Commit graph

802 commits

Author SHA1 Message Date
LevelX2
ca9e52f99b Merge pull request #1052 from brodee/master
code review comments for chaos/random booster draft:
2015-06-24 06:56:45 +02:00
Brodee
ac0aa65aab code review comments for chaos/random booster draft:
1. rename chaos booster draft to random booster draft
2. save packs selected in the user preferences
3. print "Random Boosters" in the player draft viewer during the draft
2015-06-23 20:59:05 -07:00
LevelX2
0a3c081ded Merge pull request #1048 from brodee/master
Chaos booster draft implementation
2015-06-23 21:59:46 +02:00
fireshoes
f13c1a5794 Added Holiday Cube 2015 2015-06-23 00:50:14 -05:00
brodee
e3b84eaab5 chaos booster draft implementation first check-in 2015-06-22 21:55:43 -07:00
LevelX2
87f919ecac * Reworked handling of revealed and look at windows. Windows can stay open now and moved to a position and stay there. 2015-06-21 23:49:16 +02:00
LevelX2
060a468d4b Update to release 1.4.1. 2015-06-14 02:43:16 +02:00
LevelX2
6420666668 Some fixes to player handling. 2015-06-14 02:42:56 +02:00
LevelX2
ce26bc8ed0 Added option to deactivate to ask th eplayer in which order cards go to gaveyard. 2015-06-13 12:27:50 +02:00
LevelX2
8ae9293c98 * Added user country flag. View of image in user list is still missing. 2015-06-10 17:52:18 +02:00
LevelX2
9da44a547d Added an option that player has to confirm if he passes priority with empty stack and has mana in his pool. Implements #707. 2015-06-07 22:37:12 +02:00
LevelX2
907ec7abb0 Added new option for mana payment handling of mana already in the mana pool. Reworked the battlefield context menu a bit. 2015-06-07 17:14:43 +02:00
LevelX2
8acf28eed1 * Added optional rollback current turn and up to 3 previous turns to the battlefield menu. All other players have to agree to the rollback to let it happen. 2015-06-07 00:53:08 +02:00
LevelX2
bafd27f5b3 Identifier are shown for Looked at and revealed cards view 2015-06-03 17:05:59 +02:00
LevelX2
64ea893ea0 Some changes to logging. 2015-05-22 22:33:01 +02:00
LevelX2
fa847e8feb * Update to version 1.4.0v0. 2015-05-12 23:11:25 +02:00
LevelX2
ed501cad21 * Some minor adjustements/changes. 2015-05-12 23:00:34 +02:00
LevelX2
9c97953b6b Added some font color to object and player names output to game logging and feedback area. 2015-05-09 21:18:00 +02:00
North
c323c5b0b8 replaced jboss Logger usage with log4j 2015-05-06 00:38:29 +02:00
LevelX2
89f7a542a3 * Some more fixes to the name Shadowmoor. 2015-05-04 11:12:47 +02:00
LevelX2
c2fb2de67a Fixed a bunch of NPE and other possible exceptions. 2015-04-20 23:37:28 +02:00
LevelX2
ed9d0a5fc1 Fixed a bug that user data was not set for players of tournaments (fixes #903). 2015-04-12 08:34:23 +02:00
LevelX2
c65adebc57 Fixed that to allow watchers of a game to see the hand cards of players did not work correctly. 2015-04-10 12:36:22 +02:00
LevelX2
78df43fd30 Fixed a sideboarding bug of Tiny Leaders Format (fixes #807). 2015-03-19 00:54:04 +01:00
LevelX2
b4b8135e4c Some minor changes. 2015-03-14 22:38:15 +01:00
fireshoes
b1a88011ab [DTK] Updated mtg-cards-data.txt for 3/3 spoilers and added Dragon Fodder, Evolving Wilds, and Dragonlord's Servant. [CUBE] Added Legacy Cube 2015 2015-03-04 12:09:03 -06:00
JRHerlehy
07db858f34 Implement Tiny Leaders for XMage
Initial implementation of Tiny Leaders for XMage
2015-02-28 16:16:10 -08:00
LevelX2
6f6b35d40f Some minor changes. 2015-02-27 01:07:49 +01:00
LevelX2
79e9312893 * Fixed the annoying SLF4J: Failed to load class "org.slf4j.impl.StaticLoggerBinder" on client start. Updated a lot of POM references. Fixed warnings of Test Project. Some changes to logging. 2015-02-20 13:58:13 +01:00
LevelX2
38f9bb90b2 * Set the game thread name to the game id. 2015-02-12 13:51:27 +01:00
LevelX2
5727791526 * Fixed table health checking of tournament tables (waiting tournament tables were accidently removed). 2015-02-08 14:01:20 +01:00
LevelX2
adbd1bca94 * Imporoved release of draft object during draft tournament. 2015-02-06 00:23:01 +01:00
LevelX2
4e56e584b6 * Fixed that PriorityTimer was not canceled. Added gaeId to Timer name. 2015-02-05 22:43:51 +01:00
LevelX2
dd54269216 * Fixed handling of Split cards (fixes #670). 2015-02-03 00:05:30 +01:00
LevelX2
2425704305 Reset table check intervall back to 10 minutes (was accidently commited with 1 minute). 2015-02-02 12:00:44 +01:00
LevelX2
00801e3ecf * Some chnages to logging, added changes to table health check. 2015-02-02 08:40:30 +01:00
LevelX2
2544c12d48 * Some minor changes. 2015-02-01 16:47:21 +01:00
LevelX2
5701c36446 * Fixed possible null pointer exception. 2015-01-26 19:26:49 +01:00
LevelX2
6ef8b4f976 * Reworked DB comparison between client and server. 2015-01-25 19:21:50 +01:00
LevelX2
b12b044e36 * Added some basic logging for deck format validation 2015-01-21 14:40:05 +01:00
LevelX2
148994c9e5 * Fixed a bug that for players was not shown, that they play a tournament after round 1. 2015-01-07 23:43:58 +01:00
LevelX2
dd8a11ba5c * Redesigned idle timeout handling to prevent selecting wrong player for timeout. 2014-12-27 17:31:52 +01:00
fireshoes
086f860396 Added Fate Reforged set, Valorous Stance FRF card, KTK Block Constructed option, added missing card to Holiday 2014 Cube 2014-12-21 19:57:23 -06:00
LevelX2
0ef340d108 * Some rework of User/Tournament/Quit handling. 2014-12-20 17:54:02 +01:00
LevelX2
43a90c6805 Added logging statement. 2014-12-14 22:56:50 +01:00
fireshoes
218e044804 Added Holiday Cube 2014 and some new cards 2014-12-12 13:58:03 -06:00
LevelX2
6434df04b2 * Some minor changes to server logging. 2014-12-11 02:06:34 +01:00
LevelX2
b3f1cc002e * Changes to server lock handling and logging. 2014-12-10 15:00:55 +01:00
LevelX2
30869beca0 * Some changes to game start logic (better handling for disconnected users). Changes to server logging. 2014-12-08 01:30:18 +01:00
LevelX2
c5bc99b8de * Changes to session lock handling. 2014-12-05 20:14:28 +01:00