Commit graph

199 commits

Author SHA1 Message Date
LevelX2
532d4e0af0 * Added automatic handling for order of triggered abilities going to stack (fixes #701 / related to #328). 2015-08-22 19:29:57 +02:00
LevelX2
9df993bd3a * Intet, the Dreamer - Improved handling to look at face down cards exiled with Intet. Works now also if Intet has left the battlefield. 2015-08-19 00:59:05 +02:00
LevelX2
c98577cc6a Xmage 1.4.3v0 2015-08-06 22:18:01 +02:00
LevelX2
662ee7ca10 * Fixed handling of face down card selection (e.g. for Scroll Rack). 2015-08-05 17:45:45 +02:00
LevelX2
efb5e06e57 * Rollback - Fixed that UI is locked after a accepted rollback request (fixes #1158). 2015-08-02 12:39:02 +02:00
LevelX2
009f2a85fd Fixed weird replacement effects showing from otehr games (#643). 2015-07-30 16:46:24 +02:00
LevelX2
1ef74f3293 Fixed some possible null pointer exceptions. 2015-07-28 00:04:57 +02:00
LevelX2
eca37467a3 * Added a auto select color for color choices of mana abilities that ask the human player to select a colo (implements #690). 2015-07-21 17:23:10 +02:00
LevelX2
55966f3056 * Fixes to spend any mana to pay handling- 2015-07-12 19:49:53 +02:00
LevelX2
b80e27f3b3 * Fixed handling of Phyrexian mana. 2015-07-09 01:43:26 +02:00
LevelX2
cd0cba6ec7 XMage Release 1.4.2v0 2015-07-04 01:28:19 +02:00
LevelX2
0ac5777765 * Fixed a bug of All atack button if multiple players/Planeswalker could be attacked. 2015-07-03 22:06:14 +02:00
LevelX2
cea7bb4e87 Improved undo for All Attack action. 2015-07-03 21:05:59 +02:00
LevelX2
25ca463520 [ORI] Added Tainted Remedy and Liliana Planeswalker. Fix for build bug of Sigled Starfish. 2015-07-03 12:26:14 +02:00
LevelX2
3eb1fd4047 Added a button to attack with all available cratures. 2015-07-02 17:03:14 +02:00
LevelX2
0a0cb40783 * Fixed that creatures that have to pay costs to block were wrongly forced to block causing UI locks. 2015-07-01 23:00:22 +02:00
LevelX2
123d1e4ec6 [ORI] Added 6 black cards. 2015-06-30 01:24:51 +02:00
LevelX2
df3e6db569 Please test! Some changes to the display of user choices, showing also a longer text in tooltip window. 2015-06-28 21:55:48 +02:00
LevelX2
060a468d4b Update to release 1.4.1. 2015-06-14 02:43:16 +02:00
LevelX2
3b61a10237 Fixed some bugs and added a AI Test player class. 2015-06-08 18:31:54 +02:00
LevelX2
9da44a547d Added an option that player has to confirm if he passes priority with empty stack and has mana in his pool. Implements #707. 2015-06-07 22:37:12 +02:00
LevelX2
8acf28eed1 * Added optional rollback current turn and up to 3 previous turns to the battlefield menu. All other players have to agree to the rollback to let it happen. 2015-06-07 00:53:08 +02:00
LevelX2
b58d2e88ea * Novijen Sages - Fixed that it was not possible to pay the activated ability with the counters of Novijen Sages. 2015-06-03 23:49:54 +02:00
LevelX2
1b690e5c8c * Fixed target change handling (e.g. with opponent filter - fixes #574). Added some tests. 2015-05-31 18:44:02 +02:00
LevelX2
fa847e8feb * Update to version 1.4.0v0. 2015-05-12 23:11:25 +02:00
LevelX2
15efe14fd5 * Fixed human players controlling other human players turn (e.g. by Mindsliver). 2015-05-12 01:10:56 +02:00
LevelX2
25ef57570d [MM2] Added Worldhear Phoneix. 2015-05-10 01:33:02 +02:00
LevelX2
2f09b2859c Some minor changes. 2015-04-07 16:46:10 +02:00
betasteward
9ad8530dee moved faceDown property from Card to CardState 2015-03-12 22:09:12 -04:00
LevelX2
8849538723 * Fixed that library selections could not be deslected if multiple cards have to be selected. 2015-03-01 16:06:13 +01:00
LevelX2
4a5140d0ab Fixed a bug of cost paying handling not showing only the left over unpaid part of mana cost (fixes #185). Added the name of the object the cost is paid for to the feedback panel. 2015-02-26 13:52:02 +01:00
LevelX2
0c73076895 * Added AlternateManaPaymentAbility interface and handling. 2015-02-20 02:15:22 +01:00
LevelX2
ef147bc80c * Fixed a possible endless loop while player left game during damage distribution. 2015-02-12 12:16:56 +01:00
LevelX2
8d8a2074f0 * Lion's Eye Diamond - Fixed that it now only can be cast at the time an instant spell could be cast. 2014-12-27 03:51:10 +01:00
LevelX2
bda59fafcf * Fixed possible exception during choosing replacement effect resolve order. 2014-11-26 12:29:42 +01:00
LevelX2
67479bb5a4 * Fixed wrong timer handling while other player controlled a player's turn. Attackers now marked with blue frame. Playable cards have a violet frame. If a player has to select cards from hand, the possible cards are marked yellow now. Discard of multiple cards now marks already selected cards and happens in one selection. 2014-11-26 01:48:00 +01:00
LevelX2
a2484cc6d9 Added F10 to skip priority while the stack resolves. 2014-11-16 08:59:59 +01:00
LevelX2
df71237f46 * Added logic to auto select replacement effects. Some changes to counter size and font size handling. 2014-10-30 20:40:23 +01:00
LevelX2
0a23fe1e8a * Skip phase of preferences will only be applied if the stack is empty. 2014-10-10 14:25:44 +02:00
LevelX2
7f46323f67 * Added F7 to skip until next main phase. Added some preference options to skip handling. Clicking on phase bar opens now phase bar preferences. 2014-10-05 14:33:47 +02:00
LevelX2
f7535505dd * Allow deselection of target cards (eg. in graveyard using Delve). 2014-10-03 12:07:20 +02:00
LevelX2
f3ea64e27c * Changed handling of phases to stop to server based handling. 2014-09-25 00:33:58 +02:00
LevelX2
aa842efacc Added F5 button to skip priority until end step of opponent. Added PlayerAction handling. 2014-09-24 16:55:51 +02:00
LevelX2
17acc9f97d * Fixed that a player could wrongly not be chosen for not targeted effect, if the player had hexproof. 2014-09-22 22:27:10 +02:00
LevelX2
944de8140c * Added possibility for choose method to deselect cards. 2014-08-19 16:36:52 +02:00
LevelX2
d02f272bca * Fixed that attacker has not always to assign all damage to multiple blockers. Improved AI behaviour of assigning damage to multiple blockers. Tries to kill blocker if possible now. 2014-08-18 00:46:45 +02:00
LevelX2
797ee3d945 Some minor logging and comment changes. 2014-08-13 16:58:19 +02:00
Quercitron
f93624f827 Add ability to Cost.canPay method parameters 2014-08-10 21:34:17 +04:00
Dustin Conrad
809d61d5ea Use dependency management to use common versions of log4j and junit in all the projects. 2014-08-09 19:38:34 -04:00
LevelX2
2ca945fabf Some more changes concerning ThoughtAsEffects. 2014-08-09 11:48:40 +02:00