LevelX2
|
3d55659568
|
* Fixed that permanets attached to non permanents (Enchant player and no curse / enchant card in graveyard) are shown wrongly attached to the first other permanent on the battlefield (fixes #632).
|
2015-01-24 23:21:00 +01:00 |
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LevelX2
|
001e17a73e
|
* Fixed handling of enlarged view for manifested and morphed cards.
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2015-01-24 19:43:53 +01:00 |
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LevelX2
|
9a61a66aab
|
[FRF] Added Manifast Effect.
|
2014-12-30 20:37:22 +01:00 |
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LevelX2
|
e4dbb3c9fc
|
Some changes to framework functions, some minor changes to existing cards.
|
2014-12-20 18:17:12 +01:00 |
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LevelX2
|
30869beca0
|
* Some changes to game start logic (better handling for disconnected users). Changes to server logging.
|
2014-12-08 01:30:18 +01:00 |
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LevelX2
|
07b509684a
|
* Fixed some handling problems with face down creatures (Ixidron).
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2014-11-28 17:38:53 +01:00 |
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LevelX2
|
1cdf2ab4b0
|
[C14] Added two planeswalker and 10 black cards.
|
2014-11-27 00:56:35 +01:00 |
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LevelX2
|
67479bb5a4
|
* Fixed wrong timer handling while other player controlled a player's turn. Attackers now marked with blue frame. Playable cards have a violet frame. If a player has to select cards from hand, the possible cards are marked yellow now. Discard of multiple cards now marks already selected cards and happens in one selection.
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2014-11-26 01:48:00 +01:00 |
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LevelX2
|
7e145d2cfd
|
* Added possibility to allow other players to see hand cards of player.
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2014-11-24 23:03:21 +01:00 |
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LevelX2
|
c22b54d262
|
*Draft - Non hidden picked cards go to the deck. Hidden cards to sideboard.
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2014-11-23 18:43:31 +01:00 |
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LevelX2
|
a2484cc6d9
|
Added F10 to skip priority while the stack resolves.
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2014-11-16 08:59:59 +01:00 |
|
LevelX2
|
9bdaef5b34
|
* Changed handling of missing deck object for player.
|
2014-11-05 01:06:45 +01:00 |
|
LevelX2
|
3645aa6488
|
Minor changes to table view of active tables.
|
2014-11-02 17:06:54 +01:00 |
|
LevelX2
|
39d2551996
|
* Some minor changes to match / tournament table view.
|
2014-11-02 12:11:51 +01:00 |
|
LevelX2
|
8426816b09
|
* Some changes to table and match view.
|
2014-11-01 14:24:23 +01:00 |
|
LevelX2
|
18d71a9377
|
* Added display of player order to the draft panel. Added tray info for next card to pick if the XMage window is not active.
|
2014-11-01 01:59:33 +01:00 |
|
LevelX2
|
e6c7fa5f96
|
* Draft - Added possibility to mark a card to draft on timeout. Added sounds to draft. Changed compression of some sound files.
|
2014-10-31 16:22:10 +01:00 |
|
LevelX2
|
2ac1340af7
|
* Some changes to version handling. Added display of server version (incl. minor server version) in client window titel.
|
2014-10-31 10:35:53 +01:00 |
|
LevelX2
|
b158ef4f3c
|
* Added acustic an optical signals for use of skip buttons.
|
2014-10-30 23:43:32 +01:00 |
|
LevelX2
|
df71237f46
|
* Added logic to auto select replacement effects. Some changes to counter size and font size handling.
|
2014-10-30 20:40:23 +01:00 |
|
LevelX2
|
8c66667b7f
|
* Some changes to pom files to use local repository for com\googlecode\jspf\jspf-core\0.9.1\.
|
2014-10-22 14:52:03 +02:00 |
|
LevelX2
|
bdd163080d
|
* Draft - Show draft time and draft progress. Show game threads and ma games. Fixed a problem with AI player and password.
|
2014-10-12 22:37:39 +02:00 |
|
LevelX2
|
5ccc1c91ae
|
* Tournaments - Added handling for constructed formats and password protection.
|
2014-10-12 04:19:28 +02:00 |
|
LevelX2
|
8f690f7e02
|
* Added option to start matches with password protection.
|
2014-10-11 16:29:37 +02:00 |
|
LevelX2
|
0d5326683c
|
* Exile dialog - Fixed that cards from exile windows with mixed owners were not all shown in exile dialog.
|
2014-10-11 00:36:38 +02:00 |
|
LevelX2
|
c96153f544
|
* Somem minor formatting / changes.
|
2014-10-10 07:58:07 +02:00 |
|
LevelX2
|
581df41ae7
|
* Match - Fixed a bug during creation of game info that lets game worker die. Leading to open game workers. Stops staring new games if game thread limit is reached.
|
2014-10-09 00:50:35 +02:00 |
|
magenoxx
|
922e35ff1c
|
Fixed NPE in tooltips for Emblem choose-trigger
|
2014-10-02 12:17:25 +04:00 |
|
LevelX2
|
845d3a7951
|
* Added handling to show all tournament games in tournament view.
|
2014-10-02 01:15:21 +02:00 |
|
LevelX2
|
8ac8d36c03
|
* Some connection handling changes.
|
2014-10-02 01:14:32 +02:00 |
|
LevelX2
|
8c9b97969e
|
Added game duration to tournament match view.
|
2014-10-01 17:29:44 +02:00 |
|
LevelX2
|
e0ffef40cc
|
Added possibility to set some more JBoss Remoting parameters with config.xml on server start.
|
2014-10-01 16:04:26 +02:00 |
|
LevelX2
|
2835a4e152
|
Some fixes to reconnect handling.
|
2014-09-28 15:45:15 +02:00 |
|
LevelX2
|
5275858cba
|
* Some minor handling changes to client connect to server actions.
|
2014-09-27 11:23:18 +02:00 |
|
LevelX2
|
2c63d3bff8
|
* Client connect - Fixed that reconnect request was also shown if no successful connection was set up before.
|
2014-09-25 23:13:05 +02:00 |
|
LevelX2
|
341db7b01f
|
* Morph Ability - Some fixes for displaying / handling morph cards/permanents.
|
2014-09-25 16:51:41 +02:00 |
|
LevelX2
|
f3ea64e27c
|
* Changed handling of phases to stop to server based handling.
|
2014-09-25 00:33:58 +02:00 |
|
LevelX2
|
1e0e107868
|
Structures for skip phases handling on server side.
|
2014-09-24 17:47:23 +02:00 |
|
LevelX2
|
aa842efacc
|
Added F5 button to skip priority until end step of opponent. Added PlayerAction handling.
|
2014-09-24 16:55:51 +02:00 |
|
LevelX2
|
5c564906cd
|
[KTK] Added TurnedFaceUpAllTriggeredAbility. Changed name of TurnedFaceUpTriggeredAbility.
|
2014-09-12 19:01:43 +02:00 |
|
LevelX2
|
f137f9c49c
|
Fixed Morph handling, fixed that face down cards stay face down after zone change.
|
2014-09-10 00:18:03 +02:00 |
|
LevelX2
|
6e13b3ec14
|
Fixed a possible exception in MatchView.
|
2014-09-08 23:57:36 +02:00 |
|
LevelX2
|
c3c77e3974
|
* Server - Some changes to user / match / table handling.
|
2014-09-07 02:28:47 +02:00 |
|
LevelX2
|
d051aef63f
|
Fixed a bug of handling of tournament sub tables if a user left. Some changes to match view.
|
2014-09-04 19:03:48 +02:00 |
|
LevelX2
|
3699b7ca3d
|
Fixed a bug of handling of tournament sub tables if a user left. Some chnages to match view.
|
2014-09-04 18:20:40 +02:00 |
|
LevelX2
|
fec0744315
|
Fixed a bug that while a match or tournament was just starting a player could still leave the table, setting the table / tournament / match to an undefined state. Now the player can only leave the Match / Tournament if it has started properly.
|
2014-09-03 01:02:10 +02:00 |
|
LevelX2
|
b98c16f061
|
Added connection speed information per user (milliseconds the ping needs). Some minor changes to server console.
|
2014-08-31 17:46:14 +02:00 |
|
LevelX2
|
e8cfb2231c
|
Some minor changes.
|
2014-08-28 13:32:44 +02:00 |
|
magenoxx
|
78c0d76088
|
Reading db_log_jdbc_url from properties
|
2014-08-27 02:49:16 +04:00 |
|
LevelX2
|
aad1a2da89
|
* Client - Added number of active games to the header of the games column of the user list.
|
2014-08-24 07:03:01 +02:00 |
|
LevelX2
|
a2fbd0bc4c
|
Updated JBoss Remoting to newer version.
|
2014-08-22 15:06:48 +02:00 |
|
magenoxx
|
3454b2db8a
|
For Issue#524: added connect task timeout, reduced number of auto connection retries to one
|
2014-08-20 08:25:30 +04:00 |
|
LevelX2
|
c03dc6c2b5
|
Some more changes to Server Console and Admin server handling.
|
2014-08-18 21:48:59 +02:00 |
|
LevelX2
|
a6332e6505
|
Server console - Some updates to Admin handling.
|
2014-08-18 17:56:21 +02:00 |
|
magenoxx
|
13d80e72f1
|
Fixes #492 : Tarmogoyf p/t stats now also displayed in grave&exile zones
|
2014-08-11 13:55:07 +04:00 |
|
magenoxx
|
58e4c66af6
|
Fixes #492 : Tarmogoyf p/t stats are not displayed in hand
|
2014-08-11 11:10:27 +04:00 |
|
Dustin Conrad
|
5ed3027b9f
|
fix null pointer when the generated deck is all artifacts.
|
2014-08-09 22:40:08 -04:00 |
|
LevelX2
|
49a23503a1
|
Some changes to logging.
|
2014-08-07 17:17:04 +02:00 |
|
magenoxx
|
53453243dc
|
[UI] Exile dialog
|
2014-08-07 15:30:44 +04:00 |
|
magenoxx
|
bf7fe02a32
|
Issue#453: possibly correct fix for Commander abilities displayed twice
|
2014-07-30 22:43:18 +04:00 |
|
LevelX2
|
95dee0db0b
|
Changed logging message to get more information which stack objects cause a problem and can't be shown.
|
2014-07-30 11:32:12 +02:00 |
|
LevelX2
|
ecc6295638
|
Added sound if player leaves table. Changed some sounds.
|
2014-07-26 14:59:42 +02:00 |
|
LevelX2
|
3a62115c3a
|
Added icon for triggered and activated abilities on the stack to better distinct it from casting a card.
|
2014-07-23 17:23:49 +02:00 |
|
magenoxx
|
65a0c9fc79
|
[UI] Displaying creatures that can attack
|
2014-07-18 16:05:21 +04:00 |
|
magenoxx
|
60d04e2614
|
[UI] Showing choosable cards in dialog - Issue#456
|
2014-07-15 16:31:41 +04:00 |
|
LevelX2
|
12a2d020e7
|
* Changed handling of getting source object. Needed some change to adjust methods.
|
2014-07-14 09:02:06 +02:00 |
|
magenoxx
|
5fcc3b1ba8
|
[UI] Displaying playable cards in hand
|
2014-07-11 19:35:01 +04:00 |
|
magenoxx
|
2b76bbf2c6
|
Fixed Issue#438: Enchanted permanent can't be clicked because out of sight
|
2014-07-11 14:40:37 +04:00 |
|
magenoxx
|
f8a1b327b4
|
[UI] Order of cards in hand is changable
|
2014-07-11 10:49:00 +04:00 |
|
magenoxx
|
6d0d511323
|
[UI] Changing from card.mousePressed to card.mouseReleased. Shouldn't matter.
|
2014-07-10 11:00:18 +04:00 |
|
LevelX2
|
4e48fee679
|
* Changed message with XMage URL.
|
2014-06-29 13:36:11 +02:00 |
|
LevelX2
|
513b012dc0
|
* Fixed draw handling. Fixed concede handling. Fixed message generation for game end view. Added some debug messages.
|
2014-06-25 01:34:11 +02:00 |
|
LevelX2
|
e57aee7fcb
|
* Necropotence - Fixed that card name was shown as target for face down cards on stack or if player selects order of triggered effects.
|
2014-06-20 01:04:28 +02:00 |
|
LevelX2
|
b360bb1528
|
Removed redundant remove user from chat call and some formatting.
|
2014-06-16 07:48:15 +02:00 |
|
LevelX2
|
d244551e3b
|
* Added Morph ability.
|
2014-06-09 17:53:55 +02:00 |
|
North
|
e43bc35c14
|
[refactor] removed generic parameter from Spell
|
2014-06-01 11:58:22 +03:00 |
|
LevelX2
|
0e71ac5e53
|
* Tournament handling - Fixed player handling for swiss tournament. No more quit sound or stat eif player already finished the tournament correctly.
|
2014-05-30 15:43:59 +02:00 |
|
North
|
2b8afe379a
|
fixed auto reconnect feature
|
2014-05-28 08:35:10 +03:00 |
|
North
|
7e7a17e1d7
|
updated EntityManager to use H2
|
2014-05-28 07:57:58 +03:00 |
|
North
|
809714bc8c
|
removed Storage interface (unused)
|
2014-05-28 07:57:25 +03:00 |
|
LevelX2
|
d9e4e99a0f
|
Some changes to manual mana pool handling.
|
2014-05-27 08:37:16 +02:00 |
|
LevelX2
|
71fb7bf25b
|
Added context menu to switch between manual and automatic usage of the mana in mana pool. Manual usage is done by clicking on the mana symbol in the player panel. Still some fine tuning to do.
|
2014-05-24 02:56:35 +02:00 |
|
LevelX2
|
7ff932a91a
|
Fixed a possible NPE bug in PermanentView.
|
2014-05-18 10:30:25 +02:00 |
|
LevelX2
|
d89970afde
|
Some minor formatting.
|
2014-05-14 16:14:09 +02:00 |
|
LevelX2
|
2d109222a8
|
* Changed some links and messages.
|
2014-05-11 20:45:20 +02:00 |
|
LevelX2
|
866c65c496
|
Made head line connection info shorter, to have enough space if sreen size is small with new mem info.
|
2014-05-03 02:49:23 +02:00 |
|
LevelX2
|
3b3f136d34
|
Spells on the stack can now get counters.
|
2014-05-02 16:45:26 +02:00 |
|
LevelX2
|
13ac2d0103
|
Tournament panel - Showing the number of rounds now only if tournament is swiss style tournament.
|
2014-05-02 09:32:51 +02:00 |
|
LevelX2
|
473c9e207b
|
Fixed (probably) the player1 concedes but other player2 wins. Fixed that if player runs out of timer time or player lose of beeing idle, the match will end correctly.
|
2014-05-01 19:34:52 +02:00 |
|
LevelX2
|
6d039e4262
|
Tournament view some design changes and the remaining construction time and the round running time is shown.
|
2014-05-01 19:28:33 +02:00 |
|
LevelX2
|
57d1dc0f6d
|
Some additional info to the game end window.
|
2014-05-01 19:27:26 +02:00 |
|
LevelX2
|
915651335a
|
Fixed that in tournament a automatically generated deck will be submitted if player doesn't submit a deck in time (fixes #421).
|
2014-04-29 17:32:24 +02:00 |
|
magenoxx
|
23e1f9196c
|
Issue#424: Client now detects connection loss and asks for reconnecting
|
2014-04-28 22:02:29 +05:30 |
|
magenoxx
|
74ddaa4a57
|
[AdminConsole] Added the possibility to end user session without kicking him/her off. Fixed bug with discarding row selection in user table
|
2014-04-28 18:21:55 +05:30 |
|
LevelX2
|
967cb8c1b5
|
[JOU] Added 1 card, some fixes, some formatting.
|
2014-04-17 08:40:12 +02:00 |
|
LevelX2
|
d53a3245d6
|
Changes to connect messages, added some debug messages to narrow down server user handling bug.
|
2014-04-14 23:11:34 +02:00 |
|
North
|
7f2a2ca0a3
|
removed dependency to trove4j (only used in DeckBuilder)
|
2014-04-05 21:55:35 +03:00 |
|
North
|
af345ac299
|
removed unused method from MageClient interface
|
2014-04-05 16:47:14 +03:00 |
|
LevelX2
|
253bdd5d5d
|
Added simple preference setting to download the card images in the prefered language from magiccards.info.
|
2014-04-03 17:14:08 +02:00 |
|
LevelX2
|
9ff5bcbd92
|
Improved reconnect and tournament handling. Reconnect time is now shown for disconneted players on player list and tournament panel. You can now reconnect (during 3 minutes) to a tournament also if meanwhile new game (after sideboarding ended) or round was started. Conceding the complete match in a tournament can no longer result in a draw, if you won games before. Quitting a tournament does now always end all active games of that quitting player.
|
2014-03-31 02:24:59 +02:00 |
|