Commit graph

94 commits

Author SHA1 Message Date
LevelX2
b352217e17 Some improvements to split card handling. Better display of tooltip of split cards, also added handling if not cast from hand. 2013-05-09 21:26:15 +02:00
LevelX2
2fce670024 Fixed a bug that AI did not choose a creature card in her graveyard if opponent casts Exhume. 2013-04-24 00:29:37 +02:00
Plopman
ba4455e5cb Fixed select best card (ComputerPlayer) 2013-04-06 18:23:53 +02:00
magenoxx
29b84e0d92 Closed #169: Make it possible to untap lands 2013-03-29 20:35:16 +04:00
magenoxx
05191e8793 Closed #168 : Enhance priority hot keys 2013-03-29 17:18:12 +04:00
LevelX2
32dff5ae72 Added replacement of {this} and{source} for selection of replacement effect order. 2013-03-23 16:40:15 +01:00
LevelX2
9450074b70 Changed AI X costs handling according human handling. Fixed AI handling of modal spells. Changed some AI setting. Changes to AI lgging. 2013-03-14 23:55:14 +01:00
North
a327668660 fixed possible NPEs 2013-03-02 18:02:09 +02:00
LevelX2
8597952af2 Fixed a bug of handling TargetControlledPermanent. Improved handling of TargetPermanent to choose also multiple targets if optional and useful (e.g. Azorius Justiciar). 2013-02-22 16:04:23 +01:00
LevelX2
0af121c3e4 Some more changes to logging of ComputerPlayer. 2013-02-22 08:40:32 +01:00
LevelX2
1f3dea13af Some formating and logging changes to ComputerPlayer. 2013-02-20 17:35:30 +01:00
LevelX2
58db10296a Imporved targeting for ComputerPlayer. 2013-02-17 01:09:46 +01:00
LevelX2
1c120c5f41 Added missing target handling of TargetDefender to ComputerPlayer. 2013-02-15 00:25:01 +01:00
LevelX2
58a05970e8 Fixed a bug for AI target handling of TargetCardInHand. 2013-02-14 10:53:42 +01:00
LevelX2
c375d80682 Fixed some missing target handling for ComputerPlayer. 2013-02-12 17:10:23 +01:00
LevelX2
e96203b10b Added for computer player missing handling of choosing TargetCardInGraveyard. This fixes issue #57. 2013-02-06 15:41:00 +01:00
LevelX2
fcd24572dd Computer generated decks for tournaments use now also appropriate basic lands for the cards included in the deck. 2013-02-06 00:50:00 +01:00
LevelX2
250bb8a705 Changed computer choose choice to prevent for NPE and choose a random choice instead always the first. 2013-02-04 23:31:20 +01:00
LevelX2
176210dc8d Added some simple logic for AI to choose a creature type. 2013-01-16 23:42:37 +01:00
North
f0b32e7ca3 Removed unused imports 2012-12-20 00:26:21 +02:00
North
08815ffb88 [CardRepository] Replaced findCard methods from Sets and ExpansionSet 2012-10-22 23:48:52 +03:00
magenoxx
a3b99c7ff0 Fixed AI exception for TargetCardInOpponentsGraveyard 2012-09-07 20:48:44 +04:00
magenoxx
0e0f90d29d [draft] M13 draft picks 2012-07-25 20:29:25 +04:00
magenoxx
23a75c39ba [M13] Odric Master Tactician 2012-07-18 20:45:39 +04:00
North
e4438072c2 [refactoring][minor] formatting 2012-07-04 23:58:22 +03:00
magenoxx
96c09e940c format 2012-06-29 20:31:25 +04:00
magenoxx
d344d2315d mistype on previous commit 2012-06-27 16:18:44 +04:00
magenoxx
e702329003 Increased planeswalker card value for AI 2012-06-27 16:16:53 +04:00
North
239a4fb100 [refactoring][minor] Replaced all tabs with four spaces. 2012-06-19 23:50:20 +03:00
magenoxx
5be6f78d59 Adding writting amount of mana payed for {X} cost 2012-06-12 10:38:39 +04:00
magenoxx
7445876ec5 Fixed AI target choosing. +1 test passed. 2012-06-03 18:41:58 +04:00
magenoxx
32e29392d2 [AVR] Second Guest + tests. Refactored filters. 2012-05-24 09:01:31 +04:00
magenoxx
a47b8c25df Various fixed. +3 tests passed. 2012-05-24 00:24:01 +04:00
magenoxx
29b7f9ab9b Fix. +2 tests passed. 2012-05-23 21:45:37 +04:00
magenoxx
3822e0d09b Soulbond keyword 2012-05-17 09:51:08 +04:00
magenoxx
537c326789 [load] loading testing: added simple test for starting game by two players 2012-04-30 18:56:36 +04:00
BetaSteward
e859e142fa 2 DKA 2012-03-26 08:55:30 -04:00
magenoxx
523481b5a2 Added additional parameter for effect outcome. Updated choosing permanents for AI. 2012-03-26 10:59:04 +04:00
BetaSteward
12027369a5 DKA - IncreasingVengeance 2012-02-29 13:35:34 -05:00
BetaSteward
68391a7522 fixed some NPE's and other errors 2012-02-23 15:26:57 -05:00
BetaSteward
48f5a469d4 fixes for monte carlo ai 2012-02-13 09:05:01 -05:00
BetaSteward
6205ebaeb9 fixed Liliana Of The Veil npe when targeting tokens + added choose pile dialog 2012-02-07 15:15:47 -05:00
BetaSteward
1d32f49fd0 modified triggered abilities, continuous effects and zones 2012-02-02 23:27:23 -05:00
BetaSteward
fe0c5e48e9 cache already rated cards if not drafting or constructing 2012-02-02 23:01:56 -05:00
BetaSteward
dfffdfcf8c latest monte carlo ai - has a memory leak 2012-01-10 21:29:53 -05:00
magenoxx
4d9493a256 Update jars. BugCantFindCardInLibrary now works. 2011-12-26 18:49:32 +04:00
Loki
0980ca5948 fix deadloop (need testing) 2011-12-26 17:52:52 +04:00
magenoxx
cdb9cd69ff Now AI will use all abilities without paying attention to effect outcome.
This fixes ObNixilistheFallenTest.
2011-12-24 19:25:28 +04:00
magenoxx
1b9f75f29b Several fixed in AI targeting. Fixed Issue 371. 2011-11-06 12:54:08 +03:00
BetaSteward
7c69bc6f30 fixes + optimizations + allow games to be paused and resumed 2011-11-02 21:39:03 -04:00