Oleg Agafonov
c4f028ffa0
Prepare new release
2020-07-10 16:50:38 +04:00
Oleg Agafonov
cb3757d0db
Merge pull request #6795 from magefree/dependabot/maven/org.codehaus.mojo-build-helper-maven-plugin-3.2.0
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Bump build-helper-maven-plugin from 1.12 to 3.2.0
2020-07-09 01:38:49 +02:00
Oleg Agafonov
6b59fd6168
Merge pull request #6796 from magefree/dependabot/maven/com.sun.xml.bind-jaxb-impl-2.3.3
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Bump jaxb-impl from 2.3.2 to 2.3.3
2020-07-07 20:06:50 +02:00
dependabot[bot]
68cf61fc92
Bump jaxb-impl from 2.3.2 to 2.3.3
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Bumps jaxb-impl from 2.3.2 to 2.3.3.
Signed-off-by: dependabot[bot] <support@github.com>
2020-07-07 08:55:35 +00:00
dependabot[bot]
66e47d8910
Bump build-helper-maven-plugin from 1.12 to 3.2.0
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Bumps [build-helper-maven-plugin](https://github.com/mojohaus/build-helper-maven-plugin ) from 1.12 to 3.2.0.
- [Release notes](https://github.com/mojohaus/build-helper-maven-plugin/releases )
- [Commits](https://github.com/mojohaus/build-helper-maven-plugin/compare/build-helper-maven-plugin-1.12...build-helper-maven-plugin-3.2.0 )
Signed-off-by: dependabot[bot] <support@github.com>
2020-07-07 08:55:33 +00:00
dependabot[bot]
c149f4376c
Bump commons-lang3 from 3.8.1 to 3.10
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Bumps commons-lang3 from 3.8.1 to 3.10.
Signed-off-by: dependabot[bot] <support@github.com>
2020-07-07 08:55:24 +00:00
Oleg Agafonov
3f2a5fc362
Prepare new release
2020-06-20 11:36:13 +04:00
dependabot[bot]
72e9424113
Bump shiro-core from 1.4.0 to 1.4.2 in /Mage.Server
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Bumps [shiro-core](https://github.com/apache/shiro ) from 1.4.0 to 1.4.2.
- [Release notes](https://github.com/apache/shiro/releases )
- [Changelog](https://github.com/apache/shiro/blob/master/RELEASE-NOTES )
- [Commits](https://github.com/apache/shiro/compare/shiro-root-1.4.0...shiro-root-1.4.2 )
Signed-off-by: dependabot[bot] <support@github.com>
2020-02-04 23:22:50 +00:00
michaelrfarcasin
c3cb54f371
Add Freeform Unlimited Commander game type
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Currently there's no multiplayer format that allows players to cast
spells from the command zone and also allows any deck size.
This is a problem for players who want to test EDH Cube decks. These
decks:
- can have any size - often between 40 and 100 - with no standard
- can have cards outside the commander's color identity
- may break the singleton rule
Create a game and deck type to accommodate these types of decks.
Notable differences from Freeform Commander in addition to the above:
- Decks can have any number of cards in the maindeck or sideboard
- Sideboard cards can be any type
- There are no illegal expansions
- Games can have a minimum 2 players
2020-01-20 22:47:27 -06:00
Oleg Agafonov
b366a83a45
Prepare new release
2020-01-09 08:55:26 +04:00
Oleg Agafonov
98cbf42a11
Added MCTS AI for #6114
2019-12-23 23:35:19 +04:00
Oleg Agafonov
d26fde8dbc
Prepare new release
2019-12-21 18:23:15 +04:00
Oleg Agafonov
7469d59eee
Prepare new release
2019-11-30 01:32:54 +04:00
Evan Kranzler
2fb9153608
updated server pom.xml to fix security vulnerability
2019-10-12 11:25:01 -04:00
Oleg Agafonov
f719503a89
Prepare new release
2019-09-27 21:19:03 +04:00
Oleg Agafonov
8dc6e152af
Prepare next release
2019-09-10 00:33:47 +04:00
Oleg Agafonov
716b929877
Prepare new release
2019-06-30 18:33:29 +04:00
Oleg Agafonov
55bc61000a
Prepare new release
2019-06-06 23:03:38 +04:00
Oleg Agafonov
1465e505c0
Added duel mode for oathbreaker
2019-05-27 18:02:28 +04:00
Oleg Agafonov
07cf5201ba
* Added new game mode: Oathbreaker ( #5678 );
2019-05-27 16:17:15 +04:00
Oleg Agafonov
060ebe655e
* Added new game type: Freeform Commander Two Player Duel ( #5771 )
2019-04-30 16:35:24 +04:00
Oleg Agafonov
bbf1c1343a
Prepare release 1.4.35
2019-04-23 23:32:54 +04:00
Oleg Agafonov
3ca57533b5
Fixed wrong class package, pom config and broken code (visual studio code compatibility)
2019-04-03 02:45:52 +04:00
Oleg Agafonov
65bb9b2161
Prepare new release 1.4.34
2019-03-29 18:31:00 +04:00
Oleg Agafonov
8cf681dff2
Updated libraries to latest versions and code compatibility fixes;
2019-02-17 16:12:57 +04:00
Oleg Agafonov
14f66029f8
Missing v33 commit
2019-01-16 20:59:45 +04:00
Oleg Agafonov
0a2f312da7
Added build time to version info, cleanup manifest files;
2018-12-15 18:29:10 +04:00
LevelX2
e6ce58d6bf
XMage 1.4.32V0
2018-11-26 19:30:22 +01:00
LevelX2
e6b78d7a2e
Updated some libs to newer versions.
2018-10-21 21:36:53 +02:00
LevelX2
deb675a74a
Xmage 1.4.30V0
2018-08-15 11:35:40 +02:00
LevelX2
a19c257e50
XMage 1.4.30V0
2018-05-27 01:28:42 +02:00
spjspj
66825b37df
Merge pull request #4865 from spjspj/master
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Implement Brawl Free For All and Brawl Duel
2018-04-25 19:44:41 +10:00
spjspj
730d23164a
Implement Brawl Free For All and Brawl Duel
2018-04-25 19:17:34 +10:00
LevelX2
5cd1999efd
* Added generated-sources/xjc directory to prevent java import problems.
2018-04-24 11:37:19 +02:00
LevelX2
fe2220e19e
Xmage 1.4.29V0
2018-04-19 21:07:14 +02:00
LevelX2
fed2d1a259
XMage 1.4.28V0
2018-03-10 20:42:29 +01:00
Shaun Hannah
7c7f88ab3c
[WIP] S3 Upload of JSON log
2018-02-27 05:17:20 -05:00
LevelX2
40afa04b24
xmage 1.4.27V0
2018-01-13 22:54:53 +01:00
spjspj
00eb481004
spjspj - Add a version of Freeform Commander (any creature or legendary permanent can be commander, no ban list)
2017-11-25 22:14:20 +11:00
Faxn
31d4be7a1c
Momir Multiplayer Might just work.
2017-09-28 18:21:47 -04:00
LevelX2
1fb24116ae
xmage 1.4.26V0
2017-08-15 01:27:06 +02:00
spjspj
6435b9950a
Add in Penny Dreadful EDH format (plus filter options for deck editor).
2017-08-04 17:13:25 +10:00
LevelX2
fe2ee5dfec
Xmage 1.4.25V0
2017-07-29 20:35:16 +02:00
LevelX2
7d911ae803
XMage 1.4.24V0
2017-07-08 16:33:09 +02:00
LevelX2
ef4cf90a0f
Release 1.4.23V0
2017-04-17 10:53:59 +02:00
LevelX2
9d8a8a33f1
Xmage 1.4.22V0
2017-03-11 13:38:55 +01:00
spjspj
c98bf163be
Add Canadian Highlander Deck/Game implementation. Also implements the double-mulligan-on-6,5,4,3,2,1 rule.
2017-02-05 23:23:51 +11:00
LevelX2
6625bf86be
Xmage 1.4.21V0
2017-01-15 17:44:02 +01:00
vraskulin
46d369c8ed
Big refactoring (server)
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I used Intellij IDEA to automatically refactor code to achive 3 goals.
1) get rid of anonymouse classes, and replace the with lamba to get more readeable and clean code (like in TableWaitingDialog).
2) make effectively final variables actually final to avoid inadvertent changes on it in further releases and keep objects as immutable, as possible.
3) Get rid of unused imports (most of the changes) in whole project classes.
2017-01-09 19:47:03 +03:00
LevelX2
ee203cf981
Xmage Release 1.4.20V0
2017-01-08 01:36:05 +01:00