LevelX2
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2708916cd6
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* Logging - Changed logging of gameStateEvaluator2.
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2013-12-31 12:59:07 +01:00 |
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LevelX2
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d094f291aa
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Pushed version to 1.2.0dev.
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2013-10-26 13:01:31 +02:00 |
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Backfir3
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ccc0bf4b6d
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Fix missing parameter in after Odric Master Tactician commit
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2013-08-06 22:44:04 +02:00 |
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LevelX2
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0d37d1593b
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* Odric Master Tactician - Fixed that the game didn't leave the block phase controlled by the controller of Odric.
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2013-08-06 18:26:49 +02:00 |
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LevelX2
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7d0cf3cd8c
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Set version to 1.1.0 dev.
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2013-07-21 22:52:25 +02:00 |
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North
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0bb110be45
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[refactor] moved enums from Constants class
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2013-06-16 12:28:10 +03:00 |
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LevelX2
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5addb63757
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* Changed indestructible to an ability according M14 rule change. Also fixed that for indestructible permanents the DESTROY_PERMANENT event was triggered what led to bugs with abilities like Totem Armor.
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2013-06-15 17:57:01 +02:00 |
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LevelX2
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5336d4c0f9
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Pushed version to 1.0.3 dev.
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2013-05-12 16:00:25 +02:00 |
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LevelX2
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6b38cd5b18
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Mage Version 1.0.2
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2013-05-11 23:06:30 +02:00 |
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LevelX2
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caff4ba2fe
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Changed a log level of AI log statement.
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2013-05-11 20:48:03 +02:00 |
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jeffwadsworth
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f6d97367fc
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- Added some Dragon Maze cards.
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2013-05-02 16:37:21 -05:00 |
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jeffwadsworth
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ad99fcad23
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- Added some Dragon Maze cards. Improved AI attacking with flying creatures.
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2013-05-01 16:00:49 -05:00 |
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jeffwadsworth
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4feb0638bd
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- Added Ruric Thar, the Unbowed. Little fix.
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2013-05-01 11:15:53 -05:00 |
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jeffwadsworth
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111f198f3d
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- Added some cards. AI will no longer attack with creatures at 0 power.
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2013-05-01 10:27:48 -05:00 |
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North
|
a3411f2486
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[cleanup] removed unused imports
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2013-04-19 20:01:10 +03:00 |
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magenoxx
|
97acebacdd
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Pumped version to 1.0.2.dev
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2013-04-01 16:00:30 +04:00 |
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magenoxx
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29b84e0d92
|
Closed #169: Make it possible to untap lands
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2013-03-29 20:35:16 +04:00 |
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LevelX2
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dcacb90ba9
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Optimized the AI-ScoringSystem for enchantments.
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2013-03-15 16:00:44 +01:00 |
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LevelX2
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65a7049d02
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Optimizes optimizeOptions of AI.
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2013-03-15 15:58:44 +01:00 |
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LevelX2
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9450074b70
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Changed AI X costs handling according human handling. Fixed AI handling of modal spells. Changed some AI setting. Changes to AI lgging.
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2013-03-14 23:55:14 +01:00 |
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LevelX2
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8759db2fd6
|
[minor] formating.
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2013-03-12 21:55:32 +01:00 |
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LevelX2
|
cb43a58290
|
Some changes to AI logging.
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2013-03-12 17:31:22 +01:00 |
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North
|
a7a565bb8f
|
[minor] access modifer order
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2013-03-10 14:53:02 +02:00 |
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LevelX2
|
aa0290fd32
|
Set Version to 1.0.1
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2013-03-10 11:40:56 +01:00 |
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LevelX2
|
88b2b9546a
|
[minor] changes to logging
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2013-03-06 17:21:12 +01:00 |
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North
|
a327668660
|
fixed possible NPEs
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2013-03-02 18:02:09 +02:00 |
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North
|
5f6f1c7528
|
[minor] removed unused imports
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2013-03-02 18:02:02 +02:00 |
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magenoxx
|
5577d5b3a8
|
Changed version from 0.10.1 to 1.0.0
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2013-02-26 14:11:00 +04:00 |
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LevelX2
|
0aa218f6ea
|
Minor changes to logging of ComputerPlayer.
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2013-02-26 08:28:36 +01:00 |
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LevelX2
|
0af121c3e4
|
Some more changes to logging of ComputerPlayer.
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2013-02-22 08:40:32 +01:00 |
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LevelX2
|
d5989b32fd
|
Minor changes to the logging of ComputerPlayer.
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2013-02-21 17:05:35 +01:00 |
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LevelX2
|
f75575f99b
|
Samll changes to ComputerPlayer logging, FromZone Pick for CardImpl added.
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2013-02-21 01:22:10 +01:00 |
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LevelX2
|
768cf365b9
|
Some more changes to the logging messages of ComputerPlayer.
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2013-02-21 00:07:43 +01:00 |
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LevelX2
|
1f3dea13af
|
Some formating and logging changes to ComputerPlayer.
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2013-02-20 17:35:30 +01:00 |
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LevelX2
|
ca2480dda0
|
Added AI ability values for Evolve and Extort.
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2013-02-15 00:26:41 +01:00 |
|
jeffwadsworth
|
71d01ce9e5
|
- Another fix for AI blocking. This should work better.
|
2012-12-31 12:26:27 -06:00 |
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Loki
|
aa31ef23d3
|
bump version to 0.10.1
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2012-12-28 12:48:26 +13:00 |
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jeffwadsworth
|
9ac5a1d47e
|
- Simplified blocking. Freezes should no longer occur.
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2012-12-23 21:12:44 -06:00 |
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North
|
f0b32e7ca3
|
Removed unused imports
|
2012-12-20 00:26:21 +02:00 |
|
Loki
|
f017ab903c
|
version bump to 0.10.0
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2012-11-15 22:47:15 +13:00 |
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jeffwadsworth
|
8dcfead462
|
- Attempt to fix the AI attacking with your creatures. Small enchancements to AI attacking.
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2012-11-08 11:57:13 -06:00 |
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jeffwadsworth
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ad035f1e47
|
- Blocking by the AI should no longer freeze. Please post any errors. Small attack AI adjustments.
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2012-11-07 14:58:26 -06:00 |
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jeff
|
1d7e9e55be
|
- AI will now block and attack a little more sanely. The sim methods are not working right now, so they were commented out.
|
2012-11-03 21:34:32 -05:00 |
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North
|
7e5b677647
|
Added UnblockableSourceEffect; Unblockable isn't Singleton anymore
|
2012-09-07 00:38:24 +03:00 |
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North
|
204d2410a1
|
Reimplemented Indestructable using a replacement effect
|
2012-09-05 00:01:08 +03:00 |
|
Loki
|
46ec86b54c
|
0.9.2 dev
|
2012-09-04 21:24:44 +12:00 |
|
magenoxx
|
1454cbb3c8
|
Fixed Issue#39: Vile Rebirth or Revive always fizzles when cast by AI
|
2012-08-31 14:31:13 +04:00 |
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magenoxx
|
cc4d772483
|
Fixed Issue#53: AI casts Rancor, but Rancor goes to graveyard
|
2012-08-31 13:46:29 +04:00 |
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North
|
73642f6649
|
Added default configuration for ai-ma.
Now it can be loaded as runtime dependency.
|
2012-08-26 18:55:23 +03:00 |
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Loki
|
85b31df2d5
|
Bump version to 0.9.1dev
|
2012-08-14 15:28:06 +12:00 |
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