Oleg Agafonov
2a0d2d125b
* UI: fixed error message window for long text (auto-size), improved wrong version message;
2019-03-18 09:00:27 +04:00
John Hitchings
0ea73b19df
Refactor Sets.saveDeck into a deck exporter series of classes.
2019-03-17 14:58:05 -07:00
Oleg Agafonov
bf2861c309
* UI: improved skip buttons and preferences:
...
* added new setting for STACK skip button: stops on full empty stack (default) or on new objects added;
* added new dynamic hints for skip buttons to see current settings and modes;
* fixed that some skip buttons not de-activated after goal was achieved;
* fixed wrong default render mode for cards, MTGO must be default (#4409 );
2019-03-17 04:38:31 +04:00
Oleg Agafonov
b6f075c505
* UI: added drag & drop text to deck editor (like drag & drop deck file);
2019-03-13 04:21:31 +04:00
Oleg Agafonov
a74d236ced
Added hint about "/FIX" command in game's welcome message;
2019-03-11 21:23:09 +04:00
Oleg Agafonov
1ad6dc9976
Merge pull request #5626 from hitch17/more-forgiving-button-presses
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Simulate JButton behavior while still preserving check for BUTTON1
2019-03-11 17:39:52 +01:00
John Hitchings
5c01b38ed6
Rename pressing to tinting. Change to behavior when leaving the rect will remove the tint (would stop tinting only when button released).
2019-03-10 23:12:48 -07:00
John Hitchings
11b93d0771
Simulate JButton behavior while still preserving check for BUTTON1 using MouseAdapter. Add a slight tint when button is pressing, but not pressed.
2019-03-10 23:02:13 -07:00
Ingmar Goudt
7a5920322d
sonar cleanup in Sessionhandler
2019-03-10 22:04:27 +01:00
Oleg Agafonov
d8bee36892
* Multiple choosing abilities - added de-selection (click on selected permanent to de-select it);
2019-03-10 15:36:53 +04:00
Oleg Agafonov
b45864070c
* UI: added possible targets highlighting in targets pickup dialogs;
2019-03-10 02:12:52 +04:00