Commit graph

2349 commits

Author SHA1 Message Date
LevelX2
ca831aee05 if multiple permanents come to battlefield at the same time, they are aware now of each other. (e.g. useful for for Valakut, the Molten Pinnacle). 2014-02-06 01:02:44 +01:00
LevelX2
9a0c05f576 * ChangeSpellTargets - Fix that AI don't go to endless loop. 2014-02-06 00:59:49 +01:00
LevelX2
e9dc1a1c68 Improved change spell target(s) handling - Fixes finaly #379 and fixes #356. 2014-02-05 16:13:57 +01:00
LevelX2
4dddb9ea12 Added Shunt, Deflection and Imp's Mischief. 2014-02-05 15:20:06 +01:00
LevelX2
8b180f0b9c * ChangeSpellTargets - Some more changes to handle change of targets better. 2014-02-05 08:41:27 +01:00
LevelX2
a1dc4ec5b3 * Scry - Fixed that if you play with the top card of library revealed you didn't reveal the next card during scry effect. 2014-02-04 22:54:59 +01:00
LevelX2
71fafb168c * Siren of the Silent Song - Fixed a bug that the controller also wrongly put a card into the graveyard from library. 2014-02-04 22:19:26 +01:00
LevelX2
022587e6f9 * Felhide Spiritbinder - Fixed a bug that the copied token did not have a supertype l(e.g. Legendary). 2014-02-04 22:18:06 +01:00
LevelX2
32699757c4 * ChooseNewTargets - Fixed some problems with amount targets. Some problem left fix coming soon. 2014-02-04 17:42:54 +01:00
LevelX2
733b0f6b8e Minor message formatting. 2014-02-04 08:35:20 +01:00
LevelX2
bf4ccf185c Some minor formatting. 2014-02-03 17:47:12 +01:00
LevelX2
f734d89de6 * Ragemonger - Fixed a bug that the casting cost reduction did not work correctly. 2014-02-03 01:16:52 +01:00
LevelX2
0a18a7bea6 Removed majority of memory leaks from game / editor / dialog handling. 2014-02-02 21:57:02 +01:00
LevelX2
f32b28abcc * Tromokratis - Added check that blockers can't be selected to block if they are not able to block anyway. Some redesign of combat. 2014-01-30 15:01:25 +01:00
LevelX2
d9a03b35d2 Some more changes to get/check opponents. 2014-01-30 12:55:50 +01:00
LevelX2
d959edb4b3 Added new method game.isOpponent() for faster opponent check. 2014-01-30 10:46:30 +01:00
LevelX2
69d0159c99 * Fearsome Temper - Fixed wrong block restriction effect. 2014-01-29 00:50:14 +01:00
LevelX2
99c51f8091 * Tromokratis - added first implementation (can't handle forced block conflicts yet) 2014-01-28 17:05:30 +01:00
LevelX2
bd77e476ee Removed redundant combat code for handling block effect of Odric Master Tactician. 2014-01-28 15:11:23 +01:00
LevelX2
19679c9f6e Some minor changes / formatting. 2014-01-28 13:48:40 +01:00
LevelX2
51965b4bad Extended output for logging message if moveToZone is called in not the correct way. 2014-01-28 11:30:43 +01:00
LevelX2
8a98caa4c4 * AnnihilatorAbility - Fixed possible NPE. 2014-01-27 18:13:57 +01:00
LevelX2
2e8bbf0406 * Some minor code optimisations. 2014-01-27 18:04:14 +01:00
LevelX2
c75c5ac9e1 * Some changed to avoid ConcurrentModificationExceptions (fixes #333). 2014-01-27 18:03:25 +01:00
LevelX2
13d488757a * BestowAbility - Fixed that bestow creature cast fizzled instead to enter battlefield as creature enchantment if target left battlefield before resolve of the bestow ability. 2014-01-26 17:17:53 +01:00
LevelX2
d07c7b490b Added some methods to write card move infos more easy to game log. 2014-01-26 16:41:17 +01:00
LevelX2
778a3ce688 Added message about revealed cards to game log. 2014-01-26 15:43:55 +01:00
Quercitron
c96c0a1e9e Fix Nessian Wilds Ravager 2014-01-26 01:43:50 +04:00
LevelX2
f1b8fe3efb [BNG] Fixes to Nessian Wilds Ravager, Scourge of Skola Vale, Felhide Brawler, Mogis, God of Slaughter, Odunos River Trawler and TributeAbility. 2014-01-25 15:13:58 +01:00
LevelX2
7147e47199 [BNG] Added Champion of Stray Souls. 2014-01-25 15:11:55 +01:00
LevelX2
6436a06add Fixed multi color devotion for hybrid mana. 2014-01-25 11:27:14 +01:00
LevelX2
6a638051f6 [BNG] Some fixes. 2014-01-25 01:55:53 +01:00
LevelX2
709086236b [BNG] Added 7 red cards. 2014-01-24 23:48:08 +01:00
LevelX2
4eacc3871c [BNG] Added 5 green and 1 white card. 2014-01-24 22:37:45 +01:00
LevelX2
40bd40b526 [BNG] Added 5 red and 7 black cards. 2014-01-24 21:11:39 +01:00
LevelX2
ea0b24fea0 [BNG] Added 16 green cards. 2014-01-24 17:35:45 +01:00
LevelX2
a21dfeebdf [BNG] Added 9 black cards. 2014-01-24 14:58:31 +01:00
LevelX2
1961ec97e0 Some name refactoring to PutTopCardOfLibararyIntoGraveEffects. 2014-01-24 14:35:44 +01:00
LevelX2
f9607bb7ed [BNG] Added 9 red cards. 2014-01-24 14:18:44 +01:00
LevelX2
e60c9e724d Some updates/changes/refactoring to PutTopCardOfYourLibararyIntoGraveEffects. 2014-01-24 13:03:57 +01:00
LevelX2
4f4ce32fa6 [BNG] Added 11 blue cards. 2014-01-24 12:10:06 +01:00
LevelX2
5096d8b943 Added message to log if player shuffles his library. Fixed wrong calls to shuffle. 2014-01-24 00:53:40 +01:00
LevelX2
9ada87fe8a [BNG] Added 3 Archeype cards. 2014-01-23 00:00:16 +01:00
LevelX2
199af48a43 Minor framework fixes. 2014-01-22 23:59:33 +01:00
Plopman
b0b57fd475 Fixed GainAbilitySourceEffect 2014-01-22 18:09:35 +01:00
LevelX2
b0f137ffec [BNG] Added 5 cards. 2014-01-22 17:13:17 +01:00
Quercitron
28efe62339 Add SourceHasSubtypeCondition 2014-01-22 03:31:12 +04:00
LevelX2
a5063ef9ee Minor changes to the framework. 2014-01-21 17:18:44 +01:00
LevelX2
9dc1120500 Minor formatting. 2014-01-21 13:41:54 +01:00
LevelX2
2b78cbf958 Small fix for AsThoughEffectType.BLOCK_TAPPED. 2014-01-21 13:41:22 +01:00