LevelX2
ca9e52f99b
Merge pull request #1052 from brodee/master
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code review comments for chaos/random booster draft:
2015-06-24 06:56:45 +02:00
Brodee
ac0aa65aab
code review comments for chaos/random booster draft:
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1. rename chaos booster draft to random booster draft
2. save packs selected in the user preferences
3. print "Random Boosters" in the player draft viewer during the draft
2015-06-23 20:59:05 -07:00
LevelX2
0a3c081ded
Merge pull request #1048 from brodee/master
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Chaos booster draft implementation
2015-06-23 21:59:46 +02:00
fireshoes
f13c1a5794
Added Holiday Cube 2015
2015-06-23 00:50:14 -05:00
brodee
e3b84eaab5
chaos booster draft implementation first check-in
2015-06-22 21:55:43 -07:00
LevelX2
87f919ecac
* Reworked handling of revealed and look at windows. Windows can stay open now and moved to a position and stay there.
2015-06-21 23:49:16 +02:00
LevelX2
060a468d4b
Update to release 1.4.1.
2015-06-14 02:43:16 +02:00
LevelX2
6420666668
Some fixes to player handling.
2015-06-14 02:42:56 +02:00
LevelX2
ce26bc8ed0
Added option to deactivate to ask th eplayer in which order cards go to gaveyard.
2015-06-13 12:27:50 +02:00
LevelX2
8ae9293c98
* Added user country flag. View of image in user list is still missing.
2015-06-10 17:52:18 +02:00
LevelX2
9da44a547d
Added an option that player has to confirm if he passes priority with empty stack and has mana in his pool. Implements #707 .
2015-06-07 22:37:12 +02:00
LevelX2
907ec7abb0
Added new option for mana payment handling of mana already in the mana pool. Reworked the battlefield context menu a bit.
2015-06-07 17:14:43 +02:00
LevelX2
8acf28eed1
* Added optional rollback current turn and up to 3 previous turns to the battlefield menu. All other players have to agree to the rollback to let it happen.
2015-06-07 00:53:08 +02:00
LevelX2
bafd27f5b3
Identifier are shown for Looked at and revealed cards view
2015-06-03 17:05:59 +02:00
LevelX2
64ea893ea0
Some changes to logging.
2015-05-22 22:33:01 +02:00
LevelX2
fa847e8feb
* Update to version 1.4.0v0.
2015-05-12 23:11:25 +02:00
LevelX2
ed501cad21
* Some minor adjustements/changes.
2015-05-12 23:00:34 +02:00
LevelX2
9c97953b6b
Added some font color to object and player names output to game logging and feedback area.
2015-05-09 21:18:00 +02:00
North
c323c5b0b8
replaced jboss Logger usage with log4j
2015-05-06 00:38:29 +02:00
LevelX2
89f7a542a3
* Some more fixes to the name Shadowmoor.
2015-05-04 11:12:47 +02:00
LevelX2
c2fb2de67a
Fixed a bunch of NPE and other possible exceptions.
2015-04-20 23:37:28 +02:00
LevelX2
ed9d0a5fc1
Fixed a bug that user data was not set for players of tournaments ( fixes #903 ).
2015-04-12 08:34:23 +02:00
LevelX2
c65adebc57
Fixed that to allow watchers of a game to see the hand cards of players did not work correctly.
2015-04-10 12:36:22 +02:00
LevelX2
78df43fd30
Fixed a sideboarding bug of Tiny Leaders Format ( fixes #807 ).
2015-03-19 00:54:04 +01:00
LevelX2
b4b8135e4c
Some minor changes.
2015-03-14 22:38:15 +01:00
fireshoes
b1a88011ab
[DTK] Updated mtg-cards-data.txt for 3/3 spoilers and added Dragon Fodder, Evolving Wilds, and Dragonlord's Servant. [CUBE] Added Legacy Cube 2015
2015-03-04 12:09:03 -06:00
JRHerlehy
07db858f34
Implement Tiny Leaders for XMage
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Initial implementation of Tiny Leaders for XMage
2015-02-28 16:16:10 -08:00
LevelX2
6f6b35d40f
Some minor changes.
2015-02-27 01:07:49 +01:00
LevelX2
79e9312893
* Fixed the annoying SLF4J: Failed to load class "org.slf4j.impl.StaticLoggerBinder" on client start. Updated a lot of POM references. Fixed warnings of Test Project. Some changes to logging.
2015-02-20 13:58:13 +01:00
LevelX2
38f9bb90b2
* Set the game thread name to the game id.
2015-02-12 13:51:27 +01:00
LevelX2
5727791526
* Fixed table health checking of tournament tables (waiting tournament tables were accidently removed).
2015-02-08 14:01:20 +01:00
LevelX2
adbd1bca94
* Imporoved release of draft object during draft tournament.
2015-02-06 00:23:01 +01:00
LevelX2
4e56e584b6
* Fixed that PriorityTimer was not canceled. Added gaeId to Timer name.
2015-02-05 22:43:51 +01:00
LevelX2
dd54269216
* Fixed handling of Split cards ( fixes #670 ).
2015-02-03 00:05:30 +01:00
LevelX2
2425704305
Reset table check intervall back to 10 minutes (was accidently commited with 1 minute).
2015-02-02 12:00:44 +01:00
LevelX2
00801e3ecf
* Some chnages to logging, added changes to table health check.
2015-02-02 08:40:30 +01:00
LevelX2
2544c12d48
* Some minor changes.
2015-02-01 16:47:21 +01:00
LevelX2
5701c36446
* Fixed possible null pointer exception.
2015-01-26 19:26:49 +01:00
LevelX2
6ef8b4f976
* Reworked DB comparison between client and server.
2015-01-25 19:21:50 +01:00
LevelX2
b12b044e36
* Added some basic logging for deck format validation
2015-01-21 14:40:05 +01:00
LevelX2
148994c9e5
* Fixed a bug that for players was not shown, that they play a tournament after round 1.
2015-01-07 23:43:58 +01:00
LevelX2
dd8a11ba5c
* Redesigned idle timeout handling to prevent selecting wrong player for timeout.
2014-12-27 17:31:52 +01:00
fireshoes
086f860396
Added Fate Reforged set, Valorous Stance FRF card, KTK Block Constructed option, added missing card to Holiday 2014 Cube
2014-12-21 19:57:23 -06:00
LevelX2
0ef340d108
* Some rework of User/Tournament/Quit handling.
2014-12-20 17:54:02 +01:00
LevelX2
43a90c6805
Added logging statement.
2014-12-14 22:56:50 +01:00
fireshoes
218e044804
Added Holiday Cube 2014 and some new cards
2014-12-12 13:58:03 -06:00
LevelX2
6434df04b2
* Some minor changes to server logging.
2014-12-11 02:06:34 +01:00
LevelX2
b3f1cc002e
* Changes to server lock handling and logging.
2014-12-10 15:00:55 +01:00
LevelX2
30869beca0
* Some changes to game start logic (better handling for disconnected users). Changes to server logging.
2014-12-08 01:30:18 +01:00
LevelX2
c5bc99b8de
* Changes to session lock handling.
2014-12-05 20:14:28 +01:00