Commit graph

10013 commits

Author SHA1 Message Date
Evan Kranzler
7f6fc11411 fixed test failures 2022-04-07 20:40:35 -04:00
Evan Kranzler
75bd6cf906 [SNC] Implemented Ledger Shredder 2022-04-07 19:58:37 -04:00
Evan Kranzler
495a0ab776 [SNC] Implemented Devilish Valet 2022-04-07 19:47:53 -04:00
Evan Kranzler
6d5e2d9297 [SNC] Implemented Cut of the Profits 2022-04-07 19:42:45 -04:00
Evan Kranzler
13b47f45dc [ALA] fixed Death Baron granting a boost to non-Zombie, non-Skeleton creatures (fixes #8822) 2022-04-07 19:38:16 -04:00
Evan Kranzler
1c41e16e58 reworked hideaway to match rule change 2022-04-07 17:57:30 -04:00
Evan Kranzler
9f08fdda7f [ALL] fixed text generation on "opponent chooses" cards 2022-04-06 07:12:06 -04:00
Evan Kranzler
80f9fdfb79 [ALL] reworked Fatal Lore and Misfortune to use mode selection 2022-04-05 20:27:38 -04:00
Alex W. Jackson
ad4b6a8e29 [ROE] Fix Reality Spasm so targets are chosen on casting rather than on resolution 2022-04-05 08:39:07 -04:00
Evan Kranzler
be6dd5263d [SNC] Implemented Riveteers Charm 2022-04-04 19:27:14 -04:00
Evan Kranzler
69189e5a59 removed unnecessary card argument from various abilities 2022-04-03 11:18:30 -04:00
Evan Kranzler
26ae7b7281 replaced various instances of instanceof lambda functions with 2022-04-03 11:11:07 -04:00
Alex W. Jackson
c58eeef77d Fix that Warbringer's cost reduction doesn't apply when checking playable (for real this time) 2022-04-03 10:19:22 -04:00
Alex W. Jackson
081b2f2f39 Replace more custom effects with SavedDamageValue 2022-04-02 02:11:12 -04:00
Evan Kranzler
ca9b2ea135 [FUT] various text fixes 2022-04-01 09:33:11 -04:00
Evan Kranzler
24478afbe1 [TSP] various text fixes 2022-04-01 08:42:38 -04:00
Evan Kranzler
a581d55160 removed unnecessary lastAddedToken method from TokenImpl, reworked Warren Weirding 2022-03-31 20:12:09 -04:00
Evan Kranzler
676c3a8bb4 fixed interactions between effects which replace a token and effects which care about tokens after they've been made 2022-03-31 19:58:20 -04:00
Evan Kranzler
97bf230464 [SNC] Implemented Raffine, Scheming Seer 2022-03-31 19:22:05 -04:00
Alex W. Jackson
2640877ddc Fix #8811 2022-03-31 17:10:38 -04:00
Alex W. Jackson
6ca93d1936 [VOW] Fix Howlpack Avenger; replace various custom abilities with SavedDamageValue 2022-03-31 08:56:12 -04:00
Evan Kranzler
063bf51bb5 [SNC] Implemented Cabaretti Charm 2022-03-30 22:05:52 -04:00
Alex W. Jackson
09b37a94f8 Fix #8202 2022-03-30 19:49:45 -04:00
Evan Kranzler
ec4feaddfe [SNC] Implemented Obscura Charm 2022-03-29 20:17:07 -04:00
Evan Kranzler
21cf9369ab fixed BBD/CMR duals counting opponents incorrectly (fixes #8796) 2022-03-28 18:28:21 -04:00
Evan Kranzler
124bd261e9 [NEO] fixed Invoke Calamity counting mana value incorrectly 2022-03-28 18:24:28 -04:00
Evan Kranzler
f6306630b3 [TSP] fixed implementation of Weatherseed Totem 2022-03-25 22:21:21 -04:00
Evan Kranzler
945b60c8d0 fixed some NPE issues with player target choosing 2022-03-25 21:16:38 -04:00
Evan Kranzler
9e38671b54 [CLB] Implemented Ancient Brass Dragon 2022-03-25 19:23:14 -04:00
Evan Kranzler
0bfce64ede [CLB] Implemented Wand of Wonder 2022-03-25 18:09:18 -04:00
Evan Kranzler
effdf14579 [VOW] fixed Savior of Ollenbock issues (fixes #8786) 2022-03-25 17:35:27 -04:00
Evan Kranzler
f28643d0f6 [CLB] Implemented Minsc & Boo, Timeless Heroes 2022-03-25 08:21:32 -04:00
Evan Kranzler
80e11b2052
(WIP) Replacing blocking/blocked by predicates (#8729)
* replaced blocking/blocked by predicates

* added test for knight of dusk (currently fails)

* added source parameter to filters and everything else that needs it

* some changes to various predicates

* test fix

* small changes to filter code

* merge fix

* fixed a test failure

* small change to Karn, Scion of Urza

* removed sourceId from filter methods and other similar places

* added new getobject method to fix some test failures

* a few more fixes

* fixed merge conflicts

* merge fix
2022-03-23 18:45:02 -04:00
Evan Kranzler
53877424a0 [TSP] small change to paradox haze to not use watcher with argument 2022-03-23 18:44:32 -04:00
Evan Kranzler
474c9655a4 some additional text fixes 2022-03-22 08:46:02 -04:00
Evan Kranzler
313a19865a [HOU] added shared predicate class for Desert controlled or in graveyard 2022-03-21 20:58:39 -04:00
Evan Kranzler
0f1375ca60 fixed various instances of mana costs which don't include braces 2022-03-21 19:10:38 -04:00
Evan Kranzler
a5afba5d5a fixed some cards with malformed mana strings 2022-03-21 18:07:50 -04:00
Evan Kranzler
b61125c0f3 [NEO] added hint to channel lands 2022-03-21 16:32:42 -04:00
Evan Kranzler
36a41a81a3 reorganized ban lists 2022-03-18 17:23:02 -04:00
Evan Kranzler
0d038b1737 reorganized various constructed formats 2022-03-18 09:49:34 -04:00
Evan Kranzler
4967750669 fixed CycleOrDiesTriggeredAbility not differentiating between different types of trigger events 2022-03-17 18:15:36 -04:00
Evan Kranzler
02017b9a88
Implementing The Prismatic Piper (Ready for review) (#8164)
* [CMR] Implemented The Prismatic Piper

* updated commander validation to handle The Prismatic Piper

* created abstract base class for commander variants

* added ability to prismatic piper

* added game init handling

* small revert

* small reorganization of tests

* added some validation tests for piper

* added more tests for piper

* add another test

* added decklist comments to tests

* added some more piper tests

* added another test

* added mana option tests

* added a companion test

* fix conflict

* updated abstract commander to work with Friends forever

* merge fix

* Deck: added details for illegal validation of companion card;

Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2022-03-17 18:02:29 -04:00
Evan Kranzler
966cb7ccb7 replaced some cast for free effects with newer method 2022-03-16 17:29:49 -04:00
Evan Kranzler
8b7a5c370a added shared class for cards which search for different names 2022-03-16 16:52:13 -04:00
Evan Kranzler
d1b328a2da added common class for searching and exiling 2022-03-16 09:10:30 -04:00
Evan Kranzler
6e132c999c [AFC] reverted change to Sefris of the Hidden Ways, changed 2022-03-15 18:57:24 -04:00
Alex Vasile
b40bde5e12
[AFC] Implemented Share the Spoils (#8583)
* Preliminary implementation of Share the Spoils.

* Added tracking of cards in exile to MageTestPlayerBase in order to help with testing of cards such as Share the Spoils which put and take cards out of exile a lot.

* Moved Share the Spoils to the correct set list.

* Fixed bug with using ’ instead of ' for card text.

* Add method to assert number of cards exiled into a specific exile zone.

* Further implementation of ShareTheSpoils and it's tests.

* Fixed a bug in the calcualtiong of exileNUmber. (I misunderstood what the copy() method was for)

* - Added a watcher which should limit player to only cast the spell once per turn.
- Fixed the tests to run properly (using .LOST instead of .LOSES for the GameEvent).
- A bit of cleaning up of the class

* Updated tests and card to capture both conceding and losing the game through other means.

* Further implementation. All parts are working (though not correctly).

* All pieces are now working. But, both the spend any mana and exile a card off the top of library activate when ANY card is played from exile, not just one exiled with Share the Spoils.

* Replaced changed how I move card from top of library to correct exile zone. Instead of using moveCards() and moveToAnotherZone(), I am not using moveCardsToExile().

* A new card is now properly exiled whenever one is played with Share the Spoils

* Moved inner class out and passing exileId as parameter instead

* Updated text based on comments

* Added several more tests

* Made changes to how exileId is handled based on comments

* Made changes based on comments

* Further changes based on comments

* Add a few more tests (will have to fix them once the exile zone issue is fixed)

* Added workaround for #8706

* Get most of the tests working

* Simplified cardId handling

* Reformat file based on comment

* - Added setStrictChooseMode to all tests
- Properly using checkPlayableAbility for all checks where things can't be played/cast.

* Fixed a missing getMainCardId call that made difficult cards unplayable

* - Simplified handling of casting only once per turn. I don't see the point to keeping the MageReference object. using a simple boolean instead
- This also fixes a bug where multiple cards could be played in the same turn.

* Fixed test for difficult cards.

* Reworked spend mana effect based on Dead Man's chest

* Added a check again a null watcher

* Fixed typo in checkManaSpendingForOtherExileSource

* Fixed tests to use proper checkPlayableAbility syntax.

Co-authored-by: Evan Kranzler <theelk801@gmail.com>
2022-03-15 18:34:36 -04:00
Evan Kranzler
06eeb90b3d replaced some more card moving method calls 2022-03-15 18:08:36 -04:00
Alex W. Jackson
77433d7ee6 Remove more duplicate tokens and rename some tokens to more generic names 2022-03-15 04:23:10 -04:00