Commit graph

17159 commits

Author SHA1 Message Date
Timur Nurmagambetov
93428aa54e mend 2017-01-01 20:39:44 +06:00
LevelX2
2162fab114 * Fixed a problem of AI target handling (e.g. for Precursor Golem) 2017-01-01 14:56:34 +01:00
Timur Nurmagambetov
0b5a388dbb Fixed Asylum Visitor and Spined Sliver bugs 2017-01-01 18:41:02 +06:00
Galatolol
2db6ff1825 Fixed 3 cards 2017-01-01 12:11:11 +01:00
Brik Royster
0f34338173 [MRD] Awe Strike 2016-12-31 23:07:04 -07:00
Justin Herlehy
f3c0d3fce0 [MMQ] Ramosian Rally
Also fixed order of check in GameImpl for attached player to prevent possible NPE.
2016-12-31 14:41:38 -05:00
LevelX2
df0cd60fbc * Marionette Master and Mortis Dogs, fixed that power below 0 caused life gain. 2016-12-31 17:41:12 +01:00
LevelX2
68a6920b63 [AER] Added existing cards to set list. 2016-12-31 17:28:20 +01:00
LevelX2
c2852ca233 [AER] Added Battke at the Bridge. 2016-12-31 17:00:00 +01:00
LevelX2
24f72004e3 [AER] Added Scrap Trawler. 2016-12-31 12:10:40 +01:00
LevelX2
eb5b1771e6 Merge pull request #2728 from sotovdev/fix_29122016_2
Refactoring
2016-12-31 00:12:03 +01:00
Galatolol
f577a4b614 Added 7 cards 2016-12-30 12:15:56 +01:00
Justin Herlehy
14507e7dc5 Fix GameImpl SBA for auras attached to players.
attachedToPlayer was always getting set to something so the null check in the SBA loop was not allowing auras to be put into the graveyard for being attached to an illegal player.  Currently checks for hasLost() as the player leaving also sets loses to true.
2016-12-30 01:56:04 -05:00
Justin Herlehy
a7ead46439 Merge pull request #2729 from JRHerlehy/master
[C16] Curse of Vengeance
2016-12-30 00:58:48 -05:00
Justin Herlehy
b5eaf8d3d0 [C16] Curse of Vengeance
Fix that the cure was triggering for all player loss events, not just for enchanted player.
2016-12-30 00:58:14 -05:00
fireshoes
245977bfaf Added Masterpieces Paradox Engine and Planar Bridge. 2016-12-29 21:10:54 -06:00
ludwig.hirth
6c72794859 * Added test. 2016-12-29 17:05:32 +01:00
ludwig.hirth
b26a5730fa * Mage Slayer - Fixed that the correct damage source was assigned for the additional damage. 2016-12-29 16:18:52 +01:00
vraskulin
f04ba151f7 Refactoring
See github line by line comments in 'File changed'
2016-12-29 16:49:12 +03:00
vraskulin
c0cf22bbf7 Refactoring
See github line by line comments in 'File changed'
2016-12-29 16:16:08 +03:00
LevelX2
7979d4ed41 Merge pull request #2727 from sotovdev/fix_29122016
Renamed method
2016-12-29 13:59:00 +01:00
vraskulin
01bb9572e9 Refactoring
See github line by line comments in 'File changed'
2016-12-29 15:38:22 +03:00
vraskulin
c526306c5b Refactoring
See github line by line comments in 'File changed'
2016-12-29 15:26:19 +03:00
vraskulin
6577e641e6 Deprected methods changed with more up-to-date ones 2016-12-29 14:46:34 +03:00
vraskulin
b4546a2ecb Renamed method
According java naming convention methods should start from lowercase letter.
2016-12-29 14:13:23 +03:00
LevelX2
aff057e1a7 * Uncle Istvan - Fixed a bug that all damage instead of only damage from creatures was prevented. 2016-12-28 20:02:20 +01:00
LevelX2
3a33fa4748 * Added Test for #2721. 2016-12-28 12:01:03 +01:00
LevelX2
d3c2c33b44 * Added static Goblins filter. 2016-12-28 11:32:29 +01:00
LevelX2
09ad644a72 Merge pull request #2725 from brikr/master
[PLS] Dralnu's Crusade
2016-12-28 11:06:50 +01:00
Brik Royster
4cb4d1ea4e using hasSubtype instead of getSubtype().contains 2016-12-28 00:31:49 -07:00
Brik Royster
d0b405f41b Updated author for Harsh Judgment 2016-12-28 00:27:03 -07:00
Justin Herlehy
7484e46b04 Duskwatch Recruiter Fix
Ability was incorrectly requiring a pick from the hidden zone if an applicable card was in the zone.  Fixed to properly recognize the "may" ability.
2016-12-28 00:27:03 -07:00
LevelX2
bdf4858d43 Merge pull request #2726 from brikr/harsh-judgment-author
Updated author for Harsh Judgment
2016-12-28 08:06:29 +01:00
Brik Royster
e2d83dc0a7 Updated author for Harsh Judgment 2016-12-27 20:56:05 -07:00
Justin Herlehy
286c125cd9 Duskwatch Recruiter Fix
Ability was incorrectly requiring a pick from the hidden zone if an applicable card was in the zone.  Fixed to properly recognize the "may" ability.
2016-12-27 22:41:29 -05:00
Brik Royster
642b14db17 [PLS] Dralnu's Crusade 2016-12-27 20:41:20 -07:00
Justin Herlehy
fe4d20ce8a Merge pull request #2722 from MTGfan/master
Revert Gilder Bairn added filter
2016-12-27 21:22:00 -05:00
MTGfan
cf93656f0d Merge remote-tracking branch 'upstream/master' 2016-12-27 20:29:31 -05:00
MTGfan
6a6c03205d Revert Gilder Bairn added filter 2016-12-27 20:11:20 -05:00
LevelX2
ecc18072cf Cyclopean Tomb - Update. 2016-12-28 02:02:57 +01:00
LevelX2
cebfadbf34 Merge pull request #2709 from MTGfan/master
Cyclopean Tomb TODO: inside watcher get ID for card
2016-12-27 16:38:27 +01:00
LevelX2
a239b93823 Merge pull request #2719 from brikr/master
[INV] Harsh Judgment
2016-12-27 16:38:14 +01:00
LevelX2
f56c64af2d * Fixed a problem that Emblems created by permanents where its owner left the game caused errors in clients. Some handling cganges of emblems. 2016-12-27 16:01:09 +01:00
LevelX2
8075ea2e50 * Fixed a problem that Emblems created by permanents where its owner left the game caused errors in clients. Some handling cganges of emblems. 2016-12-27 16:00:22 +01:00
LevelX2
81caed134f * Loaming Shaman - Fixed card movement. 2016-12-27 15:48:18 +01:00
LevelX2
03468817e9 Added Hall of Gemstone. 2016-12-27 15:46:09 +01:00
Brik Royster
a3b913b678 [INV] Harsh Judgment 2016-12-27 04:50:28 -07:00
LevelX2
07c6aa729d * Fixed emblem names of Starwars cards. 2016-12-27 11:51:20 +01:00
LevelX2
ad5699f119 * Fixed a bug that the color choice was fixed if used in activated abilities (e.g. Obi-Wan Kenobi) beyond the first usgae. 2016-12-27 11:48:18 +01:00
MTGfan
949784af0d Gilder Bairn: added filter so player can't accidentally pick a card without counter(s) on it. 2016-12-27 02:33:55 -05:00