Commit graph

268 commits

Author SHA1 Message Date
LevelX2
b62ca1ed1f Xmage 1.4.19 2016-11-27 19:59:42 +01:00
LevelX2
c9e1b415e2 Xmage 1.4.18V0 2016-11-06 18:11:19 +01:00
LevelX2
d2561c1752 * Fixed a problem with triggered mana abilities. Fixed a problem that AI did not always select the needed mana color. Fixed a problem with Reflecting Pool not taking triggered mana abilities into account. 2016-11-03 22:37:54 +01:00
LevelX2
8b62eece68 XMage 1.4.17V0 2016-10-23 10:03:01 +02:00
LevelX2
157827addc XMage 1.4.16v0 2016-10-08 11:14:13 +02:00
LevelX2
c9bb0be016 Reworked selected modes handling. That fixed the Subtle Strike targeting problem. 2016-09-24 01:12:01 +02:00
LevelX2
bb8326d46b XMage 1.4.15v0 2016-09-10 12:31:18 +02:00
emerald000
bc0f53973d Added an easier way to put custom text on buttons in a chooseUse prompt. 2016-09-06 02:07:59 -04:00
ingmargoudt
e2a479255a refactor : removed all instances of new Random() and replaced with RandomUtil for a ThreadLocal randomizer 2016-09-05 15:03:47 +02:00
Samuel Sandeen
148f633672 Make the Counters API for card and permanent consistent. 2016-09-03 10:33:54 -04:00
Samuel Sandeen
282443c231 Add Subtype to the CardAttribute Framework
This is a massive change. I’ve refrained from unrelated refactoring
when possible but there are still a lot of changes here.
2016-08-28 17:30:10 -04:00
LevelX2
539b03bd1d Xmage 1.4.14v0 2016-08-13 10:14:38 +02:00
LevelX2
d0ecb473da Xmage 1.4.13v0 2016-07-11 22:54:43 +02:00
LevelX2
266a0870ca Xmage 1.4.12v0 2016-05-29 10:59:39 +02:00
LevelX2
e2a8ddef0f Merge pull request #1905 from KWottrich/clean-up-java-imports
Clean up java imports
2016-04-26 11:37:35 +02:00
LevelX2
1fcd26fc60 xmage 1.4.11v0 2016-04-26 00:59:03 +02:00
Kenny Wottrich
f3c83d54f5 Remove Unused Imports
Delete unused java imports that cause compiler warnings
2016-04-24 19:50:29 -05:00
Fenhl
430ae503c7 Change all line endings to LF 2016-04-14 16:18:01 +00:00
LevelX2
bcdde0a945 XMage version 1.4.10v0 2016-04-06 22:56:02 +02:00
LevelX2
3f57012c85 Merge origin/master
Conflicts:
	Mage.Client/src/main/java/org/mage/card/arcane/ManaSymbols.java
2016-03-03 23:22:06 +01:00
LevelX2
e9638bcc4d Release 1.4.9v0 2016-02-21 12:58:58 +01:00
LevelX2
74799d286b * Improved mana source check. Fixed #1513. 2016-02-14 18:31:02 +01:00
LevelX2
5981816a4b Switch to 1.4.8 for upcoming realease. 2016-01-22 22:33:58 +01:00
LevelX2
121f40c019 Prepared 1.4.7. 2016-01-10 22:13:59 +01:00
LevelX2
c8f82b49ff Added possibility to check kind of cost to pay for conditional mana use. 2016-01-10 12:01:58 +01:00
LevelX2
782190bac3 Some changes to mana handling to handle {C} mana. 2016-01-08 23:25:42 +01:00
LevelX2
207f486afc * Xmage 1.4.6v0 2015-12-13 19:47:04 +01:00
Neil Gentleman
bfb428b13a always use log4j
removed all references to mage.util.Logging, java.util.logging

transient static doesn't mean anything, since static fields are never
included in serialization
2015-11-28 21:11:25 -08:00
LevelX2
b25e35920e * AI Player - Fixed that the AI took mulligan in Mormir format. 2015-11-28 12:14:58 +01:00
LevelX2
c008b04965 * AI Player - Fixed that the AI for soem card effects could choose itself for choose opponent choice. 2015-11-28 11:23:08 +01:00
LevelX2
eb6a5e7dcb * Some rework of play card effects. 2015-11-26 17:06:50 +01:00
Neil Gentleman
a90d0e5597 reuse shared code for picking basic land sets 2015-11-22 18:00:10 -08:00
LevelX2
0d86e8e063 Xmage 1.4.5v0 2015-11-21 10:33:43 +01:00
LevelX2
4711e0cf99 Changed ability handling of modal spells to be able to select the same mode multiple times with different targets. 2015-11-14 01:56:56 +01:00
LevelX2
ae69986aef * Fixed a bug that the AI did not handle to target a card in its hand (e.g. Chrome Mox). 2015-10-22 01:00:17 +02:00
LevelX2
625aa29d6e Rework of "spend mana as though it were mana of" handling. 2015-10-06 17:28:59 +02:00
LevelX2
9a37bd28ad Xmage 1.4.4v0 2015-09-05 12:51:07 +02:00
LevelX2
5a812f022d Added the new mulligan rule with Scry. Litte Scry rework. 2015-09-03 17:27:43 +02:00
LevelX2
75ed3ffbca * AI target selection - Fixed a problem with TargetSpellOrPermanent (could cause e.g. a bug if AI casts Venser, Shaper Savant). 2015-08-18 12:43:54 +02:00
LevelX2
5ee01868a9 * Fixed a bug of AI target card in hand selection leading to UI hang if AI had no valid targets in hand (e.g. Show and Tell or Hypergenesis). 2015-08-16 17:59:14 +02:00
LevelX2
c98577cc6a Xmage 1.4.3v0 2015-08-06 22:18:01 +02:00
LevelX2
6ef50c42bf Some minor changes. 2015-07-19 10:08:58 +02:00
LevelX2
c784637766 Set ALLOW_INTERRUPT back to true in repository. 2015-07-18 09:59:42 +02:00
LevelX2
0c0fe9984e Some fixes/improvements to AI target handling and tests. 2015-07-16 13:10:11 +02:00
LevelX2
fa0a40b0d6 * Some fixes/chnages to AI player. Needs probably some more testing. 2015-07-12 19:51:04 +02:00
LevelX2
53e36c728c * Some minor fixed, error handling. 2015-07-04 16:44:36 +02:00
LevelX2
cd0cba6ec7 XMage Release 1.4.2v0 2015-07-04 01:28:19 +02:00
LevelX2
0cbe590cac * Fixed that mana auto-payment settings were not correctly set from previous settings on game start. 2015-07-02 13:18:12 +02:00
LevelX2
123d1e4ec6 [ORI] Added 6 black cards. 2015-06-30 01:24:51 +02:00
LevelX2
df3e6db569 Please test! Some changes to the display of user choices, showing also a longer text in tooltip window. 2015-06-28 21:55:48 +02:00