Commit graph

88 commits

Author SHA1 Message Date
LevelX2
58a05970e8 Fixed a bug for AI target handling of TargetCardInHand. 2013-02-14 10:53:42 +01:00
LevelX2
c375d80682 Fixed some missing target handling for ComputerPlayer. 2013-02-12 17:10:23 +01:00
LevelX2
e96203b10b Added for computer player missing handling of choosing TargetCardInGraveyard. This fixes issue #57. 2013-02-06 15:41:00 +01:00
LevelX2
fcd24572dd Computer generated decks for tournaments use now also appropriate basic lands for the cards included in the deck. 2013-02-06 00:50:00 +01:00
LevelX2
250bb8a705 Changed computer choose choice to prevent for NPE and choose a random choice instead always the first. 2013-02-04 23:31:20 +01:00
LevelX2
176210dc8d Added some simple logic for AI to choose a creature type. 2013-01-16 23:42:37 +01:00
North
f0b32e7ca3 Removed unused imports 2012-12-20 00:26:21 +02:00
North
08815ffb88 [CardRepository] Replaced findCard methods from Sets and ExpansionSet 2012-10-22 23:48:52 +03:00
magenoxx
a3b99c7ff0 Fixed AI exception for TargetCardInOpponentsGraveyard 2012-09-07 20:48:44 +04:00
magenoxx
0e0f90d29d [draft] M13 draft picks 2012-07-25 20:29:25 +04:00
magenoxx
23a75c39ba [M13] Odric Master Tactician 2012-07-18 20:45:39 +04:00
North
e4438072c2 [refactoring][minor] formatting 2012-07-04 23:58:22 +03:00
magenoxx
96c09e940c format 2012-06-29 20:31:25 +04:00
magenoxx
d344d2315d mistype on previous commit 2012-06-27 16:18:44 +04:00
magenoxx
e702329003 Increased planeswalker card value for AI 2012-06-27 16:16:53 +04:00
North
239a4fb100 [refactoring][minor] Replaced all tabs with four spaces. 2012-06-19 23:50:20 +03:00
magenoxx
5be6f78d59 Adding writting amount of mana payed for {X} cost 2012-06-12 10:38:39 +04:00
magenoxx
7445876ec5 Fixed AI target choosing. +1 test passed. 2012-06-03 18:41:58 +04:00
magenoxx
32e29392d2 [AVR] Second Guest + tests. Refactored filters. 2012-05-24 09:01:31 +04:00
magenoxx
a47b8c25df Various fixed. +3 tests passed. 2012-05-24 00:24:01 +04:00
magenoxx
29b7f9ab9b Fix. +2 tests passed. 2012-05-23 21:45:37 +04:00
magenoxx
3822e0d09b Soulbond keyword 2012-05-17 09:51:08 +04:00
magenoxx
537c326789 [load] loading testing: added simple test for starting game by two players 2012-04-30 18:56:36 +04:00
BetaSteward
e859e142fa 2 DKA 2012-03-26 08:55:30 -04:00
magenoxx
523481b5a2 Added additional parameter for effect outcome. Updated choosing permanents for AI. 2012-03-26 10:59:04 +04:00
BetaSteward
12027369a5 DKA - IncreasingVengeance 2012-02-29 13:35:34 -05:00
BetaSteward
68391a7522 fixed some NPE's and other errors 2012-02-23 15:26:57 -05:00
BetaSteward
48f5a469d4 fixes for monte carlo ai 2012-02-13 09:05:01 -05:00
BetaSteward
6205ebaeb9 fixed Liliana Of The Veil npe when targeting tokens + added choose pile dialog 2012-02-07 15:15:47 -05:00
BetaSteward
1d32f49fd0 modified triggered abilities, continuous effects and zones 2012-02-02 23:27:23 -05:00
BetaSteward
fe0c5e48e9 cache already rated cards if not drafting or constructing 2012-02-02 23:01:56 -05:00
BetaSteward
dfffdfcf8c latest monte carlo ai - has a memory leak 2012-01-10 21:29:53 -05:00
magenoxx
4d9493a256 Update jars. BugCantFindCardInLibrary now works. 2011-12-26 18:49:32 +04:00
Loki
0980ca5948 fix deadloop (need testing) 2011-12-26 17:52:52 +04:00
magenoxx
cdb9cd69ff Now AI will use all abilities without paying attention to effect outcome.
This fixes ObNixilistheFallenTest.
2011-12-24 19:25:28 +04:00
magenoxx
1b9f75f29b Several fixed in AI targeting. Fixed Issue 371. 2011-11-06 12:54:08 +03:00
BetaSteward
7c69bc6f30 fixes + optimizations + allow games to be paused and resumed 2011-11-02 21:39:03 -04:00
BetaSteward
517a0cae26 optimizations + some fixes - mostly for monte carlo simulations 2011-10-25 15:17:42 -04:00
Loki
db30dbd5d6 fix server build 2011-10-23 18:49:32 +04:00
maurer.it
ed2724fce7 [FIX] The third half of the fix for issue 302 (still testing). 2011-10-21 08:07:21 -04:00
magenoxx
4c9574bd97 Fix for AI chooseTarget. 2011-10-12 17:30:32 +04:00
magenoxx
82dcb53cb9 Target refactoring. Fixed Issue 273. 2011-10-08 12:46:34 +04:00
magenoxx
bf1a49dd0b Sending user data. Sending avatar to server on connect. 2011-09-07 21:18:58 +04:00
North
66fe17a0e2 AI can play the effect of Sphinx of Uthuun now. 2011-08-27 18:10:06 +03:00
North
d48bcf6d06 Fixed AI choosing target with maxNumberOfTargets > 1.
Fixed chooseMode to return the first mode.
Refactored a bit.
2011-08-27 17:00:28 +03:00
BetaSteward
2e0662e295 cleanup 2011-08-19 22:19:09 -04:00
magenoxx
5018d88140 [ai] Fixed targeting opponents. Added additional type for removal spells (Outcome.DestroyPermanent). 2011-08-18 12:42:03 +04:00
magenoxx
a86d7cb762 Now AI would try to counter pick in draft very good cards out of chosen colors. 2011-08-18 11:29:10 +04:00
magenoxx
02e09831ad Now AI would try to get removal spells (getting additional points for them). 2011-08-18 11:07:21 +04:00
magenoxx
6e911e88fe Updated weight for card rating using by ai. 2011-08-17 08:22:00 +04:00