DeepCrimson
9084180937
Fix 'chosen' spelling ( #9021 )
2022-05-27 21:45:07 -06:00
Evan Kranzler
86dad5e54f
[CLB] Implemented White Plume Adventurer
2022-05-17 20:18:18 -04:00
Oleg Agafonov
53def4155b
Merge pull request #8627 from weirddan455/jboss
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Change from jboss to java serialization (fixes #8609 )
2022-04-18 16:42:01 +04:00
Evan Kranzler
26ae7b7281
replaced various instances of instanceof lambda functions with
2022-04-03 11:11:07 -04:00
Evan Kranzler
09636d7332
fixed starting loyalty display in mock card
2022-03-09 20:32:48 -05:00
Jeff Wadsworth
4af54ef196
- Fixed #8721
2022-03-03 15:33:48 -06:00
Daniel Bomar
7428258882
Fix test failure
2022-01-31 20:48:23 -06:00
Daniel Bomar
df9cc31d41
Change from jboss to java serialization ( fixes #8609 )
2022-01-31 20:16:06 -06:00
Oleg Agafonov
3284cb5b24
GUI: fixed wrong card sides, data and errors for transform and double side cards;
2021-11-09 10:16:39 +04:00
Oleg Agafonov
1f381cffe5
GUI: improved cards with transform ability:
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* added transform button to permanents on battlefield to view another card side;
* fixed wrong popup hints in some use cases (example: alternative side view by mouse wheel down, #8433 );
2021-11-05 23:16:44 +04:00
Oleg Agafonov
58ab020065
Dev: pom clean up, improved parent/child structure;
2021-10-03 18:11:56 +04:00
Oleg Agafonov
08407eef25
Dev: migrated to single logger lib (replaced slf4j usage by log4j), clean up and documented pom files, updated some libs;
2021-10-02 11:09:09 +04:00
Oleg Agafonov
301539d75b
Server improves:
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* Server: improved messages on register/reset dialogs;
* Tests: added database compatible tests on new code or libs (auth db);
2021-10-01 21:52:09 +04:00
Oleg Agafonov
1c6eb10bd1
Dev: migrated to single json lib (removed json-simple from deck import code), clean up guava lib usage in cards;
2021-10-01 17:57:54 +04:00
Oleg Agafonov
c899c332b8
Dev: updated json lib, added tests;
2021-10-01 13:41:54 +04:00
Oleg Agafonov
30ec52a4f2
* GUI: improved connection dialog (removed ping popups in register/new dialog, fixed app freeze on register, etc);
2021-09-30 13:40:14 +04:00
Oleg Agafonov
46081d9185
GUI related improves:
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* GUI: fixed that choose triggers/piles dialog doesn't close correctly before cast mode choose (#8225 );
* GUI: fixed that some choose dialogs doesn't update battlefield state (example: choose amount, choose mana);
* Game: fixed duplicated json logs at the game's end;
2021-09-20 02:17:22 +04:00
Oleg Agafonov
c9eacfda26
Prepare new release
2021-09-05 22:49:33 +04:00
Oleg Agafonov
cdf6fbb5d8
* GUI: fixed that announced X card icon info shows X=0 on next turns (example: Engineered Explosives, #8046 );
2021-09-05 01:20:46 +04:00
Oleg Agafonov
2158d682cc
Prepare new release
2021-08-30 14:44:03 +04:00
Oleg Agafonov
65761b085f
* Game: fixed wrong booster pass order in drafts ( #8075 );
2021-08-28 13:17:57 +04:00
Oleg Agafonov
88484f5a1e
* GUI: fixed that Card Viewer can't open tokens list;
2021-08-21 20:29:47 +04:00
Oleg Agafonov
07d0e590a9
Other: fixed rare NPE error on wrong connection, fixed formal param in Aminatou, the Fateshifter;
2021-08-21 11:19:34 +04:00
Oleg Agafonov
c328c71ef9
GUI: chats code upgraded to use new popup hint code;
2021-08-15 10:47:19 +04:00
Oleg Agafonov
d587cc9151
* GUI: added card popup info in choose dialog (example: choose dungeon, #8012 );
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* GUI: added texts popup info in choose dialog (example: choose from any list);
2021-08-14 09:18:50 +04:00
Oleg Agafonov
0c394ab6a1
Prepare new release
2021-08-06 21:54:10 +04:00
Oleg Agafonov
9baa36c2e3
Prepare new release
2021-07-31 23:00:06 +04:00
Oleg Agafonov
dc09f279ed
Fixed NPE error in card icons
2021-07-29 12:27:23 +04:00
Oleg Agafonov
c6a3d5e588
Prepare new release
2021-07-25 01:15:33 +04:00
Oleg Agafonov
4d1985476f
* GUI: added card icon for commander on battlefield;
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Card icons: added support of custom card icon colors;
2021-07-23 19:51:45 +04:00
Oleg Agafonov
06ae494c5b
Drafts: refactor to use same pack/pick number logic ( #8039 );
2021-07-23 16:18:56 +04:00
Oleg Agafonov
400acae0c1
* Draft improves:
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* added additional and improved timing options for pick timeouts (x1.0, x1.5, x2.0, see #8033 );
* added pick timing info in tables list (info column);
* fixed that booster draft starts with wrong pick timeout (#8036 );
2021-07-22 23:14:08 +04:00
Oleg Agafonov
28473c7bd0
* GUI: added popup menu to view player's outside/sideboard at any time (allows to view only own or computer's sideboards);
2021-07-21 13:44:35 +04:00
Oleg Agafonov
7ccb390e4d
* GUI: added card icon for announced X value (activate ability);
2021-07-19 14:25:51 +04:00
Oleg Agafonov
76082e1d7a
* GUI: added card icon for announced X value (card cast);
2021-07-19 13:40:21 +04:00
Oleg Agafonov
12aa3b82b8
* GUI: added card icon for face down permanents;
2021-07-18 21:13:03 +04:00
Oleg Agafonov
2d8be6663b
[AFR] added card icons with class level info ( #7808 )
2021-07-15 23:46:19 +04:00
Evan Kranzler
572104b8fc
Reworking card types in preparation for implementing Grist, the Hunger Tide ( #7899 )
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Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2021-07-09 07:28:43 +04:00
Evan Kranzler
bb591dd038
[AFR] Implementing dungeon mechanic (ready for review) ( #7937 )
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* added dungeon and dungeon room class
* [AFR] Implemented Tomb of Annihilation
* [AFR] Implemented Shortcut Seeker
* [AFR] Implemented Gloom Stalker
* [AFR] Implemented Nadaar, Selfless Paladin
* added room triggers
* added more venturing code, currently untested
* fixed error
* moved venture into dungeon from player class to game class
* removed unnecessary sourceobject from dungeon
* fixed npe error
* added dungeon completion
* fixed concurrent modification exception
* added logging
* added proper copy methods
* added views
* updated room text generation
* added some missing code
* finished implementing CompletedDungeonCondition
* [AFR] Implemented Ellywick Tumblestrum
* [AFR] Implemented Lost Mine of Phandelver
* added choice dialog for dungeons
* [AFR] Implemented Dungeon of the Mad Mage
* small text fix
* added initial dungeon test
* [AFR] Implemented Cloister Gargoyle
* [AFR] Implemented Dungeon Crawler
* small text change for dungeon rooms
* added more tests
* some simplification to dungeon props
* updated testing helper functions
* added currently failing test for venturing on separate steps and turns
* added tests for dungeon completion
* fixed missing trigger visual and dungeons not persisting through turns
* some text updates
* added rollback test
* added a test for multiple dungeons at once
* added one more condition test
2021-06-29 06:57:43 -04:00
spjspj
ae2787f119
Add in color identity as a sortable option in the deck editor and draft editor
2021-06-18 00:36:38 +10:00
Evan Kranzler
a61d5543fa
replaced all instances of converted mana cost with mana value
2021-04-17 17:02:27 -04:00
Daniel Bomar
600cac6fc7
[READY FOR REVIEW] Implement a "multi-amount" dialog ( #7528 )
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* Implemented chooseTargetAmount and new GUI dialog (distribute damage, distribute mana)
* Added tests and AI support;
* Test framework: added aliases support in TargetAmount dialogs;
Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2021-04-17 14:28:01 +04:00
Oleg Agafonov
0e916b6e29
Dev: added additional info to some classes for easy debug;
2021-03-07 17:16:54 +04:00
Oleg Agafonov
c4750ff6c9
prepare new release
2021-02-27 22:27:11 +04:00
Oleg Agafonov
53cadd8ce9
* Server: improved versioning to support new launcher (maven version numbers compatible, see #7515 );
2021-02-24 15:58:33 +04:00
Oleg Agafonov
eb64a7bb73
GUI: fixed broken add lands and random deck dialogs in deck editor ( #7562 );
2021-02-13 20:26:06 +04:00
Oleg Agafonov
e94fd1b456
Prepare new release
2021-02-13 19:35:26 +04:00
Oleg Agafonov
10e557b873
* Performance: memory usage optimization for deck editor (part 2 of removed bloated usage of ManaCosts -> ManaColor objects, see #7515 );
2021-02-12 22:12:18 +04:00
Oleg Agafonov
275e996c08
* Performance: memory usage optimization for deck editor (removed bloated usage of ManaCosts -> ManaColor objects, see #7515 );
2021-02-12 22:00:16 +04:00
Oleg Agafonov
cf216c6802
Prepare new release
2021-02-07 22:24:40 +04:00