Currently there's no multiplayer format that allows players to cast
spells from the command zone and also allows any deck size.
This is a problem for players who want to test EDH Cube decks. These
decks:
- can have any size - often between 40 and 100 - with no standard
- can have cards outside the commander's color identity
- may break the singleton rule
Create a game and deck type to accommodate these types of decks.
Notable differences from Freeform Commander in addition to the above:
- Decks can have any number of cards in the maindeck or sideboard
- Sideboard cards can be any type
- There are no illegal expansions
- Games can have a minimum 2 players
- replacing hard coded strings of set codes with reference to 'mage.sets.<set>.getInstance().getCode()' allows for set class names to no longer show as unreferenced & adds for more consistence between other block units
- various protected variables were able to be changed to private to clean up additional warnings
- some JavaDoc comments were generating warnings due to missing documentation
- removed some unused imports and unused variables
- there were multiple conditional logic checks for 'rarity != Rarity.LAND' within an if block where the outer condition was 'if rarity == Rarity.COMMON' rendering the inner condition always true and thus redundant
- a few ExpansionSet.buildDate parameters wer using octal values (eg. '03' instead of '3') which triggered some warnings
- added a booster generation test for WarOfTheSparks to make sure every booster contains a planeswalker
- added a booster generation test for ModernHorizons to make sure every booster contains a snow land
- booster generation test for Battlbond set referenced the Coldsnap set class instead of Battlebond