Commit graph

1040 commits

Author SHA1 Message Date
Oleg Agafonov
4504ad5e6f * Fixed infinite AI choose if there are not enough different targets, e.g. Biomantic Mastery (#5023); 2019-02-22 03:29:01 +04:00
Oleg Agafonov
b7a7a95180 Fixed infinite chooseTarget on invalid targets while AI plays (#5023); 2019-02-21 05:31:30 +04:00
Oleg Agafonov
7eb1ccfebd Fixed premodern format with missing Exodus set (#5301) 2019-02-06 18:03:10 +04:00
Ingmar Goudt
63718e7a6e Sonar fixes
remove the deprecated GameState.getWatchers()
2019-02-02 22:09:55 +01:00
Oleg Agafonov
004c2ba0c3 Upgraded all projects to same java 8 version 2019-02-01 17:54:59 +04:00
Oleg Agafonov
7eba755666 Refactor card ratings, fixed rare error exception "comparison method violates its general contract" (different ratings in same card); 2019-02-01 17:41:29 +04:00
Jeff
8d6c6cb765 - Fixed the morphAbility null exception for AI 2019-01-31 10:44:30 -06:00
spjspj
6a5c8e0be7 Australian 7 pt Highlander Points update 2019-02-01 01:39:35 +11:00
Oleg Agafonov
5c004687fc Typo 2019-01-30 20:32:03 +04:00
Oleg Agafonov
0fa4ee677e AI: fixed rare error exception "comparison method violates its general contract"; 2019-01-30 20:28:46 +04:00
Evan Kranzler
badfd1c59e updated Modern banned list 2019-01-21 10:42:36 -05:00
Oleg Agafonov
ff5839860e Improved target messages for users: added extra hints;
Applied Biomancy - added target's choose hints;
2019-01-21 12:53:02 +04:00
Ingmar Goudt
7c2f55eda0 couple of sonar fixes 2019-01-17 12:03:22 +01:00
brodee
ea9e2d55fc adding rna AI card ratings
adding rna AI card ratings
2019-01-16 22:47:51 -08:00
Oleg Agafonov
14f66029f8 Missing v33 commit 2019-01-16 20:59:45 +04:00
Oleg Agafonov
d06b79e9b4 Fixed infinite AI loop in TargetPermanent abilities (see #5023) 2019-01-14 15:38:27 +04:00
Oleg Agafonov
063be44523 Fixed NPE errors for some cards (#5471) 2019-01-08 07:15:39 +04:00
Oleg Agafonov
e9f9b05141 Fixed NPE errors for some cards (#5471) 2019-01-02 20:06:01 +04:00
brodee
5bd30c8c55 added the scg winter con cube
this is the cube they drafted for $10k
2019-01-01 14:07:16 -08:00
Oleg Agafonov
2ebad63595 Added seeds support to random util:
* all xmage code uses shared util to generate random values;
 * tests can uses seeds to repeat "random" results like deck builds or AI plays;
2018-12-30 03:52:30 +04:00
Oleg Agafonov
52df594396 Fixed that freeform commander don't ignore banned cards from basic commander; 2018-12-29 20:40:05 +04:00
Miguel Sainz Jr
aede48df04 Implement December 2018 Vintage Cube 2018-12-26 11:49:49 -05:00
Evan Kranzler
baef4114d2 fixed silver bordered cards being legal in various formats 2018-12-22 11:26:15 -05:00
Evan Kranzler
66aab73cfa fixed silver bordered cards being legal in commander 2018-12-21 20:12:44 -05:00
Oleg Agafonov
5d1289a66e
Merge pull request #5465 from magefree/ui-new-download-window
UI: added new download images window
2018-12-21 18:03:55 +04:00
Oleg Agafonov
4495d75d8a Fixed NPE error on AI calcs 2018-12-18 17:17:10 +04:00
brodee
4c94938c14 Merge branch 'master' of https://github.com/brodee/mage 2018-11-28 23:01:47 -08:00
brodee
6a37e102c0 uma ai limited ratings 2018-11-28 23:01:12 -08:00
LevelX2
e6ce58d6bf XMage 1.4.32V0 2018-11-26 19:30:22 +01:00
Oleg Agafonov
8185bdf62b * Updated Canadian Highlander format to November 19th, 2018 version (#5436); 2018-11-21 02:54:08 +04:00
Jeff
1bac7fc04c - Fixed Soul Strings. DoUnlessAnyPlayerPays now supports X costs. 2018-11-20 09:46:36 -06:00
Evan Kranzler
4d01c72c3e updated Aus Highlander and Canadian Highlander point lists 2018-10-30 11:04:38 -04:00
brodee
83afff5a05 kld card ratings
draftaholics data was very skewed towards masterpieces. which meant
decent cards were ranking very low relatively
I used the relative ranking from draftaholics and generated a normal
distribution mean60 std 20 for these rankings to smooth it out.
2018-10-28 16:18:53 -07:00
brodee
43f32f9640 card ratings files fixes/updates
fixed kld and aer
2018-10-28 15:24:06 -07:00
brodee
08d895d110 fix typos in card ratings files 2018-10-28 15:20:51 -07:00
brodee
a95f3b2211 remove ktk from list of sets with ratings
haven't commited the ktk rating numbers, need to remove it from the list
2018-10-28 14:27:06 -07:00
brodee
6f93abfd5a ai ratings revamp code review changes
* when resources are missing, fails gracefully
* uses highest found rating, rather than most recently found for the
case of sets containing duplicates
* moved ratings files to their own directory
* thread safe reading of all files
2018-10-28 14:23:53 -07:00
brodee
505a4b00a7 AI Draftbot rating system reworked, ratings added for 10 sets
the way stored ratings for cards has been reworked
1. each set has its own ratings file and it will be loaded dynamically
if the AI needs it
2. each ratings file for a set is normalized within itself, so the
rating systems don't need to be scaled to match eachother. essentially
cards are rated within the context of their set
3. changed the rarity rating booster to only apply to unrated cards
4. the file setsWithRatings.csv explains how to add additional ratings.
no code changes are required, but a recompilation will be required to
add the files to the jar.
2018-10-28 12:10:00 -07:00
brodee
4f61afa62b AI updates, more cards will have the isRemoval bonus to their card rating
these weren't being picked up as removal spells and now are:
* modal spells where one mode is a removal spell
* spells that do a dynamic amount of damage, such as fireball
* cards that reduce the toughness temporarily or permanently
* cards that keep a creature tapped down
* cards that exile a creature
* cards that damage creatures that are attacking or blocking
* enchantments that exile a creature when they etb
* fight cards, and one sided fight cards

the ai will now rate those types of cards higher as they are removal
2018-10-28 00:16:14 -07:00
brodee
04457558b3 ai tweaks: improve rating for multicolor cards and reduce effect of rarity
multicolor cards are the payoffs for playing those colors so they should
be better
reduced the effect of rarity increasing the rating
2018-10-27 11:50:59 -07:00
brodee
843702bd86 draftbots and afk autopicks will more aggressivly take rares
two draft quality of life improvements for situations when real players
quit or go afk.
1. made the draftbot lean on rarity for card ratings. this helps make
the draftbots behave and not just pass bombs to the human players.
2. changed the draft autopick that happens when the timer runs out and
the player hasn't selected anything. I changed it to pick the last card
in the pack, which should be the rarest, so basically it raredrafts.
again making it so AFK players aren't just feeding real live human
players the best cards.
2018-10-26 22:17:57 -07:00
Evan Kranzler
6ad6151be7 removed rotated cards from standard banlist 2018-10-03 14:50:16 -04:00
Evan Kranzler
b7c5b3bd36 updated Australian Highlander points 2018-09-22 15:02:59 -04:00
Evan Kranzler
79635ff9a0 updated Canadian Highlander points 2018-09-22 15:01:30 -04:00
Ingmar Goudt
f04d7c9b03 remove redundant null checks before instanceof 2018-09-17 21:09:42 +02:00
jmharmon
ec23ea0dd2
Implement Premodern 2018-09-12 08:17:34 -07:00
Oleg Agafonov
1bc022a94a Revert freeform commander to singleton format (1 card copy max) 2018-08-25 10:43:18 +04:00
Oleg Agafonov
b4fdce53c4 * Fixed freeform commander that's it not allowed snow lands and cards duplication (#5262) 2018-08-25 08:42:45 +04:00
LevelX2
deb675a74a Xmage 1.4.30V0 2018-08-15 11:35:40 +02:00
Evan Kranzler
e70b1fadbe updated MTGO 1v1 commander rules to ban partners 2018-07-27 11:38:08 -04:00