Commit graph

983 commits

Author SHA1 Message Date
Alexander Novotny
76f30b3046
Added attachment controller info (#10440)
Fixes magefree/mage#9971
2023-06-09 05:34:26 +04:00
Evan Kranzler
60e488cf05
rename classes (#10383) 2023-05-17 18:49:30 -04:00
Evan Kranzler
024c3081df
[BRC] Implement Rootpath Purifier (ready for review) (#10363)
* refactor check supertype methods

* change supertype to list to match card type

* refactor various subtype methods

* implement mageobjectattribute for supertype

* a few fixes

* [BRC] Implement Rootpath Purifier

* a few extra fixes

* more fixes

* add test for purifier
2023-05-13 10:48:07 -04:00
xenohedron
4cc9329b15
New feature: "Chaos Remixed" booster draft (#10328)
* Fix error in draft pick logger that was failing on chaos drafts with fewer than 3 sets

* Implement Remixed Booster Draft

* Add debug test

* minor cleanup

* Cleanup unnecessary checks

* Fix elimination tournament type

* Add note for future improvement
2023-05-12 18:12:23 +04:00
Oleg Agafonov
bc79b5f5d1 dev: enabled debug main menu by default in developer builds (example: test render dialog) 2023-05-09 00:49:46 +04:00
Oleg Agafonov
5f55c7c667 Tokens and command objects reworked (part 1 of 2):
- fixed that copy effect doesn't restore original image after effect's end;
 - removed outdated availableImageSetCodes (all images auto-selected from tokens database now, related to #10139);
 - refactor command objects to use CommandObjectImpl;
 - refactor planes/emblems/etc objects to use MageObjectImpl, added copyable support;
 - refactor another game objects to remove some duplicated fields;
2023-05-08 02:15:07 +04:00
Oleg Agafonov
583c5fe4e9 GUI: improved double faced tokens:
- added tokens support in test render dialog;
 - improved PT drawing;
 - fixed broken second side switch button (related to #10231);
 - fixed miss override in TokenImpl (all override with backFace must be removed, see todo);
2023-04-29 19:13:13 +04:00
Evan Kranzler
947351932b
Ready for Review: Implementing Battles (#10156)
* add types and subtypes

* add startingDefense attribute

* [MOM] Implement Invasion of Ravnica / Guildpact Paragon

* fix two small errors

* refactor various instances of "any target"

* fully implement defense counters

* battles can now be attacked

* [MOM] Implement Invasion of Dominaria / Serra Faithkeeper

* [MOM] Implement Invasion of Innistrad / Deluge of the Dead

* [MOM] Implement Invasion of Kaladesh / Aetherwing, Golden-Scale Flagship

* [MOM] Implement Invasion of Kamigawa / Rooftop Saboteurs

* [MOM] Implement Invasion of Karsus / Refraction Elemental

* [MOM] Implement Invasion of Tolvada / The Broken Sky

* simplify battle info ability

* fix verify failure

* some more fixes for attacking battles

* [MOM] Implement Invasion of Kaldheim / Pyre of the World Tree

* [MOM] Implement Invasion of Lorwyn / Winnowing Forces

* [MOM] Implement Invasion of Moag / Bloomwielder Dryads

* [MOM] Implement Invasion of Shandalar / Leyline Surge

* [MOM] Implement Invasion of Belenon / Belenon War Anthem

* [MOM] Implement Invasion of Pyrulea / Gargantuan Slabhorn

* [MOM] Implement Invasion of Vryn / Overloaded Mage-Ring

* [MOM] Implement Marshal of Zhalfir

* [MOM] Implement Sunfall

* implement protectors for sieges

* partially implement siege defeated trigger

* fix verify failure

* some updates to blocking

* [MOM] Implement Invasion of Mercadia / Kyren Flamewright

* [MOM] Implement Invasion of Theros / Ephara, Ever-Sheltering

* [MOM] Implement Invasion of Ulgrotha / Grandmother Ravi Sengir

* [MOM] Implement Invasion of Xerex / Vertex Paladin

* add initial battle test

* fix verify failure

* [MOM] Implement Invasion of Amonkhet / Lazotep Convert

* [MOM] update spoiler

* update how protectors are chosen

* update text

* battles can't block

* add control change test

* rename battle test for duel

* add multiplayer test

* [MOM] Implement Invasion of Alara / Awaken the Maelstrom

* [MOM] Implement Invasion of Eldraine

* [MOM] Implement Invasion of Ergamon / Truga Cliffhanger

* [MOM] Implement Invasion of Ixalan / Belligerent Regisaur

* battles now cast transformed (this is super hacky but we need to refactor TDFCs anyway)

* add TODO

* add ignore for randomly failing test

* a few small fixes

* add defense to MtgJsonCard (unused like loyalty)

* implement ProtectorIdPredicate

* small fixes
2023-04-13 20:03:16 -04:00
Oleg Agafonov
1f68e4f9ba GUI: fixed that Card Viewer can't open tokens list; 2023-04-13 14:35:43 +04:00
Oleg Agafonov
914cfc1d3a Refactor: fixed getRules usage, clean SplitCard code 2023-04-08 19:27:47 +04:00
Oleg Agafonov
a9f1e15168 Tests: improved load test (added connection errors processing, fixed too long generated usernames, related to #10154); 2023-04-05 18:43:44 +04:00
Oleg Agafonov
4bf3e43da6 * GUI: face down cards improved:
* now it show face up cards in game logs on game end;
 * now it show face up cards in battlefield on game end (#4635);
 * fixed that real card face was visible in network data;
2023-04-01 18:40:06 +04:00
Oleg Agafonov
a15a0daa04 Fixed potential NPE errors in getPhase usage (fixed Berserker's Frenzy, etc) 2023-03-25 16:01:27 +04:00
Oleg Agafonov
66d0ef4b35 Refactor cards and token images code (#10139):
- removed outdated token store format (example: BIRD.W.BIRD.CREATURE.1.1.full.jpg)
 - removed duplicated cache images code;
 - removed duplicated set code fields;
 - removed outdated auto-generated thumb files (also all *.thumb.zip files will be deleted on startup);
2023-03-24 06:44:11 +04:00
Oleg Agafonov
743143acde * GUI: meld cards improves:
* added images download for melds cards (#9660);
 * added switch card side button to view a meld part;
 * fixed NPE and other errors on card side switching;
 * added meld cards support in test render dialog;
2023-03-09 21:36:39 +04:00
sprangg
b9530e307d
Draft stability improvements (#9435) 2022-09-25 17:33:16 -04:00
Alex W. Jackson
07902f64b7 Fix #9555 2022-09-23 16:55:12 -04:00
DeepCrimson
9084180937
Fix 'chosen' spelling (#9021) 2022-05-27 21:45:07 -06:00
Evan Kranzler
86dad5e54f [CLB] Implemented White Plume Adventurer 2022-05-17 20:18:18 -04:00
Oleg Agafonov
53def4155b
Merge pull request #8627 from weirddan455/jboss
Change from jboss to java serialization (fixes #8609)
2022-04-18 16:42:01 +04:00
Evan Kranzler
26ae7b7281 replaced various instances of instanceof lambda functions with 2022-04-03 11:11:07 -04:00
Evan Kranzler
09636d7332 fixed starting loyalty display in mock card 2022-03-09 20:32:48 -05:00
Jeff Wadsworth
4af54ef196 - Fixed #8721 2022-03-03 15:33:48 -06:00
Daniel Bomar
7428258882
Fix test failure 2022-01-31 20:48:23 -06:00
Daniel Bomar
df9cc31d41
Change from jboss to java serialization (fixes #8609) 2022-01-31 20:16:06 -06:00
Oleg Agafonov
3284cb5b24 GUI: fixed wrong card sides, data and errors for transform and double side cards; 2021-11-09 10:16:39 +04:00
Oleg Agafonov
1f381cffe5 GUI: improved cards with transform ability:
* added transform button to permanents on battlefield to view another card side;
* fixed wrong popup hints in some use cases (example: alternative side view by mouse wheel down, #8433);
2021-11-05 23:16:44 +04:00
Oleg Agafonov
301539d75b Server improves:
* Server: improved messages on register/reset dialogs;
* Tests: added database compatible tests on new code or libs (auth db);
2021-10-01 21:52:09 +04:00
Oleg Agafonov
30ec52a4f2 * GUI: improved connection dialog (removed ping popups in register/new dialog, fixed app freeze on register, etc); 2021-09-30 13:40:14 +04:00
Oleg Agafonov
46081d9185 GUI related improves:
* GUI: fixed that choose triggers/piles dialog doesn't close correctly before cast mode choose (#8225);
* GUI: fixed that some choose dialogs doesn't update battlefield state (example: choose amount, choose mana);
* Game: fixed duplicated json logs at the game's end;
2021-09-20 02:17:22 +04:00
Oleg Agafonov
c9eacfda26 Prepare new release 2021-09-05 22:49:33 +04:00
Oleg Agafonov
cdf6fbb5d8 * GUI: fixed that announced X card icon info shows X=0 on next turns (example: Engineered Explosives, #8046); 2021-09-05 01:20:46 +04:00
Oleg Agafonov
2158d682cc Prepare new release 2021-08-30 14:44:03 +04:00
Oleg Agafonov
65761b085f * Game: fixed wrong booster pass order in drafts (#8075); 2021-08-28 13:17:57 +04:00
Oleg Agafonov
88484f5a1e * GUI: fixed that Card Viewer can't open tokens list; 2021-08-21 20:29:47 +04:00
Oleg Agafonov
07d0e590a9 Other: fixed rare NPE error on wrong connection, fixed formal param in Aminatou, the Fateshifter; 2021-08-21 11:19:34 +04:00
Oleg Agafonov
c328c71ef9 GUI: chats code upgraded to use new popup hint code; 2021-08-15 10:47:19 +04:00
Oleg Agafonov
d587cc9151 * GUI: added card popup info in choose dialog (example: choose dungeon, #8012);
* GUI: added texts popup info in choose dialog (example: choose from any list);
2021-08-14 09:18:50 +04:00
Oleg Agafonov
0c394ab6a1 Prepare new release 2021-08-06 21:54:10 +04:00
Oleg Agafonov
9baa36c2e3 Prepare new release 2021-07-31 23:00:06 +04:00
Oleg Agafonov
dc09f279ed Fixed NPE error in card icons 2021-07-29 12:27:23 +04:00
Oleg Agafonov
4d1985476f * GUI: added card icon for commander on battlefield;
Card icons: added support of custom card icon colors;
2021-07-23 19:51:45 +04:00
Oleg Agafonov
06ae494c5b Drafts: refactor to use same pack/pick number logic (#8039); 2021-07-23 16:18:56 +04:00
Oleg Agafonov
400acae0c1 * Draft improves:
* added additional and improved timing options for pick timeouts (x1.0, x1.5, x2.0, see #8033);
 * added pick timing info in tables list (info column);
 * fixed that booster draft starts with wrong pick timeout (#8036);
2021-07-22 23:14:08 +04:00
Oleg Agafonov
28473c7bd0 * GUI: added popup menu to view player's outside/sideboard at any time (allows to view only own or computer's sideboards); 2021-07-21 13:44:35 +04:00
Oleg Agafonov
7ccb390e4d * GUI: added card icon for announced X value (activate ability); 2021-07-19 14:25:51 +04:00
Oleg Agafonov
76082e1d7a * GUI: added card icon for announced X value (card cast); 2021-07-19 13:40:21 +04:00
Oleg Agafonov
12aa3b82b8 * GUI: added card icon for face down permanents; 2021-07-18 21:13:03 +04:00
Oleg Agafonov
2d8be6663b [AFR] added card icons with class level info (#7808) 2021-07-15 23:46:19 +04:00
Evan Kranzler
572104b8fc
Reworking card types in preparation for implementing Grist, the Hunger Tide (#7899)
Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2021-07-09 07:28:43 +04:00