Commit graph

3207 commits

Author SHA1 Message Date
LevelX2
d8d25dc00a * Morph - Fixed that copying a morph creature always copied the creature like it was face down. 2014-10-29 15:16:42 +01:00
LevelX2
d0c055c5fd * Opt - Fixed missing reveal window. 2014-10-29 14:18:16 +01:00
LevelX2
7999126f61 Fixed order of extra turns. Extra turns of a player were only performed before and after that players turn. That didn't handle the order of extra turns correctly. 2014-10-29 11:22:47 +01:00
LevelX2
0942e9140c * BecomesCreatureTargetEffect - Fixed a bug that type changing effects (e.g. 1st ability of Nissan Worldwaker) did wrongly always overwrite all subtypes. 2014-10-29 10:19:32 +01:00
LevelX2
b3c1b97ada * Conditional Mana- Fixed that conditional mana was not emptied at end of phase step. 2014-10-29 08:57:33 +01:00
LevelX2
d078763be1 * Conditional Mana- Fixed that conditional mana was not emptied at end of phase step. 2014-10-29 08:57:23 +01:00
LevelX2
8de37b2bfa Added Sadistic Augermage, Rings of Brighthearth, Whipcorder, Gilded Drake. 2014-10-28 16:48:51 +01:00
LevelX2
1241f6582b * Minor changes to logging. 2014-10-28 08:14:03 +01:00
LevelX2
4a2be2c3e6 * MWSDeckImporter - Fixed bug that could find the wrong card (fixes #609). 2014-10-27 20:47:02 +01:00
LevelX2
74e0f76b1a * Angelic Arbiter - Fixed handling of the restriction effects. 2014-10-27 20:28:14 +01:00
LevelX2
9905b0c4ab * Copy Enchantment - Fixed a bug that it could not copy non aura enchantments. 2014-10-26 09:08:17 +01:00
LevelX2
82ba4a83e8 * Outlast - Fixed typo of tooltip text. 2014-10-25 22:49:40 +02:00
LevelX2
26b5a277c4 Removed debugging code for issue #602. 2014-10-25 17:32:50 +02:00
LevelX2
f2d0e72841 [BOK] Added 3 blue cards. BOK is complete now. 2014-10-25 17:25:22 +02:00
LevelX2
6db39452cd * Fixed bug of player handling if player left during sideboarding. Added player info to show if tournament player is in sideboarding state. 2014-10-25 16:03:29 +02:00
LevelX2
c8a48daed8 Fixed player names text building for tournament match info. 2014-10-25 09:21:56 +02:00
LevelX2
ea7921c3de * Overload - Fixed that Overload ability can't be used to cast a spell without mana to pay. 2014-10-24 22:42:53 +02:00
LevelX2
209f3bc8c8 * Prossh, Skyraider of Kher - Fixed that the tokens were not created if the spell was countered (part 2). 2014-10-24 21:52:58 +02:00
LevelX2
f66053a4c5 * Commander - Fixed that a countered commander could not be moved instead to command zone if he left the stack. 2014-10-24 15:14:46 +02:00
LevelX2
9fdfcc32e0 * Prossh, Skyraider of Kher - Fixed that the tokens were not created if the spell was countered. 2014-10-24 15:13:08 +02:00
LevelX2
e244f5d87f * Obstinate Baloth - Fixed a bug that EntersBattlefieldTriggeredAbilities did not work if the triggering creature entered and left the battlefield during the resolution of an effect (#606). 2014-10-23 19:55:44 +02:00
LevelX2
7dd873b1e6 * Fixes to put token onto the battlefield that's a copy of creature on the battlefield effects that copy creatures that already copy other creatures. 2014-10-21 16:01:00 +02:00
LevelX2
f84bab3c5b * Loam Dweller - Fixed that no land could be selected for Loam Dwellers triggered ability. 2014-10-21 00:42:54 +02:00
LevelX2
974cb4435b * More fixes to the [BOK] cards and mana pool handling. 2014-10-20 21:26:46 +02:00
LevelX2
763023b550 * Fixed to the mana pool handling. 2014-10-20 21:26:18 +02:00
LevelX2
46e63861ec * Artisan of Forms - Fixed that the copy effect did the copied creature not target. 2014-10-20 19:53:37 +02:00
LevelX2
1e3af770f0 [BOK] 6 more green cards. 2014-10-20 17:50:18 +02:00
LevelX2
f893503acd Fixed empty mana pool handling to handle multiple effects at the same time correctly (fixes #482). Added support for mana that empties only at end of turn. 2014-10-20 17:49:40 +02:00
LevelX2
59702e4867 [BOK] Added 5 green cards. 2014-10-20 00:51:38 +02:00
LevelX2
6970265c0f * Changed draw message if a revealed card is drawn (e.g. Courser of Kruphix in play). 2014-10-19 11:21:02 +02:00
LevelX2
7f3774deb6 Some minor changes. 2014-10-17 17:22:36 +02:00
LevelX2
400e8bf0ae Chnaged tooltip text generation of modal spells to use bullets. 2014-10-17 14:57:38 +02:00
LevelX2
1b7001798d * Renamed ControlsPermanentCondition to PermanentsOnTheBattlefieldCondition. 2014-10-17 09:31:36 +02:00
LevelX2
746e135f21 * Some minor fixes. 2014-10-15 16:26:30 +02:00
LevelX2
47c8b73595 * Added 5 cards. 2014-10-14 17:25:29 +02:00
LevelX2
2a4c8cb6de * Madness - Reworked Madness completely to be more rule accurate. 2014-10-14 15:31:23 +02:00
LevelX2
d6139f1095 * Fixed handling of CleanUp step if abilities trigger in that step (e.g. discard card with Madness).. 2014-10-14 15:30:19 +02:00
LevelX2
e34d428d97 * Fixed a bug of BecomesCreatureTargetEffect that to the target permanent the subtypes were not applied always. 2014-10-14 00:30:33 +02:00
LevelX2
81408b3649 * Fixed Miracle handling (fixes #447). 2014-10-13 23:41:08 +02:00
LevelX2
dce9ea978e * Fixed a minor problem of tooltip rule text generation. 2014-10-13 17:24:53 +02:00
LevelX2
7c9ed6dc70 * Some chnages to trace of restriction effects. 2014-10-13 17:24:19 +02:00
LevelX2
d03966738e * Some changes to logging. 2014-10-13 08:39:40 +02:00
LevelX2
bdd163080d * Draft - Show draft time and draft progress. Show game threads and ma games. Fixed a problem with AI player and password. 2014-10-12 22:37:39 +02:00
LevelX2
63cd131855 * Added context information for restore call to be able to set add info if restore can#t be executed. 2014-10-12 12:37:10 +02:00
LevelX2
746796ba05 * Added log message for identifying cause of #602. 2014-10-12 12:36:13 +02:00
LevelX2
03337221c9 * Fixed draft start handling to prevent unneccessary waiting check start thread. 2014-10-12 12:35:24 +02:00
LevelX2
a625af0b16 * Fixed a null pointer exception bug of table password protection. 2014-10-12 10:22:59 +02:00
LevelX2
5ccc1c91ae * Tournaments - Added handling for constructed formats and password protection. 2014-10-12 04:19:28 +02:00
LevelX2
8f690f7e02 * Added option to start matches with password protection. 2014-10-11 16:29:37 +02:00
LevelX2
d47dd0bb52 * Fixed handling of "Duration.UntilYourNextTurn" in case the player left the game in multiplayer matches. 2014-10-11 11:27:34 +02:00