LevelX2
c236f1f8e1
Merge pull request #2048 from shootbot/master
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Implemented 'The Rack' from 'Duels of the Planeswalkers'
2016-07-06 11:32:38 +02:00
fireshoes
edc6ef36ac
[EMN] Added additional 7/5 spoilers to mtg-cards-data.txt. Fixed some translated text.
2016-07-05 18:07:41 -05:00
fireshoes
f0d169367a
[EMN] Added 7/5 spoilers to mtg-cards-data.txt. Implemented some new cards. Fixed Liliana and Ishkanah to only filter controlled creatures.
2016-07-05 10:48:25 -05:00
spjspj
1082008b24
Merge pull request #2051 from spjspj/master
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spjspj - Implement Identity Thief [EMN]
2016-07-05 22:55:42 +10:00
spjspj
fabbcbddc1
spjspj - Implement Identity Thief [EMN]
2016-07-05 22:52:23 +10:00
fireshoes
b32b2aa4da
[EMN] Added several cards.
2016-07-04 22:51:51 -05:00
fireshoes
4349c0baa1
[EMN] Updated mtg-cards-data.txt for 7/3-4.
2016-07-04 18:47:46 -05:00
drmDev
908f97ad68
Darigaaz Charm tooltip fix
2016-07-04 19:10:02 -04:00
Derek M
b42cc14828
Merge pull request #2050 from drmDev/master
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Soul Separator (EMN)
2016-07-04 18:58:37 -04:00
drmDev
dfece2d268
small fix on default values
2016-07-04 10:11:34 -04:00
drmDev
0c747a1d41
adjusted default values for power and toughness
2016-07-04 10:08:30 -04:00
drmDev
8a4a1933b1
Soul Separator fixes
2016-07-04 06:26:26 -04:00
drmDev
eb8519cd78
Merge remote-tracking branch 'upstream/master'
2016-07-04 04:16:33 -04:00
drmDev
a4dc6a12b8
Soul Separator (EMN)
2016-07-03 21:27:33 -04:00
LevelX2
7f4fc245cd
* Fixed some cards that choose a subtype as entering the battlefield that did not work for copied permanents (e.g. Brass Herald for Mormir format).
2016-07-03 21:43:12 +02:00
drmDev
3d00bd33d5
Lamplighter of Selhoff bug fix
2016-07-03 13:45:08 -04:00
LevelX2
fd60e43a03
* Fixed a problem with UNDO/rollback setting the wrong active player ( fixes #2046 ).
2016-07-03 18:14:18 +02:00
shootbot
24f568b131
Implemented 'The Rack' from 'Duels of the Planeswalkers'
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First card implemented
I will add whole set later if everything is fine with this commit
Tested it locally, works fine, modern border and new art in place
2016-07-03 21:49:21 +06:00
fireshoes
1c0a4a7532
[EMN] Added Collective Brutality, Borrowed Malevolence, and Turn Aside.
2016-07-03 10:19:40 -05:00
spjspj
6b870f2f6b
Merge pull request #2047 from spjspj/master
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spjspj - Add the option of having a .dck file as a cube
2016-07-04 00:24:17 +10:00
spjspj
26d38f0773
spjspj - Add the option of having a .dck file as a cube
2016-07-04 00:20:31 +10:00
drmDev
548b05ba74
Whoops... removing unnecessary line
2016-07-03 06:23:50 -04:00
drmDev
e1bd9a5331
EmrakulsEvangel fix
2016-07-03 06:22:32 -04:00
LevelX2
b85af92942
* Fixed bug concerning Escalate's mana cost.
2016-07-03 10:30:18 +02:00
drmDev
41326affb5
Emrakuls Evangel (EMN)
2016-07-03 04:09:46 -04:00
LevelX2
ce91f6aae7
Fixed a problem with transformed image cache.
2016-07-02 19:07:26 +02:00
LevelX2
1c2aa4c10a
Fixed cleint exception problem with transformable cards.
2016-07-02 18:38:29 +02:00
LevelX2
7cfdd80c57
Chnaged permanent row handling so creatures are always shown towards the opponent side.
2016-07-02 13:45:34 +02:00
LevelX2
e9993f980a
Added workaround to deck generator to handle missing basic lands.
2016-07-02 13:44:36 +02:00
emerald000
2e3f963363
[EMN] Implemented Escalate. Added Blessed Alliance.
2016-07-02 03:08:39 -04:00
emerald000
c8790f34ad
[EMN] Fixed Emerge not caring about timing restrictions.
2016-07-02 02:12:39 -04:00
fireshoes
9c0e73dfdb
Fixed Warriors' Lesson to only trigger on combat damage instead of all damage.[EMN] Added a few more cards.
2016-07-01 15:00:18 -05:00
fireshoes
1670ad712f
Merge origin/master
2016-07-01 11:35:45 -05:00
fireshoes
5ca4de6f78
[EMN] Added 7/1 spoilers to mtg-cards-data.txt.
2016-07-01 11:34:39 -05:00
LevelX2
a6094afa40
* Worldheart Phoenix - Fixed that if cast from graveyard the counters were not added.
2016-07-01 17:04:42 +02:00
spjspj
9a1c67a9a4
Merge pull request #2040 from spjspj/master
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spjspj - Implement Stitcher's Graft [EMN]
2016-07-02 00:06:50 +10:00
spjspj
dad0b3809f
spjspj - Implement Stitcher's Graft [EMN]
2016-07-02 00:03:50 +10:00
LevelX2
2874996994
Merge pull request #2032 from draxdyn/hold_priority
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Hold priority on Ctrl+click
2016-07-01 16:00:20 +02:00
spjspj
b91b6402dc
spjspj - Implement Stitcher's Graft [EMN] and slight change to mtg-cards-data.txt
2016-07-01 23:59:47 +10:00
LevelX2
3b0f7b074f
* Some changes to distance calculation of enchantments on the battlefield. Added minimal permanet size preference setting (not working correctly yet).
2016-07-01 15:08:40 +02:00
Styxo
541e6a7f9b
Added Earth Surge
2016-07-01 14:50:18 +02:00
emerald000
3ca28d2eb6
[EMN] Implemented Emerge. Added Elder Deep-Fiend.
2016-07-01 01:15:56 -04:00
fireshoes
8d7ebdc088
[EMN] Added even more 6/30 spoilers to mtg-cards-data.txt. Added a couple of those cards.
2016-07-01 00:06:48 -05:00
fireshoes
33ac32f5c4
[EMN] Added additional 6/30 spoilers to mtg-cards-data.txt. Added some more cards.
2016-06-30 14:47:59 -05:00
fireshoes
e86946b23e
[EMN] Added 6/30 spoilers to mtg-cards-data.txt. Fixed bugs with Lone Rider and Docent of Perfection. Added several cards.
2016-06-30 10:26:42 -05:00
shootbot
94f63acf0a
Merge remote-tracking branch 'refs/remotes/magefree/master'
2016-06-30 19:01:13 +06:00
fireshoes
9b91dcc8e8
[EMN] Added even more 6/29 spoilers to mtg-cards-data.txt.
2016-06-29 22:54:21 -05:00
draxdyn
a7409f3d08
Hold priority on Ctrl+click
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In most cases, it is not useful to hold priority after doing something,
since the spell or ability added to the stack can just be performed
beforehand.
Hence, automatically passing priority is the only comfortable setting.
However, in some cases it is useful (chiefly for Infernal Tutor +
Lion's Eye Diamond and similar interaction), and currently players
have to open Preferences, change the option and then change it back
whenever they need to hold priority, which is very annoying.
This change allows to temporarily hold priority by simply holding
Control while performing an action, which solves the issue in a
manner similar to other clients.
A "Hold" indicator next to the spells cast indicator is displayed so
that the user knows his Control key holding was registered.
The code works by adding a new HOLD_PRIORITY player action that causes
the automatic priority pass options to be ignored until the player is
given priority again.
The client sends the message whenever it's not already holding priority
and Ctrl+click/space/enter happens anywhere.
This is somewhat "loose" as it means that Ctrl+click on the background
also holds priority, but this might actually be desirable and it greatly
simplifies the code, since only a global AWT event listener is required,
and there is no need to change every place in the code that could add
something to the stack.
It is also possible to hold priority and stop holding priority using
the context menu.
2016-06-29 19:57:45 +02:00
fireshoes
4ed2e40841
[EMN] Added more 6/29 spoilers to mtg-cards-data.txt.
2016-06-29 11:59:05 -05:00
fireshoes
d844c6056a
[EMN] Added 6/29 spoilers to mtg-cards-data.txt. Implemented several cards (will be testing with the clearImage fix in).
2016-06-29 10:01:00 -05:00