Ankh of Mishra|Limited Edition Alpha|230|R|{2}|Artifact|||Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller.| Basalt Monolith|Limited Edition Alpha|231|U|{3}|Artifact|||Basalt Monolith doesn't untap during your untap step.${tap}: Add {3} to your mana pool.${3}: Untap Basalt Monolith.| Black Lotus|Limited Edition Alpha|232|R|{0}|Artifact|||{tap}, Sacrifice Black Lotus: Add three mana of any one color to your mana pool.| Black Vise|Limited Edition Alpha|233|U|{1}|Artifact|||As Black Vise enters the battlefield, choose an opponent.$At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in his or her hand minus 4.| Celestial Prism|Limited Edition Alpha|234|U|{3}|Artifact|||{2}, {tap}: Add one mana of any color to your mana pool.| Chaos Orb|Limited Edition Alpha|235|R|{2}|Artifact|||{1}, {tap}: If Chaos Orb is on the battlefield, flip Chaos Orb onto the battlefield from a height of at least one foot. If Chaos Orb turns over completely at least once during the flip, destroy all permanents it touches. Then destroy Chaos Orb.| Clockwork Beast|Limited Edition Alpha|236|R|{6}|Artifact Creature — Beast|0|4|Clockwork Beast enters the battlefield with seven +1/+0 counters on it.$At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it.${X}, {tap}: Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate this ability only during your upkeep.| Conservator|Limited Edition Alpha|237|U|{4}|Artifact|||{3}, {tap}: Prevent the next 2 damage that would be dealt to you this turn.| Copper Tablet|Limited Edition Alpha|238|U|{2}|Artifact|||At the beginning of each player's upkeep, Copper Tablet deals 1 damage to that player.| Crystal Rod|Limited Edition Alpha|239|U|{1}|Artifact|||Whenever a player casts a blue spell, you may pay {1}. If you do, you gain 1 life.| Cyclopean Tomb|Limited Edition Alpha|240|R|{4}|Artifact|||{2}, {tap}: Put a mire counter on target non-Swamp land. That land is a Swamp for as long as it has a mire counter on it. Activate this ability only during your upkeep.$When Cyclopean Tomb is put into a graveyard from the battlefield, at the beginning of each of your upkeeps for the rest of the game, remove all mire counters from a land that a mire counter was put onto with Cyclopean Tomb but that a mire counter has not been removed from with Cyclopean Tomb.| Dingus Egg|Limited Edition Alpha|241|R|{4}|Artifact|||Whenever a land is put into a graveyard from the battlefield, Dingus Egg deals 2 damage to that land's controller.| Disrupting Scepter|Limited Edition Alpha|242|R|{3}|Artifact|||{3}, {tap}: Target player discards a card. Activate this ability only during your turn.| Forcefield|Limited Edition Alpha|243|R|{3}|Artifact|||{1}: The next time an unblocked creature of your choice would deal combat damage to you this turn, prevent all but 1 of that damage.| Gauntlet of Might|Limited Edition Alpha|244|R|{4}|Artifact|||Red creatures get +1/+1.$Whenever a Mountain is tapped for mana, its controller adds {R} to his or her mana pool (in addition to the mana the land produces).| Glasses of Urza|Limited Edition Alpha|245|U|{1}|Artifact|||{tap}: Look at target player's hand.| Helm of Chatzuk|Limited Edition Alpha|246|R|{1}|Artifact|||{1}, {tap}: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Howling Mine|Limited Edition Alpha|247|R|{2}|Artifact|||At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.| Icy Manipulator|Limited Edition Alpha|248|U|{4}|Artifact|||{1}, {tap}: Tap target artifact, creature, or land.| Illusionary Mask|Limited Edition Alpha|249|R|{2}|Artifact|||{X}: You may choose a creature card in your hand whose mana cost could be paid by some amount of, or all of, the mana you spent on {X}. If you do, you may cast that card face down as a 2/2 creature spell without paying its mana cost. If the creature that spell becomes as it resolves has not been turned face up and would assign or deal damage, be dealt damage, or become tapped, instead it's turned face up and assigns or deals damage, is dealt damage, or becomes tapped. Activate this ability only any time you could cast a sorcery.| Iron Star|Limited Edition Alpha|250|U|{1}|Artifact|||Whenever a player casts a red spell, you may pay {1}. If you do, you gain 1 life.| Ivory Cup|Limited Edition Alpha|251|U|{1}|Artifact|||Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life.| Jade Monolith|Limited Edition Alpha|252|R|{4}|Artifact|||{1}: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead.| Jade Statue|Limited Edition Alpha|253|U|{4}|Artifact|3|6|{2}: Jade Statue becomes a 3/6 Golem artifact creature until end of combat. Activate this ability only during combat.| Jayemdae Tome|Limited Edition Alpha|254|R|{4}|Artifact|||{4}, {tap}: Draw a card.| Juggernaut|Limited Edition Alpha|255|U|{4}|Artifact Creature — Juggernaut|5|3|Juggernaut attacks each turn if able.$Juggernaut can't be blocked by Walls.| Kormus Bell|Limited Edition Alpha|256|R|{4}|Artifact|||All Swamps are 1/1 black creatures that are still lands.| Library of Leng|Limited Edition Alpha|257|U|{1}|Artifact|||You have no maximum hand size.$If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard.| Living Wall|Limited Edition Alpha|258|U|{4}|Artifact Creature — Wall|0|6|Defender (This creature can't attack.)${1}: Regenerate Living Wall.| Mana Vault|Limited Edition Alpha|259|R|{1}|Artifact|||Mana Vault doesn't untap during your untap step.$At the beginning of your upkeep, you may pay {4}. If you do, untap Mana Vault.$At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you.${tap}: Add {3} to your mana pool.| Meekstone|Limited Edition Alpha|260|R|{1}|Artifact|||Creatures with power 3 or greater don't untap during their controllers' untap steps.| Mox Emerald|Limited Edition Alpha|261|R|{0}|Artifact|||{tap}: Add {G} to your mana pool.| Mox Jet|Limited Edition Alpha|262|R|{0}|Artifact|||{tap}: Add {B} to your mana pool.| Mox Pearl|Limited Edition Alpha|263|R|{0}|Artifact|||{tap}: Add {W} to your mana pool.| Mox Ruby|Limited Edition Alpha|264|R|{0}|Artifact|||{tap}: Add {R} to your mana pool.| Mox Sapphire|Limited Edition Alpha|265|R|{0}|Artifact|||{tap}: Add {U} to your mana pool.| Nevinyrral's Disk|Limited Edition Alpha|266|R|{4}|Artifact|||Nevinyrral's Disk enters the battlefield tapped.${1}, {tap}: Destroy all artifacts, creatures, and enchantments.| Obsianus Golem|Limited Edition Alpha|267|U|{6}|Artifact Creature — Golem|4|6|| Rod of Ruin|Limited Edition Alpha|268|U|{4}|Artifact|||{3}, {tap}: Rod of Ruin deals 1 damage to target creature or player.| Sol Ring|Limited Edition Alpha|269|U|{1}|Artifact|||{tap}: Add {2} to your mana pool.| Soul Net|Limited Edition Alpha|270|U|{1}|Artifact|||Whenever a creature dies, you may pay {1}. If you do, you gain 1 life.| Sunglasses of Urza|Limited Edition Alpha|271|R|{3}|Artifact|||You may spend white mana as though it were red mana.| The Hive|Limited Edition Alpha|272|R|{5}|Artifact|||{5}, {tap}: Put a 1/1 colorless Insect artifact creature token with flying named Wasp onto the battlefield. (It can't be blocked except by creatures with flying or reach.)| Throne of Bone|Limited Edition Alpha|273|U|{1}|Artifact|||Whenever a player casts a black spell, you may pay {1}. If you do, you gain 1 life.| Time Vault|Limited Edition Alpha|274|R|{2}|Artifact|||Time Vault enters the battlefield tapped.$Time Vault doesn't untap during your untap step.$If you would begin your turn while Time Vault is tapped, you may skip that turn instead. If you do, untap Time Vault.${tap}: Take an extra turn after this one.| Winter Orb|Limited Edition Alpha|275|R|{2}|Artifact|||Players can't untap more than one land during their untap steps.| Wooden Sphere|Limited Edition Alpha|276|U|{1}|Artifact|||Whenever a player casts a green spell, you may pay {1}. If you do, you gain 1 life.| Animate Dead|Limited Edition Alpha|1|U|{1}{B}|Enchantment — Aura|||Enchant creature card in a graveyard$When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.$Enchanted creature gets -1/-0.| Bad Moon|Limited Edition Alpha|2|R|{1}{B}|Enchantment|||Black creatures get +1/+1.| Black Knight|Limited Edition Alpha|3|U|{B}{B}|Creature — Human Knight|2|2|First strike (This creature deals combat damage before creatures without first strike.)$Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)| Bog Wraith|Limited Edition Alpha|4|U|{3}{B}|Creature — Wraith|3|3|Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)| Contract from Below|Limited Edition Alpha|5|R|{B}|Sorcery|||Remove Contract from Below from your deck before playing if you're not playing for ante.$Discard your hand, add the top card of your library to the ante, then draw seven cards.| Cursed Land|Limited Edition Alpha|6|U|{2}{B}{B}|Enchantment — Aura|||Enchant land$At the beginning of the upkeep of enchanted land's controller, Cursed Land deals 1 damage to that player.| Dark Ritual|Limited Edition Alpha|7|C|{B}|Instant|||Add {B}{B}{B} to your mana pool.| Darkpact|Limited Edition Alpha|8|R|{B}{B}{B}|Sorcery|||Remove Darkpact from your deck before playing if you're not playing for ante.$You own target card in the ante. Exchange that card with the top card of your library.| Deathgrip|Limited Edition Alpha|9|U|{B}{B}|Enchantment|||{B}{B}: Counter target green spell.| Deathlace|Limited Edition Alpha|10|R|{B}|Instant|||Target spell or permanent becomes black. (Mana symbols on that permanent remain unchanged.)| Demonic Attorney|Limited Edition Alpha|11|R|{1}{B}{B}|Sorcery|||Remove Demonic Attorney from your deck before playing if you're not playing for ante.$Each player antes the top card of his or her library.| Demonic Hordes|Limited Edition Alpha|12|R|{3}{B}{B}{B}|Creature — Demon|5|5|{tap}: Destroy target land.$At the beginning of your upkeep, unless you pay {B}{B}{B}, tap Demonic Hordes and sacrifice a land of an opponent's choice.| Demonic Tutor|Limited Edition Alpha|13|U|{1}{B}|Sorcery|||Search your library for a card and put that card into your hand. Then shuffle your library.| Drain Life|Limited Edition Alpha|14|C|{X}{1}{B}|Sorcery|||Spend only black mana on X.$Drain Life deals X damage to target creature or player. You gain life equal to the damage dealt, but not more life than the player's life total before Drain Life dealt damage or the creature's toughness.| Drudge Skeletons|Limited Edition Alpha|15|C|{1}{B}|Creature — Skeleton|1|1|{B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| Evil Presence|Limited Edition Alpha|16|U|{B}|Enchantment — Aura|||Enchant land$Enchanted land is a Swamp.| Fear|Limited Edition Alpha|17|C|{B}{B}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)| Frozen Shade|Limited Edition Alpha|18|C|{2}{B}|Creature — Shade|0|1|{B}: Frozen Shade gets +1/+1 until end of turn.| Gloom|Limited Edition Alpha|19|U|{2}{B}|Enchantment|||White spells cost {3} more to cast.$Activated abilities of white enchantments cost {3} more to activate.| Howl from Beyond|Limited Edition Alpha|20|C|{X}{B}|Instant|||Target creature gets +X/+0 until end of turn.| Hypnotic Specter|Limited Edition Alpha|21|U|{1}{B}{B}|Creature — Specter|2|2|Flying$Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.| Lich|Limited Edition Alpha|22|R|{B}{B}{B}{B}|Enchantment|||As Lich enters the battlefield, you lose life equal to your life total.$You don't lose the game for having 0 or less life.$If you would gain life, draw that many cards instead.$Whenever you're dealt damage, sacrifice that many nontoken permanents. If you can't, you lose the game.$When Lich is put into a graveyard from the battlefield, you lose the game.| Lord of the Pit|Limited Edition Alpha|23|R|{4}{B}{B}{B}|Creature — Demon|7|7|Flying, trample$At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you.| Mind Twist|Limited Edition Alpha|24|R|{X}{B}|Sorcery|||Target player discards X cards at random.| Nether Shadow|Limited Edition Alpha|25|R|{B}{B}|Creature — Spirit|1|1|Haste$At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield.| Nettling Imp|Limited Edition Alpha|26|U|{2}{B}|Creature — Imp|1|1|{tap}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. If it doesn't, destroy it at the beginning of the next end step. Activate this ability only during an opponent's turn, before attackers are declared.| Nightmare|Limited Edition Alpha|27|R|{5}{B}|Creature — Nightmare Horse|*|*|Flying$Nightmare's power and toughness are each equal to the number of Swamps you control.| Paralyze|Limited Edition Alpha|28|C|{B}|Enchantment — Aura|||Enchant creature$When Paralyze enters the battlefield, tap enchanted creature.$Enchanted creature doesn't untap during its controller's untap step.$At the beginning of the upkeep of enchanted creature's controller, that player may pay {4}. If he or she does, untap the creature.| Pestilence|Limited Edition Alpha|29|C|{2}{B}{B}|Enchantment|||At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence.${B}: Pestilence deals 1 damage to each creature and each player.| Plague Rats|Limited Edition Alpha|30|C|{2}{B}|Creature — Rat|*|*|Plague Rats's power and toughness are each equal to the number of creatures named Plague Rats on the battlefield.| Raise Dead|Limited Edition Alpha|31|C|{B}|Sorcery|||Return target creature card from your graveyard to your hand.| Royal Assassin|Limited Edition Alpha|32|R|{1}{B}{B}|Creature — Human Assassin|1|1|{tap}: Destroy target tapped creature.| Sacrifice|Limited Edition Alpha|33|U|{B}|Instant|||As an additional cost to cast Sacrifice, sacrifice a creature.$Add to your mana pool an amount of {B} equal to the sacrificed creature's converted mana cost.| Scathe Zombies|Limited Edition Alpha|34|C|{2}{B}|Creature — Zombie|2|2|| Scavenging Ghoul|Limited Edition Alpha|35|U|{3}{B}|Creature — Zombie|2|2|At the beginning of each end step, put a corpse counter on Scavenging Ghoul for each creature that died this turn.$Remove a corpse counter from Scavenging Ghoul: Regenerate Scavenging Ghoul.| Sengir Vampire|Limited Edition Alpha|36|U|{3}{B}{B}|Creature — Vampire|4|4|Flying$Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.| Simulacrum|Limited Edition Alpha|37|U|{1}{B}|Instant|||You gain life equal to the damage dealt to you this turn. Simulacrum deals damage to target creature you control equal to the damage dealt to you this turn.| Sinkhole|Limited Edition Alpha|38|C|{B}{B}|Sorcery|||Destroy target land.| Terror|Limited Edition Alpha|39|C|{1}{B}|Instant|||Destroy target nonartifact, nonblack creature. It can't be regenerated.| Unholy Strength|Limited Edition Alpha|40|C|{B}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+1.| Wall of Bone|Limited Edition Alpha|41|U|{2}{B}|Creature — Skeleton Wall|1|4|Defender (This creature can't attack.)${B}: Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| Warp Artifact|Limited Edition Alpha|42|R|{B}{B}|Enchantment — Aura|||Enchant artifact$At the beginning of the upkeep of enchanted artifact's controller, Warp Artifact deals 1 damage to that player.| Weakness|Limited Edition Alpha|43|C|{B}|Enchantment — Aura|||Enchant creature$Enchanted creature gets -2/-1.| Will-o'-the-Wisp|Limited Edition Alpha|44|R|{B}|Creature — Spirit|0|1|Flying (This creature can't be blocked except by creatures with flying or reach.)${B}: Regenerate Will-o'-the-Wisp. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| Word of Command|Limited Edition Alpha|45|R|{B}{B}|Instant|||Look at target opponent's hand and choose a card from it. You control that player until Word of Command finishes resolving. The player plays that card if able. While doing so, the player can activate mana abilities only if they're from lands he or she controls and only if mana they produce is spent to activate other mana abilities of lands he or she controls and/or play that card. If the chosen card is cast as a spell, you control the player while that spell is resolving.| Zombie Master|Limited Edition Alpha|46|R|{1}{B}{B}|Creature — Zombie|2|3|Other Zombie creatures have swampwalk.$Other Zombies have "{B}: Regenerate this permanent."| Air Elemental|Limited Edition Alpha|47|U|{3}{U}{U}|Creature — Elemental|4|4|Flying| Ancestral Recall|Limited Edition Alpha|48|R|{U}|Instant|||Target player draws three cards.| Animate Artifact|Limited Edition Alpha|49|U|{3}{U}|Enchantment — Aura|||Enchant artifact$As long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its converted mana cost.| Blue Elemental Blast|Limited Edition Alpha|50|C|{U}|Instant|||Choose one — Counter target red spell; or destroy target red permanent.| Braingeyser|Limited Edition Alpha|51|R|{X}{U}{U}|Sorcery|||Target player draws X cards.| Clone|Limited Edition Alpha|52|U|{3}{U}|Creature — Shapeshifter|0|0|You may have Clone enter the battlefield as a copy of any creature on the battlefield.| Control Magic|Limited Edition Alpha|53|U|{2}{U}{U}|Enchantment — Aura|||Enchant creature$You control enchanted creature.| Copy Artifact|Limited Edition Alpha|54|R|{1}{U}|Enchantment|||You may have Copy Artifact enter the battlefield as a copy of any artifact on the battlefield, except it's an enchantment in addition to its other types.| Counterspell|Limited Edition Alpha|55|U|{U}{U}|Instant|||Counter target spell.| Creature Bond|Limited Edition Alpha|56|C|{1}{U}|Enchantment — Aura|||Enchant creature$When enchanted creature dies, Creature Bond deals damage equal to that creature's toughness to the creature's controller.| Drain Power|Limited Edition Alpha|57|R|{U}{U}|Sorcery|||Target player activates a mana ability of each land he or she controls. Then put all mana from that player's mana pool into yours.| Feedback|Limited Edition Alpha|58|U|{2}{U}|Enchantment — Aura|||Enchant enchantment$At the beginning of the upkeep of enchanted enchantment's controller, Feedback deals 1 damage to that player.| Flight|Limited Edition Alpha|59|C|{U}|Enchantment — Aura|||Enchant creature$Enchanted creature has flying.| Invisibility|Limited Edition Alpha|60|C|{U}{U}|Enchantment — Aura|||Enchant creature$Enchanted creature can't be blocked except by Walls.| Jump|Limited Edition Alpha|61|C|{U}|Instant|||Target creature gains flying until end of turn.| Lifetap|Limited Edition Alpha|62|U|{U}{U}|Enchantment|||Whenever a Forest an opponent controls becomes tapped, you gain 1 life.| Lord of Atlantis|Limited Edition Alpha|63|R|{U}{U}|Creature — Merfolk|2|2|Other Merfolk creatures get +1/+1 and have islandwalk.| Magical Hack|Limited Edition Alpha|64|R|{U}|Instant|||Change the text of target spell or permanent by replacing all instances of one basic land type with another. (For example, you may change "swampwalk" to "plainswalk." This effect lasts indefinitely.)| Mahamoti Djinn|Limited Edition Alpha|65|R|{4}{U}{U}|Creature — Djinn|5|6|Flying (This creature can't be blocked except by creatures with flying or reach.)| Mana Short|Limited Edition Alpha|66|R|{2}{U}|Instant|||Tap all lands target player controls and empty his or her mana pool.| Merfolk of the Pearl Trident|Limited Edition Alpha|67|C|{U}|Creature — Merfolk|1|1|| Phantasmal Forces|Limited Edition Alpha|68|U|{3}{U}|Creature — Illusion|4|1|Flying$At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay {U}.| Phantasmal Terrain|Limited Edition Alpha|69|C|{U}{U}|Enchantment — Aura|||Enchant land$As Phantasmal Terrain enters the battlefield, choose a basic land type.$Enchanted land is the chosen type.| Phantom Monster|Limited Edition Alpha|70|U|{3}{U}|Creature — Illusion|3|3|Flying| Pirate Ship|Limited Edition Alpha|71|R|{4}{U}|Creature — Human Pirate|4|3|Pirate Ship can't attack unless defending player controls an Island.${tap}: Pirate Ship deals 1 damage to target creature or player.$When you control no Islands, sacrifice Pirate Ship.| Power Leak|Limited Edition Alpha|72|C|{1}{U}|Enchantment — Aura|||Enchant enchantment$At the beginning of the upkeep of enchanted enchantment's controller, that player may pay any amount of mana. Power Leak deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way.| Power Sink|Limited Edition Alpha|73|C|{X}{U}|Instant|||Counter target spell unless its controller pays {X}. If he or she doesn't, that player taps all lands with mana abilities he or she controls and empties his or her mana pool.| Prodigal Sorcerer|Limited Edition Alpha|74|C|{2}{U}|Creature — Human Wizard|1|1|{tap}: Prodigal Sorcerer deals 1 damage to target creature or player.| Psionic Blast|Limited Edition Alpha|75|U|{2}{U}|Instant|||Psionic Blast deals 4 damage to target creature or player and 2 damage to you.| Psychic Venom|Limited Edition Alpha|76|C|{1}{U}|Enchantment — Aura|||Enchant land$Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land's controller.| Sea Serpent|Limited Edition Alpha|77|C|{5}{U}|Creature — Serpent|5|5|Sea Serpent can't attack unless defending player controls an Island.$$When you control no Islands, sacrifice Sea Serpent.| Siren's Call|Limited Edition Alpha|78|U|{U}|Instant|||Cast Siren's Call only during an opponent's turn, before attackers are declared.$Creatures the active player controls attack this turn if able.$At the beginning of the next end step, destroy all non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn.| Sleight of Mind|Limited Edition Alpha|79|R|{U}|Instant|||Change the text of target spell or permanent by replacing all instances of one color word with another. (For example, you may change "target black spell" to "target blue spell." This effect lasts indefinitely.)| Spell Blast|Limited Edition Alpha|80|C|{X}{U}|Instant|||Counter target spell with converted mana cost X.| Stasis|Limited Edition Alpha|81|R|{1}{U}|Enchantment|||Players skip their untap steps.$$At the beginning of your upkeep, sacrifice Stasis unless you pay {U}.| Steal Artifact|Limited Edition Alpha|82|U|{2}{U}{U}|Enchantment — Aura|||Enchant artifact$You control enchanted artifact.| Thoughtlace|Limited Edition Alpha|83|R|{U}|Instant|||Target spell or permanent becomes blue. (Mana symbols on that permanent remain unchanged.)| Time Walk|Limited Edition Alpha|84|R|{1}{U}|Sorcery|||Take an extra turn after this one.| Timetwister|Limited Edition Alpha|85|R|{2}{U}|Sorcery|||Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards. (Then put Timetwister into its owner's graveyard.)| Twiddle|Limited Edition Alpha|86|C|{U}|Instant|||You may tap or untap target artifact, creature, or land.| Unsummon|Limited Edition Alpha|87|C|{U}|Instant|||Return target creature to its owner's hand.| Vesuvan Doppelganger|Limited Edition Alpha|88|R|{3}{U}{U}|Creature — Shapeshifter|0|0|You may have Vesuvan Doppelganger enter the battlefield as a copy of any creature on the battlefield except it doesn't copy that creature's color and it gains "At the beginning of your upkeep, you may have this creature become a copy of target creature except it doesn't copy that creature's color. If you do, this creature gains this ability."| Volcanic Eruption|Limited Edition Alpha|89|R|{X}{U}{U}{U}|Sorcery|||Destroy X target Mountains. Volcanic Eruption deals damage to each creature and each player equal to the number of Mountains destroyed this way.| Wall of Air|Limited Edition Alpha|90|U|{1}{U}{U}|Creature — Wall|1|5|Defender, flying (This creature can't attack, and it can block creatures with flying.)| Wall of Water|Limited Edition Alpha|91|U|{1}{U}{U}|Creature — Wall|0|5|Defender (This creature can't attack.)${U}: Wall of Water gets +1/+0 until end of turn.| Water Elemental|Limited Edition Alpha|92|U|{3}{U}{U}|Creature — Elemental|5|4|| Aspect of Wolf|Limited Edition Alpha|93|R|{1}{G}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up.| Berserk|Limited Edition Alpha|94|U|{G}|Instant|||Cast Berserk only before the combat damage step.$Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.| Birds of Paradise|Limited Edition Alpha|95|R|{G}|Creature — Bird|0|1|Flying${tap}: Add one mana of any color to your mana pool.| Camouflage|Limited Edition Alpha|96|U|{G}|Instant|||Cast Camouflage only during your declare attackers step.$This turn, instead of declaring blockers, each defending player chooses any number of creatures he or she controls and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures he or she controls that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. (Piles can be empty.)| Channel|Limited Edition Alpha|97|U|{G}{G}|Sorcery|||Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {1} to your mana pool.| Cockatrice|Limited Edition Alpha|98|R|{3}{G}{G}|Creature — Cockatrice|2|4|Flying$Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.| Craw Wurm|Limited Edition Alpha|99|C|{4}{G}{G}|Creature — Wurm|6|4|| Elvish Archers|Limited Edition Alpha|100|R|{1}{G}|Creature — Elf Archer|2|1|First strike| Fastbond|Limited Edition Alpha|101|R|{G}|Enchantment|||You may play any number of additional lands on each of your turns.$Whenever you play a land, if it wasn't the first land you played this turn, Fastbond deals 1 damage to you.| Fog|Limited Edition Alpha|102|C|{G}|Instant|||Prevent all combat damage that would be dealt this turn.| Force of Nature|Limited Edition Alpha|103|R|{2}{G}{G}{G}{G}|Creature — Elemental|8|8|Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)$At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay {G}{G}{G}{G}.| Fungusaur|Limited Edition Alpha|104|R|{3}{G}|Creature — Fungus Lizard|2|2|Whenever Fungusaur is dealt damage, put a +1/+1 counter on it.| Gaea's Liege|Limited Edition Alpha|105|R|{3}{G}{G}{G}|Creature — Avatar|*|*|As long as Gaea's Liege isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as Gaea's Liege is attacking, its power and toughness are each equal to the number of Forests defending player controls.${tap}: Target land becomes a Forest until Gaea's Liege leaves the battlefield.| Giant Growth|Limited Edition Alpha|106|C|{G}|Instant|||Target creature gets +3/+3 until end of turn.| Giant Spider|Limited Edition Alpha|107|C|{3}{G}|Creature — Spider|2|4|Reach (This creature can block creatures with flying.)| Grizzly Bears|Limited Edition Alpha|108|C|{1}{G}|Creature — Bear|2|2|| Hurricane|Limited Edition Alpha|109|U|{X}{G}|Sorcery|||Hurricane deals X damage to each creature with flying and each player.| Ice Storm|Limited Edition Alpha|110|U|{2}{G}|Sorcery|||Destroy target land.| Instill Energy|Limited Edition Alpha|111|U|{G}|Enchantment — Aura|||Enchant creature$Enchanted creature can attack as though it had haste.${0}: Untap enchanted creature. Activate this ability only during your turn and only once each turn.| Ironroot Treefolk|Limited Edition Alpha|112|C|{4}{G}|Creature — Treefolk|3|5|| Kudzu|Limited Edition Alpha|113|R|{1}{G}{G}|Enchantment — Aura|||Enchant land$When enchanted land becomes tapped, destroy it. That land's controller attaches Kudzu to a land of his or her choice.| Ley Druid|Limited Edition Alpha|114|U|{2}{G}|Creature — Human Druid|1|1|{tap}: Untap target land.| Lifeforce|Limited Edition Alpha|115|U|{G}{G}|Enchantment|||{G}{G}: Counter target black spell.| Lifelace|Limited Edition Alpha|116|R|{G}|Instant|||Target spell or permanent becomes green. (Mana symbols on that permanent remain unchanged.)| Living Artifact|Limited Edition Alpha|117|R|{G}|Enchantment — Aura|||Enchant artifact$Whenever you're dealt damage, put that many vitality counters on Living Artifact.$At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life.| Living Lands|Limited Edition Alpha|118|R|{3}{G}|Enchantment|||All Forests are 1/1 creatures that are still lands.| Llanowar Elves|Limited Edition Alpha|119|C|{G}|Creature — Elf Druid|1|1|{tap}: Add {G} to your mana pool.| Lure|Limited Edition Alpha|120|U|{1}{G}{G}|Enchantment — Aura|||Enchant creature$All creatures able to block enchanted creature do so.| Natural Selection|Limited Edition Alpha|121|R|{G}|Instant|||Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle his or her library.| Regeneration|Limited Edition Alpha|122|C|{1}{G}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)${G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| Regrowth|Limited Edition Alpha|123|U|{1}{G}|Sorcery|||Return target card from your graveyard to your hand.| Scryb Sprites|Limited Edition Alpha|124|C|{G}|Creature — Faerie|1|1|Flying| Shanodin Dryads|Limited Edition Alpha|125|C|{G}|Creature — Dryad|1|1|Forestwalk| Stream of Life|Limited Edition Alpha|126|C|{X}{G}|Sorcery|||Target player gains X life.| Thicket Basilisk|Limited Edition Alpha|127|U|{3}{G}{G}|Creature — Basilisk|2|4|Whenever Thicket Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.| Timber Wolves|Limited Edition Alpha|128|R|{G}|Creature — Wolf|1|1|Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Tranquility|Limited Edition Alpha|129|C|{2}{G}|Sorcery|||Destroy all enchantments.| Tsunami|Limited Edition Alpha|130|U|{3}{G}|Sorcery|||Destroy all Islands.| Verduran Enchantress|Limited Edition Alpha|131|R|{1}{G}{G}|Creature — Human Druid|0|2|Whenever you cast an enchantment spell, you may draw a card.| Wall of Brambles|Limited Edition Alpha|132|U|{2}{G}|Creature — Plant Wall|2|3|Defender (This creature can't attack.)${G}: Regenerate Wall of Brambles.| Wall of Ice|Limited Edition Alpha|133|U|{2}{G}|Creature — Wall|0|7|Defender (This creature can't attack.)| Wall of Wood|Limited Edition Alpha|134|C|{G}|Creature — Wall|0|3|Defender (This creature can't attack.)| Wanderlust|Limited Edition Alpha|135|U|{2}{G}|Enchantment — Aura|||Enchant creature$At the beginning of the upkeep of enchanted creature's controller, Wanderlust deals 1 damage to that player.| War Mammoth|Limited Edition Alpha|136|C|{3}{G}|Creature — Elephant|3|3|Trample| Web|Limited Edition Alpha|137|R|{G}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Enchanted creature gets +0/+2 and has reach. (It can block creatures with flying.)| Wild Growth|Limited Edition Alpha|138|C|{G}|Enchantment — Aura|||Enchant land$Whenever enchanted land is tapped for mana, its controller adds {G} to his or her mana pool (in addition to the mana the land produces).| Burrowing|Limited Edition Alpha|139|U|{R}|Enchantment — Aura|||Enchant creature$Enchanted creature has mountainwalk.| Chaoslace|Limited Edition Alpha|140|R|{R}|Instant|||Target spell or permanent becomes red. (Its mana symbols remain unchanged.)| Disintegrate|Limited Edition Alpha|141|C|{X}{R}|Sorcery|||Disintegrate deals X damage to target creature or player. That creature can't be regenerated this turn. If the creature would die this turn, exile it instead.| Dragon Whelp|Limited Edition Alpha|142|U|{2}{R}{R}|Creature — Dragon|2|3|Flying${R}: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.| Dwarven Demolition Team|Limited Edition Alpha|143|U|{2}{R}|Creature — Dwarf|1|1|{tap}: Destroy target Wall.| Dwarven Warriors|Limited Edition Alpha|144|C|{2}{R}|Creature — Dwarf Warrior|1|1|{tap}: Target creature with power 2 or less is unblockable this turn.| Earth Elemental|Limited Edition Alpha|145|U|{3}{R}{R}|Creature — Elemental|4|5|| Earthbind|Limited Edition Alpha|146|C|{R}|Enchantment — Aura|||Enchant creature$When Earthbind enters the battlefield, if enchanted creature has flying, Earthbind deals 2 damage to that creature and Earthbind gains "Enchanted creature loses flying."| Earthquake|Limited Edition Alpha|147|R|{X}{R}|Sorcery|||Earthquake deals X damage to each creature without flying and each player.| False Orders|Limited Edition Alpha|148|C|{R}|Instant|||Cast False Orders only during the declare blockers step.$Remove target creature defending player controls from combat. Creatures it was blocking that had become blocked by only that creature this combat become unblocked. You may have it block an attacking creature of your choice.| Fire Elemental|Limited Edition Alpha|149|U|{3}{R}{R}|Creature — Elemental|5|4|| Fireball|Limited Edition Alpha|150|C|{X}{R}|Sorcery|||Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players.$Fireball costs {1} more to cast for each target beyond the first.| Firebreathing|Limited Edition Alpha|151|C|{R}|Enchantment — Aura|||Enchant creature${R}: Enchanted creature gets +1/+0 until end of turn.| Flashfires|Limited Edition Alpha|152|U|{3}{R}|Sorcery|||Destroy all Plains.| Fork|Limited Edition Alpha|153|R|{R}{R}|Instant|||Copy target instant or sorcery spell, except that the copy is red. You may choose new targets for the copy.| Goblin Balloon Brigade|Limited Edition Alpha|154|U|{R}|Creature — Goblin Warrior|1|1|{R}: Goblin Balloon Brigade gains flying until end of turn.| Goblin King|Limited Edition Alpha|155|R|{1}{R}{R}|Creature — Goblin|2|2|Other Goblin creatures get +1/+1 and have mountainwalk. (They're unblockable as long as defending player controls a Mountain.)| Granite Gargoyle|Limited Edition Alpha|156|R|{2}{R}|Creature — Gargoyle|2|2|Flying${R}: Granite Gargoyle gets +0/+1 until end of turn.| Gray Ogre|Limited Edition Alpha|157|C|{2}{R}|Creature — Ogre|2|2|| Hill Giant|Limited Edition Alpha|158|C|{3}{R}|Creature — Giant|3|3|| Hurloon Minotaur|Limited Edition Alpha|159|C|{1}{R}{R}|Creature — Minotaur|2|3|| Ironclaw Orcs|Limited Edition Alpha|160|C|{1}{R}|Creature — Orc|2|2|Ironclaw Orcs can't block creatures with power 2 or greater.| Keldon Warlord|Limited Edition Alpha|161|U|{2}{R}{R}|Creature — Human Barbarian|*|*|Keldon Warlord's power and toughness are each equal to the number of non-Wall creatures you control.| Lightning Bolt|Limited Edition Alpha|162|C|{R}|Instant|||Lightning Bolt deals 3 damage to target creature or player.| Mana Flare|Limited Edition Alpha|163|R|{2}{R}|Enchantment|||Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.| Manabarbs|Limited Edition Alpha|164|R|{3}{R}|Enchantment|||Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player.| Mons's Goblin Raiders|Limited Edition Alpha|165|C|{R}|Creature — Goblin|1|1|| Orcish Artillery|Limited Edition Alpha|166|U|{1}{R}{R}|Creature — Orc Warrior|1|3|{tap}: Orcish Artillery deals 2 damage to target creature or player and 3 damage to you.| Orcish Oriflamme|Limited Edition Alpha|167|U|{3}{R}|Enchantment|||Attacking creatures you control get +1/+0.| Power Surge|Limited Edition Alpha|168|R|{R}{R}|Enchantment|||At the beginning of each player's upkeep, Power Surge deals X damage to that player, where X is the number of untapped lands he or she controlled at the beginning of this turn.| Raging River|Limited Edition Alpha|169|R|{R}{R}|Enchantment|||Whenever one or more creatures you control attack, each defending player divides all creatures without flying he or she controls into a "left" pile and a "right" pile. Then, for each attacking creature you control, choose "left" or "right." That creature can't be blocked this combat except by creatures with flying and creatures in a pile with the chosen label.| Red Elemental Blast|Limited Edition Alpha|170|C|{R}|Instant|||Choose one — Counter target blue spell; or destroy target blue permanent.| Roc of Kher Ridges|Limited Edition Alpha|171|R|{3}{R}|Creature — Bird|3|3|Flying| Rock Hydra|Limited Edition Alpha|172|R|{X}{R}{R}|Creature — Hydra|0|0|Rock Hydra enters the battlefield with X +1/+1 counters on it.$For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage.${R}: Prevent the next 1 damage that would be dealt to Rock Hydra this turn.${R}{R}{R}: Put a +1/+1 counter on Rock Hydra. Activate this ability only during your upkeep.| Sedge Troll|Limited Edition Alpha|173|R|{2}{R}|Creature — Troll|2|2|Sedge Troll gets +1/+1 as long as you control a Swamp.${B}: Regenerate Sedge Troll.| Shatter|Limited Edition Alpha|174|C|{1}{R}|Instant|||Destroy target artifact.| Shivan Dragon|Limited Edition Alpha|175|R|{4}{R}{R}|Creature — Dragon|5|5|Flying${R}: Shivan Dragon gets +1/+0 until end of turn.| Smoke|Limited Edition Alpha|176|R|{R}{R}|Enchantment|||Players can't untap more than one creature during their untap steps.| Stone Giant|Limited Edition Alpha|177|U|{2}{R}{R}|Creature — Giant|3|4|{tap}: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.| Stone Rain|Limited Edition Alpha|178|C|{2}{R}|Sorcery|||Destroy target land.| Tunnel|Limited Edition Alpha|179|U|{R}|Instant|||Destroy target Wall. It can't be regenerated.| Two-Headed Giant of Foriys|Limited Edition Alpha|180|R|{4}{R}|Creature — Giant|4|4|Trample$Two-Headed Giant of Foriys can block an additional creature.| Uthden Troll|Limited Edition Alpha|181|U|{2}{R}|Creature — Troll|2|2|{R}: Regenerate Uthden Troll.| Wall of Fire|Limited Edition Alpha|182|U|{1}{R}{R}|Creature — Wall|0|5|Defender (This creature can't attack.)${R}: Wall of Fire gets +1/+0 until end of turn.| Wall of Stone|Limited Edition Alpha|183|U|{1}{R}{R}|Creature — Wall|0|8|Defender (This creature can't attack.)| Wheel of Fortune|Limited Edition Alpha|184|R|{2}{R}|Sorcery|||Each player discards his or her hand and draws seven cards.| Animate Wall|Limited Edition Alpha|185|R|{W}|Enchantment — Aura|||Enchant Wall$Enchanted Wall can attack as though it didn't have defender.| Armageddon|Limited Edition Alpha|186|R|{3}{W}|Sorcery|||Destroy all lands.| Balance|Limited Edition Alpha|187|R|{1}{W}|Sorcery|||Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.| Benalish Hero|Limited Edition Alpha|188|C|{W}|Creature — Human Soldier|1|1|Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Black Ward|Limited Edition Alpha|189|U|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature has protection from black. This effect doesn't remove Black Ward.| Blaze of Glory|Limited Edition Alpha|190|R|{W}|Instant|||Cast Blaze of Glory only during the declare attackers step.$Target creature defending player controls can block any number of creatures this turn. It blocks each attacking creature this turn if able.| Blessing|Limited Edition Alpha|191|R|{W}{W}|Enchantment — Aura|||Enchant creature${W}: Enchanted creature gets +1/+1 until end of turn.| Blue Ward|Limited Edition Alpha|192|U|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature has protection from blue. This effect doesn't remove Blue Ward.| Castle|Limited Edition Alpha|193|U|{3}{W}|Enchantment|||Untapped creatures you control get +0/+2.| Circle of Protection: Blue|Limited Edition Alpha|194|C|{1}{W}|Enchantment|||{1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.| Circle of Protection: Green|Limited Edition Alpha|195|C|{1}{W}|Enchantment|||{1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.| Circle of Protection: Red|Limited Edition Alpha|196|C|{1}{W}|Enchantment|||{1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage.| Circle of Protection: White|Limited Edition Alpha|197|C|{1}{W}|Enchantment|||{1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage.| Consecrate Land|Limited Edition Alpha|198|U|{W}|Enchantment — Aura|||Enchant land$Enchanted land is indestructible and can't be enchanted by other Auras.| Conversion|Limited Edition Alpha|199|U|{2}{W}{W}|Enchantment|||At the beginning of your upkeep, sacrifice Conversion unless you pay {W}{W}.$All Mountains are Plains.| Crusade|Limited Edition Alpha|200|R|{W}{W}|Enchantment|||White creatures get +1/+1.| Death Ward|Limited Edition Alpha|201|C|{W}|Instant|||Regenerate target creature.| Disenchant|Limited Edition Alpha|202|C|{1}{W}|Instant|||Destroy target artifact or enchantment.| Farmstead|Limited Edition Alpha|203|R|{W}{W}{W}|Enchantment — Aura|||Enchant land$Enchanted land has "At the beginning of your upkeep, you may pay {W}{W}. If you do, you gain 1 life."| Green Ward|Limited Edition Alpha|204|U|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature has protection from green. This effect doesn't remove Green Ward.| Guardian Angel|Limited Edition Alpha|205|C|{X}{W}|Instant|||Prevent the next X damage that would be dealt to target creature or player this turn. Until end of turn, you may pay {1} any time you could cast an instant. If you do, prevent the next 1 damage that would be dealt to that creature or player this turn.| Healing Salve|Limited Edition Alpha|206|C|{W}|Instant|||Choose one — Target player gains 3 life; or prevent the next 3 damage that would be dealt to target creature or player this turn.| Holy Armor|Limited Edition Alpha|207|C|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +0/+2.${W}: Enchanted creature gets +0/+1 until end of turn.| Holy Strength|Limited Edition Alpha|208|C|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+2.| Island Sanctuary|Limited Edition Alpha|209|R|{1}{W}|Enchantment|||If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk.| Karma|Limited Edition Alpha|210|U|{2}{W}{W}|Enchantment|||At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps he or she controls.| Lance|Limited Edition Alpha|187|U|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature has first strike.| Mesa Pegasus|Limited Edition Alpha|212|C|{1}{W}|Creature — Pegasus|1|1|Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Northern Paladin|Limited Edition Alpha|213|R|{2}{W}{W}|Creature — Human Knight|3|3|{W}{W}, {tap}: Destroy target black permanent.| Pearled Unicorn|Limited Edition Alpha|214|C|{2}{W}|Creature — Unicorn|2|2|| Personal Incarnation|Limited Edition Alpha|215|R|{3}{W}{W}{W}|Creature — Avatar Incarnation|6|6|{0}: The next 1 damage that would be dealt to Personal Incarnation this turn is dealt to its owner instead. Any player may activate this ability, but only if he or she owns Personal Incarnation.$When Personal Incarnation dies, its owner loses half his or her life, rounded up.| Purelace|Limited Edition Alpha|216|R|{W}|Instant|||Target spell or permanent becomes white. (Mana symbols on that permanent remain unchanged.)| Red Ward|Limited Edition Alpha|217|U|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature has protection from red. This effect doesn't remove Red Ward.| Resurrection|Limited Edition Alpha|218|U|{2}{W}{W}|Sorcery|||Return target creature card from your graveyard to the battlefield.| Reverse Damage|Limited Edition Alpha|219|R|{1}{W}{W}|Instant|||The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.| Righteousness|Limited Edition Alpha|220|R|{W}|Instant|||Target blocking creature gets +7/+7 until end of turn.| Samite Healer|Limited Edition Alpha|221|C|{1}{W}|Creature — Human Cleric|1|1|{tap}: Prevent the next 1 damage that would be dealt to target creature or player this turn.| Savannah Lions|Limited Edition Alpha|222|R|{W}|Creature — Cat|2|1|| Serra Angel|Limited Edition Alpha|223|U|{3}{W}{W}|Creature — Angel|4|4|Flying$Vigilance (Attacking doesn't cause this creature to tap.)| Swords to Plowshares|Limited Edition Alpha|224|U|{W}|Instant|||Exile target creature. Its controller gains life equal to its power.| Veteran Bodyguard|Limited Edition Alpha|225|R|{3}{W}{W}|Creature — Human|2|5|As long as Veteran Bodyguard is untapped, all damage that would be dealt to you by unblocked creatures is dealt to Veteran Bodyguard instead.| Wall of Swords|Limited Edition Alpha|226|U|{3}{W}|Creature — Wall|3|5|Defender, flying (This creature can't attack, and it can block creatures with flying.)| White Knight|Limited Edition Alpha|227|U|{W}{W}|Creature — Human Knight|2|2|First strike (This creature deals combat damage before creatures without first strike.)$Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)| White Ward|Limited Edition Alpha|228|U|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature has protection from white. This effect doesn't remove White Ward.| Wrath of God|Limited Edition Alpha|229|R|{2}{W}{W}|Sorcery|||Destroy all creatures. They can't be regenerated.| Swamp|Limited Edition Alpha|290|L||Basic Land — Swamp|||B| Swamp|Limited Edition Alpha|290|L||Basic Land — Swamp|||B| Badlands|Limited Edition Alpha|277|R||Land — Swamp Mountain|||| Bayou|Limited Edition Alpha|278|R||Land — Swamp Forest|||| Plateau|Limited Edition Alpha|287|R||Land — Mountain Plains|||| Savannah|Limited Edition Alpha|288|R||Land — Forest Plains|||| Scrubland|Limited Edition Alpha|289|R||Land — Plains Swamp|||| Taiga|Limited Edition Alpha|292|R||Land — Mountain Forest|||| Tropical Island|Limited Edition Alpha|293|R||Land — Forest Island|||| Tundra|Limited Edition Alpha|294|R||Land — Plains Island|||| Underground Sea|Limited Edition Alpha|295|R||Land — Island Swamp|||| Forest|Limited Edition Alpha|279|L||Basic Land — Forest|||G| Forest|Limited Edition Alpha|279|L||Basic Land — Forest|||G| Mountain|Limited Edition Alpha|283|L||Basic Land — Mountain|||R| Mountain|Limited Edition Alpha|283|L||Basic Land — Mountain|||R| Island|Limited Edition Alpha|281|L||Basic Land — Island|||U| Island|Limited Edition Alpha|281|L||Basic Land — Island|||U| Plains|Limited Edition Alpha|285|L||Basic Land — Plains|||W| Plains|Limited Edition Alpha|285|L||Basic Land — Plains|||W| Ankh of Mishra|Limited Edition Beta|232|R|{2}|Artifact|||Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller.| Basalt Monolith|Limited Edition Beta|233|U|{3}|Artifact|||Basalt Monolith doesn't untap during your untap step.${tap}: Add {3} to your mana pool.${3}: Untap Basalt Monolith.| Black Lotus|Limited Edition Beta|234|R|{0}|Artifact|||{tap}, Sacrifice Black Lotus: Add three mana of any one color to your mana pool.| Black Vise|Limited Edition Beta|235|U|{1}|Artifact|||As Black Vise enters the battlefield, choose an opponent.$At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in his or her hand minus 4.| Celestial Prism|Limited Edition Beta|236|U|{3}|Artifact|||{2}, {tap}: Add one mana of any color to your mana pool.| Chaos Orb|Limited Edition Beta|237|R|{2}|Artifact|||{1}, {tap}: If Chaos Orb is on the battlefield, flip Chaos Orb onto the battlefield from a height of at least one foot. If Chaos Orb turns over completely at least once during the flip, destroy all permanents it touches. Then destroy Chaos Orb.| Clockwork Beast|Limited Edition Beta|238|R|{6}|Artifact Creature — Beast|0|4|Clockwork Beast enters the battlefield with seven +1/+0 counters on it.$At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it.${X}, {tap}: Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate this ability only during your upkeep.| Conservator|Limited Edition Beta|239|U|{4}|Artifact|||{3}, {tap}: Prevent the next 2 damage that would be dealt to you this turn.| Copper Tablet|Limited Edition Beta|240|U|{2}|Artifact|||At the beginning of each player's upkeep, Copper Tablet deals 1 damage to that player.| Crystal Rod|Limited Edition Beta|241|U|{1}|Artifact|||Whenever a player casts a blue spell, you may pay {1}. If you do, you gain 1 life.| Cyclopean Tomb|Limited Edition Beta|242|R|{4}|Artifact|||{2}, {tap}: Put a mire counter on target non-Swamp land. That land is a Swamp for as long as it has a mire counter on it. Activate this ability only during your upkeep.$When Cyclopean Tomb is put into a graveyard from the battlefield, at the beginning of each of your upkeeps for the rest of the game, remove all mire counters from a land that a mire counter was put onto with Cyclopean Tomb but that a mire counter has not been removed from with Cyclopean Tomb.| Dingus Egg|Limited Edition Beta|243|R|{4}|Artifact|||Whenever a land is put into a graveyard from the battlefield, Dingus Egg deals 2 damage to that land's controller.| Disrupting Scepter|Limited Edition Beta|244|R|{3}|Artifact|||{3}, {tap}: Target player discards a card. Activate this ability only during your turn.| Forcefield|Limited Edition Beta|245|R|{3}|Artifact|||{1}: The next time an unblocked creature of your choice would deal combat damage to you this turn, prevent all but 1 of that damage.| Gauntlet of Might|Limited Edition Beta|246|R|{4}|Artifact|||Red creatures get +1/+1.$Whenever a Mountain is tapped for mana, its controller adds {R} to his or her mana pool (in addition to the mana the land produces).| Glasses of Urza|Limited Edition Beta|247|U|{1}|Artifact|||{tap}: Look at target player's hand.| Helm of Chatzuk|Limited Edition Beta|248|R|{1}|Artifact|||{1}, {tap}: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Howling Mine|Limited Edition Beta|249|R|{2}|Artifact|||At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.| Icy Manipulator|Limited Edition Beta|250|U|{4}|Artifact|||{1}, {tap}: Tap target artifact, creature, or land.| Illusionary Mask|Limited Edition Beta|251|R|{2}|Artifact|||{X}: You may choose a creature card in your hand whose mana cost could be paid by some amount of, or all of, the mana you spent on {X}. If you do, you may cast that card face down as a 2/2 creature spell without paying its mana cost. If the creature that spell becomes as it resolves has not been turned face up and would assign or deal damage, be dealt damage, or become tapped, instead it's turned face up and assigns or deals damage, is dealt damage, or becomes tapped. Activate this ability only any time you could cast a sorcery.| Iron Star|Limited Edition Beta|252|U|{1}|Artifact|||Whenever a player casts a red spell, you may pay {1}. If you do, you gain 1 life.| Ivory Cup|Limited Edition Beta|253|U|{1}|Artifact|||Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life.| Jade Monolith|Limited Edition Beta|254|R|{4}|Artifact|||{1}: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead.| Jade Statue|Limited Edition Beta|255|U|{4}|Artifact|3|6|{2}: Jade Statue becomes a 3/6 Golem artifact creature until end of combat. Activate this ability only during combat.| Jayemdae Tome|Limited Edition Beta|256|R|{4}|Artifact|||{4}, {tap}: Draw a card.| Juggernaut|Limited Edition Beta|257|U|{4}|Artifact Creature — Juggernaut|5|3|Juggernaut attacks each turn if able.$Juggernaut can't be blocked by Walls.| Kormus Bell|Limited Edition Beta|258|R|{4}|Artifact|||All Swamps are 1/1 black creatures that are still lands.| Library of Leng|Limited Edition Beta|259|U|{1}|Artifact|||You have no maximum hand size.$If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard.| Living Wall|Limited Edition Beta|260|U|{4}|Artifact Creature — Wall|0|6|Defender (This creature can't attack.)${1}: Regenerate Living Wall.| Mana Vault|Limited Edition Beta|261|R|{1}|Artifact|||Mana Vault doesn't untap during your untap step.$At the beginning of your upkeep, you may pay {4}. If you do, untap Mana Vault.$At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you.${tap}: Add {3} to your mana pool.| Meekstone|Limited Edition Beta|262|R|{1}|Artifact|||Creatures with power 3 or greater don't untap during their controllers' untap steps.| Mox Emerald|Limited Edition Beta|263|R|{0}|Artifact|||{tap}: Add {G} to your mana pool.| Mox Jet|Limited Edition Beta|264|R|{0}|Artifact|||{tap}: Add {B} to your mana pool.| Mox Pearl|Limited Edition Beta|265|R|{0}|Artifact|||{tap}: Add {W} to your mana pool.| Mox Ruby|Limited Edition Beta|266|R|{0}|Artifact|||{tap}: Add {R} to your mana pool.| Mox Sapphire|Limited Edition Beta|267|R|{0}|Artifact|||{tap}: Add {U} to your mana pool.| Nevinyrral's Disk|Limited Edition Beta|268|R|{4}|Artifact|||Nevinyrral's Disk enters the battlefield tapped.${1}, {tap}: Destroy all artifacts, creatures, and enchantments.| Obsianus Golem|Limited Edition Beta|269|U|{6}|Artifact Creature — Golem|4|6|| Rod of Ruin|Limited Edition Beta|270|U|{4}|Artifact|||{3}, {tap}: Rod of Ruin deals 1 damage to target creature or player.| Sol Ring|Limited Edition Beta|271|U|{1}|Artifact|||{tap}: Add {2} to your mana pool.| Soul Net|Limited Edition Beta|272|U|{1}|Artifact|||Whenever a creature dies, you may pay {1}. If you do, you gain 1 life.| Sunglasses of Urza|Limited Edition Beta|273|R|{3}|Artifact|||You may spend white mana as though it were red mana.| The Hive|Limited Edition Beta|274|R|{5}|Artifact|||{5}, {tap}: Put a 1/1 colorless Insect artifact creature token with flying named Wasp onto the battlefield. (It can't be blocked except by creatures with flying or reach.)| Throne of Bone|Limited Edition Beta|275|U|{1}|Artifact|||Whenever a player casts a black spell, you may pay {1}. If you do, you gain 1 life.| Time Vault|Limited Edition Beta|276|R|{2}|Artifact|||Time Vault enters the battlefield tapped.$Time Vault doesn't untap during your untap step.$If you would begin your turn while Time Vault is tapped, you may skip that turn instead. If you do, untap Time Vault.${tap}: Take an extra turn after this one.| Winter Orb|Limited Edition Beta|277|R|{2}|Artifact|||Players can't untap more than one land during their untap steps.| Wooden Sphere|Limited Edition Beta|278|U|{1}|Artifact|||Whenever a player casts a green spell, you may pay {1}. If you do, you gain 1 life.| Animate Dead|Limited Edition Beta|1|U|{1}{B}|Enchantment — Aura|||Enchant creature card in a graveyard$When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.$Enchanted creature gets -1/-0.| Bad Moon|Limited Edition Beta|2|R|{1}{B}|Enchantment|||Black creatures get +1/+1.| Black Knight|Limited Edition Beta|3|U|{B}{B}|Creature — Human Knight|2|2|First strike (This creature deals combat damage before creatures without first strike.)$Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)| Bog Wraith|Limited Edition Beta|4|U|{3}{B}|Creature — Wraith|3|3|Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)| Contract from Below|Limited Edition Beta|5|R|{B}|Sorcery|||Remove Contract from Below from your deck before playing if you're not playing for ante.$Discard your hand, add the top card of your library to the ante, then draw seven cards.| Cursed Land|Limited Edition Beta|6|U|{2}{B}{B}|Enchantment — Aura|||Enchant land$At the beginning of the upkeep of enchanted land's controller, Cursed Land deals 1 damage to that player.| Dark Ritual|Limited Edition Beta|7|C|{B}|Instant|||Add {B}{B}{B} to your mana pool.| Darkpact|Limited Edition Beta|8|R|{B}{B}{B}|Sorcery|||Remove Darkpact from your deck before playing if you're not playing for ante.$You own target card in the ante. Exchange that card with the top card of your library.| Deathgrip|Limited Edition Beta|9|U|{B}{B}|Enchantment|||{B}{B}: Counter target green spell.| Deathlace|Limited Edition Beta|10|R|{B}|Instant|||Target spell or permanent becomes black. (Mana symbols on that permanent remain unchanged.)| Demonic Attorney|Limited Edition Beta|11|R|{1}{B}{B}|Sorcery|||Remove Demonic Attorney from your deck before playing if you're not playing for ante.$Each player antes the top card of his or her library.| Demonic Hordes|Limited Edition Beta|12|R|{3}{B}{B}{B}|Creature — Demon|5|5|{tap}: Destroy target land.$At the beginning of your upkeep, unless you pay {B}{B}{B}, tap Demonic Hordes and sacrifice a land of an opponent's choice.| Demonic Tutor|Limited Edition Beta|13|U|{1}{B}|Sorcery|||Search your library for a card and put that card into your hand. Then shuffle your library.| Drain Life|Limited Edition Beta|14|C|{X}{1}{B}|Sorcery|||Spend only black mana on X.$Drain Life deals X damage to target creature or player. You gain life equal to the damage dealt, but not more life than the player's life total before Drain Life dealt damage or the creature's toughness.| Drudge Skeletons|Limited Edition Beta|15|C|{1}{B}|Creature — Skeleton|1|1|{B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| Evil Presence|Limited Edition Beta|16|U|{B}|Enchantment — Aura|||Enchant land$Enchanted land is a Swamp.| Fear|Limited Edition Beta|17|C|{B}{B}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)| Frozen Shade|Limited Edition Beta|18|C|{2}{B}|Creature — Shade|0|1|{B}: Frozen Shade gets +1/+1 until end of turn.| Gloom|Limited Edition Beta|19|U|{2}{B}|Enchantment|||White spells cost {3} more to cast.$Activated abilities of white enchantments cost {3} more to activate.| Howl from Beyond|Limited Edition Beta|20|C|{X}{B}|Instant|||Target creature gets +X/+0 until end of turn.| Hypnotic Specter|Limited Edition Beta|21|U|{1}{B}{B}|Creature — Specter|2|2|Flying$Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.| Lich|Limited Edition Beta|22|R|{B}{B}{B}{B}|Enchantment|||As Lich enters the battlefield, you lose life equal to your life total.$You don't lose the game for having 0 or less life.$If you would gain life, draw that many cards instead.$Whenever you're dealt damage, sacrifice that many nontoken permanents. If you can't, you lose the game.$When Lich is put into a graveyard from the battlefield, you lose the game.| Lord of the Pit|Limited Edition Beta|23|R|{4}{B}{B}{B}|Creature — Demon|7|7|Flying, trample$At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you.| Mind Twist|Limited Edition Beta|24|R|{X}{B}|Sorcery|||Target player discards X cards at random.| Nether Shadow|Limited Edition Beta|25|R|{B}{B}|Creature — Spirit|1|1|Haste$At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield.| Nettling Imp|Limited Edition Beta|26|U|{2}{B}|Creature — Imp|1|1|{tap}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. If it doesn't, destroy it at the beginning of the next end step. Activate this ability only during an opponent's turn, before attackers are declared.| Nightmare|Limited Edition Beta|27|R|{5}{B}|Creature — Nightmare Horse|*|*|Flying$Nightmare's power and toughness are each equal to the number of Swamps you control.| Paralyze|Limited Edition Beta|28|C|{B}|Enchantment — Aura|||Enchant creature$When Paralyze enters the battlefield, tap enchanted creature.$Enchanted creature doesn't untap during its controller's untap step.$At the beginning of the upkeep of enchanted creature's controller, that player may pay {4}. If he or she does, untap the creature.| Pestilence|Limited Edition Beta|29|C|{2}{B}{B}|Enchantment|||At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence.${B}: Pestilence deals 1 damage to each creature and each player.| Plague Rats|Limited Edition Beta|30|C|{2}{B}|Creature — Rat|*|*|Plague Rats's power and toughness are each equal to the number of creatures named Plague Rats on the battlefield.| Raise Dead|Limited Edition Beta|31|C|{B}|Sorcery|||Return target creature card from your graveyard to your hand.| Royal Assassin|Limited Edition Beta|32|R|{1}{B}{B}|Creature — Human Assassin|1|1|{tap}: Destroy target tapped creature.| Sacrifice|Limited Edition Beta|33|U|{B}|Instant|||As an additional cost to cast Sacrifice, sacrifice a creature.$Add to your mana pool an amount of {B} equal to the sacrificed creature's converted mana cost.| Scathe Zombies|Limited Edition Beta|34|C|{2}{B}|Creature — Zombie|2|2|| Scavenging Ghoul|Limited Edition Beta|35|U|{3}{B}|Creature — Zombie|2|2|At the beginning of each end step, put a corpse counter on Scavenging Ghoul for each creature that died this turn.$Remove a corpse counter from Scavenging Ghoul: Regenerate Scavenging Ghoul.| Sengir Vampire|Limited Edition Beta|36|U|{3}{B}{B}|Creature — Vampire|4|4|Flying$Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.| Simulacrum|Limited Edition Beta|37|U|{1}{B}|Instant|||You gain life equal to the damage dealt to you this turn. Simulacrum deals damage to target creature you control equal to the damage dealt to you this turn.| Sinkhole|Limited Edition Beta|38|C|{B}{B}|Sorcery|||Destroy target land.| Terror|Limited Edition Beta|39|C|{1}{B}|Instant|||Destroy target nonartifact, nonblack creature. It can't be regenerated.| Unholy Strength|Limited Edition Beta|40|C|{B}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+1.| Wall of Bone|Limited Edition Beta|41|U|{2}{B}|Creature — Skeleton Wall|1|4|Defender (This creature can't attack.)${B}: Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| Warp Artifact|Limited Edition Beta|42|R|{B}{B}|Enchantment — Aura|||Enchant artifact$At the beginning of the upkeep of enchanted artifact's controller, Warp Artifact deals 1 damage to that player.| Weakness|Limited Edition Beta|43|C|{B}|Enchantment — Aura|||Enchant creature$Enchanted creature gets -2/-1.| Will-o'-the-Wisp|Limited Edition Beta|44|R|{B}|Creature — Spirit|0|1|Flying (This creature can't be blocked except by creatures with flying or reach.)${B}: Regenerate Will-o'-the-Wisp. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| Word of Command|Limited Edition Beta|45|R|{B}{B}|Instant|||Look at target opponent's hand and choose a card from it. You control that player until Word of Command finishes resolving. The player plays that card if able. While doing so, the player can activate mana abilities only if they're from lands he or she controls and only if mana they produce is spent to activate other mana abilities of lands he or she controls and/or play that card. If the chosen card is cast as a spell, you control the player while that spell is resolving.| Zombie Master|Limited Edition Beta|46|R|{1}{B}{B}|Creature — Zombie|2|3|Other Zombie creatures have swampwalk.$Other Zombies have "{B}: Regenerate this permanent."| Air Elemental|Limited Edition Beta|47|U|{3}{U}{U}|Creature — Elemental|4|4|Flying| Ancestral Recall|Limited Edition Beta|48|R|{U}|Instant|||Target player draws three cards.| Animate Artifact|Limited Edition Beta|49|U|{3}{U}|Enchantment — Aura|||Enchant artifact$As long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its converted mana cost.| Blue Elemental Blast|Limited Edition Beta|50|C|{U}|Instant|||Choose one — Counter target red spell; or destroy target red permanent.| Braingeyser|Limited Edition Beta|51|R|{X}{U}{U}|Sorcery|||Target player draws X cards.| Clone|Limited Edition Beta|52|U|{3}{U}|Creature — Shapeshifter|0|0|You may have Clone enter the battlefield as a copy of any creature on the battlefield.| Control Magic|Limited Edition Beta|53|U|{2}{U}{U}|Enchantment — Aura|||Enchant creature$You control enchanted creature.| Copy Artifact|Limited Edition Beta|54|R|{1}{U}|Enchantment|||You may have Copy Artifact enter the battlefield as a copy of any artifact on the battlefield, except it's an enchantment in addition to its other types.| Counterspell|Limited Edition Beta|55|U|{U}{U}|Instant|||Counter target spell.| Creature Bond|Limited Edition Beta|56|C|{1}{U}|Enchantment — Aura|||Enchant creature$When enchanted creature dies, Creature Bond deals damage equal to that creature's toughness to the creature's controller.| Drain Power|Limited Edition Beta|57|R|{U}{U}|Sorcery|||Target player activates a mana ability of each land he or she controls. Then put all mana from that player's mana pool into yours.| Feedback|Limited Edition Beta|58|U|{2}{U}|Enchantment — Aura|||Enchant enchantment$At the beginning of the upkeep of enchanted enchantment's controller, Feedback deals 1 damage to that player.| Flight|Limited Edition Beta|59|C|{U}|Enchantment — Aura|||Enchant creature$Enchanted creature has flying.| Invisibility|Limited Edition Beta|60|C|{U}{U}|Enchantment — Aura|||Enchant creature$Enchanted creature can't be blocked except by Walls.| Jump|Limited Edition Beta|61|C|{U}|Instant|||Target creature gains flying until end of turn.| Lifetap|Limited Edition Beta|62|U|{U}{U}|Enchantment|||Whenever a Forest an opponent controls becomes tapped, you gain 1 life.| Lord of Atlantis|Limited Edition Beta|63|R|{U}{U}|Creature — Merfolk|2|2|Other Merfolk creatures get +1/+1 and have islandwalk.| Magical Hack|Limited Edition Beta|64|R|{U}|Instant|||Change the text of target spell or permanent by replacing all instances of one basic land type with another. (For example, you may change "swampwalk" to "plainswalk." This effect lasts indefinitely.)| Mahamoti Djinn|Limited Edition Beta|65|R|{4}{U}{U}|Creature — Djinn|5|6|Flying (This creature can't be blocked except by creatures with flying or reach.)| Mana Short|Limited Edition Beta|66|R|{2}{U}|Instant|||Tap all lands target player controls and empty his or her mana pool.| Merfolk of the Pearl Trident|Limited Edition Beta|67|C|{U}|Creature — Merfolk|1|1|| Phantasmal Forces|Limited Edition Beta|68|U|{3}{U}|Creature — Illusion|4|1|Flying$At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay {U}.| Phantasmal Terrain|Limited Edition Beta|69|C|{U}{U}|Enchantment — Aura|||Enchant land$As Phantasmal Terrain enters the battlefield, choose a basic land type.$Enchanted land is the chosen type.| Phantom Monster|Limited Edition Beta|70|U|{3}{U}|Creature — Illusion|3|3|Flying| Pirate Ship|Limited Edition Beta|71|R|{4}{U}|Creature — Human Pirate|4|3|Pirate Ship can't attack unless defending player controls an Island.${tap}: Pirate Ship deals 1 damage to target creature or player.$When you control no Islands, sacrifice Pirate Ship.| Power Leak|Limited Edition Beta|72|C|{1}{U}|Enchantment — Aura|||Enchant enchantment$At the beginning of the upkeep of enchanted enchantment's controller, that player may pay any amount of mana. Power Leak deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way.| Power Sink|Limited Edition Beta|73|C|{X}{U}|Instant|||Counter target spell unless its controller pays {X}. If he or she doesn't, that player taps all lands with mana abilities he or she controls and empties his or her mana pool.| Prodigal Sorcerer|Limited Edition Beta|74|C|{2}{U}|Creature — Human Wizard|1|1|{tap}: Prodigal Sorcerer deals 1 damage to target creature or player.| Psionic Blast|Limited Edition Beta|75|U|{2}{U}|Instant|||Psionic Blast deals 4 damage to target creature or player and 2 damage to you.| Psychic Venom|Limited Edition Beta|76|C|{1}{U}|Enchantment — Aura|||Enchant land$Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land's controller.| Sea Serpent|Limited Edition Beta|77|C|{5}{U}|Creature — Serpent|5|5|Sea Serpent can't attack unless defending player controls an Island.$$When you control no Islands, sacrifice Sea Serpent.| Siren's Call|Limited Edition Beta|78|U|{U}|Instant|||Cast Siren's Call only during an opponent's turn, before attackers are declared.$Creatures the active player controls attack this turn if able.$At the beginning of the next end step, destroy all non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn.| Sleight of Mind|Limited Edition Beta|79|R|{U}|Instant|||Change the text of target spell or permanent by replacing all instances of one color word with another. (For example, you may change "target black spell" to "target blue spell." This effect lasts indefinitely.)| Spell Blast|Limited Edition Beta|80|C|{X}{U}|Instant|||Counter target spell with converted mana cost X.| Stasis|Limited Edition Beta|81|R|{1}{U}|Enchantment|||Players skip their untap steps.$$At the beginning of your upkeep, sacrifice Stasis unless you pay {U}.| Steal Artifact|Limited Edition Beta|82|U|{2}{U}{U}|Enchantment — Aura|||Enchant artifact$You control enchanted artifact.| Thoughtlace|Limited Edition Beta|83|R|{U}|Instant|||Target spell or permanent becomes blue. (Mana symbols on that permanent remain unchanged.)| Time Walk|Limited Edition Beta|84|R|{1}{U}|Sorcery|||Take an extra turn after this one.| Timetwister|Limited Edition Beta|85|R|{2}{U}|Sorcery|||Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards. (Then put Timetwister into its owner's graveyard.)| Twiddle|Limited Edition Beta|86|C|{U}|Instant|||You may tap or untap target artifact, creature, or land.| Unsummon|Limited Edition Beta|87|C|{U}|Instant|||Return target creature to its owner's hand.| Vesuvan Doppelganger|Limited Edition Beta|88|R|{3}{U}{U}|Creature — Shapeshifter|0|0|You may have Vesuvan Doppelganger enter the battlefield as a copy of any creature on the battlefield except it doesn't copy that creature's color and it gains "At the beginning of your upkeep, you may have this creature become a copy of target creature except it doesn't copy that creature's color. If you do, this creature gains this ability."| Volcanic Eruption|Limited Edition Beta|89|R|{X}{U}{U}{U}|Sorcery|||Destroy X target Mountains. Volcanic Eruption deals damage to each creature and each player equal to the number of Mountains destroyed this way.| Wall of Air|Limited Edition Beta|90|U|{1}{U}{U}|Creature — Wall|1|5|Defender, flying (This creature can't attack, and it can block creatures with flying.)| Wall of Water|Limited Edition Beta|91|U|{1}{U}{U}|Creature — Wall|0|5|Defender (This creature can't attack.)${U}: Wall of Water gets +1/+0 until end of turn.| Water Elemental|Limited Edition Beta|92|U|{3}{U}{U}|Creature — Elemental|5|4|| Aspect of Wolf|Limited Edition Beta|93|R|{1}{G}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up.| Berserk|Limited Edition Beta|94|U|{G}|Instant|||Cast Berserk only before the combat damage step.$Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.| Birds of Paradise|Limited Edition Beta|95|R|{G}|Creature — Bird|0|1|Flying${tap}: Add one mana of any color to your mana pool.| Camouflage|Limited Edition Beta|96|U|{G}|Instant|||Cast Camouflage only during your declare attackers step.$This turn, instead of declaring blockers, each defending player chooses any number of creatures he or she controls and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures he or she controls that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. (Piles can be empty.)| Channel|Limited Edition Beta|97|U|{G}{G}|Sorcery|||Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {1} to your mana pool.| Cockatrice|Limited Edition Beta|98|R|{3}{G}{G}|Creature — Cockatrice|2|4|Flying$Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.| Craw Wurm|Limited Edition Beta|99|C|{4}{G}{G}|Creature — Wurm|6|4|| Elvish Archers|Limited Edition Beta|100|R|{1}{G}|Creature — Elf Archer|2|1|First strike| Fastbond|Limited Edition Beta|101|R|{G}|Enchantment|||You may play any number of additional lands on each of your turns.$Whenever you play a land, if it wasn't the first land you played this turn, Fastbond deals 1 damage to you.| Fog|Limited Edition Beta|102|C|{G}|Instant|||Prevent all combat damage that would be dealt this turn.| Force of Nature|Limited Edition Beta|103|R|{2}{G}{G}{G}{G}|Creature — Elemental|8|8|Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)$At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay {G}{G}{G}{G}.| Fungusaur|Limited Edition Beta|104|R|{3}{G}|Creature — Fungus Lizard|2|2|Whenever Fungusaur is dealt damage, put a +1/+1 counter on it.| Gaea's Liege|Limited Edition Beta|105|R|{3}{G}{G}{G}|Creature — Avatar|*|*|As long as Gaea's Liege isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as Gaea's Liege is attacking, its power and toughness are each equal to the number of Forests defending player controls.${tap}: Target land becomes a Forest until Gaea's Liege leaves the battlefield.| Giant Growth|Limited Edition Beta|106|C|{G}|Instant|||Target creature gets +3/+3 until end of turn.| Giant Spider|Limited Edition Beta|107|C|{3}{G}|Creature — Spider|2|4|Reach (This creature can block creatures with flying.)| Grizzly Bears|Limited Edition Beta|108|C|{1}{G}|Creature — Bear|2|2|| Hurricane|Limited Edition Beta|109|U|{X}{G}|Sorcery|||Hurricane deals X damage to each creature with flying and each player.| Ice Storm|Limited Edition Beta|110|U|{2}{G}|Sorcery|||Destroy target land.| Instill Energy|Limited Edition Beta|111|U|{G}|Enchantment — Aura|||Enchant creature$Enchanted creature can attack as though it had haste.${0}: Untap enchanted creature. Activate this ability only during your turn and only once each turn.| Ironroot Treefolk|Limited Edition Beta|112|C|{4}{G}|Creature — Treefolk|3|5|| Kudzu|Limited Edition Beta|113|R|{1}{G}{G}|Enchantment — Aura|||Enchant land$When enchanted land becomes tapped, destroy it. That land's controller attaches Kudzu to a land of his or her choice.| Ley Druid|Limited Edition Beta|114|U|{2}{G}|Creature — Human Druid|1|1|{tap}: Untap target land.| Lifeforce|Limited Edition Beta|115|U|{G}{G}|Enchantment|||{G}{G}: Counter target black spell.| Lifelace|Limited Edition Beta|116|R|{G}|Instant|||Target spell or permanent becomes green. (Mana symbols on that permanent remain unchanged.)| Living Artifact|Limited Edition Beta|117|R|{G}|Enchantment — Aura|||Enchant artifact$Whenever you're dealt damage, put that many vitality counters on Living Artifact.$At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life.| Living Lands|Limited Edition Beta|118|R|{3}{G}|Enchantment|||All Forests are 1/1 creatures that are still lands.| Llanowar Elves|Limited Edition Beta|119|C|{G}|Creature — Elf Druid|1|1|{tap}: Add {G} to your mana pool.| Lure|Limited Edition Beta|120|U|{1}{G}{G}|Enchantment — Aura|||Enchant creature$All creatures able to block enchanted creature do so.| Natural Selection|Limited Edition Beta|121|R|{G}|Instant|||Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle his or her library.| Regeneration|Limited Edition Beta|122|C|{1}{G}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)${G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| Regrowth|Limited Edition Beta|123|U|{1}{G}|Sorcery|||Return target card from your graveyard to your hand.| Scryb Sprites|Limited Edition Beta|124|C|{G}|Creature — Faerie|1|1|Flying| Shanodin Dryads|Limited Edition Beta|125|C|{G}|Creature — Dryad|1|1|Forestwalk| Stream of Life|Limited Edition Beta|126|C|{X}{G}|Sorcery|||Target player gains X life.| Thicket Basilisk|Limited Edition Beta|127|U|{3}{G}{G}|Creature — Basilisk|2|4|Whenever Thicket Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.| Timber Wolves|Limited Edition Beta|128|R|{G}|Creature — Wolf|1|1|Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Tranquility|Limited Edition Beta|129|C|{2}{G}|Sorcery|||Destroy all enchantments.| Tsunami|Limited Edition Beta|130|U|{3}{G}|Sorcery|||Destroy all Islands.| Verduran Enchantress|Limited Edition Beta|131|R|{1}{G}{G}|Creature — Human Druid|0|2|Whenever you cast an enchantment spell, you may draw a card.| Wall of Brambles|Limited Edition Beta|132|U|{2}{G}|Creature — Plant Wall|2|3|Defender (This creature can't attack.)${G}: Regenerate Wall of Brambles.| Wall of Ice|Limited Edition Beta|133|U|{2}{G}|Creature — Wall|0|7|Defender (This creature can't attack.)| Wall of Wood|Limited Edition Beta|134|C|{G}|Creature — Wall|0|3|Defender (This creature can't attack.)| Wanderlust|Limited Edition Beta|135|U|{2}{G}|Enchantment — Aura|||Enchant creature$At the beginning of the upkeep of enchanted creature's controller, Wanderlust deals 1 damage to that player.| War Mammoth|Limited Edition Beta|136|C|{3}{G}|Creature — Elephant|3|3|Trample| Web|Limited Edition Beta|137|R|{G}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Enchanted creature gets +0/+2 and has reach. (It can block creatures with flying.)| Wild Growth|Limited Edition Beta|138|C|{G}|Enchantment — Aura|||Enchant land$Whenever enchanted land is tapped for mana, its controller adds {G} to his or her mana pool (in addition to the mana the land produces).| Burrowing|Limited Edition Beta|140|U|{R}|Enchantment — Aura|||Enchant creature$Enchanted creature has mountainwalk.| Chaoslace|Limited Edition Beta|141|R|{R}|Instant|||Target spell or permanent becomes red. (Its mana symbols remain unchanged.)| Disintegrate|Limited Edition Beta|142|C|{X}{R}|Sorcery|||Disintegrate deals X damage to target creature or player. That creature can't be regenerated this turn. If the creature would die this turn, exile it instead.| Dragon Whelp|Limited Edition Beta|143|U|{2}{R}{R}|Creature — Dragon|2|3|Flying${R}: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.| Dwarven Demolition Team|Limited Edition Beta|144|U|{2}{R}|Creature — Dwarf|1|1|{tap}: Destroy target Wall.| Dwarven Warriors|Limited Edition Beta|145|C|{2}{R}|Creature — Dwarf Warrior|1|1|{tap}: Target creature with power 2 or less is unblockable this turn.| Earth Elemental|Limited Edition Beta|146|U|{3}{R}{R}|Creature — Elemental|4|5|| Earthbind|Limited Edition Beta|147|C|{R}|Enchantment — Aura|||Enchant creature$When Earthbind enters the battlefield, if enchanted creature has flying, Earthbind deals 2 damage to that creature and Earthbind gains "Enchanted creature loses flying."| Earthquake|Limited Edition Beta|148|R|{X}{R}|Sorcery|||Earthquake deals X damage to each creature without flying and each player.| False Orders|Limited Edition Beta|149|C|{R}|Instant|||Cast False Orders only during the declare blockers step.$Remove target creature defending player controls from combat. Creatures it was blocking that had become blocked by only that creature this combat become unblocked. You may have it block an attacking creature of your choice.| Fire Elemental|Limited Edition Beta|150|U|{3}{R}{R}|Creature — Elemental|5|4|| Fireball|Limited Edition Beta|151|C|{X}{R}|Sorcery|||Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players.$Fireball costs {1} more to cast for each target beyond the first.| Firebreathing|Limited Edition Beta|152|C|{R}|Enchantment — Aura|||Enchant creature${R}: Enchanted creature gets +1/+0 until end of turn.| Flashfires|Limited Edition Beta|153|U|{3}{R}|Sorcery|||Destroy all Plains.| Fork|Limited Edition Beta|154|R|{R}{R}|Instant|||Copy target instant or sorcery spell, except that the copy is red. You may choose new targets for the copy.| Goblin Balloon Brigade|Limited Edition Beta|155|U|{R}|Creature — Goblin Warrior|1|1|{R}: Goblin Balloon Brigade gains flying until end of turn.| Goblin King|Limited Edition Beta|156|R|{1}{R}{R}|Creature — Goblin|2|2|Other Goblin creatures get +1/+1 and have mountainwalk. (They're unblockable as long as defending player controls a Mountain.)| Granite Gargoyle|Limited Edition Beta|157|R|{2}{R}|Creature — Gargoyle|2|2|Flying${R}: Granite Gargoyle gets +0/+1 until end of turn.| Gray Ogre|Limited Edition Beta|158|C|{2}{R}|Creature — Ogre|2|2|| Hill Giant|Limited Edition Beta|159|C|{3}{R}|Creature — Giant|3|3|| Hurloon Minotaur|Limited Edition Beta|160|C|{1}{R}{R}|Creature — Minotaur|2|3|| Ironclaw Orcs|Limited Edition Beta|161|C|{1}{R}|Creature — Orc|2|2|Ironclaw Orcs can't block creatures with power 2 or greater.| Keldon Warlord|Limited Edition Beta|162|U|{2}{R}{R}|Creature — Human Barbarian|*|*|Keldon Warlord's power and toughness are each equal to the number of non-Wall creatures you control.| Lightning Bolt|Limited Edition Beta|163|C|{R}|Instant|||Lightning Bolt deals 3 damage to target creature or player.| Mana Flare|Limited Edition Beta|164|R|{2}{R}|Enchantment|||Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.| Manabarbs|Limited Edition Beta|165|R|{3}{R}|Enchantment|||Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player.| Mons's Goblin Raiders|Limited Edition Beta|166|C|{R}|Creature — Goblin|1|1|| Orcish Artillery|Limited Edition Beta|167|U|{1}{R}{R}|Creature — Orc Warrior|1|3|{tap}: Orcish Artillery deals 2 damage to target creature or player and 3 damage to you.| Orcish Oriflamme|Limited Edition Beta|168|U|{3}{R}|Enchantment|||Attacking creatures you control get +1/+0.| Power Surge|Limited Edition Beta|169|R|{R}{R}|Enchantment|||At the beginning of each player's upkeep, Power Surge deals X damage to that player, where X is the number of untapped lands he or she controlled at the beginning of this turn.| Raging River|Limited Edition Beta|170|R|{R}{R}|Enchantment|||Whenever one or more creatures you control attack, each defending player divides all creatures without flying he or she controls into a "left" pile and a "right" pile. Then, for each attacking creature you control, choose "left" or "right." That creature can't be blocked this combat except by creatures with flying and creatures in a pile with the chosen label.| Red Elemental Blast|Limited Edition Beta|171|C|{R}|Instant|||Choose one — Counter target blue spell; or destroy target blue permanent.| Roc of Kher Ridges|Limited Edition Beta|172|R|{3}{R}|Creature — Bird|3|3|Flying| Rock Hydra|Limited Edition Beta|173|R|{X}{R}{R}|Creature — Hydra|0|0|Rock Hydra enters the battlefield with X +1/+1 counters on it.$For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage.${R}: Prevent the next 1 damage that would be dealt to Rock Hydra this turn.${R}{R}{R}: Put a +1/+1 counter on Rock Hydra. Activate this ability only during your upkeep.| Sedge Troll|Limited Edition Beta|174|R|{2}{R}|Creature — Troll|2|2|Sedge Troll gets +1/+1 as long as you control a Swamp.${B}: Regenerate Sedge Troll.| Shatter|Limited Edition Beta|175|C|{1}{R}|Instant|||Destroy target artifact.| Shivan Dragon|Limited Edition Beta|176|R|{4}{R}{R}|Creature — Dragon|5|5|Flying${R}: Shivan Dragon gets +1/+0 until end of turn.| Smoke|Limited Edition Beta|177|R|{R}{R}|Enchantment|||Players can't untap more than one creature during their untap steps.| Stone Giant|Limited Edition Beta|178|U|{2}{R}{R}|Creature — Giant|3|4|{tap}: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.| Stone Rain|Limited Edition Beta|179|C|{2}{R}|Sorcery|||Destroy target land.| Tunnel|Limited Edition Beta|180|U|{R}|Instant|||Destroy target Wall. It can't be regenerated.| Two-Headed Giant of Foriys|Limited Edition Beta|181|R|{4}{R}|Creature — Giant|4|4|Trample$Two-Headed Giant of Foriys can block an additional creature.| Uthden Troll|Limited Edition Beta|182|U|{2}{R}|Creature — Troll|2|2|{R}: Regenerate Uthden Troll.| Wall of Fire|Limited Edition Beta|183|U|{1}{R}{R}|Creature — Wall|0|5|Defender (This creature can't attack.)${R}: Wall of Fire gets +1/+0 until end of turn.| Wall of Stone|Limited Edition Beta|184|U|{1}{R}{R}|Creature — Wall|0|8|Defender (This creature can't attack.)| Wheel of Fortune|Limited Edition Beta|185|R|{2}{R}|Sorcery|||Each player discards his or her hand and draws seven cards.| Animate Wall|Limited Edition Beta|186|R|{W}|Enchantment — Aura|||Enchant Wall$Enchanted Wall can attack as though it didn't have defender.| Armageddon|Limited Edition Beta|187|R|{3}{W}|Sorcery|||Destroy all lands.| Balance|Limited Edition Beta|188|R|{1}{W}|Sorcery|||Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.| Benalish Hero|Limited Edition Beta|189|C|{W}|Creature — Human Soldier|1|1|Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Black Ward|Limited Edition Beta|190|U|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature has protection from black. This effect doesn't remove Black Ward.| Blaze of Glory|Limited Edition Beta|191|R|{W}|Instant|||Cast Blaze of Glory only during the declare attackers step.$Target creature defending player controls can block any number of creatures this turn. It blocks each attacking creature this turn if able.| Blessing|Limited Edition Beta|192|R|{W}{W}|Enchantment — Aura|||Enchant creature${W}: Enchanted creature gets +1/+1 until end of turn.| Blue Ward|Limited Edition Beta|193|U|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature has protection from blue. This effect doesn't remove Blue Ward.| Castle|Limited Edition Beta|194|U|{3}{W}|Enchantment|||Untapped creatures you control get +0/+2.| Circle of Protection: Black|Limited Edition Beta|195|C|{1}{W}|Enchantment|||{1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage.| Circle of Protection: Blue|Limited Edition Beta|196|C|{1}{W}|Enchantment|||{1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.| Circle of Protection: Green|Limited Edition Beta|197|C|{1}{W}|Enchantment|||{1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.| Circle of Protection: Red|Limited Edition Beta|198|C|{1}{W}|Enchantment|||{1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage.| Circle of Protection: White|Limited Edition Beta|199|C|{1}{W}|Enchantment|||{1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage.| Consecrate Land|Limited Edition Beta|200|U|{W}|Enchantment — Aura|||Enchant land$Enchanted land is indestructible and can't be enchanted by other Auras.| Conversion|Limited Edition Beta|201|U|{2}{W}{W}|Enchantment|||At the beginning of your upkeep, sacrifice Conversion unless you pay {W}{W}.$All Mountains are Plains.| Crusade|Limited Edition Beta|202|R|{W}{W}|Enchantment|||White creatures get +1/+1.| Death Ward|Limited Edition Beta|203|C|{W}|Instant|||Regenerate target creature.| Disenchant|Limited Edition Beta|204|C|{1}{W}|Instant|||Destroy target artifact or enchantment.| Farmstead|Limited Edition Beta|205|R|{W}{W}{W}|Enchantment — Aura|||Enchant land$Enchanted land has "At the beginning of your upkeep, you may pay {W}{W}. If you do, you gain 1 life."| Green Ward|Limited Edition Beta|206|U|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature has protection from green. This effect doesn't remove Green Ward.| Guardian Angel|Limited Edition Beta|207|C|{X}{W}|Instant|||Prevent the next X damage that would be dealt to target creature or player this turn. Until end of turn, you may pay {1} any time you could cast an instant. If you do, prevent the next 1 damage that would be dealt to that creature or player this turn.| Healing Salve|Limited Edition Beta|208|C|{W}|Instant|||Choose one — Target player gains 3 life; or prevent the next 3 damage that would be dealt to target creature or player this turn.| Holy Armor|Limited Edition Beta|209|C|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +0/+2.${W}: Enchanted creature gets +0/+1 until end of turn.| Holy Strength|Limited Edition Beta|210|C|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+2.| Island Sanctuary|Limited Edition Beta|211|R|{1}{W}|Enchantment|||If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk.| Karma|Limited Edition Beta|212|U|{2}{W}{W}|Enchantment|||At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps he or she controls.| Lance|Limited Edition Beta|188|U|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature has first strike.| Mesa Pegasus|Limited Edition Beta|214|C|{1}{W}|Creature — Pegasus|1|1|Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Northern Paladin|Limited Edition Beta|215|R|{2}{W}{W}|Creature — Human Knight|3|3|{W}{W}, {tap}: Destroy target black permanent.| Pearled Unicorn|Limited Edition Beta|216|C|{2}{W}|Creature — Unicorn|2|2|| Personal Incarnation|Limited Edition Beta|217|R|{3}{W}{W}{W}|Creature — Avatar Incarnation|6|6|{0}: The next 1 damage that would be dealt to Personal Incarnation this turn is dealt to its owner instead. Any player may activate this ability, but only if he or she owns Personal Incarnation.$When Personal Incarnation dies, its owner loses half his or her life, rounded up.| Purelace|Limited Edition Beta|218|R|{W}|Instant|||Target spell or permanent becomes white. (Mana symbols on that permanent remain unchanged.)| Red Ward|Limited Edition Beta|219|U|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature has protection from red. This effect doesn't remove Red Ward.| Resurrection|Limited Edition Beta|220|U|{2}{W}{W}|Sorcery|||Return target creature card from your graveyard to the battlefield.| Reverse Damage|Limited Edition Beta|221|R|{1}{W}{W}|Instant|||The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.| Righteousness|Limited Edition Beta|222|R|{W}|Instant|||Target blocking creature gets +7/+7 until end of turn.| Samite Healer|Limited Edition Beta|223|C|{1}{W}|Creature — Human Cleric|1|1|{tap}: Prevent the next 1 damage that would be dealt to target creature or player this turn.| Savannah Lions|Limited Edition Beta|224|R|{W}|Creature — Cat|2|1|| Serra Angel|Limited Edition Beta|225|U|{3}{W}{W}|Creature — Angel|4|4|Flying$Vigilance (Attacking doesn't cause this creature to tap.)| Swords to Plowshares|Limited Edition Beta|226|U|{W}|Instant|||Exile target creature. Its controller gains life equal to its power.| Veteran Bodyguard|Limited Edition Beta|227|R|{3}{W}{W}|Creature — Human|2|5|As long as Veteran Bodyguard is untapped, all damage that would be dealt to you by unblocked creatures is dealt to Veteran Bodyguard instead.| Wall of Swords|Limited Edition Beta|228|U|{3}{W}|Creature — Wall|3|5|Defender, flying (This creature can't attack, and it can block creatures with flying.)| White Knight|Limited Edition Beta|229|U|{W}{W}|Creature — Human Knight|2|2|First strike (This creature deals combat damage before creatures without first strike.)$Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)| White Ward|Limited Edition Beta|230|U|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature has protection from white. This effect doesn't remove White Ward.| Wrath of God|Limited Edition Beta|231|R|{2}{W}{W}|Sorcery|||Destroy all creatures. They can't be regenerated.| Swamp|Limited Edition Beta|295|L||Basic Land — Swamp|||B| Swamp|Limited Edition Beta|295|L||Basic Land — Swamp|||B| Swamp|Limited Edition Beta|295|L||Basic Land — Swamp|||B| Badlands|Limited Edition Beta|139|R||Land — Swamp Mountain|||| Bayou|Limited Edition Beta|279|R||Land — Swamp Forest|||| Plateau|Limited Edition Beta|292|R||Land — Mountain Plains|||| Savannah|Limited Edition Beta|293|R||Land — Forest Plains|||| Scrubland|Limited Edition Beta|294|R||Land — Plains Swamp|||| Taiga|Limited Edition Beta|298|R||Land — Mountain Forest|||| Tropical Island|Limited Edition Beta|299|R||Land — Forest Island|||| Tundra|Limited Edition Beta|300|R||Land — Plains Island|||| Underground Sea|Limited Edition Beta|301|R||Land — Island Swamp|||| Volcanic Island|Limited Edition Beta|302|R||Land — Island Mountain|||| Forest|Limited Edition Beta|280|L||Basic Land — Forest|||G| Forest|Limited Edition Beta|280|L||Basic Land — Forest|||G| Forest|Limited Edition Beta|280|L||Basic Land — Forest|||G| Mountain|Limited Edition Beta|286|L||Basic Land — Mountain|||R| Mountain|Limited Edition Beta|286|L||Basic Land — Mountain|||R| Mountain|Limited Edition Beta|286|L||Basic Land — Mountain|||R| Island|Limited Edition Beta|283|L||Basic Land — Island|||U| Island|Limited Edition Beta|283|L||Basic Land — Island|||U| Island|Limited Edition Beta|283|L||Basic Land — Island|||U| Plains|Limited Edition Beta|289|L||Basic Land — Plains|||W| Plains|Limited Edition Beta|289|L||Basic Land — Plains|||W| Plains|Limited Edition Beta|289|L||Basic Land — Plains|||W| Ankh of Mishra|Unlimited Edition|231|R|{2}|Artifact|||Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller.| Basalt Monolith|Unlimited Edition|232|U|{3}|Artifact|||Basalt Monolith doesn't untap during your untap step.${tap}: Add {3} to your mana pool.${3}: Untap Basalt Monolith.| Black Lotus|Unlimited Edition|233|R|{0}|Artifact|||{tap}, Sacrifice Black Lotus: Add three mana of any one color to your mana pool.| Black Vise|Unlimited Edition|234|U|{1}|Artifact|||As Black Vise enters the battlefield, choose an opponent.$At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in his or her hand minus 4.| Celestial Prism|Unlimited Edition|235|U|{3}|Artifact|||{2}, {tap}: Add one mana of any color to your mana pool.| Chaos Orb|Unlimited Edition|236|R|{2}|Artifact|||{1}, {tap}: If Chaos Orb is on the battlefield, flip Chaos Orb onto the battlefield from a height of at least one foot. If Chaos Orb turns over completely at least once during the flip, destroy all permanents it touches. Then destroy Chaos Orb.| Clockwork Beast|Unlimited Edition|237|R|{6}|Artifact Creature — Beast|0|4|Clockwork Beast enters the battlefield with seven +1/+0 counters on it.$At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it.${X}, {tap}: Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate this ability only during your upkeep.| Conservator|Unlimited Edition|238|U|{4}|Artifact|||{3}, {tap}: Prevent the next 2 damage that would be dealt to you this turn.| Copper Tablet|Unlimited Edition|239|U|{2}|Artifact|||At the beginning of each player's upkeep, Copper Tablet deals 1 damage to that player.| Crystal Rod|Unlimited Edition|240|U|{1}|Artifact|||Whenever a player casts a blue spell, you may pay {1}. If you do, you gain 1 life.| Cyclopean Tomb|Unlimited Edition|241|R|{4}|Artifact|||{2}, {tap}: Put a mire counter on target non-Swamp land. That land is a Swamp for as long as it has a mire counter on it. Activate this ability only during your upkeep.$When Cyclopean Tomb is put into a graveyard from the battlefield, at the beginning of each of your upkeeps for the rest of the game, remove all mire counters from a land that a mire counter was put onto with Cyclopean Tomb but that a mire counter has not been removed from with Cyclopean Tomb.| Dingus Egg|Unlimited Edition|242|R|{4}|Artifact|||Whenever a land is put into a graveyard from the battlefield, Dingus Egg deals 2 damage to that land's controller.| Disrupting Scepter|Unlimited Edition|243|R|{3}|Artifact|||{3}, {tap}: Target player discards a card. Activate this ability only during your turn.| Forcefield|Unlimited Edition|244|R|{3}|Artifact|||{1}: The next time an unblocked creature of your choice would deal combat damage to you this turn, prevent all but 1 of that damage.| Gauntlet of Might|Unlimited Edition|245|R|{4}|Artifact|||Red creatures get +1/+1.$Whenever a Mountain is tapped for mana, its controller adds {R} to his or her mana pool (in addition to the mana the land produces).| Glasses of Urza|Unlimited Edition|246|U|{1}|Artifact|||{tap}: Look at target player's hand.| Helm of Chatzuk|Unlimited Edition|247|R|{1}|Artifact|||{1}, {tap}: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Howling Mine|Unlimited Edition|248|R|{2}|Artifact|||At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.| Icy Manipulator|Unlimited Edition|249|U|{4}|Artifact|||{1}, {tap}: Tap target artifact, creature, or land.| Illusionary Mask|Unlimited Edition|250|R|{2}|Artifact|||{X}: You may choose a creature card in your hand whose mana cost could be paid by some amount of, or all of, the mana you spent on {X}. If you do, you may cast that card face down as a 2/2 creature spell without paying its mana cost. If the creature that spell becomes as it resolves has not been turned face up and would assign or deal damage, be dealt damage, or become tapped, instead it's turned face up and assigns or deals damage, is dealt damage, or becomes tapped. Activate this ability only any time you could cast a sorcery.| Iron Star|Unlimited Edition|251|U|{1}|Artifact|||Whenever a player casts a red spell, you may pay {1}. If you do, you gain 1 life.| Ivory Cup|Unlimited Edition|252|U|{1}|Artifact|||Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life.| Jade Monolith|Unlimited Edition|253|R|{4}|Artifact|||{1}: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead.| Jade Statue|Unlimited Edition|254|U|{4}|Artifact|3|6|{2}: Jade Statue becomes a 3/6 Golem artifact creature until end of combat. Activate this ability only during combat.| Jayemdae Tome|Unlimited Edition|255|R|{4}|Artifact|||{4}, {tap}: Draw a card.| Juggernaut|Unlimited Edition|256|U|{4}|Artifact Creature — Juggernaut|5|3|Juggernaut attacks each turn if able.$Juggernaut can't be blocked by Walls.| Kormus Bell|Unlimited Edition|257|R|{4}|Artifact|||All Swamps are 1/1 black creatures that are still lands.| Library of Leng|Unlimited Edition|258|U|{1}|Artifact|||You have no maximum hand size.$If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard.| Living Wall|Unlimited Edition|259|U|{4}|Artifact Creature — Wall|0|6|Defender (This creature can't attack.)${1}: Regenerate Living Wall.| Mana Vault|Unlimited Edition|260|R|{1}|Artifact|||Mana Vault doesn't untap during your untap step.$At the beginning of your upkeep, you may pay {4}. If you do, untap Mana Vault.$At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you.${tap}: Add {3} to your mana pool.| Meekstone|Unlimited Edition|261|R|{1}|Artifact|||Creatures with power 3 or greater don't untap during their controllers' untap steps.| Mox Emerald|Unlimited Edition|262|R|{0}|Artifact|||{tap}: Add {G} to your mana pool.| Mox Jet|Unlimited Edition|263|R|{0}|Artifact|||{tap}: Add {B} to your mana pool.| Mox Pearl|Unlimited Edition|264|R|{0}|Artifact|||{tap}: Add {W} to your mana pool.| Mox Ruby|Unlimited Edition|265|R|{0}|Artifact|||{tap}: Add {R} to your mana pool.| Mox Sapphire|Unlimited Edition|266|R|{0}|Artifact|||{tap}: Add {U} to your mana pool.| Nevinyrral's Disk|Unlimited Edition|267|R|{4}|Artifact|||Nevinyrral's Disk enters the battlefield tapped.${1}, {tap}: Destroy all artifacts, creatures, and enchantments.| Obsianus Golem|Unlimited Edition|268|U|{6}|Artifact Creature — Golem|4|6|| Rod of Ruin|Unlimited Edition|269|U|{4}|Artifact|||{3}, {tap}: Rod of Ruin deals 1 damage to target creature or player.| Sol Ring|Unlimited Edition|270|U|{1}|Artifact|||{tap}: Add {2} to your mana pool.| Soul Net|Unlimited Edition|271|U|{1}|Artifact|||Whenever a creature dies, you may pay {1}. If you do, you gain 1 life.| Sunglasses of Urza|Unlimited Edition|272|R|{3}|Artifact|||You may spend white mana as though it were red mana.| The Hive|Unlimited Edition|273|R|{5}|Artifact|||{5}, {tap}: Put a 1/1 colorless Insect artifact creature token with flying named Wasp onto the battlefield. (It can't be blocked except by creatures with flying or reach.)| Throne of Bone|Unlimited Edition|274|U|{1}|Artifact|||Whenever a player casts a black spell, you may pay {1}. If you do, you gain 1 life.| Time Vault|Unlimited Edition|275|R|{2}|Artifact|||Time Vault enters the battlefield tapped.$Time Vault doesn't untap during your untap step.$If you would begin your turn while Time Vault is tapped, you may skip that turn instead. If you do, untap Time Vault.${tap}: Take an extra turn after this one.| Winter Orb|Unlimited Edition|276|R|{2}|Artifact|||Players can't untap more than one land during their untap steps.| Wooden Sphere|Unlimited Edition|277|U|{1}|Artifact|||Whenever a player casts a green spell, you may pay {1}. If you do, you gain 1 life.| Animate Dead|Unlimited Edition|1|U|{1}{B}|Enchantment — Aura|||Enchant creature card in a graveyard$When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.$Enchanted creature gets -1/-0.| Bad Moon|Unlimited Edition|2|R|{1}{B}|Enchantment|||Black creatures get +1/+1.| Black Knight|Unlimited Edition|3|U|{B}{B}|Creature — Human Knight|2|2|First strike (This creature deals combat damage before creatures without first strike.)$Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)| Bog Wraith|Unlimited Edition|4|U|{3}{B}|Creature — Wraith|3|3|Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)| Contract from Below|Unlimited Edition|5|R|{B}|Sorcery|||Remove Contract from Below from your deck before playing if you're not playing for ante.$Discard your hand, add the top card of your library to the ante, then draw seven cards.| Cursed Land|Unlimited Edition|6|U|{2}{B}{B}|Enchantment — Aura|||Enchant land$At the beginning of the upkeep of enchanted land's controller, Cursed Land deals 1 damage to that player.| Dark Ritual|Unlimited Edition|7|C|{B}|Instant|||Add {B}{B}{B} to your mana pool.| Darkpact|Unlimited Edition|8|R|{B}{B}{B}|Sorcery|||Remove Darkpact from your deck before playing if you're not playing for ante.$You own target card in the ante. Exchange that card with the top card of your library.| Deathgrip|Unlimited Edition|9|U|{B}{B}|Enchantment|||{B}{B}: Counter target green spell.| Deathlace|Unlimited Edition|10|R|{B}|Instant|||Target spell or permanent becomes black. (Mana symbols on that permanent remain unchanged.)| Demonic Attorney|Unlimited Edition|11|R|{1}{B}{B}|Sorcery|||Remove Demonic Attorney from your deck before playing if you're not playing for ante.$Each player antes the top card of his or her library.| Demonic Hordes|Unlimited Edition|12|R|{3}{B}{B}{B}|Creature — Demon|5|5|{tap}: Destroy target land.$At the beginning of your upkeep, unless you pay {B}{B}{B}, tap Demonic Hordes and sacrifice a land of an opponent's choice.| Demonic Tutor|Unlimited Edition|13|U|{1}{B}|Sorcery|||Search your library for a card and put that card into your hand. Then shuffle your library.| Drain Life|Unlimited Edition|14|C|{X}{1}{B}|Sorcery|||Spend only black mana on X.$Drain Life deals X damage to target creature or player. You gain life equal to the damage dealt, but not more life than the player's life total before Drain Life dealt damage or the creature's toughness.| Drudge Skeletons|Unlimited Edition|15|C|{1}{B}|Creature — Skeleton|1|1|{B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| Evil Presence|Unlimited Edition|16|U|{B}|Enchantment — Aura|||Enchant land$Enchanted land is a Swamp.| Fear|Unlimited Edition|17|C|{B}{B}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)| Frozen Shade|Unlimited Edition|18|C|{2}{B}|Creature — Shade|0|1|{B}: Frozen Shade gets +1/+1 until end of turn.| Gloom|Unlimited Edition|19|U|{2}{B}|Enchantment|||White spells cost {3} more to cast.$Activated abilities of white enchantments cost {3} more to activate.| Howl from Beyond|Unlimited Edition|20|C|{X}{B}|Instant|||Target creature gets +X/+0 until end of turn.| Hypnotic Specter|Unlimited Edition|21|U|{1}{B}{B}|Creature — Specter|2|2|Flying$Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.| Lich|Unlimited Edition|237|R|{B}{B}{B}{B}|Enchantment|||As Lich enters the battlefield, you lose life equal to your life total.$You don't lose the game for having 0 or less life.$If you would gain life, draw that many cards instead.$Whenever you're dealt damage, sacrifice that many nontoken permanents. If you can't, you lose the game.$When Lich is put into a graveyard from the battlefield, you lose the game.| Lord of the Pit|Unlimited Edition|23|R|{4}{B}{B}{B}|Creature — Demon|7|7|Flying, trample$At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you.| Mind Twist|Unlimited Edition|24|R|{X}{B}|Sorcery|||Target player discards X cards at random.| Nether Shadow|Unlimited Edition|25|R|{B}{B}|Creature — Spirit|1|1|Haste$At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield.| Nettling Imp|Unlimited Edition|26|U|{2}{B}|Creature — Imp|1|1|{tap}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. If it doesn't, destroy it at the beginning of the next end step. Activate this ability only during an opponent's turn, before attackers are declared.| Nightmare|Unlimited Edition|27|R|{5}{B}|Creature — Nightmare Horse|*|*|Flying$Nightmare's power and toughness are each equal to the number of Swamps you control.| Paralyze|Unlimited Edition|28|C|{B}|Enchantment — Aura|||Enchant creature$When Paralyze enters the battlefield, tap enchanted creature.$Enchanted creature doesn't untap during its controller's untap step.$At the beginning of the upkeep of enchanted creature's controller, that player may pay {4}. If he or she does, untap the creature.| Pestilence|Unlimited Edition|29|C|{2}{B}{B}|Enchantment|||At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence.${B}: Pestilence deals 1 damage to each creature and each player.| Plague Rats|Unlimited Edition|30|C|{2}{B}|Creature — Rat|*|*|Plague Rats's power and toughness are each equal to the number of creatures named Plague Rats on the battlefield.| Raise Dead|Unlimited Edition|31|C|{B}|Sorcery|||Return target creature card from your graveyard to your hand.| Royal Assassin|Unlimited Edition|32|R|{1}{B}{B}|Creature — Human Assassin|1|1|{tap}: Destroy target tapped creature.| Sacrifice|Unlimited Edition|33|U|{B}|Instant|||As an additional cost to cast Sacrifice, sacrifice a creature.$Add to your mana pool an amount of {B} equal to the sacrificed creature's converted mana cost.| Scathe Zombies|Unlimited Edition|34|C|{2}{B}|Creature — Zombie|2|2|| Scavenging Ghoul|Unlimited Edition|35|U|{3}{B}|Creature — Zombie|2|2|At the beginning of each end step, put a corpse counter on Scavenging Ghoul for each creature that died this turn.$Remove a corpse counter from Scavenging Ghoul: Regenerate Scavenging Ghoul.| Sengir Vampire|Unlimited Edition|36|U|{3}{B}{B}|Creature — Vampire|4|4|Flying$Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.| Simulacrum|Unlimited Edition|37|U|{1}{B}|Instant|||You gain life equal to the damage dealt to you this turn. Simulacrum deals damage to target creature you control equal to the damage dealt to you this turn.| Sinkhole|Unlimited Edition|38|C|{B}{B}|Sorcery|||Destroy target land.| Terror|Unlimited Edition|39|C|{1}{B}|Instant|||Destroy target nonartifact, nonblack creature. It can't be regenerated.| Unholy Strength|Unlimited Edition|40|C|{B}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+1.| Wall of Bone|Unlimited Edition|41|U|{2}{B}|Creature — Skeleton Wall|1|4|Defender (This creature can't attack.)${B}: Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| Warp Artifact|Unlimited Edition|42|R|{B}{B}|Enchantment — Aura|||Enchant artifact$At the beginning of the upkeep of enchanted artifact's controller, Warp Artifact deals 1 damage to that player.| Weakness|Unlimited Edition|43|C|{B}|Enchantment — Aura|||Enchant creature$Enchanted creature gets -2/-1.| Will-o'-the-Wisp|Unlimited Edition|44|R|{B}|Creature — Spirit|0|1|Flying (This creature can't be blocked except by creatures with flying or reach.)${B}: Regenerate Will-o'-the-Wisp. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| Word of Command|Unlimited Edition|45|R|{B}{B}|Instant|||Look at target opponent's hand and choose a card from it. You control that player until Word of Command finishes resolving. The player plays that card if able. While doing so, the player can activate mana abilities only if they're from lands he or she controls and only if mana they produce is spent to activate other mana abilities of lands he or she controls and/or play that card. If the chosen card is cast as a spell, you control the player while that spell is resolving.| Zombie Master|Unlimited Edition|46|R|{1}{B}{B}|Creature — Zombie|2|3|Other Zombie creatures have swampwalk.$Other Zombies have "{B}: Regenerate this permanent."| Air Elemental|Unlimited Edition|47|U|{3}{U}{U}|Creature — Elemental|4|4|Flying| Ancestral Recall|Unlimited Edition|48|R|{U}|Instant|||Target player draws three cards.| Animate Artifact|Unlimited Edition|49|U|{3}{U}|Enchantment — Aura|||Enchant artifact$As long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its converted mana cost.| Blue Elemental Blast|Unlimited Edition|50|C|{U}|Instant|||Choose one — Counter target red spell; or destroy target red permanent.| Braingeyser|Unlimited Edition|51|R|{X}{U}{U}|Sorcery|||Target player draws X cards.| Clone|Unlimited Edition|52|U|{3}{U}|Creature — Shapeshifter|0|0|You may have Clone enter the battlefield as a copy of any creature on the battlefield.| Control Magic|Unlimited Edition|53|U|{2}{U}{U}|Enchantment — Aura|||Enchant creature$You control enchanted creature.| Copy Artifact|Unlimited Edition|54|R|{1}{U}|Enchantment|||You may have Copy Artifact enter the battlefield as a copy of any artifact on the battlefield, except it's an enchantment in addition to its other types.| Counterspell|Unlimited Edition|55|U|{U}{U}|Instant|||Counter target spell.| Creature Bond|Unlimited Edition|56|C|{1}{U}|Enchantment — Aura|||Enchant creature$When enchanted creature dies, Creature Bond deals damage equal to that creature's toughness to the creature's controller.| Drain Power|Unlimited Edition|57|R|{U}{U}|Sorcery|||Target player activates a mana ability of each land he or she controls. Then put all mana from that player's mana pool into yours.| Feedback|Unlimited Edition|58|U|{2}{U}|Enchantment — Aura|||Enchant enchantment$At the beginning of the upkeep of enchanted enchantment's controller, Feedback deals 1 damage to that player.| Flight|Unlimited Edition|59|C|{U}|Enchantment — Aura|||Enchant creature$Enchanted creature has flying.| Invisibility|Unlimited Edition|60|C|{U}{U}|Enchantment — Aura|||Enchant creature$Enchanted creature can't be blocked except by Walls.| Jump|Unlimited Edition|61|C|{U}|Instant|||Target creature gains flying until end of turn.| Lifetap|Unlimited Edition|62|U|{U}{U}|Enchantment|||Whenever a Forest an opponent controls becomes tapped, you gain 1 life.| Lord of Atlantis|Unlimited Edition|63|R|{U}{U}|Creature — Merfolk|2|2|Other Merfolk creatures get +1/+1 and have islandwalk.| Magical Hack|Unlimited Edition|64|R|{U}|Instant|||Change the text of target spell or permanent by replacing all instances of one basic land type with another. (For example, you may change "swampwalk" to "plainswalk." This effect lasts indefinitely.)| Mahamoti Djinn|Unlimited Edition|65|R|{4}{U}{U}|Creature — Djinn|5|6|Flying (This creature can't be blocked except by creatures with flying or reach.)| Mana Short|Unlimited Edition|66|R|{2}{U}|Instant|||Tap all lands target player controls and empty his or her mana pool.| Merfolk of the Pearl Trident|Unlimited Edition|67|C|{U}|Creature — Merfolk|1|1|| Phantasmal Forces|Unlimited Edition|68|U|{3}{U}|Creature — Illusion|4|1|Flying$At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay {U}.| Phantasmal Terrain|Unlimited Edition|69|C|{U}{U}|Enchantment — Aura|||Enchant land$As Phantasmal Terrain enters the battlefield, choose a basic land type.$Enchanted land is the chosen type.| Phantom Monster|Unlimited Edition|70|U|{3}{U}|Creature — Illusion|3|3|Flying| Pirate Ship|Unlimited Edition|71|R|{4}{U}|Creature — Human Pirate|4|3|Pirate Ship can't attack unless defending player controls an Island.${tap}: Pirate Ship deals 1 damage to target creature or player.$When you control no Islands, sacrifice Pirate Ship.| Power Leak|Unlimited Edition|72|C|{1}{U}|Enchantment — Aura|||Enchant enchantment$At the beginning of the upkeep of enchanted enchantment's controller, that player may pay any amount of mana. Power Leak deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way.| Power Sink|Unlimited Edition|73|C|{X}{U}|Instant|||Counter target spell unless its controller pays {X}. If he or she doesn't, that player taps all lands with mana abilities he or she controls and empties his or her mana pool.| Prodigal Sorcerer|Unlimited Edition|74|C|{2}{U}|Creature — Human Wizard|1|1|{tap}: Prodigal Sorcerer deals 1 damage to target creature or player.| Psionic Blast|Unlimited Edition|75|U|{2}{U}|Instant|||Psionic Blast deals 4 damage to target creature or player and 2 damage to you.| Psychic Venom|Unlimited Edition|76|C|{1}{U}|Enchantment — Aura|||Enchant land$Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land's controller.| Sea Serpent|Unlimited Edition|77|C|{5}{U}|Creature — Serpent|5|5|Sea Serpent can't attack unless defending player controls an Island.$$When you control no Islands, sacrifice Sea Serpent.| Siren's Call|Unlimited Edition|78|U|{U}|Instant|||Cast Siren's Call only during an opponent's turn, before attackers are declared.$Creatures the active player controls attack this turn if able.$At the beginning of the next end step, destroy all non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn.| Sleight of Mind|Unlimited Edition|79|R|{U}|Instant|||Change the text of target spell or permanent by replacing all instances of one color word with another. (For example, you may change "target black spell" to "target blue spell." This effect lasts indefinitely.)| Spell Blast|Unlimited Edition|80|C|{X}{U}|Instant|||Counter target spell with converted mana cost X.| Stasis|Unlimited Edition|81|R|{1}{U}|Enchantment|||Players skip their untap steps.$$At the beginning of your upkeep, sacrifice Stasis unless you pay {U}.| Steal Artifact|Unlimited Edition|82|U|{2}{U}{U}|Enchantment — Aura|||Enchant artifact$You control enchanted artifact.| Thoughtlace|Unlimited Edition|83|R|{U}|Instant|||Target spell or permanent becomes blue. (Mana symbols on that permanent remain unchanged.)| Time Walk|Unlimited Edition|84|R|{1}{U}|Sorcery|||Take an extra turn after this one.| Timetwister|Unlimited Edition|85|R|{2}{U}|Sorcery|||Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards. (Then put Timetwister into its owner's graveyard.)| Twiddle|Unlimited Edition|86|C|{U}|Instant|||You may tap or untap target artifact, creature, or land.| Unsummon|Unlimited Edition|87|C|{U}|Instant|||Return target creature to its owner's hand.| Vesuvan Doppelganger|Unlimited Edition|88|R|{3}{U}{U}|Creature — Shapeshifter|0|0|You may have Vesuvan Doppelganger enter the battlefield as a copy of any creature on the battlefield except it doesn't copy that creature's color and it gains "At the beginning of your upkeep, you may have this creature become a copy of target creature except it doesn't copy that creature's color. If you do, this creature gains this ability."| Volcanic Eruption|Unlimited Edition|89|R|{X}{U}{U}{U}|Sorcery|||Destroy X target Mountains. Volcanic Eruption deals damage to each creature and each player equal to the number of Mountains destroyed this way.| Wall of Air|Unlimited Edition|90|U|{1}{U}{U}|Creature — Wall|1|5|Defender, flying (This creature can't attack, and it can block creatures with flying.)| Wall of Water|Unlimited Edition|91|U|{1}{U}{U}|Creature — Wall|0|5|Defender (This creature can't attack.)${U}: Wall of Water gets +1/+0 until end of turn.| Water Elemental|Unlimited Edition|92|U|{3}{U}{U}|Creature — Elemental|5|4|| Aspect of Wolf|Unlimited Edition|93|R|{1}{G}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up.| Berserk|Unlimited Edition|94|U|{G}|Instant|||Cast Berserk only before the combat damage step.$Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.| Birds of Paradise|Unlimited Edition|95|R|{G}|Creature — Bird|0|1|Flying${tap}: Add one mana of any color to your mana pool.| Camouflage|Unlimited Edition|96|U|{G}|Instant|||Cast Camouflage only during your declare attackers step.$This turn, instead of declaring blockers, each defending player chooses any number of creatures he or she controls and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures he or she controls that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. (Piles can be empty.)| Channel|Unlimited Edition|97|U|{G}{G}|Sorcery|||Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {1} to your mana pool.| Cockatrice|Unlimited Edition|98|R|{3}{G}{G}|Creature — Cockatrice|2|4|Flying$Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.| Craw Wurm|Unlimited Edition|99|C|{4}{G}{G}|Creature — Wurm|6|4|| Elvish Archers|Unlimited Edition|100|R|{1}{G}|Creature — Elf Archer|2|1|First strike| Fastbond|Unlimited Edition|101|R|{G}|Enchantment|||You may play any number of additional lands on each of your turns.$Whenever you play a land, if it wasn't the first land you played this turn, Fastbond deals 1 damage to you.| Fog|Unlimited Edition|102|C|{G}|Instant|||Prevent all combat damage that would be dealt this turn.| Force of Nature|Unlimited Edition|103|R|{2}{G}{G}{G}{G}|Creature — Elemental|8|8|Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)$At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay {G}{G}{G}{G}.| Fungusaur|Unlimited Edition|104|R|{3}{G}|Creature — Fungus Lizard|2|2|Whenever Fungusaur is dealt damage, put a +1/+1 counter on it.| Gaea's Liege|Unlimited Edition|105|R|{3}{G}{G}{G}|Creature — Avatar|*|*|As long as Gaea's Liege isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as Gaea's Liege is attacking, its power and toughness are each equal to the number of Forests defending player controls.${tap}: Target land becomes a Forest until Gaea's Liege leaves the battlefield.| Giant Growth|Unlimited Edition|106|C|{G}|Instant|||Target creature gets +3/+3 until end of turn.| Giant Spider|Unlimited Edition|107|C|{3}{G}|Creature — Spider|2|4|Reach (This creature can block creatures with flying.)| Grizzly Bears|Unlimited Edition|108|C|{1}{G}|Creature — Bear|2|2|| Hurricane|Unlimited Edition|109|U|{X}{G}|Sorcery|||Hurricane deals X damage to each creature with flying and each player.| Ice Storm|Unlimited Edition|110|U|{2}{G}|Sorcery|||Destroy target land.| Instill Energy|Unlimited Edition|111|U|{G}|Enchantment — Aura|||Enchant creature$Enchanted creature can attack as though it had haste.${0}: Untap enchanted creature. Activate this ability only during your turn and only once each turn.| Ironroot Treefolk|Unlimited Edition|112|C|{4}{G}|Creature — Treefolk|3|5|| Kudzu|Unlimited Edition|113|R|{1}{G}{G}|Enchantment — Aura|||Enchant land$When enchanted land becomes tapped, destroy it. That land's controller attaches Kudzu to a land of his or her choice.| Ley Druid|Unlimited Edition|114|U|{2}{G}|Creature — Human Druid|1|1|{tap}: Untap target land.| Lifeforce|Unlimited Edition|115|U|{G}{G}|Enchantment|||{G}{G}: Counter target black spell.| Lifelace|Unlimited Edition|116|R|{G}|Instant|||Target spell or permanent becomes green. (Mana symbols on that permanent remain unchanged.)| Living Artifact|Unlimited Edition|117|R|{G}|Enchantment — Aura|||Enchant artifact$Whenever you're dealt damage, put that many vitality counters on Living Artifact.$At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life.| Living Lands|Unlimited Edition|118|R|{3}{G}|Enchantment|||All Forests are 1/1 creatures that are still lands.| Llanowar Elves|Unlimited Edition|119|C|{G}|Creature — Elf Druid|1|1|{tap}: Add {G} to your mana pool.| Lure|Unlimited Edition|120|U|{1}{G}{G}|Enchantment — Aura|||Enchant creature$All creatures able to block enchanted creature do so.| Natural Selection|Unlimited Edition|121|R|{G}|Instant|||Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle his or her library.| Regeneration|Unlimited Edition|122|C|{1}{G}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)${G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| Regrowth|Unlimited Edition|123|U|{1}{G}|Sorcery|||Return target card from your graveyard to your hand.| Scryb Sprites|Unlimited Edition|124|C|{G}|Creature — Faerie|1|1|Flying| Shanodin Dryads|Unlimited Edition|125|C|{G}|Creature — Dryad|1|1|Forestwalk| Stream of Life|Unlimited Edition|126|C|{X}{G}|Sorcery|||Target player gains X life.| Thicket Basilisk|Unlimited Edition|127|U|{3}{G}{G}|Creature — Basilisk|2|4|Whenever Thicket Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.| Timber Wolves|Unlimited Edition|128|R|{G}|Creature — Wolf|1|1|Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Tranquility|Unlimited Edition|129|C|{2}{G}|Sorcery|||Destroy all enchantments.| Tsunami|Unlimited Edition|130|U|{3}{G}|Sorcery|||Destroy all Islands.| Verduran Enchantress|Unlimited Edition|131|R|{1}{G}{G}|Creature — Human Druid|0|2|Whenever you cast an enchantment spell, you may draw a card.| Wall of Brambles|Unlimited Edition|132|U|{2}{G}|Creature — Plant Wall|2|3|Defender (This creature can't attack.)${G}: Regenerate Wall of Brambles.| Wall of Ice|Unlimited Edition|133|U|{2}{G}|Creature — Wall|0|7|Defender (This creature can't attack.)| Wall of Wood|Unlimited Edition|134|C|{G}|Creature — Wall|0|3|Defender (This creature can't attack.)| Wanderlust|Unlimited Edition|135|U|{2}{G}|Enchantment — Aura|||Enchant creature$At the beginning of the upkeep of enchanted creature's controller, Wanderlust deals 1 damage to that player.| War Mammoth|Unlimited Edition|136|C|{3}{G}|Creature — Elephant|3|3|Trample| Web|Unlimited Edition|137|R|{G}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Enchanted creature gets +0/+2 and has reach. (It can block creatures with flying.)| Wild Growth|Unlimited Edition|138|C|{G}|Enchantment — Aura|||Enchant land$Whenever enchanted land is tapped for mana, its controller adds {G} to his or her mana pool (in addition to the mana the land produces).| Burrowing|Unlimited Edition|139|U|{R}|Enchantment — Aura|||Enchant creature$Enchanted creature has mountainwalk.| Chaoslace|Unlimited Edition|140|R|{R}|Instant|||Target spell or permanent becomes red. (Its mana symbols remain unchanged.)| Disintegrate|Unlimited Edition|141|C|{X}{R}|Sorcery|||Disintegrate deals X damage to target creature or player. That creature can't be regenerated this turn. If the creature would die this turn, exile it instead.| Dragon Whelp|Unlimited Edition|142|U|{2}{R}{R}|Creature — Dragon|2|3|Flying${R}: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.| Dwarven Demolition Team|Unlimited Edition|143|U|{2}{R}|Creature — Dwarf|1|1|{tap}: Destroy target Wall.| Dwarven Warriors|Unlimited Edition|144|C|{2}{R}|Creature — Dwarf Warrior|1|1|{tap}: Target creature with power 2 or less is unblockable this turn.| Earth Elemental|Unlimited Edition|145|U|{3}{R}{R}|Creature — Elemental|4|5|| Earthbind|Unlimited Edition|146|C|{R}|Enchantment — Aura|||Enchant creature$When Earthbind enters the battlefield, if enchanted creature has flying, Earthbind deals 2 damage to that creature and Earthbind gains "Enchanted creature loses flying."| Earthquake|Unlimited Edition|147|R|{X}{R}|Sorcery|||Earthquake deals X damage to each creature without flying and each player.| False Orders|Unlimited Edition|148|C|{R}|Instant|||Cast False Orders only during the declare blockers step.$Remove target creature defending player controls from combat. Creatures it was blocking that had become blocked by only that creature this combat become unblocked. You may have it block an attacking creature of your choice.| Fire Elemental|Unlimited Edition|149|U|{3}{R}{R}|Creature — Elemental|5|4|| Fireball|Unlimited Edition|150|C|{X}{R}|Sorcery|||Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players.$Fireball costs {1} more to cast for each target beyond the first.| Firebreathing|Unlimited Edition|151|C|{R}|Enchantment — Aura|||Enchant creature${R}: Enchanted creature gets +1/+0 until end of turn.| Flashfires|Unlimited Edition|152|U|{3}{R}|Sorcery|||Destroy all Plains.| Fork|Unlimited Edition|153|R|{R}{R}|Instant|||Copy target instant or sorcery spell, except that the copy is red. You may choose new targets for the copy.| Goblin Balloon Brigade|Unlimited Edition|154|U|{R}|Creature — Goblin Warrior|1|1|{R}: Goblin Balloon Brigade gains flying until end of turn.| Goblin King|Unlimited Edition|155|R|{1}{R}{R}|Creature — Goblin|2|2|Other Goblin creatures get +1/+1 and have mountainwalk. (They're unblockable as long as defending player controls a Mountain.)| Granite Gargoyle|Unlimited Edition|156|R|{2}{R}|Creature — Gargoyle|2|2|Flying${R}: Granite Gargoyle gets +0/+1 until end of turn.| Gray Ogre|Unlimited Edition|157|C|{2}{R}|Creature — Ogre|2|2|| Hill Giant|Unlimited Edition|158|C|{3}{R}|Creature — Giant|3|3|| Hurloon Minotaur|Unlimited Edition|159|C|{1}{R}{R}|Creature — Minotaur|2|3|| Ironclaw Orcs|Unlimited Edition|160|C|{1}{R}|Creature — Orc|2|2|Ironclaw Orcs can't block creatures with power 2 or greater.| Keldon Warlord|Unlimited Edition|161|U|{2}{R}{R}|Creature — Human Barbarian|*|*|Keldon Warlord's power and toughness are each equal to the number of non-Wall creatures you control.| Lightning Bolt|Unlimited Edition|162|C|{R}|Instant|||Lightning Bolt deals 3 damage to target creature or player.| Mana Flare|Unlimited Edition|163|R|{2}{R}|Enchantment|||Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.| Manabarbs|Unlimited Edition|164|R|{3}{R}|Enchantment|||Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player.| Mons's Goblin Raiders|Unlimited Edition|165|C|{R}|Creature — Goblin|1|1|| Orcish Artillery|Unlimited Edition|166|U|{1}{R}{R}|Creature — Orc Warrior|1|3|{tap}: Orcish Artillery deals 2 damage to target creature or player and 3 damage to you.| Orcish Oriflamme|Unlimited Edition|167|U|{3}{R}|Enchantment|||Attacking creatures you control get +1/+0.| Power Surge|Unlimited Edition|168|R|{R}{R}|Enchantment|||At the beginning of each player's upkeep, Power Surge deals X damage to that player, where X is the number of untapped lands he or she controlled at the beginning of this turn.| Raging River|Unlimited Edition|169|R|{R}{R}|Enchantment|||Whenever one or more creatures you control attack, each defending player divides all creatures without flying he or she controls into a "left" pile and a "right" pile. Then, for each attacking creature you control, choose "left" or "right." That creature can't be blocked this combat except by creatures with flying and creatures in a pile with the chosen label.| Red Elemental Blast|Unlimited Edition|170|C|{R}|Instant|||Choose one — Counter target blue spell; or destroy target blue permanent.| Roc of Kher Ridges|Unlimited Edition|171|R|{3}{R}|Creature — Bird|3|3|Flying| Rock Hydra|Unlimited Edition|172|R|{X}{R}{R}|Creature — Hydra|0|0|Rock Hydra enters the battlefield with X +1/+1 counters on it.$For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage.${R}: Prevent the next 1 damage that would be dealt to Rock Hydra this turn.${R}{R}{R}: Put a +1/+1 counter on Rock Hydra. Activate this ability only during your upkeep.| Sedge Troll|Unlimited Edition|173|R|{2}{R}|Creature — Troll|2|2|Sedge Troll gets +1/+1 as long as you control a Swamp.${B}: Regenerate Sedge Troll.| Shatter|Unlimited Edition|174|C|{1}{R}|Instant|||Destroy target artifact.| Shivan Dragon|Unlimited Edition|175|R|{4}{R}{R}|Creature — Dragon|5|5|Flying${R}: Shivan Dragon gets +1/+0 until end of turn.| Smoke|Unlimited Edition|176|R|{R}{R}|Enchantment|||Players can't untap more than one creature during their untap steps.| Stone Giant|Unlimited Edition|177|U|{2}{R}{R}|Creature — Giant|3|4|{tap}: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.| Stone Rain|Unlimited Edition|178|C|{2}{R}|Sorcery|||Destroy target land.| Tunnel|Unlimited Edition|179|U|{R}|Instant|||Destroy target Wall. It can't be regenerated.| Two-Headed Giant of Foriys|Unlimited Edition|180|R|{4}{R}|Creature — Giant|4|4|Trample$Two-Headed Giant of Foriys can block an additional creature.| Uthden Troll|Unlimited Edition|181|U|{2}{R}|Creature — Troll|2|2|{R}: Regenerate Uthden Troll.| Wall of Fire|Unlimited Edition|182|U|{1}{R}{R}|Creature — Wall|0|5|Defender (This creature can't attack.)${R}: Wall of Fire gets +1/+0 until end of turn.| Wall of Stone|Unlimited Edition|183|U|{1}{R}{R}|Creature — Wall|0|8|Defender (This creature can't attack.)| Wheel of Fortune|Unlimited Edition|184|R|{2}{R}|Sorcery|||Each player discards his or her hand and draws seven cards.| Animate Wall|Unlimited Edition|185|R|{W}|Enchantment — Aura|||Enchant Wall$Enchanted Wall can attack as though it didn't have defender.| Armageddon|Unlimited Edition|186|R|{3}{W}|Sorcery|||Destroy all lands.| Balance|Unlimited Edition|187|R|{1}{W}|Sorcery|||Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.| Benalish Hero|Unlimited Edition|188|C|{W}|Creature — Human Soldier|1|1|Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Black Ward|Unlimited Edition|189|U|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature has protection from black. This effect doesn't remove Black Ward.| Blaze of Glory|Unlimited Edition|190|R|{W}|Instant|||Cast Blaze of Glory only during the declare attackers step.$Target creature defending player controls can block any number of creatures this turn. It blocks each attacking creature this turn if able.| Blessing|Unlimited Edition|191|R|{W}{W}|Enchantment — Aura|||Enchant creature${W}: Enchanted creature gets +1/+1 until end of turn.| Blue Ward|Unlimited Edition|192|U|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature has protection from blue. This effect doesn't remove Blue Ward.| Castle|Unlimited Edition|193|U|{3}{W}|Enchantment|||Untapped creatures you control get +0/+2.| Circle of Protection: Black|Unlimited Edition|194|C|{1}{W}|Enchantment|||{1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage.| Circle of Protection: Blue|Unlimited Edition|195|C|{1}{W}|Enchantment|||{1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.| Circle of Protection: Green|Unlimited Edition|196|C|{1}{W}|Enchantment|||{1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.| Circle of Protection: Red|Unlimited Edition|197|C|{1}{W}|Enchantment|||{1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage.| Circle of Protection: White|Unlimited Edition|198|C|{1}{W}|Enchantment|||{1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage.| Consecrate Land|Unlimited Edition|199|U|{W}|Enchantment — Aura|||Enchant land$Enchanted land is indestructible and can't be enchanted by other Auras.| Conversion|Unlimited Edition|200|U|{2}{W}{W}|Enchantment|||At the beginning of your upkeep, sacrifice Conversion unless you pay {W}{W}.$All Mountains are Plains.| Crusade|Unlimited Edition|201|R|{W}{W}|Enchantment|||White creatures get +1/+1.| Death Ward|Unlimited Edition|202|C|{W}|Instant|||Regenerate target creature.| Disenchant|Unlimited Edition|203|C|{1}{W}|Instant|||Destroy target artifact or enchantment.| Farmstead|Unlimited Edition|204|R|{W}{W}{W}|Enchantment — Aura|||Enchant land$Enchanted land has "At the beginning of your upkeep, you may pay {W}{W}. If you do, you gain 1 life."| Green Ward|Unlimited Edition|205|U|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature has protection from green. This effect doesn't remove Green Ward.| Guardian Angel|Unlimited Edition|206|C|{X}{W}|Instant|||Prevent the next X damage that would be dealt to target creature or player this turn. Until end of turn, you may pay {1} any time you could cast an instant. If you do, prevent the next 1 damage that would be dealt to that creature or player this turn.| Healing Salve|Unlimited Edition|207|C|{W}|Instant|||Choose one — Target player gains 3 life; or prevent the next 3 damage that would be dealt to target creature or player this turn.| Holy Armor|Unlimited Edition|208|C|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +0/+2.${W}: Enchanted creature gets +0/+1 until end of turn.| Holy Strength|Unlimited Edition|209|C|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+2.| Island Sanctuary|Unlimited Edition|210|R|{1}{W}|Enchantment|||If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk.| Karma|Unlimited Edition|211|U|{2}{W}{W}|Enchantment|||At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps he or she controls.| Lance|Unlimited Edition|187|U|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature has first strike.| Mesa Pegasus|Unlimited Edition|213|C|{1}{W}|Creature — Pegasus|1|1|Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Northern Paladin|Unlimited Edition|214|R|{2}{W}{W}|Creature — Human Knight|3|3|{W}{W}, {tap}: Destroy target black permanent.| Pearled Unicorn|Unlimited Edition|215|C|{2}{W}|Creature — Unicorn|2|2|| Personal Incarnation|Unlimited Edition|216|R|{3}{W}{W}{W}|Creature — Avatar Incarnation|6|6|{0}: The next 1 damage that would be dealt to Personal Incarnation this turn is dealt to its owner instead. Any player may activate this ability, but only if he or she owns Personal Incarnation.$When Personal Incarnation dies, its owner loses half his or her life, rounded up.| Purelace|Unlimited Edition|217|R|{W}|Instant|||Target spell or permanent becomes white. (Mana symbols on that permanent remain unchanged.)| Red Ward|Unlimited Edition|218|U|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature has protection from red. This effect doesn't remove Red Ward.| Resurrection|Unlimited Edition|219|U|{2}{W}{W}|Sorcery|||Return target creature card from your graveyard to the battlefield.| Reverse Damage|Unlimited Edition|220|R|{1}{W}{W}|Instant|||The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.| Righteousness|Unlimited Edition|221|R|{W}|Instant|||Target blocking creature gets +7/+7 until end of turn.| Samite Healer|Unlimited Edition|222|C|{1}{W}|Creature — Human Cleric|1|1|{tap}: Prevent the next 1 damage that would be dealt to target creature or player this turn.| Savannah Lions|Unlimited Edition|223|R|{W}|Creature — Cat|2|1|| Serra Angel|Unlimited Edition|224|U|{3}{W}{W}|Creature — Angel|4|4|Flying$Vigilance (Attacking doesn't cause this creature to tap.)| Swords to Plowshares|Unlimited Edition|225|U|{W}|Instant|||Exile target creature. Its controller gains life equal to its power.| Veteran Bodyguard|Unlimited Edition|226|R|{3}{W}{W}|Creature — Human|2|5|As long as Veteran Bodyguard is untapped, all damage that would be dealt to you by unblocked creatures is dealt to Veteran Bodyguard instead.| Wall of Swords|Unlimited Edition|227|U|{3}{W}|Creature — Wall|3|5|Defender, flying (This creature can't attack, and it can block creatures with flying.)| White Knight|Unlimited Edition|228|U|{W}{W}|Creature — Human Knight|2|2|First strike (This creature deals combat damage before creatures without first strike.)$Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)| White Ward|Unlimited Edition|229|U|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature has protection from white. This effect doesn't remove White Ward.| Wrath of God|Unlimited Edition|230|R|{2}{W}{W}|Sorcery|||Destroy all creatures. They can't be regenerated.| Swamp|Unlimited Edition|295|L||Basic Land — Swamp|||B| Swamp|Unlimited Edition|295|L||Basic Land — Swamp|||B| Swamp|Unlimited Edition|295|L||Basic Land — Swamp|||B| Badlands|Unlimited Edition|278|R||Land — Swamp Mountain|||| Bayou|Unlimited Edition|279|R||Land — Swamp Forest|||| Plateau|Unlimited Edition|292|R||Land — Mountain Plains|||| Savannah|Unlimited Edition|293|R||Land — Forest Plains|||| Scrubland|Unlimited Edition|294|R||Land — Plains Swamp|||| Taiga|Unlimited Edition|298|R||Land — Mountain Forest|||| Tropical Island|Unlimited Edition|299|R||Land — Forest Island|||| Tundra|Unlimited Edition|300|R||Land — Plains Island|||| Underground Sea|Unlimited Edition|301|R||Land — Island Swamp|||| Volcanic Island|Unlimited Edition|302|R||Land — Island Mountain|||| Forest|Unlimited Edition|280|L||Basic Land — Forest|||G| Forest|Unlimited Edition|280|L||Basic Land — Forest|||G| Forest|Unlimited Edition|280|L||Basic Land — Forest|||G| Mountain|Unlimited Edition|286|L||Basic Land — Mountain|||R| Mountain|Unlimited Edition|286|L||Basic Land — Mountain|||R| Mountain|Unlimited Edition|286|L||Basic Land — Mountain|||R| Island|Unlimited Edition|283|L||Basic Land — Island|||U| Island|Unlimited Edition|283|L||Basic Land — Island|||U| Island|Unlimited Edition|283|L||Basic Land — Island|||U| Plains|Unlimited Edition|289|L||Basic Land — Plains|||W| Plains|Unlimited Edition|289|L||Basic Land — Plains|||W| Plains|Unlimited Edition|289|L||Basic Land — Plains|||W| Aladdin's Lamp|Arabian Nights|70|R|{10}|Artifact|||{X}, {tap}: The next time you would draw a card this turn, instead look at the top X cards of your library, put all but one of them on the bottom of your library in a random order, then draw a card. X can't be 0.| Aladdin's Ring|Arabian Nights|71|R|{8}|Artifact|||{8}, {tap}: Aladdin's Ring deals 4 damage to target creature or player.| Bottle of Suleiman|Arabian Nights|72|R|{4}|Artifact|||{1}, Sacrifice Bottle of Suleiman: Flip a coin. If you lose the flip, Bottle of Suleiman deals 5 damage to you. If you win the flip, put a 5/5 colorless Djinn artifact creature token with flying onto the battlefield.| Brass Man|Arabian Nights|73|U|{1}|Artifact Creature — Construct|1|3|Brass Man doesn't untap during your untap step.$At the beginning of your upkeep, you may pay {1}. If you do, untap Brass Man.| City in a Bottle|Arabian Nights|74|R|{2}|Artifact|||Whenever a nontoken permanent from the Arabian Nights expansion other than City in a Bottle is on the battlefield, its controller sacrifices it.$Players can't play cards from the Arabian Nights expansion.| Dancing Scimitar|Arabian Nights|75|R|{4}|Artifact Creature — Spirit|1|5|Flying (This creature can't be blocked except by creatures with flying or reach.)| Ebony Horse|Arabian Nights|76|R|{3}|Artifact|||{2}, {tap}: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by that creature this turn.| Flying Carpet|Arabian Nights|77|U|{4}|Artifact|||{2}, {tap}: Target creature gains flying until end of turn.| Jandor's Ring|Arabian Nights|78|R|{6}|Artifact|||{2}, {tap}, Discard the last card you drew this turn: Draw a card.| Jandor's Saddlebags|Arabian Nights|79|R|{2}|Artifact|||{3}, {tap}: Untap target creature.| Jeweled Bird|Arabian Nights|80|U|{1}|Artifact|||Remove Jeweled Bird from your deck before playing if you're not playing for ante.${tap}: Put Jeweled Bird into the ante. If you do, put all other cards you own from the ante into your graveyard, then draw a card.| Pyramids|Arabian Nights|81|R|{6}|Artifact|||{2}: Choose one — Destroy target Aura attached to a land; or the next time target land would be destroyed this turn, remove all damage marked on it instead.| Ring of Ma'rûf|Arabian Nights|82|R|{5}|Artifact|||{5}, {tap}, Exile Ring of Ma'rûf: The next time you would draw a card this turn, instead choose a card you own from outside the game and put it into your hand.| Sandals of Abdallah|Arabian Nights|83|U|{4}|Artifact|||{2}, {tap}: Target creature gains islandwalk until end of turn. When that creature dies this turn, destroy Sandals of Abdallah.| Cuombajj Witches|Arabian Nights|1|C|{B}{B}|Creature — Human Wizard|1|3|{tap}: Cuombajj Witches deals 1 damage to target creature or player and 1 damage to target creature or player of an opponent's choice.| El-Hajjâj|Arabian Nights|2|R|{1}{B}{B}|Creature — Human Wizard|1|1|Whenever El-Hajjâj deals damage, you gain that much life.| Erg Raiders|Arabian Nights|3|C|{1}{B}|Creature — Human Warrior|2|3|At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn.| Erg Raiders|Arabian Nights|3|C|{1}{B}|Creature — Human Warrior|2|3|At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn.| Guardian Beast|Arabian Nights|5|R|{3}{B}|Creature — Beast|2|4|As long as Guardian Beast is untapped, noncreature artifacts you control can't be enchanted, they're indestructible, and other players can't gain control of them. This effect doesn't remove Auras already attached to those artifacts.| Hasran Ogress|Arabian Nights|6|C|{B}{B}|Creature — Ogre|3|2|Whenever Hasran Ogress attacks, it deals 3 damage to you unless you pay {2}.| Hasran Ogress|Arabian Nights|6|C|{B}{B}|Creature — Ogre|3|2|Whenever Hasran Ogress attacks, it deals 3 damage to you unless you pay {2}.| Junún Efreet|Arabian Nights|8|R|{1}{B}{B}|Creature — Efreet|3|3|Flying$At the beginning of your upkeep, sacrifice Junún Efreet unless you pay {B}{B}.| Juzám Djinn|Arabian Nights|9|R|{2}{B}{B}|Creature — Djinn|5|5|At the beginning of your upkeep, Juzám Djinn deals 1 damage to you.| Khabál Ghoul|Arabian Nights|10|U|{2}{B}|Creature — Zombie|1|1|At the beginning of each end step, put a +1/+1 counter on Khabál Ghoul for each creature that died this turn.| Oubliette|Arabian Nights|11|C|{1}{B}{B}|Enchantment|||When Oubliette enters the battlefield, exile target creature and all Auras attached to it. Note the number and kind of counters that were on that creature.$When Oubliette leaves the battlefield, return the exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it. If you do, return the exiled Aura cards to the battlefield under their owner's control attached to that permanent.| Oubliette|Arabian Nights|11|C|{1}{B}{B}|Enchantment|||When Oubliette enters the battlefield, exile target creature and all Auras attached to it. Note the number and kind of counters that were on that creature.$When Oubliette leaves the battlefield, return the exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it. If you do, return the exiled Aura cards to the battlefield under their owner's control attached to that permanent.| Sorceress Queen|Arabian Nights|13|U|{1}{B}{B}|Creature — Human Wizard|1|1|{tap}: Target creature other than Sorceress Queen becomes 0/2 until end of turn.| Stone-Throwing Devils|Arabian Nights|14|C|{B}|Creature — Devil|1|1|First strike| Stone-Throwing Devils|Arabian Nights|14|C|{B}|Creature — Devil|1|1|First strike| Dandân|Arabian Nights|16|C|{U}{U}|Creature — Fish|4|1|Dandân can't attack unless defending player controls an Island.$When you control no Islands, sacrifice Dandân.| Fishliver Oil|Arabian Nights|17|C|{1}{U}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Enchanted creature has islandwalk. (This creature is unblockable as long as defending player controls an Island.)| Fishliver Oil|Arabian Nights|17|C|{1}{U}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Enchanted creature has islandwalk. (This creature is unblockable as long as defending player controls an Island.)| Flying Men|Arabian Nights|19|C|{U}|Creature — Human|1|1|Flying| Giant Tortoise|Arabian Nights|20|C|{1}{U}|Creature — Turtle|1|1|Giant Tortoise gets +0/+3 as long as it's untapped.| Giant Tortoise|Arabian Nights|20|C|{1}{U}|Creature — Turtle|1|1|Giant Tortoise gets +0/+3 as long as it's untapped.| Island Fish Jasconius|Arabian Nights|22|R|{4}{U}{U}{U}|Creature — Fish|6|8|Island Fish Jasconius doesn't untap during your untap step.$At the beginning of your upkeep, you may pay {U}{U}{U}. If you do, untap Island Fish Jasconius.$Island Fish Jasconius can't attack unless defending player controls an Island.$When you control no Islands, sacrifice Island Fish Jasconius.| Merchant Ship|Arabian Nights|23|U|{U}|Creature — Human|0|2|Merchant Ship can't attack unless defending player controls an Island.$Whenever Merchant Ship attacks and isn't blocked, you gain 2 life.$When you control no Islands, sacrifice Merchant Ship.| Old Man of the Sea|Arabian Nights|24|R|{1}{U}{U}|Creature — Djinn|2|3|You may choose not to untap Old Man of the Sea during your untap step.${tap}: Gain control of target creature with power less than or equal to Old Man of the Sea's power for as long as Old Man of the Sea remains tapped and that creature's power remains less than or equal to Old Man of the Sea's power.| Serendib Djinn|Arabian Nights|25|R|{2}{U}{U}|Creature — Djinn|5|6|Flying$At the beginning of your upkeep, sacrifice a land. If you sacrifice an Island this way, Serendib Djinn deals 3 damage to you.$When you control no lands, sacrifice Serendib Djinn.| Serendib Efreet|Arabian Nights|26|R|{2}{U}|Creature — Efreet|3|4|Flying$At the beginning of your upkeep, Serendib Efreet deals 1 damage to you.| Sindbad|Arabian Nights|27|U|{1}{U}|Creature — Human|1|1|{tap}: Draw a card and reveal it. If it isn't a land card, discard it.| Unstable Mutation|Arabian Nights|28|C|{U}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +3/+3.$At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature.| Cyclone|Arabian Nights|29|U|{2}{G}{G}|Enchantment|||At the beginning of your upkeep, put a wind counter on Cyclone, then sacrifice Cyclone unless you pay {G} for each wind counter on it. If you pay, Cyclone deals damage equal to the number of wind counters on it to each creature and each player.| Desert Twister|Arabian Nights|30|U|{4}{G}{G}|Sorcery|||Destroy target permanent.| Drop of Honey|Arabian Nights|31|R|{G}|Enchantment|||At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them.$When there are no creatures on the battlefield, sacrifice Drop of Honey.| Erhnam Djinn|Arabian Nights|32|R|{3}{G}|Creature — Djinn|4|5|At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep.| Ghazbán Ogre|Arabian Nights|33|C|{G}|Creature — Ogre|2|2|At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Ghazbán Ogre.| Ifh-Bíff Efreet|Arabian Nights|34|R|{2}{G}{G}|Creature — Efreet|3|3|Flying${G}: Ifh-Bíff Efreet deals 1 damage to each creature with flying and each player. Any player may activate this ability.| Metamorphosis|Arabian Nights|35|C|{G}|Sorcery|||As an additional cost to cast Metamorphosis, sacrifice a creature.$Add X mana of any one color to your mana pool, where X is one plus the sacrificed creature's converted mana cost. Spend this mana only to cast creature spells.| Nafs Asp|Arabian Nights|36|C|{G}|Creature — Snake|1|1|Whenever Nafs Asp deals damage to a player, that player loses 1 life at the beginning of his or her next draw step unless he or she pays {1} before that draw step.| Nafs Asp|Arabian Nights|36|C|{G}|Creature — Snake|1|1|Whenever Nafs Asp deals damage to a player, that player loses 1 life at the beginning of his or her next draw step unless he or she pays {1} before that draw step.| Sandstorm|Arabian Nights|38|C|{G}|Instant|||Sandstorm deals 1 damage to each attacking creature.| Singing Tree|Arabian Nights|39|R|{3}{G}|Creature — Plant|0|3|{tap}: Target attacking creature's power becomes 0 until end of turn.| Wyluli Wolf|Arabian Nights|40|C|{1}{G}|Creature — Wolf|1|1|{tap}: Target creature gets +1/+1 until end of turn.| Wyluli Wolf|Arabian Nights|40|C|{1}{G}|Creature — Wolf|1|1|{tap}: Target creature gets +1/+1 until end of turn.| Aladdin|Arabian Nights|42|R|{2}{R}{R}|Creature — Human Rogue|1|1|{1}{R}{R}, {tap}: Gain control of target artifact for as long as you control Aladdin.| Ali Baba|Arabian Nights|43|U|{R}|Creature — Human Rogue|1|1|{R}: Tap target Wall.| Ali from Cairo|Arabian Nights|44|R|{2}{R}{R}|Creature — Human|0|1|Damage that would reduce your life total to less than 1 reduces it to 1 instead.| Bird Maiden|Arabian Nights|45|C|{2}{R}|Creature — Human Bird|1|2|Flying| Bird Maiden|Arabian Nights|45|C|{2}{R}|Creature — Human Bird|1|2|Flying| Desert Nomads|Arabian Nights|47|C|{2}{R}|Creature — Human Nomad|2|2|Desertwalk$Prevent all damage that would be dealt to Desert Nomads by Deserts.| Hurr Jackal|Arabian Nights|48|C|{R}|Creature — Hound|1|1|{tap}: Target creature can't be regenerated this turn.| Kird Ape|Arabian Nights|49|C|{R}|Creature — Ape|1|1|Kird Ape gets +1/+2 as long as you control a Forest.| Magnetic Mountain|Arabian Nights|50|U|{1}{R}{R}|Enchantment|||Blue creatures don't untap during their controllers' untap steps.$At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures he or she controls and pay {4} for each creature chosen this way. If the player does, untap those creatures.| Mijae Djinn|Arabian Nights|51|R|{R}{R}{R}|Creature — Djinn|6|3|Whenever Mijae Djinn attacks, flip a coin. If you lose the flip, remove Mijae Djinn from combat and tap it.| Rukh Egg|Arabian Nights|52|C|{3}{R}|Creature — Bird|0|3|When Rukh Egg dies, put a 4/4 red Bird creature token with flying onto the battlefield at the beginning of the next end step.| Rukh Egg|Arabian Nights|52|C|{3}{R}|Creature — Bird|0|3|When Rukh Egg dies, put a 4/4 red Bird creature token with flying onto the battlefield at the beginning of the next end step.| Ydwen Efreet|Arabian Nights|54|R|{R}{R}{R}|Creature — Efreet|3|6|Whenever Ydwen Efreet blocks, flip a coin. If you lose the flip, remove Ydwen Efreet from combat and it can't block this turn. Creatures it was blocking that had become blocked by only Ydwen Efreet this combat become unblocked.| Abu Ja'far|Arabian Nights|55|U|{W}|Creature — Human|0|1|When Abu Ja'far dies, destroy all creatures blocking or blocked by it. They can't be regenerated.| Army of Allah|Arabian Nights|56|C|{1}{W}{W}|Instant|||Attacking creatures get +2/+0 until end of turn.| Army of Allah|Arabian Nights|56|C|{1}{W}{W}|Instant|||Attacking creatures get +2/+0 until end of turn.| Camel|Arabian Nights|58|C|{W}|Creature — Camel|0|1|Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)$Prevent all damage that would be dealt to Camel or to creatures banded with Camel by Deserts.| Eye for an Eye|Arabian Nights|59|U|{W}{W}|Instant|||The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and Eye for an Eye deals that much damage to that source's controller.| Jihad|Arabian Nights|60|R|{W}{W}{W}|Enchantment|||As Jihad enters the battlefield, choose a color and an opponent.$White creatures get +2/+1 as long as the chosen player controls a nontoken permanent of the chosen color.$When the chosen player controls no nontoken permanents of the chosen color, sacrifice Jihad.| King Suleiman|Arabian Nights|61|R|{1}{W}|Creature — Human|1|1|{tap}: Destroy target Djinn or Efreet.| Moorish Cavalry|Arabian Nights|62|C|{2}{W}{W}|Creature — Human Knight|3|3|Trample| Moorish Cavalry|Arabian Nights|62|C|{2}{W}{W}|Creature — Human Knight|3|3|Trample| Piety|Arabian Nights|64|C|{2}{W}|Instant|||Blocking creatures get +0/+3 until end of turn.| Piety|Arabian Nights|64|C|{2}{W}|Instant|||Blocking creatures get +0/+3 until end of turn.| Repentant Blacksmith|Arabian Nights|66|R|{1}{W}|Creature — Human|1|2|Protection from red| Shahrazad|Arabian Nights|67|R|{W}{W}|Sorcery|||Players play a MAGIC subgame, using their libraries as their decks. Each player who doesn't win the subgame loses half his or her life, rounded up.| War Elephant|Arabian Nights|68|C|{3}{W}|Creature — Elephant|2|2|Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| War Elephant|Arabian Nights|68|C|{3}{W}|Creature — Elephant|2|2|Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Mountain|Arabian Nights|50|C||Basic Land — Mountain|||R| Bazaar of Baghdad|Arabian Nights|84|U||Land|||{tap}: Draw two cards, then discard three cards.| City of Brass|Arabian Nights|85|U||Land|||Whenever City of Brass becomes tapped, it deals 1 damage to you.${tap}: Add one mana of any color to your mana pool.| Desert|Arabian Nights|86|C||Land — Desert|||{tap}: Add {1} to your mana pool.${tap}: Desert deals 1 damage to target attacking creature. Activate this ability only during the end of combat step.| Diamond Valley|Arabian Nights|87|U||Land|||{tap}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.| Elephant Graveyard|Arabian Nights|88|R||Land|||{tap}: Add {1} to your mana pool.${tap}: Regenerate target Elephant.| Island of Wak-Wak|Arabian Nights|89|R||Land|||{tap}: The power of target creature with flying becomes 0 until end of turn.| Library of Alexandria|Arabian Nights|90|U||Land|||{tap}: Add {1} to your mana pool.${tap}: Draw a card. Activate this ability only if you have exactly seven cards in hand.| Oasis|Arabian Nights|92|U||Land|||{tap}: Prevent the next 1 damage that would be dealt to target creature this turn.| Amulet of Kroog|Antiquities|1|C|{2}|Artifact|||{2}, {tap}: Prevent the next 1 damage that would be dealt to target creature or player this turn.| Armageddon Clock|Antiquities|2|U|{6}|Artifact|||At the beginning of your upkeep, put a doom counter on Armageddon Clock.$At the beginning of your draw step, Armageddon Clock deals damage equal to the number of doom counters on it to each player.${4}: Remove a doom counter from Armageddon Clock. Any player may activate this ability but only during any upkeep step.| Ashnod's Altar|Antiquities|3|U|{3}|Artifact|||Sacrifice a creature: Add {2} to your mana pool.| Ashnod's Battle Gear|Antiquities|4|U|{2}|Artifact|||You may choose not to untap Ashnod's Battle Gear during your untap step.${2}, {tap}: Target creature you control gets +2/-2 for as long as Ashnod's Battle Gear remains tapped.| Ashnod's Transmogrant|Antiquities|5|U|{1}|Artifact|||{tap}, Sacrifice Ashnod's Transmogrant: Put a +1/+1 counter on target nonartifact creature. That creature becomes an artifact in addition to its other types.| Battering Ram|Antiquities|6|C|{2}|Artifact Creature — Construct|1|1|At the beginning of combat on your turn, Battering Ram gains banding until end of combat. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's blocking.)$Whenever Battering Ram becomes blocked by a Wall, destroy that Wall at end of combat.| Bronze Tablet|Antiquities|7|R|{6}|Artifact|||Remove Bronze Tablet from your deck before playing if you're not playing for ante.$Bronze Tablet enters the battlefield tapped.${4}, {tap}: Exile Bronze Tablet and target nontoken permanent an opponent owns. That player may pay 10 life. If he or she does, put Bronze Tablet into its owner's graveyard. Otherwise, that player owns Bronze Tablet and you own the other exiled card.| Candelabra of Tawnos|Antiquities|8|R|{1}|Artifact|||{X}, {tap}: Untap X target lands.| Clay Statue|Antiquities|9|C|{4}|Artifact Creature — Golem|3|1|{2}: Regenerate Clay Statue.| Clockwork Avian|Antiquities|10|R|{5}|Artifact Creature — Bird|0|4|Flying$Clockwork Avian enters the battlefield with four +1/+0 counters on it.$At end of combat, if Clockwork Avian attacked or blocked this combat, remove a +1/+0 counter from it.${X}, {tap}: Put up to X +1/+0 counters on Clockwork Avian. This ability can't cause the total number of +1/+0 counters on Clockwork Avian to be greater than four. Activate this ability only during your upkeep.| Colossus of Sardia|Antiquities|11|R|{9}|Artifact Creature — Golem|9|9|Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)$Colossus of Sardia doesn't untap during your untap step.${9}: Untap Colossus of Sardia. Activate this ability only during your upkeep.| Coral Helm|Antiquities|12|R|{3}|Artifact|||{3}, Discard a card at random: Target creature gets +2/+2 until end of turn.| Cursed Rack|Antiquities|13|U|{4}|Artifact|||As Cursed Rack enters the battlefield, choose an opponent.$The chosen player's maximum hand size is four.| Dragon Engine|Antiquities|14|C|{3}|Artifact Creature — Construct|1|3|{2}: Dragon Engine gets +1/+0 until end of turn.| Feldon's Cane|Antiquities|15|U|{1}|Artifact|||{tap}, Exile Feldon's Cane: Shuffle your graveyard into your library.| Golgothian Sylex|Antiquities|16|R|{4}|Artifact|||{1}, {tap}: Each nontoken permanent from the Antiquities expansion is sacrificed by its controller.| Grapeshot Catapult|Antiquities|17|C|{4}|Artifact Creature — Construct|2|3|{tap}: Grapeshot Catapult deals 1 damage to target creature with flying.| Ivory Tower|Antiquities|18|U|{1}|Artifact|||At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus four.| Jalum Tome|Antiquities|19|U|{3}|Artifact|||{2}, {tap}: Draw a card, then discard a card.| Mightstone|Antiquities|20|U|{4}|Artifact|||Attacking creatures get +1/+0.| Millstone|Antiquities|21|U|{2}|Artifact|||{2}, {tap}: Target player puts the top two cards of his or her library into his or her graveyard.| Mishra's War Machine|Antiquities|22|R|{7}|Artifact Creature — Juggernaut|5|5|Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)$At the beginning of your upkeep, unless you discard a card, tap Mishra's War Machine and it deals 3 damage to you.| Obelisk of Undoing|Antiquities|23|R|{1}|Artifact|||{6}, {tap}: Return target permanent you both own and control to your hand.| Onulet|Antiquities|24|U|{3}|Artifact Creature — Construct|2|2|When Onulet dies, you gain 2 life.| Ornithopter|Antiquities|25|C|{0}|Artifact Creature — Thopter|0|2|Flying| Primal Clay|Antiquities|26|U|{4}|Artifact Creature — Shapeshifter|*|*|As Primal Clay enters the battlefield, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Wall artifact creature with defender in addition to its other types.| Rakalite|Antiquities|27|U|{6}|Artifact|||{2}: Prevent the next 1 damage that would be dealt to target creature or player this turn. Return Rakalite to its owner's hand at the beginning of the next end step.| Rocket Launcher|Antiquities|28|U|{4}|Artifact|||{2}: Rocket Launcher deals 1 damage to target creature or player. Destroy Rocket Launcher at the beginning of the next end step. Activate this ability only if you've controlled Rocket Launcher continuously since the beginning of your most recent turn.| Shapeshifter|Antiquities|29|R|{6}|Artifact Creature — Shapeshifter|*|7-*|As Shapeshifter enters the battlefield, choose a number between 0 and 7.$At the beginning of your upkeep, you may choose a number between 0 and 7.$Shapeshifter's power is equal to the last chosen number and its toughness is equal to 7 minus that number.| Staff of Zegon|Antiquities|30|C|{4}|Artifact|||{3}, {tap}: Target creature gets -2/-0 until end of turn.| Su-Chi|Antiquities|31|U|{4}|Artifact Creature — Construct|4|4|When Su-Chi dies, add {4} to your mana pool.| Tablet of Epityr|Antiquities|32|C|{1}|Artifact|||Whenever an artifact you control is put into a graveyard from the battlefield, you may pay {1}. If you do, you gain 1 life.| Tawnos's Coffin|Antiquities|33|R|{4}|Artifact|||You may choose not to untap Tawnos's Coffin during your untap step.${3}, {tap}: Exile target creature and all Auras attached to it. Note the number and kind of counters that were on that creature. When Tawnos's Coffin leaves the battlefield or becomes untapped, return the exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it, and if you do, return the exiled Aura cards to the battlefield under their owner's control attached to that permanent.| Tawnos's Wand|Antiquities|34|U|{4}|Artifact|||{2}, {tap}: Target creature with power 2 or less is unblockable this turn.| Tawnos's Weaponry|Antiquities|35|U|{2}|Artifact|||You may choose not to untap Tawnos's Weaponry during your untap step.${2}, {tap}: Target creature gets +1/+1 for as long as Tawnos's Weaponry remains tapped.| Tetravus|Antiquities|36|R|{6}|Artifact Creature — Construct|1|1|Flying$Tetravus enters the battlefield with three +1/+1 counters on it.$At the beginning of your upkeep, you may remove any number of +1/+1 counters from Tetravus. If you do, put that many 1/1 colorless Tetravite artifact creature tokens onto the battlefield. They each have flying and "This creature can't be enchanted."$At the beginning of your upkeep, you may exile any number of tokens put onto the battlefield with Tetravus. If you do, put that many +1/+1 counters on Tetravus.| The Rack|Antiquities|37|U|{1}|Artifact|||As The Rack enters the battlefield, choose an opponent.$At the beginning of the chosen player's upkeep, The Rack deals X damage to that player, where X is 3 minus the number of cards in his or her hand.| Triskelion|Antiquities|38|R|{6}|Artifact Creature — Construct|1|1|Triskelion enters the battlefield with three +1/+1 counters on it.$Remove a +1/+1 counter from Triskelion: Triskelion deals 1 damage to target creature or player.| Urza's Avenger|Antiquities|39|R|{6}|Artifact Creature — Shapeshifter|4|4|{0}: Urza's Avenger gets -1/-1 and gains your choice of banding, flying, first strike, or trample until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Urza's Chalice|Antiquities|40|C|{1}|Artifact|||Whenever a player casts an artifact spell, you may pay {1}. If you do, you gain 1 life.| Urza's Miter|Antiquities|41|R|{3}|Artifact|||Whenever an artifact you control is put into a graveyard from the battlefield, if it wasn't sacrificed, you may pay {3}. If you do, draw a card.| Wall of Spears|Antiquities|42|U|{3}|Artifact Creature — Wall|2|3|Defender (This creature can't attack.)$First strike| Weakstone|Antiquities|43|U|{4}|Artifact|||Attacking creatures get -1/-0.| Yotian Soldier|Antiquities|44|C|{3}|Artifact Creature — Soldier|1|4|Vigilance| Artifact Possession|Antiquities|45|C|{2}{B}|Enchantment — Aura|||Enchant artifact$Whenever enchanted artifact becomes tapped or a player activates an ability of enchanted artifact without {tap} in its activation cost, Artifact Possession deals 2 damage to that artifact's controller.| Drafna's Restoration|Antiquities|52|C|{U}|Sorcery|||Return any number of target artifact cards from target player's graveyard to the top of his or her library in any order.| Energy Flux|Antiquities|53|U|{2}{U}|Enchantment|||All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {2}."| Gate to Phyrexia|Antiquities|46|U|{B}{B}|Enchantment|||Sacrifice a creature: Destroy target artifact. Activate this ability only during your upkeep and only once each turn.| Haunting Wind|Antiquities|47|U|{3}{B}|Enchantment|||Whenever an artifact becomes tapped or a player activates an artifact's ability without {tap} in its activation cost, Haunting Wind deals 1 damage to that artifact's controller.| Hurkyl's Recall|Antiquities|54|R|{1}{U}|Instant|||Return all artifacts target player owns to his or her hand.| Phyrexian Gremlins|Antiquities|48|C|{2}{B}|Creature — Gremlin|1|1|You may choose not to untap Phyrexian Gremlins during your untap step.${tap}: Tap target artifact. It doesn't untap during its controller's untap step for as long as Phyrexian Gremlins remains tapped.| Power Artifact|Antiquities|55|U|{U}{U}|Enchantment — Aura|||Enchant artifact$Enchanted artifact's activated abilities cost {2} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana.| Priest of Yawgmoth|Antiquities|49|C|{1}{B}|Creature — Human Cleric|1|2|{tap}, Sacrifice an artifact: Add to your mana pool an amount of {B} equal to the sacrificed artifact's converted mana cost.| Reconstruction|Antiquities|56|C|{U}|Sorcery|||Return target artifact card from your graveyard to your hand.| Sage of Lat-Nam|Antiquities|57|C|{1}{U}|Creature — Human Artificer|1|2|{tap}, Sacrifice an artifact: Draw a card.| Transmute Artifact|Antiquities|58|U|{U}{U}|Sorcery|||Sacrifice an artifact. If you do, search your library for an artifact card. If that card's converted mana cost is less than or equal to the sacrificed artifact's converted mana cost, put it onto the battlefield. If it's greater, you may pay {X}, where X is the difference. If you do, put it onto the battlefield. If you don't, put it into its owner's graveyard. Then shuffle your library.| Xenic Poltergeist|Antiquities|50|U|{1}{B}{B}|Creature — Spirit|1|1|{tap}: Until your next upkeep, target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost.| Yawgmoth Demon|Antiquities|51|R|{4}{B}{B}|Creature — Demon|6|6|Flying (This creature can't be blocked except by creatures with flying or reach.)$First strike (This creature deals combat damage before creatures without first strike.)$At the beginning of your upkeep, you may sacrifice an artifact. If you don't, tap Yawgmoth Demon and it deals 2 damage to you.| Argothian Pixies|Antiquities|59|C|{1}{G}|Creature — Faerie|2|1|Argothian Pixies can't be blocked by artifact creatures.$Prevent all damage that would be dealt to Argothian Pixies by artifact creatures.| Argothian Treefolk|Antiquities|60|C|{3}{G}{G}|Creature — Treefolk|3|5|Prevent all damage that would be dealt to Argothian Treefolk by artifacts.| Citanul Druid|Antiquities|61|U|{1}{G}|Creature — Human Druid|1|1|Whenever an opponent casts an artifact spell, put a +1/+1 counter on Citanul Druid.| Crumble|Antiquities|62|C|{G}|Instant|||Destroy target artifact. It can't be regenerated. That artifact's controller gains life equal to its converted mana cost.| Gaea's Avenger|Antiquities|63|R|{1}{G}{G}|Creature — Treefolk|1+*|1+*|Gaea's Avenger's power and toughness are each equal to 1 plus the number of artifacts your opponents control.| Powerleech|Antiquities|64|U|{G}{G}|Enchantment|||Whenever an artifact an opponent controls becomes tapped or an opponent activates an artifact's ability without {tap} in its activation cost, you gain 1 life.| Titania's Song|Antiquities|65|U|{3}{G}|Enchantment|||Each noncreature artifact loses all abilities and becomes an artifact creature with power and toughness each equal to its converted mana cost. If Titania's Song leaves the battlefield, this effect continues until end of turn.| Artifact Blast|Antiquities|87|C|{R}|Instant|||Counter target artifact spell.| Atog|Antiquities|88|C|{1}{R}|Creature — Atog|1|2|Sacrifice an artifact: Atog gets +2/+2 until end of turn.| Detonate|Antiquities|89|U|{X}{R}|Sorcery|||Destroy target artifact with converted mana cost X. It can't be regenerated. Detonate deals X damage to that artifact's controller.| Dwarven Weaponsmith|Antiquities|90|U|{1}{R}|Creature — Dwarf Artificer|1|1|{tap}, Sacrifice an artifact: Put a +1/+1 counter on target creature. Activate this ability only during your upkeep.| Goblin Artisans|Antiquities|91|U|{R}|Creature — Goblin Artificer|1|1|{tap}: Flip a coin. If you win the flip, draw a card. If you lose the flip, counter target artifact spell you control that isn't the target of an ability from another creature named Goblin Artisans.| Orcish Mechanics|Antiquities|92|C|{2}{R}|Creature — Orc|1|1|{tap}, Sacrifice an artifact: Orcish Mechanics deals 2 damage to target creature or player.| Shatterstorm|Antiquities|93|R|{2}{R}{R}|Sorcery|||Destroy all artifacts. They can't be regenerated.| Argivian Archaeologist|Antiquities|94|R|{1}{W}{W}|Creature — Human Artificer|1|1|{W}{W}, {tap}: Return target artifact card from your graveyard to your hand.| Argivian Blacksmith|Antiquities|95|C|{1}{W}{W}|Creature — Human Artificer|2|2|{tap}: Prevent the next 2 damage that would be dealt to target artifact creature this turn.| Artifact Ward|Antiquities|96|C|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature can't be blocked by artifact creatures.$Prevent all damage that would be dealt to enchanted creature by artifact sources.$Enchanted creature can't be the target of abilities from artifact sources.| Circle of Protection: Artifacts|Antiquities|97|U|{1}{W}|Enchantment|||{2}: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage.| Damping Field|Antiquities|98|U|{2}{W}|Enchantment|||Players can't untap more than one artifact during their untap steps.| Martyrs of Korlis|Antiquities|99|U|{3}{W}{W}|Creature — Human|1|6|As long as Martyrs of Korlis is untapped, all damage that would be dealt to you by artifacts is dealt to Martyrs of Korlis instead.| Reverse Polarity|Antiquities|100|C|{W}{W}|Instant|||You gain X life, where X is twice the damage dealt to you so far this turn by artifacts.| Mishra's Factory|Antiquities|66|R||Land|||{tap}: Add {1} to your mana pool.${1}: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.${tap}: Target Assembly-Worker creature gets +1/+1 until end of turn.| Mishra's Factory|Antiquities|66|R||Land|||{tap}: Add {1} to your mana pool.${1}: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.${tap}: Target Assembly-Worker creature gets +1/+1 until end of turn.| Mishra's Factory|Antiquities|66|R||Land|||{tap}: Add {1} to your mana pool.${1}: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.${tap}: Target Assembly-Worker creature gets +1/+1 until end of turn.| Mishra's Factory|Antiquities|66|U||Land|||{tap}: Add {1} to your mana pool.${1}: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.${tap}: Target Assembly-Worker creature gets +1/+1 until end of turn.| Mishra's Workshop|Antiquities|70|R||Land|||{tap}: Add {3} to your mana pool. Spend this mana only to cast artifact spells.| Strip Mine|Antiquities|71|R||Land|||{tap}: Add {1} to your mana pool.$${tap}, Sacrifice Strip Mine: Destroy target land.| Strip Mine|Antiquities|71|R||Land|||{tap}: Add {1} to your mana pool.$${tap}, Sacrifice Strip Mine: Destroy target land.| Strip Mine|Antiquities|71|R||Land|||{tap}: Add {1} to your mana pool.$${tap}, Sacrifice Strip Mine: Destroy target land.| Strip Mine|Antiquities|71|U||Land|||{tap}: Add {1} to your mana pool.$${tap}, Sacrifice Strip Mine: Destroy target land.| Urza's Mine|Antiquities|75|C||Land — Urza’s Mine|||{tap}: Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead.| Urza's Mine|Antiquities|75|U||Land — Urza’s Mine|||{tap}: Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead.| Urza's Mine|Antiquities|75|C||Land — Urza’s Mine|||{tap}: Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead.| Urza's Mine|Antiquities|75|U||Land — Urza’s Mine|||{tap}: Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead.| Urza's Power Plant|Antiquities|79|U||Land — Urza’s Power-Plant|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead.| Urza's Power Plant|Antiquities|79|C||Land — Urza’s Power-Plant|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead.| Urza's Power Plant|Antiquities|79|C||Land — Urza’s Power-Plant|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead.| Urza's Power Plant|Antiquities|79|U||Land — Urza’s Power-Plant|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead.| Urza's Tower|Antiquities|83|U||Land — Urza’s Tower|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {3} to your mana pool instead.| Urza's Tower|Antiquities|83|U||Land — Urza’s Tower|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {3} to your mana pool instead.| Urza's Tower|Antiquities|83|C||Land — Urza’s Tower|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {3} to your mana pool instead.| Urza's Tower|Antiquities|83|U||Land — Urza’s Tower|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {3} to your mana pool instead.| Aladdin's Lamp|Revised Edition|231|R|{10}|Artifact|||{X}, {tap}: The next time you would draw a card this turn, instead look at the top X cards of your library, put all but one of them on the bottom of your library in a random order, then draw a card. X can't be 0.| Aladdin's Ring|Revised Edition|232|R|{8}|Artifact|||{8}, {tap}: Aladdin's Ring deals 4 damage to target creature or player.| Ankh of Mishra|Revised Edition|233|R|{2}|Artifact|||Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller.| Armageddon Clock|Revised Edition|234|R|{6}|Artifact|||At the beginning of your upkeep, put a doom counter on Armageddon Clock.$At the beginning of your draw step, Armageddon Clock deals damage equal to the number of doom counters on it to each player.${4}: Remove a doom counter from Armageddon Clock. Any player may activate this ability but only during any upkeep step.| Basalt Monolith|Revised Edition|235|U|{3}|Artifact|||Basalt Monolith doesn't untap during your untap step.${tap}: Add {3} to your mana pool.${3}: Untap Basalt Monolith.| Black Vise|Revised Edition|236|U|{1}|Artifact|||As Black Vise enters the battlefield, choose an opponent.$At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in his or her hand minus 4.| Bottle of Suleiman|Revised Edition|237|R|{4}|Artifact|||{1}, Sacrifice Bottle of Suleiman: Flip a coin. If you lose the flip, Bottle of Suleiman deals 5 damage to you. If you win the flip, put a 5/5 colorless Djinn artifact creature token with flying onto the battlefield.| Brass Man|Revised Edition|238|U|{1}|Artifact Creature — Construct|1|3|Brass Man doesn't untap during your untap step.$At the beginning of your upkeep, you may pay {1}. If you do, untap Brass Man.| Celestial Prism|Revised Edition|239|U|{3}|Artifact|||{2}, {tap}: Add one mana of any color to your mana pool.| Clockwork Beast|Revised Edition|240|R|{6}|Artifact Creature — Beast|0|4|Clockwork Beast enters the battlefield with seven +1/+0 counters on it.$At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it.${X}, {tap}: Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate this ability only during your upkeep.| Conservator|Revised Edition|241|U|{4}|Artifact|||{3}, {tap}: Prevent the next 2 damage that would be dealt to you this turn.| Crystal Rod|Revised Edition|242|U|{1}|Artifact|||Whenever a player casts a blue spell, you may pay {1}. If you do, you gain 1 life.| Dancing Scimitar|Revised Edition|243|R|{4}|Artifact Creature — Spirit|1|5|Flying (This creature can't be blocked except by creatures with flying or reach.)| Dingus Egg|Revised Edition|244|R|{4}|Artifact|||Whenever a land is put into a graveyard from the battlefield, Dingus Egg deals 2 damage to that land's controller.| Disrupting Scepter|Revised Edition|245|R|{3}|Artifact|||{3}, {tap}: Target player discards a card. Activate this ability only during your turn.| Dragon Engine|Revised Edition|246|R|{3}|Artifact Creature — Construct|1|3|{2}: Dragon Engine gets +1/+0 until end of turn.| Ebony Horse|Revised Edition|247|R|{3}|Artifact|||{2}, {tap}: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by that creature this turn.| Flying Carpet|Revised Edition|248|R|{4}|Artifact|||{2}, {tap}: Target creature gains flying until end of turn.| Glasses of Urza|Revised Edition|249|U|{1}|Artifact|||{tap}: Look at target player's hand.| Helm of Chatzuk|Revised Edition|250|R|{1}|Artifact|||{1}, {tap}: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Howling Mine|Revised Edition|251|R|{2}|Artifact|||At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.| Iron Star|Revised Edition|252|U|{1}|Artifact|||Whenever a player casts a red spell, you may pay {1}. If you do, you gain 1 life.| Ivory Cup|Revised Edition|253|U|{1}|Artifact|||Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life.| Ivory Tower|Revised Edition|254|R|{1}|Artifact|||At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus four.| Jade Monolith|Revised Edition|255|R|{4}|Artifact|||{1}: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead.| Jandor's Ring|Revised Edition|256|R|{6}|Artifact|||{2}, {tap}, Discard the last card you drew this turn: Draw a card.| Jandor's Saddlebags|Revised Edition|257|R|{2}|Artifact|||{3}, {tap}: Untap target creature.| Jayemdae Tome|Revised Edition|258|R|{4}|Artifact|||{4}, {tap}: Draw a card.| Juggernaut|Revised Edition|259|U|{4}|Artifact Creature — Juggernaut|5|3|Juggernaut attacks each turn if able.$Juggernaut can't be blocked by Walls.| Kormus Bell|Revised Edition|260|R|{4}|Artifact|||All Swamps are 1/1 black creatures that are still lands.| Library of Leng|Revised Edition|261|U|{1}|Artifact|||You have no maximum hand size.$If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard.| Living Wall|Revised Edition|262|U|{4}|Artifact Creature — Wall|0|6|Defender (This creature can't attack.)${1}: Regenerate Living Wall.| Mana Vault|Revised Edition|263|R|{1}|Artifact|||Mana Vault doesn't untap during your untap step.$At the beginning of your upkeep, you may pay {4}. If you do, untap Mana Vault.$At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you.${tap}: Add {3} to your mana pool.| Meekstone|Revised Edition|264|R|{1}|Artifact|||Creatures with power 3 or greater don't untap during their controllers' untap steps.| Millstone|Revised Edition|265|R|{2}|Artifact|||{2}, {tap}: Target player puts the top two cards of his or her library into his or her graveyard.| Mishra's War Machine|Revised Edition|266|R|{7}|Artifact Creature — Juggernaut|5|5|Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)$At the beginning of your upkeep, unless you discard a card, tap Mishra's War Machine and it deals 3 damage to you.| Nevinyrral's Disk|Revised Edition|267|R|{4}|Artifact|||Nevinyrral's Disk enters the battlefield tapped.${1}, {tap}: Destroy all artifacts, creatures, and enchantments.| Obsianus Golem|Revised Edition|268|U|{6}|Artifact Creature — Golem|4|6|| Onulet|Revised Edition|269|R|{3}|Artifact Creature — Construct|2|2|When Onulet dies, you gain 2 life.| Ornithopter|Revised Edition|270|U|{0}|Artifact Creature — Thopter|0|2|Flying| Primal Clay|Revised Edition|271|R|{4}|Artifact Creature — Shapeshifter|*|*|As Primal Clay enters the battlefield, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Wall artifact creature with defender in addition to its other types.| Rocket Launcher|Revised Edition|272|R|{4}|Artifact|||{2}: Rocket Launcher deals 1 damage to target creature or player. Destroy Rocket Launcher at the beginning of the next end step. Activate this ability only if you've controlled Rocket Launcher continuously since the beginning of your most recent turn.| Rod of Ruin|Revised Edition|273|U|{4}|Artifact|||{3}, {tap}: Rod of Ruin deals 1 damage to target creature or player.| Sol Ring|Revised Edition|274|U|{1}|Artifact|||{tap}: Add {2} to your mana pool.| Soul Net|Revised Edition|275|U|{1}|Artifact|||Whenever a creature dies, you may pay {1}. If you do, you gain 1 life.| Sunglasses of Urza|Revised Edition|276|R|{3}|Artifact|||You may spend white mana as though it were red mana.| The Hive|Revised Edition|277|R|{5}|Artifact|||{5}, {tap}: Put a 1/1 colorless Insect artifact creature token with flying named Wasp onto the battlefield. (It can't be blocked except by creatures with flying or reach.)| The Rack|Revised Edition|278|U|{1}|Artifact|||As The Rack enters the battlefield, choose an opponent.$At the beginning of the chosen player's upkeep, The Rack deals X damage to that player, where X is 3 minus the number of cards in his or her hand.| Throne of Bone|Revised Edition|279|U|{1}|Artifact|||Whenever a player casts a black spell, you may pay {1}. If you do, you gain 1 life.| Winter Orb|Revised Edition|280|R|{2}|Artifact|||Players can't untap more than one land during their untap steps.| Wooden Sphere|Revised Edition|281|U|{1}|Artifact|||Whenever a player casts a green spell, you may pay {1}. If you do, you gain 1 life.| Animate Dead|Revised Edition|1|U|{1}{B}|Enchantment — Aura|||Enchant creature card in a graveyard$When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.$Enchanted creature gets -1/-0.| Bad Moon|Revised Edition|2|R|{1}{B}|Enchantment|||Black creatures get +1/+1.| Black Knight|Revised Edition|3|U|{B}{B}|Creature — Human Knight|2|2|First strike (This creature deals combat damage before creatures without first strike.)$Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)| Bog Wraith|Revised Edition|4|U|{3}{B}|Creature — Wraith|3|3|Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)| Contract from Below|Revised Edition|5|R|{B}|Sorcery|||Remove Contract from Below from your deck before playing if you're not playing for ante.$Discard your hand, add the top card of your library to the ante, then draw seven cards.| Cursed Land|Revised Edition|6|U|{2}{B}{B}|Enchantment — Aura|||Enchant land$At the beginning of the upkeep of enchanted land's controller, Cursed Land deals 1 damage to that player.| Dark Ritual|Revised Edition|7|C|{B}|Instant|||Add {B}{B}{B} to your mana pool.| Darkpact|Revised Edition|8|R|{B}{B}{B}|Sorcery|||Remove Darkpact from your deck before playing if you're not playing for ante.$You own target card in the ante. Exchange that card with the top card of your library.| Deathgrip|Revised Edition|9|U|{B}{B}|Enchantment|||{B}{B}: Counter target green spell.| Deathlace|Revised Edition|10|R|{B}|Instant|||Target spell or permanent becomes black. (Mana symbols on that permanent remain unchanged.)| Demonic Attorney|Revised Edition|11|R|{1}{B}{B}|Sorcery|||Remove Demonic Attorney from your deck before playing if you're not playing for ante.$Each player antes the top card of his or her library.| Demonic Hordes|Revised Edition|12|R|{3}{B}{B}{B}|Creature — Demon|5|5|{tap}: Destroy target land.$At the beginning of your upkeep, unless you pay {B}{B}{B}, tap Demonic Hordes and sacrifice a land of an opponent's choice.| Demonic Tutor|Revised Edition|13|U|{1}{B}|Sorcery|||Search your library for a card and put that card into your hand. Then shuffle your library.| Drain Life|Revised Edition|14|C|{X}{1}{B}|Sorcery|||Spend only black mana on X.$Drain Life deals X damage to target creature or player. You gain life equal to the damage dealt, but not more life than the player's life total before Drain Life dealt damage or the creature's toughness.| Drudge Skeletons|Revised Edition|15|C|{1}{B}|Creature — Skeleton|1|1|{B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| El-Hajjâj|Revised Edition|16|R|{1}{B}{B}|Creature — Human Wizard|1|1|Whenever El-Hajjâj deals damage, you gain that much life.| Erg Raiders|Revised Edition|17|C|{1}{B}|Creature — Human Warrior|2|3|At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn.| Evil Presence|Revised Edition|18|U|{B}|Enchantment — Aura|||Enchant land$Enchanted land is a Swamp.| Fear|Revised Edition|19|C|{B}{B}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)| Frozen Shade|Revised Edition|20|C|{2}{B}|Creature — Shade|0|1|{B}: Frozen Shade gets +1/+1 until end of turn.| Gloom|Revised Edition|21|U|{2}{B}|Enchantment|||White spells cost {3} more to cast.$Activated abilities of white enchantments cost {3} more to activate.| Howl from Beyond|Revised Edition|22|C|{X}{B}|Instant|||Target creature gets +X/+0 until end of turn.| Hypnotic Specter|Revised Edition|23|U|{1}{B}{B}|Creature — Specter|2|2|Flying$Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.| Lord of the Pit|Revised Edition|24|R|{4}{B}{B}{B}|Creature — Demon|7|7|Flying, trample$At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you.| Mind Twist|Revised Edition|25|R|{X}{B}|Sorcery|||Target player discards X cards at random.| Nether Shadow|Revised Edition|26|R|{B}{B}|Creature — Spirit|1|1|Haste$At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield.| Nettling Imp|Revised Edition|27|U|{2}{B}|Creature — Imp|1|1|{tap}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. If it doesn't, destroy it at the beginning of the next end step. Activate this ability only during an opponent's turn, before attackers are declared.| Nightmare|Revised Edition|28|R|{5}{B}|Creature — Nightmare Horse|*|*|Flying$Nightmare's power and toughness are each equal to the number of Swamps you control.| Paralyze|Revised Edition|29|C|{B}|Enchantment — Aura|||Enchant creature$When Paralyze enters the battlefield, tap enchanted creature.$Enchanted creature doesn't untap during its controller's untap step.$At the beginning of the upkeep of enchanted creature's controller, that player may pay {4}. If he or she does, untap the creature.| Pestilence|Revised Edition|30|C|{2}{B}{B}|Enchantment|||At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence.${B}: Pestilence deals 1 damage to each creature and each player.| Plague Rats|Revised Edition|31|C|{2}{B}|Creature — Rat|*|*|Plague Rats's power and toughness are each equal to the number of creatures named Plague Rats on the battlefield.| Raise Dead|Revised Edition|32|C|{B}|Sorcery|||Return target creature card from your graveyard to your hand.| Royal Assassin|Revised Edition|33|R|{1}{B}{B}|Creature — Human Assassin|1|1|{tap}: Destroy target tapped creature.| Sacrifice|Revised Edition|173|U|{B}|Instant|||As an additional cost to cast Sacrifice, sacrifice a creature.$Add to your mana pool an amount of {B} equal to the sacrificed creature's converted mana cost.| Scathe Zombies|Revised Edition|35|C|{2}{B}|Creature — Zombie|2|2|| Scavenging Ghoul|Revised Edition|36|U|{3}{B}|Creature — Zombie|2|2|At the beginning of each end step, put a corpse counter on Scavenging Ghoul for each creature that died this turn.$Remove a corpse counter from Scavenging Ghoul: Regenerate Scavenging Ghoul.| Sengir Vampire|Revised Edition|37|U|{3}{B}{B}|Creature — Vampire|4|4|Flying$Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.| Simulacrum|Revised Edition|38|U|{1}{B}|Instant|||You gain life equal to the damage dealt to you this turn. Simulacrum deals damage to target creature you control equal to the damage dealt to you this turn.| Sorceress Queen|Revised Edition|39|R|{1}{B}{B}|Creature — Human Wizard|1|1|{tap}: Target creature other than Sorceress Queen becomes 0/2 until end of turn.| Terror|Revised Edition|40|C|{1}{B}|Instant|||Destroy target nonartifact, nonblack creature. It can't be regenerated.| Unholy Strength|Revised Edition|41|C|{B}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+1.| Wall of Bone|Revised Edition|42|U|{2}{B}|Creature — Skeleton Wall|1|4|Defender (This creature can't attack.)${B}: Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| Warp Artifact|Revised Edition|43|R|{B}{B}|Enchantment — Aura|||Enchant artifact$At the beginning of the upkeep of enchanted artifact's controller, Warp Artifact deals 1 damage to that player.| Weakness|Revised Edition|44|C|{B}|Enchantment — Aura|||Enchant creature$Enchanted creature gets -2/-1.| Will-o'-the-Wisp|Revised Edition|45|R|{B}|Creature — Spirit|0|1|Flying (This creature can't be blocked except by creatures with flying or reach.)${B}: Regenerate Will-o'-the-Wisp. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| Zombie Master|Revised Edition|46|R|{1}{B}{B}|Creature — Zombie|2|3|Other Zombie creatures have swampwalk.$Other Zombies have "{B}: Regenerate this permanent."| Air Elemental|Revised Edition|47|U|{3}{U}{U}|Creature — Elemental|4|4|Flying| Animate Artifact|Revised Edition|48|U|{3}{U}|Enchantment — Aura|||Enchant artifact$As long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its converted mana cost.| Blue Elemental Blast|Revised Edition|49|C|{U}|Instant|||Choose one — Counter target red spell; or destroy target red permanent.| Braingeyser|Revised Edition|50|R|{X}{U}{U}|Sorcery|||Target player draws X cards.| Clone|Revised Edition|51|U|{3}{U}|Creature — Shapeshifter|0|0|You may have Clone enter the battlefield as a copy of any creature on the battlefield.| Control Magic|Revised Edition|52|U|{2}{U}{U}|Enchantment — Aura|||Enchant creature$You control enchanted creature.| Copy Artifact|Revised Edition|53|R|{1}{U}|Enchantment|||You may have Copy Artifact enter the battlefield as a copy of any artifact on the battlefield, except it's an enchantment in addition to its other types.| Counterspell|Revised Edition|54|U|{U}{U}|Instant|||Counter target spell.| Creature Bond|Revised Edition|55|C|{1}{U}|Enchantment — Aura|||Enchant creature$When enchanted creature dies, Creature Bond deals damage equal to that creature's toughness to the creature's controller.| Drain Power|Revised Edition|56|R|{U}{U}|Sorcery|||Target player activates a mana ability of each land he or she controls. Then put all mana from that player's mana pool into yours.| Energy Flux|Revised Edition|57|U|{2}{U}|Enchantment|||All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {2}."| Feedback|Revised Edition|58|U|{2}{U}|Enchantment — Aura|||Enchant enchantment$At the beginning of the upkeep of enchanted enchantment's controller, Feedback deals 1 damage to that player.| Flight|Revised Edition|59|C|{U}|Enchantment — Aura|||Enchant creature$Enchanted creature has flying.| Hurkyl's Recall|Revised Edition|60|R|{1}{U}|Instant|||Return all artifacts target player owns to his or her hand.| Island Fish Jasconius|Revised Edition|61|R|{4}{U}{U}{U}|Creature — Fish|6|8|Island Fish Jasconius doesn't untap during your untap step.$At the beginning of your upkeep, you may pay {U}{U}{U}. If you do, untap Island Fish Jasconius.$Island Fish Jasconius can't attack unless defending player controls an Island.$When you control no Islands, sacrifice Island Fish Jasconius.| Jump|Revised Edition|62|C|{U}|Instant|||Target creature gains flying until end of turn.| Lifetap|Revised Edition|63|U|{U}{U}|Enchantment|||Whenever a Forest an opponent controls becomes tapped, you gain 1 life.| Lord of Atlantis|Revised Edition|64|R|{U}{U}|Creature — Merfolk|2|2|Other Merfolk creatures get +1/+1 and have islandwalk.| Magical Hack|Revised Edition|65|R|{U}|Instant|||Change the text of target spell or permanent by replacing all instances of one basic land type with another. (For example, you may change "swampwalk" to "plainswalk." This effect lasts indefinitely.)| Mahamoti Djinn|Revised Edition|66|R|{4}{U}{U}|Creature — Djinn|5|6|Flying (This creature can't be blocked except by creatures with flying or reach.)| Mana Short|Revised Edition|67|R|{2}{U}|Instant|||Tap all lands target player controls and empty his or her mana pool.| Merfolk of the Pearl Trident|Revised Edition|68|C|{U}|Creature — Merfolk|1|1|| Phantasmal Forces|Revised Edition|69|U|{3}{U}|Creature — Illusion|4|1|Flying$At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay {U}.| Phantasmal Terrain|Revised Edition|70|C|{U}{U}|Enchantment — Aura|||Enchant land$As Phantasmal Terrain enters the battlefield, choose a basic land type.$Enchanted land is the chosen type.| Phantom Monster|Revised Edition|71|U|{3}{U}|Creature — Illusion|3|3|Flying| Pirate Ship|Revised Edition|72|R|{4}{U}|Creature — Human Pirate|4|3|Pirate Ship can't attack unless defending player controls an Island.${tap}: Pirate Ship deals 1 damage to target creature or player.$When you control no Islands, sacrifice Pirate Ship.| Power Leak|Revised Edition|73|C|{1}{U}|Enchantment — Aura|||Enchant enchantment$At the beginning of the upkeep of enchanted enchantment's controller, that player may pay any amount of mana. Power Leak deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way.| Power Sink|Revised Edition|74|C|{X}{U}|Instant|||Counter target spell unless its controller pays {X}. If he or she doesn't, that player taps all lands with mana abilities he or she controls and empties his or her mana pool.| Prodigal Sorcerer|Revised Edition|75|C|{2}{U}|Creature — Human Wizard|1|1|{tap}: Prodigal Sorcerer deals 1 damage to target creature or player.| Psychic Venom|Revised Edition|76|C|{1}{U}|Enchantment — Aura|||Enchant land$Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land's controller.| Reconstruction|Revised Edition|77|C|{U}|Sorcery|||Return target artifact card from your graveyard to your hand.| Sea Serpent|Revised Edition|78|C|{5}{U}|Creature — Serpent|5|5|Sea Serpent can't attack unless defending player controls an Island.$$When you control no Islands, sacrifice Sea Serpent.| Serendib Efreet|Revised Edition|79|R|{2}{U}|Creature — Efreet|3|4|Flying$At the beginning of your upkeep, Serendib Efreet deals 1 damage to you.| Siren's Call|Revised Edition|80|U|{U}|Instant|||Cast Siren's Call only during an opponent's turn, before attackers are declared.$Creatures the active player controls attack this turn if able.$At the beginning of the next end step, destroy all non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn.| Sleight of Mind|Revised Edition|81|R|{U}|Instant|||Change the text of target spell or permanent by replacing all instances of one color word with another. (For example, you may change "target black spell" to "target blue spell." This effect lasts indefinitely.)| Spell Blast|Revised Edition|82|C|{X}{U}|Instant|||Counter target spell with converted mana cost X.| Stasis|Revised Edition|83|R|{1}{U}|Enchantment|||Players skip their untap steps.$$At the beginning of your upkeep, sacrifice Stasis unless you pay {U}.| Steal Artifact|Revised Edition|84|U|{2}{U}{U}|Enchantment — Aura|||Enchant artifact$You control enchanted artifact.| Thoughtlace|Revised Edition|85|R|{U}|Instant|||Target spell or permanent becomes blue. (Mana symbols on that permanent remain unchanged.)| Unstable Mutation|Revised Edition|86|C|{U}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +3/+3.$At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature.| Unsummon|Revised Edition|87|C|{U}|Instant|||Return target creature to its owner's hand.| Vesuvan Doppelganger|Revised Edition|88|R|{3}{U}{U}|Creature — Shapeshifter|0|0|You may have Vesuvan Doppelganger enter the battlefield as a copy of any creature on the battlefield except it doesn't copy that creature's color and it gains "At the beginning of your upkeep, you may have this creature become a copy of target creature except it doesn't copy that creature's color. If you do, this creature gains this ability."| Volcanic Eruption|Revised Edition|89|R|{X}{U}{U}{U}|Sorcery|||Destroy X target Mountains. Volcanic Eruption deals damage to each creature and each player equal to the number of Mountains destroyed this way.| Wall of Air|Revised Edition|90|U|{1}{U}{U}|Creature — Wall|1|5|Defender, flying (This creature can't attack, and it can block creatures with flying.)| Wall of Water|Revised Edition|91|U|{1}{U}{U}|Creature — Wall|0|5|Defender (This creature can't attack.)${U}: Wall of Water gets +1/+0 until end of turn.| Water Elemental|Revised Edition|92|U|{3}{U}{U}|Creature — Elemental|5|4|| Aspect of Wolf|Revised Edition|93|R|{1}{G}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up.| Birds of Paradise|Revised Edition|94|R|{G}|Creature — Bird|0|1|Flying${tap}: Add one mana of any color to your mana pool.| Channel|Revised Edition|95|U|{G}{G}|Sorcery|||Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {1} to your mana pool.| Cockatrice|Revised Edition|96|R|{3}{G}{G}|Creature — Cockatrice|2|4|Flying$Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.| Craw Wurm|Revised Edition|97|C|{4}{G}{G}|Creature — Wurm|6|4|| Crumble|Revised Edition|98|U|{G}|Instant|||Destroy target artifact. It can't be regenerated. That artifact's controller gains life equal to its converted mana cost.| Desert Twister|Revised Edition|99|U|{4}{G}{G}|Sorcery|||Destroy target permanent.| Elvish Archers|Revised Edition|100|R|{1}{G}|Creature — Elf Archer|2|1|First strike| Fastbond|Revised Edition|101|R|{G}|Enchantment|||You may play any number of additional lands on each of your turns.$Whenever you play a land, if it wasn't the first land you played this turn, Fastbond deals 1 damage to you.| Fog|Revised Edition|102|C|{G}|Instant|||Prevent all combat damage that would be dealt this turn.| Force of Nature|Revised Edition|103|R|{2}{G}{G}{G}{G}|Creature — Elemental|8|8|Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)$At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay {G}{G}{G}{G}.| Fungusaur|Revised Edition|104|R|{3}{G}|Creature — Fungus Lizard|2|2|Whenever Fungusaur is dealt damage, put a +1/+1 counter on it.| Gaea's Liege|Revised Edition|105|R|{3}{G}{G}{G}|Creature — Avatar|*|*|As long as Gaea's Liege isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as Gaea's Liege is attacking, its power and toughness are each equal to the number of Forests defending player controls.${tap}: Target land becomes a Forest until Gaea's Liege leaves the battlefield.| Giant Growth|Revised Edition|106|C|{G}|Instant|||Target creature gets +3/+3 until end of turn.| Giant Spider|Revised Edition|107|C|{3}{G}|Creature — Spider|2|4|Reach (This creature can block creatures with flying.)| Grizzly Bears|Revised Edition|108|C|{1}{G}|Creature — Bear|2|2|| Hurricane|Revised Edition|109|U|{X}{G}|Sorcery|||Hurricane deals X damage to each creature with flying and each player.| Instill Energy|Revised Edition|110|U|{G}|Enchantment — Aura|||Enchant creature$Enchanted creature can attack as though it had haste.${0}: Untap enchanted creature. Activate this ability only during your turn and only once each turn.| Ironroot Treefolk|Revised Edition|111|C|{4}{G}|Creature — Treefolk|3|5|| Kudzu|Revised Edition|112|R|{1}{G}{G}|Enchantment — Aura|||Enchant land$When enchanted land becomes tapped, destroy it. That land's controller attaches Kudzu to a land of his or her choice.| Ley Druid|Revised Edition|113|U|{2}{G}|Creature — Human Druid|1|1|{tap}: Untap target land.| Lifeforce|Revised Edition|114|U|{G}{G}|Enchantment|||{G}{G}: Counter target black spell.| Lifelace|Revised Edition|115|R|{G}|Instant|||Target spell or permanent becomes green. (Mana symbols on that permanent remain unchanged.)| Living Artifact|Revised Edition|116|R|{G}|Enchantment — Aura|||Enchant artifact$Whenever you're dealt damage, put that many vitality counters on Living Artifact.$At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life.| Living Lands|Revised Edition|117|R|{3}{G}|Enchantment|||All Forests are 1/1 creatures that are still lands.| Llanowar Elves|Revised Edition|118|C|{G}|Creature — Elf Druid|1|1|{tap}: Add {G} to your mana pool.| Lure|Revised Edition|119|U|{1}{G}{G}|Enchantment — Aura|||Enchant creature$All creatures able to block enchanted creature do so.| Regeneration|Revised Edition|120|C|{1}{G}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)${G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| Regrowth|Revised Edition|121|U|{1}{G}|Sorcery|||Return target card from your graveyard to your hand.| Scryb Sprites|Revised Edition|122|C|{G}|Creature — Faerie|1|1|Flying| Shanodin Dryads|Revised Edition|123|C|{G}|Creature — Dryad|1|1|Forestwalk| Stream of Life|Revised Edition|124|C|{X}{G}|Sorcery|||Target player gains X life.| Thicket Basilisk|Revised Edition|125|U|{3}{G}{G}|Creature — Basilisk|2|4|Whenever Thicket Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.| Timber Wolves|Revised Edition|126|R|{G}|Creature — Wolf|1|1|Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Titania's Song|Revised Edition|127|R|{3}{G}|Enchantment|||Each noncreature artifact loses all abilities and becomes an artifact creature with power and toughness each equal to its converted mana cost. If Titania's Song leaves the battlefield, this effect continues until end of turn.| Tranquility|Revised Edition|128|C|{2}{G}|Sorcery|||Destroy all enchantments.| Tsunami|Revised Edition|129|U|{3}{G}|Sorcery|||Destroy all Islands.| Verduran Enchantress|Revised Edition|130|R|{1}{G}{G}|Creature — Human Druid|0|2|Whenever you cast an enchantment spell, you may draw a card.| Wall of Brambles|Revised Edition|131|U|{2}{G}|Creature — Plant Wall|2|3|Defender (This creature can't attack.)${G}: Regenerate Wall of Brambles.| Wall of Ice|Revised Edition|132|U|{2}{G}|Creature — Wall|0|7|Defender (This creature can't attack.)| Wall of Wood|Revised Edition|133|C|{G}|Creature — Wall|0|3|Defender (This creature can't attack.)| Wanderlust|Revised Edition|134|U|{2}{G}|Enchantment — Aura|||Enchant creature$At the beginning of the upkeep of enchanted creature's controller, Wanderlust deals 1 damage to that player.| War Mammoth|Revised Edition|135|C|{3}{G}|Creature — Elephant|3|3|Trample| Web|Revised Edition|136|R|{G}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Enchanted creature gets +0/+2 and has reach. (It can block creatures with flying.)| Wild Growth|Revised Edition|137|C|{G}|Enchantment — Aura|||Enchant land$Whenever enchanted land is tapped for mana, its controller adds {G} to his or her mana pool (in addition to the mana the land produces).| Atog|Revised Edition|138|C|{1}{R}|Creature — Atog|1|2|Sacrifice an artifact: Atog gets +2/+2 until end of turn.| Burrowing|Revised Edition|139|U|{R}|Enchantment — Aura|||Enchant creature$Enchanted creature has mountainwalk.| Chaoslace|Revised Edition|140|R|{R}|Instant|||Target spell or permanent becomes red. (Its mana symbols remain unchanged.)| Disintegrate|Revised Edition|141|C|{X}{R}|Sorcery|||Disintegrate deals X damage to target creature or player. That creature can't be regenerated this turn. If the creature would die this turn, exile it instead.| Dragon Whelp|Revised Edition|142|U|{2}{R}{R}|Creature — Dragon|2|3|Flying${R}: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.| Dwarven Warriors|Revised Edition|143|C|{2}{R}|Creature — Dwarf Warrior|1|1|{tap}: Target creature with power 2 or less is unblockable this turn.| Dwarven Weaponsmith|Revised Edition|144|U|{1}{R}|Creature — Dwarf Artificer|1|1|{tap}, Sacrifice an artifact: Put a +1/+1 counter on target creature. Activate this ability only during your upkeep.| Earth Elemental|Revised Edition|145|U|{3}{R}{R}|Creature — Elemental|4|5|| Earthbind|Revised Edition|146|C|{R}|Enchantment — Aura|||Enchant creature$When Earthbind enters the battlefield, if enchanted creature has flying, Earthbind deals 2 damage to that creature and Earthbind gains "Enchanted creature loses flying."| Earthquake|Revised Edition|147|R|{X}{R}|Sorcery|||Earthquake deals X damage to each creature without flying and each player.| Fire Elemental|Revised Edition|148|U|{3}{R}{R}|Creature — Elemental|5|4|| Fireball|Revised Edition|149|C|{X}{R}|Sorcery|||Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players.$Fireball costs {1} more to cast for each target beyond the first.| Firebreathing|Revised Edition|150|C|{R}|Enchantment — Aura|||Enchant creature${R}: Enchanted creature gets +1/+0 until end of turn.| Flashfires|Revised Edition|151|U|{3}{R}|Sorcery|||Destroy all Plains.| Fork|Revised Edition|152|R|{R}{R}|Instant|||Copy target instant or sorcery spell, except that the copy is red. You may choose new targets for the copy.| Goblin Balloon Brigade|Revised Edition|153|U|{R}|Creature — Goblin Warrior|1|1|{R}: Goblin Balloon Brigade gains flying until end of turn.| Goblin King|Revised Edition|154|R|{1}{R}{R}|Creature — Goblin|2|2|Other Goblin creatures get +1/+1 and have mountainwalk. (They're unblockable as long as defending player controls a Mountain.)| Granite Gargoyle|Revised Edition|155|R|{2}{R}|Creature — Gargoyle|2|2|Flying${R}: Granite Gargoyle gets +0/+1 until end of turn.| Gray Ogre|Revised Edition|156|C|{2}{R}|Creature — Ogre|2|2|| Hill Giant|Revised Edition|157|C|{3}{R}|Creature — Giant|3|3|| Hurloon Minotaur|Revised Edition|158|C|{1}{R}{R}|Creature — Minotaur|2|3|| Keldon Warlord|Revised Edition|159|U|{2}{R}{R}|Creature — Human Barbarian|*|*|Keldon Warlord's power and toughness are each equal to the number of non-Wall creatures you control.| Kird Ape|Revised Edition|160|C|{R}|Creature — Ape|1|1|Kird Ape gets +1/+2 as long as you control a Forest.| Lightning Bolt|Revised Edition|161|C|{R}|Instant|||Lightning Bolt deals 3 damage to target creature or player.| Magnetic Mountain|Revised Edition|162|R|{1}{R}{R}|Enchantment|||Blue creatures don't untap during their controllers' untap steps.$At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures he or she controls and pay {4} for each creature chosen this way. If the player does, untap those creatures.| Mana Flare|Revised Edition|163|R|{2}{R}|Enchantment|||Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.| Manabarbs|Revised Edition|164|R|{3}{R}|Enchantment|||Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player.| Mijae Djinn|Revised Edition|165|R|{R}{R}{R}|Creature — Djinn|6|3|Whenever Mijae Djinn attacks, flip a coin. If you lose the flip, remove Mijae Djinn from combat and tap it.| Mons's Goblin Raiders|Revised Edition|166|C|{R}|Creature — Goblin|1|1|| Orcish Artillery|Revised Edition|167|U|{1}{R}{R}|Creature — Orc Warrior|1|3|{tap}: Orcish Artillery deals 2 damage to target creature or player and 3 damage to you.| Orcish Oriflamme|Revised Edition|168|U|{3}{R}|Enchantment|||Attacking creatures you control get +1/+0.| Power Surge|Revised Edition|169|R|{R}{R}|Enchantment|||At the beginning of each player's upkeep, Power Surge deals X damage to that player, where X is the number of untapped lands he or she controlled at the beginning of this turn.| Red Elemental Blast|Revised Edition|170|C|{R}|Instant|||Choose one — Counter target blue spell; or destroy target blue permanent.| Roc of Kher Ridges|Revised Edition|171|R|{3}{R}|Creature — Bird|3|3|Flying| Rock Hydra|Revised Edition|172|R|{X}{R}{R}|Creature — Hydra|0|0|Rock Hydra enters the battlefield with X +1/+1 counters on it.$For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage.${R}: Prevent the next 1 damage that would be dealt to Rock Hydra this turn.${R}{R}{R}: Put a +1/+1 counter on Rock Hydra. Activate this ability only during your upkeep.| Sedge Troll|Revised Edition|173|R|{2}{R}|Creature — Troll|2|2|Sedge Troll gets +1/+1 as long as you control a Swamp.${B}: Regenerate Sedge Troll.| Shatter|Revised Edition|174|C|{1}{R}|Instant|||Destroy target artifact.| Shatterstorm|Revised Edition|175|U|{2}{R}{R}|Sorcery|||Destroy all artifacts. They can't be regenerated.| Shivan Dragon|Revised Edition|176|R|{4}{R}{R}|Creature — Dragon|5|5|Flying${R}: Shivan Dragon gets +1/+0 until end of turn.| Smoke|Revised Edition|177|R|{R}{R}|Enchantment|||Players can't untap more than one creature during their untap steps.| Stone Giant|Revised Edition|178|U|{2}{R}{R}|Creature — Giant|3|4|{tap}: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.| Stone Rain|Revised Edition|179|C|{2}{R}|Sorcery|||Destroy target land.| Tunnel|Revised Edition|180|U|{R}|Instant|||Destroy target Wall. It can't be regenerated.| Uthden Troll|Revised Edition|181|U|{2}{R}|Creature — Troll|2|2|{R}: Regenerate Uthden Troll.| Wall of Fire|Revised Edition|182|U|{1}{R}{R}|Creature — Wall|0|5|Defender (This creature can't attack.)${R}: Wall of Fire gets +1/+0 until end of turn.| Wall of Stone|Revised Edition|183|U|{1}{R}{R}|Creature — Wall|0|8|Defender (This creature can't attack.)| Wheel of Fortune|Revised Edition|184|R|{2}{R}|Sorcery|||Each player discards his or her hand and draws seven cards.| Animate Wall|Revised Edition|185|R|{W}|Enchantment — Aura|||Enchant Wall$Enchanted Wall can attack as though it didn't have defender.| Armageddon|Revised Edition|186|R|{3}{W}|Sorcery|||Destroy all lands.| Balance|Revised Edition|187|R|{1}{W}|Sorcery|||Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.| Benalish Hero|Revised Edition|188|C|{W}|Creature — Human Soldier|1|1|Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Black Ward|Revised Edition|189|U|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature has protection from black. This effect doesn't remove Black Ward.| Blessing|Revised Edition|190|R|{W}{W}|Enchantment — Aura|||Enchant creature${W}: Enchanted creature gets +1/+1 until end of turn.| Blue Ward|Revised Edition|191|U|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature has protection from blue. This effect doesn't remove Blue Ward.| Castle|Revised Edition|192|U|{3}{W}|Enchantment|||Untapped creatures you control get +0/+2.| Circle of Protection: Black|Revised Edition|193|C|{1}{W}|Enchantment|||{1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage.| Circle of Protection: Blue|Revised Edition|194|C|{1}{W}|Enchantment|||{1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.| Circle of Protection: Green|Revised Edition|195|C|{1}{W}|Enchantment|||{1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.| Circle of Protection: Red|Revised Edition|196|C|{1}{W}|Enchantment|||{1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage.| Circle of Protection: White|Revised Edition|197|C|{1}{W}|Enchantment|||{1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage.| Conversion|Revised Edition|198|U|{2}{W}{W}|Enchantment|||At the beginning of your upkeep, sacrifice Conversion unless you pay {W}{W}.$All Mountains are Plains.| Crusade|Revised Edition|199|R|{W}{W}|Enchantment|||White creatures get +1/+1.| Death Ward|Revised Edition|200|C|{W}|Instant|||Regenerate target creature.| Disenchant|Revised Edition|201|C|{1}{W}|Instant|||Destroy target artifact or enchantment.| Eye for an Eye|Revised Edition|202|R|{W}{W}|Instant|||The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and Eye for an Eye deals that much damage to that source's controller.| Farmstead|Revised Edition|203|R|{W}{W}{W}|Enchantment — Aura|||Enchant land$Enchanted land has "At the beginning of your upkeep, you may pay {W}{W}. If you do, you gain 1 life."| Green Ward|Revised Edition|204|U|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature has protection from green. This effect doesn't remove Green Ward.| Guardian Angel|Revised Edition|205|C|{X}{W}|Instant|||Prevent the next X damage that would be dealt to target creature or player this turn. Until end of turn, you may pay {1} any time you could cast an instant. If you do, prevent the next 1 damage that would be dealt to that creature or player this turn.| Healing Salve|Revised Edition|206|C|{W}|Instant|||Choose one — Target player gains 3 life; or prevent the next 3 damage that would be dealt to target creature or player this turn.| Holy Armor|Revised Edition|207|C|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +0/+2.${W}: Enchanted creature gets +0/+1 until end of turn.| Holy Strength|Revised Edition|208|C|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+2.| Island Sanctuary|Revised Edition|209|R|{1}{W}|Enchantment|||If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk.| Karma|Revised Edition|210|U|{2}{W}{W}|Enchantment|||At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps he or she controls.| Lance|Revised Edition|187|U|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature has first strike.| Mesa Pegasus|Revised Edition|212|C|{1}{W}|Creature — Pegasus|1|1|Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Northern Paladin|Revised Edition|213|R|{2}{W}{W}|Creature — Human Knight|3|3|{W}{W}, {tap}: Destroy target black permanent.| Pearled Unicorn|Revised Edition|214|C|{2}{W}|Creature — Unicorn|2|2|| Personal Incarnation|Revised Edition|215|R|{3}{W}{W}{W}|Creature — Avatar Incarnation|6|6|{0}: The next 1 damage that would be dealt to Personal Incarnation this turn is dealt to its owner instead. Any player may activate this ability, but only if he or she owns Personal Incarnation.$When Personal Incarnation dies, its owner loses half his or her life, rounded up.| Purelace|Revised Edition|216|R|{W}|Instant|||Target spell or permanent becomes white. (Mana symbols on that permanent remain unchanged.)| Red Ward|Revised Edition|217|U|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature has protection from red. This effect doesn't remove Red Ward.| Resurrection|Revised Edition|218|U|{2}{W}{W}|Sorcery|||Return target creature card from your graveyard to the battlefield.| Reverse Damage|Revised Edition|219|R|{1}{W}{W}|Instant|||The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.| Reverse Polarity|Revised Edition|220|U|{W}{W}|Instant|||You gain X life, where X is twice the damage dealt to you so far this turn by artifacts.| Righteousness|Revised Edition|221|R|{W}|Instant|||Target blocking creature gets +7/+7 until end of turn.| Samite Healer|Revised Edition|222|C|{1}{W}|Creature — Human Cleric|1|1|{tap}: Prevent the next 1 damage that would be dealt to target creature or player this turn.| Savannah Lions|Revised Edition|223|R|{W}|Creature — Cat|2|1|| Serra Angel|Revised Edition|224|U|{3}{W}{W}|Creature — Angel|4|4|Flying$Vigilance (Attacking doesn't cause this creature to tap.)| Swords to Plowshares|Revised Edition|225|U|{W}|Instant|||Exile target creature. Its controller gains life equal to its power.| Veteran Bodyguard|Revised Edition|226|R|{3}{W}{W}|Creature — Human|2|5|As long as Veteran Bodyguard is untapped, all damage that would be dealt to you by unblocked creatures is dealt to Veteran Bodyguard instead.| Wall of Swords|Revised Edition|227|U|{3}{W}|Creature — Wall|3|5|Defender, flying (This creature can't attack, and it can block creatures with flying.)| White Knight|Revised Edition|228|U|{W}{W}|Creature — Human Knight|2|2|First strike (This creature deals combat damage before creatures without first strike.)$Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)| White Ward|Revised Edition|229|U|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature has protection from white. This effect doesn't remove White Ward.| Wrath of God|Revised Edition|230|R|{2}{W}{W}|Sorcery|||Destroy all creatures. They can't be regenerated.| Swamp|Revised Edition|299|L||Basic Land — Swamp|||B| Swamp|Revised Edition|299|L||Basic Land — Swamp|||B| Swamp|Revised Edition|299|L||Basic Land — Swamp|||B| Badlands|Revised Edition|282|R||Land — Swamp Mountain|||| Bayou|Revised Edition|283|R||Land — Swamp Forest|||| Plateau|Revised Edition|296|R||Land — Mountain Plains|||| Savannah|Revised Edition|223|R||Land — Forest Plains|||| Scrubland|Revised Edition|298|R||Land — Plains Swamp|||| Taiga|Revised Edition|302|R||Land — Mountain Forest|||| Tropical Island|Revised Edition|303|R||Land — Forest Island|||| Tundra|Revised Edition|304|R||Land — Plains Island|||| Underground Sea|Revised Edition|305|R||Land — Island Swamp|||| Volcanic Island|Revised Edition|306|R||Land — Island Mountain|||| Forest|Revised Edition|284|L||Basic Land — Forest|||G| Forest|Revised Edition|284|L||Basic Land — Forest|||G| Forest|Revised Edition|284|L||Basic Land — Forest|||G| Mountain|Revised Edition|162|L||Basic Land — Mountain|||R| Mountain|Revised Edition|162|L||Basic Land — Mountain|||R| Mountain|Revised Edition|162|L||Basic Land — Mountain|||R| Island|Revised Edition|287|L||Basic Land — Island|||U| Island|Revised Edition|287|L||Basic Land — Island|||U| Island|Revised Edition|287|L||Basic Land — Island|||U| Plains|Revised Edition|293|L||Basic Land — Plains|||W| Plains|Revised Edition|293|L||Basic Land — Plains|||W| Plains|Revised Edition|293|L||Basic Land — Plains|||W| Al-abara's Carpet|Legends|213|R|{5}|Artifact|||{5}, {tap}: Prevent all damage that would be dealt to you this turn by attacking creatures without flying.| Alchor's Tomb|Legends|214|R|{4}|Artifact|||{2}, {tap}: Target permanent you control becomes the color of your choice. (This effect lasts indefinitely.)| Arena of the Ancients|Legends|215|R|{3}|Artifact|||Legendary creatures don't untap during their controllers' untap steps.$When Arena of the Ancients enters the battlefield, tap all legendary creatures.| Black Mana Battery|Legends|216|U|{4}|Artifact|||{2}, {tap}: Put a charge counter on Black Mana Battery.$${tap}, Remove any number of charge counters from Black Mana Battery: Add {B} to your mana pool, then add an additional {B} to your mana pool for each charge counter removed this way.| Blue Mana Battery|Legends|217|U|{4}|Artifact|||{2}, {tap}: Put a charge counter on Blue Mana Battery.$${tap}, Remove any number of charge counters from Blue Mana Battery: Add {U} to your mana pool, then add an additional {U} to your mana pool for each charge counter removed this way.| Bronze Horse|Legends|218|R|{7}|Artifact Creature — Horse|4|4|Trample$As long as you control another creature, prevent all damage that would be dealt to Bronze Horse by spells that target it.| Forethought Amulet|Legends|221|R|{5}|Artifact|||At the beginning of your upkeep, sacrifice Forethought Amulet unless you pay {3}.$If an instant or sorcery source would deal 3 or more damage to you, it deals 2 damage to you instead.| Gauntlets of Chaos|Legends|222|R|{5}|Artifact|||{5}, Sacrifice Gauntlets of Chaos: Exchange control of target artifact, creature, or land you control and target permanent an opponent controls that shares one of those types with it. If those permanents are exchanged this way, destroy all Auras attached to them.| Green Mana Battery|Legends|223|U|{4}|Artifact|||{2}, {tap}: Put a charge counter on Green Mana Battery.$${tap}, Remove any number of charge counters from Green Mana Battery: Add {G} to your mana pool, then add an additional {G} to your mana pool for each charge counter removed this way.| Horn of Deafening|Legends|224|R|{4}|Artifact|||{2}, {tap}: Prevent all combat damage that would be dealt by target creature this turn.| Knowledge Vault|Legends|225|R|{4}|Artifact|||{2}, {tap}: Exile the top card of your library face down.${0}: Sacrifice Knowledge Vault. If you do, discard your hand, then put all cards exiled with Knowledge Vault into their owner's hand.$When Knowledge Vault leaves the battlefield, put all cards exiled with Knowledge Vault into their owner's graveyard.| Kry Shield|Legends|227|U|{2}|Artifact|||{2}, {tap}: Prevent all damage that would be dealt this turn by target creature you control. That creature gets +0/+X until end of turn, where X is its converted mana cost.| Life Chisel|Legends|228|U|{4}|Artifact|||Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. Activate this ability only during your upkeep.| Life Matrix|Legends|229|R|{4}|Artifact|||{4}, {tap}: Put a matrix counter on target creature and that creature gains "Remove a matrix counter from this creature: Regenerate this creature." Activate this ability only during your upkeep.| Mana Matrix|Legends|230|R|{6}|Artifact|||Instant and enchantment spells you cast cost up to {2} less to cast.| Marble Priest|Legends|231|U|{5}|Artifact Creature — Cleric|3|3|All Walls able to block Marble Priest do so.$Prevent all combat damage that would be dealt to Marble Priest by Walls.| Mirror Universe|Legends|232|R|{6}|Artifact|||{tap}, Sacrifice Mirror Universe: Exchange life totals with target opponent. Activate this ability only during your upkeep.| North Star|Legends|233|R|{4}|Artifact|||{4}, {tap}: For one spell this turn, you may spend mana as though it were mana of any color to pay that spell's mana cost. (Additional costs are still paid normally.)| Nova Pentacle|Legends|234|R|{4}|Artifact|||{3}, {tap}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature of an opponent's choice instead.| Planar Gate|Legends|235|R|{6}|Artifact|||Creature spells you cast cost up to {2} less to cast.| Red Mana Battery|Legends|236|U|{4}|Artifact|||{2}, {tap}: Put a charge counter on Red Mana Battery.$${tap}, Remove any number of charge counters from Red Mana Battery: Add {R} to your mana pool, then add an additional {R} to your mana pool for each charge counter removed this way.| Relic Barrier|Legends|237|U|{2}|Artifact|||{tap}: Tap target artifact.| Ring of Immortals|Legends|238|R|{5}|Artifact|||{3}, {tap}: Counter target instant or Aura spell that targets a permanent you control.| Sentinel|Legends|239|R|{4}|Artifact Creature — Shapeshifter|1|1|{0}: Sentinel's toughness becomes 1 plus the power of target creature blocking or blocked by Sentinel. (This effect lasts indefinitely.)| Serpent Generator|Legends|240|R|{6}|Artifact|||{4}, {tap}: Put a 1/1 colorless Snake artifact creature token onto the battlefield. It has "Whenever this creature deals damage to a player, that player gets a poison counter." (A player with ten or more poison counters loses the game.)| Sword of the Ages|Legends|241|R|{6}|Artifact|||Sword of the Ages enters the battlefield tapped.${tap}, Exile Sword of the Ages and any number of creatures you control: Sword of the Ages deals X damage to target creature or player, where X is the total power of the creatures exiled this way.| Triassic Egg|Legends|242|R|{4}|Artifact|||{3}, {tap}: Put a hatchling counter on Triassic Egg.$Sacrifice Triassic Egg: Choose one — You may put a creature card from your hand onto the battlefield; or return target creature card from your graveyard to the battlefield. Activate this ability only if two or more hatchling counters are on Triassic Egg.| Voodoo Doll|Legends|243|R|{6}|Artifact|||At the beginning of your upkeep, put a pin counter on Voodoo Doll.$At the beginning of your end step, if Voodoo Doll is untapped, destroy Voodoo Doll and it deals damage to you equal to the number of pin counters on it.${X}{X}, {tap}: Voodoo Doll deals damage equal to the number of pin counters on it to target creature or player. X is the number of pin counters on Voodoo Doll.| White Mana Battery|Legends|244|U|{4}|Artifact|||{2}, {tap}: Put a charge counter on White Mana Battery.$${tap}, Remove any number of charge counters from White Mana Battery: Add {W} to your mana pool, then add an additional {W} to your mana pool for each charge counter removed this way.| Abomination|Legends|1|U|{3}{B}{B}|Creature — Horror|2|6|Whenever Abomination blocks or becomes blocked by a green or white creature, destroy that creature at end of combat.| All Hallow's Eve|Legends|2|R|{2}{B}{B}|Sorcery|||Exile All Hallow's Eve with two scream counters on it.$At the beginning of your upkeep, if All Hallow's Eve is exiled with a scream counter on it, remove a scream counter from it. If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from his or her graveyard to the battlefield.| Blight|Legends|3|U|{B}{B}|Enchantment — Aura|||Enchant land$When enchanted land becomes tapped, destroy it.| Carrion Ants|Legends|4|R|{2}{B}{B}|Creature — Insect|0|1|{1}: Carrion Ants gets +1/+1 until end of turn.| Chains of Mephistopheles|Legends|5|R|{1}{B}|Enchantment|||If a player would draw a card except the first one he or she draws in his or her draw step each turn, that player discards a card instead. If the player discards a card this way, he or she draws a card. If the player doesn't discard a card this way, he or she puts the top card of his or her library into his or her graveyard.| Cosmic Horror|Legends|6|R|{3}{B}{B}{B}|Creature — Horror|7|7|First strike$At the beginning of your upkeep, destroy Cosmic Horror unless you pay {3}{B}{B}{B}. If Cosmic Horror is destroyed this way, it deals 7 damage to you.| Cyclopean Mummy|Legends|7|C|{1}{B}|Creature — Zombie|2|1|When Cyclopean Mummy dies, exile it.| Darkness|Legends|8|C|{B}|Instant|||Prevent all combat damage that would be dealt this turn.| Demonic Torment|Legends|9|U|{2}{B}|Enchantment — Aura|||Enchant creature$Enchanted creature can't attack.$Prevent all combat damage that would be dealt by enchanted creature.| Evil Eye of Orms-by-Gore|Legends|10|U|{4}{B}|Creature — Eye|3|6|Non-Eye creatures you control can't attack.$Evil Eye of Orms-by-Gore can't be blocked except by Walls.| Fallen Angel|Legends|11|U|{3}{B}{B}|Creature — Angel|3|3|Flying$Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.| Ghosts of the Damned|Legends|12|C|{1}{B}{B}|Creature — Spirit|0|2|{tap}: Target creature gets -1/-0 until end of turn.| Giant Slug|Legends|13|C|{1}{B}|Creature — Slug|1|1|{5}: At the beginning of your next upkeep, choose a basic land type. Giant Slug gains landwalk of the chosen type until the end of that turn.| Glyph of Doom|Legends|14|C|{B}|Instant|||At end of combat, destroy all creatures that were blocked by target Wall this turn.| Greed|Legends|15|R|{3}{B}|Enchantment|||{B}, Pay 2 life: Draw a card.| Headless Horseman|Legends|16|C|{2}{B}|Creature — Zombie Knight|2|2|| Hell Swarm|Legends|17|C|{B}|Instant|||All creatures get -1/-0 until end of turn.| Hell's Caretaker|Legends|19|R|{3}{B}|Creature — Horror|1|1|{tap}, Sacrifice a creature: Return target creature card from your graveyard to the battlefield. Activate this ability only during your upkeep.| Hellfire|Legends|18|R|{2}{B}{B}{B}|Sorcery|||Destroy all nonblack creatures. Hellfire deals X plus 3 damage to you, where X is the number of creatures that died this way.| Horror of Horrors|Legends|20|U|{3}{B}{B}|Enchantment|||Sacrifice a Swamp: Regenerate target black creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| Imprison|Legends|21|R|{B}|Enchantment — Aura|||Enchant creature$Whenever a player activates an ability of enchanted creature with {tap} in its activation cost that isn't a mana ability, you may pay {1}. If you do, counter that ability. If you don't, destroy Imprison.$Whenever enchanted creature attacks or blocks, you may pay {1}. If you do, tap the creature, remove it from combat, and creatures it was blocking that had become blocked by only that creature this combat become unblocked. If you don't, destroy Imprison.| Infernal Medusa|Legends|22|U|{3}{B}{B}|Creature — Gorgon|2|4|Whenever Infernal Medusa blocks a creature, destroy that creature at end of combat.$Whenever Infernal Medusa becomes blocked by a non-Wall creature, destroy that creature at end of combat.| Jovial Evil|Legends|23|R|{2}{B}|Sorcery|||Jovial Evil deals X damage to target opponent, where X is twice the number of white creatures that player controls.| Lesser Werewolf|Legends|24|U|{3}{B}|Creature — Human Wolf|2|4|{B}: If Lesser Werewolf's power is 1 or more, it gets -1/-0 until end of turn and put a -0/-1 counter on target creature blocking or blocked by Lesser Werewolf. Activate this ability only during the declare blockers step.| Lost Soul|Legends|25|C|{1}{B}{B}|Creature — Spirit Minion|2|1|Swampwalk| Mold Demon|Legends|26|R|{5}{B}{B}|Creature — Fungus Demon|6|6|When Mold Demon enters the battlefield, sacrifice it unless you sacrifice two Swamps.| Nether Void|Legends|27|R|{3}{B}|World Enchantment|||Whenever a player casts a spell, counter it unless its controller pays {3}.| Pit Scorpion|Legends|28|C|{2}{B}|Creature — Scorpion|1|1|Whenever Pit Scorpion deals damage to a player, that player gets a poison counter. (A player with ten or more poison counters loses the game.)| Quagmire|Legends|29|U|{2}{B}|Enchantment|||Creatures with swampwalk can be blocked as though they didn't have swampwalk.| Shimian Night Stalker|Legends|30|U|{3}{B}{B}|Creature — Nightstalker|4|4|{B}, {tap}: All damage that would be dealt to you this turn by target attacking creature is dealt to Shimian Night Stalker instead.| Spirit Shackle|Legends|31|C|{B}{B}|Enchantment — Aura|||Enchant creature$Whenever enchanted creature becomes tapped, put a -0/-2 counter on it.| Syphon Soul|Legends|32|C|{2}{B}|Sorcery|||Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way.| Takklemaggot|Legends|33|U|{2}{B}{B}|Enchantment — Aura|||Enchant creature$At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature.$When enchanted creature dies, that creature's controller chooses a creature that Takklemaggot could enchant. If he or she does, return Takklemaggot to the battlefield under your control attached to that creature. If he or she doesn't, return Takklemaggot to the battlefield under your control as a non-Aura enchantment. It loses "enchant creature" and gains "At the beginning of that player's upkeep, Takklemaggot deals 1 damage to him or her."| The Abyss|Legends|70|R|{3}{B}|World Enchantment|||At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of his or her choice. It can't be regenerated.| The Wretched|Legends|35|R|{3}{B}{B}|Creature — Demon|2|5|At end of combat, gain control of all creatures blocking The Wretched for as long as you control The Wretched.| Touch of Darkness|Legends|36|U|{B}|Instant|||Any number of target creatures become black until end of turn.| Transmutation|Legends|37|C|{1}{B}|Instant|||Switch target creature's power and toughness until end of turn.| Underworld Dreams|Legends|38|U|{B}{B}{B}|Enchantment|||Whenever an opponent draws a card, Underworld Dreams deals 1 damage to him or her.| Vampire Bats|Legends|39|C|{B}|Creature — Bat|0|1|Flying (This creature can't be blocked except by creatures with flying or reach.)${B}: Vampire Bats gets +1/+0 until end of turn. Activate this ability no more than twice each turn.| Walking Dead|Legends|40|C|{1}{B}|Creature — Zombie|1|1|{B}: Regenerate Walking Dead.| Wall of Putrid Flesh|Legends|41|U|{2}{B}|Creature — Wall|2|4|Defender (This creature can't attack.)$Protection from white$Prevent all damage that would be dealt to Wall of Putrid Flesh by enchanted creatures.| Wall of Shadows|Legends|42|C|{1}{B}{B}|Creature — Wall|0|1|Defender (This creature can't attack.)$Prevent all damage that would be dealt to Wall of Shadows by creatures it's blocking.$Wall of Shadows can't be the target of spells that can target only Walls or of abilities that can target only Walls.| Wall of Tombstones|Legends|43|U|{1}{B}|Creature — Wall|0|1|Defender (This creature can't attack.)$At the beginning of your upkeep, Wall of Tombstones's toughness becomes 1 plus the number of creature cards in your graveyard. (This effect lasts indefinitely.)| Acid Rain|Legends|44|R|{3}{U}|Sorcery|||Destroy all Forests.| Anti-Magic Aura|Legends|45|C|{2}{U}|Enchantment — Aura|||Enchant creature$Enchanted creature can't be the target of spells and can't be enchanted. This effect doesn't remove Anti-Magic Aura.| Azure Drake|Legends|46|U|{3}{U}|Creature — Drake|2|4|Flying| Backfire|Legends|47|U|{U}|Enchantment — Aura|||Enchant creature$Whenever enchanted creature deals damage to you, Backfire deals that much damage to that creature's controller.| Boomerang|Legends|48|C|{U}{U}|Instant|||Return target permanent to its owner's hand.| Brine Hag|Legends|49|U|{2}{U}{U}|Creature — Hag|2|2|When Brine Hag dies, all creatures that dealt damage to it this turn become 0/2. (This effect lasts indefinitely.)| Devouring Deep|Legends|50|C|{2}{U}|Creature — Fish|1|2|Islandwalk| Dream Coat|Legends|51|U|{U}|Enchantment — Aura|||Enchant creature${0}: Enchanted creature becomes the color or colors of your choice. Activate this ability only once each turn.| Elder Spawn|Legends|52|R|{4}{U}{U}{U}|Creature — Elemental|6|6|At the beginning of your upkeep, unless you sacrifice an Island, sacrifice Elder Spawn and it deals 6 damage to you.$Elder Spawn can't be blocked by red creatures.| Enchantment Alteration|Legends|53|C|{U}|Instant|||Attach target Aura attached to a creature or land to another permanent of that type.| Energy Tap|Legends|54|C|{U}|Sorcery|||Tap target untapped creature you control. If you do, add {X} to your mana pool, where X is that creature's converted mana cost.| Field of Dreams|Legends|55|R|{U}|World Enchantment|||Players play with the top card of their libraries revealed.| Flash Counter|Legends|56|C|{1}{U}|Instant|||Counter target instant spell.| Flash Flood|Legends|57|C|{U}|Instant|||Choose one — Destroy target red permanent; or return target Mountain to its owner's hand.| Force Spike|Legends|58|C|{U}|Instant|||Counter target spell unless its controller pays {1}.| Gaseous Form|Legends|59|C|{2}{U}|Enchantment — Aura|||Enchant creature$Prevent all combat damage that would be dealt to and dealt by enchanted creature.| Glyph of Delusion|Legends|60|C|{U}|Instant|||Put X glyph counters on target creature that target Wall blocked this turn, where X is the power of that blocked creature. The creature gains "This creature doesn't untap during your untap step if it has a glyph counter on it" and "At the beginning of your upkeep, remove a glyph counter from this creature."| In the Eye of Chaos|Legends|61|R|{2}{U}|World Enchantment|||Whenever a player casts an instant spell, counter it unless that player pays {X}, where X is its converted mana cost.| Invoke Prejudice|Legends|62|R|{U}{U}{U}{U}|Enchantment|||Whenever an opponent casts a creature spell that doesn't share a color with a creature you control, counter that spell unless its controller pays {X}, where X is its converted mana cost.| Juxtapose|Legends|63|R|{3}{U}|Sorcery|||You and target player exchange control of the creature you each control with the highest converted mana cost. Then exchange control of artifacts the same way. If two or more permanents a player controls are tied for highest cost, their controller chooses one of them.| Land Equilibrium|Legends|64|R|{2}{U}{U}|Enchantment|||If an opponent who controls at least as many lands as you do would put a land onto the battlefield, that player instead puts that land onto the battlefield then sacrifices a land.| Mana Drain|Legends|65|U|{U}{U}|Instant|||Counter target spell. At the beginning of your next main phase, add {X} to your mana pool, where X is that spell's converted mana cost.| Part Water|Legends|66|U|{X}{X}{U}|Sorcery|||X target creatures gain islandwalk until end of turn.| Psionic Entity|Legends|67|R|{4}{U}|Creature — Illusion|2|2|{tap}: Psionic Entity deals 2 damage to target creature or player and 3 damage to itself.| Psychic Purge|Legends|68|C|{U}|Sorcery|||Psychic Purge deals 1 damage to target creature or player.$When a spell or ability an opponent controls causes you to discard Psychic Purge, that player loses 5 life.| Puppet Master|Legends|69|U|{U}{U}{U}|Enchantment — Aura|||Enchant creature$When enchanted creature dies, return that card to its owner's hand. If that card is returned to its owner's hand this way, you may pay {U}{U}{U}. If you do, return Puppet Master from your graveyard to your hand.| Recall|Legends|70|R|{X}{X}{U}|Sorcery|||Discard X cards, then return a card from your graveyard to your hand for each card discarded this way. Exile Recall.| Relic Bind|Legends|71|U|{2}{U}|Enchantment — Aura|||Enchant artifact an opponent controls$Whenever enchanted artifact becomes tapped, choose one — Relic Bind deals 1 damage to target player; or target player gains 1 life.| Remove Soul|Legends|72|C|{1}{U}|Instant|||Counter target creature spell.| Reset|Legends|73|U|{U}{U}|Instant|||Cast Reset only during an opponent's turn after his or her upkeep step.$Untap all lands you control.| Reverberation|Legends|74|R|{2}{U}{U}|Instant|||All damage that would be dealt this turn by target sorcery spell is dealt to that spell's controller instead.| Sea Kings' Blessing|Legends|75|U|{U}|Instant|||Any number of target creatures become blue until end of turn.| Segovian Leviathan|Legends|76|U|{4}{U}|Creature — Leviathan|3|3|Islandwalk| Silhouette|Legends|181|U|{1}{U}|Instant|||Prevent all damage that would be dealt to target creature this turn by spells or abilities that target it.| Spectral Cloak|Legends|78|U|{U}{U}|Enchantment — Aura|||Enchant creature$Enchanted creature has shroud as long as it's untapped. (It can't be the target of spells or abilities.)| Telekinesis|Legends|79|R|{U}{U}|Instant|||Tap target creature. Prevent all combat damage that would be dealt by that creature this turn. It doesn't untap during its controller's next two untap steps.| Teleport|Legends|80|R|{U}{U}{U}|Instant|||Cast Teleport only during the declare attackers step.$Target creature is unblockable this turn.| Time Elemental|Legends|81|R|{2}{U}|Creature — Elemental|0|2|When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you.${2}{U}{U}, {tap}: Return target permanent that isn't enchanted to its owner's hand.| Undertow|Legends|82|U|{2}{U}|Enchantment|||Creatures with islandwalk can be blocked as though they didn't have islandwalk.| Venarian Gold|Legends|83|C|{X}{U}{U}|Enchantment — Aura|||Enchant creature$When Venarian Gold enters the battlefield, tap enchanted creature and put X sleep counters on it.$Enchanted creature doesn't untap during its controller's untap step if it has a sleep counter on it.$At the beginning of the upkeep of enchanted creature's controller, remove a sleep counter from that creature.| Wall of Vapor|Legends|84|C|{3}{U}|Creature — Wall|0|1|Defender (This creature can't attack.)$Prevent all damage that would be dealt to Wall of Vapor by creatures it's blocking.| Wall of Wonder|Legends|85|U|{2}{U}{U}|Creature — Wall|1|5|Defender (This creature can't attack.)${2}{U}{U}: Wall of Wonder gets +4/-4 until end of turn and can attack this turn as though it didn't have defender.| Zephyr Falcon|Legends|86|C|{1}{U}|Creature — Bird|1|1|Flying, vigilance| Aisling Leprechaun|Legends|87|C|{G}|Creature — Faerie|1|1|Whenever Aisling Leprechaun blocks or becomes blocked by a creature, that creature becomes green. (This effect lasts indefinitely.)| Arboria|Legends|88|U|{2}{G}{G}|World Enchantment|||Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during his or her last turn.| Avoid Fate|Legends|89|C|{G}|Instant|||Counter target instant or Aura spell that targets a permanent you control.| Barbary Apes|Legends|90|C|{1}{G}|Creature — Ape|2|2|| Cat Warriors|Legends|91|C|{1}{G}{G}|Creature — Cat Warrior|2|2|Forestwalk| Cocoon|Legends|92|U|{G}|Enchantment — Aura|||Enchant creature you control$Enchanted creature doesn't untap during your untap step if Cocoon has a pupa counter on it.$When Cocoon enters the battlefield, tap enchanted creature and put three pupa counters on Cocoon.$At the beginning of your upkeep, remove a pupa counter from Cocoon. If you can't, sacrifice it, put a +1/+1 counter on enchanted creature, and that creature gains flying. (This effect lasts indefinitely.)| Concordant Crossroads|Legends|93|R|{G}|World Enchantment|||All creatures have haste.| Craw Giant|Legends|94|U|{3}{G}{G}{G}{G}|Creature — Giant|6|4|Trample$Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)| Deadfall|Legends|95|U|{2}{G}|Enchantment|||Creatures with forestwalk can be blocked as though they didn't have forestwalk.| Durkwood Boars|Legends|96|C|{4}{G}|Creature — Boar|4|4|| Elven Riders|Legends|97|R|{3}{G}{G}|Creature — Elf|3|3|Elven Riders can't be blocked except by Walls and/or creatures with flying.| Emerald Dragonfly|Legends|98|C|{1}{G}|Creature — Insect|1|1|Flying${G}{G}: Emerald Dragonfly gains first strike until end of turn.| Eureka|Legends|99|R|{2}{G}{G}|Sorcery|||Starting with you, each player may put a permanent card from his or her hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.| Fire Sprites|Legends|100|C|{1}{G}|Creature — Faerie|1|1|Flying${G}, {tap}: Add {R} to your mana pool.| Floral Spuzzem|Legends|101|U|{3}{G}|Creature — Elemental|2|2|Whenever Floral Spuzzem attacks and isn't blocked, you may destroy target artifact defending player controls. If you do, Floral Spuzzem assigns no combat damage this turn.| Giant Turtle|Legends|102|C|{1}{G}{G}|Creature — Turtle|2|4|Giant Turtle can't attack if it attacked during your last turn.| Glyph of Reincarnation|Legends|103|C|{G}|Instant|||Cast Glyph of Reincarnation only after combat.$Destroy all creatures that were blocked by target Wall this turn. They can't be regenerated. For each creature that died this way, put a creature card from the graveyard of the player who controlled that creature the last time it became blocked by that Wall onto the battlefield under its owner's control.| Hornet Cobra|Legends|104|C|{1}{G}{G}|Creature — Snake|2|1|First strike| Ichneumon Druid|Legends|105|U|{1}{G}{G}|Creature — Human Druid|1|1|Whenever an opponent casts an instant spell other than the first instant spell that player casts each turn, Ichneumon Druid deals 4 damage to him or her.| Killer Bees|Legends|106|R|{1}{G}{G}|Creature — Insect|0|1|Flying${G}: Killer Bees gets +1/+1 until end of turn.| Living Plane|Legends|107|R|{2}{G}{G}|World Enchantment|||All lands are 1/1 creatures that are still lands.| Master of the Hunt|Legends|108|R|{2}{G}{G}|Creature — Human|2|2|{2}{G}{G}: Put a 1/1 green Wolf creature token named Wolves of the Hunt onto the battlefield. It has "bands with other creatures named Wolves of the Hunt." (Any creatures named Wolves of the Hunt can attack in a band as long as at least one has "bands with other creatures named Wolves of the Hunt." Bands are blocked as a group. If at least two creatures named Wolves of the Hunt you control, one of which has "bands with other creatures named Wolves of the Hunt," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Moss Monster|Legends|109|C|{3}{G}{G}|Creature — Elemental|3|6|| Pixie Queen|Legends|110|R|{2}{G}{G}|Creature — Faerie|1|1|Flying${G}{G}{G}, {tap}: Target creature gains flying until end of turn.| Pradesh Gypsies|Legends|111|U|{2}{G}|Creature — Human Nomad|1|1|{1}{G}, {tap}: Target creature gets -2/-0 until end of turn.| Rabid Wombat|Legends|112|U|{2}{G}{G}|Creature — Wombat|0|1|Vigilance$Rabid Wombat gets +2/+2 for each Aura attached to it.| Radjan Spirit|Legends|113|U|{3}{G}|Creature — Spirit|3|2|{tap}: Target creature loses flying until end of turn.| Rebirth|Legends|114|R|{3}{G}{G}{G}|Sorcery|||Remove Rebirth from your deck before playing if you're not playing for ante.$$Each player may put the top card of his or her library into the ante. If a player does, his or her life total becomes 20.| Reincarnation|Legends|103|U|{1}{G}{G}|Instant|||Choose target creature. When that creature dies this turn, return a creature card from that graveyard to the battlefield under the control of that creature's owner.| Revelation|Legends|116|R|{G}|World Enchantment|||Players play with their hands revealed.| Rust|Legends|76|C|{G}|Instant|||Counter target activated ability from an artifact source. (Mana abilities can't be targeted.)| Shelkin Brownie|Legends|118|C|{1}{G}|Creature — Ouphe|1|1|{tap}: Target creature loses all "bands with other" abilities until end of turn.| Storm Seeker|Legends|119|U|{3}{G}|Instant|||Storm Seeker deals damage equal to the number of cards in target player's hand to that player.| Subdue|Legends|120|C|{G}|Instant|||Prevent all combat damage that would be dealt by target creature this turn. That creature gets +0/+X until end of turn, where X is its converted mana cost.| Sylvan Library|Legends|121|U|{1}{G}|Enchantment|||At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.| Sylvan Paradise|Legends|122|U|{G}|Instant|||Any number of target creatures become green until end of turn.| Typhoon|Legends|123|R|{2}{G}|Sorcery|||Typhoon deals damage to each opponent equal to the number of Islands that player controls.| Untamed Wilds|Legends|124|U|{2}{G}|Sorcery|||Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library.| Whirling Dervish|Legends|125|U|{G}{G}|Creature — Human Monk|1|1|Protection from black$At the beginning of each end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it.| Willow Satyr|Legends|126|R|{2}{G}{G}|Creature — Satyr|1|1|You may choose not to untap Willow Satyr during your untap step.${tap}: Gain control of target legendary creature for as long as you control Willow Satyr and Willow Satyr remains tapped.| Winter Blast|Legends|127|R|{X}{G}|Sorcery|||Tap X target creatures. Winter Blast deals 2 damage to each of those creatures with flying.| Wolverine Pack|Legends|128|C|{2}{G}{G}|Creature — Wolverine|2|4|Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)| Wood Elemental|Legends|264|R|{3}{G}|Creature — Elemental|*|*|As Wood Elemental enters the battlefield, sacrifice any number of untapped Forests.$Wood Elemental's power and toughness are each equal to the number of Forests sacrificed as it entered the battlefield.| Active Volcano|Legends|130|C|{R}|Instant|||Choose one — Destroy target blue permanent; or return target Island to its owner's hand.| AErathi Berserker|Legends|131|U|{2}{R}{R}{R}|Creature — Human Berserker|2|4|Rampage 3 (Whenever this creature becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.)| Backdraft|Legends|132|U|{1}{R}|Instant|||Choose a player who cast one or more sorcery spells this turn. Backdraft deals damage to that player equal to half the damage dealt by one of those sorcery spells this turn, rounded down.| Beasts of Bogardan|Legends|133|U|{4}{R}|Creature — Beast|3|3|Protection from red$Beasts of Bogardan gets +1/+1 as long as an opponent controls a white permanent.| Blazing Effigy|Legends|134|C|{1}{R}|Creature — Elemental|0|3|When Blazing Effigy dies, it deals X damage to target creature, where X is 3 plus the amount of damage dealt to Blazing Effigy this turn by other sources named Blazing Effigy.| Blood Lust|Legends|135|U|{1}{R}|Instant|||If target creature has toughness 5 or greater, it gets +4/-4 until end of turn. Otherwise, it gets +4/-X until end of turn, where X is its toughness minus 1.| Caverns of Despair|Legends|136|R|{2}{R}{R}|World Enchantment|||No more than two creatures can attack each combat.$No more than two creatures can block each combat.| Chain Lightning|Legends|137|C|{R}|Sorcery|||Chain Lightning deals 3 damage to target creature or player. Then that player or that creature's controller may pay {R}{R}. If the player does, he or she may copy this spell and may choose a new target for that copy.| Crevasse|Legends|138|U|{2}{R}|Enchantment|||Creatures with mountainwalk can be blocked as though they didn't have mountainwalk.| Crimson Kobolds|Legends|219|C|{0}|Creature — Kobold|0|1|Crimson Kobolds is red.| Crimson Manticore|Legends|139|R|{2}{R}{R}|Creature — Manticore|2|2|Flying${R}, {tap}: Crimson Manticore deals 1 damage to target attacking or blocking creature.| Crookshank Kobolds|Legends|220|C|{0}|Creature — Kobold|0|1|Crookshank Kobolds is red.| Disharmony|Legends|140|R|{2}{R}|Instant|||Cast Disharmony only during combat before blockers are declared.$Untap target attacking creature and remove it from combat. Gain control of that creature until end of turn.| Dwarven Song|Legends|141|U|{R}|Instant|||Any number of target creatures become red until end of turn.| Eternal Warrior|Legends|142|U|{R}|Enchantment — Aura|||Enchant creature$Enchanted creature has vigilance.| Falling Star|Legends|143|R|{2}{R}|Sorcery|||Flip Falling Star onto the playing area from a height of at least one foot. Falling Star deals 3 damage to each creature it lands on. Tap all creatures dealt damage by Falling Star. If Falling Star doesn't turn completely over at least once during the flip, it has no effect.| Feint|Legends|144|C|{R}|Instant|||Tap all creatures blocking target attacking creature. Prevent all combat damage that would be dealt this turn by that creature and each creature blocking it.| Firestorm Phoenix|Legends|145|R|{4}{R}{R}|Creature — Phoenix|3|2|Flying$If Firestorm Phoenix would die, return Firestorm Phoenix to its owner's hand instead. Until that player's next turn, that player plays with that card revealed in his or her hand and can't play it.| Frost Giant|Legends|146|U|{3}{R}{R}{R}|Creature — Giant|4|4|Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)| Giant Strength|Legends|147|C|{R}{R}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+2.| Glyph of Destruction|Legends|148|C|{R}|Instant|||Target blocking Wall you control gets +10/+0 until end of combat. Prevent all damage that would be dealt to it this turn. Destroy it at the beginning of the next end step.| Gravity Sphere|Legends|149|R|{2}{R}|World Enchantment|||All creatures lose flying.| Hyperion Blacksmith|Legends|150|U|{1}{R}{R}|Creature — Human Artificer|2|2|{tap}: You may tap or untap target artifact an opponent controls.| Immolation|Legends|151|C|{R}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/-2.| Kobold Drill Sergeant|Legends|152|U|{1}{R}|Creature — Kobold Soldier|1|2|Other Kobold creatures you control get +0/+1 and have trample.| Kobold Overlord|Legends|153|R|{1}{R}|Creature — Kobold|1|2|First strike$Other Kobold creatures you control have first strike.| Kobold Taskmaster|Legends|154|U|{1}{R}|Creature — Kobold|1|2|Other Kobold creatures you control get +1/+0.| Kobolds of Kher Keep|Legends|226|C|{0}|Creature — Kobold|0|1|Kobolds of Kher Keep is red.| Land's Edge|Legends|155|R|{1}{R}{R}|World Enchantment|||Discard a card: If the discarded card is a land card, Land's Edge deals 2 damage to target player. Any player may activate this ability.| Mountain Yeti|Legends|156|U|{2}{R}{R}|Creature — Yeti|3|3|Mountainwalk, protection from white| Primordial Ooze|Legends|157|U|{R}|Creature — Ooze|1|1|Primordial Ooze attacks each turn if able.$At the beginning of your upkeep, put a +1/+1 counter on Primordial Ooze. Then you may pay {X}, where X is the number of +1/+1 counters on it. If you don't, tap Primordial Ooze and it deals X damage to you.| Pyrotechnics|Legends|158|C|{4}{R}|Sorcery|||Pyrotechnics deals 4 damage divided as you choose among any number of target creatures and/or players.| Quarum Trench Gnomes|Legends|159|R|{3}{R}|Creature — Gnome|1|1|{tap}: If target Plains is tapped for mana, it produces colorless mana instead of white mana. (This effect lasts indefinitely.)| Raging Bull|Legends|160|C|{2}{R}|Creature — Ox|2|2|| Spinal Villain|Legends|161|R|{2}{R}|Creature — Beast|1|2|{tap}: Destroy target blue creature.| Storm World|Legends|162|R|{R}|World Enchantment|||At the beginning of each player's upkeep, Storm World deals X damage to that player, where X is 4 minus the number of cards in his or her hand.| Tempest Efreet|Legends|163|R|{1}{R}{R}{R}|Creature — Efreet|3|3|Remove Tempest Efreet from your deck before playing if you're not playing for ante.${tap}, Sacrifice Tempest Efreet: Target opponent may pay 10 life. If that player doesn't, he or she reveals a card at random from his or her hand. Exchange ownership of the revealed card and Tempest Efreet. Put the revealed card into your hand and Tempest Efreet from anywhere into that player's graveyard.| The Brute|Legends|164|C|{1}{R}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+0.${R}{R}{R}: Regenerate enchanted creature.| Wall of Dust|Legends|165|U|{2}{R}|Creature — Wall|1|4|Defender (This creature can't attack.)$Whenever Wall of Dust blocks a creature, that creature can't attack during its controller's next turn.| Wall of Earth|Legends|166|C|{1}{R}|Creature — Wall|0|6|Defender (This creature can't attack.)| Wall of Heat|Legends|167|C|{2}{R}|Creature — Wall|2|6|Defender (This creature can't attack.)| Wall of Opposition|Legends|168|R|{3}{R}{R}|Creature — Wall|0|6|Defender (This creature can't attack.)${1}: Wall of Opposition gets +1/+0 until end of turn.| Winds of Change|Legends|169|U|{R}|Sorcery|||Each player shuffles the cards from his or her hand into his or her library, then draws that many cards.| Akron Legionnaire|Legends|170|R|{6}{W}{W}|Creature — Giant Soldier|8|4|Except for creatures named Akron Legionnaire and artifact creatures, creatures you control can't attack.| Alabaster Potion|Legends|171|C|{X}{W}{W}|Instant|||Choose one — Target player gains X life; or prevent the next X damage that would be dealt to target creature or player this turn.| Amrou Kithkin|Legends|172|C|{W}{W}|Creature — Kithkin|1|1|Amrou Kithkin can't be blocked by creatures with power 3 or greater.| Angelic Voices|Legends|173|R|{2}{W}{W}|Enchantment|||Creatures you control get +1/+1 as long as you control no nonartifact, nonwhite creatures.| Cleanse|Legends|174|R|{2}{W}{W}|Sorcery|||Destroy all black creatures.| Clergy of the Holy Nimbus|Legends|175|C|{W}|Creature — Human Cleric|1|1|If Clergy of the Holy Nimbus would be destroyed, regenerate it.${1}: Clergy of the Holy Nimbus can't be regenerated this turn. Only any opponent may activate this ability.| D'Avenant Archer|Legends|176|C|{2}{W}|Creature — Human Soldier Archer|1|2|{tap}: D'Avenant Archer deals 1 damage to target attacking or blocking creature.| Divine Intervention|Legends|177|R|{6}{W}{W}|Enchantment|||Divine Intervention enters the battlefield with two intervention counters on it.$At the beginning of your upkeep, remove an intervention counter from Divine Intervention.$When you remove the last intervention counter from Divine Intervention, the game is a draw.| Divine Offering|Legends|178|C|{1}{W}|Instant|||Destroy target artifact. You gain life equal to its converted mana cost.| Divine Transformation|Legends|179|R|{2}{W}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +3/+3.| Elder Land Wurm|Legends|180|R|{4}{W}{W}{W}|Creature — Dragon Wurm|5|5|Defender, trample$When Elder Land Wurm blocks, it loses defender.| Enchanted Being|Legends|181|C|{1}{W}{W}|Creature — Human|2|2|Prevent all combat damage that would be dealt to Enchanted Being by enchanted creatures.| Equinox|Legends|182|C|{W}|Enchantment — Aura|||Enchant land$Enchanted land has "{tap}: Counter target spell if it would destroy a land you control."| Fortified Area|Legends|183|U|{1}{W}{W}|Enchantment|||Wall creatures you control get +1/+0 and have banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Glyph of Life|Legends|184|C|{W}|Instant|||Until end of turn, whenever an attacking creature deals damage to target Wall creature, you gain that much life.| Great Defender|Legends|185|U|{W}|Instant|||Target creature gets +0/+X until end of turn, where X is its converted mana cost.| Great Wall|Legends|186|U|{2}{W}|Enchantment|||Creatures with plainswalk can be blocked as though they didn't have plainswalk.| Greater Realm of Preservation|Legends|187|U|{1}{W}|Enchantment|||{1}{W}: The next time a black or red source of your choice would deal damage to you this turn, prevent that damage.| Heaven's Gate|Legends|188|U|{W}|Instant|||Any number of target creatures become white until end of turn.| Holy Day|Legends|189|C|{W}|Instant|||Prevent all combat damage that would be dealt this turn.| Indestructible Aura|Legends|190|C|{W}|Instant|||Prevent all damage that would be dealt to target creature this turn.| Infinite Authority|Legends|191|R|{W}{W}{W}|Enchantment — Aura|||Enchant creature$Whenever enchanted creature blocks or becomes blocked by a creature with toughness 3 or less, destroy the other creature at end of combat. At the beginning of the next end step, if that creature died this way, put a +1/+1 counter on the first creature.| Ivory Guardians|Legends|192|U|{4}{W}{W}|Creature — Giant Cleric|3|3|Protection from red$Creatures named Ivory Guardians get +1/+1 as long as an opponent controls a nontoken red permanent.| Keepers of the Faith|Legends|193|C|{1}{W}{W}|Creature — Human Cleric|2|3|| Kismet|Legends|194|U|{3}{W}|Enchantment|||Artifacts, creatures, and lands played by your opponents enter the battlefield tapped.| Land Tax|Legends|195|U|{W}|Enchantment|||At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, and put them into your hand. If you do, shuffle your library.| Lifeblood|Legends|196|R|{2}{W}{W}|Enchantment|||Whenever a Mountain an opponent controls becomes tapped, you gain 1 life.| Moat|Legends|12|R|{2}{W}{W}|Enchantment|||Creatures without flying can't attack.| Osai Vultures|Legends|198|C|{1}{W}|Creature — Bird|1|1|Flying$At the beginning of each end step, if a creature died this turn, put a carrion counter on Osai Vultures.$Remove two carrion counters from Osai Vultures: Osai Vultures gets +1/+1 until end of turn.| Petra Sphinx|Legends|199|R|{2}{W}{W}{W}|Creature — Sphinx|3|4|{tap}: Target player names a card, then reveals the top card of his or her library. If that card is the named card, that player puts it into his or her hand. If it isn't, the player puts it into his or her graveyard.| Presence of the Master|Legends|200|U|{3}{W}|Enchantment|||Whenever a player casts an enchantment spell, counter it.| Rapid Fire|Legends|201|R|{3}{W}|Instant|||Cast Rapid Fire only before blockers are declared.$Target creature gains first strike until end of turn. If it doesn't have rampage, that creature gains rampage 2 until end of turn. (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)| Remove Enchantments|Legends|202|C|{W}|Instant|||Return to your hand all enchantments you both own and control, all Auras you own attached to permanents you control, and all Auras you own attached to attacking creatures your opponents control. Then destroy all other enchantments you control, all other Auras attached to permanents you control, and all other Auras attached to attacking creatures your opponents control.| Righteous Avengers|Legends|203|U|{4}{W}|Creature — Human Soldier|3|1|Plainswalk| Seeker|Legends|204|U|{2}{W}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature can't be blocked except by artifact creatures and/or white creatures.| Shield Wall|Legends|205|U|{1}{W}|Instant|||Creatures you control get +0/+2 until end of turn.| Spirit Link|Legends|206|U|{W}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Whenever enchanted creature deals damage, you gain that much life.| Spiritual Sanctuary|Legends|207|R|{2}{W}{W}|Enchantment|||At the beginning of each player's upkeep, if that player controls a Plains, he or she gains 1 life.| Thunder Spirit|Legends|208|R|{1}{W}{W}|Creature — Elemental Spirit|2|2|Flying, first strike| Tundra Wolves|Legends|209|C|{W}|Creature — Wolf|1|1|First strike (This creature deals combat damage before creatures without first strike.)| Visions|Legends|210|U|{W}|Sorcery|||Look at the top five cards of target player's library. You may then have that player shuffle that library.| Wall of Caltrops|Legends|211|C|{1}{W}|Creature — Wall|2|1|Defender (This creature can't attack.)$Whenever Wall of Caltrops blocks a creature, if no non-Wall creatures are blocking that creature, Wall of Caltrops gains banding until end of turn. (If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.)| Wall of Light|Legends|212|U|{2}{W}|Creature — Wall|1|5|Defender (This creature can't attack.)$Protection from black| Adun Oakenshield|Legends|256|R|{B}{R}{G}|Legendary Creature — Human Knight|1|2|{B}{R}{G}, {tap}: Return target creature card from your graveyard to your hand.| Angus Mackenzie|Legends|257|R|{G}{W}{U}|Legendary Creature — Human Cleric|2|2|{G}{W}{U}, {tap}: Prevent all combat damage that would be dealt this turn. Activate this ability only before the combat damage step.| Arcades Sabboth|Legends|258|R|{2}{G}{G}{W}{W}{U}{U}|Legendary Creature — Elder Dragon|7|7|Flying$At the beginning of your upkeep, sacrifice Arcades Sabboth unless you pay {G}{W}{U}.$Each untapped creature you control gets +0/+2 as long as it's not attacking.${W}: Arcades Sabboth gets +0/+1 until end of turn.| Axelrod Gunnarson|Legends|259|R|{4}{B}{B}{R}{R}|Legendary Creature — Giant|5|5|Trample$Whenever a creature dealt damage by Axelrod Gunnarson this turn dies, you gain 1 life and Axelrod deals 1 damage to target player.| Ayesha Tanaka|Legends|260|R|{W}{W}{U}{U}|Legendary Creature — Human Artificer|2|2|Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)${tap}: Counter target activated ability from an artifact source unless that ability's controller pays {W}. (Mana abilities can't be targeted.)| Barktooth Warbeard|Legends|261|U|{4}{B}{R}{R}|Legendary Creature — Human Warrior|6|5|| Bartel Runeaxe|Legends|262|R|{3}{B}{R}{G}|Legendary Creature — Giant Warrior|6|5|Vigilance$Bartel Runeaxe can't be the target of Aura spells.| Boris Devilboon|Legends|263|R|{3}{B}{R}|Legendary Creature — Zombie Wizard|2|2|{2}{B}{R}, {tap}: Put a 1/1 black and red Demon creature token named Minor Demon onto the battlefield.| Chromium|Legends|264|R|{2}{W}{W}{U}{U}{B}{B}|Legendary Creature — Elder Dragon|7|7|Flying$Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)$At the beginning of your upkeep, sacrifice Chromium unless you pay {W}{U}{B}.| Dakkon Blackblade|Legends|265|R|{2}{W}{U}{U}{B}|Legendary Creature — Human Warrior|*|*|Dakkon Blackblade's power and toughness are each equal to the number of lands you control.| Gabriel Angelfire|Legends|266|R|{3}{G}{G}{W}{W}|Legendary Creature — Angel|4|4|At the beginning of your upkeep, choose flying, first strike, trample, or rampage 3. Gabriel Angelfire gains that ability until your next upkeep. (Whenever a creature with rampage 3 becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.)| Gosta Dirk|Legends|267|R|{3}{W}{W}{U}{U}|Legendary Creature — Human Warrior|4|4|First strike$Creatures with islandwalk can be blocked as though they didn't have islandwalk.| Gwendlyn Di Corci|Legends|268|R|{U}{B}{B}{R}|Legendary Creature — Human Rogue|3|5|{tap}: Target player discards a card at random. Activate this ability only during your turn.| Halfdane|Legends|269|R|{1}{W}{U}{B}|Legendary Creature — Shapeshifter|3|3|At the beginning of your upkeep, Halfdane's power and toughness become equal to the power and toughness of target creature other than Halfdane until the end of your next upkeep.| Hazezon Tamar|Legends|270|R|{4}{R}{G}{W}|Legendary Creature — Human Warrior|2|4|When Hazezon Tamar enters the battlefield, put X 1/1 Sand Warrior creature tokens that are red, green, and white onto the battlefield at the beginning of your next upkeep, where X is the number of lands you control at that time.$When Hazezon leaves the battlefield, exile all Sand Warriors.| Hunding Gjornersen|Legends|271|U|{3}{W}{U}{U}|Legendary Creature — Human Warrior|5|4|Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)| Jacques le Vert|Legends|272|R|{1}{R}{G}{W}|Legendary Creature — Human Warrior|3|2|Green creatures you control get +0/+2.| Jasmine Boreal|Legends|273|U|{3}{G}{W}|Legendary Creature — Human|4|5|| Jedit Ojanen|Legends|274|U|{4}{W}{W}{U}|Legendary Creature — Cat Warrior|5|5|| Jerrard of the Closed Fist|Legends|275|U|{3}{R}{G}{G}|Legendary Creature — Human Knight|6|5|| Johan|Legends|276|R|{3}{R}{G}{W}|Legendary Creature — Human Wizard|5|4|At the beginning of combat on your turn, you may have Johan gain "Johan can't attack" until end of combat. If you do, attacking doesn't cause creatures you control to tap this combat if Johan is untapped.| Kasimir the Lone Wolf|Legends|277|U|{4}{W}{U}|Legendary Creature — Human Warrior|5|3|| Kei Takahashi|Legends|278|R|{2}{G}{W}|Legendary Creature — Human Cleric|2|2|{tap}: Prevent the next 2 damage that would be dealt to target creature this turn.| Lady Caleria|Legends|279|R|{3}{G}{G}{W}{W}|Legendary Creature — Human Archer|3|6|{tap}: Lady Caleria deals 3 damage to target attacking or blocking creature.| Lady Evangela|Legends|280|R|{W}{U}{B}|Legendary Creature — Human Cleric|1|2|{W}{B}, {tap}: Prevent all combat damage that would be dealt by target creature this turn.| Lady Orca|Legends|281|U|{5}{B}{R}|Legendary Creature — Demon|7|4|| Livonya Silone|Legends|282|R|{2}{R}{R}{G}{G}|Legendary Creature — Human Warrior|4|4|First strike, legendary landwalk| Lord Magnus|Legends|283|U|{3}{G}{W}{W}|Legendary Creature — Human Druid|4|3|First strike$Creatures with plainswalk can be blocked as though they didn't have plainswalk.$Creatures with forestwalk can be blocked as though they didn't have forestwalk.| Marhault Elsdragon|Legends|284|U|{3}{R}{R}{G}|Legendary Creature — Elf Warrior|4|6|Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)| Nebuchadnezzar|Legends|285|R|{3}{U}{B}|Legendary Creature — Human Wizard|3|3|{X}, {tap}: Name a card. Target opponent reveals X cards at random from his or her hand. Then that player discards all cards with that name revealed this way. Activate this ability only during your turn.| Nicol Bolas|Legends|286|R|{2}{U}{U}{B}{B}{R}{R}|Legendary Creature — Elder Dragon|7|7|Flying$At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay {U}{B}{R}.$Whenever Nicol Bolas deals damage to an opponent, that player discards his or her hand.| Palladia-Mors|Legends|287|R|{2}{R}{R}{G}{G}{W}{W}|Legendary Creature — Elder Dragon|7|7|Flying, trample$At the beginning of your upkeep, sacrifice Palladia-Mors unless you pay {R}{G}{W}.| Pavel Maliki|Legends|288|U|{4}{B}{R}|Legendary Creature — Human|5|3|{B}{R}: Pavel Maliki gets +1/+0 until end of turn.| Princess Lucrezia|Legends|289|U|{3}{U}{U}{B}|Legendary Creature — Human Wizard|5|4|{tap}: Add {U} to your mana pool.| Ragnar|Legends|290|R|{G}{W}{U}|Legendary Creature — Human Cleric|2|2|{G}{W}{U}, {tap}: Regenerate target creature.| Ramirez DePietro|Legends|291|U|{3}{U}{B}{B}|Legendary Creature — Human Pirate|4|3|First strike| Ramses Overdark|Legends|292|R|{2}{U}{U}{B}{B}|Legendary Creature — Human Assassin|4|3|{tap}: Destroy target enchanted creature.| Rasputin Dreamweaver|Legends|293|R|{4}{W}{U}|Legendary Creature — Human Wizard|4|1|Rasputin Dreamweaver enters the battlefield with seven dream counters on it.$Remove a dream counter from Rasputin: Add {1} to your mana pool.$Remove a dream counter from Rasputin: Prevent the next 1 damage that would be dealt to Rasputin this turn.$At the beginning of your upkeep, if Rasputin started the turn untapped, put a dream counter on it.$Rasputin can't have more than seven dream counters on it.| Riven Turnbull|Legends|294|U|{5}{U}{B}|Legendary Creature — Human Advisor|5|7|{tap}: Add {B} to your mana pool.| Rohgahh of Kher Keep|Legends|295|R|{2}{B}{B}{R}{R}|Legendary Creature — Kobold|5|5|At the beginning of your upkeep, you may pay {R}{R}{R}. If you don't, tap Rohgahh of Kher Keep and all creatures named Kobolds of Kher Keep, then an opponent gains control of them.$Creatures you control named Kobolds of Kher Keep get +2/+2.| Rubinia Soulsinger|Legends|296|R|{2}{G}{W}{U}|Legendary Creature — Faerie|2|3|You may choose not to untap Rubinia Soulsinger during your untap step.${tap}: Gain control of target creature for as long as you control Rubinia and Rubinia remains tapped.| Sir Shandlar of Eberyn|Legends|297|U|{4}{G}{W}|Legendary Creature — Human Knight|4|7|| Sivitri Scarzam|Legends|298|U|{5}{U}{B}|Legendary Creature — Human|6|4|| Sol'kanar the Swamp King|Legends|299|R|{2}{U}{B}{R}|Legendary Creature — Demon|5|5|Swampwalk$Whenever a player casts a black spell, you gain 1 life.| Stangg|Legends|300|R|{4}{R}{G}|Legendary Creature — Human Warrior|3|4|When Stangg enters the battlefield, put a legendary 3/4 red and green Human Warrior creature token named Stangg Twin onto the battlefield. When Stangg leaves the battlefield, exile that token. When that token leaves the battlefield, sacrifice Stangg.| Sunastian Falconer|Legends|301|U|{3}{R}{G}|Legendary Creature — Human Shaman|4|4|{tap}: Add {2} to your mana pool.| Tetsuo Umezawa|Legends|302|R|{U}{B}{R}|Legendary Creature — Human Archer|3|3|Tetsuo Umezawa can't be the target of Aura spells.${U}{B}{B}{R}, {tap}: Destroy target tapped or blocking creature.| The Lady of the Mountain|Legends|303|U|{4}{R}{G}|Legendary Creature — Giant|5|5|| The Tabernacle at Pendrell Vale|Legends|252|R||Legendary Land|||All creatures have "At the beginning of your upkeep, destroy this creature unless you pay {1}."| Tobias Andrion|Legends|304|U|{3}{W}{U}|Legendary Creature — Human Advisor|4|4|| Tor Wauki|Legends|305|U|{2}{B}{B}{R}|Legendary Creature — Human Archer|3|3|{tap}: Tor Wauki deals 2 damage to target attacking or blocking creature.| Torsten Von Ursus|Legends|306|U|{3}{G}{G}{W}|Legendary Creature — Human Soldier|5|5|| Tuknir Deathlock|Legends|307|R|{R}{R}{G}{G}|Legendary Creature — Human Wizard|2|2|Flying${R}{G}, {tap}: Target creature gets +2/+2 until end of turn.| Ur-Drago|Legends|246|R|{3}{U}{U}{B}{B}|Legendary Creature — Elemental|4|4|First strike$Creatures with swampwalk can be blocked as though they didn't have swampwalk.| Vaevictis Asmadi|Legends|309|R|{2}{B}{B}{R}{R}{G}{G}|Legendary Creature — Elder Dragon|7|7|Flying$At the beginning of your upkeep, sacrifice Vaevictis Asmadi unless you pay {B}{R}{G}.${B}: Vaevictis Asmadi gets +1/+0 until end of turn.${R}: Vaevictis Asmadi gets +1/+0 until end of turn.${G}: Vaevictis Asmadi gets +1/+0 until end of turn.| Xira Arien|Legends|310|R|{B}{R}{G}|Legendary Creature — Insect Wizard|1|2|Flying${B}{R}{G}, {tap}: Target player draws a card.| Adventurers' Guildhouse|Legends|245|U||Land|||Green legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Cathedral of Serra|Legends|246|U||Land|||White legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Hammerheim|Legends|247|U||Legendary Land|||{tap}: Add {R} to your mana pool.$${tap}: Target creature loses all landwalk abilities until end of turn.| Karakas|Legends|248|U||Legendary Land|||{tap}: Add {W} to your mana pool.${tap}: Return target legendary creature to its owner's hand.| Mountain Stronghold|Legends|249|U||Land|||Red legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Pendelhaven|Legends|250|U||Legendary Land|||{tap}: Add {G} to your mana pool.${tap}: Target 1/1 creature gets +1/+2 until end of turn.| Seafarer's Quay|Legends|251|U||Land|||Blue legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Tolaria|Legends|253|U||Legendary Land|||{tap}: Add {U} to your mana pool.${tap}: Target creature loses banding and all "bands with other" abilities until end of turn. Activate this ability only during any upkeep step.| Unholy Citadel|Legends|254|U||Land|||Black legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Urborg|Legends|107|U||Legendary Land|||{tap}: Add {B} to your mana pool.$${tap}: Target creature loses first strike or swampwalk until end of turn.| Barl's Cage|The Dark|93|R|{4}|Artifact|||{3}: Target creature doesn't untap during its controller's next untap step.| Bone Flute|The Dark|94|U|{3}|Artifact|||{2}, {tap}: All creatures get -1/-0 until end of turn.| Book of Rass|The Dark|95|U|{6}|Artifact|||{2}, Pay 2 life: Draw a card.| Coal Golem|The Dark|96|U|{5}|Artifact Creature — Golem|3|3|{3}, Sacrifice Coal Golem: Add {R}{R}{R} to your mana pool.| Dark Sphere|The Dark|97|U|{0}|Artifact|||{tap}, Sacrifice Dark Sphere: The next time a source of your choice would deal damage to you this turn, it deals half that damage, rounded up, to you instead.| Diabolic Machine|The Dark|98|U|{7}|Artifact Creature — Construct|4|4|{3}: Regenerate Diabolic Machine.| Fellwar Stone|The Dark|99|U|{2}|Artifact|||{tap}: Add to your mana pool one mana of any color that a land an opponent controls could produce.| Fountain of Youth|The Dark|100|U|{0}|Artifact|||{2}, {tap}: You gain 1 life.| Living Armor|The Dark|101|U|{4}|Artifact|||{tap}, Sacrifice Living Armor: Put X +0/+1 counters on target creature, where X is that creature's converted mana cost.| Necropolis|The Dark|222|U|{5}|Artifact Creature — Wall|0|1|Defender (This creature can't attack.)$Exile a creature card from your graveyard: Put X +0/+1 counters on Necropolis, where X is the exiled card's converted mana cost.| Reflecting Mirror|The Dark|103|U|{4}|Artifact|||{X}, {tap}: Change the target of target spell with a single target if that target is you. The new target must be a player. X is twice the converted mana cost of that spell.| Runesword|The Dark|104|U|{6}|Artifact|||{3}, {tap}: Target attacking creature gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, sacrifice Runesword. If the creature deals damage to a creature this turn, the creature dealt damage can't be regenerated this turn. If a creature dealt damage by the targeted creature would die this turn, exile that creature instead.| Scarecrow|The Dark|246|U|{5}|Artifact Creature — Scarecrow|2|2|{6}, {tap}: Prevent all damage that would be dealt to you this turn by creatures with flying.| Skull of Orm|The Dark|106|U|{3}|Artifact|||{5}, {tap}: Return target enchantment card from your graveyard to your hand.| Standing Stones|The Dark|107|U|{3}|Artifact|||{1}, {tap}, Pay 1 life: Add one mana of any color to your mana pool.| Stone Calendar|The Dark|108|R|{5}|Artifact|||Spells you cast cost up to {1} less to cast.| Tormod's Crypt|The Dark|109|U|{0}|Artifact|||{tap}, Sacrifice Tormod's Crypt: Exile all cards from target player's graveyard.| Tower of Coireall|The Dark|110|U|{2}|Artifact|||{tap}: Target creature can't be blocked by Walls this turn.| Wand of Ith|The Dark|111|U|{4}|Artifact|||{3}, {tap}: Target player reveals a card at random from his or her hand. If it's a land card, that player discards it unless he or she pays 1 life. If it isn't a land card, the player discards it unless he or she pays life equal to its converted mana cost. Activate this ability only during your turn.| War Barge|The Dark|112|U|{4}|Artifact|||{3}: Target creature gains islandwalk until end of turn. When War Barge leaves the battlefield this turn, destroy that creature. A creature destroyed this way can't be regenerated.| Ashes to Ashes|The Dark|1|C|{1}{B}{B}|Sorcery|||Exile two target nonartifact creatures. Ashes to Ashes deals 5 damage to you.| Banshee|The Dark|2|U|{2}{B}{B}|Creature — Spirit|0|1|{X}, {tap}: Banshee deals half X damage, rounded down, to target creature or player, and half X damage, rounded up, to you.| Bog Imp|The Dark|3|C|{1}{B}|Creature — Imp|1|1|Flying (This creature can't be blocked except by creatures with flying or reach.)| Bog Rats|The Dark|4|C|{B}|Creature — Rat|1|1|Bog Rats can't be blocked by Walls.| Curse Artifact|The Dark|5|U|{2}{B}{B}|Enchantment — Aura|||Enchant artifact$At the beginning of the upkeep of enchanted artifact's controller, Curse Artifact deals 2 damage to that player unless he or she sacrifices that artifact.| Eater of the Dead|The Dark|6|U|{4}{B}|Creature — Horror|3|4|{0}: If Eater of the Dead is tapped, exile target creature card from a graveyard and untap Eater of the Dead.| Frankenstein's Monster|The Dark|7|R|{X}{B}{B}|Creature — Zombie|0|1|As Frankenstein's Monster enters the battlefield, exile X creature cards from your graveyard. If you can't, put Frankenstein's Monster into its owner's graveyard instead of onto the battlefield. For each creature card exiled this way, Frankenstein's Monster enters the battlefield with a +2/+0, +1/+1, or +0/+2 counter on it.| Grave Robbers|The Dark|8|R|{1}{B}{B}|Creature — Human Rogue|1|1|{B}, {tap}: Exile target artifact card from a graveyard. You gain 2 life.| Inquisition|The Dark|9|C|{2}{B}|Sorcery|||Target player reveals his or her hand. Inquisition deals damage to that player equal to the number of white cards in his or her hand.| Marsh Gas|The Dark|10|C|{B}|Instant|||All creatures get -2/-0 until end of turn.| Murk Dwellers|The Dark|11|C|{3}{B}|Creature — Zombie|2|2|Whenever Murk Dwellers attacks and isn't blocked, it gets +2/+0 until end of combat.| Nameless Race|The Dark|12|R|{3}{B}|Creature|*|*|Trample$As Nameless Race enters the battlefield, pay any amount of life. The amount you pay can't be more than the total number of white nontoken permanents your opponents control plus the total number of white cards in their graveyards.$Nameless Race's power and toughness are each equal to the life paid as it entered the battlefield.| Rag Man|The Dark|13|R|{2}{B}{B}|Creature — Human Minion|2|1|{B}{B}{B}, {tap}: Target opponent reveals his or her hand and discards a creature card at random. Activate this ability only during your turn.| Season of the Witch|The Dark|14|R|{B}{B}{B}|Enchantment|||At the beginning of your upkeep, sacrifice Season of the Witch unless you pay 2 life.$At the beginning of the end step, destroy all untapped creatures that didn't attack this turn, except for creatures that couldn't attack.| The Fallen|The Dark|15|U|{1}{B}{B}{B}|Creature — Zombie|2|3|At the beginning of your upkeep, The Fallen deals 1 damage to each opponent it has dealt damage to this game.| Uncle Istvan|The Dark|16|U|{1}{B}{B}{B}|Creature — Human|1|3|Prevent all damage that would be dealt to Uncle Istvan by creatures.| Word of Binding|The Dark|17|C|{X}{B}{B}|Sorcery|||Tap X target creatures.| Worms of the Earth|The Dark|18|R|{2}{B}{B}{B}|Enchantment|||Players can't play lands.$Lands can't enter the battlefield.$At the beginning of each upkeep, any player may sacrifice two lands or have Worms of the Earth deal 5 damage to him or her. If a player does either, destroy Worms of the Earth.| Amnesia|The Dark|19|U|{3}{U}{U}{U}|Sorcery|||Target player reveals his or her hand and discards all nonland cards.| Apprentice Wizard|The Dark|20|R|{1}{U}{U}|Creature — Human Wizard|0|1|{U}, {tap}: Add {3} to your mana pool.| Dance of Many|The Dark|21|R|{U}{U}|Enchantment|||When Dance of Many enters the battlefield, put a token that's a copy of target nontoken creature onto the battlefield.$When Dance of Many leaves the battlefield, exile the token.$When the token leaves the battlefield, sacrifice Dance of Many.$At the beginning of your upkeep, sacrifice Dance of Many unless you pay {U}{U}.| Deep Water|The Dark|22|C|{U}{U}|Enchantment|||{U}: Until end of turn, if you tap a land you control for mana, it produces {U} instead of any other type.| Drowned|The Dark|23|C|{1}{U}|Creature — Zombie|1|1|{B}: Regenerate Drowned.| Electric Eel|The Dark|24|U|{U}|Creature — Fish|1|1|When Electric Eel enters the battlefield, it deals 1 damage to you.${R}{R}: Electric Eel gets +2/+0 until end of turn and deals 1 damage to you.| Erosion|The Dark|25|C|{U}{U}{U}|Enchantment — Aura|||Enchant land$At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays {1} or 1 life.| Flood|The Dark|26|U|{U}|Enchantment|||{U}{U}: Tap target creature without flying.| Ghost Ship|The Dark|27|C|{2}{U}{U}|Creature — Spirit|2|4|Flying${U}{U}{U}: Regenerate Ghost Ship.| Giant Shark|The Dark|28|C|{5}{U}|Creature — Fish|4|4|Giant Shark can't attack unless defending player controls an Island.$Whenever Giant Shark blocks or becomes blocked by a creature that has been dealt damage this turn, Giant Shark gets +2/+0 and gains trample until end of turn.$When you control no Islands, sacrifice Giant Shark.| Leviathan|The Dark|29|R|{5}{U}{U}{U}{U}|Creature — Leviathan|10|10|Trample$Leviathan enters the battlefield tapped and doesn't untap during your untap step.$At the beginning of your upkeep, you may sacrifice two Islands. If you do, untap Leviathan.$Leviathan can't attack unless you sacrifice two Islands.| Mana Vortex|The Dark|30|R|{1}{U}{U}|Enchantment|||When you cast Mana Vortex, counter it unless you sacrifice a land.$At the beginning of each player's upkeep, that player sacrifices a land.$When there are no lands on the battlefield, sacrifice Mana Vortex.| Merfolk Assassin|The Dark|31|U|{U}{U}|Creature — Merfolk Assassin|1|2|{tap}: Destroy target creature with islandwalk.| Mind Bomb|The Dark|32|R|{U}|Sorcery|||Each player may discard up to three cards. Mind Bomb deals damage to each player equal to 3 minus the number of cards he or she discarded this way.| Psychic Allergy|The Dark|33|R|{3}{U}{U}|Enchantment|||As Psychic Allergy enters the battlefield, choose a color.$At the beginning of each opponent's upkeep, Psychic Allergy deals X damage to that player, where X is the number of nontoken permanents of the chosen color he or she controls.$At the beginning of your upkeep, destroy Psychic Allergy unless you sacrifice two Islands.| Riptide|The Dark|34|C|{U}|Instant|||Tap all blue creatures.| Sunken City|The Dark|35|C|{U}{U}|Enchantment|||At the beginning of your upkeep, sacrifice Sunken City unless you pay {U}{U}.$Blue creatures get +1/+1.| Tangle Kelp|The Dark|36|U|{U}|Enchantment — Aura|||Enchant creature$When Tangle Kelp enters the battlefield, tap enchanted creature.$Enchanted creature doesn't untap during its controller's untap step if it attacked during its controller's last turn.| Water Wurm|The Dark|37|C|{U}|Creature — Wurm|1|1|Water Wurm gets +0/+1 as long as an opponent controls an Island.| Carnivorous Plant|The Dark|38|C|{3}{G}|Creature — Plant Wall|4|5|Defender| Elves of Deep Shadow|The Dark|39|U|{G}|Creature — Elf Druid|1|1|{tap}: Add {B} to your mana pool. Elves of Deep Shadow deals 1 damage to you.| Gaea's Touch|The Dark|40|C|{G}{G}|Enchantment|||You may play an additional land during your turn if that land is a basic Forest.$$Sacrifice Gaea's Touch: Add {G}{G} to your mana pool.| Hidden Path|The Dark|41|R|{2}{G}{G}{G}{G}|Enchantment|||Green creatures have forestwalk.| Land Leeches|The Dark|42|C|{1}{G}{G}|Creature — Leech|2|2|First strike| Lurker|The Dark|101|R|{2}{G}|Creature — Beast|2|3|Lurker can't be the target of spells unless it attacked or blocked this turn.| Marsh Viper|The Dark|44|C|{3}{G}|Creature — Snake|1|2|Whenever Marsh Viper deals damage to an opponent, that player gets two poison counters. (A player with ten or more poison counters loses the game.)| Niall Silvain|The Dark|45|R|{G}{G}{G}|Creature — Ouphe|2|2|{G}{G}{G}{G}, {tap}: Regenerate target creature.| People of the Woods|The Dark|46|U|{G}{G}|Creature — Human|1|*|People of the Woods's toughness is equal to the number of Forests you control.| Savaen Elves|The Dark|47|C|{G}|Creature — Elf|1|1|{G}{G}, {tap}: Destroy target Aura attached to a land.| Scarwood Bandits|The Dark|48|R|{2}{G}{G}|Creature — Human Rogue|2|2|Forestwalk${2}{G}, {tap}: Unless an opponent pays {2}, gain control of target artifact for as long as Scarwood Bandits remains on the battlefield.| Scarwood Hag|The Dark|49|U|{1}{G}|Creature — Hag|1|1|{G}{G}{G}{G}, {tap}: Target creature gains forestwalk until end of turn.${tap}: Target creature loses forestwalk until end of turn.| Scavenger Folk|The Dark|50|C|{G}|Creature — Human|1|1|{G}, {tap}, Sacrifice Scavenger Folk: Destroy target artifact.| Spitting Slug|The Dark|51|U|{1}{G}{G}|Creature — Slug|2|4|Whenever Spitting Slug blocks or becomes blocked, you may pay {1}{G}. If you do, Spitting Slug gains first strike until end of turn. Otherwise, each creature blocking or blocked by Spitting Slug gains first strike until end of turn.| Tracker|The Dark|194|R|{2}{G}|Creature — Human|2|2|{G}{G}, {tap}: Tracker deals damage equal to its power to target creature. That creature deals damage equal to its power to Tracker.| Venom|The Dark|53|C|{1}{G}{G}|Enchantment — Aura|||Enchant creature$Whenever enchanted creature blocks or becomes blocked by a non-Wall creature, destroy the other creature at end of combat.| Whippoorwill|The Dark|54|U|{G}|Creature — Bird|1|1|{G}{G}, {tap}: Target creature can't be regenerated this turn. Damage that would be dealt to that creature this turn can't be prevented or dealt instead to another creature or player. When the creature dies this turn, exile the creature.| Wormwood Treefolk|The Dark|55|R|{3}{G}{G}|Creature — Treefolk|4|4|{G}{G}: Wormwood Treefolk gains forestwalk until end of turn and deals 2 damage to you.${B}{B}: Wormwood Treefolk gains swampwalk until end of turn and deals 2 damage to you.| Ball Lightning|The Dark|56|R|{R}{R}{R}|Creature — Elemental|6|1|Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)$Haste (This creature can attack and {tap} as soon as it comes under your control.)$At the beginning of the end step, sacrifice Ball Lightning.| Blood Moon|The Dark|57|R|{2}{R}|Enchantment|||Nonbasic lands are Mountains.| Brothers of Fire|The Dark|58|U|{1}{R}{R}|Creature — Human Shaman|2|2|{1}{R}{R}: Brothers of Fire deals 1 damage to target creature or player and 1 damage to you.| Cave People|The Dark|59|U|{1}{R}{R}|Creature — Human|1|4|Whenever Cave People attacks, it gets +1/-2 until end of turn.${1}{R}{R}, {tap}: Target creature gains mountainwalk until end of turn.| Eternal Flame|The Dark|60|R|{2}{R}{R}|Sorcery|||Eternal Flame deals X damage to target opponent, where X is the number of Mountains you control. It deals half X damage, rounded up, to you.| Fire Drake|The Dark|61|U|{1}{R}{R}|Creature — Drake|1|2|Flying${R}: Fire Drake gets +1/+0 until end of turn. Activate this ability only once each turn.| Fissure|The Dark|62|C|{3}{R}{R}|Instant|||Destroy target creature or land. It can't be regenerated.| Goblin Caves|The Dark|63|C|{1}{R}{R}|Enchantment — Aura|||Enchant land$As long as enchanted land is a basic Mountain, Goblin creatures get +0/+2.| Goblin Digging Team|The Dark|64|C|{R}|Creature — Goblin|1|1|{tap}, Sacrifice Goblin Digging Team: Destroy target Wall.| Goblin Hero|The Dark|65|C|{2}{R}|Creature — Goblin|2|2|| Goblin Rock Sled|The Dark|66|C|{1}{R}|Creature — Goblin|3|1|Trample$Goblin Rock Sled doesn't untap during your untap step if it attacked during your last turn.$Goblin Rock Sled can't attack unless defending player controls a Mountain.| Goblin Shrine|The Dark|67|C|{1}{R}{R}|Enchantment — Aura|||Enchant land$As long as enchanted land is a basic Mountain, Goblin creatures get +1/+0.$When Goblin Shrine leaves the battlefield, it deals 1 damage to each Goblin creature.| Goblin Wizard|The Dark|68|R|{2}{R}{R}|Creature — Goblin Wizard|1|1|{tap}: You may put a Goblin permanent card from your hand onto the battlefield.${R}: Target Goblin gains protection from white until end of turn.| Goblins of the Flarg|The Dark|69|C|{R}|Creature — Goblin Warrior|1|1|Mountainwalk$When you control a Dwarf, sacrifice Goblins of the Flarg.| Inferno|The Dark|70|R|{5}{R}{R}|Instant|||Inferno deals 6 damage to each creature and each player.| Mana Clash|The Dark|71|R|{R}|Sorcery|||You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.| Orc General|The Dark|72|U|{2}{R}|Creature — Orc Warrior|2|2|{tap}, Sacrifice another Orc or Goblin: Other Orc creatures get +1/+1 until end of turn.| Sisters of the Flame|The Dark|73|U|{1}{R}{R}|Creature — Human Shaman|2|2|{tap}: Add {R} to your mana pool.| Angry Mob|The Dark|74|U|{2}{W}{W}|Creature — Human|2+*|2+*|Trample$As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2.| Blood of the Martyr|The Dark|75|U|{W}{W}{W}|Instant|||Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead.| Brainwash|The Dark|76|C|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature can't attack unless its controller pays {3}.| Cleansing|The Dark|77|R|{W}{W}{W}|Sorcery|||For each land, destroy that land unless any player pays 1 life.| Dust to Dust|The Dark|78|C|{1}{W}{W}|Sorcery|||Exile two target artifacts.| Exorcist|The Dark|79|R|{W}{W}|Creature — Human Cleric|1|1|{1}{W}, {tap}: Destroy target black creature.| Fasting|The Dark|80|U|{W}|Enchantment|||At the beginning of your upkeep, put a hunger counter on Fasting. Then destroy Fasting if it has five or more hunger counters on it.$If you would begin your draw step, you may skip that step instead. If you do, you gain 2 life.$When you draw a card, destroy Fasting.| Festival|The Dark|81|C|{W}|Instant|||Cast Festival only during an opponent's upkeep.$Creatures can't attack this turn.| Fire and Brimstone|The Dark|82|U|{3}{W}{W}|Instant|||Fire and Brimstone deals 4 damage to target player who declared an attacking creature this turn and 4 damage to you.| Holy Light|The Dark|83|C|{2}{W}|Instant|||Nonwhite creatures get -1/-1 until end of turn.| Knights of Thorn|The Dark|84|R|{3}{W}|Creature — Human Knight|2|2|Protection from red; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Martyr's Cry|The Dark|85|R|{W}{W}|Sorcery|||Exile all white creatures. For each creature exiled this way, its controller draws a card.| Miracle Worker|The Dark|86|C|{W}|Creature — Human Cleric|1|1|{tap}: Destroy target Aura attached to a creature you control.| Morale|The Dark|87|C|{1}{W}{W}|Instant|||Attacking creatures get +1/+1 until end of turn.| Pikemen|The Dark|88|C|{1}{W}|Creature — Human Soldier|1|1|First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Preacher|The Dark|89|R|{1}{W}{W}|Creature — Human Cleric|1|1|You may choose not to untap Preacher during your untap step.${tap}: Gain control of target creature of an opponent's choice that he or she controls for as long as Preacher remains tapped.| Squire|The Dark|90|C|{1}{W}|Creature — Human Soldier|1|2|| Tivadar's Crusade|The Dark|91|U|{1}{W}{W}|Sorcery|||Destroy all Goblins.| Witch Hunter|The Dark|92|R|{2}{W}{W}|Creature — Human Cleric|1|1|{tap}: Witch Hunter deals 1 damage to target player.${1}{W}{W}, {tap}: Return target creature an opponent controls to its owner's hand.| Dark Heart of the Wood|The Dark|117|C|{B}{G}|Enchantment|||Sacrifice a Forest: You gain 3 life.| Marsh Goblins|The Dark|118|C|{B}{R}|Creature — Goblin|1|1|Swampwalk| Scarwood Goblins|The Dark|119|C|{R}{G}|Creature — Goblin|2|2|| City of Shadows|The Dark|113|R||Land|||{tap}, Exile a creature you control: Put a storage counter on City of Shadows.${tap}: Add {X} to your mana pool, where X is the number of storage counters on City of Shadows.| Maze of Ith|The Dark|114|U||Land|||{tap}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.| Safe Haven|The Dark|115|R||Land|||{2}, {tap}: Exile target creature you control.$At the beginning of your upkeep, you may sacrifice Safe Haven. If you do, return each card exiled with Safe Haven to the battlefield under its owner's control.| Sorrow's Path|The Dark|116|R||Land|||{tap}: Choose two target blocking creatures an opponent controls. If each of those creatures could block all creatures that the other is blocking, remove both of them from combat. Each one then blocks all creatures the other was blocking.$Whenever Sorrow's Path becomes tapped, it deals 2 damage to you and each creature you control.| Aeolipile|Fallen Empires|166|R|{2}|Artifact|||{1}, {tap}, Sacrifice Aeolipile: Aeolipile deals 2 damage to target creature or player.| Balm of Restoration|Fallen Empires|167|R|{2}|Artifact|||{1}, {tap}, Sacrifice Balm of Restoration: Choose one — You gain 2 life; or prevent the next 2 damage that would be dealt to target creature or player this turn.| Conch Horn|Fallen Empires|168|R|{2}|Artifact|||{1}, {tap}, Sacrifice Conch Horn: Draw two cards, then put a card from your hand on top of your library.| Delif's Cone|Fallen Empires|169|C|{0}|Artifact|||{tap}, Sacrifice Delif's Cone: This turn, when target creature you control attacks and isn't blocked, you may gain life equal to its power. If you do, it assigns no combat damage this turn.| Delif's Cube|Fallen Empires|170|R|{1}|Artifact|||{2}, {tap}: This turn, when target creature you control attacks and isn't blocked, it assigns no combat damage this turn and you put a cube counter on Delif's Cube.${2}, Remove a cube counter from Delif's Cube: Regenerate target creature.| Draconian Cylix|Fallen Empires|171|R|{3}|Artifact|||{2}, {tap}, Discard a card at random: Regenerate target creature.| Elven Lyre|Fallen Empires|172|R|{2}|Artifact|||{1}, {tap}, Sacrifice Elven Lyre: Target creature gets +2/+2 until end of turn.| Implements of Sacrifice|Fallen Empires|173|R|{2}|Artifact|||{1}, {tap}, Sacrifice Implements of Sacrifice: Add two mana of any one color to your mana pool.| Ring of Renewal|Fallen Empires|174|R|{5}|Artifact|||{5}, {tap}: Discard a card at random, then draw two cards.| Spirit Shield|Fallen Empires|175|R|{3}|Artifact|||You may choose not to untap Spirit Shield during your untap step.${2}, {tap}: Target creature gets +0/+2 for as long as Spirit Shield remains tapped.| Zelyon Sword|Fallen Empires|176|R|{3}|Artifact|||You may choose not to untap Zelyon Sword during your untap step.${3}, {tap}: Target creature gets +2/+0 for as long as Zelyon Sword remains tapped.| Armor Thrull|Fallen Empires|1|C|{2}{B}|Creature — Thrull|1|3|{tap}, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature.| Armor Thrull|Fallen Empires|1|C|{2}{B}|Creature — Thrull|1|3|{tap}, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature.| Armor Thrull|Fallen Empires|1|C|{2}{B}|Creature — Thrull|1|3|{tap}, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature.| Armor Thrull|Fallen Empires|1|C|{2}{B}|Creature — Thrull|1|3|{tap}, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature.| Basal Thrull|Fallen Empires|5|C|{B}{B}|Creature — Thrull|1|2|{tap}, Sacrifice Basal Thrull: Add {B}{B} to your mana pool.| Basal Thrull|Fallen Empires|5|C|{B}{B}|Creature — Thrull|1|2|{tap}, Sacrifice Basal Thrull: Add {B}{B} to your mana pool.| Basal Thrull|Fallen Empires|5|C|{B}{B}|Creature — Thrull|1|2|{tap}, Sacrifice Basal Thrull: Add {B}{B} to your mana pool.| Basal Thrull|Fallen Empires|5|C|{B}{B}|Creature — Thrull|1|2|{tap}, Sacrifice Basal Thrull: Add {B}{B} to your mana pool.| Breeding Pit|Fallen Empires|9|U|{3}{B}|Enchantment|||At the beginning of your upkeep, sacrifice Breeding Pit unless you pay {B}{B}.$At the beginning of your end step, put a 0/1 black Thrull creature token onto the battlefield.| Derelor|Fallen Empires|10|R|{3}{B}|Creature — Thrull|4|4|Black spells you cast cost {B} more to cast.| Ebon Praetor|Fallen Empires|11|R|{4}{B}{B}|Creature — Avatar Praetor|5|5|First strike, trample$At the beginning of your upkeep, put a -2/-2 counter on Ebon Praetor.$Sacrifice a creature: Remove a -2/-2 counter from Ebon Praetor. If the sacrificed creature was a Thrull, put a +1/+0 counter on Ebon Praetor. Activate this ability only during your upkeep and only once each turn.| Hymn to Tourach|Fallen Empires|12|C|{B}{B}|Sorcery|||Target player discards two cards at random.| Hymn to Tourach|Fallen Empires|12|C|{B}{B}|Sorcery|||Target player discards two cards at random.| Hymn to Tourach|Fallen Empires|12|C|{B}{B}|Sorcery|||Target player discards two cards at random.| Hymn to Tourach|Fallen Empires|12|C|{B}{B}|Sorcery|||Target player discards two cards at random.| Initiates of the Ebon Hand|Fallen Empires|16|C|{B}|Creature — Cleric|1|1|{1}: Add {B} to your mana pool. If this ability has been activated four or more times this turn, sacrifice Initiates of the Ebon Hand at the beginning of the next end step.| Initiates of the Ebon Hand|Fallen Empires|16|C|{B}|Creature — Cleric|1|1|{1}: Add {B} to your mana pool. If this ability has been activated four or more times this turn, sacrifice Initiates of the Ebon Hand at the beginning of the next end step.| Initiates of the Ebon Hand|Fallen Empires|16|C|{B}|Creature — Cleric|1|1|{1}: Add {B} to your mana pool. If this ability has been activated four or more times this turn, sacrifice Initiates of the Ebon Hand at the beginning of the next end step.| Mindstab Thrull|Fallen Empires|19|C|{1}{B}{B}|Creature — Thrull|2|2|Whenever Mindstab Thrull attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards.| Mindstab Thrull|Fallen Empires|19|C|{1}{B}{B}|Creature — Thrull|2|2|Whenever Mindstab Thrull attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards.| Mindstab Thrull|Fallen Empires|19|C|{1}{B}{B}|Creature — Thrull|2|2|Whenever Mindstab Thrull attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards.| Necrite|Fallen Empires|22|C|{1}{B}{B}|Creature — Thrull|2|2|Whenever Necrite attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature defending player controls. It can't be regenerated.| Necrite|Fallen Empires|22|C|{1}{B}{B}|Creature — Thrull|2|2|Whenever Necrite attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature defending player controls. It can't be regenerated.| Necrite|Fallen Empires|22|C|{1}{B}{B}|Creature — Thrull|2|2|Whenever Necrite attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature defending player controls. It can't be regenerated.| Order of the Ebon Hand|Fallen Empires|25|C|{B}{B}|Creature — Cleric Knight|2|1|Protection from white${B}: Order of the Ebon Hand gains first strike until end of turn.${B}{B}: Order of the Ebon Hand gets +1/+0 until end of turn.| Order of the Ebon Hand|Fallen Empires|25|C|{B}{B}|Creature — Cleric Knight|2|1|Protection from white${B}: Order of the Ebon Hand gains first strike until end of turn.${B}{B}: Order of the Ebon Hand gets +1/+0 until end of turn.| Order of the Ebon Hand|Fallen Empires|25|C|{B}{B}|Creature — Cleric Knight|2|1|Protection from white${B}: Order of the Ebon Hand gains first strike until end of turn.${B}{B}: Order of the Ebon Hand gets +1/+0 until end of turn.| Soul Exchange|Fallen Empires|28|U|{B}{B}|Sorcery|||As an additional cost to cast Soul Exchange, exile a creature you control.$Return target creature card from your graveyard to the battlefield. Put a +2/+2 counter on that creature if the exiled creature was a Thrull.| Thrull Champion|Fallen Empires|29|R|{4}{B}|Creature — Thrull|2|2|Thrull creatures get +1/+1.${tap}: Gain control of target Thrull for as long as you control Thrull Champion.| Thrull Retainer|Fallen Empires|30|U|{B}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+1.$Sacrifice Thrull Retainer: Regenerate enchanted creature.| Thrull Wizard|Fallen Empires|31|U|{2}{B}|Creature — Thrull Wizard|1|1|{1}{B}: Counter target black spell unless that spell's controller pays {B} or {3}.| Tourach's Chant|Fallen Empires|32|U|{1}{B}{B}|Enchantment|||At the beginning of your upkeep, sacrifice Tourach's Chant unless you pay {B}.$Whenever a player puts a Forest onto the battlefield, Tourach's Chant deals 3 damage to that player unless he or she puts a -1/-1 counter on a creature he or she controls.| Tourach's Gate|Fallen Empires|33|R|{1}{B}{B}|Enchantment — Aura|||Enchant land you control$Sacrifice a Thrull: Put three time counters on Tourach's Gate.$At the beginning of your upkeep, remove a time counter from Tourach's Gate. If there are no time counters on Tourach's Gate, sacrifice it.$Enchanted land has "{tap}: Attacking creatures you control get +2/-1 until end of turn."| Deep Spawn|Fallen Empires|34|U|{5}{U}{U}{U}|Creature — Homarid|6|6|Trample$At the beginning of your upkeep, sacrifice Deep Spawn unless you put the top two cards of your library into your graveyard.${U}: Deep Spawn gains shroud until end of turn and doesn't untap during your next untap step. Tap Deep Spawn. (A permanent with shroud can't be the target of spells or abilities.)| High Tide|Fallen Empires|35|C|{U}|Instant|||Until end of turn, whenever a player taps an Island for mana, that player adds {U} to his or her mana pool (in addition to the mana the land produces).| High Tide|Fallen Empires|35|C|{U}|Instant|||Until end of turn, whenever a player taps an Island for mana, that player adds {U} to his or her mana pool (in addition to the mana the land produces).| High Tide|Fallen Empires|35|C|{U}|Instant|||Until end of turn, whenever a player taps an Island for mana, that player adds {U} to his or her mana pool (in addition to the mana the land produces).| Homarid|Fallen Empires|44|C|{2}{U}|Creature — Homarid|2|2|Homarid enters the battlefield with a tide counter on it.$At the beginning of your upkeep, put a tide counter on Homarid.$As long as there is exactly one tide counter on Homarid, it gets -1/-1.$As long as there are exactly three tide counters on Homarid, it gets +1/+1.$Whenever there are four tide counters on Homarid, remove all tide counters from it.| Homarid|Fallen Empires|44|C|{2}{U}|Creature — Homarid|2|2|Homarid enters the battlefield with a tide counter on it.$At the beginning of your upkeep, put a tide counter on Homarid.$As long as there is exactly one tide counter on Homarid, it gets -1/-1.$As long as there are exactly three tide counters on Homarid, it gets +1/+1.$Whenever there are four tide counters on Homarid, remove all tide counters from it.| Homarid|Fallen Empires|44|C|{2}{U}|Creature — Homarid|2|2|Homarid enters the battlefield with a tide counter on it.$At the beginning of your upkeep, put a tide counter on Homarid.$As long as there is exactly one tide counter on Homarid, it gets -1/-1.$As long as there are exactly three tide counters on Homarid, it gets +1/+1.$Whenever there are four tide counters on Homarid, remove all tide counters from it.| Homarid|Fallen Empires|44|C|{2}{U}|Creature — Homarid|2|2|Homarid enters the battlefield with a tide counter on it.$At the beginning of your upkeep, put a tide counter on Homarid.$As long as there is exactly one tide counter on Homarid, it gets -1/-1.$As long as there are exactly three tide counters on Homarid, it gets +1/+1.$Whenever there are four tide counters on Homarid, remove all tide counters from it.| Homarid Shaman|Fallen Empires|42|R|{2}{U}{U}|Creature — Homarid Shaman|2|1|{U}: Tap target green creature.| Homarid Spawning Bed|Fallen Empires|43|U|{U}{U}|Enchantment|||{1}{U}{U}, Sacrifice a blue creature: Put X 1/1 blue Camarid creature tokens onto the battlefield, where X is the sacrificed creature's converted mana cost.| Homarid Warrior|Fallen Empires|44|C|{4}{U}|Creature — Homarid Warrior|3|3|{U}: Homarid Warrior gains shroud until end of turn and doesn't untap during your next untap step. Tap Homarid Warrior. (A permanent with shroud can't be the target of spells or abilities.)| Homarid Warrior|Fallen Empires|44|C|{4}{U}|Creature — Homarid Warrior|3|3|{U}: Homarid Warrior gains shroud until end of turn and doesn't untap during your next untap step. Tap Homarid Warrior. (A permanent with shroud can't be the target of spells or abilities.)| Homarid Warrior|Fallen Empires|44|C|{4}{U}|Creature — Homarid Warrior|3|3|{U}: Homarid Warrior gains shroud until end of turn and doesn't untap during your next untap step. Tap Homarid Warrior. (A permanent with shroud can't be the target of spells or abilities.)| Merseine|Fallen Empires|47|C|{2}{U}{U}|Enchantment — Aura|||Enchant creature$Merseine enters the battlefield with three net counters on it.$Enchanted creature doesn't untap during its controller's untap step as long as Merseine has a net counter on it.$Pay enchanted creature's mana cost: Remove a net counter from Merseine. Any player may activate this ability, but only if he or she controls the enchanted creature.| Merseine|Fallen Empires|47|C|{2}{U}{U}|Enchantment — Aura|||Enchant creature$Merseine enters the battlefield with three net counters on it.$Enchanted creature doesn't untap during its controller's untap step as long as Merseine has a net counter on it.$Pay enchanted creature's mana cost: Remove a net counter from Merseine. Any player may activate this ability, but only if he or she controls the enchanted creature.| Merseine|Fallen Empires|47|C|{2}{U}{U}|Enchantment — Aura|||Enchant creature$Merseine enters the battlefield with three net counters on it.$Enchanted creature doesn't untap during its controller's untap step as long as Merseine has a net counter on it.$Pay enchanted creature's mana cost: Remove a net counter from Merseine. Any player may activate this ability, but only if he or she controls the enchanted creature.| Merseine|Fallen Empires|47|C|{2}{U}{U}|Enchantment — Aura|||Enchant creature$Merseine enters the battlefield with three net counters on it.$Enchanted creature doesn't untap during its controller's untap step as long as Merseine has a net counter on it.$Pay enchanted creature's mana cost: Remove a net counter from Merseine. Any player may activate this ability, but only if he or she controls the enchanted creature.| River Merfolk|Fallen Empires|51|R|{U}{U}|Creature — Merfolk|2|1|{U}: River Merfolk gains mountainwalk until end of turn.| Seasinger|Fallen Empires|52|U|{1}{U}{U}|Creature — Merfolk|0|1|When you control no Islands, sacrifice Seasinger.$You may choose not to untap Seasinger during your untap step.${tap}: Gain control of target creature whose controller controls an Island for as long as you control Seasinger and Seasinger remains tapped.| Svyelunite Priest|Fallen Empires|53|U|{1}{U}|Creature — Merfolk Cleric|1|1|{U}{U}, {tap}: Target creature gains shroud until end of turn. Activate this ability only during your upkeep. (It can't be the target of spells or abilities.)| Tidal Flats|Fallen Empires|54|C|{U}|Enchantment|||{U}{U}: For each attacking creature without flying, its controller may pay {1}. If he or she doesn't, creatures you control blocking that creature gain first strike until end of turn.| Tidal Flats|Fallen Empires|54|C|{U}|Enchantment|||{U}{U}: For each attacking creature without flying, its controller may pay {1}. If he or she doesn't, creatures you control blocking that creature gain first strike until end of turn.| Tidal Flats|Fallen Empires|54|C|{U}|Enchantment|||{U}{U}: For each attacking creature without flying, its controller may pay {1}. If he or she doesn't, creatures you control blocking that creature gain first strike until end of turn.| Tidal Influence|Fallen Empires|57|U|{2}{U}|Enchantment|||Cast Tidal Influence only if no permanents named Tidal Influence are on the battlefield.$Tidal Influence enters the battlefield with a tide counter on it.$At the beginning of your upkeep, put a tide counter on Tidal Influence.$As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0.$As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0.$Whenever there are four tide counters on Tidal Influence, remove all tide counters from it.| Vodalian Knights|Fallen Empires|58|R|{1}{U}{U}|Creature — Merfolk Knight|2|2|First strike$Vodalian Knights can't attack unless defending player controls an Island.$When you control no Islands, sacrifice Vodalian Knights.${U}: Vodalian Knights gains flying until end of turn.| Vodalian Mage|Fallen Empires|59|C|{2}{U}|Creature — Merfolk Wizard|1|1|{U}, {tap}: Counter target spell unless its controller pays {1}.| Vodalian Mage|Fallen Empires|59|C|{2}{U}|Creature — Merfolk Wizard|1|1|{U}, {tap}: Counter target spell unless its controller pays {1}.| Vodalian Mage|Fallen Empires|59|C|{2}{U}|Creature — Merfolk Wizard|1|1|{U}, {tap}: Counter target spell unless its controller pays {1}.| Vodalian Soldiers|Fallen Empires|62|C|{1}{U}|Creature — Merfolk Soldier|1|2|| Vodalian Soldiers|Fallen Empires|62|C|{1}{U}|Creature — Merfolk Soldier|1|2|| Vodalian Soldiers|Fallen Empires|62|C|{1}{U}|Creature — Merfolk Soldier|1|2|| Vodalian Soldiers|Fallen Empires|62|C|{1}{U}|Creature — Merfolk Soldier|1|2|| Vodalian War Machine|Fallen Empires|66|R|{1}{U}{U}|Creature — Wall|0|4|Defender (This creature can't attack.)$Tap an untapped Merfolk you control: Vodalian War Machine can attack this turn as though it didn't have defender.$Tap an untapped Merfolk you control: Vodalian War Machine gets +2/+1 until end of turn.$When Vodalian War Machine dies, destroy all Merfolk tapped this turn to pay for its abilities.| Elven Fortress|Fallen Empires|67|C|{G}|Enchantment|||{1}{G}: Target blocking creature gets +0/+1 until end of turn.| Elven Fortress|Fallen Empires|67|C|{G}|Enchantment|||{1}{G}: Target blocking creature gets +0/+1 until end of turn.| Elven Fortress|Fallen Empires|67|C|{G}|Enchantment|||{1}{G}: Target blocking creature gets +0/+1 until end of turn.| Elven Fortress|Fallen Empires|67|C|{G}|Enchantment|||{1}{G}: Target blocking creature gets +0/+1 until end of turn.| Elvish Farmer|Fallen Empires|71|R|{1}{G}|Creature — Elf|0|2|At the beginning of your upkeep, put a spore counter on Elvish Farmer.$Remove three spore counters from Elvish Farmer: Put a 1/1 green Saproling creature token onto the battlefield.$Sacrifice a Saproling: You gain 2 life.| Elvish Hunter|Fallen Empires|226|C|{1}{G}|Creature — Elf Archer|1|1|{1}{G}, {tap}: Target creature doesn't untap during its controller's next untap step.| Elvish Hunter|Fallen Empires|226|C|{1}{G}|Creature — Elf Archer|1|1|{1}{G}, {tap}: Target creature doesn't untap during its controller's next untap step.| Elvish Hunter|Fallen Empires|226|C|{1}{G}|Creature — Elf Archer|1|1|{1}{G}, {tap}: Target creature doesn't untap during its controller's next untap step.| Elvish Scout|Fallen Empires|75|C|{G}|Creature — Elf Scout|1|1|{G}, {tap}: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by it this turn.| Elvish Scout|Fallen Empires|75|C|{G}|Creature — Elf Scout|1|1|{G}, {tap}: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by it this turn.| Elvish Scout|Fallen Empires|75|C|{G}|Creature — Elf Scout|1|1|{G}, {tap}: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by it this turn.| Feral Thallid|Fallen Empires|78|U|{3}{G}{G}{G}|Creature — Fungus|6|3|At the beginning of your upkeep, put a spore counter on Feral Thallid.$$Remove three spore counters from Feral Thallid: Regenerate Feral Thallid.| Fungal Bloom|Fallen Empires|79|R|{G}{G}|Enchantment|||{G}{G}: Put a spore counter on target Fungus.| Night Soil|Fallen Empires|80|C|{G}{G}|Enchantment|||{1}, Exile two creature cards from a single graveyard: Put a 1/1 green Saproling creature token onto the battlefield.| Night Soil|Fallen Empires|80|C|{G}{G}|Enchantment|||{1}, Exile two creature cards from a single graveyard: Put a 1/1 green Saproling creature token onto the battlefield.| Night Soil|Fallen Empires|80|C|{G}{G}|Enchantment|||{1}, Exile two creature cards from a single graveyard: Put a 1/1 green Saproling creature token onto the battlefield.| Spore Cloud|Fallen Empires|83|C|{1}{G}{G}|Instant|||Tap all blocking creatures. Prevent all combat damage that would be dealt this turn. Each attacking creature and each blocking creature doesn't untap during its controller's next untap step.| Spore Cloud|Fallen Empires|83|C|{1}{G}{G}|Instant|||Tap all blocking creatures. Prevent all combat damage that would be dealt this turn. Each attacking creature and each blocking creature doesn't untap during its controller's next untap step.| Spore Cloud|Fallen Empires|83|C|{1}{G}{G}|Instant|||Tap all blocking creatures. Prevent all combat damage that would be dealt this turn. Each attacking creature and each blocking creature doesn't untap during its controller's next untap step.| Spore Flower|Fallen Empires|86|U|{G}{G}|Creature — Fungus|0|1|At the beginning of your upkeep, put a spore counter on Spore Flower.$Remove three spore counters from Spore Flower: Prevent all combat damage that would be dealt this turn.| Thallid|Fallen Empires|87|C|{G}|Creature — Fungus|1|1|At the beginning of your upkeep, put a spore counter on Thallid.$Remove three spore counters from Thallid: Put a 1/1 green Saproling creature token onto the battlefield.| Thallid|Fallen Empires|87|C|{G}|Creature — Fungus|1|1|At the beginning of your upkeep, put a spore counter on Thallid.$Remove three spore counters from Thallid: Put a 1/1 green Saproling creature token onto the battlefield.| Thallid|Fallen Empires|87|C|{G}|Creature — Fungus|1|1|At the beginning of your upkeep, put a spore counter on Thallid.$Remove three spore counters from Thallid: Put a 1/1 green Saproling creature token onto the battlefield.| Thallid|Fallen Empires|87|C|{G}|Creature — Fungus|1|1|At the beginning of your upkeep, put a spore counter on Thallid.$Remove three spore counters from Thallid: Put a 1/1 green Saproling creature token onto the battlefield.| Thallid Devourer|Fallen Empires|91|U|{1}{G}{G}|Creature — Fungus|2|2|At the beginning of your upkeep, put a spore counter on Thallid Devourer.$Remove three spore counters from Thallid Devourer: Put a 1/1 green Saproling creature token onto the battlefield.$Sacrifice a Saproling: Thallid Devourer gets +1/+2 until end of turn.| Thelon's Chant|Fallen Empires|94|U|{1}{G}{G}|Enchantment|||At the beginning of your upkeep, sacrifice Thelon's Chant unless you pay {G}.$Whenever a player puts a Swamp onto the battlefield, Thelon's Chant deals 3 damage to that player unless he or she puts a -1/-1 counter on a creature he or she controls.| Thelon's Curse|Fallen Empires|95|R|{G}{G}|Enchantment|||Blue creatures don't untap during their controllers' untap steps.$At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures he or she controls and pay {U} for each creature chosen this way. If the player does, untap those creatures.| Thelonite Druid|Fallen Empires|92|U|{2}{G}|Creature — Human Cleric Druid|1|1|{1}{G}, {tap}, Sacrifice a creature: Forests you control become 2/3 creatures until end of turn. They're still lands.| Thelonite Monk|Fallen Empires|93|R|{2}{G}{G}|Creature — Insect Monk Cleric|1|2|{tap}, Sacrifice a green creature: Target land becomes a Forest. (This effect lasts indefinitely.)| Thorn Thallid|Fallen Empires|96|C|{1}{G}{G}|Creature — Fungus|2|2|At the beginning of your upkeep, put a spore counter on Thorn Thallid.$Remove three spore counters from Thorn Thallid: Thorn Thallid deals 1 damage to target creature or player.| Thorn Thallid|Fallen Empires|96|C|{1}{G}{G}|Creature — Fungus|2|2|At the beginning of your upkeep, put a spore counter on Thorn Thallid.$Remove three spore counters from Thorn Thallid: Thorn Thallid deals 1 damage to target creature or player.| Thorn Thallid|Fallen Empires|96|C|{1}{G}{G}|Creature — Fungus|2|2|At the beginning of your upkeep, put a spore counter on Thorn Thallid.$Remove three spore counters from Thorn Thallid: Thorn Thallid deals 1 damage to target creature or player.| Thorn Thallid|Fallen Empires|96|C|{1}{G}{G}|Creature — Fungus|2|2|At the beginning of your upkeep, put a spore counter on Thorn Thallid.$Remove three spore counters from Thorn Thallid: Thorn Thallid deals 1 damage to target creature or player.| Brassclaw Orcs|Fallen Empires|100|C|{2}{R}|Creature — Orc|3|2|Brassclaw Orcs can't block creatures with power 2 or greater.| Brassclaw Orcs|Fallen Empires|100|C|{2}{R}|Creature — Orc|3|2|Brassclaw Orcs can't block creatures with power 2 or greater.| Orcish Veteran|Fallen Empires|127|C|{2}{R}|Creature — Orc|2|2|Orcish Veteran can't block white creatures with power 2 or greater.${R}: Orcish Veteran gains first strike until end of turn.| Brassclaw Orcs|Fallen Empires|100|C|{2}{R}|Creature — Orc|3|2|Brassclaw Orcs can't block creatures with power 2 or greater.| Dwarven Armorer|Fallen Empires|104|R|{R}|Creature — Dwarf|0|2|{R}, {tap}, Discard a card: Put a +0/+1 counter or a +1/+0 counter on target creature.| Dwarven Catapult|Fallen Empires|105|U|{X}{R}|Instant|||Dwarven Catapult deals X damage divided evenly, rounded down, among all creatures target opponent controls.| Dwarven Lieutenant|Fallen Empires|106|U|{R}{R}|Creature — Dwarf Soldier|1|2|{1}{R}: Target Dwarf creature gets +1/+0 until end of turn.| Dwarven Soldier|Fallen Empires|107|C|{1}{R}|Creature — Dwarf Soldier|2|1|Whenever Dwarven Soldier blocks or becomes blocked by one or more Orcs, Dwarven Soldier gets +0/+2 until end of turn.| Dwarven Soldier|Fallen Empires|107|C|{1}{R}|Creature — Dwarf Soldier|2|1|Whenever Dwarven Soldier blocks or becomes blocked by one or more Orcs, Dwarven Soldier gets +0/+2 until end of turn.| Dwarven Soldier|Fallen Empires|107|C|{1}{R}|Creature — Dwarf Soldier|2|1|Whenever Dwarven Soldier blocks or becomes blocked by one or more Orcs, Dwarven Soldier gets +0/+2 until end of turn.| Goblin Chirurgeon|Fallen Empires|110|C|{R}|Creature — Goblin Shaman|0|2|Sacrifice a Goblin: Regenerate target creature.| Goblin Chirurgeon|Fallen Empires|110|C|{R}|Creature — Goblin Shaman|0|2|Sacrifice a Goblin: Regenerate target creature.| Goblin Chirurgeon|Fallen Empires|110|C|{R}|Creature — Goblin Shaman|0|2|Sacrifice a Goblin: Regenerate target creature.| Goblin Flotilla|Fallen Empires|113|R|{2}{R}|Creature — Goblin|2|2|Islandwalk$At the beginning of combat, unless you pay {R}, whenever Goblin Flotilla blocks or becomes blocked by a creature this combat, that creature gains first strike until end of turn.| Goblin Grenade|Fallen Empires|114|C|{R}|Sorcery|||As an additional cost to cast Goblin Grenade, sacrifice a Goblin.$Goblin Grenade deals 5 damage to target creature or player.| Goblin Grenade|Fallen Empires|114|C|{R}|Sorcery|||As an additional cost to cast Goblin Grenade, sacrifice a Goblin.$Goblin Grenade deals 5 damage to target creature or player.| Goblin Grenade|Fallen Empires|114|C|{R}|Sorcery|||As an additional cost to cast Goblin Grenade, sacrifice a Goblin.$Goblin Grenade deals 5 damage to target creature or player.| Goblin Kites|Fallen Empires|117|U|{1}{R}|Enchantment|||{R}: Target creature you control with toughness 2 or less gains flying until end of turn. Flip a coin at the beginning of the next end step. If you lose the flip, sacrifice that creature.| Goblin War Drums|Fallen Empires|118|C|{2}{R}|Enchantment|||Each creature you control can't be blocked except by two or more creatures.| Goblin War Drums|Fallen Empires|118|C|{2}{R}|Enchantment|||Each creature you control can't be blocked except by two or more creatures.| Goblin War Drums|Fallen Empires|118|C|{2}{R}|Enchantment|||Each creature you control can't be blocked except by two or more creatures.| Goblin War Drums|Fallen Empires|118|C|{2}{R}|Enchantment|||Each creature you control can't be blocked except by two or more creatures.| Goblin Warrens|Fallen Empires|122|R|{2}{R}|Enchantment|||{2}{R}, Sacrifice two Goblins: Put three 1/1 red Goblin creature tokens onto the battlefield.| Orcish Captain|Fallen Empires|123|U|{R}|Creature — Orc Warrior|1|1|{1}: Flip a coin. If you win the flip, target Orc creature gets +2/+0 until end of turn. If you lose the flip, it gets -0/-2 until end of turn.| Orcish Spy|Fallen Empires|124|C|{R}|Creature — Orc Rogue|1|1|{tap}: Look at the top three cards of target player's library.| Orcish Spy|Fallen Empires|124|C|{R}|Creature — Orc Rogue|1|1|{tap}: Look at the top three cards of target player's library.| Orcish Spy|Fallen Empires|124|C|{R}|Creature — Orc Rogue|1|1|{tap}: Look at the top three cards of target player's library.| Orcish Veteran|Fallen Empires|127|C|{2}{R}|Creature — Orc|2|2|Orcish Veteran can't block white creatures with power 2 or greater.${R}: Orcish Veteran gains first strike until end of turn.| Orcish Veteran|Fallen Empires|127|C|{2}{R}|Creature — Orc|2|2|Orcish Veteran can't block white creatures with power 2 or greater.${R}: Orcish Veteran gains first strike until end of turn.| Brassclaw Orcs|Fallen Empires|100|C|{2}{R}|Creature — Orc|3|2|Brassclaw Orcs can't block creatures with power 2 or greater.| Orcish Veteran|Fallen Empires|127|C|{2}{R}|Creature — Orc|2|2|Orcish Veteran can't block white creatures with power 2 or greater.${R}: Orcish Veteran gains first strike until end of turn.| Orgg|Fallen Empires|131|R|{3}{R}{R}|Creature — Orgg|6|6|Trample$Orgg can't attack if defending player controls an untapped creature with power 3 or greater.$Orgg can't block creatures with power 3 or greater.| Raiding Party|Fallen Empires|132|U|{2}{R}|Enchantment|||Raiding Party can't be the target of white spells or abilities from white sources.$$Sacrifice an Orc: Each player may tap any number of untapped white creatures he or she controls. For each creature tapped this way, that player chooses up to two Plains. Then destroy all Plains that weren't chosen this way by any player.| Combat Medic|Fallen Empires|133|C|{2}{W}|Creature — Human Cleric Soldier|0|2|{1}{W}: Prevent the next 1 damage that would be dealt to target creature or player this turn.| Combat Medic|Fallen Empires|133|C|{2}{W}|Creature — Human Cleric Soldier|0|2|{1}{W}: Prevent the next 1 damage that would be dealt to target creature or player this turn.| Combat Medic|Fallen Empires|133|C|{2}{W}|Creature — Human Cleric Soldier|0|2|{1}{W}: Prevent the next 1 damage that would be dealt to target creature or player this turn.| Combat Medic|Fallen Empires|133|C|{2}{W}|Creature — Human Cleric Soldier|0|2|{1}{W}: Prevent the next 1 damage that would be dealt to target creature or player this turn.| Farrel's Mantle|Fallen Empires|138|U|{2}{W}|Enchantment — Aura|||Enchant creature$Whenever enchanted creature attacks and isn't blocked, its controller may have it deal damage equal to its power plus 2 to target creature. If that player does, the attacking creature assigns no combat damage this turn.| Farrel's Zealot|Fallen Empires|139|C|{1}{W}{W}|Creature — Human|2|2|Whenever Farrel's Zealot attacks and isn't blocked, you may have it deal 3 damage to target creature. If you do, Farrel's Zealot assigns no combat damage this turn.| Farrel's Zealot|Fallen Empires|139|C|{1}{W}{W}|Creature — Human|2|2|Whenever Farrel's Zealot attacks and isn't blocked, you may have it deal 3 damage to target creature. If you do, Farrel's Zealot assigns no combat damage this turn.| Farrel's Zealot|Fallen Empires|139|C|{1}{W}{W}|Creature — Human|2|2|Whenever Farrel's Zealot attacks and isn't blocked, you may have it deal 3 damage to target creature. If you do, Farrel's Zealot assigns no combat damage this turn.| Farrelite Priest|Fallen Empires|137|U|{1}{W}{W}|Creature — Human Cleric|1|3|{1}: Add {W} to your mana pool. If this ability has been activated four or more times this turn, sacrifice Farrelite Priest at the beginning of the next end step.| Hand of Justice|Fallen Empires|142|R|{5}{W}|Creature — Avatar|2|6|{tap}, Tap three untapped white creatures you control: Destroy target creature.| Heroism|Fallen Empires|143|U|{2}{W}|Enchantment|||Sacrifice a white creature: For each attacking red creature, prevent all combat damage that would be dealt by it this turn unless the attacking player pays {2}{R}.| Icatian Infantry|Fallen Empires|144|C|{W}|Creature — Human Soldier|1|1|{1}: Icatian Infantry gains first strike until end of turn.${1}: Icatian Infantry gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Icatian Infantry|Fallen Empires|144|C|{W}|Creature — Human Soldier|1|1|{1}: Icatian Infantry gains first strike until end of turn.${1}: Icatian Infantry gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Icatian Infantry|Fallen Empires|144|C|{W}|Creature — Human Soldier|1|1|{1}: Icatian Infantry gains first strike until end of turn.${1}: Icatian Infantry gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Icatian Infantry|Fallen Empires|144|C|{W}|Creature — Human Soldier|1|1|{1}: Icatian Infantry gains first strike until end of turn.${1}: Icatian Infantry gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Icatian Javelineers|Fallen Empires|148|C|{W}|Creature — Human Soldier|1|1|Icatian Javelineers enters the battlefield with a javelin counter on it.${tap}, Remove a javelin counter from Icatian Javelineers: Icatian Javelineers deals 1 damage to target creature or player.| Icatian Javelineers|Fallen Empires|148|C|{W}|Creature — Human Soldier|1|1|Icatian Javelineers enters the battlefield with a javelin counter on it.${tap}, Remove a javelin counter from Icatian Javelineers: Icatian Javelineers deals 1 damage to target creature or player.| Icatian Javelineers|Fallen Empires|148|C|{W}|Creature — Human Soldier|1|1|Icatian Javelineers enters the battlefield with a javelin counter on it.${tap}, Remove a javelin counter from Icatian Javelineers: Icatian Javelineers deals 1 damage to target creature or player.| Icatian Lieutenant|Fallen Empires|151|R|{W}{W}|Creature — Human Soldier|1|2|{1}{W}: Target Soldier creature gets +1/+0 until end of turn.| Icatian Moneychanger|Fallen Empires|152|C|{W}|Creature — Human|0|2|Icatian Moneychanger enters the battlefield with three credit counters on it.$When Icatian Moneychanger enters the battlefield, it deals 3 damage to you.$At the beginning of your upkeep, put a credit counter on Icatian Moneychanger.$Sacrifice Icatian Moneychanger: You gain 1 life for each credit counter on Icatian Moneychanger. Activate this ability only during your upkeep.| Icatian Moneychanger|Fallen Empires|152|C|{W}|Creature — Human|0|2|Icatian Moneychanger enters the battlefield with three credit counters on it.$When Icatian Moneychanger enters the battlefield, it deals 3 damage to you.$At the beginning of your upkeep, put a credit counter on Icatian Moneychanger.$Sacrifice Icatian Moneychanger: You gain 1 life for each credit counter on Icatian Moneychanger. Activate this ability only during your upkeep.| Icatian Moneychanger|Fallen Empires|152|C|{W}|Creature — Human|0|2|Icatian Moneychanger enters the battlefield with three credit counters on it.$When Icatian Moneychanger enters the battlefield, it deals 3 damage to you.$At the beginning of your upkeep, put a credit counter on Icatian Moneychanger.$Sacrifice Icatian Moneychanger: You gain 1 life for each credit counter on Icatian Moneychanger. Activate this ability only during your upkeep.| Icatian Phalanx|Fallen Empires|155|U|{4}{W}|Creature — Human Soldier|2|4|Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Icatian Priest|Fallen Empires|156|U|{W}|Creature — Human Cleric|1|1|{1}{W}{W}: Target creature gets +1/+1 until end of turn.| Icatian Scout|Fallen Empires|157|C|{W}|Creature — Human Soldier Scout|1|1|{1}, {tap}: Target creature gains first strike until end of turn.| Icatian Scout|Fallen Empires|157|C|{W}|Creature — Human Soldier Scout|1|1|{1}, {tap}: Target creature gains first strike until end of turn.| Icatian Scout|Fallen Empires|157|C|{W}|Creature — Human Soldier Scout|1|1|{1}, {tap}: Target creature gains first strike until end of turn.| Icatian Scout|Fallen Empires|157|C|{W}|Creature — Human Soldier Scout|1|1|{1}, {tap}: Target creature gains first strike until end of turn.| Icatian Skirmishers|Fallen Empires|161|R|{3}{W}|Creature — Human Soldier|1|1|First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)$Whenever Icatian Skirmishers attacks, all creatures banded with it gain first strike until end of turn.| Icatian Town|Fallen Empires|162|R|{5}{W}|Sorcery|||Put four 1/1 white Citizen creature tokens onto the battlefield.| Order of Leitbur|Fallen Empires|163|C|{W}{W}|Creature — Human Cleric Knight|2|1|Protection from black${W}: Order of Leitbur gains first strike until end of turn.${W}{W}: Order of Leitbur gets +1/+0 until end of turn.| Order of Leitbur|Fallen Empires|163|C|{W}{W}|Creature — Human Cleric Knight|2|1|Protection from black${W}: Order of Leitbur gains first strike until end of turn.${W}{W}: Order of Leitbur gets +1/+0 until end of turn.| Order of Leitbur|Fallen Empires|163|C|{W}{W}|Creature — Human Cleric Knight|2|1|Protection from black${W}: Order of Leitbur gains first strike until end of turn.${W}{W}: Order of Leitbur gets +1/+0 until end of turn.| Bottomless Vault|Fallen Empires|177|R||Land|||Bottomless Vault enters the battlefield tapped.$You may choose not to untap Bottomless Vault during your untap step.$At the beginning of your upkeep, if Bottomless Vault is tapped, put a storage counter on it.${tap}, Remove any number of storage counters from Bottomless Vault: Add {B} to your mana pool for each storage counter removed this way.| Dwarven Hold|Fallen Empires|178|R||Land|||Dwarven Hold enters the battlefield tapped.$You may choose not to untap Dwarven Hold during your untap step.$At the beginning of your upkeep, if Dwarven Hold is tapped, put a storage counter on it.${tap}, Remove any number of storage counters from Dwarven Hold: Add {R} to your mana pool for each storage counter removed this way.| Dwarven Ruins|Fallen Empires|179|U||Land|||Dwarven Ruins enters the battlefield tapped.${tap}: Add {R} to your mana pool.${tap}, Sacrifice Dwarven Ruins: Add {R}{R} to your mana pool.| Ebon Stronghold|Fallen Empires|180|U||Land|||Ebon Stronghold enters the battlefield tapped.${tap}: Add {B} to your mana pool.${tap}, Sacrifice Ebon Stronghold: Add {B}{B} to your mana pool.| Havenwood Battleground|Fallen Empires|181|U||Land|||Havenwood Battleground enters the battlefield tapped.${tap}: Add {G} to your mana pool.${tap}, Sacrifice Havenwood Battleground: Add {G}{G} to your mana pool.| Hollow Trees|Fallen Empires|182|R||Land|||Hollow Trees enters the battlefield tapped.$You may choose not to untap Hollow Trees during your untap step.$At the beginning of your upkeep, if Hollow Trees is tapped, put a storage counter on it.${tap}, Remove any number of storage counters from Hollow Trees: Add {G} to your mana pool for each storage counter removed this way.| Icatian Store|Fallen Empires|183|R||Land|||Icatian Store enters the battlefield tapped.$You may choose not to untap Icatian Store during your untap step.$At the beginning of your upkeep, if Icatian Store is tapped, put a storage counter on it.${tap}, Remove any number of storage counters from Icatian Store: Add {W} to your mana pool for each storage counter removed this way.| Rainbow Vale|Fallen Empires|184|R||Land|||{tap}: Add one mana of any color to your mana pool. An opponent gains control of Rainbow Vale at the beginning of the next end step.| Ruins of Trokair|Fallen Empires|185|U||Land|||Ruins of Trokair enters the battlefield tapped.${tap}: Add {W} to your mana pool.${tap}, Sacrifice Ruins of Trokair: Add {W}{W} to your mana pool.| Sand Silos|Fallen Empires|186|R||Land|||Sand Silos enters the battlefield tapped.$You may choose not to untap Sand Silos during your untap step.$At the beginning of your upkeep, if Sand Silos is tapped, put a storage counter on it.${tap}, Remove any number of storage counters from Sand Silos: Add {U} to your mana pool for each storage counter removed this way.| Svyelunite Temple|Fallen Empires|187|U||Land|||Svyelunite Temple enters the battlefield tapped.${tap}: Add {U} to your mana pool.${tap}, Sacrifice Svyelunite Temple: Add {U}{U} to your mana pool.| Aladdin's Lamp|Fourth Edition|309|R|{10}|Artifact|||{X}, {tap}: The next time you would draw a card this turn, instead look at the top X cards of your library, put all but one of them on the bottom of your library in a random order, then draw a card. X can't be 0.| Aladdin's Ring|Fourth Edition|310|R|{8}|Artifact|||{8}, {tap}: Aladdin's Ring deals 4 damage to target creature or player.| Amulet of Kroog|Fourth Edition|311|C|{2}|Artifact|||{2}, {tap}: Prevent the next 1 damage that would be dealt to target creature or player this turn.| Ankh of Mishra|Fourth Edition|312|R|{2}|Artifact|||Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller.| Armageddon Clock|Fourth Edition|313|R|{6}|Artifact|||At the beginning of your upkeep, put a doom counter on Armageddon Clock.$At the beginning of your draw step, Armageddon Clock deals damage equal to the number of doom counters on it to each player.${4}: Remove a doom counter from Armageddon Clock. Any player may activate this ability but only during any upkeep step.| Ashnod's Battle Gear|Fourth Edition|314|U|{2}|Artifact|||You may choose not to untap Ashnod's Battle Gear during your untap step.${2}, {tap}: Target creature you control gets +2/-2 for as long as Ashnod's Battle Gear remains tapped.| Battering Ram|Fourth Edition|315|C|{2}|Artifact Creature — Construct|1|1|At the beginning of combat on your turn, Battering Ram gains banding until end of combat. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's blocking.)$Whenever Battering Ram becomes blocked by a Wall, destroy that Wall at end of combat.| Black Mana Battery|Fourth Edition|316|R|{4}|Artifact|||{2}, {tap}: Put a charge counter on Black Mana Battery.$${tap}, Remove any number of charge counters from Black Mana Battery: Add {B} to your mana pool, then add an additional {B} to your mana pool for each charge counter removed this way.| Black Vise|Fourth Edition|317|U|{1}|Artifact|||As Black Vise enters the battlefield, choose an opponent.$At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in his or her hand minus 4.| Blue Mana Battery|Fourth Edition|318|R|{4}|Artifact|||{2}, {tap}: Put a charge counter on Blue Mana Battery.$${tap}, Remove any number of charge counters from Blue Mana Battery: Add {U} to your mana pool, then add an additional {U} to your mana pool for each charge counter removed this way.| Bottle of Suleiman|Fourth Edition|319|R|{4}|Artifact|||{1}, Sacrifice Bottle of Suleiman: Flip a coin. If you lose the flip, Bottle of Suleiman deals 5 damage to you. If you win the flip, put a 5/5 colorless Djinn artifact creature token with flying onto the battlefield.| Brass Man|Fourth Edition|320|U|{1}|Artifact Creature — Construct|1|3|Brass Man doesn't untap during your untap step.$At the beginning of your upkeep, you may pay {1}. If you do, untap Brass Man.| Bronze Tablet|Fourth Edition|321|R|{6}|Artifact|||Remove Bronze Tablet from your deck before playing if you're not playing for ante.$Bronze Tablet enters the battlefield tapped.${4}, {tap}: Exile Bronze Tablet and target nontoken permanent an opponent owns. That player may pay 10 life. If he or she does, put Bronze Tablet into its owner's graveyard. Otherwise, that player owns Bronze Tablet and you own the other exiled card.| Celestial Prism|Fourth Edition|322|U|{3}|Artifact|||{2}, {tap}: Add one mana of any color to your mana pool.| Clay Statue|Fourth Edition|323|C|{4}|Artifact Creature — Golem|3|1|{2}: Regenerate Clay Statue.| Clockwork Avian|Fourth Edition|324|R|{5}|Artifact Creature — Bird|0|4|Flying$Clockwork Avian enters the battlefield with four +1/+0 counters on it.$At end of combat, if Clockwork Avian attacked or blocked this combat, remove a +1/+0 counter from it.${X}, {tap}: Put up to X +1/+0 counters on Clockwork Avian. This ability can't cause the total number of +1/+0 counters on Clockwork Avian to be greater than four. Activate this ability only during your upkeep.| Clockwork Beast|Fourth Edition|325|R|{6}|Artifact Creature — Beast|0|4|Clockwork Beast enters the battlefield with seven +1/+0 counters on it.$At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it.${X}, {tap}: Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate this ability only during your upkeep.| Colossus of Sardia|Fourth Edition|326|R|{9}|Artifact Creature — Golem|9|9|Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)$Colossus of Sardia doesn't untap during your untap step.${9}: Untap Colossus of Sardia. Activate this ability only during your upkeep.| Conservator|Fourth Edition|327|U|{4}|Artifact|||{3}, {tap}: Prevent the next 2 damage that would be dealt to you this turn.| Coral Helm|Fourth Edition|328|R|{3}|Artifact|||{3}, Discard a card at random: Target creature gets +2/+2 until end of turn.| Crystal Rod|Fourth Edition|329|U|{1}|Artifact|||Whenever a player casts a blue spell, you may pay {1}. If you do, you gain 1 life.| Cursed Rack|Fourth Edition|330|U|{4}|Artifact|||As Cursed Rack enters the battlefield, choose an opponent.$The chosen player's maximum hand size is four.| Dancing Scimitar|Fourth Edition|331|R|{4}|Artifact Creature — Spirit|1|5|Flying (This creature can't be blocked except by creatures with flying or reach.)| Diabolic Machine|Fourth Edition|332|U|{7}|Artifact Creature — Construct|4|4|{3}: Regenerate Diabolic Machine.| Dingus Egg|Fourth Edition|333|R|{4}|Artifact|||Whenever a land is put into a graveyard from the battlefield, Dingus Egg deals 2 damage to that land's controller.| Disrupting Scepter|Fourth Edition|334|R|{3}|Artifact|||{3}, {tap}: Target player discards a card. Activate this ability only during your turn.| Dragon Engine|Fourth Edition|335|R|{3}|Artifact Creature — Construct|1|3|{2}: Dragon Engine gets +1/+0 until end of turn.| Ebony Horse|Fourth Edition|336|R|{3}|Artifact|||{2}, {tap}: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by that creature this turn.| Fellwar Stone|Fourth Edition|337|U|{2}|Artifact|||{tap}: Add to your mana pool one mana of any color that a land an opponent controls could produce.| Flying Carpet|Fourth Edition|338|R|{4}|Artifact|||{2}, {tap}: Target creature gains flying until end of turn.| Glasses of Urza|Fourth Edition|339|U|{1}|Artifact|||{tap}: Look at target player's hand.| Grapeshot Catapult|Fourth Edition|340|C|{4}|Artifact Creature — Construct|2|3|{tap}: Grapeshot Catapult deals 1 damage to target creature with flying.| Green Mana Battery|Fourth Edition|341|R|{4}|Artifact|||{2}, {tap}: Put a charge counter on Green Mana Battery.$${tap}, Remove any number of charge counters from Green Mana Battery: Add {G} to your mana pool, then add an additional {G} to your mana pool for each charge counter removed this way.| Helm of Chatzuk|Fourth Edition|342|R|{1}|Artifact|||{1}, {tap}: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Howling Mine|Fourth Edition|343|R|{2}|Artifact|||At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.| Iron Star|Fourth Edition|344|U|{1}|Artifact|||Whenever a player casts a red spell, you may pay {1}. If you do, you gain 1 life.| Ivory Cup|Fourth Edition|345|U|{1}|Artifact|||Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life.| Ivory Tower|Fourth Edition|346|R|{1}|Artifact|||At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus four.| Jade Monolith|Fourth Edition|347|R|{4}|Artifact|||{1}: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead.| Jandor's Saddlebags|Fourth Edition|348|R|{2}|Artifact|||{3}, {tap}: Untap target creature.| Jayemdae Tome|Fourth Edition|349|R|{4}|Artifact|||{4}, {tap}: Draw a card.| Kormus Bell|Fourth Edition|350|R|{4}|Artifact|||All Swamps are 1/1 black creatures that are still lands.| Library of Leng|Fourth Edition|351|U|{1}|Artifact|||You have no maximum hand size.$If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard.| Mana Vault|Fourth Edition|352|R|{1}|Artifact|||Mana Vault doesn't untap during your untap step.$At the beginning of your upkeep, you may pay {4}. If you do, untap Mana Vault.$At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you.${tap}: Add {3} to your mana pool.| Meekstone|Fourth Edition|353|R|{1}|Artifact|||Creatures with power 3 or greater don't untap during their controllers' untap steps.| Millstone|Fourth Edition|354|R|{2}|Artifact|||{2}, {tap}: Target player puts the top two cards of his or her library into his or her graveyard.| Mishra's War Machine|Fourth Edition|355|R|{7}|Artifact Creature — Juggernaut|5|5|Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)$At the beginning of your upkeep, unless you discard a card, tap Mishra's War Machine and it deals 3 damage to you.| Nevinyrral's Disk|Fourth Edition|356|R|{4}|Artifact|||Nevinyrral's Disk enters the battlefield tapped.${1}, {tap}: Destroy all artifacts, creatures, and enchantments.| Obsianus Golem|Fourth Edition|357|U|{6}|Artifact Creature — Golem|4|6|| Onulet|Fourth Edition|358|R|{3}|Artifact Creature — Construct|2|2|When Onulet dies, you gain 2 life.| Ornithopter|Fourth Edition|359|U|{0}|Artifact Creature — Thopter|0|2|Flying| Primal Clay|Fourth Edition|360|R|{4}|Artifact Creature — Shapeshifter|*|*|As Primal Clay enters the battlefield, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Wall artifact creature with defender in addition to its other types.| Red Mana Battery|Fourth Edition|361|R|{4}|Artifact|||{2}, {tap}: Put a charge counter on Red Mana Battery.$${tap}, Remove any number of charge counters from Red Mana Battery: Add {R} to your mana pool, then add an additional {R} to your mana pool for each charge counter removed this way.| Rod of Ruin|Fourth Edition|362|U|{4}|Artifact|||{3}, {tap}: Rod of Ruin deals 1 damage to target creature or player.| Shapeshifter|Fourth Edition|363|U|{6}|Artifact Creature — Shapeshifter|*|7-*|As Shapeshifter enters the battlefield, choose a number between 0 and 7.$At the beginning of your upkeep, you may choose a number between 0 and 7.$Shapeshifter's power is equal to the last chosen number and its toughness is equal to 7 minus that number.| Soul Net|Fourth Edition|364|U|{1}|Artifact|||Whenever a creature dies, you may pay {1}. If you do, you gain 1 life.| Sunglasses of Urza|Fourth Edition|365|R|{3}|Artifact|||You may spend white mana as though it were red mana.| Tawnos's Wand|Fourth Edition|366|U|{4}|Artifact|||{2}, {tap}: Target creature with power 2 or less is unblockable this turn.| Tawnos's Weaponry|Fourth Edition|367|U|{2}|Artifact|||You may choose not to untap Tawnos's Weaponry during your untap step.${2}, {tap}: Target creature gets +1/+1 for as long as Tawnos's Weaponry remains tapped.| Tetravus|Fourth Edition|368|R|{6}|Artifact Creature — Construct|1|1|Flying$Tetravus enters the battlefield with three +1/+1 counters on it.$At the beginning of your upkeep, you may remove any number of +1/+1 counters from Tetravus. If you do, put that many 1/1 colorless Tetravite artifact creature tokens onto the battlefield. They each have flying and "This creature can't be enchanted."$At the beginning of your upkeep, you may exile any number of tokens put onto the battlefield with Tetravus. If you do, put that many +1/+1 counters on Tetravus.| The Hive|Fourth Edition|369|R|{5}|Artifact|||{5}, {tap}: Put a 1/1 colorless Insect artifact creature token with flying named Wasp onto the battlefield. (It can't be blocked except by creatures with flying or reach.)| The Rack|Fourth Edition|370|U|{1}|Artifact|||As The Rack enters the battlefield, choose an opponent.$At the beginning of the chosen player's upkeep, The Rack deals X damage to that player, where X is 3 minus the number of cards in his or her hand.| Throne of Bone|Fourth Edition|371|U|{1}|Artifact|||Whenever a player casts a black spell, you may pay {1}. If you do, you gain 1 life.| Triskelion|Fourth Edition|372|R|{6}|Artifact Creature — Construct|1|1|Triskelion enters the battlefield with three +1/+1 counters on it.$Remove a +1/+1 counter from Triskelion: Triskelion deals 1 damage to target creature or player.| Urza's Avenger|Fourth Edition|373|R|{6}|Artifact Creature — Shapeshifter|4|4|{0}: Urza's Avenger gets -1/-1 and gains your choice of banding, flying, first strike, or trample until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Wall of Spears|Fourth Edition|374|C|{3}|Artifact Creature — Wall|2|3|Defender (This creature can't attack.)$First strike| White Mana Battery|Fourth Edition|375|R|{4}|Artifact|||{2}, {tap}: Put a charge counter on White Mana Battery.$${tap}, Remove any number of charge counters from White Mana Battery: Add {W} to your mana pool, then add an additional {W} to your mana pool for each charge counter removed this way.| Winter Orb|Fourth Edition|376|R|{2}|Artifact|||Players can't untap more than one land during their untap steps.| Wooden Sphere|Fourth Edition|377|U|{1}|Artifact|||Whenever a player casts a green spell, you may pay {1}. If you do, you gain 1 life.| Yotian Soldier|Fourth Edition|378|C|{3}|Artifact Creature — Soldier|1|4|Vigilance| Abomination|Fourth Edition|1|U|{3}{B}{B}|Creature — Horror|2|6|Whenever Abomination blocks or becomes blocked by a green or white creature, destroy that creature at end of combat.| Animate Dead|Fourth Edition|2|U|{1}{B}|Enchantment — Aura|||Enchant creature card in a graveyard$When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.$Enchanted creature gets -1/-0.| Ashes to Ashes|Fourth Edition|3|U|{1}{B}{B}|Sorcery|||Exile two target nonartifact creatures. Ashes to Ashes deals 5 damage to you.| Bad Moon|Fourth Edition|4|R|{1}{B}|Enchantment|||Black creatures get +1/+1.| Black Knight|Fourth Edition|5|U|{B}{B}|Creature — Human Knight|2|2|First strike (This creature deals combat damage before creatures without first strike.)$Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)| Blight|Fourth Edition|6|U|{B}{B}|Enchantment — Aura|||Enchant land$When enchanted land becomes tapped, destroy it.| Bog Imp|Fourth Edition|7|C|{1}{B}|Creature — Imp|1|1|Flying (This creature can't be blocked except by creatures with flying or reach.)| Bog Wraith|Fourth Edition|8|U|{3}{B}|Creature — Wraith|3|3|Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)| Carrion Ants|Fourth Edition|9|U|{2}{B}{B}|Creature — Insect|0|1|{1}: Carrion Ants gets +1/+1 until end of turn.| Cosmic Horror|Fourth Edition|10|R|{3}{B}{B}{B}|Creature — Horror|7|7|First strike$At the beginning of your upkeep, destroy Cosmic Horror unless you pay {3}{B}{B}{B}. If Cosmic Horror is destroyed this way, it deals 7 damage to you.| Cursed Land|Fourth Edition|11|U|{2}{B}{B}|Enchantment — Aura|||Enchant land$At the beginning of the upkeep of enchanted land's controller, Cursed Land deals 1 damage to that player.| Cyclopean Mummy|Fourth Edition|12|C|{1}{B}|Creature — Zombie|2|1|When Cyclopean Mummy dies, exile it.| Dark Ritual|Fourth Edition|13|C|{B}|Instant|||Add {B}{B}{B} to your mana pool.| Deathgrip|Fourth Edition|14|U|{B}{B}|Enchantment|||{B}{B}: Counter target green spell.| Deathlace|Fourth Edition|15|R|{B}|Instant|||Target spell or permanent becomes black. (Mana symbols on that permanent remain unchanged.)| Drain Life|Fourth Edition|16|C|{X}{1}{B}|Sorcery|||Spend only black mana on X.$Drain Life deals X damage to target creature or player. You gain life equal to the damage dealt, but not more life than the player's life total before Drain Life dealt damage or the creature's toughness.| Drudge Skeletons|Fourth Edition|17|C|{1}{B}|Creature — Skeleton|1|1|{B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| El-Hajjâj|Fourth Edition|18|R|{1}{B}{B}|Creature — Human Wizard|1|1|Whenever El-Hajjâj deals damage, you gain that much life.| Erg Raiders|Fourth Edition|19|C|{1}{B}|Creature — Human Warrior|2|3|At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn.| Evil Presence|Fourth Edition|20|U|{B}|Enchantment — Aura|||Enchant land$Enchanted land is a Swamp.| Fear|Fourth Edition|21|C|{B}{B}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)| Frozen Shade|Fourth Edition|22|C|{2}{B}|Creature — Shade|0|1|{B}: Frozen Shade gets +1/+1 until end of turn.| Gloom|Fourth Edition|23|U|{2}{B}|Enchantment|||White spells cost {3} more to cast.$Activated abilities of white enchantments cost {3} more to activate.| Greed|Fourth Edition|24|R|{3}{B}|Enchantment|||{B}, Pay 2 life: Draw a card.| Howl from Beyond|Fourth Edition|25|C|{X}{B}|Instant|||Target creature gets +X/+0 until end of turn.| Hypnotic Specter|Fourth Edition|26|U|{1}{B}{B}|Creature — Specter|2|2|Flying$Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.| Junún Efreet|Fourth Edition|27|U|{1}{B}{B}|Creature — Efreet|3|3|Flying$At the beginning of your upkeep, sacrifice Junún Efreet unless you pay {B}{B}.| Lord of the Pit|Fourth Edition|28|R|{4}{B}{B}{B}|Creature — Demon|7|7|Flying, trample$At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you.| Lost Soul|Fourth Edition|29|C|{1}{B}{B}|Creature — Spirit Minion|2|1|Swampwalk| Marsh Gas|Fourth Edition|30|C|{B}|Instant|||All creatures get -2/-0 until end of turn.| Mind Twist|Fourth Edition|31|R|{X}{B}|Sorcery|||Target player discards X cards at random.| Murk Dwellers|Fourth Edition|32|C|{3}{B}|Creature — Zombie|2|2|Whenever Murk Dwellers attacks and isn't blocked, it gets +2/+0 until end of combat.| Nether Shadow|Fourth Edition|33|R|{B}{B}|Creature — Spirit|1|1|Haste$At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield.| Nightmare|Fourth Edition|34|R|{5}{B}|Creature — Nightmare Horse|*|*|Flying$Nightmare's power and toughness are each equal to the number of Swamps you control.| Paralyze|Fourth Edition|35|C|{B}|Enchantment — Aura|||Enchant creature$When Paralyze enters the battlefield, tap enchanted creature.$Enchanted creature doesn't untap during its controller's untap step.$At the beginning of the upkeep of enchanted creature's controller, that player may pay {4}. If he or she does, untap the creature.| Pestilence|Fourth Edition|36|C|{2}{B}{B}|Enchantment|||At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence.${B}: Pestilence deals 1 damage to each creature and each player.| Pit Scorpion|Fourth Edition|37|C|{2}{B}|Creature — Scorpion|1|1|Whenever Pit Scorpion deals damage to a player, that player gets a poison counter. (A player with ten or more poison counters loses the game.)| Plague Rats|Fourth Edition|38|C|{2}{B}|Creature — Rat|*|*|Plague Rats's power and toughness are each equal to the number of creatures named Plague Rats on the battlefield.| Rag Man|Fourth Edition|39|R|{2}{B}{B}|Creature — Human Minion|2|1|{B}{B}{B}, {tap}: Target opponent reveals his or her hand and discards a creature card at random. Activate this ability only during your turn.| Raise Dead|Fourth Edition|40|C|{B}|Sorcery|||Return target creature card from your graveyard to your hand.| Royal Assassin|Fourth Edition|41|R|{1}{B}{B}|Creature — Human Assassin|1|1|{tap}: Destroy target tapped creature.| Scathe Zombies|Fourth Edition|42|C|{2}{B}|Creature — Zombie|2|2|| Scavenging Ghoul|Fourth Edition|43|U|{3}{B}|Creature — Zombie|2|2|At the beginning of each end step, put a corpse counter on Scavenging Ghoul for each creature that died this turn.$Remove a corpse counter from Scavenging Ghoul: Regenerate Scavenging Ghoul.| Sengir Vampire|Fourth Edition|44|U|{3}{B}{B}|Creature — Vampire|4|4|Flying$Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.| Simulacrum|Fourth Edition|45|U|{1}{B}|Instant|||You gain life equal to the damage dealt to you this turn. Simulacrum deals damage to target creature you control equal to the damage dealt to you this turn.| Sorceress Queen|Fourth Edition|46|R|{1}{B}{B}|Creature — Human Wizard|1|1|{tap}: Target creature other than Sorceress Queen becomes 0/2 until end of turn.| Spirit Shackle|Fourth Edition|47|U|{B}{B}|Enchantment — Aura|||Enchant creature$Whenever enchanted creature becomes tapped, put a -0/-2 counter on it.| Terror|Fourth Edition|48|C|{1}{B}|Instant|||Destroy target nonartifact, nonblack creature. It can't be regenerated.| Uncle Istvan|Fourth Edition|49|U|{1}{B}{B}{B}|Creature — Human|1|3|Prevent all damage that would be dealt to Uncle Istvan by creatures.| Unholy Strength|Fourth Edition|50|C|{B}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+1.| Vampire Bats|Fourth Edition|51|C|{B}|Creature — Bat|0|1|Flying (This creature can't be blocked except by creatures with flying or reach.)${B}: Vampire Bats gets +1/+0 until end of turn. Activate this ability no more than twice each turn.| Wall of Bone|Fourth Edition|52|U|{2}{B}|Creature — Skeleton Wall|1|4|Defender (This creature can't attack.)${B}: Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| Warp Artifact|Fourth Edition|53|R|{B}{B}|Enchantment — Aura|||Enchant artifact$At the beginning of the upkeep of enchanted artifact's controller, Warp Artifact deals 1 damage to that player.| Weakness|Fourth Edition|54|C|{B}|Enchantment — Aura|||Enchant creature$Enchanted creature gets -2/-1.| Will-o'-the-Wisp|Fourth Edition|55|R|{B}|Creature — Spirit|0|1|Flying (This creature can't be blocked except by creatures with flying or reach.)${B}: Regenerate Will-o'-the-Wisp. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| Word of Binding|Fourth Edition|56|C|{X}{B}{B}|Sorcery|||Tap X target creatures.| Xenic Poltergeist|Fourth Edition|57|R|{1}{B}{B}|Creature — Spirit|1|1|{tap}: Until your next upkeep, target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost.| Zombie Master|Fourth Edition|58|R|{1}{B}{B}|Creature — Zombie|2|3|Other Zombie creatures have swampwalk.$Other Zombies have "{B}: Regenerate this permanent."| Air Elemental|Fourth Edition|59|U|{3}{U}{U}|Creature — Elemental|4|4|Flying| Animate Artifact|Fourth Edition|60|U|{3}{U}|Enchantment — Aura|||Enchant artifact$As long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its converted mana cost.| Apprentice Wizard|Fourth Edition|61|C|{1}{U}{U}|Creature — Human Wizard|0|1|{U}, {tap}: Add {3} to your mana pool.| Backfire|Fourth Edition|62|U|{U}|Enchantment — Aura|||Enchant creature$Whenever enchanted creature deals damage to you, Backfire deals that much damage to that creature's controller.| Blue Elemental Blast|Fourth Edition|63|C|{U}|Instant|||Choose one — Counter target red spell; or destroy target red permanent.| Control Magic|Fourth Edition|64|U|{2}{U}{U}|Enchantment — Aura|||Enchant creature$You control enchanted creature.| Counterspell|Fourth Edition|65|U|{U}{U}|Instant|||Counter target spell.| Creature Bond|Fourth Edition|66|C|{1}{U}|Enchantment — Aura|||Enchant creature$When enchanted creature dies, Creature Bond deals damage equal to that creature's toughness to the creature's controller.| Drain Power|Fourth Edition|67|R|{U}{U}|Sorcery|||Target player activates a mana ability of each land he or she controls. Then put all mana from that player's mana pool into yours.| Energy Flux|Fourth Edition|68|U|{2}{U}|Enchantment|||All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {2}."| Energy Tap|Fourth Edition|69|C|{U}|Sorcery|||Tap target untapped creature you control. If you do, add {X} to your mana pool, where X is that creature's converted mana cost.| Erosion|Fourth Edition|70|C|{U}{U}{U}|Enchantment — Aura|||Enchant land$At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays {1} or 1 life.| Feedback|Fourth Edition|71|U|{2}{U}|Enchantment — Aura|||Enchant enchantment$At the beginning of the upkeep of enchanted enchantment's controller, Feedback deals 1 damage to that player.| Flight|Fourth Edition|72|C|{U}|Enchantment — Aura|||Enchant creature$Enchanted creature has flying.| Flood|Fourth Edition|73|C|{U}|Enchantment|||{U}{U}: Tap target creature without flying.| Gaseous Form|Fourth Edition|74|C|{2}{U}|Enchantment — Aura|||Enchant creature$Prevent all combat damage that would be dealt to and dealt by enchanted creature.| Ghost Ship|Fourth Edition|75|U|{2}{U}{U}|Creature — Spirit|2|4|Flying${U}{U}{U}: Regenerate Ghost Ship.| Giant Tortoise|Fourth Edition|76|C|{1}{U}|Creature — Turtle|1|1|Giant Tortoise gets +0/+3 as long as it's untapped.| Hurkyl's Recall|Fourth Edition|77|R|{1}{U}|Instant|||Return all artifacts target player owns to his or her hand.| Island Fish Jasconius|Fourth Edition|78|R|{4}{U}{U}{U}|Creature — Fish|6|8|Island Fish Jasconius doesn't untap during your untap step.$At the beginning of your upkeep, you may pay {U}{U}{U}. If you do, untap Island Fish Jasconius.$Island Fish Jasconius can't attack unless defending player controls an Island.$When you control no Islands, sacrifice Island Fish Jasconius.| Jump|Fourth Edition|79|C|{U}|Instant|||Target creature gains flying until end of turn.| Leviathan|Fourth Edition|80|R|{5}{U}{U}{U}{U}|Creature — Leviathan|10|10|Trample$Leviathan enters the battlefield tapped and doesn't untap during your untap step.$At the beginning of your upkeep, you may sacrifice two Islands. If you do, untap Leviathan.$Leviathan can't attack unless you sacrifice two Islands.| Lifetap|Fourth Edition|81|U|{U}{U}|Enchantment|||Whenever a Forest an opponent controls becomes tapped, you gain 1 life.| Lord of Atlantis|Fourth Edition|82|R|{U}{U}|Creature — Merfolk|2|2|Other Merfolk creatures get +1/+1 and have islandwalk.| Magical Hack|Fourth Edition|83|R|{U}|Instant|||Change the text of target spell or permanent by replacing all instances of one basic land type with another. (For example, you may change "swampwalk" to "plainswalk." This effect lasts indefinitely.)| Mahamoti Djinn|Fourth Edition|84|R|{4}{U}{U}|Creature — Djinn|5|6|Flying (This creature can't be blocked except by creatures with flying or reach.)| Mana Short|Fourth Edition|85|R|{2}{U}|Instant|||Tap all lands target player controls and empty his or her mana pool.| Merfolk of the Pearl Trident|Fourth Edition|86|C|{U}|Creature — Merfolk|1|1|| Mind Bomb|Fourth Edition|87|U|{U}|Sorcery|||Each player may discard up to three cards. Mind Bomb deals damage to each player equal to 3 minus the number of cards he or she discarded this way.| Phantasmal Forces|Fourth Edition|88|U|{3}{U}|Creature — Illusion|4|1|Flying$At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay {U}.| Phantasmal Terrain|Fourth Edition|89|C|{U}{U}|Enchantment — Aura|||Enchant land$As Phantasmal Terrain enters the battlefield, choose a basic land type.$Enchanted land is the chosen type.| Phantom Monster|Fourth Edition|90|U|{3}{U}|Creature — Illusion|3|3|Flying| Pirate Ship|Fourth Edition|91|R|{4}{U}|Creature — Human Pirate|4|3|Pirate Ship can't attack unless defending player controls an Island.${tap}: Pirate Ship deals 1 damage to target creature or player.$When you control no Islands, sacrifice Pirate Ship.| Power Leak|Fourth Edition|92|C|{1}{U}|Enchantment — Aura|||Enchant enchantment$At the beginning of the upkeep of enchanted enchantment's controller, that player may pay any amount of mana. Power Leak deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way.| Power Sink|Fourth Edition|93|C|{X}{U}|Instant|||Counter target spell unless its controller pays {X}. If he or she doesn't, that player taps all lands with mana abilities he or she controls and empties his or her mana pool.| Prodigal Sorcerer|Fourth Edition|94|C|{2}{U}|Creature — Human Wizard|1|1|{tap}: Prodigal Sorcerer deals 1 damage to target creature or player.| Psionic Entity|Fourth Edition|95|R|{4}{U}|Creature — Illusion|2|2|{tap}: Psionic Entity deals 2 damage to target creature or player and 3 damage to itself.| Psychic Venom|Fourth Edition|96|C|{1}{U}|Enchantment — Aura|||Enchant land$Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land's controller.| Relic Bind|Fourth Edition|97|R|{2}{U}|Enchantment — Aura|||Enchant artifact an opponent controls$Whenever enchanted artifact becomes tapped, choose one — Relic Bind deals 1 damage to target player; or target player gains 1 life.| Sea Serpent|Fourth Edition|98|C|{5}{U}|Creature — Serpent|5|5|Sea Serpent can't attack unless defending player controls an Island.$$When you control no Islands, sacrifice Sea Serpent.| Segovian Leviathan|Fourth Edition|99|U|{4}{U}|Creature — Leviathan|3|3|Islandwalk| Sindbad|Fourth Edition|100|U|{1}{U}|Creature — Human|1|1|{tap}: Draw a card and reveal it. If it isn't a land card, discard it.| Siren's Call|Fourth Edition|101|U|{U}|Instant|||Cast Siren's Call only during an opponent's turn, before attackers are declared.$Creatures the active player controls attack this turn if able.$At the beginning of the next end step, destroy all non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn.| Sleight of Mind|Fourth Edition|102|R|{U}|Instant|||Change the text of target spell or permanent by replacing all instances of one color word with another. (For example, you may change "target black spell" to "target blue spell." This effect lasts indefinitely.)| Spell Blast|Fourth Edition|103|C|{X}{U}|Instant|||Counter target spell with converted mana cost X.| Stasis|Fourth Edition|104|R|{1}{U}|Enchantment|||Players skip their untap steps.$$At the beginning of your upkeep, sacrifice Stasis unless you pay {U}.| Steal Artifact|Fourth Edition|105|U|{2}{U}{U}|Enchantment — Aura|||Enchant artifact$You control enchanted artifact.| Sunken City|Fourth Edition|106|C|{U}{U}|Enchantment|||At the beginning of your upkeep, sacrifice Sunken City unless you pay {U}{U}.$Blue creatures get +1/+1.| Thoughtlace|Fourth Edition|107|R|{U}|Instant|||Target spell or permanent becomes blue. (Mana symbols on that permanent remain unchanged.)| Time Elemental|Fourth Edition|108|R|{2}{U}|Creature — Elemental|0|2|When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you.${2}{U}{U}, {tap}: Return target permanent that isn't enchanted to its owner's hand.| Twiddle|Fourth Edition|109|C|{U}|Instant|||You may tap or untap target artifact, creature, or land.| Unstable Mutation|Fourth Edition|110|C|{U}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +3/+3.$At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature.| Unsummon|Fourth Edition|111|C|{U}|Instant|||Return target creature to its owner's hand.| Volcanic Eruption|Fourth Edition|112|R|{X}{U}{U}{U}|Sorcery|||Destroy X target Mountains. Volcanic Eruption deals damage to each creature and each player equal to the number of Mountains destroyed this way.| Wall of Air|Fourth Edition|113|U|{1}{U}{U}|Creature — Wall|1|5|Defender, flying (This creature can't attack, and it can block creatures with flying.)| Wall of Water|Fourth Edition|114|U|{1}{U}{U}|Creature — Wall|0|5|Defender (This creature can't attack.)${U}: Wall of Water gets +1/+0 until end of turn.| Water Elemental|Fourth Edition|115|U|{3}{U}{U}|Creature — Elemental|5|4|| Zephyr Falcon|Fourth Edition|116|C|{1}{U}|Creature — Bird|1|1|Flying, vigilance| Aspect of Wolf|Fourth Edition|117|R|{1}{G}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up.| Birds of Paradise|Fourth Edition|118|R|{G}|Creature — Bird|0|1|Flying${tap}: Add one mana of any color to your mana pool.| Carnivorous Plant|Fourth Edition|119|C|{3}{G}|Creature — Plant Wall|4|5|Defender| Channel|Fourth Edition|120|U|{G}{G}|Sorcery|||Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {1} to your mana pool.| Cockatrice|Fourth Edition|121|R|{3}{G}{G}|Creature — Cockatrice|2|4|Flying$Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.| Craw Wurm|Fourth Edition|122|C|{4}{G}{G}|Creature — Wurm|6|4|| Crumble|Fourth Edition|123|U|{G}|Instant|||Destroy target artifact. It can't be regenerated. That artifact's controller gains life equal to its converted mana cost.| Desert Twister|Fourth Edition|124|U|{4}{G}{G}|Sorcery|||Destroy target permanent.| Durkwood Boars|Fourth Edition|125|C|{4}{G}|Creature — Boar|4|4|| Elven Riders|Fourth Edition|126|U|{3}{G}{G}|Creature — Elf|3|3|Elven Riders can't be blocked except by Walls and/or creatures with flying.| Elvish Archers|Fourth Edition|127|R|{1}{G}|Creature — Elf Archer|2|1|First strike| Fog|Fourth Edition|128|C|{G}|Instant|||Prevent all combat damage that would be dealt this turn.| Force of Nature|Fourth Edition|129|R|{2}{G}{G}{G}{G}|Creature — Elemental|8|8|Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)$At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay {G}{G}{G}{G}.| Fungusaur|Fourth Edition|130|R|{3}{G}|Creature — Fungus Lizard|2|2|Whenever Fungusaur is dealt damage, put a +1/+1 counter on it.| Gaea's Liege|Fourth Edition|131|R|{3}{G}{G}{G}|Creature — Avatar|*|*|As long as Gaea's Liege isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as Gaea's Liege is attacking, its power and toughness are each equal to the number of Forests defending player controls.${tap}: Target land becomes a Forest until Gaea's Liege leaves the battlefield.| Giant Growth|Fourth Edition|132|C|{G}|Instant|||Target creature gets +3/+3 until end of turn.| Giant Spider|Fourth Edition|133|C|{3}{G}|Creature — Spider|2|4|Reach (This creature can block creatures with flying.)| Grizzly Bears|Fourth Edition|134|C|{1}{G}|Creature — Bear|2|2|| Hurricane|Fourth Edition|135|U|{X}{G}|Sorcery|||Hurricane deals X damage to each creature with flying and each player.| Instill Energy|Fourth Edition|136|U|{G}|Enchantment — Aura|||Enchant creature$Enchanted creature can attack as though it had haste.${0}: Untap enchanted creature. Activate this ability only during your turn and only once each turn.| Ironroot Treefolk|Fourth Edition|137|C|{4}{G}|Creature — Treefolk|3|5|| Killer Bees|Fourth Edition|138|U|{1}{G}{G}|Creature — Insect|0|1|Flying${G}: Killer Bees gets +1/+1 until end of turn.| Land Leeches|Fourth Edition|139|C|{1}{G}{G}|Creature — Leech|2|2|First strike| Ley Druid|Fourth Edition|140|U|{2}{G}|Creature — Human Druid|1|1|{tap}: Untap target land.| Lifeforce|Fourth Edition|141|U|{G}{G}|Enchantment|||{G}{G}: Counter target black spell.| Lifelace|Fourth Edition|142|R|{G}|Instant|||Target spell or permanent becomes green. (Mana symbols on that permanent remain unchanged.)| Living Artifact|Fourth Edition|143|R|{G}|Enchantment — Aura|||Enchant artifact$Whenever you're dealt damage, put that many vitality counters on Living Artifact.$At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life.| Living Lands|Fourth Edition|144|R|{3}{G}|Enchantment|||All Forests are 1/1 creatures that are still lands.| Llanowar Elves|Fourth Edition|145|C|{G}|Creature — Elf Druid|1|1|{tap}: Add {G} to your mana pool.| Lure|Fourth Edition|146|U|{1}{G}{G}|Enchantment — Aura|||Enchant creature$All creatures able to block enchanted creature do so.| Marsh Viper|Fourth Edition|147|C|{3}{G}|Creature — Snake|1|2|Whenever Marsh Viper deals damage to an opponent, that player gets two poison counters. (A player with ten or more poison counters loses the game.)| Nafs Asp|Fourth Edition|148|C|{G}|Creature — Snake|1|1|Whenever Nafs Asp deals damage to a player, that player loses 1 life at the beginning of his or her next draw step unless he or she pays {1} before that draw step.| Pradesh Gypsies|Fourth Edition|149|C|{2}{G}|Creature — Human Nomad|1|1|{1}{G}, {tap}: Target creature gets -2/-0 until end of turn.| Radjan Spirit|Fourth Edition|150|U|{3}{G}|Creature — Spirit|3|2|{tap}: Target creature loses flying until end of turn.| Rebirth|Fourth Edition|373|R|{3}{G}{G}{G}|Sorcery|||Remove Rebirth from your deck before playing if you're not playing for ante.$$Each player may put the top card of his or her library into the ante. If a player does, his or her life total becomes 20.| Regeneration|Fourth Edition|152|C|{1}{G}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)${G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| Sandstorm|Fourth Edition|153|C|{G}|Instant|||Sandstorm deals 1 damage to each attacking creature.| Scryb Sprites|Fourth Edition|154|C|{G}|Creature — Faerie|1|1|Flying| Shanodin Dryads|Fourth Edition|155|C|{G}|Creature — Dryad|1|1|Forestwalk| Stream of Life|Fourth Edition|156|C|{X}{G}|Sorcery|||Target player gains X life.| Sylvan Library|Fourth Edition|157|R|{1}{G}|Enchantment|||At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.| Thicket Basilisk|Fourth Edition|158|U|{3}{G}{G}|Creature — Basilisk|2|4|Whenever Thicket Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.| Timber Wolves|Fourth Edition|159|R|{G}|Creature — Wolf|1|1|Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Titania's Song|Fourth Edition|160|R|{3}{G}|Enchantment|||Each noncreature artifact loses all abilities and becomes an artifact creature with power and toughness each equal to its converted mana cost. If Titania's Song leaves the battlefield, this effect continues until end of turn.| Tranquility|Fourth Edition|161|C|{2}{G}|Sorcery|||Destroy all enchantments.| Tsunami|Fourth Edition|162|U|{3}{G}|Sorcery|||Destroy all Islands.| Untamed Wilds|Fourth Edition|163|U|{2}{G}|Sorcery|||Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library.| Venom|Fourth Edition|96|C|{1}{G}{G}|Enchantment — Aura|||Enchant creature$Whenever enchanted creature blocks or becomes blocked by a non-Wall creature, destroy the other creature at end of combat.| Verduran Enchantress|Fourth Edition|165|R|{1}{G}{G}|Creature — Human Druid|0|2|Whenever you cast an enchantment spell, you may draw a card.| Wall of Brambles|Fourth Edition|166|U|{2}{G}|Creature — Plant Wall|2|3|Defender (This creature can't attack.)${G}: Regenerate Wall of Brambles.| Wall of Ice|Fourth Edition|167|U|{2}{G}|Creature — Wall|0|7|Defender (This creature can't attack.)| Wall of Wood|Fourth Edition|168|C|{G}|Creature — Wall|0|3|Defender (This creature can't attack.)| Wanderlust|Fourth Edition|169|U|{2}{G}|Enchantment — Aura|||Enchant creature$At the beginning of the upkeep of enchanted creature's controller, Wanderlust deals 1 damage to that player.| War Mammoth|Fourth Edition|170|C|{3}{G}|Creature — Elephant|3|3|Trample| Web|Fourth Edition|171|R|{G}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Enchanted creature gets +0/+2 and has reach. (It can block creatures with flying.)| Whirling Dervish|Fourth Edition|172|U|{G}{G}|Creature — Human Monk|1|1|Protection from black$At the beginning of each end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it.| Wild Growth|Fourth Edition|173|C|{G}|Enchantment — Aura|||Enchant land$Whenever enchanted land is tapped for mana, its controller adds {G} to his or her mana pool (in addition to the mana the land produces).| Winter Blast|Fourth Edition|174|U|{X}{G}|Sorcery|||Tap X target creatures. Winter Blast deals 2 damage to each of those creatures with flying.| Ali Baba|Fourth Edition|193|U|{R}|Creature — Human Rogue|1|1|{R}: Tap target Wall.| Ball Lightning|Fourth Edition|194|R|{R}{R}{R}|Creature — Elemental|6|1|Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)$Haste (This creature can attack and {tap} as soon as it comes under your control.)$At the beginning of the end step, sacrifice Ball Lightning.| Bird Maiden|Fourth Edition|195|C|{2}{R}|Creature — Human Bird|1|2|Flying| Blood Lust|Fourth Edition|196|C|{1}{R}|Instant|||If target creature has toughness 5 or greater, it gets +4/-4 until end of turn. Otherwise, it gets +4/-X until end of turn, where X is its toughness minus 1.| Brothers of Fire|Fourth Edition|197|C|{1}{R}{R}|Creature — Human Shaman|2|2|{1}{R}{R}: Brothers of Fire deals 1 damage to target creature or player and 1 damage to you.| Burrowing|Fourth Edition|198|U|{R}|Enchantment — Aura|||Enchant creature$Enchanted creature has mountainwalk.| Cave People|Fourth Edition|199|U|{1}{R}{R}|Creature — Human|1|4|Whenever Cave People attacks, it gets +1/-2 until end of turn.${1}{R}{R}, {tap}: Target creature gains mountainwalk until end of turn.| Chaoslace|Fourth Edition|200|R|{R}|Instant|||Target spell or permanent becomes red. (Its mana symbols remain unchanged.)| Crimson Manticore|Fourth Edition|201|R|{2}{R}{R}|Creature — Manticore|2|2|Flying${R}, {tap}: Crimson Manticore deals 1 damage to target attacking or blocking creature.| Detonate|Fourth Edition|202|U|{X}{R}|Sorcery|||Destroy target artifact with converted mana cost X. It can't be regenerated. Detonate deals X damage to that artifact's controller.| Disintegrate|Fourth Edition|203|C|{X}{R}|Sorcery|||Disintegrate deals X damage to target creature or player. That creature can't be regenerated this turn. If the creature would die this turn, exile it instead.| Dragon Whelp|Fourth Edition|204|U|{2}{R}{R}|Creature — Dragon|2|3|Flying${R}: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.| Dwarven Warriors|Fourth Edition|205|C|{2}{R}|Creature — Dwarf Warrior|1|1|{tap}: Target creature with power 2 or less is unblockable this turn.| Earth Elemental|Fourth Edition|206|U|{3}{R}{R}|Creature — Elemental|4|5|| Earthquake|Fourth Edition|207|R|{X}{R}|Sorcery|||Earthquake deals X damage to each creature without flying and each player.| Eternal Warrior|Fourth Edition|208|C|{R}|Enchantment — Aura|||Enchant creature$Enchanted creature has vigilance.| Fire Elemental|Fourth Edition|209|U|{3}{R}{R}|Creature — Elemental|5|4|| Fireball|Fourth Edition|210|C|{X}{R}|Sorcery|||Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players.$Fireball costs {1} more to cast for each target beyond the first.| Firebreathing|Fourth Edition|211|C|{R}|Enchantment — Aura|||Enchant creature${R}: Enchanted creature gets +1/+0 until end of turn.| Fissure|Fourth Edition|212|C|{3}{R}{R}|Instant|||Destroy target creature or land. It can't be regenerated.| Flashfires|Fourth Edition|213|U|{3}{R}|Sorcery|||Destroy all Plains.| Giant Strength|Fourth Edition|214|C|{R}{R}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+2.| Goblin Balloon Brigade|Fourth Edition|215|U|{R}|Creature — Goblin Warrior|1|1|{R}: Goblin Balloon Brigade gains flying until end of turn.| Goblin King|Fourth Edition|216|R|{1}{R}{R}|Creature — Goblin|2|2|Other Goblin creatures get +1/+1 and have mountainwalk. (They're unblockable as long as defending player controls a Mountain.)| Goblin Rock Sled|Fourth Edition|217|C|{1}{R}|Creature — Goblin|3|1|Trample$Goblin Rock Sled doesn't untap during your untap step if it attacked during your last turn.$Goblin Rock Sled can't attack unless defending player controls a Mountain.| Gray Ogre|Fourth Edition|218|C|{2}{R}|Creature — Ogre|2|2|| Hill Giant|Fourth Edition|219|C|{3}{R}|Creature — Giant|3|3|| Hurloon Minotaur|Fourth Edition|220|C|{1}{R}{R}|Creature — Minotaur|2|3|| Hurr Jackal|Fourth Edition|221|R|{R}|Creature — Hound|1|1|{tap}: Target creature can't be regenerated this turn.| Immolation|Fourth Edition|222|C|{R}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/-2.| Inferno|Fourth Edition|223|R|{5}{R}{R}|Instant|||Inferno deals 6 damage to each creature and each player.| Ironclaw Orcs|Fourth Edition|224|C|{1}{R}|Creature — Orc|2|2|Ironclaw Orcs can't block creatures with power 2 or greater.| Keldon Warlord|Fourth Edition|225|U|{2}{R}{R}|Creature — Human Barbarian|*|*|Keldon Warlord's power and toughness are each equal to the number of non-Wall creatures you control.| Lightning Bolt|Fourth Edition|226|C|{R}|Instant|||Lightning Bolt deals 3 damage to target creature or player.| Magnetic Mountain|Fourth Edition|227|R|{1}{R}{R}|Enchantment|||Blue creatures don't untap during their controllers' untap steps.$At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures he or she controls and pay {4} for each creature chosen this way. If the player does, untap those creatures.| Mana Clash|Fourth Edition|228|R|{R}|Sorcery|||You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.| Mana Flare|Fourth Edition|229|R|{2}{R}|Enchantment|||Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.| Manabarbs|Fourth Edition|230|R|{3}{R}|Enchantment|||Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player.| Mons's Goblin Raiders|Fourth Edition|231|C|{R}|Creature — Goblin|1|1|| Orcish Artillery|Fourth Edition|232|U|{1}{R}{R}|Creature — Orc Warrior|1|3|{tap}: Orcish Artillery deals 2 damage to target creature or player and 3 damage to you.| Orcish Oriflamme|Fourth Edition|233|U|{3}{R}|Enchantment|||Attacking creatures you control get +1/+0.| Power Surge|Fourth Edition|234|R|{R}{R}|Enchantment|||At the beginning of each player's upkeep, Power Surge deals X damage to that player, where X is the number of untapped lands he or she controlled at the beginning of this turn.| Pyrotechnics|Fourth Edition|235|U|{4}{R}|Sorcery|||Pyrotechnics deals 4 damage divided as you choose among any number of target creatures and/or players.| Red Elemental Blast|Fourth Edition|236|C|{R}|Instant|||Choose one — Counter target blue spell; or destroy target blue permanent.| Shatter|Fourth Edition|237|C|{1}{R}|Instant|||Destroy target artifact.| Shivan Dragon|Fourth Edition|238|R|{4}{R}{R}|Creature — Dragon|5|5|Flying${R}: Shivan Dragon gets +1/+0 until end of turn.| Sisters of the Flame|Fourth Edition|239|C|{1}{R}{R}|Creature — Human Shaman|2|2|{tap}: Add {R} to your mana pool.| Smoke|Fourth Edition|240|R|{R}{R}|Enchantment|||Players can't untap more than one creature during their untap steps.| Stone Giant|Fourth Edition|241|U|{2}{R}{R}|Creature — Giant|3|4|{tap}: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.| Stone Rain|Fourth Edition|242|C|{2}{R}|Sorcery|||Destroy target land.| Tempest Efreet|Fourth Edition|243|R|{1}{R}{R}{R}|Creature — Efreet|3|3|Remove Tempest Efreet from your deck before playing if you're not playing for ante.${tap}, Sacrifice Tempest Efreet: Target opponent may pay 10 life. If that player doesn't, he or she reveals a card at random from his or her hand. Exchange ownership of the revealed card and Tempest Efreet. Put the revealed card into your hand and Tempest Efreet from anywhere into that player's graveyard.| The Brute|Fourth Edition|244|C|{1}{R}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+0.${R}{R}{R}: Regenerate enchanted creature.| Tunnel|Fourth Edition|142|U|{R}|Instant|||Destroy target Wall. It can't be regenerated.| Uthden Troll|Fourth Edition|246|U|{2}{R}|Creature — Troll|2|2|{R}: Regenerate Uthden Troll.| Wall of Dust|Fourth Edition|247|U|{2}{R}|Creature — Wall|1|4|Defender (This creature can't attack.)$Whenever Wall of Dust blocks a creature, that creature can't attack during its controller's next turn.| Wall of Fire|Fourth Edition|248|U|{1}{R}{R}|Creature — Wall|0|5|Defender (This creature can't attack.)${R}: Wall of Fire gets +1/+0 until end of turn.| Wall of Stone|Fourth Edition|249|U|{1}{R}{R}|Creature — Wall|0|8|Defender (This creature can't attack.)| Winds of Change|Fourth Edition|250|R|{R}|Sorcery|||Each player shuffles the cards from his or her hand into his or her library, then draws that many cards.| Alabaster Potion|Fourth Edition|251|C|{X}{W}{W}|Instant|||Choose one — Target player gains X life; or prevent the next X damage that would be dealt to target creature or player this turn.| Amrou Kithkin|Fourth Edition|252|C|{W}{W}|Creature — Kithkin|1|1|Amrou Kithkin can't be blocked by creatures with power 3 or greater.| Angry Mob|Fourth Edition|253|U|{2}{W}{W}|Creature — Human|2+*|2+*|Trample$As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2.| Animate Wall|Fourth Edition|254|R|{W}|Enchantment — Aura|||Enchant Wall$Enchanted Wall can attack as though it didn't have defender.| Armageddon|Fourth Edition|255|R|{3}{W}|Sorcery|||Destroy all lands.| Balance|Fourth Edition|256|R|{1}{W}|Sorcery|||Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.| Benalish Hero|Fourth Edition|257|C|{W}|Creature — Human Soldier|1|1|Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Black Ward|Fourth Edition|258|U|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature has protection from black. This effect doesn't remove Black Ward.| Blessing|Fourth Edition|1|R|{W}{W}|Enchantment — Aura|||Enchant creature${W}: Enchanted creature gets +1/+1 until end of turn.| Blue Ward|Fourth Edition|260|U|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature has protection from blue. This effect doesn't remove Blue Ward.| Brainwash|Fourth Edition|261|C|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature can't attack unless its controller pays {3}.| Castle|Fourth Edition|262|U|{3}{W}|Enchantment|||Untapped creatures you control get +0/+2.| Circle of Protection: Artifacts|Fourth Edition|263|U|{1}{W}|Enchantment|||{2}: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage.| Circle of Protection: Black|Fourth Edition|264|C|{1}{W}|Enchantment|||{1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage.| Circle of Protection: Blue|Fourth Edition|265|C|{1}{W}|Enchantment|||{1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.| Circle of Protection: Green|Fourth Edition|266|C|{1}{W}|Enchantment|||{1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.| Circle of Protection: Red|Fourth Edition|267|C|{1}{W}|Enchantment|||{1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage.| Circle of Protection: White|Fourth Edition|268|C|{1}{W}|Enchantment|||{1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage.| Conversion|Fourth Edition|269|U|{2}{W}{W}|Enchantment|||At the beginning of your upkeep, sacrifice Conversion unless you pay {W}{W}.$All Mountains are Plains.| Crusade|Fourth Edition|270|R|{W}{W}|Enchantment|||White creatures get +1/+1.| Death Ward|Fourth Edition|271|C|{W}|Instant|||Regenerate target creature.| Disenchant|Fourth Edition|272|C|{1}{W}|Instant|||Destroy target artifact or enchantment.| Divine Transformation|Fourth Edition|273|U|{2}{W}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +3/+3.| Elder Land Wurm|Fourth Edition|274|R|{4}{W}{W}{W}|Creature — Dragon Wurm|5|5|Defender, trample$When Elder Land Wurm blocks, it loses defender.| Eye for an Eye|Fourth Edition|275|R|{W}{W}|Instant|||The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and Eye for an Eye deals that much damage to that source's controller.| Fortified Area|Fourth Edition|276|C|{1}{W}{W}|Enchantment|||Wall creatures you control get +1/+0 and have banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Green Ward|Fourth Edition|277|U|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature has protection from green. This effect doesn't remove Green Ward.| Healing Salve|Fourth Edition|278|C|{W}|Instant|||Choose one — Target player gains 3 life; or prevent the next 3 damage that would be dealt to target creature or player this turn.| Holy Armor|Fourth Edition|279|C|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +0/+2.${W}: Enchanted creature gets +0/+1 until end of turn.| Holy Strength|Fourth Edition|280|C|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+2.| Island Sanctuary|Fourth Edition|281|R|{1}{W}|Enchantment|||If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk.| Karma|Fourth Edition|282|U|{2}{W}{W}|Enchantment|||At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps he or she controls.| Kismet|Fourth Edition|283|U|{3}{W}|Enchantment|||Artifacts, creatures, and lands played by your opponents enter the battlefield tapped.| Land Tax|Fourth Edition|284|R|{W}|Enchantment|||At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, and put them into your hand. If you do, shuffle your library.| Mesa Pegasus|Fourth Edition|285|C|{1}{W}|Creature — Pegasus|1|1|Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Morale|Fourth Edition|288|C|{1}{W}{W}|Instant|||Attacking creatures get +1/+1 until end of turn.| Northern Paladin|Fourth Edition|287|R|{2}{W}{W}|Creature — Human Knight|3|3|{W}{W}, {tap}: Destroy target black permanent.| Osai Vultures|Fourth Edition|288|U|{1}{W}|Creature — Bird|1|1|Flying$At the beginning of each end step, if a creature died this turn, put a carrion counter on Osai Vultures.$Remove two carrion counters from Osai Vultures: Osai Vultures gets +1/+1 until end of turn.| Pearled Unicorn|Fourth Edition|289|C|{2}{W}|Creature — Unicorn|2|2|| Personal Incarnation|Fourth Edition|290|R|{3}{W}{W}{W}|Creature — Avatar Incarnation|6|6|{0}: The next 1 damage that would be dealt to Personal Incarnation this turn is dealt to its owner instead. Any player may activate this ability, but only if he or she owns Personal Incarnation.$When Personal Incarnation dies, its owner loses half his or her life, rounded up.| Piety|Fourth Edition|291|C|{2}{W}|Instant|||Blocking creatures get +0/+3 until end of turn.| Pikemen|Fourth Edition|292|C|{1}{W}|Creature — Human Soldier|1|1|First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Purelace|Fourth Edition|293|R|{W}|Instant|||Target spell or permanent becomes white. (Mana symbols on that permanent remain unchanged.)| Red Ward|Fourth Edition|294|U|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature has protection from red. This effect doesn't remove Red Ward.| Reverse Damage|Fourth Edition|295|R|{1}{W}{W}|Instant|||The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.| Righteousness|Fourth Edition|296|R|{W}|Instant|||Target blocking creature gets +7/+7 until end of turn.| Samite Healer|Fourth Edition|297|C|{1}{W}|Creature — Human Cleric|1|1|{tap}: Prevent the next 1 damage that would be dealt to target creature or player this turn.| Savannah Lions|Fourth Edition|298|R|{W}|Creature — Cat|2|1|| Seeker|Fourth Edition|2|C|{2}{W}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature can't be blocked except by artifact creatures and/or white creatures.| Serra Angel|Fourth Edition|300|U|{3}{W}{W}|Creature — Angel|4|4|Flying$Vigilance (Attacking doesn't cause this creature to tap.)| Spirit Link|Fourth Edition|301|U|{W}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Whenever enchanted creature deals damage, you gain that much life.| Swords to Plowshares|Fourth Edition|302|U|{W}|Instant|||Exile target creature. Its controller gains life equal to its power.| Tundra Wolves|Fourth Edition|303|C|{W}|Creature — Wolf|1|1|First strike (This creature deals combat damage before creatures without first strike.)| Visions|Fourth Edition|36|U|{W}|Sorcery|||Look at the top five cards of target player's library. You may then have that player shuffle that library.| Wall of Swords|Fourth Edition|305|U|{3}{W}|Creature — Wall|3|5|Defender, flying (This creature can't attack, and it can block creatures with flying.)| White Knight|Fourth Edition|306|U|{W}{W}|Creature — Human Knight|2|2|First strike (This creature deals combat damage before creatures without first strike.)$Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)| White Ward|Fourth Edition|307|U|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature has protection from white. This effect doesn't remove White Ward.| Wrath of God|Fourth Edition|308|R|{2}{W}{W}|Sorcery|||Destroy all creatures. They can't be regenerated.| Swamp|Fourth Edition|190|L||Basic Land — Swamp|||B| Swamp|Fourth Edition|190|L||Basic Land — Swamp|||B| Swamp|Fourth Edition|190|L||Basic Land — Swamp|||B| Forest|Fourth Edition|175|L||Basic Land — Forest|||G| Forest|Fourth Edition|175|L||Basic Land — Forest|||G| Forest|Fourth Edition|175|L||Basic Land — Forest|||G| Strip Mine|Fourth Edition|189|U||Land|||{tap}: Add {1} to your mana pool.$${tap}, Sacrifice Strip Mine: Destroy target land.| Mountain|Fourth Edition|182|L||Basic Land — Mountain|||R| Mountain|Fourth Edition|182|L||Basic Land — Mountain|||R| Mountain|Fourth Edition|182|L||Basic Land — Mountain|||R| Plains|Fourth Edition|186|L||Basic Land — Plains|||W| Plains|Fourth Edition|186|L||Basic Land — Plains|||W| Plains|Fourth Edition|186|L||Basic Land — Plains|||W| Mishra's Factory|Fourth Edition|181|U||Land|||{tap}: Add {1} to your mana pool.${1}: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.${tap}: Target Assembly-Worker creature gets +1/+1 until end of turn.| Oasis|Fourth Edition|185|U||Land|||{tap}: Prevent the next 1 damage that would be dealt to target creature this turn.| Island|Fourth Edition|178|L||Basic Land — Island|||U| Island|Fourth Edition|178|L||Basic Land — Island|||U| Island|Fourth Edition|178|L||Basic Land — Island|||U| Adarkar Sentinel|Ice Age|281|U|{5}|Artifact Creature — Soldier|3|3|{1}: Adarkar Sentinel gets +0/+1 until end of turn.| Aegis of the Meek|Ice Age|282|R|{3}|Artifact|||{1}, {tap}: Target 1/1 creature gets +1/+2 until end of turn.| Amulet of Quoz|Ice Age|283|R|{6}|Artifact|||Remove Amulet of Quoz from your deck before playing if you're not playing for ante.${tap}, Sacrifice Amulet of Quoz: Target opponent may add the top card of his or her library to the ante. If he or she doesn't, you flip a coin. If you win the flip, that player loses the game. If you lose the flip, you lose the game. Activate this ability only during your upkeep.| Arcum's Sleigh|Ice Age|284|U|{1}|Artifact|||{2}, {tap}: Target creature gains vigilance until end of turn. Activate this ability only during combat and only if defending player controls a snow land.| Arcum's Weathervane|Ice Age|285|U|{2}|Artifact|||{2}, {tap}: Target snow land is no longer snow.${2}, {tap}: Target nonsnow basic land becomes snow.| Arcum's Whistle|Ice Age|286|U|{3}|Artifact|||{3}, {tap}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That player may pay {X}, where X is that creature's converted mana cost. If he or she doesn't, the creature attacks this turn if able, and at the beginning of the next end step, destroy it if it didn't attack. Activate this ability only before attackers are declared.| Barbed Sextant|Ice Age|287|C|{1}|Artifact|||{1}, {tap}, Sacrifice Barbed Sextant: Add one mana of any color to your mana pool. Draw a card at the beginning of the next turn's upkeep.| Baton of Morale|Ice Age|288|U|{2}|Artifact|||{2}: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Celestial Sword|Ice Age|289|R|{6}|Artifact|||{3}, {tap}: Target creature you control gets +3/+3 until end of turn. Its controller sacrifices it at the beginning of the next end step.| Crown of the Ages|Ice Age|290|R|{2}|Artifact|||{4}, {tap}: Attach target Aura attached to a creature to another creature.| Despotic Scepter|Ice Age|291|R|{1}|Artifact|||{tap}: Destroy target permanent you own. It can't be regenerated.| Elkin Bottle|Ice Age|292|R|{3}|Artifact|||{3}, {tap}: Exile the top card of your library. Until the beginning of your next upkeep, you may play that card.| Fyndhorn Bow|Ice Age|293|U|{2}|Artifact|||{3}, {tap}: Target creature gains first strike until end of turn.| Goblin Lyre|Ice Age|294|R|{3}|Artifact|||Sacrifice Goblin Lyre: Flip a coin. If you win the flip, Goblin Lyre deals damage to target opponent equal to the number of creatures you control. If you lose the flip, Goblin Lyre deals damage to you equal to the number of creatures that opponent controls.| Hematite Talisman|Ice Age|295|U|{2}|Artifact|||Whenever a player casts a red spell, you may pay {3}. If you do, untap target permanent.| Ice Cauldron|Ice Age|296|R|{4}|Artifact|||{X}, {tap}: Put a charge counter on Ice Cauldron and exile a nonland card from your hand. You may cast that card for as long as it remains exiled. Note the type and amount of mana spent to pay this activation cost. Activate this ability only if there are no charge counters on Ice Cauldron.${tap}, Remove a charge counter from Ice Cauldron: Add Ice Cauldron's last noted type and amount of mana to your mana pool. Spend this mana only to cast the last card exiled with Ice Cauldron.| Icy Manipulator|Ice Age|297|U|{4}|Artifact|||{1}, {tap}: Tap target artifact, creature, or land.| Infinite Hourglass|Ice Age|298|R|{4}|Artifact|||At the beginning of your upkeep, put a time counter on Infinite Hourglass.$All creatures get +1/+0 for each time counter on Infinite Hourglass.${3}: Remove a time counter from Infinite Hourglass. Any player may activate this ability but only during any upkeep step.| Jester's Cap|Ice Age|299|R|{4}|Artifact|||{2}, {tap}, Sacrifice Jester's Cap: Search target player's library for three cards and exile them. Then that player shuffles his or her library.| Jester's Mask|Ice Age|300|R|{5}|Artifact|||Jester's Mask enters the battlefield tapped.${1}, {tap}, Sacrifice Jester's Mask: Target opponent puts the cards from his or her hand on top of his or her library. Search that player's library for that many cards. That player puts those cards into his or her hand, then shuffles his or her library.| Jeweled Amulet|Ice Age|301|U|{0}|Artifact|||{1}, {tap}: Put a charge counter on Jeweled Amulet. Note the type of mana spent to pay this activation cost. Activate this ability only if there are no charge counters on Jeweled Amulet.${tap}, Remove a charge counter from Jeweled Amulet: Add one mana of Jeweled Amulet's last noted type to your mana pool.| Lapis Lazuli Talisman|Ice Age|302|U|{2}|Artifact|||Whenever a player casts a blue spell, you may pay {3}. If you do, untap target permanent.| Malachite Talisman|Ice Age|303|U|{2}|Artifact|||Whenever a player casts a green spell, you may pay {3}. If you do, untap target permanent.| Nacre Talisman|Ice Age|304|U|{2}|Artifact|||Whenever a player casts a white spell, you may pay {3}. If you do, untap target permanent.| Naked Singularity|Ice Age|305|R|{5}|Artifact|||Cumulative upkeep {3} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$If tapped for mana, Plains produce {R}, Islands produce {G}, Swamps produce {W}, Mountains produce {U}, and Forests produce {B} instead of any other type.| Onyx Talisman|Ice Age|306|U|{2}|Artifact|||Whenever a player casts a black spell, you may pay {3}. If you do, untap target permanent.| Pentagram of the Ages|Ice Age|307|R|{4}|Artifact|||{4}, {tap}: The next time a source of your choice would deal damage to you this turn, prevent that damage.| Pit Trap|Ice Age|308|U|{2}|Artifact|||{2}, {tap}, Sacrifice Pit Trap: Destroy target attacking creature without flying. It can't be regenerated.| Runed Arch|Ice Age|309|R|{3}|Artifact|||Runed Arch enters the battlefield tapped.${X}, {tap}, Sacrifice Runed Arch: X target creatures with power 2 or less are unblockable this turn.| Shield of the Ages|Ice Age|310|U|{2}|Artifact|||{2}: Prevent the next 1 damage that would be dealt to you this turn.| Skull Catapult|Ice Age|311|U|{4}|Artifact|||{1}, {tap}, Sacrifice a creature: Skull Catapult deals 2 damage to target creature or player.| Snow Fortress|Ice Age|312|R|{5}|Artifact Creature — Wall|0|4|Defender (This creature can't attack.)${1}: Snow Fortress gets +1/+0 until end of turn.${1}: Snow Fortress gets +0/+1 until end of turn.${3}: Snow Fortress deals 1 damage to target creature without flying that's attacking you.| Soldevi Golem|Ice Age|313|R|{4}|Artifact Creature — Golem|5|3|Soldevi Golem doesn't untap during your untap step.$At the beginning of your upkeep, you may untap target tapped creature an opponent controls. If you do, untap Soldevi Golem.| Soldevi Simulacrum|Ice Age|314|U|{4}|Artifact Creature — Soldier|2|4|Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)${1}: Soldevi Simulacrum gets +1/+0 until end of turn.| Staff of the Ages|Ice Age|315|R|{3}|Artifact|||Creatures with landwalk abilities can be blocked as though they didn't have those abilities.| Sunstone|Ice Age|316|U|{3}|Artifact|||{2}, Sacrifice a snow land: Prevent all combat damage that would be dealt this turn.| Time Bomb|Ice Age|317|R|{4}|Artifact|||At the beginning of your upkeep, put a time counter on Time Bomb.${1}, {tap}, Sacrifice Time Bomb: Time Bomb deals damage equal to the number of time counters on it to each creature and each player.| Urza's Bauble|Ice Age|318|U|{0}|Artifact|||{tap}, Sacrifice Urza's Bauble: Look at a card at random in target player's hand. You draw a card at the beginning of the next turn's upkeep.| Vexing Arcanix|Ice Age|319|R|{4}|Artifact|||{3}, {tap}: Target player names a card, then reveals the top card of his or her library. If it's the named card, the player puts it into his or her hand. Otherwise, the player puts it into his or her graveyard and Vexing Arcanix deals 2 damage to him or her.| Vibrating Sphere|Ice Age|320|R|{4}|Artifact|||As long as it's your turn, creatures you control get +2/+0.$As long as it's not your turn, creatures you control get -0/-2.| Walking Wall|Ice Age|321|U|{4}|Artifact Creature — Wall|0|6|Defender${3}: Walking Wall gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate this ability only once each turn.| Wall of Shields|Ice Age|322|U|{3}|Artifact Creature — Wall|0|4|Defender (This creature can't attack.)$Banding (If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.)| War Chariot|Ice Age|323|U|{3}|Artifact|||{3}, {tap}: Target creature gains trample until end of turn.| Whalebone Glider|Ice Age|324|U|{2}|Artifact|||{2}, {tap}: Target creature with power 3 or less gains flying until end of turn.| Zuran Orb|Ice Age|325|U|{0}|Artifact|||Sacrifice a land: You gain 2 life.| Abyssal Specter|Ice Age|1|U|{2}{B}{B}|Creature — Specter|2|3|Flying$Whenever Abyssal Specter deals damage to a player, that player discards a card.| Ashen Ghoul|Ice Age|2|U|{3}{B}|Creature — Zombie|3|1|Haste${B}: Return Ashen Ghoul from your graveyard to the battlefield. Activate this ability only during your upkeep and only if three or more creature cards are above Ashen Ghoul.| Brine Shaman|Ice Age|3|C|{1}{B}|Creature — Human Cleric Shaman|1|1|{tap}, Sacrifice a creature: Target creature gets +2/+2 until end of turn.${1}{U}{U}, Sacrifice a creature: Counter target creature spell.| Burnt Offering|Ice Age|4|C|{B}|Instant|||As an additional cost to cast Burnt Offering, sacrifice a creature.$Add X mana in any combination of {B} and/or {R} to your mana pool, where X is the sacrificed creature's converted mana cost.| Cloak of Confusion|Ice Age|5|C|{1}{B}|Enchantment — Aura|||Enchant creature you control$Whenever enchanted creature attacks and isn't blocked, you may have it assign no combat damage this turn. If you do, defending player discards a card at random.| Dance of the Dead|Ice Age|6|U|{1}{B}|Enchantment — Aura|||Enchant creature card in a graveyard$When Dance of the Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Dance of the Dead." Return enchanted creature card to the battlefield tapped under your control and attach Dance of the Dead to it. When Dance of the Dead leaves the battlefield, that creature's controller sacrifices it.$Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step.$At the beginning of the upkeep of enchanted creature's controller, that player may pay {1}{B}. If he or she does, untap that creature.| Dark Banishing|Ice Age|7|C|{2}{B}|Instant|||Destroy target nonblack creature. It can't be regenerated.| Dark Ritual|Ice Age|8|C|{B}|Instant|||Add {B}{B}{B} to your mana pool.| Demonic Consultation|Ice Age|9|U|{B}|Instant|||Name a card. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal the named card. Put that card into your hand and exile all other cards revealed this way.| Dread Wight|Ice Age|10|R|{3}{B}{B}|Creature — Zombie|3|4|At end of combat, put a paralyzation counter on each creature blocking or blocked by Dread Wight and tap those creatures. Each of those creatures doesn't untap during its controller's untap step for as long as it has a paralyzation counter on it. Each of those creatures gains "{4}: Remove a paralyzation counter from this creature."| Drift of the Dead|Ice Age|11|U|{3}{B}|Creature — Wall|*|*|Defender (This creature can't attack.)$Drift of the Dead's power and toughness are each equal to the number of snow lands you control.| Fear|Ice Age|12|C|{B}{B}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)| Flow of Maggots|Ice Age|13|R|{2}{B}|Creature — Insect|2|2|Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$Flow of Maggots can't be blocked by non-Wall creatures.| Foul Familiar|Ice Age|14|C|{2}{B}|Creature — Spirit|3|1|Foul Familiar can't block.${B}, Pay 1 life: Return Foul Familiar to its owner's hand.| Gangrenous Zombies|Ice Age|15|C|{1}{B}{B}|Creature — Zombie|2|2|{tap}, Sacrifice Gangrenous Zombies: Gangrenous Zombies deals 1 damage to each creature and each player. If you control a snow Swamp, Gangrenous Zombies deals 2 damage to each creature and each player instead.| Gaze of Pain|Ice Age|16|C|{1}{B}|Sorcery|||Until end of turn, whenever a creature you control attacks and isn't blocked, you may choose to have it deal damage equal to its power to a target creature. If you do, it assigns no combat damage this turn.| Gravebind|Ice Age|17|R|{B}|Instant|||Target creature can't be regenerated this turn.$$Draw a card at the beginning of the next turn's upkeep.| Hecatomb|Ice Age|18|R|{1}{B}{B}|Enchantment|||When Hecatomb enters the battlefield, sacrifice Hecatomb unless you sacrifice four creatures.$Tap an untapped Swamp you control: Hecatomb deals 1 damage to target creature or player.| Hoar Shade|Ice Age|19|C|{3}{B}|Creature — Shade|1|2|{B}: Hoar Shade gets +1/+1 until end of turn.| Howl from Beyond|Ice Age|20|C|{X}{B}|Instant|||Target creature gets +X/+0 until end of turn.| Hyalopterous Lemure|Ice Age|21|U|{4}{B}|Creature — Spirit|4|3|{0}: Hyalopterous Lemure gets -1/-0 and gains flying until end of turn.| Icequake|Ice Age|22|U|{1}{B}{B}|Sorcery|||Destroy target land. If that land was a snow land, Icequake deals 1 damage to that land's controller.| Infernal Darkness|Ice Age|23|R|{2}{B}{B}|Enchantment|||Cumulative upkeep—Pay {B} and 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$If a land is tapped for mana, it produces {B} instead of any other type.| Infernal Denizen|Ice Age|24|R|{7}{B}|Creature — Demon|5|7|At the beginning of your upkeep, sacrifice two Swamps. If you can't, tap Infernal Denizen, and an opponent may gain control of a creature you control of his or her choice for as long as Infernal Denizen remains on the battlefield.${tap}: Gain control of target creature for as long as Infernal Denizen remains on the battlefield.| Kjeldoran Dead|Ice Age|25|C|{B}|Creature — Skeleton|3|1|When Kjeldoran Dead enters the battlefield, sacrifice a creature.${B}: Regenerate Kjeldoran Dead.| Knight of Stromgald|Ice Age|26|U|{B}{B}|Creature — Human Knight|2|1|Protection from white${B}: Knight of Stromgald gains first strike until end of turn.${B}{B}: Knight of Stromgald gets +1/+0 until end of turn.| Krovikan Elementalist|Ice Age|27|U|{B}{B}|Creature — Human Wizard|1|1|{2}{R}: Target creature gets +1/+0 until end of turn.${U}{U}: Target creature you control gains flying until end of turn. Sacrifice it at the beginning of the next end step.| Krovikan Fetish|Ice Age|28|C|{2}{B}|Enchantment — Aura|||Enchant creature$When Krovikan Fetish enters the battlefield, draw a card at the beginning of the next turn's upkeep.$Enchanted creature gets +1/+1.| Krovikan Vampire|Ice Age|29|U|{3}{B}{B}|Creature — Vampire|3|3|At the beginning of each end step, if a creature dealt damage by Krovikan Vampire this turn died, put that card onto the battlefield under your control. Sacrifice it when you lose control of Krovikan Vampire.| Legions of Lim-Dûl|Ice Age|30|C|{1}{B}{B}|Creature — Zombie|2|3|Snow swampwalk| Leshrac's Rite|Ice Age|31|U|{B}|Enchantment — Aura|||Enchant creature$Enchanted creature has swampwalk.| Leshrac's Sigil|Ice Age|32|U|{B}{B}|Enchantment|||Whenever an opponent casts a green spell, you may pay {B}{B}. If you do, look at that player's hand and choose a card from it. The player discards that card.${B}{B}: Return Leshrac's Sigil to its owner's hand.| Lim-Dûl's Cohort|Ice Age|33|C|{1}{B}{B}|Creature — Zombie|2|3|Whenever Lim-Dûl's Cohort blocks or becomes blocked by a creature, that creature can't be regenerated this turn.| Lim-Dûl's Hex|Ice Age|34|U|{1}{B}|Enchantment|||At the beginning of your upkeep, for each player, Lim-Dûl's Hex deals 1 damage to that player unless he or she pays {B} or {3}.| Mind Ravel|Ice Age|35|C|{2}{B}|Sorcery|||Target player discards a card.$Draw a card at the beginning of the next turn's upkeep.| Mind Warp|Ice Age|14|U|{X}{3}{B}|Sorcery|||Look at target player's hand and choose X cards from it. That player discards those cards.| Mind Whip|Ice Age|37|R|{2}{B}{B}|Enchantment — Aura|||Enchant creature$At the beginning of the upkeep of enchanted creature's controller, that player may pay {3}. If he or she doesn't, Mind Whip deals 2 damage to that player and you tap that creature.| Minion of Leshrac|Ice Age|38|R|{4}{B}{B}{B}|Creature — Demon Minion|5|5|Protection from black$At the beginning of your upkeep, Minion of Leshrac deals 5 damage to you unless you sacrifice a creature other than Minion of Leshrac. If Minion of Leshrac deals damage to you this way, tap it.${tap}: Destroy target creature or land.| Minion of Tevesh Szat|Ice Age|39|R|{4}{B}{B}{B}|Creature — Demon Minion|4|4|At the beginning of your upkeep, Minion of Tevesh Szat deals 2 damage to you unless you pay {B}{B}.${tap}: Target creature gets +3/-2 until end of turn.| Mole Worms|Ice Age|40|U|{2}{B}|Creature — Worm|1|1|You may choose not to untap Mole Worms during your untap step.${tap}: Tap target land. It doesn't untap during its controller's untap step for as long as Mole Worms remains tapped.| Moor Fiend|Ice Age|41|C|{3}{B}|Creature — Horror|3|3|Swampwalk| Necropotence|Ice Age|42|R|{B}{B}{B}|Enchantment|||Skip your draw step.$Whenever you discard a card, exile that card from your graveyard.$Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.| Norritt|Ice Age|43|C|{3}{B}|Creature — Imp|1|1|{tap}: Untap target blue creature.${tap}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. If it doesn't, destroy it at the beginning of the next end step. Activate this ability only before attackers are declared.| Oath of Lim-Dûl|Ice Age|44|R|{3}{B}|Enchantment|||Whenever you lose life, for each 1 life you lost, sacrifice a permanent other than Oath of Lim-Dûl unless you discard a card. (Damage dealt to you causes you to lose life.)${B}{B}: Draw a card.| Pestilence Rats|Ice Age|45|C|{2}{B}|Creature — Rat|*|3|Pestilence Rats's power is equal to the number of other Rats on the battlefield. (For example, as long as there are two other Rats on the battlefield, Pestilence Rats's power and toughness are 2/3.)| Pox|Ice Age|46|R|{B}{B}{B}|Sorcery|||Each player loses a third of his or her life, then discards a third of the cards in his or her hand, then sacrifices a third of the creatures he or she controls, then sacrifices a third of the lands he or she controls. Round up each time.| Seizures|Ice Age|47|C|{1}{B}|Enchantment — Aura|||Enchant creature$Whenever enchanted creature becomes tapped, Seizures deals 3 damage to that creature's controller unless that player pays {3}.| Songs of the Damned|Ice Age|48|C|{B}|Instant|||Add {B} to your mana pool for each creature card in your graveyard.| Soul Burn|Ice Age|49|C|{X}{2}{B}|Sorcery|||Spend only black and/or red mana on X.$Soul Burn deals X damage to target creature or player. You gain life equal to the damage dealt, but not more than the amount of {B} spent on X, the player's life total before Soul Burn dealt damage, or the creature's toughness.| Soul Kiss|Ice Age|50|C|{2}{B}|Enchantment — Aura|||Enchant creature${B}, Pay 1 life: Enchanted creature gets +2/+2 until end of turn. Activate this ability no more than three times each turn.| Spoils of Evil|Ice Age|51|R|{2}{B}|Instant|||For each artifact or creature card in target opponent's graveyard, add {1} to your mana pool and you gain 1 life.| Spoils of War|Ice Age|52|R|{X}{B}|Sorcery|||X is the number of artifact and/or creature cards in an opponent's graveyard as you cast Spoils of War.$Distribute X +1/+1 counters among any number of target creatures.| Stench of Evil|Ice Age|53|U|{2}{B}{B}|Sorcery|||Destroy all Plains. For each land put into a graveyard this way, Stench of Evil deals 1 damage to that land's controller unless he or she pays {2}.| Stromgald Cabal|Ice Age|54|R|{1}{B}{B}|Creature — Human Knight|2|2|{tap}, Pay 1 life: Counter target white spell.| Touch of Death|Ice Age|55|C|{2}{B}|Sorcery|||Touch of Death deals 1 damage to target player. You gain 1 life.$$Draw a card at the beginning of the next turn's upkeep.| Withering Wisps|Ice Age|56|U|{1}{B}{B}|Enchantment|||At the beginning of the end step, if no creatures are on the battlefield, sacrifice Withering Wisps.${B}: Withering Wisps deals 1 damage to each creature and each player. Activate this ability no more times each turn than the number of snow Swamps you control.| Arnjlot's Ascent|Ice Age|57|C|{1}{U}{U}|Enchantment|||Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)${1}: Target creature gains flying until end of turn.| Balduvian Conjurer|Ice Age|58|U|{1}{U}|Creature — Human Wizard|0|2|{tap}: Target snow land becomes a 2/2 creature until end of turn. It's still a land.| Balduvian Shaman|Ice Age|59|C|{U}|Creature — Human Cleric Shaman|1|1|{tap}: Change the text of target white enchantment you control that doesn't have cumulative upkeep by replacing all instances of one color word with another. (For example, you may change "black creatures can't attack" to "blue creatures can't attack.") That enchantment gains "Cumulative upkeep {1}." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.)| Binding Grasp|Ice Age|60|U|{3}{U}|Enchantment — Aura|||Enchant creature$At the beginning of your upkeep, sacrifice Binding Grasp unless you pay {1}{U}.$You control enchanted creature.$Enchanted creature gets +0/+1.| Brainstorm|Ice Age|61|C|{U}|Instant|||Draw three cards, then put two cards from your hand on top of your library in any order.| Breath of Dreams|Ice Age|62|U|{2}{U}{U}|Enchantment|||Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$Green creatures have "Cumulative upkeep {1}."| Clairvoyance|Ice Age|63|C|{U}|Instant|||Look at target player's hand.$$Draw a card at the beginning of the next turn's upkeep.| Counterspell|Ice Age|64|C|{U}{U}|Instant|||Counter target spell.| Deflection|Ice Age|65|R|{3}{U}|Instant|||Change the target of target spell with a single target.| Dreams of the Dead|Ice Age|66|U|{3}{U}|Enchantment|||{1}{U}: Return target white or black creature card from your graveyard to the battlefield. That creature gains "Cumulative upkeep {2}." If the creature would leave the battlefield, exile it instead of putting it anywhere else. (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.)| Enervate|Ice Age|67|C|{1}{U}|Instant|||Tap target artifact, creature, or land.$$Draw a card at the beginning of the next turn's upkeep.| Errant Minion|Ice Age|68|C|{2}{U}|Enchantment — Aura|||Enchant creature$At the beginning of the upkeep of enchanted creature's controller, that player may pay any amount of mana. Errant Minion deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way.| Essence Flare|Ice Age|69|C|{U}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+0.$At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature.| Force Void|Ice Age|70|U|{2}{U}|Instant|||Counter target spell unless its controller pays {1}.$$Draw a card at the beginning of the next turn's upkeep.| Glacial Wall|Ice Age|71|U|{2}{U}|Creature — Wall|0|7|Defender (This creature can't attack.)| Hydroblast|Ice Age|72|C|{U}|Instant|||Choose one — Counter target spell if it's red; or destroy target permanent if it's red.| Iceberg|Ice Age|73|U|{X}{U}{U}|Enchantment|||Iceberg enters the battlefield with X ice counters on it.${3}: Put an ice counter on Iceberg.$Remove an ice counter from Iceberg: Add {1} to your mana pool.| Icy Prison|Ice Age|74|R|{U}{U}|Enchantment|||When Icy Prison enters the battlefield, exile target creature.$At the beginning of your upkeep, sacrifice Icy Prison unless any player pays {3}.$When Icy Prison leaves the battlefield, return the exiled card to the battlefield under its owner's control.| Illusionary Forces|Ice Age|75|C|{3}{U}|Creature — Illusion|4|4|Flying$Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)| Illusionary Presence|Ice Age|76|R|{1}{U}{U}|Creature — Illusion|2|2|Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$At the beginning of your upkeep, choose a land type. Illusionary Presence gains landwalk of the chosen type until end of turn.| Illusionary Terrain|Ice Age|77|U|{U}{U}|Enchantment|||Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$As Illusionary Terrain enters the battlefield, choose two basic land types.$Basic lands of the first chosen type are the second chosen type.| Illusionary Wall|Ice Age|78|C|{4}{U}|Creature — Illusion Wall|7|4|Defender, flying, first strike$Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)| Illusions of Grandeur|Ice Age|79|R|{3}{U}|Enchantment|||Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$When Illusions of Grandeur enters the battlefield, you gain 20 life.$When Illusions of Grandeur leaves the battlefield, you lose 20 life.| Infuse|Ice Age|80|C|{2}{U}|Instant|||Untap target artifact, creature, or land.$$Draw a card at the beginning of the next turn's upkeep.| Krovikan Sorcerer|Ice Age|81|C|{2}{U}|Creature — Human Wizard|1|1|{tap}, Discard a nonblack card: Draw a card.${tap}, Discard a black card: Draw two cards, then discard one of them.| Magus of the Unseen|Ice Age|82|R|{1}{U}|Creature — Human Wizard|1|1|{1}{U}, {tap}: Untap target artifact an opponent controls and gain control of it until end of turn. It gains haste until end of turn. When you lose control of the artifact, tap it.| Mesmeric Trance|Ice Age|83|R|{1}{U}{U}|Enchantment|||Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)${U}, Discard a card: Draw a card.| Mistfolk|Ice Age|84|C|{U}{U}|Creature — Illusion|1|2|{U}: Counter target spell that targets Mistfolk.| Musician|Ice Age|85|R|{2}{U}|Creature — Human Wizard|1|3|Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)${tap}: Put a music counter on target creature. If it doesn't have "At the beginning of your upkeep, destroy this creature unless you pay {1} for each music counter on it," it gains that ability.| Mystic Might|Ice Age|86|R|{U}|Enchantment — Aura|||Enchant land you control$Cumulative upkeep {1}{U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$Enchanted land has "{tap}: Target creature gets +2/+2 until end of turn."| Mystic Remora|Ice Age|87|C|{U}|Enchantment|||Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays {4}.| Phantasmal Mount|Ice Age|88|U|{1}{U}|Creature — Illusion Horse|1|1|Flying${tap}: Target creature you control with toughness 2 or less gets +1/+1 and gains flying until end of turn. When Phantasmal Mount leaves the battlefield this turn, sacrifice that creature. When the creature leaves the battlefield this turn, sacrifice Phantasmal Mount.| Polar Kraken|Ice Age|89|R|{8}{U}{U}{U}|Creature — Kraken|11|11|Trample$Polar Kraken enters the battlefield tapped.$Cumulative upkeep—Sacrifice a land. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)| Portent|Ice Age|90|C|{U}|Sorcery|||Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle his or her library.$Draw a card at the beginning of the next turn's upkeep.| Power Sink|Ice Age|91|C|{X}{U}|Instant|||Counter target spell unless its controller pays {X}. If he or she doesn't, that player taps all lands with mana abilities he or she controls and empties his or her mana pool.| Ray of Command|Ice Age|92|C|{3}{U}|Instant|||Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.| Ray of Erasure|Ice Age|93|C|{U}|Instant|||Target player puts the top card of his or her library into his or her graveyard.$Draw a card at the beginning of the next turn's upkeep.| Reality Twist|Ice Age|94|R|{U}{U}{U}|Enchantment|||Cumulative upkeep {1}{U}{U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$If tapped for mana, Plains produce {R}, Swamps produce {G}, Mountains produce {W}, and Forests produce {B} instead of any other type.| Sea Spirit|Ice Age|95|U|{4}{U}|Creature — Elemental Spirit|2|3|{U}: Sea Spirit gets +1/+0 until end of turn.| Shyft|Ice Age|96|R|{4}{U}|Creature — Shapeshifter|4|2|At the beginning of your upkeep, you may have Shyft become the color or colors of your choice. (This effect lasts indefinitely.)| Sibilant Spirit|Ice Age|97|R|{5}{U}|Creature — Spirit|5|6|Flying$Whenever Sibilant Spirit attacks, defending player may draw a card.| Silver Erne|Ice Age|98|U|{3}{U}|Creature — Bird|2|2|Flying, trample| Sleight of Mind|Ice Age|99|U|{U}|Instant|||Change the text of target spell or permanent by replacing all instances of one color word with another. (For example, you may change "target black spell" to "target blue spell." This effect lasts indefinitely.)| Snow Devil|Ice Age|100|C|{1}{U}|Enchantment — Aura|||Enchant creature$Enchanted creature has flying.$Enchanted creature has first strike as long as it's blocking and you control a snow land.| Snowfall|Ice Age|101|C|{2}{U}|Enchantment|||Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$Whenever an Island is tapped for mana, its controller may add {U} to his or her mana pool (in addition to the mana the land produces). If that Island is snow, its controller may add {U}{U} to his or her mana pool instead. Spend this mana only to pay cumulative upkeep costs.| Soldevi Machinist|Ice Age|102|U|{1}{U}|Creature — Human Wizard Artificer|1|1|{tap}: Add {2} to your mana pool. Spend this mana only to activate abilities of artifacts.| Soul Barrier|Ice Age|103|U|{2}{U}|Enchantment|||Whenever an opponent casts a creature spell, Soul Barrier deals 2 damage to that player unless he or she pays {2}.| Thunder Wall|Ice Age|104|U|{1}{U}{U}|Creature — Wall|0|2|Defender (This creature can't attack.)$Flying${U}: Thunder Wall gets +1/+1 until end of turn.| Updraft|Ice Age|105|U|{1}{U}|Instant|||Target creature gains flying until end of turn.$$Draw a card at the beginning of the next turn's upkeep.| Wind Spirit|Ice Age|106|U|{4}{U}|Creature — Elemental Spirit|3|2|Flying$Wind Spirit can't be blocked except by two or more creatures.| Winter's Chill|Ice Age|107|R|{X}{U}|Instant|||Cast Winter's Chill only during combat before blockers are declared.$X can't be greater than the number of snow lands you control.$Destroy X target attacking creatures at end of combat. For each attacking creature, its controller may pay {1} or {2} to prevent this effect. If that player pays only {1} for that creature, prevent all combat damage that would be dealt to and dealt by that creature this turn.| Word of Undoing|Ice Age|108|C|{U}|Instant|||Return target creature and all white Auras you own attached to it to their owners' hands.| Wrath of Marit Lage|Ice Age|109|R|{3}{U}{U}|Enchantment|||When Wrath of Marit Lage enters the battlefield, tap all red creatures.$Red creatures don't untap during their controllers' untap steps.| Zur's Weirding|Ice Age|112|R|{3}{U}|Enchantment|||Players play with their hands revealed.$If a player would draw a card, he or she reveals it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card.| Zuran Enchanter|Ice Age|110|C|{1}{U}|Creature — Human Wizard|1|1|{2}{B}, {tap}: Target player discards a card. Activate this ability only during your turn.| Zuran Spellcaster|Ice Age|111|C|{2}{U}|Creature — Human Wizard|1|1|{tap}: Zuran Spellcaster deals 1 damage to target creature or player.| Aurochs|Ice Age|113|C|{3}{G}|Creature — Aurochs|2|3|Trample$Whenever Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.| Balduvian Bears|Ice Age|114|C|{1}{G}|Creature — Bear|2|2|| Blizzard|Ice Age|91|R|{G}{G}|Enchantment|||Cast Blizzard only if you control a snow land.$Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$Creatures with flying don't untap during their controllers' untap steps.| Brown Ouphe|Ice Age|116|C|{G}|Creature — Ouphe|1|1|{1}{G}, {tap}: Counter target activated ability from an artifact source. (Mana abilities can't be targeted.)| Chub Toad|Ice Age|117|C|{2}{G}|Creature — Frog|1|1|Whenever Chub Toad blocks or becomes blocked, it gets +2/+2 until end of turn.| Dire Wolves|Ice Age|118|C|{2}{G}|Creature — Wolf|2|2|Dire Wolves has banding as long as you control a Plains. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Earthlore|Ice Age|119|C|{G}|Enchantment — Aura|||Enchant land you control$Enchanted land has "{tap}: Target blocking creature gets +1/+2 until end of turn."| Elder Druid|Ice Age|120|R|{3}{G}|Creature — Elf Cleric Druid|2|2|{3}{G}, {tap}: You may tap or untap target artifact, creature, or land.| Essence Filter|Ice Age|121|C|{1}{G}{G}|Sorcery|||Destroy all enchantments or all nonwhite enchantments.| Fanatical Fever|Ice Age|122|U|{2}{G}{G}|Instant|||Target creature gets +3/+0 and gains trample until end of turn.| Folk of the Pines|Ice Age|123|C|{4}{G}|Creature — Dryad|2|5|{1}{G}: Folk of the Pines gets +1/+0 until end of turn.| Forbidden Lore|Ice Age|124|R|{2}{G}|Enchantment — Aura|||Enchant land$Enchanted land has "{tap}: Target creature gets +2/+1 until end of turn."| Forgotten Lore|Ice Age|125|U|{G}|Sorcery|||Target opponent chooses a card in your graveyard. You may pay {G}. If you do, repeat this process except that opponent can't choose a card already chosen for Forgotten Lore. Then put the last chosen card into your hand.| Foxfire|Ice Age|126|C|{2}{G}|Instant|||Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.$Draw a card at the beginning of the next turn's upkeep.| Freyalise Supplicant|Ice Age|127|U|{1}{G}|Creature — Human Cleric|1|1|{tap}, Sacrifice a red or white creature: Freyalise Supplicant deals damage to target creature or player equal to half the sacrificed creature's power, rounded down.| Freyalise's Charm|Ice Age|128|U|{G}{G}|Enchantment|||Whenever an opponent casts a black spell, you may pay {G}{G}. If you do, you draw a card.${G}{G}: Return Freyalise's Charm to its owner's hand.| Freyalise's Winds|Ice Age|129|R|{2}{G}{G}|Enchantment|||Whenever a permanent becomes tapped, put a wind counter on it.$If a permanent with a wind counter on it would untap during its controller's untap step, remove all wind counters from it instead.| Fyndhorn Brownie|Ice Age|130|C|{2}{G}|Creature — Ouphe|1|1|{2}{G}, {tap}: Untap target creature.| Fyndhorn Elder|Ice Age|131|U|{2}{G}|Creature — Elf Druid|1|1|{tap}: Add {G}{G} to your mana pool.| Fyndhorn Elves|Ice Age|132|C|{G}|Creature — Elf Druid|1|1|{tap}: Add {G} to your mana pool.| Fyndhorn Pollen|Ice Age|133|R|{2}{G}|Enchantment|||Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$All creatures get -1/-0.${1}{G}: All creatures get -1/-0 until end of turn.| Giant Growth|Ice Age|134|C|{G}|Instant|||Target creature gets +3/+3 until end of turn.| Gorilla Pack|Ice Age|135|C|{2}{G}|Creature — Ape|3|3|Gorilla Pack can't attack unless defending player controls a Forest.$$When you control no Forests, sacrifice Gorilla Pack.| Hot Springs|Ice Age|136|R|{1}{G}|Enchantment — Aura|||Enchant land you control$Enchanted land has "{tap}: Prevent the next 1 damage that would be dealt to target creature or player this turn."| Hurricane|Ice Age|137|U|{X}{G}|Sorcery|||Hurricane deals X damage to each creature with flying and each player.| Johtull Wurm|Ice Age|138|U|{5}{G}|Creature — Wurm|6|6|Whenever Johtull Wurm becomes blocked, it gets -2/-1 until end of turn for each creature blocking it beyond the first.| Juniper Order Druid|Ice Age|139|C|{2}{G}|Creature — Human Cleric Druid|1|1|{tap}: Untap target land.| Lhurgoyf|Ice Age|140|R|{2}{G}{G}|Creature — Lhurgoyf|*|1+*|Lhurgoyf's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1.| Lure|Ice Age|141|U|{1}{G}{G}|Enchantment — Aura|||Enchant creature$All creatures able to block enchanted creature do so.| Maddening Wind|Ice Age|142|U|{2}{G}|Enchantment — Aura|||Enchant creature$Cumulative upkeep {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$At the beginning of the upkeep of enchanted creature's controller, Maddening Wind deals 2 damage to that player.| Nature's Lore|Ice Age|143|U|{1}{G}|Sorcery|||Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.| Pale Bears|Ice Age|144|R|{2}{G}|Creature — Bear|2|2|Islandwalk| Pygmy Allosaurus|Ice Age|145|R|{2}{G}|Creature — Lizard|2|2|Swampwalk| Pyknite|Ice Age|146|C|{2}{G}|Creature — Ouphe|1|1|When Pyknite enters the battlefield, draw a card at the beginning of the next turn's upkeep.| Regeneration|Ice Age|147|C|{1}{G}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)${G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| Rime Dryad|Ice Age|148|C|{G}|Creature — Dryad|1|2|Snow forestwalk| Ritual of Subdual|Ice Age|149|R|{4}{G}{G}|Enchantment|||Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$If a land is tapped for mana, it produces colorless mana instead of any other type.| Scaled Wurm|Ice Age|150|C|{7}{G}|Creature — Wurm|7|6|| Shambling Strider|Ice Age|151|C|{4}{G}{G}|Creature — Yeti|5|5|{R}{G}: Shambling Strider gets +1/-1 until end of turn.| Snowblind|Ice Age|152|R|{3}{G}|Enchantment — Aura|||Enchant creature$Enchanted creature gets -X/-Y. If that creature is attacking, X is the number of snow lands defending player controls. Otherwise, X is the number of snow lands its controller controls. Y is equal to X or to enchanted creature's toughness minus 1, whichever is smaller.| Stampede|Ice Age|153|R|{1}{G}{G}|Instant|||Attacking creatures get +1/+0 and gain trample until end of turn.| Stunted Growth|Ice Age|154|R|{3}{G}{G}|Sorcery|||Target player chooses three cards from his or her hand and puts them on top of his or her library in any order.| Tarpan|Ice Age|155|C|{G}|Creature — Horse|1|1|When Tarpan dies, you gain 1 life.| Thermokarst|Ice Age|156|U|{1}{G}{G}|Sorcery|||Destroy target land. If that land was a snow land, you gain 1 life.| Thoughtleech|Ice Age|157|U|{G}{G}|Enchantment|||Whenever an Island an opponent controls becomes tapped, you may gain 1 life.| Tinder Wall|Ice Age|158|C|{G}|Creature — Plant Wall|0|3|Defender (This creature can't attack.)$Sacrifice Tinder Wall: Add {R}{R} to your mana pool.${R}, Sacrifice Tinder Wall: Tinder Wall deals 2 damage to target creature it's blocking.| Touch of Vitae|Ice Age|159|U|{2}{G}|Instant|||Until end of turn, target creature gains haste and "{0}: Untap this creature. Activate this ability only once."$Draw a card at the beginning of the next turn's upkeep.| Trailblazer|Ice Age|4|R|{2}{G}{G}|Instant|||Target creature is unblockable this turn.| Venomous Breath|Ice Age|161|U|{3}{G}|Instant|||Choose target creature. At end of combat, destroy all creatures that blocked or were blocked by it this turn.| Wall of Pine Needles|Ice Age|162|U|{3}{G}|Creature — Plant Wall|3|3|Defender (This creature can't attack.)${G}: Regenerate Wall of Pine Needles.| Whiteout|Ice Age|163|U|{1}{G}|Instant|||All creatures lose flying until end of turn.$Sacrifice a snow land: Return Whiteout from your graveyard to your hand.| Wiitigo|Ice Age|120|R|{3}{G}{G}{G}|Creature — Yeti|0|0|Wiitigo enters the battlefield with six +1/+1 counters on it.$At the beginning of your upkeep, put a +1/+1 counter on Wiitigo if it has blocked or been blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it.| Wild Growth|Ice Age|165|C|{G}|Enchantment — Aura|||Enchant land$Whenever enchanted land is tapped for mana, its controller adds {G} to his or her mana pool (in addition to the mana the land produces).| Woolly Mammoths|Ice Age|166|C|{1}{G}{G}|Creature — Elephant|3|2|Woolly Mammoths has trample as long as you control a snow land.| Woolly Spider|Ice Age|167|C|{1}{G}{G}|Creature — Spider|2|3|Reach (This creature can block creatures with flying.)$Whenever Woolly Spider blocks a creature with flying, Woolly Spider gets +0/+2 until end of turn.| Yavimaya Gnats|Ice Age|168|U|{2}{G}|Creature — Insect|0|1|Flying${G}: Regenerate Yavimaya Gnats.| Aggression|Ice Age|78|U|{2}{R}|Enchantment — Aura|||Enchant non-Wall creature$Enchanted creature has first strike and trample.$At the beginning of the end step of enchanted creature's controller, destroy that creature if it didn't attack this turn.| Anarchy|Ice Age|170|U|{2}{R}{R}|Sorcery|||Destroy all white permanents.| Avalanche|Ice Age|151|U|{X}{2}{R}{R}|Sorcery|||Destroy X target snow lands.| Balduvian Barbarians|Ice Age|172|C|{1}{R}{R}|Creature — Human Barbarian|3|2|| Balduvian Hydra|Ice Age|173|R|{X}{R}{R}|Creature — Hydra|0|1|Balduvian Hydra enters the battlefield with X +1/+0 counters on it.$Remove a +1/+0 counter from Balduvian Hydra: Prevent the next 1 damage that would be dealt to Balduvian Hydra this turn.${R}{R}{R}: Put a +1/+0 counter on Balduvian Hydra. Activate this ability only during your upkeep.| Barbarian Guides|Ice Age|174|C|{2}{R}|Creature — Human Barbarian|1|2|{2}{R}, {tap}: Choose a land type. Target creature you control gains snow landwalk of the chosen type until end of turn. Return that creature to its owner's hand at the beginning of the next end step.| Battle Frenzy|Ice Age|175|C|{2}{R}|Instant|||Green creatures you control get +1/+1 until end of turn.$$Nongreen creatures you control get +1/+0 until end of turn.| Bone Shaman|Ice Age|176|C|{2}{R}{R}|Creature — Giant Shaman|3|3|{B}: Until end of turn, Bone Shaman gains "Creatures dealt damage by Bone Shaman this turn can't be regenerated this turn."| Brand of Ill Omen|Ice Age|177|R|{3}{R}|Enchantment — Aura|||Enchant creature$Cumulative upkeep {R} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$Enchanted creature's controller can't cast creature spells.| Chaos Lord|Ice Age|178|R|{4}{R}{R}{R}|Creature — Human|7|7|First strike$At the beginning of your upkeep, target opponent gains control of Chaos Lord if the number of permanents is even.$Chaos Lord can attack as though it had haste unless it entered the battlefield this turn.| Chaos Moon|Ice Age|179|R|{3}{R}|Enchantment|||At the beginning of each upkeep, count the number of permanents. If the number is odd, until end of turn, red creatures get +1/+1 and whenever a player taps a Mountain for mana, that player adds {R} to his or her mana pool (in addition to the mana the land produces). If the number is even, until end of turn, red creatures get -1/-1 and if a player taps a Mountain for mana, that Mountain produces colorless mana instead of any other type.| Conquer|Ice Age|180|U|{3}{R}{R}|Enchantment — Aura|||Enchant land$You control enchanted land.| Curse of Marit Lage|Ice Age|181|R|{3}{R}{R}|Enchantment|||When Curse of Marit Lage enters the battlefield, tap all Islands.$Islands don't untap during their controllers' untap steps.| Dwarven Armory|Ice Age|182|R|{2}{R}{R}|Enchantment|||{2}, Sacrifice a land: Put a +2/+2 counter on target creature. Activate this ability only during any upkeep step.| Errantry|Ice Age|183|C|{1}{R}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +3/+0 and can only attack alone.| Flame Spirit|Ice Age|184|U|{4}{R}|Creature — Elemental Spirit|2|3|{R}: Flame Spirit gets +1/+0 until end of turn.| Flare|Ice Age|69|C|{2}{R}|Instant|||Flare deals 1 damage to target creature or player.$$Draw a card at the beginning of the next turn's upkeep.| Game of Chaos|Ice Age|186|R|{R}{R}{R}|Sorcery|||Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip.| Glacial Crevasses|Ice Age|187|R|{2}{R}|Enchantment|||Sacrifice a snow Mountain: Prevent all combat damage that would be dealt this turn.| Goblin Mutant|Ice Age|188|U|{2}{R}{R}|Creature — Goblin Mutant|5|3|Trample$Goblin Mutant can't attack if defending player controls an untapped creature with power 3 or greater.$Goblin Mutant can't block creatures with power 3 or greater.| Goblin Sappers|Ice Age|189|C|{1}{R}|Creature — Goblin|1|1|{R}{R}, {tap}: Target creature you control is unblockable this turn. Destroy it and Goblin Sappers at end of combat.${R}{R}{R}{R}, {tap}: Target creature you control is unblockable this turn. Destroy it at end of combat.| Goblin Ski Patrol|Ice Age|190|C|{1}{R}|Creature — Goblin|1|1|{1}{R}: Goblin Ski Patrol gets +2/+0 and gains flying. Its controller sacrifices it at the beginning of the next end step. Activate this ability only once and only if you control a snow Mountain.| Goblin Snowman|Ice Age|191|U|{3}{R}|Creature — Goblin|1|1|Whenever Goblin Snowman blocks, prevent all combat damage that would be dealt to and dealt by it this turn.${tap}: Goblin Snowman deals 1 damage to target creature it's blocking.| Grizzled Wolverine|Ice Age|192|C|{1}{R}{R}|Creature — Wolverine|2|2|Whenever Grizzled Wolverine becomes blocked, you may pay {R}. If you do, Grizzled Wolverine gets +2/+0 until end of turn.| Imposing Visage|Ice Age|193|C|{R}|Enchantment — Aura|||Enchant creature$Enchanted creature can't be blocked except by two or more creatures.| Incinerate|Ice Age|194|C|{1}{R}|Instant|||Incinerate deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn.| Jokulhaups|Ice Age|195|R|{4}{R}{R}|Sorcery|||Destroy all artifacts, creatures, and lands. They can't be regenerated.| Karplusan Giant|Ice Age|196|U|{6}{R}|Creature — Giant|3|3|Tap an untapped snow land you control: Karplusan Giant gets +1/+1 until end of turn.| Karplusan Yeti|Ice Age|197|R|{3}{R}{R}|Creature — Yeti|3|3|{tap}: Karplusan Yeti deals damage equal to its power to target creature. That creature deals damage equal to its power to Karplusan Yeti.| Lava Burst|Ice Age|198|C|{X}{R}|Sorcery|||Lava Burst deals X damage to target creature or player. If Lava Burst would deal damage to a creature, that damage can't be prevented or dealt instead to another creature or player.| Márton Stromgald|Ice Age|199|R|{2}{R}{R}|Legendary Creature — Human Knight|1|1|Whenever Márton Stromgald attacks, other attacking creatures get +1/+1 until end of turn for each attacking creature other than Márton Stromgald.$Whenever Márton Stromgald blocks, other blocking creatures get +1/+1 until end of turn for each blocking creature other than Márton Stromgald.| Melee|Ice Age|211|U|{4}{R}|Instant|||Cast Melee only during your turn and only during combat before blockers are declared.$Instead of defending player, you choose how each creature blocks this turn.$Whenever a creature attacks and isn't blocked this turn, untap it and remove it from combat.| Melting|Ice Age|201|U|{3}{R}|Enchantment|||All lands are no longer snow.| Meteor Shower|Ice Age|202|C|{X}{X}{R}|Sorcery|||Meteor Shower deals X plus 1 damage divided as you choose among any number of target creatures and/or players.| Mountain Goat|Ice Age|203|C|{R}|Creature — Goat|1|1|Mountainwalk| Mudslide|Ice Age|204|R|{2}{R}|Enchantment|||Creatures without flying don't untap during their controllers' untap steps.$At the beginning of each player's upkeep, that player may choose any number of tapped creatures without flying he or she controls and pay {2} for each creature chosen this way. If the player does, untap those creatures.| Orcish Cannoneers|Ice Age|205|U|{1}{R}{R}|Creature — Orc Warrior|1|3|{tap}: Orcish Cannoneers deals 2 damage to target creature or player and 3 damage to you.| Orcish Conscripts|Ice Age|206|C|{R}|Creature — Orc|2|2|Orcish Conscripts can't attack unless at least two other creatures attack.$$Orcish Conscripts can't block unless at least two other creatures block.| Orcish Farmer|Ice Age|207|C|{1}{R}{R}|Creature — Orc|2|2|{tap}: Target land becomes a Swamp until its controller's next untap step.| Orcish Healer|Ice Age|208|U|{R}{R}|Creature — Orc Cleric|1|1|{R}{R}, {tap}: Target creature can't be regenerated this turn.${B}{B}{R}, {tap}: Regenerate target black or green creature.${R}{G}{G}, {tap}: Regenerate target black or green creature.| Orcish Librarian|Ice Age|209|R|{1}{R}|Creature — Orc|1|1|{R}, {tap}: Look at the top eight cards of your library. Exile four of them at random, then put the rest on top of your library in any order.| Orcish Lumberjack|Ice Age|210|C|{R}|Creature — Orc|1|1|{tap}, Sacrifice a Forest: Add three mana in any combination of {R} and/or {G} to your mana pool.| Orcish Squatters|Ice Age|211|R|{4}{R}|Creature — Orc|2|3|Whenever Orcish Squatters attacks and isn't blocked, you may gain control of target land defending player controls for as long as you control Orcish Squatters. If you do, Orcish Squatters assigns no combat damage this turn.| Panic|Ice Age|212|C|{R}|Instant|||Cast Panic only during combat before blockers are declared.$Target creature can't block this turn.$Draw a card at the beginning of the next turn's upkeep.| Pyroblast|Ice Age|213|C|{R}|Instant|||Choose one — Counter target spell if it's blue; or destroy target permanent if it's blue.| Pyroclasm|Ice Age|214|U|{1}{R}|Sorcery|||Pyroclasm deals 2 damage to each creature.| Sabretooth Tiger|Ice Age|215|C|{2}{R}|Creature — Cat|2|1|First strike| Shatter|Ice Age|216|C|{1}{R}|Instant|||Destroy target artifact.| Stone Rain|Ice Age|217|C|{2}{R}|Sorcery|||Destroy target land.| Stone Spirit|Ice Age|218|U|{4}{R}|Creature — Elemental Spirit|4|3|Stone Spirit can't be blocked by creatures with flying.| Stonehands|Ice Age|219|C|{2}{R}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +0/+2.${R}: Enchanted creature gets +1/+0 until end of turn.| Tor Giant|Ice Age|76|C|{3}{R}|Creature — Giant|3|3|| Total War|Ice Age|221|R|{3}{R}|Enchantment|||Whenever a player attacks with one or more creatures, destroy all untapped non-Wall creatures that player controls that didn't attack, except for creatures the player hasn't controlled continuously since the beginning of the turn.| Vertigo|Ice Age|222|U|{R}|Instant|||Vertigo deals 2 damage to target creature with flying. That creature loses flying until end of turn.| Wall of Lava|Ice Age|223|U|{1}{R}{R}|Creature — Wall|1|3|Defender (This creature can't attack.)${R}: Wall of Lava gets +1/+1 until end of turn.| Word of Blasting|Ice Age|224|U|{1}{R}|Instant|||Destroy target Wall. It can't be regenerated. Word of Blasting deals damage equal to that Wall's converted mana cost to the Wall's controller.| Adarkar Unicorn|Ice Age|225|C|{1}{W}{W}|Creature — Unicorn|2|2|{tap}: Add either {U} or {1}{U} to your mana pool. Spend this mana only to pay cumulative upkeep costs.| Arctic Foxes|Ice Age|226|C|{1}{W}|Creature — Fox|1|1|Creatures with power 2 or greater can't block Arctic Foxes as long as defending player controls a snow land.| Arenson's Aura|Ice Age|227|C|{2}{W}|Enchantment|||{W}, Sacrifice an enchantment: Destroy target enchantment.$${3}{U}{U}: Counter target enchantment spell.| Armor of Faith|Ice Age|228|C|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+1.${W}: Enchanted creature gets +0/+1 until end of turn.| Battle Cry|Ice Age|229|U|{2}{W}|Instant|||Untap all white creatures you control.$$Whenever a creature blocks this turn, it gets +0/+1 until end of turn.| Black Scarab|Ice Age|230|U|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature can't be blocked by black creatures.$Enchanted creature gets +2/+2 as long as an opponent controls a black permanent.| Blessed Wine|Ice Age|231|C|{1}{W}|Instant|||You gain 1 life.$Draw a card at the beginning of the next turn's upkeep.| Blinking Spirit|Ice Age|232|R|{3}{W}|Creature — Spirit|2|2|{0}: Return Blinking Spirit to its owner's hand.| Blue Scarab|Ice Age|233|U|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature can't be blocked by blue creatures.$Enchanted creature gets +2/+2 as long as an opponent controls a blue permanent.| Call to Arms|Ice Age|234|R|{1}{W}|Enchantment|||As Call to Arms enters the battlefield, choose a color and an opponent.$White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common.$When the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice Call to Arms.| Caribou Range|Ice Age|235|R|{2}{W}{W}|Enchantment — Aura|||Enchant land you control$Enchanted land has "{W}{W}, {tap}: Put a 0/1 white Caribou creature token onto the battlefield."$Sacrifice a Caribou token: You gain 1 life.| Circle of Protection: Black|Ice Age|236|C|{1}{W}|Enchantment|||{1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage.| Circle of Protection: Blue|Ice Age|237|C|{1}{W}|Enchantment|||{1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.| Circle of Protection: Green|Ice Age|238|C|{1}{W}|Enchantment|||{1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.| Circle of Protection: Red|Ice Age|239|C|{1}{W}|Enchantment|||{1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage.| Circle of Protection: White|Ice Age|240|C|{1}{W}|Enchantment|||{1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage.| Cold Snap|Ice Age|241|U|{2}{W}|Enchantment|||Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$At the beginning of each player's upkeep, Cold Snap deals damage to that player equal to the number of snow lands he or she controls.| Cooperation|Ice Age|242|C|{2}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature has banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Death Ward|Ice Age|243|C|{W}|Instant|||Regenerate target creature.| Disenchant|Ice Age|244|C|{1}{W}|Instant|||Destroy target artifact or enchantment.| Drought|Ice Age|245|U|{2}{W}{W}|Enchantment|||At the beginning of your upkeep, sacrifice Drought unless you pay {W}{W}.$Spells cost an additional "Sacrifice a Swamp" to cast for each black mana symbol in their mana costs.$Activated abilities cost an additional "Sacrifice a Swamp" to activate for each black mana symbol in their activation costs.| Elvish Healer|Ice Age|246|C|{2}{W}|Creature — Elf Cleric|1|2|{tap}: Prevent the next 1 damage that would be dealt to target creature or player this turn. If that creature is green, prevent the next 2 damage instead.| Enduring Renewal|Ice Age|247|R|{2}{W}{W}|Enchantment|||Play with your hand revealed.$If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card.$Whenever a creature is put into your graveyard from the battlefield, return it to your hand.| Energy Storm|Ice Age|248|R|{1}{W}|Enchantment|||Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$Prevent all damage that would be dealt by instant and sorcery spells.$Creatures with flying don't untap during their controllers' untap steps.| Formation|Ice Age|9|R|{1}{W}|Instant|||Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)$Draw a card at the beginning of the next turn's upkeep.| Fylgja|Ice Age|250|C|{W}|Enchantment — Aura|||Enchant creature$Fylgja enters the battlefield with four healing counters on it.$Remove a healing counter from Fylgja: Prevent the next 1 damage that would be dealt to enchanted creature this turn.${2}{W}: Put a healing counter on Fylgja.| General Jarkeld|Ice Age|251|R|{3}{W}|Legendary Creature — Human Soldier|1|2|{tap}: Switch the blocking creatures of two target attacking creatures. Activate this ability only during the declare blockers step.| Green Scarab|Ice Age|252|U|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature can't be blocked by green creatures.$Enchanted creature gets +2/+2 as long as an opponent controls a green permanent.| Hallowed Ground|Ice Age|253|U|{1}{W}|Enchantment|||{W}{W}: Return target nonsnow land you control to its owner's hand.| Heal|Ice Age|254|C|{W}|Instant|||Prevent the next 1 damage that would be dealt to target creature or player this turn.$$Draw a card at the beginning of the next turn's upkeep.| Hipparion|Ice Age|255|U|{1}{W}|Creature — Horse|1|3|Hipparion can't block creatures with power 3 or greater unless you pay {1}.| Justice|Ice Age|366|U|{2}{W}{W}|Enchantment|||At the beginning of your upkeep, sacrifice Justice unless you pay {W}{W}.$$Whenever a red creature or spell deals damage, Justice deals that much damage to that creature's or spell's controller.| Kelsinko Ranger|Ice Age|257|C|{W}|Creature — Human|1|1|{1}{W}: Target green creature gains first strike until end of turn.| Kjeldoran Elite Guard|Ice Age|258|U|{3}{W}|Creature — Human Soldier|2|2|{tap}: Target creature gets +2/+2 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Elite Guard. Activate this ability only during combat.| Kjeldoran Guard|Ice Age|258|C|{1}{W}|Creature — Human Soldier|1|1|{tap}: Target creature gets +1/+1 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Guard. Activate this ability only during combat and only if defending player controls no snow lands.| Kjeldoran Knight|Ice Age|260|R|{W}{W}|Creature — Human Knight|1|1|Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)${1}{W}: Kjeldoran Knight gets +1/+0 until end of turn.${W}{W}: Kjeldoran Knight gets +0/+2 until end of turn.| Kjeldoran Phalanx|Ice Age|261|R|{5}{W}|Creature — Human Soldier|2|5|First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Kjeldoran Royal Guard|Ice Age|262|R|{3}{W}{W}|Creature — Human Soldier|2|5|{tap}: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to Kjeldoran Royal Guard instead.| Kjeldoran Skycaptain|Ice Age|263|U|{4}{W}|Creature — Human Soldier|2|2|Flying; first strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Kjeldoran Skyknight|Ice Age|264|C|{2}{W}|Creature — Human Knight|1|1|Flying; first strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Kjeldoran Warrior|Ice Age|265|C|{W}|Creature — Human Warrior|1|1|Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Lightning Blow|Ice Age|266|R|{1}{W}|Instant|||Target creature gains first strike until end of turn.$$Draw a card at the beginning of the next turn's upkeep.| Lost Order of Jarkeld|Ice Age|267|R|{2}{W}{W}|Creature — Human Knight|1+*|1+*|As Lost Order of Jarkeld enters the battlefield, choose an opponent.$Lost Order of Jarkeld's power and toughness are each equal to 1 plus the number of creatures the chosen player controls.| Mercenaries|Ice Age|268|R|{3}{W}|Creature — Human Mercenary|3|3|{3}: The next time Mercenaries would deal damage to you this turn, prevent that damage. Any player may activate this ability.| Order of the Sacred Torch|Ice Age|269|R|{1}{W}{W}|Creature — Human Knight|2|2|{tap}, Pay 1 life: Counter target black spell.| Order of the White Shield|Ice Age|270|U|{W}{W}|Creature — Human Knight|2|1|Protection from black${W}: Order of the White Shield gains first strike until end of turn.${W}{W}: Order of the White Shield gets +1/+0 until end of turn.| Prismatic Ward|Ice Age|271|C|{1}{W}|Enchantment — Aura|||Enchant creature$As Prismatic Ward enters the battlefield, choose a color.$Prevent all damage that would be dealt to enchanted creature by sources of the chosen color.| Rally|Ice Age|272|C|{W}{W}|Instant|||Blocking creatures get +1/+1 until end of turn.| Red Scarab|Ice Age|273|U|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature can't be blocked by red creatures.$Enchanted creature gets +2/+2 as long as an opponent controls a red permanent.| Sacred Boon|Ice Age|274|U|{1}{W}|Instant|||Prevent the next 3 damage that would be dealt to target creature this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way.| Seraph|Ice Age|275|R|{6}{W}|Creature — Angel|4|4|Flying$Whenever a creature dealt damage by Seraph this turn dies, put that card onto the battlefield under your control at the beginning of the next end step. Sacrifice the creature when you lose control of Seraph.| Shield Bearer|Ice Age|276|C|{1}{W}|Creature — Human Soldier|0|3|Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Snow Hound|Ice Age|277|U|{2}{W}|Creature — Hound|1|1|{1}, {tap}: Return Snow Hound and target green or blue creature you control to their owner's hand.| Swords to Plowshares|Ice Age|278|U|{W}|Instant|||Exile target creature. Its controller gains life equal to its power.| Warning|Ice Age|16|C|{W}|Instant|||Prevent all combat damage that would be dealt by target attacking creature this turn.| White Scarab|Ice Age|280|U|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature can't be blocked by white creatures.$Enchanted creature gets +2/+2 as long as an opponent controls a white permanent.| Altar of Bone|Ice Age|359|R|{G}{W}|Sorcery|||As an additional cost to cast Altar of Bone, sacrifice a creature.$Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library.| Centaur Archer|Ice Age|360|U|{1}{R}{G}|Creature — Centaur Archer|3|2|{tap}: Centaur Archer deals 1 damage to target creature with flying.| Chromatic Armor|Ice Age|361|R|{1}{W}{U}|Enchantment — Aura|||Enchant creature$As Chromatic Armor enters the battlefield, choose a color.$Chromatic Armor enters the battlefield with a sleight counter on it.$Prevent all damage that would be dealt to enchanted creature by a source of the last chosen color.${X}: Put a sleight counter on Chromatic Armor and choose a color. X is the number of sleight counters on Chromatic Armor.| Diabolic Vision|Ice Age|362|U|{U}{B}|Sorcery|||Look at the top five cards of your library. Put one of them into your hand and the rest on top of your library in any order.| Earthlink|Ice Age|363|R|{3}{B}{R}{G}|Enchantment|||At the beginning of your upkeep, sacrifice Earthlink unless you pay {2}.$Whenever a creature dies, that creature's controller sacrifices a land.| Elemental Augury|Ice Age|364|R|{U}{B}{R}|Enchantment|||{3}: Look at the top three cards of target player's library, then put them back in any order.| Essence Vortex|Ice Age|365|U|{1}{U}{B}|Instant|||Destroy target creature unless its controller pays life equal to its toughness. A creature destroyed this way can't be regenerated.| Fiery Justice|Ice Age|366|R|{R}{G}{W}|Sorcery|||Fiery Justice deals 5 damage divided as you choose among any number of target creatures and/or players. Target opponent gains 5 life.| Fire Covenant|Ice Age|367|U|{1}{B}{R}|Instant|||As an additional cost to cast Fire Covenant, pay X life.$Fire Covenant deals X damage divided as you choose among any number of target creatures.| Flooded Woodlands|Ice Age|368|R|{2}{U}{B}|Enchantment|||Green creatures can't attack unless their controller sacrifices a land for each green creature he or she controls that's attacking.| Fumarole|Ice Age|369|U|{3}{B}{R}|Sorcery|||As an additional cost to cast Fumarole, pay 3 life.$Destroy target creature and target land.| Ghostly Flame|Ice Age|370|R|{B}{R}|Enchantment|||Black and/or red permanents and spells are colorless sources of damage.| Giant Trap Door Spider|Ice Age|371|U|{1}{R}{G}|Creature — Spider|2|3|{1}{R}{G}, {tap}: Exile Giant Trap Door Spider and target creature without flying that's attacking you.| Glaciers|Ice Age|372|R|{2}{W}{U}|Enchantment|||At the beginning of your upkeep, sacrifice Glaciers unless you pay {W}{U}.$$All Mountains are Plains.| Hymn of Rebirth|Ice Age|373|U|{3}{G}{W}|Sorcery|||Put target creature card from a graveyard onto the battlefield under your control.| Kjeldoran Frostbeast|Ice Age|374|U|{3}{G}{W}|Creature — Elemental Beast|2|4|At end of combat, destroy all creatures blocking or blocked by Kjeldoran Frostbeast.| Merieke Ri Berit|Ice Age|375|R|{W}{U}{B}|Legendary Creature — Human|1|1|Merieke Ri Berit doesn't untap during your untap step.${tap}: Gain control of target creature for as long as you control Merieke Ri Berit. When Merieke Ri Berit leaves the battlefield or becomes untapped, destroy that creature. It can't be regenerated.| Monsoon|Ice Age|376|R|{2}{R}{G}|Enchantment|||At the beginning of each player's end step, tap all untapped Islands that player controls and Monsoon deals X damage to the player, where X is the number of Islands tapped this way.| Mountain Titan|Ice Age|377|R|{2}{B}{R}|Creature — Giant|2|2|{1}{R}{R}: Until end of turn, whenever you cast a black spell, put a +1/+1 counter on Mountain Titan.| Reclamation|Ice Age|122|R|{2}{G}{W}|Enchantment|||Black creatures can't attack unless their controller sacrifices a land for each black creature he or she controls that's attacking.| Skeleton Ship|Ice Age|379|R|{3}{U}{B}|Legendary Creature — Skeleton|0|3|When you control no Islands, sacrifice Skeleton Ship.${tap}: Put a -1/-1 counter on target creature.| Spectral Shield|Ice Age|380|U|{1}{W}{U}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +0/+2 and can't be the target of spells.| Storm Spirit|Ice Age|381|R|{3}{G}{W}{U}|Creature — Elemental Spirit|3|3|Flying${tap}: Storm Spirit deals 2 damage to target creature.| Stormbind|Ice Age|382|R|{1}{R}{G}|Enchantment|||{2}, Discard a card at random: Stormbind deals 2 damage to target creature or player.| Wings of Aesthir|Ice Age|383|U|{W}{U}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+0 and has flying and first strike.| Snow-Covered Swamp|Ice Age|351|L||Basic Snow Land — Swamp|||B| Swamp|Ice Age|351|L||Basic Land — Swamp|||B| Swamp|Ice Age|351|L||Basic Land — Swamp|||B| Swamp|Ice Age|351|L||Basic Land — Swamp|||B| Forest|Ice Age|328|L||Basic Land — Forest|||G| Forest|Ice Age|328|L||Basic Land — Forest|||G| Forest|Ice Age|328|L||Basic Land — Forest|||G| Snow-Covered Forest|Ice Age|347|L||Basic Snow Land — Forest|||G| Adarkar Wastes|Ice Age|326|R||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {W} or {U} to your mana pool. Adarkar Wastes deals 1 damage to you.| Brushland|Ice Age|327|R||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {G} or {W} to your mana pool. Brushland deals 1 damage to you.| Glacial Chasm|Ice Age|331|U||Land|||Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$When Glacial Chasm enters the battlefield, sacrifice a land.$Creatures you control can't attack.$Prevent all damage that would be dealt to you.| Halls of Mist|Ice Age|332|R||Land|||Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$Creatures that attacked during their controller's last turn can't attack.| Ice Floe|Ice Age|333|U||Land|||You may choose not to untap Ice Floe during your untap step.${tap}: Tap target creature without flying that's attacking you. It doesn't untap during its controller's untap step for as long as Ice Floe remains tapped.| Karplusan Forest|Ice Age|337|R||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {R} or {G} to your mana pool. Karplusan Forest deals 1 damage to you.| Land Cap|Ice Age|319|R||Land|||Land Cap doesn't untap during your untap step if it has a depletion counter on it.$At the beginning of your upkeep, remove a depletion counter from Land Cap.${tap}: Add {W} or {U} to your mana pool. Put a depletion counter on Land Cap.| Lava Tubes|Ice Age|339|R||Land|||Lava Tubes doesn't untap during your untap step if it has a depletion counter on it.$At the beginning of your upkeep, remove a depletion counter from Lava Tubes.${tap}: Add {B} or {R} to your mana pool. Put a depletion counter on Lava Tubes.| River Delta|Ice Age|346|R||Land|||River Delta doesn't untap during your untap step if it has a depletion counter on it.$At the beginning of your upkeep, remove a depletion counter from River Delta.${tap}: Add {U} or {B} to your mana pool. Put a depletion counter on River Delta.| Sulfurous Springs|Ice Age|352|R||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {B} or {R} to your mana pool. Sulfurous Springs deals 1 damage to you.| Timberline Ridge|Ice Age|356|R||Land|||Timberline Ridge doesn't untap during your untap step if it has a depletion counter on it.$At the beginning of your upkeep, remove a depletion counter from Timberline Ridge.${tap}: Add {R} or {G} to your mana pool. Put a depletion counter on Timberline Ridge.| Underground River|Ice Age|357|R||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {U} or {B} to your mana pool. Underground River deals 1 damage to you.| Veldt|Ice Age|358|R||Land|||Veldt doesn't untap during your untap step if it has a depletion counter on it.$At the beginning of your upkeep, remove a depletion counter from Veldt.${tap}: Add {G} or {W} to your mana pool. Put a depletion counter on Veldt.| Mountain|Ice Age|340|L||Basic Land — Mountain|||R| Mountain|Ice Age|340|L||Basic Land — Mountain|||R| Mountain|Ice Age|340|L||Basic Land — Mountain|||R| Snow-Covered Mountain|Ice Age|349|L||Basic Snow Land — Mountain|||R| Island|Ice Age|334|L||Basic Land — Island|||U| Island|Ice Age|334|L||Basic Land — Island|||U| Island|Ice Age|334|L||Basic Land — Island|||U| Snow-Covered Island|Ice Age|348|L||Basic Snow Land — Island|||U| Plains|Ice Age|343|L||Basic Land — Plains|||W| Plains|Ice Age|343|L||Basic Land — Plains|||W| Plains|Ice Age|343|L||Basic Land — Plains|||W| Snow-Covered Plains|Ice Age|350|L||Basic Snow Land — Plains|||W| Arena of the Ancients|Chronicles|71|R|{3}|Artifact|||Legendary creatures don't untap during their controllers' untap steps.$When Arena of the Ancients enters the battlefield, tap all legendary creatures.| Ashnod's Altar|Chronicles|72|C|{3}|Artifact|||Sacrifice a creature: Add {2} to your mana pool.| Ashnod's Transmogrant|Chronicles|73|C|{1}|Artifact|||{tap}, Sacrifice Ashnod's Transmogrant: Put a +1/+1 counter on target nonartifact creature. That creature becomes an artifact in addition to its other types.| Barl's Cage|Chronicles|74|R|{4}|Artifact|||{3}: Target creature doesn't untap during its controller's next untap step.| Book of Rass|Chronicles|75|R|{6}|Artifact|||{2}, Pay 2 life: Draw a card.| Bronze Horse|Chronicles|76|R|{7}|Artifact Creature — Horse|4|4|Trample$As long as you control another creature, prevent all damage that would be dealt to Bronze Horse by spells that target it.| Feldon's Cane|Chronicles|77|C|{1}|Artifact|||{tap}, Exile Feldon's Cane: Shuffle your graveyard into your library.| Fountain of Youth|Chronicles|78|C|{0}|Artifact|||{2}, {tap}: You gain 1 life.| Gauntlets of Chaos|Chronicles|79|R|{5}|Artifact|||{5}, Sacrifice Gauntlets of Chaos: Exchange control of target artifact, creature, or land you control and target permanent an opponent controls that shares one of those types with it. If those permanents are exchanged this way, destroy all Auras attached to them.| Horn of Deafening|Chronicles|80|R|{4}|Artifact|||{2}, {tap}: Prevent all combat damage that would be dealt by target creature this turn.| Jalum Tome|Chronicles|81|R|{3}|Artifact|||{2}, {tap}: Draw a card, then discard a card.| Jeweled Bird|Chronicles|82|R|{1}|Artifact|||Remove Jeweled Bird from your deck before playing if you're not playing for ante.${tap}: Put Jeweled Bird into the ante. If you do, put all other cards you own from the ante into your graveyard, then draw a card.| Living Armor|Chronicles|83|C|{4}|Artifact|||{tap}, Sacrifice Living Armor: Put X +0/+1 counters on target creature, where X is that creature's converted mana cost.| Obelisk of Undoing|Chronicles|84|R|{1}|Artifact|||{6}, {tap}: Return target permanent you both own and control to your hand.| Rakalite|Chronicles|85|R|{6}|Artifact|||{2}: Prevent the next 1 damage that would be dealt to target creature or player this turn. Return Rakalite to its owner's hand at the beginning of the next end step.| Runesword|Chronicles|86|C|{6}|Artifact|||{3}, {tap}: Target attacking creature gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, sacrifice Runesword. If the creature deals damage to a creature this turn, the creature dealt damage can't be regenerated this turn. If a creature dealt damage by the targeted creature would die this turn, exile that creature instead.| Sentinel|Chronicles|281|R|{4}|Artifact Creature — Shapeshifter|1|1|{0}: Sentinel's toughness becomes 1 plus the power of target creature blocking or blocked by Sentinel. (This effect lasts indefinitely.)| Serpent Generator|Chronicles|88|R|{6}|Artifact|||{4}, {tap}: Put a 1/1 colorless Snake artifact creature token onto the battlefield. It has "Whenever this creature deals damage to a player, that player gets a poison counter." (A player with ten or more poison counters loses the game.)| Tormod's Crypt|Chronicles|89|C|{0}|Artifact|||{tap}, Sacrifice Tormod's Crypt: Exile all cards from target player's graveyard.| Triassic Egg|Chronicles|90|R|{4}|Artifact|||{3}, {tap}: Put a hatchling counter on Triassic Egg.$Sacrifice Triassic Egg: Choose one — You may put a creature card from your hand onto the battlefield; or return target creature card from your graveyard to the battlefield. Activate this ability only if two or more hatchling counters are on Triassic Egg.| Voodoo Doll|Chronicles|91|R|{6}|Artifact|||At the beginning of your upkeep, put a pin counter on Voodoo Doll.$At the beginning of your end step, if Voodoo Doll is untapped, destroy Voodoo Doll and it deals damage to you equal to the number of pin counters on it.${X}{X}, {tap}: Voodoo Doll deals damage equal to the number of pin counters on it to target creature or player. X is the number of pin counters on Voodoo Doll.| Azure Drake|Chronicles|15|U|{3}{U}|Creature — Drake|2|4|Flying| Banshee|Chronicles|1|U|{2}{B}{B}|Creature — Spirit|0|1|{X}, {tap}: Banshee deals half X damage, rounded down, to target creature or player, and half X damage, rounded up, to you.| Bog Rats|Chronicles|2|C|{B}|Creature — Rat|1|1|Bog Rats can't be blocked by Walls.| Boomerang|Chronicles|16|C|{U}{U}|Instant|||Return target permanent to its owner's hand.| Cuombajj Witches|Chronicles|3|C|{B}{B}|Creature — Human Wizard|1|3|{tap}: Cuombajj Witches deals 1 damage to target creature or player and 1 damage to target creature or player of an opponent's choice.| Dance of Many|Chronicles|17|R|{U}{U}|Enchantment|||When Dance of Many enters the battlefield, put a token that's a copy of target nontoken creature onto the battlefield.$When Dance of Many leaves the battlefield, exile the token.$When the token leaves the battlefield, sacrifice Dance of Many.$At the beginning of your upkeep, sacrifice Dance of Many unless you pay {U}{U}.| Dandân|Chronicles|18|C|{U}{U}|Creature — Fish|4|1|Dandân can't attack unless defending player controls an Island.$When you control no Islands, sacrifice Dandân.| Enchantment Alteration|Chronicles|19|U|{U}|Instant|||Attach target Aura attached to a creature or land to another permanent of that type.| Fallen Angel|Chronicles|4|U|{3}{B}{B}|Creature — Angel|3|3|Flying$Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.| Fishliver Oil|Chronicles|20|C|{1}{U}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Enchanted creature has islandwalk. (This creature is unblockable as long as defending player controls an Island.)| Flash Flood|Chronicles|21|C|{U}|Instant|||Choose one — Destroy target red permanent; or return target Mountain to its owner's hand.| Giant Slug|Chronicles|5|C|{1}{B}|Creature — Slug|1|1|{5}: At the beginning of your next upkeep, choose a basic land type. Giant Slug gains landwalk of the chosen type until the end of that turn.| Hasran Ogress|Chronicles|6|C|{B}{B}|Creature — Ogre|3|2|Whenever Hasran Ogress attacks, it deals 3 damage to you unless you pay {2}.| Hell's Caretaker|Chronicles|7|R|{3}{B}|Creature — Horror|1|1|{tap}, Sacrifice a creature: Return target creature card from your graveyard to the battlefield. Activate this ability only during your upkeep.| Juxtapose|Chronicles|22|R|{3}{U}|Sorcery|||You and target player exchange control of the creature you each control with the highest converted mana cost. Then exchange control of artifacts the same way. If two or more permanents a player controls are tied for highest cost, their controller chooses one of them.| Puppet Master|Chronicles|23|U|{U}{U}{U}|Enchantment — Aura|||Enchant creature$When enchanted creature dies, return that card to its owner's hand. If that card is returned to its owner's hand this way, you may pay {U}{U}{U}. If you do, return Puppet Master from your graveyard to your hand.| Recall|Chronicles|24|U|{X}{X}{U}|Sorcery|||Discard X cards, then return a card from your graveyard to your hand for each card discarded this way. Exile Recall.| Remove Soul|Chronicles|25|C|{1}{U}|Instant|||Counter target creature spell.| Shimian Night Stalker|Chronicles|8|U|{3}{B}{B}|Creature — Nightstalker|4|4|{B}, {tap}: All damage that would be dealt to you this turn by target attacking creature is dealt to Shimian Night Stalker instead.| Takklemaggot|Chronicles|9|U|{2}{B}{B}|Enchantment — Aura|||Enchant creature$At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature.$When enchanted creature dies, that creature's controller chooses a creature that Takklemaggot could enchant. If he or she does, return Takklemaggot to the battlefield under your control attached to that creature. If he or she doesn't, return Takklemaggot to the battlefield under your control as a non-Aura enchantment. It loses "enchant creature" and gains "At the beginning of that player's upkeep, Takklemaggot deals 1 damage to him or her."| Teleport|Chronicles|26|R|{U}{U}{U}|Instant|||Cast Teleport only during the declare attackers step.$Target creature is unblockable this turn.| The Fallen|Chronicles|152|U|{1}{B}{B}{B}|Creature — Zombie|2|3|At the beginning of your upkeep, The Fallen deals 1 damage to each opponent it has dealt damage to this game.| The Wretched|Chronicles|11|R|{3}{B}{B}|Creature — Demon|2|5|At end of combat, gain control of all creatures blocking The Wretched for as long as you control The Wretched.| Transmutation|Chronicles|12|C|{1}{B}|Instant|||Switch target creature's power and toughness until end of turn.| Wall of Shadows|Chronicles|13|C|{1}{B}{B}|Creature — Wall|0|1|Defender (This creature can't attack.)$Prevent all damage that would be dealt to Wall of Shadows by creatures it's blocking.$Wall of Shadows can't be the target of spells that can target only Walls or of abilities that can target only Walls.| Wall of Vapor|Chronicles|27|C|{3}{U}|Creature — Wall|0|1|Defender (This creature can't attack.)$Prevent all damage that would be dealt to Wall of Vapor by creatures it's blocking.| Wall of Wonder|Chronicles|28|U|{2}{U}{U}|Creature — Wall|1|5|Defender (This creature can't attack.)${2}{U}{U}: Wall of Wonder gets +4/-4 until end of turn and can attack this turn as though it didn't have defender.| Yawgmoth Demon|Chronicles|14|R|{4}{B}{B}|Creature — Demon|6|6|Flying (This creature can't be blocked except by creatures with flying or reach.)$First strike (This creature deals combat damage before creatures without first strike.)$At the beginning of your upkeep, you may sacrifice an artifact. If you don't, tap Yawgmoth Demon and it deals 2 damage to you.| Argothian Pixies|Chronicles|29|C|{1}{G}|Creature — Faerie|2|1|Argothian Pixies can't be blocked by artifact creatures.$Prevent all damage that would be dealt to Argothian Pixies by artifact creatures.| Cat Warriors|Chronicles|30|C|{1}{G}{G}|Creature — Cat Warrior|2|2|Forestwalk| Cocoon|Chronicles|31|U|{G}|Enchantment — Aura|||Enchant creature you control$Enchanted creature doesn't untap during your untap step if Cocoon has a pupa counter on it.$When Cocoon enters the battlefield, tap enchanted creature and put three pupa counters on Cocoon.$At the beginning of your upkeep, remove a pupa counter from Cocoon. If you can't, sacrifice it, put a +1/+1 counter on enchanted creature, and that creature gains flying. (This effect lasts indefinitely.)| Concordant Crossroads|Chronicles|32|R|{G}|World Enchantment|||All creatures have haste.| Craw Giant|Chronicles|33|U|{3}{G}{G}{G}{G}|Creature — Giant|6|4|Trample$Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)| Cyclone|Chronicles|34|R|{2}{G}{G}|Enchantment|||At the beginning of your upkeep, put a wind counter on Cyclone, then sacrifice Cyclone unless you pay {G} for each wind counter on it. If you pay, Cyclone deals damage equal to the number of wind counters on it to each creature and each player.| Emerald Dragonfly|Chronicles|35|C|{1}{G}|Creature — Insect|1|1|Flying${G}{G}: Emerald Dragonfly gains first strike until end of turn.| Erhnam Djinn|Chronicles|36|U|{3}{G}|Creature — Djinn|4|5|At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep.| Ghazbán Ogre|Chronicles|37|C|{G}|Creature — Ogre|2|2|At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Ghazbán Ogre.| Metamorphosis|Chronicles|38|C|{G}|Sorcery|||As an additional cost to cast Metamorphosis, sacrifice a creature.$Add X mana of any one color to your mana pool, where X is one plus the sacrificed creature's converted mana cost. Spend this mana only to cast creature spells.| Rabid Wombat|Chronicles|39|U|{2}{G}{G}|Creature — Wombat|0|1|Vigilance$Rabid Wombat gets +2/+2 for each Aura attached to it.| Revelation|Chronicles|111|R|{G}|World Enchantment|||Players play with their hands revealed.| Scavenger Folk|Chronicles|41|C|{G}|Creature — Human|1|1|{G}, {tap}, Sacrifice Scavenger Folk: Destroy target artifact.| Storm Seeker|Chronicles|42|U|{3}{G}|Instant|||Storm Seeker deals damage equal to the number of cards in target player's hand to that player.| Abu Ja'far|Chronicles|57|U|{W}|Creature — Human|0|1|When Abu Ja'far dies, destroy all creatures blocking or blocked by it. They can't be regenerated.| Active Volcano|Chronicles|43|C|{R}|Instant|||Choose one — Destroy target blue permanent; or return target Island to its owner's hand.| Aladdin|Chronicles|44|U|{2}{R}{R}|Creature — Human Rogue|1|1|{1}{R}{R}, {tap}: Gain control of target artifact for as long as you control Aladdin.| Beasts of Bogardan|Chronicles|45|U|{4}{R}|Creature — Beast|3|3|Protection from red$Beasts of Bogardan gets +1/+1 as long as an opponent controls a white permanent.| Blood Moon|Chronicles|46|R|{2}{R}|Enchantment|||Nonbasic lands are Mountains.| Fire Drake|Chronicles|47|U|{1}{R}{R}|Creature — Drake|1|2|Flying${R}: Fire Drake gets +1/+0 until end of turn. Activate this ability only once each turn.| Goblin Artisans|Chronicles|48|U|{R}|Creature — Goblin Artificer|1|1|{tap}: Flip a coin. If you win the flip, draw a card. If you lose the flip, counter target artifact spell you control that isn't the target of an ability from another creature named Goblin Artisans.| Goblin Digging Team|Chronicles|49|C|{R}|Creature — Goblin|1|1|{tap}, Sacrifice Goblin Digging Team: Destroy target Wall.| Goblin Shrine|Chronicles|50|C|{1}{R}{R}|Enchantment — Aura|||Enchant land$As long as enchanted land is a basic Mountain, Goblin creatures get +1/+0.$When Goblin Shrine leaves the battlefield, it deals 1 damage to each Goblin creature.| Goblins of the Flarg|Chronicles|51|C|{R}|Creature — Goblin Warrior|1|1|Mountainwalk$When you control a Dwarf, sacrifice Goblins of the Flarg.| Land's Edge|Chronicles|52|R|{1}{R}{R}|World Enchantment|||Discard a card: If the discarded card is a land card, Land's Edge deals 2 damage to target player. Any player may activate this ability.| Mountain Yeti|Chronicles|53|C|{2}{R}{R}|Creature — Yeti|3|3|Mountainwalk, protection from white| Primordial Ooze|Chronicles|54|U|{R}|Creature — Ooze|1|1|Primordial Ooze attacks each turn if able.$At the beginning of your upkeep, put a +1/+1 counter on Primordial Ooze. Then you may pay {X}, where X is the number of +1/+1 counters on it. If you don't, tap Primordial Ooze and it deals X damage to you.| Wall of Heat|Chronicles|55|C|{2}{R}|Creature — Wall|2|6|Defender (This creature can't attack.)| Wall of Opposition|Chronicles|56|U|{3}{R}{R}|Creature — Wall|0|6|Defender (This creature can't attack.)${1}: Wall of Opposition gets +1/+0 until end of turn.| Akron Legionnaire|Chronicles|58|R|{6}{W}{W}|Creature — Giant Soldier|8|4|Except for creatures named Akron Legionnaire and artifact creatures, creatures you control can't attack.| Angelic Voices|Chronicles|59|R|{2}{W}{W}|Enchantment|||Creatures you control get +1/+1 as long as you control no nonartifact, nonwhite creatures.| Blood of the Martyr|Chronicles|60|U|{W}{W}{W}|Instant|||Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead.| D'Avenant Archer|Chronicles|61|C|{2}{W}|Creature — Human Soldier Archer|1|2|{tap}: D'Avenant Archer deals 1 damage to target attacking or blocking creature.| Divine Offering|Chronicles|62|C|{1}{W}|Instant|||Destroy target artifact. You gain life equal to its converted mana cost.| Indestructible Aura|Chronicles|63|C|{W}|Instant|||Prevent all damage that would be dealt to target creature this turn.| Ivory Guardians|Chronicles|64|U|{4}{W}{W}|Creature — Giant Cleric|3|3|Protection from red$Creatures named Ivory Guardians get +1/+1 as long as an opponent controls a nontoken red permanent.| Keepers of the Faith|Chronicles|65|C|{1}{W}{W}|Creature — Human Cleric|2|3|| Petra Sphinx|Chronicles|66|R|{2}{W}{W}{W}|Creature — Sphinx|3|4|{tap}: Target player names a card, then reveals the top card of his or her library. If that card is the named card, that player puts it into his or her hand. If it isn't, the player puts it into his or her graveyard.| Repentant Blacksmith|Chronicles|67|C|{1}{W}|Creature — Human|1|2|Protection from red| Shield Wall|Chronicles|68|U|{1}{W}|Instant|||Creatures you control get +0/+2 until end of turn.| War Elephant|Chronicles|69|C|{3}{W}|Creature — Elephant|2|2|Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Witch Hunter|Chronicles|70|U|{2}{W}{W}|Creature — Human Cleric|1|1|{tap}: Witch Hunter deals 1 damage to target player.${1}{W}{W}, {tap}: Return target creature an opponent controls to its owner's hand.| Arcades Sabboth|Chronicles|106|R|{2}{G}{G}{W}{W}{U}{U}|Legendary Creature — Elder Dragon|7|7|Flying$At the beginning of your upkeep, sacrifice Arcades Sabboth unless you pay {G}{W}{U}.$Each untapped creature you control gets +0/+2 as long as it's not attacking.${W}: Arcades Sabboth gets +0/+1 until end of turn.| Axelrod Gunnarson|Chronicles|107|R|{4}{B}{B}{R}{R}|Legendary Creature — Giant|5|5|Trample$Whenever a creature dealt damage by Axelrod Gunnarson this turn dies, you gain 1 life and Axelrod deals 1 damage to target player.| Ayesha Tanaka|Chronicles|108|R|{W}{W}{U}{U}|Legendary Creature — Human Artificer|2|2|Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)${tap}: Counter target activated ability from an artifact source unless that ability's controller pays {W}. (Mana abilities can't be targeted.)| Chromium|Chronicles|109|R|{2}{W}{W}{U}{U}{B}{B}|Legendary Creature — Elder Dragon|7|7|Flying$Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)$At the beginning of your upkeep, sacrifice Chromium unless you pay {W}{U}{B}.| Dakkon Blackblade|Chronicles|110|R|{2}{W}{U}{U}{B}|Legendary Creature — Human Warrior|*|*|Dakkon Blackblade's power and toughness are each equal to the number of lands you control.| Gabriel Angelfire|Chronicles|111|R|{3}{G}{G}{W}{W}|Legendary Creature — Angel|4|4|At the beginning of your upkeep, choose flying, first strike, trample, or rampage 3. Gabriel Angelfire gains that ability until your next upkeep. (Whenever a creature with rampage 3 becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.)| Johan|Chronicles|112|R|{3}{R}{G}{W}|Legendary Creature — Human Wizard|5|4|At the beginning of combat on your turn, you may have Johan gain "Johan can't attack" until end of combat. If you do, attacking doesn't cause creatures you control to tap this combat if Johan is untapped.| Kei Takahashi|Chronicles|113|U|{2}{G}{W}|Legendary Creature — Human Cleric|2|2|{tap}: Prevent the next 2 damage that would be dealt to target creature this turn.| Marhault Elsdragon|Chronicles|114|U|{3}{R}{R}{G}|Legendary Creature — Elf Warrior|4|6|Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)| Nebuchadnezzar|Chronicles|115|R|{3}{U}{B}|Legendary Creature — Human Wizard|3|3|{X}, {tap}: Name a card. Target opponent reveals X cards at random from his or her hand. Then that player discards all cards with that name revealed this way. Activate this ability only during your turn.| Nicol Bolas|Chronicles|116|R|{2}{U}{U}{B}{B}{R}{R}|Legendary Creature — Elder Dragon|7|7|Flying$At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay {U}{B}{R}.$Whenever Nicol Bolas deals damage to an opponent, that player discards his or her hand.| Palladia-Mors|Chronicles|117|R|{2}{R}{R}{G}{G}{W}{W}|Legendary Creature — Elder Dragon|7|7|Flying, trample$At the beginning of your upkeep, sacrifice Palladia-Mors unless you pay {R}{G}{W}.| Rubinia Soulsinger|Chronicles|118|R|{2}{G}{W}{U}|Legendary Creature — Faerie|2|3|You may choose not to untap Rubinia Soulsinger during your untap step.${tap}: Gain control of target creature for as long as you control Rubinia and Rubinia remains tapped.| Sivitri Scarzam|Chronicles|119|U|{5}{U}{B}|Legendary Creature — Human|6|4|| Sol'kanar the Swamp King|Chronicles|120|R|{2}{U}{B}{R}|Legendary Creature — Demon|5|5|Swampwalk$Whenever a player casts a black spell, you gain 1 life.| Stangg|Chronicles|121|R|{4}{R}{G}|Legendary Creature — Human Warrior|3|4|When Stangg enters the battlefield, put a legendary 3/4 red and green Human Warrior creature token named Stangg Twin onto the battlefield. When Stangg leaves the battlefield, exile that token. When that token leaves the battlefield, sacrifice Stangg.| Tobias Andrion|Chronicles|122|U|{3}{W}{U}|Legendary Creature — Human Advisor|4|4|| Tor Wauki|Chronicles|123|U|{2}{B}{B}{R}|Legendary Creature — Human Archer|3|3|{tap}: Tor Wauki deals 2 damage to target attacking or blocking creature.| Vaevictis Asmadi|Chronicles|124|R|{2}{B}{B}{R}{R}{G}{G}|Legendary Creature — Elder Dragon|7|7|Flying$At the beginning of your upkeep, sacrifice Vaevictis Asmadi unless you pay {B}{R}{G}.${B}: Vaevictis Asmadi gets +1/+0 until end of turn.${R}: Vaevictis Asmadi gets +1/+0 until end of turn.${G}: Vaevictis Asmadi gets +1/+0 until end of turn.| Xira Arien|Chronicles|125|R|{B}{R}{G}|Legendary Creature — Insect Wizard|1|2|Flying${B}{R}{G}, {tap}: Target player draws a card.| City of Brass|Chronicles|92|R||Land|||Whenever City of Brass becomes tapped, it deals 1 damage to you.${tap}: Add one mana of any color to your mana pool.| Safe Haven|Chronicles|93|R||Land|||{2}, {tap}: Exile target creature you control.$At the beginning of your upkeep, you may sacrifice Safe Haven. If you do, return each card exiled with Safe Haven to the battlefield under its owner's control.| Urza's Mine|Chronicles|94|U||Land — Urza’s Mine|||{tap}: Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead.| Urza's Mine|Chronicles|94|U||Land — Urza’s Mine|||{tap}: Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead.| Urza's Mine|Chronicles|94|U||Land — Urza’s Mine|||{tap}: Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead.| Urza's Mine|Chronicles|94|U||Land — Urza’s Mine|||{tap}: Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead.| Urza's Power Plant|Chronicles|98|U||Land — Urza’s Power-Plant|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead.| Urza's Power Plant|Chronicles|98|U||Land — Urza’s Power-Plant|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead.| Urza's Power Plant|Chronicles|98|U||Land — Urza’s Power-Plant|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead.| Urza's Power Plant|Chronicles|98|U||Land — Urza’s Power-Plant|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead.| Urza's Tower|Chronicles|102|U||Land — Urza’s Tower|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {3} to your mana pool instead.| Urza's Tower|Chronicles|102|U||Land — Urza’s Tower|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {3} to your mana pool instead.| Urza's Tower|Chronicles|102|U||Land — Urza’s Tower|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {3} to your mana pool instead.| Urza's Tower|Chronicles|102|U||Land — Urza’s Tower|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {3} to your mana pool instead.| Apocalypse Chime|Homelands|126|R|{2}|Artifact|||{2}, {tap}, Sacrifice Apocalypse Chime: Destroy all nontoken permanents from the Homelands expansion. They can't be regenerated.| Clockwork Gnomes|Homelands|127|C|{4}|Artifact Creature — Gnome|2|2|{3}, {tap}: Regenerate target artifact creature.| Clockwork Steed|Homelands|128|C|{4}|Artifact Creature — Horse|0|3|Clockwork Steed enters the battlefield with four +1/+0 counters on it.$Clockwork Steed can't be blocked by artifact creatures.$At end of combat, if Clockwork Steed attacked or blocked this combat, remove a +1/+0 counter from it.${X}, {tap}: Put up to X +1/+0 counters on Clockwork Steed. This ability can't cause the total number of +1/+0 counters on Clockwork Steed to be greater than four. Activate this ability only during your upkeep.| Clockwork Swarm|Homelands|129|C|{4}|Artifact Creature — Insect|0|3|Clockwork Swarm enters the battlefield with four +1/+0 counters on it.$Clockwork Swarm can't be blocked by Walls.$At end of combat, if Clockwork Swarm attacked or blocked this combat, remove a +1/+0 counter from it.${X}, {tap}: Put up to X +1/+0 counters on Clockwork Swarm. This ability can't cause the total number of +1/+0 counters on Clockwork Swarm to be greater than four. Activate this ability only during your upkeep.| Didgeridoo|Homelands|130|R|{1}|Artifact|||{3}: You may put a Minotaur permanent card from your hand onto the battlefield.| Ebony Rhino|Homelands|131|C|{7}|Artifact Creature — Rhino|4|5|Trample| Feroz's Ban|Homelands|132|R|{6}|Artifact|||Creature spells cost {2} more to cast.| Joven's Tools|Homelands|133|U|{6}|Artifact|||{4}, {tap}: Target creature can't be blocked this turn except by Walls.| Roterothopter|Homelands|134|C|{1}|Artifact Creature — Thopter|0|2|Flying${2}: Roterothopter gets +1/+0 until end of turn. Activate this ability no more than twice each turn.| Serrated Arrows|Homelands|135|C|{4}|Artifact|||Serrated Arrows enters the battlefield with three arrowhead counters on it.$At the beginning of your upkeep, if there are no arrowhead counters on Serrated Arrows, sacrifice it.${tap}, Remove an arrowhead counter from Serrated Arrows: Put a -1/-1 counter on target creature.| Baron Sengir|Homelands|1|R|{5}{B}{B}{B}|Legendary Creature — Vampire|5|5|Flying$Whenever a creature dealt damage by Baron Sengir this turn dies, put a +2/+2 counter on Baron Sengir.${tap}: Regenerate another target Vampire.| Black Carriage|Homelands|2|R|{3}{B}{B}|Creature — Horse|4|4|Trample$Black Carriage doesn't untap during your untap step.$Sacrifice a creature: Untap Black Carriage. Activate this ability only during your upkeep.| Broken Visage|Homelands|3|R|{4}{B}|Instant|||Destroy target nonartifact attacking creature. It can't be regenerated. Put a black Spirit creature token with that creature's power and toughness onto the battlefield. Sacrifice the token at the beginning of the next end step.| Cemetery Gate|Homelands|4|C|{2}{B}|Creature — Wall|0|5|Defender (This creature can't attack.)$Protection from black| Cemetery Gate|Homelands|4|C|{2}{B}|Creature — Wall|0|5|Defender (This creature can't attack.)$Protection from black| Drudge Spell|Homelands|6|U|{B}{B}|Enchantment|||{B}, Exile two creature cards from your graveyard: Put a 1/1 black Skeleton creature token onto the battlefield. It has "{B}: Regenerate this creature."$When Drudge Spell leaves the battlefield, destroy all Skeleton tokens. They can't be regenerated.| Dry Spell|Homelands|7|C|{1}{B}|Sorcery|||Dry Spell deals 1 damage to each creature and each player.| Dry Spell|Homelands|7|C|{1}{B}|Sorcery|||Dry Spell deals 1 damage to each creature and each player.| Feast of the Unicorn|Homelands|9|C|{3}{B}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +4/+0.| Feast of the Unicorn|Homelands|9|C|{3}{B}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +4/+0.| Funeral March|Homelands|11|C|{1}{B}{B}|Enchantment — Aura|||Enchant creature$When enchanted creature leaves the battlefield, its controller sacrifices a creature.| Ghost Hounds|Homelands|12|U|{1}{B}|Creature — Hound Spirit|1|1|Vigilance$Whenever Ghost Hounds blocks or becomes blocked by a white creature, Ghost Hounds gains first strike until end of turn.| Grandmother Sengir|Homelands|13|R|{4}{B}|Legendary Creature — Human Wizard|3|3|{1}{B}, {tap}: Target creature gets -1/-1 until end of turn.| Greater Werewolf|Homelands|14|C|{4}{B}|Creature — Human Wolf|2|4|At end of combat, put a -0/-2 counter on each creature blocking or blocked by Greater Werewolf.| Headstone|Homelands|15|C|{1}{B}|Instant|||Exile target card from a graveyard.$Draw a card at the beginning of the next turn's upkeep.| Ihsan's Shade|Homelands|16|U|{3}{B}{B}{B}|Legendary Creature — Shade Knight|5|5|Protection from white| Irini Sengir|Homelands|17|U|{2}{B}{B}|Legendary Creature — Vampire Dwarf|2|2|Green enchantment spells and white enchantment spells cost {2} more to cast.| Koskun Falls|Homelands|18|R|{2}{B}{B}|World Enchantment|||At the beginning of your upkeep, sacrifice Koskun Falls unless you tap an untapped creature you control.$Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you.| Sengir Autocrat|Homelands|19|U|{3}{B}|Creature — Human|2|2|When Sengir Autocrat enters the battlefield, put three 0/1 black Serf creature tokens onto the battlefield.$When Sengir Autocrat leaves the battlefield, exile all Serf tokens.| Sengir Bats|Homelands|20|C|{1}{B}{B}|Creature — Bat|1|2|Flying$Whenever a creature dealt damage by Sengir Bats this turn dies, put a +1/+1 counter on Sengir Bats.| Sengir Bats|Homelands|20|C|{1}{B}{B}|Creature — Bat|1|2|Flying$Whenever a creature dealt damage by Sengir Bats this turn dies, put a +1/+1 counter on Sengir Bats.| Timmerian Fiends|Homelands|22|R|{1}{B}{B}|Creature — Horror|1|1|Remove Timmerian Fiends from your deck before playing if you're not playing for ante.${B}{B}{B}, Sacrifice Timmerian Fiends: The owner of target artifact may ante the top card of his or her library. If that player doesn't, exchange ownership of that artifact and Timmerian Fiends. Put the artifact card into your graveyard and Timmerian Fiends from anywhere into that player's graveyard. This change in ownership is permanent.| Torture|Homelands|23|C|{B}|Enchantment — Aura|||Enchant creature${1}{B}: Put a -1/-1 counter on enchanted creature.| Torture|Homelands|23|C|{B}|Enchantment — Aura|||Enchant creature${1}{B}: Put a -1/-1 counter on enchanted creature.| Veldrane of Sengir|Homelands|25|R|{5}{B}{B}|Legendary Creature — Human Rogue|5|5|{1}{B}{B}: Veldrane of Sengir gets -3/-0 and gains forestwalk until end of turn.| AEther Storm|Homelands|26|U|{3}{U}|Enchantment|||Creature spells can't be cast.$Pay 4 life: Destroy Æther Storm. It can't be regenerated. Any player may activate this ability.| Baki's Curse|Homelands|27|R|{2}{U}{U}|Sorcery|||Baki's Curse deals 2 damage to each creature for each Aura attached to that creature.| Chain Stasis|Homelands|28|R|{U}|Instant|||You may tap or untap target creature. Then that creature's controller may pay {2}{U}. If the player does, he or she may copy this spell and may choose a new target for that copy.| Coral Reef|Homelands|29|C|{U}{U}|Enchantment|||Coral Reef enters the battlefield with four polyp counters on it.$Sacrifice an Island: Put two polyp counters on Coral Reef.${U}, Tap an untapped blue creature you control, Remove a polyp counter from Coral Reef: Put a +0/+1 counter on target creature.| Dark Maze|Homelands|30|C|{4}{U}|Creature — Wall|4|5|Defender (This creature can't attack.)${0}: Dark Maze can attack this turn as though it didn't have defender. Exile it at the beginning of the next end step.| Dark Maze|Homelands|30|C|{4}{U}|Creature — Wall|4|5|Defender (This creature can't attack.)${0}: Dark Maze can attack this turn as though it didn't have defender. Exile it at the beginning of the next end step.| Forget|Homelands|32|R|{U}{U}|Sorcery|||Target player discards two cards, then draws as many cards as he or she discarded this way.| Giant Albatross|Homelands|33|C|{1}{U}|Creature — Bird|1|1|Flying$When Giant Albatross dies, you may pay {1}{U}. If you do, for each creature that dealt damage to Giant Albatross this turn, destroy that creature unless its controller pays 2 life. A creature destroyed this way can't be regenerated.| Giant Albatross|Homelands|33|C|{1}{U}|Creature — Bird|1|1|Flying$When Giant Albatross dies, you may pay {1}{U}. If you do, for each creature that dealt damage to Giant Albatross this turn, destroy that creature unless its controller pays 2 life. A creature destroyed this way can't be regenerated.| Giant Oyster|Homelands|35|U|{2}{U}{U}|Creature — Oyster|0|3|You may choose not to untap Giant Oyster during your untap step.${tap}: For as long as Giant Oyster remains tapped, target tapped creature doesn't untap during its controller's untap step, and at the beginning of each of your draw steps, put a -1/-1 counter on that creature. When Giant Oyster leaves the battlefield or becomes untapped, remove all -1/-1 counters from the creature.| Jinx|Homelands|36|C|{1}{U}|Instant|||Target land becomes the basic land type of your choice until end of turn.$Draw a card at the beginning of the next turn's upkeep.| Labyrinth Minotaur|Homelands|37|C|{3}{U}|Creature — Minotaur|1|4|Whenever Labyrinth Minotaur blocks a creature, that creature doesn't untap during its controller's next untap step.| Labyrinth Minotaur|Homelands|37|C|{3}{U}|Creature — Minotaur|1|4|Whenever Labyrinth Minotaur blocks a creature, that creature doesn't untap during its controller's next untap step.| Marjhan|Homelands|39|R|{5}{U}{U}|Creature — Leviathan|8|8|Marjhan doesn't untap during your untap step.${U}{U}, Sacrifice a creature: Untap Marjhan. Activate this ability only during your upkeep.$Marjhan can't attack unless defending player controls an Island.${U}{U}: Marjhan gets -1/-0 until end of turn and deals 1 damage to target attacking creature without flying.$When you control no Islands, sacrifice Marjhan.| Memory Lapse|Homelands|40|C|{1}{U}|Instant|||Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.| Memory Lapse|Homelands|40|C|{1}{U}|Instant|||Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.| Merchant Scroll|Homelands|42|C|{1}{U}|Sorcery|||Search your library for a blue instant card, reveal that card, and put it into your hand. Then shuffle your library.| Mystic Decree|Homelands|43|R|{2}{U}{U}|World Enchantment|||All creatures lose flying and islandwalk.| Narwhal|Homelands|44|R|{2}{U}{U}|Creature — Whale|2|2|First strike, protection from red| Reef Pirates|Homelands|45|C|{1}{U}{U}|Creature — Zombie Pirate|2|2|Whenever Reef Pirates deals damage to an opponent, that player puts the top card of his or her library into his or her graveyard.| Reef Pirates|Homelands|45|C|{1}{U}{U}|Creature — Zombie Pirate|2|2|Whenever Reef Pirates deals damage to an opponent, that player puts the top card of his or her library into his or her graveyard.| Reveka, Wizard Savant|Homelands|47|R|{2}{U}{U}|Legendary Creature — Dwarf Wizard|0|1|{tap}: Reveka, Wizard Savant deals 2 damage to target creature or player and doesn't untap during your next untap step.| Sea Sprite|Homelands|48|U|{1}{U}|Creature — Faerie|1|1|Flying, protection from red| Sea Troll|Homelands|49|U|{2}{U}|Creature — Troll|2|1|{U}: Regenerate Sea Troll. Activate this ability only if Sea Troll blocked or was blocked by a blue creature this turn.| Wall of Kelp|Homelands|50|R|{U}{U}|Creature — Plant Wall|0|3|Defender (This creature can't attack.)${U}{U}, {tap}: Put a 0/1 blue Plant Wall creature token with defender named Kelp onto the battlefield.| An-Havva Constable|Homelands|51|R|{1}{G}{G}|Creature — Human|2|1+*|An-Havva Constable's toughness is equal to 1 plus the number of green creatures on the battlefield.| An-Havva Inn|Homelands|52|U|{1}{G}{G}|Sorcery|||You gain X plus 1 life, where X is the number of green creatures on the battlefield.| Autumn Willow|Homelands|53|R|{4}{G}{G}|Legendary Creature — Avatar|4|4|Shroud${G}: Until end of turn, Autumn Willow can be the target of spells and abilities controlled by target player as though it didn't have shroud.| Carapace|Homelands|54|C|{G}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +0/+2.$Sacrifice Carapace: Regenerate enchanted creature.| Carapace|Homelands|54|C|{G}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +0/+2.$Sacrifice Carapace: Regenerate enchanted creature.| Daughter of Autumn|Homelands|56|R|{2}{G}{G}|Legendary Creature — Avatar|2|4|{W}: The next 1 damage that would be dealt to target white creature this turn is dealt to Daughter of Autumn instead.| Faerie Noble|Homelands|57|R|{2}{G}|Creature — Faerie|1|2|Flying$Other Faerie creatures you control get +0/+1.${tap}: Other Faerie creatures you control get +1/+0 until end of turn.| Folk of An-Havva|Homelands|58|C|{G}|Creature — Human|1|1|Whenever Folk of An-Havva blocks, it gets +2/+0 until end of turn.| Folk of An-Havva|Homelands|58|C|{G}|Creature — Human|1|1|Whenever Folk of An-Havva blocks, it gets +2/+0 until end of turn.| Hungry Mist|Homelands|60|C|{2}{G}{G}|Creature — Elemental|6|2|At the beginning of your upkeep, sacrifice Hungry Mist unless you pay {G}{G}.| Hungry Mist|Homelands|60|C|{2}{G}{G}|Creature — Elemental|6|2|At the beginning of your upkeep, sacrifice Hungry Mist unless you pay {G}{G}.| Joven's Ferrets|Homelands|62|C|{G}|Creature — Ferret|1|1|Whenever Joven's Ferrets attacks, it gets +0/+2 until end of turn.$At end of combat, tap all creatures that blocked Joven's Ferrets this turn. They don't untap during their controller's next untap step.| Leaping Lizard|Homelands|63|C|{1}{G}{G}|Creature — Lizard|2|3|{1}{G}: Leaping Lizard gets -0/-1 and gains flying until end of turn.| Mammoth Harness|Homelands|64|R|{3}{G}|Enchantment — Aura|||Enchant creature$Enchanted creature loses flying.$Whenever enchanted creature blocks or becomes blocked by a creature, the other creature gains first strike until end of turn.| Primal Order|Homelands|65|R|{2}{G}{G}|Enchantment|||At the beginning of each player's upkeep, Primal Order deals damage to that player equal to the number of nonbasic lands he or she controls.| Renewal|Homelands|120|C|{2}{G}|Sorcery|||As an additional cost to cast Renewal, sacrifice a land.$Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library.$Draw a card at the beginning of the next turn's upkeep.| Root Spider|Homelands|67|U|{3}{G}|Creature — Spider|2|2|Whenever Root Spider blocks, it gets +1/+0 and gains first strike until end of turn.| Roots|Homelands|41|U|{3}{G}|Enchantment — Aura|||Enchant creature without flying$When Roots enters the battlefield, tap enchanted creature.$Enchanted creature doesn't untap during its controller's untap step.| Rysorian Badger|Homelands|69|R|{2}{G}|Creature — Badger|2|2|Whenever Rysorian Badger attacks and isn't blocked, you may exile up to two target creature cards from defending player's graveyard. If you do, you gain 1 life for each card exiled this way and Rysorian Badger assigns no combat damage this turn.| Shrink|Homelands|70|C|{G}|Instant|||Target creature gets -5/-0 until end of turn.| Shrink|Homelands|70|C|{G}|Instant|||Target creature gets -5/-0 until end of turn.| Spectral Bears|Homelands|72|U|{1}{G}|Creature — Bear Spirit|3|3|Whenever Spectral Bears attacks, if defending player controls no black nontoken permanents, it doesn't untap during your next untap step.| Willow Faerie|Homelands|73|C|{1}{G}|Creature — Faerie|1|2|Flying| Willow Faerie|Homelands|73|C|{1}{G}|Creature — Faerie|1|2|Flying| Willow Priestess|Homelands|75|R|{2}{G}{G}|Creature — Faerie Druid|2|2|{tap}: You may put a Faerie permanent card from your hand onto the battlefield.${2}{G}: Target green creature gains protection from black until end of turn.| Aliban's Tower|Homelands|76|C|{1}{R}|Instant|||Target blocking creature gets +3/+1 until end of turn.| Aliban's Tower|Homelands|76|C|{1}{R}|Instant|||Target blocking creature gets +3/+1 until end of turn.| Ambush|Homelands|79|C|{3}{R}|Instant|||Blocking creatures gain first strike until end of turn.| Ambush Party|Homelands|79|C|{4}{R}|Creature — Human Rogue|3|1|First strike, haste| Ambush Party|Homelands|79|C|{4}{R}|Creature — Human Rogue|3|1|First strike, haste| An-Zerrin Ruins|Homelands|87|R|{2}{R}{R}|Enchantment|||As An-Zerrin Ruins enters the battlefield, choose a creature type.$Creatures of the chosen type don't untap during their controllers' untap steps.| Anaba Ancestor|Homelands|81|R|{1}{R}|Creature — Minotaur Spirit|1|1|{tap}: Another target Minotaur creature gets +1/+1 until end of turn.| Anaba Bodyguard|Homelands|82|C|{3}{R}|Creature — Minotaur|2|3|First strike (This creature deals combat damage before creatures without first strike.)| Anaba Bodyguard|Homelands|82|C|{3}{R}|Creature — Minotaur|2|3|First strike (This creature deals combat damage before creatures without first strike.)| Anaba Shaman|Homelands|84|C|{3}{R}|Creature — Minotaur Shaman|2|2|{R}, {tap}: Anaba Shaman deals 1 damage to target creature or player.| Anaba Shaman|Homelands|84|C|{3}{R}|Creature — Minotaur Shaman|2|2|{R}, {tap}: Anaba Shaman deals 1 damage to target creature or player.| Anaba Spirit Crafter|Homelands|86|R|{2}{R}{R}|Creature — Minotaur Shaman|1|3|Minotaur creatures get +1/+0.| Chandler|Homelands|88|C|{4}{R}|Legendary Creature — Human Rogue|3|3|{R}{R}{R}, {tap}: Destroy target artifact creature.| Dwarven Pony|Homelands|89|R|{R}|Creature — Horse|1|1|{1}{R}, {tap}: Target Dwarf creature gains mountainwalk until end of turn.| Dwarven Sea Clan|Homelands|90|R|{2}{R}|Creature — Dwarf|1|1|{tap}: Choose target attacking or blocking creature whose controller controls an Island. Dwarven Sea Clan deals 2 damage to that creature at end of combat. Activate this ability only before the end of combat step.| Dwarven Trader|Homelands|91|C|{R}|Creature — Dwarf|1|1|| Dwarven Trader|Homelands|91|C|{R}|Creature — Dwarf|1|1|| Eron the Relentless|Homelands|93|U|{3}{R}{R}|Legendary Creature — Human Rogue|5|2|Haste${R}{R}{R}: Regenerate Eron the Relentless.| Evaporate|Homelands|94|U|{2}{R}|Sorcery|||Evaporate deals 1 damage to each white and/or blue creature.| Heart Wolf|Homelands|95|R|{3}{R}|Creature — Wolf|2|2|First strike${tap}: Target Dwarf creature gets +2/+0 and gains first strike until end of turn. When that creature leaves the battlefield this turn, sacrifice Heart Wolf. Activate this ability only during combat.| Ironclaw Curse|Homelands|96|R|{R}|Enchantment — Aura|||Enchant creature$Enchanted creature gets -0/-1.$Enchanted creature can't block creatures with power equal to or greater than the enchanted creature's toughness.| Joven|Homelands|133|C|{3}{R}{R}|Legendary Creature — Human Rogue|3|3|{R}{R}{R}, {tap}: Destroy target noncreature artifact.| Orcish Mine|Homelands|98|U|{1}{R}{R}|Enchantment — Aura|||Enchant land$Orcish Mine enters the battlefield with three ore counters on it.$At the beginning of your upkeep and whenever enchanted land becomes tapped, remove an ore counter from Orcish Mine. If there are no ore counters on Orcish Mine, destroy that land and Orcish Mine deals 2 damage to its controller.| Retribution|Homelands|1|U|{2}{R}{R}|Sorcery|||Choose two target creatures an opponent controls. That player chooses and sacrifices one of those creatures. Put a -1/-1 counter on the other.| Winter Sky|Homelands|100|R|{R}|Sorcery|||Flip a coin. If you win the flip, Winter Sky deals 1 damage to each creature and each player. If you lose the flip, each player draws a card.| Abbey Gargoyles|Homelands|101|U|{2}{W}{W}{W}|Creature — Gargoyle|3|4|Flying, protection from red| Abbey Matron|Homelands|102|C|{2}{W}|Creature — Human Cleric|1|3|{W}, {tap}: Abbey Matron gets +0/+3 until end of turn.| Abbey Matron|Homelands|102|C|{2}{W}|Creature — Human Cleric|1|3|{W}, {tap}: Abbey Matron gets +0/+3 until end of turn.| Aysen Bureaucrats|Homelands|104|C|{1}{W}|Creature — Human Advisor|1|1|{tap}: Tap target creature with power 2 or less.| Aysen Bureaucrats|Homelands|104|C|{1}{W}|Creature — Human Advisor|1|1|{tap}: Tap target creature with power 2 or less.| Aysen Crusader|Homelands|106|R|{2}{W}{W}|Creature — Human Knight|2+*|2+*|Aysen Crusader's power and toughness are each equal to 2 plus the number of Soldiers and Warriors you control.| Aysen Highway|Homelands|107|R|{3}{W}{W}{W}|Enchantment|||White creatures have plainswalk.| Beast Walkers|Homelands|108|R|{1}{W}{W}|Creature — Human Beast Soldier|2|2|{G}: Beast Walkers gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Death Speakers|Homelands|109|U|{W}|Creature — Human Cleric|1|1|Protection from black| Hazduhr the Abbot|Homelands|110|R|{3}{W}{W}|Legendary Creature — Human Cleric|2|5|{X}, {tap}: The next X damage that would be dealt this turn to target white creature you control is dealt to Hazduhr the Abbot instead.| Leeches|Homelands|62|R|{1}{W}{W}|Sorcery|||Target player loses all poison counters. Leeches deals that much damage to that player.| Mesa Falcon|Homelands|112|C|{1}{W}|Creature — Bird|1|1|Flying${1}{W}: Mesa Falcon gets +0/+1 until end of turn.| Mesa Falcon|Homelands|112|C|{1}{W}|Creature — Bird|1|1|Flying${1}{W}: Mesa Falcon gets +0/+1 until end of turn.| Prophecy|Homelands|114|C|{W}|Sorcery|||Reveal the top card of target opponent's library. If it's a land, you gain 1 life. Then that player shuffles his or her library.$Draw a card at the beginning of the next turn's upkeep.| Rashka the Slayer|Homelands|115|U|{3}{W}{W}|Legendary Creature — Human Archer|3|3|Reach (This creature can block creatures with flying.)$Whenever Rashka the Slayer blocks one or more black creatures, Rashka gets +1/+2 until end of turn.| Samite Alchemist|Homelands|116|C|{3}{W}|Creature — Human Cleric|0|2|{W}{W}, {tap}: Prevent the next 4 damage that would be dealt this turn to target creature you control. Tap that creature. It doesn't untap during your next untap step.| Samite Alchemist|Homelands|116|C|{3}{W}|Creature — Human Cleric|0|2|{W}{W}, {tap}: Prevent the next 4 damage that would be dealt this turn to target creature you control. Tap that creature. It doesn't untap during your next untap step.| Serra Aviary|Homelands|118|R|{3}{W}|World Enchantment|||Creatures with flying get +1/+1.| Serra Bestiary|Homelands|119|C|{W}{W}|Enchantment — Aura|||Enchant creature$At the beginning of your upkeep, sacrifice Serra Bestiary unless you pay {W}{W}.$Enchanted creature can't attack or block, and its activated abilities with {tap} in their costs can't be activated.| Serra Inquisitors|Homelands|120|U|{4}{W}|Creature — Human Cleric|3|3|Whenever Serra Inquisitors blocks or becomes blocked by one or more black creatures, Serra Inquisitors gets +2/+0 until end of turn.| Serra Paladin|Homelands|121|C|{2}{W}{W}|Creature — Human Knight|2|2|{tap}: Prevent the next 1 damage that would be dealt to target creature or player this turn.${1}{W}{W}, {tap}: Target creature gains vigilance until end of turn.| Soraya the Falconer|Homelands|122|R|{1}{W}{W}|Legendary Creature — Human|2|2|Bird creatures get +1/+1.${1}{W}: Target Bird creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Trade Caravan|Homelands|123|C|{W}|Creature — Human Nomad|1|1|At the beginning of your upkeep, put a currency counter on Trade Caravan.$Remove two currency counters from Trade Caravan: Untap target basic land. Activate this ability only during an opponent's upkeep.| Trade Caravan|Homelands|123|C|{W}|Creature — Human Nomad|1|1|At the beginning of your upkeep, put a currency counter on Trade Caravan.$Remove two currency counters from Trade Caravan: Untap target basic land. Activate this ability only during an opponent's upkeep.| Truce|Homelands|125|R|{2}{W}|Instant|||Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.| An-Havva Township|Homelands|136|U||Land|||{tap}: Add {1} to your mana pool.$${1}, {tap}: Add {G} to your mana pool.$${2}, {tap}: Add {R} or {W} to your mana pool.| Aysen Abbey|Homelands|137|U||Land|||{tap}: Add {1} to your mana pool.$${1}, {tap}: Add {W} to your mana pool.$${2}, {tap}: Add {G} or {U} to your mana pool.| Castle Sengir|Homelands|138|U||Land|||{tap}: Add {1} to your mana pool.$${1}, {tap}: Add {B} to your mana pool.$${2}, {tap}: Add {U} or {R} to your mana pool.| Koskun Keep|Homelands|139|U||Land|||{tap}: Add {1} to your mana pool.$${1}, {tap}: Add {R} to your mana pool.$${2}, {tap}: Add {B} or {G} to your mana pool.| Wizards' School|Homelands|140|U||Land|||{tap}: Add {1} to your mana pool.$${1}, {tap}: Add {U} to your mana pool.$${2}, {tap}: Add {W} or {B} to your mana pool.| Aesthir Glider|Alliances|156|C|{3}|Artifact Creature — Bird|2|1|Flying$Aesthir Glider can't block.| Aesthir Glider|Alliances|156|C|{3}|Artifact Creature — Bird|2|1|Flying$Aesthir Glider can't block.| Ashnod's Cylix|Alliances|158|R|{2}|Artifact|||{3}, {tap}: Target player looks at the top three cards of his or her library, puts one of them back on top of his or her library, then exiles the rest.| Astrolabe|Alliances|159|C|{3}|Artifact|||{1}, {tap}, Sacrifice Astrolabe: Add two mana of any one color to your mana pool. Draw a card at the beginning of the next turn's upkeep.| Astrolabe|Alliances|159|C|{3}|Artifact|||{1}, {tap}, Sacrifice Astrolabe: Add two mana of any one color to your mana pool. Draw a card at the beginning of the next turn's upkeep.| Floodwater Dam|Alliances|161|R|{3}|Artifact|||{X}{X}{1}, {tap}: Tap X target lands.| Gustha's Scepter|Alliances|162|R|{0}|Artifact|||{tap}: Exile a card from your hand face down. You may look at it for as long as it remains exiled.${tap}: Return a card you own exiled with Gustha's Scepter to your hand.$When you lose control of Gustha's Scepter, put all cards exiled with Gustha's Scepter into their owner's graveyard.| Helm of Obedience|Alliances|163|R|{4}|Artifact|||{X}, {tap}: Target opponent puts cards from the top of his or her library into his or her graveyard until a creature card or X cards are put into that graveyard this way, whichever comes first. If a creature card is put into that graveyard this way, sacrifice Helm of Obedience and put that card onto the battlefield under your control. X can't be 0.| Lodestone Bauble|Alliances|164|R|{0}|Artifact|||{1}, {tap}, Sacrifice Lodestone Bauble: Put up to four target basic land cards from a player's graveyard on top of his or her library in any order. That player draws a card at the beginning of the next turn's upkeep.| Mishra's Groundbreaker|Alliances|165|U|{4}|Artifact|||{tap}, Sacrifice Mishra's Groundbreaker: Target land becomes a 3/3 artifact creature that's still a land. (This effect lasts indefinitely.)| Mystic Compass|Alliances|166|U|{2}|Artifact|||{1}, {tap}: Target land becomes the basic land type of your choice until end of turn.| Phyrexian Devourer|Alliances|167|R|{6}|Artifact Creature — Construct|1|1|When Phyrexian Devourer's power is 7 or greater, sacrifice it.$Exile the top card of your library: Put X +1/+1 counters on Phyrexian Devourer, where X is the exiled card's converted mana cost. If Phyrexian Devourer's power is 7 or greater, sacrifice it.| Phyrexian Portal|Alliances|168|R|{3}|Artifact|||{3}: Target opponent looks at the top ten cards of your library and separates them into two face-down piles. Exile one of those piles. Search the other pile for a card, put it into your hand, then shuffle the rest of that pile into your library. Activate this ability only if your library has ten or more cards in it.| Phyrexian War Beast|Alliances|169|C|{3}|Artifact Creature — Beast|3|4|When Phyrexian War Beast leaves the battlefield, sacrifice a land and Phyrexian War Beast deals 1 damage to you.| Phyrexian War Beast|Alliances|169|C|{3}|Artifact Creature — Beast|3|4|When Phyrexian War Beast leaves the battlefield, sacrifice a land and Phyrexian War Beast deals 1 damage to you.| Scarab of the Unseen|Alliances|171|U|{2}|Artifact|||{tap}, Sacrifice Scarab of the Unseen: Return all Auras attached to target permanent you own to their owners' hands. Draw a card at the beginning of the next turn's upkeep.| Shield Sphere|Alliances|172|U|{0}|Artifact Creature — Wall|0|6|Defender$Whenever Shield Sphere blocks, put a -0/-1 counter on it.| Sol Grail|Alliances|173|U|{3}|Artifact|||As Sol Grail enters the battlefield, choose a color.${tap}: Add one mana of the chosen color to your mana pool.| Soldevi Digger|Alliances|174|R|{2}|Artifact|||{2}: Put the top card of your graveyard on the bottom of your library.| Soldevi Sentry|Alliances|175|C|{1}|Artifact Creature — Soldier|1|1|{1}: Choose target opponent. Regenerate Soldevi Sentry. When it regenerates this way, that player may draw a card.| Soldevi Sentry|Alliances|175|C|{1}|Artifact Creature — Soldier|1|1|{1}: Choose target opponent. Regenerate Soldevi Sentry. When it regenerates this way, that player may draw a card.| Soldevi Steam Beast|Alliances|177|C|{5}|Artifact Creature — Beast|4|2|Whenever Soldevi Steam Beast becomes tapped, target opponent gains 2 life.${2}: Regenerate Soldevi Steam Beast.| Soldevi Steam Beast|Alliances|177|C|{5}|Artifact Creature — Beast|4|2|Whenever Soldevi Steam Beast becomes tapped, target opponent gains 2 life.${2}: Regenerate Soldevi Steam Beast.| Storm Cauldron|Alliances|179|R|{5}|Artifact|||Each player may play an additional land during each of his or her turns.$Whenever a land is tapped for mana, return it to its owner's hand.| Urza's Engine|Alliances|180|U|{5}|Artifact Creature — Juggernaut|1|5|Trample${3}: Urza's Engine gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)${3}: Attacking creatures banded with Urza's Engine gain trample until end of turn.| Whirling Catapult|Alliances|181|U|{4}|Artifact|||{2}, Exile the top two cards of your library: Whirling Catapult deals 1 damage to each creature with flying and each player.| Balduvian Dead|Alliances|1|U|{3}{B}|Creature — Zombie|2|3|{2}{R}, Exile a creature card from your graveyard: Put a 3/1 black and red Graveborn creature token with haste onto the battlefield. Sacrifice it at the beginning of the next end step.| Casting of Bones|Alliances|2|C|{2}{B}|Enchantment — Aura|||Enchant creature$When enchanted creature dies, draw three cards, then discard one of them.| Casting of Bones|Alliances|2|C|{2}{B}|Enchantment — Aura|||Enchant creature$When enchanted creature dies, draw three cards, then discard one of them.| Contagion|Alliances|4|U|{3}{B}{B}|Instant|||You may pay 1 life and exile a black card from your hand rather than pay Contagion's mana cost.$Distribute two -2/-1 counters among one or two target creatures.| Diseased Vermin|Alliances|5|U|{2}{B}|Creature — Rat|1|1|Whenever Diseased Vermin deals combat damage to a player, put an infection counter on it.$At the beginning of your upkeep, Diseased Vermin deals X damage to target opponent previously dealt damage by it, where X is the number of infection counters on it.| Dystopia|Alliances|6|R|{1}{B}{B}|Enchantment|||Cumulative upkeep—Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$At the beginning of each player's upkeep, that player sacrifices a green or white permanent.| Fatal Lore|Alliances|7|R|{2}{B}{B}|Sorcery|||An opponent chooses one — You draw three cards; or you destroy up to two target creatures that opponent controls and that player draws up to three cards. Those creatures can't be regenerated.| Feast or Famine|Alliances|143|C|{3}{B}|Instant|||Choose one — Put a 2/2 black Zombie creature token onto the battlefield; or destroy target nonartifact, nonblack creature and it can't be regenerated.| Feast or Famine|Alliances|143|C|{3}{B}|Instant|||Choose one — Put a 2/2 black Zombie creature token onto the battlefield; or destroy target nonartifact, nonblack creature and it can't be regenerated.| Fevered Strength|Alliances|10|C|{2}{B}|Instant|||Target creature gets +2/+0 until end of turn.$$Draw a card at the beginning of the next turn's upkeep.| Fevered Strength|Alliances|10|C|{2}{B}|Instant|||Target creature gets +2/+0 until end of turn.$$Draw a card at the beginning of the next turn's upkeep.| Insidious Bookworms|Alliances|12|C|{B}|Creature — Worm|1|1|When Insidious Bookworms dies, you may pay {1}{B}. If you do, target player discards a card at random.| Insidious Bookworms|Alliances|12|C|{B}|Creature — Worm|1|1|When Insidious Bookworms dies, you may pay {1}{B}. If you do, target player discards a card at random.| Keeper of Tresserhorn|Alliances|14|R|{5}{B}|Creature — Avatar|6|6|Whenever Keeper of Tresserhorn attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 2 life.| Krovikan Horror|Alliances|15|R|{3}{B}|Creature — Horror Spirit|2|2|At the beginning of the end step, if Krovikan Horror is in your graveyard with a creature card directly above it, you may return Krovikan Horror to your hand.${1}, Sacrifice a creature: Krovikan Horror deals 1 damage to target creature or player.| Krovikan Plague|Alliances|16|U|{2}{B}|Enchantment — Aura|||Enchant non-Wall creature you control$When Krovikan Plague enters the battlefield, draw a card at the beginning of the next turn's upkeep.$Tap enchanted creature: Krovikan Plague deals 1 damage to target creature or player. Put a -0/-1 counter on enchanted creature. Activate this ability only if enchanted creature is untapped.| Lim-Dûl's High Guard|Alliances|17|C|{1}{B}{B}|Creature — Skeleton|2|1|First strike${1}{B}: Regenerate Lim-Dûl's High Guard.| Lim-Dûl's High Guard|Alliances|17|C|{1}{B}{B}|Creature — Skeleton|2|1|First strike${1}{B}: Regenerate Lim-Dûl's High Guard.| Misinformation|Alliances|19|U|{B}|Instant|||Put up to three target cards from an opponent's graveyard on top of his or her library in any order.| Phantasmal Fiend|Alliances|20|C|{3}{B}|Creature — Illusion|1|5|{B}: Phantasmal Fiend gets +1/-1 until end of turn.${1}{U}: Switch Phantasmal Fiend's power and toughness until end of turn.| Phantasmal Fiend|Alliances|20|C|{3}{B}|Creature — Illusion|1|5|{B}: Phantasmal Fiend gets +1/-1 until end of turn.${1}{U}: Switch Phantasmal Fiend's power and toughness until end of turn.| Phyrexian Boon|Alliances|22|C|{2}{B}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+1 as long as it's black. Otherwise, it gets -1/-2.| Phyrexian Boon|Alliances|22|C|{2}{B}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+1 as long as it's black. Otherwise, it gets -1/-2.| Ritual of the Machine|Alliances|24|R|{2}{B}{B}|Sorcery|||As an additional cost to cast Ritual of the Machine, sacrifice a creature.$Gain control of target nonartifact, nonblack creature.| Soldevi Adnate|Alliances|25|C|{1}{B}|Creature — Human Cleric|1|2|{tap}, Sacrifice a black or artifact creature: Add to your mana pool an amount of {B} equal to the sacrificed creature's converted mana cost.| Soldevi Adnate|Alliances|25|C|{1}{B}|Creature — Human Cleric|1|2|{tap}, Sacrifice a black or artifact creature: Add to your mana pool an amount of {B} equal to the sacrificed creature's converted mana cost.| Stench of Decay|Alliances|27|C|{1}{B}{B}|Instant|||Nonartifact creatures get -1/-1 until end of turn.| Stench of Decay|Alliances|27|C|{1}{B}{B}|Instant|||Nonartifact creatures get -1/-1 until end of turn.| Stromgald Spy|Alliances|29|U|{3}{B}|Creature — Human Rogue|2|4|Whenever Stromgald Spy attacks and isn't blocked, you may have defending player play with his or her hand revealed for as long as Stromgald Spy remains on the battlefield. If you do, Stromgald Spy assigns no combat damage this turn.| Swamp Mosquito|Alliances|30|C|{1}{B}|Creature — Insect|0|1|Flying$Whenever Swamp Mosquito attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)| Swamp Mosquito|Alliances|30|C|{1}{B}|Creature — Insect|0|1|Flying$Whenever Swamp Mosquito attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)| Arcane Denial|Alliances|32|C|{1}{U}|Instant|||Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.$You draw a card at the beginning of the next turn's upkeep.| Arcane Denial|Alliances|32|C|{1}{U}|Instant|||Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.$You draw a card at the beginning of the next turn's upkeep.| Awesome Presence|Alliances|34|C|{U}|Enchantment — Aura|||Enchant creature$Enchanted creature can't be blocked unless defending player pays {3} for each creature he or she controls that's blocking it.| Awesome Presence|Alliances|34|C|{U}|Enchantment — Aura|||Enchant creature$Enchanted creature can't be blocked unless defending player pays {3} for each creature he or she controls that's blocking it.| Benthic Explorers|Alliances|36|C|{3}{U}|Creature — Merfolk Scout|2|4|{tap}, Untap a tapped land an opponent controls: Add one mana of any type that land could produce to your mana pool.| Benthic Explorers|Alliances|36|C|{3}{U}|Creature — Merfolk Scout|2|4|{tap}, Untap a tapped land an opponent controls: Add one mana of any type that land could produce to your mana pool.| Browse|Alliances|38|U|{2}{U}{U}|Enchantment|||{2}{U}{U}: Look at the top five cards of your library, put one of them into your hand, and exile the rest.| Diminishing Returns|Alliances|39|R|{2}{U}{U}|Sorcery|||Each player shuffles his or her hand and graveyard into his or her library. You exile the top ten cards of your library. Then each player draws up to seven cards.| False Demise|Alliances|40|C|{2}{U}|Enchantment — Aura|||Enchant creature$When enchanted creature dies, return that card to the battlefield under your control.| False Demise|Alliances|40|C|{2}{U}|Enchantment — Aura|||Enchant creature$When enchanted creature dies, return that card to the battlefield under your control.| Force of Will|Alliances|42|U|{3}{U}{U}|Instant|||You may pay 1 life and exile a blue card from your hand rather than pay Force of Will's mana cost.$Counter target spell.| Foresight|Alliances|43|C|{1}{U}|Sorcery|||Search your library for three cards, exile them, then shuffle your library.$Draw a card at the beginning of the next turn's upkeep.| Foresight|Alliances|43|C|{1}{U}|Sorcery|||Search your library for three cards, exile them, then shuffle your library.$Draw a card at the beginning of the next turn's upkeep.| Lat-Nam's Legacy|Alliances|45|C|{1}{U}|Instant|||Shuffle a card from your hand into your library. If you do, draw two cards at the beginning of the next turn's upkeep.| Lat-Nam's Legacy|Alliances|45|C|{1}{U}|Instant|||Shuffle a card from your hand into your library. If you do, draw two cards at the beginning of the next turn's upkeep.| Library of Lat-Nam|Alliances|47|R|{4}{U}|Sorcery|||An opponent chooses one — You draw three cards at the beginning of the next turn's upkeep; or you search your library for a card, put that card into your hand, then shuffle your library.| Phantasmal Sphere|Alliances|48|R|{1}{U}|Creature — Illusion|0|1|Flying$At the beginning of your upkeep, put a +1/+1 counter on Phantasmal Sphere, then sacrifice Phantasmal Sphere unless you pay {1} for each +1/+1 counter on it.$When Phantasmal Sphere leaves the battlefield, put a blue Orb creature token with flying onto the battlefield under target opponent's control. That creature's power and toughness are each equal to the number of +1/+1 counters on Phantasmal Sphere.| Soldevi Heretic|Alliances|49|C|{2}{U}|Creature — Human Cleric|2|2|{W}, {tap}: Prevent the next 2 damage that would be dealt to target creature this turn. Target opponent may draw a card.| Soldevi Heretic|Alliances|49|C|{2}{U}|Creature — Human Cleric|2|2|{W}, {tap}: Prevent the next 2 damage that would be dealt to target creature this turn. Target opponent may draw a card.| Soldevi Sage|Alliances|51|C|{1}{U}|Creature — Human Wizard|1|1|{tap}, Sacrifice two lands: Draw three cards, then discard one of them.| Soldevi Sage|Alliances|51|C|{1}{U}|Creature — Human Wizard|1|1|{tap}, Sacrifice two lands: Draw three cards, then discard one of them.| Spiny Starfish|Alliances|53|U|{2}{U}|Creature — Starfish|0|1|{U}: Regenerate Spiny Starfish.$At the beginning of each end step, if Spiny Starfish regenerated this turn, put a 0/1 blue Starfish creature token onto the battlefield for each time it regenerated this turn.| Storm Crow|Alliances|54|C|{1}{U}|Creature — Bird|1|2|Flying (This creature can't be blocked except by creatures with flying or reach.)| Storm Crow|Alliances|54|C|{1}{U}|Creature — Bird|1|2|Flying (This creature can't be blocked except by creatures with flying or reach.)| Storm Elemental|Alliances|56|U|{5}{U}|Creature — Elemental|3|4|Flying${U}, Exile the top card of your library: Tap target creature with flying.${U}, Exile the top card of your library: If the exiled card is a snow land, Storm Elemental gets +1/+1 until end of turn.| Suffocation|Alliances|57|U|{1}{U}|Instant|||Cast Suffocation only if you were dealt damage this turn by a red instant or sorcery spell.$Suffocation deals 4 damage to the controller of the last red instant or sorcery spell that dealt damage to you this turn.$Draw a card at the beginning of the next turn's upkeep.| Thought Lash|Alliances|58|R|{2}{U}{U}|Enchantment|||Cumulative upkeep—Exile the top card of your library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$When Thought Lash's cumulative upkeep isn't paid, exile all cards from your library.$Exile the top card of your library: Prevent the next 1 damage that would be dealt to you this turn.| Tidal Control|Alliances|59|R|{1}{U}{U}|Enchantment|||Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$Pay 2 life or {2}: Counter target red or green spell. Any player may activate this ability.| Viscerid Armor|Alliances|60|C|{1}{U}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+1.${1}{U}: Return Viscerid Armor to its owner's hand.| Viscerid Armor|Alliances|60|C|{1}{U}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+1.${1}{U}: Return Viscerid Armor to its owner's hand.| Viscerid Drone|Alliances|62|U|{1}{U}|Creature — Homarid Drone|1|2|{tap}, Sacrifice a creature and a Swamp: Destroy target nonartifact creature. It can't be regenerated.${tap}, Sacrifice a creature and a snow Swamp: Destroy target creature. It can't be regenerated.| Bounty of the Hunt|Alliances|63|U|{3}{G}{G}|Instant|||You may exile a green card from your hand rather than pay Bounty of the Hunt's mana cost.$Distribute three +1/+1 counters among one, two, or three target creatures. For each +1/+1 counter you put on a creature this way, remove a +1/+1 counter from that creature at the beginning of the next cleanup step.| Deadly Insect|Alliances|64|C|{4}{G}|Creature — Insect|6|1|Shroud (This permanent can't be the target of spells or abilities.)| Deadly Insect|Alliances|64|C|{4}{G}|Creature — Insect|6|1|Shroud (This permanent can't be the target of spells or abilities.)| Elvish Bard|Alliances|66|U|{3}{G}{G}|Creature — Elf Shaman|2|4|All creatures able to block Elvish Bard do so.| Elvish Ranger|Alliances|67|C|{2}{G}|Creature — Elf|4|1|| Elvish Ranger|Alliances|67|C|{2}{G}|Creature — Elf|4|1|| Elvish Spirit Guide|Alliances|69|U|{2}{G}|Creature — Elf Spirit|2|2|Exile Elvish Spirit Guide from your hand: Add {G} to your mana pool.| Fyndhorn Druid|Alliances|70|C|{2}{G}|Creature — Elf Druid|2|2|When Fyndhorn Druid dies, if it was blocked this turn, you gain 4 life.| Fyndhorn Druid|Alliances|70|C|{2}{G}|Creature — Elf Druid|2|2|When Fyndhorn Druid dies, if it was blocked this turn, you gain 4 life.| Gargantuan Gorilla|Alliances|72|R|{4}{G}{G}{G}|Creature — Ape|7|7|At the beginning of your upkeep, you may sacrifice a Forest. If you sacrifice a snow Forest this way, Gargantuan Gorilla gains trample until end of turn. If you don't sacrifice a Forest, sacrifice Gargantuan Gorilla and it deals 7 damage to you.${tap}: Gargantuan Gorilla deals damage equal to its power to another target creature. That creature deals damage equal to its power to Gargantuan Gorilla.| Gift of the Woods|Alliances|73|C|{G}|Enchantment — Aura|||Enchant creature$Whenever enchanted creature blocks or becomes blocked, it gets +0/+3 until end of turn and you gain 1 life.| Gift of the Woods|Alliances|73|C|{G}|Enchantment — Aura|||Enchant creature$Whenever enchanted creature blocks or becomes blocked, it gets +0/+3 until end of turn and you gain 1 life.| Gorilla Berserkers|Alliances|75|C|{3}{G}{G}|Creature — Ape Berserker|2|3|Trample; rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)$Gorilla Berserkers can't be blocked except by three or more creatures.| Gorilla Berserkers|Alliances|75|C|{3}{G}{G}|Creature — Ape Berserker|2|3|Trample; rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)$Gorilla Berserkers can't be blocked except by three or more creatures.| Gorilla Chieftain|Alliances|77|C|{2}{G}{G}|Creature — Ape|3|3|{1}{G}: Regenerate Gorilla Chieftain.| Gorilla Chieftain|Alliances|77|C|{2}{G}{G}|Creature — Ape|3|3|{1}{G}: Regenerate Gorilla Chieftain.| Hail Storm|Alliances|79|U|{1}{G}{G}|Instant|||Hail Storm deals 2 damage to each attacking creature and 1 damage to you and each creature you control.| Kaysa|Alliances|80|R|{3}{G}{G}|Legendary Creature — Elf Druid|2|3|Green creatures you control get +1/+1.| Nature's Chosen|Alliances|81|U|{G}|Enchantment — Aura|||Enchant creature you control${0}: Untap enchanted creature. Activate this ability only during your turn and only once each turn.$Tap enchanted creature: Untap target artifact, creature, or land. Activate this ability only if enchanted creature is white and is untapped and only once each turn.| Nature's Wrath|Alliances|82|R|{4}{G}{G}|Enchantment|||At the beginning of your upkeep, sacrifice Nature's Wrath unless you pay {G}.$Whenever a player puts an Island or blue permanent onto the battlefield, he or she sacrifices an Island or blue permanent.$Whenever a player puts a Swamp or black permanent onto the battlefield, he or she sacrifices a Swamp or black permanent.| Splintering Wind|Alliances|83|R|{2}{G}{G}|Enchantment|||{2}{G}: Splintering Wind deals 1 damage to target creature. Put a 1/1 green Splinter creature token onto the battlefield. It has flying and "Cumulative upkeep {G}." When it leaves the battlefield, it deals 1 damage to you and each creature you control. (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.)| Taste of Paradise|Alliances|84|C|{3}{G}|Sorcery|||As an additional cost to cast Taste of Paradise, you may pay {1}{G} any number of times.$You gain 3 life plus an additional 3 life for each additional {1}{G} you paid.| Taste of Paradise|Alliances|84|C|{3}{G}|Sorcery|||As an additional cost to cast Taste of Paradise, you may pay {1}{G} any number of times.$You gain 3 life plus an additional 3 life for each additional {1}{G} you paid.| Tornado|Alliances|86|R|{4}{G}|Enchantment|||Cumulative upkeep {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)${2}{G}, Pay 3 life for each velocity counter on Tornado: Destroy target permanent and put a velocity counter on Tornado. Activate this ability only once each turn.| Undergrowth|Alliances|87|C|{G}|Instant|||As an additional cost to cast Undergrowth, you may pay {2}{R}.$Prevent all combat damage that would be dealt this turn. If its additional cost was paid, Undergrowth doesn't affect combat damage that would be dealt by red creatures.| Undergrowth|Alliances|87|C|{G}|Instant|||As an additional cost to cast Undergrowth, you may pay {2}{R}.$Prevent all combat damage that would be dealt this turn. If its additional cost was paid, Undergrowth doesn't affect combat damage that would be dealt by red creatures.| Whip Vine|Alliances|89|C|{2}{G}|Creature — Plant Wall|1|4|Defender; reach (This creature can block creatures with flying.)$You may choose not to untap Whip Vine during your untap step.${tap}: Tap target creature with flying blocked by Whip Vine. That creature doesn't untap during its controller's untap step for as long as Whip Vine remains tapped.| Whip Vine|Alliances|89|C|{2}{G}|Creature — Plant Wall|1|4|Defender; reach (This creature can block creatures with flying.)$You may choose not to untap Whip Vine during your untap step.${tap}: Tap target creature with flying blocked by Whip Vine. That creature doesn't untap during its controller's untap step for as long as Whip Vine remains tapped.| Yavimaya Ancients|Alliances|91|C|{3}{G}{G}|Creature — Treefolk|2|7|{G}: Yavimaya Ancients gets +1/-2 until end of turn.| Yavimaya Ancients|Alliances|91|C|{3}{G}{G}|Creature — Treefolk|2|7|{G}: Yavimaya Ancients gets +1/-2 until end of turn.| Yavimaya Ants|Alliances|93|U|{2}{G}{G}|Creature — Insect|5|1|Trample, haste$Cumulative upkeep {G}{G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)| Agent of Stromgald|Alliances|94|C|{R}|Creature — Human Knight|1|1|{R}: Add {B} to your mana pool.| Agent of Stromgald|Alliances|94|C|{R}|Creature — Human Knight|1|1|{R}: Add {B} to your mana pool.| Balduvian Horde|Alliances|96|R|{2}{R}{R}|Creature — Human Barbarian|5|5|When Balduvian Horde enters the battlefield, sacrifice it unless you discard a card at random.| Balduvian War-Makers|Alliances|97|C|{4}{R}|Creature — Human Barbarian|3|3|Haste$Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)| Balduvian War-Makers|Alliances|97|C|{4}{R}|Creature — Human Barbarian|3|3|Haste$Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)| Bestial Fury|Alliances|99|C|{2}{R}|Enchantment — Aura|||Enchant creature$When Bestial Fury enters the battlefield, draw a card at the beginning of the next turn's upkeep.$Whenever enchanted creature becomes blocked, it gets +4/+0 and gains trample until end of turn.| Bestial Fury|Alliances|99|C|{2}{R}|Enchantment — Aura|||Enchant creature$When Bestial Fury enters the battlefield, draw a card at the beginning of the next turn's upkeep.$Whenever enchanted creature becomes blocked, it gets +4/+0 and gains trample until end of turn.| Burnout|Alliances|101|U|{1}{R}|Instant|||Counter target instant spell if it's blue.$Draw a card at the beginning of the next turn's upkeep.| Chaos Harlequin|Alliances|102|R|{2}{R}{R}|Creature — Human|2|4|{R}: Exile the top card of your library. If that card is a land card, Chaos Harlequin gets -4/-0 until end of turn. Otherwise, Chaos Harlequin gets +2/+0 until end of turn.| Death Spark|Alliances|103|U|{R}|Instant|||Death Spark deals 1 damage to target creature or player.$At the beginning of your upkeep, if Death Spark is in your graveyard with a creature card directly above it, you may pay {1}. If you do, return Death Spark to your hand.| Enslaved Scout|Alliances|104|C|{2}{R}|Creature — Goblin Scout|2|2|{2}: Enslaved Scout gains mountainwalk until end of turn.| Enslaved Scout|Alliances|104|C|{2}{R}|Creature — Goblin Scout|2|2|{2}: Enslaved Scout gains mountainwalk until end of turn.| Gorilla Shaman|Alliances|106|C|{R}|Creature — Ape Shaman|1|1|{X}{X}{1}: Destroy target noncreature artifact with converted mana cost X.| Gorilla Shaman|Alliances|106|C|{R}|Creature — Ape Shaman|1|1|{X}{X}{1}: Destroy target noncreature artifact with converted mana cost X.| Gorilla War Cry|Alliances|108|C|{1}{R}|Instant|||Cast Gorilla War Cry only during combat before blockers are declared.$Creatures can't be blocked this turn except by two or more creatures.$Draw a card at the beginning of the next turn's upkeep.| Gorilla War Cry|Alliances|108|C|{1}{R}|Instant|||Cast Gorilla War Cry only during combat before blockers are declared.$Creatures can't be blocked this turn except by two or more creatures.$Draw a card at the beginning of the next turn's upkeep.| Guerrilla Tactics|Alliances|110|C|{1}{R}|Instant|||Guerrilla Tactics deals 2 damage to target creature or player.$When a spell or ability an opponent controls causes you to discard Guerrilla Tactics, Guerrilla Tactics deals 4 damage to target creature or player.| Guerrilla Tactics|Alliances|110|C|{1}{R}|Instant|||Guerrilla Tactics deals 2 damage to target creature or player.$When a spell or ability an opponent controls causes you to discard Guerrilla Tactics, Guerrilla Tactics deals 4 damage to target creature or player.| Omen of Fire|Alliances|112|R|{3}{R}{R}|Instant|||Return all Islands to their owners' hands.$$Each player sacrifices a Plains or a white permanent for each white permanent he or she controls.| Pillage|Alliances|113|U|{1}{R}{R}|Sorcery|||Destroy target artifact or land. It can't be regenerated.| Primitive Justice|Alliances|114|U|{1}{R}|Sorcery|||As an additional cost to cast Primitive Justice, you may pay {1}{R} and/or {1}{G} any number of times.$Destroy target artifact. For each additional {1}{R} you paid, destroy another target artifact. For each additional {1}{G} you paid, destroy another target artifact, and you gain 1 life.| Pyrokinesis|Alliances|115|U|{4}{R}{R}|Instant|||You may exile a red card from your hand rather than pay Pyrokinesis's mana cost.$Pyrokinesis deals 4 damage divided as you choose among any number of target creatures.| Rogue Skycaptain|Alliances|116|R|{2}{R}|Creature — Human Rogue Mercenary|3|4|Flying$At the beginning of your upkeep, put a wage counter on Rogue Skycaptain. You may pay {2} for each wage counter on it. If you don't, remove all wage counters from Rogue Skycaptain and an opponent gains control of it.| Soldier of Fortune|Alliances|117|U|{R}|Creature — Human Mercenary|1|1|{R}, {tap}: Target player shuffles his or her library.| Storm Shaman|Alliances|118|C|{2}{R}|Creature — Human Cleric Shaman|0|4|{R}: Storm Shaman gets +1/+0 until end of turn.| Storm Shaman|Alliances|118|C|{2}{R}|Creature — Human Cleric Shaman|0|4|{R}: Storm Shaman gets +1/+0 until end of turn.| Varchild's Crusader|Alliances|120|C|{3}{R}|Creature — Human Knight|3|2|{0}: Varchild's Crusader can't be blocked this turn except by Walls. Sacrifice Varchild's Crusader at the beginning of the next end step.| Varchild's Crusader|Alliances|120|C|{3}{R}|Creature — Human Knight|3|2|{0}: Varchild's Crusader can't be blocked this turn except by Walls. Sacrifice Varchild's Crusader at the beginning of the next end step.| Varchild's War-Riders|Alliances|122|R|{1}{R}|Creature — Human Warrior|3|4|Cumulative upkeep—Put a 1/1 red Survivor creature token onto the battlefield under an opponent's control. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$Trample; rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)| Veteran's Voice|Alliances|123|C|{R}|Enchantment — Aura|||Enchant creature you control$Tap enchanted creature: Target creature other than the creature tapped this way gets +2/+1 until end of turn. Activate this ability only if enchanted creature is untapped.| Veteran's Voice|Alliances|123|C|{R}|Enchantment — Aura|||Enchant creature you control$Tap enchanted creature: Target creature other than the creature tapped this way gets +2/+1 until end of turn. Activate this ability only if enchanted creature is untapped.| Carrier Pigeons|Alliances|125|C|{3}{W}|Creature — Bird|1|1|Flying$When Carrier Pigeons enters the battlefield, draw a card at the beginning of the next turn's upkeep.| Carrier Pigeons|Alliances|125|C|{3}{W}|Creature — Bird|1|1|Flying$When Carrier Pigeons enters the battlefield, draw a card at the beginning of the next turn's upkeep.| Errand of Duty|Alliances|127|C|{1}{W}|Instant|||Put a 1/1 white Knight creature token with banding onto the battlefield. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Errand of Duty|Alliances|127|C|{1}{W}|Instant|||Put a 1/1 white Knight creature token with banding onto the battlefield. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Exile|Alliances|129|R|{2}{W}|Instant|||Exile target nonwhite attacking creature. You gain life equal to its toughness.| Inheritance|Alliances|130|U|{W}|Enchantment|||Whenever a creature dies, you may pay {3}. If you do, draw a card.| Ivory Gargoyle|Alliances|131|R|{4}{W}|Creature — Gargoyle|2|2|Flying$When Ivory Gargoyle dies, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step.${4}{W}: Exile Ivory Gargoyle.| Juniper Order Advocate|Alliances|132|U|{2}{W}|Creature — Human Knight|1|2|As long as Juniper Order Advocate is untapped, green creatures you control get +1/+1.| Kjeldoran Escort|Alliances|133|C|{2}{W}{W}|Creature — Human Soldier|2|3|Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Kjeldoran Escort|Alliances|133|C|{2}{W}{W}|Creature — Human Soldier|2|3|Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Kjeldoran Home Guard|Alliances|135|U|{3}{W}|Creature — Human Soldier|1|6|At end of combat, if Kjeldoran Home Guard attacked or blocked this combat, put a -0/-1 counter on Kjeldoran Home Guard and put a 0/1 white Deserter creature token onto the battlefield.| Kjeldoran Pride|Alliances|136|C|{1}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+2.${2}{U}: Attach Kjeldoran Pride to target creature other than enchanted creature.| Kjeldoran Pride|Alliances|136|C|{1}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+2.${2}{U}: Attach Kjeldoran Pride to target creature other than enchanted creature.| Martyrdom|Alliances|138|C|{1}{W}{W}|Instant|||Until end of turn, target creature you control gains "{0}: The next 1 damage that would be dealt to target creature or player this turn is dealt to this creature instead." Only you may activate this ability.| Martyrdom|Alliances|138|C|{1}{W}{W}|Instant|||Until end of turn, target creature you control gains "{0}: The next 1 damage that would be dealt to target creature or player this turn is dealt to this creature instead." Only you may activate this ability.| Noble Steeds|Alliances|140|C|{2}{W}|Enchantment|||{1}{W}: Target creature gains first strike until end of turn.| Noble Steeds|Alliances|140|C|{2}{W}|Enchantment|||{1}{W}: Target creature gains first strike until end of turn.| Reinforcements|Alliances|142|C|{W}|Instant|||Put up to three target creature cards from your graveyard on top of your library.| Reinforcements|Alliances|142|C|{W}|Instant|||Put up to three target creature cards from your graveyard on top of your library.| Reprisal|Alliances|144|C|{1}{W}|Instant|||Destroy target creature with power 4 or greater. It can't be regenerated.| Reprisal|Alliances|144|C|{1}{W}|Instant|||Destroy target creature with power 4 or greater. It can't be regenerated.| Royal Decree|Alliances|146|R|{2}{W}{W}|Enchantment|||Cumulative upkeep {W} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$Whenever a Swamp, Mountain, black permanent, or red permanent becomes tapped, Royal Decree deals 1 damage to that permanent's controller.| Royal Herbalist|Alliances|147|C|{W}|Creature — Human Cleric|1|1|{2}, Exile the top card of your library: You gain 1 life.| Royal Herbalist|Alliances|147|C|{W}|Creature — Human Cleric|1|1|{2}, Exile the top card of your library: You gain 1 life.| Scars of the Veteran|Alliances|149|U|{4}{W}|Instant|||You may exile a white card from your hand rather than pay Scars of the Veteran's mana cost.$Prevent the next 7 damage that would be dealt to target creature or player this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way.| Seasoned Tactician|Alliances|150|U|{2}{W}|Creature — Human Advisor|1|3|{3}, Exile the top four cards of your library: The next time a source of your choice would deal damage to you this turn, prevent that damage.| Sustaining Spirit|Alliances|151|R|{1}{W}|Creature — Angel Spirit|0|3|Cumulative upkeep {1}{W} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$Damage that would reduce your life total to less than 1 reduces it to 1 instead.| Sworn Defender|Alliances|152|R|{2}{W}{W}|Creature — Human Knight|1|3|{1}: Sworn Defender's power becomes the toughness of target creature blocking or being blocked by Sworn Defender minus 1 until end of turn, and Sworn Defender's toughness becomes 1 plus the power of that creature until end of turn.| Unlikely Alliance|Alliances|153|U|{1}{W}|Enchantment|||{1}{W}: Target nonattacking, nonblocking creature gets +0/+2 until end of turn.| Wild Aesthir|Alliances|154|C|{2}{W}|Creature — Bird|1|1|Flying, first strike${W}{W}: Wild Aesthir gets +2/+0 until end of turn. Activate this ability only once each turn.| Wild Aesthir|Alliances|154|C|{2}{W}|Creature — Bird|1|1|Flying, first strike${W}{W}: Wild Aesthir gets +2/+0 until end of turn. Activate this ability only once each turn.| Energy Arc|Alliances|190|U|{W}{U}|Instant|||Untap any number of target creatures. Prevent all combat damage that would be dealt to and dealt by those creatures this turn.| Lim-Dûl's Paladin|Alliances|191|U|{2}{B}{R}|Creature — Human Knight|0|3|Trample$At the beginning of your upkeep, you may discard a card. If you don't, sacrifice Lim-Dûl's Paladin and draw a card.$Whenever Lim-Dûl's Paladin becomes blocked, it gets +6/+3 until end of turn.$Whenever Lim-Dûl's Paladin attacks and isn't blocked, it assigns no combat damage to defending player this turn and that player loses 4 life.| Lim-Dûl's Vault|Alliances|192|U|{U}{B}|Instant|||Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library, then look at the top five cards of your library. Then shuffle your library and put the last cards you looked at this way on top of it in any order.| Lord of Tresserhorn|Alliances|193|R|{1}{U}{B}{R}|Legendary Creature — Zombie|10|4|When Lord of Tresserhorn enters the battlefield, you lose 2 life, you sacrifice two creatures, and target opponent draws two cards.${B}: Regenerate Lord of Tresserhorn.| Misfortune|Alliances|194|R|{1}{B}{R}{G}|Sorcery|||An opponent chooses one — You put a +1/+1 counter on each creature you control and gain 4 life; or you put a -1/-1 counter on each creature that player controls and Misfortune deals 4 damage to him or her.| Nature's Blessing|Alliances|195|U|{2}{G}{W}|Enchantment|||{G}{W}, Discard a card: Put a +1/+1 counter on target creature or that creature gains banding, first strike, or trample. (This effect lasts indefinitely. Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Phelddagrif|Alliances|196|R|{1}{G}{W}{U}|Legendary Creature — Phelddagrif|4|4|{G}: Phelddagrif gains trample until end of turn. Target opponent puts a 1/1 green Hippo creature token onto the battlefield.${W}: Phelddagrif gains flying until end of turn. Target opponent gains 2 life.${U}: Return Phelddagrif to its owner's hand. Target opponent may draw a card.| Surge of Strength|Alliances|197|U|{R}{G}|Instant|||As an additional cost to cast Surge of Strength, discard a red or green card.$Target creature gains trample and gets +X/+0 until end of turn, where X is that creature's converted mana cost.| Wandering Mage|Alliances|198|R|{W}{U}{B}|Creature — Human Cleric Wizard|0|3|{W}, Pay 1 life: Prevent the next 2 damage that would be dealt to target creature this turn.${U}: Prevent the next 1 damage that would be dealt to target Cleric or Wizard creature this turn.${B}, Put a -1/-1 counter on a creature you control: Prevent the next 2 damage that would be dealt to target player this turn.| Winter's Night|Alliances|199|R|{R}{G}{W}|World Enchantment|||Whenever a player taps a snow land for mana, that player adds one mana to his or her mana pool of any type that land produced. That land doesn't untap during its controller's next untap step.| Balduvian Trading Post|Alliances|182|R||Land|||If Balduvian Trading Post would enter the battlefield, sacrifice an untapped Mountain instead. If you do, put Balduvian Trading Post onto the battlefield. If you don't, put it into its owner's graveyard.${tap}: Add {1}{R} to your mana pool.${1}, {tap}: Balduvian Trading Post deals 1 damage to target attacking creature.| Heart of Yavimaya|Alliances|183|R||Land|||If Heart of Yavimaya would enter the battlefield, sacrifice a Forest instead. If you do, put Heart of Yavimaya onto the battlefield. If you don't, put it into its owner's graveyard.${tap}: Add {G} to your mana pool.${tap}: Target creature gets +1/+1 until end of turn.| Kjeldoran Outpost|Alliances|184|R||Land|||If Kjeldoran Outpost would enter the battlefield, sacrifice a Plains instead. If you do, put Kjeldoran Outpost onto the battlefield. If you don't, put it into its owner's graveyard.${tap}: Add {W} to your mana pool.${1}{W}, {tap}: Put a 1/1 white Soldier creature token onto the battlefield.| Lake of the Dead|Alliances|185|R||Land|||If Lake of the Dead would enter the battlefield, sacrifice a Swamp instead. If you do, put Lake of the Dead onto the battlefield. If you don't, put it into its owner's graveyard.${tap}: Add {B} to your mana pool.${tap}, Sacrifice a Swamp: Add {B}{B}{B}{B} to your mana pool.| School of the Unseen|Alliances|186|U||Land|||{tap}: Add {1} to your mana pool.$${2}, {tap}: Add one mana of any color to your mana pool.| Sheltered Valley|Alliances|187|R||Land|||If Sheltered Valley would enter the battlefield, instead sacrifice each other permanent named Sheltered Valley you control, then put Sheltered Valley onto the battlefield.$At the beginning of your upkeep, if you control three or fewer lands, you gain 1 life.${tap}: Add {1} to your mana pool.| Soldevi Excavations|Alliances|188|R||Land|||If Soldevi Excavations would enter the battlefield, sacrifice an untapped Island instead. If you do, put Soldevi Excavations onto the battlefield. If you don't, put it into its owner's graveyard.${tap}: Add {1}{U} to your mana pool.${1}, {tap}: Look at the top card of your library. You may put that card on the bottom of your library.| Thawing Glaciers|Alliances|189|R||Land|||Thawing Glaciers enters the battlefield tapped.${1}, {tap}: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step.| Acidic Dagger|Mirage|256|R|{4}|Artifact|||{4}, {tap}: Whenever target creature deals combat damage to a non-Wall creature this turn, destroy that non-Wall creature. When the targeted creature leaves the battlefield this turn, sacrifice Acidic Dagger. Activate this ability only during combat before blockers are declared.| Amber Prison|Mirage|257|R|{4}|Artifact|||You may choose not to untap Amber Prison during your untap step.${4}, {tap}: Tap target artifact, creature, or land. That permanent doesn't untap during its controller's untap step for as long as Amber Prison remains tapped.| Amulet of Unmaking|Mirage|258|R|{5}|Artifact|||{5}, {tap}, Exile Amulet of Unmaking: Exile target artifact, creature, or land. Activate this ability only any time you could cast a sorcery.| Basalt Golem|Mirage|259|U|{5}|Artifact Creature — Golem|2|4|Basalt Golem can't be blocked by artifact creatures.$Whenever Basalt Golem becomes blocked by a creature, that creature's controller sacrifices it at end of combat. If the player does, he or she puts a 0/2 colorless Wall artifact creature token with defender onto the battlefield.| Bone Mask|Mirage|260|R|{4}|Artifact|||{2}, {tap}: The next time a source of your choice would deal damage to you this turn, prevent that damage. Exile cards from the top of your library equal to the damage prevented this way.| Charcoal Diamond|Mirage|261|U|{2}|Artifact|||Charcoal Diamond enters the battlefield tapped.${tap}: Add {B} to your mana pool.| Chariot of the Sun|Mirage|262|U|{3}|Artifact|||{2}, {tap}: Until end of turn, target creature you control gains flying and its toughness becomes 1.| Crystal Golem|Mirage|263|U|{4}|Artifact Creature — Golem|3|3|At the beginning of your end step, Crystal Golem phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)| Cursed Totem|Mirage|264|R|{2}|Artifact|||Activated abilities of creatures can't be activated.| Elixir of Vitality|Mirage|265|U|{4}|Artifact|||Elixir of Vitality enters the battlefield tapped.${tap}, Sacrifice Elixir of Vitality: You gain 4 life.${8}, {tap}, Sacrifice Elixir of Vitality: You gain 8 life.| Ersatz Gnomes|Mirage|266|U|{3}|Artifact Creature — Gnome|1|1|{tap}: Target spell becomes colorless.${tap}: Target permanent becomes colorless until end of turn.| Fire Diamond|Mirage|267|U|{2}|Artifact|||Fire Diamond enters the battlefield tapped.${tap}: Add {R} to your mana pool.| Grinning Totem|Mirage|268|R|{4}|Artifact|||{2}, {tap}, Sacrifice Grinning Totem: Search target opponent's library for a card and exile it. Then that player shuffles his or her library. Until the beginning of your next upkeep, you may play that card. At the beginning of your next upkeep, if you haven't played it, put it into its owner's graveyard.| Horrible Hordes|Mirage|269|U|{3}|Artifact Creature — Spirit|2|2|Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)| Igneous Golem|Mirage|270|U|{5}|Artifact Creature — Golem|3|4|{2}: Igneous Golem gains trample until end of turn.| Lead Golem|Mirage|271|U|{5}|Artifact Creature — Golem|3|5|Whenever Lead Golem attacks, it doesn't untap during its controller's next untap step.| Lion's Eye Diamond|Mirage|272|R|{0}|Artifact|||Sacrifice Lion's Eye Diamond, Discard your hand: Add three mana of any one color to your mana pool. Activate this ability only any time you could cast an instant.| Mana Prism|Mirage|273|U|{3}|Artifact|||{tap}: Add {1} to your mana pool.$${1}, {tap}: Add one mana of any color to your mana pool.| Mangara's Tome|Mirage|274|R|{5}|Artifact|||When Mangara's Tome enters the battlefield, search your library for five cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library.${2}: The next time you would draw a card this turn, instead put the top card of the exiled pile into its owner's hand.| Marble Diamond|Mirage|275|U|{2}|Artifact|||Marble Diamond enters the battlefield tapped.${tap}: Add {W} to your mana pool.| Misers' Cage|Mirage|276|R|{3}|Artifact|||At the beginning of each opponent's upkeep, if that player has five or more cards in hand, Misers' Cage deals 2 damage to him or her.| Moss Diamond|Mirage|277|U|{2}|Artifact|||Moss Diamond enters the battlefield tapped.${tap}: Add {G} to your mana pool.| Patagia Golem|Mirage|278|U|{4}|Artifact Creature — Golem|2|3|{3}: Patagia Golem gains flying until end of turn.| Paupers' Cage|Mirage|279|R|{3}|Artifact|||At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Paupers' Cage deals 2 damage to him or her.| Phyrexian Dreadnought|Mirage|280|R|{1}|Artifact Creature — Dreadnought|12|12|Trample$When Phyrexian Dreadnought enters the battlefield, sacrifice it unless you sacrifice any number of creatures with total power 12 or greater.| Phyrexian Vault|Mirage|281|U|{3}|Artifact|||{2}, {tap}, Sacrifice a creature: Draw a card.| Razor Pendulum|Mirage|282|R|{4}|Artifact|||At the beginning of each player's end step, if that player has 5 or less life, Razor Pendulum deals 2 damage to him or her.| Sand Golem|Mirage|283|U|{5}|Artifact Creature — Golem|3|3|When a spell or ability an opponent controls causes you to discard Sand Golem, return Sand Golem from your graveyard to the battlefield with a +1/+1 counter on it at the beginning of the next end step.| Sky Diamond|Mirage|284|U|{2}|Artifact|||Sky Diamond enters the battlefield tapped.${tap}: Add {U} to your mana pool.| Teeka's Dragon|Mirage|285|R|{9}|Artifact Creature — Dragon|5|5|Flying; trample; rampage 4 (Whenever this creature becomes blocked, it gets +4/+4 until end of turn for each creature blocking it beyond the first.)| Telim'Tor's Darts|Mirage|286|U|{2}|Artifact|||{2}, {tap}: Telim'Tor's Darts deals 1 damage to target player.| Unerring Sling|Mirage|287|U|{3}|Artifact|||{3}, {tap}, Tap an untapped creature you control: Unerring Sling deals damage equal to the tapped creature's power to target attacking or blocking creature with flying.| Ventifact Bottle|Mirage|288|R|{3}|Artifact|||{X}{1}, {tap}: Put X charge counters on Ventifact Bottle. Activate this ability only any time you could cast a sorcery.$At the beginning of your precombat main phase, if Ventifact Bottle has a charge counter on it, tap it and remove all charge counters from it. Add {1} to your mana pool for each charge counter removed this way.| Abyssal Hunter|Mirage|1|R|{3}{B}|Creature — Human Assassin|1|1|{B}, {tap}: Tap target creature. Abyssal Hunter deals damage equal to Abyssal Hunter's power to that creature.| Ashen Powder|Mirage|2|R|{2}{B}{B}|Sorcery|||Put target creature card from an opponent's graveyard onto the battlefield under your control.| Barbed-Back Wurm|Mirage|3|U|{4}{B}|Creature — Wurm|4|3|{B}: Target green creature blocking Barbed-Back Wurm gets -1/-1 until end of turn.| Binding Agony|Mirage|4|C|{1}{B}|Enchantment — Aura|||Enchant creature$Whenever enchanted creature is dealt damage, Binding Agony deals that much damage to that creature's controller.| Blighted Shaman|Mirage|5|U|{1}{B}|Creature — Human Cleric Shaman|1|1|{tap}, Sacrifice a Swamp: Target creature gets +1/+1 until end of turn.${tap}, Sacrifice a creature: Target creature gets +2/+2 until end of turn.| Bone Harvest|Mirage|6|C|{2}{B}|Instant|||Put any number of target creature cards from your graveyard on top of your library.$Draw a card at the beginning of the next turn's upkeep.| Breathstealer|Mirage|7|C|{2}{B}|Creature — Nightstalker|2|2|{B}: Breathstealer gets +1/-1 until end of turn.| Cadaverous Knight|Mirage|8|C|{2}{B}|Creature — Zombie Knight|2|2|Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)${1}{B}{B}: Regenerate Cadaverous Knight.| Carrion|Mirage|9|R|{1}{B}{B}|Instant|||As an additional cost to cast Carrion, sacrifice a creature.$Put X 0/1 black Insect creature tokens onto the battlefield, where X is the sacrificed creature's power.| Catacomb Dragon|Mirage|10|R|{4}{B}{B}|Creature — Dragon|4|4|Flying$Whenever Catacomb Dragon becomes blocked by a nonartifact, non-Dragon creature, that creature gets -X/-0 until end of turn, where X is half the creature's power, rounded down.| Choking Sands|Mirage|11|C|{1}{B}{B}|Sorcery|||Destroy target non-Swamp land. If that land was nonbasic, Choking Sands deals 2 damage to the land's controller.| Crypt Cobra|Mirage|12|U|{3}{B}|Creature — Snake|3|3|Whenever Crypt Cobra attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)| Dark Banishing|Mirage|13|C|{2}{B}|Instant|||Destroy target nonblack creature. It can't be regenerated.| Dark Ritual|Mirage|14|C|{B}|Instant|||Add {B}{B}{B} to your mana pool.| Dirtwater Wraith|Mirage|15|C|{3}{B}|Creature — Wraith|1|3|Swampwalk$${B}: Dirtwater Wraith gets +1/+0 until end of turn.| Drain Life|Mirage|16|C|{X}{1}{B}|Sorcery|||Spend only black mana on X.$Drain Life deals X damage to target creature or player. You gain life equal to the damage dealt, but not more life than the player's life total before Drain Life dealt damage or the creature's toughness.| Dread Specter|Mirage|17|U|{3}{B}|Creature — Specter|2|2|Whenever Dread Specter blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.| Ebony Charm|Mirage|18|C|{B}|Instant|||Choose one — Target opponent loses 1 life and you gain 1 life; or exile up to three target cards from a single graveyard; or target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)| Enfeeblement|Mirage|19|C|{B}{B}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Enchanted creature gets -2/-2.| Feral Shadow|Mirage|20|C|{2}{B}|Creature — Nightstalker|2|1|Flying| Fetid Horror|Mirage|21|C|{3}{B}|Creature — Shade Horror|1|2|{B}: Fetid Horror gets +1/+1 until end of turn.| Forbidden Crypt|Mirage|22|R|{3}{B}{B}|Enchantment|||If you would draw a card, return a card from your graveyard to your hand instead. If you can't, you lose the game.$If a card would be put into your graveyard from anywhere, exile that card instead.| Forsaken Wastes|Mirage|23|R|{2}{B}|World Enchantment|||Players can't gain life.$At the beginning of each player's upkeep, that player loses 1 life.$Whenever Forsaken Wastes becomes the target of a spell, that spell's controller loses 5 life.| Grave Servitude|Mirage|24|C|{1}{B}|Enchantment — Aura|||You may cast Grave Servitude as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.$Enchant creature$Enchanted creature gets +3/-1 and is black.| Gravebane Zombie|Mirage|25|C|{3}{B}|Creature — Zombie|3|2|If Gravebane Zombie would die, put Gravebane Zombie on top of its owner's library instead.| Harbinger of Night|Mirage|26|R|{2}{B}{B}|Creature — Spirit|2|3|At the beginning of your upkeep, put a -1/-1 counter on each creature.| Infernal Contract|Mirage|27|R|{B}{B}{B}|Sorcery|||Draw four cards. You lose half your life, rounded up.| Kaervek's Hex|Mirage|28|U|{3}{B}|Sorcery|||Kaervek's Hex deals 1 damage to each nonblack creature and an additional 1 damage to each green creature.| Mire Shade|Mirage|29|U|{1}{B}|Creature — Shade|1|1|{B}, Sacrifice a Swamp: Put a +1/+1 counter on Mire Shade. Activate this ability only any time you could cast a sorcery.| Nocturnal Raid|Mirage|30|U|{2}{B}{B}|Instant|||Black creatures get +2/+0 until end of turn.| Painful Memories|Mirage|31|U|{1}{B}|Sorcery|||Look at target opponent's hand and choose a card from it. Put that card on top of that player's library.| Phyrexian Tribute|Mirage|32|R|{2}{B}|Sorcery|||As an additional cost to cast Phyrexian Tribute, sacrifice two creatures.$Destroy target artifact.| Purraj of Urborg|Mirage|33|R|{3}{B}{B}|Legendary Creature — Cat Warrior|2|3|Purraj of Urborg has first strike as long as it's attacking.$Whenever a player casts a black spell, you may pay {B}. If you do, put a +1/+1 counter on Purraj of Urborg.| Ravenous Vampire|Mirage|34|U|{3}{B}{B}|Creature — Vampire|3|3|Flying$$At the beginning of your upkeep, you may sacrifice a nonartifact creature. If you do, put a +1/+1 counter on Ravenous Vampire. If you don't, tap Ravenous Vampire.| Reign of Terror|Mirage|35|U|{3}{B}{B}|Sorcery|||Destroy all green creatures or all white creatures. They can't be regenerated. You lose 2 life for each creature that died this way.| Restless Dead|Mirage|36|C|{1}{B}|Creature — Skeleton|1|1|{B}: Regenerate Restless Dead.| Sewer Rats|Mirage|37|C|{B}|Creature — Rat|1|1|{B}, Pay 1 life: Sewer Rats gets +1/+0 until end of turn. Activate this ability no more than three times each turn.| Shadow Guildmage|Mirage|38|C|{B}|Creature — Human Wizard|1|1|{U}, {tap}: Put target creature you control on top of its owner's library.${R}, {tap}: Shadow Guildmage deals 1 damage to target creature or player and 1 damage to you.| Shallow Grave|Mirage|39|R|{1}{B}|Instant|||Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.| Shauku, Endbringer|Mirage|40|R|{5}{B}{B}|Legendary Creature — Vampire|5|5|Flying$Shauku, Endbringer can't attack if there's another creature on the battlefield.$At the beginning of your upkeep, you lose 3 life.${tap}: Exile target creature and put a +1/+1 counter on Shauku.| Skulking Ghost|Mirage|41|C|{1}{B}|Creature — Spirit|2|1|Flying$When Skulking Ghost becomes the target of a spell or ability, sacrifice it.| Soul Rend|Mirage|42|U|{1}{B}|Instant|||Destroy target creature if it's white. A creature destroyed this way can't be regenerated.$$Draw a card at the beginning of the next turn's upkeep.| Soulshriek|Mirage|43|C|{B}|Instant|||Target creature you control gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. Sacrifice that creature at the beginning of the next end step.| Spirit of the Night|Mirage|44|R|{6}{B}{B}{B}|Legendary Creature — Demon Spirit|6|5|Flying, trample, haste, protection from black$Spirit of the Night has first strike as long as it's attacking.| Stupor|Mirage|45|U|{2}{B}|Sorcery|||Target opponent discards a card at random, then discards a card.| Tainted Specter|Mirage|46|R|{3}{B}|Creature — Specter|2|2|Flying${1}{B}{B}, {tap}: Target player discards a card unless he or she puts a card from his or her hand on top of his or her library. If that player discards a card this way, Tainted Specter deals 1 damage to each creature and each player. Activate this ability only any time you could cast a sorcery.| Tombstone Stairwell|Mirage|47|R|{2}{B}{B}|World Enchantment|||Cumulative upkeep {1}{B} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$At the beginning of each upkeep, if Tombstone Stairwell is on the battlefield, each player puts a 2/2 black Zombie creature token with haste named Tombspawn onto the battlefield for each creature card in his or her graveyard.$At the beginning of each end step or when Tombstone Stairwell leaves the battlefield, destroy all tokens put onto the battlefield with Tombstone Stairwell. They can't be regenerated.| Urborg Panther|Mirage|48|C|{2}{B}|Creature — Nightstalker Cat|2|2|{B}, Sacrifice Urborg Panther: Destroy target creature blocking Urborg Panther.$Sacrifice a creature named Feral Shadow, a creature named Breathstealer, and Urborg Panther: Search your library for a card named Spirit of the Night and put that card onto the battlefield. Then shuffle your library.| Wall of Corpses|Mirage|49|C|{1}{B}|Creature — Wall|0|2|Defender (This creature can't attack.)${B}, Sacrifice Wall of Corpses: Destroy target creature Wall of Corpses is blocking.| Withering Boon|Mirage|50|U|{1}{B}|Instant|||As an additional cost to cast Withering Boon, pay 3 life.$Counter target creature spell.| Zombie Mob|Mirage|51|U|{2}{B}{B}|Creature — Zombie|2|0|Zombie Mob enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard.$When Zombie Mob enters the battlefield, exile all creature cards from your graveyard.| Ancestral Memories|Mirage|52|R|{2}{U}{U}{U}|Sorcery|||Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard.| Azimaet Drake|Mirage|53|C|{2}{U}|Creature — Drake|1|3|Flying${U}: Azimaet Drake gets +1/+0 until end of turn. Activate this ability only once each turn.| Bay Falcon|Mirage|54|C|{1}{U}|Creature — Bird|1|1|Flying, vigilance| Bazaar of Wonders|Mirage|55|R|{3}{U}{U}|World Enchantment|||When Bazaar of Wonders enters the battlefield, exile all cards from all graveyards.$Whenever a player casts a spell, counter it if a card with the same name is in a graveyard or a nontoken permanent with the same name is on the battlefield.| Boomerang|Mirage|56|C|{U}{U}|Instant|||Return target permanent to its owner's hand.| Cerulean Wyvern|Mirage|57|U|{4}{U}|Creature — Drake|3|3|Flying, protection from green| Cloak of Invisibility|Mirage|58|C|{U}|Enchantment — Aura|||Enchant creature$Enchanted creature has phasing and can't be blocked except by Walls. (It phases in or out before its controller untaps during each of his or her untap steps. While it's phased out, it's treated as though it doesn't exist.)| Coral Fighters|Mirage|59|U|{1}{U}|Creature — Merfolk Soldier|1|1|Whenever Coral Fighters attacks and isn't blocked, look at the top card of defending player's library. You may put that card on the bottom of that player's library.| Daring Apprentice|Mirage|60|R|{1}{U}{U}|Creature — Human Wizard|1|1|{tap}, Sacrifice Daring Apprentice: Counter target spell.| Dissipate|Mirage|8|U|{1}{U}{U}|Instant|||Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.| Dream Cache|Mirage|62|C|{2}{U}|Sorcery|||Draw three cards, then put two cards from your hand both on top of your library or both on the bottom of your library.| Dream Fighter|Mirage|63|C|{2}{U}|Creature — Human Soldier|1|1|Whenever Dream Fighter blocks or becomes blocked by a creature, Dream Fighter and that creature phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during his or her next untap step.)| Energy Vortex|Mirage|64|R|{3}{U}{U}|Enchantment|||As Energy Vortex enters the battlefield, choose an opponent.$At the beginning of your upkeep, remove all energy counters from Energy Vortex.$At the beginning of the chosen player's upkeep, Energy Vortex deals 3 damage to that player unless he or she pays {1} for each energy counter on Energy Vortex.${X}: Put X energy counters on Energy Vortex. Activate this ability only during your upkeep.| Ether Well|Mirage|65|U|{3}{U}|Instant|||Put target creature on top of its owner's library. If that creature is red, you may put it on the bottom of its owner's library instead.| Flash|Mirage|66|R|{1}{U}|Instant|||You may put a creature card from your hand onto the battlefield. If you do, sacrifice it unless you pay its mana cost reduced by up to {2}.| Floodgate|Mirage|67|U|{3}{U}|Creature — Wall|0|5|Defender (This creature can't attack.)$When Floodgate has flying, sacrifice it.$When Floodgate leaves the battlefield, it deals damage equal to half the number of Islands you control, rounded down, to each nonblue creature without flying.| Hakim, Loreweaver|Mirage|68|R|{3}{U}{U}|Legendary Creature — Human Wizard|2|4|Flying${U}{U}: Return target Aura card from your graveyard to the battlefield attached to Hakim, Loreweaver. Activate this ability only during your upkeep and only if Hakim isn't enchanted.${U}{U}, {tap}: Destroy all Auras attached to Hakim.| Harmattan Efreet|Mirage|69|U|{2}{U}{U}|Creature — Efreet|2|2|Flying$${1}{U}{U}: Target creature gains flying until end of turn.| Jolt|Mirage|70|C|{2}{U}|Instant|||You may tap or untap target artifact, creature, or land.$Draw a card at the beginning of the next turn's upkeep.| Kukemssa Pirates|Mirage|71|R|{3}{U}|Creature — Human Pirate|2|2|Whenever Kukemssa Pirates attacks and isn't blocked, you may gain control of target artifact defending player controls. If you do, Kukemssa Pirates assigns no combat damage this turn.| Kukemssa Serpent|Mirage|72|C|{3}{U}|Creature — Serpent|4|3|Kukemssa Serpent can't attack unless defending player controls an Island.${U}, Sacrifice an Island: Target land an opponent controls becomes an Island until end of turn.$When you control no Islands, sacrifice Kukemssa Serpent.| Meddle|Mirage|73|U|{1}{U}|Instant|||If target spell has only one target and that target is a creature, change that spell's target to another creature.| Memory Lapse|Mirage|74|C|{1}{U}|Instant|||Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.| Merfolk Raiders|Mirage|75|C|{1}{U}|Creature — Merfolk Soldier|2|3|Islandwalk$Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)| Merfolk Seer|Mirage|76|C|{2}{U}|Creature — Merfolk Wizard|2|2|When Merfolk Seer dies, you may pay {1}{U}. If you do, draw a card.| Mind Bend|Mirage|77|U|{U}|Instant|||Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect lasts indefinitely.)| Mind Harness|Mirage|78|U|{U}|Enchantment — Aura|||Enchant red or green creature$Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$You control enchanted creature.| Mist Dragon|Mirage|79|R|{4}{U}{U}|Creature — Dragon|4|4|{0}: Mist Dragon gains flying. (This effect lasts indefinitely.)${0}: Mist Dragon loses flying. (This effect lasts indefinitely.)${3}{U}{U}: Mist Dragon phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)| Mystical Tutor|Mirage|80|U|{U}|Instant|||Search your library for an instant or sorcery card and reveal that card. Shuffle your library, then put the card on top of it.| Political Trickery|Mirage|81|R|{2}{U}|Sorcery|||Exchange control of target land you control and target land an opponent controls. (This effect lasts indefinitely.)| Polymorph|Mirage|82|R|{3}{U}|Sorcery|||Destroy target creature. It can't be regenerated. Its controller reveals cards from the top of his or her library until he or she reveals a creature card. The player puts that card onto the battlefield, then shuffles all other cards revealed this way into his or her library.| Power Sink|Mirage|83|C|{X}{U}|Instant|||Counter target spell unless its controller pays {X}. If he or she doesn't, that player taps all lands with mana abilities he or she controls and empties his or her mana pool.| Prismatic Lace|Mirage|84|R|{U}|Instant|||Target permanent becomes the color or colors of your choice. (This effect lasts indefinitely.)| Psychic Transfer|Mirage|85|R|{4}{U}|Sorcery|||If the difference between your life total and target player's life total is 5 or less, exchange life totals with that player.| Ray of Command|Mirage|86|C|{3}{U}|Instant|||Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.| Reality Ripple|Mirage|87|C|{1}{U}|Instant|||Target artifact, creature, or land phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during his or her next untap step.)| Sandbar Crocodile|Mirage|88|C|{4}{U}|Creature — Crocodile|6|5|Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)| Sapphire Charm|Mirage|89|C|{U}|Instant|||Choose one — Target player draws a card at the beginning of the next turn's upkeep; or target creature gains flying until end of turn; or target creature an opponent controls phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during his or her next untap step.)| Sea Scryer|Mirage|90|C|{1}{U}|Creature — Merfolk Wizard|1|1|{tap}: Add {1} to your mana pool.${1}, {tap}: Add {U} to your mana pool.| Shaper Guildmage|Mirage|91|C|{U}|Creature — Human Wizard|1|1|{W}, {tap}: Target creature gains first strike until end of turn.${B}, {tap}: Target creature gets +1/+0 until end of turn.| Shimmer|Mirage|30|R|{2}{U}{U}|Enchantment|||As Shimmer enters the battlefield, choose a land type.$Each land of the chosen type has phasing. (It phases in or out before its controller untaps during each of his or her untap steps. While it's phased out, it's treated as though it doesn't exist.)| Soar|Mirage|93|C|{1}{U}|Enchantment — Aura|||You may cast Soar as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.$Enchant creature$Enchanted creature gets +0/+1 and has flying.| Suq'Ata Firewalker|Mirage|94|U|{1}{U}{U}|Creature — Human Wizard|0|1|Suq'Ata Firewalker can't be the target of red spells or abilities from red sources.${tap}: Suq'Ata Firewalker deals 1 damage to target creature or player.| Taniwha|Mirage|95|R|{3}{U}{U}|Legendary Creature — Serpent|7|7|Trample$Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)$At the beginning of your upkeep, all lands you control phase out. (They phase in before you untap during your next untap step.)| Teferi's Curse|Mirage|96|C|{1}{U}|Enchantment — Aura|||Enchant artifact or creature$Enchanted permanent has phasing. (It phases in or out before its controller untaps during each of his or her untap steps. While it's phased out, it's treated as though it doesn't exist.)| Teferi's Drake|Mirage|97|C|{2}{U}|Creature — Drake|3|2|Flying$Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)| Teferi's Imp|Mirage|98|R|{2}{U}|Creature — Imp|1|1|Flying$Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)$Whenever Teferi's Imp phases out, discard a card.$Whenever Teferi's Imp phases in, draw a card.| Thirst|Mirage|104|C|{2}{U}|Enchantment — Aura|||Enchant creature$When Thirst enters the battlefield, tap enchanted creature.$Enchanted creature doesn't untap during its controller's untap step.$At the beginning of your upkeep, sacrifice Thirst unless you pay {U}.| Tidal Wave|Mirage|100|U|{2}{U}|Instant|||Put a 5/5 blue Wall creature token with defender onto the battlefield. Sacrifice it at the beginning of the next end step.| Vaporous Djinn|Mirage|101|U|{2}{U}{U}|Creature — Djinn|3|4|Flying$At the beginning of your upkeep, Vaporous Djinn phases out unless you pay {U}{U}. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)| Wave Elemental|Mirage|102|U|{2}{U}{U}|Creature — Elemental|2|3|{U}, {tap}, Sacrifice Wave Elemental: Tap up to three target creatures without flying.| Afiya Grove|Mirage|103|R|{1}{G}|Enchantment|||Afiya Grove enters the battlefield with three +1/+1 counters on it.$At the beginning of your upkeep, move a +1/+1 counter from Afiya Grove onto target creature.$When Afiya Grove has no +1/+1 counters on it, sacrifice it.| Armor of Thorns|Mirage|104|C|{1}{G}|Enchantment — Aura|||You may cast Armor of Thorns as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.$Enchant nonblack creature$Enchanted creature gets +2/+2.| Barbed Foliage|Mirage|105|U|{2}{G}{G}|Enchantment|||Whenever a creature attacks you, it loses flanking until end of turn.$$Whenever a creature without flying attacks you, Barbed Foliage deals 1 damage to it.| Brushwagg|Mirage|106|R|{1}{G}{G}|Creature — Brushwagg|3|2|Whenever Brushwagg blocks or becomes blocked, it gets -2/+2 until end of turn.| Canopy Dragon|Mirage|107|R|{4}{G}{G}|Creature — Dragon|4|4|Trample${1}{G}: Canopy Dragon gains flying and loses trample until end of turn.| Crash of Rhinos|Mirage|108|C|{6}{G}{G}|Creature — Rhino|8|4|Trample| Cycle of Life|Mirage|109|R|{1}{G}{G}|Enchantment|||Return Cycle of Life to its owner's hand: Target creature you cast this turn becomes 0/1 until your next upkeep. At the beginning of your next upkeep, put a +1/+1 counter on that creature.| Decomposition|Mirage|110|U|{1}{G}|Enchantment — Aura|||Enchant black creature$Enchanted creature has "Cumulative upkeep—Pay 1 life." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.)$When enchanted creature dies, its controller loses 2 life.| Early Harvest|Mirage|111|R|{1}{G}{G}|Instant|||Target player untaps all basic lands he or she controls.| Fallow Earth|Mirage|112|U|{2}{G}|Sorcery|||Put target land on top of its owner's library.| Femeref Archers|Mirage|113|U|{2}{G}|Creature — Human Archer|2|2|{tap}: Femeref Archers deals 4 damage to target attacking creature with flying.| Fog|Mirage|114|C|{G}|Instant|||Prevent all combat damage that would be dealt this turn.| Foratog|Mirage|115|U|{2}{G}|Creature — Atog|1|2|{G}, Sacrifice a Forest: Foratog gets +2/+2 until end of turn.| Giant Mantis|Mirage|116|C|{3}{G}|Creature — Insect|2|4|Reach (This creature can block creatures with flying.)| Gibbering Hyenas|Mirage|117|C|{2}{G}|Creature — Hyena|3|2|Gibbering Hyenas can't block black creatures.| Granger Guildmage|Mirage|118|C|{G}|Creature — Human Wizard|1|1|{W}, {tap}: Target creature gains first strike until end of turn.${R}, {tap}: Granger Guildmage deals 1 damage to target creature or player and 1 damage to you.| Hall of Gemstone|Mirage|119|R|{1}{G}{G}|World Enchantment|||At the beginning of each player's upkeep, that player chooses a color. Until end of turn, lands tapped for mana produce mana of the chosen color instead of any other color.| Jolrael's Centaur|Mirage|120|C|{1}{G}{G}|Creature — Centaur Archer|2|2|Shroud (This permanent can't be the target of spells or abilities.)$Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)| Jungle Patrol|Mirage|121|R|{3}{G}|Creature — Human Soldier|3|2|{1}{G}, {tap}: Put a 0/1 green Wall creature token with defender named Wood onto the battlefield.$Sacrifice a token named Wood: Add {R} to your mana pool.| Jungle Wurm|Mirage|122|C|{3}{G}{G}|Creature — Wurm|5|5|Whenever Jungle Wurm becomes blocked, it gets -1/-1 until end of turn for each creature blocking it beyond the first.| Karoo Meerkat|Mirage|123|U|{1}{G}|Creature — Mongoose|2|1|Protection from blue| Locust Swarm|Mirage|124|U|{3}{G}|Creature — Insect|1|1|Flying${G}: Regenerate Locust Swarm.${G}: Untap Locust Swarm. Activate this ability only once each turn.| Lure of Prey|Mirage|125|R|{2}{G}{G}|Instant|||Cast Lure of Prey only if an opponent cast a creature spell this turn.$You may put a green creature card from your hand onto the battlefield.| Maro|Mirage|126|R|{2}{G}{G}|Creature — Elemental|*|*|Maro's power and toughness are each equal to the number of cards in your hand.| Mindbender Spores|Mirage|127|R|{2}{G}|Creature — Fungus Wall|0|1|Defender (This creature can't attack.)$Flying$Whenever Mindbender Spores blocks a creature, put four fungus counters on that creature. The creature gains "This creature doesn't untap during your untap step if it has a fungus counter on it" and "At the beginning of your upkeep, remove a fungus counter from this creature."| Mtenda Lion|Mirage|128|C|{G}|Creature — Cat|2|1|Whenever Mtenda Lion attacks, defending player may pay {U}. If that player does, prevent all combat damage that would be dealt by Mtenda Lion this turn.| Natural Balance|Mirage|129|R|{2}{G}{G}|Sorcery|||Each player who controls six or more lands chooses five lands he or she controls and sacrifices the rest. Each player who controls four or fewer lands may search his or her library for X basic land cards and put them onto the battlefield, where X is five minus the number of lands he or she controls. Then each player who searched his or her library this way shuffles it.| Nettletooth Djinn|Mirage|130|U|{3}{G}|Creature — Djinn|4|4|At the beginning of your upkeep, Nettletooth Djinn deals 1 damage to you.| Preferred Selection|Mirage|131|R|{2}{G}{G}|Enchantment|||At the beginning of your upkeep, look at the top two cards of your library. You may sacrifice Preferred Selection and pay {2}{G}{G}. If you do, put one of those cards into your hand. If you don't, put one of those cards on the bottom of your library.| Quirion Elves|Mirage|132|C|{1}{G}|Creature — Elf Druid|1|1|As Quirion Elves enters the battlefield, choose a color.${tap}: Add {G} to your mana pool.${tap}: Add one mana of the chosen color to your mana pool.| Rampant Growth|Mirage|133|C|{1}{G}|Sorcery|||Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.| Regeneration|Mirage|134|C|{1}{G}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)${G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| Roots of Life|Mirage|135|U|{1}{G}{G}|Enchantment|||As Roots of Life enters the battlefield, choose Islands or Swamps.$Whenever a land of the chosen type an opponent controls becomes tapped, you gain 1 life.| Sabertooth Cobra|Mirage|136|C|{2}{G}|Creature — Snake|2|2|Whenever Sabertooth Cobra deals damage to a player, he or she gets a poison counter. That player gets another poison counter at the beginning of his or her next upkeep unless he or she pays {2} before that turn. (A player with ten or more poison counters loses the game.)| Sandstorm|Mirage|137|C|{G}|Instant|||Sandstorm deals 1 damage to each attacking creature.| Seedling Charm|Mirage|138|C|{G}|Instant|||Choose one — Return target Aura attached to a creature to its owner's hand; or regenerate target green creature; or target creature gains trample until end of turn.| Seeds of Innocence|Mirage|139|R|{1}{G}{G}|Sorcery|||Destroy all artifacts. They can't be regenerated. The controller of each artifact destroyed this way gains life equal to its converted mana cost.| Serene Heart|Mirage|140|C|{1}{G}|Instant|||Destroy all Auras.| Stalking Tiger|Mirage|141|C|{3}{G}|Creature — Cat|3|3|Stalking Tiger can't be blocked by more than one creature.| Superior Numbers|Mirage|142|U|{G}{G}|Sorcery|||Superior Numbers deals damage to target creature equal to the number of creatures you control in excess of the number of creatures target opponent controls.| Tranquil Domain|Mirage|143|C|{1}{G}|Instant|||Destroy all non-Aura enchantments.| Tropical Storm|Mirage|144|U|{X}{G}|Sorcery|||Tropical Storm deals X damage to each creature with flying and 1 additional damage to each blue creature.| Uktabi Faerie|Mirage|145|C|{1}{G}|Creature — Faerie|1|1|Flying${3}{G}, Sacrifice Uktabi Faerie: Destroy target artifact.| Uktabi Wildcats|Mirage|146|R|{4}{G}|Creature — Cat|*|*|Uktabi Wildcats's power and toughness are each equal to the number of Forests you control.${G}, Sacrifice a Forest: Regenerate Uktabi Wildcats.| Unseen Walker|Mirage|147|U|{1}{G}|Creature — Dryad|1|1|Forestwalk$${1}{G}{G}: Target creature gains forestwalk until end of turn.| Unyaro Bee Sting|Mirage|148|U|{3}{G}|Sorcery|||Unyaro Bee Sting deals 2 damage to target creature or player.| Village Elder|Mirage|149|C|{G}|Creature — Human Druid|1|1|{G}, {tap}, Sacrifice a Forest: Regenerate target creature.| Waiting in the Weeds|Mirage|150|R|{1}{G}{G}|Sorcery|||Each player puts a 1/1 green Cat creature token onto the battlefield for each untapped Forest he or she controls.| Wall of Roots|Mirage|151|C|{1}{G}|Creature — Plant Wall|0|5|Defender$Put a -0/-1 counter on Wall of Roots: Add {G} to your mana pool. Activate this ability only once each turn.| Wild Elephant|Mirage|152|C|{3}{G}|Creature — Elephant|3|3|Trample| Worldly Tutor|Mirage|153|U|{G}|Instant|||Search your library for a creature card and reveal that card. Shuffle your library, then put the card on top of it.| Agility|Mirage|154|C|{1}{R}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+1 and has flanking. (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)| Aleatory|Mirage|155|U|{1}{R}|Instant|||Cast Aleatory only during combat after blockers are declared.$Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.$Draw a card at the beginning of the next turn's upkeep.| Armorer Guildmage|Mirage|156|C|{R}|Creature — Human Wizard|1|1|{B}, {tap}: Target creature gets +1/+0 until end of turn.${G}, {tap}: Target creature gets +0/+1 until end of turn.| Barreling Attack|Mirage|157|R|{2}{R}{R}|Instant|||Target creature gains trample until end of turn. When that creature becomes blocked this turn, it gets +1/+1 until end of turn for each creature blocking it.| Blind Fury|Mirage|158|U|{2}{R}{R}|Instant|||Cast Blind Fury only before the combat damage step.$All creatures lose trample until end of turn. If a creature would deal combat damage to a creature this turn, it deals double that damage to that creature instead.| Blistering Barrier|Mirage|159|C|{2}{R}|Creature — Wall|5|2|Defender (This creature can't attack.)| Builder's Bane|Mirage|160|C|{X}{X}{R}|Sorcery|||Destroy X target artifacts. Builder's Bane deals damage to each player equal to the number of artifacts he or she controlled destroyed this way.| Burning Palm Efreet|Mirage|161|U|{2}{R}{R}|Creature — Efreet|2|2|{1}{R}{R}: Burning Palm Efreet deals 2 damage to target creature with flying and that creature loses flying until end of turn.| Burning Shield Askari|Mirage|162|C|{2}{R}|Creature — Human Knight|2|2|Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)${R}{R}: Burning Shield Askari gains first strike until end of turn.| Chaos Charm|Mirage|163|C|{R}|Instant|||Choose one — Destroy target Wall; or Chaos Charm deals 1 damage to target creature; or target creature gains haste until end of turn.| Chaosphere|Mirage|164|R|{2}{R}|World Enchantment|||Creatures with flying can block only creatures with flying.$Creatures without flying have reach. (They can block creatures with flying.)| Cinder Cloud|Mirage|165|U|{3}{R}{R}|Instant|||Destroy target creature. If a white creature dies this way, Cinder Cloud deals damage to that creature's controller equal to the creature's power.| Consuming Ferocity|Mirage|166|U|{1}{R}|Enchantment — Aura|||Enchant non-Wall creature$Enchanted creature gets +1/+0.$At the beginning of your upkeep, put a +1/+0 counter on enchanted creature. If that creature has three or more +1/+0 counters on it, it deals damage equal to its power to its controller, then destroy that creature and it can't be regenerated.| Crimson Hellkite|Mirage|167|R|{6}{R}{R}{R}|Creature — Dragon|6|6|Flying${X}, {tap}: Crimson Hellkite deals X damage to target creature. Spend only red mana this way.| Crimson Roc|Mirage|168|U|{4}{R}|Creature — Bird|2|2|Flying$Whenever Crimson Roc blocks a creature without flying, Crimson Roc gets +1/+0 and gains first strike until end of turn.| Dwarven Miner|Mirage|199|U|{1}{R}|Creature — Dwarf|1|2|{2}{R}, {tap}: Destroy target nonbasic land.| Dwarven Nomad|Mirage|170|C|{2}{R}|Creature — Dwarf Nomad|1|1|{tap}: Target creature with power 2 or less is unblockable this turn.| Ekundu Cyclops|Mirage|171|C|{3}{R}|Creature — Cyclops|3|4|If a creature you control attacks, Ekundu Cyclops also attacks if able.| Emberwilde Djinn|Mirage|172|R|{2}{R}{R}|Creature — Djinn|5|4|Flying$$At the beginning of each player's upkeep, that player may pay {R}{R} or 2 life. If he or she does, the player gains control of Emberwilde Djinn.| Final Fortune|Mirage|173|R|{R}{R}|Instant|||Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.| Firebreathing|Mirage|174|C|{R}|Enchantment — Aura|||Enchant creature${R}: Enchanted creature gets +1/+0 until end of turn.| Flame Elemental|Mirage|175|U|{2}{R}{R}|Creature — Elemental|3|2|{R}, {tap}, Sacrifice Flame Elemental: Flame Elemental deals damage equal to its power to target creature.| Flare|Mirage|176|C|{2}{R}|Instant|||Flare deals 1 damage to target creature or player.$$Draw a card at the beginning of the next turn's upkeep.| Goblin Elite Infantry|Mirage|177|C|{1}{R}|Creature — Goblin Warrior|2|2|Whenever Goblin Elite Infantry blocks or becomes blocked, it gets -1/-1 until end of turn.| Goblin Scouts|Mirage|178|U|{3}{R}{R}|Sorcery|||Put three 1/1 red Goblin Scout creature tokens with mountainwalk onto the battlefield.| Goblin Soothsayer|Mirage|179|U|{R}|Creature — Goblin Shaman|1|1|{R}, {tap}, Sacrifice a Goblin: Red creatures get +1/+1 until end of turn.| Goblin Tinkerer|Mirage|180|C|{1}{R}|Creature — Goblin Artificer|1|2|{R}, {tap}: Destroy target artifact. That artifact deals damage equal to its converted mana cost to Goblin Tinkerer.| Hammer of Bogardan|Mirage|181|R|{1}{R}{R}|Sorcery|||Hammer of Bogardan deals 3 damage to target creature or player.${2}{R}{R}{R}: Return Hammer of Bogardan from your graveyard to your hand. Activate this ability only during your upkeep.| Hivis of the Scale|Mirage|182|R|{3}{R}{R}|Legendary Creature — Viashino Shaman|3|4|You may choose not to untap Hivis of the Scale during your untap step.${tap}: Gain control of target Dragon for as long as you control Hivis and Hivis remains tapped.| Illicit Auction|Mirage|183|R|{3}{R}{R}|Sorcery|||Each player may bid life for control of target creature. You start the bidding with a bid of 0. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and gains control of the creature. (This effect lasts indefinitely.)| Incinerate|Mirage|184|C|{1}{R}|Instant|||Incinerate deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn.| Kaervek's Torch|Mirage|185|C|{X}{R}|Sorcery|||As long as Kaervek's Torch is on the stack, spells that target it cost {2} more to cast.$Kaervek's Torch deals X damage to target creature or player.| Lightning Reflexes|Mirage|186|C|{1}{R}|Enchantment — Aura|||You may cast Lightning Reflexes as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.$Enchant creature$Enchanted creature gets +1/+0 and has first strike.| Pyric Salamander|Mirage|187|C|{1}{R}|Creature — Salamander|1|1|{R}: Pyric Salamander gets +1/+0 until end of turn. Sacrifice Pyric Salamander at the beginning of the next end step.| Raging Spirit|Mirage|188|C|{3}{R}|Creature — Spirit|3|3|{2}: Raging Spirit becomes colorless until end of turn.| Reckless Embermage|Mirage|189|R|{3}{R}|Creature — Human Wizard|2|2|{1}{R}: Reckless Embermage deals 1 damage to target creature or player and 1 damage to itself.| Reign of Chaos|Mirage|190|U|{2}{R}{R}|Sorcery|||Choose one — Destroy target Plains and target white creature; or destroy target Island and target blue creature.| Searing Spear Askari|Mirage|191|C|{2}{R}|Creature — Human Knight|2|2|Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)${1}{R}: Searing Spear Askari can't be blocked except by two or more creatures this turn.| Sirocco|Mirage|192|U|{1}{R}|Instant|||Target player reveals his or her hand. For each blue instant card revealed this way, that player discards that card unless he or she pays 4 life.| Spitting Earth|Mirage|193|C|{1}{R}|Sorcery|||Spitting Earth deals damage to target creature equal to the number of Mountains you control.| Stone Rain|Mirage|194|C|{2}{R}|Sorcery|||Destroy target land.| Subterranean Spirit|Mirage|195|R|{3}{R}{R}|Creature — Elemental Spirit|3|3|Protection from red${tap}: Subterranean Spirit deals 1 damage to each creature without flying.| Talruum Minotaur|Mirage|196|C|{2}{R}{R}|Creature — Minotaur Berserker|3|3|Haste| Telim'Tor|Mirage|197|R|{4}{R}|Legendary Creature — Human Knight|2|2|Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)$Whenever Telim'Tor attacks, all attacking creatures with flanking get +1/+1 until end of turn.| Telim'Tor's Edict|Mirage|198|R|{R}|Instant|||Exile target permanent you own or control.$Draw a card at the beginning of the next turn's upkeep.| Torrent of Lava|Mirage|199|R|{X}{R}{R}|Sorcery|||Torrent of Lava deals X damage to each creature without flying.$As long as Torrent of Lava is on the stack, each creature has "{tap}: Prevent the next 1 damage that would be dealt to this creature by Torrent of Lava this turn."| Viashino Warrior|Mirage|200|C|{3}{R}|Creature — Viashino Warrior|4|2|| Volcanic Dragon|Mirage|201|R|{4}{R}{R}|Creature — Dragon|4|4|Flying$Haste (This creature can attack and {tap} as soon as it comes under your control.)| Volcanic Geyser|Mirage|202|U|{X}{R}{R}|Instant|||Volcanic Geyser deals X damage to target creature or player.| Wildfire Emissary|Mirage|203|U|{3}{R}|Creature — Efreet|2|4|Protection from white${1}{R}: Wildfire Emissary gets +1/+0 until end of turn.| Zirilan of the Claw|Mirage|204|R|{3}{R}{R}|Legendary Creature — Viashino Shaman|3|4|{1}{R}{R}, {tap}: Search your library for a Dragon permanent card and put that card onto the battlefield. Then shuffle your library. That Dragon gains haste until end of turn. Exile it at the beginning of the next end step.| Afterlife|Mirage|205|U|{2}{W}|Instant|||Destroy target creature. It can't be regenerated. Its controller puts a 1/1 white Spirit creature token with flying onto the battlefield.| Alarum|Mirage|206|C|{1}{W}|Instant|||Untap target nonattacking creature. It gets +1/+3 until end of turn.| Auspicious Ancestor|Mirage|207|R|{3}{W}|Creature — Human Cleric|2|3|When Auspicious Ancestor dies, you gain 3 life.$Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life.| Benevolent Unicorn|Mirage|208|C|{1}{W}|Creature — Unicorn|1|2|If a spell would deal damage to a creature or player, it deals that much damage minus 1 to that creature or player instead.| Blinding Light|Mirage|209|U|{2}{W}|Sorcery|||Tap all nonwhite creatures.| Celestial Dawn|Mirage|210|R|{1}{W}{W}|Enchantment|||Lands you control are Plains.$Nonland cards you own that aren't on the battlefield, spells you control, and nonland permanents you control are white.$You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana.| Civic Guildmage|Mirage|211|C|{W}|Creature — Human Wizard|1|1|{G}, {tap}: Target creature gets +0/+1 until end of turn.${U}, {tap}: Put target creature you control on top of its owner's library.| Dazzling Beauty|Mirage|212|C|{2}{W}|Instant|||Cast Dazzling Beauty only during the declare blockers step.$Target unblocked attacking creature becomes blocked. (This spell works on unblockable creatures.)$Draw a card at the beginning of the next turn's upkeep.| Disempower|Mirage|213|C|{1}{W}|Instant|||Put target artifact or enchantment on top of its owner's library.| Disenchant|Mirage|214|C|{1}{W}|Instant|||Destroy target artifact or enchantment.| Divine Offering|Mirage|215|C|{1}{W}|Instant|||Destroy target artifact. You gain life equal to its converted mana cost.| Divine Retribution|Mirage|216|R|{1}{W}|Instant|||Divine Retribution deals damage to target attacking creature equal to the number of attacking creatures.| Ekundu Griffin|Mirage|217|C|{3}{W}|Creature — Griffin|2|2|Flying, first strike| Enlightened Tutor|Mirage|218|U|{W}|Instant|||Search your library for an artifact or enchantment card and reveal that card. Shuffle your library, then put the card on top of it.| Ethereal Champion|Mirage|219|R|{2}{W}{W}{W}|Creature — Avatar|3|4|Pay 1 life: Prevent the next 1 damage that would be dealt to Ethereal Champion this turn.| Favorable Destiny|Mirage|220|U|{1}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+2 as long as it's white.$Enchanted creature has shroud as long as its controller controls another creature. (It can't be the target of spells or abilities.)| Femeref Healer|Mirage|221|C|{1}{W}|Creature — Human Cleric|1|1|{tap}: Prevent the next 1 damage that would be dealt to target creature or player this turn.| Femeref Knight|Mirage|222|C|{2}{W}|Creature — Human Knight|2|2|Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)${W}: Femeref Knight gains vigilance until end of turn.| Femeref Scouts|Mirage|223|C|{2}{W}|Creature — Human Scout|1|4|| Healing Salve|Mirage|224|C|{W}|Instant|||Choose one — Target player gains 3 life; or prevent the next 3 damage that would be dealt to target creature or player this turn.| Illumination|Mirage|225|U|{W}{W}|Instant|||Counter target artifact or enchantment spell. Its controller gains life equal to its converted mana cost.| Iron Tusk Elephant|Mirage|226|U|{4}{W}|Creature — Elephant|3|3|Trample| Ivory Charm|Mirage|227|C|{W}|Instant|||Choose one — All creatures get -2/-0 until end of turn; or tap target creature; or prevent the next 1 damage that would be dealt to target creature or player this turn.| Jabari's Influence|Mirage|228|R|{3}{W}{W}|Instant|||Cast Jabari's Influence only after combat.$Gain control of target nonartifact, nonblack creature that attacked you this turn and put a -1/-0 counter on it.| Mangara's Blessing|Mirage|229|U|{2}{W}|Instant|||You gain 5 life.$When a spell or ability an opponent controls causes you to discard Mangara's Blessing, you gain 2 life, and you return Mangara's Blessing from your graveyard to your hand at the beginning of the next end step.| Mangara's Equity|Mirage|230|U|{1}{W}{W}|Enchantment|||As Mangara's Equity enters the battlefield, choose black or red.$At the beginning of your upkeep, sacrifice Mangara's Equity unless you pay {1}{W}.$Whenever a creature of the chosen color deals damage to you or a white creature you control, Mangara's Equity deals that much damage to that creature.| Melesse Spirit|Mirage|231|U|{3}{W}{W}|Creature — Angel Spirit|3|3|Flying, protection from black| Mtenda Griffin|Mirage|232|U|{3}{W}|Creature — Griffin|2|2|Flying${W}, {tap}: Return Mtenda Griffin to its owner's hand and return target Griffin card from your graveyard to your hand. Activate this ability only during your upkeep.| Mtenda Herder|Mirage|233|C|{W}|Creature — Human Scout|1|1|Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)| Noble Elephant|Mirage|234|C|{3}{W}|Creature — Elephant|2|2|Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Null Chamber|Mirage|235|R|{3}{W}|World Enchantment|||As Null Chamber enters the battlefield, you and an opponent each name a card other than a basic land card.$The named cards can't be played.| Pacifism|Mirage|236|C|{1}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature can't attack or block.| Pearl Dragon|Mirage|237|R|{4}{W}{W}|Creature — Dragon|4|4|Flying${1}{W}: Pearl Dragon gets +0/+1 until end of turn.| Prismatic Circle|Mirage|238|C|{2}{W}|Enchantment|||Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$As Prismatic Circle enters the battlefield, choose a color.${1}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.| Rashida Scalebane|Mirage|239|R|{3}{W}{W}|Legendary Creature — Human Soldier|3|4|{tap}: Destroy target attacking or blocking Dragon. It can't be regenerated. You gain life equal to its power.| Ritual of Steel|Mirage|240|C|{2}{W}|Enchantment — Aura|||Enchant creature$When Ritual of Steel enters the battlefield, draw a card at the beginning of the next turn's upkeep.$Enchanted creature gets +0/+2.| Sacred Mesa|Mirage|241|R|{2}{W}|Enchantment|||At the beginning of your upkeep, sacrifice Sacred Mesa unless you sacrifice a Pegasus.${1}{W}: Put a 1/1 white Pegasus creature token with flying onto the battlefield.| Shadowbane|Mirage|242|U|{1}{W}|Instant|||The next time a source of your choice would deal damage to you and/or creatures you control this turn, prevent that damage. If damage from a black source is prevented this way, you gain that much life.| Sidar Jabari|Mirage|243|R|{3}{W}|Legendary Creature — Human Knight|2|2|Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)$Whenever Sidar Jabari attacks, tap target creature defending player controls.| Soul Echo|Mirage|244|R|{X}{W}{W}|Enchantment|||Soul Echo enters the battlefield with X echo counters on it.$You don't lose the game for having 0 or less life.$At the beginning of your upkeep, sacrifice Soul Echo if there are no echo counters on it. Otherwise, target opponent may choose that for each 1 damage that would be dealt to you until your next upkeep, you remove an echo counter from Soul Echo instead.| Spectral Guardian|Mirage|245|R|{2}{W}{W}|Creature — Spirit|2|3|As long as Spectral Guardian is untapped, noncreature artifacts have shroud. (They can't be the targets of spells or abilities.)| Sunweb|Mirage|246|R|{3}{W}|Creature — Wall|5|6|Defender (This creature can't attack.)$Flying$Sunweb can't block creatures with power 2 or less.| Teremko Griffin|Mirage|247|C|{3}{W}|Creature — Griffin|2|2|Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Unyaro Griffin|Mirage|248|U|{3}{W}|Creature — Griffin|2|2|Flying$$Sacrifice Unyaro Griffin: Counter target red instant or sorcery spell.| Vigilant Martyr|Mirage|249|U|{W}|Creature — Human Cleric|1|1|Sacrifice Vigilant Martyr: Regenerate target creature.${W}{W}, {tap}, Sacrifice Vigilant Martyr: Counter target spell that targets an enchantment.| Wall of Resistance|Mirage|250|C|{1}{W}|Creature — Wall|0|3|Defender (This creature can't attack.)$Flying$At the beginning of each end step, if Wall of Resistance was dealt damage this turn, put a +0/+1 counter on it.| Ward of Lights|Mirage|251|C|{W}{W}|Enchantment — Aura|||You may cast Ward of Lights as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.$Enchant creature$As Ward of Lights enters the battlefield, choose a color.$Enchanted creature has protection from the chosen color. This effect doesn't remove Ward of Lights.| Yare|Mirage|252|R|{2}{W}|Instant|||Target creature defending player controls gets +3/+0 until end of turn. That creature can block up to two additional creatures this turn.| Zhalfirin Commander|Mirage|253|U|{2}{W}|Creature — Human Knight|2|2|Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)${1}{W}{W}: Target Knight creature gets +1/+1 until end of turn.| Zhalfirin Knight|Mirage|254|C|{2}{W}|Creature — Human Knight|2|2|Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)${W}{W}: Zhalfirin Knight gains first strike until end of turn.| Zuberi, Golden Feather|Mirage|255|R|{4}{W}|Legendary Creature — Griffin|3|3|Flying$Other Griffin creatures get +1/+1.| Asmira, Holy Avenger|Mirage|316|R|{2}{G}{W}|Legendary Creature — Human Cleric|2|3|Flying$At the beginning of each end step, put a +1/+1 counter on Asmira, Holy Avenger for each creature put into your graveyard from the battlefield this turn.| Benthic Djinn|Mirage|317|R|{2}{U}{B}|Creature — Djinn|5|3|Islandwalk$$At the beginning of your upkeep, you lose 2 life.| Cadaverous Bloom|Mirage|318|R|{3}{B}{G}|Enchantment|||Exile a card from your hand: Add {B}{B} or {G}{G} to your mana pool.| Circle of Despair|Mirage|319|R|{1}{W}{B}|Enchantment|||{1}, Sacrifice a creature: The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage.| Delirium|Mirage|320|U|{1}{B}{R}|Instant|||Cast Delirium only during an opponent's turn.$Tap target creature that player controls. That creature deals damage equal to its power to the player. Prevent all combat damage that would be dealt to and dealt by the creature this turn.| Discordant Spirit|Mirage|321|R|{2}{B}{R}|Creature — Spirit|2|2|At the beginning of each end step, if it's an opponent's turn, put a +1/+1 counter on Discordant Spirit for each 1 damage dealt to you this turn.$At the beginning of your end step, remove all +1/+1 counters from Discordant Spirit.| Emberwilde Caliph|Mirage|322|R|{2}{U}{R}|Creature — Djinn|4|4|Flying, trample$$Emberwilde Caliph attacks each turn if able.$$Whenever Emberwilde Caliph deals damage, you lose that much life.| Energy Bolt|Mirage|323|R|{X}{R}{W}|Sorcery|||Choose one — Energy Bolt deals X damage to target player; or target player gains X life.| Frenetic Efreet|Mirage|324|R|{1}{U}{R}|Creature — Efreet|2|1|Flying${0}: Flip a coin. If you win the flip, Frenetic Efreet phases out. If you lose the flip, sacrifice Frenetic Efreet. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)| Grim Feast|Mirage|325|R|{1}{B}{G}|Enchantment|||At the beginning of your upkeep, Grim Feast deals 1 damage to you.$Whenever a creature is put into an opponent's graveyard from the battlefield, you gain life equal to its toughness.| Harbor Guardian|Mirage|326|U|{2}{W}{U}|Creature — Gargoyle|3|4|Reach (This creature can block creatures with flying.)$Whenever Harbor Guardian attacks, defending player may draw a card.| Haunting Apparition|Mirage|327|U|{1}{U}{B}|Creature — Spirit|1+*|2|Flying$As Haunting Apparition enters the battlefield, choose an opponent.$Haunting Apparition's power is equal to 1 plus the number of green creature cards in the chosen player's graveyard.| Hazerider Drake|Mirage|328|U|{2}{W}{U}|Creature — Drake|2|3|Flying, protection from red| Jungle Troll|Mirage|329|U|{1}{R}{G}|Creature — Troll|2|1|{R}: Regenerate Jungle Troll.$${G}: Regenerate Jungle Troll.| Kaervek's Purge|Mirage|330|U|{X}{B}{R}|Sorcery|||Destroy target creature with converted mana cost X. If that creature dies this way, Kaervek's Purge deals damage equal to the creature's power to the creature's controller.| Leering Gargoyle|Mirage|331|R|{1}{W}{U}|Creature — Gargoyle|2|2|Flying$${tap}: Leering Gargoyle gets -2/+2 and loses flying until end of turn.| Malignant Growth|Mirage|332|R|{3}{G}{U}|Enchantment|||Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$At the beginning of your upkeep, put a growth counter on Malignant Growth.$At the beginning of each opponent's draw step, that player draws an additional card for each growth counter on Malignant Growth, then Malignant Growth deals damage to the player equal to the number of cards he or she drew this way.| Phyrexian Purge|Mirage|333|R|{2}{B}{R}|Sorcery|||Destroy any number of target creatures.$Phyrexian Purge costs 3 life more to cast for each target.| Prismatic Boon|Mirage|334|U|{X}{W}{U}|Instant|||Choose a color. X target creatures gain protection from the chosen color until end of turn.| Purgatory|Mirage|335|R|{2}{W}{B}|Enchantment|||Whenever a nontoken creature is put into your graveyard from the battlefield, exile that card.$At the beginning of your upkeep, you may pay {4} and 2 life. If you do, return a card exiled with Purgatory to the battlefield.| Radiant Essence|Mirage|336|U|{1}{G}{W}|Creature — Spirit|2|3|Radiant Essence gets +1/+2 as long as an opponent controls a black permanent.| Reflect Damage|Mirage|337|R|{3}{R}{W}|Instant|||The next time a source of your choice would deal damage this turn, that damage is dealt to that source's controller instead.| Reparations|Mirage|338|R|{1}{W}{U}|Enchantment|||Whenever an opponent casts a spell that targets you or a creature you control, you may draw a card.| Rock Basilisk|Mirage|339|R|{4}{R}{G}|Creature — Basilisk|4|5|Whenever Rock Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.| Savage Twister|Mirage|340|U|{X}{R}{G}|Sorcery|||Savage Twister deals X damage to each creature.| Sawback Manticore|Mirage|341|R|{3}{R}{G}|Creature — Manticore|2|4|{4}: Sawback Manticore gains flying until end of turn.${1}: Sawback Manticore deals 2 damage to target attacking or blocking creature. Activate this ability only if Sawback Manticore is attacking or blocking and only once each turn.| Sealed Fate|Mirage|342|U|{X}{U}{B}|Sorcery|||Look at the top X cards of target opponent's library. Exile one of those cards and put the rest back on top of that player's library in any order.| Shauku's Minion|Mirage|343|U|{1}{B}{R}|Creature — Human Minion|2|2|{B}{R}, {tap}: Shauku's Minion deals 2 damage to target white creature.| Spatial Binding|Mirage|344|U|{U}{B}|Enchantment|||Pay 1 life: Until your next upkeep, target permanent can't phase out.| Unfulfilled Desires|Mirage|345|R|{1}{U}{B}|Enchantment|||{1}, Pay 1 life: Draw a card, then discard a card.| Vitalizing Cascade|Mirage|346|U|{X}{G}{W}|Instant|||You gain X plus 3 life.| Warping Wurm|Mirage|347|R|{2}{G}{U}|Creature — Wurm|1|1|Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)$At the beginning of your upkeep, Warping Wurm phases out unless you pay {2}{G}{U}.$When Warping Wurm phases in, put a +1/+1 counter on it.| Wellspring|Mirage|110|R|{1}{G}{W}|Enchantment — Aura|||Enchant land$When Wellspring enters the battlefield, gain control of enchanted land until end of turn.$At the beginning of your upkeep, untap enchanted land. You gain control of that land until end of turn.| Windreaper Falcon|Mirage|349|U|{1}{R}{G}|Creature — Bird|1|1|Flying, protection from blue| Zebra Unicorn|Mirage|350|U|{2}{G}{W}|Creature — Unicorn|2|2|Whenever Zebra Unicorn deals damage, you gain that much life.| Swamp|Mirage|311|L||Basic Land — Swamp|||B| Swamp|Mirage|311|L||Basic Land — Swamp|||B| Swamp|Mirage|311|L||Basic Land — Swamp|||B| Swamp|Mirage|311|L||Basic Land — Swamp|||B| Forest|Mirage|292|L||Basic Land — Forest|||G| Forest|Mirage|292|L||Basic Land — Forest|||G| Forest|Mirage|292|L||Basic Land — Forest|||G| Forest|Mirage|292|L||Basic Land — Forest|||G| Bad River|Mirage|289|U||Land|||Bad River enters the battlefield tapped.${tap}, Sacrifice Bad River: Search your library for an Island or Swamp card and put it onto the battlefield. Then shuffle your library.| Crystal Vein|Mirage|290|U||Land|||{tap}: Add {1} to your mana pool.${tap}, Sacrifice Crystal Vein: Add {2} to your mana pool.| Flood Plain|Mirage|291|U||Land|||Flood Plain enters the battlefield tapped.${tap}, Sacrifice Flood Plain: Search your library for a Plains or Island card and put it onto the battlefield. Then shuffle your library.| Grasslands|Mirage|296|U||Land|||Grasslands enters the battlefield tapped.${tap}, Sacrifice Grasslands: Search your library for a Forest or Plains card and put it onto the battlefield. Then shuffle your library.| Mountain Valley|Mirage|305|U||Land|||Mountain Valley enters the battlefield tapped.${tap}, Sacrifice Mountain Valley: Search your library for a Mountain or Forest card and put it onto the battlefield. Then shuffle your library.| Rocky Tar Pit|Mirage|310|U||Land|||Rocky Tar Pit enters the battlefield tapped.${tap}, Sacrifice Rocky Tar Pit: Search your library for a Swamp or Mountain card and put it onto the battlefield. Then shuffle your library.| Teferi's Isle|Mirage|315|R||Legendary Land|||Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)$Teferi's Isle enters the battlefield tapped.${tap}: Add {U}{U} to your mana pool.| Mountain|Mirage|301|L||Basic Land — Mountain|||R| Mountain|Mirage|301|L||Basic Land — Mountain|||R| Mountain|Mirage|301|L||Basic Land — Mountain|||R| Mountain|Mirage|301|L||Basic Land — Mountain|||R| Island|Mirage|297|L||Basic Land — Island|||U| Island|Mirage|297|L||Basic Land — Island|||U| Island|Mirage|297|L||Basic Land — Island|||U| Island|Mirage|297|L||Basic Land — Island|||U| Plains|Mirage|306|L||Basic Land — Plains|||W| Plains|Mirage|306|L||Basic Land — Plains|||W| Plains|Mirage|306|L||Basic Land — Plains|||W| Plains|Mirage|306|L||Basic Land — Plains|||W| Anvil of Bogardan|Visions|141|R|{2}|Artifact|||Players have no maximum hand size.$At the beginning of each player's draw step, that player draws an additional card, then discards a card.| Brass-Talon Chimera|Visions|142|U|{4}|Artifact Creature — Chimera|2|2|First strike$Sacrifice Brass-Talon Chimera: Put a +2/+2 counter on target Chimera creature. It gains first strike. (This effect lasts indefinitely.)| Diamond Kaleidoscope|Visions|143|R|{4}|Artifact|||{3}, {tap}: Put a 0/1 colorless Prism artifact creature token onto the battlefield.$Sacrifice a Prism token: Add one mana of any color to your mana pool.| Dragon Mask|Visions|144|U|{3}|Artifact|||{3}, {tap}: Target creature you control gets +2/+2 until end of turn. Return it to its owner's hand at the beginning of the next end step. (Return it only if it's on the battlefield.)| Helm of Awakening|Visions|145|U|{2}|Artifact|||Spells cost {1} less to cast.| Iron-Heart Chimera|Visions|146|U|{4}|Artifact Creature — Chimera|2|2|Vigilance$Sacrifice Iron-Heart Chimera: Put a +2/+2 counter on target Chimera creature. It gains vigilance. (This effect lasts indefinitely.)| Juju Bubble|Visions|147|U|{1}|Artifact|||Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$When you play a card, sacrifice Juju Bubble.${2}: You gain 1 life.| Lead-Belly Chimera|Visions|148|U|{4}|Artifact Creature — Chimera|2|2|Trample$Sacrifice Lead-Belly Chimera: Put a +2/+2 counter on target Chimera creature. It gains trample. (This effect lasts indefinitely.)| Magma Mine|Visions|149|U|{1}|Artifact|||{4}: Put a pressure counter on Magma Mine.${tap}, Sacrifice Magma Mine: Magma Mine deals damage equal to the number of pressure counters on it to target creature or player.| Matopi Golem|Visions|150|U|{5}|Artifact Creature — Golem|3|3|{1}: Regenerate Matopi Golem. When it regenerates this way, put a -1/-1 counter on it.| Phyrexian Marauder|Visions|151|R|{X}|Artifact Creature — Construct|0|0|Phyrexian Marauder enters the battlefield with X +1/+1 counters on it.$Phyrexian Marauder can't block.$Phyrexian Marauder can't attack unless you pay {1} for each +1/+1 counter on it.| Phyrexian Walker|Visions|152|C|{0}|Artifact Creature — Construct|0|3|| Sands of Time|Visions|153|R|{4}|Artifact|||Each player skips his or her untap step.$At the beginning of each player's upkeep, that player simultaneously untaps each tapped artifact, creature, and land he or she controls and taps each untapped artifact, creature, and land he or she controls.| Sisay's Ring|Visions|154|C|{4}|Artifact|||{tap}: Add {2} to your mana pool.| Snake Basket|Visions|155|R|{4}|Artifact|||{X}, Sacrifice Snake Basket: Put X 1/1 green Snake creature tokens onto the battlefield. Activate this ability only any time you could cast a sorcery.| Teferi's Puzzle Box|Visions|156|R|{4}|Artifact|||At the beginning of each player's draw step, that player puts the cards in his or her hand on the bottom of his or her library in any order, then draws that many cards.| Tin-Wing Chimera|Visions|157|U|{4}|Artifact Creature — Chimera|2|2|Flying$Sacrifice Tin-Wing Chimera: Put a +2/+2 counter on target Chimera creature. It gains flying. (This effect lasts indefinitely.)| Triangle of War|Visions|158|R|{1}|Artifact|||{2}, Sacrifice Triangle of War: Choose target creature you control and target creature an opponent controls. Each of those creatures deals damage equal to its power to the other.| Wand of Denial|Visions|159|R|{2}|Artifact|||{tap}: Look at the top card of target player's library. If it's a nonland card, you may pay 2 life. If you do, put it into that player's graveyard.| Aku Djinn|Visions|1|R|{3}{B}{B}|Creature — Djinn|5|6|Trample$At the beginning of your upkeep, put a +1/+1 counter on each creature each opponent controls.| Blanket of Night|Visions|2|U|{1}{B}{B}|Enchantment|||Each land is a Swamp in addition to its other land types.| Brood of Cockroaches|Visions|3|U|{1}{B}|Creature — Insect|1|1|When Brood of Cockroaches is put into your graveyard from the battlefield, at the beginning of the next end step, you lose 1 life and return Brood of Cockroaches to your hand.| Coercion|Visions|4|C|{2}{B}|Sorcery|||Target opponent reveals his or her hand. You choose a card from it. That player discards that card.| Crypt Rats|Visions|5|C|{2}{B}|Creature — Rat|1|1|{X}: Crypt Rats deals X damage to each creature and each player. Spend only black mana this way.| Dark Privilege|Visions|6|C|{1}{B}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+1.$Sacrifice a creature: Regenerate enchanted creature.| Death Watch|Visions|7|C|{B}|Enchantment — Aura|||Enchant creature$When enchanted creature dies, its controller loses life equal to its power and you gain life equal to its toughness.| Desolation|Visions|8|U|{1}{B}{B}|Enchantment|||At the beginning of each end step, each player who tapped a land for mana this turn sacrifices a land. If a Plains is sacrificed this way, Desolation deals 2 damage to that Plains's controller.| Fallen Askari|Visions|9|C|{1}{B}|Creature — Human Knight|2|2|Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)$Fallen Askari can't block.| Forbidden Ritual|Visions|10|R|{2}{B}{B}|Sorcery|||Sacrifice a nontoken permanent. If you do, target opponent loses 2 life unless he or she sacrifices a permanent or discards a card. You may repeat this process any number of times.| Funeral Charm|Visions|11|C|{B}|Instant|||Choose one — Target player discards a card; or target creature gets +2/-1 until end of turn; or target creature gains swampwalk until end of turn.| Infernal Harvest|Visions|12|C|{1}{B}|Sorcery|||As an additional cost to cast Infernal Harvest, return X Swamps you control to their owner's hand.$Infernal Harvest deals X damage divided as you choose among any number of target creatures.| Kaervek's Spite|Visions|13|R|{B}{B}{B}|Instant|||As an additional cost to cast Kaervek's Spite, sacrifice all permanents you control and discard your hand.$Target player loses 5 life.| Necromancy|Visions|14|U|{2}{B}|Enchantment|||You may cast Necromancy as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.$When Necromancy enters the battlefield, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach Necromancy to it. When Necromancy leaves the battlefield, that creature's controller sacrifices it.| Necrosavant|Visions|15|R|{3}{B}{B}{B}|Creature — Zombie Giant|5|5|{3}{B}{B}, Sacrifice a creature: Return Necrosavant from your graveyard to the battlefield. Activate this ability only during your upkeep.| Nekrataal|Visions|16|U|{2}{B}{B}|Creature — Human Assassin|2|1|First strike (This creature deals combat damage before creatures without first strike.)$When Nekrataal enters the battlefield, destroy target nonartifact, nonblack creature. That creature can't be regenerated.| Pillar Tombs of Aku|Visions|17|R|{2}{B}{B}|World Enchantment|||At the beginning of each player's upkeep, that player may sacrifice a creature. If that player doesn't, he or she loses 5 life and you sacrifice Pillar Tombs of Aku.| Python|Visions|18|C|{1}{B}{B}|Creature — Snake|3|2|| Suq'Ata Assassin|Visions|19|U|{1}{B}{B}|Creature — Human Assassin|1|1|Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)$Whenever Suq'Ata Assassin attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)| Tar Pit Warrior|Visions|20|C|{2}{B}|Creature — Cyclops Warrior|3|4|When Tar Pit Warrior becomes the target of a spell or ability, sacrifice it.| Urborg Mindsucker|Visions|21|C|{2}{B}|Creature — Horror|2|2|{B}, Sacrifice Urborg Mindsucker: Target opponent discards a card at random. Activate this ability only any time you could cast a sorcery.| Vampiric Tutor|Visions|22|R|{B}|Instant|||Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life.| Vampirism|Visions|23|U|{1}{B}|Enchantment — Aura|||Enchant creature$When Vampirism enters the battlefield, draw a card at the beginning of the next turn's upkeep.$Enchanted creature gets +1/+1 for each other creature you control.$Other creatures you control get -1/-1.| Wake of Vultures|Visions|24|C|{3}{B}|Creature — Bird|3|1|Flying${1}{B}, Sacrifice a creature: Regenerate Wake of Vultures.| Wicked Reward|Visions|25|C|{1}{B}|Instant|||As an additional cost to cast Wicked Reward, sacrifice a creature.$Target creature gets +4/+2 until end of turn.| Betrayal|Visions|26|C|{U}|Enchantment — Aura|||Enchant creature an opponent controls$Whenever enchanted creature becomes tapped, you draw a card.| Breezekeeper|Visions|27|C|{3}{U}|Creature — Djinn|4|4|Flying$Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)| Chronatog|Visions|28|R|{1}{U}|Creature — Atog|1|2|{0}: Chronatog gets +3/+3 until end of turn. You skip your next turn. Activate this ability only once each turn.| Cloud Elemental|Visions|29|C|{2}{U}|Creature — Elemental|2|3|Flying$Cloud Elemental can block only creatures with flying.| Desertion|Visions|30|R|{3}{U}{U}|Instant|||Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner's graveyard.| Dream Tides|Visions|31|U|{2}{U}{U}|Enchantment|||Creatures don't untap during their controllers' untap steps.$At the beginning of each player's upkeep, that player may choose any number of tapped nongreen creatures he or she controls and pay {2} for each creature chosen this way. If the player does, untap those creatures.| Flooded Shoreline|Visions|32|R|{U}{U}|Enchantment|||{U}{U}, Return two Islands you control to their owner's hand: Return target creature to its owner's hand.| Foreshadow|Visions|33|U|{1}{U}|Instant|||Name a card, then put the top card of target opponent's library into his or her graveyard. If that card is the named card, you draw a card.$Draw a card at the beginning of the next turn's upkeep.| Impulse|Visions|254|C|{1}{U}|Instant|||Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.| Inspiration|Visions|35|C|{3}{U}|Instant|||Target player draws two cards.| Knight of the Mists|Visions|36|C|{2}{U}|Creature — Human Knight|2|2|Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)$When Knight of the Mists enters the battlefield, you may pay {U}. If you don't, destroy target Knight and it can't be regenerated.| Man-o'-War|Visions|37|C|{2}{U}|Creature — Jellyfish|2|2|When Man-o'-War enters the battlefield, return target creature to its owner's hand.| Mystic Veil|Visions|38|C|{1}{U}|Enchantment — Aura|||You may cast Mystic Veil as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.$Enchant creature$Enchanted creature has shroud. (It can't be the target of spells or abilities.)| Ovinomancer|Visions|39|U|{2}{U}|Creature — Human Wizard|0|1|When Ovinomancer enters the battlefield, sacrifice it unless you return three basic lands you control to their owner's hand.${tap}, Return Ovinomancer to its owner's hand: Destroy target creature. It can't be regenerated. That creature's controller puts a 0/1 green Sheep creature token onto the battlefield.| Prosperity|Visions|40|U|{X}{U}|Sorcery|||Each player draws X cards.| Rainbow Efreet|Visions|41|R|{3}{U}|Creature — Efreet|3|1|Flying${U}{U}: Rainbow Efreet phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)| Shimmering Efreet|Visions|42|U|{2}{U}|Creature — Efreet|2|2|Flying$Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)$Whenever Shimmering Efreet phases in, target creature phases out. (It phases in before its controller untaps during his or her next untap step.)| Shrieking Drake|Visions|43|C|{U}|Creature — Drake|1|1|Flying$When Shrieking Drake enters the battlefield, return a creature you control to its owner's hand.| Teferi's Realm|Visions|44|R|{1}{U}{U}|World Enchantment|||At the beginning of each player's upkeep, that player chooses artifact, creature, land, or non-Aura enchantment. All nontoken permanents of that type phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during his or her next untap step.)| Three Wishes|Visions|45|R|{1}{U}{U}|Instant|||Exile the top three cards of your library face down. You may look at those cards for as long as they remain exiled. Until your next turn, you may play those cards. At the beginning of your next upkeep, put any of those cards you didn't play into your graveyard.| Time and Tide|Visions|46|U|{U}{U}|Instant|||Simultaneously, all phased-out creatures phase in and all creatures with phasing phase out.| Undo|Visions|47|C|{1}{U}{U}|Sorcery|||Return two target creatures to their owners' hands.| Vanishing|Visions|39|C|{U}|Enchantment — Aura|||Enchant creature${U}{U}: Enchanted creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during his or her next untap step.)| Vision Charm|Visions|49|C|{U}|Instant|||Choose one — Target player puts the top four cards of his or her library into his or her graveyard; or choose a land type and a basic land type, and each land of the first chosen type becomes the second chosen type until end of turn; or target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during his or her next untap step.)| Waterspout Djinn|Visions|50|U|{2}{U}{U}|Creature — Djinn|4|4|Flying$At the beginning of your upkeep, sacrifice Waterspout Djinn unless you return an untapped Island you control to its owner's hand.| Bull Elephant|Visions|51|C|{3}{G}|Creature — Elephant|4|4|When Bull Elephant enters the battlefield, sacrifice it unless you return two Forests you control to their owner's hand.| City of Solitude|Visions|52|R|{2}{G}|Enchantment|||Players can cast spells and activate abilities only during their own turns.| Creeping Mold|Visions|53|U|{2}{G}{G}|Sorcery|||Destroy target artifact, enchantment, or land.| Elephant Grass|Visions|54|U|{G}|Enchantment|||Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$Black creatures can't attack you.$Nonblack creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you.| Elven Cache|Visions|55|C|{2}{G}{G}|Sorcery|||Return target card from your graveyard to your hand.| Emerald Charm|Visions|56|C|{G}|Instant|||Choose one — Untap target permanent; or destroy target non-Aura enchantment; or target creature loses flying until end of turn.| Feral Instinct|Visions|57|C|{1}{G}|Instant|||Target creature gets +1/+1 until end of turn.$Draw a card at the beginning of the next turn's upkeep.| Giant Caterpillar|Visions|58|C|{3}{G}|Creature — Insect|3|3|{G}, Sacrifice Giant Caterpillar: Put a 1/1 green Insect creature token with flying named Butterfly onto the battlefield at the beginning of the next end step.| Katabatic Winds|Visions|59|R|{2}{G}|Enchantment|||Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)$Creatures with flying can't attack or block, and their activated abilities with {tap} in their costs can't be activated.| King Cheetah|Visions|60|C|{3}{G}|Creature — Cat|3|2|Flash| Kyscu Drake|Visions|61|U|{3}{G}|Creature — Drake|2|2|Flying${G}: Kyscu Drake gets +0/+1 until end of turn. Activate this ability only once each turn.$Sacrifice Kyscu Drake and a creature named Spitting Drake: Search your library for a card named Viashivan Dragon and put that card onto the battlefield. Then shuffle your library.| Lichenthrope|Visions|62|R|{3}{G}{G}|Creature — Plant Fungus|5|5|If damage would be dealt to Lichenthrope, put that many -1/-1 counters on it instead.$At the beginning of your upkeep, remove a -1/-1 counter from Lichenthrope.| Mortal Wound|Visions|63|C|{G}|Enchantment — Aura|||Enchant creature$When enchanted creature is dealt damage, destroy it.| Natural Order|Visions|64|R|{2}{G}{G}|Sorcery|||As an additional cost to cast Natural Order, sacrifice a green creature.$Search your library for a green creature card and put it onto the battlefield. Then shuffle your library.| Panther Warriors|Visions|65|C|{4}{G}|Creature — Cat Warrior|6|3|| Quirion Druid|Visions|66|R|{2}{G}|Creature — Elf Druid|1|2|{G}, {tap}: Target land becomes a 2/2 green creature that's still a land. (This effect lasts indefinitely.)| Quirion Ranger|Visions|67|C|{G}|Creature — Elf|1|1|Return a Forest you control to its owner's hand: Untap target creature. Activate this ability only once each turn.| River Boa|Visions|68|C|{1}{G}|Creature — Snake|2|1|Islandwalk${G}: Regenerate River Boa.| Rowen|Visions|69|R|{2}{G}{G}|Enchantment|||Reveal the first card you draw each turn. Whenever you reveal a basic land card this way, draw a card.| Spider Climb|Visions|70|C|{G}|Enchantment — Aura|||You may cast Spider Climb as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.$Enchant creature$Enchanted creature gets +0/+3 and has reach. (It can block creatures with flying.)| Stampeding Wildebeests|Visions|71|U|{2}{G}{G}|Creature — Antelope Beast|5|4|Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)$At the beginning of your upkeep, return a green creature you control to its owner's hand.| Summer Bloom|Visions|72|U|{1}{G}|Sorcery|||You may play up to three additional lands this turn.| Uktabi Orangutan|Visions|73|U|{2}{G}|Creature — Ape|2|2|When Uktabi Orangutan enters the battlefield, destroy target artifact.| Warthog|Visions|74|C|{1}{G}{G}|Creature — Boar|3|2|Swampwalk| Wind Shear|Visions|75|U|{2}{G}|Instant|||Attacking creatures with flying get -2/-2 and lose flying until end of turn.| Bogardan Phoenix|Visions|76|R|{2}{R}{R}{R}|Creature — Phoenix|3|3|Flying$When Bogardan Phoenix dies, exile it if it had a death counter on it. Otherwise, return it to the battlefield under your control and put a death counter on it.| Dwarven Vigilantes|Visions|77|C|{2}{R}|Creature — Dwarf|2|2|Whenever Dwarven Vigilantes attacks and isn't blocked, you may have it deal damage equal to its power to target creature. If you do, Dwarven Vigilantes assigns no combat damage this turn.| Elkin Lair|Visions|78|R|{3}{R}|World Enchantment|||At the beginning of each player's upkeep, that player exiles a card at random from his or her hand. The player may play that card this turn. At the beginning of the next end step, if the player hasn't played the card, he or she puts it into his or her graveyard.| Fireblast|Visions|79|C|{4}{R}{R}|Instant|||You may sacrifice two Mountains rather than pay Fireblast's mana cost.$Fireblast deals 4 damage to target creature or player.| Goblin Recruiter|Visions|80|U|{1}{R}|Creature — Goblin|1|1|When Goblin Recruiter enters the battlefield, search your library for any number of Goblin cards and reveal those cards. Shuffle your library, then put them on top of it in any order.| Goblin Swine-Rider|Visions|81|C|{R}|Creature — Goblin|1|1|Whenever Goblin Swine-Rider becomes blocked, it deals 2 damage to each attacking creature and each blocking creature.| Hearth Charm|Visions|82|C|{R}|Instant|||Choose one — Destroy target artifact creature; or attacking creatures get +1/+0 until end of turn; or target creature with power 2 or less is unblockable this turn.| Heat Wave|Visions|83|U|{2}{R}|Enchantment|||Cumulative upkeep {R} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$Blue creatures can't block creatures you control.$Nonblue creatures can't block creatures you control unless their controller pays 1 life for each blocking creature he or she controls.| Hulking Cyclops|Visions|84|U|{3}{R}{R}|Creature — Cyclops|5|5|Hulking Cyclops can't block.| Keeper of Kookus|Visions|85|C|{R}|Creature — Goblin|1|1|{R}: Keeper of Kookus gains protection from red until end of turn.| Kookus|Visions|85|R|{3}{R}{R}|Creature — Djinn|3|5|Trample$At the beginning of your upkeep, if you don't control a creature named Keeper of Kookus, Kookus deals 3 damage to you and attacks this turn if able.${R}: Kookus gets +1/+0 until end of turn.| Lightning Cloud|Visions|87|R|{3}{R}|Enchantment|||Whenever a player casts a red spell, you may pay {R}. If you do, Lightning Cloud deals 1 damage to target creature or player.| Mob Mentality|Visions|88|U|{R}|Enchantment — Aura|||Enchant creature$Enchanted creature has trample.$Whenever all non-Wall creatures you control attack, enchanted creature gets +X/+0 until end of turn, where X is the number of attacking creatures.| Ogre Enforcer|Visions|89|R|{3}{R}{R}|Creature — Ogre|4|4|Ogre Enforcer can't be destroyed by lethal damage unless lethal damage dealt by a single source is marked on it.| Raging Gorilla|Visions|90|C|{2}{R}|Creature — Ape|2|3|Whenever Raging Gorilla blocks or becomes blocked, it gets +2/-2 until end of turn.| Relentless Assault|Visions|91|R|{2}{R}{R}|Sorcery|||Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.| Rock Slide|Visions|92|C|{X}{R}|Instant|||Rock Slide deals X damage divided as you choose among any number of target attacking or blocking creatures without flying.| Solfatara|Visions|93|C|{2}{R}|Instant|||Target player can't play land cards this turn.$Draw a card at the beginning of the next turn's upkeep.| Song of Blood|Visions|94|C|{1}{R}|Sorcery|||Put the top four cards of your library into your graveyard.$Whenever a creature attacks this turn, it gets +1/+0 until end of turn for each creature card put into your graveyard this way.| Spitting Drake|Visions|95|U|{3}{R}|Creature — Drake|2|2|Flying${R}: Spitting Drake gets +1/+0 until end of turn. Activate this ability only once each turn.| Suq'Ata Lancer|Visions|96|C|{2}{R}|Creature — Human Knight|2|2|Haste$Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)| Talruum Champion|Visions|97|C|{4}{R}|Creature — Minotaur|3|3|First strike$Whenever Talruum Champion blocks or becomes blocked by a creature, that creature loses first strike until end of turn.| Talruum Piper|Visions|98|U|{4}{R}|Creature — Minotaur|3|3|All creatures with flying able to block Talruum Piper do so.| Tremor|Visions|99|C|{R}|Sorcery|||Tremor deals 1 damage to each creature without flying.| Viashino Sandstalker|Visions|100|U|{1}{R}{R}|Creature — Viashino Warrior|4|2|Haste (This creature can attack the turn it comes under your control.)$At the beginning of the end step, return Viashino Sandstalker to its owner's hand. (Return it only if it's on the battlefield.)| Archangel|Visions|101|R|{5}{W}{W}|Creature — Angel|5|5|Flying, vigilance| Daraja Griffin|Visions|102|U|{3}{W}|Creature — Griffin|2|2|Flying$Sacrifice Daraja Griffin: Destroy target black creature.| Equipoise|Visions|103|R|{2}{W}|Enchantment|||At the beginning of your upkeep, for each land target player controls in excess of the number you control, choose a land he or she controls, then the chosen permanents phase out. Repeat this process for artifacts and creatures. (While they're phased out, they're treated as though they don't exist. They phase in before that player untaps during his or her next untap step.)| Eye of Singularity|Visions|104|R|{3}{W}|World Enchantment|||When Eye of Singularity enters the battlefield, destroy each permanent with the same name as another permanent, except for basic lands. They can't be regenerated.$Whenever a permanent other than a basic land enters the battlefield, destroy all other permanents with that name. They can't be regenerated.| Freewind Falcon|Visions|105|C|{1}{W}|Creature — Bird|1|1|Flying, protection from red| Gossamer Chains|Visions|106|C|{W}{W}|Enchantment|||Return Gossamer Chains to its owner's hand: Prevent all combat damage that would be dealt by target unblocked creature this turn.| Honorable Passage|Visions|107|U|{1}{W}|Instant|||The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage. If damage from a red source is prevented this way, Honorable Passage deals that much damage to the source's controller.| Hope Charm|Visions|108|C|{W}|Instant|||Choose one — Target creature gains first strike until end of turn; or target player gains 2 life; or destroy target Aura.| Infantry Veteran|Visions|109|C|{W}|Creature — Human Soldier|1|1|{tap}: Target attacking creature gets +1/+1 until end of turn.| Jamuraan Lion|Visions|110|C|{2}{W}|Creature — Cat|3|1|{W}, {tap}: Target creature can't block this turn.| Knight of Valor|Visions|111|C|{2}{W}|Creature — Human Knight|2|2|Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)${1}{W}: Each creature without flanking blocking Knight of Valor gets -1/-1 until end of turn. Activate this ability only once each turn.| Longbow Archer|Visions|112|U|{W}{W}|Creature — Human Soldier Archer|2|2|First strike; reach (This creature can block creatures with flying.)| Miraculous Recovery|Visions|113|U|{4}{W}|Instant|||Return target creature card from your graveyard to the battlefield. Put a +1/+1 counter on it.| Parapet|Visions|114|C|{1}{W}|Enchantment|||You may cast Parapet as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.$Creatures you control get +0/+1.| Peace Talks|Visions|115|U|{1}{W}|Sorcery|||This turn and next turn, creatures can't attack, and players and permanents can't be the targets of spells or activated abilities.| Relic Ward|Visions|10|U|{1}{W}|Enchantment — Aura|||You may cast Relic Ward as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.$Enchant artifact$Enchanted artifact has shroud. (It can't be the target of spells or abilities.)| Remedy|Visions|117|C|{1}{W}|Instant|||Prevent the next 5 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose.| Resistance Fighter|Visions|118|C|{W}|Creature — Human Soldier|1|1|Sacrifice Resistance Fighter: Prevent all combat damage target creature would deal this turn.| Retribution of the Meek|Visions|119|R|{2}{W}|Sorcery|||Destroy all creatures with power 4 or greater. They can't be regenerated.| Righteous Aura|Visions|120|C|{1}{W}|Enchantment|||{W}, Pay 2 life: The next time a source of your choice would deal damage to you this turn, prevent that damage.| Sun Clasp|Visions|121|C|{1}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+3.${W}: Return enchanted creature to its owner's hand.| Teferi's Honor Guard|Visions|122|U|{2}{W}|Creature — Human Knight|2|2|Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)${U}{U}: Teferi's Honor Guard phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)| Tithe|Visions|84|R|{W}|Instant|||Search your library for a Plains card. If target opponent controls more lands than you, you may search your library for an additional Plains card. Reveal those cards and put them into your hand. Then shuffle your library.| Warrior's Honor|Visions|124|C|{2}{W}|Instant|||Creatures you control get +1/+1 until end of turn.| Zhalfirin Crusader|Visions|125|R|{1}{W}{W}|Creature — Human Knight|2|2|Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)${1}{W}: The next 1 damage that would be dealt to Zhalfirin Crusader this turn is dealt to target creature or player instead.| Army Ants|Visions|126|U|{1}{B}{R}|Creature — Insect|1|1|{tap}, Sacrifice a land: Destroy target land.| Breathstealer's Crypt|Visions|127|R|{2}{U}{B}|Enchantment|||If a player would draw a card, instead he or she draws a card and reveals it. If it's a creature card, that player discards it unless he or she pays 3 life.| Corrosion|Visions|128|R|{1}{B}{R}|Enchantment|||Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$At the beginning of your upkeep, put a rust counter on each artifact target opponent controls. Then destroy each artifact with converted mana cost less than or equal to the number of rust counters on it. Artifacts destroyed this way can't be regenerated.$When Corrosion leaves the battlefield, remove all rust counters from all permanents.| Femeref Enchantress|Visions|129|R|{G}{W}|Creature — Human Druid|1|2|Whenever an enchantment is put into a graveyard from the battlefield, draw a card.| Firestorm Hellkite|Visions|130|R|{4}{U}{R}|Creature — Dragon|6|6|Flying, trample$Cumulative upkeep {U}{R} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)| Guiding Spirit|Visions|131|R|{1}{W}{U}|Creature — Angel Spirit|1|2|Flying${tap}: If the top card of target player's graveyard is a creature card, put that card on top of that player's library.| Mundungu|Visions|132|U|{1}{U}{B}|Creature — Human Wizard|1|1|{tap}: Counter target spell unless its controller pays {1} and 1 life.| Pygmy Hippo|Visions|133|R|{G}{U}|Creature — Hippo|2|2|Whenever Pygmy Hippo attacks and isn't blocked, you may have defending player activate a mana ability of each land he or she controls and empty his or her mana pool. If you do, Pygmy Hippo assigns no combat damage this turn and at the beginning of your postcombat main phase, you add {X} to your mana pool, where X is the amount of mana emptied from defending player's mana pool this way.| Righteous War|Visions|134|R|{1}{W}{B}|Enchantment|||White creatures you control have protection from black.$Black creatures you control have protection from white.| Scalebane's Elite|Visions|135|U|{3}{G}{W}|Creature — Human Soldier|4|4|Protection from black| Simoon|Visions|136|U|{R}{G}|Instant|||Simoon deals 1 damage to each creature target opponent controls.| Squandered Resources|Visions|137|R|{B}{G}|Enchantment|||Sacrifice a land: Add to your mana pool one mana of any type the sacrificed land could produce.| Suleiman's Legacy|Visions|138|R|{R}{W}|Enchantment|||When Suleiman's Legacy enters the battlefield, destroy all Djinns and Efreets. They can't be regenerated.$Whenever a Djinn or Efreet enters the battlefield, destroy it. It can't be regenerated.| Tempest Drake|Visions|139|U|{1}{W}{U}|Creature — Drake|2|2|Flying, vigilance| Viashivan Dragon|Visions|140|R|{2}{R}{R}{G}{G}|Creature — Dragon|4|4|Flying${R}: Viashivan Dragon gets +1/+0 until end of turn.${G}: Viashivan Dragon gets +0/+1 until end of turn.| Coral Atoll|Visions|160|U||Land|||Coral Atoll enters the battlefield tapped.$When Coral Atoll enters the battlefield, sacrifice it unless you return an untapped Island you control to its owner's hand.${tap}: Add {1}{U} to your mana pool.| Dormant Volcano|Visions|161|U||Land|||Dormant Volcano enters the battlefield tapped.$When Dormant Volcano enters the battlefield, sacrifice it unless you return an untapped Mountain you control to its owner's hand.${tap}: Add {1}{R} to your mana pool.| Everglades|Visions|162|U||Land|||Everglades enters the battlefield tapped.$When Everglades enters the battlefield, sacrifice it unless you return an untapped Swamp you control to its owner's hand.${tap}: Add {1}{B} to your mana pool.| Griffin Canyon|Visions|163|R||Land|||{tap}: Add {1} to your mana pool.${tap}: Untap target Griffin. If it's a creature, it gets +1/+1 until end of turn.| Jungle Basin|Visions|164|U||Land|||Jungle Basin enters the battlefield tapped.$When Jungle Basin enters the battlefield, sacrifice it unless you return an untapped Forest you control to its owner's hand.${tap}: Add {1}{G} to your mana pool.| Karoo|Visions|165|U||Land|||Karoo enters the battlefield tapped.$When Karoo enters the battlefield, sacrifice it unless you return an untapped Plains you control to its owner's hand.${tap}: Add {1}{W} to your mana pool.| Quicksand|Visions|166|U||Land|||{tap}: Add {1} to your mana pool.${tap}, Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn.| Undiscovered Paradise|Visions|167|R||Land|||{tap}: Add one mana of any color to your mana pool. During your next untap step, as you untap your permanents, return Undiscovered Paradise to its owner's hand.| Aladdin's Ring|Fifth Edition|346|R|{8}|Artifact|||{8}, {tap}: Aladdin's Ring deals 4 damage to target creature or player.| Amulet of Kroog|Fifth Edition|347|C|{2}|Artifact|||{2}, {tap}: Prevent the next 1 damage that would be dealt to target creature or player this turn.| Ankh of Mishra|Fifth Edition|348|R|{2}|Artifact|||Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller.| Ashnod's Altar|Fifth Edition|349|U|{3}|Artifact|||Sacrifice a creature: Add {2} to your mana pool.| Ashnod's Transmogrant|Fifth Edition|350|C|{1}|Artifact|||{tap}, Sacrifice Ashnod's Transmogrant: Put a +1/+1 counter on target nonartifact creature. That creature becomes an artifact in addition to its other types.| Barbed Sextant|Fifth Edition|351|C|{1}|Artifact|||{1}, {tap}, Sacrifice Barbed Sextant: Add one mana of any color to your mana pool. Draw a card at the beginning of the next turn's upkeep.| Barl's Cage|Fifth Edition|352|R|{4}|Artifact|||{3}: Target creature doesn't untap during its controller's next untap step.| Battering Ram|Fifth Edition|353|C|{2}|Artifact Creature — Construct|1|1|At the beginning of combat on your turn, Battering Ram gains banding until end of combat. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's blocking.)$Whenever Battering Ram becomes blocked by a Wall, destroy that Wall at end of combat.| Bottle of Suleiman|Fifth Edition|354|R|{4}|Artifact|||{1}, Sacrifice Bottle of Suleiman: Flip a coin. If you lose the flip, Bottle of Suleiman deals 5 damage to you. If you win the flip, put a 5/5 colorless Djinn artifact creature token with flying onto the battlefield.| Clay Statue|Fifth Edition|355|C|{4}|Artifact Creature — Golem|3|1|{2}: Regenerate Clay Statue.| Clockwork Beast|Fifth Edition|356|R|{6}|Artifact Creature — Beast|0|4|Clockwork Beast enters the battlefield with seven +1/+0 counters on it.$At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it.${X}, {tap}: Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate this ability only during your upkeep.| Clockwork Steed|Fifth Edition|357|U|{4}|Artifact Creature — Horse|0|3|Clockwork Steed enters the battlefield with four +1/+0 counters on it.$Clockwork Steed can't be blocked by artifact creatures.$At end of combat, if Clockwork Steed attacked or blocked this combat, remove a +1/+0 counter from it.${X}, {tap}: Put up to X +1/+0 counters on Clockwork Steed. This ability can't cause the total number of +1/+0 counters on Clockwork Steed to be greater than four. Activate this ability only during your upkeep.| Colossus of Sardia|Fifth Edition|358|R|{9}|Artifact Creature — Golem|9|9|Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)$Colossus of Sardia doesn't untap during your untap step.${9}: Untap Colossus of Sardia. Activate this ability only during your upkeep.| Coral Helm|Fifth Edition|359|R|{3}|Artifact|||{3}, Discard a card at random: Target creature gets +2/+2 until end of turn.| Crown of the Ages|Fifth Edition|360|R|{2}|Artifact|||{4}, {tap}: Attach target Aura attached to a creature to another creature.| Crystal Rod|Fifth Edition|361|U|{1}|Artifact|||Whenever a player casts a blue spell, you may pay {1}. If you do, you gain 1 life.| Dancing Scimitar|Fifth Edition|362|R|{4}|Artifact Creature — Spirit|1|5|Flying (This creature can't be blocked except by creatures with flying or reach.)| Diabolic Machine|Fifth Edition|363|U|{7}|Artifact Creature — Construct|4|4|{3}: Regenerate Diabolic Machine.| Dingus Egg|Fifth Edition|364|R|{4}|Artifact|||Whenever a land is put into a graveyard from the battlefield, Dingus Egg deals 2 damage to that land's controller.| Disrupting Scepter|Fifth Edition|365|R|{3}|Artifact|||{3}, {tap}: Target player discards a card. Activate this ability only during your turn.| Dragon Engine|Fifth Edition|366|R|{3}|Artifact Creature — Construct|1|3|{2}: Dragon Engine gets +1/+0 until end of turn.| Elkin Bottle|Fifth Edition|367|R|{3}|Artifact|||{3}, {tap}: Exile the top card of your library. Until the beginning of your next upkeep, you may play that card.| Feldon's Cane|Fifth Edition|368|U|{1}|Artifact|||{tap}, Exile Feldon's Cane: Shuffle your graveyard into your library.| Fellwar Stone|Fifth Edition|369|U|{2}|Artifact|||{tap}: Add to your mana pool one mana of any color that a land an opponent controls could produce.| Feroz's Ban|Fifth Edition|370|R|{6}|Artifact|||Creature spells cost {2} more to cast.| Flying Carpet|Fifth Edition|371|R|{4}|Artifact|||{2}, {tap}: Target creature gains flying until end of turn.| Fountain of Youth|Fifth Edition|372|U|{0}|Artifact|||{2}, {tap}: You gain 1 life.| Gauntlets of Chaos|Fifth Edition|373|R|{5}|Artifact|||{5}, Sacrifice Gauntlets of Chaos: Exchange control of target artifact, creature, or land you control and target permanent an opponent controls that shares one of those types with it. If those permanents are exchanged this way, destroy all Auras attached to them.| Glasses of Urza|Fifth Edition|374|U|{1}|Artifact|||{tap}: Look at target player's hand.| Grapeshot Catapult|Fifth Edition|375|C|{4}|Artifact Creature — Construct|2|3|{tap}: Grapeshot Catapult deals 1 damage to target creature with flying.| Helm of Chatzuk|Fifth Edition|376|R|{1}|Artifact|||{1}, {tap}: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Howling Mine|Fifth Edition|377|R|{2}|Artifact|||At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.| Infinite Hourglass|Fifth Edition|378|R|{4}|Artifact|||At the beginning of your upkeep, put a time counter on Infinite Hourglass.$All creatures get +1/+0 for each time counter on Infinite Hourglass.${3}: Remove a time counter from Infinite Hourglass. Any player may activate this ability but only during any upkeep step.| Iron Star|Fifth Edition|379|U|{1}|Artifact|||Whenever a player casts a red spell, you may pay {1}. If you do, you gain 1 life.| Ivory Cup|Fifth Edition|380|U|{1}|Artifact|||Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life.| Jade Monolith|Fifth Edition|381|R|{4}|Artifact|||{1}: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead.| Jalum Tome|Fifth Edition|382|R|{3}|Artifact|||{2}, {tap}: Draw a card, then discard a card.| Jandor's Saddlebags|Fifth Edition|383|R|{2}|Artifact|||{3}, {tap}: Untap target creature.| Jayemdae Tome|Fifth Edition|384|R|{4}|Artifact|||{4}, {tap}: Draw a card.| Jester's Cap|Fifth Edition|385|R|{4}|Artifact|||{2}, {tap}, Sacrifice Jester's Cap: Search target player's library for three cards and exile them. Then that player shuffles his or her library.| Joven's Tools|Fifth Edition|386|U|{6}|Artifact|||{4}, {tap}: Target creature can't be blocked this turn except by Walls.| Library of Leng|Fifth Edition|387|U|{1}|Artifact|||You have no maximum hand size.$If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard.| Mana Vault|Fifth Edition|388|R|{1}|Artifact|||Mana Vault doesn't untap during your untap step.$At the beginning of your upkeep, you may pay {4}. If you do, untap Mana Vault.$At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you.${tap}: Add {3} to your mana pool.| Meekstone|Fifth Edition|389|R|{1}|Artifact|||Creatures with power 3 or greater don't untap during their controllers' untap steps.| Millstone|Fifth Edition|390|R|{2}|Artifact|||{2}, {tap}: Target player puts the top two cards of his or her library into his or her graveyard.| Nevinyrral's Disk|Fifth Edition|391|R|{4}|Artifact|||Nevinyrral's Disk enters the battlefield tapped.${1}, {tap}: Destroy all artifacts, creatures, and enchantments.| Obelisk of Undoing|Fifth Edition|392|R|{1}|Artifact|||{6}, {tap}: Return target permanent you both own and control to your hand.| Ornithopter|Fifth Edition|393|U|{0}|Artifact Creature — Thopter|0|2|Flying| Pentagram of the Ages|Fifth Edition|394|R|{4}|Artifact|||{4}, {tap}: The next time a source of your choice would deal damage to you this turn, prevent that damage.| Primal Clay|Fifth Edition|395|R|{4}|Artifact Creature — Shapeshifter|*|*|As Primal Clay enters the battlefield, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Wall artifact creature with defender in addition to its other types.| Rod of Ruin|Fifth Edition|396|U|{4}|Artifact|||{3}, {tap}: Rod of Ruin deals 1 damage to target creature or player.| Serpent Generator|Fifth Edition|397|R|{6}|Artifact|||{4}, {tap}: Put a 1/1 colorless Snake artifact creature token onto the battlefield. It has "Whenever this creature deals damage to a player, that player gets a poison counter." (A player with ten or more poison counters loses the game.)| Shapeshifter|Fifth Edition|62|U|{6}|Artifact Creature — Shapeshifter|*|7-*|As Shapeshifter enters the battlefield, choose a number between 0 and 7.$At the beginning of your upkeep, you may choose a number between 0 and 7.$Shapeshifter's power is equal to the last chosen number and its toughness is equal to 7 minus that number.| Skull Catapult|Fifth Edition|399|U|{4}|Artifact|||{1}, {tap}, Sacrifice a creature: Skull Catapult deals 2 damage to target creature or player.| Soul Net|Fifth Edition|400|U|{1}|Artifact|||Whenever a creature dies, you may pay {1}. If you do, you gain 1 life.| Tawnos's Weaponry|Fifth Edition|401|U|{2}|Artifact|||You may choose not to untap Tawnos's Weaponry during your untap step.${2}, {tap}: Target creature gets +1/+1 for as long as Tawnos's Weaponry remains tapped.| The Hive|Fifth Edition|402|R|{5}|Artifact|||{5}, {tap}: Put a 1/1 colorless Insect artifact creature token with flying named Wasp onto the battlefield. (It can't be blocked except by creatures with flying or reach.)| Throne of Bone|Fifth Edition|403|U|{1}|Artifact|||Whenever a player casts a black spell, you may pay {1}. If you do, you gain 1 life.| Time Bomb|Fifth Edition|404|R|{4}|Artifact|||At the beginning of your upkeep, put a time counter on Time Bomb.${1}, {tap}, Sacrifice Time Bomb: Time Bomb deals damage equal to the number of time counters on it to each creature and each player.| Urza's Avenger|Fifth Edition|405|R|{6}|Artifact Creature — Shapeshifter|4|4|{0}: Urza's Avenger gets -1/-1 and gains your choice of banding, flying, first strike, or trample until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Urza's Bauble|Fifth Edition|406|U|{0}|Artifact|||{tap}, Sacrifice Urza's Bauble: Look at a card at random in target player's hand. You draw a card at the beginning of the next turn's upkeep.| Wall of Spears|Fifth Edition|407|C|{3}|Artifact Creature — Wall|2|3|Defender (This creature can't attack.)$First strike| Winter Orb|Fifth Edition|408|R|{2}|Artifact|||Players can't untap more than one land during their untap steps.| Wooden Sphere|Fifth Edition|409|U|{1}|Artifact|||Whenever a player casts a green spell, you may pay {1}. If you do, you gain 1 life.| Abyssal Specter|Fifth Edition|1|U|{2}{B}{B}|Creature — Specter|2|3|Flying$Whenever Abyssal Specter deals damage to a player, that player discards a card.| Animate Dead|Fifth Edition|2|U|{1}{B}|Enchantment — Aura|||Enchant creature card in a graveyard$When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.$Enchanted creature gets -1/-0.| Ashes to Ashes|Fifth Edition|3|U|{1}{B}{B}|Sorcery|||Exile two target nonartifact creatures. Ashes to Ashes deals 5 damage to you.| Bad Moon|Fifth Edition|4|R|{1}{B}|Enchantment|||Black creatures get +1/+1.| Black Knight|Fifth Edition|5|U|{B}{B}|Creature — Human Knight|2|2|First strike (This creature deals combat damage before creatures without first strike.)$Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)| Blight|Fifth Edition|6|U|{B}{B}|Enchantment — Aura|||Enchant land$When enchanted land becomes tapped, destroy it.| Bog Imp|Fifth Edition|7|C|{1}{B}|Creature — Imp|1|1|Flying (This creature can't be blocked except by creatures with flying or reach.)| Bog Rats|Fifth Edition|8|C|{B}|Creature — Rat|1|1|Bog Rats can't be blocked by Walls.| Bog Wraith|Fifth Edition|9|U|{3}{B}|Creature — Wraith|3|3|Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)| Breeding Pit|Fifth Edition|10|U|{3}{B}|Enchantment|||At the beginning of your upkeep, sacrifice Breeding Pit unless you pay {B}{B}.$At the beginning of your end step, put a 0/1 black Thrull creature token onto the battlefield.| Broken Visage|Fifth Edition|11|R|{4}{B}|Instant|||Destroy target nonartifact attacking creature. It can't be regenerated. Put a black Spirit creature token with that creature's power and toughness onto the battlefield. Sacrifice the token at the beginning of the next end step.| Carrion Ants|Fifth Edition|12|U|{2}{B}{B}|Creature — Insect|0|1|{1}: Carrion Ants gets +1/+1 until end of turn.| Cloak of Confusion|Fifth Edition|13|C|{1}{B}|Enchantment — Aura|||Enchant creature you control$Whenever enchanted creature attacks and isn't blocked, you may have it assign no combat damage this turn. If you do, defending player discards a card at random.| Cursed Land|Fifth Edition|14|U|{2}{B}{B}|Enchantment — Aura|||Enchant land$At the beginning of the upkeep of enchanted land's controller, Cursed Land deals 1 damage to that player.| Dark Ritual|Fifth Edition|15|C|{B}|Instant|||Add {B}{B}{B} to your mana pool.| Deathgrip|Fifth Edition|16|U|{B}{B}|Enchantment|||{B}{B}: Counter target green spell.| Derelor|Fifth Edition|17|R|{3}{B}|Creature — Thrull|4|4|Black spells you cast cost {B} more to cast.| Drain Life|Fifth Edition|18|C|{X}{1}{B}|Sorcery|||Spend only black mana on X.$Drain Life deals X damage to target creature or player. You gain life equal to the damage dealt, but not more life than the player's life total before Drain Life dealt damage or the creature's toughness.| Drudge Skeletons|Fifth Edition|19|C|{1}{B}|Creature — Skeleton|1|1|{B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| Erg Raiders|Fifth Edition|20|C|{1}{B}|Creature — Human Warrior|2|3|At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn.| Evil Eye of Orms-by-Gore|Fifth Edition|21|U|{4}{B}|Creature — Eye|3|6|Non-Eye creatures you control can't attack.$Evil Eye of Orms-by-Gore can't be blocked except by Walls.| Evil Presence|Fifth Edition|22|U|{B}|Enchantment — Aura|||Enchant land$Enchanted land is a Swamp.| Fallen Angel|Fifth Edition|23|U|{3}{B}{B}|Creature — Angel|3|3|Flying$Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.| Fear|Fifth Edition|24|C|{B}{B}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)| Frozen Shade|Fifth Edition|25|C|{2}{B}|Creature — Shade|0|1|{B}: Frozen Shade gets +1/+1 until end of turn.| Funeral March|Fifth Edition|26|C|{1}{B}{B}|Enchantment — Aura|||Enchant creature$When enchanted creature leaves the battlefield, its controller sacrifices a creature.| Gloom|Fifth Edition|49|U|{2}{B}|Enchantment|||White spells cost {3} more to cast.$Activated abilities of white enchantments cost {3} more to activate.| Greater Werewolf|Fifth Edition|28|U|{4}{B}|Creature — Human Wolf|2|4|At end of combat, put a -0/-2 counter on each creature blocking or blocked by Greater Werewolf.| Hecatomb|Fifth Edition|29|R|{1}{B}{B}|Enchantment|||When Hecatomb enters the battlefield, sacrifice Hecatomb unless you sacrifice four creatures.$Tap an untapped Swamp you control: Hecatomb deals 1 damage to target creature or player.| Howl from Beyond|Fifth Edition|30|C|{X}{B}|Instant|||Target creature gets +X/+0 until end of turn.| Initiates of the Ebon Hand|Fifth Edition|31|C|{B}|Creature — Cleric|1|1|{1}: Add {B} to your mana pool. If this ability has been activated four or more times this turn, sacrifice Initiates of the Ebon Hand at the beginning of the next end step.| Kjeldoran Dead|Fifth Edition|32|C|{B}|Creature — Skeleton|3|1|When Kjeldoran Dead enters the battlefield, sacrifice a creature.${B}: Regenerate Kjeldoran Dead.| Knight of Stromgald|Fifth Edition|33|U|{B}{B}|Creature — Human Knight|2|1|Protection from white${B}: Knight of Stromgald gains first strike until end of turn.${B}{B}: Knight of Stromgald gets +1/+0 until end of turn.| Krovikan Fetish|Fifth Edition|34|C|{2}{B}|Enchantment — Aura|||Enchant creature$When Krovikan Fetish enters the battlefield, draw a card at the beginning of the next turn's upkeep.$Enchanted creature gets +1/+1.| Leshrac's Rite|Fifth Edition|35|U|{B}|Enchantment — Aura|||Enchant creature$Enchanted creature has swampwalk.| Lord of the Pit|Fifth Edition|36|R|{4}{B}{B}{B}|Creature — Demon|7|7|Flying, trample$At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you.| Lost Soul|Fifth Edition|37|C|{1}{B}{B}|Creature — Spirit Minion|2|1|Swampwalk| Mind Ravel|Fifth Edition|38|C|{2}{B}|Sorcery|||Target player discards a card.$Draw a card at the beginning of the next turn's upkeep.| Mind Warp|Fifth Edition|14|U|{X}{3}{B}|Sorcery|||Look at target player's hand and choose X cards from it. That player discards those cards.| Mindstab Thrull|Fifth Edition|40|C|{1}{B}{B}|Creature — Thrull|2|2|Whenever Mindstab Thrull attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards.| Mole Worms|Fifth Edition|41|U|{2}{B}|Creature — Worm|1|1|You may choose not to untap Mole Worms during your untap step.${tap}: Tap target land. It doesn't untap during its controller's untap step for as long as Mole Worms remains tapped.| Murk Dwellers|Fifth Edition|42|C|{3}{B}|Creature — Zombie|2|2|Whenever Murk Dwellers attacks and isn't blocked, it gets +2/+0 until end of combat.| Necrite|Fifth Edition|43|C|{1}{B}{B}|Creature — Thrull|2|2|Whenever Necrite attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature defending player controls. It can't be regenerated.| Necropotence|Fifth Edition|44|R|{B}{B}{B}|Enchantment|||Skip your draw step.$Whenever you discard a card, exile that card from your graveyard.$Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.| Nether Shadow|Fifth Edition|45|R|{B}{B}|Creature — Spirit|1|1|Haste$At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield.| Nightmare|Fifth Edition|46|R|{5}{B}|Creature — Nightmare Horse|*|*|Flying$Nightmare's power and toughness are each equal to the number of Swamps you control.| Paralyze|Fifth Edition|47|C|{B}|Enchantment — Aura|||Enchant creature$When Paralyze enters the battlefield, tap enchanted creature.$Enchanted creature doesn't untap during its controller's untap step.$At the beginning of the upkeep of enchanted creature's controller, that player may pay {4}. If he or she does, untap the creature.| Pestilence|Fifth Edition|48|C|{2}{B}{B}|Enchantment|||At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence.${B}: Pestilence deals 1 damage to each creature and each player.| Pit Scorpion|Fifth Edition|49|C|{2}{B}|Creature — Scorpion|1|1|Whenever Pit Scorpion deals damage to a player, that player gets a poison counter. (A player with ten or more poison counters loses the game.)| Plague Rats|Fifth Edition|50|C|{2}{B}|Creature — Rat|*|*|Plague Rats's power and toughness are each equal to the number of creatures named Plague Rats on the battlefield.| Pox|Fifth Edition|51|R|{B}{B}{B}|Sorcery|||Each player loses a third of his or her life, then discards a third of the cards in his or her hand, then sacrifices a third of the creatures he or she controls, then sacrifices a third of the lands he or she controls. Round up each time.| Rag Man|Fifth Edition|52|R|{2}{B}{B}|Creature — Human Minion|2|1|{B}{B}{B}, {tap}: Target opponent reveals his or her hand and discards a creature card at random. Activate this ability only during your turn.| Raise Dead|Fifth Edition|53|C|{B}|Sorcery|||Return target creature card from your graveyard to your hand.| Scathe Zombies|Fifth Edition|54|C|{2}{B}|Creature — Zombie|2|2|| Sengir Autocrat|Fifth Edition|55|R|{3}{B}|Creature — Human|2|2|When Sengir Autocrat enters the battlefield, put three 0/1 black Serf creature tokens onto the battlefield.$When Sengir Autocrat leaves the battlefield, exile all Serf tokens.| Sorceress Queen|Fifth Edition|56|R|{1}{B}{B}|Creature — Human Wizard|1|1|{tap}: Target creature other than Sorceress Queen becomes 0/2 until end of turn.| Stromgald Cabal|Fifth Edition|57|R|{1}{B}{B}|Creature — Human Knight|2|2|{tap}, Pay 1 life: Counter target white spell.| Terror|Fifth Edition|58|C|{1}{B}|Instant|||Destroy target nonartifact, nonblack creature. It can't be regenerated.| The Wretched|Fifth Edition|239|R|{3}{B}{B}|Creature — Demon|2|5|At end of combat, gain control of all creatures blocking The Wretched for as long as you control The Wretched.| Thrull Retainer|Fifth Edition|60|U|{B}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+1.$Sacrifice Thrull Retainer: Regenerate enchanted creature.| Torture|Fifth Edition|61|C|{B}|Enchantment — Aura|||Enchant creature${1}{B}: Put a -1/-1 counter on enchanted creature.| Touch of Death|Fifth Edition|62|C|{2}{B}|Sorcery|||Touch of Death deals 1 damage to target player. You gain 1 life.$$Draw a card at the beginning of the next turn's upkeep.| Unholy Strength|Fifth Edition|63|C|{B}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+1.| Vampire Bats|Fifth Edition|64|C|{B}|Creature — Bat|0|1|Flying (This creature can't be blocked except by creatures with flying or reach.)${B}: Vampire Bats gets +1/+0 until end of turn. Activate this ability no more than twice each turn.| Wall of Bone|Fifth Edition|65|U|{2}{B}|Creature — Skeleton Wall|1|4|Defender (This creature can't attack.)${B}: Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| Warp Artifact|Fifth Edition|66|R|{B}{B}|Enchantment — Aura|||Enchant artifact$At the beginning of the upkeep of enchanted artifact's controller, Warp Artifact deals 1 damage to that player.| Weakness|Fifth Edition|67|C|{B}|Enchantment — Aura|||Enchant creature$Enchanted creature gets -2/-1.| Xenic Poltergeist|Fifth Edition|68|R|{1}{B}{B}|Creature — Spirit|1|1|{tap}: Until your next upkeep, target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost.| Zombie Master|Fifth Edition|69|R|{1}{B}{B}|Creature — Zombie|2|3|Other Zombie creatures have swampwalk.$Other Zombies have "{B}: Regenerate this permanent."| AEther Storm|Fifth Edition|70|U|{3}{U}|Enchantment|||Creature spells can't be cast.$Pay 4 life: Destroy Æther Storm. It can't be regenerated. Any player may activate this ability.| Air Elemental|Fifth Edition|71|U|{3}{U}{U}|Creature — Elemental|4|4|Flying| Anti-Magic Aura|Fifth Edition|72|U|{2}{U}|Enchantment — Aura|||Enchant creature$Enchanted creature can't be the target of spells and can't be enchanted. This effect doesn't remove Anti-Magic Aura.| Azure Drake|Fifth Edition|73|U|{3}{U}|Creature — Drake|2|4|Flying| Binding Grasp|Fifth Edition|74|U|{3}{U}|Enchantment — Aura|||Enchant creature$At the beginning of your upkeep, sacrifice Binding Grasp unless you pay {1}{U}.$You control enchanted creature.$Enchanted creature gets +0/+1.| Boomerang|Fifth Edition|75|C|{U}{U}|Instant|||Return target permanent to its owner's hand.| Brainstorm|Fifth Edition|76|C|{U}|Instant|||Draw three cards, then put two cards from your hand on top of your library in any order.| Counterspell|Fifth Edition|77|C|{U}{U}|Instant|||Counter target spell.| Dance of Many|Fifth Edition|78|R|{U}{U}|Enchantment|||When Dance of Many enters the battlefield, put a token that's a copy of target nontoken creature onto the battlefield.$When Dance of Many leaves the battlefield, exile the token.$When the token leaves the battlefield, sacrifice Dance of Many.$At the beginning of your upkeep, sacrifice Dance of Many unless you pay {U}{U}.| Dandân|Fifth Edition|79|C|{U}{U}|Creature — Fish|4|1|Dandân can't attack unless defending player controls an Island.$When you control no Islands, sacrifice Dandân.| Dark Maze|Fifth Edition|80|C|{4}{U}|Creature — Wall|4|5|Defender (This creature can't attack.)${0}: Dark Maze can attack this turn as though it didn't have defender. Exile it at the beginning of the next end step.| Deflection|Fifth Edition|81|R|{3}{U}|Instant|||Change the target of target spell with a single target.| Drain Power|Fifth Edition|82|R|{U}{U}|Sorcery|||Target player activates a mana ability of each land he or she controls. Then put all mana from that player's mana pool into yours.| Energy Flux|Fifth Edition|83|U|{2}{U}|Enchantment|||All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {2}."| Enervate|Fifth Edition|84|C|{1}{U}|Instant|||Tap target artifact, creature, or land.$$Draw a card at the beginning of the next turn's upkeep.| Feedback|Fifth Edition|85|U|{2}{U}|Enchantment — Aura|||Enchant enchantment$At the beginning of the upkeep of enchanted enchantment's controller, Feedback deals 1 damage to that player.| Flight|Fifth Edition|86|C|{U}|Enchantment — Aura|||Enchant creature$Enchanted creature has flying.| Flood|Fifth Edition|87|C|{U}|Enchantment|||{U}{U}: Tap target creature without flying.| Force Spike|Fifth Edition|88|C|{U}|Instant|||Counter target spell unless its controller pays {1}.| Forget|Fifth Edition|89|R|{U}{U}|Sorcery|||Target player discards two cards, then draws as many cards as he or she discarded this way.| Gaseous Form|Fifth Edition|90|C|{2}{U}|Enchantment — Aura|||Enchant creature$Prevent all combat damage that would be dealt to and dealt by enchanted creature.| Glacial Wall|Fifth Edition|91|U|{2}{U}|Creature — Wall|0|7|Defender (This creature can't attack.)| Homarid Warrior|Fifth Edition|92|C|{4}{U}|Creature — Homarid Warrior|3|3|{U}: Homarid Warrior gains shroud until end of turn and doesn't untap during your next untap step. Tap Homarid Warrior. (A permanent with shroud can't be the target of spells or abilities.)| Hurkyl's Recall|Fifth Edition|93|R|{1}{U}|Instant|||Return all artifacts target player owns to his or her hand.| Hydroblast|Fifth Edition|94|U|{U}|Instant|||Choose one — Counter target spell if it's red; or destroy target permanent if it's red.| Juxtapose|Fifth Edition|95|R|{3}{U}|Sorcery|||You and target player exchange control of the creature you each control with the highest converted mana cost. Then exchange control of artifacts the same way. If two or more permanents a player controls are tied for highest cost, their controller chooses one of them.| Krovikan Sorcerer|Fifth Edition|96|C|{2}{U}|Creature — Human Wizard|1|1|{tap}, Discard a nonblack card: Draw a card.${tap}, Discard a black card: Draw two cards, then discard one of them.| Labyrinth Minotaur|Fifth Edition|97|C|{3}{U}|Creature — Minotaur|1|4|Whenever Labyrinth Minotaur blocks a creature, that creature doesn't untap during its controller's next untap step.| Leviathan|Fifth Edition|98|R|{5}{U}{U}{U}{U}|Creature — Leviathan|10|10|Trample$Leviathan enters the battlefield tapped and doesn't untap during your untap step.$At the beginning of your upkeep, you may sacrifice two Islands. If you do, untap Leviathan.$Leviathan can't attack unless you sacrifice two Islands.| Lifetap|Fifth Edition|99|U|{U}{U}|Enchantment|||Whenever a Forest an opponent controls becomes tapped, you gain 1 life.| Lord of Atlantis|Fifth Edition|100|R|{U}{U}|Creature — Merfolk|2|2|Other Merfolk creatures get +1/+1 and have islandwalk.| Magical Hack|Fifth Edition|101|R|{U}|Instant|||Change the text of target spell or permanent by replacing all instances of one basic land type with another. (For example, you may change "swampwalk" to "plainswalk." This effect lasts indefinitely.)| Magus of the Unseen|Fifth Edition|102|R|{1}{U}|Creature — Human Wizard|1|1|{1}{U}, {tap}: Untap target artifact an opponent controls and gain control of it until end of turn. It gains haste until end of turn. When you lose control of the artifact, tap it.| Memory Lapse|Fifth Edition|103|C|{1}{U}|Instant|||Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.| Merfolk of the Pearl Trident|Fifth Edition|104|C|{U}|Creature — Merfolk|1|1|| Mind Bomb|Fifth Edition|105|U|{U}|Sorcery|||Each player may discard up to three cards. Mind Bomb deals damage to each player equal to 3 minus the number of cards he or she discarded this way.| Phantasmal Forces|Fifth Edition|106|U|{3}{U}|Creature — Illusion|4|1|Flying$At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay {U}.| Phantasmal Terrain|Fifth Edition|107|C|{U}{U}|Enchantment — Aura|||Enchant land$As Phantasmal Terrain enters the battlefield, choose a basic land type.$Enchanted land is the chosen type.| Phantom Monster|Fifth Edition|108|U|{3}{U}|Creature — Illusion|3|3|Flying| Pirate Ship|Fifth Edition|109|R|{4}{U}|Creature — Human Pirate|4|3|Pirate Ship can't attack unless defending player controls an Island.${tap}: Pirate Ship deals 1 damage to target creature or player.$When you control no Islands, sacrifice Pirate Ship.| Portent|Fifth Edition|110|C|{U}|Sorcery|||Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle his or her library.$Draw a card at the beginning of the next turn's upkeep.| Power Sink|Fifth Edition|111|U|{X}{U}|Instant|||Counter target spell unless its controller pays {X}. If he or she doesn't, that player taps all lands with mana abilities he or she controls and empties his or her mana pool.| Prodigal Sorcerer|Fifth Edition|112|C|{2}{U}|Creature — Human Wizard|1|1|{tap}: Prodigal Sorcerer deals 1 damage to target creature or player.| Psychic Venom|Fifth Edition|113|C|{1}{U}|Enchantment — Aura|||Enchant land$Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land's controller.| Ray of Command|Fifth Edition|114|C|{3}{U}|Instant|||Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.| Recall|Fifth Edition|93|R|{X}{X}{U}|Sorcery|||Discard X cards, then return a card from your graveyard to your hand for each card discarded this way. Exile Recall.| Reef Pirates|Fifth Edition|116|C|{1}{U}{U}|Creature — Zombie Pirate|2|2|Whenever Reef Pirates deals damage to an opponent, that player puts the top card of his or her library into his or her graveyard.| Remove Soul|Fifth Edition|117|C|{1}{U}|Instant|||Counter target creature spell.| Sea Serpent|Fifth Edition|52|C|{5}{U}|Creature — Serpent|5|5|Sea Serpent can't attack unless defending player controls an Island.$$When you control no Islands, sacrifice Sea Serpent.| Sea Spirit|Fifth Edition|119|U|{4}{U}|Creature — Elemental Spirit|2|3|{U}: Sea Spirit gets +1/+0 until end of turn.| Sea Sprite|Fifth Edition|120|U|{1}{U}|Creature — Faerie|1|1|Flying, protection from red| Seasinger|Fifth Edition|121|U|{1}{U}{U}|Creature — Merfolk|0|1|When you control no Islands, sacrifice Seasinger.$You may choose not to untap Seasinger during your untap step.${tap}: Gain control of target creature whose controller controls an Island for as long as you control Seasinger and Seasinger remains tapped.| Segovian Leviathan|Fifth Edition|122|U|{4}{U}|Creature — Leviathan|3|3|Islandwalk| Sibilant Spirit|Fifth Edition|123|R|{5}{U}|Creature — Spirit|5|6|Flying$Whenever Sibilant Spirit attacks, defending player may draw a card.| Sleight of Mind|Fifth Edition|124|R|{U}|Instant|||Change the text of target spell or permanent by replacing all instances of one color word with another. (For example, you may change "target black spell" to "target blue spell." This effect lasts indefinitely.)| Soul Barrier|Fifth Edition|125|C|{2}{U}|Enchantment|||Whenever an opponent casts a creature spell, Soul Barrier deals 2 damage to that player unless he or she pays {2}.| Spell Blast|Fifth Edition|126|C|{X}{U}|Instant|||Counter target spell with converted mana cost X.| Stasis|Fifth Edition|28|R|{1}{U}|Enchantment|||Players skip their untap steps.$$At the beginning of your upkeep, sacrifice Stasis unless you pay {U}.| Steal Artifact|Fifth Edition|128|U|{2}{U}{U}|Enchantment — Aura|||Enchant artifact$You control enchanted artifact.| Time Elemental|Fifth Edition|129|R|{2}{U}|Creature — Elemental|0|2|When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you.${2}{U}{U}, {tap}: Return target permanent that isn't enchanted to its owner's hand.| Twiddle|Fifth Edition|130|C|{U}|Instant|||You may tap or untap target artifact, creature, or land.| Unstable Mutation|Fifth Edition|131|C|{U}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +3/+3.$At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature.| Unsummon|Fifth Edition|132|C|{U}|Instant|||Return target creature to its owner's hand.| Updraft|Fifth Edition|133|C|{1}{U}|Instant|||Target creature gains flying until end of turn.$$Draw a card at the beginning of the next turn's upkeep.| Vodalian Soldiers|Fifth Edition|134|C|{1}{U}|Creature — Merfolk Soldier|1|2|| Wall of Air|Fifth Edition|135|U|{1}{U}{U}|Creature — Wall|1|5|Defender, flying (This creature can't attack, and it can block creatures with flying.)| Wind Spirit|Fifth Edition|136|U|{4}{U}|Creature — Elemental Spirit|3|2|Flying$Wind Spirit can't be blocked except by two or more creatures.| Zephyr Falcon|Fifth Edition|137|C|{1}{U}|Creature — Bird|1|1|Flying, vigilance| Zur's Weirding|Fifth Edition|138|R|{3}{U}|Enchantment|||Players play with their hands revealed.$If a player would draw a card, he or she reveals it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card.| An-Havva Constable|Fifth Edition|139|R|{1}{G}{G}|Creature — Human|2|1+*|An-Havva Constable's toughness is equal to 1 plus the number of green creatures on the battlefield.| Aspect of Wolf|Fifth Edition|140|R|{1}{G}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up.| Aurochs|Fifth Edition|141|C|{3}{G}|Creature — Aurochs|2|3|Trample$Whenever Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.| Birds of Paradise|Fifth Edition|142|R|{G}|Creature — Bird|0|1|Flying${tap}: Add one mana of any color to your mana pool.| Carapace|Fifth Edition|143|C|{G}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +0/+2.$Sacrifice Carapace: Regenerate enchanted creature.| Cat Warriors|Fifth Edition|144|C|{1}{G}{G}|Creature — Cat Warrior|2|2|Forestwalk| Chub Toad|Fifth Edition|145|C|{2}{G}|Creature — Frog|1|1|Whenever Chub Toad blocks or becomes blocked, it gets +2/+2 until end of turn.| Cockatrice|Fifth Edition|146|R|{3}{G}{G}|Creature — Cockatrice|2|4|Flying$Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.| Craw Giant|Fifth Edition|147|U|{3}{G}{G}{G}{G}|Creature — Giant|6|4|Trample$Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)| Craw Wurm|Fifth Edition|148|C|{4}{G}{G}|Creature — Wurm|6|4|| Crumble|Fifth Edition|149|U|{G}|Instant|||Destroy target artifact. It can't be regenerated. That artifact's controller gains life equal to its converted mana cost.| Desert Twister|Fifth Edition|150|U|{4}{G}{G}|Sorcery|||Destroy target permanent.| Durkwood Boars|Fifth Edition|151|C|{4}{G}|Creature — Boar|4|4|| Elder Druid|Fifth Edition|152|R|{3}{G}|Creature — Elf Cleric Druid|2|2|{3}{G}, {tap}: You may tap or untap target artifact, creature, or land.| Elven Riders|Fifth Edition|153|U|{3}{G}{G}|Creature — Elf|3|3|Elven Riders can't be blocked except by Walls and/or creatures with flying.| Elvish Archers|Fifth Edition|154|R|{1}{G}|Creature — Elf Archer|2|1|First strike| Fog|Fifth Edition|155|C|{G}|Instant|||Prevent all combat damage that would be dealt this turn.| Force of Nature|Fifth Edition|156|R|{2}{G}{G}{G}{G}|Creature — Elemental|8|8|Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)$At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay {G}{G}{G}{G}.| Foxfire|Fifth Edition|157|C|{2}{G}|Instant|||Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.$Draw a card at the beginning of the next turn's upkeep.| Fungusaur|Fifth Edition|158|R|{3}{G}|Creature — Fungus Lizard|2|2|Whenever Fungusaur is dealt damage, put a +1/+1 counter on it.| Fyndhorn Elder|Fifth Edition|159|U|{2}{G}|Creature — Elf Druid|1|1|{tap}: Add {G}{G} to your mana pool.| Ghazbán Ogre|Fifth Edition|60|C|{G}|Creature — Ogre|2|2|At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Ghazbán Ogre.| Giant Growth|Fifth Edition|161|C|{G}|Instant|||Target creature gets +3/+3 until end of turn.| Giant Spider|Fifth Edition|162|C|{3}{G}|Creature — Spider|2|4|Reach (This creature can block creatures with flying.)| Grizzly Bears|Fifth Edition|163|C|{1}{G}|Creature — Bear|2|2|| Hungry Mist|Fifth Edition|164|C|{2}{G}{G}|Creature — Elemental|6|2|At the beginning of your upkeep, sacrifice Hungry Mist unless you pay {G}{G}.| Hurricane|Fifth Edition|165|U|{X}{G}|Sorcery|||Hurricane deals X damage to each creature with flying and each player.| Instill Energy|Fifth Edition|166|U|{G}|Enchantment — Aura|||Enchant creature$Enchanted creature can attack as though it had haste.${0}: Untap enchanted creature. Activate this ability only during your turn and only once each turn.| Ironroot Treefolk|Fifth Edition|167|C|{4}{G}|Creature — Treefolk|3|5|| Johtull Wurm|Fifth Edition|168|U|{5}{G}|Creature — Wurm|6|6|Whenever Johtull Wurm becomes blocked, it gets -2/-1 until end of turn for each creature blocking it beyond the first.| Killer Bees|Fifth Edition|169|U|{1}{G}{G}|Creature — Insect|0|1|Flying${G}: Killer Bees gets +1/+1 until end of turn.| Ley Druid|Fifth Edition|170|C|{2}{G}|Creature — Human Druid|1|1|{tap}: Untap target land.| Lhurgoyf|Fifth Edition|171|R|{2}{G}{G}|Creature — Lhurgoyf|*|1+*|Lhurgoyf's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1.| Lifeforce|Fifth Edition|90|U|{G}{G}|Enchantment|||{G}{G}: Counter target black spell.| Living Artifact|Fifth Edition|173|R|{G}|Enchantment — Aura|||Enchant artifact$Whenever you're dealt damage, put that many vitality counters on Living Artifact.$At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life.| Living Lands|Fifth Edition|174|R|{3}{G}|Enchantment|||All Forests are 1/1 creatures that are still lands.| Llanowar Elves|Fifth Edition|175|C|{G}|Creature — Elf Druid|1|1|{tap}: Add {G} to your mana pool.| Lure|Fifth Edition|176|U|{1}{G}{G}|Enchantment — Aura|||Enchant creature$All creatures able to block enchanted creature do so.| Marsh Viper|Fifth Edition|177|C|{3}{G}|Creature — Snake|1|2|Whenever Marsh Viper deals damage to an opponent, that player gets two poison counters. (A player with ten or more poison counters loses the game.)| Nature's Lore|Fifth Edition|178|C|{1}{G}|Sorcery|||Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.| Pradesh Gypsies|Fifth Edition|179|C|{2}{G}|Creature — Human Nomad|1|1|{1}{G}, {tap}: Target creature gets -2/-0 until end of turn.| Primal Order|Fifth Edition|180|R|{2}{G}{G}|Enchantment|||At the beginning of each player's upkeep, Primal Order deals damage to that player equal to the number of nonbasic lands he or she controls.| Rabid Wombat|Fifth Edition|181|U|{2}{G}{G}|Creature — Wombat|0|1|Vigilance$Rabid Wombat gets +2/+2 for each Aura attached to it.| Radjan Spirit|Fifth Edition|182|U|{3}{G}|Creature — Spirit|3|2|{tap}: Target creature loses flying until end of turn.| Regeneration|Fifth Edition|183|C|{1}{G}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)${G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| Scaled Wurm|Fifth Edition|184|C|{7}{G}|Creature — Wurm|7|6|| Scavenger Folk|Fifth Edition|185|C|{G}|Creature — Human|1|1|{G}, {tap}, Sacrifice Scavenger Folk: Destroy target artifact.| Scryb Sprites|Fifth Edition|186|C|{G}|Creature — Faerie|1|1|Flying| Shanodin Dryads|Fifth Edition|187|C|{G}|Creature — Dryad|1|1|Forestwalk| Shrink|Fifth Edition|188|C|{G}|Instant|||Target creature gets -5/-0 until end of turn.| Stampede|Fifth Edition|82|R|{1}{G}{G}|Instant|||Attacking creatures get +1/+0 and gain trample until end of turn.| Stream of Life|Fifth Edition|190|C|{X}{G}|Sorcery|||Target player gains X life.| Sylvan Library|Fifth Edition|191|R|{1}{G}|Enchantment|||At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.| Tarpan|Fifth Edition|192|C|{G}|Creature — Horse|1|1|When Tarpan dies, you gain 1 life.| Thicket Basilisk|Fifth Edition|193|U|{3}{G}{G}|Creature — Basilisk|2|4|Whenever Thicket Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.| Titania's Song|Fifth Edition|194|R|{3}{G}|Enchantment|||Each noncreature artifact loses all abilities and becomes an artifact creature with power and toughness each equal to its converted mana cost. If Titania's Song leaves the battlefield, this effect continues until end of turn.| Tranquility|Fifth Edition|195|C|{2}{G}|Sorcery|||Destroy all enchantments.| Tsunami|Fifth Edition|52|U|{3}{G}|Sorcery|||Destroy all Islands.| Untamed Wilds|Fifth Edition|197|U|{2}{G}|Sorcery|||Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library.| Venom|Fifth Edition|113|C|{1}{G}{G}|Enchantment — Aura|||Enchant creature$Whenever enchanted creature blocks or becomes blocked by a non-Wall creature, destroy the other creature at end of combat.| Verduran Enchantress|Fifth Edition|199|R|{1}{G}{G}|Creature — Human Druid|0|2|Whenever you cast an enchantment spell, you may draw a card.| Wall of Brambles|Fifth Edition|200|U|{2}{G}|Creature — Plant Wall|2|3|Defender (This creature can't attack.)${G}: Regenerate Wall of Brambles.| Wanderlust|Fifth Edition|201|U|{2}{G}|Enchantment — Aura|||Enchant creature$At the beginning of the upkeep of enchanted creature's controller, Wanderlust deals 1 damage to that player.| War Mammoth|Fifth Edition|202|C|{3}{G}|Creature — Elephant|3|3|Trample| Whirling Dervish|Fifth Edition|203|U|{G}{G}|Creature — Human Monk|1|1|Protection from black$At the beginning of each end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it.| Wild Growth|Fifth Edition|204|C|{G}|Enchantment — Aura|||Enchant land$Whenever enchanted land is tapped for mana, its controller adds {G} to his or her mana pool (in addition to the mana the land produces).| Winter Blast|Fifth Edition|205|U|{X}{G}|Sorcery|||Tap X target creatures. Winter Blast deals 2 damage to each of those creatures with flying.| Wolverine Pack|Fifth Edition|206|U|{2}{G}{G}|Creature — Wolverine|2|4|Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)| Wyluli Wolf|Fifth Edition|207|R|{1}{G}|Creature — Wolf|1|1|{tap}: Target creature gets +1/+1 until end of turn.| Ambush Party|Fifth Edition|208|C|{4}{R}|Creature — Human Rogue|3|1|First strike, haste| Atog|Fifth Edition|209|U|{1}{R}|Creature — Atog|1|2|Sacrifice an artifact: Atog gets +2/+2 until end of turn.| Ball Lightning|Fifth Edition|210|R|{R}{R}{R}|Creature — Elemental|6|1|Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)$Haste (This creature can attack and {tap} as soon as it comes under your control.)$At the beginning of the end step, sacrifice Ball Lightning.| Bird Maiden|Fifth Edition|211|C|{2}{R}|Creature — Human Bird|1|2|Flying| Blood Lust|Fifth Edition|212|C|{1}{R}|Instant|||If target creature has toughness 5 or greater, it gets +4/-4 until end of turn. Otherwise, it gets +4/-X until end of turn, where X is its toughness minus 1.| Brassclaw Orcs|Fifth Edition|213|C|{2}{R}|Creature — Orc|3|2|Brassclaw Orcs can't block creatures with power 2 or greater.| Brothers of Fire|Fifth Edition|214|C|{1}{R}{R}|Creature — Human Shaman|2|2|{1}{R}{R}: Brothers of Fire deals 1 damage to target creature or player and 1 damage to you.| Cave People|Fifth Edition|215|U|{1}{R}{R}|Creature — Human|1|4|Whenever Cave People attacks, it gets +1/-2 until end of turn.${1}{R}{R}, {tap}: Target creature gains mountainwalk until end of turn.| Conquer|Fifth Edition|216|U|{3}{R}{R}|Enchantment — Aura|||Enchant land$You control enchanted land.| Crimson Manticore|Fifth Edition|217|R|{2}{R}{R}|Creature — Manticore|2|2|Flying${R}, {tap}: Crimson Manticore deals 1 damage to target attacking or blocking creature.| Detonate|Fifth Edition|218|U|{X}{R}|Sorcery|||Destroy target artifact with converted mana cost X. It can't be regenerated. Detonate deals X damage to that artifact's controller.| Disintegrate|Fifth Edition|219|C|{X}{R}|Sorcery|||Disintegrate deals X damage to target creature or player. That creature can't be regenerated this turn. If the creature would die this turn, exile it instead.| Dwarven Catapult|Fifth Edition|220|U|{X}{R}|Instant|||Dwarven Catapult deals X damage divided evenly, rounded down, among all creatures target opponent controls.| Dwarven Soldier|Fifth Edition|221|C|{1}{R}|Creature — Dwarf Soldier|2|1|Whenever Dwarven Soldier blocks or becomes blocked by one or more Orcs, Dwarven Soldier gets +0/+2 until end of turn.| Dwarven Warriors|Fifth Edition|222|C|{2}{R}|Creature — Dwarf Warrior|1|1|{tap}: Target creature with power 2 or less is unblockable this turn.| Earthquake|Fifth Edition|223|R|{X}{R}|Sorcery|||Earthquake deals X damage to each creature without flying and each player.| Errantry|Fifth Edition|224|C|{1}{R}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +3/+0 and can only attack alone.| Eternal Warrior|Fifth Edition|225|C|{R}|Enchantment — Aura|||Enchant creature$Enchanted creature has vigilance.| Fire Drake|Fifth Edition|226|U|{1}{R}{R}|Creature — Drake|1|2|Flying${R}: Fire Drake gets +1/+0 until end of turn. Activate this ability only once each turn.| Fireball|Fifth Edition|227|C|{X}{R}|Sorcery|||Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players.$Fireball costs {1} more to cast for each target beyond the first.| Firebreathing|Fifth Edition|228|C|{R}|Enchantment — Aura|||Enchant creature${R}: Enchanted creature gets +1/+0 until end of turn.| Flame Spirit|Fifth Edition|229|U|{4}{R}|Creature — Elemental Spirit|2|3|{R}: Flame Spirit gets +1/+0 until end of turn.| Flare|Fifth Edition|11|C|{2}{R}|Instant|||Flare deals 1 damage to target creature or player.$$Draw a card at the beginning of the next turn's upkeep.| Flashfires|Fifth Edition|231|U|{3}{R}|Sorcery|||Destroy all Plains.| Game of Chaos|Fifth Edition|232|R|{R}{R}{R}|Sorcery|||Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip.| Giant Strength|Fifth Edition|233|C|{R}{R}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+2.| Goblin Digging Team|Fifth Edition|234|C|{R}|Creature — Goblin|1|1|{tap}, Sacrifice Goblin Digging Team: Destroy target Wall.| Goblin Hero|Fifth Edition|235|C|{2}{R}|Creature — Goblin|2|2|| Goblin King|Fifth Edition|236|R|{1}{R}{R}|Creature — Goblin|2|2|Other Goblin creatures get +1/+1 and have mountainwalk. (They're unblockable as long as defending player controls a Mountain.)| Goblin War Drums|Fifth Edition|237|C|{2}{R}|Enchantment|||Each creature you control can't be blocked except by two or more creatures.| Goblin Warrens|Fifth Edition|238|R|{2}{R}|Enchantment|||{2}{R}, Sacrifice two Goblins: Put three 1/1 red Goblin creature tokens onto the battlefield.| Hill Giant|Fifth Edition|239|C|{3}{R}|Creature — Giant|3|3|| Hurloon Minotaur|Fifth Edition|240|C|{1}{R}{R}|Creature — Minotaur|2|3|| Imposing Visage|Fifth Edition|241|C|{R}|Enchantment — Aura|||Enchant creature$Enchanted creature can't be blocked except by two or more creatures.| Incinerate|Fifth Edition|242|C|{1}{R}|Instant|||Incinerate deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn.| Inferno|Fifth Edition|243|R|{5}{R}{R}|Instant|||Inferno deals 6 damage to each creature and each player.| Ironclaw Curse|Fifth Edition|244|R|{R}|Enchantment — Aura|||Enchant creature$Enchanted creature gets -0/-1.$Enchanted creature can't block creatures with power equal to or greater than the enchanted creature's toughness.| Ironclaw Orcs|Fifth Edition|245|C|{1}{R}|Creature — Orc|2|2|Ironclaw Orcs can't block creatures with power 2 or greater.| Jokulhaups|Fifth Edition|246|R|{4}{R}{R}|Sorcery|||Destroy all artifacts, creatures, and lands. They can't be regenerated.| Keldon Warlord|Fifth Edition|247|U|{2}{R}{R}|Creature — Human Barbarian|*|*|Keldon Warlord's power and toughness are each equal to the number of non-Wall creatures you control.| Mana Clash|Fifth Edition|248|R|{R}|Sorcery|||You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.| Mana Flare|Fifth Edition|249|R|{2}{R}|Enchantment|||Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.| Manabarbs|Fifth Edition|250|R|{3}{R}|Enchantment|||Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player.| Mons's Goblin Raiders|Fifth Edition|251|C|{R}|Creature — Goblin|1|1|| Mountain Goat|Fifth Edition|252|C|{R}|Creature — Goat|1|1|Mountainwalk| Orcish Artillery|Fifth Edition|253|U|{1}{R}{R}|Creature — Orc Warrior|1|3|{tap}: Orcish Artillery deals 2 damage to target creature or player and 3 damage to you.| Orcish Captain|Fifth Edition|254|U|{R}|Creature — Orc Warrior|1|1|{1}: Flip a coin. If you win the flip, target Orc creature gets +2/+0 until end of turn. If you lose the flip, it gets -0/-2 until end of turn.| Orcish Conscripts|Fifth Edition|255|C|{R}|Creature — Orc|2|2|Orcish Conscripts can't attack unless at least two other creatures attack.$$Orcish Conscripts can't block unless at least two other creatures block.| Orcish Farmer|Fifth Edition|256|C|{1}{R}{R}|Creature — Orc|2|2|{tap}: Target land becomes a Swamp until its controller's next untap step.| Orcish Oriflamme|Fifth Edition|257|U|{3}{R}|Enchantment|||Attacking creatures you control get +1/+0.| Orcish Squatters|Fifth Edition|258|R|{4}{R}|Creature — Orc|2|3|Whenever Orcish Squatters attacks and isn't blocked, you may gain control of target land defending player controls for as long as you control Orcish Squatters. If you do, Orcish Squatters assigns no combat damage this turn.| Orgg|Fifth Edition|259|R|{3}{R}{R}|Creature — Orgg|6|6|Trample$Orgg can't attack if defending player controls an untapped creature with power 3 or greater.$Orgg can't block creatures with power 3 or greater.| Panic|Fifth Edition|260|C|{R}|Instant|||Cast Panic only during combat before blockers are declared.$Target creature can't block this turn.$Draw a card at the beginning of the next turn's upkeep.| Primordial Ooze|Fifth Edition|261|U|{R}|Creature — Ooze|1|1|Primordial Ooze attacks each turn if able.$At the beginning of your upkeep, put a +1/+1 counter on Primordial Ooze. Then you may pay {X}, where X is the number of +1/+1 counters on it. If you don't, tap Primordial Ooze and it deals X damage to you.| Pyroblast|Fifth Edition|262|U|{R}|Instant|||Choose one — Counter target spell if it's blue; or destroy target permanent if it's blue.| Pyrotechnics|Fifth Edition|263|U|{4}{R}|Sorcery|||Pyrotechnics deals 4 damage divided as you choose among any number of target creatures and/or players.| Sabretooth Tiger|Fifth Edition|264|C|{2}{R}|Creature — Cat|2|1|First strike| Shatter|Fifth Edition|265|C|{1}{R}|Instant|||Destroy target artifact.| Shatterstorm|Fifth Edition|266|U|{2}{R}{R}|Sorcery|||Destroy all artifacts. They can't be regenerated.| Shivan Dragon|Fifth Edition|267|R|{4}{R}{R}|Creature — Dragon|5|5|Flying${R}: Shivan Dragon gets +1/+0 until end of turn.| Smoke|Fifth Edition|64|R|{R}{R}|Enchantment|||Players can't untap more than one creature during their untap steps.| Stone Giant|Fifth Edition|269|U|{2}{R}{R}|Creature — Giant|3|4|{tap}: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.| Stone Rain|Fifth Edition|270|C|{2}{R}|Sorcery|||Destroy target land.| Stone Spirit|Fifth Edition|84|U|{4}{R}|Creature — Elemental Spirit|4|3|Stone Spirit can't be blocked by creatures with flying.| The Brute|Fifth Edition|272|C|{1}{R}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+0.${R}{R}{R}: Regenerate enchanted creature.| Wall of Fire|Fifth Edition|273|U|{1}{R}{R}|Creature — Wall|0|5|Defender (This creature can't attack.)${R}: Wall of Fire gets +1/+0 until end of turn.| Wall of Stone|Fifth Edition|274|U|{1}{R}{R}|Creature — Wall|0|8|Defender (This creature can't attack.)| Winds of Change|Fifth Edition|275|R|{R}|Sorcery|||Each player shuffles the cards from his or her hand into his or her library, then draws that many cards.| Word of Blasting|Fifth Edition|276|U|{1}{R}|Instant|||Destroy target Wall. It can't be regenerated. Word of Blasting deals damage equal to that Wall's converted mana cost to the Wall's controller.| Abbey Gargoyles|Fifth Edition|277|U|{2}{W}{W}{W}|Creature — Gargoyle|3|4|Flying, protection from red| Akron Legionnaire|Fifth Edition|278|R|{6}{W}{W}|Creature — Giant Soldier|8|4|Except for creatures named Akron Legionnaire and artifact creatures, creatures you control can't attack.| Alabaster Potion|Fifth Edition|279|C|{X}{W}{W}|Instant|||Choose one — Target player gains X life; or prevent the next X damage that would be dealt to target creature or player this turn.| Angry Mob|Fifth Edition|280|U|{2}{W}{W}|Creature — Human|2+*|2+*|Trample$As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2.| Animate Wall|Fifth Edition|281|R|{W}|Enchantment — Aura|||Enchant Wall$Enchanted Wall can attack as though it didn't have defender.| Arenson's Aura|Fifth Edition|282|U|{2}{W}|Enchantment|||{W}, Sacrifice an enchantment: Destroy target enchantment.$${3}{U}{U}: Counter target enchantment spell.| Armageddon|Fifth Edition|283|R|{3}{W}|Sorcery|||Destroy all lands.| Armor of Faith|Fifth Edition|284|C|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+1.${W}: Enchanted creature gets +0/+1 until end of turn.| Aysen Bureaucrats|Fifth Edition|285|C|{1}{W}|Creature — Human Advisor|1|1|{tap}: Tap target creature with power 2 or less.| Benalish Hero|Fifth Edition|286|C|{W}|Creature — Human Soldier|1|1|Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Blessed Wine|Fifth Edition|287|C|{1}{W}|Instant|||You gain 1 life.$Draw a card at the beginning of the next turn's upkeep.| Blinking Spirit|Fifth Edition|288|R|{3}{W}|Creature — Spirit|2|2|{0}: Return Blinking Spirit to its owner's hand.| Brainwash|Fifth Edition|289|C|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature can't attack unless its controller pays {3}.| Caribou Range|Fifth Edition|290|R|{2}{W}{W}|Enchantment — Aura|||Enchant land you control$Enchanted land has "{W}{W}, {tap}: Put a 0/1 white Caribou creature token onto the battlefield."$Sacrifice a Caribou token: You gain 1 life.| Castle|Fifth Edition|291|U|{3}{W}|Enchantment|||Untapped creatures you control get +0/+2.| Circle of Protection: Artifacts|Fifth Edition|292|U|{1}{W}|Enchantment|||{2}: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage.| Circle of Protection: Black|Fifth Edition|293|C|{1}{W}|Enchantment|||{1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage.| Circle of Protection: Blue|Fifth Edition|294|C|{1}{W}|Enchantment|||{1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.| Circle of Protection: Green|Fifth Edition|295|C|{1}{W}|Enchantment|||{1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.| Circle of Protection: Red|Fifth Edition|296|C|{1}{W}|Enchantment|||{1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage.| Circle of Protection: White|Fifth Edition|297|C|{1}{W}|Enchantment|||{1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage.| Crusade|Fifth Edition|298|R|{W}{W}|Enchantment|||White creatures get +1/+1.| D'Avenant Archer|Fifth Edition|299|C|{2}{W}|Creature — Human Soldier Archer|1|2|{tap}: D'Avenant Archer deals 1 damage to target attacking or blocking creature.| Death Speakers|Fifth Edition|300|C|{W}|Creature — Human Cleric|1|1|Protection from black| Death Ward|Fifth Edition|301|C|{W}|Instant|||Regenerate target creature.| Disenchant|Fifth Edition|302|C|{1}{W}|Instant|||Destroy target artifact or enchantment.| Divine Offering|Fifth Edition|303|C|{1}{W}|Instant|||Destroy target artifact. You gain life equal to its converted mana cost.| Divine Transformation|Fifth Edition|304|U|{2}{W}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +3/+3.| Dust to Dust|Fifth Edition|305|U|{1}{W}{W}|Sorcery|||Exile two target artifacts.| Eye for an Eye|Fifth Edition|306|R|{W}{W}|Instant|||The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and Eye for an Eye deals that much damage to that source's controller.| Greater Realm of Preservation|Fifth Edition|307|U|{1}{W}|Enchantment|||{1}{W}: The next time a black or red source of your choice would deal damage to you this turn, prevent that damage.| Heal|Fifth Edition|309|C|{W}|Instant|||Prevent the next 1 damage that would be dealt to target creature or player this turn.$$Draw a card at the beginning of the next turn's upkeep.| Healing Salve|Fifth Edition|309|C|{W}|Instant|||Choose one — Target player gains 3 life; or prevent the next 3 damage that would be dealt to target creature or player this turn.| Hipparion|Fifth Edition|310|C|{1}{W}|Creature — Horse|1|3|Hipparion can't block creatures with power 3 or greater unless you pay {1}.| Holy Strength|Fifth Edition|311|C|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+2.| Icatian Phalanx|Fifth Edition|312|U|{4}{W}|Creature — Human Soldier|2|4|Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Icatian Scout|Fifth Edition|313|C|{W}|Creature — Human Soldier Scout|1|1|{1}, {tap}: Target creature gains first strike until end of turn.| Icatian Town|Fifth Edition|314|R|{5}{W}|Sorcery|||Put four 1/1 white Citizen creature tokens onto the battlefield.| Island Sanctuary|Fifth Edition|315|R|{1}{W}|Enchantment|||If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk.| Ivory Guardians|Fifth Edition|316|U|{4}{W}{W}|Creature — Giant Cleric|3|3|Protection from red$Creatures named Ivory Guardians get +1/+1 as long as an opponent controls a nontoken red permanent.| Justice|Fifth Edition|6|U|{2}{W}{W}|Enchantment|||At the beginning of your upkeep, sacrifice Justice unless you pay {W}{W}.$$Whenever a red creature or spell deals damage, Justice deals that much damage to that creature's or spell's controller.| Karma|Fifth Edition|318|U|{2}{W}{W}|Enchantment|||At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps he or she controls.| Kismet|Fifth Edition|319|U|{3}{W}|Enchantment|||Artifacts, creatures, and lands played by your opponents enter the battlefield tapped.| Kjeldoran Royal Guard|Fifth Edition|320|R|{3}{W}{W}|Creature — Human Soldier|2|5|{tap}: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to Kjeldoran Royal Guard instead.| Kjeldoran Skycaptain|Fifth Edition|321|U|{4}{W}|Creature — Human Soldier|2|2|Flying; first strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Mesa Falcon|Fifth Edition|322|C|{1}{W}|Creature — Bird|1|1|Flying${1}{W}: Mesa Falcon gets +0/+1 until end of turn.| Mesa Pegasus|Fifth Edition|323|C|{1}{W}|Creature — Pegasus|1|1|Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Order of the Sacred Torch|Fifth Edition|324|R|{1}{W}{W}|Creature — Human Knight|2|2|{tap}, Pay 1 life: Counter target black spell.| Order of the White Shield|Fifth Edition|325|U|{W}{W}|Creature — Human Knight|2|1|Protection from black${W}: Order of the White Shield gains first strike until end of turn.${W}{W}: Order of the White Shield gets +1/+0 until end of turn.| Pearled Unicorn|Fifth Edition|326|C|{2}{W}|Creature — Unicorn|2|2|| Personal Incarnation|Fifth Edition|327|R|{3}{W}{W}{W}|Creature — Avatar Incarnation|6|6|{0}: The next 1 damage that would be dealt to Personal Incarnation this turn is dealt to its owner instead. Any player may activate this ability, but only if he or she owns Personal Incarnation.$When Personal Incarnation dies, its owner loses half his or her life, rounded up.| Pikemen|Fifth Edition|328|C|{1}{W}|Creature — Human Soldier|1|1|First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Prismatic Ward|Fifth Edition|329|C|{1}{W}|Enchantment — Aura|||Enchant creature$As Prismatic Ward enters the battlefield, choose a color.$Prevent all damage that would be dealt to enchanted creature by sources of the chosen color.| Repentant Blacksmith|Fifth Edition|330|C|{1}{W}|Creature — Human|1|2|Protection from red| Reverse Damage|Fifth Edition|331|R|{1}{W}{W}|Instant|||The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.| Righteousness|Fifth Edition|332|R|{W}|Instant|||Target blocking creature gets +7/+7 until end of turn.| Sacred Boon|Fifth Edition|333|U|{1}{W}|Instant|||Prevent the next 3 damage that would be dealt to target creature this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way.| Samite Healer|Fifth Edition|334|C|{1}{W}|Creature — Human Cleric|1|1|{tap}: Prevent the next 1 damage that would be dealt to target creature or player this turn.| Seraph|Fifth Edition|184|R|{6}{W}|Creature — Angel|4|4|Flying$Whenever a creature dealt damage by Seraph this turn dies, put that card onto the battlefield under your control at the beginning of the next end step. Sacrifice the creature when you lose control of Seraph.| Serra Bestiary|Fifth Edition|336|U|{W}{W}|Enchantment — Aura|||Enchant creature$At the beginning of your upkeep, sacrifice Serra Bestiary unless you pay {W}{W}.$Enchanted creature can't attack or block, and its activated abilities with {tap} in their costs can't be activated.| Serra Paladin|Fifth Edition|337|U|{2}{W}{W}|Creature — Human Knight|2|2|{tap}: Prevent the next 1 damage that would be dealt to target creature or player this turn.${1}{W}{W}, {tap}: Target creature gains vigilance until end of turn.| Shield Bearer|Fifth Edition|4|C|{1}{W}|Creature — Human Soldier|0|3|Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Shield Wall|Fifth Edition|339|C|{1}{W}|Instant|||Creatures you control get +0/+2 until end of turn.| Spirit Link|Fifth Edition|288|U|{W}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Whenever enchanted creature deals damage, you gain that much life.| Truce|Fifth Edition|195|R|{2}{W}|Instant|||Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.| Tundra Wolves|Fifth Edition|342|C|{W}|Creature — Wolf|1|1|First strike (This creature deals combat damage before creatures without first strike.)| Wall of Swords|Fifth Edition|343|U|{3}{W}|Creature — Wall|3|5|Defender, flying (This creature can't attack, and it can block creatures with flying.)| White Knight|Fifth Edition|344|U|{W}{W}|Creature — Human Knight|2|2|First strike (This creature deals combat damage before creatures without first strike.)$Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)| Wrath of God|Fifth Edition|345|R|{2}{W}{W}|Sorcery|||Destroy all creatures. They can't be regenerated.| Swamp|Fifth Edition|442|L||Basic Land — Swamp|||B| Swamp|Fifth Edition|442|L||Basic Land — Swamp|||B| Swamp|Fifth Edition|442|L||Basic Land — Swamp|||B| Swamp|Fifth Edition|442|L||Basic Land — Swamp|||B| Forest|Fifth Edition|417|L||Basic Land — Forest|||G| Forest|Fifth Edition|417|L||Basic Land — Forest|||G| Forest|Fifth Edition|417|L||Basic Land — Forest|||G| Forest|Fifth Edition|417|L||Basic Land — Forest|||G| Adarkar Wastes|Fifth Edition|410|R||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {W} or {U} to your mana pool. Adarkar Wastes deals 1 damage to you.| Bottomless Vault|Fifth Edition|411|R||Land|||Bottomless Vault enters the battlefield tapped.$You may choose not to untap Bottomless Vault during your untap step.$At the beginning of your upkeep, if Bottomless Vault is tapped, put a storage counter on it.${tap}, Remove any number of storage counters from Bottomless Vault: Add {B} to your mana pool for each storage counter removed this way.| Brushland|Fifth Edition|412|R||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {G} or {W} to your mana pool. Brushland deals 1 damage to you.| City of Brass|Fifth Edition|413|R||Land|||Whenever City of Brass becomes tapped, it deals 1 damage to you.${tap}: Add one mana of any color to your mana pool.| Dwarven Hold|Fifth Edition|414|R||Land|||Dwarven Hold enters the battlefield tapped.$You may choose not to untap Dwarven Hold during your untap step.$At the beginning of your upkeep, if Dwarven Hold is tapped, put a storage counter on it.${tap}, Remove any number of storage counters from Dwarven Hold: Add {R} to your mana pool for each storage counter removed this way.| Dwarven Ruins|Fifth Edition|415|U||Land|||Dwarven Ruins enters the battlefield tapped.${tap}: Add {R} to your mana pool.${tap}, Sacrifice Dwarven Ruins: Add {R}{R} to your mana pool.| Ebon Stronghold|Fifth Edition|416|U||Land|||Ebon Stronghold enters the battlefield tapped.${tap}: Add {B} to your mana pool.${tap}, Sacrifice Ebon Stronghold: Add {B}{B} to your mana pool.| Havenwood Battleground|Fifth Edition|421|U||Land|||Havenwood Battleground enters the battlefield tapped.${tap}: Add {G} to your mana pool.${tap}, Sacrifice Havenwood Battleground: Add {G}{G} to your mana pool.| Hollow Trees|Fifth Edition|422|R||Land|||Hollow Trees enters the battlefield tapped.$You may choose not to untap Hollow Trees during your untap step.$At the beginning of your upkeep, if Hollow Trees is tapped, put a storage counter on it.${tap}, Remove any number of storage counters from Hollow Trees: Add {G} to your mana pool for each storage counter removed this way.| Icatian Store|Fifth Edition|423|R||Land|||Icatian Store enters the battlefield tapped.$You may choose not to untap Icatian Store during your untap step.$At the beginning of your upkeep, if Icatian Store is tapped, put a storage counter on it.${tap}, Remove any number of storage counters from Icatian Store: Add {W} to your mana pool for each storage counter removed this way.| Ice Floe|Fifth Edition|424|U||Land|||You may choose not to untap Ice Floe during your untap step.${tap}: Tap target creature without flying that's attacking you. It doesn't untap during its controller's untap step for as long as Ice Floe remains tapped.| Karplusan Forest|Fifth Edition|429|R||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {R} or {G} to your mana pool. Karplusan Forest deals 1 damage to you.| Ruins of Trokair|Fifth Edition|438|U||Land|||Ruins of Trokair enters the battlefield tapped.${tap}: Add {W} to your mana pool.${tap}, Sacrifice Ruins of Trokair: Add {W}{W} to your mana pool.| Sand Silos|Fifth Edition|439|R||Land|||Sand Silos enters the battlefield tapped.$You may choose not to untap Sand Silos during your untap step.$At the beginning of your upkeep, if Sand Silos is tapped, put a storage counter on it.${tap}, Remove any number of storage counters from Sand Silos: Add {U} to your mana pool for each storage counter removed this way.| Sulfurous Springs|Fifth Edition|440|R||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {B} or {R} to your mana pool. Sulfurous Springs deals 1 damage to you.| Svyelunite Temple|Fifth Edition|441|U||Land|||Svyelunite Temple enters the battlefield tapped.${tap}: Add {U} to your mana pool.${tap}, Sacrifice Svyelunite Temple: Add {U}{U} to your mana pool.| Underground River|Fifth Edition|446|R||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {U} or {B} to your mana pool. Underground River deals 1 damage to you.| Urza's Mine|Fifth Edition|447|C||Land — Urza’s Mine|||{tap}: Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead.| Urza's Power Plant|Fifth Edition|448|C||Land — Urza’s Power-Plant|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead.| Urza's Tower|Fifth Edition|449|C||Land — Urza’s Tower|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {3} to your mana pool instead.| Mountain|Fifth Edition|430|L||Basic Land — Mountain|||R| Mountain|Fifth Edition|430|L||Basic Land — Mountain|||R| Mountain|Fifth Edition|430|L||Basic Land — Mountain|||R| Mountain|Fifth Edition|430|L||Basic Land — Mountain|||R| Island|Fifth Edition|425|L||Basic Land — Island|||U| Island|Fifth Edition|425|L||Basic Land — Island|||U| Island|Fifth Edition|425|L||Basic Land — Island|||U| Island|Fifth Edition|425|L||Basic Land — Island|||U| Plains|Fifth Edition|434|L||Basic Land — Plains|||W| Plains|Fifth Edition|434|L||Basic Land — Plains|||W| Plains|Fifth Edition|434|L||Basic Land — Plains|||W| Plains|Fifth Edition|434|L||Basic Land — Plains|||W| Arrogant Vampire|Portal|1|U|{3}{B}{B}|Creature — Vampire|4|3|Flying| Assassin's Blade|Portal|2|U|{1}{B}|Instant|||Cast Assassin's Blade only during the declare attackers step and only if you've been attacked this step.$Destroy target nonblack attacking creature.| Bog Imp|Portal|3|C|{1}{B}|Creature — Imp|1|1|Flying (This creature can't be blocked except by creatures with flying or reach.)| Bog Raiders|Portal|4|C|{2}{B}|Creature — Zombie|2|2|Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)| Bog Wraith|Portal|5|U|{3}{B}|Creature — Wraith|3|3|Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)| Charging Bandits|Portal|6|U|{4}{B}|Creature — Human Rogue|3|3|Whenever Charging Bandits attacks, it gets +2/+0 until end of turn.| Craven Knight|Portal|7|C|{1}{B}|Creature — Human Knight|2|2|Craven Knight can't block.| Cruel Bargain|Portal|8|R|{B}{B}{B}|Sorcery|||Draw four cards. You lose half your life, rounded up.| Cruel Tutor|Portal|9|R|{2}{B}|Sorcery|||Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life.| Dread Charge|Portal|10|R|{3}{B}|Sorcery|||Until end of turn, black creatures you control can be blocked only by black creatures.| Dread Reaper|Portal|11|R|{3}{B}{B}{B}|Creature — Horror|6|5|Flying$When Dread Reaper enters the battlefield, you lose 5 life.| Dry Spell|Portal|12|U|{1}{B}|Sorcery|||Dry Spell deals 1 damage to each creature and each player.| Ebon Dragon|Portal|13|R|{5}{B}{B}|Creature — Dragon|5|4|Flying$When Ebon Dragon enters the battlefield, you may have target opponent discard a card.| Endless Cockroaches|Portal|14|R|{1}{B}{B}|Creature — Insect|1|1|When Endless Cockroaches dies, return it to its owner's hand.| Feral Shadow|Portal|4|C|{2}{B}|Creature — Nightstalker|2|1|Flying| Final Strike|Portal|16|R|{2}{B}{B}|Sorcery|||As an additional cost to cast Final Strike, sacrifice a creature.$Final Strike deals damage to target opponent equal to the sacrificed creature's power.| Gravedigger|Portal|17|U|{3}{B}|Creature — Zombie|2|2|When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.| Hand of Death|Portal|14|C|{2}{B}|Sorcery|||Destroy target nonblack creature.| Hand of Death|Portal|14|C|{2}{B}|Sorcery|||Destroy target nonblack creature.| Howling Fury|Portal|20|C|{2}{B}|Sorcery|||Target creature gets +4/+0 until end of turn.| King's Assassin|Portal|21|R|{1}{B}{B}|Creature — Human Assassin|1|1|{tap}: Destroy target tapped creature. Activate this ability only during your turn, before attackers are declared.| Mercenary Knight|Portal|22|R|{2}{B}|Creature — Human Mercenary Knight|4|4|When Mercenary Knight enters the battlefield, sacrifice it unless you discard a creature card.| Mind Knives|Portal|23|C|{1}{B}|Sorcery|||Target opponent discards a card at random.| Mind Rot|Portal|18|C|{2}{B}|Sorcery|||Target player discards two cards.| Muck Rats|Portal|20|C|{B}|Creature — Rat|1|1|| Nature's Ruin|Portal|26|U|{2}{B}|Sorcery|||Destroy all green creatures.| Noxious Toad|Portal|27|U|{2}{B}|Creature — Frog|1|1|When Noxious Toad dies, each opponent discards a card.| Python|Portal|28|C|{1}{B}{B}|Creature — Snake|3|2|| Rain of Tears|Portal|29|U|{1}{B}{B}|Sorcery|||Destroy target land.| Raise Dead|Portal|26|C|{B}|Sorcery|||Return target creature card from your graveyard to your hand.| Serpent Assassin|Portal|31|R|{3}{B}{B}|Creature — Snake Assassin|2|2|When Serpent Assassin enters the battlefield, you may destroy target nonblack creature.| Serpent Warrior|Portal|32|C|{2}{B}|Creature — Snake Warrior|3|3|When Serpent Warrior enters the battlefield, you lose 3 life.| Skeletal Crocodile|Portal|33|C|{3}{B}|Creature — Crocodile Skeleton|5|1|| Skeletal Snake|Portal|34|C|{1}{B}|Creature — Snake Skeleton|2|1|| Soul Shred|Portal|35|C|{3}{B}{B}|Sorcery|||Soul Shred deals 3 damage to target nonblack creature. You gain 3 life.| Undying Beast|Portal|36|C|{3}{B}|Creature — Beast|3|2|When Undying Beast dies, put it on top of its owner's library.| Vampiric Feast|Portal|37|U|{5}{B}{B}|Sorcery|||Vampiric Feast deals 4 damage to target creature or player and you gain 4 life.| Vampiric Touch|Portal|38|C|{2}{B}|Sorcery|||Vampiric Touch deals 2 damage to target opponent and you gain 2 life.| Virtue's Ruin|Portal|39|U|{2}{B}|Sorcery|||Destroy all white creatures.| Wicked Pact|Portal|40|R|{1}{B}{B}|Sorcery|||Destroy two target nonblack creatures. You lose 5 life.| Ancestral Memories|Portal|41|R|{2}{U}{U}{U}|Sorcery|||Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard.| Balance of Power|Portal|34|R|{3}{U}{U}|Sorcery|||If target opponent has more cards in hand than you, draw cards equal to the difference.| Baleful Stare|Portal|43|U|{2}{U}|Sorcery|||Target opponent reveals his or her hand. You draw a card for each Mountain and red card in it.| Capricious Sorcerer|Portal|44|R|{2}{U}|Creature — Human Wizard|1|1|{tap}: Capricious Sorcerer deals 1 damage to target creature or player. Activate this ability only during your turn, before attackers are declared.| Cloak of Feathers|Portal|45|C|{U}|Sorcery|||Target creature gains flying until end of turn.$$Draw a card.| Cloud Dragon|Portal|46|R|{5}{U}|Creature — Illusion Dragon|5|4|Flying$Cloud Dragon can block only creatures with flying.| Cloud Pirates|Portal|47|C|{U}|Creature — Human Pirate|1|1|Flying$Cloud Pirates can block only creatures with flying.| Cloud Spirit|Portal|48|U|{2}{U}|Creature — Spirit|3|1|Flying$Cloud Spirit can block only creatures with flying.| Command of Unsummoning|Portal|49|U|{2}{U}|Instant|||Cast Command of Unsummoning only during the declare attackers step and only if you've been attacked this step.$Return one or two target attacking creatures to their owner's hand.| Coral Eel|Portal|50|C|{1}{U}|Creature — Fish|2|1|| Cruel Fate|Portal|51|R|{4}{U}|Sorcery|||Look at the top five cards of target opponent's library. Put one of those cards into that player's graveyard, and the rest on top of his or her library in any order.| Deep-Sea Serpent|Portal|52|U|{4}{U}{U}|Creature — Serpent|5|5|Deep-Sea Serpent can't attack unless defending player controls an Island.| Déjà Vu|Portal|53|C|{2}{U}|Sorcery|||Return target sorcery card from your graveyard to your hand.| Djinn of the Lamp|Portal|54|R|{5}{U}{U}|Creature — Djinn|5|6|Flying| Exhaustion|Portal|42|R|{2}{U}|Sorcery|||Creatures and lands target opponent controls don't untap during his or her next untap step.| Flux|Portal|56|U|{2}{U}|Sorcery|||Each player discards any number of cards, then draws that many cards.$Draw a card.| Giant Octopus|Portal|57|C|{3}{U}|Creature — Octopus|3|3|| Horned Turtle|Portal|58|C|{2}{U}|Creature — Turtle|1|4|| Ingenious Thief|Portal|59|U|{1}{U}|Creature — Human Rogue|1|1|Flying$When Ingenious Thief enters the battlefield, look at target player's hand.| Man-o'-War|Portal|60|U|{2}{U}|Creature — Jellyfish|2|2|When Man-o'-War enters the battlefield, return target creature to its owner's hand.| Merfolk of the Pearl Trident|Portal|61|C|{U}|Creature — Merfolk|1|1|| Mystic Denial|Portal|41|U|{1}{U}{U}|Instant|||Counter target creature or sorcery spell.| Omen|Portal|96|C|{1}{U}|Sorcery|||Look at the top three cards of your library, then put them back in any order. You may shuffle your library.$Draw a card.| Owl Familiar|Portal|64|C|{1}{U}|Creature — Bird|1|1|Flying$When Owl Familiar enters the battlefield, draw a card, then discard a card.| Personal Tutor|Portal|65|U|{U}|Sorcery|||Search your library for a sorcery card and reveal that card. Shuffle your library, then put the card on top of it.| Phantom Warrior|Portal|66|R|{1}{U}{U}|Creature — Illusion Warrior|2|2|Phantom Warrior is unblockable.| Prosperity|Portal|67|R|{X}{U}|Sorcery|||Each player draws X cards.| Snapping Drake|Portal|5|C|{3}{U}|Creature — Drake|3|2|Flying| Sorcerous Sight|Portal|69|C|{U}|Sorcery|||Look at target opponent's hand.$$Draw a card.| Storm Crow|Portal|6|C|{1}{U}|Creature — Bird|1|2|Flying (This creature can't be blocked except by creatures with flying or reach.)| Symbol of Unsummoning|Portal|71|C|{2}{U}|Sorcery|||Return target creature to its owner's hand.$$Draw a card.| Taunt|Portal|94|R|{U}|Sorcery|||During target player's next turn, creatures that player controls attack you if able.| Theft of Dreams|Portal|73|U|{2}{U}|Sorcery|||Draw a card for each tapped creature target opponent controls.| Thing from the Deep|Portal|74|R|{6}{U}{U}{U}|Creature — Leviathan|9|9|Whenever Thing from the Deep attacks, sacrifice it unless you sacrifice an Island.| Tidal Surge|Portal|56|C|{1}{U}|Sorcery|||Tap up to three target creatures without flying.| Time Ebb|Portal|57|C|{2}{U}|Sorcery|||Put target creature on top of its owner's library.| Touch of Brilliance|Portal|58|C|{3}{U}|Sorcery|||Draw two cards.| Wind Drake|Portal|78|C|{2}{U}|Creature — Drake|2|2|Flying| Withering Gaze|Portal|79|U|{2}{U}|Sorcery|||Target opponent reveals his or her hand. You draw a card for each Forest and green card in it.| Alluring Scent|Portal|61|R|{1}{G}{G}|Sorcery|||All creatures able to block target creature this turn do so.| Anaconda|Portal|81|U|{3}{G}|Creature — Snake|3|3|Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)| Anaconda|Portal|81|U|{3}{G}|Creature — Snake|3|3|Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)| Bee Sting|Portal|83|U|{3}{G}|Sorcery|||Bee Sting deals 2 damage to target creature or player.| Bull Hippo|Portal|2|U|{3}{G}|Creature — Hippo|3|3|Islandwalk| Charging Rhino|Portal|85|R|{3}{G}{G}|Creature — Rhino|4|4|Charging Rhino can't be blocked by more than one creature.| Deep Wood|Portal|86|U|{1}{G}|Instant|||Cast Deep Wood only during the declare attackers step and only if you've been attacked this step.$Prevent all damage that would be dealt to you this turn by attacking creatures.| Elite Cat Warrior|Portal|87|C|{2}{G}|Creature — Cat Warrior|2|3|Forestwalk| Elite Cat Warrior|Portal|87|C|{2}{G}|Creature — Cat Warrior|2|3|Forestwalk| Elven Cache|Portal|89|C|{2}{G}{G}|Sorcery|||Return target card from your graveyard to your hand.| Elvish Ranger|Portal|90|C|{2}{G}|Creature — Elf|4|1|| Fruition|Portal|66|C|{G}|Sorcery|||You gain 1 life for each Forest on the battlefield.| Giant Spider|Portal|92|C|{3}{G}|Creature — Spider|2|4|Reach (This creature can block creatures with flying.)| Gorilla Warrior|Portal|93|C|{2}{G}|Creature — Ape Warrior|3|2|| Grizzly Bears|Portal|94|C|{1}{G}|Creature — Bear|2|2|| Hurricane|Portal|69|R|{X}{G}|Sorcery|||Hurricane deals X damage to each creature with flying and each player.| Jungle Lion|Portal|96|C|{G}|Creature — Cat|2|1|Jungle Lion can't block.| Mobilize|Portal|97|C|{G}|Sorcery|||Untap all creatures you control.| Monstrous Growth|Portal|73|C|{1}{G}|Sorcery|||Target creature gets +4/+4 until end of turn.| Monstrous Growth|Portal|73|C|{1}{G}|Sorcery|||Target creature gets +4/+4 until end of turn.| Moon Sprite|Portal|100|U|{1}{G}|Creature — Faerie|1|1|Flying| Natural Order|Portal|101|R|{2}{G}{G}|Sorcery|||As an additional cost to cast Natural Order, sacrifice a green creature.$Search your library for a green creature card and put it onto the battlefield. Then shuffle your library.| Natural Spring|Portal|74|U|{3}{G}{G}|Sorcery|||Target player gains 8 life.| Nature's Cloak|Portal|103|R|{2}{G}|Sorcery|||Green creatures you control gain forestwalk until end of turn.| Nature's Lore|Portal|75|C|{1}{G}|Sorcery|||Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.| Needle Storm|Portal|105|U|{2}{G}|Sorcery|||Needle Storm deals 4 damage to each creature with flying.| Plant Elemental|Portal|107|U|{1}{G}|Creature — Plant Elemental|3|4|When Plant Elemental enters the battlefield, sacrifice it unless you sacrifice a Forest.| Primeval Force|Portal|108|R|{2}{G}{G}{G}|Creature — Elemental|8|8|When Primeval Force enters the battlefield, sacrifice it unless you sacrifice three Forests.| Redwood Treefolk|Portal|109|C|{4}{G}|Creature — Treefolk|3|6|| Rowan Treefolk|Portal|110|C|{3}{G}|Creature — Treefolk|3|4|| Spined Wurm|Portal|111|C|{4}{G}|Creature — Wurm|5|4|| Stalking Tiger|Portal|149|C|{3}{G}|Creature — Cat|3|3|Stalking Tiger can't be blocked by more than one creature.| Summer Bloom|Portal|113|R|{1}{G}|Sorcery|||You may play up to three additional lands this turn.| Sylvan Tutor|Portal|114|R|{G}|Sorcery|||Search your library for a creature card and reveal that card. Shuffle your library, then put the card on top of it.| Thundering Wurm|Portal|115|R|{2}{G}|Creature — Wurm|4|4|When Thundering Wurm enters the battlefield, sacrifice it unless you discard a land card.| Treetop Defense|Portal|116|R|{1}{G}|Instant|||Cast Treetop Defense only during the declare attackers step and only if you've been attacked this step.$Creatures you control gain reach until end of turn. (They can block creatures with flying.)| Untamed Wilds|Portal|89|U|{2}{G}|Sorcery|||Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library.| Whiptail Wurm|Portal|118|U|{6}{G}|Creature — Wurm|8|5|| Willow Dryad|Portal|119|C|{G}|Creature — Dryad|1|1|Forestwalk| Winter's Grasp|Portal|120|U|{1}{G}{G}|Sorcery|||Destroy target land.| Wood Elves|Portal|121|R|{2}{G}|Creature — Elf Scout|1|1|When Wood Elves enters the battlefield, search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.| Blaze|Portal|102|U|{X}{R}|Sorcery|||Blaze deals X damage to target creature or player.| Blaze|Portal|102|U|{X}{R}|Sorcery|||Blaze deals X damage to target creature or player.| Boiling Seas|Portal|124|U|{3}{R}|Sorcery|||Destroy all Islands.| Burning Cloak|Portal|125|C|{R}|Sorcery|||Target creature gets +2/+0 until end of turn. Burning Cloak deals 2 damage to that creature.| Craven Giant|Portal|126|C|{2}{R}|Creature — Giant|4|1|Craven Giant can't block.| Desert Drake|Portal|127|U|{3}{R}|Creature — Drake|2|2|Flying| Devastation|Portal|128|R|{5}{R}{R}|Sorcery|||Destroy all creatures and lands.| Earthquake|Portal|94|R|{X}{R}|Sorcery|||Earthquake deals X damage to each creature without flying and each player.| Fire Dragon|Portal|130|R|{6}{R}{R}{R}|Creature — Dragon|6|6|Flying$When Fire Dragon enters the battlefield, it deals damage equal to the number of Mountains you control to target creature.| Fire Imp|Portal|131|U|{2}{R}|Creature — Imp|2|1|When Fire Imp enters the battlefield, it deals 2 damage to target creature.| Fire Snake|Portal|132|C|{4}{R}|Creature — Snake|3|1|When Fire Snake dies, destroy target land.| Fire Tempest|Portal|133|R|{5}{R}{R}|Sorcery|||Fire Tempest deals 6 damage to each creature and each player.| Flashfires|Portal|134|U|{3}{R}|Sorcery|||Destroy all Plains.| Forked Lightning|Portal|135|R|{3}{R}|Sorcery|||Forked Lightning deals 4 damage divided as you choose among one, two, or three target creatures.| Goblin Bully|Portal|136|C|{1}{R}|Creature — Goblin|2|1|| Highland Giant|Portal|137|C|{2}{R}{R}|Creature — Giant|3|4|| Hill Giant|Portal|138|C|{3}{R}|Creature — Giant|3|3|| Hulking Cyclops|Portal|139|U|{3}{R}{R}|Creature — Cyclops|5|5|Hulking Cyclops can't block.| Hulking Goblin|Portal|140|C|{1}{R}|Creature — Goblin|2|2|Hulking Goblin can't block.| Last Chance|Portal|141|R|{R}{R}|Sorcery|||Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.| Lava Axe|Portal|107|C|{4}{R}|Sorcery|||Lava Axe deals 5 damage to target player.| Lava Flow|Portal|143|U|{3}{R}{R}|Sorcery|||Destroy target creature or land.| Lizard Warrior|Portal|144|C|{3}{R}|Creature — Lizard Warrior|4|2|| Minotaur Warrior|Portal|145|C|{2}{R}|Creature — Minotaur Warrior|2|3|| Mountain Goat|Portal|146|U|{R}|Creature — Goat|1|1|Mountainwalk| Pillaging Horde|Portal|147|R|{2}{R}{R}|Creature — Human Barbarian|5|5|When Pillaging Horde enters the battlefield, sacrifice it unless you discard a card at random.| Pyroclasm|Portal|148|R|{1}{R}|Sorcery|||Pyroclasm deals 2 damage to each creature.| Raging Cougar|Portal|149|C|{2}{R}|Creature — Cat|2|2|Haste| Raging Goblin|Portal|114|C|{R}|Creature — Goblin Berserker|1|1|Haste (This creature can attack and {tap} as soon as it comes under your control.)| Raging Goblin|Portal|114|C|{R}|Creature — Goblin Berserker|1|1|Haste (This creature can attack and {tap} as soon as it comes under your control.)| Raging Minotaur|Portal|152|C|{2}{R}{R}|Creature — Minotaur Berserker|3|3|Haste| Rain of Salt|Portal|153|U|{4}{R}{R}|Sorcery|||Destroy two target lands.| Scorching Spear|Portal|154|C|{R}|Sorcery|||Scorching Spear deals 1 damage to target creature or player.| Scorching Winds|Portal|155|U|{R}|Instant|||Cast Scorching Winds only during the declare attackers step and only if you've been attacked this step.$Scorching Winds deals 1 damage to each attacking creature.| Spitting Earth|Portal|116|C|{1}{R}|Sorcery|||Spitting Earth deals damage to target creature equal to the number of Mountains you control.| Stone Rain|Portal|123|C|{2}{R}|Sorcery|||Destroy target land.| Thundermare|Portal|158|R|{5}{R}|Creature — Elemental Horse|5|5|Haste (This creature can attack the turn it comes under your control.)$When Thundermare enters the battlefield, tap all other creatures.| Volcanic Dragon|Portal|159|R|{4}{R}{R}|Creature — Dragon|4|4|Flying$Haste (This creature can attack and {tap} as soon as it comes under your control.)| Volcanic Hammer|Portal|119|C|{1}{R}|Sorcery|||Volcanic Hammer deals 3 damage to target creature or player.| Wall of Granite|Portal|161|U|{2}{R}|Creature — Wall|0|7|Defender (This creature can't attack.)| Winds of Change|Portal|162|R|{R}|Sorcery|||Each player shuffles the cards from his or her hand into his or her library, then draws that many cards.| Alabaster Dragon|Portal|163|R|{4}{W}{W}|Creature — Dragon|4|4|Flying$When Alabaster Dragon dies, shuffle it into its owner's library.| Angelic Blessing|Portal|129|C|{2}{W}|Sorcery|||Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)| Archangel|Portal|131|R|{5}{W}{W}|Creature — Angel|5|5|Flying, vigilance| Ardent Militia|Portal|166|U|{4}{W}|Creature — Human Soldier|2|5|Vigilance| Armageddon|Portal|132|R|{3}{W}|Sorcery|||Destroy all lands.| Armored Pegasus|Portal|1|C|{1}{W}|Creature — Pegasus|1|2|Flying| Blessed Reversal|Portal|169|R|{1}{W}|Instant|||You gain 3 life for each creature attacking you.| Blinding Light|Portal|170|R|{2}{W}|Sorcery|||Tap all nonwhite creatures.| Border Guard|Portal|171|C|{2}{W}|Creature — Human Soldier|1|4|| Breath of Life|Portal|135|C|{3}{W}|Sorcery|||Return target creature card from your graveyard to the battlefield.| Charging Paladin|Portal|173|U|{2}{W}|Creature — Human Knight|2|2|Whenever Charging Paladin attacks, it gets +0/+3 until end of turn.| Defiant Stand|Portal|174|U|{1}{W}|Instant|||Cast Defiant Stand only during the declare attackers step and only if you've been attacked this step.$Target creature gets +1/+3 until end of turn. Untap that creature.| Devoted Hero|Portal|175|C|{W}|Creature — Elf Soldier|1|2|| False Peace|Portal|176|C|{W}|Sorcery|||Target player skips all combat phases of his or her next turn.| Fleet-Footed Monk|Portal|177|C|{1}{W}|Creature — Human Monk|1|1|Fleet-Footed Monk can't be blocked by creatures with power 2 or greater.| Foot Soldiers|Portal|178|C|{3}{W}|Creature — Human Soldier|2|4|| Gift of Estates|Portal|179|R|{1}{W}|Sorcery|||If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, and put them into your hand. Then shuffle your library.| Harsh Justice|Portal|180|R|{2}{W}|Instant|||Cast Harsh Justice only during the declare attackers step and only if you've been attacked this step.$This turn, whenever an attacking creature deals combat damage to you, it deals that much damage to its controller.| Keen-Eyed Archers|Portal|181|C|{2}{W}|Creature — Elf Archer|2|2|Reach (This creature can block creatures with flying.)| Knight Errant|Portal|182|C|{1}{W}|Creature — Human Knight|2|2|| Path of Peace|Portal|138|C|{3}{W}|Sorcery|||Destroy target creature. Its owner gains 4 life.| Regal Unicorn|Portal|184|C|{2}{W}|Creature — Unicorn|2|3|| Renewing Dawn|Portal|185|U|{1}{W}|Sorcery|||You gain 2 life for each Mountain target opponent controls.| Sacred Knight|Portal|186|C|{3}{W}|Creature — Human Knight|3|2|Sacred Knight can't be blocked by black and/or red creatures.| Sacred Nectar|Portal|187|C|{1}{W}|Sorcery|||You gain 4 life.| Seasoned Marshal|Portal|188|U|{2}{W}{W}|Creature — Human Soldier|2|2|Whenever Seasoned Marshal attacks, you may tap target creature.| Spiritual Guardian|Portal|189|R|{3}{W}{W}|Creature — Spirit|3|4|When Spiritual Guardian enters the battlefield, you gain 4 life.| Spotted Griffin|Portal|190|C|{3}{W}|Creature — Griffin|2|3|Flying| Starlight|Portal|191|U|{1}{W}|Sorcery|||You gain 3 life for each black creature target opponent controls.| Starlit Angel|Portal|192|U|{3}{W}{W}|Creature — Angel|3|4|Flying| Steadfastness|Portal|193|C|{1}{W}|Sorcery|||Creatures you control get +0/+3 until end of turn.| Stern Marshal|Portal|194|R|{2}{W}|Creature — Human Soldier|2|2|{tap}: Target creature gets +2/+2 until end of turn. Activate this ability only during your turn, before attackers are declared.| Temporary Truce|Portal|195|R|{1}{W}|Sorcery|||Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.| Valorous Charge|Portal|196|U|{1}{W}{W}|Sorcery|||White creatures get +2/+0 until end of turn.| Venerable Monk|Portal|197|U|{2}{W}|Creature — Human Monk Cleric|2|2|When Venerable Monk enters the battlefield, you gain 2 life.| Vengeance|Portal|28|U|{3}{W}|Sorcery|||Destroy target tapped creature.| Wall of Swords|Portal|199|U|{3}{W}|Creature — Wall|3|5|Defender, flying (This creature can't attack, and it can block creatures with flying.)| Warrior's Charge|Portal|200|C|{2}{W}|Sorcery|||Creatures you control get +1/+1 until end of turn.| Warrior's Charge|Portal|200|C|{2}{W}|Sorcery|||Creatures you control get +1/+1 until end of turn.| Wrath of God|Portal|202|R|{2}{W}{W}|Sorcery|||Destroy all creatures. They can't be regenerated.| Swamp|Portal|172|L||Basic Land — Swamp|||B| Swamp|Portal|172|L||Basic Land — Swamp|||B| Swamp|Portal|172|L||Basic Land — Swamp|||B| Swamp|Portal|172|L||Basic Land — Swamp|||B| Forest|Portal|178|L||Basic Land — Forest|||G| Forest|Portal|178|L||Basic Land — Forest|||G| Forest|Portal|178|L||Basic Land — Forest|||G| Forest|Portal|178|L||Basic Land — Forest|||G| Mountain|Portal|101|L||Basic Land — Mountain|||R| Mountain|Portal|101|L||Basic Land — Mountain|||R| Mountain|Portal|101|L||Basic Land — Mountain|||R| Mountain|Portal|101|L||Basic Land — Mountain|||R| Island|Portal|169|L||Basic Land — Island|||U| Island|Portal|169|L||Basic Land — Island|||U| Island|Portal|169|L||Basic Land — Island|||U| Island|Portal|169|L||Basic Land — Island|||U| Plains|Portal|166|L||Basic Land — Plains|||W| Plains|Portal|166|L||Basic Land — Plains|||W| Plains|Portal|166|L||Basic Land — Plains|||W| Plains|Portal|166|L||Basic Land — Plains|||W| Bösium Strip|Weatherlight|146|R|{3}|Artifact|||{3}, {tap}: Until end of turn, if the top card of your graveyard is an instant or sorcery card, you may cast that card. If a card cast this way would be put into a graveyard this turn, exile it instead.| Bubble Matrix|Weatherlight|147|R|{4}|Artifact|||Prevent all damage that would be dealt to creatures.| Chimeric Sphere|Weatherlight|148|U|{3}|Artifact|||{2}: Until end of turn, Chimeric Sphere becomes a 2/1 Construct artifact creature with flying.${2}: Until end of turn, Chimeric Sphere becomes a 3/2 Construct artifact creature without flying.| Dingus Staff|Weatherlight|149|U|{4}|Artifact|||Whenever a creature dies, Dingus Staff deals 2 damage to that creature's controller.| Jabari's Banner|Weatherlight|150|U|{2}|Artifact|||{1}, {tap}: Target creature gains flanking until end of turn. (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)| Jangling Automaton|Weatherlight|151|C|{3}|Artifact Creature — Construct|3|2|Whenever Jangling Automaton attacks, untap all creatures defending player controls.| Mana Web|Weatherlight|152|R|{3}|Artifact|||Whenever a land an opponent controls is tapped for mana, tap all lands that player controls that could produce any type of mana that land could produce.| Mind Stone|Weatherlight|153|C|{2}|Artifact|||{tap}: Add {1} to your mana pool.${1}, {tap}, Sacrifice Mind Stone: Draw a card.| Null Rod|Weatherlight|154|R|{2}|Artifact|||Activated abilities of artifacts can't be activated.| Phyrexian Furnace|Weatherlight|155|U|{1}|Artifact|||{tap}: Exile the bottom card of target player's graveyard.${1}, Sacrifice Phyrexian Furnace: Exile target card from a graveyard. Draw a card.| Serrated Biskelion|Weatherlight|156|U|{3}|Artifact Creature — Construct|2|2|{tap}: Put a -1/-1 counter on Serrated Biskelion and a -1/-1 counter on target creature.| Steel Golem|Weatherlight|157|U|{3}|Artifact Creature — Golem|3|4|You can't cast creature spells.| Straw Golem|Weatherlight|158|U|{1}|Artifact Creature — Golem|2|3|When an opponent casts a creature spell, sacrifice Straw Golem.| Thran Forge|Weatherlight|159|U|{3}|Artifact|||{2}: Until end of turn, target nonartifact creature gets +1/+0 and becomes an artifact in addition to its other types.| Thran Tome|Weatherlight|160|R|{4}|Artifact|||{5}, {tap}: Reveal the top three cards of your library. Target opponent chooses one of those cards. Put that card into your graveyard, then draw two cards.| Touchstone|Weatherlight|161|U|{2}|Artifact|||{tap}: Tap target artifact you don't control.| Well of Knowledge|Weatherlight|162|R|{3}|Artifact|||{2}: Draw a card. Any player may activate this ability but only during his or her draw step.| Xanthic Statue|Weatherlight|163|R|{8}|Artifact|||{5}: Until end of turn, Xanthic Statue becomes an 8/8 Golem artifact creature with trample.| Abyssal Gatekeeper|Weatherlight|1|C|{1}{B}|Creature — Horror|1|1|When Abyssal Gatekeeper dies, each player sacrifices a creature.| Agonizing Memories|Weatherlight|2|U|{2}{B}{B}|Sorcery|||Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order.| Barrow Ghoul|Weatherlight|3|C|{1}{B}|Creature — Zombie|4|4|At the beginning of your upkeep, sacrifice Barrow Ghoul unless you exile the top creature card of your graveyard.| Bone Dancer|Weatherlight|4|R|{1}{B}{B}|Creature — Zombie|2|2|Whenever Bone Dancer attacks and isn't blocked, you may put the top creature card of defending player's graveyard onto the battlefield under your control. If you do, Bone Dancer assigns no combat damage this turn.| Buried Alive|Weatherlight|5|U|{2}{B}|Sorcery|||Search your library for up to three creature cards and put them into your graveyard. Then shuffle your library.| Circling Vultures|Weatherlight|6|U|{B}|Creature — Bird|3|2|Flying$You may discard Circling Vultures any time you could cast an instant.$At the beginning of your upkeep, sacrifice Circling Vultures unless you exile the top creature card of your graveyard.| Coils of the Medusa|Weatherlight|7|C|{1}{B}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/-1.$Sacrifice Coils of the Medusa: Destroy all non-Wall creatures blocking enchanted creature.| Doomsday|Weatherlight|8|R|{B}{B}{B}|Sorcery|||Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up.| Fatal Blow|Weatherlight|9|C|{B}|Instant|||Destroy target creature that was dealt damage this turn. It can't be regenerated.| Festering Evil|Weatherlight|10|U|{3}{B}{B}|Enchantment|||At the beginning of your upkeep, Festering Evil deals 1 damage to each creature and each player.$${B}{B}, Sacrifice Festering Evil: Festering Evil deals 3 damage to each creature and each player.| Fledgling Djinn|Weatherlight|11|C|{1}{B}|Creature — Djinn|2|2|Flying$At the beginning of your upkeep, Fledgling Djinn deals 1 damage to you.| Gallowbraid|Weatherlight|12|R|{3}{B}{B}|Legendary Creature — Horror|5|5|Trample$Cumulative upkeep—Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)| Haunting Misery|Weatherlight|13|C|{1}{B}{B}|Sorcery|||As an additional cost to cast Haunting Misery, exile X creature cards from your graveyard.$Haunting Misery deals X damage to target player.| Hidden Horror|Weatherlight|14|U|{1}{B}{B}|Creature — Horror|4|4|When Hidden Horror enters the battlefield, sacrifice it unless you discard a creature card.| Infernal Tribute|Weatherlight|15|R|{B}{B}{B}|Enchantment|||{2}, Sacrifice a nontoken permanent: Draw a card.| Mischievous Poltergeist|Weatherlight|16|U|{2}{B}|Creature — Spirit|1|1|Flying$Pay 1 life: Regenerate Mischievous Poltergeist.| Morinfen|Weatherlight|17|R|{3}{B}{B}|Legendary Creature — Horror|5|4|Flying$Cumulative upkeep—Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)| Necratog|Weatherlight|18|U|{1}{B}{B}|Creature — Atog|1|2|Exile the top creature card of your graveyard: Necratog gets +2/+2 until end of turn.| Odylic Wraith|Weatherlight|19|U|{3}{B}|Creature — Wraith|2|2|Swampwalk$Whenever Odylic Wraith deals damage to a player, that player discards a card.| Razortooth Rats|Weatherlight|20|C|{2}{B}|Creature — Rat|2|1|Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)| Shadow Rider|Weatherlight|21|C|{2}{B}{B}|Creature — Zombie Knight|3|3|Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)| Shattered Crypt|Weatherlight|22|C|{X}{B}{B}|Sorcery|||Return X target creature cards from your graveyard to your hand. You lose X life.| Spinning Darkness|Weatherlight|23|C|{4}{B}{B}|Instant|||You may exile the top three black cards of your graveyard rather than pay Spinning Darkness's mana cost.$Spinning Darkness deals 3 damage to target nonblack creature. You gain 3 life.| Strands of Night|Weatherlight|24|U|{2}{B}{B}|Enchantment|||{B}{B}, Pay 2 life, Sacrifice a Swamp: Return target creature card from your graveyard to the battlefield.| Tendrils of Despair|Weatherlight|25|C|{B}|Sorcery|||As an additional cost to cast Tendrils of Despair, sacrifice a creature.$Target opponent discards two cards.| Urborg Justice|Weatherlight|26|R|{B}{B}|Instant|||Target opponent sacrifices a creature for each creature put into your graveyard from the battlefield this turn.| Urborg Stalker|Weatherlight|27|R|{3}{B}|Creature — Horror|2|4|At the beginning of each player's upkeep, if that player controls a nonblack, nonland permanent, Urborg Stalker deals 1 damage to that player.| Wave of Terror|Weatherlight|28|R|{2}{B}|Enchantment|||Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$At the beginning of your draw step, destroy each creature with converted mana cost equal to the number of age counters on Wave of Terror. They can't be regenerated.| Zombie Scavengers|Weatherlight|29|C|{2}{B}|Creature — Zombie|3|1|Exile the top creature card of your graveyard: Regenerate Zombie Scavengers.| Abduction|Weatherlight|30|U|{2}{U}{U}|Enchantment — Aura|||Enchant creature$When Abduction enters the battlefield, untap enchanted creature.$You control enchanted creature.$When enchanted creature dies, return that card to the battlefield under its owner's control.| Abjure|Weatherlight|31|C|{U}|Instant|||As an additional cost to cast Abjure, sacrifice a blue permanent.$Counter target spell.| Ancestral Knowledge|Weatherlight|32|R|{1}{U}|Enchantment|||Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$When Ancestral Knowledge enters the battlefield, look at the top ten cards of your library, then exile any number of them and put the rest back on top of your library in any order.$When Ancestral Knowledge leaves the battlefield, shuffle your library.| Apathy|Weatherlight|33|C|{U}|Enchantment — Aura|||Enchant creature$Enchanted creature doesn't untap during its controller's untap step.$At the beginning of the upkeep of enchanted creature's controller, that player may discard a card at random. If he or she does, untap that creature.| Argivian Restoration|Weatherlight|34|U|{2}{U}{U}|Sorcery|||Return target artifact card from your graveyard to the battlefield.| Avizoa|Weatherlight|35|R|{3}{U}|Creature — Jellyfish|2|2|Flying${0}: Avizoa gets +2/+2 until end of turn. You skip your next untap step. Activate this ability only once each turn.| Cloud Djinn|Weatherlight|36|U|{5}{U}|Creature — Djinn|5|4|Flying$Cloud Djinn can block only creatures with flying.| Disrupt|Weatherlight|37|C|{U}|Instant|||Counter target instant or sorcery spell unless its controller pays {1}.$$Draw a card.| Ertai's Familiar|Weatherlight|38|R|{1}{U}|Creature — Illusion|2|2|Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)$When Ertai's Familiar phases out or leaves the battlefield, put the top three cards of your library into your graveyard.${U}: Until your next upkeep, Ertai's Familiar can't phase out.| Flux|Weatherlight|27|C|{2}{U}|Sorcery|||Each player discards any number of cards, then draws that many cards.$Draw a card.| Fog Elemental|Weatherlight|40|C|{2}{U}|Creature — Elemental|4|4|Flying (This creature can't be blocked except by creatures with flying or reach.)$When Fog Elemental attacks or blocks, sacrifice it at end of combat.| Mana Chains|Weatherlight|41|C|{U}|Enchantment — Aura|||Enchant creature$Enchanted creature has "Cumulative upkeep {1}." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.)| Manta Ray|Weatherlight|42|C|{1}{U}{U}|Creature — Fish|3|3|Manta Ray can't attack unless defending player controls an Island.$Manta Ray can't be blocked except by blue creatures.$When you control no Islands, sacrifice Manta Ray.| Merfolk Traders|Weatherlight|43|C|{1}{U}|Creature — Merfolk|1|2|When Merfolk Traders enters the battlefield, draw a card, then discard a card.| Noble Benefactor|Weatherlight|44|U|{2}{U}|Creature — Human Cleric|2|2|When Noble Benefactor dies, each player may search his or her library for a card and put that card into his or her hand. Then each player who searched his or her library this way shuffles it.| Ophidian|Weatherlight|45|C|{2}{U}|Creature — Snake|1|3|Whenever Ophidian attacks and isn't blocked, you may draw a card. If you do, Ophidian assigns no combat damage this turn.| Paradigm Shift|Weatherlight|46|R|{1}{U}|Sorcery|||Exile all cards from your library. Then shuffle your graveyard into your library.| Pendrell Mists|Weatherlight|47|R|{3}{U}|Enchantment|||All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay {1}."| Phantom Warrior|Weatherlight|48|U|{1}{U}{U}|Creature — Illusion Warrior|2|2|Phantom Warrior is unblockable.| Phantom Wings|Weatherlight|49|C|{1}{U}|Enchantment — Aura|||Enchant creature$Enchanted creature has flying.$Sacrifice Phantom Wings: Return enchanted creature to its owner's hand.| Psychic Vortex|Weatherlight|50|R|{2}{U}{U}|Enchantment|||Cumulative upkeep—Draw a card. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$At the beginning of your end step, sacrifice a land and discard your hand.| Relearn|Weatherlight|51|U|{1}{U}{U}|Sorcery|||Return target instant or sorcery card from your graveyard to your hand.| Sage Owl|Weatherlight|52|C|{1}{U}|Creature — Bird|1|1|Flying$When Sage Owl enters the battlefield, look at the top four cards of your library, then put them back in any order.| Teferi's Veil|Weatherlight|53|U|{1}{U}|Enchantment|||Whenever a creature you control attacks, it phases out at end of combat. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)| Timid Drake|Weatherlight|54|U|{2}{U}|Creature — Drake|3|3|Flying$When another creature enters the battlefield, return Timid Drake to its owner's hand.| Tolarian Drake|Weatherlight|55|C|{2}{U}|Creature — Drake|2|4|Flying$Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)| Tolarian Entrancer|Weatherlight|56|R|{1}{U}|Creature — Human Wizard|1|1|Whenever Tolarian Entrancer becomes blocked by a creature, gain control of that creature at end of combat.| Tolarian Serpent|Weatherlight|57|R|{5}{U}{U}|Creature — Serpent|7|7|At the beginning of your upkeep, put the top seven cards of your library into your graveyard.| Vodalian Illusionist|Weatherlight|58|U|{2}{U}|Creature — Merfolk Wizard|2|2|{U}{U}, {tap}: Target creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during his or her next untap step.)| Aboroth|Weatherlight|59|R|{4}{G}{G}|Creature — Elemental|9|9|Cumulative upkeep—Put a -1/-1 counter on Aboroth. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)| Arctic Wolves|Weatherlight|60|U|{3}{G}{G}|Creature — Wolf|4|5|Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$When Arctic Wolves enters the battlefield, draw a card.| Barishi|Weatherlight|61|U|{2}{G}{G}|Creature — Elemental|4|3|When Barishi dies, exile Barishi, then shuffle all creature cards from your graveyard into your library.| Blossoming Wreath|Weatherlight|62|C|{G}|Instant|||You gain life equal to the number of creature cards in your graveyard.| Briar Shield|Weatherlight|63|C|{G}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+1.$Sacrifice Briar Shield: Enchanted creature gets +3/+3 until end of turn.| Call of the Wild|Weatherlight|64|R|{2}{G}{G}|Enchantment|||{2}{G}{G}: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard.| Choking Vines|Weatherlight|65|C|{X}{G}|Instant|||Cast Choking Vines only during the declare blockers step.$X target attacking creatures become blocked. Choking Vines deals 1 damage to each of those creatures. (This spell works on unblockable creatures.)| Dense Foliage|Weatherlight|66|R|{2}{G}|Enchantment|||Creatures can't be the targets of spells.| Downdraft|Weatherlight|67|U|{2}{G}|Enchantment|||{G}: Target creature loses flying until end of turn.$$Sacrifice Downdraft: Downdraft deals 2 damage to each creature with flying.| Fallow Wurm|Weatherlight|68|U|{2}{G}|Creature — Wurm|4|4|When Fallow Wurm enters the battlefield, sacrifice it unless you discard a land card.| Familiar Ground|Weatherlight|69|U|{2}{G}|Enchantment|||Each creature you control can't be blocked by more than one creature.| Fungus Elemental|Weatherlight|70|R|{3}{G}|Creature — Fungus Elemental|3|3|{G}, Sacrifice a Forest: Put a +2/+2 counter on Fungus Elemental. Activate this ability only if Fungus Elemental entered the battlefield this turn.| Gaea's Blessing|Weatherlight|71|U|{1}{G}|Sorcery|||Target player shuffles up to three target cards from his or her graveyard into his or her library.$Draw a card.$When Gaea's Blessing is put into your graveyard from your library, shuffle your graveyard into your library.| Harvest Wurm|Weatherlight|72|C|{1}{G}|Creature — Wurm|3|2|When Harvest Wurm enters the battlefield, sacrifice it unless you return a basic land card from your graveyard to your hand.| Liege of the Hollows|Weatherlight|73|R|{2}{G}{G}|Creature — Spirit|3|4|When Liege of the Hollows dies, each player may pay any amount of mana. Then each player who paid mana this way puts that many 1/1 green Squirrel creature tokens onto the battlefield.| Llanowar Behemoth|Weatherlight|74|U|{3}{G}{G}|Creature — Elemental|4|4|Tap an untapped creature you control: Llanowar Behemoth gets +1/+1 until end of turn.| Llanowar Druid|Weatherlight|75|C|{1}{G}|Creature — Elf Druid|1|2|{tap}, Sacrifice Llanowar Druid: Untap all Forests.| Llanowar Sentinel|Weatherlight|76|C|{2}{G}|Creature — Elf|2|3|When Llanowar Sentinel enters the battlefield, you may pay {1}{G}. If you do, search your library for a card named Llanowar Sentinel and put that card onto the battlefield. Then shuffle your library.| Mwonvuli Ooze|Weatherlight|77|R|{G}|Creature — Ooze|1+*|1+*|Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay {2} for each age counter on it.)$Mwonvuli Ooze's power and toughness are each equal to 1 plus twice the number of age counters on it.| Nature's Kiss|Weatherlight|78|C|{1}{G}|Enchantment — Aura|||Enchant creature${1}, Exile the top card of your graveyard: Enchanted creature gets +1/+1 until end of turn.| Nature's Resurgence|Weatherlight|79|R|{2}{G}{G}|Sorcery|||Each player draws a card for each creature card in his or her graveyard.| Redwood Treefolk|Weatherlight|80|C|{4}{G}|Creature — Treefolk|3|6|| Rogue Elephant|Weatherlight|81|C|{G}|Creature — Elephant|3|3|When Rogue Elephant enters the battlefield, sacrifice it unless you sacrifice a Forest.| Striped Bears|Weatherlight|82|C|{3}{G}|Creature — Bear|2|2|When Striped Bears enters the battlefield, draw a card.| Sylvan Hierophant|Weatherlight|83|U|{1}{G}|Creature — Human Cleric|1|2|When Sylvan Hierophant dies, exile Sylvan Hierophant, then return another target creature card from your graveyard to your hand.| Tranquil Grove|Weatherlight|84|R|{1}{G}|Enchantment|||{1}{G}{G}: Destroy all other enchantments.| Uktabi Efreet|Weatherlight|85|C|{2}{G}{G}|Creature — Efreet|5|4|Cumulative upkeep {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)| Veteran Explorer|Weatherlight|86|U|{G}|Creature — Human Soldier Scout|1|1|When Veteran Explorer dies, each player may search his or her library for up to two basic land cards and put them onto the battlefield. Then each player who searched his or her library this way shuffles it.| Vitalize|Weatherlight|87|C|{G}|Instant|||Untap all creatures you control.| AEther Flash|Weatherlight|88|U|{2}{R}{R}|Enchantment|||Whenever a creature enters the battlefield, Æther Flash deals 2 damage to it.| Betrothed of Fire|Weatherlight|89|C|{1}{R}|Enchantment — Aura|||Enchant creature$Sacrifice an untapped creature: Enchanted creature gets +2/+0 until end of turn.$Sacrifice enchanted creature: Creatures you control get +2/+0 until end of turn.| Bloodrock Cyclops|Weatherlight|90|C|{2}{R}|Creature — Cyclops|3|3|Bloodrock Cyclops attacks each turn if able.| Bogardan Firefiend|Weatherlight|91|C|{2}{R}|Creature — Elemental Spirit|2|1|When Bogardan Firefiend dies, it deals 2 damage to target creature.| Boiling Blood|Weatherlight|92|C|{2}{R}|Instant|||Target creature attacks this turn if able.$Draw a card.| Cinder Giant|Weatherlight|93|U|{3}{R}|Creature — Giant|5|3|At the beginning of your upkeep, Cinder Giant deals 2 damage to each other creature you control.| Cinder Wall|Weatherlight|94|C|{R}|Creature — Wall|3|3|Defender (This creature can't attack.)$When Cinder Wall blocks, destroy it at end of combat.| Cone of Flame|Weatherlight|95|U|{3}{R}{R}|Sorcery|||Cone of Flame deals 1 damage to target creature or player, 2 damage to another target creature or player, and 3 damage to a third target creature or player.| Desperate Gambit|Weatherlight|96|U|{R}|Instant|||Choose a source you control and flip a coin. If you win the flip, the next time that source would deal damage this turn, it deals double that damage instead. If you lose the flip, the next time it would deal damage this turn, prevent that damage.| Dwarven Berserker|Weatherlight|97|C|{1}{R}|Creature — Dwarf Berserker|1|1|Whenever Dwarven Berserker becomes blocked, it gets +3/+0 and gains trample until end of turn.| Dwarven Thaumaturgist|Weatherlight|98|R|{2}{R}|Creature — Dwarf Shaman|1|2|{tap}: Switch target creature's power and toughness until end of turn.| Fervor|Weatherlight|99|R|{2}{R}|Enchantment|||Creatures you control have haste.| Fire Whip|Weatherlight|100|C|{1}{R}|Enchantment — Aura|||Enchant creature you control$Enchanted creature has "{tap}: This creature deals 1 damage to target creature or player."$Sacrifice Fire Whip: Fire Whip deals 1 damage to target creature or player.| Firestorm|Weatherlight|101|R|{R}|Instant|||As an additional cost to cast Firestorm, discard X cards.$Firestorm deals X damage to each of X target creatures and/or players.| Fit of Rage|Weatherlight|102|C|{1}{R}|Sorcery|||Target creature gets +3/+3 and gains first strike until end of turn.| Goblin Bomb|Weatherlight|103|R|{1}{R}|Enchantment|||At the beginning of your upkeep, you may flip a coin. If you win the flip, put a fuse counter on Goblin Bomb. If you lose the flip, remove a fuse counter from Goblin Bomb.$Remove five fuse counters from Goblin Bomb, Sacrifice Goblin Bomb: Goblin Bomb deals 20 damage to target player.| Goblin Grenadiers|Weatherlight|104|U|{3}{R}|Creature — Goblin|2|2|Whenever Goblin Grenadiers attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature and target land.| Goblin Vandal|Weatherlight|105|C|{R}|Creature — Goblin Rogue|1|1|Whenever Goblin Vandal attacks and isn't blocked, you may pay {R}. If you do, destroy target artifact defending player controls and Goblin Vandal assigns no combat damage this turn.| Heart of Bogardan|Weatherlight|106|R|{2}{R}{R}|Enchantment|||Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$When Heart of Bogardan's cumulative upkeep isn't paid, it deals X damage to target player and each creature he or she controls, where X is twice the number of age counters on Heart of Bogardan minus 2.| Heat Stroke|Weatherlight|107|R|{2}{R}|Enchantment|||At end of combat, destroy each creature that blocked or was blocked this turn.| Hurloon Shaman|Weatherlight|108|U|{1}{R}{R}|Creature — Minotaur Shaman|2|3|When Hurloon Shaman dies, each player sacrifices a land.| Lava Hounds|Weatherlight|109|U|{2}{R}{R}|Creature — Hound|4|4|Haste$When Lava Hounds enters the battlefield, it deals 4 damage to you.| Lava Storm|Weatherlight|110|C|{3}{R}{R}|Instant|||Lava Storm deals 2 damage to each attacking creature or Lava Storm deals 2 damage to each blocking creature.| Maraxus of Keld|Weatherlight|111|R|{4}{R}{R}|Legendary Creature — Human Warrior|*|*|Maraxus of Keld's power and toughness are each equal to the number of untapped artifacts, creatures, and lands you control.| Orcish Settlers|Weatherlight|112|U|{1}{R}|Creature — Orc|1|1|{X}{X}{R}, {tap}, Sacrifice Orcish Settlers: Destroy X target lands.| Roc Hatchling|Weatherlight|113|U|{R}|Creature — Bird|0|1|Roc Hatchling enters the battlefield with four shell counters on it.$At the beginning of your upkeep, remove a shell counter from Roc Hatchling.$As long as Roc Hatchling has no shell counters on it, it gets +3/+2 and has flying.| Sawtooth Ogre|Weatherlight|114|C|{2}{R}{R}|Creature — Ogre|3|3|Whenever Sawtooth Ogre blocks or becomes blocked by a creature, Sawtooth Ogre deals 1 damage to that creature at end of combat.| Thunderbolt|Weatherlight|115|C|{1}{R}|Instant|||Choose one — Thunderbolt deals 3 damage to target player; or Thunderbolt deals 4 damage to target creature with flying.| Thundermare|Weatherlight|116|R|{5}{R}|Creature — Elemental Horse|5|5|Haste (This creature can attack the turn it comes under your control.)$When Thundermare enters the battlefield, tap all other creatures.| Abeyance|Weatherlight|117|R|{1}{W}|Instant|||Until end of turn, target player can't cast instant or sorcery spells, and that player can't activate abilities that aren't mana abilities.$Draw a card.| Alabaster Dragon|Weatherlight|118|R|{4}{W}{W}|Creature — Dragon|4|4|Flying$When Alabaster Dragon dies, shuffle it into its owner's library.| Alms|Weatherlight|119|C|{W}|Enchantment|||{1}, Exile the top card of your graveyard: Prevent the next 1 damage that would be dealt to target creature this turn.| Angelic Renewal|Weatherlight|120|C|{1}{W}|Enchantment|||Whenever a creature is put into your graveyard from the battlefield, you may sacrifice Angelic Renewal. If you do, return that card to the battlefield.| Ardent Militia|Weatherlight|121|C|{4}{W}|Creature — Human Soldier|2|5|Vigilance| Argivian Find|Weatherlight|122|U|{W}|Instant|||Return target artifact or enchantment card from your graveyard to your hand.| Aura of Silence|Weatherlight|123|U|{1}{W}{W}|Enchantment|||Artifact and enchantment spells your opponents cast cost {2} more to cast.$Sacrifice Aura of Silence: Destroy target artifact or enchantment.| Benalish Infantry|Weatherlight|124|C|{2}{W}|Creature — Human Soldier|1|3|Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Benalish Knight|Weatherlight|125|C|{2}{W}|Creature — Human Knight|2|2|Flash (You may cast this spell any time you could cast an instant.)$First strike (This creature deals combat damage before creatures without first strike.)| Benalish Missionary|Weatherlight|126|C|{W}|Creature — Human Cleric|1|1|{1}{W}, {tap}: Prevent all combat damage that would be dealt by target blocked creature this turn.| Debt of Loyalty|Weatherlight|127|R|{1}{W}{W}|Instant|||Regenerate target creature. You gain control of that creature if it regenerates this way.| Duskrider Falcon|Weatherlight|128|C|{1}{W}|Creature — Bird|1|1|Flying, protection from black| Empyrial Armor|Weatherlight|129|C|{1}{W}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+1 for each card in your hand.| Foriysian Brigade|Weatherlight|130|U|{3}{W}|Creature — Human Soldier|2|4|Foriysian Brigade can block an additional creature.| Gerrard's Wisdom|Weatherlight|131|U|{2}{W}{W}|Sorcery|||You gain 2 life for each card in your hand.| Guided Strike|Weatherlight|132|C|{1}{W}|Instant|||Target creature gets +1/+0 and gains first strike until end of turn.$$Draw a card.| Heavy Ballista|Weatherlight|133|C|{3}{W}|Creature — Human Soldier|2|3|{tap}: Heavy Ballista deals 2 damage to target attacking or blocking creature.| Inner Sanctum|Weatherlight|134|R|{1}{W}{W}|Enchantment|||Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$Prevent all damage that would be dealt to creatures you control.| Kithkin Armor|Weatherlight|135|C|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature can't be blocked by creatures with power 3 or greater.$Sacrifice Kithkin Armor: The next time a source of your choice would deal damage to enchanted creature this turn, prevent that damage.| Master of Arms|Weatherlight|136|U|{2}{W}|Creature — Human Soldier|2|2|First strike${1}{W}: Tap target creature blocking Master of Arms.| Mistmoon Griffin|Weatherlight|137|U|{3}{W}|Creature — Griffin|2|2|Flying$When Mistmoon Griffin dies, exile Mistmoon Griffin, then return the top creature card of your graveyard to the battlefield.| Peacekeeper|Weatherlight|13|R|{2}{W}|Creature — Human|1|1|At the beginning of your upkeep, sacrifice Peacekeeper unless you pay {1}{W}.$Creatures can't attack.| Revered Unicorn|Weatherlight|139|U|{1}{W}|Creature — Unicorn|2|3|Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$When Revered Unicorn leaves the battlefield, you gain life equal to the number of age counters on it.| Serenity|Weatherlight|140|R|{1}{W}|Enchantment|||At the beginning of your upkeep, destroy all artifacts and enchantments. They can't be regenerated.| Serra's Blessing|Weatherlight|141|U|{1}{W}|Enchantment|||Creatures you control have vigilance. (Attacking doesn't cause them to tap.)| Soul Shepherd|Weatherlight|142|C|{1}{W}|Creature — Human Cleric|2|1|{W}, Exile a creature card from your graveyard: You gain 1 life.| Southern Paladin|Weatherlight|143|R|{2}{W}{W}|Creature — Human Knight|3|3|{W}{W}, {tap}: Destroy target red permanent.| Tariff|Weatherlight|144|R|{1}{W}|Sorcery|||Each player sacrifices the creature he or she controls with the highest converted mana cost unless he or she pays that creature's mana cost. If two creatures a player controls are tied for highest cost, that player chooses one.| Volunteer Reserves|Weatherlight|145|U|{1}{W}|Creature — Human Soldier|2|4|Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)$Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)| Gemstone Mine|Weatherlight|164|U||Land|||Gemstone Mine enters the battlefield with three mining counters on it.${tap}, Remove a mining counter from Gemstone Mine: Add one mana of any color to your mana pool. If there are no mining counters on Gemstone Mine, sacrifice it.| Lotus Vale|Weatherlight|165|R||Land|||If Lotus Vale would enter the battlefield, sacrifice two untapped lands instead. If you do, put Lotus Vale onto the battlefield. If you don't, put it into its owner's graveyard.${tap}: Add three mana of any one color to your mana pool.| Scorched Ruins|Weatherlight|166|R||Land|||If Scorched Ruins would enter the battlefield, sacrifice two untapped lands instead. If you do, put Scorched Ruins onto the battlefield. If you don't, put it into its owner's graveyard.${tap}: Add {4} to your mana pool.| Winding Canyons|Weatherlight|167|R||Land|||{tap}: Add {1} to your mana pool.${2}, {tap}: Until end of turn, you may play creature cards as though they had flash.| Altar of Dementia|Tempest|266|R|{2}|Artifact|||Sacrifice a creature: Target player puts a number of cards equal to the sacrificed creature's power from the top of his or her library into his or her graveyard.| Booby Trap|Tempest|267|R|{6}|Artifact|||As Booby Trap enters the battlefield, name a card other than a basic land card and choose an opponent.$The chosen player reveals each card he or she draws.$When the chosen player draws the named card, sacrifice Booby Trap. If you do, Booby Trap deals 10 damage to that player.| Bottle Gnomes|Tempest|268|U|{3}|Artifact Creature — Gnome|1|3|Sacrifice Bottle Gnomes: You gain 3 life.| Coiled Tinviper|Tempest|269|C|{3}|Artifact Creature — Snake|2|1|First strike| Cold Storage|Tempest|270|R|{4}|Artifact|||{3}: Exile target creature you control.$Sacrifice Cold Storage: Return each creature card exiled with Cold Storage to the battlefield under your control.| Cursed Scroll|Tempest|271|R|{1}|Artifact|||{3}, {tap}: Name a card. Reveal a card at random from your hand. If it's the named card, Cursed Scroll deals 2 damage to target creature or player.| Echo Chamber|Tempest|272|R|{4}|Artifact|||{4}, {tap}: An opponent chooses target creature he or she controls. Put a token that's a copy of that creature onto the battlefield. That token gains haste until end of turn. Exile the token at the beginning of the next end step. Activate this ability only any time you could cast a sorcery.| Emerald Medallion|Tempest|273|R|{2}|Artifact|||Green spells you cast cost {1} less to cast.| Emmessi Tome|Tempest|274|R|{4}|Artifact|||{5}, {tap}: Draw two cards, then discard a card.| Energizer|Tempest|275|R|{4}|Artifact Creature — Juggernaut|2|2|{2}, {tap}: Put a +1/+1 counter on Energizer.| Essence Bottle|Tempest|276|U|{2}|Artifact|||{3}, {tap}: Put an elixir counter on Essence Bottle.${tap}, Remove all elixir counters from Essence Bottle: You gain 2 life for each elixir counter removed this way.| Excavator|Tempest|277|U|{2}|Artifact|||{tap}, Sacrifice a basic land: Target creature gains landwalk of each of the land types of the sacrificed land until end of turn.| Flowstone Sculpture|Tempest|278|R|{6}|Artifact Creature — Shapeshifter|4|4|{2}, Discard a card: Put a +1/+1 counter on Flowstone Sculpture or Flowstone Sculpture gains flying, first strike, or trample. (This effect lasts indefinitely.)| Fool's Tome|Tempest|279|R|{4}|Artifact|||{2}, {tap}: Draw a card. Activate this ability only if you have no cards in hand.| Grindstone|Tempest|280|R|{1}|Artifact|||{3}, {tap}: Put the top two cards of target player's library into that player's graveyard. If both cards share a color, repeat this process.| Helm of Possession|Tempest|281|R|{4}|Artifact|||You may choose not to untap Helm of Possession during your untap step.${2}, {tap}, Sacrifice a creature: Gain control of target creature for as long as you control Helm of Possession and Helm of Possession remains tapped.| Jet Medallion|Tempest|282|R|{2}|Artifact|||Black spells you cast cost {1} less to cast.| Jinxed Idol|Tempest|283|R|{2}|Artifact|||At the beginning of your upkeep, Jinxed Idol deals 2 damage to you.$Sacrifice a creature: Target opponent gains control of Jinxed Idol.| Lotus Petal|Tempest|284|C|{0}|Artifact|||{tap}, Sacrifice Lotus Petal: Add one mana of any color to your mana pool.| Magnetic Web|Tempest|285|R|{2}|Artifact|||If a creature with a magnet counter on it attacks, all creatures with magnet counters on them attack if able.$Whenever a creature with a magnet counter on it attacks, all creatures with magnet counters on them block that creature this turn if able.${1}, {tap}: Put a magnet counter on target creature.| Manakin|Tempest|286|C|{2}|Artifact Creature — Construct|1|1|{tap}: Add {1} to your mana pool.| Metallic Sliver|Tempest|287|C|{1}|Artifact Creature — Sliver|1|1|| Mogg Cannon|Tempest|288|U|{2}|Artifact|||{tap}: Target creature you control gets +1/+0 and gains flying until end of turn. Destroy that creature at the beginning of the next end step.| Patchwork Gnomes|Tempest|289|U|{3}|Artifact Creature — Gnome|2|1|Discard a card: Regenerate Patchwork Gnomes.| Pearl Medallion|Tempest|290|R|{2}|Artifact|||White spells you cast cost {1} less to cast.| Phyrexian Grimoire|Tempest|291|R|{3}|Artifact|||{4}, {tap}: Target opponent chooses one of the top two cards of your graveyard. Exile that card and put the other one into your hand.| Phyrexian Hulk|Tempest|292|U|{6}|Artifact Creature — Golem|5|4|| Phyrexian Splicer|Tempest|293|U|{2}|Artifact|||{2}, {tap}: Choose one — flying; first strike; shadow; or trample. Target creature with that ability loses it until end of turn and another target creature gains it until end of turn.| Puppet Strings|Tempest|294|U|{3}|Artifact|||{2}, {tap}: You may tap or untap target creature.| Ruby Medallion|Tempest|295|R|{2}|Artifact|||Red spells you cast cost {1} less to cast.| Sapphire Medallion|Tempest|296|R|{2}|Artifact|||Blue spells you cast cost {1} less to cast.| Scalding Tongs|Tempest|297|R|{2}|Artifact|||At the beginning of your upkeep, if you have three or fewer cards in hand, Scalding Tongs deals 1 damage to target opponent.| Scroll Rack|Tempest|298|R|{2}|Artifact|||{1}, {tap}: Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any order.| Squee's Toy|Tempest|299|C|{1}|Artifact|||{tap}: Prevent the next 1 damage that would be dealt to target creature this turn.| Static Orb|Tempest|300|R|{3}|Artifact|||As long as Static Orb is untapped, players can't untap more than two permanents during their untap steps.| Telethopter|Tempest|301|U|{4}|Artifact Creature — Thopter|3|1|Tap an untapped creature you control: Telethopter gains flying until end of turn.| Thumbscrews|Tempest|302|R|{2}|Artifact|||At the beginning of your upkeep, if you have five or more cards in hand, Thumbscrews deals 1 damage to target opponent.| Torture Chamber|Tempest|303|R|{3}|Artifact|||At the beginning of your upkeep, put a pain counter on Torture Chamber.$At the beginning of your end step, Torture Chamber deals damage to you equal to the number of pain counters on it.${1}, {tap}, Remove all pain counters from Torture Chamber: Torture Chamber deals damage to target creature equal to the number of pain counters removed this way.| Watchdog|Tempest|304|U|{3}|Artifact Creature — Hound|1|2|Watchdog blocks each turn if able.$As long as Watchdog is untapped, all creatures attacking you get -1/-0.| Abandon Hope|Tempest|1|U|{X}{1}{B}|Sorcery|||As an additional cost to cast Abandon Hope, discard X cards.$Look at target opponent's hand and choose X cards from it. That player discards those cards.| Ancient Tomb|Tempest|305|U||Land|||{tap}: Add {2} to your mana pool. Ancient Tomb deals 2 damage to you.| Bellowing Fiend|Tempest|2|R|{4}{B}|Creature — Spirit|3|3|Flying$$Whenever Bellowing Fiend deals damage to a creature, Bellowing Fiend deals 3 damage to that creature's controller and 3 damage to you.| Bounty Hunter|Tempest|4|R|{2}{B}{B}|Creature — Human Archer Minion|2|2|{tap}: Put a bounty counter on target nonblack creature.${tap}: Destroy target creature with a bounty counter on it.| Carrionette|Tempest|5|R|{1}{B}|Creature — Skeleton|1|1|{2}{B}{B}: Exile Carrionette and target creature unless that creature's controller pays {2}. Activate this ability only if Carrionette is in your graveyard.| Clot Sliver|Tempest|6|C|{1}{B}|Creature — Sliver|1|1|All Slivers have "{2}: Regenerate this permanent."| Coercion|Tempest|7|C|{2}{B}|Sorcery|||Target opponent reveals his or her hand. You choose a card from it. That player discards that card.| Coffin Queen|Tempest|8|R|{2}{B}|Creature — Zombie Wizard|1|1|You may choose not to untap Coffin Queen during your untap step.${2}{B}, {tap}: Put target creature card from a graveyard onto the battlefield under your control. When Coffin Queen becomes untapped or you lose control of Coffin Queen, exile that creature.| Commander Greven il-Vec|Tempest|9|R|{3}{B}{B}{B}|Legendary Creature — Human Warrior|7|5|Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)$When Commander Greven il-Vec enters the battlefield, sacrifice a creature.| Corpse Dance|Tempest|10|R|{2}{B}|Instant|||Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.)$Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.| Dark Banishing|Tempest|11|C|{2}{B}|Instant|||Destroy target nonblack creature. It can't be regenerated.| Dark Ritual|Tempest|12|C|{B}|Instant|||Add {B}{B}{B} to your mana pool.| Darkling Stalker|Tempest|13|C|{3}{B}|Creature — Shade Spirit|1|1|{B}: Regenerate Darkling Stalker.${B}: Darkling Stalker gets +1/+1 until end of turn.| Dauthi Embrace|Tempest|14|U|{2}{B}|Enchantment|||{B}{B}: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)| Dauthi Ghoul|Tempest|15|U|{1}{B}|Creature — Dauthi Zombie|1|1|Shadow (This creature can block or be blocked by only creatures with shadow.)$Whenever a creature with shadow dies, put a +1/+1 counter on Dauthi Ghoul.| Dauthi Horror|Tempest|16|C|{1}{B}|Creature — Dauthi Horror|2|1|Shadow (This creature can block or be blocked by only creatures with shadow.)$Dauthi Horror can't be blocked by white creatures.| Dauthi Marauder|Tempest|17|C|{2}{B}|Creature — Dauthi Minion|3|1|Shadow (This creature can block or be blocked by only creatures with shadow.)| Dauthi Mercenary|Tempest|18|U|{2}{B}|Creature — Dauthi Knight Mercenary|2|1|Shadow (This creature can block or be blocked by only creatures with shadow.)${1}{B}: Dauthi Mercenary gets +1/+0 until end of turn.| Dauthi Mindripper|Tempest|19|U|{3}{B}|Creature — Dauthi Minion|2|1|Shadow (This creature can block or be blocked by only creatures with shadow.)$Whenever Dauthi Mindripper attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards.| Dauthi Slayer|Tempest|20|C|{B}{B}|Creature — Dauthi Soldier|2|2|Shadow (This creature can block or be blocked by only creatures with shadow.)$Dauthi Slayer attacks each turn if able.| Death Pits of Rath|Tempest|21|R|{3}{B}{B}|Enchantment|||Whenever a creature is dealt damage, destroy it. It can't be regenerated.| Diabolic Edict|Tempest|22|C|{1}{B}|Instant|||Target player sacrifices a creature.| Disturbed Burial|Tempest|23|C|{1}{B}|Sorcery|||Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)$Return target creature card from your graveyard to your hand.| Dread of Night|Tempest|24|U|{B}|Enchantment|||White creatures get -1/-1.| Dregs of Sorrow|Tempest|25|R|{X}{4}{B}|Sorcery|||Destroy X target nonblack creatures. Draw X cards.| Endless Scream|Tempest|26|C|{X}{B}|Enchantment — Aura|||Enchant creature$Endless Scream enters the battlefield with X scream counters on it.$Enchanted creature gets +1/+0 for each scream counter on Endless Scream.| Enfeeblement|Tempest|27|C|{B}{B}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Enchanted creature gets -2/-2.| Evincar's Justice|Tempest|28|C|{2}{B}{B}|Sorcery|||Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)$Evincar's Justice deals 2 damage to each creature and each player.| Extinction|Tempest|29|R|{4}{B}|Sorcery|||Destroy all creatures of the creature type of your choice.| Fevered Convulsions|Tempest|30|R|{B}{B}|Enchantment|||{2}{B}{B}: Put a -1/-1 counter on target creature.| Gravedigger|Tempest|31|C|{3}{B}|Creature — Zombie|2|2|When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.| Imps' Taunt|Tempest|32|U|{1}{B}|Instant|||Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)$Target creature attacks this turn if able.| Kezzerdrix|Tempest|33|R|{2}{B}{B}|Creature — Rabbit Beast|4|4|First strike$At the beginning of your upkeep, if your opponents control no creatures, Kezzerdrix deals 4 damage to you.| Knight of Dusk|Tempest|34|U|{1}{B}{B}|Creature — Human Knight|2|2|{B}{B}: Destroy target creature blocking Knight of Dusk.| Leeching Licid|Tempest|35|U|{1}{B}|Creature — Licid|1|1|{B}, {tap}: Leeching Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {B} to end this effect.$At the beginning of the upkeep of enchanted creature's controller, Leeching Licid deals 1 damage to that player.| Living Death|Tempest|36|R|{3}{B}{B}|Sorcery|||Each player exiles all creature cards from his or her graveyard, then sacrifices all creatures he or she controls, then puts all cards he or she exiled this way onto the battlefield.| Maddening Imp|Tempest|37|R|{2}{B}|Creature — Imp|1|1|Flying${tap}: Non-Wall creatures the active player controls attack this turn if able. At the beginning of the next end step, destroy each of those creatures that didn't attack this turn. Activate this ability only during an opponent's turn and only before combat.| Marsh Lurker|Tempest|38|C|{3}{B}|Creature — Beast|3|2|Sacrifice a Swamp: Marsh Lurker gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)| Mindwhip Sliver|Tempest|39|U|{2}{B}|Creature — Sliver|2|2|All Slivers have "{2}, Sacrifice this permanent: Target player discards a card at random. Activate this ability only any time you could cast a sorcery."| Minion of the Wastes|Tempest|40|R|{3}{B}{B}{B}|Creature — Minion|*|*|As an additional cost to cast Minion of the Wastes, pay any amount of life.$Trample$Minion of the Wastes's power and toughness are each equal to the life paid as it was cast.| Perish|Tempest|41|U|{2}{B}|Sorcery|||Destroy all green creatures. They can't be regenerated.| Pit Imp|Tempest|42|C|{B}|Creature — Imp|0|1|Flying${B}: Pit Imp gets +1/+0 until end of turn. Activate this ability no more than twice each turn.| Rain of Tears|Tempest|43|U|{1}{B}{B}|Sorcery|||Destroy target land.| Rats of Rath|Tempest|44|C|{1}{B}|Creature — Rat|2|1|{B}: Destroy target artifact, creature, or land you control.| Reanimate|Tempest|45|U|{B}|Sorcery|||Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its converted mana cost.| Reckless Spite|Tempest|46|U|{1}{B}{B}|Instant|||Destroy two target nonblack creatures. You lose 5 life.| Sadistic Glee|Tempest|47|C|{B}|Enchantment — Aura|||Enchant creature$Whenever a creature dies, put a +1/+1 counter on enchanted creature.| Sarcomancy|Tempest|48|R|{B}|Enchantment|||When Sarcomancy enters the battlefield, put a 2/2 black Zombie creature token onto the battlefield.$At the beginning of your upkeep, if there are no Zombies on the battlefield, Sarcomancy deals 1 damage to you.| Screeching Harpy|Tempest|49|U|{2}{B}{B}|Creature — Harpy Beast|2|2|Flying${1}{B}: Regenerate Screeching Harpy.| Servant of Volrath|Tempest|50|C|{2}{B}|Creature — Minion|3|3|When Servant of Volrath leaves the battlefield, sacrifice a creature.| Skyshroud Vampire|Tempest|51|U|{3}{B}{B}|Creature — Vampire|3|3|Flying$Discard a creature card: Skyshroud Vampire gets +2/+2 until end of turn.| Souldrinker|Tempest|52|U|{3}{B}|Creature — Spirit|2|2|Pay 3 life: Put a +1/+1 counter on Souldrinker.| Spinal Graft|Tempest|53|C|{1}{B}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +3/+3.$When enchanted creature becomes the target of a spell or ability, destroy that creature. It can't be regenerated.| Armor Sliver|Tempest|216|U|{2}{W}|Creature — Sliver|2|2|All Sliver creatures have "{2}: This creature gets +0/+1 until end of turn."| Benthic Behemoth|Tempest|54|R|{5}{U}{U}{U}|Creature — Serpent|7|6|Islandwalk| Capsize|Tempest|55|C|{1}{U}{U}|Instant|||Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)$Return target permanent to its owner's hand.| Chill|Tempest|60|U|{1}{U}|Enchantment|||Red spells cost {2} more to cast.| Counterspell|Tempest|57|C|{U}{U}|Instant|||Counter target spell.| Dismiss|Tempest|73|U|{2}{U}{U}|Instant|||Counter target spell.$$Draw a card.| Dream Cache|Tempest|59|C|{2}{U}|Sorcery|||Draw three cards, then put two cards from your hand both on top of your library or both on the bottom of your library.| Duplicity|Tempest|60|R|{3}{U}{U}|Enchantment|||When Duplicity enters the battlefield, exile the top five cards of your library face down.$At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with Duplicity into your hand.$At the beginning of your end step, discard a card.$When you lose control of Duplicity, put all cards exiled with Duplicity into their owner's graveyard.| Ertai's Meddling|Tempest|61|R|{X}{U}|Instant|||X can't be 0.$Target spell's controller exiles it with X delay counters on it.$At the beginning of each of that player's upkeeps, if that card is exiled, remove a delay counter from it. If the card has no delay counters on it, he or she puts it onto the stack as a copy of the original spell.| Escaped Shapeshifter|Tempest|62|R|{3}{U}{U}|Creature — Shapeshifter|3|4|As long as an opponent controls a creature with flying not named Escaped Shapeshifter, Escaped Shapeshifter has flying. The same is true for first strike, trample, and protection from any color.| Fighting Drake|Tempest|63|U|{2}{U}{U}|Creature — Drake|2|4|Flying| Fylamarid|Tempest|64|U|{1}{U}{U}|Creature — Squid Beast|1|3|Flying$Fylamarid can't be blocked by blue creatures.${U}: Target creature becomes blue until end of turn.| Gaseous Form|Tempest|65|C|{2}{U}|Enchantment — Aura|||Enchant creature$Prevent all combat damage that would be dealt to and dealt by enchanted creature.| Giant Crab|Tempest|66|C|{4}{U}|Creature — Crab|3|3|{U}: Giant Crab gains shroud until end of turn. (It can't be the target of spells or abilities.)| Horned Turtle|Tempest|67|C|{2}{U}|Creature — Turtle|1|4|| Insight|Tempest|68|U|{2}{U}|Enchantment|||Whenever an opponent casts a green spell, you draw a card.| Interdict|Tempest|69|U|{1}{U}|Instant|||Counter target activated ability from an artifact, creature, enchantment, or land. That permanent's activated abilities can't be activated this turn. (Mana abilities can't be targeted.)$Draw a card.| Intuition|Tempest|70|R|{2}{U}|Instant|||Search your library for any three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle your library.| Legacy's Allure|Tempest|71|U|{U}{U}|Enchantment|||At the beginning of your upkeep, you may put a treasure counter on Legacy's Allure.$Sacrifice Legacy's Allure: Gain control of target creature with power less than or equal to the number of treasure counters on Legacy's Allure. (This effect lasts indefinitely.)| Legerdemain|Tempest|72|U|{2}{U}{U}|Sorcery|||Exchange control of target artifact or creature and another target permanent that shares one of those types with it. (This effect lasts indefinitely.)| Mana Severance|Tempest|73|R|{1}{U}|Sorcery|||Search your library for any number of land cards and exile them. Then shuffle your library.| Manta Riders|Tempest|74|C|{U}|Creature — Merfolk|1|1|{U}: Manta Riders gains flying until end of turn.| Mawcor|Tempest|75|R|{3}{U}{U}|Creature — Beast|3|3|Flying$${tap}: Mawcor deals 1 damage to target creature or player.| Meditate|Tempest|76|R|{2}{U}|Instant|||Draw four cards. You skip your next turn.| Mnemonic Sliver|Tempest|77|U|{2}{U}|Creature — Sliver|2|2|All Slivers have "{2}, Sacrifice this permanent: Draw a card."| Power Sink|Tempest|78|C|{X}{U}|Instant|||Counter target spell unless its controller pays {X}. If he or she doesn't, that player taps all lands with mana abilities he or she controls and empties his or her mana pool.| Precognition|Tempest|79|R|{4}{U}|Enchantment|||At the beginning of your upkeep, you may look at the top card of target opponent's library. If you do, you may put that card on the bottom of that player's library.| Propaganda|Tempest|80|U|{2}{U}|Enchantment|||Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you.| Rootwater Diver|Tempest|81|U|{U}|Creature — Merfolk|1|1|{tap}, Sacrifice Rootwater Diver: Return target artifact card from your graveyard to your hand.| Rootwater Hunter|Tempest|82|C|{2}{U}|Creature — Merfolk|1|1|{tap}: Rootwater Hunter deals 1 damage to target creature or player.| Rootwater Matriarch|Tempest|83|R|{2}{U}{U}|Creature — Merfolk|2|3|{tap}: Gain control of target creature for as long as that creature is enchanted.| Rootwater Shaman|Tempest|84|R|{2}{U}|Creature — Merfolk Shaman|2|2|You may cast Aura cards with enchant creature as though they had flash.| Sea Monster|Tempest|85|C|{4}{U}{U}|Creature — Serpent|6|6|Sea Monster can't attack unless defending player controls an Island.| Shadow Rift|Tempest|86|C|{U}|Instant|||Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)$Draw a card.| Shimmering Wings|Tempest|87|C|{U}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.)${U}: Return Shimmering Wings to its owner's hand.| Skyshroud Condor|Tempest|88|U|{1}{U}|Creature — Bird|2|2|Flying$Cast Skyshroud Condor only if you've cast another spell this turn.| Spell Blast|Tempest|89|C|{X}{U}|Instant|||Counter target spell with converted mana cost X.| Steal Enchantment|Tempest|90|U|{U}{U}|Enchantment — Aura|||Enchant enchantment$You control enchanted enchantment.| Stinging Licid|Tempest|91|U|{1}{U}|Creature — Licid|1|1|{1}{U}, {tap}: Stinging Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect.$Whenever enchanted creature becomes tapped, Stinging Licid deals 2 damage to that creature's controller.| Thalakos Dreamsower|Tempest|92|U|{2}{U}|Creature — Thalakos Wizard|1|1|Shadow (This creature can block or be blocked by only creatures with shadow.)$You may choose not to untap Thalakos Dreamsower during your untap step.$Whenever Thalakos Dreamsower deals damage to an opponent, tap target creature. That creature doesn't untap during its controller's untap step for as long as Thalakos Dreamsower remains tapped.| Thalakos Mistfolk|Tempest|93|C|{2}{U}|Creature — Thalakos Illusion|2|1|Shadow (This creature can block or be blocked by only creatures with shadow.)${U}: Put Thalakos Mistfolk on top of its owner's library.| Thalakos Seer|Tempest|94|C|{U}{U}|Creature — Thalakos Wizard|1|1|Shadow (This creature can block or be blocked by only creatures with shadow.)$When Thalakos Seer leaves the battlefield, draw a card.| Thalakos Sentry|Tempest|95|C|{1}{U}|Creature — Thalakos Soldier|1|2|Shadow (This creature can block or be blocked by only creatures with shadow)| Time Ebb|Tempest|96|C|{2}{U}|Sorcery|||Put target creature on top of its owner's library.| Time Warp|Tempest|97|R|{3}{U}{U}|Sorcery|||Target player takes an extra turn after this one.| Tradewind Rider|Tempest|98|R|{3}{U}|Creature — Spirit|1|4|Flying${tap}, Tap two untapped creatures you control: Return target permanent to its owner's hand.| Twitch|Tempest|99|C|{2}{U}|Instant|||You may tap or untap target artifact, creature, or land.$Draw a card.| Unstable Shapeshifter|Tempest|100|R|{3}{U}|Creature — Shapeshifter|0|1|Whenever another creature enters the battlefield, Unstable Shapeshifter becomes a copy of that creature and gains this ability.| Volrath's Curse|Tempest|101|C|{1}{U}|Enchantment — Aura|||Enchant creature$Enchanted creature can't attack or block, and its activated abilities can't be activated. That creature's controller may sacrifice a permanent for that player to ignore this effect until end of turn.${1}{U}: Return Volrath's Curse to its owner's hand.| Whim of Volrath|Tempest|102|R|{U}|Instant|||Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.)$Change the text of target permanent by replacing all instances of one color word or basic land type with another until end of turn. (For example, you may change "nonred creature" to "nongreen creature" or "plainswalk" to "swampwalk.")| Whispers of the Muse|Tempest|103|U|{U}|Instant|||Buyback {5} (You may pay an additional {5} as you cast this spell. If you do, put this card into your hand as it resolves.)$Draw a card.| Wind Dancer|Tempest|104|U|{1}{U}|Creature — Faerie|1|1|Flying$${tap}: Target creature gains flying until end of turn.| Wind Drake|Tempest|105|C|{2}{U}|Creature — Drake|2|2|Flying| Winged Sliver|Tempest|106|C|{1}{U}|Creature — Sliver|1|1|All Sliver creatures have flying.| Aluren|Tempest|107|R|{2}{G}{G}|Enchantment|||Any player may play creature cards with converted mana cost 3 or less without paying their mana cost and as though they had flash.| Apes of Rath|Tempest|108|U|{2}{G}{G}|Creature — Ape|5|4|Whenever Apes of Rath attacks, it doesn't untap during its controller's next untap step.| Bayou Dragonfly|Tempest|109|C|{1}{G}|Creature — Insect|1|1|Flying, swampwalk| Broken Fall|Tempest|110|C|{2}{G}|Enchantment|||Return Broken Fall to its owner's hand: Regenerate target creature.| Canopy Spider|Tempest|111|C|{1}{G}|Creature — Spider|1|3|Reach (This creature can block creatures with flying.)| Charging Rhino|Tempest|112|U|{3}{G}{G}|Creature — Rhino|4|4|Charging Rhino can't be blocked by more than one creature.| Choke|Tempest|113|U|{2}{G}|Enchantment|||Islands don't untap during their controllers' untap steps.| Crazed Armodon|Tempest|114|R|{2}{G}{G}|Creature — Elephant|3|3|{G}: Crazed Armodon gets +3/+0 and gains trample until end of turn. Destroy Crazed Armodon at the beginning of the next end step. Activate this ability only once each turn.| Dirtcowl Wurm|Tempest|115|R|{4}{G}|Creature — Wurm|3|4|Whenever an opponent plays a land, put a +1/+1 counter on Dirtcowl Wurm.| Earthcraft|Tempest|116|R|{1}{G}|Enchantment|||Tap an untapped creature you control: Untap target basic land.| Eladamri, Lord of Leaves|Tempest|117|R|{G}{G}|Legendary Creature — Elf Warrior|2|2|Other Elf creatures have forestwalk.$Other Elves have shroud. (They can't be the targets of spells or abilities.)| Eladamri's Vineyard|Tempest|118|R|{G}|Enchantment|||At the beginning of each player's precombat main phase, add {G}{G} to that player's mana pool.| Elven Warhounds|Tempest|119|R|{3}{G}|Creature — Hound|2|2|Whenever Elven Warhounds becomes blocked by a creature, put that creature on top of its owner's library.| Elvish Fury|Tempest|120|C|{G}|Instant|||Buyback {4} (You may pay an additional {4} as you cast this spell. If you do, put this card into your hand as it resolves.)$Target creature gets +2/+2 until end of turn.| Flailing Drake|Tempest|121|U|{3}{G}|Creature — Drake|2|3|Flying$Whenever Flailing Drake blocks or becomes blocked by a creature, that creature gets +1/+1 until end of turn.| Frog Tongue|Tempest|122|C|{G}|Enchantment — Aura|||Enchant creature$When Frog Tongue enters the battlefield, draw a card.$Enchanted creature has reach. (It can block creatures with flying.)| Fugitive Druid|Tempest|123|R|{3}{G}|Creature — Human Druid|3|2|Whenever Fugitive Druid becomes the target of an Aura spell, you draw a card.| Harrow|Tempest|124|U|{2}{G}|Instant|||As an additional cost to cast Harrow, sacrifice a land.$Search your library for up to two basic land cards and put them onto the battlefield. Then shuffle your library.| Heartwood Dryad|Tempest|125|C|{1}{G}|Creature — Dryad|2|1|Heartwood Dryad can block creatures with shadow as though Heartwood Dryad had shadow.| Heartwood Giant|Tempest|126|R|{3}{G}{G}|Creature — Giant|4|4|{tap}, Sacrifice a Forest: Heartwood Giant deals 2 damage to target player.| Heartwood Treefolk|Tempest|127|U|{2}{G}{G}|Creature — Treefolk|3|4|Forestwalk| Horned Sliver|Tempest|128|U|{2}{G}|Creature — Sliver|2|2|All Sliver creatures have trample.| Krakilin|Tempest|129|U|{X}{G}{G}|Creature — Beast|0|0|Krakilin enters the battlefield with X +1/+1 counters on it.${1}{G}: Regenerate Krakilin.| Mirri's Guile|Tempest|130|R|{G}|Enchantment|||At the beginning of your upkeep, you may look at the top three cards of your library, then put them back in any order.| Mongrel Pack|Tempest|131|R|{3}{G}|Creature — Hound|4|1|When Mongrel Pack dies during combat, put four 1/1 green Hound creature tokens onto the battlefield.| Muscle Sliver|Tempest|132|C|{1}{G}|Creature — Sliver|1|1|All Sliver creatures get +1/+1.| Natural Spring|Tempest|133|C|{3}{G}{G}|Sorcery|||Target player gains 8 life.| Nature's Revolt|Tempest|134|R|{3}{G}{G}|Enchantment|||All lands are 2/2 creatures that are still lands.| Needle Storm|Tempest|135|U|{2}{G}|Sorcery|||Needle Storm deals 4 damage to each creature with flying.| Nurturing Licid|Tempest|136|U|{1}{G}|Creature — Licid|1|1|{G}, {tap}: Nurturing Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {G} to end this effect.${G}: Regenerate enchanted creature.| Overrun|Tempest|137|U|{2}{G}{G}{G}|Sorcery|||Creatures you control get +3/+3 and gain trample until end of turn. (If a creature you control would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)| Pincher Beetles|Tempest|138|C|{2}{G}|Creature — Insect|3|1|Shroud (This creature can't be the target of spells or abilities.)| Rampant Growth|Tempest|139|C|{1}{G}|Sorcery|||Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.| Reality Anchor|Tempest|140|C|{1}{G}|Instant|||Target creature loses shadow until end of turn.$$Draw a card.| Reap|Tempest|86|U|{1}{G}|Instant|||Return up to X target cards from your graveyard to your hand, where X is the number of black permanents target opponent controls as you cast Reap.| Recycle|Tempest|142|R|{4}{G}{G}|Enchantment|||Skip your draw step.$Whenever you play a card, draw a card.$Your maximum hand size is two.| Respite|Tempest|216|C|{1}{G}|Instant|||Prevent all combat damage that would be dealt this turn. You gain 1 life for each attacking creature.| Root Maze|Tempest|144|R|{G}|Enchantment|||Artifacts and lands enter the battlefield tapped.| Rootbreaker Wurm|Tempest|145|C|{5}{G}{G}|Creature — Wurm|6|6|Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)| Rootwalla|Tempest|146|C|{2}{G}|Creature — Lizard|2|2|{1}{G}: Rootwalla gets +2/+2 until end of turn. Activate this ability only once each turn.| Scragnoth|Tempest|147|U|{4}{G}|Creature — Beast|3|4|Scragnoth can't be countered.$Protection from blue| Seeker of Skybreak|Tempest|148|C|{1}{G}|Creature — Elf|2|1|{tap}: Untap target creature.| Skyshroud Elf|Tempest|149|C|{1}{G}|Creature — Elf Druid|1|1|{tap}: Add {G} to your mana pool.${1}: Add {R} or {W} to your mana pool.| Skyshroud Ranger|Tempest|150|C|{G}|Creature — Elf|1|1|{tap}: You may put a land card from your hand onto the battlefield. Activate this ability only any time you could cast a sorcery.| Skyshroud Troll|Tempest|151|C|{2}{G}{G}|Creature — Troll Giant|3|3|{1}{G}: Regenerate Skyshroud Troll.| Spike Drone|Tempest|152|C|{G}|Creature — Spike Drone|0|0|Spike Drone enters the battlefield with a +1/+1 counter on it.${2}, Remove a +1/+1 counter from Spike Drone: Put a +1/+1 counter on target creature.| Storm Front|Tempest|153|U|{G}|Enchantment|||{G}{G}: Tap target creature with flying.| Trained Armodon|Tempest|154|C|{1}{G}{G}|Creature — Elephant|3|3|| Tranquility|Tempest|155|C|{2}{G}|Sorcery|||Destroy all enchantments.| Trumpeting Armodon|Tempest|156|U|{3}{G}|Creature — Elephant|3|3|{1}{G}: Target creature blocks Trumpeting Armodon this turn if able.| Verdant Force|Tempest|157|R|{5}{G}{G}{G}|Creature — Elemental|7|7|At the beginning of each upkeep, put a 1/1 green Saproling creature token onto the battlefield.| Verdigris|Tempest|158|U|{2}{G}|Instant|||Destroy target artifact.| Winter's Grasp|Tempest|159|U|{1}{G}{G}|Sorcery|||Destroy target land.| Aftershock|Tempest|160|C|{2}{R}{R}|Sorcery|||Destroy target artifact, creature, or land. Aftershock deals 3 damage to you.| Ancient Runes|Tempest|161|U|{2}{R}|Enchantment|||At the beginning of each player's upkeep, Ancient Runes deals damage to that player equal to the number of artifacts he or she controls.| Apocalypse|Tempest|162|R|{2}{R}{R}{R}|Sorcery|||Exile all permanents. You discard your hand.| Barbed Sliver|Tempest|163|U|{2}{R}|Creature — Sliver|2|2|All Sliver creatures have "{2}: This creature gets +1/+0 until end of turn."| Blood Frenzy|Tempest|164|C|{1}{R}|Instant|||Cast Blood Frenzy only before the combat damage step.$Target attacking or blocking creature gets +4/+0 until end of turn. Destroy that creature at the beginning of the next end step.| Boil|Tempest|165|U|{3}{R}|Instant|||Destroy all Islands.| Canyon Drake|Tempest|166|R|{2}{R}{R}|Creature — Drake|1|2|Flying${1}, Discard a card at random: Canyon Drake gets +2/+0 until end of turn.| Canyon Wildcat|Tempest|167|C|{1}{R}|Creature — Cat|2|1|Mountainwalk| Chaotic Goo|Tempest|168|R|{2}{R}{R}|Creature — Ooze|0|0|Chaotic Goo enters the battlefield with three +1/+1 counters on it.$At the beginning of your upkeep, you may flip a coin. If you win the flip, put a +1/+1 counter on Chaotic Goo. If you lose the flip, remove a +1/+1 counter from Chaotic Goo.| Crown of Flames|Tempest|169|C|{R}|Enchantment — Aura|||Enchant creature${R}: Enchanted creature gets +1/+0 until end of turn.${R}: Return Crown of Flames to its owner's hand.| Deadshot|Tempest|170|R|{3}{R}|Sorcery|||Tap target creature. It deals damage equal to its power to another target creature.| Enraging Licid|Tempest|171|U|{1}{R}|Creature — Licid|1|1|{R}, {tap}: Enraging Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {R} to end this effect.$Enchanted creature has haste.| Firefly|Tempest|172|U|{3}{R}|Creature — Insect|1|1|Flying${R}: Firefly gets +1/+0 until end of turn.| Fireslinger|Tempest|173|C|{1}{R}|Creature — Human Wizard|1|1|{tap}: Fireslinger deals 1 damage to target creature or player and 1 damage to you.| Flowstone Giant|Tempest|174|C|{2}{R}{R}|Creature — Giant|3|3|{R}: Flowstone Giant gets +2/-2 until end of turn.| Flowstone Salamander|Tempest|175|U|{3}{R}{R}|Creature — Salamander|3|4|{R}: Flowstone Salamander deals 1 damage to target creature blocking it.| Flowstone Wyvern|Tempest|176|R|{3}{R}{R}|Creature — Drake|3|3|Flying${R}: Flowstone Wyvern gets +2/-2 until end of turn.| Furnace of Rath|Tempest|177|R|{1}{R}{R}{R}|Enchantment|||If a source would deal damage to a creature or player, it deals double that damage to that creature or player instead.| Giant Strength|Tempest|178|C|{R}{R}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+2.| Goblin Bombardment|Tempest|179|U|{1}{R}|Enchantment|||Sacrifice a creature: Goblin Bombardment deals 1 damage to target creature or player.| Hand to Hand|Tempest|66|R|{2}{R}|Enchantment|||During combat, players can't cast instant spells or activate abilities that aren't mana abilities.| Havoc|Tempest|181|U|{1}{R}|Enchantment|||Whenever an opponent casts a white spell, he or she loses 2 life.| Heart Sliver|Tempest|182|C|{1}{R}|Creature — Sliver|1|1|All Sliver creatures have haste.| Jackal Pup|Tempest|183|U|{R}|Creature — Hound|2|1|Whenever Jackal Pup is dealt damage, it deals that much damage to you.| Kindle|Tempest|184|C|{1}{R}|Instant|||Kindle deals X damage to target creature or player, where X is 2 plus the number of cards named Kindle in all graveyards.| Lightning Blast|Tempest|185|C|{3}{R}|Instant|||Lightning Blast deals 4 damage to target creature or player.| Lightning Elemental|Tempest|186|C|{3}{R}|Creature — Elemental|4|1|Haste (This creature can attack and {tap} as soon as it comes under your control.)| Lowland Giant|Tempest|187|C|{2}{R}{R}|Creature — Giant|4|3|| Magmasaur|Tempest|188|R|{3}{R}{R}|Creature — Elemental Lizard|0|0|Magmasaur enters the battlefield with five +1/+1 counters on it.$At the beginning of your upkeep, you may remove a +1/+1 counter from Magmasaur. If you don't, sacrifice Magmasaur and it deals damage equal to the number of +1/+1 counters on it to each creature without flying and each player.| Mogg Conscripts|Tempest|189|C|{R}|Creature — Goblin|2|2|Mogg Conscripts can't attack unless you've cast a creature spell this turn.| Mogg Fanatic|Tempest|190|C|{R}|Creature — Goblin|1|1|Sacrifice Mogg Fanatic: Mogg Fanatic deals 1 damage to target creature or player.| Mogg Raider|Tempest|191|C|{R}|Creature — Goblin|1|1|Sacrifice a Goblin: Target creature gets +1/+1 until end of turn.| Mogg Squad|Tempest|192|U|{1}{R}|Creature — Goblin|3|3|Mogg Squad gets -1/-1 for each other creature on the battlefield.| No Quarter|Tempest|193|R|{3}{R}|Enchantment|||Whenever a creature becomes blocked by a creature with lesser power, destroy the blocking creature.$$Whenever a creature blocks a creature with lesser power, destroy the attacking creature.| Opportunist|Tempest|194|U|{2}{R}|Creature — Human Soldier|2|2|{tap}: Opportunist deals 1 damage to target creature that was dealt damage this turn.| Pallimud|Tempest|195|R|{2}{R}|Creature — Beast|*|3|As Pallimud enters the battlefield, choose an opponent.$Pallimud's power is equal to the number of tapped lands the chosen player controls.| Rathi Dragon|Tempest|196|R|{2}{R}{R}|Creature — Dragon|5|5|Flying (This creature can't be blocked except by creatures with flying or reach.)$When Rathi Dragon enters the battlefield, sacrifice it unless you sacrifice two Mountains.| Renegade Warlord|Tempest|197|U|{4}{R}|Creature — Human Warrior|3|3|First strike$Whenever Renegade Warlord attacks, each other attacking creature gets +1/+0 until end of turn.| Rolling Thunder|Tempest|198|C|{X}{R}{R}|Sorcery|||Rolling Thunder deals X damage divided as you choose among any number of target creatures and/or players.| Sandstone Warrior|Tempest|199|C|{2}{R}{R}|Creature — Human Soldier Warrior|1|3|First strike (This creature deals combat damage before creatures without first strike.)${R}: Sandstone Warrior gets +1/+0 until end of turn.| Scorched Earth|Tempest|200|R|{X}{R}|Sorcery|||As an additional cost to cast Scorched Earth, discard X land cards.$Destroy X target lands.| Searing Touch|Tempest|201|U|{R}|Instant|||Buyback {4} (You may pay an additional {4} as you cast this spell. If you do, put this card into your hand as it resolves.)$Searing Touch deals 1 damage to target creature or player.| Shadowstorm|Tempest|202|U|{R}|Sorcery|||Shadowstorm deals 2 damage to each creature with shadow.| Shatter|Tempest|203|C|{1}{R}|Instant|||Destroy target artifact.| Shocker|Tempest|144|R|{1}{R}|Creature — Insect|1|1|Whenever Shocker deals damage to a player, that player discards all the cards in his or her hand, then draws that many cards.| Starke of Rath|Tempest|205|R|{1}{R}{R}|Legendary Creature — Human Rogue|2|2|{tap}: Destroy target artifact or creature. That permanent's controller gains control of Starke of Rath. (This effect lasts indefinitely.)| Stone Rain|Tempest|206|C|{2}{R}|Sorcery|||Destroy target land.| Stun|Tempest|207|C|{1}{R}|Instant|||Target creature can't block this turn.$Draw a card.| Sudden Impact|Tempest|208|U|{3}{R}|Instant|||Sudden Impact deals damage equal to the number of cards in target player's hand to that player.| Tahngarth's Rage|Tempest|209|U|{R}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +3/+0 as long as it's attacking. Otherwise, it gets -2/-1.| Tooth and Claw|Tempest|210|R|{3}{R}|Enchantment|||Sacrifice two creatures: Put a 3/1 red Beast creature token named Carnivore onto the battlefield.| Wall of Diffusion|Tempest|211|C|{1}{R}|Creature — Wall|0|5|Defender (This creature can't attack.)$Wall of Diffusion can block creatures with shadow as though Wall of Diffusion had shadow.| Wild Wurm|Tempest|212|U|{3}{R}|Creature — Wurm|5|4|When Wild Wurm enters the battlefield, flip a coin. If you lose the flip, return Wild Wurm to its owner's hand.| Advance Scout|Tempest|213|C|{1}{W}|Creature — Human Soldier Scout|1|1|First strike${W}: Target creature gains first strike until end of turn.| Angelic Protector|Tempest|214|U|{3}{W}|Creature — Angel|2|2|Flying$Whenever Angelic Protector becomes the target of a spell or ability, Angelic Protector gets +0/+3 until end of turn.| Anoint|Tempest|215|C|{W}|Instant|||Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)$Prevent the next 3 damage that would be dealt to target creature this turn.| Armored Pegasus|Tempest|217|C|{1}{W}|Creature — Pegasus|1|2|Flying| Auratog|Tempest|218|R|{1}{W}|Creature — Atog|1|2|Sacrifice an enchantment: Auratog gets +2/+2 until end of turn.| Avenging Angel|Tempest|219|R|{3}{W}{W}|Creature — Angel|3|3|Flying$When Avenging Angel dies, you may put it on top of its owner's library.| Circle of Protection: Black|Tempest|220|C|{1}{W}|Enchantment|||{1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage.| Circle of Protection: Blue|Tempest|221|C|{1}{W}|Enchantment|||{1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.| Circle of Protection: Green|Tempest|222|C|{1}{W}|Enchantment|||{1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.| Circle of Protection: Red|Tempest|223|C|{1}{W}|Enchantment|||{1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage.| Circle of Protection: Shadow|Tempest|224|C|{1}{W}|Enchantment|||{1}: The next time a creature of your choice with shadow would deal damage to you this turn, prevent that damage.| Circle of Protection: White|Tempest|225|C|{1}{W}|Enchantment|||{1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage.| Clergy en-Vec|Tempest|226|C|{1}{W}|Creature — Human Cleric|1|1|{tap}: Prevent the next 1 damage that would be dealt to target creature or player this turn.| Cloudchaser Eagle|Tempest|227|C|{3}{W}|Creature — Bird|2|2|Flying$When Cloudchaser Eagle enters the battlefield, destroy target enchantment.| Disenchant|Tempest|228|C|{1}{W}|Instant|||Destroy target artifact or enchantment.| Elite Javelineer|Tempest|229|C|{2}{W}|Creature — Human Soldier|2|2|Whenever Elite Javelineer blocks, it deals 1 damage to target attacking creature.| Field of Souls|Tempest|230|R|{2}{W}{W}|Enchantment|||Whenever a nontoken creature is put into your graveyard from the battlefield, put a 1/1 white Spirit creature token with flying onto the battlefield.| Flickering Ward|Tempest|231|U|{W}|Enchantment — Aura|||Enchant creature$As Flickering Ward enters the battlefield, choose a color.$Enchanted creature has protection from the chosen color. This effect doesn't remove Flickering Ward.${W}: Return Flickering Ward to its owner's hand.| Gallantry|Tempest|232|U|{1}{W}|Instant|||Target blocking creature gets +4/+4 until end of turn.$$Draw a card.| Gerrard's Battle Cry|Tempest|233|R|{W}|Enchantment|||{2}{W}: Creatures you control get +1/+1 until end of turn.| Hanna's Custody|Tempest|234|R|{2}{W}|Enchantment|||All artifacts have shroud. (They can't be the targets of spells or abilities.)| Hero's Resolve|Tempest|235|C|{1}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+5.| Humility|Tempest|236|R|{2}{W}{W}|Enchantment|||All creatures lose all abilities and are 1/1.| Invulnerability|Tempest|237|U|{1}{W}|Instant|||Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)$The next time a source of your choice would deal damage to you this turn, prevent that damage.| Knight of Dawn|Tempest|238|U|{1}{W}{W}|Creature — Human Knight|2|2|First strike${W}{W}: Knight of Dawn gains protection from the color of your choice until end of turn.| Light of Day|Tempest|239|U|{3}{W}|Enchantment|||Black creatures can't attack or block.| Marble Titan|Tempest|240|R|{3}{W}|Creature — Giant|3|3|Creatures with power 3 or greater don't untap during their controllers' untap steps.| Master Decoy|Tempest|241|C|{1}{W}|Creature — Human Soldier|1|2|{W}, {tap}: Tap target creature.| Mounted Archers|Tempest|242|C|{3}{W}|Creature — Human Soldier Archer|2|3|Reach (This creature can block creatures with flying.)${W}: Mounted Archers can block an additional creature this turn.| Oracle en-Vec|Tempest|243|R|{1}{W}|Creature — Human Wizard|1|1|{tap}: Target opponent chooses any number of creatures he or she controls. During that player's next turn, the chosen creatures attack if able, and other creatures can't attack. At the beginning of that turn's end step, destroy each of the chosen creatures that didn't attack. Activate this ability only during your turn.| Orim, Samite Healer|Tempest|244|R|{1}{W}{W}|Legendary Creature — Human Cleric|1|3|{tap}: Prevent the next 3 damage that would be dealt to target creature or player this turn.| Orim's Prayer|Tempest|245|U|{1}{W}{W}|Enchantment|||Whenever one or more creatures attack you, you gain 1 life for each attacking creature.| Pacifism|Tempest|246|C|{1}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature can't attack or block.| Pegasus Refuge|Tempest|247|R|{3}{W}|Enchantment|||{2}, Discard a card: Put a 1/1 white Pegasus creature token with flying onto the battlefield.| Quickening Licid|Tempest|248|U|{1}{W}|Creature — Licid|1|1|{1}{W}, {tap}: Quickening Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {W} to end this effect.$Enchanted creature has first strike.| Repentance|Tempest|249|U|{2}{W}|Sorcery|||Target creature deals damage to itself equal to its power.| Sacred Guide|Tempest|250|R|{W}|Creature — Human Cleric|1|1|{1}{W}, Sacrifice Sacred Guide: Reveal cards from the top of your library until you reveal a white card. Put that card into your hand and exile all other cards revealed this way.| Safeguard|Tempest|244|R|{3}{W}{W}|Enchantment|||{2}{W}: Prevent all combat damage that would be dealt by target creature this turn.| Serene Offering|Tempest|252|U|{1}{W}|Instant|||Destroy target enchantment. You gain life equal to its converted mana cost.| Soltari Crusader|Tempest|253|U|{2}{W}|Creature — Soltari Knight|2|1|Shadow (This creature can block or be blocked by only creatures with shadow.)${1}{W}: Soltari Crusader gets +1/+0 until end of turn.| Soltari Emissary|Tempest|254|R|{1}{W}|Creature — Soltari Soldier|2|1|{W}: Soltari Emissary gains shadow until end of turn. (This creature can block or be blocked by only creatures with shadow.)| Soltari Foot Soldier|Tempest|255|C|{W}|Creature — Soltari Soldier|1|1|Shadow (This creature can block or be blocked by only creatures with shadow.)| Soltari Lancer|Tempest|256|C|{2}{W}|Creature — Soltari Knight|2|2|Shadow (This creature can block or be blocked by only creatures with shadow.)$Soltari Lancer has first strike as long as it's attacking.| Soltari Monk|Tempest|257|U|{W}{W}|Creature — Soltari Monk Cleric|2|1|Protection from black$Shadow (This creature can block or be blocked by only creatures with shadow.)| Soltari Priest|Tempest|258|U|{W}{W}|Creature — Soltari Cleric|2|1|Protection from red$Shadow (This creature can block or be blocked by only creatures with shadow.)| Soltari Trooper|Tempest|259|C|{1}{W}|Creature — Soltari Soldier|1|1|Shadow (This creature can block or be blocked by only creatures with shadow.)$Whenever Soltari Trooper attacks, it gets +1/+1 until end of turn.| Spirit Mirror|Tempest|260|R|{2}{W}{W}|Enchantment|||At the beginning of your upkeep, if there are no Reflection tokens on the battlefield, put a 2/2 white Reflection creature token onto the battlefield.${0}: Destroy target Reflection.| Staunch Defenders|Tempest|261|U|{3}{W}{W}|Creature — Human Soldier|3|4|When Staunch Defenders enters the battlefield, you gain 4 life.| Talon Sliver|Tempest|262|C|{1}{W}|Creature — Sliver|1|1|All Sliver creatures have first strike.| Warmth|Tempest|263|U|{1}{W}|Enchantment|||Whenever an opponent casts a red spell, you gain 2 life.| Winds of Rath|Tempest|264|R|{3}{W}{W}|Sorcery|||Destroy all creatures that aren't enchanted. They can't be regenerated.| Worthy Cause|Tempest|265|U|{W}|Instant|||Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.)$As an additional cost to cast Worthy Cause, sacrifice a creature.$You gain life equal to the sacrificed creature's toughness.| Dracoplasm|Tempest|341|R|{U}{R}|Creature — Shapeshifter|0|0|Flying$$As Dracoplasm enters the battlefield, sacrifice any number of creatures. Dracoplasm's power becomes the total power of those creatures and its toughness becomes their total toughness.$${R}: Dracoplasm gets +1/+0 until end of turn.| Lobotomy|Tempest|342|U|{2}{U}{B}|Sorcery|||Target player reveals his or her hand, then you choose a card other than a basic land card from it. Search that player's graveyard, hand, and library for all cards with the same name as the chosen card and exile them. Then that player shuffles his or her library.| Ranger en-Vec|Tempest|343|U|{1}{G}{W}|Creature — Human Soldier Archer|2|2|First strike${G}: Regenerate Ranger en-Vec.| Segmented Wurm|Tempest|344|U|{3}{R}{G}|Creature — Wurm|5|5|Whenever Segmented Wurm becomes the target of a spell or ability, put a -1/-1 counter on it.| Selenia, Dark Angel|Tempest|345|R|{3}{W}{B}|Legendary Creature — Angel|3|3|Flying$Pay 2 life: Return Selenia, Dark Angel to its owner's hand.| Sky Spirit|Tempest|346|U|{1}{W}{U}|Creature — Spirit|2|2|Flying, first strike| Soltari Guerrillas|Tempest|347|R|{2}{W}{R}|Creature — Soltari Soldier|3|2|Shadow (This creature can block or be blocked by only creatures with shadow.)${0}: The next time Soltari Guerrillas would deal combat damage to an opponent this turn, it deals that damage to target creature instead.| Spontaneous Combustion|Tempest|348|U|{1}{B}{R}|Instant|||As an additional cost to cast Spontaneous Combustion, sacrifice a creature.$Spontaneous Combustion deals 3 damage to each creature.| Vhati il-Dal|Tempest|349|R|{2}{B}{G}|Legendary Creature — Human Warrior|3|3|{tap}: Target creature's power or toughness becomes 1 until end of turn.| Wood Sage|Tempest|350|R|{G}{U}|Creature — Human Druid|1|1|{tap}: Name a creature card. Reveal the top four cards of your library and put all of them with that name into your hand. Put the rest into your graveyard.| Swamp|Tempest|334|L||Basic Land — Swamp|||B| Swamp|Tempest|334|L||Basic Land — Swamp|||B| Swamp|Tempest|334|L||Basic Land — Swamp|||B| Swamp|Tempest|334|L||Basic Land — Swamp|||B| Forest|Tempest|308|L||Basic Land — Forest|||G| Forest|Tempest|308|L||Basic Land — Forest|||G| Forest|Tempest|308|L||Basic Land — Forest|||G| Forest|Tempest|308|L||Basic Land — Forest|||G| Caldera Lake|Tempest|306|R||Land|||Caldera Lake enters the battlefield tapped.${tap}: Add {1} to your mana pool.${tap}: Add {U} or {R} to your mana pool. Caldera Lake deals 1 damage to you.| Cinder Marsh|Tempest|307|U||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {B} or {R} to your mana pool. Cinder Marsh doesn't untap during your next untap step.| Ghost Town|Tempest|312|U||Land|||{tap}: Add {1} to your mana pool.${0}: Return Ghost Town to its owner's hand. Activate this ability only if it's not your turn.| Maze of Shadows|Tempest|317|U||Land|||{tap}: Add {1} to your mana pool.$${tap}: Untap target attacking creature with shadow. Prevent all combat damage that would be dealt to and dealt by that creature this turn.| Mogg Hollows|Tempest|318|U||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {R} or {G} to your mana pool. Mogg Hollows doesn't untap during your next untap step.| Pine Barrens|Tempest|323|R||Land|||Pine Barrens enters the battlefield tapped.${tap}: Add {1} to your mana pool.${tap}: Add {B} or {G} to your mana pool. Pine Barrens deals 1 damage to you.| Reflecting Pool|Tempest|328|R||Land|||{tap}: Add to your mana pool one mana of any type that a land you control could produce.| Rootwater Depths|Tempest|329|U||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {U} or {B} to your mana pool. Rootwater Depths doesn't untap during your next untap step.| Salt Flats|Tempest|330|R||Land|||Salt Flats enters the battlefield tapped.${tap}: Add {1} to your mana pool.${tap}: Add {W} or {B} to your mana pool. Salt Flats deals 1 damage to you.| Scabland|Tempest|331|R||Land|||Scabland enters the battlefield tapped.${tap}: Add {1} to your mana pool.${tap}: Add {R} or {W} to your mana pool. Scabland deals 1 damage to you.| Skyshroud Forest|Tempest|332|R||Land|||Skyshroud Forest enters the battlefield tapped.${tap}: Add {1} to your mana pool.${tap}: Add {G} or {U} to your mana pool. Skyshroud Forest deals 1 damage to you.| Stalking Stones|Tempest|333|U||Land|||{tap}: Add {1} to your mana pool.${6}: Stalking Stones becomes a 3/3 Elemental artifact creature that's still a land. (This effect lasts indefinitely.)| Thalakos Lowlands|Tempest|338|U||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {W} or {U} to your mana pool. Thalakos Lowlands doesn't untap during your next untap step.| Vec Townships|Tempest|339|U||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {G} or {W} to your mana pool. Vec Townships doesn't untap during your next untap step.| Wasteland|Tempest|340|U||Land|||{tap}: Add {1} to your mana pool.$${tap}, Sacrifice Wasteland: Destroy target nonbasic land.| Mountain|Tempest|319|L||Basic Land — Mountain|||R| Mountain|Tempest|319|L||Basic Land — Mountain|||R| Mountain|Tempest|319|L||Basic Land — Mountain|||R| Mountain|Tempest|319|L||Basic Land — Mountain|||R| Island|Tempest|313|L||Basic Land — Island|||U| Island|Tempest|313|L||Basic Land — Island|||U| Island|Tempest|313|L||Basic Land — Island|||U| Island|Tempest|313|L||Basic Land — Island|||U| Plains|Tempest|324|L||Basic Land — Plains|||W| Plains|Tempest|324|L||Basic Land — Plains|||W| Plains|Tempest|324|L||Basic Land — Plains|||W| Plains|Tempest|324|L||Basic Land — Plains|||W| Mogg Bombers|Stronghold|91|C|{3}{R}|Creature — Goblin|3|4|When another creature enters the battlefield, sacrifice Mogg Bombers. If you do, it deals 3 damage to target player.| Mogg Flunkies|Stronghold|92|C|{1}{R}|Creature — Goblin|3|3|Mogg Flunkies can't attack or block alone.| Mob Justice|Stronghold|90|C|{1}{R}|Sorcery|||Mob Justice deals damage to target player equal to the number of creatures you control.| Silver Wyvern|Stronghold|43|R|{3}{U}{U}|Creature — Drake|4|3|Flying${U}: Change the target of target spell or ability that targets only Silver Wyvern. The new target must be a creature.| Dream Halls|Stronghold|28|R|{3}{U}{U}|Enchantment|||Rather than pay the mana cost for a spell, its controller may discard a card that shares a color with that spell.| Crovax the Cursed|Stronghold|5|R|{2}{B}{B}|Legendary Creature — Vampire|0|0|Crovax the Cursed enters the battlefield with four +1/+1 counters on it.$At the beginning of your upkeep, you may sacrifice a creature. If you do, put a +1/+1 counter on Crovax. If you don't, remove a +1/+1 counter from Crovax.${B}: Crovax gains flying until end of turn.| Mogg Infestation|Stronghold|93|R|{3}{R}{R}|Sorcery|||Destroy all creatures target player controls. For each creature that died this way, put two 1/1 red Goblin creature tokens onto the battlefield under that player's control.| Acidic Sliver|Stronghold|138|U|{B}{R}|Creature — Sliver|2|2|All Slivers have "{2}, Sacrifice this permanent: This permanent deals 2 damage to target creature or player."| Amok|Stronghold|76|R|{1}{R}|Enchantment|||{1}, Discard a card at random: Put a +1/+1 counter on target creature.| Awakening|Stronghold|51|R|{2}{G}{G}|Enchantment|||At the beginning of each upkeep, untap all creatures and lands.| Bandage|Stronghold|101|C|{W}|Instant|||Prevent the next 1 damage that would be dealt to target creature or player this turn.$Draw a card.| Bottomless Pit|Stronghold|1|U|{1}{B}{B}|Enchantment|||At the beginning of each player's upkeep, that player discards a card at random.| Brush with Death|Stronghold|2|C|{2}{B}|Sorcery|||Buyback {2}{B}{B} (You may pay an additional {2}{B}{B} as you cast this spell. If you do, put this card into your hand as it resolves.)$Target opponent loses 2 life. You gain 2 life.| Bullwhip|Stronghold|126|U|{4}|Artifact|||{2}, {tap}: Bullwhip deals 1 damage to target creature. That creature attacks this turn if able.| Burgeoning|Stronghold|52|R|{G}|Enchantment|||Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.| Calming Licid|Stronghold|102|U|{2}{W}|Creature — Licid|2|2|{W}, {tap}: Calming Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {W} to end this effect.$Enchanted creature can't attack.| Cannibalize|Stronghold|3|C|{1}{B}|Sorcery|||Choose two target creatures controlled by the same player. Exile one of those creatures and put two +1/+1 counters on the other.| Mogg Maniac|Stronghold|94|U|{1}{R}|Creature — Goblin|1|1|Whenever Mogg Maniac is dealt damage, it deals that much damage to target opponent.| Change of Heart|Stronghold|103|C|{W}|Instant|||Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)$Target creature can't attack this turn.| Cloud Spirit|Stronghold|26|C|{2}{U}|Creature — Spirit|3|1|Flying$Cloud Spirit can block only creatures with flying.| Constant Mists|Stronghold|54|U|{1}{G}|Instant|||Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)$Prevent all combat damage that would be dealt this turn.| Ensnaring Bridge|Stronghold|127|R|{3}|Artifact|||Creatures with power greater than the number of cards in your hand can't attack.| Contemplation|Stronghold|104|U|{1}{W}{W}|Enchantment|||Whenever you cast a spell, you gain 1 life.| Contempt|Stronghold|27|C|{1}{U}|Enchantment — Aura|||Enchant creature$Whenever enchanted creature attacks, return it and Contempt to their owners' hands at end of combat.| Conviction|Stronghold|105|C|{1}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+3.${W}: Return Conviction to its owner's hand.| Corrupting Licid|Stronghold|4|U|{2}{B}|Creature — Licid|2|2|{B}, {tap}: Corrupting Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {B} to end this effect.$Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)| Convulsing Licid|Stronghold|77|U|{2}{R}|Creature — Licid|2|2|{R}, {tap}: Convulsing Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {R} to end this effect.$Enchanted creature can't block.| Craven Giant|Stronghold|78|C|{2}{R}|Creature — Giant|4|1|Craven Giant can't block.| Crossbow Ambush|Stronghold|55|C|{G}|Instant|||Creatures you control gain reach until end of turn. (They can block creatures with flying.)| Pit Spawn|Exodus|70|R|{4}{B}{B}{B}|Creature — Demon|6|4|First strike$At the beginning of your upkeep, sacrifice Pit Spawn unless you pay {B}{B}.$Whenever Pit Spawn deals damage to a creature, exile that creature.| Crystalline Sliver|Stronghold|139|U|{W}{U}|Creature — Sliver|2|2|All Slivers have shroud. (They can't be the targets of spells or abilities.)| Dauthi Trapper|Stronghold|6|U|{2}{B}|Creature — Dauthi Minion|1|1|{tap}: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)| Grave Pact|Stronghold|10|R|{1}{B}{B}{B}|Enchantment|||Whenever a creature you control dies, each other player sacrifices a creature.| Death Stroke|Stronghold|7|C|{B}{B}|Sorcery|||Destroy target tapped creature.| Scapegoat|Stronghold|114|U|{W}|Instant|||As an additional cost to cast Scapegoat, sacrifice a creature.$Return any number of target creatures you control to their owner's hand.| Dominating Licid|Exodus|30|R|{1}{U}{U}|Creature — Licid|1|1|{1}{U}{U}, {tap}: Dominating Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect.$You control enchanted creature.| Dream Prowler|Stronghold|29|C|{2}{U}{U}|Creature — Illusion|1|5|Dream Prowler is unblockable as long as it's attacking alone.| Duct Crawler|Stronghold|79|C|{R}|Creature — Insect|1|1|{1}{R}: Target creature can't block Duct Crawler this turn.| Dungeon Shade|Stronghold|8|C|{3}{B}|Creature — Shade Spirit|1|1|Flying${B}: Dungeon Shade gets +1/+1 until end of turn.| Shock|Stronghold|98|C|{R}|Instant|||Shock deals 2 damage to target creature or player.| Elven Rite|Stronghold|56|U|{1}{G}|Sorcery|||Distribute two +1/+1 counters among one or two target creatures.| Endangered Armodon|Stronghold|57|C|{2}{G}{G}|Creature — Elephant|4|5|When you control a creature with toughness 2 or less, sacrifice Endangered Armodon.| Ertai, Wizard Adept|Exodus|33|R|{2}{U}|Legendary Creature — Human Wizard|1|1|{2}{U}{U}, {tap}: Counter target spell.| Evacuation|Stronghold|30|R|{3}{U}{U}|Instant|||Return all creatures to their owners' hands.| Fanning the Flames|Stronghold|80|U|{X}{R}{R}|Sorcery|||Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)$Fanning the Flames deals X damage to target creature or player.| Primal Rage|Stronghold|62|U|{1}{G}|Enchantment|||Creatures you control have trample. (If a creature you control would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)| Flame Wave|Stronghold|81|U|{3}{R}{R}{R}{R}|Sorcery|||Flame Wave deals 4 damage to target player and each creature he or she controls.| Fling|Stronghold|82|C|{1}{R}|Instant|||As an additional cost to cast Fling, sacrifice a creature.$Fling deals damage equal to the sacrificed creature's power to target creature or player.| Flowstone Blade|Stronghold|83|C|{R}|Enchantment — Aura|||Enchant creature${R}: Enchanted creature gets +1/-1 until end of turn.| Flowstone Hellion|Stronghold|84|U|{4}{R}|Creature — Hellion Beast|3|3|Haste${0}: Flowstone Hellion gets +1/-1 until end of turn.| Flowstone Mauler|Stronghold|85|R|{4}{R}{R}|Creature — Beast|4|5|Trample${R}: Flowstone Mauler gets +1/-1 until end of turn.| Shard Phoenix|Stronghold|97|R|{4}{R}|Creature — Phoenix|2|2|Flying (This creature can't be blocked except by creatures with flying or reach.)$Sacrifice Shard Phoenix: Shard Phoenix deals 2 damage to each creature without flying.${R}{R}{R}: Return Shard Phoenix from your graveyard to your hand. Activate this ability only during your upkeep.| Flowstone Shambler|Stronghold|86|C|{2}{R}|Creature — Beast|2|2|{R}: Flowstone Shambler gets +1/-1 until end of turn.| Forbid|Exodus|35|U|{1}{U}{U}|Instant|||Buyback—Discard two cards. (You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)$Counter target spell.| Foul Imp|Stronghold|9|C|{B}{B}|Creature — Imp|2|2|Flying$When Foul Imp enters the battlefield, you lose 2 life.| Fugue|Exodus|62|U|{3}{B}{B}|Sorcery|||Target player discards three cards.| Furnace Spirit|Stronghold|87|C|{2}{R}|Creature — Spirit|1|1|Haste${R}: Furnace Spirit gets +1/+0 until end of turn.| Gliding Licid|Stronghold|31|U|{2}{U}|Creature — Licid|2|2|{U}, {tap}: Gliding Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect.$Enchanted creature has flying.| Hammerhead Shark|Stronghold|32|C|{1}{U}|Creature — Fish|2|3|Hammerhead Shark can't attack unless defending player controls an Island.| Heartstone|Stronghold|128|U|{3}|Artifact|||Activated abilities of creatures cost {1} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana.| Heat of Battle|Stronghold|88|U|{1}{R}|Enchantment|||Whenever a creature blocks, Heat of Battle deals 1 damage to that creature's controller.| Hermit Druid|Stronghold|58|R|{1}{G}|Creature — Human Druid|1|1|{G}, {tap}: Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard.| Hesitation|Stronghold|33|U|{1}{U}|Enchantment|||When a player casts a spell, sacrifice Hesitation. If you do, counter that spell.| Hibernation Sliver|Stronghold|140|U|{U}{B}|Creature — Sliver|2|2|All Slivers have "Pay 2 life: Return this permanent to its owner's hand."| Hidden Retreat|Stronghold|106|R|{2}{W}|Enchantment|||Put a card from your hand on top of your library: Prevent all damage that would be dealt by target instant or sorcery spell this turn.| Honor Guard|Stronghold|107|C|{W}|Creature — Human Soldier|1|1|{W}: Honor Guard gets +0/+1 until end of turn.| Mindless Automaton|Exodus|135|R|{4}|Artifact Creature — Construct|0|0|Mindless Automaton enters the battlefield with two +1/+1 counters on it.${1}, Discard a card: Put a +1/+1 counter on Mindless Automaton.$Remove two +1/+1 counters from Mindless Automaton: Draw a card.| Horn of Greed|Stronghold|129|R|{3}|Artifact|||Whenever a player plays a land, that player draws a card.| Hornet Cannon|Stronghold|130|U|{4}|Artifact|||{3}, {tap}: Put a 1/1 colorless Insect artifact creature token with flying and haste named Hornet onto the battlefield. Destroy it at the beginning of the next end step.| Intruder Alarm|Stronghold|34|R|{2}{U}|Enchantment|||Creatures don't untap during their controllers' untap steps.$Whenever a creature enters the battlefield, untap all creatures.| Invasion Plans|Stronghold|89|R|{2}{R}|Enchantment|||All creatures block each turn if able.$The attacking player chooses how each creature blocks each turn.| Null Brooch|Exodus|136|R|{4}|Artifact|||{2}, {tap}, Discard your hand: Counter target noncreature spell.| Jinxed Ring|Stronghold|131|R|{2}|Artifact|||Whenever a nontoken permanent is put into your graveyard from the battlefield, Jinxed Ring deals 1 damage to you.$Sacrifice a creature: Target opponent gains control of Jinxed Ring. (This effect lasts indefinitely.)| Lab Rats|Stronghold|11|C|{B}|Sorcery|||Buyback {4} (You may pay an additional {4} as you cast this spell. If you do, put this card into your hand as it resolves.)$Put a 1/1 black Rat creature token onto the battlefield.| Lancers en-Kor|Stronghold|108|U|{3}{W}{W}|Creature — Kor Soldier|3|3|Trample${0}: The next 1 damage that would be dealt to Lancers en-Kor this turn is dealt to target creature you control instead.| Leap|Stronghold|101|C|{U}|Instant|||Target creature gains flying until end of turn.$$Draw a card.| Lowland Basilisk|Stronghold|59|C|{2}{G}|Creature — Basilisk|1|3|Whenever Lowland Basilisk deals damage to a creature, destroy that creature at end of combat.| Mana Leak|Stronghold|36|C|{1}{U}|Instant|||Counter target spell unless its controller pays {3}.| Mask of the Mimic|Stronghold|37|U|{U}|Instant|||As an additional cost to cast Mask of the Mimic, sacrifice a creature.$Search your library for a card with the same name as target nontoken creature and put that card onto the battlefield. Then shuffle your library.| Fighting Chance|Exodus|82|R|{R}|Instant|||For each blocking creature, flip a coin. If you win the flip, prevent all combat damage that would be dealt by that creature this turn.| Megrim|Stronghold|12|U|{2}{B}|Enchantment|||Whenever an opponent discards a card, Megrim deals 2 damage to that player.| Mind Games|Stronghold|38|C|{U}|Instant|||Buyback {2}{U} (You may pay an additional {2}{U} as you cast this spell. If you do, put this card into your hand as it resolves.)$Tap target artifact, creature, or land.| Mind Peel|Stronghold|13|U|{B}|Sorcery|||Buyback {2}{B}{B} (You may pay an additional {2}{B}{B} as you cast this spell. If you do, put this card into your hand as it resolves.)$Target player discards a card.| Mindwarper|Stronghold|14|R|{2}{B}{B}|Creature — Spirit|0|0|Mindwarper enters the battlefield with three +1/+1 counters on it.${2}{B}, Remove a +1/+1 counter from Mindwarper: Target player discards a card. Activate this ability only any time you could cast a sorcery.| Mirozel|Exodus|41|U|{3}{U}|Creature — Illusion|2|3|Flying$When Mirozel becomes the target of a spell or ability, return Mirozel to its owner's hand.| Spined Sliver|Stronghold|142|U|{R}{G}|Creature — Sliver|2|2|Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it.| Morgue Thrull|Stronghold|15|C|{2}{B}|Creature — Thrull|2|2|Sacrifice Morgue Thrull: Put the top three cards of your library into your graveyard.| Mortuary|Stronghold|16|R|{3}{B}|Enchantment|||Whenever a creature is put into your graveyard from the battlefield, put that card on top of your library.| Mox Diamond|Stronghold|132|R|{0}|Artifact|||If Mox Diamond would enter the battlefield, you may discard a land card instead. If you do, put Mox Diamond onto the battlefield. If you don't, put it into its owner's graveyard.${tap}: Add one mana of any color to your mana pool.| Mulch|Stronghold|60|C|{1}{G}|Sorcery|||Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.| Tortured Existence|Stronghold|24|C|{B}|Enchantment|||{B}, Discard a creature card: Return target creature card from your graveyard to your hand.| Nomads en-Kor|Stronghold|109|C|{W}|Creature — Kor Nomad Soldier|1|1|{0}: The next 1 damage that would be dealt to Nomads en-Kor this turn is dealt to target creature you control instead.| Victual Sliver|Stronghold|143|U|{G}{W}|Creature — Sliver|2|2|All Slivers have "{2}, Sacrifice this permanent: You gain 4 life."| Overgrowth|Stronghold|61|C|{2}{G}|Enchantment — Aura|||Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.)$Whenever enchanted land is tapped for mana, its controller adds {G}{G} to his or her mana pool (in addition to the mana the land produces).| Paladin en-Vec|Exodus|12|R|{1}{W}{W}|Creature — Human Knight|2|2|First strike, protection from black and from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.)| Plaguebearer|Exodus|71|R|{1}{B}|Creature — Zombie|1|1|{X}{X}{B}: Destroy target nonblack creature with converted mana cost X.| Plated Rootwalla|Exodus|116|C|{4}{G}|Creature — Lizard|3|3|{2}{G}: Plated Rootwalla gets +3/+3 until end of turn. Activate this ability only once each turn.| Portcullis|Stronghold|133|R|{4}|Artifact|||Whenever a creature enters the battlefield, if there are two or more other creatures on the battlefield, exile that creature. Return that card to the battlefield under its owner's control when Portcullis leaves the battlefield.| Provoke|Stronghold|63|C|{1}{G}|Instant|||Untap target creature you don't control. That creature blocks this turn if able.$$Draw a card.| Pursuit of Knowledge|Stronghold|110|R|{3}{W}|Enchantment|||If you would draw a card, you may put a study counter on Pursuit of Knowledge instead.$$Remove three study counters from Pursuit of Knowledge, Sacrifice Pursuit of Knowledge: Draw seven cards.| Rabid Rats|Stronghold|17|C|{1}{B}|Creature — Rat|1|1|{tap}: Target blocking creature gets -1/-1 until end of turn.| Ransack|Stronghold|39|U|{3}{U}|Sorcery|||Look at the top five cards of target player's library. Put any number of them on the bottom of that library in any order and the rest on top of the library in any order.| Ravenous Baboons|Exodus|97|R|{3}{R}|Creature — Ape|2|2|When Ravenous Baboons enters the battlefield, destroy target nonbasic land.| Rebound|Stronghold|256|U|{1}{U}|Instant|||Change the target of target spell that targets only a player. The new target must be a player.| Reins of Power|Stronghold|41|R|{2}{U}{U}|Instant|||Untap all creatures you control and all creatures target opponent controls. You and that opponent each gain control of all creatures the other controls until end of turn. Those creatures gain haste until end of turn.| Revenant|Stronghold|120|R|{4}{B}|Creature — Spirit|*|*|Flying$Revenant's power and toughness are each equal to the number of creature cards in your graveyard.| Rolling Stones|Stronghold|111|R|{1}{W}|Enchantment|||Wall creatures can attack as though they didn't have defender.| Ruination|Stronghold|95|R|{3}{R}|Sorcery|||Destroy all nonbasic lands.| Sacred Ground|Stronghold|112|R|{1}{W}|Enchantment|||Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield.| Samite Blessing|Stronghold|113|C|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature has "{tap}: The next time a source of your choice would deal damage to target creature this turn, prevent that damage."| Carnassid|Stronghold|53|R|{4}{G}{G}|Creature — Beast|5|4|Trample$${1}{G}: Regenerate Carnassid.| Seething Anger|Stronghold|96|C|{R}|Sorcery|||Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)$Target creature gets +3/+0 until end of turn.| Serpent Warrior|Stronghold|19|C|{2}{B}|Creature — Snake Warrior|3|3|When Serpent Warrior enters the battlefield, you lose 3 life.| Shaman en-Kor|Stronghold|115|R|{1}{W}|Creature — Kor Shaman Cleric|1|2|{0}: The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you control instead.${1}{W}: The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to Shaman en-Kor instead.| Shattering Pulse|Exodus|102|C|{1}{R}|Instant|||Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)$Destroy target artifact.| Shifting Wall|Stronghold|134|U|{X}|Artifact Creature — Wall|0|0|Defender (This creature can't attack.)$Shifting Wall enters the battlefield with X +1/+1 counters on it.| Sift|Stronghold|42|C|{3}{U}|Sorcery|||Draw three cards, then discard a card.| Skyshroud Falcon|Stronghold|116|C|{1}{W}|Creature — Bird|1|1|Flying, vigilance| Skeleton Scavengers|Stronghold|20|R|{2}{B}|Creature — Skeleton|0|0|Skeleton Scavengers enters the battlefield with a +1/+1 counter on it.$Pay {1} for each +1/+1 counter on Skeleton Scavengers: Regenerate Skeleton Scavengers. When it regenerates this way, put a +1/+1 counter on it.| Skyshaper|Exodus|137|U|{2}|Artifact|||Sacrifice Skyshaper: Creatures you control gain flying until end of turn.| Skyshroud Archer|Stronghold|64|C|{G}|Creature — Elf Archer|1|1|{tap}: Target creature with flying gets -1/-1 until end of turn.| Skyshroud Elite|Exodus|123|U|{G}|Creature — Elf|1|1|Skyshroud Elite gets +1/+2 as long as an opponent controls a nonbasic land.| Skyshroud Troopers|Stronghold|65|C|{3}{G}|Creature — Elf Druid Warrior|3|3|{tap}: Add {G} to your mana pool.| Skyshroud War Beast|Exodus|124|R|{1}{G}|Creature — Beast|*|*|Trample$As Skyshroud War Beast enters the battlefield, choose an opponent.$Skyshroud War Beast's power and toughness are each equal to the number of nonbasic lands the chosen player controls.| Sliver Queen|Stronghold|141|R|{W}{U}{B}{R}{G}|Legendary Creature — Sliver|7|7|{2}: Put a 1/1 colorless Sliver creature token onto the battlefield.| Smite|Stronghold|117|C|{W}|Instant|||Destroy target blocked creature.| Soltari Champion|Stronghold|118|R|{2}{W}|Creature — Soltari Soldier|2|2|Shadow (This creature can block or be blocked by only creatures with shadow.)$Whenever Soltari Champion attacks, all other creatures you control get +1/+1 until end of turn.| Spirit en-Kor|Stronghold|119|C|{3}{W}|Creature — Kor Spirit|2|2|Flying${0}: The next 1 damage that would be dealt to Spirit en-Kor this turn is dealt to target creature you control instead.| Spike Breeder|Stronghold|66|R|{3}{G}|Creature — Spike|0|0|Spike Breeder enters the battlefield with three +1/+1 counters on it.${2}, Remove a +1/+1 counter from Spike Breeder: Put a +1/+1 counter on target creature.${2}, Remove a +1/+1 counter from Spike Breeder: Put a 1/1 green Spike creature token onto the battlefield.| Spike Colony|Stronghold|67|C|{4}{G}|Creature — Spike|0|0|Spike Colony enters the battlefield with four +1/+1 counters on it.${2}, Remove a +1/+1 counter from Spike Colony: Put a +1/+1 counter on target creature.| Spike Feeder|Stronghold|68|U|{1}{G}{G}|Creature — Spike|0|0|Spike Feeder enters the battlefield with two +1/+1 counters on it.${2}, Remove a +1/+1 counter from Spike Feeder: Put a +1/+1 counter on target creature.$Remove a +1/+1 counter from Spike Feeder: You gain 2 life.| Spike Soldier|Stronghold|69|U|{2}{G}{G}|Creature — Spike Soldier|0|0|Spike Soldier enters the battlefield with three +1/+1 counters on it.${2}, Remove a +1/+1 counter from Spike Soldier: Put a +1/+1 counter on target creature.$Remove a +1/+1 counter from Spike Soldier: Spike Soldier gets +2/+2 until end of turn.| Spike Worker|Stronghold|70|C|{2}{G}|Creature — Spike|0|0|Spike Worker enters the battlefield with two +1/+1 counters on it.${2}, Remove a +1/+1 counter from Spike Worker: Put a +1/+1 counter on target creature.| Spindrift Drake|Stronghold|44|C|{U}|Creature — Drake|2|1|Flying$At the beginning of your upkeep, sacrifice Spindrift Drake unless you pay {U}.| Spined Wurm|Stronghold|71|C|{4}{G}|Creature — Wurm|5|4|| Spitting Hydra|Stronghold|99|R|{3}{R}{R}|Creature — Hydra|0|0|Spitting Hydra enters the battlefield with four +1/+1 counters on it.${1}{R}, Remove a +1/+1 counter from Spitting Hydra: Spitting Hydra deals 1 damage to target creature.| Stronghold Assassin|Stronghold|21|R|{1}{B}{B}|Creature — Zombie Assassin|2|1|{tap}, Sacrifice a creature: Destroy target nonblack creature.| Stronghold Taskmaster|Stronghold|22|U|{2}{B}{B}|Creature — Giant Minion|4|3|Other black creatures get -1/-1.| Sword of the Chosen|Stronghold|135|R|{2}|Legendary Artifact|||{tap}: Target legendary creature gets +2/+2 until end of turn.| Temper|Stronghold|61|U|{X}{1}{W}|Instant|||Prevent the next X damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.| Tempting Licid|Stronghold|72|U|{2}{G}|Creature — Licid|2|2|{G}, {tap}: Tempting Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {G} to end this effect.$All creatures able to block enchanted creature do so.| Thalakos Deceiver|Stronghold|45|R|{3}{U}|Creature — Thalakos Wizard|1|1|Shadow (This creature can block or be blocked by only creatures with shadow.)$Whenever Thalakos Deceiver attacks and isn't blocked, you may sacrifice it. If you do, gain control of target creature. (This effect lasts indefinitely.)| Theft of Dreams|Exodus|49|C|{2}{U}|Sorcery|||Draw a card for each tapped creature target opponent controls.| Tidal Surge|Stronghold|46|C|{1}{U}|Sorcery|||Tap up to three target creatures without flying.| Tidal Warrior|Stronghold|47|C|{U}|Creature — Merfolk Warrior|1|1|{tap}: Target land becomes an Island until end of turn.| Torment|Stronghold|9|C|{1}{B}|Enchantment — Aura|||Enchant creature$Enchanted creature gets -3/-0.| Venerable Monk|Stronghold|121|C|{2}{W}|Creature — Human Monk Cleric|2|2|When Venerable Monk enters the battlefield, you gain 2 life.| Verdant Touch|Stronghold|73|R|{1}{G}|Sorcery|||Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)$Target land becomes a 2/2 creature that's still a land. (This effect lasts indefinitely.)| Volrath's Gardens|Stronghold|74|R|{1}{G}|Enchantment|||{2}, Tap an untapped creature you control: You gain 2 life. Activate this ability only any time you could cast a sorcery.| Volrath's Laboratory|Stronghold|136|R|{5}|Artifact|||As Volrath's Laboratory enters the battlefield, choose a color and a creature type.${5}, {tap}: Put a 2/2 creature token of the chosen color and type onto the battlefield.| Volrath's Shapeshifter|Stronghold|48|R|{1}{U}{U}|Creature — Shapeshifter|0|1|As long as the top card of your graveyard is a creature card, Volrath's Shapeshifter has the full text of that card and has the text "{2}: Discard a card." (Volrath's Shapeshifter has that card's name, mana cost, color, types, abilities, power, and toughness.)${2}: Discard a card.| Volrath's Stronghold|Stronghold|137|R||Legendary Land|||{tap}: Add {1} to your mana pool.$${1}{B}, {tap}: Put target creature card from your graveyard on top of your library.| Walking Dream|Stronghold|49|U|{3}{U}|Creature — Illusion|3|3|Walking Dream is unblockable.$$Walking Dream doesn't untap during your untap step if an opponent controls two or more creatures.| Wall of Blossoms|Stronghold|75|U|{1}{G}|Creature — Plant Wall|0|4|Defender (This creature can't attack.)$When Wall of Blossoms enters the battlefield, draw a card.| Wall of Essence|Stronghold|122|U|{1}{W}|Creature — Wall|0|4|Defender (This creature can't attack.)$Whenever Wall of Essence is dealt combat damage, you gain that much life.| Wall of Razors|Stronghold|100|U|{1}{R}|Creature — Wall|4|1|Defender (This creature can't attack.)$First strike| Wall of Souls|Stronghold|25|U|{1}{B}|Creature — Wall|0|4|Defender (This creature can't attack.)$Whenever Wall of Souls is dealt combat damage, it deals that much damage to target opponent.| Wall of Tears|Stronghold|50|U|{1}{U}|Creature — Wall|0|4|Defender (This creature can't attack.)$Whenever Wall of Tears blocks a creature, return that creature to its owner's hand at end of combat.| Warrior Angel|Stronghold|123|R|{4}{W}{W}|Creature — Angel Warrior|3|4|Flying$Whenever Warrior Angel deals damage, you gain that much life.| Warrior en-Kor|Stronghold|124|U|{W}{W}|Creature — Kor Warrior Knight|2|2|{0}: The next 1 damage that would be dealt to Warrior en-Kor this turn is dealt to target creature you control instead.| Wayward Soul|Exodus|51|C|{2}{U}{U}|Creature — Spirit|3|2|Flying$${U}: Put Wayward Soul on top of its owner's library.| Youthful Knight|Stronghold|125|C|{1}{W}|Creature — Human Knight|2|1|First strike (This creature deals combat damage before creatures without first strike.)| Goblin Cadets|Urza's Saga|189|U|{R}|Creature — Goblin|2|1|Whenever Goblin Cadets blocks or becomes blocked, target opponent gains control of it. (This removes Goblin Cadets from combat.)| Falter|Urza's Saga|184|C|{1}{R}|Instant|||Creatures without flying can't block this turn.| Goblin Spelunkers|Urza's Saga|195|C|{2}{R}|Creature — Goblin Warrior|2|2|Mountainwalk| Raze|Urza's Saga|207|C|{R}|Sorcery|||As an additional cost to cast Raze, sacrifice a land.$Destroy target land.| Shower of Sparks|Urza's Saga|217|C|{R}|Instant|||Shower of Sparks deals 1 damage to target creature and 1 damage to target player.| Crater Hellion|Urza's Saga|179|R|{4}{R}{R}|Creature — Hellion Beast|6|6|Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$When Crater Hellion enters the battlefield, it deals 4 damage to each other creature.| Voltaic Key|Urza's Saga|314|U|{1}|Artifact|||{1}, {tap}: Untap target artifact.| Temporal Aperture|Urza's Saga|310|R|{2}|Artifact|||{5}, {tap}: Shuffle your library, then reveal the top card. Until end of turn, for as long as that card remains on top of your library, play with the top card of your library revealed and you may play that card without paying its mana cost. (If it has X in its mana cost, X is 0.)| Mobile Fort|Urza's Saga|303|U|{4}|Artifact Creature — Wall|0|6|Defender (This creature can't attack.)${3}: Mobile Fort gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate this ability only once each turn.| Abundance|Urza's Saga|229|R|{2}{G}{G}|Enchantment|||If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.| Citanul Centaurs|Urza's Saga|243|R|{3}{G}|Creature — Centaur|6|3|Shroud (This permanent can't be the target of spells or abilities.)$Echo {3}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)| Sicken|Urza's Saga|156|C|{B}|Enchantment — Aura|||Enchant creature$Enchanted creature gets -1/-1.$Cycling {2} ({2}, Discard this card: Draw a card.)| Unnerve|Urza's Saga|162|C|{3}{B}|Sorcery|||Each opponent discards two cards.| Crazed Skirge|Urza's Saga|125|U|{3}{B}|Creature — Imp|2|2|Flying, haste| Exhume|Urza's Saga|134|C|{1}{B}|Sorcery|||Each player puts a creature card from his or her graveyard onto the battlefield.| Duress|Urza's Saga|132|C|{B}|Sorcery|||Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card.| Reprocess|Urza's Saga|154|R|{2}{B}{B}|Sorcery|||Sacrifice any number of artifacts, creatures, and/or lands. Draw a card for each permanent sacrificed this way.| Phyrexian Negator|Urza's Destiny|65|R|{2}{B}|Creature — Horror|5|5|Trample$Whenever Phyrexian Negator is dealt damage, sacrifice that many permanents.| Shivan Raptor|Urza's Saga|216|U|{2}{R}|Creature — Lizard|3|1|First strike, haste$Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)| Steam Blast|Urza's Saga|219|U|{2}{R}|Sorcery|||Steam Blast deals 2 damage to each creature and each player.| Brand|Urza's Saga|176|R|{R}|Instant|||Gain control of all permanents you own. (This effect lasts indefinitely.)$Cycling {2} ({2}, Discard this card: Draw a card.)| Viashino Sandswimmer|Urza's Saga|225|R|{2}{R}{R}|Creature — Viashino|3|2|{R}: Flip a coin. If you win the flip, return Viashino Sandswimmer to its owner's hand. If you lose the flip, sacrifice Viashino Sandswimmer.| Wildfire|Urza's Saga|228|R|{4}{R}{R}|Sorcery|||Each player sacrifices four lands. Wildfire deals 4 damage to each creature.| Cackling Fiend|Urza's Saga|121|C|{2}{B}{B}|Creature — Zombie|2|1|When Cackling Fiend enters the battlefield, each opponent discards a card.| Fire Ants|Urza's Saga|187|U|{2}{R}|Creature — Insect|2|1|{tap}: Fire Ants deals 1 damage to each other creature without flying.| Scoria Wurm|Urza's Saga|212|R|{4}{R}|Creature — Wurm|7|7|At the beginning of your upkeep, flip a coin. If you lose the flip, return Scoria Wurm to its owner's hand.| Ill-Gotten Gains|Urza's Saga|138|R|{2}{B}{B}|Sorcery|||Exile Ill-Gotten Gains. Each player discards his or her hand, then returns up to three cards from his or her graveyard to his or her hand.| Yavimaya Wurm|Urza's Legacy|120|C|{4}{G}{G}|Creature — Wurm|6|4|Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)| Antagonism|Urza's Saga|173|R|{3}{R}|Enchantment|||At the beginning of each player's end step, Antagonism deals 2 damage to that player unless one of his or her opponents was dealt damage this turn.| Skittering Skirge|Urza's Saga|158|C|{B}{B}|Creature — Imp|3|2|Flying$When you cast a creature spell, sacrifice Skittering Skirge.| Urza's Armor|Urza's Saga|313|U|{6}|Artifact|||If a source would deal damage to you, prevent 1 of that damage.| Pendrell Drake|Urza's Saga|86|C|{3}{U}|Creature — Drake|2|3|Flying$Cycling {2} ({2}, Discard this card: Draw a card.)| Worship|Urza's Saga|57|R|{3}{W}|Enchantment|||If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.| Bull Hippo|Urza's Saga|239|U|{3}{G}|Creature — Hippo|3|3|Islandwalk| Herald of Serra|Urza's Saga|17|R|{2}{W}{W}|Creature — Angel|3|4|Flying, vigilance$Echo {2}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)| Aven Trooper|Torment|2|C|{3}{W}|Creature — Bird Soldier|1|1|Flying${2}{W}, Discard a card: Aven Trooper gets +1/+2 until end of turn.| Vulshok Berserker|Mirrodin|111|C|{3}{R}|Creature — Human Berserker|3|2|Haste (This creature can attack and {tap} as soon as it comes under your control.)| Okk|Urza's Saga|204|R|{1}{R}|Creature — Goblin|4|4|Okk can't attack unless a creature with greater power also attacks.$Okk can't block unless a creature with greater power also blocks.| Defensive Formation|Urza's Saga|9|U|{W}|Enchantment|||Rather than the attacking player, you assign the combat damage of each creature attacking you. You can divide that creature's combat damage as you choose among any of the creatures blocking it.| Telekinetic Bonds|Judgment|52|R|{2}{U}{U}{U}|Enchantment|||Whenever a player discards a card, you may pay {1}{U}. If you do, you may tap or untap target permanent.| Viashino Weaponsmith|Urza's Saga|226|C|{3}{R}|Creature — Viashino|2|2|Whenever Viashino Weaponsmith becomes blocked by a creature, Viashino Weaponsmith gets +2/+2 until end of turn.| Looming Shade|Urza's Saga|139|C|{2}{B}|Creature — Shade|1|1|{B}: Looming Shade gets +1/+1 until end of turn.| Sneak Attack|Urza's Saga|218|R|{3}{R}|Enchantment|||{R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step.| Attunement|Urza's Saga|61|R|{2}{U}|Enchantment|||Return Attunement to its owner's hand: Draw three cards, then discard four cards.| Bog Raiders|Urza's Saga|119|C|{2}{B}|Creature — Zombie|2|2|Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)| False Memories|Torment|37|R|{1}{U}|Instant|||Put the top seven cards of your library into your graveyard. At the beginning of the next end step, exile seven cards from your graveyard.| Sunder|Urza's Saga|101|R|{3}{U}{U}|Instant|||Return all lands to their owners' hands.| Serra's Hymn|Urza's Saga|48|U|{W}|Enchantment|||At the beginning of your upkeep, you may put a verse counter on Serra's Hymn.$Sacrifice Serra's Hymn: Prevent the next X damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose, where X is the number of verse counters on Serra's Hymn.| Anaconda|Urza's Saga|232|U|{3}{G}|Creature — Snake|3|3|Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)| Fecundity|Urza's Saga|251|U|{2}{G}|Enchantment|||Whenever a creature dies, that creature's controller may draw a card.| Befoul|Urza's Saga|116|C|{2}{B}{B}|Sorcery|||Destroy target land or nonblack creature. It can't be regenerated.| Hollow Dogs|Urza's Saga|137|C|{4}{B}|Creature — Zombie Hound|3|3|Whenever Hollow Dogs attacks, it gets +2/+0 until end of turn.| Planar Void|Urza's Saga|149|U|{B}|Enchantment|||Whenever another card is put into a graveyard from anywhere, exile that card.| Phyrexian Processor|Urza's Saga|306|R|{4}|Artifact|||As Phyrexian Processor enters the battlefield, pay any amount of life.${4}, {tap}: Put an X/X black Minion creature token onto the battlefield, where X is the life paid as Phyrexian Processor entered the battlefield.| Blasted Landscape|Urza's Saga|319|U||Land|||{tap}: Add {1} to your mana pool.$Cycling {2} ({2}, Discard this card: Draw a card.)| Coral Merfolk|Urza's Saga|67|C|{1}{U}|Creature — Merfolk|2|1|| Pendrell Flux|Urza's Saga|87|C|{1}{U}|Enchantment — Aura|||Enchant creature$Enchanted creature has "At the beginning of your upkeep, sacrifice this creature unless you pay its mana cost."| Lilting Refrain|Urza's Saga|83|U|{1}{U}|Enchantment|||At the beginning of your upkeep, you may put a verse counter on Lilting Refrain.$Sacrifice Lilting Refrain: Counter target spell unless its controller pays {X}, where X is the number of verse counters on Lilting Refrain.| Bereavement|Urza's Saga|117|U|{1}{B}|Enchantment|||Whenever a green creature dies, its controller discards a card.| Pestilence|Urza's Saga|147|C|{2}{B}{B}|Enchantment|||At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence.${B}: Pestilence deals 1 damage to each creature and each player.| Carrion Beetles|Urza's Saga|122|C|{B}|Creature — Insect|1|1|{2}{B}, {tap}: Exile up to three target cards from a single graveyard.| Darkest Hour|Urza's Saga|128|R|{B}|Enchantment|||All creatures are black.| Blanchwood Armor|Urza's Saga|237|U|{2}{G}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Enchanted creature gets +1/+1 for each Forest you control.| Order of Yawgmoth|Urza's Saga|144|U|{2}{B}{B}|Creature — Zombie Knight|2|2|Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)$Whenever Order of Yawgmoth deals damage to a player, that player discards a card.| Dark Ritual|Urza's Saga|127|C|{B}|Instant|||Add {B}{B}{B} to your mana pool.| Sanguine Guard|Urza's Saga|155|U|{1}{B}{B}|Creature — Zombie Knight|2|2|First strike${1}{B}: Regenerate Sanguine Guard.| Yawgmoth's Will|Urza's Saga|171|R|{2}{B}|Sorcery|||Until end of turn, you may play cards from your graveyard.$If a card would be put into your graveyard from anywhere this turn, exile that card instead.| Disenchant|Urza's Saga|12|C|{1}{W}|Instant|||Destroy target artifact or enchantment.| Symbiosis|Urza's Saga|275|C|{1}{G}|Instant|||Two target creatures each get +2/+2 until end of turn.| Breach|Urza's Saga|120|C|{2}{B}|Instant|||Target creature gets +2/+0 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)| Disciple of Grace|Urza's Saga|10|C|{1}{W}|Creature — Human Cleric|1|2|Protection from black$Cycling {2} ({2}, Discard this card: Draw a card.)| Voice of Grace|Urza's Saga|54|U|{3}{W}|Creature — Angel|2|2|Flying, protection from black| Abyssal Horror|Urza's Saga|115|R|{4}{B}{B}|Creature — Horror|2|2|Flying$When Abyssal Horror enters the battlefield, target player discards two cards.| Catastrophe|Urza's Saga|6|R|{4}{W}{W}|Sorcery|||Destroy all lands or all creatures. Creatures destroyed this way can't be regenerated.| Sulfuric Vapors|Urza's Saga|220|R|{3}{R}|Enchantment|||If a red spell would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.| Exhaustion|Urza's Saga|74|U|{2}{U}|Sorcery|||Creatures and lands target opponent controls don't untap during his or her next untap step.| Silent Attendant|Urza's Saga|51|C|{2}{W}|Creature — Human Cleric|0|2|{tap}: You gain 1 life.| Phyrexian Ghoul|Urza's Saga|148|C|{2}{B}|Creature — Zombie|2|2|Sacrifice a creature: Phyrexian Ghoul gets +2/+2 until end of turn.| Goblin Patrol|Urza's Saga|193|C|{R}|Creature — Goblin|2|1|Echo {R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)| Flesh Reaver|Urza's Saga|136|U|{1}{B}|Creature — Horror|4|4|Whenever Flesh Reaver deals damage to a creature or opponent, Flesh Reaver deals that much damage to you.| Fertile Ground|Urza's Saga|252|C|{1}{G}|Enchantment — Aura|||Enchant land$Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces).| Elvish Vanguard|Onslaught|259|R|{1}{G}|Creature — Elf Warrior|1|1|Whenever another Elf enters the battlefield, put a +1/+1 counter on Elvish Vanguard.| Viashino Runner|Urza's Saga|224|C|{3}{R}|Creature — Viashino|3|2|Viashino Runner can't be blocked except by two or more creatures.| Jagged Lightning|Urza's Saga|200|U|{3}{R}{R}|Sorcery|||Jagged Lightning deals 3 damage to each of two target creatures.| Torch Song|Urza's Saga|222|U|{2}{R}|Enchantment|||At the beginning of your upkeep, you may put a verse counter on Torch Song.${2}{R}, Sacrifice Torch Song: Torch Song deals X damage to target creature or player, where X is the number of verse counters on Torch Song.| Shivan Hellkite|Urza's Saga|215|R|{5}{R}{R}|Creature — Dragon|5|5|Flying (This creature can't be blocked except by creatures with flying or reach.)${1}{R}: Shivan Hellkite deals 1 damage to target creature or player.| Stern Proctor|Urza's Saga|99|U|{U}{U}|Creature — Human Wizard|1|2|When Stern Proctor enters the battlefield, return target artifact or enchantment to its owner's hand.| Power Taint|Urza's Saga|90|C|{1}{U}|Enchantment — Aura|||Enchant enchantment$At the beginning of the upkeep of enchanted enchantment's controller, that player loses 2 life unless he or she pays {2}.$Cycling {2} ({2}, Discard this card: Draw a card.)| Narcissism|Torment|134|U|{2}{G}|Enchantment|||{G}, Discard a card: Target creature gets +2/+2 until end of turn.${G}, Sacrifice Narcissism: Target creature gets +2/+2 until end of turn.| Pouncing Jaguar|Urza's Saga|269|C|{G}|Creature — Cat|2|2|Echo {G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)| Cradle Guard|Urza's Saga|245|U|{1}{G}{G}|Creature — Treefolk|4|4|Trample$Echo {1}{G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)| Lightning Dragon|Urza's Saga|202|R|{2}{R}{R}|Creature — Dragon|4|4|Flying$Echo {2}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)${R}: Lightning Dragon gets +1/+0 until end of turn.| Crosswinds|Urza's Saga|246|U|{1}{G}|Enchantment|||Creatures with flying get -2/-0.| Songstitcher|Urza's Saga|52|U|{W}|Creature — Human Cleric|1|1|{1}{W}: Prevent all combat damage that would be dealt this turn by target attacking creature with flying.| Rewind|Urza's Saga|93|C|{2}{U}{U}|Instant|||Counter target spell. Untap up to four lands.| Peregrine Drake|Urza's Saga|88|U|{4}{U}|Creature — Drake|2|3|Flying$When Peregrine Drake enters the battlefield, untap up to five lands.| Disciple of Law|Urza's Saga|11|C|{1}{W}|Creature — Human Cleric|1|2|Protection from red$Cycling {2} ({2}, Discard this card: Draw a card.)| Voice of Law|Urza's Saga|55|U|{3}{W}|Creature — Angel|2|2|Flying, protection from red| Hibernation|Urza's Saga|79|U|{2}{U}|Instant|||Return all green permanents to their owners' hands.| Wing Snare|Urza's Legacy|117|U|{2}{G}|Sorcery|||Destroy target creature with flying.| Stroke of Genius|Urza's Saga|100|R|{X}{2}{U}|Instant|||Target player draws X cards.| Intrepid Hero|Urza's Saga|19|R|{2}{W}|Creature — Human Soldier|1|1|{tap}: Destroy target creature with power 4 or greater.| Vug Lizard|Urza's Saga|227|U|{1}{R}{R}|Creature — Lizard|3|4|Mountainwalk$Echo {1}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)| Goblin Spy|Invasion|145|U|{R}|Creature — Goblin Rogue|1|1|Play with the top card of your library revealed.| Treetop Rangers|Urza's Saga|279|C|{2}{G}|Creature — Elf|2|2|Treetop Rangers can't be blocked except by creatures with flying.| Granite Grip|Urza's Legacy|81|C|{2}{R}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+0 for each Mountain you control.| Gorilla Warrior|Urza's Saga|256|C|{2}{G}|Creature — Ape Warrior|3|2|| Path of Peace|Urza's Saga|29|C|{3}{W}|Sorcery|||Destroy target creature. Its owner gains 4 life.| Argothian Enchantress|Urza's Saga|234|R|{1}{G}|Creature — Human Druid|0|1|Shroud (This permanent can't be the target of spells or abilities.)$Whenever you cast an enchantment spell, draw a card.| Vernal Bloom|Urza's Saga|281|R|{3}{G}|Enchantment|||Whenever a Forest is tapped for mana, its controller adds {G} to his or her mana pool (in addition to the mana the land produces).| Vebulid|Urza's Saga|165|R|{B}|Creature — Horror|0|0|Vebulid enters the battlefield with a +1/+1 counter on it.$At the beginning of your upkeep, you may put a +1/+1 counter on Vebulid.$When Vebulid attacks or blocks, destroy it at end of combat.| War Dance|Urza's Saga|282|U|{G}|Enchantment|||At the beginning of your upkeep, you may put a verse counter on War Dance.$$Sacrifice War Dance: Target creature gets +X/+X until end of turn, where X is the number of verse counters on War Dance.| Vile Requiem|Urza's Saga|167|U|{2}{B}{B}|Enchantment|||At the beginning of your upkeep, you may put a verse counter on Vile Requiem.$${1}{B}, Sacrifice Vile Requiem: Destroy up to X target nonblack creatures, where X is the number of verse counters on Vile Requiem. They can't be regenerated.| Sanctum Guardian|Urza's Saga|43|U|{1}{W}{W}|Creature — Human Cleric|1|4|Sacrifice Sanctum Guardian: The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage.| Clear|Urza's Saga|7|U|{1}{W}|Instant|||Destroy target enchantment.$Cycling {2} ({2}, Discard this card: Draw a card.)| Sanctum Custodian|Urza's Saga|42|C|{2}{W}|Creature — Human Cleric|1|2|{tap}: Prevent the next 2 damage that would be dealt to target creature or player this turn.| Yawgmoth's Edict|Urza's Saga|170|U|{1}{B}|Enchantment|||Whenever an opponent casts a white spell, that player loses 1 life and you gain 1 life.| Show and Tell|Urza's Saga|96|R|{2}{U}|Sorcery|||Each player may put an artifact, creature, enchantment, or land card from his or her hand onto the battlefield.| Hopping Automaton|Urza's Saga|297|U|{3}|Artifact Creature — Construct|2|2|{0}: Hopping Automaton gets -1/-1 and gains flying until end of turn.| Goblin Raider|Urza's Saga|194|C|{1}{R}|Creature — Goblin Warrior|2|2|Goblin Raider can't block.| Humble|Urza's Saga|18|U|{1}{W}|Instant|||Target creature loses all abilities and becomes 0/1 until end of turn.| Rank and File|Urza's Legacy|65|U|{2}{B}{B}|Creature — Zombie|3|3|When Rank and File enters the battlefield, green creatures get -1/-1 until end of turn.| Mother of Runes|Urza's Legacy|14|U|{W}|Creature — Human Cleric|1|1|{tap}: Target creature you control gains protection from the color of your choice until end of turn.| Monk Idealist|Urza's Saga|20|U|{2}{W}|Creature — Human Monk Cleric|2|2|When Monk Idealist enters the battlefield, return target enchantment card from your graveyard to your hand.| Serra Zealot|Urza's Saga|46|C|{W}|Creature — Human Soldier|1|1|First strike| Monk Realist|Urza's Saga|21|C|{1}{W}|Creature — Human Monk Cleric|1|1|When Monk Realist enters the battlefield, destroy target enchantment.| Knighthood|Urza's Legacy|12|U|{2}{W}|Enchantment|||Creatures you control have first strike.| Gaea's Bounty|Urza's Saga|254|C|{2}{G}|Sorcery|||Search your library for up to two Forest cards, reveal those cards, and put them into your hand. Then shuffle your library.| Back to Basics|Urza's Saga|62|R|{2}{U}|Enchantment|||Nonbasic lands don't untap during their controllers' untap steps.| Serra Avatar|Urza's Saga|45|R|{4}{W}{W}{W}|Creature — Avatar|*|*|Serra Avatar's power and toughness are each equal to your life total.$When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library.| Angelic Chorus|Urza's Saga|3|R|{3}{W}{W}|Enchantment|||Whenever a creature enters the battlefield under your control, you gain life equal to its toughness.| Absolute Grace|Urza's Saga|1|U|{1}{W}|Enchantment|||All creatures have protection from black.| Lotus Blossom|Urza's Saga|300|R|{2}|Artifact|||At the beginning of your upkeep, you may put a petal counter on Lotus Blossom.${tap}, Sacrifice Lotus Blossom: Add X mana of any one color to your mana pool, where X is the number of petal counters on Lotus Blossom.| Cloak of Mists|Urza's Saga|65|C|{1}{U}|Enchantment — Aura|||Enchant creature$Enchanted creature is unblockable.| Drifting Djinn|Urza's Saga|71|R|{4}{U}{U}|Creature — Djinn|5|5|Flying$At the beginning of your upkeep, sacrifice Drifting Djinn unless you pay {1}{U}.$Cycling {2} ({2}, Discard this card: Draw a card.)| Gaea's Embrace|Urza's Saga|255|U|{2}{G}{G}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +3/+3 and has trample.${G}: Regenerate enchanted creature.| Shiv's Embrace|Urza's Saga|214|U|{2}{R}{R}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+2 and has flying.${R}: Enchanted creature gets +1/+0 until end of turn.| Acidic Soil|Urza's Saga|172|U|{2}{R}|Sorcery|||Acidic Soil deals damage to each player equal to the number of lands he or she controls.| Douse|Urza's Saga|70|U|{2}{U}|Enchantment|||{1}{U}: Counter target red spell.| Citanul Hierophants|Urza's Saga|244|R|{3}{G}|Creature — Human Druid|3|2|Creatures you control have "{tap}: Add {G} to your mana pool."| Bedlam|Urza's Saga|175|R|{2}{R}{R}|Enchantment|||Creatures can't block.| Turnabout|Urza's Saga|105|U|{2}{U}{U}|Instant|||Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.| Pegasus Charger|Urza's Saga|30|C|{2}{W}|Creature — Pegasus|2|1|Flying (This creature can't be blocked except by creatures with flying or reach.)$First strike (This creature deals combat damage before creatures without first strike.)| Smokestack|Urza's Saga|309|R|{4}|Artifact|||At the beginning of your upkeep, you may put a soot counter on Smokestack.$At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter on Smokestack.| Arc Lightning|Urza's Saga|174|C|{2}{R}|Sorcery|||Arc Lightning deals 3 damage divided as you choose among one, two, or three target creatures and/or players.| Dromosaur|Urza's Saga|182|C|{2}{R}|Creature — Lizard|2|3|Whenever Dromosaur blocks or becomes blocked, it gets +2/-2 until end of turn.| Barrin's Codex|Urza's Saga|286|R|{4}|Artifact|||At the beginning of your upkeep, you may put a page counter on Barrin's Codex.${4}, {tap}, Sacrifice Barrin's Codex: Draw X cards, where X is the number of page counters on Barrin's Codex.| Argothian Elder|Urza's Saga|233|U|{3}{G}|Creature — Elf Druid|2|2|{tap}: Untap two target lands.| Blood Vassal|Urza's Saga|118|C|{2}{B}|Creature — Thrull|2|2|Sacrifice Blood Vassal: Add {B}{B} to your mana pool.| Elvish Herder|Urza's Saga|247|C|{G}|Creature — Elf|1|1|{G}: Target creature gains trample until end of turn.| Viashino Outrider|Urza's Saga|223|C|{2}{R}|Creature — Viashino|4|3|Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)| Crystal Chimes|Urza's Saga|292|U|{3}|Artifact|||{3}, {tap}, Sacrifice Crystal Chimes: Return all enchantment cards from your graveyard to your hand.| Shimmering Barrier|Urza's Saga|50|U|{1}{W}|Creature — Wall|1|3|Defender (This creature can't attack.)$First strike$Cycling {2} ({2}, Discard this card: Draw a card.)| Somnophore|Urza's Saga|97|R|{2}{U}{U}|Creature — Illusion|2|2|Flying$Whenever Somnophore deals damage to a player, tap target creature that player controls. That creature doesn't untap during its controller's untap step for as long as Somnophore remains on the battlefield.| Oppression|Urza's Saga|143|R|{1}{B}{B}|Enchantment|||Whenever a player casts a spell, that player discards a card.| Blanchwood Treefolk|Urza's Saga|238|C|{4}{G}|Creature — Treefolk|4|5|| Pacifism|Urza's Saga|27|C|{1}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature can't attack or block.| Sporogenesis|Urza's Saga|273|R|{3}{G}|Enchantment|||At the beginning of your upkeep, you may put a fungus counter on target nontoken creature.$Whenever a creature with a fungus counter on it dies, put a 1/1 green Saproling creature token onto the battlefield for each fungus counter on that creature.$When Sporogenesis leaves the battlefield, remove all fungus counters from all creatures.| Sleeper Agent|Urza's Saga|159|R|{B}|Creature — Minion|3|3|When Sleeper Agent enters the battlefield, target opponent gains control of it.$At the beginning of your upkeep, Sleeper Agent deals 2 damage to you.| Tainted AEther|Urza's Saga|161|R|{2}{B}{B}|Enchantment|||Whenever a creature enters the battlefield, its controller sacrifices a creature or land.| Fog Bank|Urza's Saga|75|U|{1}{U}|Creature — Wall|0|2|Defender, flying$Prevent all combat damage that would be dealt to and dealt by Fog Bank.| Lull|Urza's Saga|267|C|{1}{G}|Instant|||Prevent all combat damage that would be dealt this turn.$Cycling {2} ({2}, Discard this card: Draw a card.)| Power Sink|Urza's Saga|89|C|{X}{U}|Instant|||Counter target spell unless its controller pays {X}. If he or she doesn't, that player taps all lands with mana abilities he or she controls and empties his or her mana pool.| Thundering Giant|Urza's Saga|221|U|{3}{R}{R}|Creature — Giant|4|3|Haste (This creature can attack and {tap} as soon as it comes under your control.)| Goblin War Buggy|Urza's Saga|196|C|{1}{R}|Creature — Goblin|2|2|Haste$Echo {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)| Rain of Salt|Urza's Saga|206|U|{4}{R}{R}|Sorcery|||Destroy two target lands.| Cave Tiger|Urza's Saga|241|C|{2}{G}|Creature — Cat|2|2|Whenever Cave Tiger becomes blocked by a creature, Cave Tiger gets +1/+1 until end of turn.| Arcane Laboratory|Urza's Saga|60|U|{2}{U}|Enchantment|||Each player can't cast more than one spell each turn.| Planar Birth|Urza's Saga|31|R|{1}{W}|Sorcery|||Return all basic land cards from all graveyards to the battlefield tapped under their owners' control.| Contamination|Urza's Saga|123|R|{2}{B}|Enchantment|||At the beginning of your upkeep, sacrifice Contamination unless you sacrifice a creature.$If a land is tapped for mana, it produces {B} instead of any other type and amount.| Argothian Wurm|Urza's Saga|236|R|{3}{G}|Creature — Wurm|6|6|Trample$When Argothian Wurm enters the battlefield, any player may sacrifice a land. If a player does, put Argothian Wurm on top of its owner's library.| Elite Archers|Urza's Saga|13|R|{5}{W}|Creature — Human Soldier Archer|3|3|{tap}: Elite Archers deals 3 damage to target attacking or blocking creature.| Imaginary Pet|Urza's Saga|81|R|{1}{U}|Creature — Illusion|4|4|At the beginning of your upkeep, if you have a card in hand, return Imaginary Pet to its owner's hand.| Pariah|Urza's Saga|28|R|{2}{W}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$All damage that would be dealt to you is dealt to enchanted creature instead.| Elvish Lyrist|Urza's Saga|248|C|{G}|Creature — Elf|1|1|{G}, {tap}, Sacrifice Elvish Lyrist: Destroy target enchantment.| Seasoned Marshal|Urza's Saga|44|U|{2}{W}{W}|Creature — Human Soldier|2|2|Whenever Seasoned Marshal attacks, you may tap target creature.| Unworthy Dead|Urza's Saga|163|C|{1}{B}|Creature — Skeleton|1|1|{B}: Regenerate Unworthy Dead.| Angelic Page|Urza's Saga|4|C|{1}{W}|Creature — Angel Spirit|1|1|Flying${tap}: Target attacking or blocking creature gets +1/+1 until end of turn.| Opal Titan|Urza's Saga|26|R|{2}{W}{W}|Enchantment|||When an opponent casts a creature spell, if Opal Titan is an enchantment, Opal Titan becomes a 4/4 Giant creature with protection from each of that spell's colors.| Hidden Herd|Urza's Saga|262|R|{G}|Enchantment|||When an opponent plays a nonbasic land, if Hidden Herd is an enchantment, Hidden Herd becomes a 3/3 Beast creature.| Opal Acrolith|Urza's Saga|22|U|{2}{W}|Enchantment|||Whenever an opponent casts a creature spell, if Opal Acrolith is an enchantment, Opal Acrolith becomes a 2/4 Soldier creature.${0}: Opal Acrolith becomes an enchantment.| Hidden Ancients|Urza's Saga|260|U|{1}{G}|Enchantment|||When an opponent casts an enchantment spell, if Hidden Ancients is an enchantment, Hidden Ancients becomes a 5/5 Treefolk creature.| Hidden Predators|Urza's Saga|263|R|{G}|Enchantment|||When an opponent controls a creature with power 4 or greater, if Hidden Predators is an enchantment, Hidden Predators becomes a 4/4 Beast creature.| Opal Archangel|Urza's Saga|23|R|{4}{W}|Enchantment|||When an opponent casts a creature spell, if Opal Archangel is an enchantment, Opal Archangel becomes a 5/5 Angel creature with flying and vigilance.| Veil of Birds|Urza's Saga|106|C|{U}|Enchantment|||When an opponent casts a spell, if Veil of Birds is an enchantment, Veil of Birds becomes a 1/1 Bird creature with flying.| Veiled Crocodile|Urza's Saga|108|R|{2}{U}|Enchantment|||When a player has no cards in hand, if Veiled Crocodile is an enchantment, Veiled Crocodile becomes a 4/4 Crocodile creature.| Hidden Stag|Urza's Saga|265|R|{1}{G}|Enchantment|||Whenever an opponent plays a land, if Hidden Stag is an enchantment, Hidden Stag becomes a 3/2 Elk Beast creature.$Whenever you play a land, if Hidden Stag is a creature, Hidden Stag becomes an enchantment.| Opal Gargoyle|Urza's Saga|25|C|{1}{W}|Enchantment|||When an opponent casts a creature spell, if Opal Gargoyle is an enchantment, Opal Gargoyle becomes a 2/2 Gargoyle creature with flying.| Veiled Sentry|Urza's Saga|109|U|{U}|Enchantment|||When an opponent casts a spell, if Veiled Sentry is an enchantment, Veiled Sentry becomes an Illusion creature with power and toughness each equal to that spell's converted mana cost.| Opal Caryatid|Urza's Saga|24|C|{W}|Enchantment|||When an opponent casts a creature spell, if Opal Caryatid is an enchantment, Opal Caryatid becomes a 2/2 Soldier creature.| Hidden Guerrillas|Urza's Saga|261|U|{G}|Enchantment|||When an opponent casts an artifact spell, if Hidden Guerrillas is an enchantment, Hidden Guerrillas becomes a 5/3 Soldier creature with trample.| Veiled Apparition|Urza's Saga|107|U|{1}{U}|Enchantment|||When an opponent casts a spell, if Veiled Apparition is an enchantment, Veiled Apparition becomes a 3/3 Illusion creature with flying and "At the beginning of your upkeep, sacrifice Veiled Apparition unless you pay {1}{U}."| Hidden Spider|Urza's Saga|264|C|{G}|Enchantment|||When an opponent casts a creature spell with flying, if Hidden Spider is an enchantment, Hidden Spider becomes a 3/5 Spider creature with reach. (It can block creatures with flying.)| Slippery Karst|Urza's Saga|327|C||Land|||Slippery Karst enters the battlefield tapped.${tap}: Add {G} to your mana pool.$Cycling {2} ({2}, Discard this card: Draw a card.)| Smoldering Crater|Urza's Saga|328|C||Land|||Smoldering Crater enters the battlefield tapped.${tap}: Add {R} to your mana pool.$Cycling {2} ({2}, Discard this card: Draw a card.)| Drifting Meadow|Urza's Saga|320|C||Land|||Drifting Meadow enters the battlefield tapped.${tap}: Add {W} to your mana pool.$Cycling {2} ({2}, Discard this card: Draw a card.)| Fluctuator|Urza's Saga|295|R|{2}|Artifact|||Cycling abilities you activate cost you up to {2} less to activate.| Remote Isle|Urza's Saga|324|C||Land|||Remote Isle enters the battlefield tapped.${tap}: Add {U} to your mana pool.$Cycling {2} ({2}, Discard this card: Draw a card.)| Polluted Mire|Urza's Saga|323|C||Land|||Polluted Mire enters the battlefield tapped.${tap}: Add {B} to your mana pool.$Cycling {2} ({2}, Discard this card: Draw a card.)| Rescind|Urza's Saga|92|C|{1}{U}{U}|Instant|||Return target permanent to its owner's hand.$Cycling {2} ({2}, Discard this card: Draw a card.)| Rune of Protection: Black|Urza's Saga|36|C|{1}{W}|Enchantment|||{W}: The next time a black source of your choice would deal damage to you this turn, prevent that damage.$Cycling {2} ({2}, Discard this card: Draw a card.)| Rune of Protection: Blue|Urza's Saga|37|C|{1}{W}|Enchantment|||{W}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.$Cycling {2} ({2}, Discard this card: Draw a card.)| Rune of Protection: Green|Urza's Saga|38|C|{1}{W}|Enchantment|||{W}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.$Cycling {2} ({2}, Discard this card: Draw a card.)| Rune of Protection: Red|Urza's Saga|40|C|{1}{W}|Enchantment|||{W}: The next time a red source of your choice would deal damage to you this turn, prevent that damage.$Cycling {2} ({2}, Discard this card: Draw a card.)| Rune of Protection: White|Urza's Saga|41|C|{1}{W}|Enchantment|||{W}: The next time a white source of your choice would deal damage to you this turn, prevent that damage.$Cycling {2} ({2}, Discard this card: Draw a card.)| Sandbar Merfolk|Urza's Saga|94|C|{U}|Creature — Merfolk|1|1|Cycling {2} ({2}, Discard this card: Draw a card.)| Scrap|Urza's Saga|213|C|{2}{R}|Instant|||Destroy target artifact.$Cycling {2} ({2}, Discard this card: Draw a card.)| Lay Waste|Urza's Saga|201|C|{3}{R}|Sorcery|||Destroy target land.$Cycling {2} ({2}, Discard this card: Draw a card.)| Rejuvenate|Urza's Saga|271|C|{3}{G}|Sorcery|||You gain 6 life.$Cycling {2} ({2}, Discard this card: Draw a card.)| Expunge|Urza's Saga|135|C|{2}{B}|Instant|||Destroy target nonartifact, nonblack creature. It can't be regenerated.$Cycling {2} ({2}, Discard this card: Draw a card.)| Hush|Urza's Saga|266|C|{3}{G}|Sorcery|||Destroy all enchantments.$Cycling {2} ({2}, Discard this card: Draw a card.)| Priest of Titania|Urza's Saga|270|C|{1}{G}|Creature — Elf Druid|1|1|{tap}: Add {G} to your mana pool for each Elf on the battlefield.| Zephid|Urza's Saga|113|R|{4}{U}{U}|Creature — Illusion|3|4|Flying; shroud (This permanent can't be the target of spells or abilities.)| Retromancer|Urza's Saga|209|C|{2}{R}{R}|Creature — Viashino Shaman|3|3|Whenever Retromancer becomes the target of a spell or ability, Retromancer deals 3 damage to that spell or ability's controller.| Faith Healer|Urza's Saga|14|R|{1}{W}|Creature — Human Cleric|1|1|Sacrifice an enchantment: You gain life equal to the sacrificed enchantment's converted mana cost.| Rain of Filth|Urza's Saga|151|U|{B}|Instant|||Until end of turn, lands you control gain "Sacrifice this land: Add {B} to your mana pool."| Launch|Urza's Saga|82|C|{1}{U}|Enchantment — Aura|||Enchant creature$Enchanted creature has flying.$When Launch is put into a graveyard from the battlefield, return Launch to its owner's hand.| Waylay|Urza's Saga|56|U|{2}{W}|Instant|||Put three 2/2 white Knight creature tokens onto the battlefield. Exile them at the beginning of the next cleanup step.| Tolarian Winds|Urza's Saga|104|C|{1}{U}|Instant|||Discard all the cards in your hand, then draw that many cards.| Glorious Anthem|Urza's Saga|15|R|{1}{W}{W}|Enchantment|||Creatures you control get +1/+1.| Witch Engine|Urza's Saga|169|R|{5}{B}|Creature — Horror|4|4|Swampwalk${tap}: Add {B}{B}{B}{B} to your mana pool. Target opponent gains control of Witch Engine. (Activate this ability only any time you could cast an instant.)| Gilded Drake|Urza's Saga|76|R|{1}{U}|Creature — Drake|3|3|Flying$When Gilded Drake enters the battlefield, exchange control of Gilded Drake and up to one target creature an opponent controls. If you don't make an exchange, sacrifice Gilded Drake. This ability can't be countered except by spells and abilities. (This effect lasts indefinitely.)| Titania's Chosen|Urza's Saga|277|U|{2}{G}|Creature — Elf Archer|1|1|Whenever a player casts a green spell, put a +1/+1 counter on Titania's Chosen.| Telepathy|Urza's Saga|102|U|{U}|Enchantment|||Your opponents play with their hands revealed.| Bravado|Urza's Saga|177|C|{1}{R}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+1 for each other creature you control.| Spined Fluke|Urza's Saga|160|U|{2}{B}|Creature — Worm Horror|5|1|When Spined Fluke enters the battlefield, sacrifice a creature.${B}: Regenerate Spined Fluke.| Winding Wurm|Urza's Saga|285|C|{4}{G}|Creature — Wurm|6|6|Echo {4}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)| Skirge Familiar|Urza's Saga|157|U|{4}{B}|Creature — Imp|3|2|Flying$Discard a card: Add {B} to your mana pool.| Dark Hatchling|Urza's Saga|126|R|{4}{B}{B}|Creature — Horror|3|3|Flying$When Dark Hatchling enters the battlefield, destroy target nonblack creature. It can't be regenerated.| Corrupt|Urza's Saga|124|C|{5}{B}|Sorcery|||Corrupt deals damage equal to the number of Swamps you control to target creature or player. You gain life equal to the damage dealt this way.| Disorder|Urza's Saga|181|U|{1}{R}|Sorcery|||Disorder deals 2 damage to each white creature and each player who controls a white creature.| Carpet of Flowers|Urza's Saga|240|U|{G}|Enchantment|||At the beginning of each of your main phases, if you haven't added mana to your mana pool with this ability this turn, you may add up to X mana of any one color to your mana pool, where X is the number of Islands target opponent controls.| Eastern Paladin|Urza's Saga|133|R|{2}{B}{B}|Creature — Zombie Knight|3|3|{B}{B}, {tap}: Destroy target green creature.| Western Paladin|Urza's Saga|168|R|{2}{B}{B}|Creature — Zombie Knight|3|3|{B}{B}, {tap}: Destroy target white creature.| Argothian Swine|Urza's Saga|235|C|{3}{G}|Creature — Boar|3|3|Trample| Morphling|Urza's Saga|85|R|{3}{U}{U}|Creature — Shapeshifter|3|3|{U}: Untap Morphling.${U}: Morphling gains flying until end of turn.${U}: Morphling gains shroud until end of turn. (It can't be the target of spells or abilities.)${1}: Morphling gets +1/-1 until end of turn.${1}: Morphling gets -1/+1 until end of turn.| Acridian|Urza's Saga|230|C|{1}{G}|Creature — Insect|2|4|Echo {1}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)| Treefolk Seedlings|Urza's Saga|278|U|{2}{G}|Creature — Treefolk|2|*|Treefolk Seedlings's toughness is equal to the number of Forests you control.| Albino Troll|Urza's Saga|231|U|{1}{G}|Creature — Troll|3|3|Echo {1}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)${1}{G}: Regenerate Albino Troll.| Shield Mate|Exodus|19|C|{W}|Creature — Human Soldier|1|1|Sacrifice Shield Mate: Target creature gets +0/+4 until end of turn.| Soltari Visionary|Exodus|20|C|{1}{W}{W}|Creature — Soltari Cleric|2|2|Shadow (This creature can block or be blocked by only creatures with shadow.)$Whenever Soltari Visionary deals damage to a player, destroy target enchantment that player controls.| Standing Troops|Exodus|22|C|{2}{W}|Creature — Human Soldier|1|4|Vigilance| Soul Warden|Exodus|21|C|{W}|Creature — Human Cleric|1|1|Whenever another creature enters the battlefield, you gain 1 life.| Welkin Hawk|Exodus|25|C|{1}{W}|Creature — Bird|1|1|Flying$When Welkin Hawk dies, you may search your library for a card named Welkin Hawk, reveal that card, put it into your hand, then shuffle your library.| Charging Paladin|Exodus|4|C|{2}{W}|Creature — Human Knight|2|2|Whenever Charging Paladin attacks, it gets +0/+3 until end of turn.| Allay|Exodus|1|C|{1}{W}|Instant|||Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)$Destroy target enchantment.| Reaping the Rewards|Exodus|16|C|{W}|Instant|||Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)$You gain 2 life.| Shackles|Exodus|18|C|{2}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature doesn't untap during its controller's untap step.${W}: Return Shackles to its owner's hand.| Peace of Mind|Exodus|13|U|{1}{W}|Enchantment|||{W}, Discard a card: You gain 3 life.| Angelic Blessing|Exodus|2|C|{2}{W}|Sorcery|||Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)| Keeper of the Light|Exodus|8|U|{W}{W}|Creature — Human Wizard|1|2|{W}, {tap}: Choose target opponent who had more life than you did as you activated this ability. You gain 3 life.| Treasure Hunter|Exodus|23|U|{2}{W}|Creature — Human|2|2|When Treasure Hunter enters the battlefield, you may return target artifact card from your graveyard to your hand.| Zealots en-Dal|Exodus|26|U|{3}{W}|Creature — Human Soldier|2|4|At the beginning of your upkeep, if all nonland permanents you control are white, you gain 1 life.| Pegasus Stampede|Exodus|14|U|{1}{W}|Sorcery|||Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)$Put a 1/1 white Pegasus creature token with flying onto the battlefield.| Kor Chant|Exodus|9|C|{2}{W}|Instant|||All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead.| Reconnaissance|Exodus|17|U|{W}|Enchantment|||{0}: Remove target attacking creature you control from combat and untap it.| Penance|Exodus|15|U|{2}{W}|Enchantment|||Put a card from your hand on top of your library: The next time a black or red source of your choice would deal damage this turn, prevent that damage.| Oath of Lieges|Exodus|11|R|{1}{W}|Enchantment|||At the beginning of each player's upkeep, that player chooses target player who controls more lands than he or she does and is his or her opponent. The first player may search his or her library for a basic land card, put that card onto the battlefield, then shuffle his or her library.| Limited Resources|Exodus|10|R|{W}|Enchantment|||When Limited Resources enters the battlefield, each player chooses five lands he or she controls and sacrifices the rest.$Players can't play lands as long as ten or more lands are on the battlefield.| Cataclysm|Exodus|3|R|{2}{W}{W}|Sorcery|||Each player chooses from the permanents he or she controls an artifact, a creature, an enchantment, and a land, then sacrifices the rest.| Convalescence|Exodus|5|R|{1}{W}|Enchantment|||At the beginning of your upkeep, if you have 10 or less life, you gain 1 life.| Wall of Nets|Exodus|24|R|{1}{W}{W}|Creature — Wall|0|7|Defender (This creature can't attack.)$At end of combat, exile all creatures blocked by Wall of Nets.$When Wall of Nets leaves the battlefield, return all cards exiled with Wall of Nets to the battlefield under their owners' control.| Exalted Dragon|Exodus|6|R|{4}{W}{W}|Creature — Dragon|5|5|Flying$Exalted Dragon can't attack unless you sacrifice a land.| School of Piranha|Exodus|45|C|{1}{U}|Creature — Fish|3|3|At the beginning of your upkeep, sacrifice School of Piranha unless you pay {1}{U}.| Rootwater Mystic|Exodus|44|C|{U}|Creature — Merfolk Wizard|1|1|{1}{U}: Look at the top card of target player's library.| Merfolk Looter|Exodus|39|C|{1}{U}|Creature — Merfolk Rogue|1|1|{tap}: Draw a card, then discard a card.| Whiptongue Frog|Exodus|52|C|{2}{U}|Creature — Frog|1|3|{U}: Whiptongue Frog gains flying until end of turn.| Thalakos Scout|Exodus|48|C|{2}{U}|Creature — Thalakos Soldier Scout|2|1|Shadow (This creature can block or be blocked by only creatures with shadow.)$Discard a card: Return Thalakos Scout to its owner's hand.| Robe of Mirrors|Exodus|43|C|{U}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Enchanted creature has shroud. (It can't be the target of spells or abilities.)| Curiosity|Exodus|29|U|{U}|Enchantment — Aura|||Enchant creature$Whenever enchanted creature deals damage to an opponent, you may draw a card.| Fade Away|Exodus|34|C|{2}{U}|Sorcery|||For each creature, its controller sacrifices a permanent unless he or she pays {1}.| Cunning|Exodus|28|C|{1}{U}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +3/+3.$When enchanted creature attacks or blocks, sacrifice Cunning at the beginning of the next cleanup step.| Keeper of the Mind|Exodus|36|U|{U}{U}|Creature — Human Wizard|1|2|{U}, {tap}: Choose target opponent who had at least two more cards in hand than you did as you activated this ability. Draw a card.| Killer Whale|Exodus|37|U|{3}{U}{U}|Creature — Whale|3|5|{U}: Killer Whale gains flying until end of turn.| Scrivener|Exodus|46|U|{4}{U}|Creature — Human Wizard|2|2|When Scrivener enters the battlefield, you may return target instant card from your graveyard to your hand.| Thalakos Drifters|Exodus|47|R|{2}{U}{U}|Creature — Thalakos|3|3|Discard a card: Thalakos Drifters gains shadow until end of turn. (This creature can block or be blocked by only creatures with shadow.)| Treasure Trove|Exodus|50|U|{2}{U}{U}|Enchantment|||{2}{U}{U}: Draw a card.| AEther Tide|Exodus|27|C|{X}{U}|Sorcery|||As an additional cost to cast Æther Tide, discard X creature cards.$Return X target creatures to their owners' hands.| Oath of Scholars|Exodus|42|R|{3}{U}|Enchantment|||At the beginning of each player's upkeep, that player chooses target player who has more cards in hand than he or she does and is his or her opponent. The first player may discard his or her hand and draw three cards.| Ephemeron|Exodus|31|R|{4}{U}{U}|Creature — Illusion|4|4|Flying$Discard a card: Return Ephemeron to its owner's hand.| Equilibrium|Exodus|32|R|{1}{U}{U}|Enchantment|||Whenever you cast a creature spell, you may pay {1}. If you do, return target creature to its owner's hand.| Mind Over Matter|Exodus|40|R|{2}{U}{U}{U}{U}|Enchantment|||Discard a card: You may tap or untap target artifact, creature, or land.| Mana Breach|Exodus|38|U|{2}{U}|Enchantment|||Whenever a player casts a spell, that player returns a land he or she controls to its owner's hand.| Carnophage|Exodus|53|C|{B}|Creature — Zombie|2|2|At the beginning of your upkeep, tap Carnophage unless you pay 1 life.| Cat Burglar|Exodus|54|C|{3}{B}|Creature — Kor Rogue Minion|2|2|{2}{B}, {tap}: Target player discards a card. Activate this ability only any time you could cast a sorcery.| Dauthi Jackal|Exodus|58|C|{2}{B}|Creature — Dauthi Hound|2|1|Shadow (This creature can block or be blocked by only creatures with shadow.)${B}{B}, Sacrifice Dauthi Jackal: Destroy target blocking creature.| Thrull Surgeon|Exodus|76|C|{1}{B}|Creature — Thrull|1|1|{1}{B}, Sacrifice Thrull Surgeon: Look at target player's hand and choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.| Grollub|Exodus|63|C|{2}{B}|Creature — Beast|3|3|Whenever Grollub is dealt damage, each opponent gains that much life.| Vampire Hounds|Exodus|77|C|{2}{B}|Creature — Vampire Hound|2|2|Discard a creature card: Vampire Hounds gets +2/+2 until end of turn.| Culling the Weak|Exodus|55|C|{B}|Instant|||As an additional cost to cast Culling the Weak, sacrifice a creature.$Add {B}{B}{B}{B} to your mana pool.| Scare Tactics|Exodus|73|C|{B}|Instant|||Creatures you control get +1/+0 until end of turn.| Death's Duet|Exodus|60|C|{2}{B}|Sorcery|||Return two target creature cards from your graveyard to your hand.| Nausea|Exodus|67|C|{1}{B}|Sorcery|||All creatures get -1/-1 until end of turn.| Cursed Flesh|Exodus|56|C|{B}|Enchantment — Aura|||Enchant creature$Enchanted creature gets -1/-1 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)| Keeper of the Dead|Exodus|65|U|{B}{B}|Creature — Human Wizard|1|2|{B}, {tap}: Choose target opponent who had at least two fewer creature cards in his or her graveyard than you did as you activated this ability. Destroy target nonblack creature he or she controls.| Dauthi Cutthroat|Exodus|57|U|{1}{B}|Creature — Dauthi Minion|1|1|Shadow (This creature can block or be blocked by only creatures with shadow.)${1}{B}, {tap}: Destroy target creature with shadow.| Spike Cannibal|Exodus|75|U|{1}{B}{B}|Creature — Spike|0|0|Spike Cannibal enters the battlefield with a +1/+1 counter on it.$When Spike Cannibal enters the battlefield, move all +1/+1 counters from all creatures onto it.| Mind Maggots|Exodus|66|U|{3}{B}|Creature — Insect|2|2|When Mind Maggots enters the battlefield, discard any number of creature cards. For each card discarded this way, put two +1/+1 counters on Mind Maggots.| Dauthi Warlord|Exodus|59|U|{1}{B}|Creature — Dauthi Soldier|*|1|Shadow (This creature can block or be blocked by only creatures with shadow.)$Dauthi Warlord's power is equal to the number of creatures with shadow on the battlefield.| Necrologia|Exodus|68|U|{3}{B}{B}|Instant|||Cast Necrologia only during your end step.$As an additional cost to cast Necrologia, pay X life.$Draw X cards.| Slaughter|Exodus|74|U|{2}{B}{B}|Instant|||Buyback—Pay 4 life. (You may pay 4 life in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)$Destroy target nonblack creature. It can't be regenerated.| Oath of Ghouls|Exodus|69|R|{1}{B}|Enchantment|||At the beginning of each player's upkeep, that player chooses target player whose graveyard has fewer creature cards in it than his or her graveyard does and is his or her opponent. The first player may return a creature card from his or her graveyard to his or her hand.| Entropic Specter|Exodus|61|R|{3}{B}{B}|Creature — Specter Spirit|*|*|Flying$As Entropic Specter enters the battlefield, choose an opponent.$Entropic Specter's power and toughness are each equal to the number of cards in the chosen player's hand.$Whenever Entropic Specter deals damage to a player, that player discards a card.| Volrath's Dungeon|Exodus|78|R|{2}{B}{B}|Enchantment|||Pay 5 life: Destroy Volrath's Dungeon. Any player may activate this ability but only during his or her turn.$Discard a card: Target player puts a card from his or her hand on top of his or her library. Activate this ability only any time you could cast a sorcery.| Recurring Nightmare|Exodus|72|R|{2}{B}|Enchantment|||Sacrifice a creature, Return Recurring Nightmare to its owner's hand: Return target creature card from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery.| Hatred|Exodus|64|R|{3}{B}{B}|Instant|||As an additional cost to cast Hatred, pay X life.$Target creature gets +X/+0 until end of turn.| Cinder Crawler|Exodus|80|C|{1}{R}|Creature — Salamander|1|2|{R}: Cinder Crawler gets +1/+0 until end of turn. Activate this ability only if Cinder Crawler is blocked.| Raging Goblin|Exodus|96|C|{R}|Creature — Goblin Berserker|1|1|Haste (This creature can attack and {tap} as soon as it comes under your control.)| Furnace Brood|Exodus|84|C|{3}{R}|Creature — Elemental|3|3|{R}: Target creature can't be regenerated this turn.| Reckless Ogre|Exodus|98|C|{3}{R}|Creature — Ogre|3|2|Whenever Reckless Ogre attacks alone, it gets +3/+0 until end of turn.| Maniacal Rage|Exodus|87|C|{1}{R}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+2 and can't block.| Anarchist|Exodus|79|C|{4}{R}|Creature — Human Wizard|2|2|When Anarchist enters the battlefield, you may return target sorcery card from your graveyard to your hand.| Mage il-Vec|Exodus|86|C|{2}{R}|Creature — Human Wizard|2|2|{tap}, Discard a card at random: Mage il-Vec deals 1 damage to target creature or player.| Sonic Burst|Exodus|103|C|{1}{R}|Instant|||As an additional cost to cast Sonic Burst, discard a card at random.$Sonic Burst deals 4 damage to target creature or player.| Paroxysm|Exodus|94|U|{1}{R}|Enchantment — Aura|||Enchant creature$At the beginning of the upkeep of enchanted creature's controller, that player reveals the top card of his or her library. If that card is a land card, destroy that creature. Otherwise, it gets +3/+3 until end of turn.| Dizzying Gaze|Exodus|81|C|{R}|Enchantment — Aura|||Enchant creature you control${R}: Enchanted creature deals 1 damage to target creature with flying.| Onslaught|Exodus|92|C|{R}|Enchantment|||Whenever you cast a creature spell, tap target creature.| Keeper of the Flame|Exodus|85|U|{R}{R}|Creature — Human Wizard|1|2|{R}, {tap}: Choose target opponent who had more life than you did as you activated this ability. Keeper of the Flame deals 2 damage to him or her.| Scalding Salamander|Exodus|100|U|{2}{R}|Creature — Salamander|2|1|Whenever Scalding Salamander attacks, you may have it deal 1 damage to each creature without flying defending player controls.| Mogg Assassin|Exodus|88|U|{2}{R}|Creature — Goblin Assassin|2|1|{tap}: You choose target creature an opponent controls, and that opponent chooses target creature. Flip a coin. If you win the flip, destroy the creature you chose. If you lose the flip, destroy the creature your opponent chose.| Flowstone Flood|Exodus|83|U|{3}{R}|Sorcery|||Buyback—Pay 3 life, Discard a card at random. (You may pay 3 life and discard a card at random in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)$Destroy target land.| Spellshock|Exodus|104|U|{2}{R}|Enchantment|||Whenever a player casts a spell, Spellshock deals 2 damage to that player.| Price of Progress|Exodus|95|U|{1}{R}|Instant|||Price of Progress deals damage to each player equal to twice the number of nonbasic lands that player controls.| Oath of Mages|Exodus|90|R|{1}{R}|Enchantment|||At the beginning of each player's upkeep, that player chooses target player who has more life than he or she does and is his or her opponent. The first player may have Oath of Mages deal 1 damage to the second player.| Pandemonium|Exodus|93|R|{3}{R}|Enchantment|||Whenever a creature enters the battlefield, that creature's controller may have it deal damage equal to its power to target creature or player of his or her choice.| Ogre Shaman|Exodus|91|R|{3}{R}{R}|Creature — Ogre Shaman|3|3|{2}, Discard a card at random: Ogre Shaman deals 2 damage to target creature or player.| Monstrous Hound|Exodus|89|R|{3}{R}|Creature — Hound|4|4|Monstrous Hound can't attack unless you control more lands than defending player.$Monstrous Hound can't block unless you control more lands than attacking player.| Sabertooth Wyvern|Exodus|99|U|{4}{R}|Creature — Drake|3|2|Flying, first strike| Seismic Assault|Exodus|101|R|{R}{R}{R}|Enchantment|||Discard a land card: Seismic Assault deals 2 damage to target creature or player.| Pygmy Troll|Exodus|118|C|{1}{G}|Creature — Troll|1|1|Whenever Pygmy Troll becomes blocked by a creature, Pygmy Troll gets +1/+1 until end of turn.${G}: Regenerate Pygmy Troll.| Elvish Berserker|Exodus|110|C|{G}|Creature — Elf Berserker|1|1|Whenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.| Rabid Wolverines|Exodus|119|C|{3}{G}{G}|Creature — Wolverine|4|4|Whenever Rabid Wolverines becomes blocked by a creature, Rabid Wolverines gets +1/+1 until end of turn.| Wood Elves|Exodus|130|C|{2}{G}|Creature — Elf Scout|1|1|When Wood Elves enters the battlefield, search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.| Rootwater Alligator|Exodus|122|C|{3}{G}|Creature — Crocodile|3|2|Sacrifice a Forest: Regenerate Rootwater Alligator.| Avenging Druid|Exodus|105|C|{2}{G}|Creature — Human Druid|1|3|Whenever Avenging Druid deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield and put all other cards revealed this way into your graveyard.| Jackalope Herd|Exodus|111|C|{3}{G}|Creature — Rabbit Beast|4|5|When you cast a spell, return Jackalope Herd to its owner's hand.| Reclaim|Exodus|120|C|{G}|Instant|||Put target card from your graveyard on top of your library.| Resuscitate|Exodus|121|U|{1}{G}|Instant|||Until end of turn, creatures you control gain "{1}: Regenerate this creature."| Predatory Hunger|Exodus|117|C|{G}|Enchantment — Aura|||Enchant creature$Whenever an opponent casts a creature spell, put a +1/+1 counter on enchanted creature.| Keeper of the Beasts|Exodus|112|U|{G}{G}|Creature — Human Wizard|1|2|{G}, {tap}: Choose target opponent who controlled more creatures than you did as you activated this ability. Put a 2/2 green Beast creature token onto the battlefield.| Spike Rogue|Exodus|127|U|{1}{G}{G}|Creature — Spike|0|0|Spike Rogue enters the battlefield with two +1/+1 counters on it.${2}, Remove a +1/+1 counter from Spike Rogue: Put a +1/+1 counter on target creature.${2}, Remove a +1/+1 counter from a creature you control: Put a +1/+1 counter on Spike Rogue.| Cartographer|Exodus|107|U|{2}{G}|Creature — Human|2|2|When Cartographer enters the battlefield, you may return target land card from your graveyard to your hand.| Crashing Boars|Exodus|108|U|{3}{G}{G}|Creature — Boar|4|4|Whenever Crashing Boars attacks, defending player chooses an untapped creature he or she controls. That creature blocks Crashing Boars this turn if able.| Elven Palisade|Exodus|109|U|{G}|Enchantment|||Sacrifice a Forest: Target attacking creature gets -3/-0 until end of turn.| Bequeathal|Exodus|106|C|{G}|Enchantment — Aura|||Enchant creature$When enchanted creature dies, you draw two cards.| Song of Serenity|Exodus|125|U|{1}{G}|Enchantment|||Creatures that are enchanted can't attack or block.| Survival of the Fittest|Exodus|129|R|{1}{G}|Enchantment|||{G}, Discard a creature card: Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library.| Oath of Druids|Exodus|115|R|{1}{G}|Enchantment|||At the beginning of each player's upkeep, that player chooses target player who controls more creatures than he or she does and is his or her opponent. The first player may reveal cards from the top of his or her library until he or she reveals a creature card. If he or she does, that player puts that card onto the battlefield and all other cards revealed this way into his or her graveyard.| Spike Weaver|Exodus|128|R|{2}{G}{G}|Creature — Spike|0|0|Spike Weaver enters the battlefield with three +1/+1 counters on it.${2}, Remove a +1/+1 counter from Spike Weaver: Put a +1/+1 counter on target creature.${1}, Remove a +1/+1 counter from Spike Weaver: Prevent all combat damage that would be dealt this turn.| Manabond|Exodus|113|R|{G}|Enchantment|||At the beginning of your end step, you may reveal your hand and put all land cards from it onto the battlefield. If you do, discard your hand.| Mirri, Cat Warrior|Exodus|114|R|{1}{G}{G}|Legendary Creature — Cat Warrior|2|3|First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it's unblockable as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.)| Workhorse|Exodus|142|R|{6}|Artifact Creature — Horse|0|0|Workhorse enters the battlefield with four +1/+1 counters on it.$Remove a +1/+1 counter from Workhorse: Add {1} to your mana pool.| Spellbook|Exodus|138|U|{0}|Artifact|||You have no maximum hand size.| Transmogrifying Licid|Exodus|141|U|{3}|Artifact Creature — Licid|2|2|{1}, {tap}: Transmogrifying Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {1} to end this effect.$Enchanted creature gets +1/+1 and is an artifact in addition to its other types.| Sphere of Resistance|Exodus|139|R|{2}|Artifact|||Spells cost {1} more to cast.| Coat of Arms|Exodus|131|R|{5}|Artifact|||Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)| Erratic Portal|Exodus|132|R|{4}|Artifact|||{1}, {tap}: Return target creature to its owner's hand unless its controller pays {1}.| Thopter Squadron|Exodus|140|R|{5}|Artifact Creature — Thopter|0|0|Flying$Thopter Squadron enters the battlefield with three +1/+1 counters on it.${1}, Remove a +1/+1 counter from Thopter Squadron: Put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. Activate this ability only any time you could cast a sorcery.${1}, Sacrifice another Thopter: Put a +1/+1 counter on Thopter Squadron. Activate this ability only any time you could cast a sorcery.| Medicine Bag|Exodus|133|U|{3}|Artifact|||{1}, {tap}, Discard a card: Regenerate target creature.| Memory Crystal|Exodus|134|R|{3}|Artifact|||Buyback costs cost {2} less.| City of Traitors|Exodus|143|R||Land|||When you play another land, sacrifice City of Traitors.${tap}: Add {2} to your mana pool.| High Ground|Exodus|7|U|{W}|Enchantment|||Each creature you control can block an additional creature.| Volunteer Militia|Portal Second Age|148|C|{W}|Creature — Human Soldier|1|2|| Alaborn Zealot|Portal Second Age|126|U|{W}|Creature — Human Soldier|1|1|When Alaborn Zealot blocks a creature, destroy that creature and Alaborn Zealot.| Alaborn Trooper|Portal Second Age|124|C|{2}{W}|Creature — Human Soldier|2|3|| Town Sentry|Portal Second Age|145|C|{2}{W}|Creature — Human Soldier|2|2|Whenever Town Sentry blocks, it gets +0/+2 until end of turn.| Temple Acolyte|Portal Second Age|143|C|{1}{W}|Creature — Human Cleric|1|3|When Temple Acolyte enters the battlefield, you gain 3 life.| Trokin High Guard|Portal Second Age|146|C|{3}{W}|Creature — Human Knight|3|3|| Wild Griffin|Portal Second Age|150|C|{2}{W}|Creature — Griffin|2|2|Flying| Angelic Wall|Portal Second Age|130|C|{1}{W}|Creature — Wall|0|4|Defender, flying (This creature can't attack, and it can block creatures with flying.)| Alaborn Musketeer|Portal Second Age|123|C|{1}{W}|Creature — Human Soldier|2|1|Reach (This creature can block creatures with flying.)| Angelic Blessing|Portal Second Age|129|C|{2}{W}|Sorcery|||Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)| Breath of Life|Portal Second Age|135|C|{3}{W}|Sorcery|||Return target creature card from your graveyard to the battlefield.| Path of Peace|Portal Second Age|138|C|{3}{W}|Sorcery|||Destroy target creature. Its owner gains 4 life.| Righteous Charge|Portal Second Age|140|C|{1}{W}{W}|Sorcery|||Creatures you control get +2/+2 until end of turn.| Festival of Trokin|Portal Second Age|136|C|{W}|Sorcery|||You gain 2 life for each creature you control.| Angel of Mercy|Portal Second Age|128|U|{4}{W}|Creature — Angel|3|3|Flying$When Angel of Mercy enters the battlefield, you gain 3 life.| Alaborn Cavalier|Portal Second Age|121|U|{2}{W}{W}|Creature — Human Knight|2|2|Whenever Alaborn Cavalier attacks, you may tap target creature.| Temple Elder|Portal Second Age|144|U|{2}{W}|Creature — Human Cleric|1|2|{tap}: You gain 1 life. Activate this ability only during your turn, before attackers are declared.| Alaborn Grenadier|Portal Second Age|122|C|{W}{W}|Creature — Human Soldier|2|2|Vigilance| Armored Griffin|Portal Second Age|133|U|{3}{W}|Creature — Griffin|2|3|Flying, vigilance| Bargain|Portal Second Age|134|U|{2}{W}|Sorcery|||Target opponent draws a card.$You gain 7 life.| Rally the Troops|Portal Second Age|139|U|{W}|Instant|||Cast Rally the Troops only during the declare attackers step and only if you've been attacked this step.$Untap all creatures you control.| Warrior's Stand|Portal Second Age|149|U|{1}{W}|Instant|||Cast Warrior's Stand only during the declare attackers step and only if you've been attacked this step.$Creatures you control get +2/+2 until end of turn.| Vengeance|Portal Second Age|147|U|{3}{W}|Sorcery|||Destroy target tapped creature.| Archangel|Portal Second Age|131|R|{5}{W}{W}|Creature — Angel|5|5|Flying, vigilance| Angel of Fury|Portal Second Age|108|R|{4}{W}{W}|Creature — Angel|3|5|Flying$When Angel of Fury is put into your graveyard from the battlefield, you may shuffle it into your library.| Alaborn Veteran|Portal Second Age|125|R|{2}{W}|Creature — Human Knight|2|2|{tap}: Target creature gets +2/+2 until end of turn. Activate this ability only during your turn, before attackers are declared.| Steam Catapult|Portal Second Age|142|R|{3}{W}{W}|Creature — Human Soldier|2|3|{tap}: Destroy target tapped creature. Activate this ability only during your turn, before attackers are declared.| Righteous Fury|Portal Second Age|141|R|{4}{W}{W}|Sorcery|||Destroy all tapped creatures. You gain 2 life for each creature destroyed this way.| Just Fate|Portal Second Age|137|R|{2}{W}|Instant|||Cast Just Fate only during the declare attackers step and only if you've been attacked this step.$Destroy target attacking creature.| Armageddon|Portal Second Age|132|R|{3}{W}|Sorcery|||Destroy all lands.| Talas Scout|Portal Second Age|52|C|{1}{U}|Creature — Human Pirate Scout|1|2|Flying| Talas Explorer|Portal Second Age|49|C|{1}{U}|Creature — Human Pirate Scout|1|1|Flying$When Talas Explorer enters the battlefield, look at target opponent's hand.| Screeching Drake|Portal Second Age|44|C|{3}{U}|Creature — Drake|2|2|Flying$When Screeching Drake enters the battlefield, draw a card, then discard a card.| Talas Air Ship|Portal Second Age|48|C|{3}{U}|Creature — Human Pirate|3|2|Flying| Talas Merchant|Portal Second Age|50|C|{1}{U}|Creature — Human Pirate|1|3|| Steam Frigate|Portal Second Age|47|C|{2}{U}|Creature — Human Pirate|3|3|Steam Frigate can't attack unless defending player controls an Island.| Touch of Brilliance|Portal Second Age|58|C|{3}{U}|Sorcery|||Draw two cards.| Déjà Vu|Portal Second Age|35|C|{2}{U}|Sorcery|||Return target sorcery card from your graveyard to your hand.| Sleight of Hand|Portal Second Age|46|C|{U}|Sorcery|||Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.| Wind Sail|Portal Second Age|60|C|{1}{U}|Sorcery|||One or two target creatures gain flying until end of turn.| Tidal Surge|Portal Second Age|56|C|{1}{U}|Sorcery|||Tap up to three target creatures without flying.| Time Ebb|Portal Second Age|57|C|{2}{U}|Sorcery|||Put target creature on top of its owner's library.| False Summoning|Portal Second Age|40|C|{1}{U}|Instant|||Counter target creature spell.| Extinguish|Portal Second Age|38|C|{1}{U}|Instant|||Counter target sorcery spell.| Apprentice Sorcerer|Portal Second Age|32|U|{2}{U}|Creature — Human Wizard|1|1|{tap}: Apprentice Sorcerer deals 1 damage to target creature or player. Activate this ability only during your turn, before attackers are declared.| Air Elemental|Portal Second Age|31|U|{3}{U}{U}|Creature — Elemental|4|4|Flying| Armored Galleon|Portal Second Age|33|U|{4}{U}|Creature — Human Pirate|5|4|Armored Galleon can't attack unless defending player controls an Island.| Eye Spy|Portal Second Age|39|U|{U}|Sorcery|||Look at the top card of target player's library. You may put that card into his or her graveyard.| Sea Drake|Portal Second Age|45|U|{2}{U}|Creature — Drake|4|3|Flying$When Sea Drake enters the battlefield, return two target lands you control to their owner's hand.| Undo|Portal Second Age|59|U|{1}{U}{U}|Sorcery|||Return two target creatures to their owners' hands.| Remove|Portal Second Age|43|U|{U}|Instant|||Cast Remove only during the declare attackers step and only if you've been attacked this step.$Return target attacking creature to its owner's hand.| Mystic Denial|Portal Second Age|41|U|{1}{U}{U}|Instant|||Counter target creature or sorcery spell.| Theft of Dreams|Portal Second Age|55|U|{2}{U}|Sorcery|||Draw a card for each tapped creature target opponent controls.| Coastal Wizard|Portal Second Age|34|R|{2}{U}{U}|Creature — Human Wizard|1|1|{tap}: Return Coastal Wizard and another target creature to their owners' hands. Activate this ability only during your turn, before attackers are declared.| Talas Warrior|Portal Second Age|53|R|{1}{U}{U}|Creature — Human Pirate Warrior|2|2|Talas Warrior is unblockable.| Denizen of the Deep|Portal Second Age|36|R|{6}{U}{U}|Creature — Serpent|11|11|When Denizen of the Deep enters the battlefield, return each other creature you control to its owner's hand.| Talas Researcher|Portal Second Age|51|R|{4}{U}|Creature — Human Pirate Wizard|1|1|{tap}: Draw a card. Activate this ability only during your turn, before attackers are declared.| Temporal Manipulation|Portal Second Age|54|R|{3}{U}{U}|Sorcery|||Take an extra turn after this one.| Exhaustion|Portal Second Age|37|R|{2}{U}|Sorcery|||Creatures and lands target opponent controls don't untap during his or her next untap step.| Piracy|Portal Second Age|42|R|{U}{U}|Sorcery|||Until end of turn, you may tap lands you don't control for mana. Spend this mana only to cast spells.| Muck Rats|Portal Second Age|20|C|{B}|Creature — Rat|1|1|| Dakmor Scorpion|Portal Second Age|10|C|{1}{B}|Creature — Scorpion|2|1|| Dakmor Bat|Portal Second Age|8|C|{1}{B}|Creature — Bat|1|1|Flying| Moaning Spirit|Portal Second Age|19|C|{2}{B}|Creature — Spirit|2|1|Flying| Swarm of Rats|Portal Second Age|29|C|{1}{B}|Creature — Rat|*|1|Swarm of Rats's power is equal to the number of Rats you control.| Prowling Nightstalker|Portal Second Age|23|C|{3}{B}|Creature — Nightstalker|2|2|Prowling Nightstalker can't be blocked except by black creatures.| Lurking Nightstalker|Portal Second Age|17|C|{B}{B}|Creature — Nightstalker|1|1|Whenever Lurking Nightstalker attacks, it gets +2/+0 until end of turn.| Raiding Nightstalker|Portal Second Age|24|C|{2}{B}|Creature — Nightstalker|2|2|Swampwalk| Ravenous Rats|Portal Second Age|27|C|{1}{B}|Creature — Rat|1|1|When Ravenous Rats enters the battlefield, target opponent discards a card.| Raise Dead|Portal Second Age|26|C|{B}|Sorcery|||Return target creature card from your graveyard to your hand.| Cruel Edict|Portal Second Age|7|C|{1}{B}|Sorcery|||Target opponent sacrifices a creature.| Mind Rot|Portal Second Age|18|C|{2}{B}|Sorcery|||Target player discards two cards.| Hand of Death|Portal Second Age|14|C|{2}{B}|Sorcery|||Destroy target nonblack creature.| Chorus of Woe|Portal Second Age|5|C|{B}|Sorcery|||Creatures you control get +1/+0 until end of turn.| Predatory Nightstalker|Portal Second Age|22|U|{3}{B}{B}|Creature — Nightstalker|3|2|When Predatory Nightstalker enters the battlefield, you may have target opponent sacrifice a creature.| Brutal Nightstalker|Portal Second Age|4|U|{3}{B}{B}|Creature — Nightstalker|3|2|When Brutal Nightstalker enters the battlefield, you may have target opponent discard a card.| Abyssal Nightstalker|Portal Second Age|1|U|{3}{B}|Creature — Nightstalker|2|2|Whenever Abyssal Nightstalker attacks and isn't blocked, defending player discards a card.| Foul Spirit|Portal Second Age|13|U|{2}{B}|Creature — Spirit|3|2|Flying$When Foul Spirit enters the battlefield, sacrifice a land.| Dark Offering|Portal Second Age|12|U|{4}{B}{B}|Sorcery|||Destroy target nonblack creature. You gain 3 life.| Coercion|Portal Second Age|6|U|{2}{B}|Sorcery|||Target opponent reveals his or her hand. You choose a card from it. That player discards that card.| Dakmor Plague|Portal Second Age|9|U|{3}{B}{B}|Sorcery|||Dakmor Plague deals 3 damage to each creature and each player.| Kiss of Death|Portal Second Age|16|U|{4}{B}{B}|Sorcery|||Kiss of Death deals 4 damage to target opponent. You gain 4 life.| Bloodcurdling Scream|Portal Second Age|3|U|{X}{B}|Sorcery|||Target creature gets +X/+0 until end of turn.| Hidden Horror|Portal Second Age|15|R|{1}{B}{B}|Creature — Horror|4|4|When Hidden Horror enters the battlefield, sacrifice it unless you discard a creature card.| Vampiric Spirit|Portal Second Age|30|R|{2}{B}{B}|Creature — Spirit|4|3|Flying$When Vampiric Spirit enters the battlefield, you lose 4 life.| Dakmor Sorceress|Portal Second Age|11|R|{5}{B}|Creature — Human Wizard|*|4|Dakmor Sorceress's power is equal to the number of Swamps you control.| Nightstalker Engine|Portal Second Age|21|R|{4}{B}|Creature — Nightstalker|*|3|Nightstalker Engine's power is equal to the number of creature cards in your graveyard.| Return of the Nightstalkers|Portal Second Age|28|R|{5}{B}{B}|Sorcery|||Return all Nightstalker permanent cards from your graveyard to the battlefield. Then destroy all Swamps you control.| Ancient Craving|Portal Second Age|2|R|{3}{B}|Sorcery|||You draw three cards and you lose 3 life.| Rain of Daggers|Portal Second Age|25|R|{4}{B}{B}|Sorcery|||Destroy all creatures target opponent controls. You lose 2 life for each creature destroyed this way.| Raging Goblin|Portal Second Age|114|C|{R}|Creature — Goblin Berserker|1|1|Haste (This creature can attack and {tap} as soon as it comes under your control.)| Goblin Piker|Portal Second Age|102|C|{1}{R}|Creature — Goblin Warrior|2|1|| Goblin Raider|Portal Second Age|103|C|{1}{R}|Creature — Goblin Warrior|2|2|Goblin Raider can't block.| Goblin Glider|Portal Second Age|98|C|{1}{R}|Creature — Goblin|1|1|Flying$Goblin Glider can't block.| Goblin Mountaineer|Portal Second Age|101|C|{R}|Creature — Goblin Scout|1|1|Mountainwalk| Ogre Berserker|Portal Second Age|111|C|{4}{R}|Creature — Ogre Berserker|4|2|Haste| Goblin Cavaliers|Portal Second Age|95|C|{2}{R}|Creature — Goblin|3|2|| Ogre Taskmaster|Portal Second Age|112|U|{3}{R}|Creature — Ogre|4|3|Ogre Taskmaster can't block.| Spitting Earth|Portal Second Age|116|C|{1}{R}|Sorcery|||Spitting Earth deals damage to target creature equal to the number of Mountains you control.| Stone Rain|Portal Second Age|117|C|{2}{R}|Sorcery|||Destroy target land.| Lava Axe|Portal Second Age|107|C|{4}{R}|Sorcery|||Lava Axe deals 5 damage to target player.| Tremor|Portal Second Age|118|C|{R}|Sorcery|||Tremor deals 1 damage to each creature without flying.| Volcanic Hammer|Portal Second Age|119|C|{1}{R}|Sorcery|||Volcanic Hammer deals 3 damage to target creature or player.| Goblin War Strike|Portal Second Age|105|C|{R}|Sorcery|||Goblin War Strike deals damage equal to the number of Goblins you control to target player.| Ogre Arsonist|Portal Second Age|110|U|{4}{R}|Creature — Ogre|3|3|When Ogre Arsonist enters the battlefield, destroy target land.| Goblin Matron|Portal Second Age|100|U|{2}{R}|Creature — Goblin|1|1|When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, and put it into your hand. If you do, shuffle your library.| Ogre Warrior|Portal Second Age|113|C|{3}{R}|Creature — Ogre Warrior|3|3|| Goblin Firestarter|Portal Second Age|96|U|{R}|Creature — Goblin|1|1|Sacrifice Goblin Firestarter: Goblin Firestarter deals 1 damage to target creature or player. Activate this ability only during your turn, before attackers are declared.| Obsidian Giant|Portal Second Age|109|U|{4}{R}|Creature — Giant|4|4|| Blaze|Portal Second Age|91|U|{X}{R}|Sorcery|||Blaze deals X damage to target creature or player.| Jagged Lightning|Portal Second Age|106|U|{3}{R}{R}|Sorcery|||Jagged Lightning deals 3 damage to each of two target creatures.| Goblin Lore|Portal Second Age|99|U|{1}{R}|Sorcery|||Draw four cards, then discard three cards at random.| Goblin War Cry|Portal Second Age|104|U|{2}{R}|Sorcery|||Target opponent chooses a creature he or she controls. Other creatures he or she controls can't block this turn.| Goblin General|Portal Second Age|97|R|{1}{R}{R}|Creature — Goblin Warrior|1|1|Whenever Goblin General attacks, Goblin creatures you control get +1/+1 until end of turn.| Brimstone Dragon|Portal Second Age|92|R|{6}{R}{R}|Creature — Dragon|6|6|Flying, haste| Cunning Giant|Portal Second Age|93|R|{5}{R}|Creature — Giant|4|4|If Cunning Giant is unblocked, you may have it assign its combat damage to a creature defending player controls.| Magma Giant|Portal Second Age|108|R|{5}{R}{R}|Creature — Giant|5|5|When Magma Giant enters the battlefield, it deals 2 damage to each creature and each player.| Relentless Assault|Portal Second Age|115|R|{2}{R}{R}|Sorcery|||Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.| Earthquake|Portal Second Age|94|R|{X}{R}|Sorcery|||Earthquake deals X damage to each creature without flying and each player.| Wildfire|Portal Second Age|120|R|{4}{R}{R}|Sorcery|||Each player sacrifices four lands. Wildfire deals 4 damage to each creature.| Lynx|Portal Second Age|72|C|{1}{G}|Creature — Cat|2|1|Forestwalk| Bear Cub|Portal Second Age|63|C|{1}{G}|Creature — Bear|2|2|| Lone Wolf|Portal Second Age|71|U|{2}{G}|Creature — Wolf|2|2|You may have Lone Wolf assign its combat damage as though it weren't blocked.| Norwood Riders|Portal Second Age|79|C|{3}{G}|Creature — Elf|3|3|Norwood Riders can't be blocked by more than one creature.| Golden Bear|Portal Second Age|67|C|{3}{G}|Creature — Bear|4|3|| Plated Wurm|Portal Second Age|12|C|{4}{G}|Creature — Wurm|4|5|| Norwood Archers|Portal Second Age|76|C|{3}{G}|Creature — Elf Archer|3|3|Reach (This creature can block creatures with flying.)| Tree Monkey|Portal Second Age|88|C|{G}|Creature — Ape|1|1|Reach (This creature can block creatures with flying.)| Norwood Warrior|Portal Second Age|80|C|{2}{G}|Creature — Elf Warrior|2|2|Whenever Norwood Warrior becomes blocked, it gets +1/+1 until end of turn.| Monstrous Growth|Portal Second Age|73|C|{1}{G}|Sorcery|||Target creature gets +4/+4 until end of turn.| Salvage|Portal Second Age|4|C|{G}|Sorcery|||Put target card from your graveyard on top of your library.| Nature's Lore|Portal Second Age|75|C|{1}{G}|Sorcery|||Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.| Natural Spring|Portal Second Age|74|C|{3}{G}{G}|Sorcery|||Target player gains 8 life.| Wild Ox|Portal Second Age|90|U|{3}{G}|Creature — Ox|3|3|Swampwalk| River Bear|Portal Second Age|84|U|{3}{G}|Creature — Bear|3|3|Islandwalk (This creature is unblockable as long as defending player controls an Island.)| Barbtooth Wurm|Portal Second Age|62|C|{5}{G}|Creature — Wurm|6|4|| Ironhoof Ox|Portal Second Age|70|U|{3}{G}{G}|Creature — Ox|4|4|Ironhoof Ox can't be blocked by more than one creature.| Renewing Touch|Portal Second Age|83|U|{G}|Sorcery|||Shuffle any number of target creature cards from your graveyard into your library.| Untamed Wilds|Portal Second Age|89|U|{2}{G}|Sorcery|||Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library.| Deep Wood|Portal Second Age|66|U|{1}{G}|Instant|||Cast Deep Wood only during the declare attackers step and only if you've been attacked this step.$Prevent all damage that would be dealt to you this turn by attacking creatures.| Harmony of Nature|Portal Second Age|68|U|{2}{G}|Sorcery|||Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.| Bee Sting|Portal Second Age|64|U|{3}{G}|Sorcery|||Bee Sting deals 2 damage to target creature or player.| Norwood Priestess|Portal Second Age|77|R|{2}{G}{G}|Creature — Elf Druid|1|1|{tap}: You may put a green creature card from your hand onto the battlefield. Activate this ability only during your turn, before attackers are declared.| Sylvan Yeti|Portal Second Age|87|R|{2}{G}{G}|Creature — Yeti|*|4|Sylvan Yeti's power is equal to the number of cards in your hand.| Norwood Ranger|Portal Second Age|78|C|{G}|Creature — Elf Scout|1|2|| Deathcoil Wurm|Portal Second Age|65|R|{6}{G}{G}|Creature — Wurm|7|6|You may have Deathcoil Wurm assign its combat damage as though it weren't blocked.| Razorclaw Bear|Portal Second Age|82|R|{2}{G}{G}|Creature — Bear|3|3|Whenever Razorclaw Bear becomes blocked, it gets +2/+2 until end of turn.| Alluring Scent|Portal Second Age|61|R|{1}{G}{G}|Sorcery|||All creatures able to block target creature this turn do so.| Hurricane|Portal Second Age|69|R|{X}{G}|Sorcery|||Hurricane deals X damage to each creature with flying and each player.| Spire Owl|Urza's Saga|98|C|{1}{U}|Creature — Bird|1|1|Flying$When Spire Owl enters the battlefield, look at the top four cards of your library, then put them back in any order.| Windfall|Urza's Saga|111|U|{2}{U}|Sorcery|||Each player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded this way.| Grafted Skullcap|Urza's Saga|296|R|{4}|Artifact|||At the beginning of your draw step, draw an additional card.$At the beginning of your end step, discard your hand.| Whetstone|Urza's Saga|316|R|{3}|Artifact|||{3}: Each player puts the top two cards of his or her library into his or her graveyard.| Curfew|Urza's Saga|68|C|{U}|Instant|||Each player returns a creature he or she controls to its owner's hand.| Plains|Urza's Saga|331|L||Basic Land — Plains|||W| Plains|Urza's Saga|332|L||Basic Land — Plains|||W| Plains|Urza's Saga|333|L||Basic Land — Plains|||W| Plains|Urza's Saga|334|L||Basic Land — Plains|||W| Island|Urza's Saga|335|L||Basic Land — Island|||U| Island|Urza's Saga|336|L||Basic Land — Island|||U| Island|Urza's Saga|337|L||Basic Land — Island|||U| Island|Urza's Saga|338|L||Basic Land — Island|||U| Swamp|Urza's Saga|339|L||Basic Land — Swamp|||B| Swamp|Urza's Saga|340|L||Basic Land — Swamp|||B| Swamp|Urza's Saga|341|L||Basic Land — Swamp|||B| Swamp|Urza's Saga|342|L||Basic Land — Swamp|||B| Mountain|Urza's Saga|343|L||Basic Land — Mountain|||R| Mountain|Urza's Saga|344|L||Basic Land — Mountain|||R| Mountain|Urza's Saga|345|L||Basic Land — Mountain|||R| Mountain|Urza's Saga|346|L||Basic Land — Mountain|||R| Forest|Urza's Saga|347|L||Basic Land — Forest|||G| Forest|Urza's Saga|348|L||Basic Land — Forest|||G| Forest|Urza's Saga|349|L||Basic Land — Forest|||G| Forest|Urza's Saga|350|L||Basic Land — Forest|||G| Plains|Portal Second Age|160|L||Basic Land — Plains|||W| Plains|Portal Second Age|160|L||Basic Land — Plains|||W| Plains|Portal Second Age|160|L||Basic Land — Plains|||W| Island|Portal Second Age|154|L||Basic Land — Island|||U| Island|Portal Second Age|154|L||Basic Land — Island|||U| Island|Portal Second Age|154|L||Basic Land — Island|||U| Swamp|Portal Second Age|163|L||Basic Land — Swamp|||B| Swamp|Portal Second Age|163|L||Basic Land — Swamp|||B| Swamp|Portal Second Age|163|L||Basic Land — Swamp|||B| Mountain|Portal Second Age|101|L||Basic Land — Mountain|||R| Mountain|Portal Second Age|101|L||Basic Land — Mountain|||R| Mountain|Portal Second Age|101|L||Basic Land — Mountain|||R| Forest|Portal Second Age|151|L||Basic Land — Forest|||G| Forest|Portal Second Age|151|L||Basic Land — Forest|||G| Forest|Portal Second Age|151|L||Basic Land — Forest|||G| Absolute Law|Urza's Saga|2|U|{1}{W}|Enchantment|||All creatures have protection from red.| Serra's Liturgy|Urza's Saga|49|R|{2}{W}{W}|Enchantment|||At the beginning of your upkeep, you may put a verse counter on Serra's Liturgy.${W}, Sacrifice Serra's Liturgy: Destroy up to X target artifacts and/or enchantments, where X is the number of verse counters on Serra's Liturgy.| Recantation|Urza's Saga|91|R|{3}{U}{U}|Enchantment|||At the beginning of your upkeep, you may put a verse counter on Recantation.${U}, Sacrifice Recantation: Return up to X target permanents to their owners' hands, where X is the number of verse counters on Recantation.| Discordant Dirge|Urza's Saga|131|R|{3}{B}{B}|Enchantment|||At the beginning of your upkeep, you may put a verse counter on Discordant Dirge.${B}, Sacrifice Discordant Dirge: Look at target opponent's hand and choose up to X cards from it, where X is the number of verse counters on Discordant Dirge. That player discards those cards.| Rumbling Crescendo|Urza's Saga|210|R|{3}{R}{R}|Enchantment|||At the beginning of your upkeep, you may put a verse counter on Rumbling Crescendo.${R}, Sacrifice Rumbling Crescendo: Destroy up to X target lands, where X is the number of verse counters on Rumbling Crescendo.| Midsummer Revel|Urza's Saga|268|R|{3}{G}{G}|Enchantment|||At the beginning of your upkeep, you may put a verse counter on Midsummer Revel.${G}, Sacrifice Midsummer Revel: Put X 3/3 green Beast creature tokens onto the battlefield, where X is the number of verse counters on Midsummer Revel.| Hermetic Study|Urza's Saga|78|C|{1}{U}|Enchantment — Aura|||Enchant creature$Enchanted creature has "{tap}: This creature deals 1 damage to target creature or player."| Daunting Defender|Onslaught|21|C|{4}{W}|Creature — Human Cleric|3|3|If a source would deal damage to a Cleric creature you control, prevent 1 of that damage.| Ostracize|Urza's Legacy|57|C|{B}|Sorcery|||Target opponent reveals his or her hand. You choose a creature card from it. That player discards that card.| Zephid's Embrace|Urza's Saga|114|U|{2}{U}{U}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+2 and has flying and shroud. (It can't be the target of spells or abilities.)| Pit Trap|Urza's Saga|307|U|{2}|Artifact|||{2}, {tap}, Sacrifice Pit Trap: Destroy target attacking creature without flying. It can't be regenerated.| No Rest for the Wicked|Urza's Saga|142|U|{1}{B}|Enchantment|||Sacrifice No Rest for the Wicked: Return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.| Reclusive Wight|Urza's Saga|153|U|{3}{B}|Creature — Zombie Minion|4|4|At the beginning of your upkeep, if you control another nonland permanent, sacrifice Reclusive Wight.| Mana Leech|Urza's Saga|141|U|{2}{B}|Creature — Leech|1|1|You may choose not to untap Mana Leech during your untap step.${tap}: Tap target land. It doesn't untap during its controller's untap step for as long as Mana Leech remains tapped.| Headlong Rush|Urza's Saga|198|C|{1}{R}|Instant|||Attacking creatures gain first strike until end of turn.| Guma|Urza's Saga|197|U|{2}{R}|Creature — Cat|2|2|Protection from blue| Lifeline|Urza's Saga|299|R|{5}|Artifact|||Whenever a creature dies, if another creature is on the battlefield, return the first card to the battlefield under its owner's control at the beginning of the next end step.| Noetic Scales|Urza's Saga|304|R|{4}|Artifact|||At the beginning of each player's upkeep, return to its owner's hand each creature that player controls with power greater than the number of cards in his or her hand.| Umbilicus|Urza's Saga|312|R|{4}|Artifact|||At the beginning of each player's upkeep, that player returns a permanent he or she controls to its owner's hand unless he or she pays 2 life.| Presence of the Master|Urza's Saga|32|U|{3}{W}|Enchantment|||Whenever a player casts an enchantment spell, counter it.| Healing Salve|Urza's Saga|16|C|{W}|Instant|||Choose one — Target player gains 3 life; or prevent the next 3 damage that would be dealt to target creature or player this turn.| Opal Avenger|Urza's Legacy|15|R|{2}{W}|Enchantment|||When you have 10 or less life, if Opal Avenger is an enchantment, Opal Avenger becomes a 3/5 Soldier creature.| Copper Gnomes|Urza's Saga|291|R|{2}|Artifact Creature — Gnome|1|1|{4}, Sacrifice Copper Gnomes: You may put an artifact card from your hand onto the battlefield.| Parasitic Bond|Urza's Saga|145|U|{3}{B}|Enchantment — Aura|||Enchant creature$At the beginning of the upkeep of enchanted creature's controller, Parasitic Bond deals 2 damage to that player.| Lurking Evil|Urza's Saga|140|R|{B}{B}{B}|Enchantment|||Pay half your life, rounded up: Lurking Evil becomes a 4/4 Horror creature with flying.| Goblin Offensive|Urza's Saga|192|U|{X}{1}{R}{R}|Sorcery|||Put X 1/1 red Goblin creature tokens onto the battlefield.| Titania's Boon|Urza's Saga|276|U|{3}{G}|Sorcery|||Put a +1/+1 counter on each creature you control.| Endless Wurm|Urza's Saga|249|R|{3}{G}{G}|Creature — Wurm|9|9|Trample$At the beginning of your upkeep, sacrifice Endless Wurm unless you sacrifice an enchantment.| Might of Oaks|Urza's Legacy|106|R|{3}{G}|Instant|||Target creature gets +7/+7 until end of turn.| Exploration|Urza's Saga|250|R|{G}|Enchantment|||You may play an additional land on each of your turns.| Goblin Matron|Urza's Saga|191|C|{2}{R}|Creature — Goblin|1|1|When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, and put it into your hand. If you do, shuffle your library.| Enchantment Alteration|Urza's Saga|72|U|{U}|Instant|||Attach target Aura attached to a creature or land to another permanent of that type.| Wild Dogs|Urza's Saga|284|C|{G}|Creature — Hound|2|1|At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Wild Dogs.$Cycling {2} ({2}, Discard this card: Draw a card.)| Root Greevil|Planeshift|91|C|{3}{G}|Creature — Beast|2|3|{2}{G}, {tap}, Sacrifice Root Greevil: Destroy all enchantments of the color of your choice.| Thran Quarry|Urza's Saga|329|R||Land|||At the beginning of the end step, if you control no creatures, sacrifice Thran Quarry.${tap}: Add one mana of any color to your mana pool.| Hollow Specter|Legions|75|R|{1}{B}{B}|Creature — Specter|2|2|Flying$Whenever Hollow Specter deals combat damage to a player, you may pay {X}. If you do, that player reveals X cards from his or her hand and you choose one of them. That player discards that card.| Scrapheap|Urza's Legacy|132|R|{3}|Artifact|||Whenever an artifact or enchantment is put into your graveyard from the battlefield, you gain 1 life.| Quicksilver Amulet|Urza's Legacy|130|R|{4}|Artifact|||{4}, {tap}: You may put a creature card from your hand onto the battlefield.| Angel's Trumpet|Urza's Legacy|121|U|{3}|Artifact|||All creatures have vigilance.$At the beginning of each player's end step, tap all untapped creatures that player controls that didn't attack this turn. Angel's Trumpet deals damage to the player equal to the number of creatures tapped this way.| Wirecat|Urza's Saga|317|U|{4}|Artifact Creature — Cat|4|3|Wirecat can't attack or block if an enchantment is on the battlefield.| Memory Jar|Urza's Legacy|129|R|{5}|Artifact|||{tap}, Sacrifice Memory Jar: Each player exiles all cards from his or her hand face down and draws seven cards. At the beginning of the next end step, each player discards his or her hand and returns to his or her hand each card he or she exiled this way.| Persecute|Urza's Saga|146|R|{2}{B}{B}|Sorcery|||Choose a color. Target player reveals his or her hand and discards all cards of that color.| Endoskeleton|Urza's Saga|294|U|{2}|Artifact|||You may choose not to untap Endoskeleton during your untap step.${2}, {tap}: Target creature gets +0/+3 for as long as Endoskeleton remains tapped.| Whirlwind|Urza's Saga|283|R|{2}{G}{G}|Sorcery|||Destroy all creatures with flying.| Thran Lens|Urza's Legacy|133|R|{2}|Artifact|||All permanents are colorless.| Chimeric Staff|Urza's Saga|288|R|{4}|Artifact|||{X}: Chimeric Staff becomes an X/X Construct artifact creature until end of turn.| Metrognome|Urza's Saga|301|R|{4}|Artifact|||When a spell or ability an opponent controls causes you to discard Metrognome, put four 1/1 colorless Gnome artifact creature tokens onto the battlefield.${4}, {tap}: Put a 1/1 colorless Gnome artifact creature token onto the battlefield.| Phyrexian Colossus|Urza's Saga|306|R|{7}|Artifact Creature — Golem|8|8|Phyrexian Colossus doesn't untap during your untap step.$Pay 8 life: Untap Phyrexian Colossus.$Phyrexian Colossus can't be blocked except by three or more creatures.| Fault Line|Urza's Saga|185|R|{X}{R}{R}|Instant|||Fault Line deals X damage to each creature without flying and each player.| Citanul Flute|Urza's Saga|289|R|{5}|Artifact|||{X}, {tap}: Search your library for a creature card with converted mana cost X or less, reveal it, and put it into your hand. Then shuffle your library.| Dragon Blood|Urza's Saga|293|U|{3}|Artifact|||{3}, {tap}: Put a +1/+1 counter on target creature.| Wall of Junk|Urza's Saga|315|U|{2}|Artifact Creature — Wall|0|7|Defender (This creature can't attack.)$Whenever Wall of Junk blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)| Transcendence|Torment|20|R|{3}{W}{W}{W}|Enchantment|||You don't lose the game for having 0 or less life.$$When you have 20 or more life, you lose the game.$$Whenever you lose life, you gain 2 life for each 1 life you lost. (Damage dealt to you causes you to lose life.)| Worn Powerstone|Urza's Saga|318|U|{3}|Artifact|||Worn Powerstone enters the battlefield tapped.${tap}: Add {2} to your mana pool.| Tolarian Academy|Urza's Saga|330|R||Legendary Land|||{tap}: Add {U} to your mana pool for each artifact you control.| Bulwark|Urza's Saga|178|R|{3}{R}{R}|Enchantment|||At the beginning of your upkeep, Bulwark deals X damage to target opponent, where X is the number of cards in your hand minus the number of cards in that player's hand.| Claws of Gix|Urza's Saga|290|U|{0}|Artifact|||{1}, Sacrifice a permanent: You gain 1 life.| Thran Turbine|Urza's Saga|311|U|{1}|Artifact|||At the beginning of your upkeep, you may add {1} or {2} to your mana pool. You can't spend this mana to cast spells.| Jhoira's Toolbox|Urza's Legacy|128|U|{2}|Artifact Creature — Insect|1|1|{2}: Regenerate target artifact creature.| Defense Grid|Urza's Legacy|125|R|{2}|Artifact|||Each spell costs {3} more to cast except during its controller's turn.| Outmaneuver|Urza's Saga|205|U|{X}{R}|Instant|||X target blocked creatures assign their combat damage this turn as though they weren't blocked.| Goblin Game|Planeshift|61|R|{5}{R}{R}|Sorcery|||Each player hides at least one item, then all players reveal them simultaneously. Each player loses life equal to the number of items he or she revealed. The player who revealed the fewest items then loses half his or her life, rounded up. If two or more players are tied for fewest, each loses half his or her life, rounded up.| Rivalry|Urza's Legacy|90|R|{2}{R}|Enchantment|||At the beginning of each player's upkeep, if that player controls more lands than each other player, Rivalry deals 2 damage to him or her.| Sylvan Basilisk|Portal Second Age|86|R|{3}{G}{G}|Creature — Basilisk|2|4|Whenever Sylvan Basilisk becomes blocked by a creature, destroy that creature.| Veiled Serpent|Urza's Saga|110|C|{2}{U}|Enchantment|||When an opponent casts a spell, if Veiled Serpent is an enchantment, Veiled Serpent becomes a 4/4 Serpent creature that can't attack unless defending player controls an Island.$Cycling {2} ({2}, Discard this card: Draw a card.)| Wizard Mentor|Urza's Saga|112|C|{2}{U}|Creature — Human Wizard|2|2|{tap}: Return Wizard Mentor and target creature you control to their owner's hand.| Venomous Fangs|Urza's Saga|280|C|{2}{G}|Enchantment — Aura|||Enchant creature$Whenever enchanted creature deals damage to a creature, destroy the other creature.| Serra's Sanctum|Urza's Saga|325|R||Legendary Land|||{tap}: Add {W} to your mana pool for each enchantment you control.| Swamp|Unglued|86|C||Basic Land — Swamp|||B| Island|Unglued|85|C||Basic Land — Island|||U| Child of Gaea|Urza's Saga|242|R|{3}{G}{G}{G}|Creature — Elemental|7|7|Trample$At the beginning of your upkeep, sacrifice Child of Gaea unless you pay {G}{G}.${1}{G}: Regenerate Child of Gaea.| Plains|Unglued|84|C||Basic Land — Plains|||W| Serra's Embrace|Urza's Saga|47|U|{2}{W}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+2 and has flying and vigilance.| Forest|Unglued|88|C||Basic Land — Forest|||G| Vampiric Embrace|Urza's Saga|164|U|{2}{B}{B}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+2 and has flying.$Whenever a creature dealt damage by enchanted creature this turn dies, put a +1/+1 counter on that creature.| Molten Hydra|Urza's Legacy|85|R|{1}{R}|Creature — Hydra|1|1|{1}{R}{R}: Put a +1/+1 counter on Molten Hydra.${tap}, Remove all +1/+1 counters from Molten Hydra: Molten Hydra deals damage to target creature or player equal to the number of +1/+1 counters removed this way.| Destructive Flow|Planeshift|102|R|{B}{R}{G}|Enchantment|||At the beginning of each player's upkeep, that player sacrifices a nonbasic land.| Sick and Tired|Urza's Legacy|66|C|{2}{B}|Instant|||Two target creatures each get -1/-1 until end of turn.| Swat|Urza's Legacy|69|C|{1}{B}{B}|Instant|||Destroy target creature with power 2 or less.$Cycling {2} ({2}, Discard this card: Draw a card.)| Fog of Gnats|Urza's Legacy|53|C|{B}{B}|Creature — Insect|1|1|Flying${B}: Regenerate Fog of Gnats.| Electryte|Urza's Saga|183|R|{3}{R}{R}|Creature — Beast|3|3|Whenever Electryte deals combat damage to defending player, it deals damage equal to its power to each blocking creature.| Congregate|Urza's Saga|8|C|{3}{W}|Instant|||Target player gains 2 life for each creature on the battlefield.| Greener Pastures|Urza's Saga|258|R|{2}{G}|Enchantment|||At the beginning of each player's upkeep, if that player controls more lands than each other player, the player puts a 1/1 green Saproling creature token onto the battlefield.| Iron Maiden|Urza's Legacy|127|R|{3}|Artifact|||At the beginning of each opponent's upkeep, Iron Maiden deals X damage to that player, where X is the number of cards in his or her hand minus 4.| Wheel of Torture|Urza's Legacy|138|R|{3}|Artifact|||At the beginning of each opponent's upkeep, Wheel of Torture deals X damage to that player, where X is 3 minus the number of cards in his or her hand.| Mountain|Unglued|87|C||Basic Land — Mountain|||R| Peace and Quiet|Urza's Legacy|17|U|{1}{W}|Instant|||Destroy two target enchantments.| Hawkeater Moth|Urza's Saga|259|U|{3}{G}|Creature — Insect|1|2|Flying; shroud (This permanent can't be the target of spells or abilities.)| Martyr's Cause|Urza's Legacy|13|U|{2}{W}|Enchantment|||Sacrifice a creature: The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage.| Academy Researchers|Urza's Saga|58|U|{1}{U}{U}|Creature — Human Wizard|2|2|When Academy Researchers enters the battlefield, you may put an Aura card from your hand onto the battlefield attached to Academy Researchers.| Redeem|Urza's Saga|33|U|{1}{W}|Instant|||Prevent all damage that would be dealt this turn to up to two target creatures.| Ravenous Skirge|Urza's Saga|152|C|{2}{B}|Creature — Imp|1|1|Flying$Whenever Ravenous Skirge attacks, it gets +2/+0 until end of turn.| Sandbar Serpent|Urza's Saga|95|U|{4}{U}|Creature — Serpent|3|4|Cycling {2} ({2}, Discard this card: Draw a card.)| Treefolk Mystic|Urza's Legacy|114|C|{3}{G}|Creature — Treefolk|2|4|Whenever Treefolk Mystic blocks or becomes blocked by a creature, destroy all Auras attached to that creature.| Priest of Gix|Urza's Saga|150|U|{2}{B}|Creature — Human Cleric Minion|2|1|When Priest of Gix enters the battlefield, add {B}{B}{B} to your mana pool.| Read the Runes|Onslaught|104|R|{X}{U}|Instant|||Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent.| Tethered Skirge|Urza's Legacy|70|U|{2}{B}|Creature — Imp|2|2|Flying$Whenever Tethered Skirge becomes the target of a spell or ability, you lose 1 life.| Spike Hatcher|Exodus|126|R|{6}{G}|Creature — Spike|0|0|Spike Hatcher enters the battlefield with six +1/+1 counters on it.${2}, Remove a +1/+1 counter from Spike Hatcher: Put a +1/+1 counter on target creature.${1}, Remove a +1/+1 counter from Spike Hatcher: Regenerate Spike Hatcher.| Panther Warriors|Portal|106|C|{4}{G}|Creature — Cat Warrior|6|3|| Soul Sculptor|Urza's Saga|53|R|{2}{W}|Creature — Human|1|1|{1}{W}, {tap}: Target creature becomes an enchantment and loses all abilities until a player casts a creature spell.| Karn, Silver Golem|Urza's Saga|298|R|{5}|Legendary Artifact Creature — Golem|4|4|Whenever Karn, Silver Golem blocks or becomes blocked, it gets -4/+4 until end of turn.${1}: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn.| Horseshoe Crab|Urza's Saga|80|C|{2}{U}|Creature — Crab|1|3|{U}: Untap Horseshoe Crab.| Fortitude|Urza's Saga|253|C|{1}{G}|Enchantment — Aura|||Enchant creature$Sacrifice a Forest: Regenerate enchanted creature.$When Fortitude is put into a graveyard from the battlefield, return Fortitude to its owner's hand.| Goblin Lackey|Urza's Saga|190|U|{R}|Creature — Goblin|1|1|Whenever Goblin Lackey deals damage to a player, you may put a Goblin permanent card from your hand onto the battlefield.| Catalog|Urza's Saga|64|C|{2}{U}|Instant|||Draw two cards, then discard a card.| Barrin, Master Wizard|Urza's Saga|63|R|{1}{U}{U}|Legendary Creature — Human Wizard|1|1|{2}, Sacrifice a permanent: Return target creature to its owner's hand.| Brilliant Halo|Urza's Saga|5|C|{1}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+2.$When Brilliant Halo is put into a graveyard from the battlefield, return Brilliant Halo to its owner's hand.| Retaliation|Urza's Saga|272|U|{2}{G}|Enchantment|||Creatures you control have "Whenever this creature becomes blocked by a creature, this creature gets +1/+1 until end of turn."| Spreading Algae|Urza's Saga|274|U|{G}|Enchantment — Aura|||Enchant Swamp$When enchanted land becomes tapped, destroy it.$When Spreading Algae is put into a graveyard from the battlefield, return Spreading Algae to its owner's hand.| Remembrance|Urza's Saga|34|R|{3}{W}|Enchantment|||Whenever a nontoken creature you control dies, you may search your library for a card with the same name as that creature, reveal it, and put it into your hand. If you do, shuffle your library.| Annul|Urza's Saga|59|C|{U}|Instant|||Counter target artifact or enchantment spell.| Energy Field|Urza's Saga|73|R|{1}{U}|Enchantment|||Prevent all damage that would be dealt to you by sources you don't control.$When a card is put into your graveyard from anywhere, sacrifice Energy Field.| Gaea's Cradle|Urza's Saga|321|R||Legendary Land|||{tap}: Add {G} to your mana pool for each creature you control.| Time Spiral|Urza's Saga|103|R|{4}{U}{U}|Sorcery|||Exile Time Spiral. Each player shuffles his or her graveyard and hand into his or her library, then draws seven cards. You untap up to six lands.| Fiery Mantle|Urza's Saga|186|C|{1}{R}|Enchantment — Aura|||Enchant creature${R}: Enchanted creature gets +1/+0 until end of turn.$When Fiery Mantle is put into a graveyard from the battlefield, return Fiery Mantle to its owner's hand.| Confiscate|Urza's Saga|66|U|{4}{U}{U}|Enchantment — Aura|||Enchant permanent (Target a permanent as you cast this. This card enters the battlefield attached to that permanent.)$You control enchanted permanent.| Diabolic Servitude|Urza's Saga|130|U|{3}{B}|Enchantment|||When Diabolic Servitude enters the battlefield, return target creature card from your graveyard to the battlefield.$When the creature put onto the battlefield with Diabolic Servitude dies, exile it and return Diabolic Servitude to its owner's hand.$When Diabolic Servitude leaves the battlefield, exile the creature put onto the battlefield with Diabolic Servitude.| Lingering Mirage|Urza's Saga|84|U|{1}{U}|Enchantment — Aura|||Enchant land$Enchanted land is an Island.$Cycling {2} ({2}, Discard this card: Draw a card.)| Heat Ray|Urza's Saga|199|C|{X}{R}|Instant|||Heat Ray deals X damage to target creature.| Reflexes|Urza's Saga|208|C|{R}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Enchanted creature has first strike. (It deals combat damage before creatures without first strike.)| Meltdown|Urza's Saga|203|U|{X}{R}|Sorcery|||Destroy each artifact with converted mana cost X or less.| Greater Good|Urza's Saga|257|R|{2}{G}{G}|Enchantment|||Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards.| Shivan Gorge|Urza's Saga|326|R||Legendary Land|||{tap}: Add {1} to your mana pool.${2}{R}, {tap}: Shivan Gorge deals 1 damage to each opponent.| Volunteer Militia|Portal Three Kingdoms|30|C|{W}|Creature — Human Soldier|1|2|| Wei Night Raiders|Portal Three Kingdoms|89|U|{2}{B}{B}|Creature — Human Soldier|2|2|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Whenever Wei Night Raiders deals damage to an opponent, that player discards a card.| Wu Admiral|Portal Three Kingdoms|57|U|{4}{U}|Creature — Human Soldier|3|3|Wu Admiral gets +1/+1 as long as an opponent controls an Island.| Flanking Troops|Portal Three Kingdoms|5|U|{2}{W}{W}|Creature — Human Soldier|2|2|Whenever Flanking Troops attacks, you may tap target creature.| Alert Shu Infantry|Portal Three Kingdoms|1|U|{2}{W}|Creature — Human Soldier|2|2|Vigilance| Shu Soldier-Farmers|Portal Three Kingdoms|27|U|{4}{W}|Creature — Human Soldier|2|4|When Shu Soldier-Farmers enters the battlefield, you gain 4 life.| Shu Foot Soldiers|Portal Three Kingdoms|24|C|{2}{W}|Creature — Human Soldier|2|3|| Kongming, "Sleeping Dragon"|Portal Three Kingdoms|9|R|{2}{W}{W}|Legendary Creature — Human Advisor|2|2|Other creatures you control get +1/+1.| Loyal Retainers|Portal Three Kingdoms|12|U|{2}{W}|Creature — Human Advisor|1|1|Sacrifice Loyal Retainers: Return target legendary creature card from your graveyard to the battlefield. Activate this ability only during your turn, before attackers are declared.| Taunting Challenge|Portal Three Kingdoms|152|R|{1}{G}{G}|Sorcery|||All creatures able to block target creature this turn do so.| Ambition's Cost|Portal Three Kingdoms|67|R|{3}{B}|Sorcery|||You draw three cards and you lose 3 life.| Guan Yu, Sainted Warrior|Portal Three Kingdoms|6|R|{3}{W}{W}|Legendary Creature — Human Soldier Warrior|3|5|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$When Guan Yu, Sainted Warrior is put into your graveyard from the battlefield, you may shuffle Guan Yu into your library.| Kongming's Contraptions|Portal Three Kingdoms|10|R|{3}{W}|Creature — Human Soldier|2|4|{tap}: Kongming's Contraptions deals 2 damage to target attacking creature. Activate this ability only during the declare attackers step and only if you've been attacked this step.| Riding Red Hare|Portal Three Kingdoms|18|C|{2}{W}|Sorcery|||Target creature gets +3/+3 and gains horsemanship until end of turn. (It can't be blocked except by creatures with horsemanship.)| Shu Elite Companions|Portal Three Kingdoms|21|U|{4}{W}|Creature — Human Soldier|3|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)| Wu Longbowman|Portal Three Kingdoms|61|U|{2}{U}|Creature — Human Soldier Archer|1|1|{tap}: Wu Longbowman deals 1 damage to target creature or player. Activate this ability only during your turn, before attackers are declared.| Liu Bei, Lord of Shu|Portal Three Kingdoms|11|R|{3}{W}{W}|Legendary Creature — Human Soldier|2|4|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Liu Bei, Lord of Shu gets +2/+2 as long as you control a permanent named Guan Yu, Sainted Warrior or a permanent named Zhang Fei, Fierce Warrior.| Ravages of War|Portal Three Kingdoms|17|R|{3}{W}|Sorcery|||Destroy all lands.| Red Cliffs Armada|Portal Three Kingdoms|51|U|{4}{U}|Creature — Human Soldier|5|4|Red Cliffs Armada can't attack unless defending player controls an Island.| Shu General|Portal Three Kingdoms|25|U|{3}{W}|Creature — Human Soldier|2|2|Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)| Meng Huo's Horde|Portal Three Kingdoms|143|C|{4}{G}|Creature — Human Soldier|4|5|| Empty City Ruse|Portal Three Kingdoms|3|U|{W}|Sorcery|||Target opponent skips all combat phases of his or her next turn.| Forest Bear|Portal Three Kingdoms|135|C|{1}{G}|Creature — Bear|2|2|| Zodiac Rooster|Portal Three Kingdoms|163|C|{1}{G}|Creature — Bird|2|1|Plainswalk| Blaze|Portal Three Kingdoms|102|U|{X}{R}|Sorcery|||Blaze deals X damage to target creature or player.| Stone Catapult|Portal Three Kingdoms|84|R|{4}{B}|Creature — Human Soldier|1|2|{tap}: Destroy target tapped nonblack creature. Activate this ability only during your turn, before attackers are declared.| False Defeat|Portal Three Kingdoms|4|C|{3}{W}|Sorcery|||Return target creature card from your graveyard to the battlefield.| Zodiac Dragon|Portal Three Kingdoms|131|R|{7}{R}{R}|Creature — Dragon|8|8|When Zodiac Dragon is put into your graveyard from the battlefield, you may return it to your hand.| Wei Elite Companions|Portal Three Kingdoms|87|U|{4}{B}|Creature — Human Soldier|3|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)| Desperate Charge|Portal Three Kingdoms|74|U|{2}{B}|Sorcery|||Creatures you control get +2/+0 until end of turn.| Sun Quan, Lord of Wu|Portal Three Kingdoms|56|R|{4}{U}{U}|Legendary Creature — Human Soldier|4|4|Creatures you control have horsemanship. (They can't be blocked except by creatures with horsemanship.)| Coercion|Portal Three Kingdoms|70|U|{2}{B}|Sorcery|||Target opponent reveals his or her hand. You choose a card from it. That player discards that card.| Imperial Edict|Portal Three Kingdoms|77|C|{1}{B}|Sorcery|||Target opponent chooses a creature he or she controls. Destroy it.| Yuan Shao, the Indecisive|Portal Three Kingdoms|128|R|{4}{R}|Legendary Creature — Human Soldier|2|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Each creature you control can't be blocked by more than one creature.| Wei Scout|Portal Three Kingdoms|90|C|{1}{B}|Creature — Human Soldier Scout|1|1|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)| Famine|Portal Three Kingdoms|75|U|{3}{B}{B}|Sorcery|||Famine deals 3 damage to each creature and each player.| Wei Infantry|Portal Three Kingdoms|88|C|{1}{B}|Creature — Human Soldier|2|1|| Zhang He, Wei General|Portal Three Kingdoms|95|R|{3}{B}{B}|Legendary Creature — Human Soldier|4|2|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Whenever Zhang He, Wei General attacks, each other creature you control gets +1/+0 until end of turn.| Overwhelming Forces|Portal Three Kingdoms|79|R|{6}{B}{B}|Sorcery|||Destroy all creatures target opponent controls. Draw a card for each creature destroyed this way.| Wolf Pack|Portal Three Kingdoms|158|R|{6}{G}{G}|Creature — Wolf|7|6|You may have Wolf Pack assign its combat damage as though it weren't blocked.| Heavy Fog|Portal Three Kingdoms|136|U|{1}{G}|Instant|||Cast Heavy Fog only during the declare attackers step and only if you've been attacked this step.$Prevent all damage that would be dealt to you this turn by attacking creatures.| Sage's Knowledge|Portal Three Kingdoms|52|C|{2}{U}|Sorcery|||Return target sorcery card from your graveyard to your hand.| Zhou Yu, Chief Commander|Portal Three Kingdoms|65|R|{5}{U}{U}|Legendary Creature — Human Soldier|8|8|Zhou Yu, Chief Commander can't attack unless defending player controls an Island.| Rolling Earthquake|Portal Three Kingdoms|122|R|{X}{R}|Sorcery|||Rolling Earthquake deals X damage to each creature without horsemanship and each player.| Exhaustion|Portal Three Kingdoms|42|R|{2}{U}|Sorcery|||Creatures and lands target opponent controls don't untap during his or her next untap step.| Extinguish|Portal Three Kingdoms|43|C|{1}{U}|Instant|||Counter target sorcery spell.| Wu Spy|Portal Three Kingdoms|63|U|{1}{U}|Creature — Human Soldier Rogue|1|1|When Wu Spy enters the battlefield, look at the top two cards of target player's library. Put one of them into his or her graveyard.| Preemptive Strike|Portal Three Kingdoms|50|C|{1}{U}|Instant|||Counter target creature spell.| Peach Garden Oath|Portal Three Kingdoms|15|U|{W}|Sorcery|||You gain 2 life for each creature you control.| Forest|Portal Three Kingdoms|178|L||Basic Land — Forest|||G| Cunning Advisor|Portal Three Kingdoms|72|U|{3}{B}|Creature — Human Advisor|1|1|{tap}: Target opponent discards a card. Activate this ability only during your turn, before attackers are declared.| Zodiac Dog|Portal Three Kingdoms|130|C|{2}{R}|Creature — Hound|2|2|Mountainwalk| Fire Bowman|Portal Three Kingdoms|112|U|{R}|Creature — Human Soldier Archer|1|1|Sacrifice Fire Bowman: Fire Bowman deals 1 damage to target creature or player. Activate this ability only during your turn, before attackers are declared.| Lu Bu, Master-at-Arms|Portal Three Kingdoms|115|R|{5}{R}|Legendary Creature — Human Soldier Warrior|4|3|Haste; horsemanship (This creature can't be blocked except by creatures with horsemanship.)| Yellow Scarves Cavalry|Portal Three Kingdoms|125|C|{1}{R}|Creature — Human Soldier|1|1|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Yellow Scarves Cavalry can't block.| Control of the Court|Portal Three Kingdoms|105|U|{1}{R}|Sorcery|||Draw four cards, then discard three cards at random.| Imperial Recruiter|Portal Three Kingdoms|113|U|{2}{R}|Creature — Human Advisor|1|1|When Imperial Recruiter enters the battlefield, search your library for a creature card with power 2 or less, reveal it, and put it into your hand. Then shuffle your library.| Zodiac Goat|Portal Three Kingdoms|132|C|{R}|Creature — Goat|1|1|Mountainwalk| Independent Troops|Portal Three Kingdoms|114|C|{1}{R}|Creature — Human Soldier|2|1|| Yellow Scarves Troops|Portal Three Kingdoms|127|C|{1}{R}|Creature — Human Soldier|2|2|Yellow Scarves Troops can't block.| Eunuchs' Intrigues|Portal Three Kingdoms|110|U|{2}{R}|Sorcery|||Target opponent chooses a creature he or she controls. Other creatures he or she controls can't block this turn.| Diaochan, Artful Beauty|Portal Three Kingdoms|108|R|{3}{R}|Legendary Creature — Human Advisor|1|1|{tap}: Destroy target creature of your choice, then destroy target creature of an opponent's choice. Activate this ability only during your turn, before attackers are declared.| Southern Elephant|Portal Three Kingdoms|146|C|{3}{G}|Creature — Elephant|3|4|| Ghostly Visit|Portal Three Kingdoms|76|C|{2}{B}|Sorcery|||Destroy target nonblack creature.| Marshaling the Troops|Portal Three Kingdoms|141|R|{1}{G}|Sorcery|||Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.| Cao Cao, Lord of Wei|Portal Three Kingdoms|68|R|{3}{B}{B}|Legendary Creature — Human Soldier|3|3|{tap}: Target opponent discards two cards. Activate this ability only during your turn, before attackers are declared.| Borrowing the East Wind|Portal Three Kingdoms|133|R|{X}{G}{G}|Sorcery|||Borrowing the East Wind deals X damage to each creature with horsemanship and each player.| Stalking Tiger|Portal Three Kingdoms|149|C|{3}{G}|Creature — Cat|3|3|Stalking Tiger can't be blocked by more than one creature.| Island|Portal Three Kingdoms|169|L||Basic Land — Island|||U| Warrior's Oath|Portal Three Kingdoms|124|R|{R}{R}|Sorcery|||Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.| Eightfold Maze|Portal Three Kingdoms|2|R|{2}{W}|Instant|||Cast Eightfold Maze only during the declare attackers step and only if you've been attacked this step.$Destroy target attacking creature.| Stolen Grain|Portal Three Kingdoms|83|U|{4}{B}{B}|Sorcery|||Stolen Grain deals 5 damage to target opponent. You gain 5 life.| Burning Fields|Portal Three Kingdoms|103|C|{4}{R}|Sorcery|||Burning Fields deals 5 damage to target opponent.| Lone Wolf|Portal Three Kingdoms|140|U|{2}{G}|Creature — Wolf|2|2|You may have Lone Wolf assign its combat damage as though it weren't blocked.| Wei Ambush Force|Portal Three Kingdoms|85|C|{1}{B}|Creature — Human Soldier|1|1|Whenever Wei Ambush Force attacks, it gets +2/+0 until end of turn.| Zodiac Monkey|Portal Three Kingdoms|160|C|{1}{G}|Creature — Ape|2|1|Forestwalk (This creature is unblockable as long as defending player controls a Forest.)| Yuan Shao's Infantry|Portal Three Kingdoms|129|U|{3}{R}|Creature — Human Soldier|2|2|Whenever Yuan Shao's Infantry attacks alone, Yuan Shao's Infantry is unblockable this combat.| Deception|Portal Three Kingdoms|73|C|{2}{B}|Sorcery|||Target opponent discards two cards.| Wei Strike Force|Portal Three Kingdoms|91|C|{2}{B}|Creature — Human Soldier|2|1|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)| Wielding the Green Dragon|Portal Three Kingdoms|157|C|{1}{G}|Sorcery|||Target creature gets +4/+4 until end of turn.| Mountain|Portal Three Kingdoms|175|L||Basic Land — Mountain|||R| Zodiac Rat|Portal Three Kingdoms|98|C|{B}|Creature — Rat|1|1|Swampwalk| Mystic Denial|Portal Three Kingdoms|49|U|{1}{U}{U}|Instant|||Counter target creature or sorcery spell.| Spring of Eternal Peace|Portal Three Kingdoms|148|C|{3}{G}{G}|Sorcery|||You gain 8 life.| Three Visits|Portal Three Kingdoms|153|C|{1}{G}|Sorcery|||Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.| Taoist Hermit|Portal Three Kingdoms|150|U|{2}{G}|Creature — Human Mystic|2|2|Hexproof (This creature can't be the target of spells or abilities your opponents control.)| Hua Tuo, Honored Physician|Portal Three Kingdoms|137|R|{1}{G}{G}|Legendary Creature — Human|1|2|{tap}: Put target creature card from your graveyard on top of your library. Activate this ability only during your turn, before attackers are declared.| Trained Jackal|Portal Three Kingdoms|155|C|{G}|Creature — Hound|1|2|| Hunting Cheetah|Portal Three Kingdoms|138|U|{2}{G}|Creature — Cat|2|3|Whenever Hunting Cheetah deals damage to an opponent, you may search your library for a Forest card, reveal that card, put it into your hand, then shuffle your library.| Trained Cheetah|Portal Three Kingdoms|155|U|{2}{G}|Creature — Cat|2|2|Whenever Trained Cheetah becomes blocked, it gets +1/+1 until end of turn.| Barbarian General|Portal Three Kingdoms|100|U|{4}{R}|Creature — Human Barbarian Soldier|3|2|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)| Renegade Troops|Portal Three Kingdoms|120|U|{4}{R}|Creature — Human Soldier|4|2|Haste| Yellow Scarves General|Portal Three Kingdoms|126|R|{3}{R}|Creature — Human Soldier|2|2|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Yellow Scarves General can't block.| Barbarian Horde|Portal Three Kingdoms|101|C|{3}{R}|Creature — Human Barbarian Soldier|3|3|| Misfortune's Gain|Portal Three Kingdoms|13|C|{3}{W}|Sorcery|||Destroy target creature. Its owner gains 4 life.| Balance of Power|Portal Three Kingdoms|34|R|{3}{U}{U}|Sorcery|||If target opponent has more cards in hand than you, draw cards equal to the difference.| Plains|Portal Three Kingdoms|166|L||Basic Land — Plains|||W| Zodiac Rabbit|Portal Three Kingdoms|162|C|{G}|Creature — Rabbit|1|1|Forestwalk| Wei Assassins|Portal Three Kingdoms|86|U|{3}{B}{B}|Creature — Human Soldier Assassin|3|2|When Wei Assassins enters the battlefield, target opponent chooses a creature he or she controls. Destroy it.| Young Wei Recruits|Portal Three Kingdoms|94|C|{1}{B}|Creature — Human Soldier|2|2|Young Wei Recruits can't block.| Mountain Bandit|Portal Three Kingdoms|117|C|{R}|Creature — Human Soldier Rogue|1|1|Haste| Zodiac Pig|Portal Three Kingdoms|97|U|{3}{B}|Creature — Boar|3|3|Swampwalk| Poison Arrow|Portal Three Kingdoms|80|U|{4}{B}{B}|Sorcery|||Destroy target nonblack creature. You gain 3 life.| Return to Battle|Portal Three Kingdoms|81|C|{B}|Sorcery|||Return target creature card from your graveyard to your hand.| Rally the Troops|Portal Three Kingdoms|16|U|{W}|Instant|||Cast Rally the Troops only during the declare attackers step and only if you've been attacked this step.$Untap all creatures you control.| Xiahou Dun, the One-Eyed|Portal Three Kingdoms|92|R|{2}{B}{B}|Legendary Creature — Human Soldier|3|2|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Sacrifice Xiahou Dun, the One-Eyed: Return target black card from your graveyard to your hand. Activate this ability only during your turn, before attackers are declared.| Slashing Tiger|Portal Three Kingdoms|145|R|{2}{G}{G}|Creature — Cat|3|3|Whenever Slashing Tiger becomes blocked, it gets +2/+2 until end of turn.| Relentless Assault|Portal Three Kingdoms|119|R|{2}{R}{R}|Sorcery|||Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.| Champion's Victory|Portal Three Kingdoms|39|U|{U}|Instant|||Cast Champion's Victory only during the declare attackers step and only if you've been attacked this step.$Return target attacking creature to its owner's hand.| Zodiac Tiger|Portal Three Kingdoms|164|U|{2}{G}{G}|Creature — Cat|3|4|Forestwalk| Corrupt Court Official|Portal Three Kingdoms|71|U|{1}{B}|Creature — Human Advisor|1|1|When Corrupt Court Official enters the battlefield, target opponent discards a card.| Virtuous Charge|Portal Three Kingdoms|29|C|{2}{W}|Sorcery|||Creatures you control get +1/+1 until end of turn.| Guan Yu's 1,000-Li March|Portal Three Kingdoms|7|R|{4}{W}{W}|Sorcery|||Destroy all tapped creatures.| Zodiac Horse|Portal Three Kingdoms|159|U|{3}{G}|Creature — Horse|3|3|Islandwalk| False Mourning|Portal Three Kingdoms|134|U|{G}|Sorcery|||Put target card from your graveyard on top of your library.| Wu Infantry|Portal Three Kingdoms|59|C|{1}{U}|Creature — Human Soldier|2|1|| Council of Advisors|Portal Three Kingdoms|40|U|{2}{U}|Creature — Human Advisor|1|1|When Council of Advisors enters the battlefield, draw a card.| Strategic Planning|Portal Three Kingdoms|53|U|{1}{U}|Sorcery|||Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.| Rockslide Ambush|Portal Three Kingdoms|121|U|{1}{R}|Sorcery|||Rockslide Ambush deals damage to target creature equal to the number of Mountains you control.| Zhang Fei, Fierce Warrior|Portal Three Kingdoms|32|R|{4}{W}{W}|Legendary Creature — Human Soldier Warrior|4|4|Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)| Wu Warship|Portal Three Kingdoms|64|C|{2}{U}|Creature — Human Soldier|3|3|Wu Warship can't attack unless defending player controls an Island.| Stone Rain|Portal Three Kingdoms|123|C|{2}{R}|Sorcery|||Destroy target land.| Swamp|Portal Three Kingdoms|172|L||Basic Land — Swamp|||B| Zodiac Snake|Portal Three Kingdoms|99|C|{2}{B}|Creature — Snake|2|2|Swampwalk| Lady Zhurong, Warrior Queen|Portal Three Kingdoms|139|R|{4}{G}|Legendary Creature — Human Soldier Warrior|4|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)| Zuo Ci, the Mocking Sage|Portal Three Kingdoms|165|R|{1}{G}{G}|Legendary Creature — Human Advisor|1|2|Hexproof (This creature can't be the target of spells or abilities your opponents control.)$Zuo Ci, the Mocking Sage can't be blocked by creatures with horsemanship.| Wu Elite Cavalry|Portal Three Kingdoms|58|C|{3}{U}|Creature — Human Soldier|2|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)| Wu Scout|Portal Three Kingdoms|62|C|{1}{U}|Creature — Human Soldier Scout|1|1|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$When Wu Scout enters the battlefield, look at target opponent's hand.| Straw Soldiers|Portal Three Kingdoms|54|C|{1}{U}|Creature — Scarecrow Soldier|1|3|| Lu Su, Wu Advisor|Portal Three Kingdoms|47|R|{3}{U}{U}|Legendary Creature — Human Advisor|1|2|{tap}: Draw a card. Activate this ability only during your turn, before attackers are declared.| Wu Light Cavalry|Portal Three Kingdoms|60|C|{1}{U}|Creature — Human Soldier|1|2|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)| Lu Xun, Scholar General|Portal Three Kingdoms|48|R|{2}{U}{U}|Legendary Creature — Human Soldier|1|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Whenever Lu Xun, Scholar General deals damage to an opponent, you may draw a card.| Shu Grain Caravan|Portal Three Kingdoms|26|C|{2}{W}|Creature — Human Soldier|2|2|When Shu Grain Caravan enters the battlefield, you gain 2 life.| Shu Farmer|Portal Three Kingdoms|23|C|{1}{W}|Creature — Human|1|1|{tap}: You gain 1 life. Activate this ability only during your turn, before attackers are declared.| Capture of Jingzhou|Portal Three Kingdoms|38|R|{3}{U}{U}|Sorcery|||Take an extra turn after this one.| Borrowing 100,000 Arrows|Portal Three Kingdoms|35|U|{2}{U}|Sorcery|||Draw a card for each tapped creature target opponent controls.| Broken Dam|Portal Three Kingdoms|37|C|{U}|Sorcery|||Tap one or two target creatures without horsemanship.| Forced Retreat|Portal Three Kingdoms|44|C|{2}{U}|Sorcery|||Put target creature on top of its owner's library.| Brilliant Plan|Portal Three Kingdoms|36|U|{4}{U}|Sorcery|||Draw three cards.| Shu Defender|Portal Three Kingdoms|20|C|{2}{W}|Creature — Human Soldier|2|2|Whenever Shu Defender blocks, it gets +0/+2 until end of turn.| Trip Wire|Portal Three Kingdoms|154|U|{2}{G}|Sorcery|||Destroy target creature with horsemanship.| Desert Sandstorm|Portal Three Kingdoms|107|C|{2}{R}|Sorcery|||Desert Sandstorm deals 1 damage to each creature.| Shu Elite Infantry|Portal Three Kingdoms|22|C|{3}{W}|Creature — Human Soldier|3|3|| Counterintelligence|Portal Three Kingdoms|41|U|{2}{U}{U}|Sorcery|||Return one or two target creatures to their owners' hands.| Spoils of Victory|Portal Three Kingdoms|147|U|{2}{G}|Sorcery|||Search your library for a Plains, Island, Swamp, Mountain, or Forest card and put that card onto the battlefield. Then shuffle your library.| Sima Yi, Wei Field Marshal|Portal Three Kingdoms|82|R|{5}{B}|Legendary Creature — Human Soldier|*|4|Sima Yi, Wei Field Marshal's power is equal to the number of Swamps you control.| Vengeance|Portal Three Kingdoms|28|U|{3}{W}|Sorcery|||Destroy target tapped creature.| Fire Ambush|Portal Three Kingdoms|111|C|{1}{R}|Sorcery|||Fire Ambush deals 3 damage to target creature or player.| Warrior's Stand|Portal Three Kingdoms|31|U|{1}{W}|Instant|||Cast Warrior's Stand only during the declare attackers step and only if you've been attacked this step.$Creatures you control get +2/+2 until end of turn.| Shu Cavalry|Portal Three Kingdoms|19|C|{2}{W}|Creature — Human Soldier|2|2|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)| Zodiac Ox|Portal Three Kingdoms|161|U|{3}{G}|Creature — Ox|3|3|Swampwalk| Burning of Xinye|Portal Three Kingdoms|104|R|{4}{R}{R}|Sorcery|||You destroy four lands you control, then target opponent destroys four lands he or she controls. Then Burning of Xinye deals 4 damage to each creature.| Forest|Portal Three Kingdoms|179|L||Basic Land — Forest|||G| Forest|Portal Three Kingdoms|180|L||Basic Land — Forest|||G| Island|Portal Three Kingdoms|170|L||Basic Land — Island|||U| Island|Portal Three Kingdoms|171|L||Basic Land — Island|||U| Mountain|Portal Three Kingdoms|176|L||Basic Land — Mountain|||R| Mountain|Portal Three Kingdoms|177|L||Basic Land — Mountain|||R| Plains|Portal Three Kingdoms|167|L||Basic Land — Plains|||W| Plains|Portal Three Kingdoms|168|L||Basic Land — Plains|||W| Swamp|Portal Three Kingdoms|173|L||Basic Land — Swamp|||B| Swamp|Portal Three Kingdoms|174|L||Basic Land — Swamp|||B| Purging Scythe|Urza's Saga|308|R|{5}|Artifact|||At the beginning of your upkeep, Purging Scythe deals 2 damage to the creature with the least toughness. If two or more creatures are tied for least toughness, you choose one of them.| Mishra's Helix|Urza's Saga|302|R|{5}|Artifact|||{X}, {tap}: Tap X target lands.| Gamble|Urza's Saga|188|R|{R}|Sorcery|||Search your library for a card, put that card into your hand, discard a card at random, then shuffle your library.| Victimize|Urza's Saga|166|U|{2}{B}|Sorcery|||Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.| Despondency|Urza's Saga|129|C|{1}{B}|Enchantment — Aura|||Enchant creature$Enchanted creature gets -2/-0.$When Despondency is put into a graveyard from the battlefield, return Despondency to its owner's hand.| Scald|Urza's Saga|211|U|{1}{R}|Enchantment|||Whenever a player taps an Island for mana, Scald deals 1 damage to that player.| Destructive Urge|Urza's Saga|180|U|{1}{R}{R}|Enchantment — Aura|||Enchant creature$Whenever enchanted creature deals combat damage to a player, that player sacrifices a land.| Cathodion|Urza's Saga|287|U|{3}|Artifact Creature — Construct|3|3|When Cathodion dies, add {3} to your mana pool.| Arcane Spyglass|Darksteel|93|C|{4}|Artifact|||{2}, {tap}, Sacrifice a land: Draw a card and put a charge counter on Arcane Spyglass.$Remove three charge counters from Arcane Spyglass: Draw a card.| Phyrexian Tower|Urza's Saga|322|R||Legendary Land|||{tap}: Add {1} to your mana pool.${tap}, Sacrifice a creature: Add {B}{B} to your mana pool.| Great Whale|Urza's Saga|77|R|{5}{U}{U}|Creature — Whale|5|5|When Great Whale enters the battlefield, untap up to seven lands.| Zhao Zilong, Tiger General|Portal Three Kingdoms|33|R|{3}{W}{W}|Legendary Creature — Human Soldier Warrior|3|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Whenever Zhao Zilong, Tiger General blocks, it gets +1/+1 until end of turn.| Rune of Protection: Artifacts|Urza's Saga|35|U|{1}{W}|Enchantment|||{W}: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage.$Cycling {2} ({2}, Discard this card: Draw a card.)| Disruptive Student|Urza's Saga|69|C|{2}{U}|Creature — Human Wizard|1|1|{tap}: Counter target spell unless its controller pays {1}.| Entrails Feaster|Onslaught|143|R|{B}|Creature — Zombie Cat|1|1|At the beginning of your upkeep, you may exile a creature card from a graveyard. If you do, put a +1/+1 counter on Entrails Feaster. If you don't, tap Entrails Feaster.| Riptide Laboratory|Onslaught|322|R||Land|||{tap}: Add {1} to your mana pool.${1}{U}, {tap}: Return target Wizard you control to its owner's hand.| Sun Ce, Young Conquerer|Portal Three Kingdoms|55|R|{3}{U}{U}|Legendary Creature — Human Soldier|3|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$When Sun Ce, Young Conquerer enters the battlefield, you may return target creature to its owner's hand.| Lu Meng, Wu General|Portal Three Kingdoms|46|R|{3}{U}{U}|Legendary Creature — Human Soldier|4|4|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)| Zhuge Jin, Wu Strategist|Portal Three Kingdoms|66|R|{1}{U}{U}|Legendary Creature — Human Advisor|1|1|{tap}: Target creature is unblockable this turn. Activate this ability only during your turn, before attackers are declared.| Cao Ren, Wei Commander|Portal Three Kingdoms|69|R|{2}{B}{B}|Legendary Creature — Human Soldier Warrior|3|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$When Cao Ren, Wei Commander enters the battlefield, you lose 3 life.| Pang Tong, "Young Phoenix"|Portal Three Kingdoms|14|R|{1}{W}{W}|Legendary Creature — Human Advisor|1|2|{tap}: Target creature gets +0/+2 until end of turn. Activate this ability only during your turn, before attackers are declared.| Huang Zhong, Shu General|Portal Three Kingdoms|8|R|{2}{W}{W}|Legendary Creature — Human Soldier|2|3|Huang Zhong, Shu General can't be blocked by more than one creature.| Cruel Revival|Onslaught|135|C|{4}{B}|Instant|||Destroy target non-Zombie creature. It can't be regenerated. Return up to one target Zombie card from your graveyard to your hand.| Lady Sun|Portal Three Kingdoms|45|R|{1}{U}{U}|Legendary Creature — Human Advisor|1|1|{tap}: Return Lady Sun and another target creature to their owners' hands. Activate this ability only during your turn, before attackers are declared.| Gravespawn Sovereign|Onslaught|152|R|{4}{B}{B}|Creature — Zombie|3|3|Tap five untapped Zombies you control: Put target creature card from a graveyard onto the battlefield under your control.| Zhang Liao, Hero of Hefei|Portal Three Kingdoms|96|R|{4}{B}{B}|Legendary Creature — Human Soldier|3|3|Whenever Zhang Liao, Hero of Hefei deals damage to an opponent, that opponent discards a card.| Imperial Seal|Portal Three Kingdoms|78|R|{B}|Sorcery|||Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life.| Ma Chao, Western Warrior|Portal Three Kingdoms|116|R|{3}{R}{R}|Legendary Creature — Human Soldier Warrior|3|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Whenever Ma Chao, Western Warrior attacks alone, it's unblockable this combat.| Dong Zhou, the Tyrant|Portal Three Kingdoms|109|R|{4}{R}|Legendary Creature — Human Soldier|3|3|When Dong Zhou, the Tyrant enters the battlefield, target creature an opponent controls deals damage equal to its power to that player.| Riding the Dilu Horse|Portal Three Kingdoms|144|R|{2}{G}|Sorcery|||Target creature gets +2/+2 and gains horsemanship. (It can't be blocked except by creatures with horsemanship. This effect lasts indefinitely.)| Meng Huo, Barbarian King|Portal Three Kingdoms|142|R|{3}{G}{G}|Legendary Creature — Human Barbarian Soldier|4|4|Other green creatures you control get +1/+1.| Taoist Mystic|Portal Three Kingdoms|151|R|{2}{G}|Creature — Human Mystic|2|2|Taoist Mystic can't be blocked by creatures with horsemanship.| Corrupt Eunuchs|Portal Three Kingdoms|106|U|{3}{R}|Creature — Human Advisor|2|2|When Corrupt Eunuchs enters the battlefield, it deals 2 damage to target creature.| Lord of the Undead|Planeshift|44|R|{1}{B}{B}|Creature — Zombie|2|2|Other Zombie creatures get +1/+1.${1}{B}, {tap}: Return target Zombie card from your graveyard to your hand.| Merfolk of the Pearl Trident|Seventh Edition|90|C|{U}|Creature — Merfolk|1|1|| Prosperity|Classic Sixth Edition|89|U|{X}{U}|Sorcery|||Each player draws X cards.| Hurricane|Seventh Edition|252|R|{X}{G}|Sorcery|||Hurricane deals X damage to each creature with flying and each player.| Hurricane|Classic Sixth Edition|237|R|{X}{G}|Sorcery|||Hurricane deals X damage to each creature with flying and each player.| Adarkar Wastes|Seventh Edition|325|R||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {W} or {U} to your mana pool. Adarkar Wastes deals 1 damage to you.| Aladdin's Ring|Seventh Edition|286|R|{8}|Artifact|||{8}, {tap}: Aladdin's Ring deals 4 damage to target creature or player.| Pariah|Seventh Edition|30|R|{2}{W}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$All damage that would be dealt to you is dealt to enchanted creature instead.| Ashnod's Altar|Classic Sixth Edition|274|U|{3}|Artifact|||Sacrifice a creature: Add {2} to your mana pool.| Birds of Paradise|Seventh Edition|231|R|{G}|Creature — Bird|0|1|Flying${tap}: Add one mana of any color to your mana pool.| Blinking Spirit|Battle Royale Box Set|9|R|{3}{W}|Creature — Spirit|2|2|{0}: Return Blinking Spirit to its owner's hand.| Bog Imp|Seventh Edition|122|C|{1}{B}|Creature — Imp|1|1|Flying (This creature can't be blocked except by creatures with flying or reach.)| Bog Rats|Classic Sixth Edition|117|C|{B}|Creature — Rat|1|1|Bog Rats can't be blocked by Walls.| Bog Wraith|Seventh Edition|123|U|{3}{B}|Creature — Wraith|3|3|Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)| Boomerang|Seventh Edition|64|C|{U}{U}|Instant|||Return target permanent to its owner's hand.| Bottle of Suleiman|Classic Sixth Edition|275|R|{4}|Artifact|||{1}, Sacrifice Bottle of Suleiman: Flip a coin. If you lose the flip, Bottle of Suleiman deals 5 damage to you. If you win the flip, put a 5/5 colorless Djinn artifact creature token with flying onto the battlefield.| Brushland|Seventh Edition|326|R||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {G} or {W} to your mana pool. Brushland deals 1 damage to you.| Castle|Seventh Edition|5|U|{3}{W}|Enchantment|||Untapped creatures you control get +0/+2.| Circle of Protection: Black|Seventh Edition|6|C|{1}{W}|Enchantment|||{1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage.| Circle of Protection: Blue|Seventh Edition|7|C|{1}{W}|Enchantment|||{1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.| Circle of Protection: Green|Seventh Edition|8|C|{1}{W}|Enchantment|||{1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.| Circle of Protection: Red|Seventh Edition|9|C|{1}{W}|Enchantment|||{1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage.| Circle of Protection: White|Seventh Edition|10|C|{1}{W}|Enchantment|||{1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage.| City of Brass|Seventh Edition|327|R||Land|||Whenever City of Brass becomes tapped, it deals 1 damage to you.${tap}: Add one mana of any color to your mana pool.| Conquer|Classic Sixth Edition|171|U|{3}{R}{R}|Enchantment — Aura|||Enchant land$You control enchanted land.| Counterspell|Seventh Edition|67|C|{U}{U}|Instant|||Counter target spell.| Deflection|Seventh Edition|69|R|{3}{U}|Instant|||Change the target of target spell with a single target.| Derelor|Classic Sixth Edition|120|R|{3}{B}|Creature — Thrull|4|4|Black spells you cast cost {B} more to cast.| Disenchant|Seventh Edition|13|C|{1}{W}|Instant|||Destroy target artifact or enchantment.| Disrupting Scepter|Classic Sixth Edition|281|R|{3}|Artifact|||{3}, {tap}: Target player discards a card. Activate this ability only during your turn.| Divine Transformation|Classic Sixth Edition|17|U|{2}{W}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +3/+3.| Drudge Skeletons|Seventh Edition|130|C|{1}{B}|Creature — Skeleton|1|1|{B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| Earthquake|Seventh Edition|180|R|{X}{R}|Sorcery|||Earthquake deals X damage to each creature without flying and each player.| Elder Druid|Seventh Edition|238|R|{3}{G}|Creature — Elf Cleric Druid|2|2|{3}{G}, {tap}: You may tap or untap target artifact, creature, or land.| Fallen Angel|Seventh Edition|134|R|{3}{B}{B}|Creature — Angel|3|3|Flying$Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.| Fear|Seventh Edition|135|C|{B}{B}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)| Flight|Seventh Edition|75|C|{U}|Enchantment — Aura|||Enchant creature$Enchanted creature has flying.| Flying Carpet|Seventh Edition|297|R|{4}|Artifact|||{2}, {tap}: Target creature gains flying until end of turn.| Fog|Seventh Edition|245|C|{G}|Instant|||Prevent all combat damage that would be dealt this turn.| Force Spike|Seventh Edition|76|C|{U}|Instant|||Counter target spell unless its controller pays {1}.| Forest|Seventh Edition|328|L||Basic Land — Forest|||G| Forest|Seventh Edition|329|L||Basic Land — Forest|||G| Forest|Seventh Edition|330|L||Basic Land — Forest|||G| Forest|Seventh Edition|331|L||Basic Land — Forest|||G| Tranquil Grove|Classic Sixth Edition|258|R|{1}{G}|Enchantment|||{1}{G}{G}: Destroy all other enchantments.| Fyndhorn Elder|Seventh Edition|246|U|{2}{G}|Creature — Elf Druid|1|1|{tap}: Add {G}{G} to your mana pool.| Gaseous Form|Classic Sixth Edition|71|C|{2}{U}|Enchantment — Aura|||Enchant creature$Prevent all combat damage that would be dealt to and dealt by enchanted creature.| Giant Growth|Seventh Edition|248|C|{G}|Instant|||Target creature gets +3/+3 until end of turn.| Giant Spider|Seventh Edition|249|C|{3}{G}|Creature — Spider|2|4|Reach (This creature can block creatures with flying.)| Giant Strength|Classic Sixth Edition|181|C|{R}{R}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+2.| Glacial Wall|Seventh Edition|78|U|{2}{U}|Creature — Wall|0|7|Defender (This creature can't attack.)| Glasses of Urza|Classic Sixth Edition|287|U|{1}|Artifact|||{tap}: Look at target player's hand.| Goblin Digging Team|Seventh Edition|186|C|{R}|Creature — Goblin|1|1|{tap}, Sacrifice Goblin Digging Team: Destroy target Wall.| Goblin King|Seventh Edition|190|R|{1}{R}{R}|Creature — Goblin|2|2|Other Goblin creatures get +1/+1 and have mountainwalk. (They're unblockable as long as defending player controls a Mountain.)| Grizzly Bears|Seventh Edition|251|C|{1}{G}|Creature — Bear|2|2|| Hecatomb|Classic Sixth Edition|136|R|{1}{B}{B}|Enchantment|||When Hecatomb enters the battlefield, sacrifice Hecatomb unless you sacrifice four creatures.$Tap an untapped Swamp you control: Hecatomb deals 1 damage to target creature or player.| Howl from Beyond|Seventh Edition|142|C|{X}{B}|Instant|||Target creature gets +X/+0 until end of turn.| Howling Mine|Seventh Edition|300|R|{2}|Artifact|||At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.| Icatian Town|Classic Sixth Edition|25|R|{5}{W}|Sorcery|||Put four 1/1 white Citizen creature tokens onto the battlefield.| Inferno|Classic Sixth Edition|191|R|{5}{R}{R}|Instant|||Inferno deals 6 damage to each creature and each player.| Island|Seventh Edition|332|L||Basic Land — Island|||U| Island|Seventh Edition|333|L||Basic Land — Island|||U| Island|Seventh Edition|334|L||Basic Land — Island|||U| Island|Seventh Edition|335|L||Basic Land — Island|||U| Jade Monolith|Classic Sixth Edition|292|R|{4}|Artifact|||{1}: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead.| Jalum Tome|Seventh Edition|303|R|{3}|Artifact|||{2}, {tap}: Draw a card, then discard a card.| Jandor's Saddlebags|Seventh Edition|304|R|{2}|Artifact|||{3}, {tap}: Untap target creature.| Seismic Assault|Seventh Edition|216|R|{R}{R}{R}|Enchantment|||Discard a land card: Seismic Assault deals 2 damage to target creature or player.| Juxtapose|Classic Sixth Edition|77|R|{3}{U}|Sorcery|||You and target player exchange control of the creature you each control with the highest converted mana cost. Then exchange control of artifacts the same way. If two or more permanents a player controls are tied for highest cost, their controller chooses one of them.| Karplusan Forest|Seventh Edition|336|R||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {R} or {G} to your mana pool. Karplusan Forest deals 1 damage to you.| Kjeldoran Royal Guard|Classic Sixth Edition|28|R|{3}{W}{W}|Creature — Human Soldier|2|5|{tap}: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to Kjeldoran Royal Guard instead.| Leshrac's Rite|Seventh Edition|144|U|{B}|Enchantment — Aura|||Enchant creature$Enchanted creature has swampwalk.| Lhurgoyf|Battle Royale Box Set|36|R|{2}{G}{G}|Creature — Lhurgoyf|*|1+*|Lhurgoyf's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1.| Living Lands|Classic Sixth Edition|238|R|{3}{G}|Enchantment|||All Forests are 1/1 creatures that are still lands.| Llanowar Elves|Seventh Edition|253|C|{G}|Creature — Elf Druid|1|1|{tap}: Add {G} to your mana pool.| Lord of Atlantis|Seventh Edition|83|R|{U}{U}|Creature — Merfolk|2|2|Other Merfolk creatures get +1/+1 and have islandwalk.| Lure|Seventh Edition|255|U|{1}{G}{G}|Enchantment — Aura|||Enchant creature$All creatures able to block enchanted creature do so.| Meekstone|Seventh Edition|307|R|{1}|Artifact|||Creatures with power 3 or greater don't untap during their controllers' untap steps.| Memory Lapse|Classic Sixth Edition|81|C|{1}{U}|Instant|||Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.| Merfolk of the Pearl Trident|Classic Sixth Edition|82|C|{U}|Creature — Merfolk|1|1|| Millstone|Seventh Edition|308|R|{2}|Artifact|||{2}, {tap}: Target player puts the top two cards of his or her library into his or her graveyard.| Mountain|Seventh Edition|337|L||Basic Land — Mountain|||R| Mountain|Seventh Edition|338|L||Basic Land — Mountain|||R| Mountain|Seventh Edition|339|L||Basic Land — Mountain|||R| Mountain|Seventh Edition|340|L||Basic Land — Mountain|||R| Orcish Artillery|Classic Sixth Edition|196|U|{1}{R}{R}|Creature — Orc Warrior|1|3|{tap}: Orcish Artillery deals 2 damage to target creature or player and 3 damage to you.| Orcish Oriflamme|Seventh Edition|206|U|{3}{R}|Enchantment|||Attacking creatures you control get +1/+0.| Order of the Sacred Torch|Classic Sixth Edition|32|R|{1}{W}{W}|Creature — Human Knight|2|2|{tap}, Pay 1 life: Counter target black spell.| Pestilence|Classic Sixth Edition|149|U|{2}{B}{B}|Enchantment|||At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence.${B}: Pestilence deals 1 damage to each creature and each player.| Plains|Seventh Edition|341|L||Basic Land — Plains|||W| Plains|Seventh Edition|342|L||Basic Land — Plains|||W| Plains|Seventh Edition|343|L||Basic Land — Plains|||W| Plains|Seventh Edition|344|L||Basic Land — Plains|||W| Pradesh Gypsies|Classic Sixth Edition|244|C|{2}{G}|Creature — Human Nomad|1|1|{1}{G}, {tap}: Target creature gets -2/-0 until end of turn.| Primal Clay|Classic Sixth Edition|307|R|{4}|Artifact Creature — Shapeshifter|*|*|As Primal Clay enters the battlefield, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Wall artifact creature with defender in addition to its other types.| Prodigal Sorcerer|Seventh Edition|94|C|{2}{U}|Creature — Human Wizard|1|1|{tap}: Prodigal Sorcerer deals 1 damage to target creature or player.| Rag Man|Seventh Edition|156|R|{2}{B}{B}|Creature — Human Minion|2|1|{B}{B}{B}, {tap}: Target opponent reveals his or her hand and discards a creature card at random. Activate this ability only during your turn.| Raise Dead|Seventh Edition|157|C|{B}|Sorcery|||Return target creature card from your graveyard to your hand.| Recall|Classic Sixth Edition|92|R|{X}{X}{U}|Sorcery|||Discard X cards, then return a card from your graveyard to your hand for each card discarded this way. Exile Recall.| Regeneration|Seventh Edition|265|C|{1}{G}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)${G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| Remove Soul|Seventh Edition|95|C|{1}{U}|Instant|||Counter target creature spell.| Reverse Damage|Classic Sixth Edition|39|R|{1}{W}{W}|Instant|||The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.| Rod of Ruin|Seventh Edition|314|U|{4}|Artifact|||{3}, {tap}: Rod of Ruin deals 1 damage to target creature or player.| Sabretooth Tiger|Classic Sixth Edition|203|C|{2}{R}|Creature — Cat|2|1|First strike| Samite Healer|Seventh Edition|38|C|{1}{W}|Creature — Human Cleric|1|1|{tap}: Prevent the next 1 damage that would be dealt to target creature or player this turn.| Elvish Lyrist|Seventh Edition|241|U|{G}|Creature — Elf|1|1|{G}, {tap}, Sacrifice Elvish Lyrist: Destroy target enchantment.| Sengir Autocrat|Classic Sixth Edition|155|R|{3}{B}|Creature — Human|2|2|When Sengir Autocrat enters the battlefield, put three 0/1 black Serf creature tokens onto the battlefield.$When Sengir Autocrat leaves the battlefield, exile all Serf tokens.| Shanodin Dryads|Seventh Edition|269|C|{G}|Creature — Dryad|1|1|Forestwalk| Shatter|Seventh Edition|217|C|{1}{R}|Instant|||Destroy target artifact.| Shatterstorm|Classic Sixth Edition|205|R|{2}{R}{R}|Sorcery|||Destroy all artifacts. They can't be regenerated.| Shield Wall|Seventh Edition|44|C|{1}{W}|Instant|||Creatures you control get +0/+2 until end of turn.| Rampant Growth|Seventh Edition|262|C|{1}{G}|Sorcery|||Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.| Sibilant Spirit|Classic Sixth Edition|98|R|{5}{U}|Creature — Spirit|5|6|Flying$Whenever Sibilant Spirit attacks, defending player may draw a card.| Skull Catapult|Classic Sixth Edition|309|U|{4}|Artifact|||{1}, {tap}, Sacrifice a creature: Skull Catapult deals 2 damage to target creature or player.| Rag Man|Classic Sixth Edition|151|R|{2}{B}{B}|Creature — Human Minion|2|1|{B}{B}{B}, {tap}: Target opponent reveals his or her hand and discards a creature card at random. Activate this ability only during your turn.| Spirit Link|Classic Sixth Edition|43|U|{W}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Whenever enchanted creature deals damage, you gain that much life.| Stone Rain|Seventh Edition|221|C|{2}{R}|Sorcery|||Destroy target land.| Stream of Life|Seventh Edition|272|C|{X}{G}|Sorcery|||Target player gains X life.| Stromgald Cabal|Classic Sixth Edition|157|R|{1}{B}{B}|Creature — Human Knight|2|2|{tap}, Pay 1 life: Counter target white spell.| Sulfurous Springs|Seventh Edition|345|R||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {B} or {R} to your mana pool. Sulfurous Springs deals 1 damage to you.| Swamp|Seventh Edition|346|L||Basic Land — Swamp|||B| Swamp|Seventh Edition|347|L||Basic Land — Swamp|||B| Swamp|Seventh Edition|348|L||Basic Land — Swamp|||B| Swamp|Seventh Edition|349|L||Basic Land — Swamp|||B| The Hive|Classic Sixth Edition|315|R|{5}|Artifact|||{5}, {tap}: Put a 1/1 colorless Insect artifact creature token with flying named Wasp onto the battlefield. (It can't be blocked except by creatures with flying or reach.)| Tranquility|Seventh Edition|276|C|{2}{G}|Sorcery|||Destroy all enchantments.| Tundra Wolves|Classic Sixth Edition|48|C|{W}|Creature — Wolf|1|1|First strike (This creature deals combat damage before creatures without first strike.)| Twiddle|Seventh Edition|107|C|{U}|Instant|||You may tap or untap target artifact, creature, or land.| Underground River|Seventh Edition|350|R||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {U} or {B} to your mana pool. Underground River deals 1 damage to you.| Unsummon|Seventh Edition|108|C|{U}|Instant|||Return target creature to its owner's hand.| Untamed Wilds|Seventh Edition|279|U|{2}{G}|Sorcery|||Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library.| Verduran Enchantress|Classic Sixth Edition|264|R|{1}{G}{G}|Creature — Human Druid|0|2|Whenever you cast an enchantment spell, you may draw a card.| Wall of Air|Seventh Edition|111|U|{1}{U}{U}|Creature — Wall|1|5|Defender, flying (This creature can't attack, and it can block creatures with flying.)| Wall of Fire|Seventh Edition|227|U|{1}{R}{R}|Creature — Wall|0|5|Defender (This creature can't attack.)${R}: Wall of Fire gets +1/+0 until end of turn.| Wall of Spears|Seventh Edition|323|U|{3}|Artifact Creature — Wall|2|3|Defender (This creature can't attack.)$First strike| Wall of Swords|Seventh Edition|55|U|{3}{W}|Creature — Wall|3|5|Defender, flying (This creature can't attack, and it can block creatures with flying.)| Wild Growth|Seventh Edition|282|C|{G}|Enchantment — Aura|||Enchant land$Whenever enchanted land is tapped for mana, its controller adds {G} to his or her mana pool (in addition to the mana the land produces).| Wrath of God|Seventh Edition|57|R|{2}{W}{W}|Sorcery|||Destroy all creatures. They can't be regenerated.| Elvish Champion|Seventh Edition|240|R|{1}{G}{G}|Creature — Elf|2|2|Other Elf creatures get +1/+1 and have forestwalk. (They're unblockable as long as defending player controls a Forest.)| Cloud of Faeries|Urza's Legacy|29|C|{1}{U}|Creature — Faerie|1|1|Flying$When Cloud of Faeries enters the battlefield, untap up to two lands.$Cycling {2} ({2}, Discard this card: Draw a card.)| Rune of Protection: Lands|Urza's Saga|39|R|{1}{W}|Enchantment|||{W}: The next time a land source of your choice would deal damage to you this turn, prevent that damage.$Cycling {2} ({2}, Discard this card: Draw a card.)| Treachery|Urza's Destiny|50|R|{3}{U}{U}|Enchantment — Aura|||Enchant creature$When Treachery enters the battlefield, untap up to five lands.$You control enchanted creature.| Blood Pet|Tempest|3|C|{B}|Creature — Thrull|1|1|Sacrifice Blood Pet: Add {B} to your mana pool.| Teroh's Faithful|Torment|18|C|{3}{W}|Creature — Human Cleric|1|4|When Teroh's Faithful enters the battlefield, you gain 4 life.| Delusions of Mediocrity|Urza's Legacy|30|R|{3}{U}|Enchantment|||When Delusions of Mediocrity enters the battlefield, you gain 10 life.$When Delusions of Mediocrity leaves the battlefield, you lose 10 life.| Opal Champion|Urza's Legacy|16|C|{2}{W}|Enchantment|||When an opponent casts a creature spell, if Opal Champion is an enchantment, Opal Champion becomes a 3/3 Knight creature with first strike.| Defender of Law|Urza's Legacy|5|C|{2}{W}|Creature — Human Knight|2|1|Flash$Protection from red| Angelic Curator|Urza's Legacy|1|C|{1}{W}|Creature — Angel Spirit|1|1|Flying, protection from artifacts| Tragic Poet|Urza's Legacy|24|C|{W}|Creature — Human|1|1|{tap}, Sacrifice Tragic Poet: Return target enchantment card from your graveyard to your hand.| Expendable Troops|Urza's Legacy|8|C|{1}{W}|Creature — Human Soldier|2|1|{tap}, Sacrifice Expendable Troops: Expendable Troops deals 2 damage to target attacking or blocking creature.| Iron Will|Urza's Legacy|10|C|{W}|Instant|||Target creature gets +0/+4 until end of turn.$Cycling {2} ({2}, Discard this card: Draw a card.)| Cessation|Urza's Legacy|4|C|{2}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature can't attack.$When Cessation is put into a graveyard from the battlefield, return Cessation to its owner's hand.| Radiant's Judgment|Urza's Legacy|22|C|{2}{W}|Instant|||Destroy target creature with power 4 or greater.$Cycling {2} ({2}, Discard this card: Draw a card.)| Militant Monk|Torment|9|C|{1}{W}{W}|Creature — Human Monk Cleric|2|1|Vigilance${tap}: Prevent the next 1 damage that would be dealt to target creature or player this turn.| Radiant's Dragoons|Urza's Legacy|21|U|{3}{W}|Creature — Human Soldier|2|5|Echo {3}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$When Radiant's Dragoons enters the battlefield, you gain 5 life.| Planar Collapse|Urza's Legacy|18|R|{1}{W}|Enchantment|||At the beginning of your upkeep, if there are four or more creatures on the battlefield, sacrifice Planar Collapse and destroy all creatures. They can't be regenerated.| Blessed Reversal|Urza's Legacy|2|R|{1}{W}|Instant|||You gain 3 life for each creature attacking you.| Purify|Urza's Legacy|19|R|{3}{W}{W}|Sorcery|||Destroy all artifacts and enchantments.| Radiant, Archangel|Urza's Legacy|20|R|{3}{W}{W}|Legendary Creature — Angel|3|3|Flying, vigilance$Radiant, Archangel gets +1/+1 for each other creature with flying on the battlefield.| Thornwind Faeries|Urza's Legacy|44|C|{1}{U}{U}|Creature — Faerie|1|1|Flying${tap}: Thornwind Faeries deals 1 damage to target creature or player.| Weatherseed Faeries|Urza's Legacy|48|C|{2}{U}|Creature — Faerie|2|1|Flying, protection from red| Vigilant Drake|Urza's Legacy|46|C|{4}{U}|Creature — Drake|3|3|Flying$${2}{U}: Untap Vigilant Drake.| Bouncing Beebles|Urza's Legacy|28|C|{2}{U}|Creature — Beeble|2|2|Bouncing Beebles is unblockable as long as defending player controls an artifact.| Snap|Urza's Legacy|43|C|{1}{U}|Instant|||Return target creature to its owner's hand. Untap up to two lands.| Frantic Search|Urza's Legacy|32|C|{2}{U}|Instant|||Draw two cards, then discard two cards. Untap up to three lands.| Miscalculation|Urza's Legacy|36|C|{1}{U}|Instant|||Counter target spell unless its controller pays {2}.$Cycling {2} ({2}, Discard this card: Draw a card.)| Intervene|Urza's Legacy|33|C|{U}|Instant|||Counter target spell that targets a creature.| Walking Sponge|Urza's Legacy|47|U|{1}{U}|Creature — Sponge|1|1|{tap}: Target creature loses your choice of flying, first strike, or trample until end of turn.| Raven Familiar|Urza's Legacy|39|U|{2}{U}|Creature — Bird|1|2|Flying$Echo {2}{U} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$When Raven Familiar enters the battlefield, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.| King Crab|Urza's Legacy|34|U|{4}{U}{U}|Creature — Crab|4|5|{1}{U}, {tap}: Put target green creature on top of its owner's library.| Tinker|Urza's Legacy|45|U|{2}{U}|Sorcery|||As an additional cost to cast Tinker, sacrifice an artifact.$Search your library for an artifact card and put that card onto the battlefield. Then shuffle your library.| Slow Motion|Urza's Legacy|42|C|{2}{U}|Enchantment — Aura|||Enchant creature$At the beginning of the upkeep of enchanted creature's controller, that player sacrifices that creature unless he or she pays {2}.$When Slow Motion is put into a graveyard from the battlefield, return Slow Motion to its owner's hand.| Rebuild|Urza's Legacy|40|U|{2}{U}|Instant|||Return all artifacts to their owners' hands.$Cycling {2} ({2}, Discard this card: Draw a card.)| Lurking Skirge|Urza's Legacy|55|R|{1}{B}|Enchantment|||When a creature is put into an opponent's graveyard from the battlefield, if Lurking Skirge is an enchantment, Lurking Skirge becomes a 3/2 Imp creature with flying.| Anthroplasm|Urza's Legacy|25|R|{2}{U}{U}|Creature — Shapeshifter|0|0|Anthroplasm enters the battlefield with two +1/+1 counters on it.${X}, {tap}: Remove all +1/+1 counters from Anthroplasm and put X +1/+1 counters on it.| Levitation|Urza's Legacy|35|U|{2}{U}{U}|Enchantment|||Creatures you control have flying.| Fleeting Image|Urza's Legacy|31|R|{2}{U}|Creature — Illusion|2|1|Flying (This creature can't be blocked except by creatures with flying or reach.)${1}{U}: Return Fleeting Image to its owner's hand.| Archivist|Urza's Legacy|26|R|{2}{U}{U}|Creature — Human Wizard|1|1|{tap}: Draw a card.| Second Chance|Urza's Legacy|41|R|{2}{U}|Enchantment|||At the beginning of your upkeep, if you have 5 or less life, sacrifice Second Chance and take an extra turn after this one.| Phyrexian Broodlings|Urza's Legacy|58|C|{1}{B}{B}|Creature — Minion|2|2|{1}, Sacrifice a creature: Put a +1/+1 counter on Phyrexian Broodlings.| Plague Beetle|Urza's Legacy|64|C|{B}|Creature — Insect|1|1|Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)| Nim Lasher|Mirrodin|71|C|{2}{B}|Creature — Zombie|1|1|Nim Lasher gets +1/+0 for each artifact you control.| Sleeper's Guile|Urza's Legacy|67|C|{2}{B}|Enchantment — Aura|||Enchant creature$Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)$When Sleeper's Guile is put into a graveyard from the battlefield, return Sleeper's Guile to its owner's hand.| Unearth|Urza's Legacy|72|C|{B}|Sorcery|||Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield.$Cycling {2} ({2}, Discard this card: Draw a card.)| Bone Shredder|Urza's Legacy|49|U|{2}{B}|Creature — Minion|1|1|Flying$Echo {2}{B} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$When Bone Shredder enters the battlefield, destroy target nonartifact, nonblack creature.| Treacherous Link|Urza's Legacy|71|U|{1}{B}|Enchantment — Aura|||Enchant creature$All damage that would be dealt to enchanted creature is dealt to its controller instead.| Eviscerator|Urza's Legacy|52|R|{3}{B}{B}|Creature — Horror|5|5|Protection from white$When Eviscerator enters the battlefield, you lose 5 life.| Gloomdrifter|Torment|61|U|{3}{B}|Creature — Zombie Minion|2|2|Flying$Threshold — As long as seven or more cards are in your graveyard, Gloomdrifter has "When Gloomdrifter enters the battlefield, nonblack creatures get -2/-2 until end of turn."| Brink of Madness|Urza's Legacy|50|R|{2}{B}{B}|Enchantment|||At the beginning of your upkeep, if you have no cards in hand, sacrifice Brink of Madness and target opponent discards his or her hand.| Subversion|Urza's Legacy|68|R|{3}{B}{B}|Enchantment|||At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way.| No Mercy|Urza's Legacy|56|R|{2}{B}{B}|Enchantment|||Whenever a creature deals damage to you, destroy it.| Viashino Sandscout|Urza's Legacy|96|C|{1}{R}|Creature — Viashino Scout|2|1|Haste (This creature can attack and {tap} as soon as it comes under your control.)$At the beginning of the end step, return Viashino Sandscout to its owner's hand. (Return it only if it's on the battlefield.)| Defender of Chaos|Urza's Legacy|75|C|{2}{R}|Creature — Human Knight|2|1|Flash$Protection from white| Pygmy Pyrosaur|Urza's Legacy|87|C|{1}{R}|Creature — Lizard|1|1|Pygmy Pyrosaur can't block.$${R}: Pygmy Pyrosaur gets +1/+0 until end of turn.| About Face|Urza's Legacy|73|C|{R}|Instant|||Switch target creature's power and toughness until end of turn.| Parch|Urza's Legacy|86|C|{1}{R}|Instant|||Choose one — Parch deals 2 damage to target creature or player; or Parch deals 4 damage to target blue creature.| Sluggishness|Urza's Legacy|92|C|{1}{R}|Enchantment — Aura|||Enchant creature$Enchanted creature can't block.$When Sluggishness is put into a graveyard from the battlefield, return Sluggishness to its owner's hand.| Skirk Commando|Onslaught|228|C|{1}{R}{R}|Creature — Goblin|2|1|Whenever Skirk Commando deals combat damage to a player, you may have it deal 2 damage to target creature that player controls.$Morph {2}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Avalanche Riders|Urza's Legacy|74|U|{3}{R}|Creature — Human Nomad|2|2|Haste$Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$When Avalanche Riders enters the battlefield, destroy target land.| Viashino Cutthroat|Urza's Legacy|94|U|{2}{R}{R}|Creature — Viashino|5|3|Haste$At the beginning of the end step, return Viashino Cutthroat to its owner's hand.| Rack and Ruin|Urza's Legacy|89|U|{2}{R}|Instant|||Destroy two target artifacts.| Shivan Phoenix|Urza's Legacy|91|R|{4}{R}{R}|Creature — Phoenix|3|4|Flying$When Shivan Phoenix dies, return Shivan Phoenix to its owner's hand.| Viashino Heretic|Urza's Legacy|95|U|{2}{R}|Creature — Viashino|1|3|{1}{R}, {tap}: Destroy target artifact. Viashino Heretic deals damage to that artifact's controller equal to the artifact's converted mana cost.| AEther Charge|Onslaught|184|U|{4}{R}|Enchantment|||Whenever a Beast enters the battlefield under your control, you may have it deal 4 damage to target opponent.| Impending Disaster|Urza's Legacy|82|R|{1}{R}|Enchantment|||At the beginning of your upkeep, if there are seven or more lands on the battlefield, sacrifice Impending Disaster and destroy all lands.| Multani's Acolyte|Urza's Legacy|108|C|{G}{G}|Creature — Elf|2|1|Echo {G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$When Multani's Acolyte enters the battlefield, draw a card.| Simian Grunts|Urza's Legacy|113|C|{2}{G}|Creature — Ape|3|4|Flash$Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)| Yavimaya Scion|Urza's Legacy|119|C|{4}{G}|Creature — Treefolk|4|4|Protection from artifacts| Weatherseed Elf|Urza's Legacy|115|C|{G}|Creature — Elf|1|1|{tap}: Target creature gains forestwalk until end of turn.| Crop Rotation|Urza's Legacy|98|C|{G}|Instant|||As an additional cost to cast Crop Rotation, sacrifice a land.$Search your library for a land card and put that card onto the battlefield. Then shuffle your library.| Rancor|Urza's Legacy|110|C|{G}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+0 and has trample.$When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.| Darkwatch Elves|Urza's Legacy|99|U|{2}{G}|Creature — Elf|2|2|Protection from black$Cycling {2} ({2}, Discard this card: Draw a card.)| Lone Wolf|Urza's Legacy|105|U|{2}{G}|Creature — Wolf|2|2|You may have Lone Wolf assign its combat damage as though it weren't blocked.| Harmonic Convergence|Urza's Legacy|103|U|{2}{G}|Instant|||Put all enchantments on top of their owners' libraries.| Weatherseed Treefolk|Urza's Legacy|116|R|{2}{G}{G}{G}|Creature — Treefolk|5|3|Trample$When Weatherseed Treefolk dies, return it to its owner's hand.| Multani, Maro-Sorcerer|Urza's Legacy|107|R|{4}{G}{G}|Legendary Creature — Elemental|*|*|Shroud (This permanent can't be the target of spells or abilities.)$Multani, Maro-Sorcerer's power and toughness are each equal to the total number of cards in all players' hands.| Hidden Gibbons|Urza's Legacy|104|R|{G}|Enchantment|||When an opponent casts an instant spell, if Hidden Gibbons is an enchantment, Hidden Gibbons becomes a 4/4 Ape creature.| Defense of the Heart|Urza's Legacy|100|R|{3}{G}|Enchantment|||At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, and put those cards onto the battlefield. Then shuffle your library.| Ravenous Baloth|Onslaught|278|R|{2}{G}{G}|Creature — Beast|4|4|Sacrifice a Beast: You gain 4 life.| Chain of Acid|Onslaught|252|U|{3}{G}|Sorcery|||Destroy target noncreature permanent. Then that permanent's controller may copy this spell and may choose a new target for that copy.| Chain of Silence|Onslaught|12|U|{1}{W}|Instant|||Prevent all damage target creature would deal this turn. That creature's controller may sacrifice a land. If the player does, he or she may copy this spell and may choose a new target for that copy.| Chain of Vapor|Onslaught|73|U|{U}|Instant|||Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land. If the player does, he or she may copy this spell and may choose a new target for that copy.| Chain of Smog|Onslaught|132|U|{1}{B}|Sorcery|||Target player discards two cards. That player may copy this spell and may choose a new target for that copy.| Chain of Plasma|Onslaught|193|U|{1}{R}|Instant|||Chain of Plasma deals 3 damage to target creature or player. Then that player or that creature's controller may discard a card. If the player does, he or she may copy this spell and may choose a new target for that copy.| Deranged Hermit|Urza's Legacy|101|R|{3}{G}{G}|Creature — Elf|1|1|Echo {3}{G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$When Deranged Hermit enters the battlefield, put four 1/1 green Squirrel creature tokens onto the battlefield.$Squirrel creatures get +1/+1.| Bloated Toad|Urza's Legacy|97|U|{2}{G}|Creature — Frog|2|2|Protection from blue$Cycling {2} ({2}, Discard this card: Draw a card.)| Elvish Pioneer|Onslaught|257|C|{G}|Creature — Elf Druid|1|1|When Elvish Pioneer enters the battlefield, you may put a basic land card from your hand onto the battlefield tapped.| Ghitu Slinger|Urza's Legacy|77|C|{2}{R}|Creature — Human Nomad|2|2|Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$When Ghitu Slinger enters the battlefield, it deals 2 damage to target creature or player.| Erratic Explosion|Onslaught|201|C|{2}{R}|Sorcery|||Choose target creature or player. Reveal cards from the top of your library until you reveal a nonland card. Erratic Explosion deals damage equal to that card's converted mana cost to that creature or player. Put the revealed cards on the bottom of your library in any order.| Multani's Presence|Urza's Legacy|109|U|{G}|Enchantment|||Whenever a spell you've cast is countered, draw a card.| Forbidding Watchtower|Urza's Legacy|140|U||Land|||Forbidding Watchtower enters the battlefield tapped.${tap}: Add {W} to your mana pool.${1}{W}: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land.| Faerie Conclave|Urza's Legacy|139|U||Land|||Faerie Conclave enters the battlefield tapped.${tap}: Add {U} to your mana pool.${1}{U}: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land. (It can't be blocked except by creatures with flying or reach.)| Spawning Pool|Urza's Legacy|142|U||Land|||Spawning Pool enters the battlefield tapped.${tap}: Add {B} to your mana pool.${1}{B}: Spawning Pool becomes a 1/1 black Skeleton creature with "{B}: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| Ghitu Encampment|Urza's Legacy|141|U||Land|||Ghitu Encampment enters the battlefield tapped.${tap}: Add {R} to your mana pool.${1}{R}: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)| Treetop Village|Urza's Legacy|143|U||Land|||Treetop Village enters the battlefield tapped.${tap}: Add {G} to your mana pool.${1}{G}: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)| Ring of Gix|Urza's Legacy|131|R|{3}|Artifact|||Echo {3} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)${1}, {tap}: Tap target artifact, creature, or land.| Damping Engine|Urza's Legacy|124|R|{4}|Artifact|||A player who controls more permanents than each other player can't play lands or cast artifact, creature, or enchantment spells. That player may sacrifice a permanent for that player to ignore this effect until end of turn.| Beast of Burden|Urza's Legacy|122|R|{6}|Artifact Creature — Golem|*|*|Beast of Burden's power and toughness are each equal to the number of creatures on the battlefield.| Crawlspace|Urza's Legacy|123|R|{3}|Artifact|||No more than two creatures can attack you each combat.| Palinchron|Urza's Legacy|38|R|{5}{U}{U}|Creature — Illusion|4|5|Flying$When Palinchron enters the battlefield, untap up to seven lands.${2}{U}{U}: Return Palinchron to its owner's hand.| Utopia Tree|Invasion|219|R|{1}{G}|Creature — Plant|0|2|{tap}: Add one mana of any color to your mana pool.| AEther Sting|Urza's Destiny|76|U|{3}{R}|Enchantment|||Whenever an opponent casts a creature spell, Æther Sting deals 1 damage to that player.| Phyrexian Denouncer|Urza's Legacy|61|C|{1}{B}|Creature — Carrier|1|1|{tap}, Sacrifice Phyrexian Denouncer: Target creature gets -1/-1 until end of turn.| Arrogant Wurm|Torment|120|U|{3}{G}{G}|Creature — Wurm|4|4|Trample$Madness {2}{G} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)| Thran War Machine|Urza's Legacy|134|U|{4}|Artifact Creature — Construct|4|5|Echo {4} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$Thran War Machine attacks each turn if able.| Grim Monolith|Urza's Legacy|126|R|{2}|Artifact|||Grim Monolith doesn't untap during your untap step.$${tap}: Add {3} to your mana pool.$${4}: Untap Grim Monolith.| Plow Under|Urza's Destiny|117|R|{3}{G}{G}|Sorcery|||Put two target lands on top of their owners' libraries.| Urza's Blueprints|Urza's Legacy|137|R|{6}|Artifact|||Echo {6} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)${tap}: Draw a card.| Goblin Medics|Urza's Legacy|79|C|{2}{R}|Creature — Goblin Shaman|1|1|Whenever Goblin Medics becomes tapped, it deals 1 damage to target creature or player.| Thran Weaponry|Urza's Legacy|135|R|{4}|Artifact|||Echo {4} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$You may choose not to untap Thran Weaponry during your untap step.${2}, {tap}: All creatures get +2/+2 for as long as Thran Weaponry remains tapped.| Ticking Gnomes|Urza's Legacy|136|U|{3}|Artifact Creature — Gnome|3|3|Echo {3} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$Sacrifice Ticking Gnomes: Ticking Gnomes deals 1 damage to target creature or player.| Yavimaya Granger|Urza's Legacy|118|C|{2}{G}|Creature — Elf|2|2|Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$When Yavimaya Granger enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.| Pyromancy|Urza's Legacy|88|R|{2}{R}{R}|Enchantment|||{3}, Discard a card at random: Pyromancy deals damage to target creature or player equal to the converted mana cost of the discarded card.| Repopulate|Urza's Legacy|111|C|{1}{G}|Instant|||Shuffle all creature cards from target player's graveyard into that player's library.$Cycling {2} ({2}, Discard this card: Draw a card.)| Radiant Kavu|Planeshift|120|R|{R}{G}{W}|Creature — Kavu|3|3|{R}{G}{W}: Prevent all combat damage blue creatures and black creatures would deal this turn.| Elephant Guide|Judgment|111|U|{2}{G}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +3/+3.$When enchanted creature dies, put a 3/3 green Elephant creature token onto the battlefield.| Phyrexian Defiler|Urza's Legacy|60|U|{2}{B}{B}|Creature — Carrier|3|3|{tap}, Sacrifice Phyrexian Defiler: Target creature gets -3/-3 until end of turn.| Phyrexian Debaser|Urza's Legacy|59|C|{3}{B}|Creature — Carrier|2|2|Flying$${tap}, Sacrifice Phyrexian Debaser: Target creature gets -2/-2 until end of turn.| Devout Harpist|Urza's Legacy|6|C|{W}|Creature — Human|1|1|{tap}: Destroy target Aura attached to a creature.| Sustainer of the Realm|Urza's Legacy|23|U|{2}{W}{W}|Creature — Angel|2|3|Flying$Whenever Sustainer of the Realm blocks, it gets +0/+2 until end of turn.| Ghitu Fire-Eater|Urza's Legacy|76|U|{2}{R}|Creature — Human Nomad|2|2|{tap}, Sacrifice Ghitu Fire-Eater: Ghitu Fire-Eater deals damage equal to its power to target creature or player.| Opportunity|Urza's Legacy|37|U|{4}{U}{U}|Instant|||Target player draws four cards.| Archangel|Starter 1999|4|R|{5}{W}{W}|Creature — Angel|5|5|Flying, vigilance| Phyrexian Plaguelord|Urza's Legacy|62|R|{3}{B}{B}|Creature — Carrier|4|4|{tap}, Sacrifice Phyrexian Plaguelord: Target creature gets -4/-4 until end of turn.$Sacrifice a creature: Target creature gets -1/-1 until end of turn.| Erase|Urza's Legacy|7|C|{W}|Instant|||Exile target enchantment.| Hope and Glory|Urza's Legacy|9|U|{1}{W}|Instant|||Untap two target creatures. Each of them gets +1/+1 until end of turn.| Aura Flux|Urza's Legacy|27|C|{2}{U}|Enchantment|||Other enchantments have "At the beginning of your upkeep, sacrifice this enchantment unless you pay {2}."| Engineered Plague|Urza's Legacy|51|U|{2}{B}|Enchantment|||As Engineered Plague enters the battlefield, choose a creature type.$$All creatures of the chosen type get -1/-1.| Phyrexian Reclamation|Urza's Legacy|63|U|{B}|Enchantment|||{1}{B}, Pay 2 life: Return target creature card from your graveyard to your hand.| Giant Cockroach|Urza's Legacy|54|C|{3}{B}|Creature — Insect|4|2|| Lava Axe|Urza's Legacy|84|C|{4}{R}|Sorcery|||Lava Axe deals 5 damage to target player.| Viashino Bey|Urza's Legacy|93|C|{2}{R}{R}|Creature — Viashino|4|3|If Viashino Bey attacks, all creatures you control attack if able.| Silk Net|Urza's Legacy|112|C|{G}|Instant|||Target creature gets +1/+1 and gains reach until end of turn. (It can block creatures with flying.)| Gang of Elk|Urza's Legacy|102|U|{5}{G}|Creature — Elk Beast|5|4|Whenever Gang of Elk becomes blocked, it gets +2/+2 until end of turn for each creature blocking it.| Karmic Guide|Urza's Legacy|11|R|{3}{W}{W}|Creature — Angel Spirit|2|2|Flying, protection from black$Echo {3}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield.| Infernal Contract|Seventh Edition|143|R|{B}{B}{B}|Sorcery|||Draw four cards. You lose half your life, rounded up.| Daring Apprentice|Seventh Edition|68|R|{1}{U}{U}|Creature — Human Wizard|1|1|{tap}, Sacrifice Daring Apprentice: Counter target spell.| Early Harvest|Seventh Edition|237|R|{1}{G}{G}|Instant|||Target player untaps all basic lands he or she controls.| Femeref Archers|Seventh Edition|244|U|{2}{G}|Creature — Human Archer|2|2|{tap}: Femeref Archers deals 4 damage to target attacking creature with flying.| Maro|Seventh Edition|256|R|{2}{G}{G}|Creature — Elemental|*|*|Maro's power and toughness are each equal to the number of cards in your hand.| Rampant Growth|Classic Sixth Edition|246|C|{1}{G}|Sorcery|||Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.| Uktabi Wildcats|Seventh Edition|278|R|{4}{G}|Creature — Cat|*|*|Uktabi Wildcats's power and toughness are each equal to the number of Forests you control.${G}, Sacrifice a Forest: Regenerate Uktabi Wildcats.| Final Fortune|Seventh Edition|182|R|{R}{R}|Instant|||Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.| Spitting Earth|Seventh Edition|220|C|{1}{R}|Sorcery|||Spitting Earth deals damage to target creature equal to the number of Mountains you control.| Viashino Warrior|Classic Sixth Edition|213|C|{3}{R}|Creature — Viashino Warrior|4|2|| Trained Orgg|Seventh Edition|224|R|{6}{R}|Creature — Orgg|6|6|| Razorfoot Griffin|Seventh Edition|32|C|{3}{W}|Creature — Griffin|2|2|Flying$First strike (This creature deals combat damage before creatures without first strike.)| Pacifism|Seventh Edition|29|C|{1}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature can't attack or block.| Sunweb|Seventh Edition|51|R|{3}{W}|Creature — Wall|5|6|Defender (This creature can't attack.)$Flying$Sunweb can't block creatures with power 2 or less.| Ostracize|Seventh Edition|153|C|{B}|Sorcery|||Target opponent reveals his or her hand. You choose a creature card from it. That player discards that card.| Tremor|Seventh Edition|225|C|{R}|Sorcery|||Tremor deals 1 damage to each creature without flying.| Agonizing Memories|Seventh Edition|117|U|{2}{B}{B}|Sorcery|||Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order.| Razortooth Rats|Seventh Edition|158|C|{2}{B}|Creature — Rat|2|1|Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)| Phantom Warrior|Seventh Edition|93|U|{1}{U}{U}|Creature — Illusion Warrior|2|2|Phantom Warrior is unblockable.| Nature's Resurgence|Seventh Edition|259|R|{2}{G}{G}|Sorcery|||Each player draws a card for each creature card in his or her graveyard.| Redwood Treefolk|Seventh Edition|264|C|{4}{G}|Creature — Treefolk|3|6|| Goblin Welder|Urza's Legacy|80|R|{R}|Creature — Goblin Artificer|1|1|{tap}: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield.| Goblin Burrows|Onslaught|318|U||Land|||{tap}: Add {1} to your mana pool.${1}{R}, {tap}: Target Goblin creature gets +2/+0 until end of turn.| Fervor|Seventh Edition|181|R|{2}{R}|Enchantment|||Creatures you control have haste.| Ardent Militia|Seventh Edition|2|U|{4}{W}|Creature — Human Soldier|2|5|Vigilance| Heavy Ballista|Seventh Edition|19|U|{3}{W}|Creature — Human Soldier|2|3|{tap}: Heavy Ballista deals 2 damage to target attacking or blocking creature.| Southern Paladin|Seventh Edition|46|R|{2}{W}{W}|Creature — Human Knight|3|3|{W}{W}, {tap}: Destroy target red permanent.| Dregs of Sorrow|Seventh Edition|129|R|{X}{4}{B}|Sorcery|||Destroy X target nonblack creatures. Draw X cards.| Gravedigger|Seventh Edition|139|C|{3}{B}|Creature — Zombie|2|2|When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.| Benthic Behemoth|Seventh Edition|63|R|{5}{U}{U}{U}|Creature — Serpent|7|6|Islandwalk| Fighting Drake|Seventh Edition|73|U|{2}{U}{U}|Creature — Drake|2|4|Flying| Mawcor|Seventh Edition|87|R|{3}{U}{U}|Creature — Beast|3|3|Flying$${tap}: Mawcor deals 1 damage to target creature or player.| Sea Monster|Seventh Edition|97|C|{4}{U}{U}|Creature — Serpent|6|6|Sea Monster can't attack unless defending player controls an Island.| Wind Dancer|Seventh Edition|113|U|{1}{U}|Creature — Faerie|1|1|Flying$${tap}: Target creature gains flying until end of turn.| Wind Drake|Seventh Edition|114|C|{2}{U}|Creature — Drake|2|2|Flying| Canopy Spider|Seventh Edition|234|C|{1}{G}|Creature — Spider|1|3|Reach (This creature can block creatures with flying.)| Seeker of Skybreak|Seventh Edition|268|C|{1}{G}|Creature — Elf|2|1|{tap}: Untap target creature.| Gorilla Chieftain|Seventh Edition|250|C|{2}{G}{G}|Creature — Ape|3|3|{1}{G}: Regenerate Gorilla Chieftain.| Trained Armodon|Seventh Edition|275|C|{1}{G}{G}|Creature — Elephant|3|3|| Lightning Blast|Seventh Edition|200|C|{3}{R}|Instant|||Lightning Blast deals 4 damage to target creature or player.| Lightning Elemental|Seventh Edition|201|C|{3}{R}|Creature — Elemental|4|1|Haste (This creature can attack and {tap} as soon as it comes under your control.)| Sudden Impact|Seventh Edition|223|U|{3}{R}|Instant|||Sudden Impact deals damage equal to the number of cards in target player's hand to that player.| Starlight|Seventh Edition|49|U|{1}{W}|Sorcery|||You gain 3 life for each black creature target opponent controls.| Staunch Defenders|Seventh Edition|50|U|{3}{W}{W}|Creature — Human Soldier|3|4|When Staunch Defenders enters the battlefield, you gain 4 life.| Shock|Seventh Edition|219|C|{R}|Instant|||Shock deals 2 damage to target creature or player.| Evacuation|Seventh Edition|72|R|{3}{U}{U}|Instant|||Return all creatures to their owners' hands.| Horned Turtle|Seventh Edition|80|C|{2}{U}|Creature — Turtle|1|4|| Honor Guard|Seventh Edition|21|C|{W}|Creature — Human Soldier|1|1|{W}: Honor Guard gets +0/+1 until end of turn.| Masticore|Urza's Destiny|134|R|{4}|Artifact Creature — Masticore|4|4|At the beginning of your upkeep, sacrifice Masticore unless you discard a card.${2}: Masticore deals 1 damage to target creature.${2}: Regenerate Masticore.| Revenant|Seventh Edition|160|R|{4}{B}|Creature — Spirit|*|*|Flying$Revenant's power and toughness are each equal to the number of creature cards in your graveyard.| Spined Wurm|Seventh Edition|270|C|{4}{G}|Creature — Wurm|5|4|| Engineered Plague|Seventh Edition|133|U|{2}{B}|Enchantment|||As Engineered Plague enters the battlefield, choose a creature type.$$All creatures of the chosen type get -1/-1.| Knight Errant|Seventh Edition|24|C|{1}{W}|Creature — Human Knight|2|2|| Goblin Spelunkers|Seventh Edition|193|C|{2}{R}|Creature — Goblin Warrior|2|2|Mountainwalk| Reprocess|Seventh Edition|159|R|{2}{B}{B}|Sorcery|||Sacrifice any number of artifacts, creatures, and/or lands. Draw a card for each permanent sacrificed this way.| Bull Hippo|Seventh Edition|233|U|{3}{G}|Creature — Hippo|3|3|Islandwalk| Looming Shade|Seventh Edition|145|C|{2}{B}|Creature — Shade|1|1|{B}: Looming Shade gets +1/+1 until end of turn.| Anaconda|Seventh Edition|229|U|{3}{G}|Creature — Snake|3|3|Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)| Hollow Dogs|Seventh Edition|141|C|{4}{B}|Creature — Zombie Hound|3|3|Whenever Hollow Dogs attacks, it gets +2/+0 until end of turn.| Abyssal Horror|Seventh Edition|115|R|{4}{B}{B}|Creature — Horror|2|2|Flying$When Abyssal Horror enters the battlefield, target player discards two cards.| Breath of Life|Seventh Edition|4|U|{3}{W}|Sorcery|||Return target creature card from your graveyard to the battlefield.| Hibernation|Seventh Edition|79|U|{2}{U}|Instant|||Return all green permanents to their owners' hands.| Intrepid Hero|Seventh Edition|22|R|{2}{W}|Creature — Human Soldier|1|1|{tap}: Destroy target creature with power 4 or greater.| Vernal Bloom|Seventh Edition|281|R|{3}{G}|Enchantment|||Whenever a Forest is tapped for mana, its controller adds {G} to his or her mana pool (in addition to the mana the land produces).| Goblin Raider|Seventh Edition|192|C|{1}{R}|Creature — Goblin Warrior|2|2|Goblin Raider can't block.| Baleful Stare|Seventh Edition|62|U|{2}{U}|Sorcery|||Target opponent reveals his or her hand. You draw a card for each Mountain and red card in it.| Elite Archers|Seventh Edition|15|R|{5}{W}|Creature — Human Soldier Archer|3|3|{tap}: Elite Archers deals 3 damage to target attacking or blocking creature.| Seasoned Marshal|Seventh Edition|40|U|{2}{W}{W}|Creature — Human Soldier|2|2|Whenever Seasoned Marshal attacks, you may tap target creature.| Disorder|Seventh Edition|179|U|{1}{R}|Sorcery|||Disorder deals 2 damage to each white creature and each player who controls a white creature.| Eastern Paladin|Seventh Edition|132|R|{2}{B}{B}|Creature — Zombie Knight|3|3|{B}{B}, {tap}: Destroy target green creature.| Western Paladin|Seventh Edition|170|R|{2}{B}{B}|Creature — Zombie Knight|3|3|{B}{B}, {tap}: Destroy target white creature.| Standing Troops|Seventh Edition|48|C|{2}{W}|Creature — Human Soldier|1|4|Vigilance| Merfolk Looter|Seventh Edition|89|U|{1}{U}|Creature — Merfolk Rogue|1|1|{tap}: Draw a card, then discard a card.| Treasure Trove|Seventh Edition|106|U|{2}{U}{U}|Enchantment|||{2}{U}{U}: Draw a card.| Raging Goblin|Seventh Edition|211|C|{R}|Creature — Goblin Berserker|1|1|Haste (This creature can attack and {tap} as soon as it comes under your control.)| Wood Elves|Seventh Edition|284|C|{2}{G}|Creature — Elf Scout|1|1|When Wood Elves enters the battlefield, search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.| Might of Oaks|Seventh Edition|257|R|{3}{G}|Instant|||Target creature gets +7/+7 until end of turn.| Delusions of Mediocrity|Seventh Edition|70|R|{3}{U}|Enchantment|||When Delusions of Mediocrity enters the battlefield, you gain 10 life.$When Delusions of Mediocrity leaves the battlefield, you lose 10 life.| Blessed Reversal|Seventh Edition|3|R|{1}{W}|Instant|||You gain 3 life for each creature attacking you.| Levitation|Seventh Edition|82|U|{2}{U}{U}|Enchantment|||Creatures you control have flying.| Fleeting Image|Seventh Edition|74|R|{2}{U}|Creature — Illusion|2|1|Flying (This creature can't be blocked except by creatures with flying or reach.)${1}{U}: Return Fleeting Image to its owner's hand.| Archivist|Seventh Edition|61|R|{2}{U}{U}|Creature — Human Wizard|1|1|{tap}: Draw a card.| Plague Beetle|Seventh Edition|155|C|{B}|Creature — Insect|1|1|Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)| Lone Wolf|Seventh Edition|254|C|{2}{G}|Creature — Wolf|2|2|You may have Lone Wolf assign its combat damage as though it weren't blocked.| Serra Advocate|Seventh Edition|41|U|{3}{W}|Creature — Angel|2|2|Flying${tap}: Target attacking or blocking creature gets +2/+2 until end of turn.| Confiscate|Seventh Edition|65|U|{4}{U}{U}|Enchantment — Aura|||Enchant permanent (Target a permanent as you cast this. This card enters the battlefield attached to that permanent.)$You control enchanted permanent.| Northern Paladin|Seventh Edition|28|R|{2}{W}{W}|Creature — Human Knight|3|3|{W}{W}, {tap}: Destroy target black permanent.| Venerable Monk|Seventh Edition|53|C|{2}{W}|Creature — Human Monk Cleric|2|2|When Venerable Monk enters the battlefield, you gain 2 life.| Gerrard's Wisdom|Seventh Edition|16|U|{2}{W}{W}|Sorcery|||You gain 2 life for each card in your hand.| Inspiration|Seventh Edition|81|C|{3}{U}|Instant|||Target player draws two cards.| Knighthood|Seventh Edition|25|U|{2}{W}|Enchantment|||Creatures you control have first strike.| Storm Crow|Seventh Edition|100|C|{1}{U}|Creature — Bird|1|2|Flying (This creature can't be blocked except by creatures with flying or reach.)| Strands of Night|Seventh Edition|165|U|{2}{B}{B}|Enchantment|||{B}{B}, Pay 2 life, Sacrifice a Swamp: Return target creature card from your graveyard to the battlefield.| Pillage|Seventh Edition|207|U|{1}{R}{R}|Sorcery|||Destroy target artifact or land. It can't be regenerated.| Lava Axe|Seventh Edition|199|C|{4}{R}|Sorcery|||Lava Axe deals 5 damage to target player.| Blaze|Seventh Edition|175|U|{X}{R}|Sorcery|||Blaze deals X damage to target creature or player.| Familiar Ground|Seventh Edition|243|U|{2}{G}|Enchantment|||Each creature you control can't be blocked by more than one creature.| Wing Snare|Seventh Edition|283|U|{2}{G}|Sorcery|||Destroy target creature with flying.| Elvish Piper|Seventh Edition|242|R|{3}{G}|Creature — Elf Shaman|1|1|{G}, {tap}: You may put a creature card from your hand onto the battlefield.| Severed Legion|Onslaught|166|C|{1}{B}{B}|Creature — Zombie|2|2|Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)| Daru Encampment|Onslaught|315|U||Land|||{tap}: Add {1} to your mana pool.${W}, {tap}: Target Soldier creature gets +1/+1 until end of turn.| Elvish Scrapper|Onslaught|258|U|{G}|Creature — Elf|1|1|{G}, {tap}, Sacrifice Elvish Scrapper: Destroy target artifact.| Ravaging Horde|Portal Three Kingdoms|118|U|{3}{R}{R}|Creature — Human Soldier|3|3|When Ravaging Horde enters the battlefield, destroy target land.| Burst of Energy|Urza's Legacy|3|C|{W}|Instant|||Untap target permanent.| Ghitu War Cry|Urza's Legacy|78|U|{2}{R}|Enchantment|||{R}: Target creature gets +1/+0 until end of turn.| Last-Ditch Effort|Urza's Legacy|83|U|{R}|Instant|||Sacrifice any number of creatures. Last-Ditch Effort deals that much damage to target creature or player.| Landslide|Urza's Destiny|92|U|{R}|Sorcery|||Sacrifice any number of Mountains. Landslide deals that much damage to target player.| Xun Yu, Wei Advisor|Portal Three Kingdoms|93|R|{1}{B}{B}|Legendary Creature — Human Advisor|1|1|{tap}: Target creature you control gets +2/+0 until end of turn. Activate this ability only during your turn, before attackers are declared.| Apprentice Necromancer|Urza's Destiny|51|R|{1}{B}|Creature — Zombie Wizard|1|1|{B}, {tap}, Sacrifice Apprentice Necromancer: Return target creature card from your graveyard to the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice it.| Venerable Monk|Classic Sixth Edition|50|C|{2}{W}|Creature — Human Monk Cleric|2|2|When Venerable Monk enters the battlefield, you gain 2 life.| Circle of Protection: White|Classic Sixth Edition|12|C|{1}{W}|Enchantment|||{1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage.| Circle of Protection: Blue|Classic Sixth Edition|9|C|{1}{W}|Enchantment|||{1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.| Circle of Protection: Black|Classic Sixth Edition|8|C|{1}{W}|Enchantment|||{1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage.| Circle of Protection: Red|Classic Sixth Edition|11|C|{1}{W}|Enchantment|||{1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage.| Circle of Protection: Green|Classic Sixth Edition|10|C|{1}{W}|Enchantment|||{1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.| Pacifism|Classic Sixth Edition|33|C|{1}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature can't attack or block.| Vengeance|Seventh Edition|54|U|{3}{W}|Sorcery|||Destroy target tapped creature.| Disenchant|Classic Sixth Edition|16|C|{1}{W}|Instant|||Destroy target artifact or enchantment.| Remedy|Classic Sixth Edition|36|C|{1}{W}|Instant|||Prevent the next 5 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose.| Warrior's Honor|Classic Sixth Edition|53|C|{2}{W}|Instant|||Creatures you control get +1/+1 until end of turn.| Samite Healer|Classic Sixth Edition|40|C|{1}{W}|Creature — Human Cleric|1|1|{tap}: Prevent the next 1 damage that would be dealt to target creature or player this turn.| Armored Pegasus|Classic Sixth Edition|5|C|{1}{W}|Creature — Pegasus|1|2|Flying| Standing Troops|Classic Sixth Edition|44|C|{2}{W}|Creature — Human Soldier|1|4|Vigilance| D'Avenant Archer|Classic Sixth Edition|14|C|{2}{W}|Creature — Human Soldier Archer|1|2|{tap}: D'Avenant Archer deals 1 damage to target attacking or blocking creature.| Regal Unicorn|Classic Sixth Edition|35|C|{2}{W}|Creature — Unicorn|2|3|| Ekundu Griffin|Classic Sixth Edition|18|C|{3}{W}|Creature — Griffin|2|2|Flying, first strike| Longbow Archer|Classic Sixth Edition|30|U|{W}{W}|Creature — Human Soldier Archer|2|2|First strike; reach (This creature can block creatures with flying.)| Serra's Blessing|Classic Sixth Edition|42|U|{1}{W}|Enchantment|||Creatures you control have vigilance. (Attacking doesn't cause them to tap.)| Castle|Classic Sixth Edition|6|U|{3}{W}|Enchantment|||Untapped creatures you control get +0/+2.| Light of Day|Classic Sixth Edition|29|U|{3}{W}|Enchantment|||Black creatures can't attack or block.| Warmth|Classic Sixth Edition|52|U|{1}{W}|Enchantment|||Whenever an opponent casts a red spell, you gain 2 life.| Kismet|Classic Sixth Edition|27|U|{3}{W}|Enchantment|||Artifacts, creatures, and lands played by your opponents enter the battlefield tapped.| Serra Advocate|Urza's Destiny|19|U|{3}{W}|Creature — Angel|2|2|Flying${tap}: Target attacking or blocking creature gets +2/+2 until end of turn.| Heavy Ballista|Classic Sixth Edition|23|U|{3}{W}|Creature — Human Soldier|2|3|{tap}: Heavy Ballista deals 2 damage to target attacking or blocking creature.| Wall of Swords|Classic Sixth Edition|51|U|{3}{W}|Creature — Wall|3|5|Defender, flying (This creature can't attack, and it can block creatures with flying.)| Ardent Militia|Classic Sixth Edition|3|U|{4}{W}|Creature — Human Soldier|2|5|Vigilance| Staunch Defenders|Classic Sixth Edition|45|U|{3}{W}{W}|Creature — Human Soldier|3|4|When Staunch Defenders enters the battlefield, you gain 4 life.| Archangel|Classic Sixth Edition|2|R|{5}{W}{W}|Creature — Angel|5|5|Flying, vigilance| Sunweb|Classic Sixth Edition|46|R|{3}{W}|Creature — Wall|5|6|Defender (This creature can't attack.)$Flying$Sunweb can't block creatures with power 2 or less.| Wrath of God|Classic Sixth Edition|54|R|{2}{W}{W}|Sorcery|||Destroy all creatures. They can't be regenerated.| Armageddon|Classic Sixth Edition|4|R|{3}{W}|Sorcery|||Destroy all lands.| Crusade|Classic Sixth Edition|13|R|{W}{W}|Enchantment|||White creatures get +1/+1.| Inspiration|Classic Sixth Edition|76|C|{3}{U}|Instant|||Target player draws two cards.| Counterspell|Classic Sixth Edition|61|C|{U}{U}|Instant|||Counter target spell.| Remove Soul|Classic Sixth Edition|94|C|{1}{U}|Instant|||Counter target creature spell.| Boomerang|Classic Sixth Edition|58|C|{U}{U}|Instant|||Return target permanent to its owner's hand.| Unsummon|Classic Sixth Edition|103|C|{U}|Instant|||Return target creature to its owner's hand.| Flight|Classic Sixth Edition|68|C|{U}|Enchantment — Aura|||Enchant creature$Enchanted creature has flying.| Sage Owl|Classic Sixth Edition|95|C|{1}{U}|Creature — Bird|1|1|Flying$When Sage Owl enters the battlefield, look at the top four cards of your library, then put them back in any order.| Wind Drake|Classic Sixth Edition|106|C|{2}{U}|Creature — Drake|2|2|Flying| Prodigal Sorcerer|Classic Sixth Edition|88|C|{2}{U}|Creature — Human Wizard|1|1|{tap}: Prodigal Sorcerer deals 1 damage to target creature or player.| Horned Turtle|Classic Sixth Edition|74|C|{2}{U}|Creature — Turtle|1|4|| Sea Monster|Classic Sixth Edition|96|C|{4}{U}{U}|Creature — Serpent|6|6|Sea Monster can't attack unless defending player controls an Island.| Abduction|Classic Sixth Edition|55|U|{2}{U}{U}|Enchantment — Aura|||Enchant creature$When Abduction enters the battlefield, untap enchanted creature.$You control enchanted creature.$When enchanted creature dies, return that card to the battlefield under its owner's control.| Glacial Wall|Classic Sixth Edition|72|U|{2}{U}|Creature — Wall|0|7|Defender (This creature can't attack.)| Wall of Air|Classic Sixth Edition|105|U|{1}{U}{U}|Creature — Wall|1|5|Defender, flying (This creature can't attack, and it can block creatures with flying.)| Segovian Leviathan|Classic Sixth Edition|97|U|{4}{U}|Creature — Leviathan|3|3|Islandwalk| Phantom Warrior|Classic Sixth Edition|85|U|{1}{U}{U}|Creature — Illusion Warrior|2|2|Phantom Warrior is unblockable.| Forget|Classic Sixth Edition|70|R|{U}{U}|Sorcery|||Target player discards two cards, then draws as many cards as he or she discarded this way.| Ancestral Memories|Classic Sixth Edition|57|R|{2}{U}{U}{U}|Sorcery|||Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard.| Lord of Atlantis|Classic Sixth Edition|79|R|{U}{U}|Creature — Merfolk|2|2|Other Merfolk creatures get +1/+1 and have islandwalk.| Daring Apprentice|Classic Sixth Edition|62|R|{1}{U}{U}|Creature — Human Wizard|1|1|{tap}, Sacrifice Daring Apprentice: Counter target spell.| Duress|Seventh Edition|131|C|{B}|Sorcery|||Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card.| Fear|Classic Sixth Edition|129|C|{B}{B}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)| Coercion|Classic Sixth Edition|119|C|{2}{B}|Sorcery|||Target opponent reveals his or her hand. You choose a card from it. That player discards that card.| Howl from Beyond|Classic Sixth Edition|138|C|{X}{B}|Instant|||Target creature gets +X/+0 until end of turn.| Raise Dead|Classic Sixth Edition|152|C|{B}|Sorcery|||Return target creature card from your graveyard to your hand.| Painful Memories|Classic Sixth Edition|147|C|{1}{B}|Sorcery|||Look at target opponent's hand and choose a card from it. Put that card on top of that player's library.| Drudge Skeletons|Classic Sixth Edition|123|C|{1}{B}|Creature — Skeleton|1|1|{B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| Razortooth Rats|Classic Sixth Edition|153|C|{2}{B}|Creature — Rat|2|1|Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)| Gravedigger|Classic Sixth Edition|134|C|{3}{B}|Creature — Zombie|2|2|When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.| Strands of Night|Classic Sixth Edition|156|U|{2}{B}{B}|Enchantment|||{B}{B}, Pay 2 life, Sacrifice a Swamp: Return target creature card from your graveyard to the battlefield.| Hidden Horror|Classic Sixth Edition|137|U|{1}{B}{B}|Creature — Horror|4|4|When Hidden Horror enters the battlefield, sacrifice it unless you discard a creature card.| Dread of Night|Classic Sixth Edition|122|U|{B}|Enchantment|||White creatures get -1/-1.| Perish|Classic Sixth Edition|148|U|{2}{B}|Sorcery|||Destroy all green creatures. They can't be regenerated.| Mind Warp|Classic Sixth Edition|143|U|{X}{3}{B}|Sorcery|||Look at target player's hand and choose X cards from it. That player discards those cards.| Leshrac's Rite|Classic Sixth Edition|141|U|{B}|Enchantment — Aura|||Enchant creature$Enchanted creature has swampwalk.| Agonizing Memories|Classic Sixth Edition|111|U|{2}{B}{B}|Sorcery|||Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order.| Bog Wraith|Classic Sixth Edition|118|U|{3}{B}|Creature — Wraith|3|3|Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)| Evil Eye of Orms-by-Gore|Classic Sixth Edition|126|U|{4}{B}|Creature — Eye|3|6|Non-Eye creatures you control can't attack.$Evil Eye of Orms-by-Gore can't be blocked except by Walls.| Zombie Master|Classic Sixth Edition|162|R|{1}{B}{B}|Creature — Zombie|2|3|Other Zombie creatures have swampwalk.$Other Zombies have "{B}: Regenerate this permanent."| Infernal Contract|Classic Sixth Edition|139|R|{B}{B}{B}|Sorcery|||Draw four cards. You lose half your life, rounded up.| Shock|Classic Sixth Edition|206|C|{R}|Instant|||Shock deals 2 damage to target creature or player.| Lightning Blast|Classic Sixth Edition|193|C|{3}{R}|Instant|||Lightning Blast deals 4 damage to target creature or player.| Pyrotechnics|Classic Sixth Edition|199|C|{4}{R}|Sorcery|||Pyrotechnics deals 4 damage divided as you choose among any number of target creatures and/or players.| Spitting Earth|Classic Sixth Edition|208|C|{1}{R}|Sorcery|||Spitting Earth deals damage to target creature equal to the number of Mountains you control.| Tremor|Classic Sixth Edition|211|C|{R}|Sorcery|||Tremor deals 1 damage to each creature without flying.| Shatter|Classic Sixth Edition|204|C|{1}{R}|Instant|||Destroy target artifact.| Stone Rain|Classic Sixth Edition|209|C|{2}{R}|Sorcery|||Destroy target land.| Firebreathing|Classic Sixth Edition|177|C|{R}|Enchantment — Aura|||Enchant creature${R}: Enchanted creature gets +1/+0 until end of turn.| Raging Goblin|Classic Sixth Edition|200|C|{R}|Creature — Goblin Berserker|1|1|Haste (This creature can attack and {tap} as soon as it comes under your control.)| Goblin Digging Team|Classic Sixth Edition|182|C|{R}|Creature — Goblin|1|1|{tap}, Sacrifice Goblin Digging Team: Destroy target Wall.| Talruum Minotaur|Classic Sixth Edition|210|C|{2}{R}{R}|Creature — Minotaur Berserker|3|3|Haste| Flame Spirit|Classic Sixth Edition|179|C|{4}{R}|Creature — Elemental Spirit|2|3|{R}: Flame Spirit gets +1/+0 until end of turn.| Blaze|Classic Sixth Edition|168|U|{X}{R}|Sorcery|||Blaze deals X damage to target creature or player.| Boil|Classic Sixth Edition|169|U|{3}{R}|Instant|||Destroy all Islands.| Volcanic Geyser|Classic Sixth Edition|215|U|{X}{R}{R}|Instant|||Volcanic Geyser deals X damage to target creature or player.| Orcish Oriflamme|Classic Sixth Edition|197|U|{3}{R}|Enchantment|||Attacking creatures you control get +1/+0.| Wall of Fire|Classic Sixth Edition|216|U|{1}{R}{R}|Creature — Wall|0|5|Defender (This creature can't attack.)${R}: Wall of Fire gets +1/+0 until end of turn.| Hulking Cyclops|Classic Sixth Edition|189|U|{3}{R}{R}|Creature — Cyclops|5|5|Hulking Cyclops can't block.| Fervor|Classic Sixth Edition|174|R|{2}{R}|Enchantment|||Creatures you control have haste.| Relentless Assault|Classic Sixth Edition|202|R|{2}{R}{R}|Sorcery|||Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.| Earthquake|Classic Sixth Edition|173|R|{X}{R}|Sorcery|||Earthquake deals X damage to each creature without flying and each player.| Jokulhaups|Classic Sixth Edition|192|R|{4}{R}{R}|Sorcery|||Destroy all artifacts, creatures, and lands. They can't be regenerated.| Manabarbs|Classic Sixth Edition|194|R|{3}{R}|Enchantment|||Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player.| Final Fortune|Classic Sixth Edition|175|R|{R}{R}|Instant|||Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.| Goblin King|Classic Sixth Edition|185|R|{1}{R}{R}|Creature — Goblin|2|2|Other Goblin creatures get +1/+1 and have mountainwalk. (They're unblockable as long as defending player controls a Mountain.)| Volcanic Dragon|Classic Sixth Edition|214|R|{4}{R}{R}|Creature — Dragon|4|4|Flying$Haste (This creature can attack and {tap} as soon as it comes under your control.)| Wild Growth|Classic Sixth Edition|268|C|{G}|Enchantment — Aura|||Enchant land$Whenever enchanted land is tapped for mana, its controller adds {G} to his or her mana pool (in addition to the mana the land produces).| Vitalize|Classic Sixth Edition|265|C|{G}|Instant|||Untap all creatures you control.| Llanowar Elves|Classic Sixth Edition|239|C|{G}|Creature — Elf Druid|1|1|{tap}: Add {G} to your mana pool.| Shanodin Dryads|Classic Sixth Edition|252|C|{G}|Creature — Dryad|1|1|Forestwalk| Grizzly Bears|Classic Sixth Edition|236|C|{1}{G}|Creature — Bear|2|2|| Trained Armodon|Classic Sixth Edition|257|C|{1}{G}{G}|Creature — Elephant|3|3|| Giant Spider|Classic Sixth Edition|234|C|{3}{G}|Creature — Spider|2|4|Reach (This creature can block creatures with flying.)| Stalking Tiger|Classic Sixth Edition|253|C|{3}{G}|Creature — Cat|3|3|Stalking Tiger can't be blocked by more than one creature.| Redwood Treefolk|Classic Sixth Edition|247|C|{4}{G}|Creature — Treefolk|3|6|| Fog|Classic Sixth Edition|230|C|{G}|Instant|||Prevent all combat damage that would be dealt this turn.| Giant Growth|Classic Sixth Edition|233|C|{G}|Instant|||Target creature gets +3/+3 until end of turn.| Regeneration|Classic Sixth Edition|248|C|{1}{G}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)${G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| Tranquility|Classic Sixth Edition|259|C|{2}{G}|Sorcery|||Destroy all enchantments.| Elven Cache|Classic Sixth Edition|224|C|{2}{G}{G}|Sorcery|||Return target card from your graveyard to your hand.| Stream of Life|Classic Sixth Edition|254|C|{X}{G}|Sorcery|||Target player gains X life.| Uktabi Orangutan|Classic Sixth Edition|260|U|{2}{G}|Creature — Ape|2|2|When Uktabi Orangutan enters the battlefield, destroy target artifact.| Familiar Ground|Classic Sixth Edition|228|U|{2}{G}|Enchantment|||Each creature you control can't be blocked by more than one creature.| Untamed Wilds|Classic Sixth Edition|263|U|{2}{G}|Sorcery|||Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library.| Summer Bloom|Classic Sixth Edition|255|U|{1}{G}|Sorcery|||You may play up to three additional lands this turn.| Lure|Classic Sixth Edition|240|U|{1}{G}{G}|Enchantment — Aura|||Enchant creature$All creatures able to block enchanted creature do so.| Femeref Archers|Classic Sixth Edition|229|U|{2}{G}|Creature — Human Archer|2|2|{tap}: Femeref Archers deals 4 damage to target attacking creature with flying.| Fyndhorn Elder|Classic Sixth Edition|232|U|{2}{G}|Creature — Elf Druid|1|1|{tap}: Add {G}{G} to your mana pool.| Radjan Spirit|Classic Sixth Edition|245|U|{3}{G}|Creature — Spirit|3|2|{tap}: Target creature loses flying until end of turn.| Elven Riders|Classic Sixth Edition|225|U|{3}{G}{G}|Creature — Elf|3|3|Elven Riders can't be blocked except by Walls and/or creatures with flying.| Rowen|Classic Sixth Edition|250|R|{2}{G}{G}|Enchantment|||Reveal the first card you draw each turn. Whenever you reveal a basic land card this way, draw a card.| Early Harvest|Classic Sixth Edition|222|R|{1}{G}{G}|Instant|||Target player untaps all basic lands he or she controls.| Nature's Resurgence|Classic Sixth Edition|242|R|{2}{G}{G}|Sorcery|||Each player draws a card for each creature card in his or her graveyard.| Elvish Archers|Classic Sixth Edition|226|R|{1}{G}|Creature — Elf Archer|2|1|First strike| Elder Druid|Classic Sixth Edition|223|R|{3}{G}|Creature — Elf Cleric Druid|2|2|{3}{G}, {tap}: You may tap or untap target artifact, creature, or land.| Maro|Classic Sixth Edition|241|R|{2}{G}{G}|Creature — Elemental|*|*|Maro's power and toughness are each equal to the number of cards in your hand.| Birds of Paradise|Classic Sixth Edition|217|R|{G}|Creature — Bird|0|1|Flying${tap}: Add one mana of any color to your mana pool.| Wyluli Wolf|Classic Sixth Edition|270|R|{1}{G}|Creature — Wolf|1|1|{tap}: Target creature gets +1/+1 until end of turn.| Uktabi Wildcats|Classic Sixth Edition|261|R|{4}{G}|Creature — Cat|*|*|Uktabi Wildcats's power and toughness are each equal to the number of Forests you control.${G}, Sacrifice a Forest: Regenerate Uktabi Wildcats.| Ruins of Trokair|Classic Sixth Edition|327|U||Land|||Ruins of Trokair enters the battlefield tapped.${tap}: Add {W} to your mana pool.${tap}, Sacrifice Ruins of Trokair: Add {W}{W} to your mana pool.| Svyelunite Temple|Classic Sixth Edition|329|U||Land|||Svyelunite Temple enters the battlefield tapped.${tap}: Add {U} to your mana pool.${tap}, Sacrifice Svyelunite Temple: Add {U}{U} to your mana pool.| Ebon Stronghold|Classic Sixth Edition|324|U||Land|||Ebon Stronghold enters the battlefield tapped.${tap}: Add {B} to your mana pool.${tap}, Sacrifice Ebon Stronghold: Add {B}{B} to your mana pool.| Dwarven Ruins|Classic Sixth Edition|323|U||Land|||Dwarven Ruins enters the battlefield tapped.${tap}: Add {R} to your mana pool.${tap}, Sacrifice Dwarven Ruins: Add {R}{R} to your mana pool.| Havenwood Battleground|Classic Sixth Edition|325|U||Land|||Havenwood Battleground enters the battlefield tapped.${tap}: Add {G} to your mana pool.${tap}, Sacrifice Havenwood Battleground: Add {G}{G} to your mana pool.| Adarkar Wastes|Classic Sixth Edition|319|R||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {W} or {U} to your mana pool. Adarkar Wastes deals 1 damage to you.| Underground River|Classic Sixth Edition|330|R||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {U} or {B} to your mana pool. Underground River deals 1 damage to you.| Sulfurous Springs|Classic Sixth Edition|328|R||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {B} or {R} to your mana pool. Sulfurous Springs deals 1 damage to you.| Karplusan Forest|Classic Sixth Edition|326|R||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {R} or {G} to your mana pool. Karplusan Forest deals 1 damage to you.| Brushland|Classic Sixth Edition|320|R||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {G} or {W} to your mana pool. Brushland deals 1 damage to you.| City of Brass|Classic Sixth Edition|321|R||Land|||Whenever City of Brass becomes tapped, it deals 1 damage to you.${tap}: Add one mana of any color to your mana pool.| Plains|Classic Sixth Edition|331|L||Basic Land — Plains|||W| Plains|Classic Sixth Edition|332|L||Basic Land — Plains|||W| Plains|Classic Sixth Edition|333|L||Basic Land — Plains|||W| Plains|Classic Sixth Edition|334|L||Basic Land — Plains|||W| Island|Classic Sixth Edition|335|L||Basic Land — Island|||U| Island|Classic Sixth Edition|336|L||Basic Land — Island|||U| Island|Classic Sixth Edition|337|L||Basic Land — Island|||U| Island|Classic Sixth Edition|338|L||Basic Land — Island|||U| Swamp|Classic Sixth Edition|339|L||Basic Land — Swamp|||B| Swamp|Classic Sixth Edition|340|L||Basic Land — Swamp|||B| Swamp|Classic Sixth Edition|341|L||Basic Land — Swamp|||B| Swamp|Classic Sixth Edition|342|L||Basic Land — Swamp|||B| Mountain|Classic Sixth Edition|343|L||Basic Land — Mountain|||R| Mountain|Classic Sixth Edition|344|L||Basic Land — Mountain|||R| Mountain|Classic Sixth Edition|345|L||Basic Land — Mountain|||R| Mountain|Classic Sixth Edition|346|L||Basic Land — Mountain|||R| Forest|Classic Sixth Edition|347|L||Basic Land — Forest|||G| Forest|Classic Sixth Edition|348|L||Basic Land — Forest|||G| Forest|Classic Sixth Edition|349|L||Basic Land — Forest|||G| Forest|Classic Sixth Edition|350|L||Basic Land — Forest|||G| Storm Crow|Classic Sixth Edition|101|C|{1}{U}|Creature — Bird|1|2|Flying (This creature can't be blocked except by creatures with flying or reach.)| Dark Banishing|Seventh Edition|127|C|{2}{B}|Instant|||Destroy target nonblack creature. It can't be regenerated.| Pillage|Classic Sixth Edition|198|U|{1}{R}{R}|Sorcery|||Destroy target artifact or land. It can't be regenerated.| Crystal Rod|Classic Sixth Edition|277|U|{1}|Artifact|||Whenever a player casts a blue spell, you may pay {1}. If you do, you gain 1 life.| Ivory Cup|Classic Sixth Edition|291|U|{1}|Artifact|||Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life.| Throne of Bone|Classic Sixth Edition|316|U|{1}|Artifact|||Whenever a player casts a black spell, you may pay {1}. If you do, you gain 1 life.| Iron Star|Classic Sixth Edition|290|U|{1}|Artifact|||Whenever a player casts a red spell, you may pay {1}. If you do, you gain 1 life.| Wooden Sphere|Classic Sixth Edition|318|U|{1}|Artifact|||Whenever a player casts a green spell, you may pay {1}. If you do, you gain 1 life.| Fountain of Youth|Classic Sixth Edition|286|U|{0}|Artifact|||{2}, {tap}: You gain 1 life.| Ornithopter|Classic Sixth Edition|303|U|{0}|Artifact Creature — Thopter|0|2|Flying| Rod of Ruin|Classic Sixth Edition|308|U|{4}|Artifact|||{3}, {tap}: Rod of Ruin deals 1 damage to target creature or player.| Soul Net|Classic Sixth Edition|312|U|{1}|Artifact|||Whenever a creature dies, you may pay {1}. If you do, you gain 1 life.| Aladdin's Ring|Classic Sixth Edition|271|R|{8}|Artifact|||{8}, {tap}: Aladdin's Ring deals 4 damage to target creature or player.| Ankh of Mishra|Classic Sixth Edition|273|R|{2}|Artifact|||Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller.| Dancing Scimitar|Classic Sixth Edition|279|R|{4}|Artifact Creature — Spirit|1|5|Flying (This creature can't be blocked except by creatures with flying or reach.)| Dingus Egg|Classic Sixth Edition|280|R|{4}|Artifact|||Whenever a land is put into a graveyard from the battlefield, Dingus Egg deals 2 damage to that land's controller.| Flying Carpet|Classic Sixth Edition|285|R|{4}|Artifact|||{2}, {tap}: Target creature gains flying until end of turn.| Howling Mine|Classic Sixth Edition|289|R|{2}|Artifact|||At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.| Jalum Tome|Classic Sixth Edition|293|R|{3}|Artifact|||{2}, {tap}: Draw a card, then discard a card.| Jayemdae Tome|Classic Sixth Edition|294|R|{4}|Artifact|||{4}, {tap}: Draw a card.| Meekstone|Classic Sixth Edition|298|R|{1}|Artifact|||Creatures with power 3 or greater don't untap during their controllers' untap steps.| Millstone|Classic Sixth Edition|299|R|{2}|Artifact|||{2}, {tap}: Target player puts the top two cards of his or her library into his or her graveyard.| Pentagram of the Ages|Classic Sixth Edition|305|R|{4}|Artifact|||{4}, {tap}: The next time a source of your choice would deal damage to you this turn, prevent that damage.| Wall of Glare|Urza's Destiny|25|C|{1}{W}|Creature — Wall|0|5|Defender (This creature can't attack.)$Wall of Glare can block any number of creatures.| Field Surgeon|Urza's Destiny|8|C|{1}{W}|Creature — Human Cleric|1|1|Tap an untapped creature you control: Prevent the next 1 damage that would be dealt to target creature this turn.| Reliquary Monk|Urza's Destiny|14|C|{2}{W}|Creature — Human Monk Cleric|2|2|When Reliquary Monk dies, destroy target artifact or enchantment.| Jasmine Seer|Urza's Destiny|10|U|{3}{W}|Creature — Human Wizard|1|1|{2}{W}, {tap}: Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way.| Capashen Knight|Urza's Destiny|3|C|{1}{W}|Creature — Human Knight|1|1|First strike${1}{W}: Capashen Knight gets +1/+0 until end of turn.| Flicker|Urza's Destiny|9|R|{1}{W}|Sorcery|||Exile target nontoken permanent, then return it to the battlefield under its owner's control.| Mask of Law and Grace|Urza's Destiny|11|C|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature has protection from black and from red.| Voice of Reason|Urza's Destiny|24|U|{3}{W}|Creature — Angel|2|2|Flying, protection from blue| Voice of Duty|Urza's Destiny|23|U|{3}{W}|Creature — Angel|2|2|Flying, protection from green| Scour|Urza's Destiny|18|U|{2}{W}{W}|Instant|||Exile target enchantment. Search its controller's graveyard, hand, and library for all cards with the same name as that enchantment and exile them. Then that player shuffles his or her library.| Archery Training|Urza's Destiny|2|U|{W}|Enchantment — Aura|||Enchant creature$At the beginning of your upkeep, you may put an arrow counter on Archery Training.$Enchanted creature has "{tap}: This creature deals X damage to target attacking or blocking creature, where X is the number of arrow counters on Archery Training."| Slay|Planeshift|55|U|{2}{B}|Instant|||Destroy target green creature. It can't be regenerated.$Draw a card.| Academy Rector|Urza's Destiny|1|R|{3}{W}|Creature — Human Cleric|1|2|When Academy Rector dies, you may exile it. If you do, search your library for an enchantment card, put that card onto the battlefield, then shuffle your library.| Opalescence|Urza's Destiny|13|R|{2}{W}{W}|Enchantment|||Each other non-Aura enchantment is a creature with power and toughness each equal to its converted mana cost. It's still an enchantment.| Replenish|Urza's Destiny|15|R|{3}{W}|Sorcery|||Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.)| Dralnu's Pet|Planeshift|23|R|{1}{U}{U}|Creature — Shapeshifter|2|2|Kicker—{2}{B}, Discard a creature card. (You may pay {2}{B} and discard a creature card in addition to any other costs as you cast this spell.)$If Dralnu's Pet was kicked, it enters the battlefield with flying and with X +1/+1 counters on it, where X is the discarded card's converted mana cost.| Fledgling Osprey|Urza's Destiny|33|C|{U}|Creature — Bird|1|1|Fledgling Osprey has flying as long as it's enchanted.| Blizzard Elemental|Urza's Destiny|27|R|{5}{U}{U}|Creature — Elemental|5|5|Flying${3}{U}: Untap Blizzard Elemental.| Kingfisher|Urza's Destiny|36|C|{3}{U}|Creature — Bird|2|2|Flying$When Kingfisher dies, draw a card.| Brine Seer|Urza's Destiny|28|U|{3}{U}|Creature — Human Wizard|1|1|{2}{U}, {tap}: Reveal any number of blue cards in your hand. Counter target spell unless its controller pays {1} for each card revealed this way.| Telepathic Spies|Urza's Destiny|47|C|{2}{U}|Creature — Human Wizard|2|2|When Telepathic Spies enters the battlefield, look at target opponent's hand.| Disappear|Urza's Destiny|30|U|{2}{U}{U}|Enchantment — Aura|||Enchant creature${U}: Return enchanted creature and Disappear to their owners' hands.| Rescue|Urza's Destiny|44|C|{U}|Instant|||Return target permanent you control to its owner's hand.| Thieving Magpie|Urza's Destiny|49|U|{2}{U}{U}|Creature — Bird|1|3|Flying (This creature can't be blocked except by creatures with flying or reach.)$Whenever Thieving Magpie deals damage to an opponent, draw a card.| Metathran Elite|Urza's Destiny|38|U|{1}{U}{U}|Creature — Metathran Soldier|2|3|Metathran Elite is unblockable as long as it's enchanted.| Mental Discipline|Urza's Destiny|37|C|{1}{U}{U}|Enchantment|||{1}{U}, Discard a card: Draw a card.| Quash|Urza's Destiny|42|U|{2}{U}{U}|Instant|||Counter target instant or sorcery spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and exile them. Then that player shuffles his or her library.| Private Research|Urza's Destiny|41|U|{U}|Enchantment — Aura|||Enchant creature$At the beginning of your upkeep, you may put a page counter on Private Research.$When enchanted creature dies, draw a card for each page counter on Private Research.| Opposition|Urza's Destiny|40|R|{2}{U}{U}|Enchantment|||Tap an untapped creature you control: Tap target artifact, creature, or land.| Iridescent Drake|Urza's Destiny|35|U|{3}{U}|Creature — Drake|2|2|Flying$When Iridescent Drake enters the battlefield, put target Aura card from a graveyard onto the battlefield under your control attached to Iridescent Drake.| Rayne, Academy Chancellor|Urza's Destiny|43|R|{2}{U}|Legendary Creature — Human Wizard|1|1|Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. You may draw an additional card if Rayne, Academy Chancellor is enchanted.| Donate|Urza's Destiny|31|R|{2}{U}|Sorcery|||Target player gains control of target permanent you control.| Disease Carriers|Urza's Destiny|57|C|{2}{B}{B}|Creature — Rat|2|2|When Disease Carriers dies, target creature gets -2/-2 until end of turn.| Squirming Mass|Urza's Destiny|73|C|{1}{B}|Creature — Horror|1|1|Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)| Ravenous Rats|Urza's Destiny|68|C|{1}{B}|Creature — Rat|1|1|When Ravenous Rats enters the battlefield, target opponent discards a card.| Nightshade Seer|Urza's Destiny|63|U|{3}{B}|Creature — Human Wizard|1|1|{2}{B}, {tap}: Reveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way.| Encroach|Urza's Destiny|59|U|{B}|Sorcery|||Target player reveals his or her hand. You choose a nonbasic land card from it. That player discards that card.| Rapid Decay|Urza's Destiny|67|R|{1}{B}|Instant|||Exile up to three target cards from a single graveyard.$Cycling {2} ({2}, Discard this card: Draw a card.)| Bubbling Muck|Urza's Destiny|54|C|{B}|Sorcery|||Until end of turn, whenever a player taps a Swamp for mana, that player adds {B} to his or her mana pool (in addition to the mana the land produces).| Plague Dogs|Urza's Destiny|66|U|{4}{B}|Creature — Zombie Hound|3|3|When Plague Dogs dies, all creatures get -1/-1 until end of turn.${2}, Sacrifice Plague Dogs: Draw a card.| Dying Wail|Urza's Destiny|58|C|{1}{B}|Enchantment — Aura|||Enchant creature$When enchanted creature dies, target player discards two cards.| Festering Wound|Urza's Destiny|61|U|{1}{B}|Enchantment — Aura|||Enchant creature$At the beginning of your upkeep, you may put an infection counter on Festering Wound.$At the beginning of the upkeep of enchanted creature's controller, Festering Wound deals X damage to that player, where X is the number of infection counters on Festering Wound.| Eradicate|Urza's Destiny|60|U|{2}{B}{B}|Sorcery|||Exile target nonblack creature. Search its controller's graveyard, hand, and library for all cards with the same name as that creature and exile them. Then that player shuffles his or her library.| Body Snatcher|Urza's Destiny|53|R|{2}{B}{B}|Creature — Minion|2|2|When Body Snatcher enters the battlefield, exile it unless you discard a creature card.$When Body Snatcher dies, exile Body Snatcher and return target creature card from your graveyard to the battlefield.| Viridian Acolyte|Darksteel|89|C|{G}|Creature — Elf Shaman|1|1|{1}, {tap}: Add one mana of any color to your mana pool.| Attrition|Urza's Destiny|52|R|{1}{B}{B}|Enchantment|||{B}, Sacrifice a creature: Destroy target nonblack creature.| Yawgmoth's Bargain|Urza's Destiny|75|R|{4}{B}{B}|Enchantment|||Skip your draw step.$$Pay 1 life: Draw a card.| Keldon Vandals|Urza's Destiny|91|C|{2}{R}|Creature — Human Rogue|4|1|Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$When Keldon Vandals enters the battlefield, destroy target artifact.| Colos Yearling|Urza's Destiny|79|C|{2}{R}|Creature — Goat Beast|1|1|Mountainwalk${R}: Colos Yearling gets +1/+0 until end of turn.| Hulking Ogre|Urza's Destiny|87|C|{2}{R}|Creature — Ogre|3|3|Hulking Ogre can't block.| Goblin Gardener|Urza's Destiny|84|C|{3}{R}|Creature — Goblin|2|1|When Goblin Gardener dies, destroy target land.| Wild Colos|Urza's Destiny|100|C|{2}{R}|Creature — Goat Beast|2|2|Haste| Cinder Seer|Urza's Destiny|78|U|{3}{R}|Creature — Human Wizard|1|1|{2}{R}, {tap}: Reveal any number of red cards in your hand. Cinder Seer deals X damage to target creature or player, where X is the number of cards revealed this way.| Trumpet Blast|Urza's Destiny|98|C|{2}{R}|Instant|||Attacking creatures get +2/+0 until end of turn.| Flame Jet|Urza's Destiny|81|C|{1}{R}|Sorcery|||Flame Jet deals 3 damage to target player.$Cycling {2} ({2}, Discard this card: Draw a card.)| Goblin Masons|Urza's Destiny|86|C|{1}{R}|Creature — Goblin|2|1|When Goblin Masons dies, destroy target Wall.| Mark of Fury|Urza's Destiny|93|C|{R}|Enchantment — Aura|||Enchant creature$Enchanted creature has haste.$At the beginning of the end step, return Mark of Fury to its owner's hand.| Reckless Abandon|Urza's Destiny|94|C|{R}|Sorcery|||As an additional cost to cast Reckless Abandon, sacrifice a creature.$Reckless Abandon deals 4 damage to target creature or player.| Keldon Champion|Urza's Destiny|90|U|{2}{R}{R}|Creature — Human Barbarian|3|2|Haste$Echo {2}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$When Keldon Champion enters the battlefield, it deals 3 damage to target player.| Splinter|Urza's Destiny|121|U|{2}{G}{G}|Sorcery|||Exile target artifact. Search its controller's graveyard, hand, and library for all cards with the same name as that artifact and exile them. Then that player shuffles his or her library.| Incendiary|Urza's Destiny|89|U|{R}|Enchantment — Aura|||Enchant creature$At the beginning of your upkeep, you may put a fuse counter on Incendiary.$When enchanted creature dies, Incendiary deals X damage to target creature or player, where X is the number of fuse counters on Incendiary.| Goblin Marshal|Urza's Destiny|85|R|{4}{R}{R}|Creature — Goblin Warrior|3|3|Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$When Goblin Marshal enters the battlefield or dies, put two 1/1 red Goblin creature tokens onto the battlefield.| Bloodshot Cyclops|Urza's Destiny|77|R|{5}{R}|Creature — Cyclops Giant|4|4|{tap}, Sacrifice a creature: Bloodshot Cyclops deals damage equal to the sacrificed creature's power to target creature or player.| Repercussion|Urza's Destiny|95|R|{1}{R}{R}|Enchantment|||Whenever a creature is dealt damage, Repercussion deals that much damage to that creature's controller.| Impatience|Urza's Destiny|88|R|{2}{R}|Enchantment|||At the beginning of each player's end step, if that player didn't cast a spell this turn, Impatience deals 2 damage to him or her.| Wake of Destruction|Urza's Destiny|99|R|{3}{R}{R}{R}|Sorcery|||Destroy target land and all other lands with the same name as that land.| Hunting Moa|Urza's Destiny|109|U|{2}{G}|Creature — Bird Beast|3|2|Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$When Hunting Moa enters the battlefield or dies, put a +1/+1 counter on target creature.| Heart Warden|Urza's Destiny|108|C|{1}{G}|Creature — Elf Druid|1|1|{tap}: Add {G} to your mana pool.${2}, Sacrifice Heart Warden: Draw a card.| Taunting Elf|Urza's Destiny|122|C|{G}|Creature — Elf|0|1|All creatures able to block Taunting Elf do so.| Marker Beetles|Urza's Destiny|112|C|{1}{G}{G}|Creature — Insect|2|3|When Marker Beetles dies, target creature gets +1/+1 until end of turn.${2}, Sacrifice Marker Beetles: Draw a card.| Goliath Beetle|Urza's Destiny|107|C|{2}{G}|Creature — Insect|3|1|Trample| Ivy Seer|Urza's Destiny|110|U|{3}{G}|Creature — Elf Wizard|1|1|{2}{G}, {tap}: Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.| Yavimaya Elder|Urza's Destiny|124|C|{1}{G}{G}|Creature — Human Druid|2|1|When Yavimaya Elder dies, you may search your library for up to two basic land cards, reveal them, and put them into your hand. If you do, shuffle your library.${2}, Sacrifice Yavimaya Elder: Draw a card.| Multani's Decree|Urza's Destiny|114|C|{3}{G}|Sorcery|||Destroy all enchantments. You gain 2 life for each enchantment destroyed this way.| Far Wanderings|Torment|125|C|{2}{G}|Sorcery|||Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.$Threshold — If seven or more cards are in your graveyard, instead search your library for three basic land cards and put them onto the battlefield tapped. Then shuffle your library.| Gamekeeper|Urza's Destiny|106|U|{3}{G}|Creature — Elf|2|2|When Gamekeeper dies, you may exile it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and put all other cards revealed this way into your graveyard.| Pattern of Rebirth|Urza's Destiny|115|R|{3}{G}|Enchantment — Aura|||Enchant creature$When enchanted creature dies, that creature's controller may search his or her library for a creature card and put that card onto the battlefield. If that player does, he or she shuffles his or her library.| Momentum|Urza's Destiny|113|U|{2}{G}|Enchantment — Aura|||Enchant creature$At the beginning of your upkeep, you may put a growth counter on Momentum.$Enchanted creature gets +1/+1 for each growth counter on Momentum.| Yavimaya Enchantress|Urza's Destiny|125|U|{2}{G}|Creature — Human Druid|2|2|Yavimaya Enchantress gets +1/+1 for each enchantment on the battlefield.| Rofellos, Llanowar Emissary|Urza's Destiny|118|R|{G}{G}|Legendary Creature — Elf Druid|2|1|{tap}: Add {G} to your mana pool for each Forest you control.| Thorn Elemental|Urza's Destiny|123|R|{5}{G}{G}|Creature — Elemental|7|7|You may have Thorn Elemental assign its combat damage as though it weren't blocked.| Elvish Piper|Urza's Destiny|104|R|{3}{G}|Creature — Elf Shaman|1|1|{G}, {tap}: You may put a creature card from your hand onto the battlefield.| Brass Secretary|Urza's Destiny|128|U|{3}|Artifact Creature — Construct|2|1|{2}, Sacrifice Brass Secretary: Draw a card.| Metalworker|Urza's Destiny|135|R|{3}|Artifact Creature — Construct|1|2|{tap}: Reveal any number of artifact cards in your hand. Add {2} to your mana pool for each card revealed this way.| Mantis Engine|Urza's Destiny|133|U|{5}|Artifact Creature — Insect|3|3|{2}: Mantis Engine gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)${2}: Mantis Engine gains first strike until end of turn. (It deals combat damage before creatures without first strike.)| Thran Dynamo|Urza's Destiny|139|U|{4}|Artifact|||{tap}: Add {3} to your mana pool.| Braidwood Cup|Urza's Destiny|126|U|{3}|Artifact|||{tap}: You gain 1 life.| Fodder Cannon|Urza's Destiny|131|U|{4}|Artifact|||{4}, {tap}, Sacrifice a creature: Fodder Cannon deals 4 damage to target creature.| Braidwood Sextant|Urza's Destiny|127|U|{1}|Artifact|||{2}, {tap}, Sacrifice Braidwood Sextant: Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library.| Caltrops|Urza's Destiny|129|U|{3}|Artifact|||Whenever a creature attacks, Caltrops deals 1 damage to it.| Thran Golem|Urza's Destiny|141|R|{5}|Artifact Creature — Golem|3|3|As long as Thran Golem is enchanted, it gets +2/+2 and has flying, first strike, and trample.| Extruder|Urza's Destiny|130|U|{4}|Artifact Creature — Juggernaut|4|3|Echo {4} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$Sacrifice an artifact: Put a +1/+1 counter on target creature.| Junk Diver|Urza's Destiny|132|R|{3}|Artifact Creature — Bird|1|1|Flying$When Junk Diver dies, return another target artifact card from your graveyard to your hand.| Urza's Incubator|Urza's Destiny|142|R|{3}|Artifact|||As Urza's Incubator enters the battlefield, choose a creature type.$Creature spells of the chosen type cost {2} less to cast.| Powder Keg|Urza's Destiny|136|R|{2}|Artifact|||At the beginning of your upkeep, you may put a fuse counter on Powder Keg.$${tap}, Sacrifice Powder Keg: Destroy each artifact and creature with converted mana cost equal to the number of fuse counters on Powder Keg.| Storage Matrix|Urza's Destiny|138|R|{3}|Artifact|||As long as Storage Matrix is untapped, each player chooses artifact, creature, or land during his or her untap step. That player can untap only permanents of the chosen type this step.| Aura Thief|Urza's Destiny|26|R|{3}{U}|Creature — Illusion|2|2|Flying$When Aura Thief dies, you gain control of all enchantments. (You don't get to move Auras.)| Scrying Glass|Urza's Destiny|137|R|{2}|Artifact|||{3}, {tap}: Choose a number greater than 0 and a color. Target opponent reveals his or her hand. If that opponent reveals exactly the chosen number of cards of the chosen color, you draw a card.| Scent of Jasmine|Urza's Destiny|17|C|{W}|Instant|||Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way.| Scent of Cinder|Urza's Destiny|96|C|{1}{R}|Sorcery|||Reveal any number of red cards in your hand. Scent of Cinder deals X damage to target creature or player, where X is the number of cards revealed this way.| Scent of Nightshade|Urza's Destiny|69|C|{1}{B}|Instant|||Reveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way.| Scent of Brine|Urza's Destiny|45|C|{1}{U}|Instant|||Reveal any number of blue cards in your hand. Counter target spell unless its controller pays {1} for each card revealed this way.| Scent of Ivy|Urza's Destiny|120|C|{G}|Instant|||Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.| Exile|Classic Sixth Edition|21|R|{2}{W}|Instant|||Exile target nonwhite attacking creature. You gain life equal to its toughness.| Reprisal|Classic Sixth Edition|37|U|{1}{W}|Instant|||Destroy target creature with power 4 or greater. It can't be regenerated.| Celestial Dawn|Classic Sixth Edition|7|R|{1}{W}{W}|Enchantment|||Lands you control are Plains.$Nonland cards you own that aren't on the battlefield, spells you control, and nonland permanents you control are white.$You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana.| Enlightened Tutor|Classic Sixth Edition|19|U|{W}|Instant|||Search your library for an artifact or enchantment card and reveal that card. Shuffle your library, then put the card on top of it.| Ethereal Champion|Classic Sixth Edition|20|R|{2}{W}{W}{W}|Creature — Avatar|3|4|Pay 1 life: Prevent the next 1 damage that would be dealt to Ethereal Champion this turn.| Unyaro Griffin|Classic Sixth Edition|49|U|{3}{W}|Creature — Griffin|2|2|Flying$$Sacrifice Unyaro Griffin: Counter target red instant or sorcery spell.| Daraja Griffin|Classic Sixth Edition|15|U|{3}{W}|Creature — Griffin|2|2|Flying$Sacrifice Daraja Griffin: Destroy target black creature.| Infantry Veteran|Classic Sixth Edition|26|C|{W}|Creature — Human Soldier|1|1|{tap}: Target attacking creature gets +1/+1 until end of turn.| Serenity|Classic Sixth Edition|41|R|{1}{W}|Enchantment|||At the beginning of your upkeep, destroy all artifacts and enchantments. They can't be regenerated.| Tariff|Classic Sixth Edition|47|R|{1}{W}|Sorcery|||Each player sacrifices the creature he or she controls with the highest converted mana cost unless he or she pays that creature's mana cost. If two creatures a player controls are tied for highest cost, that player chooses one.| Resistance Fighter|Classic Sixth Edition|38|C|{W}|Creature — Human Soldier|1|1|Sacrifice Resistance Fighter: Prevent all combat damage target creature would deal this turn.| Diminishing Returns|Classic Sixth Edition|65|R|{2}{U}{U}|Sorcery|||Each player shuffles his or her hand and graveyard into his or her library. You exile the top ten cards of your library. Then each player draws up to seven cards.| Library of Lat-Nam|Classic Sixth Edition|78|R|{4}{U}|Sorcery|||An opponent chooses one — You draw three cards at the beginning of the next turn's upkeep; or you search your library for a card, put that card into your hand, then shuffle your library.| Dream Cache|Classic Sixth Edition|66|C|{2}{U}|Sorcery|||Draw three cards, then put two cards from your hand both on top of your library or both on the bottom of your library.| Harmattan Efreet|Classic Sixth Edition|73|U|{2}{U}{U}|Creature — Efreet|2|2|Flying$${1}{U}{U}: Target creature gains flying until end of turn.| Mystical Tutor|Classic Sixth Edition|83|U|{U}|Instant|||Search your library for an instant or sorcery card and reveal that card. Shuffle your library, then put the card on top of it.| Psychic Transfer|Classic Sixth Edition|90|R|{4}{U}|Sorcery|||If the difference between your life total and target player's life total is 5 or less, exchange life totals with that player.| Desertion|Classic Sixth Edition|64|R|{3}{U}{U}|Instant|||Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner's graveyard.| Air Elemental|Classic Sixth Edition|56|U|{3}{U}{U}|Creature — Elemental|4|4|Flying| Zur's Weirding|Classic Sixth Edition|108|R|{3}{U}|Enchantment|||Players play with their hands revealed.$If a player would draw a card, he or she reveals it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card.| Relearn|Classic Sixth Edition|93|U|{1}{U}{U}|Sorcery|||Return target instant or sorcery card from your graveyard to your hand.| Insight|Classic Sixth Edition|75|U|{2}{U}|Enchantment|||Whenever an opponent casts a green spell, you draw a card.| Spell Blast|Classic Sixth Edition|100|C|{X}{U}|Instant|||Counter target spell with converted mana cost X.| Greed|Classic Sixth Edition|135|R|{3}{B}|Enchantment|||{B}, Pay 2 life: Draw a card.| Syphon Soul|Classic Sixth Edition|159|C|{2}{B}|Sorcery|||Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way.| Abyssal Specter|Classic Sixth Edition|110|U|{2}{B}{B}|Creature — Specter|2|3|Flying$Whenever Abyssal Specter deals damage to a player, that player discards a card.| Dry Spell|Classic Sixth Edition|124|C|{1}{B}|Sorcery|||Dry Spell deals 1 damage to each creature and each player.| Abyssal Hunter|Classic Sixth Edition|109|R|{3}{B}|Creature — Human Assassin|1|1|{B}, {tap}: Tap target creature. Abyssal Hunter deals damage equal to Abyssal Hunter's power to that creature.| Ashen Powder|Classic Sixth Edition|112|R|{2}{B}{B}|Sorcery|||Put target creature card from an opponent's graveyard onto the battlefield under your control.| Blighted Shaman|Classic Sixth Edition|114|U|{1}{B}|Creature — Human Cleric Shaman|1|1|{tap}, Sacrifice a Swamp: Target creature gets +1/+1 until end of turn.${tap}, Sacrifice a creature: Target creature gets +2/+2 until end of turn.| Enfeeblement|Classic Sixth Edition|125|C|{B}{B}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Enchanted creature gets -2/-2.| Feral Shadow|Classic Sixth Edition|131|C|{2}{B}|Creature — Nightstalker|2|1|Flying| Forbidden Crypt|Classic Sixth Edition|132|R|{3}{B}{B}|Enchantment|||If you would draw a card, return a card from your graveyard to your hand instead. If you can't, you lose the game.$If a card would be put into your graveyard from anywhere, exile that card instead.| Gravebane Zombie|Classic Sixth Edition|133|U|{3}{B}|Creature — Zombie|3|2|If Gravebane Zombie would die, put Gravebane Zombie on top of its owner's library instead.| Necrosavant|Classic Sixth Edition|145|R|{3}{B}{B}{B}|Creature — Zombie Giant|5|5|{3}{B}{B}, Sacrifice a creature: Return Necrosavant from your graveyard to the battlefield. Activate this ability only during your upkeep.| Nekrataal|Battle Royale Box Set|46|U|{2}{B}{B}|Creature — Human Assassin|2|1|First strike (This creature deals combat damage before creatures without first strike.)$When Nekrataal enters the battlefield, destroy target nonartifact, nonblack creature. That creature can't be regenerated.| Python|Classic Sixth Edition|150|C|{1}{B}{B}|Creature — Snake|3|2|| Vampiric Tutor|Classic Sixth Edition|161|R|{B}|Instant|||Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life.| Nightmare|Classic Sixth Edition|146|R|{5}{B}|Creature — Nightmare Horse|*|*|Flying$Nightmare's power and toughness are each equal to the number of Swamps you control.| Doomsday|Classic Sixth Edition|121|R|{B}{B}{B}|Sorcery|||Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up.| Mischievous Poltergeist|Classic Sixth Edition|144|U|{2}{B}|Creature — Spirit|1|1|Flying$Pay 1 life: Regenerate Mischievous Poltergeist.| Blight|Classic Sixth Edition|113|U|{B}{B}|Enchantment — Aura|||Enchant land$When enchanted land becomes tapped, destroy it.| Blood Pet|Classic Sixth Edition|115|C|{B}|Creature — Thrull|1|1|Sacrifice Blood Pet: Add {B} to your mana pool.| Obsianus Golem|Classic Sixth Edition|302|U|{6}|Artifact Creature — Golem|4|6|| Storm Cauldron|Classic Sixth Edition|313|R|{5}|Artifact|||Each player may play an additional land during each of his or her turns.$Whenever a land is tapped for mana, return it to its owner's hand.| Amber Prison|Classic Sixth Edition|272|R|{4}|Artifact|||You may choose not to untap Amber Prison during your untap step.${4}, {tap}: Tap target artifact, creature, or land. That permanent doesn't untap during its controller's untap step for as long as Amber Prison remains tapped.| Cursed Totem|Classic Sixth Edition|278|R|{2}|Artifact|||Activated abilities of creatures can't be activated.| Fire Diamond|Classic Sixth Edition|284|U|{2}|Artifact|||Fire Diamond enters the battlefield tapped.${tap}: Add {R} to your mana pool.| Grinning Totem|Classic Sixth Edition|288|R|{4}|Artifact|||{2}, {tap}, Sacrifice Grinning Totem: Search target opponent's library for a card and exile it. Then that player shuffles his or her library. Until the beginning of your next upkeep, you may play that card. At the beginning of your next upkeep, if you haven't played it, put it into its owner's graveyard.| Lead Golem|Classic Sixth Edition|295|U|{5}|Artifact Creature — Golem|3|5|Whenever Lead Golem attacks, it doesn't untap during its controller's next untap step.| Patagia Golem|Classic Sixth Edition|304|U|{4}|Artifact Creature — Golem|2|3|{3}: Patagia Golem gains flying until end of turn.| Snake Basket|Classic Sixth Edition|311|R|{4}|Artifact|||{X}, Sacrifice Snake Basket: Put X 1/1 green Snake creature tokens onto the battlefield. Activate this ability only any time you could cast a sorcery.| Teferi's Puzzle Box|Classic Sixth Edition|314|R|{4}|Artifact|||At the beginning of each player's draw step, that player puts the cards in his or her hand on the bottom of his or her library in any order, then draws that many cards.| Wand of Denial|Classic Sixth Edition|317|R|{2}|Artifact|||{tap}: Look at the top card of target player's library. If it's a nonland card, you may pay 2 life. If you do, put it into that player's graveyard.| Dragon Engine|Classic Sixth Edition|282|R|{3}|Artifact Creature — Construct|1|3|{2}: Dragon Engine gets +1/+0 until end of turn.| Crystal Vein|Classic Sixth Edition|322|U||Land|||{tap}: Add {1} to your mana pool.${tap}, Sacrifice Crystal Vein: Add {2} to your mana pool.| Goblin Hero|Classic Sixth Edition|184|C|{2}{R}|Creature — Goblin|2|2|| Goblin Recruiter|Classic Sixth Edition|186|U|{1}{R}|Creature — Goblin|1|1|When Goblin Recruiter enters the battlefield, search your library for any number of Goblin cards and reveal those cards. Shuffle your library, then put them on top of it in any order.| Spitting Drake|Classic Sixth Edition|207|U|{3}{R}|Creature — Drake|2|2|Flying${R}: Spitting Drake gets +1/+0 until end of turn. Activate this ability only once each turn.| Fire Elemental|Classic Sixth Edition|176|U|{3}{R}{R}|Creature — Elemental|5|4|| Hammer of Bogardan|Classic Sixth Edition|188|R|{1}{R}{R}|Sorcery|||Hammer of Bogardan deals 3 damage to target creature or player.${2}{R}{R}{R}: Return Hammer of Bogardan from your graveyard to your hand. Activate this ability only during your upkeep.| Goblin Warrens|Classic Sixth Edition|187|R|{2}{R}|Enchantment|||{2}{R}, Sacrifice two Goblins: Put three 1/1 red Goblin creature tokens onto the battlefield.| Balduvian Horde|Classic Sixth Edition|167|R|{2}{R}{R}|Creature — Human Barbarian|5|5|When Balduvian Horde enters the battlefield, sacrifice it unless you discard a card at random.| Crimson Hellkite|Classic Sixth Edition|172|R|{6}{R}{R}{R}|Creature — Dragon|6|6|Flying${X}, {tap}: Crimson Hellkite deals X damage to target creature. Spend only red mana this way.| Reckless Embermage|Classic Sixth Edition|201|R|{3}{R}|Creature — Human Wizard|2|2|{1}{R}: Reckless Embermage deals 1 damage to target creature or player and 1 damage to itself.| Gorilla Chieftain|Classic Sixth Edition|235|C|{2}{G}{G}|Creature — Ape|3|3|{1}{G}: Regenerate Gorilla Chieftain.| Creeping Mold|Classic Sixth Edition|220|U|{2}{G}{G}|Sorcery|||Destroy target artifact, enchantment, or land.| Worldly Tutor|Classic Sixth Edition|269|U|{G}|Instant|||Search your library for a creature card and reveal that card. Shuffle your library, then put the card on top of it.| Dense Foliage|Classic Sixth Edition|221|R|{2}{G}|Enchantment|||Creatures can't be the targets of spells.| Call of the Wild|Classic Sixth Edition|218|R|{2}{G}{G}|Enchantment|||{2}{G}{G}: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard.| Waiting in the Weeds|Classic Sixth Edition|266|R|{1}{G}{G}|Sorcery|||Each player puts a 1/1 green Cat creature token onto the battlefield for each untapped Forest he or she controls.| Mystic Compass|Classic Sixth Edition|301|U|{2}|Artifact|||{1}, {tap}: Target land becomes the basic land type of your choice until end of turn.| Phyrexian Vault|Classic Sixth Edition|306|U|{3}|Artifact|||{2}, {tap}, Sacrifice a creature: Draw a card.| Dragon Mask|Classic Sixth Edition|283|U|{3}|Artifact|||{3}, {tap}: Target creature you control gets +2/+2 until end of turn. Return it to its owner's hand at the beginning of the next end step. (Return it only if it's on the battlefield.)| Mana Prism|Classic Sixth Edition|296|U|{3}|Artifact|||{tap}: Add {1} to your mana pool.$${1}, {tap}: Add one mana of any color to your mana pool.| Charcoal Diamond|Classic Sixth Edition|276|U|{2}|Artifact|||Charcoal Diamond enters the battlefield tapped.${tap}: Add {B} to your mana pool.| Marble Diamond|Classic Sixth Edition|297|U|{2}|Artifact|||Marble Diamond enters the battlefield tapped.${tap}: Add {W} to your mana pool.| Moss Diamond|Classic Sixth Edition|300|U|{2}|Artifact|||Moss Diamond enters the battlefield tapped.${tap}: Add {G} to your mana pool.| Sky Diamond|Classic Sixth Edition|310|U|{2}|Artifact|||Sky Diamond enters the battlefield tapped.${tap}: Add {U} to your mana pool.| Chill|Classic Sixth Edition|60|U|{1}{U}|Enchantment|||Red spells cost {2} more to cast.| Polymorph|Classic Sixth Edition|86|R|{3}{U}|Sorcery|||Destroy target creature. It can't be regenerated. Its controller reveals cards from the top of his or her library until he or she reveals a creature card. The player puts that card onto the battlefield, then shuffles all other cards revealed this way into his or her library.| Pearl Dragon|Classic Sixth Edition|34|R|{4}{W}{W}|Creature — Dragon|4|4|Flying${1}{W}: Pearl Dragon gets +0/+1 until end of turn.| AEther Flash|Classic Sixth Edition|163|U|{2}{R}{R}|Enchantment|||Whenever a creature enters the battlefield, Æther Flash deals 2 damage to it.| Capashen Templar|Urza's Destiny|5|C|{2}{W}|Creature — Human Knight|2|2|{W}: Capashen Templar gets +0/+1 until end of turn.| Fend Off|Urza's Destiny|7|C|{1}{W}|Instant|||Prevent all combat damage that would be dealt by target creature this turn.$Cycling {2} ({2}, Discard this card: Draw a card.)| Solidarity|Urza's Destiny|20|C|{3}{W}|Instant|||Creatures you control get +0/+5 until end of turn.| False Prophet|Urza's Destiny|6|R|{2}{W}{W}|Creature — Human Cleric|2|2|When False Prophet dies, exile all creatures.| Soul Feast|Urza's Destiny|72|U|{3}{B}{B}|Sorcery|||Target player loses 4 life and you gain 4 life.| Chime of Night|Urza's Destiny|56|C|{1}{B}|Enchantment — Aura|||Enchant creature$When Chime of Night is put into a graveyard from the battlefield, destroy target nonblack creature.| Tethered Griffin|Urza's Destiny|21|R|{W}|Creature — Griffin|2|3|Flying$$When you control no enchantments, sacrifice Tethered Griffin.| Covetous Dragon|Urza's Destiny|80|R|{4}{R}|Creature — Dragon|6|5|Flying$When you control no artifacts, sacrifice Covetous Dragon.| Goblin Festival|Urza's Destiny|83|R|{1}{R}|Enchantment|||{2}: Goblin Festival deals 1 damage to target creature or player. Flip a coin. If you lose the flip, choose one of your opponents. That player gains control of Goblin Festival.| Yavimaya Hollow|Urza's Destiny|143|R||Legendary Land|||{tap}: Add {1} to your mana pool.$${G}, {tap}: Regenerate target creature.| Emperor Crocodile|Urza's Destiny|105|R|{3}{G}|Creature — Crocodile|5|5|When you control no other creatures, sacrifice Emperor Crocodile.| Cloudchaser Eagle|Seventh Edition|11|C|{3}{W}|Creature — Bird|2|2|Flying$When Cloudchaser Eagle enters the battlefield, destroy target enchantment.| Holy Strength|Seventh Edition|20|C|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+2.| Eager Cadet|Seventh Edition|14|C|{W}|Creature — Human Soldier|1|1|| Skyshroud Falcon|Seventh Edition|45|C|{1}{W}|Creature — Bird|1|1|Flying, vigilance| Reprisal|Seventh Edition|33|U|{1}{W}|Instant|||Destroy target creature with power 4 or greater. It can't be regenerated.| Bubbling Beebles|Urza's Destiny|29|C|{4}{U}|Creature — Beeble|3|3|Bubbling Beebles is unblockable as long as defending player controls an enchantment.| Sigil of Sleep|Urza's Destiny|46|C|{U}|Enchantment — Aura|||Enchant creature$Whenever enchanted creature deals damage to a player, return target creature that player controls to its owner's hand.| Slinking Skirge|Urza's Destiny|71|C|{3}{B}|Creature — Imp|2|1|Flying${2}, Sacrifice Slinking Skirge: Draw a card.| Skittering Horror|Urza's Destiny|70|C|{2}{B}|Creature — Horror|4|3|When you cast a creature spell, sacrifice Skittering Horror.| Master Healer|Seventh Edition|27|R|{4}{W}|Creature — Human Cleric|1|4|{tap}: Prevent the next 4 damage that would be dealt to target creature or player this turn.| Temporal Adept|Seventh Edition|103|R|{1}{U}{U}|Creature — Human Wizard|1|1|{U}{U}{U}, {tap}: Return target permanent to its owner's hand.| Bloodshot Cyclops|Seventh Edition|176|R|{5}{R}|Creature — Cyclops Giant|4|4|{tap}, Sacrifice a creature: Bloodshot Cyclops deals damage equal to the sacrificed creature's power to target creature or player.| Telepathy|Seventh Edition|102|U|{U}|Enchantment|||Your opponents play with their hands revealed.| Sage Owl|Seventh Edition|96|C|{1}{U}|Creature — Bird|1|1|Flying$When Sage Owl enters the battlefield, look at the top four cards of your library, then put them back in any order.| Opposition|Seventh Edition|92|R|{2}{U}{U}|Enchantment|||Tap an untapped creature you control: Tap target artifact, creature, or land.| Wall of Wonder|Seventh Edition|112|R|{2}{U}{U}|Creature — Wall|1|5|Defender (This creature can't attack.)${2}{U}{U}: Wall of Wonder gets +4/-4 until end of turn and can attack this turn as though it didn't have defender.| Reverse Damage|Seventh Edition|34|R|{1}{W}{W}|Instant|||The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.| Steal Artifact|Seventh Edition|99|U|{2}{U}{U}|Enchantment — Aura|||Enchant artifact$You control enchanted artifact.| Air Elemental|Seventh Edition|58|U|{3}{U}{U}|Creature — Elemental|4|4|Flying| Goblin Elite Infantry|Seventh Edition|187|C|{1}{R}|Creature — Goblin Warrior|2|2|Whenever Goblin Elite Infantry blocks or becomes blocked, it gets -1/-1 until end of turn.| Sabretooth Tiger|Seventh Edition|215|C|{2}{R}|Creature — Cat|2|1|First strike| Ghitu Fire-Eater|Seventh Edition|184|U|{2}{R}|Creature — Human Nomad|2|2|{tap}, Sacrifice Ghitu Fire-Eater: Ghitu Fire-Eater deals damage equal to its power to target creature or player.| Goblin Matron|Seventh Edition|191|U|{2}{R}|Creature — Goblin|1|1|When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, and put it into your hand. If you do, shuffle your library.| Orcish Artillery|Seventh Edition|205|U|{1}{R}{R}|Creature — Orc Warrior|1|3|{tap}: Orcish Artillery deals 2 damage to target creature or player and 3 damage to you.| Fire Elemental|Seventh Edition|183|U|{3}{R}{R}|Creature — Elemental|5|4|| Crimson Hellkite|Seventh Edition|178|R|{6}{R}{R}{R}|Creature — Dragon|6|6|Flying${X}, {tap}: Crimson Hellkite deals X damage to target creature. Spend only red mana this way.| Inferno|Seventh Edition|198|R|{5}{R}{R}|Instant|||Inferno deals 6 damage to each creature and each player.| Ogre Taskmaster|Seventh Edition|203|U|{3}{R}|Creature — Ogre|4|3|Ogre Taskmaster can't block.| Soul Feast|Seventh Edition|163|U|{3}{B}{B}|Sorcery|||Target player loses 4 life and you gain 4 life.| Magnify|Urza's Destiny|111|C|{G}|Instant|||All creatures get +1/+1 until end of turn.| Unholy Strength|Seventh Edition|168|C|{B}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+1.| Darkest Hour|Seventh Edition|128|R|{B}|Enchantment|||All creatures are black.| Nightmare|Seventh Edition|150|R|{5}{B}|Creature — Nightmare Horse|*|*|Flying$Nightmare's power and toughness are each equal to the number of Swamps you control.| Mind Rot|Seventh Edition|147|C|{2}{B}|Sorcery|||Target player discards two cards.| Reflexes|Seventh Edition|213|C|{R}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Enchanted creature has first strike. (It deals combat damage before creatures without first strike.)| Storm Shaman|Seventh Edition|222|U|{2}{R}|Creature — Human Cleric Shaman|0|4|{R}: Storm Shaman gets +1/+0 until end of turn.| Reclaim|Seventh Edition|263|C|{G}|Instant|||Put target card from your graveyard on top of your library.| Sisay's Ring|Seventh Edition|315|U|{4}|Artifact|||{tap}: Add {2} to your mana pool.| Charcoal Diamond|Seventh Edition|289|U|{2}|Artifact|||Charcoal Diamond enters the battlefield tapped.${tap}: Add {B} to your mana pool.| Marble Diamond|Seventh Edition|306|U|{2}|Artifact|||Marble Diamond enters the battlefield tapped.${tap}: Add {W} to your mana pool.| Sky Diamond|Seventh Edition|316|U|{2}|Artifact|||Sky Diamond enters the battlefield tapped.${tap}: Add {U} to your mana pool.| Fire Diamond|Seventh Edition|296|U|{2}|Artifact|||Fire Diamond enters the battlefield tapped.${tap}: Add {R} to your mana pool.| Moss Diamond|Seventh Edition|309|U|{2}|Artifact|||Moss Diamond enters the battlefield tapped.${tap}: Add {G} to your mana pool.| Patagia Golem|Seventh Edition|310|U|{4}|Artifact Creature — Golem|2|3|{3}: Patagia Golem gains flying until end of turn.| Phyrexian Colossus|Seventh Edition|311|R|{7}|Artifact Creature — Golem|8|8|Phyrexian Colossus doesn't untap during your untap step.$Pay 8 life: Untap Phyrexian Colossus.$Phyrexian Colossus can't be blocked except by three or more creatures.| Beast of Burden|Seventh Edition|287|R|{6}|Artifact Creature — Golem|*|*|Beast of Burden's power and toughness are each equal to the number of creatures on the battlefield.| Static Orb|Seventh Edition|319|R|{3}|Artifact|||As long as Static Orb is untapped, players can't untap more than two permanents during their untap steps.| Coat of Arms|Seventh Edition|290|R|{5}|Artifact|||Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)| Dingus Egg|Seventh Edition|292|R|{4}|Artifact|||Whenever a land is put into a graveyard from the battlefield, Dingus Egg deals 2 damage to that land's controller.| Ensnaring Bridge|Seventh Edition|294|R|{3}|Artifact|||Creatures with power greater than the number of cards in your hand can't attack.| Disrupting Scepter|Seventh Edition|293|R|{3}|Artifact|||{3}, {tap}: Target player discards a card. Activate this ability only during your turn.| Sanctimony|Urza's Destiny|16|U|{1}{W}|Enchantment|||Whenever an opponent taps a Mountain for mana, you may gain 1 life.| Master Healer|Urza's Destiny|12|R|{4}{W}|Creature — Human Cleric|1|4|{tap}: Prevent the next 4 damage that would be dealt to target creature or player this turn.| Temporal Adept|Urza's Destiny|48|R|{1}{U}{U}|Creature — Human Wizard|1|1|{U}{U}{U}, {tap}: Return target permanent to its owner's hand.| Goblin Berserker|Urza's Destiny|82|U|{3}{R}|Creature — Goblin Berserker|2|2|First strike, haste| Rofellos's Gift|Urza's Destiny|119|C|{G}|Sorcery|||Reveal any number of green cards in your hand. Return an enchantment card from your graveyard to your hand for each card revealed this way.| Compost|Urza's Destiny|102|U|{1}{G}|Enchantment|||Whenever a black card is put into an opponent's graveyard from anywhere, you may draw a card.| Pygmy Pyrosaur|Seventh Edition|208|C|{1}{R}|Creature — Lizard|1|1|Pygmy Pyrosaur can't block.$${R}: Pygmy Pyrosaur gets +1/+0 until end of turn.| Compost|Seventh Edition|235|U|{1}{G}|Enchantment|||Whenever a black card is put into an opponent's graveyard from anywhere, you may draw a card.| Yavimaya Enchantress|Seventh Edition|285|U|{2}{G}|Creature — Human Druid|2|2|Yavimaya Enchantress gets +1/+1 for each enchantment on the battlefield.| Spineless Thug|Seventh Edition|164|C|{1}{B}|Creature — Zombie Mercenary|2|2|Spineless Thug can't block.| Ancient Silverback|Urza's Destiny|101|R|{4}{G}{G}|Creature — Ape|6|5|{G}: Regenerate Ancient Silverback. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| Healing Salve|Classic Sixth Edition|22|C|{W}|Instant|||Choose one — Target player gains 3 life; or prevent the next 3 damage that would be dealt to target creature or player this turn.| Hero's Resolve|Classic Sixth Edition|24|C|{1}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+5.| Mesa Falcon|Classic Sixth Edition|31|C|{1}{W}|Creature — Bird|1|1|Flying${1}{W}: Mesa Falcon gets +0/+1 until end of turn.| Animate Wall|Classic Sixth Edition|1|R|{W}|Enchantment — Aura|||Enchant Wall$Enchanted Wall can attack as though it didn't have defender.| Tidal Surge|Classic Sixth Edition|102|C|{1}{U}|Sorcery|||Tap up to three target creatures without flying.| Psychic Venom|Classic Sixth Edition|91|C|{1}{U}|Enchantment — Aura|||Enchant land$Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land's controller.| Phantasmal Terrain|Classic Sixth Edition|84|C|{U}{U}|Enchantment — Aura|||Enchant land$As Phantasmal Terrain enters the battlefield, choose a basic land type.$Enchanted land is the chosen type.| Vodalian Soldiers|Classic Sixth Edition|104|C|{1}{U}|Creature — Merfolk Soldier|1|2|| Fog Elemental|Classic Sixth Edition|69|C|{2}{U}|Creature — Elemental|4|4|Flying (This creature can't be blocked except by creatures with flying or reach.)$When Fog Elemental attacks or blocks, sacrifice it at end of combat.| Browse|Classic Sixth Edition|59|U|{2}{U}{U}|Enchantment|||{2}{U}{U}: Look at the top five cards of your library, put one of them into your hand, and exile the rest.| Power Sink|Classic Sixth Edition|87|U|{X}{U}|Instant|||Counter target spell unless its controller pays {X}. If he or she doesn't, that player taps all lands with mana abilities he or she controls and empties his or her mana pool.| Soldevi Sage|Classic Sixth Edition|99|U|{1}{U}|Creature — Human Wizard|1|1|{tap}, Sacrifice two lands: Draw three cards, then discard one of them.| Wind Spirit|Classic Sixth Edition|107|U|{4}{U}|Creature — Elemental Spirit|3|2|Flying$Wind Spirit can't be blocked except by two or more creatures.| Deflection|Classic Sixth Edition|63|R|{3}{U}|Instant|||Change the target of target spell with a single target.| Mana Short|Classic Sixth Edition|80|R|{2}{U}|Instant|||Tap all lands target player controls and empty his or her mana pool.| Flash|Classic Sixth Edition|67|R|{1}{U}|Instant|||You may put a creature card from your hand onto the battlefield. If you do, sacrifice it unless you pay its mana cost reduced by up to {2}.| Anaba Shaman|Classic Sixth Edition|165|C|{3}{R}|Creature — Minotaur Shaman|2|2|{R}, {tap}: Anaba Shaman deals 1 damage to target creature or player.| Mountain Goat|Classic Sixth Edition|195|C|{R}|Creature — Goat|1|1|Mountainwalk| Goblin Elite Infantry|Classic Sixth Edition|183|C|{1}{R}|Creature — Goblin Warrior|2|2|Whenever Goblin Elite Infantry blocks or becomes blocked, it gets -1/-1 until end of turn.| Anaba Bodyguard|Classic Sixth Edition|164|C|{3}{R}|Creature — Minotaur|2|3|First strike (This creature deals combat damage before creatures without first strike.)| Balduvian Barbarians|Classic Sixth Edition|166|C|{1}{R}{R}|Creature — Human Barbarian|3|2|| Flashfires|Classic Sixth Edition|180|U|{3}{R}|Sorcery|||Destroy all Plains.| Vertigo|Classic Sixth Edition|212|U|{R}|Instant|||Vertigo deals 2 damage to target creature with flying. That creature loses flying until end of turn.| Burrowing|Classic Sixth Edition|170|U|{R}|Enchantment — Aura|||Enchant creature$Enchanted creature has mountainwalk.| Illicit Auction|Classic Sixth Edition|190|R|{3}{R}{R}|Sorcery|||Each player may bid life for control of target creature. You start the bidding with a bid of 0. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and gains control of the creature. (This effect lasts indefinitely.)| Cat Warriors|Classic Sixth Edition|219|C|{1}{G}{G}|Creature — Cat Warrior|2|2|Forestwalk| Fyndhorn Brownie|Classic Sixth Edition|231|C|{2}{G}|Creature — Ouphe|1|1|{2}{G}, {tap}: Untap target creature.| Scaled Wurm|Classic Sixth Edition|251|C|{7}{G}|Creature — Wurm|7|6|| Panther Warriors|Classic Sixth Edition|243|C|{4}{G}|Creature — Cat Warrior|6|3|| Fallow Earth|Classic Sixth Edition|227|U|{2}{G}|Sorcery|||Put target land on top of its owner's library.| Thicket Basilisk|Classic Sixth Edition|256|U|{3}{G}{G}|Creature — Basilisk|2|4|Whenever Thicket Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.| Unseen Walker|Classic Sixth Edition|262|U|{1}{G}|Creature — Dryad|1|1|Forestwalk$${1}{G}{G}: Target creature gains forestwalk until end of turn.| River Boa|Classic Sixth Edition|249|U|{1}{G}|Creature — Snake|2|1|Islandwalk${G}: Regenerate River Boa.| Warthog|Classic Sixth Edition|267|U|{1}{G}{G}|Creature — Boar|3|2|Swampwalk| Fit of Rage|Classic Sixth Edition|178|C|{1}{R}|Sorcery|||Target creature gets +3/+3 and gains first strike until end of turn.| Fatal Blow|Classic Sixth Edition|128|C|{B}|Instant|||Destroy target creature that was dealt damage this turn. It can't be regenerated.| Terror|Classic Sixth Edition|160|C|{1}{B}|Instant|||Destroy target nonartifact, nonblack creature. It can't be regenerated.| Feast of the Unicorn|Classic Sixth Edition|130|C|{3}{B}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +4/+0.| Bog Imp|Classic Sixth Edition|116|C|{1}{B}|Creature — Imp|1|1|Flying (This creature can't be blocked except by creatures with flying or reach.)| Scathe Zombies|Classic Sixth Edition|154|C|{2}{B}|Creature — Zombie|2|2|| Stupor|Classic Sixth Edition|158|U|{2}{B}|Sorcery|||Target opponent discards a card at random, then discards a card.| Fallen Angel|Classic Sixth Edition|127|R|{3}{B}{B}|Creature — Angel|3|3|Flying$Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.| Tormented Angel|Urza's Destiny|22|C|{3}{W}|Creature — Angel|1|5|Flying| Capashen Standard|Urza's Destiny|4|C|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+1.${2}, Sacrifice Capashen Standard: Draw a card.| Metathran Soldier|Urza's Destiny|39|C|{1}{U}|Creature — Metathran Soldier|1|1|Metathran Soldier is unblockable.| Illuminated Wings|Urza's Destiny|34|C|{1}{U}|Enchantment — Aura|||Enchant creature$Enchanted creature has flying.${2}, Sacrifice Illuminated Wings: Draw a card.| Fatigue|Urza's Destiny|32|C|{1}{U}|Sorcery|||Target player skips his or her next draw step.| Elvish Lookout|Urza's Destiny|103|C|{G}|Creature — Elf|1|1|Shroud (This permanent can't be the target of spells or abilities.)| Thran Foundry|Urza's Destiny|140|U|{1}|Artifact|||{1}, {tap}, Exile Thran Foundry: Target player shuffles his or her graveyard into his or her library.| Phyrexian Monitor|Urza's Destiny|64|C|{3}{B}|Creature — Skeleton|2|2|{B}: Regenerate Phyrexian Monitor.| Twisted Experiment|Urza's Destiny|74|C|{1}{B}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +3/-1.| Carnival of Souls|Urza's Destiny|55|R|{1}{B}|Enchantment|||Whenever a creature enters the battlefield, you lose 1 life and add {B} to your mana pool.| Lurking Jackals|Urza's Destiny|62|U|{B}|Enchantment|||When an opponent has 10 or less life, if Lurking Jackals is an enchantment, it becomes a 3/2 Hound creature.| Flowstone Charger|Apocalypse|99|U|{2}{R}{W}|Creature — Beast|2|5|Whenever Flowstone Charger attacks, it gets +3/-3 until end of turn.| Convalescent Care|Onslaught|14|R|{1}{W}{W}|Enchantment|||At the beginning of your upkeep, if you have 5 or less life, you gain 3 life and draw a card.| Yavimaya's Embrace|Apocalypse|127|R|{5}{G}{U}{U}|Enchantment — Aura|||Enchant creature$You control enchanted creature.$Enchanted creature gets +2/+2 and has trample.| Vindicate|Apocalypse|126|R|{1}{W}{B}|Sorcery|||Destroy target permanent.| Guard Dogs|Planeshift|5|U|{3}{W}|Creature — Hound|2|2|{2}{W}, {tap}: Choose a permanent you control. Prevent all combat damage target creature would deal this turn if it shares a color with that permanent.| Ancient Spider|Planeshift|96|R|{2}{G}{W}|Creature — Spider|2|5|First strike; reach (This creature can block creatures with flying.)| Consume Strength|Apocalypse|93|C|{1}{B}{G}|Instant|||Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.| Plated Spider|Urza's Destiny|116|C|{4}{G}|Creature — Spider|4|4|Reach (This creature can block creatures with flying.)| Keldon Mantle|Planeshift|65|C|{1}{R}|Enchantment — Aura|||Enchant creature${B}: Regenerate enchanted creature.${R}: Enchanted creature gets +1/+0 until end of turn.${G}: Enchanted creature gains trample until end of turn.| Sowing Salt|Urza's Destiny|97|U|{2}{R}{R}|Sorcery|||Exile target nonbasic land. Search its controller's graveyard, hand, and library for all cards with the same name as that land and exile them. Then that player shuffles his or her library.| Charm Peddler|Mercadian Masques|6|C|{W}|Creature — Human Spellshaper|1|1|{W}, {tap}, Discard a card: The next time a source of your choice would deal damage to target creature this turn, prevent that damage.| Devout Witness|Mercadian Masques|17|C|{2}{W}|Creature — Human Spellshaper|2|2|{1}{W}, {tap}, Discard a card: Destroy target artifact or enchantment.| Thermal Glider|Mercadian Masques|53|C|{2}{W}|Creature — Human Rebel|2|1|Flying, protection from red| Revered Elder|Mercadian Masques|43|C|{2}{W}|Creature — Human Cleric|1|2|{1}: Prevent the next 1 damage that would be dealt to Revered Elder this turn.| Ramosian Sergeant|Mercadian Masques|39|C|{W}|Creature — Human Rebel|1|1|{3}, {tap}: Search your library for a Rebel permanent card with converted mana cost 2 or less and put it onto the battlefield. Then shuffle your library.| Crossbow Infantry|Mercadian Masques|16|C|{1}{W}|Creature — Human Soldier Archer|1|1|{tap}: Crossbow Infantry deals 1 damage to target attacking or blocking creature.| Alabaster Wall|Mercadian Masques|2|C|{2}{W}|Creature — Wall|0|4|Defender (This creature can't attack.)${tap}: Prevent the next 1 damage that would be dealt to target creature or player this turn.| Fresh Volunteers|Mercadian Masques|20|C|{1}{W}|Creature — Human Rebel|2|2|| Ramosian Lieutenant|Mercadian Masques|37|C|{1}{W}|Creature — Human Rebel|1|2|{4}, {tap}: Search your library for a Rebel permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.| Nightwind Glider|Mercadian Masques|31|C|{2}{W}|Creature — Human Rebel|2|1|Flying, protection from black| Task Force|Mercadian Masques|52|C|{2}{W}|Creature — Human Rebel|1|3|Whenever Task Force becomes the target of a spell or ability, it gets +0/+3 until end of turn.| Inviolability|Mercadian Masques|23|C|{1}{W}|Enchantment — Aura|||Enchant creature$Prevent all damage that would be dealt to enchanted creature.| Orim's Cure|Mercadian Masques|33|C|{1}{W}|Instant|||If you control a Plains, you may tap an untapped creature you control rather than pay Orim's Cure's mana cost.$Prevent the next 4 damage that would be dealt to target creature or player this turn.| Disenchant|Mercadian Masques|18|C|{1}{W}|Instant|||Destroy target artifact or enchantment.| Afterlife|Mercadian Masques|1|U|{2}{W}|Instant|||Destroy target creature. It can't be regenerated. Its controller puts a 1/1 white Spirit creature token with flying onto the battlefield.| Soothing Balm|Mercadian Masques|48|C|{1}{W}|Instant|||Target player gains 5 life.| Cho-Manno's Blessing|Mercadian Masques|12|C|{W}{W}|Enchantment — Aura|||Flash$Enchant creature$As Cho-Manno's Blessing enters the battlefield, choose a color.$Enchanted creature has protection from the chosen color. This effect doesn't remove Cho-Manno's Blessing.| Pious Warrior|Mercadian Masques|34|C|{3}{W}|Creature — Human Rebel Warrior|2|3|Whenever Pious Warrior is dealt combat damage, you gain that much life.| Balthor the Stout|Torment|91|R|{1}{R}{R}|Legendary Creature — Dwarf Barbarian|2|2|Other Barbarian creatures get +1/+1.${R}: Another target Barbarian creature gets +1/+0 until end of turn.| Moment of Silence|Mercadian Masques|28|C|{W}|Instant|||Target player skips his or her next combat phase this turn.| Righteous Aura|Mercadian Masques|45|U|{1}{W}|Enchantment|||{W}, Pay 2 life: The next time a source of your choice would deal damage to you this turn, prevent that damage.| Waterfront Bouncer|Mercadian Masques|114|C|{1}{U}|Creature — Merfolk Spellshaper|1|1|{U}, {tap}, Discard a card: Return target creature to its owner's hand.| Balloon Peddler|Mercadian Masques|59|C|{2}{U}|Creature — Human Spellshaper|2|2|{U}, {tap}, Discard a card: Target creature gains flying until end of turn.| Darting Merfolk|Mercadian Masques|72|C|{1}{U}|Creature — Merfolk|1|1|{U}: Return Darting Merfolk to its owner's hand.| Timid Drake|Mercadian Masques|111|U|{2}{U}|Creature — Drake|3|3|Flying$When another creature enters the battlefield, return Timid Drake to its owner's hand.| Stinging Barrier|Mercadian Masques|107|C|{2}{U}{U}|Creature — Wall|0|4|Defender (This creature can't attack.)${U}, {tap}: Stinging Barrier deals 1 damage to target creature or player.| Port Inspector|Mercadian Masques|90|C|{1}{U}|Creature — Human|1|2|Whenever Port Inspector becomes blocked, you may look at defending player's hand.| Cloud Sprite|Mercadian Masques|67|C|{U}|Creature — Faerie|1|1|Flying (This creature can't be blocked except by creatures with flying or reach.)$Cloud Sprite can block only creatures with flying.| Saprazzan Raider|Mercadian Masques|102|C|{2}{U}|Creature — Merfolk|1|2|When Saprazzan Raider becomes blocked, return it to its owner's hand.| Drake Hatchling|Mercadian Masques|76|C|{2}{U}|Creature — Drake|1|3|Flying${U}: Drake Hatchling gets +1/+0 until end of turn. Activate this ability only once each turn.| Rishadan Cutpurse|Mercadian Masques|93|C|{2}{U}|Creature — Human Pirate|1|1|When Rishadan Cutpurse enters the battlefield, each opponent sacrifices a permanent unless he or she pays {1}.| Blockade Runner|Mercadian Masques|60|C|{3}{U}|Creature — Merfolk|2|2|{U}: Blockade Runner is unblockable this turn.| Misstep|Mercadian Masques|88|C|{1}{U}|Sorcery|||Creatures target player controls don't untap during that player's next untap step.| Tidal Bore|Mercadian Masques|109|C|{1}{U}|Instant|||You may return an Island you control to its owner's hand rather than pay Tidal Bore's mana cost.$You may tap or untap target creature.| Counterspell|Mercadian Masques|69|C|{U}{U}|Instant|||Counter target spell.| Brainstorm|Mercadian Masques|61|C|{U}|Instant|||Draw three cards, then put two cards from your hand on top of your library in any order.| Karn's Touch|Mercadian Masques|86|R|{U}{U}|Instant|||Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn. (It retains its abilities.)| Buoyancy|Mercadian Masques|63|C|{1}{U}|Enchantment — Aura|||Flash$Enchant creature$Enchanted creature has flying.| Customs Depot|Mercadian Masques|71|U|{1}{U}|Enchantment|||Whenever you cast a creature spell, you may pay {1}. If you do, draw a card, then discard a card.| Diplomatic Immunity|Mercadian Masques|75|C|{1}{U}|Enchantment — Aura|||Enchant creature$Shroud (This permanent can't be the target of spells or abilities.)$Enchanted creature has shroud.| Dehydration|Mercadian Masques|73|C|{3}{U}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Enchanted creature doesn't untap during its controller's untap step.| Bog Witch|Mercadian Masques|118|C|{2}{B}|Creature — Human Spellshaper|1|1|{B}, {tap}, Discard a card: Add {B}{B}{B} to your mana pool.| Plague Witch|Nemesis|66|C|{1}{B}|Creature — Elf Spellshaper|1|1|{B}, {tap}, Discard a card: Target creature gets -1/-1 until end of turn.| Cateran Persuader|Mercadian Masques|124|C|{B}{B}|Creature — Human Mercenary|2|1|{1}, {tap}: Search your library for a Mercenary permanent card with converted mana cost 1 or less and put it onto the battlefield. Then shuffle your library.| Misshapen Fiend|Mercadian Masques|147|C|{1}{B}|Creature — Horror Mercenary|1|1|Flying| Cateran Brute|Mercadian Masques|120|C|{2}{B}|Creature — Horror Mercenary|2|2|{2}, {tap}: Search your library for a Mercenary permanent card with converted mana cost 2 or less and put it onto the battlefield. Then shuffle your library.| Wall of Distortion|Mercadian Masques|171|C|{2}{B}{B}|Creature — Wall|1|3|Defender (This creature can't attack.)${2}{B}, {tap}: Target player discards a card. Activate this ability only any time you could cast a sorcery.| Alley Grifters|Mercadian Masques|115|C|{1}{B}{B}|Creature — Human Mercenary|2|2|Whenever Alley Grifters becomes blocked, defending player discards a card.| Highway Robber|Mercadian Masques|139|C|{2}{B}{B}|Creature — Human Rogue Mercenary|2|2|When Highway Robber enters the battlefield, target opponent loses 2 life and you gain 2 life.| Rampart Crawler|Mercadian Masques|156|C|{B}|Creature — Lizard Mercenary|1|1|Rampart Crawler can't be blocked by Walls.| Deepwood Ghoul|Mercadian Masques|131|C|{2}{B}|Creature — Zombie|2|1|Pay 2 life: Regenerate Deepwood Ghoul.| Skulking Fugitive|Mercadian Masques|161|C|{2}{B}|Creature — Horror Mercenary|3|4|When Skulking Fugitive becomes the target of a spell or ability, sacrifice it.| Vendetta|Mercadian Masques|170|C|{B}|Instant|||Destroy target nonblack creature. It can't be regenerated. You lose life equal to that creature's toughness.| Insubordination|Mercadian Masques|141|C|{B}{B}|Enchantment — Aura|||Enchant creature$At the beginning of the end step of enchanted creature's controller, Insubordination deals 2 damage to that player unless that creature attacked this turn.| Sever Soul|Mercadian Masques|159|C|{3}{B}{B}|Sorcery|||Destroy target nonblack creature. It can't be regenerated. You gain life equal to its toughness.| Dark Ritual|Mercadian Masques|129|C|{B}|Instant|||Add {B}{B}{B} to your mana pool.| Soul Channeling|Mercadian Masques|163|C|{2}{B}|Enchantment — Aura|||Enchant creature$Pay 2 life: Regenerate enchanted creature.| Maggot Therapy|Mercadian Masques|145|C|{2}{B}|Enchantment — Aura|||Flash$Enchant creature$Enchanted creature gets +2/-2.| Snuff Out|Mercadian Masques|162|C|{3}{B}|Instant|||If you control a Swamp, you may pay 4 life rather than pay Snuff Out's mana cost.$$Destroy target nonblack creature. It can't be regenerated.| Ghoul's Feast|Mercadian Masques|137|U|{1}{B}|Instant|||Target creature gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard.| Specter's Wail|Mercadian Masques|164|C|{1}{B}|Sorcery|||Target player discards a card at random.| Bog Smugglers|Mercadian Masques|117|C|{1}{B}{B}|Creature — Human Mercenary|2|2|Swampwalk| Flailing Soldier|Mercadian Masques|189|C|{R}|Creature — Human Soldier|2|2|{1}: Flailing Soldier gets +1/+1 until end of turn. Any player may activate this ability.${1}: Flailing Soldier gets -1/-1 until end of turn. Any player may activate this ability.| Ceremonial Guard|Mercadian Masques|182|C|{2}{R}|Creature — Human Soldier|3|4|When Ceremonial Guard attacks or blocks, destroy it at end of combat.| Kyren Glider|Mercadian Masques|196|C|{1}{R}|Creature — Goblin|1|1|Flying$Kyren Glider can't block.| Wild Jhovall|Mercadian Masques|227|C|{3}{R}|Creature — Cat|3|3|| Kyren Sniper|Mercadian Masques|199|C|{2}{R}|Creature — Goblin|1|1|At the beginning of your upkeep, you may have Kyren Sniper deal 1 damage to target player.| Battle Rampart|Mercadian Masques|173|C|{2}{R}|Creature — Wall|1|3|Defender${tap}: Target creature gains haste until end of turn.| Cinder Elemental|Mercadian Masques|183|U|{3}{R}|Creature — Elemental|2|2|{X}{R}, {tap}, Sacrifice Cinder Elemental: Cinder Elemental deals X damage to target creature or player.| Shock Troops|Mercadian Masques|212|C|{3}{R}|Creature — Human Soldier|2|2|Sacrifice Shock Troops: Shock Troops deals 2 damage to target creature or player.| Cavern Crawler|Mercadian Masques|181|C|{2}{R}|Creature — Insect|0|3|Mountainwalk${R}: Cavern Crawler gets +1/-1 until end of turn.| Sizzle|Mercadian Masques|213|C|{2}{R}|Sorcery|||Sizzle deals 3 damage to each opponent.| Stone Rain|Mercadian Masques|215|C|{2}{R}|Sorcery|||Destroy target land.| Flaming Sword|Mercadian Masques|190|C|{1}{R}|Enchantment — Aura|||Flash$Enchant creature$Enchanted creature gets +1/+0 and has first strike.| Tremor|Mercadian Masques|220|C|{R}|Sorcery|||Tremor deals 1 damage to each creature without flying.| Thunderclap|Mercadian Masques|219|C|{2}{R}|Instant|||You may sacrifice a Mountain rather than pay Thunderclap's mana cost.$$Thunderclap deals 3 damage to target creature.| Crash|Mercadian Masques|186|C|{2}{R}|Instant|||You may sacrifice a Mountain rather than pay Crash's mana cost.$$Destroy target artifact.| Lunge|Mercadian Masques|203|C|{2}{R}|Instant|||Lunge deals 2 damage to target creature and 2 damage to target player.| Lightning Hounds|Mercadian Masques|201|C|{2}{R}{R}|Creature — Hound|3|2|First strike| War Cadence|Mercadian Masques|224|U|{2}{R}|Enchantment|||{X}{R}: This turn, creatures can't block unless their controller pays {X} for each blocking creature he or she controls.| Cave Sense|Mercadian Masques|179|C|{1}{R}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+1 and has mountainwalk.| Deepwood Drummer|Mercadian Masques|239|C|{1}{G}|Creature — Human Spellshaper|1|1|{G}, {tap}, Discard a card: Target creature gets +2/+2 until end of turn.| Rushwood Herbalist|Mercadian Masques|265|C|{2}{G}|Creature — Human Spellshaper|2|2|{G}, {tap}, Discard a card: Regenerate target creature.| Deepwood Wolverine|Mercadian Masques|242|C|{G}|Creature — Wolverine|1|1|Whenever Deepwood Wolverine becomes blocked, it gets +2/+0 until end of turn.| Vine Trellis|Mercadian Masques|285|C|{1}{G}|Creature — Plant Wall|0|4|Defender (This creature can't attack.)${tap}: Add {G} to your mana pool.| Venomous Dragonfly|Mercadian Masques|282|C|{3}{G}|Creature — Insect|1|1|Flying$Whenever Venomous Dragonfly blocks or becomes blocked by a creature, destroy that creature at end of combat.| Snorting Gahr|Mercadian Masques|272|C|{2}{G}{G}|Creature — Rhino Beast|3|3|Whenever Snorting Gahr becomes blocked, it gets +2/+2 until end of turn.| Rushwood Dryad|Mercadian Masques|263|C|{1}{G}|Creature — Dryad|2|1|Forestwalk (This creature is unblockable as long as defending player controls a Forest.)| Deadly Insect|Mercadian Masques|238|C|{4}{G}|Creature — Insect|6|1|Shroud (This permanent can't be the target of spells or abilities.)| Horned Troll|Mercadian Masques|251|C|{2}{G}|Creature — Troll|2|2|{G}: Regenerate Horned Troll.| Silverglade Elemental|Mercadian Masques|269|C|{4}{G}|Creature — Elemental|4|4|When Silverglade Elemental enters the battlefield, you may search your library for a Forest card and put that card onto the battlefield. If you do, shuffle your library.| Howling Wolf|Mercadian Masques|252|C|{2}{G}{G}|Creature — Wolf|2|2|When Howling Wolf enters the battlefield, you may search your library for up to three cards named Howling Wolf, reveal them, and put them into your hand. If you do, shuffle your library.| Land Grant|Mercadian Masques|255|C|{1}{G}|Sorcery|||If you have no land cards in hand, you may reveal your hand rather than pay Land Grant's mana cost.$$Search your library for a Forest card, reveal that card, and put it into your hand. Then shuffle your library.| Ancestral Mask|Mercadian Masques|229|C|{2}{G}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+2 for each other enchantment on the battlefield.| Tiger Claws|Mercadian Masques|279|C|{2}{G}|Enchantment — Aura|||Flash$Enchant creature$Enchanted creature gets +1/+1 and has trample.| Squall|Mercadian Masques|275|C|{2}{G}|Sorcery|||Squall deals 2 damage to each creature with flying.| Tranquility|Mercadian Masques|280|C|{2}{G}|Sorcery|||Destroy all enchantments.| Desert Twister|Mercadian Masques|243|U|{4}{G}{G}|Sorcery|||Destroy target permanent.| Ferocity|Mercadian Masques|245|C|{1}{G}|Enchantment — Aura|||Enchant creature$Whenever enchanted creature blocks or becomes blocked, you may put a +1/+1 counter on it.| Invigorate|Mercadian Masques|254|C|{2}{G}|Instant|||If you control a Forest, rather than pay Invigorate's mana cost, you may have an opponent gain 3 life.$Target creature gets +4/+4 until end of turn.| Revive|Mercadian Masques|262|U|{1}{G}|Sorcery|||Return target green card from your graveyard to your hand.| Remote Farm|Mercadian Masques|323|C||Land|||Remote Farm enters the battlefield tapped with two depletion counters on it.${tap}, Remove a depletion counter from Remote Farm: Add {W}{W} to your mana pool. If there are no depletion counters on Remote Farm, sacrifice it.| Saprazzan Skerry|Mercadian Masques|328|C||Land|||Saprazzan Skerry enters the battlefield tapped with two depletion counters on it.${tap}, Remove a depletion counter from Saprazzan Skerry: Add {U}{U} to your mana pool. If there are no depletion counters on Saprazzan Skerry, sacrifice it.| Peat Bog|Mercadian Masques|322|C||Land|||Peat Bog enters the battlefield tapped with two depletion counters on it.${tap}, Remove a depletion counter from Peat Bog: Add {B}{B} to your mana pool. If there are no depletion counters on Peat Bog, sacrifice it.| Sandstone Needle|Mercadian Masques|326|C||Land|||Sandstone Needle enters the battlefield tapped with two depletion counters on it.${tap}, Remove a depletion counter from Sandstone Needle: Add {R}{R} to your mana pool. If there are no depletion counters on Sandstone Needle, sacrifice it.| Hickory Woodlot|Mercadian Masques|319|C||Land|||Hickory Woodlot enters the battlefield tapped with two depletion counters on it.${tap}, Remove a depletion counter from Hickory Woodlot: Add {G}{G} to your mana pool. If there are no depletion counters on Hickory Woodlot, sacrifice it.| Cho-Arrim Alchemist|Mercadian Masques|8|R|{W}|Creature — Human Spellshaper|1|1|{1}{W}{W}, {tap}, Discard a card: The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.| Ramosian Sky Marshal|Mercadian Masques|40|R|{3}{W}{W}|Creature — Human Rebel|3|3|Flying${7}, {tap}: Search your library for a Rebel permanent card with converted mana cost 6 or less and put it onto the battlefield. Then shuffle your library.| Cho-Arrim Bruiser|Mercadian Masques|9|R|{5}{W}|Creature — Ogre Rebel|3|4|Whenever Cho-Arrim Bruiser attacks, you may tap up to two target creatures.| Reverent Mantra|Mercadian Masques|44|R|{3}{W}|Instant|||You may exile a white card from your hand rather than pay Reverent Mantra's mana cost.$Choose a color. All creatures gain protection from the chosen color until end of turn.| Jhovall Queen|Mercadian Masques|25|R|{4}{W}{W}|Creature — Cat Rebel|4|7|Vigilance| Security Detail|Mercadian Masques|47|R|{3}{W}|Enchantment|||{W}{W}: Put a 1/1 white Soldier creature token onto the battlefield. Activate this ability only if you control no creatures and only once each turn.| Ivory Mask|Mercadian Masques|24|R|{2}{W}{W}|Enchantment|||You have shroud. (You can't be the target of spells or abilities.)| Spiritual Focus|Mercadian Masques|49|R|{1}{W}|Enchantment|||Whenever a spell or ability an opponent controls causes you to discard a card, you gain 2 life and you may draw a card.| Wave of Reckoning|Mercadian Masques|56|R|{4}{W}|Sorcery|||Each creature deals damage to itself equal to its power.| Armistice|Mercadian Masques|3|R|{2}{W}|Enchantment|||{3}{W}{W}: You draw a card and target opponent gains 3 life.| Cornered Market|Mercadian Masques|14|R|{2}{W}|Enchantment|||Players can't cast spells with the same name as a nontoken permanent.$Players can't play nonbasic lands with the same name as a nontoken permanent.| Crackdown|Mercadian Masques|15|R|{2}{W}|Enchantment|||Nonwhite creatures with power 3 or greater don't untap during their controllers' untap steps.| Common Cause|Mercadian Masques|13|R|{2}{W}|Enchantment|||Nonartifact creatures get +2/+2 as long as they all share a color.| Overtaker|Mercadian Masques|89|R|{1}{U}|Creature — Merfolk Spellshaper|1|1|{3}{U}, {tap}, Discard a card: Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.| Aerial Caravan|Mercadian Masques|58|R|{4}{U}{U}|Creature — Human Soldier|4|3|Flying${1}{U}{U}: Exile the top card of your library. Until end of turn, you may play that card. (Reveal the card as you exile it.)| Sand Squid|Mercadian Masques|96|R|{3}{U}|Creature — Squid Beast|2|2|Islandwalk$You may choose not to untap Sand Squid during your untap step.${tap}: Tap target creature. That creature doesn't untap during its controller's untap step for as long as Sand Squid remains tapped.| Saprazzan Bailiff|Mercadian Masques|97|R|{3}{U}{U}|Creature — Merfolk|2|2|When Saprazzan Bailiff enters the battlefield, exile all artifact and enchantment cards from all graveyards.$When Saprazzan Bailiff leaves the battlefield, return all artifact and enchantment cards from all graveyards to their owners' hands.| Rishadan Brigand|Mercadian Masques|92|R|{4}{U}|Creature — Human Pirate|3|2|Flying$When Rishadan Brigand enters the battlefield, each opponent sacrifices a permanent unless he or she pays {3}.$Rishadan Brigand can block only creatures with flying.| Saprazzan Breaker|Mercadian Masques|98|U|{4}{U}|Creature — Beast|3|3|{U}: Put the top card of your library into your graveyard. If that card is a land card, Saprazzan Breaker is unblockable this turn.| Saprazzan Heir|Mercadian Masques|99|R|{1}{U}|Creature — Merfolk|1|1|Whenever Saprazzan Heir becomes blocked, you may draw three cards.| Extravagant Spirit|Mercadian Masques|79|R|{3}{U}|Creature — Spirit|4|4|Flying$At the beginning of your upkeep, sacrifice Extravagant Spirit unless you pay {1} for each card in your hand.| Tidal Kraken|Mercadian Masques|110|R|{5}{U}{U}{U}|Creature — Kraken|6|6|Tidal Kraken is unblockable.| Trade Routes|Mercadian Masques|112|R|{1}{U}|Enchantment|||{1}: Return target land you control to its owner's hand.${1}, Discard a land card: Draw a card.| Statecraft|Mercadian Masques|106|R|{3}{U}|Enchantment|||Prevent all combat damage that would be dealt to and dealt by creatures you control.| Shoving Match|Mercadian Masques|103|U|{2}{U}|Instant|||Until end of turn, all creatures gain "{tap}: Tap target creature."| Embargo|Mercadian Masques|77|R|{3}{U}|Enchantment|||Nonland permanents don't untap during their controllers' untap steps.$$At the beginning of your upkeep, you lose 2 life.| Catapult Master|Onslaught|10|R|{3}{W}{W}|Creature — Human Soldier|3|3|Tap five untapped Soldiers you control: Exile target creature.| Misdirection|Mercadian Masques|87|R|{3}{U}{U}|Instant|||You may exile a blue card from your hand rather than pay Misdirection's mana cost.$Change the target of target spell with a single target.| Cowardice|Mercadian Masques|70|R|{3}{U}{U}|Enchantment|||Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.)| Squeeze|Mercadian Masques|105|R|{3}{U}|Enchantment|||Sorcery spells cost {3} more to cast.| Strongarm Thug|Mercadian Masques|165|U|{2}{B}|Creature — Human Mercenary|1|1|When Strongarm Thug enters the battlefield, you may return target Mercenary card from your graveyard to your hand.| Cateran Enforcer|Mercadian Masques|121|U|{3}{B}{B}|Creature — Horror Mercenary|4|3|Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)${4}, {tap}: Search your library for a Mercenary permanent card with converted mana cost 4 or less and put it onto the battlefield. Then shuffle your library.| Cateran Slaver|Mercadian Masques|125|R|{4}{B}{B}|Creature — Horror Mercenary|5|5|Swampwalk${5}, {tap}: Search your library for a Mercenary permanent card with converted mana cost 5 or less and put it onto the battlefield. Then shuffle your library.| Silent Assassin|Mercadian Masques|160|R|{B}{B}|Creature — Human Mercenary Assassin|2|1|{3}{B}: Destroy target blocking creature at end of combat.| Nether Spirit|Mercadian Masques|149|R|{1}{B}{B}|Creature — Spirit|2|2|At the beginning of your upkeep, if Nether Spirit is the only creature card in your graveyard, you may return Nether Spirit to the battlefield.| Notorious Assassin|Mercadian Masques|150|R|{3}{B}|Creature — Human Spellshaper Assassin|2|2|{2}{B}, {tap}, Discard a card: Destroy target nonblack creature. It can't be regenerated.| Coral Net|Torment|35|C|{U}|Enchantment — Aura|||Enchant green or white creature$Enchanted creature has "At the beginning of your upkeep, sacrifice this creature unless you discard a card."| Delraich|Mercadian Masques|133|R|{6}{B}|Creature — Horror|6|6|Trample$You may sacrifice three black creatures rather than pay Delraich's mana cost.| Cateran Overlord|Mercadian Masques|123|R|{4}{B}{B}{B}|Creature — Horror Mercenary|7|5|Sacrifice a creature: Regenerate Cateran Overlord.${6}, {tap}: Search your library for a Mercenary permanent card with converted mana cost 6 or less and put it onto the battlefield. Then shuffle your library.| Instigator|Mercadian Masques|140|R|{1}{B}|Creature — Human Spellshaper|1|1|{1}{B}{B}, {tap}, Discard a card: Creatures target player controls attack this turn if able.| Rouse|Mercadian Masques|157|C|{1}{B}|Instant|||If you control a Swamp, you may pay 2 life rather than pay Rouse's mana cost.$$Target creature gets +2/+0 until end of turn.| Conspiracy|Mercadian Masques|127|R|{3}{B}{B}|Enchantment|||As Conspiracy enters the battlefield, choose a creature type.$Creature cards you own that aren't on the battlefield, creature spells you control, and creatures you control are the chosen type.| Extortion|Mercadian Masques|135|R|{3}{B}{B}|Sorcery|||Look at target player's hand and choose up to two cards from it. That player discards those cards.| Haunted Crossroads|Mercadian Masques|138|U|{2}{B}|Enchantment|||{B}: Put target creature card from your graveyard on top of your library.| Unnatural Hunger|Mercadian Masques|169|R|{3}{B}{B}|Enchantment — Aura|||Enchant creature$At the beginning of the upkeep of enchanted creature's controller, Unnatural Hunger deals damage to that player equal to that creature's power unless he or she sacrifices another creature.| Liability|Mercadian Masques|144|R|{1}{B}{B}|Enchantment|||Whenever a nontoken permanent is put into a player's graveyard from the battlefield, that player loses 1 life.| Midnight Ritual|Mercadian Masques|146|R|{X}{2}{B}|Sorcery|||Exile X target creature cards from your graveyard. For each creature card exiled this way, put a 2/2 black Zombie creature token onto the battlefield.| Hammer Mage|Mercadian Masques|193|U|{1}{R}|Creature — Human Spellshaper|1|1|{X}{R}, {tap}, Discard a card: Destroy all artifacts with converted mana cost X or less.| Flailing Manticore|Mercadian Masques|187|R|{3}{R}|Creature — Manticore|3|3|Flying, first strike${1}: Flailing Manticore gets +1/+1 until end of turn. Any player may activate this ability.${1}: Flailing Manticore gets -1/-1 until end of turn. Any player may activate this ability.| Two-Headed Dragon|Mercadian Masques|221|R|{4}{R}{R}|Creature — Dragon|4|4|Flying${1}{R}: Two-Headed Dragon gets +2/+0 until end of turn.$Two-Headed Dragon can't be blocked except by two or more creatures.$Two-Headed Dragon can block an additional creature.| Battle Squadron|Mercadian Masques|174|R|{3}{R}{R}|Creature — Goblin|*|*|Flying$Battle Squadron's power and toughness are each equal to the number of creatures you control.| Crag Saurian|Mercadian Masques|185|R|{R}{R}{R}|Creature — Lizard|4|4|Whenever a source deals damage to Crag Saurian, that source's controller gains control of Crag Saurian.| Blood Hound|Mercadian Masques|176|R|{2}{R}|Creature — Hound|1|1|Whenever you're dealt damage, you may put that many +1/+1 counters on Blood Hound.$At the beginning of your end step, remove all +1/+1 counters from Blood Hound.| Corrupt Official|Mercadian Masques|128|R|{4}{B}|Creature — Human Minion|3|1|{2}{B}: Regenerate Corrupt Official.$Whenever Corrupt Official becomes blocked, defending player discards a card at random.| Squee, Goblin Nabob|Mercadian Masques|214|R|{2}{R}|Legendary Creature — Goblin|1|1|At the beginning of your upkeep, you may return Squee, Goblin Nabob from your graveyard to your hand.| Territorial Dispute|Mercadian Masques|217|R|{4}{R}{R}|Enchantment|||At the beginning of your upkeep, sacrifice Territorial Dispute unless you sacrifice a land.$Players can't play lands.| Robber Fly|Mercadian Masques|209|U|{2}{R}|Creature — Insect|1|1|Flying$Whenever Robber Fly becomes blocked, defending player discards all the cards in his or her hand, then draws that many cards.| Tectonic Break|Mercadian Masques|216|R|{X}{R}{R}|Sorcery|||Each player sacrifices X lands.| Puppet's Verdict|Mercadian Masques|208|R|{1}{R}{R}|Instant|||Flip a coin. If you win the flip, destroy all creatures with power 2 or less. If you lose the flip, destroy all creatures with power 3 or greater.| Thieves' Auction|Mercadian Masques|218|R|{4}{R}{R}{R}|Sorcery|||Exile all nontoken permanents. Starting with you, each player chooses one of the exiled cards and puts it onto the battlefield tapped under his or her control. Repeat this process until all cards exiled this way have been chosen.| Brawl|Mercadian Masques|178|R|{3}{R}{R}|Instant|||Until end of turn, all creatures gain "{tap}: This creature deals damage equal to its power to target creature."| Pulverize|Mercadian Masques|207|R|{4}{R}{R}|Sorcery|||You may sacrifice two Mountains rather than pay Pulverize's mana cost.$$Destroy all artifacts.| Cave-In|Mercadian Masques|180|R|{3}{R}{R}|Sorcery|||You may exile a red card from your hand rather than pay Cave-In's mana cost.$Cave-In deals 2 damage to each creature and each player.| Blood Oath|Mercadian Masques|177|R|{3}{R}|Instant|||Choose a card type. Target opponent reveals his or her hand. Blood Oath deals 3 damage to that player for each card of the chosen type revealed this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)| Silverglade Pathfinder|Mercadian Masques|270|U|{1}{G}|Creature — Dryad Spellshaper|1|1|{1}{G}, {tap}, Discard a card: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.| Pacifism|Onslaught|47|C|{1}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature can't attack or block.| Caller of the Hunt|Mercadian Masques|233|R|{2}{G}|Creature — Human|*|*|As an additional cost to cast Caller of the Hunt, choose a creature type.$Caller of the Hunt's power and toughness are each equal to the number of creatures of the chosen type on the battlefield.| Lithophage|Mercadian Masques|202|R|{3}{R}{R}|Creature — Insect|7|7|At the beginning of your upkeep, sacrifice Lithophage unless you sacrifice a Mountain.| Megatherium|Mercadian Masques|259|R|{2}{G}|Creature — Beast|4|4|Trample$When Megatherium enters the battlefield, sacrifice it unless you pay {1} for each card in your hand.| Erithizon|Mercadian Masques|244|R|{2}{G}{G}|Creature — Beast|4|4|Whenever Erithizon attacks, put a +1/+1 counter on target creature of defending player's choice.| Vine Dryad|Mercadian Masques|284|R|{3}{G}|Creature — Dryad|1|3|Flash$Forestwalk$You may exile a green card from your hand rather than pay Vine Dryad's mana cost.| Vernal Equinox|Mercadian Masques|283|R|{3}{G}|Enchantment|||Any player may cast creature and enchantment cards as though they had flash.| Food Chain|Mercadian Masques|246|R|{2}{G}|Enchantment|||Exile a creature you control: Add X mana of any one color to your mana pool, where X is the exiled creature's converted mana cost plus one. Spend this mana only to cast creature spells.| Sacred Prey|Mercadian Masques|268|C|{G}|Creature — Horse|1|1|Whenever Sacred Prey becomes blocked, you gain 1 life.| Collective Unconscious|Mercadian Masques|236|R|{4}{G}{G}|Sorcery|||Draw a card for each creature you control.| Foster|Mercadian Masques|247|R|{2}{G}{G}|Enchantment|||Whenever a creature you control dies, you may pay {1}. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest into your graveyard.| Bifurcate|Mercadian Masques|230|R|{3}{G}|Sorcery|||Search your library for a permanent card with the same name as target nontoken creature and put that card onto the battlefield. Then shuffle your library.| Game Preserve|Mercadian Masques|248|R|{2}{G}|Enchantment|||At the beginning of your upkeep, each player reveals the top card of his or her library. If all cards revealed this way are creature cards, put those cards onto the battlefield under their owners' control.| Venomous Breath|Mercadian Masques|281|U|{3}{G}|Instant|||Choose target creature. At end of combat, destroy all creatures that blocked or were blocked by it this turn.| Briar Patch|Mercadian Masques|232|U|{1}{G}{G}|Enchantment|||Whenever a creature attacks you, it gets -1/-0 until end of turn.| Crumbling Sanctuary|Mercadian Masques|292|R|{5}|Artifact|||If damage would be dealt to a player, that player exiles that many cards from the top of his or her library instead.| Worry Beads|Mercadian Masques|315|R|{3}|Artifact|||At the beginning of each player's upkeep, that player puts the top card of his or her library into his or her graveyard.| Magistrate's Scepter|Mercadian Masques|304|R|{3}|Artifact|||{4}, {tap}: Put a charge counter on Magistrate's Scepter.${tap}, Remove three charge counters from Magistrate's Scepter: Take an extra turn after this one.| Bargaining Table|Mercadian Masques|288|R|{5}|Artifact|||{X}, {tap}: Draw a card. X is the number of cards in an opponent's hand.| Crooked Scales|Mercadian Masques|291|R|{4}|Artifact|||{4}, {tap}: Flip a coin. If you win the flip, destroy target creature an opponent controls. If you lose the flip, destroy target creature you control unless you pay {3} and repeat this process.| General's Regalia|Mercadian Masques|295|R|{3}|Artifact|||{3}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature you control instead.| Mercadian Lift|Mercadian Masques|306|R|{2}|Artifact|||{1}, {tap}: Put a winch counter on Mercadian Lift.${tap}, Remove X winch counters from Mercadian Lift: You may put a creature card with converted mana cost X from your hand onto the battlefield.| Horn of Plenty|Mercadian Masques|298|R|{6}|Artifact|||Whenever a player casts a spell, he or she may pay {1}. If that player does, he or she draws a card at the beginning of the next end step.| Kyren Archive|Mercadian Masques|302|R|{3}|Artifact|||At the beginning of your upkeep, you may exile the top card of your library face down.${5}, Discard your hand, Sacrifice Kyren Archive: Put all cards exiled with Kyren Archive into their owner's hand.| Rishadan Pawnshop|Mercadian Masques|311|R|{2}|Artifact|||{2}, {tap}: Shuffle target nontoken permanent you control into its owner's library.| Distorting Lens|Mercadian Masques|293|R|{2}|Artifact|||{tap}: Target permanent becomes the color of your choice until end of turn.| Kyren Toy|Mercadian Masques|303|R|{3}|Artifact|||{1}, {tap}: Put a charge counter on Kyren Toy.${tap}, Remove X charge counters from Kyren Toy: Add {X}{1} to your mana pool.| Assembly Hall|Mercadian Masques|286|R|{5}|Artifact|||{4}, {tap}: Reveal a creature card in your hand. Search your library for a card with the same name as that card, reveal it, and put it into your hand. Then shuffle your library.| Tooth of Ramos|Mercadian Masques|313|R|{3}|Artifact|||{tap}: Add {W} to your mana pool.$$Sacrifice Tooth of Ramos: Add {W} to your mana pool.| Horn of Ramos|Mercadian Masques|299|R|{3}|Artifact|||{tap}: Add {G} to your mana pool.$$Sacrifice Horn of Ramos: Add {G} to your mana pool.| Skull of Ramos|Mercadian Masques|312|R|{3}|Artifact|||{tap}: Add {B} to your mana pool.$$Sacrifice Skull of Ramos: Add {B} to your mana pool.| Eye of Ramos|Mercadian Masques|294|R|{3}|Artifact|||{tap}: Add {U} to your mana pool.$$Sacrifice Eye of Ramos: Add {U} to your mana pool.| Heart of Ramos|Mercadian Masques|296|R|{3}|Artifact|||{tap}: Add {R} to your mana pool.$$Sacrifice Heart of Ramos: Add {R} to your mana pool.| Rishadan Port|Mercadian Masques|324|R||Land|||{tap}: Add {1} to your mana pool.$${1}, {tap}: Tap target land.| Henge of Ramos|Mercadian Masques|318|U||Land|||{tap}: Add {1} to your mana pool.$${2}, {tap}: Add one mana of any color to your mana pool.| Tower of the Magistrate|Mercadian Masques|330|R||Land|||{tap}: Add {1} to your mana pool.$${1}, {tap}: Target creature gains protection from artifacts until end of turn.| Henge Guardian|Mercadian Masques|297|U|{5}|Artifact Creature — Dragon Wurm|3|4|{2}: Henge Guardian gains trample until end of turn.| Dust Bowl|Mercadian Masques|316|R||Land|||{tap}: Add {1} to your mana pool.$${3}, {tap}, Sacrifice a land: Destroy target nonbasic land.| Wishmonger|Mercadian Masques|57|U|{3}{W}|Creature — Unicorn Monger|3|3|{2}: Target creature gains protection from the color of its controller's choice until end of turn. Any player may activate this ability.| Charmed Griffin|Mercadian Masques|7|U|{3}{W}|Creature — Griffin|3|3|Flying$When Charmed Griffin enters the battlefield, each other player may put an artifact or enchantment card onto the battlefield from his or her hand.| Ignoble Soldier|Mercadian Masques|22|U|{2}{W}|Creature — Human Soldier|3|1|Whenever Ignoble Soldier becomes blocked, prevent all combat damage that would be dealt by it this turn.| Cho-Arrim Legate|Mercadian Masques|10|U|{2}{W}|Creature — Human Soldier|1|2|Protection from black$If an opponent controls a Swamp and you control a Plains, you may cast Cho-Arrim Legate without paying its mana cost.| Steadfast Guard|Mercadian Masques|50|C|{W}{W}|Creature — Human Rebel|2|2|Vigilance (Attacking doesn't cause this creature to tap.)| Ballista Squad|Mercadian Masques|5|U|{3}{W}|Creature — Human Rebel|2|2|{X}{W}, {tap}: Ballista Squad deals X damage to target attacking or blocking creature.| Ramosian Captain|Mercadian Masques|35|U|{1}{W}{W}|Creature — Human Rebel|2|2|First strike${5}, {tap}: Search your library for a Rebel permanent card with converted mana cost 4 or less and put it onto the battlefield. Then shuffle your library.| Fountain Watch|Mercadian Masques|19|R|{3}{W}{W}|Creature — Human Cleric|2|4|Artifacts and enchantments you control have shroud. (They can't be the targets of spells or abilities.)| Noble Purpose|Mercadian Masques|32|U|{3}{W}{W}|Enchantment|||Whenever a creature you control deals combat damage, you gain that much life.| Honor the Fallen|Mercadian Masques|21|R|{1}{W}|Instant|||Exile all creature cards from all graveyards. You gain 1 life for each card exiled this way.| Arrest|Mercadian Masques|4|U|{2}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature can't attack or block, and its activated abilities can't be activated.| Righteous Indignation|Mercadian Masques|46|U|{2}{W}|Enchantment|||Whenever a creature blocks a black or red creature, the blocking creature gets +1/+1 until end of turn.| Diplomatic Escort|Mercadian Masques|74|U|{1}{U}|Creature — Human Spellshaper|1|1|{U}, {tap}, Discard a card: Counter target spell or ability that targets a creature.| Sailmonger|Mercadian Masques|95|U|{3}{U}|Creature — Human Monger|3|3|{2}: Target creature gains flying until end of turn. Any player may activate this ability.| Indentured Djinn|Mercadian Masques|85|U|{1}{U}{U}|Creature — Djinn|4|4|Flying$When Indentured Djinn enters the battlefield, each other player may draw up to three cards.| Chambered Nautilus|Mercadian Masques|64|U|{2}{U}|Creature — Nautilus Beast|2|2|Whenever Chambered Nautilus becomes blocked, you may draw a card.| Saprazzan Legate|Mercadian Masques|100|U|{3}{U}|Creature — Merfolk Soldier|1|3|Flying$If an opponent controls a Mountain and you control an Island, you may cast Saprazzan Legate without paying its mana cost.| Chameleon Spirit|Mercadian Masques|65|U|{3}{U}|Creature — Illusion Spirit|*|*|As Chameleon Spirit enters the battlefield, choose a color.$Chameleon Spirit's power and toughness are each equal to the number of permanents of the chosen color your opponents control.| Rishadan Airship|Mercadian Masques|91|C|{2}{U}|Creature — Human Pirate|3|1|Flying$Rishadan Airship can block only creatures with flying.| Glowing Anemone|Mercadian Masques|81|U|{3}{U}|Creature — Jellyfish Beast|1|3|When Glowing Anemone enters the battlefield, you may return target land to its owner's hand.| Coastal Piracy|Mercadian Masques|68|U|{2}{U}{U}|Enchantment|||Whenever a creature you control deals combat damage to an opponent, you may draw a card.| Energy Flux|Mercadian Masques|78|U|{2}{U}|Enchantment|||All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {2}."| Soothsaying|Mercadian Masques|104|U|{U}|Enchantment|||{3}{U}{U}: Shuffle your library.${X}: Look at the top X cards of your library, then put them back in any order.| War Tax|Mercadian Masques|113|U|{2}{U}|Enchantment|||{X}{U}: This turn, creatures can't attack unless their controller pays {X} for each attacking creature he or she controls.| Rishadan Footpad|Mercadian Masques|94|U|{3}{U}|Creature — Human Pirate|2|2|When Rishadan Footpad enters the battlefield, each opponent sacrifices a permanent unless he or she pays {2}.| Thwart|Mercadian Masques|108|U|{2}{U}{U}|Instant|||You may return three Islands you control to their owner's hand rather than pay Thwart's mana cost.$$Counter target spell.| False Demise|Mercadian Masques|80|U|{2}{U}|Enchantment — Aura|||Enchant creature$When enchanted creature dies, return that card to the battlefield under your control.| High Seas|Mercadian Masques|83|U|{2}{U}|Enchantment|||Red creature spells and green creature spells cost {1} more to cast.| Cackling Witch|Mercadian Masques|119|U|{1}{B}|Creature — Human Spellshaper|1|1|{X}{B}, {tap}, Discard a card: Target creature gets +X/+0 until end of turn.| Scandalmonger|Mercadian Masques|158|U|{3}{B}|Creature — Boar Monger|3|3|{2}: Target player discards a card. Any player may activate this ability but only any time he or she could cast a sorcery.| Enslaved Horror|Mercadian Masques|134|U|{3}{B}|Creature — Horror|4|4|When Enslaved Horror enters the battlefield, each other player may return a creature card from his or her graveyard to the battlefield.| Molting Harpy|Mercadian Masques|148|U|{B}|Creature — Harpy Mercenary|2|1|Flying$At the beginning of your upkeep, sacrifice Molting Harpy unless you pay {2}.| Cateran Kidnappers|Mercadian Masques|122|U|{2}{B}{B}|Creature — Human Mercenary|4|2|{3}, {tap}: Search your library for a Mercenary permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.| Deathgazer|Mercadian Masques|130|U|{3}{B}|Creature — Lizard|2|2|Whenever Deathgazer blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.| Deepwood Legate|Mercadian Masques|132|U|{3}{B}|Creature — Shade|1|1|If an opponent controls a Forest and you control a Swamp, you may cast Deepwood Legate without paying its mana cost.${B}: Deepwood Legate gets +1/+1 until end of turn.| Quagmire Lamprey|Mercadian Masques|154|U|{2}{B}|Creature — Fish|1|1|Whenever Quagmire Lamprey becomes blocked by a creature, put a -1/-1 counter on that creature.| Thrashing Wumpus|Mercadian Masques|166|R|{3}{B}{B}|Creature — Beast|3|3|{B}: Thrashing Wumpus deals 1 damage to each creature and each player.| Primeval Shambler|Mercadian Masques|152|U|{4}{B}|Creature — Horror Mercenary|3|3|{B}: Primeval Shambler gets +1/+1 until end of turn.| Larceny|Mercadian Masques|143|U|{3}{B}{B}|Enchantment|||Whenever a creature you control deals combat damage to a player, that player discards a card.| Forced March|Mercadian Masques|136|R|{X}{B}{B}{B}|Sorcery|||Destroy all creatures with converted mana cost X or less.| Pretender's Claim|Mercadian Masques|151|U|{1}{B}|Enchantment — Aura|||Enchant creature$Whenever enchanted creature becomes blocked, tap all lands defending player controls.| Rain of Tears|Mercadian Masques|155|U|{1}{B}{B}|Sorcery|||Destroy target land.| Unmask|Mercadian Masques|168|R|{3}{B}|Sorcery|||You may exile a black card from your hand rather than pay Unmask's mana cost.$Target player reveals his or her hand. You choose a nonland card from it. That player discards that card.| Black Market|Mercadian Masques|116|R|{3}{B}{B}|Enchantment|||Whenever a creature dies, put a charge counter on Black Market.$At the beginning of your precombat main phase, add {B} to your mana pool for each charge counter on Black Market.| Cateran Summons|Mercadian Masques|126|U|{B}|Sorcery|||Search your library for a Mercenary card, reveal that card, and put it into your hand. Then shuffle your library.| Intimidation|Mercadian Masques|142|U|{2}{B}{B}{B}|Enchantment|||Creatures you control have fear. (They can't be blocked except by artifact creatures and/or black creatures.)| Putrefaction|Mercadian Masques|153|U|{4}{B}|Enchantment|||Whenever a player casts a green or white spell, that player discards a card.| Seismic Mage|Mercadian Masques|211|R|{3}{R}|Creature — Human Spellshaper|1|1|{2}{R}, {tap}, Discard a card: Destroy target land.| Kris Mage|Mercadian Masques|195|C|{R}|Creature — Human Spellshaper|1|1|{R}, {tap}, Discard a card: Kris Mage deals 1 damage to target creature or player.| Warmonger|Mercadian Masques|225|U|{3}{R}|Creature — Minotaur Monger|3|3|{2}: Warmonger deals 1 damage to each creature without flying and each player. Any player may activate this ability.| Hired Giant|Mercadian Masques|194|U|{3}{R}|Creature — Giant|4|4|When Hired Giant enters the battlefield, each other player may search his or her library for a land card and put that card onto the battlefield. Then each player who searched his or her library this way shuffles it.| Flailing Ogre|Mercadian Masques|188|U|{2}{R}|Creature — Ogre|3|3|{1}: Flailing Ogre gets +1/+1 until end of turn. Any player may activate this ability.${1}: Flailing Ogre gets -1/-1 until end of turn. Any player may activate this ability.| Rock Badger|Mercadian Masques|210|U|{4}{R}|Creature — Badger Beast|3|3|Mountainwalk (This creature is unblockable as long as defending player controls a Mountain.)| Kyren Legate|Mercadian Masques|197|U|{1}{R}|Creature — Goblin|1|1|Haste$If an opponent controls a Plains and you control a Mountain, you may cast Kyren Legate without paying its mana cost.| Gerrard's Irregulars|Mercadian Masques|192|C|{4}{R}|Creature — Human Soldier|4|2|Trample, haste| Ogre Taskmaster|Mercadian Masques|206|U|{3}{R}|Creature — Ogre|4|3|Ogre Taskmaster can't block.| Lava Runner|Mercadian Masques|200|R|{1}{R}{R}|Creature — Lizard|2|2|Haste$Whenever Lava Runner becomes the target of a spell or ability, that spell or ability's controller sacrifices a land.| Kyren Negotiations|Mercadian Masques|198|U|{2}{R}{R}|Enchantment|||Tap an untapped creature you control: Kyren Negotiations deals 1 damage to target player.| Close Quarters|Mercadian Masques|184|U|{2}{R}{R}|Enchantment|||Whenever a creature you control becomes blocked, Close Quarters deals 1 damage to target creature or player.| Furious Assault|Mercadian Masques|191|C|{2}{R}|Enchantment|||Whenever you cast a creature spell, Furious Assault deals 1 damage to target player.| Sustenance|Mercadian Masques|278|U|{1}{G}|Enchantment|||{1}, Sacrifice a land: Target creature gets +1/+1 until end of turn.| Mercadia's Downfall|Mercadian Masques|205|U|{2}{R}|Instant|||Each attacking creature gets +1/+0 until end of turn for each nonbasic land defending player controls.| Warpath|Mercadian Masques|226|U|{3}{R}|Instant|||Warpath deals 3 damage to each blocking creature and each blocked creature.| Word of Blasting|Mercadian Masques|228|U|{1}{R}|Instant|||Destroy target Wall. It can't be regenerated. Word of Blasting deals damage equal to that Wall's converted mana cost to the Wall's controller.| Volcanic Wind|Mercadian Masques|223|U|{4}{R}{R}|Sorcery|||Volcanic Wind deals X damage divided as you choose among any number of target creatures, where X is the number of creatures on the battlefield as you cast Volcanic Wind.| Magistrate's Veto|Mercadian Masques|204|U|{2}{R}|Enchantment|||White creatures and blue creatures can't block.| Dawnstrider|Mercadian Masques|237|R|{1}{G}|Creature — Dryad Spellshaper|1|1|{G}, {tap}, Discard a card: Prevent all combat damage that would be dealt this turn.| Squallmonger|Mercadian Masques|276|U|{3}{G}|Creature — Monger|3|3|{2}: Squallmonger deals 1 damage to each creature with flying and each player. Any player may activate this ability.| Hunted Wumpus|Mercadian Masques|253|U|{3}{G}|Creature — Beast|6|6|When Hunted Wumpus enters the battlefield, each other player may put a creature card from his or her hand onto the battlefield.| Boa Constrictor|Mercadian Masques|231|U|{4}{G}|Creature — Snake|3|3|{tap}: Boa Constrictor gets +3/+3 until end of turn.| Lumbering Satyr|Mercadian Masques|257|U|{2}{G}{G}|Creature — Satyr Beast|5|4|All creatures have forestwalk.| Arms Dealer|Mercadian Masques|172|U|{2}{R}|Creature — Goblin Rogue|1|1|{1}{R}, Sacrifice a Goblin: Arms Dealer deals 4 damage to target creature.| Saber Ants|Mercadian Masques|267|U|{3}{G}|Creature — Insect|2|3|Whenever Saber Ants is dealt damage, you may put that many 1/1 green Insect creature tokens onto the battlefield.| Groundskeeper|Mercadian Masques|250|U|{G}|Creature — Human Druid|1|1|{1}{G}: Return target basic land card from your graveyard to your hand.| Rushwood Legate|Mercadian Masques|266|U|{2}{G}|Creature — Dryad|2|1|If an opponent controls an Island and you control a Forest, you may cast Rushwood Legate without paying its mana cost.| Caustic Wasps|Mercadian Masques|234|U|{2}{G}|Creature — Insect|1|1|Flying$Whenever Caustic Wasps deals combat damage to a player, you may destroy target artifact that player controls.| Deepwood Tantiv|Mercadian Masques|241|U|{4}{G}|Creature — Beast|2|4|Whenever Deepwood Tantiv becomes blocked, you gain 2 life.| Ley Line|Mercadian Masques|256|U|{3}{G}|Enchantment|||At the beginning of each player's upkeep, that player may put a +1/+1 counter on target creature of his or her choice.| Stamina|Mercadian Masques|277|U|{2}{G}|Enchantment — Aura|||Enchant creature$Enchanted creature has vigilance.$Sacrifice Stamina: Regenerate enchanted creature.| Rushwood Elemental|Mercadian Masques|264|R|{G}{G}{G}{G}{G}|Creature — Elemental|4|4|Trample$At the beginning of your upkeep, you may put a +1/+1 counter on Rushwood Elemental.| Spidersilk Armor|Mercadian Masques|273|C|{2}{G}|Enchantment|||Creatures you control get +0/+1 and have reach. (They can block creatures with flying.)| Spontaneous Generation|Mercadian Masques|274|R|{3}{G}|Sorcery|||Put a 1/1 green Saproling creature token onto the battlefield for each card in your hand.| Clear the Land|Mercadian Masques|235|R|{2}{G}|Sorcery|||Each player reveals the top five cards of his or her library, puts all land cards revealed this way onto the battlefield tapped, and exiles the rest.| Natural Affinity|Mercadian Masques|260|R|{2}{G}|Instant|||All lands become 2/2 creatures until end of turn. They're still lands.| Snake Pit|Mercadian Masques|271|U|{3}{G}|Enchantment|||Whenever an opponent casts a blue or black spell, you may put a 1/1 green Snake creature token onto the battlefield.| Toymaker|Mercadian Masques|314|U|{2}|Artifact Creature — Spellshaper|1|1|{1}, {tap}, Discard a card: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn. (It retains its abilities.)| Monkey Cage|Mercadian Masques|307|R|{5}|Artifact|||When a creature enters the battlefield, sacrifice Monkey Cage and put X 2/2 green Ape creature tokens onto the battlefield, where X is that creature's converted mana cost.| Crenellated Wall|Mercadian Masques|290|U|{4}|Artifact Creature — Wall|0|4|Defender (This creature can't attack.)${tap}: Target creature gets +0/+4 until end of turn.| Puffer Extract|Mercadian Masques|310|U|{5}|Artifact|||{X}, {tap}: Target creature you control gets +X/+X until end of turn. Destroy it at the beginning of the next end step.| Iron Lance|Mercadian Masques|300|U|{2}|Artifact|||{3}, {tap}: Target creature gains first strike until end of turn.| Barbed Wire|Mercadian Masques|287|U|{3}|Artifact|||At the beginning of each player's upkeep, Barbed Wire deals 1 damage to that player.$${2}: Prevent the next 1 damage that would be dealt by Barbed Wire this turn.| Jeweled Torque|Mercadian Masques|301|U|{2}|Artifact|||As Jeweled Torque enters the battlefield, choose a color.$Whenever a player casts a spell of the chosen color, you may pay {2}. If you do, you gain 2 life.| Credit Voucher|Mercadian Masques|289|U|{2}|Artifact|||{2}, {tap}, Sacrifice Credit Voucher: Shuffle any number of cards from your hand into your library, then draw that many cards.| Panacea|Mercadian Masques|308|U|{4}|Artifact|||{X}{X}, {tap}: Prevent the next X damage that would be dealt to target creature or player this turn.| Power Matrix|Mercadian Masques|309|R|{4}|Artifact|||{tap}: Target creature gets +1/+1 and gains flying, first strike, and trample until end of turn.| High Market|Mercadian Masques|320|R||Land|||{tap}: Add {1} to your mana pool.$${tap}, Sacrifice a creature: You gain 1 life.| Saprazzan Cove|Mercadian Masques|327|U||Land|||Saprazzan Cove enters the battlefield tapped.${tap}: Put a storage counter on Saprazzan Cove.${tap}, Remove any number of storage counters from Saprazzan Cove: Add {U} to your mana pool for each storage counter removed this way.| Subterranean Hangar|Mercadian Masques|329|U||Land|||Subterranean Hangar enters the battlefield tapped.${tap}: Put a storage counter on Subterranean Hangar.${tap}, Remove any number of storage counters from Subterranean Hangar: Add {B} to your mana pool for each storage counter removed this way.| Fountain of Cho|Mercadian Masques|317|U||Land|||Fountain of Cho enters the battlefield tapped.${tap}: Put a storage counter on Fountain of Cho.${tap}, Remove any number of storage counters from Fountain of Cho: Add {W} to your mana pool for each storage counter removed this way.| Mercadian Bazaar|Mercadian Masques|321|U||Land|||Mercadian Bazaar enters the battlefield tapped.${tap}: Put a storage counter on Mercadian Bazaar.${tap}, Remove any number of storage counters from Mercadian Bazaar: Add {R} to your mana pool for each storage counter removed this way.| Rushwood Grove|Mercadian Masques|325|U||Land|||Rushwood Grove enters the battlefield tapped.${tap}: Put a storage counter on Rushwood Grove.${tap}, Remove any number of storage counters from Rushwood Grove: Add {G} to your mana pool for each storage counter removed this way.| Jhovall Rider|Mercadian Masques|26|U|{4}{W}|Creature — Human Rebel|3|3|Trample| Story Circle|Mercadian Masques|51|U|{1}{W}{W}|Enchantment|||As Story Circle enters the battlefield, choose a color.${W}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.| Lost Soul|Classic Sixth Edition|142|C|{1}{B}{B}|Creature — Spirit Minion|2|1|Swampwalk| Kjeldoran Dead|Classic Sixth Edition|140|C|{B}|Creature — Skeleton|3|1|When Kjeldoran Dead enters the battlefield, sacrifice a creature.${B}: Regenerate Kjeldoran Dead.| Thunder Dragon|Starter 1999|119|R|{5}{R}{R}|Creature — Dragon|5|5|Flying$When Thunder Dragon enters the battlefield, it deals 3 damage to each creature without flying.| Thorn Elemental|Starter 1999|147|R|{5}{G}{G}|Creature — Elemental|7|7|You may have Thorn Elemental assign its combat damage as though it weren't blocked.| Denizen of the Deep|Starter 1999|35|R|{6}{U}{U}|Creature — Serpent|11|11|When Denizen of the Deep enters the battlefield, return each other creature you control to its owner's hand.| Dakmor Sorceress|Starter 1999|74|R|{5}{B}|Creature — Human Wizard|*|4|Dakmor Sorceress's power is equal to the number of Swamps you control.| Champion Lancer|Starter 1999|11|R|{4}{W}{W}|Creature — Human Knight|3|3|Prevent all damage that would be dealt to Champion Lancer by creatures.| Goblin General|Starter 1999|101|U|{1}{R}{R}|Creature — Goblin Warrior|1|1|Whenever Goblin General attacks, Goblin creatures you control get +1/+1 until end of turn.| Dakmor Lancer|Starter 1999|71|R|{4}{B}{B}|Creature — Human Knight|3|3|When Dakmor Lancer enters the battlefield, destroy target nonblack creature.| Vizzerdrix|Starter 1999|59|R|{6}{U}|Creature — Rabbit Beast|6|6|| Devastation|Starter 1999|94|R|{5}{R}{R}|Sorcery|||Destroy all creatures and lands.| Fire Tempest|Starter 1999|97|R|{5}{R}{R}|Sorcery|||Fire Tempest deals 6 damage to each creature and each player.| Relentless Assault|Starter 1999|115|R|{2}{R}{R}|Sorcery|||Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.| Last Chance|Starter 1999|110|R|{R}{R}|Sorcery|||Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.| Goblin Glider|Starter 1999|102|U|{1}{R}|Creature — Goblin|1|1|Flying$Goblin Glider can't block.| Goblin Commando|Starter 1999|100|U|{4}{R}|Creature — Goblin|2|2|When Goblin Commando enters the battlefield, it deals 2 damage to target creature.| Hulking Ogre|Starter 1999|108|U|{2}{R}|Creature — Ogre|3|3|Hulking Ogre can't block.| Fire Elemental|Starter 1999|96|U|{3}{R}{R}|Creature — Elemental|5|4|| Earth Elemental|Starter 1999|95|U|{3}{R}{R}|Creature — Elemental|4|5|| Spitting Earth|Starter 1999|117|U|{1}{R}|Sorcery|||Spitting Earth deals damage to target creature equal to the number of Mountains you control.| Cinder Storm|Starter 1999|93|U|{6}{R}|Sorcery|||Cinder Storm deals 7 damage to target creature or player.| Goblin Lore|Starter 1999|104|U|{1}{R}|Sorcery|||Draw four cards, then discard three cards at random.| Jagged Lightning|Starter 1999|109|U|{3}{R}{R}|Sorcery|||Jagged Lightning deals 3 damage to each of two target creatures.| Lava Axe|Starter 1999|111|C|{4}{R}|Sorcery|||Lava Axe deals 5 damage to target player.| Volcanic Hammer|Starter 1999|123|C|{1}{R}|Sorcery|||Volcanic Hammer deals 3 damage to target creature or player.| Tremor|Starter 1999|121|C|{R}|Sorcery|||Tremor deals 1 damage to each creature without flying.| Stone Rain|Starter 1999|118|C|{2}{R}|Sorcery|||Destroy target land.| Scorching Spear|Starter 1999|116|C|{R}|Sorcery|||Scorching Spear deals 1 damage to target creature or player.| Raging Goblin|Starter 1999|114|C|{R}|Creature — Goblin Berserker|1|1|Haste (This creature can attack and {tap} as soon as it comes under your control.)| Goblin Mountaineer|Starter 1999|105|C|{R}|Creature — Goblin Scout|1|1|Mountainwalk| Hulking Goblin|Starter 1999|107|C|{1}{R}|Creature — Goblin|2|2|Hulking Goblin can't block.| Goblin Chariot|Starter 1999|99|C|{2}{R}|Creature — Goblin Warrior|2|2|Haste (This creature can attack the turn it comes under your control.)| Goblin Cavaliers|Starter 1999|98|C|{2}{R}|Creature — Goblin|3|2|| Goblin Settler|Starter 1999|106|U|{3}{R}|Creature — Goblin|1|1|When Goblin Settler enters the battlefield, destroy target land.| Sylvan Yeti|Starter 1999|146|R|{2}{G}{G}|Creature — Yeti|*|4|Sylvan Yeti's power is equal to the number of cards in your hand.| Sylvan Basilisk|Starter 1999|145|R|{3}{G}{G}|Creature — Basilisk|2|4|Whenever Sylvan Basilisk becomes blocked by a creature, destroy that creature.| Whirlwind|Starter 1999|150|R|{2}{G}{G}|Sorcery|||Destroy all creatures with flying.| Squall|Starter 1999|143|C|{2}{G}|Sorcery|||Squall deals 2 damage to each creature with flying.| Alluring Scent|Starter 1999|124|R|{1}{G}{G}|Sorcery|||All creatures able to block target creature this turn do so.| Nature's Cloak|Starter 1999|135|R|{2}{G}|Sorcery|||Green creatures you control gain forestwalk until end of turn.| Pride of Lions|Starter 1999|139|U|{3}{G}{G}|Creature — Cat|4|4|You may have Pride of Lions assign its combat damage as though it weren't blocked.| Wood Elves|Starter 1999|153|U|{2}{G}|Creature — Elf Scout|1|1|When Wood Elves enters the battlefield, search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.| Lone Wolf|Starter 1999|130|C|{2}{G}|Creature — Wolf|2|2|You may have Lone Wolf assign its combat damage as though it weren't blocked.| Bull Hippo|Starter 1999|126|U|{3}{G}|Creature — Hippo|3|3|Islandwalk| Wild Ox|Starter 1999|151|U|{3}{G}|Creature — Ox|3|3|Swampwalk| Untamed Wilds|Starter 1999|148|U|{2}{G}|Sorcery|||Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library.| Moon Sprite|Starter 1999|133|U|{1}{G}|Creature — Faerie|1|1|Flying| Whiptail Wurm|Starter 1999|149|U|{6}{G}|Creature — Wurm|8|5|| Natural Spring|Starter 1999|134|U|{3}{G}{G}|Sorcery|||Target player gains 8 life.| Grizzly Bears|Starter 1999|129|C|{1}{G}|Creature — Bear|2|2|| Monstrous Growth|Starter 1999|132|C|{1}{G}|Sorcery|||Target creature gets +4/+4 until end of turn.| Nature's Lore|Starter 1999|136|C|{1}{G}|Sorcery|||Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.| Renewing Touch|Starter 1999|140|U|{G}|Sorcery|||Shuffle any number of target creature cards from your graveyard into your library.| Grim Tutor|Starter 1999|79|R|{1}{B}{B}|Sorcery|||Search your library for a card and put that card into your hand, then shuffle your library. You lose 3 life.| Ancient Craving|Starter 1999|64|R|{3}{B}|Sorcery|||You draw three cards and you lose 3 life.| Wicked Pact|Starter 1999|92|R|{1}{B}{B}|Sorcery|||Destroy two target nonblack creatures. You lose 5 life.| Dread Reaper|Starter 1999|76|R|{3}{B}{B}{B}|Creature — Horror|6|5|Flying$When Dread Reaper enters the battlefield, you lose 5 life.| Shrieking Specter|Starter 1999|89|U|{5}{B}|Creature — Specter|2|2|Flying$Whenever Shrieking Specter attacks, defending player discards a card.| Stream of Acid|Starter 1999|91|U|{2}{B}{B}|Sorcery|||Destroy target land or nonblack creature.| Soul Feast|Starter 1999|90|U|{3}{B}{B}|Sorcery|||Target player loses 4 life and you gain 4 life.| Coercion|Starter 1999|69|U|{2}{B}|Sorcery|||Target opponent reveals his or her hand. You choose a card from it. That player discards that card.| Dakmor Plague|Starter 1999|72|U|{3}{B}{B}|Sorcery|||Dakmor Plague deals 3 damage to each creature and each player.| Dark Offering|Starter 1999|75|U|{4}{B}{B}|Sorcery|||Destroy target nonblack creature. You gain 3 life.| Howling Fury|Starter 1999|82|U|{2}{B}|Sorcery|||Target creature gets +4/+0 until end of turn.| Ravenous Rats|Starter 1999|86|U|{1}{B}|Creature — Rat|1|1|When Ravenous Rats enters the battlefield, target opponent discards a card.| Serpent Warrior|Starter 1999|88|C|{2}{B}|Creature — Snake Warrior|3|3|When Serpent Warrior enters the battlefield, you lose 3 life.| Gravedigger|Starter 1999|78|U|{3}{B}|Creature — Zombie|2|2|When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.| Feral Shadow|Starter 1999|77|C|{2}{B}|Creature — Nightstalker|2|1|Flying| Bog Wraith|Starter 1999|67|U|{3}{B}|Creature — Wraith|3|3|Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)| Muck Rats|Starter 1999|84|C|{B}|Creature — Rat|1|1|| Bog Imp|Starter 1999|65|C|{1}{B}|Creature — Imp|1|1|Flying (This creature can't be blocked except by creatures with flying or reach.)| Raise Dead|Starter 1999|85|C|{B}|Sorcery|||Return target creature card from your graveyard to your hand.| Mind Rot|Starter 1999|83|C|{2}{B}|Sorcery|||Target player discards two cards.| Hand of Death|Starter 1999|80|C|{2}{B}|Sorcery|||Destroy target nonblack creature.| Dakmor Ghoul|Starter 1999|70|U|{2}{B}{B}|Creature — Zombie|2|2|When Dakmor Ghoul enters the battlefield, target opponent loses 2 life and you gain 2 life.| Chorus of Woe|Starter 1999|68|C|{B}|Sorcery|||Creatures you control get +1/+0 until end of turn.| Counterspell|Starter 1999|34|U|{U}{U}|Instant|||Counter target spell.| Dakmor Scorpion|Starter 1999|73|C|{1}{B}|Creature — Scorpion|2|1|| Bog Raiders|Starter 1999|66|C|{2}{B}|Creature — Zombie|2|2|Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)| Hollow Dogs|Starter 1999|81|C|{4}{B}|Creature — Zombie Hound|3|3|Whenever Hollow Dogs attacks, it gets +2/+0 until end of turn.| Gerrard's Wisdom|Starter 1999|18|R|{2}{W}{W}|Sorcery|||You gain 2 life for each card in your hand.| Armageddon|Starter 1999|6|R|{3}{W}|Sorcery|||Destroy all lands.| Blinding Light|Starter 1999|8|R|{2}{W}|Sorcery|||Tap all nonwhite creatures.| Loyal Sentry|Starter 1999|20|R|{W}|Creature — Human Soldier|1|1|When Loyal Sentry blocks a creature, destroy that creature and Loyal Sentry.| Angel of Light|Starter 1999|1|U|{4}{W}|Creature — Angel|3|3|Flying, vigilance| Angel of Mercy|Starter 1999|2|U|{4}{W}|Creature — Angel|3|3|Flying$When Angel of Mercy enters the battlefield, you gain 3 life.| Vengeance|Starter 1999|29|U|{3}{W}|Sorcery|||Destroy target tapped creature.| Royal Trooper|Starter 1999|25|U|{2}{W}|Creature — Human Soldier|2|2|Whenever Royal Trooper blocks, it gets +2/+2 until end of turn.| Devout Monk|Starter 1999|14|C|{W}|Creature — Human Monk Cleric|1|1|When Devout Monk enters the battlefield, you gain 1 life.| Border Guard|Starter 1999|9|C|{2}{W}|Creature — Human Soldier|1|4|| Knight Errant|Starter 1999|19|C|{1}{W}|Creature — Human Knight|2|2|| Foot Soldiers|Starter 1999|17|C|{3}{W}|Creature — Human Soldier|2|4|| Steadfastness|Starter 1999|27|C|{1}{W}|Sorcery|||Creatures you control get +0/+3 until end of turn.| Angelic Blessing|Starter 1999|3|C|{2}{W}|Sorcery|||Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)| Charging Paladin|Starter 1999|12|U|{2}{W}|Creature — Human Knight|2|2|Whenever Charging Paladin attacks, it gets +0/+3 until end of turn.| Veteran Cavalier|Starter 1999|30|U|{W}{W}|Creature — Human Knight|2|2|Vigilance (Attacking doesn't cause this creature to tap.)| Gush|Mercadian Masques|82|C|{4}{U}|Instant|||You may return two Islands you control to their owner's hand rather than pay Gush's mana cost.$$Draw two cards.| Ramosian Rally|Mercadian Masques|38|C|{3}{W}|Instant|||If you control a Plains, you may tap an untapped creature you control rather than pay Ramosian Rally's mana cost.$$Creatures you control get +1/+1 until end of turn.| Muzzle|Mercadian Masques|30|C|{1}{W}|Enchantment — Aura|||Enchant creature$Prevent all damage that would be dealt by enchanted creature.| Cho-Manno, Revolutionary|Mercadian Masques|11|R|{2}{W}{W}|Legendary Creature — Human Rebel|2|2|Prevent all damage that would be dealt to Cho-Manno, Revolutionary.| Rappelling Scouts|Mercadian Masques|41|R|{2}{W}{W}|Creature — Human Rebel Scout|1|4|Flying${2}{W}: Rappelling Scouts gains protection from the color of your choice until end of turn.| Quiet Speculation|Judgment|49|U|{1}{U}|Sorcery|||Search target player's library for up to three cards with flashback and put them into that player's graveyard. Then the player shuffles his or her library.| Hoodwink|Mercadian Masques|84|C|{1}{U}|Instant|||Return target artifact, enchantment, or land to its owner's hand.| Charisma|Mercadian Masques|66|R|{U}{U}{U}|Enchantment — Aura|||Enchant creature$Whenever enchanted creature deals damage to a creature, gain control of the other creature for as long as Charisma remains on the battlefield.| Stand|Invasion|292|U|{W}|Instant|||Prevent the next 2 damage that would be dealt to target creature this turn.| Deliver|Invasion|292|U|{2}{U}|Instant|||$Return target permanent to its owner's hand.| Malice|Invasion|293|U|{3}{B}|Instant|||$Destroy target nonblack creature. It can't be regenerated.| Spite|Invasion|293|U|{3}{U}|Instant|||Counter target noncreature spell.| Suffering|Invasion|294|U|{3}{R}|Sorcery|||$Destroy target land.| Suffering|Invasion|294|U|{3}{R}|Sorcery|||$Destroy target land.| Battery|Invasion|295|U|{3}{G}|Sorcery|||$Put a 3/3 green Elephant creature token onto the battlefield.| Battery|Invasion|295|U|{3}{G}|Sorcery|||$Put a 3/3 green Elephant creature token onto the battlefield.| Wane|Invasion|296|U|{W}|Instant|||$Destroy target enchantment.| Wane|Invasion|296|U|{W}|Instant|||$Destroy target enchantment.| Uphill Battle|Mercadian Masques|222|U|{2}{R}|Enchantment|||Creatures played by your opponents enter the battlefield tapped.| Pangosaur|Mercadian Masques|261|R|{2}{G}{G}|Creature — Lizard|6|6|Whenever a player plays a land, return Pangosaur to its owner's hand.| Balthor the Defiled|Judgment|61|R|{2}{B}{B}|Legendary Creature — Zombie Dwarf|2|2|Minion creatures get +1/+1.${B}{B}{B}, Exile Balthor the Defiled: Each player returns all black and all red creature cards from his or her graveyard to the battlefield.| Mercadian Atlas|Mercadian Masques|305|R|{5}|Artifact|||At the beginning of your end step, if you didn't play a land this turn, you may draw a card.| Giant Caterpillar|Mercadian Masques|249|C|{3}{G}|Creature — Insect|3|3|{G}, Sacrifice Giant Caterpillar: Put a 1/1 green Insect creature token with flying named Butterfly onto the battlefield at the beginning of the next end step.| Ramosian Commander|Mercadian Masques|36|U|{2}{W}{W}|Creature — Human Rebel|2|4|{6}, {tap}: Search your library for a Rebel permanent card with converted mana cost 5 or less and put it onto the battlefield. Then shuffle your library.| Plains|Mercadian Masques|331|L||Basic Land — Plains|||W| Plains|Mercadian Masques|332|L||Basic Land — Plains|||W| Plains|Mercadian Masques|333|L||Basic Land — Plains|||W| Plains|Mercadian Masques|334|L||Basic Land — Plains|||W| Island|Mercadian Masques|335|L||Basic Land — Island|||U| Island|Mercadian Masques|336|L||Basic Land — Island|||U| Island|Mercadian Masques|337|L||Basic Land — Island|||U| Island|Mercadian Masques|338|L||Basic Land — Island|||U| Swamp|Mercadian Masques|339|L||Basic Land — Swamp|||B| Swamp|Mercadian Masques|340|L||Basic Land — Swamp|||B| Swamp|Mercadian Masques|341|L||Basic Land — Swamp|||B| Swamp|Mercadian Masques|342|L||Basic Land — Swamp|||B| Mountain|Mercadian Masques|343|L||Basic Land — Mountain|||R| Mountain|Mercadian Masques|344|L||Basic Land — Mountain|||R| Mountain|Mercadian Masques|345|L||Basic Land — Mountain|||R| Mountain|Mercadian Masques|346|L||Basic Land — Mountain|||R| Forest|Mercadian Masques|347|L||Basic Land — Forest|||G| Forest|Mercadian Masques|348|L||Basic Land — Forest|||G| Forest|Mercadian Masques|349|L||Basic Land — Forest|||G| Forest|Mercadian Masques|350|L||Basic Land — Forest|||G| Abyssal Horror|Starter 1999|63|R|{4}{B}{B}|Creature — Horror|2|2|Flying$When Abyssal Horror enters the battlefield, target player discards two cards.| Volcanic Dragon|Starter 1999|122|R|{4}{R}{R}|Creature — Dragon|4|4|Flying$Haste (This creature can attack and {tap} as soon as it comes under your control.)| Eager Cadet|Starter 1999|15|C|{W}|Creature — Human Soldier|1|1|| Breath of Life|Starter 1999|10|U|{3}{W}|Sorcery|||Return target creature card from your graveyard to the battlefield.| Righteous Charge|Starter 1999|22|U|{1}{W}{W}|Sorcery|||Creatures you control get +2/+2 until end of turn.| Bargain|Starter 1999|7|U|{2}{W}|Sorcery|||Target opponent draws a card.$You gain 7 life.| Coral Eel|Starter 1999|33|C|{1}{U}|Creature — Fish|2|1|| Giant Octopus|Starter 1999|39|C|{3}{U}|Creature — Octopus|3|3|| Storm Crow|Starter 1999|53|C|{1}{U}|Creature — Bird|1|2|Flying (This creature can't be blocked except by creatures with flying or reach.)| Wind Drake|Starter 1999|61|C|{2}{U}|Creature — Drake|2|2|Flying| Snapping Drake|Starter 1999|52|C|{3}{U}|Creature — Drake|3|2|Flying| Sea Eagle|Starter 1999|50|C|{1}{U}|Creature — Bird|1|1|Flying| Touch of Brilliance|Starter 1999|57|C|{3}{U}|Sorcery|||Draw two cards.| Time Ebb|Starter 1999|55|C|{2}{U}|Sorcery|||Put target creature on top of its owner's library.| Eye Spy|Starter 1999|38|U|{U}|Sorcery|||Look at the top card of target player's library. You may put that card into his or her graveyard.| Extinguish|Starter 1999|37|C|{1}{U}|Instant|||Counter target sorcery spell.| Remove Soul|Starter 1999|49|C|{1}{U}|Instant|||Counter target creature spell.| Man-o'-War|Starter 1999|41|U|{2}{U}|Creature — Jellyfish|2|2|When Man-o'-War enters the battlefield, return target creature to its owner's hand.| Phantom Warrior|Starter 1999|44|R|{1}{U}{U}|Creature — Illusion Warrior|2|2|Phantom Warrior is unblockable.| Water Elemental|Starter 1999|60|U|{3}{U}{U}|Creature — Elemental|5|4|| Air Elemental|Starter 1999|32|U|{3}{U}{U}|Creature — Elemental|4|4|Flying| Owl Familiar|Starter 1999|43|U|{1}{U}|Creature — Bird|1|1|Flying$When Owl Familiar enters the battlefield, draw a card, then discard a card.| Ingenious Thief|Starter 1999|40|C|{1}{U}|Creature — Human Rogue|1|1|Flying$When Ingenious Thief enters the battlefield, look at target player's hand.| Exhaustion|Starter 1999|36|U|{2}{U}|Sorcery|||Creatures and lands target opponent controls don't untap during his or her next untap step.| Undo|Starter 1999|58|U|{1}{U}{U}|Sorcery|||Return two target creatures to their owners' hands.| Relearn|Starter 1999|48|U|{1}{U}{U}|Sorcery|||Return target instant or sorcery card from your graveyard to your hand.| Tidings|Starter 1999|54|U|{3}{U}{U}|Sorcery|||Draw four cards.| Time Warp|Starter 1999|56|R|{3}{U}{U}|Sorcery|||Target player takes an extra turn after this one.| Piracy|Starter 1999|45|R|{U}{U}|Sorcery|||Until end of turn, you may tap lands you don't control for mana. Spend this mana only to cast spells.| Psychic Transfer|Starter 1999|46|R|{4}{U}|Sorcery|||If the difference between your life total and target player's life total is 5 or less, exchange life totals with that player.| Willow Elf|Starter 1999|152|C|{G}|Creature — Elf|1|1|| Norwood Ranger|Starter 1999|138|C|{G}|Creature — Elf Scout|1|2|| Lynx|Starter 1999|131|U|{1}{G}|Creature — Cat|2|1|Forestwalk| Norwood Archers|Starter 1999|137|C|{3}{G}|Creature — Elf Archer|3|3|Reach (This creature can block creatures with flying.)| Durkwood Boars|Starter 1999|127|C|{4}{G}|Creature — Boar|4|4|| Royal Falcon|Starter 1999|24|C|{1}{W}|Creature — Bird|1|1|Flying| Devoted Hero|Starter 1999|13|C|{W}|Creature — Elf Soldier|1|2|| Wild Griffin|Starter 1999|31|C|{2}{W}|Creature — Griffin|2|2|Flying| Venerable Monk|Starter 1999|28|C|{2}{W}|Creature — Human Monk Cleric|2|2|When Venerable Monk enters the battlefield, you gain 2 life.| Path of Peace|Starter 1999|21|C|{3}{W}|Sorcery|||Destroy target creature. Its owner gains 4 life.| Sacred Nectar|Starter 1999|26|C|{1}{W}|Sorcery|||You gain 4 life.| Ardent Militia|Starter 1999|5|U|{4}{W}|Creature — Human Soldier|2|5|Vigilance| False Peace|Starter 1999|16|U|{W}|Sorcery|||Target player skips all combat phases of his or her next turn.| Righteous Fury|Starter 1999|23|R|{4}{W}{W}|Sorcery|||Destroy all tapped creatures. You gain 2 life for each creature destroyed this way.| Mons's Goblin Raiders|Starter 1999|112|R|{R}|Creature — Goblin|1|1|| Goblin Hero|Starter 1999|103|R|{2}{R}|Creature — Goblin|2|2|| Sleight of Hand|Starter 1999|51|C|{U}|Sorcery|||Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.| Ransack|Starter 1999|47|R|{3}{U}|Sorcery|||Look at the top five cards of target player's library. Put any number of them on the bottom of that library in any order and the rest on top of the library in any order.| Ogre Warrior|Starter 1999|113|C|{3}{R}|Creature — Ogre Warrior|3|3|| Southern Elephant|Starter 1999|142|C|{3}{G}|Creature — Elephant|3|4|| Silverback Ape|Starter 1999|141|U|{3}{G}{G}|Creature — Ape|5|5|| Gorilla Warrior|Starter 1999|128|C|{2}{G}|Creature — Ape Warrior|3|2|| Wind Sail|Starter 1999|62|U|{1}{U}|Sorcery|||One or two target creatures gain flying until end of turn.| Barbtooth Wurm|Starter 1999|125|C|{5}{G}|Creature — Wurm|6|4|| Summer Bloom|Starter 1999|144|R|{1}{G}|Sorcery|||You may play up to three additional lands this turn.| Merfolk of the Pearl Trident|Starter 1999|42|C|{U}|Creature — Merfolk|1|1|| Scathe Zombies|Starter 1999|87|C|{2}{B}|Creature — Zombie|2|2|| Maniacal Rage|Battle Royale Box Set|42|C|{1}{R}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+2 and can't block.| Village Elder|Battle Royale Box Set|94|C|{G}|Creature — Human Druid|1|1|{G}, {tap}, Sacrifice a Forest: Regenerate target creature.| Broken Fall|Battle Royale Box Set|10|C|{2}{G}|Enchantment|||Return Broken Fall to its owner's hand: Regenerate target creature.| Tranquility|Battle Royale Box Set|89|C|{2}{G}|Sorcery|||Destroy all enchantments.| Symbiosis|Battle Royale Box Set|209|C|{1}{G}|Instant|||Two target creatures each get +2/+2 until end of turn.| Arc Lightning|Battle Royale Box Set|5|C|{2}{R}|Sorcery|||Arc Lightning deals 3 damage divided as you choose among one, two, or three target creatures and/or players.| Shower of Sparks|Battle Royale Box Set|71|C|{R}|Instant|||Shower of Sparks deals 1 damage to target creature and 1 damage to target player.| Scryb Sprites|Battle Royale Box Set|66|C|{G}|Creature — Faerie|1|1|Flying| Skyshroud Elite|Battle Royale Box Set|72|U|{G}|Creature — Elf|1|1|Skyshroud Elite gets +1/+2 as long as an opponent controls a nonbasic land.| Llanowar Elves|Battle Royale Box Set|39|C|{G}|Creature — Elf Druid|1|1|{tap}: Add {G} to your mana pool.| Seeker of Skybreak|Battle Royale Box Set|68|C|{1}{G}|Creature — Elf|2|1|{tap}: Untap target creature.| River Boa|Battle Royale Box Set|59|U|{1}{G}|Creature — Snake|2|1|Islandwalk${G}: Regenerate River Boa.| Pincher Beetles|Battle Royale Box Set|51|C|{2}{G}|Creature — Insect|3|1|Shroud (This creature can't be the target of spells or abilities.)| Uthden Troll|Battle Royale Box Set|92|U|{2}{R}|Creature — Troll|2|2|{R}: Regenerate Uthden Troll.| Spike Feeder|Battle Royale Box Set|78|U|{1}{G}{G}|Creature — Spike|0|0|Spike Feeder enters the battlefield with two +1/+1 counters on it.${2}, Remove a +1/+1 counter from Spike Feeder: Put a +1/+1 counter on target creature.$Remove a +1/+1 counter from Spike Feeder: You gain 2 life.| Trumpeting Armodon|Battle Royale Box Set|90|U|{3}{G}|Creature — Elephant|3|3|{1}{G}: Target creature blocks Trumpeting Armodon this turn if able.| Wildfire Emissary|Battle Royale Box Set|97|U|{3}{R}|Creature — Efreet|2|4|Protection from white${1}{R}: Wildfire Emissary gets +1/+0 until end of turn.| Plated Rootwalla|Battle Royale Box Set|52|C|{4}{G}|Creature — Lizard|3|3|{2}{G}: Plated Rootwalla gets +3/+3 until end of turn. Activate this ability only once each turn.| Mogg Hollows|Battle Royale Box Set|45|U||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {R} or {G} to your mana pool. Mogg Hollows doesn't untap during your next untap step.| Mountain|Battle Royale Box Set|115|L||Basic Land — Mountain|||R| Forest|Battle Royale Box Set|101|L||Basic Land — Forest|||G| Armored Pegasus|Battle Royale Box Set|7|C|{1}{W}|Creature — Pegasus|1|2|Flying| Air Elemental|Battle Royale Box Set|3|U|{3}{U}{U}|Creature — Elemental|4|4|Flying| Azure Drake|Battle Royale Box Set|8|U|{3}{U}|Creature — Drake|2|4|Flying| Disruptive Student|Battle Royale Box Set|21|C|{2}{U}|Creature — Human Wizard|1|1|{tap}: Counter target spell unless its controller pays {1}.| Wind Drake|Battle Royale Box Set|98|C|{2}{U}|Creature — Drake|2|2|Flying| Manta Riders|Battle Royale Box Set|43|C|{U}|Creature — Merfolk|1|1|{U}: Manta Riders gains flying until end of turn.| Mana Leak|Battle Royale Box Set|41|C|{1}{U}|Instant|||Counter target spell unless its controller pays {3}.| Counterspell|Battle Royale Box Set|15|C|{U}{U}|Instant|||Counter target spell.| Opportunity|Battle Royale Box Set|47|U|{4}{U}{U}|Instant|||Target player draws four cards.| Prodigal Sorcerer|Battle Royale Box Set|54|C|{2}{U}|Creature — Human Wizard|1|1|{tap}: Prodigal Sorcerer deals 1 damage to target creature or player.| Healing Salve|Battle Royale Box Set|31|C|{W}|Instant|||Choose one — Target player gains 3 life; or prevent the next 3 damage that would be dealt to target creature or player this turn.| Infantry Veteran|Battle Royale Box Set|34|C|{W}|Creature — Human Soldier|1|1|{tap}: Target attacking creature gets +1/+1 until end of turn.| Soul Warden|Battle Royale Box Set|76|C|{W}|Creature — Human Cleric|1|1|Whenever another creature enters the battlefield, you gain 1 life.| Disenchant|Battle Royale Box Set|20|C|{1}{W}|Instant|||Destroy target artifact or enchantment.| Songstitcher|Battle Royale Box Set|75|U|{W}|Creature — Human Cleric|1|1|{1}{W}: Prevent all combat damage that would be dealt this turn by target attacking creature with flying.| Windfall|Battle Royale Box Set|99|U|{2}{U}|Sorcery|||Each player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded this way.| Curfew|Battle Royale Box Set|17|C|{U}|Instant|||Each player returns a creature he or she controls to its owner's hand.| Man-o'-War|Battle Royale Box Set|40|C|{2}{U}|Creature — Jellyfish|2|2|When Man-o'-War enters the battlefield, return target creature to its owner's hand.| Flood|Battle Royale Box Set|21|C|{U}|Enchantment|||{U}{U}: Tap target creature without flying.| Control Magic|Battle Royale Box Set|14|U|{2}{U}{U}|Enchantment — Aura|||Enchant creature$You control enchanted creature.| Ray of Command|Battle Royale Box Set|56|C|{3}{U}|Instant|||Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.| Catastrophe|Battle Royale Box Set|12|R|{4}{W}{W}|Sorcery|||Destroy all lands or all creatures. Creatures destroyed this way can't be regenerated.| Island|Battle Royale Box Set|110|L||Basic Land — Island|||U| Plains|Battle Royale Box Set|124|L||Basic Land — Plains|||W| Thalakos Lowlands|Battle Royale Box Set|88|U||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {W} or {U} to your mana pool. Thalakos Lowlands doesn't untap during your next untap step.| Wall of Heat|Battle Royale Box Set|95|C|{2}{R}|Creature — Wall|2|6|Defender (This creature can't attack.)| Subversion|Battle Royale Box Set|82|R|{3}{B}{B}|Enchantment|||At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way.| Pestilence|Battle Royale Box Set|49|U|{2}{B}{B}|Enchantment|||At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence.${B}: Pestilence deals 1 damage to each creature and each player.| Sadistic Glee|Battle Royale Box Set|61|C|{B}|Enchantment — Aura|||Enchant creature$Whenever a creature dies, put a +1/+1 counter on enchanted creature.| Terror|Battle Royale Box Set|87|C|{1}{B}|Instant|||Destroy target nonartifact, nonblack creature. It can't be regenerated.| Syphon Soul|Battle Royale Box Set|86|C|{2}{B}|Sorcery|||Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way.| Exhume|Battle Royale Box Set|24|C|{1}{B}|Sorcery|||Each player puts a creature card from his or her graveyard onto the battlefield.| Dark Ritual|Battle Royale Box Set|18|C|{B}|Instant|||Add {B}{B}{B} to your mana pool.| Living Death|Battle Royale Box Set|38|R|{3}{B}{B}|Sorcery|||Each player exiles all creature cards from his or her graveyard, then sacrifices all creatures he or she controls, then puts all cards he or she exiled this way onto the battlefield.| Unnerve|Battle Royale Box Set|91|C|{3}{B}|Sorcery|||Each opponent discards two cards.| Weakness|Battle Royale Box Set|96|C|{B}|Enchantment — Aura|||Enchant creature$Enchanted creature gets -2/-1.| Rolling Thunder|Battle Royale Box Set|60|C|{X}{R}{R}|Sorcery|||Rolling Thunder deals X damage divided as you choose among any number of target creatures and/or players.| Heat Ray|Battle Royale Box Set|32|C|{X}{R}|Instant|||Heat Ray deals X damage to target creature.| Reanimate|Battle Royale Box Set|57|U|{B}|Sorcery|||Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its converted mana cost.| Sewer Rats|Battle Royale Box Set|70|C|{B}|Creature — Rat|1|1|{B}, Pay 1 life: Sewer Rats gets +1/+0 until end of turn. Activate this ability no more than three times each turn.| Raging Goblin|Battle Royale Box Set|55|C|{R}|Creature — Goblin Berserker|1|1|Haste (This creature can attack and {tap} as soon as it comes under your control.)| Fire Ants|Battle Royale Box Set|27|U|{2}{R}|Creature — Insect|2|1|{tap}: Fire Ants deals 1 damage to each other creature without flying.| Phyrexian Ghoul|Battle Royale Box Set|50|C|{2}{B}|Creature — Zombie|2|2|Sacrifice a creature: Phyrexian Ghoul gets +2/+2 until end of turn.| Crazed Skirge|Battle Royale Box Set|16|U|{3}{B}|Creature — Imp|2|2|Flying, haste| Lightning Elemental|Battle Royale Box Set|37|C|{3}{R}|Creature — Elemental|4|1|Haste (This creature can attack and {tap} as soon as it comes under your control.)| Abyssal Specter|Battle Royale Box Set|1|U|{2}{B}{B}|Creature — Specter|2|3|Flying$Whenever Abyssal Specter deals damage to a player, that player discards a card.| Cackling Fiend|Battle Royale Box Set|11|C|{2}{B}{B}|Creature — Zombie|2|1|When Cackling Fiend enters the battlefield, each opponent discards a card.| Sengir Vampire|Battle Royale Box Set|69|U|{3}{B}{B}|Creature — Vampire|4|4|Flying$Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.| Cinder Marsh|Battle Royale Box Set|13|U||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {B} or {R} to your mana pool. Cinder Marsh doesn't untap during your next untap step.| Swamp|Battle Royale Box Set|133|L||Basic Land — Swamp|||B| Swords to Plowshares|Battle Royale Box Set|84|U|{W}|Instant|||Exile target creature. Its controller gains life equal to its power.| Scaled Wurm|Battle Royale Box Set|65|C|{7}{G}|Creature — Wurm|7|6|| Fertile Ground|Battle Royale Box Set|26|C|{1}{G}|Enchantment — Aura|||Enchant land$Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces).| Master Decoy|Battle Royale Box Set|44|C|{1}{W}|Creature — Human Soldier|1|2|{W}, {tap}: Tap target creature.| Angelic Page|Battle Royale Box Set|4|C|{1}{W}|Creature — Angel Spirit|1|1|Flying${tap}: Target attacking or blocking creature gets +1/+1 until end of turn.| Vec Townships|Battle Royale Box Set|93|U||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {G} or {W} to your mana pool. Vec Townships doesn't untap during your next untap step.| Spike Weaver|Battle Royale Box Set|79|R|{2}{G}{G}|Creature — Spike|0|0|Spike Weaver enters the battlefield with three +1/+1 counters on it.${2}, Remove a +1/+1 counter from Spike Weaver: Put a +1/+1 counter on target creature.${1}, Remove a +1/+1 counter from Spike Weaver: Prevent all combat damage that would be dealt this turn.| Wrath of God|Battle Royale Box Set|100|R|{2}{W}{W}|Sorcery|||Destroy all creatures. They can't be regenerated.| Spike Colony|Battle Royale Box Set|77|C|{4}{G}|Creature — Spike|0|0|Spike Colony enters the battlefield with four +1/+1 counters on it.${2}, Remove a +1/+1 counter from Spike Colony: Put a +1/+1 counter on target creature.| Argothian Elder|Battle Royale Box Set|6|U|{3}{G}|Creature — Elf Druid|2|2|{tap}: Untap two target lands.| Seasoned Marshal|Battle Royale Box Set|67|U|{2}{W}{W}|Creature — Human Soldier|2|2|Whenever Seasoned Marshal attacks, you may tap target creature.| Sanctum Custodian|Battle Royale Box Set|62|C|{2}{W}|Creature — Human Cleric|1|2|{tap}: Prevent the next 2 damage that would be dealt to target creature or player this turn.| Sanctum Guardian|Battle Royale Box Set|63|U|{1}{W}{W}|Creature — Human Cleric|1|4|Sacrifice Sanctum Guardian: The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage.| Advance Scout|Battle Royale Box Set|2|C|{1}{W}|Creature — Human Soldier Scout|1|1|First strike${W}: Target creature gains first strike until end of turn.| Soltari Foot Soldier|Battle Royale Box Set|74|C|{W}|Creature — Soltari Soldier|1|1|Shadow (This creature can block or be blocked by only creatures with shadow.)| Elvish Lyrist|Battle Royale Box Set|23|U|{G}|Creature — Elf|1|1|{G}, {tap}, Sacrifice Elvish Lyrist: Destroy target enchantment.| Sun Clasp|Battle Royale Box Set|83|C|{1}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+3.${W}: Return enchanted creature to its owner's hand.| Pacifism|Battle Royale Box Set|48|C|{1}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature can't attack or block.| Fecundity|Battle Royale Box Set|25|U|{2}{G}|Enchantment|||Whenever a creature dies, that creature's controller may draw a card.| Sandstorm|Battle Royale Box Set|107|C|{G}|Instant|||Sandstorm deals 1 damage to each attacking creature.| Giant Growth|Battle Royale Box Set|29|C|{G}|Instant|||Target creature gets +3/+3 until end of turn.| Hurricane|Battle Royale Box Set|33|U|{X}{G}|Sorcery|||Hurricane deals X damage to each creature with flying and each player.| Dirtcowl Wurm|Battle Royale Box Set|19|R|{4}{G}|Creature — Wurm|3|4|Whenever an opponent plays a land, put a +1/+1 counter on Dirtcowl Wurm.| Land Tax|Battle Royale Box Set|35|U|{W}|Enchantment|||At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, and put them into your hand. If you do, shuffle your library.| Spike Worker|Battle Royale Box Set|80|C|{2}{G}|Creature — Spike|0|0|Spike Worker enters the battlefield with two +1/+1 counters on it.${2}, Remove a +1/+1 counter from Spike Worker: Put a +1/+1 counter on target creature.| Slippery Karst|Battle Royale Box Set|73|C||Land|||Slippery Karst enters the battlefield tapped.${tap}: Add {G} to your mana pool.$Cycling {2} ({2}, Discard this card: Draw a card.)| Remote Isle|Battle Royale Box Set|58|C||Land|||Remote Isle enters the battlefield tapped.${tap}: Add {U} to your mana pool.$Cycling {2} ({2}, Discard this card: Draw a card.)| Polluted Mire|Battle Royale Box Set|53|C||Land|||Polluted Mire enters the battlefield tapped.${tap}: Add {B} to your mana pool.$Cycling {2} ({2}, Discard this card: Draw a card.)| Drifting Meadow|Battle Royale Box Set|22|C||Land|||Drifting Meadow enters the battlefield tapped.${tap}: Add {W} to your mana pool.$Cycling {2} ({2}, Discard this card: Draw a card.)| Steam Blast|Battle Royale Box Set|81|U|{2}{R}|Sorcery|||Steam Blast deals 2 damage to each creature and each player.| Gorilla Warrior|Battle Royale Box Set|30|C|{2}{G}|Creature — Ape Warrior|3|2|| Defiant Falcon|Nemesis|6|C|{1}{W}|Creature — Rebel Bird|1|1|Flying${4}, {tap}: Search your library for a Rebel permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.| Angelfire Crusader|Apocalypse|1|C|{3}{W}|Creature — Human Soldier Knight|2|3|{R}: Angelfire Crusader gets +1/+0 until end of turn.| Lawbringer|Nemesis|10|C|{2}{W}|Creature — Kor Rebel|2|2|{tap}, Sacrifice Lawbringer: Exile target red creature.| Lightbringer|Nemesis|11|C|{2}{W}|Creature — Kor Rebel|2|2|{tap}, Sacrifice Lightbringer: Exile target black creature.| Lashknife|Nemesis|9|C|{1}{W}|Enchantment — Aura|||If you control a Plains, you may tap an untapped creature you control rather than pay Lashknife's mana cost.$Enchant creature$Enchanted creature has first strike.| Angelic Favor|Nemesis|1|U|{3}{W}|Instant|||If you control a Plains, you may tap an untapped creature you control rather than pay Angelic Favor's mana cost.$Cast Angelic Favor only during combat.$Put a 4/4 white Angel creature token with flying onto the battlefield. Exile it at the beginning of the next end step.| Seal of Cleansing|Nemesis|18|C|{1}{W}|Enchantment|||Sacrifice Seal of Cleansing: Destroy target artifact or enchantment.| Fanatical Devotion|Nemesis|8|C|{2}{W}|Enchantment|||Sacrifice a creature: Regenerate target creature.| Noble Stand|Nemesis|14|U|{4}{W}|Enchantment|||Whenever a creature you control blocks, you gain 2 life.| Avenger en-Dal|Nemesis|2|R|{1}{W}|Creature — Human Spellshaper|1|1|{2}{W}, {tap}, Discard a card: Exile target attacking creature. Its controller gains life equal to its toughness.| Chieftain en-Dal|Nemesis|4|U|{1}{W}{W}|Creature — Human Knight|2|2|Whenever Chieftain en-Dal attacks, attacking creatures gain first strike until end of turn.| Voice of Truth|Nemesis|25|U|{3}{W}|Creature — Angel|2|2|Flying, protection from white| Defiant Vanguard|Nemesis|7|U|{2}{W}|Creature — Human Rebel|2|2|When Defiant Vanguard blocks, at end of combat, destroy it and all creatures it blocked this turn.${5}, {tap}: Search your library for a Rebel permanent card with converted mana cost 4 or less and put it onto the battlefield. Then shuffle your library.| Topple|Nemesis|24|C|{2}{W}|Sorcery|||Exile target creature with the greatest power. (If two or more creatures are tied for greatest power, target any one of them.)| Sivvi's Ruse|Nemesis|21|U|{2}{W}{W}|Instant|||If an opponent controls a Mountain and you control a Plains, you may cast Sivvi's Ruse without paying its mana cost.$Prevent all damage that would be dealt this turn to creatures you control.| Lin Sivvi, Defiant Hero|Nemesis|12|R|{1}{W}{W}|Legendary Creature — Human Rebel|1|3|{X}, {tap}: Search your library for a Rebel permanent card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library.${3}: Put target Rebel card from your graveyard on the bottom of your library.| Blinding Angel|Nemesis|3|R|{3}{W}{W}|Creature — Angel|2|4|Flying (This creature can't be blocked except by creatures with flying or reach.)$Whenever Blinding Angel deals combat damage to a player, that player skips his or her next combat phase.| Aven Fogbringer|Judgment|34|C|{3}{U}|Creature — Bird Wizard|2|1|Flying$When Aven Fogbringer enters the battlefield, return target land to its owner's hand.| Escape Routes|Planeshift|25|C|{2}{U}|Enchantment|||{2}{U}: Return target white or black creature you control to its owner's hand.| Spiritual Asylum|Nemesis|23|R|{2}{W}{W}|Enchantment|||Creatures and lands you control have shroud. (They can't be the targets of spells or abilities.)$When a creature you control attacks, sacrifice Spiritual Asylum.| Trickster Mage|Nemesis|49|C|{U}|Creature — Human Spellshaper|1|1|{U}, {tap}, Discard a card: You may tap or untap target artifact, creature, or land.| Wandering Eye|Nemesis|50|C|{2}{U}|Creature — Illusion|1|3|Flying$Players play with their hands revealed.| Cloudskate|Nemesis|29|C|{1}{U}|Creature — Illusion|2|2|Flying$Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)| Jolting Merfolk|Nemesis|34|U|{2}{U}{U}|Creature — Merfolk|2|2|Fading 4 (This creature enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)$Remove a fade counter from Jolting Merfolk: Tap target creature.| Sneaky Homunculus|Nemesis|44|C|{1}{U}|Creature — Homunculus Illusion|1|1|Sneaky Homunculus can't block or be blocked by creatures with power 2 or greater.| Sliptide Serpent|Nemesis|43|R|{4}{U}{U}|Creature — Serpent|4|4|{3}{U}: Return Sliptide Serpent to its owner's hand.| Daze|Nemesis|30|C|{1}{U}|Instant|||You may return an Island you control to its owner's hand rather than pay Daze's mana cost.$$Counter target spell unless its controller pays {1}.| Accumulated Knowledge|Nemesis|26|C|{1}{U}|Instant|||Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.| Infiltrate|Nemesis|33|C|{U}|Instant|||Target creature is unblockable this turn.| Seal of Removal|Nemesis|42|C|{U}|Enchantment|||Sacrifice Seal of Removal: Return target creature to its owner's hand.| Mossdog|Nemesis|106|C|{G}|Creature — Plant Hound|1|1|Whenever Mossdog becomes the target of a spell or ability an opponent controls, put a +1/+1 counter on Mossdog.| Tears of Rage|Darksteel|70|U|{2}{R}{R}|Instant|||Cast Tears of Rage only during the declare attackers step.$Attacking creatures you control get +X/+0 until end of turn, where X is the number of attacking creatures. Sacrifice those creatures at the beginning of the next end step.| Submerge|Nemesis|48|U|{4}{U}|Instant|||If an opponent controls a Forest and you control an Island, you may cast Submerge without paying its mana cost.$Put target creature on top of its owner's library.| Seahunter|Nemesis|41|R|{2}{U}{U}|Creature — Human Mercenary|2|2|{3}, {tap}: Search your library for a Merfolk permanent card and put it onto the battlefield. Then shuffle your library.| Stronghold Biologist|Nemesis|45|U|{2}{U}|Creature — Human Spellshaper|1|1|{U}{U}, {tap}, Discard a card: Counter target creature spell.| Bribery|Mercadian Masques|62|R|{3}{U}{U}|Sorcery|||Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles his or her library.| Pale Moon|Nemesis|36|R|{1}{U}|Instant|||Until end of turn, if a player taps a nonbasic land for mana, it produces colorless mana instead of any other type.| Dominate|Nemesis|31|U|{X}{1}{U}{U}|Instant|||Gain control of target creature with converted mana cost X or less. (This effect lasts indefinitely.)| Rising Waters|Nemesis|38|R|{3}{U}|Enchantment|||Lands don't untap during their controllers' untap steps.$$At the beginning of each player's upkeep, that player untaps a land he or she controls.| Sunken Hope|Planeshift|37|R|{3}{U}{U}|Enchantment|||At the beginning of each player's upkeep, that player returns a creature he or she controls to its owner's hand.| Undertaker|Mercadian Masques|167|C|{1}{B}|Creature — Human Spellshaper|1|1|{B}, {tap}, Discard a card: Return target creature card from your graveyard to your hand.| Rathi Intimidator|Nemesis|69|C|{1}{B}{B}|Creature — Horror Mercenary|2|1|Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)${2}, {tap}: Search your library for a Mercenary permanent card with converted mana cost 2 or less and put it onto the battlefield. Then shuffle your library.| Belbe's Percher|Nemesis|53|C|{2}{B}|Creature — Bird|2|2|Flying$Belbe's Percher can block only creatures with flying.| Spiteful Bully|Nemesis|72|C|{1}{B}|Creature — Zombie Mercenary|3|3|At the beginning of your upkeep, Spiteful Bully deals 3 damage to target creature you control.| Spineless Thug|Nemesis|71|C|{1}{B}|Creature — Zombie Mercenary|2|2|Spineless Thug can't block.| Rathi Fiend|Nemesis|68|U|{3}{B}|Creature — Horror Mercenary|2|2|When Rathi Fiend enters the battlefield, each player loses 3 life.${3}, {tap}: Search your library for a Mercenary permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.| Mind Swords|Nemesis|60|C|{1}{B}|Sorcery|||If you control a Swamp, you may sacrifice a creature rather than pay Mind Swords's mana cost.$Each player exiles two cards from his or her hand.| Parallax Dementia|Nemesis|62|C|{1}{B}|Enchantment — Aura|||Enchant creature$Fading 1 (This enchantment enters the battlefield with one fade counter on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)$Enchanted creature gets +3/+2.$When Parallax Dementia leaves the battlefield, destroy enchanted creature. That creature can't be regenerated.| Seal of Doom|Nemesis|70|C|{2}{B}|Enchantment|||Sacrifice Seal of Doom: Destroy target nonblack creature. It can't be regenerated.| Vicious Hunger|Nemesis|74|C|{B}{B}|Sorcery|||Vicious Hunger deals 2 damage to target creature and you gain 2 life.| Divining Witch|Nemesis|57|R|{1}{B}|Creature — Human Spellshaper|1|1|{1}{B}, {tap}, Discard a card: Name a card. Exile the top six cards of your library. Reveal cards from the top of your library until you reveal the named card, then put that card into your hand. Exile all other cards revealed this way.| Carrion Wall|Nemesis|54|U|{1}{B}{B}|Creature — Wall|3|2|Defender (This creature can't attack.)${1}{B}: Regenerate Carrion Wall.| Battlefield Percher|Nemesis|52|U|{3}{B}{B}|Creature — Bird|2|2|Flying$Battlefield Percher can block only creatures with flying.${1}{B}: Battlefield Percher gets +1/+1 until end of turn.| Dark Triumph|Nemesis|55|U|{4}{B}|Instant|||If you control a Swamp, you may sacrifice a creature rather than pay Dark Triumph's mana cost.$$Creatures you control get +2/+0 until end of turn.| Keldon Twilight|Planeshift|112|R|{1}{B}{R}|Enchantment|||At the beginning of each player's end step, if no creatures attacked this turn, that player sacrifices a creature he or she controlled since the beginning of the turn.| Massacre|Nemesis|58|U|{2}{B}{B}|Sorcery|||If an opponent controls a Plains and you control a Swamp, you may cast Massacre without paying its mana cost.$All creatures get -2/-2 until end of turn.| Volrath the Fallen|Nemesis|75|R|{3}{B}{B}{B}|Legendary Creature — Shapeshifter|6|4|{1}{B}, Discard a creature card: Volrath the Fallen gets +X/+X until end of turn, where X is the discarded card's converted mana cost.| Murderous Betrayal|Nemesis|61|R|{B}{B}{B}|Enchantment|||{B}{B}, Pay half your life, rounded up: Destroy target nonblack creature. It can't be regenerated.| Death Pit Offering|Nemesis|56|R|{2}{B}{B}|Enchantment|||When Death Pit Offering enters the battlefield, sacrifice all creatures you control.$Creatures you control get +2/+2.| Mind Slash|Nemesis|59|U|{1}{B}{B}|Enchantment|||{B}, Sacrifice a creature: Target opponent reveals his or her hand. You choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.| Blaster Mage|Mercadian Masques|175|C|{2}{R}|Creature — Human Spellshaper|2|2|{R}, {tap}, Discard a card: Destroy target Wall.| Laccolith Grunt|Nemesis|87|C|{2}{R}|Creature — Beast|2|2|Whenever Laccolith Grunt becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Grunt assigns no combat damage this turn.| Flowstone Crusher|Nemesis|81|C|{3}{R}{R}|Creature — Beast|4|4|{R}: Flowstone Crusher gets +1/-1 until end of turn.| Laccolith Whelp|Nemesis|91|C|{R}|Creature — Beast|1|1|Whenever Laccolith Whelp becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Whelp assigns no combat damage this turn.| Flowstone Wall|Nemesis|86|C|{2}{R}|Creature — Wall|0|6|Defender (This creature can't attack.)${R}: Flowstone Wall gets +1/-1 until end of turn.| Downhill Charge|Nemesis|79|C|{2}{R}|Instant|||You may sacrifice a Mountain rather than pay Downhill Charge's mana cost.$$Target creature gets +X/+0 until end of turn, where X is the number of Mountains you control.| Laccolith Rig|Nemesis|88|C|{R}|Enchantment — Aura|||Enchant creature$Whenever enchanted creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, the first creature assigns no combat damage this turn.| Seal of Fire|Nemesis|98|C|{R}|Enchantment|||Sacrifice Seal of Fire: Seal of Fire deals 2 damage to target creature or player.| Flowstone Strike|Nemesis|84|C|{1}{R}|Instant|||Target creature gets +1/-1 and gains haste until end of turn.| Arc Mage|Nemesis|77|U|{2}{R}|Creature — Human Spellshaper|2|2|{2}{R}, {tap}, Discard a card: Arc Mage deals 2 damage divided as you choose among one or two target creatures and/or players.| Laccolith Warrior|Nemesis|90|U|{2}{R}{R}|Creature — Beast Warrior|3|3|Whenever Laccolith Warrior becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Warrior assigns no combat damage this turn.| Mogg Alarm|Nemesis|93|U|{1}{R}{R}|Sorcery|||You may sacrifice two Mountains rather than pay Mogg Alarm's mana cost.$Put two 1/1 red Goblin creature tokens onto the battlefield.| Rupture|Nemesis|97|U|{2}{R}|Sorcery|||Sacrifice a creature. Rupture deals damage equal to that creature's power to each creature without flying and each player.| Flowstone Surge|Nemesis|85|U|{1}{R}|Enchantment|||Creatures you control get +1/-1.| Mogg Salvage|Nemesis|94|U|{2}{R}|Instant|||If an opponent controls an Island and you control a Mountain, you may cast Mogg Salvage without paying its mana cost.$Destroy target artifact.| Moggcatcher|Nemesis|96|R|{2}{R}{R}|Creature — Human Mercenary|2|2|{3}, {tap}: Search your library for a Goblin permanent card and put it onto the battlefield. Then shuffle your library.| Flowstone Overseer|Nemesis|82|R|{2}{R}{R}{R}|Creature — Beast|4|4|{R}{R}: Target creature gets +1/-1 until end of turn.| Shrieking Mogg|Nemesis|99|R|{1}{R}|Creature — Goblin|1|1|Haste$When Shrieking Mogg enters the battlefield, tap all other creatures.| Flowstone Slide|Nemesis|83|R|{X}{2}{R}{R}|Sorcery|||All creatures get +X/-X until end of turn.| Mana Cache|Nemesis|92|R|{1}{R}{R}|Enchantment|||At the beginning of each player's end step, put a charge counter on Mana Cache for each untapped land that player controls.$Remove a charge counter from Mana Cache: Add {1} to your mana pool. Any player may activate this ability but only during his or her turn before the end step.| Stronghold Gambit|Nemesis|100|R|{1}{R}|Sorcery|||Each player chooses a card in his or her hand. Then each player reveals his or her chosen card. The owner of each creature card revealed this way with the lowest converted mana cost puts it onto the battlefield.| Stampede Driver|Nemesis|122|U|{G}|Creature — Human Spellshaper|1|1|{1}{G}, {tap}, Discard a card: Creatures you control get +1/+1 and gain trample until end of turn.| Skyshroud Ridgeback|Nemesis|120|C|{G}|Creature — Beast|2|3|Fading 2 (This creature enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)| Skyshroud Sentinel|Nemesis|121|C|{2}{G}|Creature — Elf|1|1|When Skyshroud Sentinel enters the battlefield, you may search your library for up to three cards named Skyshroud Sentinel, reveal them, and put them into your hand. If you do, shuffle your library.| Blastoderm|Nemesis|102|C|{2}{G}{G}|Creature — Beast|5|5|Shroud (This permanent can't be the target of spells or abilities.)$Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)| Coiling Woodworm|Nemesis|103|U|{2}{G}|Creature — Insect Worm|*|1|Coiling Woodworm's power is equal to the number of Forests on the battlefield.| Treetop Bracers|Nemesis|123|C|{1}{G}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying.| Seal of Strength|Nemesis|115|C|{G}|Enchantment|||Sacrifice Seal of Strength: Target creature gets +3/+3 until end of turn.| Fog Patch|Nemesis|104|C|{1}{G}|Instant|||Cast Fog Patch only during the declare blockers step.$Attacking creatures become blocked. (This spell works on unblockable creatures.)| Harvest Mage|Nemesis|105|C|{G}|Creature — Human Spellshaper|1|1|{G}, {tap}, Discard a card: Until end of turn, if you tap a land for mana, it produces one mana of a color of your choice instead of any other type and amount.| Skyshroud Cutter|Nemesis|118|C|{3}{G}|Creature — Beast|2|2|If you control a Forest, rather than pay Skyshroud Cutter's mana cost, you may have each other player gain 5 life.| Nesting Wurm|Nemesis|107|U|{4}{G}{G}|Creature — Wurm|4|3|Trample$When Nesting Wurm enters the battlefield, you may search your library for up to three cards named Nesting Wurm, reveal them, and put them into your hand. If you do, shuffle your library.| Woodripper|Nemesis|125|U|{3}{G}{G}|Creature — Beast|4|6|Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)${1}, Remove a fade counter from Woodripper: Destroy target artifact.| Pack Hunt|Nemesis|109|R|{3}{G}|Sorcery|||Search your library for up to three cards with the same name as target creature, reveal them, and put them into your hand. Then shuffle your library.| Wild Mammoth|Nemesis|124|U|{2}{G}|Creature — Elephant|3|4|At the beginning of your upkeep, if a player controls more creatures than each other player, the player who controls the most creatures gains control of Wild Mammoth.| Animate Land|Nemesis|101|U|{G}|Instant|||Until end of turn, target land becomes a 3/3 creature that's still a land.| Refreshing Rain|Nemesis|110|U|{3}{G}|Instant|||If an opponent controls a Swamp and you control a Forest, you may cast Refreshing Rain without paying its mana cost.$Target player gains 6 life.| Skyshroud Poacher|Nemesis|119|R|{2}{G}{G}|Creature — Human Rebel|2|2|{3}, {tap}: Search your library for an Elf permanent card and put it onto the battlefield. Then shuffle your library.| Saproling Burst|Nemesis|113|R|{4}{G}|Enchantment|||Fading 7 (This enchantment enters the battlefield with seven fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)$Remove a fade counter from Saproling Burst: Put a green Saproling creature token onto the battlefield. It has "This creature's power and toughness are each equal to the number of fade counters on Saproling Burst."$When Saproling Burst leaves the battlefield, destroy all tokens put onto the battlefield with Saproling Burst. They can't be regenerated.| Elephant Resurgence|Prophecy|113|R|{1}{G}|Sorcery|||Each player puts a green Elephant creature token onto the battlefield. Those creatures have "This creature's power and toughness are each equal to the number of creature cards in its controller's graveyard."| Saproling Cluster|Nemesis|114|R|{1}{G}|Enchantment|||{1}, Discard a card: Put a 1/1 green Saproling creature token onto the battlefield. Any player may activate this ability.| Rejuvenation Chamber|Nemesis|137|U|{3}|Artifact|||Fading 2 (This artifact enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)${tap}: You gain 2 life.| Rusting Golem|Nemesis|138|U|{4}|Artifact Creature — Golem|*|*|Fading 5 (This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)$Rusting Golem's power and toughness are each equal to the number of fade counters on it.| Belbe's Armor|Nemesis|126|U|{3}|Artifact|||{X}, {tap}: Target creature gets -X/+X until end of turn.| Flowstone Armor|Nemesis|131|U|{3}|Artifact|||You may choose not to untap Flowstone Armor during your untap step.${3}, {tap}: Target creature gets +1/-1 for as long as Flowstone Armor remains tapped.| Eye of Yawgmoth|Nemesis|129|R|{3}|Artifact|||{3}, {tap}, Sacrifice a creature: Reveal a number of cards from the top of your library equal to the sacrificed creature's power. Put one into your hand and exile the rest.| Terrain Generator|Nemesis|143|U||Land|||{tap}: Add {1} to your mana pool.${2}, {tap}: You may put a basic land card from your hand onto the battlefield tapped.| Complex Automaton|Nemesis|128|R|{4}|Artifact Creature — Golem|4|4|At the beginning of your upkeep, if you control seven or more permanents, return Complex Automaton to its owner's hand.| Rackling|Nemesis|136|U|{4}|Artifact Creature — Construct|2|2|At the beginning of each opponent's upkeep, Rackling deals X damage to that player, where X is 3 minus the number of cards in his or her hand.| Viseling|Nemesis|140|U|{4}|Artifact Creature — Construct|2|2|At the beginning of each opponent's upkeep, Viseling deals X damage to that player, where X is the number of cards in his or her hand minus 4.| Flowstone Thopter|Nemesis|132|U|{7}|Artifact Creature — Thopter|4|4|{1}: Flowstone Thopter gets +1/-1 and gains flying until end of turn.| Tangle Wire|Nemesis|139|R|{3}|Artifact|||Fading 4 (This artifact enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)$At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land he or she controls for each fade counter on Tangle Wire.| Predator, Flagship|Nemesis|135|R|{5}|Legendary Artifact|||{2}: Target creature gains flying until end of turn.$${5}, {tap}: Destroy target creature with flying.| Belbe's Portal|Nemesis|127|R|{5}|Artifact|||As Belbe's Portal enters the battlefield, choose a creature type.${3}, {tap}: You may put a creature card of the chosen type from your hand onto the battlefield.| Rath's Edge|Nemesis|142|R||Legendary Land|||{tap}: Add {1} to your mana pool.$${4}, {tap}, Sacrifice a land: Rath's Edge deals 1 damage to target creature or player.| Kor Haven|Nemesis|141|R||Legendary Land|||{tap}: Add {1} to your mana pool.$${1}{W}, {tap}: Prevent all combat damage that would be dealt by target attacking creature this turn.| Saprazzan Outrigger|Mercadian Masques|101|C|{3}{U}|Creature — Merfolk|5|5|When Saprazzan Outrigger attacks or blocks, put it on top of its owner's library at end of combat.| Trained Orgg|Starter 1999|120|R|{6}{R}|Creature — Orgg|6|6|| Plains|Starter 1999|166|L||Basic Land — Plains|||W| Plains|Starter 1999|169|L||Basic Land — Plains|||W| Plains|Starter 1999|168|L||Basic Land — Plains|||W| Plains|Starter 1999|167|L||Basic Land — Plains|||W| Island|Starter 1999|158|L||Basic Land — Island|||U| Island|Starter 1999|159|L||Basic Land — Island|||U| Island|Starter 1999|161|L||Basic Land — Island|||U| Swamp|Starter 1999|172|L||Basic Land — Swamp|||B| Swamp|Starter 1999|170|L||Basic Land — Swamp|||B| Swamp|Starter 1999|173|L||Basic Land — Swamp|||B| Swamp|Starter 1999|171|L||Basic Land — Swamp|||B| Island|Starter 1999|160|L||Basic Land — Island|||U| Mountain|Starter 1999|162|L||Basic Land — Mountain|||R| Mountain|Starter 1999|165|L||Basic Land — Mountain|||R| Mountain|Starter 1999|164|L||Basic Land — Mountain|||R| Mountain|Starter 1999|163|L||Basic Land — Mountain|||R| Forest|Starter 1999|156|L||Basic Land — Forest|||G| Forest|Starter 1999|157|L||Basic Land — Forest|||G| Forest|Starter 1999|154|L||Basic Land — Forest|||G| Forest|Starter 1999|155|L||Basic Land — Forest|||G| Rock Jockey|Scourge|101|C|{2}{R}|Creature — Goblin|3|3|You can't cast Rock Jockey if you've played a land this turn.$You can't play lands if you've cast Rock Jockey this turn.| Slingshot Goblin|Planeshift|72|C|{2}{R}|Creature — Goblin|2|2|{R}, {tap}: Slingshot Goblin deals 2 damage to target blue creature.| Defender en-Vec|Nemesis|5|C|{3}{W}|Creature — Human Cleric|2|4|Fading 4 (This creature enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)$Remove a fade counter from Defender en-Vec: Prevent the next 2 damage that would be dealt to target creature or player this turn.| Netter en-Dal|Nemesis|13|C|{W}|Creature — Human Spellshaper|1|1|{W}, {tap}, Discard a card: Target creature can't attack this turn.| Parallax Wave|Nemesis|17|R|{2}{W}{W}|Enchantment|||Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)$Remove a fade counter from Parallax Wave: Exile target creature.$When Parallax Wave leaves the battlefield, each player returns to the battlefield all cards he or she owns exiled with Parallax Wave.| Phyrexian Prowler|Nemesis|65|U|{3}{B}|Creature — Zombie Mercenary|3|3|Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)$Remove a fade counter from Phyrexian Prowler: Phyrexian Prowler gets +1/+1 until end of turn.| Oracle's Attendants|Nemesis|16|R|{3}{W}|Creature — Human Soldier|1|5|{tap}: All damage that would be dealt to target creature this turn by a source of your choice is dealt to Oracle's Attendants instead.| Parallax Nexus|Nemesis|63|R|{2}{B}|Enchantment|||Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)$Remove a fade counter from Parallax Nexus: Target opponent exiles a card from his or her hand. Activate this ability only any time you could cast a sorcery.$When Parallax Nexus leaves the battlefield, each player returns to his or her hand all cards he or she owns exiled with Parallax Nexus.| Off Balance|Nemesis|15|C|{W}|Instant|||Target creature can't attack or block this turn.| Stronghold Machinist|Nemesis|46|U|{2}{U}|Creature — Human Spellshaper|1|1|{U}{U}, {tap}, Discard a card: Counter target noncreature spell.| Parallax Tide|Nemesis|37|R|{2}{U}{U}|Enchantment|||Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)$Remove a fade counter from Parallax Tide: Exile target land.$When Parallax Tide leaves the battlefield, each player returns to the battlefield all cards he or she owns exiled with Parallax Tide.| Lure|Mercadian Masques|258|U|{1}{G}{G}|Enchantment — Aura|||Enchant creature$All creatures able to block enchanted creature do so.| Bola Warrior|Nemesis|78|C|{1}{R}|Creature — Human Spellshaper Warrior|1|1|{R}, {tap}, Discard a card: Target creature can't block this turn.| Overlaid Terrain|Nemesis|108|R|{2}{G}{G}|Enchantment|||As Overlaid Terrain enters the battlefield, sacrifice all lands you control.$Lands you control have "{tap}: Add two mana of any one color to your mana pool."| Flint Golem|Nemesis|130|U|{4}|Artifact Creature — Golem|2|3|Whenever Flint Golem becomes blocked, defending player puts the top three cards of his or her library into his or her graveyard.| Trap Runner|Mercadian Masques|55|U|{2}{W}{W}|Creature — Human Soldier|2|3|{tap}: Target unblocked attacking creature becomes blocked. Activate this ability only during combat after blockers are declared. (This ability works on unblockable creatures.)| AEther Barrier|Nemesis|27|R|{2}{U}|Enchantment|||Whenever a player casts a creature spell, that player sacrifices a permanent unless he or she pays {1}.| Flame Rift|Nemesis|80|C|{1}{R}|Sorcery|||Flame Rift deals 4 damage to each player.| Rootwater Commando|Nemesis|39|C|{2}{U}|Creature — Merfolk|2|2|Islandwalk (This creature is unblockable as long as defending player controls an Island.)| Oraxid|Nemesis|35|C|{3}{U}|Creature — Crab Beast|2|3|Protection from red| Ancient Hydra|Nemesis|76|U|{4}{R}|Creature — Hydra|5|1|Fading 5 (This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)${1}, Remove a fade counter from Ancient Hydra: Ancient Hydra deals 1 damage to target creature or player.| Laccolith Titan|Nemesis|89|R|{5}{R}{R}|Creature — Beast|6|6|Whenever Laccolith Titan becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Titan assigns no combat damage this turn.| Multani's Harmony|Planeshift|84|U|{G}|Enchantment — Aura|||Enchant creature$Enchanted creature has "{tap}: Add one mana of any color to your mana pool."| Mogg Toady|Nemesis|95|C|{1}{R}|Creature — Goblin|2|2|Mogg Toady can't attack unless you control more creatures than defending player.$Mogg Toady can't block unless you control more creatures than attacking player.| Parallax Inhibitor|Nemesis|134|R|{2}|Artifact|||{1}, {tap}, Sacrifice Parallax Inhibitor: Put a fade counter on each permanent with fading you control.| Sivvi's Valor|Nemesis|22|R|{2}{W}|Instant|||If you control a Plains, you may tap an untapped creature you control rather than pay Sivvi's Valor's mana cost.$All damage that would be dealt to target creature this turn is dealt to you instead.| Reverent Silence|Nemesis|111|C|{3}{G}|Sorcery|||If you control a Forest, rather than pay Reverent Silence's mana cost, you may have each other player gain 6 life.$Destroy all enchantments.| Scouting Trek|Invasion|210|U|{1}{G}|Sorcery|||Search your library for any number of basic land cards. Reveal those cards, then shuffle your library and put them on top of it.| Kill Switch|Nemesis|133|R|{3}|Artifact|||{2}, {tap}: Tap all other artifacts. They don't untap during their controllers' untap steps for as long as Kill Switch remains tapped.| Silkenfist Fighter|Nemesis|19|C|{1}{W}|Creature — Kor Soldier|1|3|Whenever Silkenfist Fighter becomes blocked, untap it.| Mountain|Battle Royale Box Set|115|L||Basic Land — Mountain|||R| Mountain|Battle Royale Box Set|115|L||Basic Land — Mountain|||R| Mountain|Battle Royale Box Set|115|L||Basic Land — Mountain|||R| Silkenfist Order|Nemesis|20|U|{3}{W}{W}|Creature — Kor Soldier|3|5|Whenever Silkenfist Order becomes blocked, untap it.| Mountain|Battle Royale Box Set|115|L||Basic Land — Mountain|||R| Mountain|Battle Royale Box Set|115|L||Basic Land — Mountain|||R| Mountain|Battle Royale Box Set|115|L||Basic Land — Mountain|||R| Mountain|Battle Royale Box Set|115|L||Basic Land — Mountain|||R| Mountain|Battle Royale Box Set|115|L||Basic Land — Mountain|||R| Forest|Battle Royale Box Set|101|L||Basic Land — Forest|||G| Forest|Battle Royale Box Set|101|L||Basic Land — Forest|||G| Forest|Battle Royale Box Set|101|L||Basic Land — Forest|||G| Forest|Battle Royale Box Set|101|L||Basic Land — Forest|||G| Forest|Battle Royale Box Set|101|L||Basic Land — Forest|||G| Forest|Battle Royale Box Set|101|L||Basic Land — Forest|||G| Forest|Battle Royale Box Set|101|L||Basic Land — Forest|||G| Forest|Battle Royale Box Set|101|L||Basic Land — Forest|||G| Plains|Battle Royale Box Set|124|L||Basic Land — Plains|||W| Plains|Battle Royale Box Set|124|L||Basic Land — Plains|||W| Plains|Battle Royale Box Set|124|L||Basic Land — Plains|||W| Plains|Battle Royale Box Set|124|L||Basic Land — Plains|||W| Plains|Battle Royale Box Set|124|L||Basic Land — Plains|||W| Plains|Battle Royale Box Set|124|L||Basic Land — Plains|||W| Plains|Battle Royale Box Set|124|L||Basic Land — Plains|||W| Plains|Battle Royale Box Set|124|L||Basic Land — Plains|||W| Island|Battle Royale Box Set|110|L||Basic Land — Island|||U| Island|Battle Royale Box Set|110|L||Basic Land — Island|||U| Island|Battle Royale Box Set|110|L||Basic Land — Island|||U| Island|Battle Royale Box Set|110|L||Basic Land — Island|||U| Swamp|Battle Royale Box Set|133|L||Basic Land — Swamp|||B| Swamp|Battle Royale Box Set|133|L||Basic Land — Swamp|||B| Swamp|Battle Royale Box Set|133|L||Basic Land — Swamp|||B| Stronghold Discipline|Nemesis|73|C|{2}{B}{B}|Sorcery|||Each player loses 1 life for each creature he or she controls.| Air Bladder|Nemesis|28|C|{U}|Enchantment — Aura|||Enchant creature$Enchanted creature has flying.$Enchanted creature can block only creatures with flying.| Phyrexian Driver|Nemesis|64|C|{2}{B}|Creature — Zombie Mercenary|1|1|When Phyrexian Driver enters the battlefield, other Mercenary creatures get +1/+1 until end of turn.| Stronghold Zeppelin|Nemesis|47|U|{2}{U}{U}|Creature — Human|3|3|Flying$Stronghold Zeppelin can block only creatures with flying.| Ensnare|Nemesis|32|U|{3}{U}|Instant|||You may return two Islands you control to their owner's hand rather than pay Ensnare's mana cost.$$Tap all creatures.| Rootwater Thief|Nemesis|40|R|{1}{U}|Creature — Merfolk Rogue|1|2|{U}: Rootwater Thief gains flying until end of turn.$Whenever Rootwater Thief deals combat damage to a player, you may pay {2}. If you do, search that player's library for a card and exile it, then the player shuffles his or her library.| Rathi Assassin|Nemesis|67|R|{2}{B}{B}|Creature — Zombie Mercenary Assassin|2|2|{1}{B}{B}, {tap}: Destroy target tapped nonblack creature.${3}, {tap}: Search your library for a Mercenary permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.| Skyshroud Claim|Nemesis|117|C|{3}{G}|Sorcery|||Search your library for up to two Forest cards and put them onto the battlefield. Then shuffle your library.| Skyshroud Behemoth|Nemesis|116|R|{5}{G}{G}|Creature — Beast|10|10|Fading 2 (This creature enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)$Skyshroud Behemoth enters the battlefield tapped.| Deepwood Elder|Mercadian Masques|240|R|{G}{G}|Creature — Dryad Spellshaper|2|2|{X}{G}{G}, {tap}, Discard a card: X target lands become Forests until end of turn.| Ascendant Evincar|Nemesis|51|R|{4}{B}{B}|Legendary Creature — Vampire|3|3|Flying (This creature can't be blocked except by creatures with flying or reach.)$Other black creatures get +1/+1.$Nonblack creatures get -1/-1.| Sunscape Apprentice|Invasion|41|C|{W}|Creature — Human Wizard|1|1|{G}, {tap}: Target creature gets +1/+1 until end of turn.${U}, {tap}: Put target creature you control on top of its owner's library.| Glimmering Angel|Invasion|17|C|{3}{W}|Creature — Angel|2|2|Flying${U}: Glimmering Angel gains shroud until end of turn. (It can't be the target of spells or abilities.)| Viashino Grappler|Invasion|179|C|{2}{R}|Creature — Viashino|3|1|{G}: Viashino Grappler gains trample until end of turn.| Ardent Soldier|Invasion|3|C|{1}{W}|Creature — Human Soldier|1|2|Kicker {2} (You may pay an additional {2} as you cast this spell.)$Vigilance$If Ardent Soldier was kicked, it enters the battlefield with a +1/+1 counter on it.| Benalish Lancer|Invasion|7|C|{2}{W}|Creature — Human Knight|2|2|Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.)$If Benalish Lancer was kicked, it enters the battlefield with two +1/+1 counters on it and with first strike.| Razorfoot Griffin|Invasion|29|C|{3}{W}|Creature — Griffin|2|2|Flying$First strike (This creature deals combat damage before creatures without first strike.)| Crimson Acolyte|Invasion|11|C|{1}{W}|Creature — Human Cleric|1|1|Protection from red${W}: Target creature gains protection from red until end of turn.| Obsidian Acolyte|Invasion|22|C|{1}{W}|Creature — Human Cleric|1|1|Protection from black${W}: Target creature gains protection from black until end of turn.| Capashen Unicorn|Invasion|10|C|{1}{W}|Creature — Unicorn|1|2|{1}{W}, {tap}, Sacrifice Capashen Unicorn: Destroy target artifact or enchantment.| Benalish Trapper|Invasion|8|C|{1}{W}|Creature — Human Soldier|1|2|{W}, {tap}: Tap target creature.| Strength of Unity|Invasion|40|C|{3}{W}|Enchantment — Aura|||Enchant creature$Domain — Enchanted creature gets +1/+1 for each basic land type among lands you control.| Holy Day|Invasion|20|C|{W}|Instant|||Prevent all combat damage that would be dealt this turn.| Reviving Dose|Invasion|31|C|{2}{W}|Instant|||You gain 3 life.$Draw a card.| Shackles|Invasion|37|C|{2}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature doesn't untap during its controller's untap step.${W}: Return Shackles to its owner's hand.| Restrain|Invasion|30|C|{2}{W}|Instant|||Prevent all combat damage that would be dealt by target attacking creature this turn.$$Draw a card.| Prison Barricade|Invasion|25|C|{1}{W}|Creature — Wall|1|3|Defender (This creature can't attack.)$Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.)$If Prison Barricade was kicked, it enters the battlefield with a +1/+1 counter on it and with "Prison Barricade can attack as though it didn't have defender."| Orim's Touch|Invasion|23|C|{W}|Instant|||Kicker {1} (You may pay an additional {1} as you cast this spell.)$Prevent the next 2 damage that would be dealt to target creature or player this turn. If Orim's Touch was kicked, prevent the next 4 damage that would be dealt to that creature or player this turn instead.| Dismantling Blow|Invasion|14|C|{2}{W}|Instant|||Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.)$Destroy target artifact or enchantment.$If Dismantling Blow was kicked, draw two cards.| Benalish Heralds|Invasion|6|U|{3}{W}|Creature — Human Soldier|2|4|{3}{U}, {tap}: Draw a card.| Benalish Emissary|Invasion|5|U|{2}{W}|Creature — Human Wizard|1|4|Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.)$When Benalish Emissary enters the battlefield, if it was kicked, destroy target land.| Ruham Djinn|Invasion|35|U|{5}{W}|Creature — Djinn|5|5|First strike$$Ruham Djinn gets -2/-2 as long as white is the most common color among all permanents or is tied for most common.| Spirit Weaver|Invasion|39|U|{1}{W}|Creature — Human Wizard|2|1|{2}: Target green or blue creature gets +0/+1 until end of turn.| Angel of Mercy|Invasion|2|U|{4}{W}|Creature — Angel|3|3|Flying$When Angel of Mercy enters the battlefield, you gain 3 life.| Liberate|Invasion|21|U|{1}{W}|Instant|||Exile target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step.| Samite Ministration|Invasion|36|U|{1}{W}|Instant|||Prevent all damage that would be dealt to you this turn by a source of your choice. Whenever damage from a black or red source is prevented this way this turn, you gain that much life.| Blinding Light|Invasion|9|U|{2}{W}|Sorcery|||Tap all nonwhite creatures.| Death or Glory|Invasion|13|R|{4}{W}|Sorcery|||Separate all creature cards in your graveyard into two piles. Exile the pile of an opponent's choice and return the other to the battlefield.| Pledge of Loyalty|Invasion|24|U|{1}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature has protection from the colors of permanents you control. This effect doesn't remove Pledge of Loyalty.| Teferi's Care|Invasion|43|U|{2}{W}|Enchantment|||{W}, Sacrifice an enchantment: Destroy target enchantment.$${3}{U}{U}: Counter target enchantment spell.| Alabaster Leech|Invasion|1|R|{W}|Creature — Leech|1|3|White spells you cast cost {W} more to cast.| Sunscape Master|Invasion|42|R|{2}{W}{W}|Creature — Human Wizard|2|2|{G}{G}, {tap}: Creatures you control get +2/+2 until end of turn.${U}{U}, {tap}: Return target creature to its owner's hand.| Samite Elder|Planeshift|14|R|{2}{W}|Creature — Human Cleric|1|2|{tap}: Creatures you control gain protection from the colors of target permanent you control until end of turn.| Crusading Knight|Invasion|12|R|{2}{W}{W}|Creature — Human Knight|2|2|Protection from black$Crusading Knight gets +1/+1 for each Swamp your opponents control.| Atalya, Samite Master|Invasion|4|R|{3}{W}{W}|Legendary Creature — Human Cleric|2|3|{X}, {tap}: Choose one — Prevent the next X damage that would be dealt to target creature this turn; or you gain X life. Spend only white mana this way.| Reya Dawnbringer|Invasion|33|R|{6}{W}{W}{W}|Legendary Creature — Angel|4|6|Flying$At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield.| Winnow|Invasion|45|R|{1}{W}|Instant|||Destroy target nonland permanent if another permanent with the same name is on the battlefield.$Draw a card.| Global Ruin|Invasion|18|R|{4}{W}|Sorcery|||Each player chooses from the lands he or she controls a land of each basic land type, then sacrifices the rest.| Spirit of Resistance|Invasion|38|R|{2}{W}|Enchantment|||As long as you control a permanent of each color, prevent all damage that would be dealt to you.| Divine Presence|Invasion|15|R|{2}{W}|Enchantment|||If a source would deal 4 or more damage to a creature or player, that source deals 3 damage to that creature or player instead.| Fight or Flight|Invasion|16|R|{3}{W}|Enchantment|||At the beginning of each opponent's combat, separate all creatures that player controls into two piles. Only creatures in the pile of his or her choice can attack this turn.| Rout|Invasion|34|R|{3}{W}{W}|Sorcery|||You may cast Rout any time you could cast an instant if you pay {2} more to cast it.$Destroy all creatures. They can't be regenerated.| Stormscape Apprentice|Invasion|75|C|{U}|Creature — Human Wizard|1|1|{W}, {tap}: Tap target creature.${B}, {tap}: Target player loses 1 life.| Metathran Zombie|Invasion|63|C|{1}{U}|Creature — Metathran Zombie|1|1|{B}: Regenerate Metathran Zombie.| Tower Drake|Invasion|82|C|{2}{U}|Creature — Drake|2|1|Flying${W}: Tower Drake gets +0/+1 until end of turn.| Faerie Squadron|Invasion|58|C|{U}|Creature — Faerie|1|1|Kicker {3}{U} (You may pay an additional {3}{U} as you cast this spell.)$If Faerie Squadron was kicked, it enters the battlefield with two +1/+1 counters on it and with flying.| Vodalian Serpent|Invasion|86|C|{3}{U}|Creature — Serpent|2|2|Kicker {2} (You may pay an additional {2} as you cast this spell.)$Vodalian Serpent can't attack unless defending player controls an Island.$If Vodalian Serpent was kicked, it enters the battlefield with four +1/+1 counters on it.| Tidal Visionary|Invasion|80|C|{U}|Creature — Merfolk Wizard|1|1|{tap}: Target creature becomes the color of your choice until end of turn.| Shoreline Raider|Invasion|73|C|{2}{U}|Creature — Merfolk|2|2|Protection from Kavu| Dream Thrush|Invasion|53|C|{1}{U}|Creature — Bird|1|1|Flying${tap}: Target land becomes the basic land type of your choice until end of turn.| Hunting Drake|Planeshift|27|C|{4}{U}|Creature — Drake|2|2|Flying$When Hunting Drake enters the battlefield, put target red or green creature on top of its owner's library.| Shimmering Wings|Invasion|72|C|{U}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.)${U}: Return Shimmering Wings to its owner's hand.| Worldly Counsel|Invasion|89|C|{1}{U}|Instant|||Domain — Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put one of those cards into your hand and the rest on the bottom of your library in any order.| Phantasmal Terrain|Invasion|65|C|{U}{U}|Enchantment — Aura|||Enchant land$As Phantasmal Terrain enters the battlefield, choose a basic land type.$Enchanted land is the chosen type.| Barrin's Unmaking|Invasion|46|C|{1}{U}|Instant|||Return target permanent to its owner's hand if that permanent shares a color with the most common color among all permanents or a color tied for most common.| Repulse|Invasion|70|C|{2}{U}|Instant|||Return target creature to its owner's hand.$Draw a card.| Exclude|Invasion|56|C|{2}{U}|Instant|||Counter target creature spell.$$Draw a card.| Traveler's Cloak|Invasion|83|C|{2}{U}|Enchantment — Aura|||Enchant creature$As Traveler's Cloak enters the battlefield, choose a land type.$When Traveler's Cloak enters the battlefield, draw a card.$Enchanted creature has landwalk of the chosen type.| Opt|Invasion|64|C|{U}|Instant|||Look at the top card of your library. You may put that card on the bottom of your library.$$Draw a card.| Prohibit|Invasion|67|C|{1}{U}|Instant|||Kicker {2} (You may pay an additional {2} as you cast this spell.)$Counter target spell if its converted mana cost is 2 or less. If Prohibit was kicked, counter that spell if its converted mana cost is 4 or less instead.| Probe|Invasion|66|C|{2}{U}|Sorcery|||Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.)$Draw three cards, then discard two cards.$If Probe was kicked, target player discards two cards.| Tolarian Emissary|Invasion|81|U|{2}{U}|Creature — Human Wizard|1|2|Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.)$Flying$When Tolarian Emissary enters the battlefield, if it was kicked, destroy target enchantment.| Zanam Djinn|Invasion|90|U|{5}{U}|Creature — Djinn|5|6|Flying$Zanam Djinn gets -2/-2 as long as blue is the most common color among all permanents or is tied for most common.| Vodalian Hypnotist|Invasion|84|U|{1}{U}|Creature — Merfolk Wizard|1|1|{2}{B}, {tap}: Target player discards a card. Activate this ability only any time you could cast a sorcery.| Rainbow Crow|Invasion|69|U|{3}{U}|Creature — Bird|2|2|Flying$${1}: Rainbow Crow becomes the color of your choice until end of turn.| Sky Weaver|Invasion|74|U|{1}{U}|Creature — Metathran Wizard|2|1|{2}: Target white or black creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)| Essence Leak|Invasion|55|U|{U}|Enchantment — Aura|||Enchant permanent$As long as enchanted permanent is red or green, it has "At the beginning of your upkeep, sacrifice this permanent unless you pay its mana cost."| Fact or Fiction|Invasion|57|U|{3}{U}|Instant|||Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.| Sway of Illusion|Invasion|77|U|{1}{U}|Instant|||Any number of target creatures become the color of your choice until end of turn.$$Draw a card.| Disrupt|Invasion|51|U|{U}|Instant|||Counter target instant or sorcery spell unless its controller pays {1}.$$Draw a card.| Collective Restraint|Invasion|49|R|{3}{U}|Enchantment|||Domain — Creatures can't attack you unless their controller pays {X} for each creature he or she controls that's attacking you, where X is the number of basic land types among lands you control.| Manipulate Fate|Invasion|60|U|{1}{U}|Sorcery|||Search your library for three cards, exile them, then shuffle your library.$Draw a card.| Metathran Aerostat|Invasion|61|R|{2}{U}{U}|Creature — Metathran|2|2|Flying${X}{U}: You may put a creature card with converted mana cost X from your hand onto the battlefield. If you do, return Metathran Aerostat to its owner's hand.| Stormscape Master|Invasion|76|R|{2}{U}{U}|Creature — Human Wizard|2|2|{W}{W}, {tap}: Target creature gains protection from the color of your choice until end of turn.${B}{B}, {tap}: Target player loses 2 life and you gain 2 life.| Blind Seer|Invasion|47|R|{2}{U}{U}|Legendary Creature — Human Wizard|3|3|{1}{U}: Target spell or permanent becomes the color of your choice until end of turn.| Empress Galina|Invasion|54|R|{3}{U}{U}|Legendary Creature — Merfolk|1|3|{U}{U}, {tap}: Gain control of target legendary permanent. (This effect lasts indefinitely.)| Crystal Spray|Invasion|50|R|{2}{U}|Instant|||Change the text of target spell or permanent by replacing all instances of one color word or basic land type with another until end of turn.$$Draw a card.| Mana Maze|Invasion|59|R|{1}{U}|Enchantment|||Players can't cast spells that share a color with the spell most recently cast this turn.| Sapphire Leech|Invasion|71|R|{1}{U}|Creature — Leech|2|2|Flying$Blue spells you cast cost {U} more to cast.| Distorting Wake|Invasion|52|R|{X}{U}{U}{U}|Sorcery|||Return X target nonland permanents to their owners' hands.| Breaking Wave|Invasion|48|R|{2}{U}{U}|Sorcery|||You may cast Breaking Wave any time you could cast an instant if you pay {2} more to cast it.$Simultaneously untap all tapped creatures and tap all untapped creatures.| Teferi's Response|Invasion|78|R|{1}{U}|Instant|||Counter target spell or ability an opponent controls that targets a land you control. If a permanent's ability is countered this way, destroy that permanent.$$Draw two cards.| Nightscape Apprentice|Invasion|112|C|{B}|Creature — Zombie Wizard|1|1|{U}, {tap}: Put target creature you control on top of its owner's library.${R}, {tap}: Target creature gains first strike until end of turn.| Firescreamer|Invasion|106|C|{3}{B}|Creature — Kavu|2|2|{R}: Firescreamer gets +1/+0 until end of turn.| Urborg Phantom|Invasion|132|C|{2}{B}|Creature — Spirit Minion|3|1|Urborg Phantom can't block.${U}: Prevent all combat damage that would be dealt to and dealt by Urborg Phantom this turn.| Duskwalker|Invasion|104|C|{B}|Creature — Human Minion|1|1|Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.)$If Duskwalker was kicked, it enters the battlefield with two +1/+1 counters on it and with fear. (It can't be blocked except by artifact creatures and/or black creatures.)| Urborg Skeleton|Invasion|134|C|{B}|Creature — Skeleton|0|1|Kicker {3} (You may pay an additional {3} as you cast this spell.)${B}: Regenerate Urborg Skeleton.$If Urborg Skeleton was kicked, it enters the battlefield with a +1/+1 counter on it.| Plague Spitter|Invasion|119|U|{2}{B}|Creature — Horror|2|2|At the beginning of your upkeep, Plague Spitter deals 1 damage to each creature and each player.$When Plague Spitter dies, Plague Spitter deals 1 damage to each creature and each player.| Phyrexian Delver|Invasion|115|R|{3}{B}{B}|Creature — Zombie|3|2|When Phyrexian Delver enters the battlefield, return target creature card from your graveyard to the battlefield. You lose life equal to that card's converted mana cost.| Phyrexian Battleflies|Invasion|114|C|{B}|Creature — Insect|0|1|Flying${B}: Phyrexian Battleflies gets +1/+0 until end of turn. Activate this ability no more than twice each turn.| Bog Initiate|Invasion|95|C|{1}{B}|Creature — Human Wizard|1|1|{1}: Add {B} to your mana pool.| Soul Burn|Invasion|124|C|{X}{2}{B}|Sorcery|||Spend only black and/or red mana on X.$Soul Burn deals X damage to target creature or player. You gain life equal to the damage dealt, but not more than the amount of {B} spent on X, the player's life total before Soul Burn dealt damage, or the creature's toughness.| Scavenged Weaponry|Invasion|123|C|{2}{B}|Enchantment — Aura|||Enchant creature$When Scavenged Weaponry enters the battlefield, draw a card.$Enchanted creature gets +1/+1.| Recover|Invasion|122|C|{2}{B}|Sorcery|||Return target creature card from your graveyard to your hand.$Draw a card.| Addle|Invasion|91|U|{1}{B}|Sorcery|||Choose a color. Target player reveals his or her hand and you choose a card of that color from it. That player discards that card.| Mourning|Invasion|111|C|{1}{B}|Enchantment — Aura|||Enchant creature$Enchanted creature gets -2/-0.${B}: Return Mourning to its owner's hand.| Exotic Curse|Invasion|105|C|{2}{B}|Enchantment — Aura|||Enchant creature$Domain — Enchanted creature gets -1/-1 for each basic land type among lands you control.| Hypnotic Cloud|Invasion|109|C|{1}{B}|Sorcery|||Kicker {4} (You may pay an additional {4} as you cast this spell.)$Target player discards a card. If Hypnotic Cloud was kicked, that player discards three cards instead.| Agonizing Demise|Invasion|92|C|{3}{B}|Instant|||Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.)$Destroy target nonblack creature. It can't be regenerated. If Agonizing Demise was kicked, it deals damage equal to that creature's power to the creature's controller.| Urborg Shambler|Invasion|133|U|{2}{B}{B}|Creature — Horror|4|3|Other black creatures get -1/-1.| Phyrexian Reaper|Invasion|117|C|{4}{B}|Creature — Zombie|3|3|Whenever Phyrexian Reaper becomes blocked by a green creature, destroy that creature. It can't be regenerated.| Goham Djinn|Invasion|107|U|{5}{B}|Creature — Djinn|5|5|{1}{B}: Regenerate Goham Djinn.$Goham Djinn gets -2/-2 as long as black is the most common color among all permanents or is tied for most common.| Urborg Emissary|Invasion|131|U|{2}{B}|Creature — Human Wizard|3|1|Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.)$When Urborg Emissary enters the battlefield, if it was kicked, return target permanent to its owner's hand.| Trench Wurm|Invasion|127|U|{3}{B}|Creature — Wurm|3|3|{2}{R}, {tap}: Destroy target nonbasic land.| Phyrexian Slayer|Invasion|118|C|{3}{B}|Creature — Minion|2|2|Flying$$Whenever Phyrexian Slayer becomes blocked by a white creature, destroy that creature. It can't be regenerated.| Hate Weaver|Invasion|108|U|{1}{B}|Creature — Zombie Wizard|2|1|{2}: Target blue or red creature gets +1/+0 until end of turn.| Annihilate|Invasion|94|U|{3}{B}{B}|Instant|||Destroy target nonblack creature. It can't be regenerated.$Draw a card.| Shade's Form|Torment|81|C|{1}{B}{B}|Enchantment — Aura|||Enchant creature$Enchanted creature has "{B}: This creature gets +1/+1 until end of turn."$When enchanted creature dies, return that card to the battlefield under your control.| Cursed Flesh|Invasion|98|C|{B}|Enchantment — Aura|||Enchant creature$Enchanted creature gets -1/-1 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)| Reckless Spite|Invasion|121|U|{1}{B}{B}|Instant|||Destroy two target nonblack creatures. You lose 5 life.| Defiling Tears|Invasion|99|U|{2}{B}|Instant|||Until end of turn, target creature becomes black, gets +1/-1, and gains "{B}: Regenerate this creature."| Tsabo's Assassin|Invasion|128|R|{2}{B}{B}|Creature — Zombie Assassin|1|1|{tap}: Destroy target creature if it shares a color with the most common color among all permanents or a color tied for most common. A creature destroyed this way can't be regenerated.| Nightscape Master|Invasion|113|R|{2}{B}{B}|Creature — Zombie Wizard|2|2|{U}{U}, {tap}: Return target creature to its owner's hand.${R}{R}, {tap}: Nightscape Master deals 2 damage to target creature.| Devouring Strossus|Invasion|101|R|{5}{B}{B}{B}|Creature — Horror|9|9|Flying, trample$At the beginning of your upkeep, sacrifice a creature.$Sacrifice a creature: Regenerate Devouring Strossus.| Doomsday Specter|Planeshift|103|R|{2}{U}{B}|Creature — Specter|2|3|Flying$When Doomsday Specter enters the battlefield, return a blue or black creature you control to its owner's hand.$Whenever Doomsday Specter deals combat damage to a player, look at that player's hand and choose a card from it. The player discards that card.| Andradite Leech|Invasion|93|R|{2}{B}|Creature — Leech|2|2|Black spells you cast cost {B} more to cast.${B}: Andradite Leech gets +1/+1 until end of turn.| Marauding Knight|Invasion|110|R|{2}{B}{B}|Creature — Zombie Knight|2|2|Protection from white$Marauding Knight gets +1/+1 for each Plains your opponents control.| Yawgmoth's Agenda|Invasion|135|R|{3}{B}{B}|Enchantment|||You can't cast more than one spell each turn.$You may play cards from your graveyard.$If a card would be put into your graveyard from anywhere, exile it instead.| Desperate Research|Invasion|100|R|{1}{B}|Sorcery|||Name a card other than a basic land card. Then reveal the top seven cards of your library and put all of them with that name into your hand. Exile the rest.| Wild Research|Apocalypse|72|R|{2}{R}|Enchantment|||{1}{W}: Search your library for an enchantment card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle your library.${1}{U}: Search your library for an instant card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle your library.| Spreading Plague|Invasion|125|R|{4}{B}|Enchantment|||Whenever a creature enters the battlefield, destroy all other creatures that share a color with it. They can't be regenerated.| Twilight's Call|Invasion|130|R|{4}{B}{B}|Sorcery|||You may cast Twilight's Call any time you could cast an instant if you pay {2} more to cast it.$Each player returns all creature cards from his or her graveyard to the battlefield.| Do or Die|Invasion|102|R|{1}{B}|Sorcery|||Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated.| Thunderscape Apprentice|Invasion|174|C|{R}|Creature — Human Wizard|1|1|{B}, {tap}: Target player loses 1 life.${G}, {tap}: Target creature gets +1/+1 until end of turn.| Hooded Kavu|Invasion|147|C|{2}{R}|Creature — Kavu|2|2|{B}: Hooded Kavu gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)| Rampant Elephant|Invasion|28|C|{3}{W}|Creature — Elephant|2|2|{G}: Target creature blocks Rampant Elephant this turn if able.| Kavu Aggressor|Invasion|148|C|{2}{R}|Creature — Kavu|3|2|Kicker {4} (You may pay an additional {4} as you cast this spell.)$Kavu Aggressor can't block.$If Kavu Aggressor was kicked, it enters the battlefield with a +1/+1 counter on it.| Pouncing Kavu|Invasion|158|C|{1}{R}|Creature — Kavu|1|1|Kicker {2}{R} (You may pay an additional {2}{R} as you cast this spell.)$First strike$If Pouncing Kavu was kicked, it enters the battlefield with two +1/+1 counters on it and with haste.| Rogue Kavu|Invasion|160|C|{1}{R}|Creature — Kavu|1|1|Whenever Rogue Kavu attacks alone, it gets +2/+0 until end of turn.| Scarred Puma|Invasion|163|C|{R}|Creature — Cat|2|1|Scarred Puma can't attack unless a black or green creature also attacks.| Slimy Kavu|Invasion|170|C|{2}{R}|Creature — Kavu|2|2|{tap}: Target land becomes a Swamp until end of turn.| Ancient Kavu|Invasion|136|C|{3}{R}|Creature — Kavu|3|3|{2}: Ancient Kavu becomes colorless until end of turn.| Overload|Invasion|157|C|{R}|Instant|||Kicker {2} (You may pay an additional {2} as you cast this spell.)$Destroy target artifact if its converted mana cost is 2 or less. If Overload was kicked, destroy that artifact if its converted mana cost is 5 or less instead.| Turf Wound|Invasion|177|C|{2}{R}|Instant|||Target player can't play land cards this turn.$$Draw a card.| Maniacal Rage|Invasion|155|C|{1}{R}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+2 and can't block.| Stun|Invasion|172|C|{1}{R}|Instant|||Target creature can't block this turn.$Draw a card.| Crown of Flames|Invasion|142|C|{R}|Enchantment — Aura|||Enchant creature${R}: Enchanted creature gets +1/+0 until end of turn.${R}: Return Crown of Flames to its owner's hand.| Zap|Invasion|180|C|{2}{R}|Instant|||Zap deals 1 damage to target creature or player.$$Draw a card.| Tribal Flames|Invasion|176|C|{1}{R}|Sorcery|||Domain — Tribal Flames deals X damage to target creature or player, where X is the number of basic land types among lands you control.| Scorching Lava|Invasion|164|C|{1}{R}|Instant|||Kicker {R} (You may pay an additional {R} as you cast this spell.)$Scorching Lava deals 2 damage to target creature or player. If Scorching Lava was kicked, that creature can't be regenerated this turn and if it would die this turn, exile it instead.| Savage Offensive|Invasion|162|C|{1}{R}|Sorcery|||Kicker {G} (You may pay an additional {G} as you cast this spell.)$Creatures you control gain first strike until end of turn. If Savage Offensive was kicked, they get +1/+1 until end of turn.| Kavu Runner|Invasion|150|U|{3}{R}|Creature — Kavu|3|3|Kavu Runner has haste as long as no opponent controls a white or blue creature.| Skittish Kavu|Invasion|168|U|{1}{R}|Creature — Kavu|1|1|Skittish Kavu gets +1/+1 as long as no opponent controls a white or blue creature.| Rage Weaver|Invasion|159|U|{1}{R}|Creature — Human Wizard|2|1|{2}: Target black or green creature gains haste until end of turn. (It can attack and {tap} this turn.)| Halam Djinn|Invasion|146|U|{5}{R}|Creature — Djinn|6|5|Haste$Halam Djinn gets -2/-2 as long as red is the most common color among all permanents or is tied for most common.| Firebrand Ranger|Invasion|143|U|{1}{R}|Creature — Human Soldier|2|1|{G}, {tap}: You may put a basic land card from your hand onto the battlefield.| Shivan Emissary|Invasion|166|U|{2}{R}|Creature — Human Wizard|1|1|Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.)$When Shivan Emissary enters the battlefield, if it was kicked, destroy target nonblack creature. It can't be regenerated.| Chaotic Strike|Invasion|140|U|{1}{R}|Instant|||Cast Chaotic Strike only during combat after blockers are declared.$Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.$Draw a card.| Ghitu Fire|Invasion|144|R|{X}{R}|Sorcery|||You may cast Ghitu Fire any time you could cast an instant if you pay {2} more to cast it.$Ghitu Fire deals X damage to target creature or player.| Urza's Rage|Invasion|178|R|{2}{R}|Instant|||Kicker {8}{R} (You may pay an additional {8}{R} as you cast this spell.)$Urza's Rage can't be countered by spells or abilities.$Urza's Rage deals 3 damage to target creature or player. If Urza's Rage was kicked, instead it deals 10 damage to that creature or player and the damage can't be prevented.| Lightning Dart|Invasion|152|U|{1}{R}|Instant|||Lightning Dart deals 1 damage to target creature. If that creature is white or blue, Lightning Dart deals 4 damage to it instead.| Collapsing Borders|Invasion|141|R|{3}{R}|Enchantment|||Domain — At the beginning of each player's upkeep, that player gains 1 life for each basic land type among lands he or she controls. Then Collapsing Borders deals 3 damage to him or her.| Breath of Darigaaz|Invasion|138|U|{1}{R}|Sorcery|||Kicker {2} (You may pay an additional {2} as you cast this spell.)$Breath of Darigaaz deals 1 damage to each creature without flying and each player. If Breath of Darigaaz was kicked, it deals 4 damage to each creature without flying and each player instead.| Shivan Harvest|Invasion|167|U|{1}{R}|Enchantment|||{1}{R}, Sacrifice a creature: Destroy target nonbasic land.| Loafing Giant|Invasion|153|R|{4}{R}|Creature — Giant|4|6|Whenever Loafing Giant attacks or blocks, put the top card of your library into your graveyard. If that card is a land card, prevent all combat damage Loafing Giant would deal this turn.| Thunderscape Master|Invasion|175|R|{2}{R}{R}|Creature — Human Wizard|2|2|{B}{B}, {tap}: Target player loses 2 life and you gain 2 life.${G}{G}, {tap}: Creatures you control get +2/+2 until end of turn.| Callous Giant|Invasion|139|R|{4}{R}{R}|Creature — Giant|4|4|If a source would deal 3 or less damage to Callous Giant, prevent that damage.| Ruby Leech|Invasion|161|R|{1}{R}|Creature — Leech|2|2|First strike$Red spells you cast cost {R} more to cast.| Skizzik|Invasion|169|R|{3}{R}|Creature — Elemental|5|3|Kicker {R} (You may pay an additional {R} as you cast this spell.)$Trample, haste$At the beginning of the end step, sacrifice Skizzik unless it was kicked.| Kavu Monarch|Invasion|149|R|{2}{R}{R}|Creature — Kavu|3|3|Kavu creatures have trample.$Whenever another Kavu enters the battlefield, put a +1/+1 counter on Kavu Monarch.| Obliterate|Invasion|156|R|{6}{R}{R}|Sorcery|||Obliterate can't be countered.$Destroy all artifacts, creatures, and lands. They can't be regenerated.| Bend or Break|Invasion|137|R|{3}{R}|Sorcery|||Each player separates all nontoken lands he or she controls into two piles. For each player, one of his or her piles is chosen by one of his or her opponents of his or her choice. Destroy all lands in the chosen piles. Tap all lands in the other piles.| Tectonic Instability|Invasion|173|R|{2}{R}|Enchantment|||Whenever a land enters the battlefield, tap all lands its controller controls.| Mages' Contest|Invasion|154|R|{1}{R}{R}|Instant|||You and target spell's controller bid life. You start the bidding with a bid of 1. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid. If you win the bidding, counter that spell.| Thornscape Apprentice|Invasion|215|C|{G}|Creature — Human Wizard|1|1|{W}, {tap}: Tap target creature.${R}, {tap}: Target creature gains first strike until end of turn.| Serpentine Kavu|Invasion|211|C|{4}{G}|Creature — Kavu|4|4|{R}: Serpentine Kavu gains haste until end of turn.| Kavu Titan|Invasion|194|R|{1}{G}|Creature — Kavu|2|2|Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.)$If Kavu Titan was kicked, it enters the battlefield with three +1/+1 counters on it and with trample.| Pincer Spider|Invasion|201|C|{2}{G}|Creature — Spider|2|3|Kicker {3} (You may pay an additional {3} as you cast this spell.)$Reach (This creature can block creatures with flying.)$If Pincer Spider was kicked, it enters the battlefield with a +1/+1 counter on it.| Kavu Climber|Invasion|192|C|{3}{G}{G}|Creature — Kavu|3|3|When Kavu Climber enters the battlefield, draw a card.| Quirion Trailblazer|Invasion|205|C|{3}{G}|Creature — Elf Scout|1|2|When Quirion Trailblazer enters the battlefield, you may search your library for a basic land card and put that card onto the battlefield tapped. If you do, shuffle your library.| Nomadic Elf|Invasion|200|C|{1}{G}|Creature — Elf Nomad|2|2|{1}{G}: Add one mana of any color to your mana pool.| Quirion Elves|Invasion|203|C|{1}{G}|Creature — Elf Druid|1|1|As Quirion Elves enters the battlefield, choose a color.${tap}: Add {G} to your mana pool.${tap}: Add one mana of the chosen color to your mana pool.| Pygmy Kavu|Planeshift|88|C|{3}{G}|Creature — Kavu|1|2|When Pygmy Kavu enters the battlefield, draw a card for each black creature your opponents control.| Fertile Ground|Invasion|188|C|{1}{G}|Enchantment — Aura|||Enchant land$Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces).| Tangle|Invasion|213|U|{1}{G}|Instant|||Prevent all combat damage that would be dealt this turn.$Each attacking creature doesn't untap during its controller's next untap step.| Tranquility|Invasion|217|C|{2}{G}|Sorcery|||Destroy all enchantments.| Whip Silk|Invasion|225|C|{G}|Enchantment — Aura|||Enchant creature$Enchanted creature has reach. (It can block creatures with flying.)${G}: Return Whip Silk to its owner's hand.| Wandering Stream|Invasion|224|C|{2}{G}|Sorcery|||Domain — You gain 2 life for each basic land type among lands you control.| Explosive Growth|Invasion|187|C|{G}|Instant|||Kicker {5} (You may pay an additional {5} as you cast this spell.)$Target creature gets +2/+2 until end of turn. If Explosive Growth was kicked, that creature gets +5/+5 until end of turn instead.| Vigorous Charge|Invasion|222|C|{G}|Instant|||Kicker {W} (You may pay an additional {W} as you cast this spell.)$Target creature gains trample until end of turn. Whenever that creature deals combat damage this turn, if Vigorous Charge was kicked, you gain life equal to that damage.| Rooting Kavu|Invasion|207|U|{2}{G}{G}|Creature — Kavu|4|3|When Rooting Kavu dies, you may exile it. If you do, shuffle all creature cards from your graveyard into your library.| Llanowar Vanguard|Invasion|197|C|{2}{G}|Creature — Dryad|1|1|{tap}: Llanowar Vanguard gets +0/+4 until end of turn.| Might Weaver|Invasion|198|U|{1}{G}|Creature — Human Wizard|2|1|{2}: Target red or white creature gains trample until end of turn. (If the creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)| Kavu Chameleon|Invasion|191|U|{3}{G}{G}|Creature — Kavu|4|4|Kavu Chameleon can't be countered.${G}: Kavu Chameleon becomes the color of your choice until end of turn.| Sulam Djinn|Invasion|212|U|{5}{G}|Creature — Djinn|6|6|Trample$Sulam Djinn gets -2/-2 as long as green is the most common color among all permanents or is tied for most common.| Verduran Emissary|Invasion|221|U|{2}{G}|Creature — Human Wizard|2|3|Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.)$When Verduran Emissary enters the battlefield, if it was kicked, destroy target artifact. It can't be regenerated.| Treefolk Healer|Invasion|218|U|{4}{G}|Creature — Treefolk Cleric|2|3|{2}{W}, {tap}: Prevent the next 2 damage that would be dealt to target creature or player this turn.| Wallop|Invasion|223|U|{1}{G}|Sorcery|||Destroy target blue or black creature with flying.| Harrow|Invasion|189|C|{2}{G}|Instant|||As an additional cost to cast Harrow, sacrifice a land.$Search your library for up to two basic land cards and put them onto the battlefield. Then shuffle your library.| Canopy Surge|Invasion|184|U|{1}{G}|Sorcery|||Kicker {2} (You may pay an additional {2} as you cast this spell.)$Canopy Surge deals 1 damage to each creature with flying and each player. If Canopy Surge was kicked, it deals 4 damage to each creature with flying and each player instead.| Thicket Elemental|Invasion|214|R|{3}{G}{G}|Creature — Elemental|4|4|Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.)$When Thicket Elemental enters the battlefield, if it was kicked, you may reveal cards from the top of your library until you reveal a creature card. If you do, put that card onto the battlefield and shuffle all other cards revealed this way into your library.| Thornscape Master|Invasion|216|R|{2}{G}{G}|Creature — Human Wizard|2|2|{R}{R}, {tap}: Thornscape Master deals 2 damage to target creature.${W}{W}, {tap}: Target creature gains protection from the color of your choice until end of turn.| Verdeloth the Ancient|Invasion|220|R|{4}{G}{G}|Legendary Creature — Treefolk|4|7|Kicker {X} (You may pay an additional {X} as you cast this spell.)$Saproling creatures and other Treefolk creatures get +1/+1.$When Verdeloth the Ancient enters the battlefield, if it was kicked, put X 1/1 green Saproling creature tokens onto the battlefield.| Molimo, Maro-Sorcerer|Invasion|199|R|{4}{G}{G}{G}|Legendary Creature — Elemental|*|*|Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)$Molimo, Maro-Sorcerer's power and toughness are each equal to the number of lands you control.| Blurred Mongoose|Invasion|183|R|{1}{G}|Creature — Mongoose|2|1|Blurred Mongoose can't be countered.$Shroud (This permanent can't be the target of spells or abilities.)| Jade Leech|Invasion|190|R|{2}{G}{G}|Creature — Leech|5|5|Green spells you cast cost {G} more to cast.| Elfhame Sanctuary|Invasion|185|U|{1}{G}|Enchantment|||At the beginning of your upkeep, you may search your library for a basic land card, reveal that card, and put it into your hand. If you do, you skip your draw step this turn and shuffle your library.| Pulse of Llanowar|Invasion|202|U|{3}{G}|Enchantment|||If a basic land you control is tapped for mana, it produces mana of a color of your choice instead of any other type.| Kavu Lair|Invasion|193|R|{2}{G}|Enchantment|||Whenever a creature with power 4 or greater enters the battlefield, its controller draws a card.| Restock|Invasion|206|R|{3}{G}{G}|Sorcery|||Return two target cards from your graveyard to your hand. Exile Restock.| Bind|Invasion|182|R|{1}{G}|Instant|||Counter target activated ability. (Mana abilities can't be targeted.)$Draw a card.| Noble Panther|Invasion|257|R|{1}{G}{W}|Creature — Cat|3|3|{1}: Noble Panther gains first strike until end of turn.| Raging Kavu|Invasion|262|R|{1}{R}{G}|Creature — Kavu|3|1|Flash$Haste| Slinking Serpent|Invasion|274|U|{2}{U}{B}|Creature — Serpent|2|3|Forestwalk| Riptide Crab|Invasion|266|U|{1}{W}{U}|Creature — Crab|1|3|Vigilance$When Riptide Crab dies, draw a card.| Vicious Kavu|Invasion|284|U|{1}{B}{R}|Creature — Kavu|2|2|Whenever Vicious Kavu attacks, it gets +2/+0 until end of turn.| Aura Shards|Invasion|233|U|{1}{G}{W}|Enchantment|||Whenever a creature enters the battlefield under your control, you may destroy target artifact or enchantment.| Plague Spores|Invasion|260|C|{4}{B}{R}|Sorcery|||Destroy target nonblack creature and target land. They can't be regenerated.| Recoil|Invasion|264|C|{1}{U}{B}|Instant|||Return target permanent to its owner's hand. Then that player discards a card.| Absorb|Invasion|226|R|{W}{U}{U}|Instant|||Counter target spell. You gain 3 life.| Frenzied Tilling|Invasion|247|C|{3}{R}{G}|Sorcery|||Destroy target land. Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.| Llanowar Knight|Invasion|254|C|{G}{W}|Creature — Elf Knight|2|2|Protection from black| Galina's Knight|Invasion|248|C|{W}{U}|Creature — Merfolk Knight|2|2|Protection from red| Vodalian Zombie|Invasion|286|C|{U}{B}|Creature — Merfolk Zombie|2|2|Protection from green| Shivan Zombie|Invasion|271|C|{B}{R}|Creature — Barbarian Zombie|2|2|Protection from white| Yavimaya Barbarian|Invasion|290|C|{R}{G}|Creature — Elf Barbarian|2|2|Protection from blue| Charging Troll|Invasion|239|U|{2}{G}{W}|Creature — Troll|3|3|Vigilance${G}: Regenerate Charging Troll.| Horned Cheetah|Invasion|251|U|{2}{G}{W}|Creature — Cat|2|2|Whenever Horned Cheetah deals damage, you gain that much life.| Armadillo Cloak|Invasion|229|C|{1}{G}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+2 and has trample.$Whenever enchanted creature deals damage, you gain that much life.| Samite Archer|Invasion|269|U|{1}{W}{U}|Creature — Human Cleric Archer|1|1|{tap}: Prevent the next 1 damage that would be dealt to target creature or player this turn.${tap}: Samite Archer deals 1 damage to target creature or player.| Teferi's Moat|Invasion|279|R|{3}{W}{U}|Enchantment|||As Teferi's Moat enters the battlefield, choose a color.$Creatures of the chosen color without flying can't attack you.| Sleeper's Robe|Invasion|273|U|{U}{B}|Enchantment — Aura|||Enchant creature$Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)$Whenever enchanted creature deals combat damage to an opponent, you may draw a card.| Lobotomy|Invasion|255|U|{2}{U}{B}|Sorcery|||Target player reveals his or her hand, then you choose a card other than a basic land card from it. Search that player's graveyard, hand, and library for all cards with the same name as the chosen card and exile them. Then that player shuffles his or her library.| Backlash|Invasion|234|U|{1}{B}{R}|Instant|||Tap target untapped creature. That creature deals damage equal to its power to its controller.| Cinder Shade|Invasion|240|U|{1}{B}{R}|Creature — Shade|1|1|{B}: Cinder Shade gets +1/+1 until end of turn.${R}, Sacrifice Cinder Shade: Cinder Shade deals damage equal to its power to target creature.| Cauldron Dance|Invasion|238|U|{4}{B}{R}|Instant|||Cast Cauldron Dance only during combat.$Return target creature card from your graveyard to the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step.$You may put a creature card from your hand onto the battlefield. That creature gains haste. Its controller sacrifices it at the beginning of the next end step.| Yavimaya Kavu|Invasion|291|U|{2}{R}{G}|Creature — Kavu|*|*|Yavimaya Kavu's power is equal to the number of red creatures on the battlefield.$Yavimaya Kavu's toughness is equal to the number of green creatures on the battlefield.| Simoon|Invasion|272|U|{R}{G}|Instant|||Simoon deals 1 damage to each creature target opponent controls.| Hunting Kavu|Invasion|252|U|{1}{R}{G}|Creature — Kavu|2|3|{1}{R}{G}, {tap}: Exile Hunting Kavu and target creature without flying that's attacking you.| Angelic Shield|Invasion|228|U|{W}{U}|Enchantment|||Creatures you control get +0/+1.$Sacrifice Angelic Shield: Return target creature to its owner's hand.| Seer's Vision|Invasion|270|U|{2}{U}{B}|Enchantment|||Your opponents play with their hands revealed.$Sacrifice Seer's Vision: Look at target player's hand and choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.| Smoldering Tar|Invasion|275|U|{2}{B}{R}|Enchantment|||At the beginning of your upkeep, target player loses 1 life.$Sacrifice Smoldering Tar: Smoldering Tar deals 4 damage to target creature. Activate this ability only any time you could cast a sorcery.| Fires of Yavimaya|Invasion|246|U|{1}{R}{G}|Enchantment|||Creatures you control have haste.$Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn.| Sterling Grove|Invasion|278|U|{G}{W}|Enchantment|||Other enchantments you control have shroud. (They can't be the targets of spells or abilities.)${1}, Sacrifice Sterling Grove: Search your library for an enchantment card and reveal that card. Shuffle your library, then put the card on top of it.| Heroes' Reunion|Invasion|250|U|{G}{W}|Instant|||Target player gains 7 life.| Aura Mutation|Invasion|232|R|{G}{W}|Instant|||Destroy target enchantment. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is that enchantment's converted mana cost.| Kangee, Aerie Keeper|Invasion|253|R|{2}{W}{U}|Legendary Creature — Bird Wizard|2|2|Kicker {X}{2} (You may pay an additional {X}{2} as you cast this spell.)$Flying$When Kangee, Aerie Keeper enters the battlefield, if it was kicked, put X feather counters on it.$Other Bird creatures get +1/+1 for each feather counter on Kangee, Aerie Keeper.| Ordered Migration|Invasion|258|U|{3}{W}{U}|Sorcery|||Domain — Put a 1/1 blue Bird creature token with flying onto the battlefield for each basic land type among lands you control.| Vile Consumption|Invasion|285|R|{1}{U}{B}|Enchantment|||All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay 1 life."| Spinal Embrace|Invasion|276|R|{3}{U}{U}{B}|Instant|||Cast Spinal Embrace only during combat.$Untap target creature you don't control and gain control of it. It gains haste until end of turn. At the beginning of the next end step, sacrifice it. If you do, you gain life equal to its toughness.| Undermine|Invasion|282|R|{U}{U}{B}|Instant|||Counter target spell. Its controller loses 3 life.| Reckless Assault|Invasion|263|R|{2}{B}{R}|Enchantment|||{1}, Pay 2 life: Reckless Assault deals 1 damage to target creature or player.| Blazing Specter|Invasion|236|R|{2}{B}{R}|Creature — Specter|2|2|Flying, haste$Whenever Blazing Specter deals combat damage to a player, that player discards a card.| Meteor Storm|Invasion|256|R|{R}{G}|Enchantment|||{2}{R}{G}, Discard two cards at random: Meteor Storm deals 4 damage to target creature or player.| AEther Rift|Invasion|227|R|{1}{R}{G}|Enchantment|||At the beginning of your upkeep, discard a card at random. If you discard a creature card this way, return it from your graveyard to the battlefield unless any player pays 5 life.| Artifact Mutation|Invasion|231|R|{R}{G}|Instant|||Destroy target artifact. It can't be regenerated. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is that artifact's converted mana cost.| Reviving Vapors|Invasion|265|U|{2}{W}{U}|Instant|||Reveal the top three cards of your library and put one of them into your hand. You gain life equal to that card's converted mana cost. Put all other cards revealed this way into your graveyard.| Armored Guardian|Invasion|230|R|{3}{W}{U}|Creature — Cat Soldier|2|5|{1}{W}{W}: Target creature you control gains protection from the color of your choice until end of turn.${1}{U}{U}: Armored Guardian gains shroud until end of turn. (It can't be the target of spells or abilities.)| Powerstone Minefield|Apocalypse|115|R|{2}{R}{W}|Enchantment|||Whenever a creature attacks or blocks, Powerstone Minefield deals 2 damage to it.| Void|Invasion|287|R|{3}{B}{R}|Sorcery|||Choose a number. Destroy all artifacts and creatures with converted mana cost equal to that number. Then target player reveals his or her hand and discards all nonland cards with converted mana cost equal to the number.| Pyre Zombie|Invasion|261|R|{1}{B}{R}|Creature — Zombie|2|1|At the beginning of your upkeep, if Pyre Zombie is in your graveyard, you may pay {1}{B}{B}. If you do, return Pyre Zombie to your hand.${1}{R}{R}, Sacrifice Pyre Zombie: Pyre Zombie deals 2 damage to target creature or player.| Overabundance|Invasion|259|R|{1}{R}{G}|Enchantment|||Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced, and Overabundance deals 1 damage to him or her.| Voracious Cobra|Invasion|288|U|{2}{R}{G}|Creature — Snake|2|2|First strike$$Whenever Voracious Cobra deals combat damage to a creature, destroy that creature.| Sabertooth Nishoba|Invasion|268|R|{4}{G}{W}|Creature — Cat Beast Warrior|5|5|Trample, protection from blue and from red| Dromar, the Banisher|Invasion|244|R|{3}{W}{U}{B}|Legendary Creature — Dragon|6|6|Flying$Whenever Dromar, the Banisher deals combat damage to a player, you may pay {2}{U}. If you do, choose a color, then return all creatures of that color to their owners' hands.| Crosis, the Purger|Invasion|242|R|{3}{U}{B}{R}|Legendary Creature — Dragon|6|6|Flying$Whenever Crosis, the Purger deals combat damage to a player, you may pay {2}{B}. If you do, choose a color, then that player reveals his or her hand and discards all cards of that color.| Darigaaz, the Igniter|Invasion|243|R|{3}{B}{R}{G}|Legendary Creature — Dragon|6|6|Flying$Whenever Darigaaz, the Igniter deals combat damage to a player, you may pay {2}{R}. If you do, choose a color, then that player reveals his or her hand and Darigaaz deals damage to the player equal to the number of cards of that color revealed this way.| Rith, the Awakener|Invasion|267|R|{3}{R}{G}{W}|Legendary Creature — Dragon|6|6|Flying$Whenever Rith, the Awakener deals combat damage to a player, you may pay {2}{G}. If you do, choose a color, then put a 1/1 green Saproling creature token onto the battlefield for each permanent of that color.| Treva, the Renewer|Invasion|280|R|{3}{G}{W}{U}|Legendary Creature — Dragon|6|6|Flying$Whenever Treva, the Renewer deals combat damage to a player, you may pay {2}{W}. If you do, choose a color, then you gain 1 life for each permanent of that color.| Wayfaring Giant|Invasion|44|U|{5}{W}|Creature — Giant|1|3|Domain — Wayfaring Giant gets +1/+1 for each basic land type among lands you control.| Temporal Distortion|Invasion|79|R|{3}{U}{U}|Enchantment|||Whenever a creature or land becomes tapped, put an hourglass counter on it.$Permanents with hourglass counters on them don't untap during their controllers' untap steps.$At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls.| Coalition Victory|Invasion|241|R|{3}{W}{U}{B}{R}{G}|Sorcery|||You win the game if you control a land of each basic land type and a creature of each color.| Seashell Cameo|Invasion|311|U|{3}|Artifact|||{tap}: Add {W} or {U} to your mana pool.| Drake-Skull Cameo|Invasion|302|U|{3}|Artifact|||{tap}: Add {U} or {B} to your mana pool.| Bloodstone Cameo|Invasion|298|U|{3}|Artifact|||{tap}: Add {B} or {R} to your mana pool.| Troll-Horn Cameo|Invasion|316|U|{3}|Artifact|||{tap}: Add {R} or {G} to your mana pool.| Tigereye Cameo|Invasion|314|U|{3}|Artifact|||{tap}: Add {G} or {W} to your mana pool.| Power Armor|Invasion|309|U|{4}|Artifact|||Domain — {3}, {tap}: Target creature gets +1/+1 until end of turn for each basic land type among lands you control.| Juntu Stakes|Invasion|304|R|{2}|Artifact|||Creatures with power 1 or less don't untap during their controllers' untap steps.| Alloy Golem|Invasion|297|U|{6}|Artifact Creature — Golem|4|4|As Alloy Golem enters the battlefield, choose a color.$Alloy Golem is the chosen color. (It's still an artifact.)| Sparring Golem|Invasion|312|U|{3}|Artifact Creature — Golem|2|2|Whenever Sparring Golem becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.| Phyrexian Altar|Invasion|306|R|{3}|Artifact|||Sacrifice a creature: Add one mana of any color to your mana pool.| Urza's Filter|Invasion|318|R|{4}|Artifact|||Multicolored spells cost up to {2} less to cast.| Tsabo's Web|Invasion|317|R|{2}|Artifact|||When Tsabo's Web enters the battlefield, draw a card.$Each land with an activated ability that isn't a mana ability doesn't untap during its controller's untap step.| Tek|Invasion|313|R|{5}|Artifact Creature — Dragon|2|2|Tek gets +0/+2 as long as you control a Plains, has flying as long as you control an Island, gets +2/+0 as long as you control a Swamp, has first strike as long as you control a Mountain, and has trample as long as you control a Forest.| Chromatic Sphere|Invasion|299|U|{1}|Artifact|||{1}, {tap}, Sacrifice Chromatic Sphere: Add one mana of any color to your mana pool. Draw a card.| Phyrexian Lens|Invasion|307|R|{3}|Artifact|||{tap}, Pay 1 life: Add one mana of any color to your mana pool.| Lotus Guardian|Invasion|305|R|{7}|Artifact Creature — Dragon|4|4|Flying${tap}: Add one mana of any color to your mana pool.| Planar Portal|Invasion|308|R|{6}|Artifact|||{6}, {tap}: Search your library for a card and put that card into your hand. Then shuffle your library.| Irrigation Ditch|Invasion|324|C||Land|||Irrigation Ditch enters the battlefield tapped.${tap}: Add {W} to your mana pool.${tap}, Sacrifice Irrigation Ditch: Add {G}{U} to your mana pool.| Ancient Spring|Invasion|319|C||Land|||Ancient Spring enters the battlefield tapped.${tap}: Add {U} to your mana pool.${tap}, Sacrifice Ancient Spring: Add {W}{B} to your mana pool.| Sulfur Vent|Invasion|328|C||Land|||Sulfur Vent enters the battlefield tapped.${tap}: Add {B} to your mana pool.${tap}, Sacrifice Sulfur Vent: Add {U}{R} to your mana pool.| Geothermal Crevice|Invasion|323|C||Land|||Geothermal Crevice enters the battlefield tapped.${tap}: Add {R} to your mana pool.${tap}, Sacrifice Geothermal Crevice: Add {B}{G} to your mana pool.| Tinder Farm|Invasion|329|C||Land|||Tinder Farm enters the battlefield tapped.${tap}: Add {G} to your mana pool.${tap}, Sacrifice Tinder Farm: Add {R}{W} to your mana pool.| Coastal Tower|Invasion|321|U||Land|||Coastal Tower enters the battlefield tapped.${tap}: Add {W} or {U} to your mana pool.| Salt Marsh|Invasion|326|U||Land|||Salt Marsh enters the battlefield tapped.${tap}: Add {U} or {B} to your mana pool.| Urborg Volcano|Invasion|330|U||Land|||Urborg Volcano enters the battlefield tapped.${tap}: Add {B} or {R} to your mana pool.| Shivan Oasis|Invasion|327|U||Land|||Shivan Oasis enters the battlefield tapped.${tap}: Add {R} or {G} to your mana pool.| Elfhame Palace|Invasion|322|U||Land|||Elfhame Palace enters the battlefield tapped.${tap}: Add {G} or {W} to your mana pool.| Archaeological Dig|Invasion|320|U||Land|||{tap}: Add {1} to your mana pool.$${tap}, Sacrifice Archaeological Dig: Add one mana of any color to your mana pool.| Caves of Koilos|Apocalypse|140|R||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {W} or {B} to your mana pool. Caves of Koilos deals 1 damage to you.| Battlefield Forge|Apocalypse|139|R||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {R} or {W} to your mana pool. Battlefield Forge deals 1 damage to you.| Llanowar Wastes|Apocalypse|141|R||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {B} or {G} to your mana pool. Llanowar Wastes deals 1 damage to you.| Yavimaya Coast|Apocalypse|143|R||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {G} or {U} to your mana pool. Yavimaya Coast deals 1 damage to you.| Shivan Reef|Apocalypse|142|R||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {U} or {R} to your mana pool. Shivan Reef deals 1 damage to you.| Infest|Onslaught|157|U|{1}{B}{B}|Sorcery|||All creatures get -2/-2 until end of turn.| Wintermoon Mesa|Prophecy|143|R||Land|||Wintermoon Mesa enters the battlefield tapped.${tap}: Add {1} to your mana pool.${2}, {tap}, Sacrifice Wintermoon Mesa: Tap two target lands.| Pure Reflection|Invasion|27|R|{2}{W}|Enchantment|||Whenever a player casts a creature spell, destroy all Reflections. Then that player puts an X/X white Reflection creature token onto the battlefield, where X is the converted mana cost of that spell.| Crypt Angel|Invasion|97|R|{4}{B}|Creature — Angel|3|3|Flying, protection from white$When Crypt Angel enters the battlefield, return target blue or red creature card from your graveyard to your hand.| Tsabo Tavoc|Invasion|281|R|{5}{B}{R}|Legendary Creature — Horror|7|4|First strike, protection from legendary creatures${B}{B}, {tap}: Destroy target legendary creature. It can't be regenerated.| Llanowar Cavalry|Invasion|195|C|{2}{G}|Creature — Human Soldier|1|4|{W}: Llanowar Cavalry gains vigilance until end of turn.| Kavu Scout|Invasion|151|C|{2}{R}|Creature — Kavu Scout|0|2|Domain — Kavu Scout gets +1/+0 for each basic land type among lands you control.| Well-Laid Plans|Invasion|88|R|{2}{U}|Enchantment|||Prevent all damage that would be dealt to a creature by another creature if they share a color.| Wings of Hope|Invasion|289|C|{W}{U}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+3 and has flying.| Cremate|Invasion|96|U|{B}|Instant|||Exile target card from a graveyard.$Draw a card.| Dredge|Invasion|103|U|{B}|Instant|||Sacrifice a creature or land.$$Draw a card.| Aggressive Urge|Invasion|181|C|{1}{G}|Instant|||Target creature gets +1/+1 until end of turn.$Draw a card.| Unquestioned Authority|Judgment|31|U|{2}{W}|Enchantment — Aura|||Enchant creature$When Unquestioned Authority enters the battlefield, draw a card.$Enchanted creature has protection from creatures.| Sword Dancer|Prophecy|25|U|{1}{W}|Creature — Human Rebel|1|2|{W}{W}: Target attacking creature gets -1/-0 until end of turn.| Trenching Steed|Prophecy|26|C|{3}{W}|Creature — Horse Rebel|2|3|Sacrifice a land: Trenching Steed gets +0/+3 until end of turn.| Troubled Healer|Prophecy|27|C|{2}{W}|Creature — Human Cleric|1|2|Sacrifice a land: Prevent the next 2 damage that would be dealt to target creature or player this turn.| Diving Griffin|Prophecy|6|C|{1}{W}{W}|Creature — Griffin|2|2|Flying, vigilance| Glittering Lynx|Prophecy|11|C|{W}|Creature — Cat|1|1|Prevent all damage that would be dealt to Glittering Lynx.${2}: Until end of turn, Glittering Lynx loses "Prevent all damage that would be dealt to Glittering Lynx." Any player may activate this ability.| Mageta's Boon|Prophecy|14|C|{1}{W}|Enchantment — Aura|||Flash$Enchant creature$Enchanted creature gets +1/+2.| Rhystic Shield|Prophecy|20|C|{1}{W}|Instant|||Creatures you control get +0/+1 until end of turn. They get an additional +0/+2 until end of turn unless any player pays {2}.| Flowering Field|Prophecy|9|U|{1}{W}|Enchantment — Aura|||Enchant land$Enchanted land has "{tap}: Prevent the next 1 damage that would be dealt to target creature or player this turn."| Excise|Prophecy|8|C|{X}{W}|Instant|||Exile target attacking creature unless its controller pays {X}.| Mirror Strike|Prophecy|17|U|{3}{W}|Instant|||All combat damage that would be dealt to you this turn by target unblocked creature is dealt to its controller instead.| Mine Bearer|Prophecy|16|C|{2}{W}|Creature — Human Soldier|1|1|{tap}, Sacrifice Mine Bearer: Destroy target attacking creature.| Shield Dancer|Prophecy|23|U|{2}{W}|Creature — Human Rebel|1|3|{2}{W}: The next time target attacking creature would deal combat damage to Shield Dancer this turn, that creature deals that damage to itself instead.| Entangler|Prophecy|7|U|{2}{W}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature can block any number of creatures.| Glittering Lion|Prophecy|10|U|{2}{W}|Creature — Cat|2|2|Prevent all damage that would be dealt to Glittering Lion.${3}: Until end of turn, Glittering Lion loses "Prevent all damage that would be dealt to Glittering Lion." Any player may activate this ability.| Reveille Squad|Prophecy|18|U|{2}{W}{W}|Creature — Human Rebel|3|3|Whenever one or more creatures attack you, if Reveille Squad is untapped, you may untap all creatures you control.| Aura Fracture|Prophecy|2|C|{2}{W}|Enchantment|||Sacrifice a land: Destroy target enchantment.| Abolish|Prophecy|1|U|{1}{W}{W}|Instant|||You may discard a Plains card rather than pay Abolish's mana cost.$Destroy target artifact or enchantment.| Rhystic Circle|Prophecy|19|C|{2}{W}{W}|Enchantment|||{1}: Any player may pay {1}. If no one does, the next time a source of your choice would deal damage to you this turn, prevent that damage.| Mercenary Informer|Prophecy|15|R|{2}{W}|Creature — Human Rebel Mercenary|2|1|Mercenary Informer can't be the target of black spells or abilities from black sources.${2}{W}: Put target nontoken Mercenary on the bottom of its owner's library.| Avatar of Hope|Prophecy|3|R|{6}{W}{W}|Creature — Avatar|4|9|If you have 3 or less life, Avatar of Hope costs {6} less to cast.$Flying$Avatar of Hope can block any number of creatures.| Mageta the Lion|Prophecy|13|R|{3}{W}{W}|Legendary Creature — Human Spellshaper|3|3|{2}{W}{W}, {tap}, Discard two cards: Destroy all creatures except for Mageta the Lion. Those creatures can't be regenerated.| Jeweled Spirit|Prophecy|12|R|{3}{W}{W}|Creature — Spirit|3|3|Flying$Sacrifice two lands: Jeweled Spirit gains protection from artifacts or from the color of your choice until end of turn.| Celestial Convergence|Prophecy|5|R|{2}{W}{W}|Enchantment|||Celestial Convergence enters the battlefield with seven omen counters on it.$At the beginning of your upkeep, remove an omen counter from Celestial Convergence. If there are no omen counters on Celestial Convergence, the player with the highest life total wins the game. If two or more players are tied for highest life total, the game is a draw.| Sheltering Prayers|Prophecy|22|R|{W}|Enchantment|||Basic lands each player controls have shroud as long as that player controls three or fewer lands. (They can't be the targets of spells or abilities.)| Blessed Wind|Prophecy|4|R|{7}{W}{W}|Sorcery|||Target player's life total becomes 20.| Samite Sanctuary|Prophecy|21|R|{2}{W}|Enchantment|||{2}: Prevent the next 1 damage that would be dealt to target creature this turn. Any player may activate this ability.| Ribbon Snake|Prophecy|46|C|{1}{U}{U}|Creature — Snake|2|3|Flying${2}: Ribbon Snake loses flying until end of turn. Any player may activate this ability.| Hazy Homunculus|Prophecy|36|C|{1}{U}|Creature — Homunculus Illusion|1|1|Hazy Homunculus is unblockable as long as defending player controls an untapped land.| Gulf Squid|Prophecy|35|C|{3}{U}|Creature — Squid Beast|2|2|When Gulf Squid enters the battlefield, tap all lands target player controls.| Coastal Hornclaw|Prophecy|31|C|{4}{U}|Creature — Bird|3|3|Sacrifice a land: Coastal Hornclaw gains flying until end of turn.| Sunken Field|Prophecy|51|U|{1}{U}|Enchantment — Aura|||Enchant land$Enchanted land has "{tap}: Counter target spell unless its controller pays {1}."| Rhystic Deluge|Prophecy|43|C|{2}{U}|Enchantment|||{U}: Tap target creature unless its controller pays {1}.| Rhystic Scrying|Prophecy|44|U|{2}{U}{U}|Sorcery|||Draw three cards. Then, if any player pays {2}, discard three cards.| Mana Vapors|Prophecy|38|U|{1}{U}|Sorcery|||Lands target player controls don't untap during his or her next untap step.| Alexi's Cloak|Prophecy|29|C|{1}{U}|Enchantment — Aura|||Flash$Enchant creature$Enchanted creature has shroud. (It can't be the target of spells or abilities.)| Withdraw|Prophecy|54|C|{U}{U}|Instant|||Return target creature to its owner's hand. Then return another target creature to its owner's hand unless its controller pays {1}.| Spiketail Hatchling|Prophecy|49|C|{1}{U}|Creature — Drake|1|1|Flying (This creature can't be blocked except by creatures with flying or reach.)$Sacrifice Spiketail Hatchling: Counter target spell unless its controller pays {1}.| Quicksilver Wall|Prophecy|41|U|{2}{U}|Creature — Wall|1|6|Defender (This creature can't attack.)${4}: Return Quicksilver Wall to its owner's hand. Any player may activate this ability.| Stormwatch Eagle|Prophecy|50|C|{3}{U}|Creature — Bird|2|1|Flying$Sacrifice a land: Return Stormwatch Eagle to its owner's hand.| Troublesome Spirit|Prophecy|52|R|{2}{U}{U}|Creature — Spirit|3|4|Flying$At the beginning of your end step, tap all lands you control.| Windscouter|Prophecy|53|U|{3}{U}|Creature — Human Scout|3|3|Flying$Whenever Windscouter attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)| Excavation|Prophecy|33|U|{1}{U}|Enchantment|||{1}, Sacrifice a land: Draw a card. Any player may activate this ability.| Foil|Prophecy|34|U|{2}{U}{U}|Instant|||You may discard an Island card and another card rather than pay Foil's mana cost.$Counter target spell.| Rethink|Prophecy|42|C|{2}{U}|Instant|||Counter target spell unless its controller pays {X}, where X is its converted mana cost.| Rhystic Study|Prophecy|45|C|{2}{U}|Enchantment|||Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.| Avatar of Will|Prophecy|30|R|{6}{U}{U}|Creature — Avatar|5|6|If an opponent has no cards in hand, Avatar of Will costs {6} less to cast.$Flying| Alexi, Zephyr Mage|Prophecy|28|R|{3}{U}{U}|Legendary Creature — Human Spellshaper|3|3|{X}{U}, {tap}, Discard two cards: Return X target creatures to their owners' hands.| Spiketail Drake|Prophecy|48|U|{3}{U}{U}|Creature — Drake|3|3|Flying$Sacrifice Spiketail Drake: Counter target spell unless its controller pays {3}.| Psychic Theft|Prophecy|40|R|{1}{U}|Sorcery|||Target player reveals his or her hand. You choose an instant or sorcery card from it and exile that card. You may cast that card for as long as it remains exiled. At the beginning of the next end step, if you haven't cast the card, return it to its owner's hand.| Heightened Awareness|Prophecy|37|R|{3}{U}{U}|Enchantment|||As Heightened Awareness enters the battlefield, discard your hand.$At the beginning of your draw step, draw an additional card.| Shrouded Serpent|Prophecy|47|R|{4}{U}{U}{U}|Creature — Serpent|4|4|Whenever Shrouded Serpent attacks, defending player may pay {4}. If he or she doesn't, Shrouded Serpent is unblockable this turn.| Denying Wind|Prophecy|32|R|{7}{U}{U}|Sorcery|||Search target player's library for up to seven cards and exile them. Then that player shuffles his or her library.| Overburden|Prophecy|39|R|{1}{U}|Enchantment|||Whenever a player puts a nontoken creature onto the battlefield, that player returns a land he or she controls to its owner's hand.| Nakaya Shade|Prophecy|69|U|{1}{B}|Creature — Shade|1|1|{B}: Nakaya Shade gets +1/+1 until end of turn unless any player pays {2}.| Death Charmer|Prophecy|61|C|{2}{B}|Creature — Worm Mercenary|2|2|Whenever Death Charmer deals combat damage to a creature, that creature's controller loses 2 life unless he or she pays {2}.| Bog Glider|Prophecy|58|C|{2}{B}|Creature — Human Mercenary|1|1|Flying${tap}, Sacrifice a land: Search your library for a Mercenary permanent card with converted mana cost 2 or less and put it onto the battlefield. Then shuffle your library.| Agent of Shauku|Prophecy|55|C|{1}{B}|Creature — Human Mercenary|1|1|{1}{B}, Sacrifice a land: Target creature gets +2/+0 until end of turn.| Fen Stalker|Prophecy|64|C|{3}{B}|Creature — Nightstalker|3|2|Fen Stalker has fear as long as you control no untapped lands. (It can't be blocked except by artifact creatures and/or black creatures.)| Whipstitched Zombie|Prophecy|81|C|{1}{B}|Creature — Zombie|2|2|At the beginning of your upkeep, sacrifice Whipstitched Zombie unless you pay {B}.| Greel's Caress|Prophecy|67|C|{1}{B}|Enchantment — Aura|||Flash$Enchant creature$Enchanted creature gets -3/-0.| Soul Strings|Prophecy|78|C|{X}{B}|Sorcery|||Return two target creature cards from your graveyard to your hand unless any player pays {X}.| Flay|Prophecy|65|C|{3}{B}|Sorcery|||Target player discards a card at random. Then that player discards another card at random unless he or she pays {1}.| Steal Strength|Prophecy|79|C|{1}{B}|Instant|||Target creature gets +1/+1 until end of turn. Another target creature gets -1/-1 until end of turn.| Wall of Vipers|Prophecy|80|U|{2}{B}|Creature — Snake Wall|2|4|Defender (This creature can't attack.)${3}: Destroy Wall of Vipers and target creature it's blocking. Any player may activate this ability.| Plague Fiend|Prophecy|73|C|{1}{B}|Creature — Insect|1|1|Whenever Plague Fiend deals combat damage to a creature, destroy that creature unless its controller pays {2}.| Soul Charmer|Prophecy|24|C|{2}{W}|Creature — Human Rebel|2|2|Whenever Soul Charmer deals combat damage to a creature, you gain 2 life unless that creature's controller pays {2}.| Pit Raptor|Prophecy|72|U|{2}{B}{B}|Creature — Bird Mercenary|4|3|Flying, first strike$At the beginning of your upkeep, sacrifice Pit Raptor unless you pay {2}{B}{B}.| Outbreak|Prophecy|71|U|{3}{B}|Sorcery|||You may discard a Swamp card rather than pay Outbreak's mana cost.$Choose a creature type. All creatures of that type get -1/-1 until end of turn.| Rhystic Tutor|Prophecy|77|R|{2}{B}|Sorcery|||Unless any player pays {2}, search your library for a card, put that card into your hand, then shuffle your library.| Despoil|Prophecy|62|C|{3}{B}|Sorcery|||Destroy target land. Its controller loses 2 life.| Endbringer's Revel|Prophecy|63|U|{2}{B}|Enchantment|||{4}: Return target creature card from a graveyard to its owner's hand. Any player may activate this ability but only any time he or she could cast a sorcery.| Rebel Informer|Prophecy|75|R|{2}{B}|Creature — Human Mercenary Rebel|1|2|Rebel Informer can't be the target of white spells or abilities from white sources.${3}: Put target nontoken Rebel on the bottom of its owner's library.| Coffin Puppets|Prophecy|60|R|{3}{B}{B}|Creature — Zombie|3|3|Sacrifice two lands: Return Coffin Puppets from your graveyard to the battlefield. Activate this ability only during your upkeep and only if you control a Swamp.| Greel, Mind Raker|Prophecy|66|R|{3}{B}{B}|Legendary Creature — Horror Spellshaper|3|3|{X}{B}, {tap}, Discard two cards: Target player discards X cards at random.| Bog Elemental|Prophecy|57|R|{3}{B}{B}|Creature — Elemental|5|4|Protection from white$At the beginning of your upkeep, sacrifice Bog Elemental unless you sacrifice a land.| Avatar of Woe|Prophecy|56|R|{6}{B}{B}|Creature — Avatar|6|5|If there are ten or more creature cards total in all graveyards, Avatar of Woe costs {6} less to cast.$Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)${tap}: Destroy target creature. It can't be regenerated.| Plague Wind|Prophecy|74|R|{7}{B}{B}|Sorcery|||Destroy all creatures you don't control. They can't be regenerated.| Rhystic Syphon|Prophecy|76|U|{3}{B}{B}|Sorcery|||Unless target player pays {3}, he or she loses 5 life and you gain 5 life.| Infernal Genesis|Prophecy|68|R|{4}{B}{B}|Enchantment|||At the beginning of each player's upkeep, that player puts the top card of his or her library into his or her graveyard. Then he or she puts X 1/1 black Minion creature tokens onto the battlefield, where X is that card's converted mana cost.| Spur Grappler|Prophecy|104|C|{2}{R}|Creature — Beast|2|1|Spur Grappler gets +2/+1 as long as you control no untapped lands.| Fault Riders|Prophecy|88|C|{2}{R}|Creature — Human Soldier|2|2|Sacrifice a land: Fault Riders gets +2/+0 and gains first strike until end of turn. Activate this ability only once each turn.| Ridgeline Rager|Prophecy|100|C|{2}{R}|Creature — Beast|1|2|{R}: Ridgeline Rager gets +1/+0 until end of turn.| Whip Sergeant|Prophecy|107|U|{2}{R}|Creature — Human Soldier|2|1|{R}: Target creature gains haste until end of turn. (It can attack this turn.)| Keldon Berserker|Prophecy|93|C|{3}{R}|Creature — Human Soldier Berserker|2|3|Whenever Keldon Berserker attacks, if you control no untapped lands, it gets +3/+0 until end of turn.| Zerapa Minotaur|Prophecy|108|C|{2}{R}{R}|Creature — Minotaur|3|3|First strike${2}: Zerapa Minotaur loses first strike until end of turn. Any player may activate this ability.| Devastate|Prophecy|87|C|{3}{R}{R}|Sorcery|||Destroy target land. Devastate deals 1 damage to each creature and each player.| Latulla's Orders|Prophecy|96|C|{1}{R}|Enchantment — Aura|||Flash$Enchant creature$Whenever enchanted creature deals combat damage to defending player, you may destroy target artifact that player controls.| Rhystic Lightning|Prophecy|99|C|{2}{R}|Instant|||Rhystic Lightning deals 4 damage to target creature or player unless that creature's controller or that player pays {2}. If he or she does, Rhystic Lightning deals 2 damage to the creature or player.| Barbed Field|Prophecy|83|U|{2}{R}{R}|Enchantment — Aura|||Enchant land$Enchanted land has "{tap}: This land deals 1 damage to target creature or player."| Brutal Suppression|Prophecy|85|U|{R}|Enchantment|||Activated abilities of nontoken Rebels cost an additional "Sacrifice a land" to activate.| Scoria Cat|Prophecy|101|U|{3}{R}{R}|Creature — Cat|3|3|Scoria Cat gets +3/+3 as long as you control no untapped lands.| Keldon Arsonist|Prophecy|92|U|{2}{R}|Creature — Human Soldier|1|1|{1}, Sacrifice two lands: Destroy target land.| Branded Brawlers|Prophecy|84|C|{R}|Creature — Human Soldier|2|2|Branded Brawlers can't attack if defending player controls an untapped land.$Branded Brawlers can't block if you control an untapped land.| Panic Attack|Prophecy|98|C|{2}{R}|Sorcery|||Up to three target creatures can't block this turn.| Inflame|Prophecy|91|C|{R}|Instant|||Inflame deals 2 damage to each creature dealt damage this turn.| Search for Survivors|Prophecy|102|R|{2}{R}|Sorcery|||Reorder your graveyard at random. An opponent chooses a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, exile it.| Flameshot|Prophecy|90|U|{3}{R}|Sorcery|||You may discard a Mountain card rather than pay Flameshot's mana cost.$Flameshot deals 3 damage divided as you choose among one, two, or three target creatures.| Citadel of Pain|Prophecy|86|U|{2}{R}|Enchantment|||At the beginning of each player's end step, Citadel of Pain deals X damage to that player, where X is the number of untapped lands he or she controls.| Avatar of Fury|Prophecy|82|R|{6}{R}{R}|Creature — Avatar|6|6|If an opponent controls seven or more lands, Avatar of Fury costs {6} less to cast.$Flying${R}: Avatar of Fury gets +1/+0 until end of turn.| Veteran Brawlers|Prophecy|106|R|{1}{R}|Creature — Human Soldier|4|4|Veteran Brawlers can't attack if defending player controls an untapped land.$Veteran Brawlers can't block if you control an untapped land.| Latulla, Keldon Overseer|Prophecy|95|R|{3}{R}{R}|Legendary Creature — Human Spellshaper|3|3|{X}{R}, {tap}, Discard two cards: Latulla, Keldon Overseer deals X damage to target creature or player.| Lesser Gargadon|Prophecy|97|U|{2}{R}{R}|Creature — Beast|6|4|Whenever Lesser Gargadon attacks or blocks, sacrifice a land.| Keldon Firebombers|Prophecy|94|R|{3}{R}{R}|Creature — Human Soldier|3|3|When Keldon Firebombers enters the battlefield, each player sacrifices all lands he or she controls except for three.| Fickle Efreet|Prophecy|89|R|{3}{R}|Creature — Efreet|5|2|Whenever Fickle Efreet attacks or blocks, flip a coin at end of combat. If you lose the flip, an opponent gains control of Fickle Efreet.| Searing Wind|Prophecy|103|R|{8}{R}|Instant|||Searing Wind deals 10 damage to target creature or player.| Task Mage Assembly|Prophecy|105|R|{2}{R}|Enchantment|||When there are no creatures on the battlefield, sacrifice Task Mage Assembly.${2}: Task Mage Assembly deals 1 damage to target creature. Any player may activate this ability but only any time he or she could cast a sorcery.| Vintara Elephant|Prophecy|131|C|{4}{G}|Creature — Elephant|4|3|Trample${3}: Vintara Elephant loses trample until end of turn. Any player may activate this ability.| Rib Cage Spider|Prophecy|121|C|{2}{G}|Creature — Spider|1|4|Reach (This creature can block creatures with flying.)| Spore Frog|Prophecy|126|C|{G}|Creature — Frog|1|1|Sacrifice Spore Frog: Prevent all combat damage that would be dealt this turn.| Silt Crawler|Prophecy|123|C|{2}{G}|Creature — Beast|3|3|When Silt Crawler enters the battlefield, tap all lands you control.| Vintara Snapper|Prophecy|132|U|{G}{G}|Creature — Turtle|2|2|Vintara Snapper has shroud as long as you control no untapped lands. (It can't be the target of spells or abilities.)| Darba|Prophecy|111|U|{3}{G}|Creature — Bird Beast|5|4|At the beginning of your upkeep, sacrifice Darba unless you pay {G}{G}.| Thresher Beast|Prophecy|128|C|{3}{G}{G}|Creature — Beast|4|4|Whenever Thresher Beast becomes blocked, defending player sacrifices a land.| Calming Verse|Prophecy|110|C|{3}{G}|Sorcery|||Destroy all enchantments you don't control. Then, if you control an untapped land, destroy all enchantments you control.| Jolrael's Favor|Prophecy|116|C|{1}{G}|Enchantment — Aura|||Flash$Enchant creature${1}{G}: Regenerate enchanted creature.| Wild Might|Prophecy|134|C|{1}{G}|Instant|||Target creature gets +1/+1 until end of turn. That creature gets an additional +4/+4 until end of turn unless any player pays {2}.| Verdant Field|Prophecy|130|U|{2}{G}|Enchantment — Aura|||Enchant land$Enchanted land has "{tap}: Target creature gets +1/+1 until end of turn."| Pygmy Razorback|Prophecy|120|C|{1}{G}|Creature — Boar|2|1|Trample| Marsh Boa|Prophecy|118|C|{G}|Creature — Snake|1|1|Swampwalk| Root Cage|Prophecy|122|U|{1}{G}|Enchantment|||Mercenaries don't untap during their controllers' untap steps.| Spitting Spider|Prophecy|125|U|{3}{G}{G}|Creature — Spider|3|5|Reach (This creature can block creatures with flying.)$Sacrifice a land: Spitting Spider deals 1 damage to each creature with flying.| Living Terrain|Prophecy|117|U|{2}{G}{G}|Enchantment — Aura|||Enchant land$Enchanted land is a 5/6 green Treefolk creature that's still a land.| Snag|Prophecy|124|U|{3}{G}|Instant|||You may discard a Forest card rather than pay Snag's mana cost.$Prevent all combat damage that would be dealt by unblocked creatures this turn.| Thrive|Prophecy|129|C|{X}{G}|Sorcery|||Put a +1/+1 counter on each of X target creatures.| Saproling Symbiosis|Invasion|209|R|{3}{G}|Sorcery|||You may cast Saproling Symbiosis any time you could cast an instant if you pay {2} more to cast it.$Put a 1/1 green Saproling creature token onto the battlefield for each creature you control.| Avatar of Might|Prophecy|109|R|{6}{G}{G}|Creature — Avatar|8|8|If an opponent controls at least four more creatures than you, Avatar of Might costs {6} less to cast.$Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)| Squirrel Wrangler|Prophecy|127|R|{2}{G}{G}|Creature — Human Druid|2|2|{1}{G}, Sacrifice a land: Put two 1/1 green Squirrel creature tokens onto the battlefield.${1}{G}, Sacrifice a land: Squirrel creatures get +1/+1 until end of turn.| Jolrael, Empress of Beasts|Prophecy|115|R|{3}{G}{G}|Legendary Creature — Human Spellshaper|3|3|{2}{G}, {tap}, Discard two cards: All lands target player controls become 3/3 creatures until end of turn. They're still lands.| Mungha Wurm|Prophecy|119|R|{2}{G}{G}|Creature — Wurm|6|5|You can't untap more than one land during your untap step.| Forgotten Harvest|Prophecy|114|R|{1}{G}|Enchantment|||At the beginning of your upkeep, you may exile a land card from your graveyard. If you do, put a +1/+1 counter on target creature.| Vitalizing Wind|Prophecy|133|R|{8}{G}|Instant|||Creatures you control get +7/+7 until end of turn.| Dual Nature|Prophecy|112|R|{4}{G}{G}|Enchantment|||Whenever a nontoken creature enters the battlefield, its controller puts a token that's a copy of that creature onto the battlefield.$Whenever a nontoken creature leaves the battlefield, exile all tokens with the same name as that creature.$When Dual Nature leaves the battlefield, exile all tokens put onto the battlefield with Dual Nature.| Hollow Warrior|Prophecy|138|U|{4}|Artifact Creature — Golem Warrior|4|4|Hollow Warrior can't attack or block unless you tap an untapped creature you control not declared as an attacking or blocking creature this combat.| Chimeric Idol|Prophecy|136|U|{3}|Artifact|||{0}: Tap all lands you control. Chimeric Idol becomes a 3/3 Turtle artifact creature until end of turn.| Well of Life|Prophecy|141|U|{4}|Artifact|||At the beginning of your end step, if you control no untapped lands, you gain 2 life.| Copper-Leaf Angel|Prophecy|137|R|{5}|Artifact Creature — Angel|2|2|Flying${tap}, Sacrifice X lands: Put X +1/+1 counters on Copper-Leaf Angel.| Keldon Battlewagon|Prophecy|139|R|{5}|Artifact Creature — Juggernaut|0|3|Trample$Keldon Battlewagon can't block.$When Keldon Battlewagon attacks, sacrifice it at end of combat.$Tap an untapped creature you control: Keldon Battlewagon gets +X/+0 until end of turn, where X is the power of the creature tapped this way.| Well of Discovery|Prophecy|140|R|{6}|Artifact|||At the beginning of your end step, if you control no untapped lands, draw a card.| Rhystic Cave|Prophecy|142|U||Land|||{tap}: Choose a color. Add one mana of that color to your mana pool unless any player pays {1}. Activate this ability only any time you could cast an instant.| Noxious Field|Prophecy|70|U|{1}{B}{B}|Enchantment — Aura|||Enchant land$Enchanted land has "{tap}: This land deals 1 damage to each creature and each player."| Rhox|Nemesis|112|R|{4}{G}{G}|Creature — Rhino Beast|5|5|You may have Rhox assign its combat damage as though it weren't blocked.${2}{G}: Regenerate Rhox. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| Wash Out|Invasion|87|U|{3}{U}|Sorcery|||Return all permanents of the color of your choice to their owners' hands.| Rewards of Diversity|Invasion|32|U|{2}{W}|Enchantment|||Whenever an opponent casts a multicolored spell, you gain 4 life.| Chilling Apparition|Prophecy|59|U|{2}{B}|Creature — Spirit|1|1|{B}: Regenerate Chilling Apparition.$Whenever Chilling Apparition deals combat damage to a player, that player discards a card.| Llanowar Elite|Invasion|196|C|{G}|Creature — Elf|1|1|Kicker {8} (You may pay an additional {8} as you cast this spell.)$Trample$If Llanowar Elite was kicked, it enters the battlefield with five +1/+1 counters on it.| Dueling Grounds|Invasion|245|R|{1}{G}{W}|Enchantment|||No more than one creature can attack each turn.$No more than one creature can block each turn.| Breath of Life|Starter 2000|2|U|{3}{W}|Sorcery|||Return target creature card from your graveyard to the battlefield.| Wind Drake|Starter 2000|75|C|{2}{U}|Creature — Drake|2|2|Flying| Wild Griffin|Starter 2000|19|C|{2}{W}|Creature — Griffin|2|2|Flying| Knight Errant|Starter 2000|7|C|{1}{W}|Creature — Human Knight|2|2|| Island|Starter 2000|234|L||Basic Land — Island|||U| Island|Starter 2000|234|L||Basic Land — Island|||U| Plains|Starter 2000|275|L||Basic Land — Plains|||W| Plains|Starter 2000|275|L||Basic Land — Plains|||W| Eager Cadet|Starter 2000|4|C|{W}|Creature — Human Soldier|1|1|| Angelic Blessing|Starter 2000|1|C|{2}{W}|Sorcery|||Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)| Giant Octopus|Starter 2000|5|C|{3}{U}|Creature — Octopus|3|3|| Merfolk of the Pearl Trident|Starter 2000|90|C|{U}|Creature — Merfolk|1|1|| Royal Falcon|Starter 2000|14|C|{1}{W}|Creature — Bird|1|1|Flying| Sea Eagle|Starter 2000|15|C|{1}{U}|Creature — Bird|1|1|Flying| Time Ebb|Starter 2000|16|C|{2}{U}|Sorcery|||Put target creature on top of its owner's library.| Vizzerdrix|Starter 2000|18|R|{6}{U}|Creature — Rabbit Beast|6|6|| Monstrous Growth|Starter 2000|10|C|{1}{G}|Sorcery|||Target creature gets +4/+4 until end of turn.| Ogre Warrior|Starter 2000|12|C|{3}{R}|Creature — Ogre Warrior|3|3|| Coercion|Starter 2000|118|C|{2}{B}|Sorcery|||Target opponent reveals his or her hand. You choose a card from it. That player discards that card.| Swamp|Starter 2000|135|L||Basic Land — Swamp|||B| Swamp|Starter 2000|135|L||Basic Land — Swamp|||B| Mountain|Starter 2000|102|L||Basic Land — Mountain|||R| Mountain|Starter 2000|102|L||Basic Land — Mountain|||R| Forest|Starter 2000|246|L||Basic Land — Forest|||G| Forest|Starter 2000|246|L||Basic Land — Forest|||G| Willow Elf|Starter 2000|20|C|{G}|Creature — Elf|1|1|| Moon Sprite|Starter 2000|11|U|{1}{G}|Creature — Faerie|1|1|Flying| Goblin Hero|Starter 2000|103|C|{2}{R}|Creature — Goblin|2|2|| Scathe Zombies|Starter 2000|175|C|{2}{B}|Creature — Zombie|2|2|| Lava Axe|Starter 2000|8|C|{4}{R}|Sorcery|||Lava Axe deals 5 damage to target player.| Hand of Death|Starter 2000|6|C|{2}{B}|Sorcery|||Destroy target nonblack creature.| Mons's Goblin Raiders|Starter 2000|9|C|{R}|Creature — Goblin|1|1|| Bog Imp|Starter 2000|116|C|{1}{B}|Creature — Imp|1|1|Flying (This creature can't be blocked except by creatures with flying or reach.)| Durkwood Boars|Starter 2000|3|C|{4}{G}|Creature — Boar|4|4|| Trained Orgg|Starter 2000|17|R|{6}{R}|Creature — Orgg|6|6|| Spined Wurm|Starter 2000|83|C|{4}{G}|Creature — Wurm|5|4|| Stone Rain|Starter 2000|221|C|{2}{R}|Sorcery|||Destroy target land.| Armored Pegasus|Starter 2000|7|C|{1}{W}|Creature — Pegasus|1|2|Flying| Python|Starter 2000|150|C|{1}{B}{B}|Creature — Snake|3|2|| Disenchant|Starter 2000|6|C|{1}{W}|Instant|||Destroy target artifact or enchantment.| Shock|Starter 2000|160|C|{R}|Instant|||Shock deals 2 damage to target creature or player.| Giant Growth|Starter 2000|66|C|{G}|Instant|||Target creature gets +3/+3 until end of turn.| Counterspell|Starter 2000|24|C|{U}{U}|Instant|||Counter target spell.| Terror|Starter 2000|35|C|{1}{B}|Instant|||Destroy target nonartifact, nonblack creature. It can't be regenerated.| Prodigal Sorcerer|Starter 2000|29|C|{2}{U}|Creature — Human Wizard|1|1|{tap}: Prodigal Sorcerer deals 1 damage to target creature or player.| Drudge Skeletons|Starter 2000|22|C|{1}{B}|Creature — Skeleton|1|1|{B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| Llanowar Elves|Starter 2000|182|C|{G}|Creature — Elf Druid|1|1|{tap}: Add {G} to your mana pool.| Flight|Starter 2000|16|C|{U}|Enchantment — Aura|||Enchant creature$Enchanted creature has flying.| Flame Spirit|Starter 2000|179|C|{4}{R}|Creature — Elemental Spirit|2|3|{R}: Flame Spirit gets +1/+0 until end of turn.| Venerable Monk|Starter 2000|5|C|{2}{W}|Creature — Human Monk Cleric|2|2|When Venerable Monk enters the battlefield, you gain 2 life.| Wing Storm|Prophecy|135|U|{2}{G}|Sorcery|||Wing Storm deals damage to each player equal to twice the number of creatures with flying that player controls.| Inspiration|Starter 2000|85|C|{3}{U}|Instant|||Target player draws two cards.| Obsianus Golem|Starter 2000|303|U|{6}|Artifact Creature — Golem|4|6|| Rod of Ruin|Starter 2000|219|U|{4}|Artifact|||{3}, {tap}: Rod of Ruin deals 1 damage to target creature or player.| Samite Healer|Starter 2000|244|C|{1}{W}|Creature — Human Cleric|1|1|{tap}: Prevent the next 1 damage that would be dealt to target creature or player this turn.| Hero's Resolve|Starter 2000|24|C|{1}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+5.| Orcish Oriflamme|Starter 2000|206|U|{3}{R}|Enchantment|||Attacking creatures you control get +1/+0.| Soul Net|Starter 2000|317|U|{1}|Artifact|||Whenever a creature dies, you may pay {1}. If you do, you gain 1 life.| Healing Salve|Seventh Edition|18|C|{W}|Instant|||Choose one — Target player gains 3 life; or prevent the next 3 damage that would be dealt to target creature or player this turn.| Angelic Page|Seventh Edition|1|C|{1}{W}|Creature — Angel Spirit|1|1|Flying${tap}: Target attacking or blocking creature gets +1/+1 until end of turn.| Spirit Link|Seventh Edition|47|U|{W}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Whenever enchanted creature deals damage, you gain that much life.| Longbow Archer|Seventh Edition|26|U|{W}{W}|Creature — Human Soldier Archer|2|2|First strike; reach (This creature can block creatures with flying.)| Sustainer of the Realm|Seventh Edition|52|U|{2}{W}{W}|Creature — Angel|2|3|Flying$Whenever Sustainer of the Realm blocks, it gets +0/+2 until end of turn.| Sacred Ground|Seventh Edition|36|R|{1}{W}|Enchantment|||Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield.| Rolling Stones|Seventh Edition|35|R|{1}{W}|Enchantment|||Wall creatures can attack as though they didn't have defender.| Worship|Seventh Edition|56|R|{3}{W}|Enchantment|||If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.| Purify|Seventh Edition|31|R|{3}{W}{W}|Sorcery|||Destroy all artifacts and enchantments.| Serra Angel|Seventh Edition|42|R|{3}{W}{W}|Creature — Angel|4|4|Flying$Vigilance (Attacking doesn't cause this creature to tap.)| Kjeldoran Royal Guard|Seventh Edition|23|R|{3}{W}{W}|Creature — Human Soldier|2|5|{tap}: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to Kjeldoran Royal Guard instead.| Sleight of Hand|Seventh Edition|98|C|{U}|Sorcery|||Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.| Tolarian Winds|Seventh Edition|105|C|{1}{U}|Instant|||Discard all the cards in your hand, then draw that many cards.| Telepathic Spies|Seventh Edition|101|C|{2}{U}|Creature — Human Wizard|2|2|When Telepathic Spies enters the battlefield, look at target opponent's hand.| Arcane Laboratory|Seventh Edition|60|U|{2}{U}|Enchantment|||Each player can't cast more than one spell each turn.| Mana Breach|Seventh Edition|85|U|{2}{U}|Enchantment|||Whenever a player casts a spell, that player returns a land he or she controls to its owner's hand.| Opportunity|Seventh Edition|91|U|{4}{U}{U}|Instant|||Target player draws four cards.| Thieving Magpie|Seventh Edition|104|U|{2}{U}{U}|Creature — Bird|1|3|Flying (This creature can't be blocked except by creatures with flying or reach.)$Whenever Thieving Magpie deals damage to an opponent, draw a card.| Mahamoti Djinn|Seventh Edition|84|R|{4}{U}{U}|Creature — Djinn|5|6|Flying (This creature can't be blocked except by creatures with flying or reach.)| Mana Short|Seventh Edition|86|R|{2}{U}|Instant|||Tap all lands target player controls and empty his or her mana pool.| Equilibrium|Seventh Edition|71|R|{1}{U}{U}|Enchantment|||Whenever you cast a creature spell, you may pay {1}. If you do, return target creature to its owner's hand.| Squall|Seventh Edition|271|C|{2}{G}|Sorcery|||Squall deals 2 damage to each creature with flying.| Thoughtleech|Seventh Edition|274|U|{G}{G}|Enchantment|||Whenever an Island an opponent controls becomes tapped, you may gain 1 life.| Blanchwood Armor|Seventh Edition|232|U|{2}{G}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Enchanted creature gets +1/+1 for each Forest you control.| Treefolk Seedlings|Seventh Edition|277|U|{2}{G}|Creature — Treefolk|2|*|Treefolk Seedlings's toughness is equal to the number of Forests you control.| Scavenger Folk|Seventh Edition|267|U|{G}|Creature — Human|1|1|{G}, {tap}, Sacrifice Scavenger Folk: Destroy target artifact.| Rowen|Seventh Edition|266|R|{2}{G}{G}|Enchantment|||Reveal the first card you draw each turn. Whenever you reveal a basic land card this way, draw a card.| Nature's Revolt|Seventh Edition|260|R|{3}{G}{G}|Enchantment|||All lands are 2/2 creatures that are still lands.| Elvish Archers|Seventh Edition|239|R|{1}{G}|Creature — Elf Archer|2|1|First strike| Verduran Enchantress|Seventh Edition|280|R|{1}{G}{G}|Creature — Human Druid|0|2|Whenever you cast an enchantment spell, you may draw a card.| Ancient Silverback|Seventh Edition|230|R|{4}{G}{G}|Creature — Ape|6|5|{G}: Regenerate Ancient Silverback. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| Thorn Elemental|Seventh Edition|273|R|{5}{G}{G}|Creature — Elemental|7|7|You may have Thorn Elemental assign its combat damage as though it weren't blocked.| Ertai, the Corrupted|Planeshift|107|R|{2}{W}{U}{B}|Legendary Creature — Human Wizard|3|4|{U}, {tap}, Sacrifice a creature or enchantment: Counter target spell.| Sunscape Familiar|Planeshift|17|C|{1}{W}|Creature — Wall|0|3|Defender (This creature can't attack.)$Green spells and blue spells you cast cost {1} less to cast.| Stormscape Familiar|Planeshift|36|C|{1}{U}|Creature — Bird|1|1|Flying$White spells and black spells you cast cost {1} less to cast.| Thunderscape Familiar|Planeshift|76|C|{1}{R}|Creature — Kavu|1|1|First strike$Black spells and green spells you cast cost {1} less to cast.| Thornscape Familiar|Planeshift|95|C|{1}{G}|Creature — Insect|2|1|Red spells and white spells you cast cost {1} less to cast.| Nausea|Seventh Edition|148|C|{1}{B}|Sorcery|||All creatures get -1/-1 until end of turn.| Corrupt|Seventh Edition|124|C|{5}{B}|Sorcery|||Corrupt deals damage equal to the number of Swamps you control to target creature or player. You gain life equal to the damage dealt this way.| Blood Pet|Seventh Edition|121|C|{B}|Creature — Thrull|1|1|Sacrifice Blood Pet: Add {B} to your mana pool.| Serpent Warrior|Seventh Edition|162|C|{2}{B}|Creature — Snake Warrior|3|3|When Serpent Warrior enters the battlefield, you lose 3 life.| Giant Cockroach|Seventh Edition|138|C|{3}{B}|Creature — Insect|4|2|| Bereavement|Seventh Edition|120|U|{1}{B}|Enchantment|||Whenever a green creature dies, its controller discards a card.| Yawgmoth's Edict|Seventh Edition|171|U|{1}{B}|Enchantment|||Whenever an opponent casts a white spell, that player loses 1 life and you gain 1 life.| Megrim|Seventh Edition|146|U|{2}{B}|Enchantment|||Whenever an opponent discards a card, Megrim deals 2 damage to that player.| Befoul|Seventh Edition|118|U|{2}{B}{B}|Sorcery|||Destroy target land or nonblack creature. It can't be regenerated.| Nocturnal Raid|Seventh Edition|151|U|{2}{B}{B}|Instant|||Black creatures get +2/+0 until end of turn.| Fugue|Seventh Edition|137|U|{3}{B}{B}|Sorcery|||Target player discards three cards.| Necrologia|Seventh Edition|149|U|{3}{B}{B}|Instant|||Cast Necrologia only during your end step.$As an additional cost to cast Necrologia, pay X life.$Draw X cards.| Abyssal Specter|Seventh Edition|116|U|{2}{B}{B}|Creature — Specter|2|3|Flying$Whenever Abyssal Specter deals damage to a player, that player discards a card.| Crypt Rats|Seventh Edition|125|U|{2}{B}|Creature — Rat|1|1|{X}: Crypt Rats deals X damage to each creature and each player. Spend only black mana this way.| Foul Imp|Seventh Edition|136|U|{B}{B}|Creature — Imp|2|2|Flying$When Foul Imp enters the battlefield, you lose 2 life.| Wall of Bone|Seventh Edition|169|U|{2}{B}|Creature — Skeleton Wall|1|4|Defender (This creature can't attack.)${B}: Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| Dakmor Lancer|Seventh Edition|126|U|{4}{B}{B}|Creature — Human Knight|3|3|When Dakmor Lancer enters the battlefield, destroy target nonblack creature.| Oppression|Seventh Edition|152|R|{1}{B}{B}|Enchantment|||Whenever a player casts a spell, that player discards a card.| Greed|Seventh Edition|140|R|{3}{B}|Enchantment|||{B}, Pay 2 life: Draw a card.| Tainted AEther|Seventh Edition|167|R|{2}{B}{B}|Enchantment|||Whenever a creature enters the battlefield, its controller sacrifices a creature or land.| Persecute|Seventh Edition|154|R|{2}{B}{B}|Sorcery|||Choose a color. Target player reveals his or her hand and discards all cards of that color.| Stronghold Assassin|Seventh Edition|166|R|{1}{B}{B}|Creature — Zombie Assassin|2|1|{tap}, Sacrifice a creature: Destroy target nonblack creature.| Eladamri's Call|Planeshift|106|R|{G}{W}|Instant|||Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library.| Bellowing Fiend|Seventh Edition|119|R|{4}{B}|Creature — Spirit|3|3|Flying$$Whenever Bellowing Fiend deals damage to a creature, Bellowing Fiend deals 3 damage to that creature's controller and 3 damage to you.| Crystal Rod|Seventh Edition|291|U|{1}|Artifact|||Whenever a player casts a blue spell, you may pay {1}. If you do, you gain 1 life.| Iron Star|Seventh Edition|301|U|{1}|Artifact|||Whenever a player casts a red spell, you may pay {1}. If you do, you gain 1 life.| Ivory Cup|Seventh Edition|302|U|{1}|Artifact|||Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life.| Soul Net|Seventh Edition|317|U|{1}|Artifact|||Whenever a creature dies, you may pay {1}. If you do, you gain 1 life.| Throne of Bone|Seventh Edition|322|U|{1}|Artifact|||Whenever a player casts a black spell, you may pay {1}. If you do, you gain 1 life.| Wooden Sphere|Seventh Edition|324|U|{1}|Artifact|||Whenever a player casts a green spell, you may pay {1}. If you do, you gain 1 life.| Spellbook|Seventh Edition|318|U|{0}|Artifact|||You have no maximum hand size.| Caltrops|Seventh Edition|288|U|{3}|Artifact|||Whenever a creature attacks, Caltrops deals 1 damage to it.| Phyrexian Hulk|Seventh Edition|312|U|{6}|Artifact Creature — Golem|5|4|| Pit Trap|Seventh Edition|313|U|{2}|Artifact|||{2}, {tap}, Sacrifice Pit Trap: Destroy target attacking creature without flying. It can't be regenerated.| Serra's Embrace|Seventh Edition|43|U|{2}{W}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+2 and has flying and vigilance.| Grapeshot Catapult|Seventh Edition|299|U|{4}|Artifact Creature — Construct|2|3|{tap}: Grapeshot Catapult deals 1 damage to target creature with flying.| Jayemdae Tome|Seventh Edition|305|R|{4}|Artifact|||{4}, {tap}: Draw a card.| Grafted Skullcap|Seventh Edition|298|R|{4}|Artifact|||At the beginning of your draw step, draw an additional card.$At the beginning of your end step, discard your hand.| Teferi's Puzzle Box|Seventh Edition|321|R|{4}|Artifact|||At the beginning of each player's draw step, that player puts the cards in his or her hand on the bottom of his or her library in any order, then draws that many cards.| Storm Cauldron|Seventh Edition|320|R|{5}|Artifact|||Each player may play an additional land during each of his or her turns.$Whenever a land is tapped for mana, return it to its owner's hand.| Feroz's Ban|Seventh Edition|295|R|{6}|Artifact|||Creature spells cost {2} more to cast.| Creeping Mold|Seventh Edition|236|U|{2}{G}{G}|Sorcery|||Destroy target artifact, enchantment, or land.| Pride of Lions|Seventh Edition|261|U|{3}{G}{G}|Creature — Cat|4|4|You may have Pride of Lions assign its combat damage as though it weren't blocked.| Gang of Elk|Seventh Edition|247|U|{5}{G}|Creature — Elk Beast|5|4|Whenever Gang of Elk becomes blocked, it gets +2/+2 until end of turn for each creature blocking it.| Pyrotechnics|Seventh Edition|210|U|{4}{R}|Sorcery|||Pyrotechnics deals 4 damage divided as you choose among any number of target creatures and/or players.| Granite Grip|Seventh Edition|195|C|{2}{R}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+0 for each Mountain you control.| Goblin Chariot|Seventh Edition|185|C|{2}{R}|Creature — Goblin Warrior|2|2|Haste (This creature can attack the turn it comes under your control.)| Balduvian Barbarians|Seventh Edition|173|C|{1}{R}{R}|Creature — Human Barbarian|3|2|| Goblin Gardener|Seventh Edition|188|C|{3}{R}|Creature — Goblin|2|1|When Goblin Gardener dies, destroy target land.| Boil|Seventh Edition|177|U|{3}{R}|Instant|||Destroy all Islands.| Goblin War Drums|Seventh Edition|194|U|{2}{R}|Enchantment|||Each creature you control can't be blocked except by two or more creatures.| Pyroclasm|Seventh Edition|209|U|{1}{R}|Sorcery|||Pyroclasm deals 2 damage to each creature.| AEther Flash|Seventh Edition|172|U|{2}{R}{R}|Enchantment|||Whenever a creature enters the battlefield, Æther Flash deals 2 damage to it.| Goblin Glider|Seventh Edition|189|U|{1}{R}|Creature — Goblin|1|1|Flying$Goblin Glider can't block.| Hill Giant|Seventh Edition|196|C|{3}{R}|Creature — Giant|3|3|| Impatience|Seventh Edition|197|R|{2}{R}|Enchantment|||At the beginning of each player's end step, if that player didn't cast a spell this turn, Impatience deals 2 damage to him or her.| Mana Clash|Seventh Edition|202|R|{R}|Sorcery|||You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.| Relentless Assault|Seventh Edition|214|R|{2}{R}{R}|Sorcery|||Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.| Wildfire|Seventh Edition|228|R|{4}{R}{R}|Sorcery|||Each player sacrifices four lands. Wildfire deals 4 damage to each creature.| Okk|Seventh Edition|204|R|{1}{R}|Creature — Goblin|4|4|Okk can't attack unless a creature with greater power also attacks.$Okk can't block unless a creature with greater power also blocks.| Reckless Embermage|Seventh Edition|212|R|{3}{R}|Creature — Human Wizard|2|2|{1}{R}: Reckless Embermage deals 1 damage to target creature or player and 1 damage to itself.| Shivan Dragon|Seventh Edition|218|R|{4}{R}{R}|Creature — Dragon|5|5|Flying${R}: Shivan Dragon gets +1/+0 until end of turn.| Bedlam|Seventh Edition|174|R|{2}{R}{R}|Enchantment|||Creatures can't block.| Nightscape Familiar|Planeshift|48|C|{1}{B}|Creature — Zombie|1|1|Blue spells and red spells you cast cost {1} less to cast.${1}{B}: Regenerate Nightscape Familiar.| Tainted Well|Invasion|126|C|{2}{B}|Enchantment — Aura|||Enchant land$When Tainted Well enters the battlefield, draw a card.$Enchanted land is a Swamp.| Searing Rays|Invasion|165|U|{2}{R}|Sorcery|||Choose a color. Searing Rays deals damage to each player equal to the number of creatures of that color that player controls.| Saproling Infestation|Invasion|208|R|{1}{G}|Enchantment|||Whenever a player kicks a spell, you put a 1/1 green Saproling creature token onto the battlefield.| Barrin's Spite|Invasion|235|R|{2}{U}{B}|Sorcery|||Choose two target creatures controlled by the same player. Their controller chooses and sacrifices one of them. Return the other to its owner's hand.| Stalking Assassin|Invasion|277|R|{1}{U}{B}|Creature — Human Assassin|1|1|{3}{U}, {tap}: Tap target creature.${3}{B}, {tap}: Destroy target tapped creature.| Draco|Planeshift|131|R|{16}|Artifact Creature — Dragon|9|9|Domain — Draco costs {2} less to cast for each basic land type among lands you control.$Flying$Domain — At the beginning of your upkeep, sacrifice Draco unless you pay {1}0. This cost is reduced by {2} for each basic land type among lands you control.| Spellgorger Barbarian|Judgment|100|C|{3}{R}|Creature — Human Nightmare Barbarian|3|1|When Spellgorger Barbarian enters the battlefield, discard a card at random.$When Spellgorger Barbarian leaves the battlefield, draw a card.| Riptide Shapeshifter|Onslaught|109|U|{3}{U}{U}|Creature — Shapeshifter|3|3|{2}{U}{U}, Sacrifice Riptide Shapeshifter: Choose a creature type. Reveal cards from the top of your library until you reveal a creature card of that type. Put that card onto the battlefield and shuffle the rest into your library.| Overgrown Estate|Apocalypse|113|R|{B}{G}{W}|Enchantment|||Sacrifice a land: You gain 3 life.| Daring Leap|Planeshift|101|C|{1}{W}{U}|Instant|||Target creature gets +1/+1 and gains flying and first strike until end of turn.| Martyrs' Tomb|Apocalypse|110|U|{2}{W}{B}|Enchantment|||Pay 2 life: Prevent the next 1 damage that would be dealt to target creature this turn.| Captain's Maneuver|Apocalypse|92|U|{X}{R}{W}|Instant|||The next X damage that would be dealt to target creature or player this turn is dealt to another target creature or player instead.| Temporal Spring|Apocalypse|125|C|{1}{G}{U}|Sorcery|||Put target permanent on top of its owner's library.| Death Mutation|Apocalypse|96|U|{6}{B}{G}|Sorcery|||Destroy target nonblack creature. It can't be regenerated. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is that creature's converted mana cost.| Dromar's Attendant|Invasion|303|U|{5}|Artifact Creature — Golem|3|3|{1}, Sacrifice Dromar's Attendant: Add {W}{U}{B} to your mana pool.| Crosis's Attendant|Invasion|300|U|{5}|Artifact Creature — Golem|3|3|{1}, Sacrifice Crosis's Attendant: Add {U}{B}{R} to your mana pool.| Darigaaz's Attendant|Invasion|301|U|{5}|Artifact Creature — Golem|3|3|{1}, Sacrifice Darigaaz's Attendant: Add {B}{R}{G} to your mana pool.| Rith's Attendant|Invasion|310|U|{5}|Artifact Creature — Golem|3|3|{1}, Sacrifice Rith's Attendant: Add {R}{G}{W} to your mana pool.| Treva's Attendant|Invasion|315|U|{5}|Artifact Creature — Golem|3|3|{1}, Sacrifice Treva's Attendant: Add {G}{W}{U} to your mana pool.| Dega Disciple|Apocalypse|4|C|{W}|Creature — Human Wizard|1|1|{B}, {tap}: Target creature gets -2/-0 until end of turn.${R}, {tap}: Target creature gets +2/+0 until end of turn.| Ceta Disciple|Apocalypse|19|C|{U}|Creature — Merfolk Wizard|1|1|{R}, {tap}: Target creature gets +2/+0 until end of turn.${G}, {tap}: Add one mana of any color to your mana pool.| Necra Disciple|Apocalypse|44|C|{B}|Creature — Human Wizard|1|1|{G}, {tap}: Add one mana of any color to your mana pool.${W}, {tap}: Prevent the next 1 damage that would be dealt to target creature or player this turn.| Raka Disciple|Apocalypse|66|C|{R}|Creature — Minotaur Wizard|1|1|{W}, {tap}: Prevent the next 1 damage that would be dealt to target creature or player this turn.${U}, {tap}: Target creature gains flying until end of turn.| Ana Disciple|Apocalypse|73|C|{G}|Creature — Human Wizard|1|1|{U}, {tap}: Target creature gains flying until end of turn.${B}, {tap}: Target creature gets -2/-0 until end of turn.| Planar Despair|Apocalypse|50|R|{3}{B}{B}|Sorcery|||Domain — All creatures get -1/-1 until end of turn for each basic land type among lands you control.| Dromar's Charm|Planeshift|105|U|{W}{U}{B}|Instant|||Choose one — You gain 5 life; or counter target spell; or target creature gets -2/-2 until end of turn.| Crosis's Charm|Planeshift|99|U|{U}{B}{R}|Instant|||Choose one — Return target permanent to its owner's hand; or destroy target nonblack creature, and it can't be regenerated; or destroy target artifact.| Darigaaz's Charm|Planeshift|100|U|{B}{R}{G}|Instant|||Choose one — Return target creature card from your graveyard to your hand; or Darigaaz's Charm deals 3 damage to target creature or player; or target creature gets +3/+3 until end of turn.| Rith's Charm|Planeshift|122|U|{R}{G}{W}|Instant|||Choose one — Destroy target nonbasic land; or put three 1/1 green Saproling creature tokens onto the battlefield; or prevent all damage a source of your choice would deal this turn.| Treva's Charm|Planeshift|129|U|{G}{W}{U}|Instant|||Choose one — Destroy target enchantment; or exile target attacking creature; or draw a card, then discard a card.| Stratadon|Planeshift|135|U|{10}|Artifact Creature — Beast|5|5|Domain — Stratadon costs {1} less to cast for each basic land type among lands you control.$Trample| Malicious Advice|Planeshift|114|C|{X}{U}{B}|Instant|||Tap X target artifacts, creatures, and/or lands. You lose X life.| Terminate|Planeshift|128|C|{B}{R}|Instant|||Destroy target creature. It can't be regenerated.| Hull Breach|Planeshift|111|C|{R}{G}|Sorcery|||Choose one — Destroy target artifact; or destroy target enchantment; or destroy target artifact and target enchantment.| Gerrard's Command|Planeshift|109|C|{G}{W}|Instant|||Untap target creature. It gets +3/+3 until end of turn.| Ascending Aven|Onslaught|68|C|{2}{U}{U}|Creature — Bird Soldier|3|2|Flying$Ascending Aven can block only creatures with flying.$Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Star Compass|Planeshift|134|U|{2}|Artifact|||Star Compass enters the battlefield tapped.${tap}: Add to your mana pool one mana of any color that a basic land you control could produce.| Planeswalker's Mirth|Planeshift|12|R|{2}{W}|Enchantment|||{3}{W}: Target opponent reveals a card at random from his or her hand. You gain life equal to that card's converted mana cost.| Planeswalker's Mischief|Planeshift|29|R|{2}{U}|Enchantment|||{3}{U}: Target opponent reveals a card at random from his or her hand. If it's an instant or sorcery card, exile it. You may cast it without paying its mana cost for as long as it remains exiled. (If it has X in its mana cost, X is 0.) At the beginning of the next end step, if you haven't cast it, return it to its owner's hand. Activate this ability only any time you could cast a sorcery.| Planeswalker's Scorn|Planeshift|52|R|{2}{B}|Enchantment|||{3}{B}: Target opponent reveals a card at random from his or her hand. Target creature gets -X/-X until end of turn, where X is the revealed card's converted mana cost. Activate this ability only any time you could cast a sorcery.| Planeswalker's Fury|Planeshift|70|R|{2}{R}|Enchantment|||{3}{R}: Target opponent reveals a card at random from his or her hand. Planeswalker's Fury deals damage equal to that card's converted mana cost to that player. Activate this ability only any time you could cast a sorcery.| Planeswalker's Favor|Planeshift|86|R|{2}{G}|Enchantment|||{3}{G}: Target opponent reveals a card at random from his or her hand. Target creature gets +X/+X until end of turn, where X is the revealed card's converted mana cost.| Forsaken City|Planeshift|139|R||Land|||Forsaken City doesn't untap during your untap step.$At the beginning of your upkeep, you may exile a card from your hand. If you do, untap Forsaken City.${tap}: Add one mana of any color to your mana pool.| Cloud Cover|Planeshift|98|R|{2}{W}{U}|Enchantment|||Whenever another permanent you control becomes the target of a spell or ability an opponent controls, you may return that permanent to its owner's hand.| Singe|Planeshift|71|C|{R}|Instant|||Singe deals 1 damage to target creature. That creature becomes black until end of turn.| Haunted Angel|Apocalypse|12|U|{2}{W}|Creature — Angel|3|3|Flying$When Haunted Angel dies, exile Haunted Angel and each other player puts a 3/3 black Angel creature token with flying onto the battlefield.| Sunscape Battlemage|Planeshift|16|U|{2}{W}|Creature — Human Wizard|2|2|Kicker {1}{G} and/or {2}{U} (You may pay an additional {1}{G} and/or {2}{U} as you cast this spell.)$When Sunscape Battlemage enters the battlefield, if it was kicked with its {1}{G} kicker, destroy target creature with flying.$When Sunscape Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, draw two cards.| Stormscape Battlemage|Planeshift|35|U|{2}{U}|Creature — Metathran Wizard|2|2|Kicker {W} and/or {2}{B} (You may pay an additional {W} and/or {2}{B} as you cast this spell.)$When Stormscape Battlemage enters the battlefield, if it was kicked with its {W} kicker, you gain 3 life.$When Stormscape Battlemage enters the battlefield, if it was kicked with its {2}{B} kicker, destroy target nonblack creature. That creature can't be regenerated.| Nightscape Battlemage|Planeshift|47|U|{2}{B}|Creature — Zombie Wizard|2|2|Kicker {2}{U} and/or {2}{R} (You may pay an additional {2}{U} and/or {2}{R} as you cast this spell.)$When Nightscape Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, return up to two target nonblack creatures to their owners' hands.$When Nightscape Battlemage enters the battlefield, if it was kicked with its {2}{R} kicker, destroy target land.| Thunderscape Battlemage|Planeshift|75|U|{2}{R}|Creature — Human Wizard|2|2|Kicker {1}{B} and/or {G} (You may pay an additional {1}{B} and/or {G} as you cast this spell.)$When Thunderscape Battlemage enters the battlefield, if it was kicked with its {1}{B} kicker, target player discards two cards.$When Thunderscape Battlemage enters the battlefield, if it was kicked with its {G} kicker, destroy target enchantment.| Thornscape Battlemage|Planeshift|94|U|{2}{G}|Creature — Elf Wizard|2|2|Kicker {R} and/or {W} (You may pay an additional {R} and/or {W} as you cast this spell.)$When Thornscape Battlemage enters the battlefield, if it was kicked with its {R} kicker, it deals 2 damage to target creature or player.$When Thornscape Battlemage enters the battlefield, if it was kicked with its {W} kicker, destroy target artifact.| Urza's Guilt|Planeshift|130|R|{2}{U}{B}|Sorcery|||Each player draws two cards, then discards three cards, then loses 4 life.| Shivan Wurm|Planeshift|124|R|{3}{R}{G}|Creature — Wurm|7|7|Trample$When Shivan Wurm enters the battlefield, return a red or green creature you control to its owner's hand.| Silver Drake|Planeshift|125|C|{1}{W}{U}|Creature — Drake|3|3|Flying$When Silver Drake enters the battlefield, return a white or blue creature you control to its owner's hand.| Cavern Harpy|Planeshift|97|C|{U}{B}|Creature — Harpy Beast|2|1|Flying$When Cavern Harpy enters the battlefield, return a blue or black creature you control to its owner's hand.$Pay 1 life: Return Cavern Harpy to its owner's hand.| Lava Zombie|Planeshift|113|C|{1}{B}{R}|Creature — Zombie|4|3|When Lava Zombie enters the battlefield, return a black or red creature you control to its owner's hand.${2}: Lava Zombie gets +1/+0 until end of turn.| Horned Kavu|Planeshift|110|C|{R}{G}|Creature — Kavu|3|4|When Horned Kavu enters the battlefield, return a red or green creature you control to its owner's hand.| Steel Leaf Paladin|Planeshift|127|C|{4}{G}{W}|Creature — Elf Knight|4|4|First strike$When Steel Leaf Paladin enters the battlefield, return a green or white creature you control to its owner's hand.| Keldon Necropolis|Invasion|325|R||Legendary Land|||{tap}: Add {1} to your mana pool.$${4}{R}, {tap}, Sacrifice a creature: Keldon Necropolis deals 2 damage to target creature or player.| Exotic Disease|Planeshift|43|U|{4}{B}|Sorcery|||Domain — Target player loses X life and you gain X life, where X is the number of basic land types among lands you control.| Dromar's Cavern|Planeshift|138|U||Land — Lair|||When Dromar's Cavern enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.${tap}: Add {W}, {U}, or {B} to your mana pool.| Sawtooth Loon|Planeshift|123|U|{2}{W}{U}|Creature — Bird|2|2|Flying$When Sawtooth Loon enters the battlefield, return a white or blue creature you control to its owner's hand.$When Sawtooth Loon enters the battlefield, draw two cards, then put two cards from your hand on the bottom of your library.| Marsh Crocodile|Planeshift|115|U|{2}{U}{B}|Creature — Crocodile|4|4|When Marsh Crocodile enters the battlefield, return a blue or black creature you control to its owner's hand.$When Marsh Crocodile enters the battlefield, each player discards a card.| Sparkcaster|Planeshift|126|U|{2}{R}{G}|Creature — Kavu|5|3|When Sparkcaster enters the battlefield, return a red or green creature you control to its owner's hand.$When Sparkcaster enters the battlefield, it deals 1 damage to target player.| Crosis's Catacombs|Planeshift|136|U||Land — Lair|||When Crosis's Catacombs enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.${tap}: Add {U}, {B}, or {R} to your mana pool.| Razing Snidd|Planeshift|121|U|{4}{B}{R}|Creature — Beast|3|3|When Razing Snidd enters the battlefield, return a black or red creature you control to its owner's hand.$When Razing Snidd enters the battlefield, each player sacrifices a land.| Darigaaz's Caldera|Planeshift|137|U||Land — Lair|||When Darigaaz's Caldera enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.${tap}: Add {B}, {R}, or {G} to your mana pool.| Rith's Grove|Planeshift|141|U||Land — Lair|||When Rith's Grove enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.${tap}: Add {R}, {G}, or {W} to your mana pool.| Treva's Ruins|Planeshift|143|U||Land — Lair|||When Treva's Ruins enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.${tap}: Add {G}, {W}, or {U} to your mana pool.| Pollen Remedy|Planeshift|13|C|{W}|Instant|||Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.)$Prevent the next 3 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose. If Pollen Remedy was kicked, prevent the next 6 damage this way instead.| Rushing River|Planeshift|30|C|{2}{U}|Instant|||Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.)$Return target nonland permanent to its owner's hand. If Rushing River was kicked, return another target nonland permanent to its owner's hand.| Bog Down|Planeshift|39|C|{2}{B}|Sorcery|||Kicker—Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you cast this spell.)$Target player discards two cards. If Bog Down was kicked, that player discards three cards instead.| Magma Burst|Planeshift|66|C|{3}{R}|Instant|||Kicker—Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you cast this spell.)$Magma Burst deals 3 damage to target creature or player. If Magma Burst was kicked, it deals 3 damage to another target creature or player.| Falling Timber|Planeshift|79|C|{2}{G}|Instant|||Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.)$Prevent all combat damage target creature would deal this turn. If Falling Timber was kicked, prevent all combat damage another target creature would deal this turn.| Degavolver|Apocalypse|6|R|{1}{W}|Creature — Volver|1|1|Kicker {1}{B} and/or {R} (You may pay an additional {1}{B} and/or {R} as you cast this spell.)$If Degavolver was kicked with its {1}{B} kicker, it enters the battlefield with two +1/+1 counters on it and with "Pay 3 life: Regenerate Degavolver."$If Degavolver was kicked with its {R} kicker, it enters the battlefield with a +1/+1 counter on it and with first strike.| Cetavolver|Apocalypse|21|R|{1}{U}|Creature — Volver|1|1|Kicker {1}{R} and/or {G} (You may pay an additional {1}{R} and/or {G} as you cast this spell.)$If Cetavolver was kicked with its {1}{R} kicker, it enters the battlefield with two +1/+1 counters on it and with first strike.$If Cetavolver was kicked with its {G} kicker, it enters the battlefield with a +1/+1 counter on it and with trample.| Necravolver|Apocalypse|46|R|{2}{B}|Creature — Volver|2|2|Kicker {1}{G} and/or {W} (You may pay an additional {1}{G} and/or {W} as you cast this spell.)$If Necravolver was kicked with its {1}{G} kicker, it enters the battlefield with two +1/+1 counters on it and with trample.$If Necravolver was kicked with its {W} kicker, it enters the battlefield with a +1/+1 counter on it and with "Whenever Necravolver deals damage, you gain that much life."| Rakavolver|Apocalypse|68|R|{2}{R}|Creature — Volver|2|2|Kicker {1}{W} and/or {U} (You may pay an additional {1}{W} and/or {U} as you cast this spell.)$If Rakavolver was kicked with its {1}{W} kicker, it enters the battlefield with two +1/+1 counters on it and with "Whenever Rakavolver deals damage, you gain that much life."$If Rakavolver was kicked with its {U} kicker, it enters the battlefield with a +1/+1 counter on it and with flying.| Anavolver|Apocalypse|75|R|{3}{G}|Creature — Volver|3|3|Kicker {1}{U} and/or {B} (You may pay an additional {1}{U} and/or {B} as you cast this spell.)$If Anavolver was kicked with its {1}{U} kicker, it enters the battlefield with two +1/+1 counters on it and with flying.$If Anavolver was kicked with its {B} kicker, it enters the battlefield with a +1/+1 counter on it and with "Pay 3 life: Regenerate Anavolver."| Pernicious Deed|Apocalypse|114|R|{1}{B}{G}|Enchantment|||{X}, Sacrifice Pernicious Deed: Destroy each artifact, creature, and enchantment with converted mana cost X or less.| Sinister Strength|Planeshift|54|C|{1}{B}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +3/+1 and is black.| Penumbra Kavu|Apocalypse|83|U|{4}{G}|Creature — Kavu|3|3|When Penumbra Kavu dies, put a 3/3 black Kavu creature token onto the battlefield.| Plains|Invasion|331|L||Basic Land — Plains|||W| Island|Invasion|335|L||Basic Land — Island|||U| Swamp|Invasion|339|L||Basic Land — Swamp|||B| Mountain|Invasion|343|L||Basic Land — Mountain|||R| Forest|Invasion|347|L||Basic Land — Forest|||G| Index|Apocalypse|25|C|{U}|Sorcery|||Look at the top five cards of your library, then put them back in any order.| Savage Gorilla|Apocalypse|85|C|{4}{G}|Creature — Ape|3|3|{U}{B}, {tap}, Sacrifice Savage Gorilla: Target creature gets -3/-3 until end of turn. Draw a card.| Wormfang Drake|Judgment|57|C|{2}{U}|Creature — Nightmare Drake|3|4|Flying$When Wormfang Drake enters the battlefield, sacrifice it unless you exile a creature you control other than Wormfang Drake.$When Wormfang Drake leaves the battlefield, return the exiled card to the battlefield under its owner's control.| Urborg Drake|Invasion|283|U|{1}{U}{B}|Creature — Drake|2|3|Flying$Urborg Drake attacks each turn if able.| Captain Sisay|Invasion|237|R|{2}{G}{W}|Legendary Creature — Human Soldier|2|2|{tap}: Search your library for a legendary card, reveal that card, and put it into your hand. Then shuffle your library.| Hanna, Ship's Navigator|Invasion|249|R|{1}{W}{U}|Legendary Creature — Human Artificer|1|2|{1}{W}{U}, {tap}: Return target artifact or enchantment card from your graveyard to your hand.| Meteor Crater|Planeshift|140|R||Land|||{tap}: Choose a color of a permanent you control. Add one mana of that color to your mana pool.| Terminal Moraine|Planeshift|142|U||Land|||{tap}: Add {1} to your mana pool.${2}, {tap}, Sacrifice Terminal Moraine: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.| Protective Sphere|Invasion|26|C|{2}{W}|Enchantment|||{1}, Pay 1 life: Prevent all damage that would be dealt to you this turn by a source of your choice that shares a color with the mana spent on this activation cost. (Colorless mana prevents no damage.)| Desolation Angel|Apocalypse|38|R|{3}{B}{B}|Creature — Angel|5|4|Kicker {W}{W} (You may pay an additional {W}{W} as you cast this spell.)$Flying$When Desolation Angel enters the battlefield, destroy all lands you control. If it was kicked, destroy all lands instead.| Implode|Planeshift|62|U|{4}{R}|Sorcery|||Destroy target land.$$Draw a card.| Evasive Action|Apocalypse|23|U|{1}{U}|Instant|||Domain — Counter target spell unless its controller pays {1} for each basic land type among lands you control.| Flametongue Kavu|Planeshift|60|U|{3}{R}|Creature — Kavu|4|2|When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.| Honorable Scout|Planeshift|8|C|{W}|Creature — Human Soldier Scout|1|1|When Honorable Scout enters the battlefield, you gain 2 life for each black and/or red creature target opponent controls.| Emblazoned Golem|Apocalypse|136|U|{2}|Artifact Creature — Golem|1|2|Kicker {X} (You may pay an additional {X} as you cast this spell.)$Spend only colored mana on X. No more than one mana of each color may be spent this way.$If Emblazoned Golem was kicked, it enters the battlefield with X +1/+1 counters on it.| Maggot Carrier|Planeshift|45|C|{B}|Creature — Zombie|1|1|When Maggot Carrier enters the battlefield, each player loses 1 life.| Kavu Recluse|Planeshift|64|C|{2}{R}|Creature — Kavu|2|2|{tap}: Target land becomes a Forest until end of turn.| Mogg Sentry|Planeshift|69|R|{R}|Creature — Goblin Warrior|1|1|Whenever an opponent casts a spell, Mogg Sentry gets +2/+2 until end of turn.| Samite Pilgrim|Planeshift|15|C|{1}{W}|Creature — Human Cleric|1|1|Domain — {tap}: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of basic land types among lands you control.| Mogg Jailer|Planeshift|68|U|{1}{R}|Creature — Goblin|2|2|Mogg Jailer can't attack if defending player controls an untapped creature with power 2 or less.| Day|Apocalypse|131|U|{2}{W}|Instant|||$Creatures target player controls get +1/+1 until end of turn.| March of Souls|Planeshift|10|R|{4}{W}|Sorcery|||Destroy all creatures. They can't be regenerated. For each creature destroyed this way, its controller puts a 1/1 white Spirit creature token with flying onto the battlefield.| Carrion Rats|Torment|54|C|{B}|Creature — Rat|2|1|Whenever Carrion Rats attacks or blocks, any player may exile a card from his or her graveyard. If a player does, Carrion Rats assigns no combat damage this turn.| Phyrexian Bloodstock|Planeshift|50|C|{4}{B}|Creature — Zombie|3|3|When Phyrexian Bloodstock leaves the battlefield, destroy target white creature. It can't be regenerated.| Phyrexian Tyranny|Planeshift|118|R|{U}{B}{R}|Enchantment|||Whenever a player draws a card, that player loses 2 life unless he or she pays {2}.| Harsh Judgment|Invasion|19|R|{2}{W}{W}|Enchantment|||As Harsh Judgment enters the battlefield, choose a color.$If an instant or sorcery spell of the chosen color would deal damage to you, it deals that damage to its controller instead.| Aurora Griffin|Planeshift|2|C|{3}{W}|Creature — Griffin|2|2|Flying${W}: Target permanent becomes white until end of turn.| Disciple of Kangee|Planeshift|3|C|{2}{W}|Creature — Human Wizard|2|2|{U}, {tap}: Target creature gains flying and becomes blue until end of turn.| Quirion Dryad|Planeshift|89|R|{1}{G}|Creature — Dryad|1|1|Whenever you cast a white, blue, black, or red spell, put a +1/+1 counter on Quirion Dryad.| Psychic Battle|Invasion|68|R|{3}{U}{U}|Enchantment|||Whenever a player chooses one or more targets, each player reveals the top card of his or her library. The player who reveals the card with the highest converted mana cost may change the target or targets. If two or more cards are tied for highest cost, the target or targets remain unchanged. Changing targets this way doesn't trigger this ability.| Strafe|Planeshift|73|U|{R}|Sorcery|||Strafe deals 3 damage to target nonred creature.| Shifting Sky|Planeshift|32|U|{2}{U}|Enchantment|||As Shifting Sky enters the battlefield, choose a color.$All nonland permanents are the chosen color.| Hobble|Planeshift|7|C|{2}{W}|Enchantment — Aura|||Enchant creature$When Hobble enters the battlefield, draw a card.$Enchanted creature can't attack.$Enchanted creature can't block if it's black.| Vodalian Merchant|Invasion|85|C|{1}{U}|Creature — Merfolk|1|2|When Vodalian Merchant enters the battlefield, draw a card, then discard a card.| Ravenous Rats|Invasion|120|C|{1}{B}|Creature — Rat|1|1|When Ravenous Rats enters the battlefield, target opponent discards a card.| Plains|Invasion|332|L||Basic Land — Plains|||W| Plains|Invasion|333|L||Basic Land — Plains|||W| Plains|Invasion|334|L||Basic Land — Plains|||W| Island|Invasion|336|L||Basic Land — Island|||U| Island|Invasion|337|L||Basic Land — Island|||U| Island|Invasion|338|L||Basic Land — Island|||U| Swamp|Invasion|340|L||Basic Land — Swamp|||B| Swamp|Invasion|341|L||Basic Land — Swamp|||B| Swamp|Invasion|342|L||Basic Land — Swamp|||B| Mountain|Invasion|344|L||Basic Land — Mountain|||R| Mountain|Invasion|345|L||Basic Land — Mountain|||R| Mountain|Invasion|346|L||Basic Land — Mountain|||R| Forest|Invasion|348|L||Basic Land — Forest|||G| Forest|Invasion|349|L||Basic Land — Forest|||G| Forest|Invasion|350|L||Basic Land — Forest|||G| Quirion Explorer|Planeshift|90|C|{1}{G}|Creature — Elf Druid Scout|1|1|{tap}: Add to your mana pool one mana of any color that a land an opponent controls could produce.| Strongarm Tactics|Onslaught|173|R|{1}{B}|Sorcery|||Each player discards a card. Then each player who didn't discard a creature card this way loses 4 life.| Arctic Merfolk|Planeshift|21|C|{1}{U}|Creature — Merfolk|1|1|Kicker—Return a creature you control to its owner's hand. (You may return a creature you control to its owner's hand in addition to any other costs as you cast this spell.)$If Arctic Merfolk was kicked, it enters the battlefield with a +1/+1 counter on it.| Spirit Flare|Torment|15|C|{3}{W}|Instant|||Tap target untapped creature you control. If you do, it deals damage equal to its power to target attacking or blocking creature an opponent controls.$Flashback—{1}{W}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Sea Snidd|Planeshift|31|C|{4}{U}|Creature — Beast|3|3|{tap}: Target land becomes the basic land type of your choice until end of turn.| Mire Kavu|Planeshift|67|C|{3}{R}|Creature — Kavu|3|2|Mire Kavu gets +1/+1 as long as you control a Swamp.| Volcano Imp|Planeshift|56|C|{3}{B}|Creature — Imp|2|2|Flying$${1}{R}: Volcano Imp gains first strike until end of turn.| Tunneler Wurm|Judgment|135|U|{6}{G}{G}|Creature — Wurm|6|6|Discard a card: Regenerate Tunneler Wurm.| Coalition Honor Guard|Apocalypse|3|C|{3}{W}|Creature — Human Flagbearer|2|4|While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able.| Phyrexian Infiltrator|Invasion|116|R|{2}{B}|Creature — Minion|2|2|{2}{U}{U}: Exchange control of Phyrexian Infiltrator and target creature. (This effect lasts indefinitely.)| Quicksilver Dagger|Apocalypse|118|C|{1}{U}{R}|Enchantment — Aura|||Enchant creature$Enchanted creature has "{tap}: This creature deals 1 damage to target player. You draw a card."| Stone Kavu|Planeshift|93|C|{4}{G}|Creature — Kavu|3|3|{R}: Stone Kavu gets +1/+0 until end of turn.${W}: Stone Kavu gets +0/+1 until end of turn.| Metathran Transport|Invasion|62|U|{1}{U}{U}|Creature — Metathran|1|3|Flying$Metathran Transport can't be blocked by blue creatures.${U}: Target creature becomes blue until end of turn.| Tsabo's Decree|Invasion|129|R|{5}{B}|Instant|||Choose a creature type. Target player reveals his or her hand and discards all creature cards of that type. Then destroy all creatures of that type that player controls. They can't be regenerated.| Mana Cylix|Planeshift|132|U|{1}|Artifact|||{1}, {tap}: Add one mana of any color to your mana pool.| Aura Blast|Planeshift|1|C|{1}{W}|Instant|||Destroy target enchantment.$Draw a card.| Allied Strategies|Planeshift|20|U|{4}{U}|Sorcery|||Domain — Target player draws a card for each basic land type among lands he or she controls.| Stand or Fall|Invasion|171|R|{3}{R}|Enchantment|||At the beginning of combat on your turn, separate all creatures defending player controls into two piles. Only creatures in the pile of that player's choice can block this turn.| Primal Growth|Planeshift|87|C|{2}{G}|Sorcery|||Kicker—Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.)$Search your library for a basic land card, put that card onto the battlefield, then shuffle your library. If Primal Growth was kicked, instead search your library for two basic land cards, put them onto the battlefield, then shuffle your library.| Magnigoth Treefolk|Planeshift|82|R|{4}{G}|Creature — Treefolk|2|6|Domain — For each basic land type among lands you control, Magnigoth Treefolk has landwalk of that type.| Skyshroud Blessing|Planeshift|92|U|{1}{G}|Instant|||Lands gain shroud until end of turn. (They can't be the targets of spells or abilities.)$Draw a card.| Surprise Deployment|Planeshift|18|U|{3}{W}|Instant|||Cast Surprise Deployment only during combat.$You may put a nonwhite creature card from your hand onto the battlefield. At the beginning of the next end step, return that creature to your hand. (Return it only if it's on the battlefield.)| Dwell on the Past|Torment|124|U|{G}|Sorcery|||Target player shuffles up to four target cards from his or her graveyard into his or her library.| Sisay's Ingenuity|Planeshift|33|C|{U}|Enchantment — Aura|||Enchant creature$When Sisay's Ingenuity enters the battlefield, draw a card.$Enchanted creature has "{2}{U}: Target creature becomes the color of your choice until end of turn."| Tahngarth, Talruum Hero|Planeshift|74|R|{3}{R}{R}|Legendary Creature — Minotaur Warrior|4|4|Vigilance${1}{R}, {tap}: Tahngarth, Talruum Hero deals damage equal to its power to target creature. That creature deals damage equal to its power to Tahngarth.| Amphibious Kavu|Planeshift|78|C|{2}{G}|Creature — Kavu|2|2|Whenever Amphibious Kavu blocks or becomes blocked by one or more blue and/or black creatures, Amphibious Kavu gets +3/+3 until end of turn.| Natural Emergence|Planeshift|117|R|{2}{R}{G}|Enchantment|||When Natural Emergence enters the battlefield, return a red or green enchantment you control to its owner's hand.$Lands you control are 2/2 creatures with first strike. They're still lands.| Gaea's Herald|Planeshift|80|R|{1}{G}|Creature — Elf|1|1|Creature spells can't be countered.| Nemata, Grove Guardian|Planeshift|85|R|{4}{G}{G}|Legendary Creature — Treefolk|4|5|{2}{G}: Put a 1/1 green Saproling creature token onto the battlefield.$Sacrifice a Saproling: Saproling creatures get +1/+1 until end of turn.| Dark Suspicions|Planeshift|40|R|{2}{B}{B}|Enchantment|||At the beginning of each opponent's upkeep, that player loses X life, where X is the number of cards in that player's hand minus the number of cards in your hand.| Insolence|Planeshift|63|C|{2}{R}|Enchantment — Aura|||Enchant creature$Whenever enchanted creature becomes tapped, Insolence deals 2 damage to that creature's controller.| Quirion Sentinel|Invasion|204|C|{1}{G}|Creature — Elf Druid|2|1|When Quirion Sentinel enters the battlefield, add one mana of any color to your mana pool.| Voice of All|Planeshift|19|U|{2}{W}{W}|Creature — Angel|2|2|Flying$As Voice of All enters the battlefield, choose a color.$Voice of All has protection from the chosen color.| Heroic Defiance|Planeshift|6|C|{1}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +3/+3 unless it shares a color with the most common color among all permanents or a color tied for most common.| Mystic Snake|Apocalypse|112|R|{1}{G}{U}{U}|Creature — Snake|2|2|Flash (You may cast this spell any time you could cast an instant.)$When Mystic Snake enters the battlefield, counter target spell.| Diabolic Intent|Planeshift|42|R|{1}{B}|Sorcery|||As an additional cost to cast Diabolic Intent, sacrifice a creature.$Search your library for a card and put that card into your hand. Then shuffle your library.| Dominaria's Judgment|Planeshift|4|R|{2}{W}|Instant|||Until end of turn, creatures you control gain protection from white if you control a Plains, from blue if you control an Island, from black if you control a Swamp, from red if you control a Mountain, and from green if you control a Forest.| Legacy Weapon|Apocalypse|137|R|{7}|Legendary Artifact|||{W}{U}{B}{R}{G}: Exile target permanent.$If Legacy Weapon would be put into a graveyard from anywhere, reveal Legacy Weapon and shuffle it into its owner's library instead.| Prowling Pangolin|Onslaught|163|U|{3}{B}{B}|Creature — Anteater Beast|6|5|When Prowling Pangolin enters the battlefield, any player may sacrifice two creatures. If a player does, sacrifice Prowling Pangolin.| Mind Sludge|Torment|70|U|{4}{B}|Sorcery|||Target player discards a card for each Swamp you control.| False Cure|Onslaught|146|R|{B}{B}|Instant|||Until end of turn, whenever a player gains life, that player loses 2 life for each 1 life he or she gained.| Caldera Kavu|Planeshift|58|C|{2}{R}|Creature — Kavu|2|2|{1}{B}: Caldera Kavu gets +1/+1 until end of turn.${G}: Caldera Kavu becomes the color of your choice until end of turn.| Elvish Champion|Invasion|186|R|{1}{G}{G}|Creature — Elf|2|2|Other Elf creatures get +1/+1 and have forestwalk. (They're unblockable as long as defending player controls a Forest.)| Illuminate|Apocalypse|63|U|{X}{R}|Sorcery|||Kicker {2}{R} and/or {3}{U} (You may pay an additional {2}{R} and/or {3}{U} as you cast this spell.)$Illuminate deals X damage to target creature. If Illuminate was kicked with its {2}{R} kicker, it deals X damage to that creature's controller. If Illuminate was kicked with its {3}{U} kicker, you draw X cards.| Carrion Wurm|Torment|55|U|{3}{B}{B}|Creature — Zombie Wurm|6|5|Whenever Carrion Wurm attacks or blocks, any player may exile three cards from his or her graveyard. If a player does, Carrion Wurm assigns no combat damage this turn.| Ice Cave|Apocalypse|24|R|{3}{U}{U}|Enchantment|||Whenever a player casts a spell, any other player may pay that spell's mana cost. If a player does, counter the spell. (Mana cost includes color.)| Phyrexian Scuta|Planeshift|51|R|{3}{B}|Creature — Zombie|3|3|Kicker—Pay 3 life. (You may pay 3 life in addition to any other costs as you cast this spell.)$If Phyrexian Scuta was kicked, it enters the battlefield with two +1/+1 counters on it.| Noxious Vapors|Planeshift|49|U|{1}{B}{B}|Sorcery|||Each player reveals his or her hand and chooses one card of each color from it, then discards all other nonland cards.| Fleetfoot Panther|Planeshift|108|U|{1}{G}{W}|Creature — Cat|3|4|Flash$When Fleetfoot Panther enters the battlefield, return a green or white creature you control to its owner's hand.| Skyship Weatherlight|Planeshift|133|R|{4}|Legendary Artifact|||When Skyship Weatherlight enters the battlefield, search your library for any number of artifact and/or creature cards and exile them. Then shuffle your library.${4}, {tap}: Choose a card at random that was exiled with Skyship Weatherlight. Put that card into its owner's hand.| Ertai's Trickery|Planeshift|24|U|{U}|Instant|||Counter target spell if it was kicked.| Meddling Mage|Planeshift|116|R|{W}{U}|Creature — Human Wizard|2|2|As Meddling Mage enters the battlefield, name a nonland card.$The named card can't be cast.| Backslide|Onslaught|70|C|{1}{U}|Instant|||Turn target creature with morph face down.$Cycling {U} ({U}, Discard this card: Draw a card.)| Kird Ape|Beatdown Box Set|39|C|{R}|Creature — Ape|1|1|Kird Ape gets +1/+2 as long as you control a Forest.| Clockwork Avian|Beatdown Box Set|69|R|{5}|Artifact Creature — Bird|0|4|Flying$Clockwork Avian enters the battlefield with four +1/+0 counters on it.$At end of combat, if Clockwork Avian attacked or blocked this combat, remove a +1/+0 counter from it.${X}, {tap}: Put up to X +1/+0 counters on Clockwork Avian. This ability can't cause the total number of +1/+0 counters on Clockwork Avian to be greater than four. Activate this ability only during your upkeep.| Sengir Vampire|Beatdown Box Set|29|U|{3}{B}{B}|Creature — Vampire|4|4|Flying$Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.| Mahamoti Djinn|Beatdown Box Set|13|R|{4}{U}{U}|Creature — Djinn|5|6|Flying (This creature can't be blocked except by creatures with flying or reach.)| Force of Nature|Beatdown Box Set|56|R|{2}{G}{G}{G}{G}|Creature — Elemental|8|8|Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)$At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay {G}{G}{G}{G}.| Shambling Strider|Beatdown Box Set|63|C|{4}{G}{G}|Creature — Yeti|5|5|{R}{G}: Shambling Strider gets +1/-1 until end of turn.| Diabolic Vision|Beatdown Box Set|67|U|{U}{B}|Sorcery|||Look at the top five cards of your library. Put one of them into your hand and the rest on top of your library in any order.| Quirion Elves|Beatdown Box Set|60|C|{1}{G}|Creature — Elf Druid|1|1|As Quirion Elves enters the battlefield, choose a color.${tap}: Add {G} to your mana pool.${tap}: Add one mana of the chosen color to your mana pool.| Tar Pit Warrior|Beatdown Box Set|32|C|{2}{B}|Creature — Cyclops Warrior|3|4|When Tar Pit Warrior becomes the target of a spell or ability, sacrifice it.| Impulse|Beatdown Box Set|254|C|{1}{U}|Instant|||Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.| Clockwork Beast|Beatdown Box Set|70|R|{6}|Artifact Creature — Beast|0|4|Clockwork Beast enters the battlefield with seven +1/+0 counters on it.$At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it.${X}, {tap}: Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate this ability only during your upkeep.| Drain Life|Beatdown Box Set|24|C|{X}{1}{B}|Sorcery|||Spend only black mana on X.$Drain Life deals X damage to target creature or player. You gain life equal to the damage dealt, but not more life than the player's life total before Drain Life dealt damage or the creature's toughness.| Leviathan|Beatdown Box Set|12|R|{5}{U}{U}{U}{U}|Creature — Leviathan|10|10|Trample$Leviathan enters the battlefield tapped and doesn't untap during your untap step.$At the beginning of your upkeep, you may sacrifice two Islands. If you do, untap Leviathan.$Leviathan can't attack unless you sacrifice two Islands.| Ball Lightning|Beatdown Box Set|35|R|{R}{R}{R}|Creature — Elemental|6|1|Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)$Haste (This creature can attack and {tap} as soon as it comes under your control.)$At the beginning of the end step, sacrifice Ball Lightning.| Fireball|Beatdown Box Set|37|C|{X}{R}|Sorcery|||Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players.$Fireball costs {1} more to cast for each target beyond the first.| Shivan Dragon|Beatdown Box Set|44|R|{4}{R}{R}|Creature — Dragon|5|5|Flying${R}: Shivan Dragon gets +1/+0 until end of turn.| Svyelunite Temple|Beatdown Box Set|78|U||Land|||Svyelunite Temple enters the battlefield tapped.${tap}: Add {U} to your mana pool.${tap}, Sacrifice Svyelunite Temple: Add {U}{U} to your mana pool.| Hulking Cyclops|Beatdown Box Set|38|U|{3}{R}{R}|Creature — Cyclops|5|5|Hulking Cyclops can't block.| Cloud Djinn|Beatdown Box Set|4|U|{5}{U}|Creature — Djinn|5|4|Flying$Cloud Djinn can block only creatures with flying.| Bloodrock Cyclops|Beatdown Box Set|36|C|{2}{R}|Creature — Cyclops|3|3|Bloodrock Cyclops attacks each turn if able.| Giant Crab|Beatdown Box Set|9|C|{4}{U}|Creature — Crab|3|3|{U}: Giant Crab gains shroud until end of turn. (It can't be the target of spells or abilities.)| Segmented Wurm|Beatdown Box Set|68|U|{3}{R}{G}|Creature — Wurm|5|5|Whenever Segmented Wurm becomes the target of a spell or ability, put a -1/-1 counter on it.| Death Stroke|Beatdown Box Set|22|C|{B}{B}|Sorcery|||Destroy target tapped creature.| Yavimaya Wurm|Beatdown Box Set|66|C|{4}{G}{G}|Creature — Wurm|6|4|Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)| Dark Ritual|Beatdown Box Set|21|C|{B}|Instant|||Add {B}{B}{B} to your mana pool.| Thundering Giant|Beatdown Box Set|49|U|{3}{R}{R}|Creature — Giant|4|3|Haste (This creature can attack and {tap} as soon as it comes under your control.)| Slippery Karst|Beatdown Box Set|76|C||Land|||Slippery Karst enters the battlefield tapped.${tap}: Add {G} to your mana pool.$Cycling {2} ({2}, Discard this card: Draw a card.)| Smoldering Crater|Beatdown Box Set|77|C||Land|||Smoldering Crater enters the battlefield tapped.${tap}: Add {R} to your mana pool.$Cycling {2} ({2}, Discard this card: Draw a card.)| Remote Isle|Beatdown Box Set|75|C||Land|||Remote Isle enters the battlefield tapped.${tap}: Add {U} to your mana pool.$Cycling {2} ({2}, Discard this card: Draw a card.)| Polluted Mire|Beatdown Box Set|74|C||Land|||Polluted Mire enters the battlefield tapped.${tap}: Add {B} to your mana pool.$Cycling {2} ({2}, Discard this card: Draw a card.)| Killer Whale|Beatdown Box Set|11|U|{3}{U}{U}|Creature — Whale|3|5|{U}: Killer Whale gains flying until end of turn.| Sonic Burst|Beatdown Box Set|46|C|{1}{R}|Instant|||As an additional cost to cast Sonic Burst, discard a card at random.$Sonic Burst deals 4 damage to target creature or player.| Crashing Boars|Beatdown Box Set|52|U|{3}{G}{G}|Creature — Boar|4|4|Whenever Crashing Boars attacks, defending player chooses an untapped creature he or she controls. That creature blocks Crashing Boars this turn if able.| Gaseous Form|Beatdown Box Set|8|C|{2}{U}|Enchantment — Aura|||Enchant creature$Prevent all combat damage that would be dealt to and dealt by enchanted creature.| Vigilant Drake|Beatdown Box Set|17|C|{4}{U}|Creature — Drake|3|3|Flying$${2}{U}: Untap Vigilant Drake.| Lava Axe|Beatdown Box Set|40|C|{4}{R}|Sorcery|||Lava Axe deals 5 damage to target player.| Counterspell|Beatdown Box Set|6|C|{U}{U}|Instant|||Counter target spell.| Shock|Beatdown Box Set|45|C|{R}|Instant|||Shock deals 2 damage to target creature or player.| Talruum Minotaur|Beatdown Box Set|47|C|{2}{R}{R}|Creature — Minotaur Berserker|3|3|Haste| Wild Growth|Beatdown Box Set|64|C|{G}|Enchantment — Aura|||Enchant land$Whenever enchanted land is tapped for mana, its controller adds {G} to his or her mana pool (in addition to the mana the land produces).| Fog|Beatdown Box Set|55|C|{G}|Instant|||Prevent all combat damage that would be dealt this turn.| Giant Growth|Beatdown Box Set|57|C|{G}|Instant|||Target creature gets +3/+3 until end of turn.| Ebon Stronghold|Beatdown Box Set|72|U||Land|||Ebon Stronghold enters the battlefield tapped.${tap}: Add {B} to your mana pool.${tap}, Sacrifice Ebon Stronghold: Add {B}{B} to your mana pool.| Dwarven Ruins|Beatdown Box Set|71|U||Land|||Dwarven Ruins enters the battlefield tapped.${tap}: Add {R} to your mana pool.${tap}, Sacrifice Dwarven Ruins: Add {R}{R} to your mana pool.| Havenwood Battleground|Beatdown Box Set|73|U||Land|||Havenwood Battleground enters the battlefield tapped.${tap}: Add {G} to your mana pool.${tap}, Sacrifice Havenwood Battleground: Add {G}{G} to your mana pool.| Blizzard Elemental|Beatdown Box Set|2|R|{5}{U}{U}|Creature — Elemental|5|5|Flying${3}{U}: Untap Blizzard Elemental.| Air Elemental|Beatdown Box Set|1|U|{3}{U}{U}|Creature — Elemental|4|4|Flying| Balduvian Horde|Beatdown Box Set|34|R|{2}{R}{R}|Creature — Human Barbarian|5|5|When Balduvian Horde enters the battlefield, sacrifice it unless you discard a card at random.| Skittering Horror|Beatdown Box Set|30|C|{2}{B}|Creature — Horror|4|3|When you cast a creature spell, sacrifice Skittering Horror.| Fog Elemental|Beatdown Box Set|7|C|{2}{U}|Creature — Elemental|4|4|Flying (This creature can't be blocked except by creatures with flying or reach.)$When Fog Elemental attacks or blocks, sacrifice it at end of combat.| Power Sink|Beatdown Box Set|14|C|{X}{U}|Instant|||Counter target spell unless its controller pays {X}. If he or she doesn't, that player taps all lands with mana abilities he or she controls and empties his or her mana pool.| Terror|Beatdown Box Set|33|C|{1}{B}|Instant|||Destroy target nonartifact, nonblack creature. It can't be regenerated.| Fallen Angel|Beatdown Box Set|25|R|{3}{B}{B}|Creature — Angel|3|3|Flying$Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.| Plated Spider|Beatdown Box Set|59|C|{4}{G}|Creature — Spider|4|4|Reach (This creature can block creatures with flying.)| Spectral Lynx|Apocalypse|17|R|{1}{W}|Creature — Cat Spirit|2|1|Protection from green${B}: Regenerate Spectral Lynx.| Dwarven Patrol|Apocalypse|61|U|{2}{R}|Creature — Dwarf|4|2|Dwarven Patrol doesn't untap during your untap step.$Whenever you cast a nonred spell, untap Dwarven Patrol.| Jaded Response|Apocalypse|26|C|{1}{U}|Instant|||Counter target spell if it shares a color with a creature you control.| Wretched Anurid|Onslaught|183|C|{1}{B}|Creature — Zombie Frog Beast|3|3|Whenever another creature enters the battlefield, you lose 1 life.| Day|Apocalypse|131|U|{2}{W}|Instant|||$Creatures target player controls get +1/+1 until end of turn.| Phyrexian Gargantua|Apocalypse|48|U|{4}{B}{B}|Creature — Horror|4|4|When Phyrexian Gargantua enters the battlefield, you draw two cards and you lose 2 life.| Accursed Centaur|Onslaught|123|C|{B}|Creature — Zombie Centaur|2|2|When Accursed Centaur enters the battlefield, sacrifice a creature.| Urborg Elf|Apocalypse|90|C|{1}{G}|Creature — Elf Druid|1|1|{tap}: Add {G}, {U}, or {B} to your mana pool.| Tranquil Path|Apocalypse|89|C|{4}{G}|Sorcery|||Destroy all enchantments.$$Draw a card.| Barbarian Outcast|Torment|92|C|{1}{R}|Creature — Human Barbarian Beast|2|2|When you control no Swamps, sacrifice Barbarian Outcast.| Cephalid Constable|Judgment|35|R|{1}{U}{U}|Creature — Cephalid Wizard|1|1|Whenever Cephalid Constable deals combat damage to a player, return up to that many target permanents that player controls to their owners' hands.| Spawning Pit|Darksteel|141|U|{2}|Artifact|||Sacrifice a creature: Put a charge counter on Spawning Pit.${1}, Remove two charge counters from Spawning Pit: Put a 2/2 colorless Spawn artifact creature token onto the battlefield.| Dodecapod|Apocalypse|134|U|{4}|Artifact Creature — Golem|3|3|If a spell or ability an opponent controls causes you to discard Dodecapod, put it onto the battlefield with two +1/+1 counters on it instead of putting it into your graveyard.| Dragon Arch|Apocalypse|135|U|{5}|Artifact|||{2}, {tap}: You may put a multicolored creature card from your hand onto the battlefield.| Fungal Shambler|Apocalypse|100|R|{4}{G}{U}{B}|Creature — Fungus Beast|6|4|Trample$Whenever Fungal Shambler deals damage to an opponent, you draw a card and that opponent discards a card.| Patriarch's Bidding|Onslaught|161|R|{3}{B}{B}|Sorcery|||Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from his or her graveyard to the battlefield.| Razorfin Hunter|Apocalypse|119|C|{U}{R}|Creature — Merfolk Goblin|1|1|{tap}: Razorfin Hunter deals 1 damage to target creature or player.| Gaea's Skyfolk|Apocalypse|101|C|{G}{U}|Creature — Elf Merfolk|2|2|Flying| Putrid Warrior|Apocalypse|117|C|{W}{B}|Creature — Zombie Soldier Warrior|2|2|Whenever Putrid Warrior deals damage, choose one — Each player loses 1 life; or each player gains 1 life.| Llanowar Dead|Apocalypse|109|C|{B}{G}|Creature — Zombie Elf|2|2|{tap}: Add {B} to your mana pool.| Goblin Legionnaire|Apocalypse|103|C|{R}{W}|Creature — Goblin Soldier|2|2|{R}, Sacrifice Goblin Legionnaire: Goblin Legionnaire deals 2 damage to target creature or player.${W}, Sacrifice Goblin Legionnaire: Prevent the next 2 damage that would be dealt to target creature or player this turn.| Unnatural Selection|Apocalypse|32|R|{1}{U}|Enchantment|||{1}: Choose a creature type other than Wall. Target creature becomes that type until end of turn.| Sleeping Potion|Planeshift|34|C|{1}{U}|Enchantment — Aura|||Enchant creature$When Sleeping Potion enters the battlefield, tap enchanted creature.$Enchanted creature doesn't untap during its controller's untap step.$When enchanted creature becomes the target of a spell or ability, sacrifice Sleeping Potion.| Death Bomb|Planeshift|41|C|{3}{B}|Instant|||As an additional cost to cast Death Bomb, sacrifice a creature.$Destroy target nonblack creature. It can't be regenerated. Its controller loses 2 life.| Standard Bearer|Apocalypse|18|C|{1}{W}|Creature — Human Flagbearer|1|1|While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able.| Squee's Embrace|Apocalypse|122|C|{R}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+2.$When enchanted creature dies, return that card to its owner's hand.| Manacles of Decay|Apocalypse|14|C|{1}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature can't attack.${B}: Enchanted creature gets -1/-1 until end of turn.${R}: Enchanted creature can't block this turn.| Coalition Flag|Apocalypse|2|U|{W}|Enchantment — Aura|||Enchant creature you control$Enchanted creature is a Flagbearer.$While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able.| Gerrard Capashen|Apocalypse|11|R|{3}{W}{W}|Legendary Creature — Human Soldier|3|4|At the beginning of your upkeep, you gain 1 life for each card in target opponent's hand.${3}{W}: Tap target creature. Activate this ability only if Gerrard Capashen is attacking.| Living Airship|Apocalypse|28|C|{3}{U}|Creature — Metathran|2|3|Flying${2}{G}: Regenerate Living Airship.| Jilt|Apocalypse|27|C|{1}{U}|Instant|||Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.)$Return target creature to its owner's hand. If Jilt was kicked, it deals 2 damage to another target creature.| Mournful Zombie|Apocalypse|43|C|{2}{B}|Creature — Zombie|2|1|{W}, {tap}: Target player gains 1 life.| Zombie Boa|Apocalypse|54|C|{4}{B}|Creature — Zombie Snake|3|3|{1}{B}: Choose a color. Whenever Zombie Boa becomes blocked by a creature of that color this turn, destroy that creature. Activate this ability only any time you could cast a sorcery.| Urborg Uprising|Apocalypse|53|C|{4}{B}|Sorcery|||Return up to two target creature cards from your graveyard to your hand.$$Draw a card.| Tundra Kavu|Apocalypse|71|C|{2}{R}|Creature — Kavu|2|2|{tap}: Target land becomes a Plains or an Island until end of turn.| Bloodfire Dwarf|Apocalypse|56|C|{R}|Creature — Dwarf|1|1|{R}, Sacrifice Bloodfire Dwarf: Bloodfire Dwarf deals 1 damage to each creature without flying.| Kavu Glider|Apocalypse|64|C|{2}{R}|Creature — Kavu|2|1|{W}: Kavu Glider gets +0/+1 until end of turn.${U}: Kavu Glider gains flying until end of turn.| Dwarven Landslide|Apocalypse|60|C|{3}{R}|Sorcery|||Kicker—{2}{R}, Sacrifice a land. (You may pay {2}{R} and sacrifice a land in addition to any other costs as you cast this spell.)$Destroy target land. If Dwarven Landslide was kicked, destroy another target land.| Bomb Squad|Odyssey|179|R|{3}{R}|Creature — Dwarf|1|1|{tap}: Put a fuse counter on target creature.$At the beginning of your upkeep, put a fuse counter on each creature with a fuse counter on it.$Whenever a creature has four or more fuse counters on it, remove all fuse counters from it and destroy it. That creature deals 4 damage to its controller.| Penumbra Bobcat|Apocalypse|82|C|{2}{G}|Creature — Cat|2|1|When Penumbra Bobcat dies, put a 2/1 black Cat creature token onto the battlefield.| Lay of the Land|Apocalypse|81|C|{G}|Sorcery|||Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library.| Soul Link|Apocalypse|120|C|{1}{W}{B}|Enchantment — Aura|||Enchant creature$Whenever enchanted creature deals damage, you gain that much life.$Whenever enchanted creature is dealt damage, you gain that much life.| Ana Sanctuary|Apocalypse|74|U|{2}{G}|Enchantment|||At the beginning of your upkeep, if you control a blue or black permanent, target creature gets +1/+1 until end of turn. If you control a blue permanent and a black permanent, that creature gets +5/+5 until end of turn instead.| Squee's Revenge|Apocalypse|123|U|{1}{U}{R}|Sorcery|||Choose a number. Flip a coin that many times or until you lose a flip, whichever comes first. If you win all the flips, draw two cards for each flip.| Lashknife Barrier|Planeshift|9|U|{2}{W}|Enchantment|||When Lashknife Barrier enters the battlefield, draw a card.$If a source would deal damage to a creature you control, it deals that much damage minus 1 to that creature instead.| Planar Overlay|Planeshift|28|R|{2}{U}|Sorcery|||Each player chooses a land he or she controls of each basic land type. Return those lands to their owners' hands.| Warped Devotion|Planeshift|57|U|{2}{B}|Enchantment|||Whenever a permanent is returned to a player's hand, that player discards a card.| Deadapult|Planeshift|59|R|{2}{R}|Enchantment|||{R}, Sacrifice a Zombie: Deadapult deals 2 damage to target creature or player.| Gaea's Might|Planeshift|81|C|{G}|Instant|||Domain — Target creature gets +1/+1 until end of turn for each basic land type among lands you control.| Mirrorwood Treefolk|Planeshift|83|U|{3}{G}|Creature — Treefolk|2|4|{2}{R}{W}: The next time damage would be dealt to Mirrorwood Treefolk this turn, that damage is dealt to target creature or player instead.| Dralnu's Crusade|Planeshift|104|R|{1}{B}{R}|Enchantment|||Goblin creatures get +1/+1.$All Goblins are black and are Zombies in addition to their other creature types.| Crossbow Infantry|Seventh Edition|12|C|{1}{W}|Creature — Human Soldier Archer|1|1|{tap}: Crossbow Infantry deals 1 damage to target attacking or blocking creature.| Sanctimony|Seventh Edition|39|U|{1}{W}|Enchantment|||Whenever an opponent taps a Mountain for mana, you may gain 1 life.| Glorious Anthem|Seventh Edition|17|R|{1}{W}{W}|Enchantment|||Creatures you control get +1/+1.| Coral Merfolk|Seventh Edition|66|C|{1}{U}|Creature — Merfolk|2|1|| Vigilant Drake|Seventh Edition|109|C|{4}{U}|Creature — Drake|3|3|Flying$${2}{U}: Untap Vigilant Drake.| Dead Ringers|Apocalypse|37|C|{4}{B}|Sorcery|||Destroy two target nonblack creatures unless either one is a color the other isn't. They can't be regenerated.| Minotaur Tactician|Apocalypse|65|C|{3}{R}|Creature — Minotaur|1|1|Haste$Minotaur Tactician gets +1/+1 as long as you control a white creature.$Minotaur Tactician gets +1/+1 as long as you control a blue creature.| Waterspout Elemental|Planeshift|38|R|{3}{U}{U}|Creature — Elemental|3|4|Kicker {U} (You may pay an additional {U} as you cast this spell.)$Flying$When Waterspout Elemental enters the battlefield, if it was kicked, return all other creatures to their owners' hands and you skip your next turn.| Orim's Chant|Planeshift|11|R|{W}|Instant|||Kicker {W} (You may pay an additional {W} as you cast this spell.)$Target player can't cast spells this turn.$If Orim's Chant was kicked, creatures can't attack this turn.| Helionaut|Apocalypse|13|C|{2}{W}|Creature — Human Soldier|1|2|Flying${1}, {tap}: Add one mana of any color to your mana pool.| Vodalian Mystic|Apocalypse|33|U|{1}{U}|Creature — Merfolk Wizard|1|1|{tap}: Target instant or sorcery spell becomes the color of your choice.| Memory Lapse|Seventh Edition|88|C|{1}{U}|Instant|||Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.| Ancestral Memories|Seventh Edition|59|R|{2}{U}{U}{U}|Sorcery|||Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard.| Necra Sanctuary|Apocalypse|45|U|{2}{B}|Enchantment|||At the beginning of your upkeep, if you control a green or white permanent, target player loses 1 life. If you control a green permanent and a white permanent, that player loses 3 life instead.| Divine Light|Apocalypse|8|C|{W}|Sorcery|||Prevent all damage that would be dealt this turn to creatures you control.| Laquatus's Disdain|Judgment|44|U|{1}{U}|Instant|||Counter target spell cast from a graveyard.$Draw a card.| Bog Gnarr|Apocalypse|76|C|{4}{G}|Creature — Beast|2|2|Whenever a player casts a black spell, Bog Gnarr gets +2/+2 until end of turn.| Glade Gnarr|Apocalypse|78|C|{5}{G}|Creature — Beast|4|4|Whenever a player casts a blue spell, Glade Gnarr gets +2/+2 until end of turn.| Tahngarth's Glare|Apocalypse|70|C|{R}|Sorcery|||Look at the top three cards of target opponent's library, then put them back in any order. That player looks at the top three cards of your library, then puts them back in any order.| Reef Shaman|Apocalypse|29|C|{U}|Creature — Merfolk Shaman|0|2|{tap}: Target land becomes the basic land type of your choice until end of turn.| Symbiotic Deployment|Apocalypse|88|R|{2}{G}|Enchantment|||Skip your draw step.$${1}, Tap two untapped creatures you control: Draw a card.| Death|Apocalypse|130|U|{1}{B}|Sorcery|||$Return target creature card from your graveyard to the battlefield. You lose life equal to its converted mana cost.| Death|Apocalypse|130|U|{1}{B}|Sorcery|||$Return target creature card from your graveyard to the battlefield. You lose life equal to its converted mana cost.| Reality|Apocalypse|129|U|{2}{G}|Instant|||$Destroy target artifact.| Reality|Apocalypse|129|U|{2}{G}|Instant|||$Destroy target artifact.| Ice|Apocalypse|128|U|{1}{U}|Instant|||$Tap target permanent.$Draw a card.| Ice|Apocalypse|128|U|{1}{U}|Instant|||$Tap target permanent.$Draw a card.| Chaos|Apocalypse|132|U|{2}{R}|Instant|||$Creatures can't block this turn.| Chaos|Apocalypse|132|U|{2}{R}|Instant|||$Creatures can't block this turn.| Guided Passage|Apocalypse|105|R|{U}{R}{G}|Sorcery|||Reveal the cards in your library. An opponent chooses from among them a creature card, a land card, and a noncreature, nonland card. You put the chosen cards into your hand. Then shuffle your library.| Mind Extraction|Apocalypse|42|C|{2}{B}|Sorcery|||As an additional cost to cast Mind Extraction, sacrifice a creature.$Target player reveals his or her hand and discards all cards of each of the sacrificed creature's colors.| Ceta Sanctuary|Apocalypse|20|U|{2}{U}|Enchantment|||At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card.| Llawan, Cephalid Empress|Torment|42|R|{3}{U}|Legendary Creature — Cephalid|2|3|When Llawan, Cephalid Empress enters the battlefield, return all blue creatures your opponents control to their owners' hands.$Your opponents can't cast blue creature spells.| Dega Sanctuary|Apocalypse|5|U|{2}{W}|Enchantment|||At the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a black permanent and a red permanent, you gain 4 life instead.| Raka Sanctuary|Apocalypse|67|U|{2}{R}|Enchantment|||At the beginning of your upkeep, if you control a white or blue permanent, Raka Sanctuary deals 1 damage to target creature. If you control a white permanent and a blue permanent, Raka Sanctuary deals 3 damage to that creature instead.| Prophetic Bolt|Apocalypse|116|R|{3}{U}{R}|Instant|||Prophetic Bolt deals 4 damage to target creature or player. Look at the top four cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order.| Quagmire Druid|Apocalypse|51|C|{2}{B}|Creature — Zombie Druid|2|2|{G}, {tap}, Sacrifice a creature: Destroy target enchantment.| Gainsay|Planeshift|26|U|{1}{U}|Instant|||Counter target blue spell.| Erhnam Djinn|Beatdown Box Set|54|U|{3}{G}|Creature — Djinn|4|5|At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep.| Shriek of Dread|Planeshift|53|C|{1}{B}|Instant|||Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)| Last Stand|Apocalypse|107|R|{W}{U}{B}{R}{G}|Sorcery|||Target opponent loses 2 life for each Swamp you control. Last Stand deals damage equal to the number of Mountains you control to target creature. Put a 1/1 green Saproling creature token onto the battlefield for each Forest you control. You gain 2 life for each Plains you control. Draw a card for each Island you control, then discard that many cards.| Swamp|Beatdown Box Set|82|L||Basic Land — Swamp|||B| Swamp|Beatdown Box Set|82|L||Basic Land — Swamp|||B| Swamp|Beatdown Box Set|82|L||Basic Land — Swamp|||B| Island|Beatdown Box Set|79|L||Basic Land — Island|||U| Island|Beatdown Box Set|79|L||Basic Land — Island|||U| Island|Beatdown Box Set|79|L||Basic Land — Island|||U| Mountain|Beatdown Box Set|85|L||Basic Land — Mountain|||R| Mountain|Beatdown Box Set|85|L||Basic Land — Mountain|||R| Mountain|Beatdown Box Set|85|L||Basic Land — Mountain|||R| Forest|Beatdown Box Set|88|L||Basic Land — Forest|||G| Forest|Beatdown Box Set|88|L||Basic Land — Forest|||G| Forest|Beatdown Box Set|88|L||Basic Land — Forest|||G| Bone Harvest|Beatdown Box Set|19|C|{2}{B}|Instant|||Put any number of target creature cards from your graveyard on top of your library.$Draw a card at the beginning of the next turn's upkeep.| Brainstorm|Beatdown Box Set|3|C|{U}|Instant|||Draw three cards, then put two cards from your hand on top of your library in any order.| Cloud Elemental|Beatdown Box Set|5|C|{2}{U}|Creature — Elemental|2|3|Flying$Cloud Elemental can block only creatures with flying.| Coercion|Beatdown Box Set|20|C|{2}{B}|Sorcery|||Target opponent reveals his or her hand. You choose a card from it. That player discards that card.| Crash of Rhinos|Beatdown Box Set|51|C|{6}{G}{G}|Creature — Rhino|8|4|Trample| Deadly Insect|Beatdown Box Set|53|C|{4}{G}|Creature — Insect|6|1|Shroud (This permanent can't be the target of spells or abilities.)| Diabolic Edict|Beatdown Box Set|23|C|{1}{B}|Instant|||Target player sacrifices a creature.| Gravedigger|Beatdown Box Set|27|C|{3}{B}|Creature — Zombie|2|2|When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.| Hollow Dogs|Beatdown Box Set|28|C|{4}{B}|Creature — Zombie Hound|3|3|Whenever Hollow Dogs attacks, it gets +2/+0 until end of turn.| Lightning Bolt|Beatdown Box Set|41|C|{R}|Instant|||Lightning Bolt deals 3 damage to target creature or player.| Llanowar Elves|Beatdown Box Set|58|C|{G}|Creature — Elf Druid|1|1|{tap}: Add {G} to your mana pool.| Lowland Giant|Beatdown Box Set|42|C|{2}{R}{R}|Creature — Giant|4|3|| Raging Goblin|Beatdown Box Set|43|C|{R}|Creature — Goblin Berserker|1|1|Haste (This creature can attack and {tap} as soon as it comes under your control.)| Rampant Growth|Beatdown Box Set|61|C|{1}{G}|Sorcery|||Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.| Scaled Wurm|Beatdown Box Set|62|C|{7}{G}|Creature — Wurm|7|6|| Skittering Skirge|Beatdown Box Set|31|C|{B}{B}|Creature — Imp|3|2|Flying$When you cast a creature spell, sacrifice Skittering Skirge.| Snapping Drake|Beatdown Box Set|15|C|{3}{U}|Creature — Drake|3|2|Flying| Tolarian Winds|Beatdown Box Set|16|C|{1}{U}|Instant|||Discard all the cards in your hand, then draw that many cards.| Viashino Warrior|Beatdown Box Set|50|C|{3}{R}|Creature — Viashino Warrior|4|2|| Wayward Soul|Beatdown Box Set|18|C|{2}{U}{U}|Creature — Spirit|3|2|Flying$${U}: Put Wayward Soul on top of its owner's library.| Thunderbolt|Beatdown Box Set|48|C|{1}{R}|Instant|||Choose one — Thunderbolt deals 3 damage to target player; or Thunderbolt deals 4 damage to target creature with flying.| Woolly Spider|Beatdown Box Set|65|C|{1}{G}{G}|Creature — Spider|2|3|Reach (This creature can block creatures with flying.)$Whenever Woolly Spider blocks a creature with flying, Woolly Spider gets +0/+2 until end of turn.| Feral Shadow|Beatdown Box Set|26|C|{2}{B}|Creature — Nightstalker|2|1|Flying| Suffocating Blast|Apocalypse|124|R|{1}{U}{U}{R}|Instant|||Counter target spell and Suffocating Blast deals 3 damage to target creature.| Scathe Zombies|Seventh Edition|161|C|{2}{B}|Creature — Zombie|2|2|| Morgue Toad|Planeshift|46|C|{2}{B}|Creature — Frog|2|2|Sacrifice Morgue Toad: Add {U}{R} to your mana pool.| Last Caress|Apocalypse|41|C|{2}{B}|Sorcery|||Target player loses 1 life and you gain 1 life.$$Draw a card.| False Dawn|Apocalypse|10|R|{1}{W}|Sorcery|||Until end of turn, spells and abilities you control that would add colored mana to your mana pool add that much white mana instead. Until end of turn, you may spend white mana as though it were mana of any color.$$Draw a card.| Alpha Kavu|Planeshift|77|U|{2}{G}|Creature — Kavu|2|2|{1}{G}: Target Kavu creature gets -1/+1 until end of turn.| Questing Phelddagrif|Planeshift|119|R|{1}{G}{W}{U}|Creature — Phelddagrif|4|4|{G}: Questing Phelddagrif gets +1/+1 until end of turn. Target opponent puts a 1/1 green Hippo creature token onto the battlefield.${W}: Questing Phelddagrif gains protection from black and from red until end of turn. Target opponent gains 2 life.${U}: Questing Phelddagrif gains flying until end of turn. Target opponent may draw a card.| Lightning Angel|Apocalypse|108|R|{1}{R}{W}{U}|Creature — Angel|3|4|Flying, vigilance, haste| Enlistment Officer|Apocalypse|9|U|{3}{W}|Creature — Human Soldier|2|3|First strike$When Enlistment Officer enters the battlefield, reveal the top four cards of your library. Put all Soldier cards revealed this way into your hand and the rest on the bottom of your library in any order.| Tidal Courier|Apocalypse|31|U|{3}{U}|Creature — Merfolk|1|2|When Tidal Courier enters the battlefield, reveal the top four cards of your library. Put all Merfolk cards revealed this way into your hand and the rest on the bottom of your library in any order.${3}{U}: Tidal Courier gains flying until end of turn.| Phyrexian Rager|Apocalypse|49|C|{2}{B}|Creature — Horror|2|2|When Phyrexian Rager enters the battlefield, you draw a card and you lose 1 life.| Grave Defiler|Apocalypse|40|U|{3}{B}|Creature — Zombie|2|1|When Grave Defiler enters the battlefield, reveal the top four cards of your library. Put all Zombie cards revealed this way into your hand and the rest on the bottom of your library in any order.${1}{B}: Regenerate Grave Defiler.| Phyrexian Arena|Apocalypse|47|R|{1}{B}{B}|Enchantment|||At the beginning of your upkeep, you draw a card and you lose 1 life.| Goblin Ringleader|Apocalypse|62|U|{3}{R}|Creature — Goblin|2|2|Haste$When Goblin Ringleader enters the battlefield, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order.| Sylvan Messenger|Apocalypse|87|U|{3}{G}|Creature — Elf|2|2|Trample$When Sylvan Messenger enters the battlefield, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library in any order.| Penumbra Wurm|Apocalypse|84|R|{5}{G}{G}|Creature — Wurm|6|6|Trample$When Penumbra Wurm dies, put a 6/6 black Wurm creature token with trample onto the battlefield.| Whirlpool Rider|Apocalypse|35|C|{1}{U}|Creature — Merfolk|1|1|When Whirlpool Rider enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards.| Whirlpool Drake|Apocalypse|34|U|{3}{U}|Creature — Drake|2|2|Flying$When Whirlpool Drake enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards.$When Whirlpool Drake dies, shuffle the cards from your hand into your library, then draw that many cards.| Whirlpool Warrior|Apocalypse|36|R|{2}{U}|Creature — Merfolk Warrior|2|2|When Whirlpool Warrior enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards.${R}, Sacrifice Whirlpool Warrior: Each player shuffles the cards from his or her hand into his or her library, then draws that many cards.| Shield of Duty and Reason|Apocalypse|16|C|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature has protection from green and from blue.| Confound|Planeshift|22|C|{1}{U}|Instant|||Counter target spell that targets one or more creatures.$$Draw a card.| Kavu Mauler|Apocalypse|80|R|{4}{G}{G}|Creature — Kavu|4|4|Trample$Whenever Kavu Mauler attacks, it gets +1/+1 until end of turn for each other attacking Kavu.| Brass Herald|Apocalypse|133|U|{6}|Artifact Creature — Golem|2|2|As Brass Herald enters the battlefield, choose a creature type.$When Brass Herald enters the battlefield, reveal the top four cards of your library. Put all creature cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order.$Creatures of the chosen type get +1/+1.| Strength of Night|Apocalypse|86|C|{2}{G}|Instant|||Kicker {B} (You may pay an additional {B} as you cast this spell.)$Creatures you control get +1/+1 until end of turn. If Strength of Night was kicked, Zombie creatures you control get an additional +2/+2 until end of turn.| Minotaur Illusionist|Apocalypse|111|U|{3}{U}{R}|Creature — Minotaur Wizard|3|4|{1}{U}: Minotaur Illusionist gains shroud until end of turn. (It can't be the target of spells or abilities.)${R}, Sacrifice Minotaur Illusionist: Minotaur Illusionist deals damage equal to its power to target creature.| Spiritmonger|Apocalypse|121|R|{3}{B}{G}|Creature — Beast|6|6|Whenever Spiritmonger deals damage to a creature, put a +1/+1 counter on Spiritmonger.${B}: Regenerate Spiritmonger.${G}: Spiritmonger becomes the color of your choice until end of turn.| Fervent Charge|Apocalypse|98|R|{1}{W}{B}{R}|Enchantment|||Whenever a creature you control attacks, it gets +2/+2 until end of turn.| Gaea's Balance|Apocalypse|77|U|{3}{G}|Sorcery|||As an additional cost to cast Gaea's Balance, sacrifice five lands.$Search your library for a land card of each basic land type and put them onto the battlefield. Then shuffle your library.| AEther Mutation|Apocalypse|91|U|{3}{G}{U}|Sorcery|||Return target creature to its owner's hand. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is that creature's converted mana cost.| Cromat|Apocalypse|94|R|{W}{U}{B}{R}{G}|Legendary Creature — Illusion|5|5|{W}{B}: Destroy target creature blocking or blocked by Cromat.${U}{R}: Cromat gains flying until end of turn.${B}{G}: Regenerate Cromat.${R}{W}: Cromat gets +1/+1 until end of turn.${G}{U}: Put Cromat on top of its owner's library.| Suppress|Apocalypse|52|U|{2}{B}|Sorcery|||Target player exiles all cards from his or her hand face down. At the beginning of the end step of that player's next turn, that player returns those cards to his or her hand.| Kavu Howler|Apocalypse|79|U|{4}{G}{G}|Creature — Kavu|4|5|When Kavu Howler enters the battlefield, reveal the top four cards of your library. Put all Kavu cards revealed this way into your hand and the rest on the bottom of your library in any order.| Orim's Thunder|Apocalypse|15|C|{2}{W}|Instant|||Kicker {R} (You may pay an additional {R} as you cast this spell.)$Destroy target artifact or enchantment. If Orim's Thunder was kicked, it deals damage equal to that permanent's converted mana cost to target creature.| Shimmering Mirage|Apocalypse|30|C|{1}{U}|Instant|||Target land becomes the basic land type of your choice until end of turn.$Draw a card.| Coastal Drake|Apocalypse|22|C|{2}{U}|Creature — Drake|2|1|Flying${1}{U}, {tap}: Return target Kavu to its owner's hand.| Gallantry|Odyssey|23|U|{1}{W}|Instant|||Target blocking creature gets +4/+4 until end of turn.$$Draw a card.| Foul Presence|Apocalypse|39|U|{2}{B}|Enchantment — Aura|||Enchant creature$Enchanted creature gets -1/-1 and has "{tap}: Target creature gets -1/-1 until end of turn."| Bloodfire Kavu|Apocalypse|58|U|{2}{R}{R}|Creature — Kavu|2|2|{R}, Sacrifice Bloodfire Kavu: Bloodfire Kavu deals 2 damage to each creature.| Bloodfire Colossus|Apocalypse|55|R|{6}{R}{R}|Creature — Giant|6|6|{R}, Sacrifice Bloodfire Colossus: Bloodfire Colossus deals 6 damage to each creature and each player.| Diversionary Tactics|Apocalypse|7|U|{3}{W}|Enchantment|||Tap two untapped creatures you control: Tap target creature.| Tahngarth, Talruum Hero|Planeshift|74|R|{3}{R}{R}|Legendary Creature — Minotaur Warrior|4|4|Vigilance${1}{R}, {tap}: Tahngarth, Talruum Hero deals damage equal to its power to target creature. That creature deals damage equal to its power to Tahngarth.| Ertai, the Corrupted|Planeshift|107|R|{2}{W}{U}{B}|Legendary Creature — Human Wizard|3|4|{U}, {tap}, Sacrifice a creature or enchantment: Counter target spell.| Skyship Weatherlight|Planeshift|133|R|{4}|Legendary Artifact|||When Skyship Weatherlight enters the battlefield, search your library for any number of artifact and/or creature cards and exile them. Then shuffle your library.${4}, {tap}: Choose a card at random that was exiled with Skyship Weatherlight. Put that card into its owner's hand.| Bloodfire Infusion|Apocalypse|57|C|{2}{R}|Enchantment — Aura|||Enchant creature you control${R}, Sacrifice enchanted creature: Bloodfire Infusion deals damage equal to the sacrificed creature's power to each creature.| Jungle Barrier|Apocalypse|106|U|{2}{G}{U}|Creature — Plant Wall|2|6|Defender (This creature can't attack.)$When Jungle Barrier enters the battlefield, draw a card.| Vizzerdrix|Seventh Edition|110|R|{6}{U}|Creature — Rabbit Beast|6|6|| Desolation Giant|Apocalypse|59|R|{2}{R}{R}|Creature — Giant|3|3|Kicker {W}{W} (You may pay an additional {W}{W} as you cast this spell.)$When Desolation Giant enters the battlefield, destroy all other creatures you control. If it was kicked, destroy all other creatures instead.| Death Grasp|Apocalypse|95|R|{X}{W}{B}|Sorcery|||Death Grasp deals X damage to target creature or player. You gain X life.| Gerrard's Verdict|Apocalypse|102|U|{W}{B}|Sorcery|||Target player discards two cards. You gain 3 life for each land card discarded this way.| Goblin Trenches|Apocalypse|104|R|{1}{R}{W}|Enchantment|||{2}, Sacrifice a land: Put two 1/1 red and white Goblin Soldier creature tokens onto the battlefield.| Ebony Treefolk|Apocalypse|97|U|{1}{B}{G}|Creature — Treefolk|3|3|{B}{G}: Ebony Treefolk gets +1/+1 until end of turn.| Hallow|Darksteel|4|C|{W}|Instant|||Prevent all damage target spell would deal this turn. You gain life equal to the damage prevented this way.| Equal Treatment|Torment|4|U|{1}{W}|Instant|||If any source would deal 1 or more damage to a creature or player this turn, it deals 2 damage to that creature or player instead.$$Draw a card.| Chainer's Edict|Torment|57|U|{1}{B}|Sorcery|||Target player sacrifices a creature.$Flashback {5}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Smash|Apocalypse|69|C|{2}{R}|Instant|||Destroy target artifact.$Draw a card.| Mask of Intolerance|Apocalypse|138|R|{2}|Artifact|||At the beginning of each player's upkeep, if there are four or more basic land types among lands that player controls, Mask of Intolerance deals 3 damage to him or her.| Blessed Orator|Odyssey|12|U|{3}{W}|Creature — Human Cleric|1|4|Other creatures you control get +0/+1.| Pilgrim of Virtue|Odyssey|41|C|{2}{W}|Creature — Human Cleric|1|3|Protection from black${W}, Sacrifice Pilgrim of Virtue: The next time a black source of your choice would deal damage this turn, prevent that damage.| Pilgrim of Justice|Odyssey|40|C|{2}{W}|Creature — Human Cleric|1|3|Protection from red${W}, Sacrifice Pilgrim of Justice: The next time a red source of your choice would deal damage this turn, prevent that damage.| Aven Archer|Odyssey|6|U|{3}{W}{W}|Creature — Bird Soldier Archer|2|2|Flying${2}{W}, {tap}: Aven Archer deals 2 damage to target attacking or blocking creature.| Hallowed Healer|Odyssey|25|C|{2}{W}|Creature — Human Cleric|1|1|{tap}: Prevent the next 2 damage that would be dealt to target creature or player this turn.$Threshold — {tap}: Prevent the next 4 damage that would be dealt to target creature or player this turn. Activate this ability only if seven or more cards are in your graveyard.| Aven Cloudchaser|Odyssey|7|C|{3}{W}|Creature — Bird Soldier|2|2|Flying (This creature can't be blocked except by creatures with flying or reach.)$When Aven Cloudchaser enters the battlefield, destroy target enchantment.| Tireless Tribe|Odyssey|56|C|{W}|Creature — Human Nomad|1|1|Discard a card: Tireless Tribe gets +0/+4 until end of turn.| Mystic Visionary|Odyssey|35|C|{1}{W}|Creature — Human Nomad Mystic|2|1|Threshold — Mystic Visionary has flying as long as seven or more cards are in your graveyard.| Vengeful Dreams|Torment|21|R|{W}{W}|Instant|||As an additional cost to cast Vengeful Dreams, discard X cards.$Exile X target attacking creatures.| Angelic Wall|Odyssey|3|C|{1}{W}|Creature — Wall|0|4|Defender, flying (This creature can't attack, and it can block creatures with flying.)| Auramancer|Odyssey|5|C|{2}{W}|Creature — Human Wizard|2|2|When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.| Embolden|Odyssey|22|C|{2}{W}|Instant|||Prevent the next 4 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose.$Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Life Burst|Odyssey|30|C|{1}{W}|Instant|||Target player gains 4 life, then gains 4 life for each card named Life Burst in each graveyard.| Hypochondria|Torment|7|U|{1}{W}|Enchantment|||{W}, Discard a card: Prevent the next 3 damage that would be dealt to target creature or player this turn.${W}, Sacrifice Hypochondria: Prevent the next 3 damage that would be dealt to target creature or player this turn.| Second Thoughts|Odyssey|45|C|{4}{W}|Instant|||Exile target attacking creature.$Draw a card.| Kirtar's Desire|Odyssey|27|C|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature can't attack.$Threshold — Enchanted creature can't block as long as seven or more cards are in your graveyard.| Cephalid Aristocrat|Torment|27|C|{4}{U}|Creature — Cephalid|3|3|Whenever Cephalid Aristocrat becomes the target of a spell or ability, put the top two cards of your library into your graveyard.| Aven Smokeweaver|Odyssey|64|U|{2}{U}{U}|Creature — Bird Soldier|2|3|Flying, protection from red| Cephalid Scout|Odyssey|74|C|{1}{U}|Creature — Cephalid Wizard Scout|1|1|Flying${2}{U}, Sacrifice a land: Draw a card.| Cephalid Broker|Odyssey|71|U|{3}{U}|Creature — Cephalid|2|2|{tap}: Target player draws two cards, then discards two cards.| Scrivener|Odyssey|100|C|{4}{U}|Creature — Human Wizard|2|2|When Scrivener enters the battlefield, you may return target instant card from your graveyard to your hand.| Skywing Aven|Torment|47|C|{2}{U}|Creature — Bird Soldier|2|1|Flying$Discard a card: Return Skywing Aven to its owner's hand.| Graxiplon|Onslaught|86|U|{5}{U}|Creature — Beast|3|4|Graxiplon is unblockable unless defending player controls three or more creatures that share a creature type.| Krosan Constrictor|Torment|129|C|{3}{G}|Creature — Snake|2|2|Swampwalk${tap}: Target black creature gets -2/-0 until end of turn.| Aven Windreader|Odyssey|65|C|{3}{U}{U}|Creature — Bird Soldier Wizard|3|3|Flying (This creature can't be blocked except by creatures with flying or reach.)${1}{U}: Target player reveals the top card of his or her library.| Cephalid Pathmage|Legions|31|C|{2}{U}|Creature — Cephalid Wizard|1|2|Cephalid Pathmage is unblockable.${tap}, Sacrifice Cephalid Pathmage: Target creature is unblockable this turn.| Hydromorph Gull|Torment|40|U|{3}{U}{U}|Creature — Elemental Bird|3|3|Flying${U}, Sacrifice Hydromorph Gull: Counter target spell that targets one or more creatures you control.| Churning Eddy|Torment|32|C|{3}{U}|Sorcery|||Return target creature and target land to their owners' hands.| Obsessive Search|Torment|43|C|{U}|Instant|||Draw a card.$Madness {U} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)| Rites of Refusal|Odyssey|99|C|{1}{U}|Instant|||Discard any number of cards. Counter target spell unless its controller pays {3} for each card discarded this way.| Repel|Odyssey|98|C|{3}{U}|Instant|||Put target creature on top of its owner's library.| Fervent Denial|Odyssey|86|U|{3}{U}{U}|Instant|||Counter target spell.$Flashback {5}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| AEther Burst|Odyssey|60|C|{1}{U}|Instant|||Return up to X target creatures to their owners' hands, where X is one plus the number of cards named Æther Burst in all graveyards as you cast Æther Burst.| Careful Study|Odyssey|70|C|{U}|Sorcery|||Draw two cards, then discard two cards.| Aboshan's Desire|Odyssey|59|C|{U}|Enchantment — Aura|||Enchant creature$Enchanted creature has flying.$Threshold — Enchanted creature has shroud as long as seven or more cards are in your graveyard. (It can't be the target of spells or abilities.)| Dirty Wererat|Odyssey|130|C|{3}{B}|Creature — Human Rat Minion|2|3|{B}, Discard a card: Regenerate Dirty Wererat.$Threshold — As long as seven or more cards are in your graveyard, Dirty Wererat gets +2/+2 and can't block.| Cabal Inquisitor|Odyssey|119|C|{1}{B}|Creature — Human Minion|1|1|Threshold — {1}{B}, {tap}, Exile two cards from your graveyard: Target player discards a card. Activate this ability only any time you could cast a sorcery, and only if seven or more cards are in your graveyard.| Soul Scourge|Torment|85|C|{4}{B}|Creature — Nightmare Horror|3|2|Flying$When Soul Scourge enters the battlefield, target player loses 3 life.$When Soul Scourge leaves the battlefield, that player gains 3 life.| Zombie Assassin|Odyssey|168|C|{4}{B}|Creature — Zombie Assassin|3|2|{tap}, Exile two cards from your graveyard and Zombie Assassin: Destroy target nonblack creature. It can't be regenerated.| Frightcrawler|Odyssey|138|C|{1}{B}|Creature — Horror|1|1|Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)$Threshold — As long as seven or more cards are in your graveyard, Frightcrawler gets +2/+2 and can't block.| Whispering Shade|Odyssey|167|C|{3}{B}|Creature — Shade|1|1|Swampwalk${B}: Whispering Shade gets +1/+1 until end of turn.| Zombie Cannibal|Odyssey|169|C|{B}|Creature — Zombie|1|1|Whenever Zombie Cannibal deals combat damage to a player, you may exile target card from that player's graveyard.| Famished Ghoul|Odyssey|135|U|{3}{B}|Creature — Zombie|3|2|{1}{B}, Sacrifice Famished Ghoul: Exile up to two target cards from a single graveyard.| Overeager Apprentice|Odyssey|154|C|{2}{B}|Creature — Human Minion|1|2|Discard a card, Sacrifice Overeager Apprentice: Add {B}{B}{B} to your mana pool.| Balshan Beguiler|Odyssey|66|U|{2}{U}|Creature — Human Wizard|1|1|Whenever Balshan Beguiler deals combat damage to a player, that player reveals the top two cards of his or her library. You choose one of those cards and put it into his or her graveyard.| Faceless Butcher|Torment|60|C|{2}{B}{B}|Creature — Nightmare Horror|2|3|When Faceless Butcher enters the battlefield, exile target creature other than Faceless Butcher.$When Faceless Butcher leaves the battlefield, return the exiled card to the battlefield under its owner's control.| Afflict|Odyssey|115|C|{2}{B}|Instant|||Target creature gets -1/-1 until end of turn.$Draw a card.| Gravedigger|Odyssey|140|C|{3}{B}|Creature — Zombie|2|2|When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.| Morgue Theft|Odyssey|151|C|{1}{B}|Sorcery|||Return target creature card from your graveyard to your hand.$Flashback {4}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Ghastly Demise|Odyssey|139|C|{B}|Instant|||Destroy target nonblack creature if its toughness is less than or equal to the number of cards in your graveyard.| Morbid Hunger|Odyssey|150|C|{4}{B}{B}|Sorcery|||Morbid Hunger deals 3 damage to target creature or player. You gain 3 life.$Flashback {7}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Mind Burst|Odyssey|148|C|{1}{B}|Sorcery|||Target player discards X cards, where X is one plus the number of cards named Mind Burst in all graveyards.| Bamboozle|Odyssey|68|U|{2}{U}|Sorcery|||Target player reveals the top four cards of his or her library. You choose two of those cards and put them into his or her graveyard. Put the rest on top of his or her library in any order.| Patriarch's Desire|Odyssey|156|C|{3}{B}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/-2.$Threshold — Enchanted creature gets an additional +2/-2 as long as seven or more cards are in your graveyard.| Pardic Firecat|Odyssey|211|C|{3}{R}|Creature — Elemental Cat|2|3|Haste$If Pardic Firecat is in a graveyard, effects from spells named Flame Burst count it as a card named Flame Burst.| Halberdier|Odyssey|196|C|{3}{R}|Creature — Human Barbarian|3|1|First strike| Ember Beast|Odyssey|190|C|{2}{R}|Creature — Beast|3|4|Ember Beast can't attack or block alone.| Pardic Swordsmith|Odyssey|213|C|{2}{R}|Creature — Dwarf|1|1|{R}, Discard a card at random: Pardic Swordsmith gets +2/+0 until end of turn.| Crazed Firecat|Torment|94|U|{5}{R}{R}|Creature — Elemental Cat|4|4|When Crazed Firecat enters the battlefield, flip a coin until you lose a flip. Put a +1/+1 counter on Crazed Firecat for each flip you win.| Chainflinger|Odyssey|181|C|{3}{R}|Creature — Beast|2|2|{1}{R}, {tap}: Chainflinger deals 1 damage to target creature or player.$Threshold — {2}{R}, {tap}: Chainflinger deals 2 damage to target creature or player. Activate this ability only if seven or more cards are in your graveyard.| Barbarian Lunatic|Odyssey|175|C|{2}{R}|Creature — Human Barbarian|2|1|{2}{R}, Sacrifice Barbarian Lunatic: Barbarian Lunatic deals 2 damage to target creature.| Anarchist|Odyssey|173|C|{4}{R}|Creature — Human Wizard|2|2|When Anarchist enters the battlefield, you may return target sorcery card from your graveyard to your hand.| Thermal Blast|Odyssey|224|C|{4}{R}|Instant|||Thermal Blast deals 3 damage to target creature.$Threshold — Thermal Blast deals 5 damage to that creature instead if seven or more cards are in your graveyard.| Dwarven Grunt|Odyssey|185|C|{R}|Creature — Dwarf|1|1|Mountainwalk| Kamahl's Desire|Odyssey|199|C|{1}{R}|Enchantment — Aura|||Enchant creature$Enchanted creature has first strike.$Threshold — Enchanted creature gets +3/+0 as long as seven or more cards are in your graveyard.| Swirling Sandstorm|Judgment|102|C|{3}{R}|Sorcery|||Threshold — Swirling Sandstorm deals 5 damage to each creature without flying if seven or more cards are in your graveyard.| Lava Blister|Odyssey|200|U|{1}{R}|Sorcery|||Destroy target nonbasic land unless its controller has Lava Blister deal 6 damage to him or her.| Rites of Initiation|Odyssey|217|C|{R}|Instant|||Discard any number of cards at random. Creatures you control get +1/+0 until end of turn for each card discarded this way.| Lava Dart|Judgment|94|C|{R}|Instant|||Lava Dart deals 1 damage to target creature or player.$Flashback—Sacrifice a Mountain. (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Flame Burst|Odyssey|194|C|{1}{R}|Instant|||Flame Burst deals X damage to target creature or player, where X is 2 plus the number of cards named Flame Burst in all graveyards.| Volcanic Spray|Odyssey|226|U|{1}{R}|Sorcery|||Volcanic Spray deals 1 damage to each creature without flying and each player.$Flashback {1}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Earth Rift|Odyssey|189|C|{3}{R}|Sorcery|||Destroy target land.$Flashback {5}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Longhorn Firebeast|Torment|103|C|{2}{R}|Creature — Elemental Ox Beast|3|2|When Longhorn Firebeast enters the battlefield, any opponent may have it deal 5 damage to him or her. If a player does, sacrifice Longhorn Firebeast.| Nantuko Disciple|Odyssey|253|C|{3}{G}|Creature — Insect Druid|2|2|{G}, {tap}: Target creature gets +2/+2 until end of turn.| Woodland Druid|Odyssey|284|C|{G}|Creature — Human Druid|1|2|| Diligent Farmhand|Odyssey|237|C|{G}|Creature — Human Druid|1|1|{1}{G}, Sacrifice Diligent Farmhand: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.$If Diligent Farmhand is in a graveyard, effects from spells named Muscle Burst count it as a card named Muscle Burst.| Metamorphic Wurm|Odyssey|250|U|{3}{G}{G}|Creature — Elephant Wurm|3|3|Threshold — Metamorphic Wurm gets +4/+4 as long as seven or more cards are in your graveyard.| Krosan Avenger|Odyssey|247|C|{2}{G}|Creature — Human Druid|3|1|Trample$Threshold — {1}{G}: Regenerate Krosan Avenger. Activate this ability only if seven or more cards are in your graveyard.| Howling Gale|Odyssey|244|U|{1}{G}|Instant|||Howling Gale deals 1 damage to each creature with flying and each player.$Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Wild Mongrel|Odyssey|283|C|{1}{G}|Creature — Hound|2|2|Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn.| Druid Lyrist|Odyssey|238|C|{G}|Creature — Human Druid|1|1|{G}, {tap}, Sacrifice Druid Lyrist: Destroy target enchantment.| Simplify|Odyssey|269|C|{G}|Sorcery|||Each player sacrifices an enchantment.| Krosan Archer|Odyssey|246|C|{3}{G}|Creature — Centaur Archer|2|3|Reach (This creature can block creatures with flying.)${G}, Discard a card: Krosan Archer gets +0/+2 until end of turn.| Rabid Elephant|Odyssey|263|C|{4}{G}|Creature — Elephant|3|4|Whenever Rabid Elephant becomes blocked, it gets +2/+2 until end of turn for each creature blocking it.| Leaf Dancer|Odyssey|249|C|{1}{G}{G}|Creature — Centaur|2|2|Forestwalk| Cartographer|Odyssey|232|C|{2}{G}|Creature — Human|2|2|When Cartographer enters the battlefield, you may return target land card from your graveyard to your hand.| Nimble Mongoose|Odyssey|258|U|{G}|Creature — Mongoose|1|1|Shroud (This permanent can't be the target of spells or abilities.)$Threshold — Nimble Mongoose gets +2/+2 as long as seven or more cards are in your graveyard.| Werebear|Odyssey|282|C|{1}{G}|Creature — Human Bear Druid|1|1|{tap}: Add {G} to your mana pool.$Threshold — Werebear gets +3/+3 as long as seven or more cards are in your graveyard.| Call of the Herd|Odyssey|231|R|{2}{G}|Sorcery|||Put a 3/3 green Elephant creature token onto the battlefield.$Flashback {3}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Possessed Centaur|Torment|137|R|{2}{G}{G}|Creature — Centaur Horror|3|3|Trample$Threshold — As long as seven or more cards are in your graveyard, Possessed Centaur gets +1/+1, is black, and has "{2}{B}, {tap}: Destroy target green creature."| Muscle Burst|Odyssey|252|C|{1}{G}|Instant|||Target creature gets +X/+X until end of turn, where X is 3 plus the number of cards named Muscle Burst in all graveyards.| Rites of Spring|Odyssey|265|C|{1}{G}|Sorcery|||Discard any number of cards. Search your library for that many basic land cards, reveal those cards, and put them into your hand. Then shuffle your library.| Sylvan Might|Odyssey|277|U|{1}{G}|Instant|||Target creature gets +2/+2 and gains trample until end of turn.$Flashback {2}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Seton's Desire|Odyssey|268|C|{2}{G}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+2.$Threshold — As long as seven or more cards are in your graveyard, all creatures able to block enchanted creature do so.| Skycloud Expanse|Odyssey|327|R||Land|||{1}, {tap}: Add {W}{U} to your mana pool.| Darkwater Catacombs|Odyssey|319|R||Land|||{1}, {tap}: Add {U}{B} to your mana pool.| Shadowblood Ridge|Odyssey|326|R||Land|||{1}, {tap}: Add {B}{R} to your mana pool.| Mossfire Valley|Odyssey|321|R||Land|||{1}, {tap}: Add {R}{G} to your mana pool.| Sungrass Prairie|Odyssey|328|R||Land|||{1}, {tap}: Add {G}{W} to your mana pool.| Beloved Chaplain|Odyssey|11|U|{1}{W}|Creature — Human Cleric|1|1|Protection from creatures| Petradon|Torment|108|R|{6}{R}{R}|Creature — Nightmare Beast|5|6|When Petradon enters the battlefield, exile two target lands.$When Petradon leaves the battlefield, return the exiled cards to the battlefield under their owners' control.${R}: Petradon gets +1/+0 until end of turn.| Centaur Veteran|Torment|123|C|{5}{G}|Creature — Centaur|3|3|Trample${G}, Discard a card: Regenerate Centaur Veteran.| Mystic Zealot|Odyssey|36|C|{3}{W}|Creature — Human Nomad Mystic|2|4|Threshold — As long as seven or more cards are in your graveyard, Mystic Zealot gets +1/+1 and has flying.| Mystic Crusader|Odyssey|33|R|{1}{W}{W}|Creature — Human Nomad Mystic|2|1|Protection from black and from red$Threshold — As long as seven or more cards are in your graveyard, Mystic Crusader gets +1/+1 and has flying.| Resilient Wanderer|Odyssey|43|U|{2}{W}{W}|Creature — Human Nomad|2|3|First strike$Discard a card: Resilient Wanderer gains protection from the color of your choice until end of turn.| Nomad Decoy|Odyssey|37|U|{2}{W}|Creature — Human Nomad|1|2|{W}, {tap}: Tap target creature.$Threshold — {W}{W}, {tap}: Tap two target creatures. Activate this ability only if seven or more cards are in your graveyard.| Luminous Guardian|Odyssey|31|U|{3}{W}|Creature — Human Nomad|1|4|{W}: Luminous Guardian gets +0/+1 until end of turn.${2}: Luminous Guardian can block an additional creature this turn.| Spiritualize|Odyssey|53|U|{2}{W}|Instant|||Until end of turn, whenever target creature deals damage, you gain that much life.$Draw a card.| Ray of Distortion|Odyssey|42|C|{3}{W}|Instant|||Destroy target artifact or enchantment.$Flashback {4}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Sphere of Truth|Odyssey|52|U|{3}{W}|Enchantment|||If a white source would deal damage to you, prevent 2 of that damage.| Sphere of Reason|Odyssey|51|U|{3}{W}|Enchantment|||If a blue source would deal damage to you, prevent 2 of that damage.| Sphere of Grace|Odyssey|49|U|{3}{W}|Enchantment|||If a black source would deal damage to you, prevent 2 of that damage.| Sphere of Law|Odyssey|50|U|{3}{W}|Enchantment|||If a red source would deal damage to you, prevent 2 of that damage.| Sphere of Duty|Odyssey|48|U|{3}{W}|Enchantment|||If a green source would deal damage to you, prevent 2 of that damage.| Possessed Nomad|Torment|13|R|{2}{W}{W}|Creature — Human Nomad Horror|3|3|Vigilance$Threshold — As long as seven or more cards are in your graveyard, Possessed Nomad gets +1/+1, is black, and has "{2}{B}, {tap}: Destroy target white creature."| Innocent Blood|Odyssey|145|C|{B}|Sorcery|||Each player sacrifices a creature.| Puppeteer|Odyssey|97|U|{2}{U}|Creature — Human Wizard|1|2|{U}, {tap}: You may tap or untap target creature.| Balshan Griffin|Odyssey|67|U|{3}{U}{U}|Creature — Griffin|3|2|Flying${1}{U}, Discard a card: Return Balshan Griffin to its owner's hand.| Cephalid Looter|Odyssey|72|C|{2}{U}|Creature — Cephalid Rogue|2|1|{tap}: Target player draws a card, then discards a card.| Predict|Odyssey|94|U|{1}{U}|Instant|||Name a card, then put the top card of target player's library into his or her graveyard. If that card is the named card, you draw two cards. Otherwise, you draw a card.| Plagiarize|Torment|44|R|{3}{U}|Instant|||Until end of turn, if target player would draw a card, instead that player skips that draw and you draw a card.| Insidious Dreams|Torment|66|R|{3}{B}|Instant|||As an additional cost to cast Insidious Dreams, discard X cards.$Search your library for X cards. Then shuffle your library and put those cards on top of it in any order.| Dematerialize|Odyssey|81|C|{3}{U}|Sorcery|||Return target permanent to its owner's hand.$Flashback {5}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Turbulent Dreams|Torment|49|R|{U}{U}|Sorcery|||As an additional cost to cast Turbulent Dreams, discard X cards.$Return X target nonland permanents to their owners' hands.| Immobilizing Ink|Odyssey|87|C|{1}{U}|Enchantment — Aura|||Enchant creature$Enchanted creature doesn't untap during its controller's untap step.$Enchanted creature has "{1}, Discard a card: Untap this creature."| Persuasion|Odyssey|92|R|{3}{U}{U}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$You control enchanted creature.| Think Tank|Odyssey|104|U|{2}{U}|Enchantment|||At the beginning of your upkeep, look at the top card of your library. You may put that card into your graveyard.| Flash of Insight|Judgment|40|U|{X}{1}{U}|Instant|||Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.$Flashback—{1}{U}, Exile X blue cards from your graveyard. (You may cast this card from your graveyard for its flashback cost, then exile it. You can't exile Flash of Insight to pay for its own flashback cost.)| Syncopate|Odyssey|103|C|{X}{U}|Instant|||Counter target spell unless its controller pays {X}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.| Painbringer|Odyssey|155|U|{2}{B}{B}|Creature — Human Minion|1|1|{tap}, Exile any number of cards from your graveyard: Target creature gets -X/-X until end of turn, where X is the number of cards exiled this way.| Childhood Horror|Odyssey|123|U|{3}{B}|Creature — Horror|2|2|Flying$Threshold — As long as seven or more cards are in your graveyard, Childhood Horror gets +2/+2 and can't block.| Stalking Bloodsucker|Odyssey|163|R|{4}{B}{B}|Creature — Vampire|4|4|Flying${1}{B}, Discard a card: Stalking Bloodsucker gets +2/+2 until end of turn.| Crypt Creeper|Odyssey|125|C|{1}{B}|Creature — Zombie|2|1|Sacrifice Crypt Creeper: Exile target card from a graveyard.| Frantic Purification|Torment|6|C|{2}{W}|Instant|||Destroy target enchantment.$Madness {W} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)| Rotting Giant|Odyssey|158|U|{1}{B}|Creature — Zombie Giant|3|3|Whenever Rotting Giant attacks or blocks, sacrifice it unless you exile a card from your graveyard.| Screams of the Damned|Odyssey|160|U|{3}{B}{B}|Enchantment|||{1}{B}, Exile a card from your graveyard: Screams of the Damned deals 1 damage to each creature and each player.| Buried Alive|Odyssey|118|U|{2}{B}|Sorcery|||Search your library for up to three creature cards and put them into your graveyard. Then shuffle your library.| Zombify|Odyssey|171|U|{3}{B}|Sorcery|||Return target creature card from your graveyard to the battlefield.| Skull Fracture|Odyssey|162|U|{B}|Sorcery|||Target player discards a card.$Flashback {3}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Extract|Odyssey|85|R|{U}|Sorcery|||Search target player's library for a card and exile it. Then that player shuffles his or her library.| Cursed Monstrosity|Odyssey|126|R|{4}{B}|Creature — Horror|4|3|Flying$Whenever Cursed Monstrosity becomes the target of a spell or ability, sacrifice it unless you discard a land card.| Dwarven Recruiter|Odyssey|186|U|{2}{R}|Creature — Dwarf|2|2|When Dwarven Recruiter enters the battlefield, search your library for any number of Dwarf cards and reveal those cards. Shuffle your library, then put them on top of it in any order.| Spark Mage|Odyssey|222|U|{R}|Creature — Dwarf Wizard|1|1|Whenever Spark Mage deals combat damage to a player, you may have Spark Mage deal 1 damage to target creature that player controls.| Frenetic Ogre|Odyssey|195|U|{4}{R}|Creature — Ogre|2|3|{R}, Discard a card at random: Frenetic Ogre gets +3/+0 until end of turn.| Breaking Point|Judgment|81|R|{1}{R}{R}|Sorcery|||Any player may have Breaking Point deal 6 damage to him or her. If no one does, destroy all creatures and they can't be regenerated.| Accelerate|Torment|90|C|{1}{R}|Instant|||Target creature gains haste until end of turn.$Draw a card.| Blazing Salvo|Odyssey|178|C|{R}|Instant|||Blazing Salvo deals 3 damage to target creature unless that creature's controller has Blazing Salvo deal 5 damage to him or her.| Magma Vein|Odyssey|203|U|{2}{R}|Enchantment|||{R}, Sacrifice a land: Magma Vein deals 1 damage to each creature without flying.| Shower of Coals|Odyssey|221|U|{3}{R}{R}|Sorcery|||Shower of Coals deals 2 damage to each of up to three target creatures and/or players.$Threshold — Shower of Coals deals 4 damage to each of those creatures and/or players instead if seven or more cards are in your graveyard.| Battle Strain|Odyssey|177|U|{1}{R}|Enchantment|||Whenever a creature blocks, Battle Strain deals 1 damage to that creature's controller.| Ember Shot|Judgment|87|C|{6}{R}|Instant|||Ember Shot deals 3 damage to target creature or player.$$Draw a card.| Flash of Defiance|Torment|99|C|{1}{R}|Sorcery|||Green creatures and white creatures can't block this turn.$Flashback—{1}{R}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Recoup|Odyssey|216|U|{1}{R}|Sorcery|||Target sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (Mana cost includes color.)$Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Liquid Fire|Odyssey|201|U|{4}{R}{R}|Sorcery|||As an additional cost to cast Liquid Fire, choose a number between 0 and 5.$Liquid Fire deals X damage to target creature and 5 minus X damage to that creature's controller, where X is the chosen number.| Demolish|Odyssey|183|U|{3}{R}|Sorcery|||Destroy target artifact or land.| Overmaster|Torment|104|R|{R}|Sorcery|||The next instant or sorcery spell you cast this turn can't be countered by spells or abilities.$Draw a card.| Nantuko Elder|Odyssey|254|U|{2}{G}|Creature — Insect Druid|1|2|{tap}: Add {1}{G} to your mana pool.| Ivy Elemental|Odyssey|245|R|{X}{G}|Creature — Elemental|0|0|Ivy Elemental enters the battlefield with X +1/+1 counters on it.| Krosan Restorer|Torment|130|C|{2}{G}|Creature — Human Druid|1|2|{tap}: Untap target land.$Threshold — {tap}: Untap up to three target lands. Activate this ability only if seven or more cards are in your graveyard.| Acorn Harvest|Torment|118|C|{3}{G}|Sorcery|||Put two 1/1 green Squirrel creature tokens onto the battlefield.$Flashback—{1}{G}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Springing Tiger|Odyssey|272|C|{3}{G}|Creature — Cat|3|3|Threshold — Springing Tiger gets +2/+2 as long as seven or more cards are in your graveyard.| Crashing Centaur|Odyssey|235|U|{4}{G}{G}|Creature — Centaur|3|4|{G}, Discard a card: Crashing Centaur gains trample until end of turn.$Threshold — As long as seven or more cards are in your graveyard, Crashing Centaur gets +2/+2 and has shroud. (It can't be the target of spells or abilities.)| Still Life|Odyssey|275|U|{1}{G}{G}|Enchantment|||{G}{G}: Still Life becomes a 4/3 Centaur creature until end of turn. It's still an enchantment.| Beast Attack|Odyssey|230|U|{2}{G}{G}{G}|Instant|||Put a 4/4 green Beast creature token onto the battlefield.$Flashback {2}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Roar of the Wurm|Odyssey|266|U|{6}{G}|Sorcery|||Put a 6/6 green Wurm creature token onto the battlefield.$Flashback {3}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Piper's Melody|Odyssey|261|U|{G}|Sorcery|||Shuffle any number of target creature cards from your graveyard into your library.| Cleansing Meditation|Torment|3|U|{1}{W}{W}|Sorcery|||Destroy all enchantments.$Threshold — If seven or more cards are in your graveyard, instead destroy all enchantments, then return all cards in your graveyard destroyed this way to the battlefield.| Deep Reconnaissance|Odyssey|236|U|{2}{G}|Sorcery|||Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.$Flashback {4}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Exoskeletal Armor|Judgment|114|U|{1}{G}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +X/+X, where X is the number of creature cards in all graveyards.| Insist|Torment|127|R|{G}|Sorcery|||The next creature spell you cast this turn can't be countered by spells or abilities.$Draw a card.| Limestone Golem|Odyssey|301|U|{6}|Artifact Creature — Golem|3|4|{2}, Sacrifice Limestone Golem: Target player draws a card.| Otarian Juggernaut|Odyssey|305|R|{4}|Artifact Creature — Juggernaut|2|3|Otarian Juggernaut can't be blocked by Walls.$Threshold — As long as seven or more cards are in your graveyard, Otarian Juggernaut gets +3/+0 and attacks each turn if able.| Guiltfeeder|Judgment|68|R|{3}{B}{B}|Creature — Horror|0|4|Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)$Whenever Guiltfeeder attacks and isn't blocked, defending player loses 1 life for each card in his or her graveyard.| Skycloud Egg|Odyssey|309|U|{1}|Artifact|||{2}, {tap}, Sacrifice Skycloud Egg: Add {W}{U} to your mana pool. Draw a card.| Sandstone Deadfall|Odyssey|307|U|{3}|Artifact|||{tap}, Sacrifice two lands and Sandstone Deadfall: Destroy target attacking creature.| Cabal Coffers|Torment|139|U||Land|||{2}, {tap}: Add {B} to your mana pool for each Swamp you control.| Steamclaw|Odyssey|310|U|{2}|Artifact|||{3}, {tap}: Exile target card from a graveyard.${1}, Sacrifice Steamclaw: Exile target card from a graveyard.| Charmed Pendant|Odyssey|298|R|{4}|Artifact|||{tap}, Put the top card of your library into your graveyard: For each colored mana symbol in that card's mana cost, add one mana of that color to your mana pool. Activate this ability only any time you could cast an instant. (For example, if the card's mana cost is {3}{U}{U}{B}, you add {U}{U}{B} to your mana pool.)| Nomad Stadium|Odyssey|322|U||Land|||{tap}: Add {W} to your mana pool. Nomad Stadium deals 1 damage to you.$Threshold — {W}, {tap}, Sacrifice Nomad Stadium: You gain 4 life. Activate this ability only if seven or more cards are in your graveyard.| Cephalid Coliseum|Odyssey|317|U||Land|||{tap}: Add {U} to your mana pool. Cephalid Coliseum deals 1 damage to you.$Threshold — {U}, {tap}, Sacrifice Cephalid Coliseum: Target player draws three cards, then discards three cards. Activate this ability only if seven or more cards are in your graveyard.| Cabal Pit|Odyssey|315|U||Land|||{tap}: Add {B} to your mana pool. Cabal Pit deals 1 damage to you.$Threshold — {B}, {tap}, Sacrifice Cabal Pit: Target creature gets -2/-2 until end of turn. Activate this ability only if seven or more cards are in your graveyard.| Centaur Garden|Odyssey|316|U||Land|||{tap}: Add {G} to your mana pool. Centaur Garden deals 1 damage to you.$Threshold — {G}, {tap}, Sacrifice Centaur Garden: Target creature gets +3/+3 until end of turn. Activate this ability only if seven or more cards are in your graveyard.| Barbarian Ring|Odyssey|313|U||Land|||{tap}: Add {R} to your mana pool. Barbarian Ring deals 1 damage to you.$Threshold — {R}, {tap}, Sacrifice Barbarian Ring: Barbarian Ring deals 2 damage to target creature or player. Activate this ability only if seven or more cards are in your graveyard.| Invigorating Falls|Torment|128|C|{2}{G}{G}|Sorcery|||You gain life equal to the number of creature cards in all graveyards.| Restless Dreams|Torment|79|C|{B}|Sorcery|||As an additional cost to cast Restless Dreams, discard X cards.$Return X target creature cards from your graveyard to your hand.| Devoted Caretaker|Odyssey|18|R|{W}|Creature — Human Cleric|1|2|{W}, {tap}: Target permanent you control gains protection from instant spells and from sorcery spells until end of turn.| Wayward Angel|Odyssey|57|R|{4}{W}{W}|Creature — Angel Horror|4|4|Flying, vigilance$Threshold — As long as seven or more cards are in your graveyard, Wayward Angel gets +3/+3, is black, has trample, and has "At the beginning of your upkeep, sacrifice a creature."| Master Apothecary|Odyssey|32|R|{W}{W}{W}|Creature — Human Cleric|2|2|Tap an untapped Cleric you control: Prevent the next 2 damage that would be dealt to target creature or player this turn.| Major Teroh|Torment|8|R|{3}{W}|Legendary Creature — Bird Soldier|2|3|Flying${3}{W}{W}, Sacrifice Major Teroh: Exile all black creatures.| Graceful Antelope|Odyssey|24|R|{2}{W}{W}|Creature — Antelope|1|4|Plainswalk$Whenever Graceful Antelope deals combat damage to a player, you may have target land become a Plains until Graceful Antelope leaves the battlefield.| Cantivore|Odyssey|13|R|{1}{W}{W}|Creature — Lhurgoyf|*|*|Vigilance$Cantivore's power and toughness are each equal to the number of enchantment cards in all graveyards.| Delaying Shield|Odyssey|17|R|{3}{W}|Enchantment|||If damage would be dealt to you, put that many delay counters on Delaying Shield instead.$$At the beginning of your upkeep, remove all delay counters from Delaying Shield. For each delay counter removed this way, you lose 1 life unless you pay {1}{W}.| Divine Sacrament|Odyssey|19|R|{1}{W}{W}|Enchantment|||White creatures get +1/+1.$Threshold — White creatures get an additional +1/+1 as long as seven or more cards are in your graveyard.| Earnest Fellowship|Odyssey|21|R|{1}{W}|Enchantment|||Each creature has protection from its colors.| Kirtar's Wrath|Odyssey|28|R|{4}{W}{W}|Sorcery|||Destroy all creatures. They can't be regenerated.$Threshold — If seven or more cards are in your graveyard, instead destroy all creatures, then put two 1/1 white Spirit creature tokens with flying onto the battlefield. Creatures destroyed this way can't be regenerated.| Aegis of Honor|Odyssey|1|R|{W}|Enchantment|||{1}: The next time an instant or sorcery spell would deal damage to you this turn, that spell deals that damage to its controller instead.| Aven Shrine|Odyssey|9|R|{1}{W}{W}|Enchantment|||Whenever a player casts a spell, that player gains X life, where X is the number of cards in all graveyards with the same name as that spell.| Test of Endurance|Judgment|29|R|{2}{W}{W}|Enchantment|||At the beginning of your upkeep, if you have 50 or more life, you win the game.| Patron Wizard|Odyssey|89|R|{U}{U}{U}|Creature — Human Wizard|2|2|Tap an untapped Wizard you control: Counter target spell unless its controller pays {1}.| Breakthrough|Torment|26|U|{X}{U}|Sorcery|||Draw four cards, then choose X cards in your hand and discard the rest.| Scalpelexis|Judgment|50|R|{4}{U}|Creature — Beast|1|5|Flying (This creature can't be blocked except by creatures with flying or reach.)$Whenever Scalpelexis deals combat damage to a player, that player exiles the top four cards of his or her library. If two or more of those cards have the same name, repeat this process.| Amugaba|Odyssey|61|R|{5}{U}{U}|Creature — Illusion|6|6|Flying${2}{U}, Discard a card: Return Amugaba to its owner's hand.| Cognivore|Odyssey|77|R|{6}{U}{U}|Creature — Lhurgoyf|*|*|Flying$Cognivore's power and toughness are each equal to the number of instant cards in all graveyards.| Time Stretch|Odyssey|108|R|{8}{U}{U}|Sorcery|||Target player takes two extra turns after this one.| Unifying Theory|Odyssey|112|R|{1}{U}|Enchantment|||Whenever a player casts a spell, that player may pay {2}. If the player does, he or she draws a card.| Gravestorm|Odyssey|141|R|{B}{B}{B}|Enchantment|||At the beginning of your upkeep, target opponent may exile a card from his or her graveyard. If that player doesn't, you may draw a card.| Standstill|Odyssey|102|U|{1}{U}|Enchantment|||When a player casts a spell, sacrifice Standstill. If you do, each of that player's opponents draws three cards.| Laquatus's Creativity|Odyssey|88|U|{4}{U}|Sorcery|||Target player draws cards equal to the number of cards in his or her hand, then discards that many cards.| Aura Graft|Odyssey|62|U|{1}{U}|Instant|||Gain control of target Aura that's attached to a permanent. Attach it to another permanent it can enchant.| Pedantic Learning|Odyssey|90|R|{U}{U}|Enchantment|||Whenever a land card is put into your graveyard from your library, you may pay {1}. If you do, draw a card.| Cephalid Shrine|Odyssey|75|R|{1}{U}{U}|Enchantment|||Whenever a player casts a spell, counter that spell unless that player pays {X}, where X is the number of cards in all graveyards with the same name as the spell.| Battle of Wits|Odyssey|69|R|{3}{U}{U}|Enchantment|||At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game.| Cabal Patriarch|Odyssey|120|R|{3}{B}{B}{B}|Legendary Creature — Human Wizard|5|5|{2}{B}, Sacrifice a creature: Target creature gets -2/-2 until end of turn.${2}{B}, Exile a creature card from your graveyard: Target creature gets -2/-2 until end of turn.| Sutured Ghoul|Judgment|73|R|{4}{B}{B}{B}|Creature — Zombie|*|*|Trample$As Sutured Ghoul enters the battlefield, exile any number of creature cards from your graveyard.$Sutured Ghoul's power is equal to the total power of the exiled cards and its toughness is equal to their total toughness.| Repentant Vampire|Odyssey|157|R|{3}{B}{B}|Creature — Vampire|3|3|Flying$Whenever a creature dealt damage by Repentant Vampire this turn dies, put a +1/+1 counter on Repentant Vampire.$Threshold — As long as seven or more cards are in your graveyard, Repentant Vampire is white and has "{tap}: Destroy target black creature."| Mortivore|Odyssey|152|R|{2}{B}{B}|Creature — Lhurgoyf|*|*|Mortivore's power and toughness are each equal to the number of creature cards in all graveyards.${B}: Regenerate Mortivore.| Braids, Cabal Minion|Odyssey|117|R|{2}{B}{B}|Legendary Creature — Human Minion|2|2|At the beginning of each player's upkeep, that player sacrifices an artifact, creature, or land.| Mindslicer|Odyssey|149|R|{2}{B}{B}|Creature — Horror|4|3|When Mindslicer dies, each player discards his or her hand.| Bloodcurdler|Odyssey|116|R|{1}{B}|Creature — Horror|1|1|Flying$At the beginning of your upkeep, put the top card of your library into your graveyard.$Threshold — As long as seven or more cards are in your graveyard, Bloodcurdler gets +1/+1 and has "At the beginning of your end step, exile two cards from your graveyard."| Nefarious Lich|Odyssey|153|R|{B}{B}{B}{B}|Enchantment|||If damage would be dealt to you, exile that many cards from your graveyard instead. If you can't, you lose the game.$If you would gain life, draw that many cards instead.$When Nefarious Lich leaves the battlefield, you lose the game.| Tainted Pact|Odyssey|164|R|{1}{B}|Instant|||Exile the top card of your library. You may put that card into your hand unless it has the same name as another card exiled this way. Repeat this process until you put a card into your hand or you exile two cards with the same name, whichever comes first.| Diabolic Tutor|Odyssey|129|U|{2}{B}{B}|Sorcery|||Search your library for a card and put that card into your hand. Then shuffle your library.| Decaying Soil|Odyssey|127|R|{1}{B}{B}|Enchantment|||At the beginning of your upkeep, exile a card from your graveyard.$Threshold — As long as seven or more cards are in your graveyard, Decaying Soil has "Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay {1}. If you do, return that card to your hand."| Haunting Echoes|Odyssey|142|R|{3}{B}{B}|Sorcery|||Exile all cards from target player's graveyard other than basic land cards. For each card exiled this way, search that player's library for all cards with the same name as that card and exile them. Then that player shuffles his or her library.| Zombie Infestation|Odyssey|170|U|{1}{B}|Enchantment|||Discard two cards: Put a 2/2 black Zombie creature token onto the battlefield.| Skeletal Scrying|Odyssey|161|U|{X}{B}|Instant|||As an additional cost to cast Skeletal Scrying, exile X cards from your graveyard.$You draw X cards and you lose X life.| Cabal Shrine|Odyssey|121|R|{1}{B}{B}|Enchantment|||Whenever a player casts a spell, that player discards X cards, where X is the number of cards in all graveyards with the same name as that spell.| Mortal Combat|Torment|71|R|{2}{B}{B}|Enchantment|||At the beginning of your upkeep, if twenty or more creature cards are in your graveyard, you win the game.| Whipkeeper|Odyssey|228|U|{2}{R}{R}|Creature — Dwarf|1|1|{tap}: Whipkeeper deals damage to target creature equal to the damage already dealt to it this turn.| Pardic Miner|Odyssey|212|R|{1}{R}|Creature — Dwarf|1|1|Sacrifice Pardic Miner: Target player can't play lands this turn.| Kamahl, Pit Fighter|Odyssey|198|R|{4}{R}{R}|Legendary Creature — Human Barbarian|6|1|Haste (This creature can attack and {tap} as soon as it comes under your control.)${tap}: Kamahl, Pit Fighter deals 3 damage to target creature or player.| Mine Layer|Odyssey|205|R|{3}{R}|Creature — Dwarf|1|1|{1}{R}, {tap}: Put a mine counter on target land.$Whenever a land with a mine counter on it becomes tapped, destroy it.$When Mine Layer leaves the battlefield, remove all mine counters from all lands.| Ashen Firebeast|Odyssey|174|R|{6}{R}{R}|Creature — Elemental Beast|6|6|{1}{R}: Ashen Firebeast deals 1 damage to each creature without flying.| Savage Firecat|Odyssey|218|R|{3}{R}{R}|Creature — Elemental Cat|0|0|Trample$Savage Firecat enters the battlefield with seven +1/+1 counters on it.$Whenever you tap a land for mana, remove a +1/+1 counter from Savage Firecat.| Obstinate Familiar|Odyssey|210|R|{R}|Creature — Lizard|1|1|If you would draw a card, you may skip that draw instead.| Vampiric Dragon|Odyssey|296|R|{6}{B}{R}|Creature — Vampire Dragon|5|5|Flying$Whenever a creature dealt damage by Vampiric Dragon this turn dies, put a +1/+1 counter on Vampiric Dragon.${1}{R}: Vampiric Dragon deals 1 damage to target creature.| Volley of Boulders|Odyssey|227|R|{8}{R}|Sorcery|||Volley of Boulders deals 6 damage divided as you choose among any number of target creatures and/or players.$Flashback {R}{R}{R}{R}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Need for Speed|Odyssey|209|R|{R}|Enchantment|||Sacrifice a land: Target creature gains haste until end of turn.| Molten Influence|Odyssey|207|R|{1}{R}|Instant|||Counter target instant or sorcery spell unless its controller has Molten Influence deal 4 damage to him or her.| Price of Glory|Odyssey|214|U|{2}{R}|Enchantment|||Whenever a player taps a land for mana, if it's not that player's turn, destroy that land.| Dwarven Shrine|Odyssey|187|R|{1}{R}{R}|Enchantment|||Whenever a player casts a spell, Dwarven Shrine deals X damage to that player, where X is twice the number of cards in all graveyards with the same name as that spell.| Chance Encounter|Odyssey|182|R|{2}{R}{R}|Enchantment|||Whenever you win a coin flip, put a luck counter on Chance Encounter.$$At the beginning of your upkeep, if Chance Encounter has ten or more luck counters on it, you win the game.| Squirrel Mob|Odyssey|273|R|{1}{G}{G}|Creature — Squirrel|2|2|Squirrel Mob gets +1/+1 for each other Squirrel on the battlefield.| Gorilla Titan|Odyssey|241|U|{3}{G}{G}|Creature — Ape|4|4|Trample$Gorilla Titan gets +4/+4 as long as there are no cards in your graveyard.| Nantuko Mentor|Odyssey|255|R|{2}{G}|Creature — Insect Druid|1|1|{2}{G}, {tap}: Target creature gets +X/+X until end of turn, where X is that creature's power.| Terravore|Odyssey|278|R|{1}{G}{G}|Creature — Lhurgoyf|*|*|Trample$Terravore's power and toughness are each equal to the number of land cards in all graveyards.| Stone-Tongue Basilisk|Odyssey|276|R|{4}{G}{G}{G}|Creature — Basilisk|4|5|Whenever Stone-Tongue Basilisk deals combat damage to a creature, destroy that creature at end of combat.$Threshold — As long as seven or more cards are in your graveyard, all creatures able to block Stone-Tongue Basilisk do so.| Zoologist|Odyssey|285|R|{3}{G}|Creature — Human Druid|1|2|{3}{G}, {tap}: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard.| Seton, Krosan Protector|Odyssey|267|R|{G}{G}{G}|Legendary Creature — Centaur Druid|2|2|Tap an untapped Druid you control: Add {G} to your mana pool.| Chlorophant|Odyssey|234|R|{G}{G}{G}|Creature — Elemental|1|1|At the beginning of your upkeep, you may put a +1/+1 counter on Chlorophant.$Threshold — As long as seven or more cards are in your graveyard, Chlorophant has "At the beginning of your upkeep, you may put another +1/+1 counter on Chlorophant."| Nut Collector|Odyssey|259|R|{5}{G}|Creature — Human Druid|1|1|At the beginning of your upkeep, you may put a 1/1 green Squirrel creature token onto the battlefield.$Threshold — Squirrel creatures get +2/+2 as long as seven or more cards are in your graveyard.| Verdant Succession|Odyssey|280|R|{4}{G}|Enchantment|||Whenever a green nontoken creature dies, that creature's controller may search his or her library for a card with the same name as that creature and put it onto the battlefield. If that player does, he or she shuffles his or her library.| Ground Seal|Odyssey|242|R|{1}{G}|Enchantment|||When Ground Seal enters the battlefield, draw a card.$Cards in graveyards can't be the targets of spells or abilities.| Parallel Evolution|Torment|136|R|{3}{G}{G}|Sorcery|||For each creature token on the battlefield, its controller puts a token that's a copy of that creature onto the battlefield.$Flashback {4}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Holistic Wisdom|Odyssey|243|R|{1}{G}{G}|Enchantment|||{2}, Exile a card from your hand: Return target card from your graveyard to your hand if it shares a card type with the card exiled this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)| Nantuko Shrine|Odyssey|256|R|{1}{G}{G}|Enchantment|||Whenever a player casts a spell, that player puts X 1/1 green Squirrel creature tokens onto the battlefield, where X is the number of cards in all graveyards with the same name as that spell.| Overrun|Odyssey|260|U|{2}{G}{G}{G}|Sorcery|||Creatures you control get +3/+3 and gain trample until end of turn. (If a creature you control would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)| Junk Golem|Odyssey|300|R|{4}|Artifact Creature — Golem|0|0|Junk Golem enters the battlefield with three +1/+1 counters on it.$At the beginning of your upkeep, sacrifice Junk Golem unless you remove a +1/+1 counter from it.${1}, Discard a card: Put a +1/+1 counter on Junk Golem.| Catalyst Stone|Odyssey|297|R|{2}|Artifact|||Flashback costs you pay cost up to {2} less.$Flashback costs your opponents pay cost {2} more.| Mesmeric Orb|Mirrodin|204|R|{2}|Artifact|||Whenever a permanent becomes untapped, that permanent's controller puts the top card of his or her library into his or her graveyard.| Mossfire Egg|Odyssey|304|U|{1}|Artifact|||{2}, {tap}, Sacrifice Mossfire Egg: Add {R}{G} to your mana pool. Draw a card.| Crystal Quarry|Odyssey|318|R||Land|||{tap}: Add {1} to your mana pool.$${5}, {tap}: Add {W}{U}{B}{R}{G} to your mana pool.| Deserted Temple|Odyssey|320|R||Land|||{tap}: Add {1} to your mana pool.$${1}, {tap}: Untap target land.| Petrified Field|Odyssey|323|R||Land|||{tap}: Add {1} to your mana pool.$${tap}, Sacrifice Petrified Field: Return target land card from your graveyard to your hand.| Tarnished Citadel|Odyssey|329|R||Land|||{tap}: Add {1} to your mana pool.$${tap}: Add one mana of any color to your mana pool. Tarnished Citadel deals 3 damage to you.| Sacred Nectar|Seventh Edition|37|C|{1}{W}|Sorcery|||You gain 4 life.| Monstrous Growth|Seventh Edition|258|C|{1}{G}|Sorcery|||Target creature gets +4/+4 until end of turn.| Giant Octopus|Seventh Edition|77|C|{3}{U}|Creature — Octopus|3|3|| Volcanic Hammer|Seventh Edition|226|C|{1}{R}|Sorcery|||Volcanic Hammer deals 3 damage to target creature or player.| Cease-Fire|Odyssey|14|C|{2}{W}|Instant|||Target player can't cast creature spells this turn.$Draw a card.| Demoralize|Odyssey|184|C|{2}{R}|Instant|||Each creature can't be blocked this turn except by two or more creatures.$Threshold — If seven or more cards are in your graveyard, creatures can't block this turn.| Vivify|Odyssey|281|U|{2}{G}|Instant|||Target land becomes a 3/3 creature until end of turn. It's still a land.$$Draw a card.| Epicenter|Odyssey|192|R|{4}{R}|Sorcery|||Target player sacrifices a land.$Threshold — All players sacrifice all lands instead if seven or more cards are in your graveyard.| Twigwalker|Odyssey|279|U|{2}{G}|Creature — Insect|2|2|{1}{G}, Sacrifice Twigwalker: Two target creatures each get +2/+2 until end of turn.| Krosan Beast|Odyssey|248|R|{3}{G}|Creature — Squirrel Beast|1|1|Threshold — Krosan Beast gets +7/+7 as long as seven or more cards are in your graveyard.| Magnivore|Odyssey|204|R|{2}{R}{R}|Creature — Lhurgoyf|*|*|Haste (This creature can attack the turn it comes under your control.)$Magnivore's power and toughness are each equal to the number of sorcery cards in all graveyards.| Entomb|Odyssey|132|R|{B}|Instant|||Search your library for a card and put that card into your graveyard. Then shuffle your library.| Shadowblood Egg|Odyssey|308|U|{1}|Artifact|||{2}, {tap}, Sacrifice Shadowblood Egg: Add {B}{R} to your mana pool. Draw a card.| Ancestral Tribute|Odyssey|2|R|{5}{W}{W}|Sorcery|||You gain 2 life for each card in your graveyard.$Flashback {9}{W}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Traumatize|Odyssey|110|R|{3}{U}{U}|Sorcery|||Target player puts the top half of his or her library, rounded down, into his or her graveyard.| Execute|Odyssey|133|U|{2}{B}|Instant|||Destroy target white creature. It can't be regenerated.$Draw a card.| Malevolent Awakening|Odyssey|147|U|{1}{B}{B}|Enchantment|||{1}{B}{B}, Sacrifice a creature: Return target creature card from your graveyard to your hand.| Devastating Dreams|Torment|95|R|{R}{R}|Sorcery|||As an additional cost to cast Devastating Dreams, discard X cards at random.$Each player sacrifices X lands. Devastating Dreams deals X damage to each creature.| Skyshooter|Odyssey|270|U|{1}{G}|Creature — Centaur Archer|1|2|Reach (This creature can block creatures with flying.)${tap}, Sacrifice Skyshooter: Destroy target attacking or blocking creature with flying.| Cabal Ritual|Torment|51|C|{1}{B}|Instant|||Add {B}{B}{B} to your mana pool.$Threshold — Add {B}{B}{B}{B}{B} to your mana pool instead if seven or more cards are in your graveyard.| Bash to Bits|Odyssey|176|U|{3}{R}|Instant|||Destroy target artifact.$Flashback {4}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Firebolt|Odyssey|193|C|{R}|Sorcery|||Firebolt deals 2 damage to target creature or player.$Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Scorching Missile|Odyssey|219|C|{3}{R}|Sorcery|||Scorching Missile deals 4 damage to target player.$Flashback {9}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Seize the Day|Odyssey|220|R|{3}{R}|Sorcery|||Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase.$Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Mystic Familiar|Torment|11|C|{1}{W}|Creature — Bird|1|2|Flying$Threshold — As long as seven or more cards are in your graveyard, Mystic Familiar gets +1/+1 and has protection from black.| Patrol Hound|Odyssey|38|C|{1}{W}|Creature — Hound|2|2|Discard a card: Patrol Hound gains first strike until end of turn.| Concentrate|Odyssey|78|U|{2}{U}{U}|Sorcery|||Draw three cards.| Krosan Verge|Judgment|141|U||Land|||Krosan Verge enters the battlefield tapped.${tap}: Add {1} to your mana pool.${2}, {tap}, Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card and put them onto the battlefield tapped. Then shuffle your library.| Possessed Aven|Torment|45|R|{2}{U}{U}|Creature — Bird Soldier Horror|3|3|Flying$Threshold — As long as seven or more cards are in your graveyard, Possessed Aven gets +1/+1, is black, and has "{2}{B}, {tap}: Destroy target blue creature."| Covert Operative|Legions|33|C|{4}{U}|Creature — Human Wizard|3|2|Covert Operative is unblockable.| Peek|Odyssey|91|C|{U}|Instant|||Look at target player's hand.$Draw a card.| Tombfire|Odyssey|165|R|{B}|Sorcery|||Target player exiles all cards with flashback from his or her graveyard.| Touch of Invisibility|Odyssey|109|C|{3}{U}|Sorcery|||Target creature is unblockable this turn.$$Draw a card.| Acceptable Losses|Odyssey|172|C|{3}{R}|Sorcery|||As an additional cost to cast Acceptable Losses, discard a card at random.$Acceptable Losses deals 5 damage to target creature.| Bearscape|Odyssey|229|R|{1}{G}{G}|Enchantment|||{1}{G}, Exile two cards from your graveyard: Put a 2/2 green Bear creature token onto the battlefield.| Darkwater Egg|Odyssey|299|U|{1}|Artifact|||{2}, {tap}, Sacrifice Darkwater Egg: Add {U}{B} to your mana pool. Draw a card.| Sungrass Egg|Odyssey|311|U|{1}|Artifact|||{2}, {tap}, Sacrifice Sungrass Egg: Add {G}{W} to your mana pool. Draw a card.| Shelter|Odyssey|46|C|{1}{W}|Instant|||Target creature you control gains protection from the color of your choice until end of turn.$$Draw a card.| Coffin Purge|Odyssey|124|C|{B}|Instant|||Exile target card from a graveyard.$Flashback {B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Cultural Exchange|Odyssey|79|R|{4}{U}{U}|Sorcery|||Choose any number of creatures target player controls. Choose the same number of creatures another target player controls. Those players exchange control of those creatures. (This effect lasts indefinitely.)| Tribal Golem|Onslaught|311|R|{6}|Artifact Creature — Golem|4|4|Tribal Golem has trample as long as you control a Beast, haste as long as you control a Goblin, first strike as long as you control a Soldier, flying as long as you control a Wizard, and "{B}: Regenerate Tribal Golem" as long as you control a Zombie.| Testament of Faith|Odyssey|55|U|{W}|Enchantment|||{X}: Testament of Faith becomes an X/X Wall creature with defender until end of turn. It's still an enchantment.| Chatter of the Squirrel|Odyssey|233|C|{G}|Sorcery|||Put a 1/1 green Squirrel creature token onto the battlefield.$Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Reckless Charge|Odyssey|215|C|{R}|Sorcery|||Target creature gets +3/+0 and gains haste until end of turn.$Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Rancid Earth|Torment|78|C|{1}{B}{B}|Sorcery|||Destroy target land.$Threshold — If seven or more cards are in your graveyard, instead destroy that land and Rancid Earth deals 1 damage to each creature and each player.| Pulsating Illusion|Odyssey|96|U|{4}{U}|Creature — Illusion|0|1|Flying$Discard a card: Pulsating Illusion gets +4/+4 until end of turn. Activate this ability only once each turn.| Plains|Odyssey|331|L||Basic Land — Plains|||W| Island|Odyssey|335|L||Basic Land — Island|||U| Island|Odyssey|336|L||Basic Land — Island|||U| Island|Odyssey|337|L||Basic Land — Island|||U| Island|Odyssey|338|L||Basic Land — Island|||U| Swamp|Odyssey|339|L||Basic Land — Swamp|||B| Swamp|Odyssey|340|L||Basic Land — Swamp|||B| Swamp|Odyssey|341|L||Basic Land — Swamp|||B| Swamp|Odyssey|342|L||Basic Land — Swamp|||B| Mountain|Odyssey|343|L||Basic Land — Mountain|||R| Mountain|Odyssey|344|L||Basic Land — Mountain|||R| Mountain|Odyssey|345|L||Basic Land — Mountain|||R| Mountain|Odyssey|346|L||Basic Land — Mountain|||R| Forest|Odyssey|347|L||Basic Land — Forest|||G| Forest|Odyssey|348|L||Basic Land — Forest|||G| Forest|Odyssey|349|L||Basic Land — Forest|||G| Forest|Odyssey|350|L||Basic Land — Forest|||G| Plains|Odyssey|332|L||Basic Land — Plains|||W| Plains|Odyssey|333|L||Basic Land — Plains|||W| Plains|Odyssey|334|L||Basic Land — Plains|||W| Treetop Sentinel|Odyssey|111|U|{2}{U}{U}|Creature — Bird Soldier|2|3|Flying, protection from green| Face of Fear|Odyssey|134|U|{5}{B}|Creature — Horror|3|4|{2}{B}, Discard a card: Face of Fear gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)| Mudhole|Odyssey|208|R|{2}{R}|Instant|||Target player exiles all land cards from his or her graveyard.| Refresh|Odyssey|264|C|{2}{G}|Instant|||Regenerate target creature.$$Draw a card.| Tainted Field|Torment|140|U||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {W} or {B} to your mana pool. Activate this ability only if you control a Swamp.| Tainted Isle|Torment|141|U||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {U} or {B} to your mana pool. Activate this ability only if you control a Swamp.| Tainted Peak|Torment|142|U||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {B} or {R} to your mana pool. Activate this ability only if you control a Swamp.| Tainted Wood|Torment|143|U||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {B} or {G} to your mana pool. Activate this ability only if you control a Swamp.| Abandoned Outpost|Odyssey|312|C||Land|||Abandoned Outpost enters the battlefield tapped.${tap}: Add {W} to your mana pool.${tap}, Sacrifice Abandoned Outpost: Add one mana of any color to your mana pool.| Seafloor Debris|Odyssey|325|C||Land|||Seafloor Debris enters the battlefield tapped.${tap}: Add {U} to your mana pool.${tap}, Sacrifice Seafloor Debris: Add one mana of any color to your mana pool.| Bog Wreckage|Odyssey|314|C||Land|||Bog Wreckage enters the battlefield tapped.${tap}: Add {B} to your mana pool.${tap}, Sacrifice Bog Wreckage: Add one mana of any color to your mana pool.| Ravaged Highlands|Odyssey|324|C||Land|||Ravaged Highlands enters the battlefield tapped.${tap}: Add {R} to your mana pool.${tap}, Sacrifice Ravaged Highlands: Add one mana of any color to your mana pool.| Timberland Ruins|Odyssey|330|C||Land|||Timberland Ruins enters the battlefield tapped.${tap}: Add {G} to your mana pool.${tap}, Sacrifice Timberland Ruins: Add one mana of any color to your mana pool.| Mystic Penitent|Odyssey|34|U|{W}|Creature — Human Nomad Mystic|1|1|Vigilance$Threshold — As long as seven or more cards are in your graveyard, Mystic Penitent gets +1/+1 and has flying.| Aven Flock|Odyssey|8|C|{4}{W}|Creature — Bird Soldier|2|3|Flying (This creature can't be blocked except by creatures with flying or reach.)${W}: Aven Flock gets +0/+1 until end of turn.| Sacred Rites|Odyssey|44|C|{W}|Instant|||Discard any number of cards. Creatures you control get +0/+1 until end of turn for each card discarded this way.| Confessor|Odyssey|15|C|{W}|Creature — Human Cleric|1|1|Whenever a player discards a card, you may gain 1 life.| Lithatog|Odyssey|289|U|{1}{R}{G}|Creature — Atog|1|2|Sacrifice an artifact: Lithatog gets +1/+1 until end of turn.$Sacrifice a land: Lithatog gets +1/+1 until end of turn.| Dedicated Martyr|Odyssey|16|C|{W}|Creature — Human Cleric|1|1|{W}, Sacrifice Dedicated Martyr: You gain 3 life.| Mystic Enforcer|Odyssey|290|R|{2}{G}{W}|Creature — Human Nomad Mystic|3|3|Protection from black$Threshold — As long as seven or more cards are in your graveyard, Mystic Enforcer gets +3/+3 and has flying.| Thought Nibbler|Odyssey|107|C|{U}|Creature — Beast|1|1|Flying$Your maximum hand size is reduced by two.| Fledgling Imp|Odyssey|137|C|{2}{B}|Creature — Imp|2|2|{B}, Discard a card: Fledgling Imp gains flying until end of turn.| Last Rites|Odyssey|146|C|{2}{B}|Sorcery|||Discard any number of cards. Target player reveals his or her hand, then you choose a nonland card from it for each card discarded this way. That player discards those cards.| Words of Wisdom|Odyssey|114|C|{1}{U}|Instant|||You draw two cards, then each other player draws a card.| Minotaur Explorer|Odyssey|206|U|{1}{R}|Creature — Minotaur Scout|3|3|When Minotaur Explorer enters the battlefield, sacrifice it unless you discard a card at random.| Impulsive Maneuvers|Odyssey|197|R|{2}{R}{R}|Enchantment|||Whenever a creature attacks, flip a coin. If you win the flip, the next time that creature would deal combat damage this turn, it deals double that damage instead. If you lose the flip, the next time that creature would deal combat damage this turn, prevent that damage.| Grand Melee|Onslaught|211|R|{3}{R}|Enchantment|||All creatures attack each turn if able.$$All creatures block each turn if able.| Dogged Hunter|Odyssey|20|R|{2}{W}|Creature — Human Nomad|1|1|{tap}: Destroy target creature token.| Pianna, Nomad Captain|Odyssey|39|R|{1}{W}{W}|Legendary Creature — Human Nomad|2|2|Whenever Pianna, Nomad Captain attacks, attacking creatures get +1/+1 until end of turn.| Psionic Gift|Odyssey|95|C|{1}{U}|Enchantment — Aura|||Enchant creature$Enchanted creature has "{tap}: This creature deals 1 damage to target creature or player."| Phantatog|Odyssey|291|U|{1}{W}{U}|Creature — Atog|1|2|Sacrifice an enchantment: Phantatog gets +1/+1 until end of turn.$Discard a card: Phantatog gets +1/+1 until end of turn.| Sarcatog|Odyssey|293|U|{1}{B}{R}|Creature — Atog|1|2|Exile two cards from your graveyard: Sarcatog gets +1/+1 until end of turn.$Sacrifice an artifact: Sarcatog gets +1/+1 until end of turn.| Decompose|Odyssey|128|U|{1}{B}|Sorcery|||Exile up to three target cards from a single graveyard.| Tremble|Odyssey|225|C|{1}{R}|Sorcery|||Each player sacrifices a land.| Dwarven Strike Force|Odyssey|188|U|{4}{R}|Creature — Dwarf Berserker|4|3|Discard a card at random: Dwarven Strike Force gains first strike and haste until end of turn.| Burning Sands|Odyssey|180|R|{3}{R}{R}|Enchantment|||Whenever a creature dies, that creature's controller sacrifices a land.| Decimate|Odyssey|287|R|{2}{R}{G}|Sorcery|||Destroy target artifact, target creature, target enchantment, and target land.| Iridescent Angel|Odyssey|288|R|{5}{W}{U}|Creature — Angel|4|4|Flying, protection from all colors| Spellbane Centaur|Odyssey|271|R|{2}{G}|Creature — Centaur|3|2|Creatures you control can't be the targets of blue spells or abilities from blue sources.| Mirari|Odyssey|303|R|{5}|Legendary Artifact|||Whenever you cast an instant or sorcery spell, you may pay {3}. If you do, copy that spell. You may choose new targets for the copy.| Dreamwinder|Odyssey|83|C|{3}{U}|Creature — Serpent|4|3|Dreamwinder can't attack unless defending player controls an Island.${U}, Sacrifice an Island: Target land becomes an Island until end of turn.| Thought Eater|Odyssey|106|U|{1}{U}|Creature — Beast|2|2|Flying$Your maximum hand size is reduced by three.| Filthy Cur|Odyssey|136|C|{1}{B}|Creature — Hound|2|2|Whenever Filthy Cur is dealt damage, you lose that much life.| Petravark|Torment|109|C|{3}{R}|Creature — Nightmare Beast|2|2|When Petravark enters the battlefield, exile target land.$When Petravark leaves the battlefield, return the exiled card to the battlefield under its owner's control.| Dusk Imp|Odyssey|131|C|{2}{B}|Creature — Imp|2|1|Flying| Infected Vermin|Odyssey|144|U|{2}{B}|Creature — Rat|1|1|{2}{B}: Infected Vermin deals 1 damage to each creature and each player.$Threshold — {3}{B}: Infected Vermin deals 3 damage to each creature and each player. Activate this ability only if seven or more cards are in your graveyard.| Sadistic Hypnotist|Odyssey|159|U|{3}{B}{B}|Creature — Human Minion|2|2|Sacrifice a creature: Target player discards two cards. Activate this ability only any time you could cast a sorcery.| Engulfing Flames|Odyssey|191|U|{R}|Instant|||Engulfing Flames deals 1 damage to target creature. It can't be regenerated this turn.$Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Moment's Peace|Odyssey|251|C|{1}{G}|Instant|||Prevent all combat damage that would be dealt this turn.$Flashback {2}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Primal Frenzy|Odyssey|262|C|{G}|Enchantment — Aura|||Enchant creature$Enchanted creature has trample.| Escape Artist|Odyssey|84|C|{1}{U}|Creature — Human Wizard|1|1|Escape Artist is unblockable.${U}, Discard a card: Return Escape Artist to its owner's hand.| Phantom Whelp|Odyssey|93|C|{1}{U}|Creature — Illusion Hound|2|2|When Phantom Whelp attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)| Aven Fisher|Odyssey|63|C|{3}{U}|Creature — Bird Soldier|2|2|Flying (This creature can't be blocked except by creatures with flying or reach.)$When Aven Fisher dies, you may draw a card.| Deluge|Odyssey|80|U|{2}{U}|Instant|||Tap all creatures without flying.| Thought Devourer|Odyssey|105|R|{2}{U}{U}|Creature — Beast|4|4|Flying$Your maximum hand size is reduced by four.| Mad Dog|Odyssey|202|C|{1}{R}|Creature — Hound|2|2|At the beginning of your end step, if Mad Dog didn't attack or come under your control this turn, sacrifice it.| Balancing Act|Odyssey|10|R|{2}{W}{W}|Sorcery|||Each player chooses a number of permanents he or she controls equal to the number of permanents controlled by the player who controls the fewest, then sacrifices the rest. Each player discards cards the same way.| Lieutenant Kirtar|Odyssey|29|R|{1}{W}{W}|Legendary Creature — Bird Soldier|2|2|Flying${1}{W}, Sacrifice Lieutenant Kirtar: Exile target attacking creature.| Aboshan, Cephalid Emperor|Odyssey|58|R|{4}{U}{U}|Legendary Creature — Cephalid|3|3|Tap an untapped Cephalid you control: Tap target permanent.${U}{U}{U}: Tap all creatures without flying.| Shambling Swarm|Torment|82|R|{1}{B}{B}{B}|Creature — Horror|3|3|When Shambling Swarm dies, distribute three -1/-1 counters among one, two, or three target creatures. For each -1/-1 counter you put on a creature this way, remove a -1/-1 counter from that creature at the beginning of the next end step.| Shifty Doppelganger|Odyssey|101|R|{2}{U}|Creature — Shapeshifter|1|1|{3}{U}, Exile Shifty Doppelganger: You may put a creature card from your hand onto the battlefield. If you do, that creature gains haste until end of turn. At the beginning of the next end step, sacrifice that creature. If you do, return Shifty Doppelganger to the battlefield.| Divert|Odyssey|82|R|{U}|Instant|||Change the target of target spell with a single target unless that spell's controller pays {2}.| Psychatog|Odyssey|292|U|{1}{U}{B}|Creature — Atog|1|2|Discard a card: Psychatog gets +1/+1 until end of turn.$Exile two cards from your graveyard: Psychatog gets +1/+1 until end of turn.| Druid's Call|Odyssey|239|U|{1}{G}|Enchantment — Aura|||Enchant creature$Whenever enchanted creature is dealt damage, its controller puts that many 1/1 green Squirrel creature tokens onto the battlefield.| Millikin|Odyssey|302|U|{2}|Artifact Creature — Construct|0|1|{tap}, Put the top card of your library into your graveyard: Add {1} to your mana pool.| Hypnox|Torment|64|R|{8}{B}{B}{B}|Creature — Nightmare Horror|8|8|Flying$When Hypnox enters the battlefield, if you cast it from your hand, exile all cards from target opponent's hand.$When Hypnox leaves the battlefield, return the exiled cards to their owner's hand.| Patchwork Gnomes|Odyssey|306|U|{3}|Artifact Creature — Gnome|2|1|Discard a card: Regenerate Patchwork Gnomes.| Slithery Stalker|Torment|84|U|{1}{B}{B}|Creature — Nightmare Horror|1|1|Swampwalk$When Slithery Stalker enters the battlefield, exile target green or white creature an opponent controls.$When Slithery Stalker leaves the battlefield, return the exiled card to the battlefield under its owner's control.| Atogatog|Odyssey|286|R|{W}{U}{B}{R}{G}|Legendary Creature — Atog|5|5|Sacrifice an Atog creature: Atogatog gets +X/+X until end of turn, where X is the sacrificed creature's power.| Thaumatog|Odyssey|295|U|{1}{G}{W}|Creature — Atog|1|2|Sacrifice a land: Thaumatog gets +1/+1 until end of turn.$Sacrifice an enchantment: Thaumatog gets +1/+1 until end of turn.| Squirrel Nest|Odyssey|274|U|{1}{G}{G}|Enchantment — Aura|||Enchant land$Enchanted land has "{tap}: Put a 1/1 green Squirrel creature token onto the battlefield."| Caustic Tar|Odyssey|122|U|{4}{B}{B}|Enchantment — Aura|||Enchant land$Enchanted land has "{tap}: Target player loses 3 life."| Steam Vines|Odyssey|223|U|{1}{R}{R}|Enchantment — Aura|||Enchant land$When enchanted land becomes tapped, destroy it and Steam Vines deals 1 damage to that land's controller. That player attaches Steam Vines to a land of his or her choice.| Animal Boneyard|Odyssey|4|U|{2}{W}|Enchantment — Aura|||Enchant land$Enchanted land has "{tap}, Sacrifice a creature: You gain life equal to that creature's toughness."| Cephalid Snitch|Torment|30|C|{1}{U}|Creature — Cephalid Wizard|1|1|Sacrifice Cephalid Snitch: Target creature loses protection from black until end of turn.| Nantuko Calmer|Torment|132|C|{2}{G}{G}|Creature — Insect Druid|2|3|{G}, {tap}, Sacrifice Nantuko Calmer: Destroy target enchantment.$Threshold — Nantuko Calmer gets +1/+1 as long as seven or more cards are in your graveyard.| Upheaval|Odyssey|113|R|{4}{U}{U}|Sorcery|||Return all permanents to their owners' hands.| Traveling Plague|Odyssey|166|R|{3}{B}{B}|Enchantment — Aura|||Enchant creature$At the beginning of each upkeep, put a plague counter on Traveling Plague.$Enchanted creature gets -1/-1 for each plague counter on Traveling Plague.$When enchanted creature leaves the battlefield, that creature's controller returns Traveling Plague from its owner's graveyard to the battlefield.| New Frontiers|Odyssey|257|R|{X}{G}|Sorcery|||Each player may search his or her library for up to X basic land cards and put them onto the battlefield tapped. Then each player who searched his or her library this way shuffles it.| Soulcatcher|Odyssey|47|U|{1}{W}|Creature — Bird Soldier|1|1|Flying$Whenever a creature with flying dies, put a +1/+1 counter on Soulcatcher.| Hint of Insanity|Odyssey|143|R|{2}{B}|Sorcery|||Target player reveals his or her hand. That player discards all nonland cards with the same name as another card in his or her hand.| Chamber of Manipulation|Odyssey|76|U|{2}{U}{U}|Enchantment — Aura|||Enchant land$Enchanted land has "{tap}, Discard a card: Gain control of target creature until end of turn."| Laquatus's Champion|Torment|67|R|{4}{B}{B}|Creature — Nightmare Horror|6|3|When Laquatus's Champion enters the battlefield, target player loses 6 life.$When Laquatus's Champion leaves the battlefield, that player gains 6 life.${B}: Regenerate Laquatus's Champion.| Cephalid Retainer|Odyssey|73|R|{2}{U}{U}|Creature — Cephalid|2|3|{U}{U}: Tap target creature without flying.| Karmic Justice|Odyssey|26|R|{2}{W}|Enchantment|||Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls.| Tattoo Ward|Odyssey|54|U|{2}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+1 and has protection from enchantments. This effect doesn't remove Tattoo Ward.$Sacrifice Tattoo Ward: Destroy target enchantment.| Waste Away|Torment|88|C|{4}{B}|Instant|||As an additional cost to cast Waste Away, discard a card.$Target creature gets -5/-5 until end of turn.| Teroh's Vanguard|Torment|19|U|{3}{W}|Creature — Human Nomad|2|3|Flash$Threshold — As long as seven or more cards are in your graveyard, Teroh's Vanguard has "When Teroh's Vanguard enters the battlefield, creatures you control gain protection from black until end of turn."| Nostalgic Dreams|Torment|135|R|{G}{G}|Sorcery|||As an additional cost to cast Nostalgic Dreams, discard X cards.$Return X target cards from your graveyard to your hand. Exile Nostalgic Dreams.| Stitch Together|Judgment|72|U|{B}{B}|Sorcery|||Return target creature card from your graveyard to your hand.$Threshold — Return that card from your graveyard to the battlefield instead if seven or more cards are in your graveyard.| Gravegouger|Torment|62|C|{2}{B}|Creature — Nightmare Horror|2|2|When Gravegouger enters the battlefield, exile up to two target cards from a single graveyard.$When Gravegouger leaves the battlefield, return the exiled cards to their owner's graveyard.| Mesmeric Fiend|Torment|69|C|{1}{B}|Creature — Nightmare Horror|1|1|When Mesmeric Fiend enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card.$When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand.| Pardic Arsonist|Torment|105|U|{2}{R}{R}|Creature — Human Barbarian|3|3|Threshold — As long as seven or more cards are in your graveyard, Pardic Arsonist has "When Pardic Arsonist enters the battlefield, it deals 3 damage to target creature or player."| Symbiotic Elf|Onslaught|288|C|{3}{G}|Creature — Elf|2|2|When Symbiotic Elf dies, put two 1/1 green Insect creature tokens onto the battlefield.| Centaur Chieftain|Torment|122|U|{3}{G}|Creature — Centaur|3|3|Haste$Threshold — As long as seven or more cards are in your graveyard, Centaur Chieftain has "When Centaur Chieftain enters the battlefield, creatures you control get +1/+1 and gain trample until end of turn."| Gurzigost|Torment|126|R|{3}{G}{G}|Creature — Beast|6|8|At the beginning of your upkeep, sacrifice Gurzigost unless you put two cards from your graveyard on the bottom of your library.${G}{G}, Discard a card: You may have Gurzigost assign its combat damage this turn as though it weren't blocked.| Grotesque Hybrid|Torment|63|U|{4}{B}|Creature — Zombie|3|3|Whenever Grotesque Hybrid deals combat damage to a creature, destroy that creature. It can't be regenerated.$Discard a card: Grotesque Hybrid gains flying and protection from green and from white until end of turn.| Cabal Surgeon|Torment|52|C|{2}{B}{B}|Creature — Human Minion|2|1|{2}{B}{B}, {tap}, Exile two cards from your graveyard: Return target creature card from your graveyard to your hand.| Boneshard Slasher|Torment|50|U|{1}{B}|Creature — Horror|1|1|Flying$Threshold — As long as seven or more cards are in your graveyard, Boneshard Slasher gets +2/+2 and has "When Boneshard Slasher becomes the target of a spell or ability, sacrifice it."| Cabal Torturer|Torment|53|C|{1}{B}{B}|Creature — Human Minion|1|1|{B}, {tap}: Target creature gets -1/-1 until end of turn.$Threshold — {3}{B}{B}, {tap}: Target creature gets -2/-2 until end of turn. Activate this ability only if seven or more cards are in your graveyard.| Kamahl's Sledge|Torment|102|C|{5}{R}{R}|Sorcery|||Kamahl's Sledge deals 4 damage to target creature.$Threshold — If seven or more cards are in your graveyard, instead Kamahl's Sledge deals 4 damage to that creature and 4 damage to that creature's controller.| Possessed Barbarian|Torment|111|R|{2}{R}{R}|Creature — Human Barbarian Horror|3|3|First strike$Threshold — As long as seven or more cards are in your graveyard, Possessed Barbarian gets +1/+1, is black, and has "{2}{B}, {tap}: Destroy target red creature."| Pay No Heed|Torment|12|C|{W}|Instant|||Prevent all damage a source of your choice would deal this turn.| Angel of Retribution|Torment|1|R|{6}{W}|Creature — Angel|5|5|Flying, first strike| Ghostly Wings|Torment|38|C|{1}{U}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+1 and has flying.$Discard a card: Return enchanted creature to its owner's hand.| Temporary Insanity|Torment|116|U|{3}{R}|Instant|||Untap target creature with power less than the number of cards in your graveyard and gain control of it until end of turn. That creature gains haste until end of turn.| Deep Analysis|Torment|36|C|{3}{U}|Sorcery|||Target player draws two cards.$Flashback—{1}{U}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Organ Grinder|Torment|75|C|{2}{B}|Creature — Zombie|3|1|{tap}, Exile three cards from your graveyard: Target player loses 3 life.| Pardic Lancer|Torment|107|C|{4}{R}|Creature — Human Barbarian|3|2|Discard a card at random: Pardic Lancer gets +1/+0 and gains first strike until end of turn.| Nantuko Blightcutter|Torment|131|R|{2}{G}|Creature — Insect Druid|2|2|Protection from black$Threshold — Nantuko Blightcutter gets +1/+1 for each black permanent your opponents control as long as seven or more cards are in your graveyard.| Seton's Scout|Torment|138|U|{1}{G}|Creature — Centaur Druid Scout Archer|2|1|Reach (This creature can block creatures with flying.)$Threshold — Seton's Scout gets +2/+2 as long as seven or more cards are in your graveyard.| Floating Shield|Torment|5|C|{2}{W}|Enchantment — Aura|||Enchant creature$As Floating Shield enters the battlefield, choose a color.$Enchanted creature has protection from the chosen color. This effect doesn't remove Floating Shield.$Sacrifice Floating Shield: Target creature gains protection from the chosen color until end of turn.| Balshan Collaborator|Torment|25|U|{3}{U}|Creature — Bird Soldier|2|2|Flying${B}: Balshan Collaborator gets +1/+1 until end of turn.| Chainer, Dementia Master|Torment|56|R|{3}{B}{B}|Legendary Creature — Human Minion|3|3|Nightmare creatures get +1/+1.${B}{B}{B}, Pay 3 life: Put target creature card from a graveyard onto the battlefield under your control. That creature is black and is a Nightmare in addition to its other creature types.$When Chainer, Dementia Master leaves the battlefield, exile all Nightmares.| Enslaved Dwarf|Torment|96|C|{R}|Creature — Dwarf|1|1|{R}, Sacrifice Enslaved Dwarf: Target black creature gets +1/+0 and gains first strike until end of turn.| Fiery Temper|Torment|97|C|{1}{R}{R}|Instant|||Fiery Temper deals 3 damage to target creature or player.$Madness {R} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)| Elephant Ambush|Odyssey|240|C|{2}{G}{G}|Instant|||Put a 3/3 green Elephant creature token onto the battlefield.$Flashback {6}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Flaming Gambit|Torment|98|U|{X}{R}|Instant|||Flaming Gambit deals X damage to target player. That player may choose a creature he or she controls and have Flaming Gambit deal that damage to it instead.$Flashback {X}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Shadowmage Infiltrator|Odyssey|294|R|{1}{U}{B}|Creature — Human Wizard|1|3|Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)$Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card.| Hydromorph Guardian|Torment|39|C|{2}{U}|Creature — Elemental|2|2|{U}, Sacrifice Hydromorph Guardian: Counter target spell that targets one or more creatures you control.| Anurid Scavenger|Torment|119|U|{2}{G}|Creature — Frog Beast|3|3|Protection from black$At the beginning of your upkeep, sacrifice Anurid Scavenger unless you put a card from your graveyard on the bottom of your library.| Cephalid Sage|Torment|29|U|{3}{U}|Creature — Cephalid|2|3|Threshold — As long as seven or more cards are in your graveyard, Cephalid Sage has "When Cephalid Sage enters the battlefield, draw three cards, then discard two cards."| Psychotic Haze|Torment|76|C|{2}{B}{B}|Instant|||Psychotic Haze deals 1 damage to each creature and each player.$Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)| Oversold Cemetery|Onslaught|160|R|{1}{B}|Enchantment|||At the beginning of your upkeep, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.| Goblin Sharpshooter|Onslaught|207|R|{2}{R}|Creature — Goblin|1|1|Goblin Sharpshooter doesn't untap during your untap step.$Whenever a creature dies, untap Goblin Sharpshooter.${tap}: Goblin Sharpshooter deals 1 damage to target creature or player.| Epic Struggle|Judgment|112|R|{2}{G}{G}|Enchantment|||At the beginning of your upkeep, if you control twenty or more creatures, you win the game.| Retraced Image|Torment|46|R|{U}|Sorcery|||Reveal a card in your hand, then put that card onto the battlefield if it has the same name as a permanent.| Gluttonous Zombie|Onslaught|151|U|{4}{B}|Creature — Zombie|3|3|Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)| Anger|Judgment|77|U|{3}{R}|Creature — Incarnation|2|2|Haste$As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.| Valor|Judgment|32|U|{3}{W}|Creature — Incarnation|2|2|First strike$As long as Valor is in your graveyard and you control a Plains, creatures you control have first strike.| Wonder|Judgment|54|U|{3}{U}|Creature — Incarnation|2|2|Flying$As long as Wonder is in your graveyard and you control an Island, creatures you control have flying.| Brawn|Judgment|107|U|{3}{G}|Creature — Incarnation|3|3|Trample$As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample.| Filth|Judgment|66|U|{3}{B}|Creature — Incarnation|2|2|Swampwalk$As long as Filth is in your graveyard and you control a Swamp, creatures you control have swampwalk.| Barkhide Mauler|Onslaught|246|C|{4}{G}|Creature — Beast|4|4|Cycling {2} ({2}, Discard this card: Draw a card.)| Ray of Revelation|Judgment|20|C|{1}{W}|Instant|||Destroy target enchantment.$Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Border Patrol|Judgment|6|C|{4}{W}|Creature — Human Nomad|1|6|Vigilance| Seedtime|Judgment|130|R|{1}{G}|Instant|||Cast Seedtime only during your turn.$Take an extra turn after this one if an opponent cast a blue spell this turn.| Suntail Hawk|Judgment|28|C|{W}|Creature — Bird|1|1|Flying (This creature can't be blocked except by creatures with flying or reach.)| Lightning Surge|Judgment|96|R|{3}{R}{R}|Sorcery|||Lightning Surge deals 4 damage to target creature or player.$Threshold — If seven or more cards are in your graveyard, instead Lightning Surge deals 6 damage to that creature or player and the damage can't be prevented.$Flashback {5}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Grizzly Fate|Judgment|119|U|{3}{G}{G}|Sorcery|||Put two 2/2 green Bear creature tokens onto the battlefield.$Threshold — Put four 2/2 green Bear creature tokens onto the battlefield instead if seven or more cards are in your graveyard.$Flashback {5}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Flaring Pain|Judgment|89|C|{1}{R}|Instant|||Damage can't be prevented this turn.$Flashback {R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Strength of Lunacy|Torment|86|U|{1}{B}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+1 and has protection from white.$Madness {B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)| Crippling Fatigue|Torment|58|C|{1}{B}{B}|Sorcery|||Target creature gets -2/-2 until end of turn.$Flashback—{1}{B}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Kamahl's Summons|Onslaught|269|U|{3}{G}|Sorcery|||Each player may reveal any number of creature cards from his or her hand. Then each player puts a 2/2 green Bear creature token onto the battlefield for each card he or she revealed this way.| Nantuko Cultivator|Torment|133|R|{3}{G}|Creature — Insect Druid|2|2|When Nantuko Cultivator enters the battlefield, you may discard any number of land cards. Put that many +1/+1 counters on Nantuko Cultivator and draw that many cards.| Prismatic Strands|Judgment|18|C|{2}{W}|Instant|||Prevent all damage that sources of the color of your choice would deal this turn.$Flashback—Tap an untapped white creature you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Morningtide|Torment|10|R|{1}{W}|Sorcery|||Exile all cards from all graveyards.| Nomad Mythmaker|Judgment|15|R|{2}{W}|Creature — Human Nomad Cleric|2|2|{W}, {tap}: Put target Aura card from a graveyard onto the battlefield under your control attached to a creature you control.| Spurnmage Advocate|Judgment|27|U|{W}|Creature — Human Nomad|1|1|{tap}: Return two target cards from an opponent's graveyard to his or her hand. Destroy target attacking creature.| Ancestor's Chosen|Judgment|1|U|{5}{W}{W}|Creature — Human Cleric|4|4|First strike (This creature deals combat damage before creatures without first strike.)$When Ancestor's Chosen enters the battlefield, you gain 1 life for each card in your graveyard.| Forcemage Advocate|Judgment|116|U|{1}{G}|Creature — Centaur Shaman|2|1|{tap}: Return target card from an opponent's graveyard to his or her hand. Put a +1/+1 counter on target creature.| Nullmage Advocate|Judgment|126|C|{2}{G}|Creature — Insect Druid|2|3|{tap}: Return two target cards from an opponent's graveyard to his or her hand. Destroy target artifact or enchantment.| Reborn Hero|Torment|14|R|{2}{W}|Creature — Human Soldier|2|2|Vigilance$Threshold — As long as seven or more cards are in your graveyard, Reborn Hero has "When Reborn Hero dies, you may pay {W}{W}. If you do, return Reborn Hero to the battlefield under your control."| Radiate|Torment|113|R|{3}{R}{R}|Instant|||Choose target instant or sorcery spell that targets only a single permanent or player. Copy that spell for each other permanent or player the spell could target. Each copy targets a different one of those permanents and players.| Violent Eruption|Torment|117|U|{1}{R}{R}{R}|Instant|||Violent Eruption deals 4 damage divided as you choose among any number of target creatures and/or players.$Madness {1}{R}{R} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)| Feral Throwback|Legions|126|R|{4}{G}{G}|Creature — Beast|3|3|Amplify 2 (As this creature enters the battlefield, put two +1/+1 counters on it for each Beast card you reveal in your hand.)$Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)| Crackling Club|Torment|93|C|{R}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+0.$Sacrifice Crackling Club: Crackling Club deals 1 damage to target creature.| Circular Logic|Torment|33|U|{2}{U}|Instant|||Counter target spell unless its controller pays {1} for each card in your graveyard.$Madness {U} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)| Ambassador Laquatus|Torment|23|R|{1}{U}{U}|Legendary Creature — Merfolk Wizard|1|3|{3}: Target player puts the top three cards of his or her library into his or her graveyard.| Skullscorch|Torment|114|R|{R}{R}|Sorcery|||Target player discards two cards at random unless that player has Skullscorch deal 4 damage to him or her.| Hell-Bent Raider|Torment|101|R|{1}{R}{R}|Creature — Human Barbarian|2|2|First strike, haste$Discard a card at random: Hell-Bent Raider gains protection from white until end of turn.| Pyromania|Torment|112|U|{2}{R}|Enchantment|||{1}{R}, Discard a card at random: Pyromania deals 1 damage to target creature or player.${1}{R}, Sacrifice Pyromania: Pyromania deals 1 damage to target creature or player.| Overwhelming Instinct|Onslaught|276|U|{2}{G}|Enchantment|||Whenever you attack with three or more creatures, draw a card.| Commando Raid|Onslaught|195|U|{2}{R}|Instant|||Until end of turn, target creature you control gains "When this creature deals combat damage to a player, you may have it deal damage equal to its power to target creature that player controls."| Riftstone Portal|Judgment|143|U||Land|||{tap}: Add {1} to your mana pool.$$As long as Riftstone Portal is in your graveyard, lands you control have "{tap}: Add {G} or {W} to your mana pool."| Golden Wish|Judgment|12|R|{3}{W}{W}|Sorcery|||You may choose an artifact or enchantment card you own from outside the game, reveal that card, and put it into your hand. Exile Golden Wish.| Cunning Wish|Judgment|37|R|{2}{U}|Instant|||You may choose an instant card you own from outside the game, reveal that card, and put it into your hand. Exile Cunning Wish.| Nantuko Monastery|Judgment|142|U||Land|||{tap}: Add {1} to your mana pool.$Threshold — {G}{W}: Nantuko Monastery becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate this ability only if seven or more cards are in your graveyard.| Death Wish|Judgment|64|R|{1}{B}{B}|Sorcery|||You may choose a card you own from outside the game and put it into your hand. You lose half your life, rounded up. Exile Death Wish.| Burning Wish|Judgment|83|R|{1}{R}|Sorcery|||You may choose a sorcery card you own from outside the game, reveal that card, and put it into your hand. Exile Burning Wish.| Living Wish|Judgment|124|R|{1}{G}|Sorcery|||You may choose a creature or land card you own from outside the game, reveal that card, and put it into your hand. Exile Living Wish.| Foothill Guide|Onslaught|29|C|{W}|Creature — Human Cleric|1|1|Protection from Goblins$Morph {W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Battlewise Aven|Judgment|4|C|{3}{W}|Creature — Bird Soldier|2|2|Flying$Threshold — As long as seven or more cards are in your graveyard, Battlewise Aven gets +1/+1 and has first strike.| Aquamoeba|Torment|24|C|{1}{U}|Creature — Elemental Beast|1|3|Discard a card: Switch Aquamoeba's power and toughness until end of turn.| Last Laugh|Torment|68|R|{2}{B}{B}|Enchantment|||Whenever a permanent other than Last Laugh is put into a graveyard from the battlefield, Last Laugh deals 1 damage to each creature and each player.$When no creatures are on the battlefield, sacrifice Last Laugh.| Putrid Imp|Torment|77|C|{B}|Creature — Zombie Imp|1|1|Discard a card: Putrid Imp gains flying until end of turn.$Threshold — As long as seven or more cards are in your graveyard, Putrid Imp gets +1/+1 and can't block.| Compulsion|Torment|34|U|{1}{U}|Enchantment|||{1}{U}, Discard a card: Draw a card.${1}{U}, Sacrifice Compulsion: Draw a card.| Purge|Darksteel|12|U|{1}{W}|Instant|||Destroy target artifact creature or black creature. It can't be regenerated.| Masked Gorgon|Judgment|69|R|{4}{B}|Creature — Gorgon|5|5|Green creatures and white creatures have protection from Gorgons.$Threshold — Masked Gorgon has protection from green and from white as long as seven or more cards are in your graveyard.| Mythic Proportions|Onslaught|274|R|{4}{G}{G}{G}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +8/+8 and has trample.| Liquify|Torment|41|C|{2}{U}|Instant|||Counter target spell with converted mana cost 3 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.| Ironshell Beetle|Judgment|121|C|{1}{G}|Creature — Insect|1|1|When Ironshell Beetle enters the battlefield, put a +1/+1 counter on target creature.| Elvish Guidance|Onslaught|255|C|{2}{G}|Enchantment — Aura|||Enchant land$Whenever enchanted land is tapped for mana, its controller adds {G} to his or her mana pool for each Elf on the battlefield (in addition to the mana the land produces).| Wirewood Lodge|Onslaught|329|U||Land|||{tap}: Add {1} to your mana pool.${G}, {tap}: Untap target Elf.| Lead Astray|Judgment|14|C|{1}{W}|Instant|||Tap up to two target creatures.| Solitary Confinement|Judgment|24|R|{2}{W}|Enchantment|||At the beginning of your upkeep, sacrifice Solitary Confinement unless you discard a card.$Skip your draw step.$You have shroud. (You can't be the target of spells or abilities.)$Prevent all damage that would be dealt to you.| Lost in Thought|Judgment|45|C|{1}{U}|Enchantment — Aura|||Enchant creature$Enchanted creature can't attack or block, and its activated abilities can't be activated. Its controller may exile three cards from his or her graveyard for that player to ignore this effect until end of turn.| Cephalid Illusionist|Torment|28|U|{1}{U}|Creature — Cephalid Wizard|1|1|Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of your library into your graveyard.${2}{U}, {tap}: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn.| Mist of Stagnation|Judgment|48|R|{3}{U}{U}|Enchantment|||Permanents don't untap during their controllers' untap steps.$At the beginning of each player's upkeep, that player chooses a permanent for each card in his or her graveyard, then untaps those permanents.| Strength of Isolation|Torment|17|U|{1}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+2 and has protection from black.$Madness {W} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)| Cephalid Inkshrouder|Judgment|36|U|{2}{U}|Creature — Cephalid|2|1|Discard a card: Cephalid Inkshrouder gains shroud until end of turn and is unblockable this turn. (A permanent with shroud can't be the target of spells or abilities.)| Treacherous Vampire|Judgment|75|U|{4}{B}|Creature — Vampire|4|4|Flying$Whenever Treacherous Vampire attacks or blocks, sacrifice it unless you exile a card from your graveyard.$Threshold — As long as seven or more cards are in your graveyard, Treacherous Vampire gets +2/+2 and has "When Treacherous Vampire dies, you lose 6 life."| Cabal Therapy|Judgment|62|U|{B}|Sorcery|||Name a nonland card. Target player reveals his or her hand and discards all cards with that name.$Flashback—Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Shaman's Trance|Judgment|98|R|{2}{R}|Instant|||Until end of turn, other players can't play cards from their graveyards, and you may play cards from other players' graveyards as though they were in your graveyard.| Grip of Amnesia|Judgment|41|C|{1}{U}|Instant|||Counter target spell unless its controller exiles all cards from his or her graveyard.$Draw a card.| Wormfang Newt|Judgment|59|C|{1}{U}|Creature — Nightmare Salamander Beast|2|2|When Wormfang Newt enters the battlefield, exile a land you control.$When Wormfang Newt leaves the battlefield, return the exiled card to the battlefield under its owner's control.| Wormfang Behemoth|Judgment|55|R|{3}{U}{U}|Creature — Nightmare Fish Beast|5|5|When Wormfang Behemoth enters the battlefield, exile all cards from your hand.$When Wormfang Behemoth leaves the battlefield, return the exiled cards to their owner's hand.| Barbarian Bully|Judgment|79|C|{2}{R}|Creature — Human Barbarian|2|2|Discard a card at random: Barbarian Bully gets +2/+2 until end of turn unless a player has Barbarian Bully deal 4 damage to him or her. Activate this ability only once each turn.| Zombie Trailblazer|Torment|89|U|{B}{B}{B}|Creature — Zombie Scout|2|2|Tap an untapped Zombie you control: Target land becomes a Swamp until end of turn.$Tap an untapped Zombie you control: Target creature gains swampwalk until end of turn.| Glory|Judgment|11|R|{3}{W}{W}|Creature — Incarnation|3|3|Flying${2}{W}: Choose a color. Creatures you control gain protection from the chosen color until end of turn. Activate this ability only if Glory is in your graveyard.| Web of Inertia|Judgment|53|U|{2}{U}|Enchantment|||At the beginning of each opponent's combat, that player may exile a card from his or her graveyard. If the player doesn't, creatures he or she controls can't attack you this turn.| Alter Reality|Torment|22|R|{1}{U}|Instant|||Change the text of target spell or permanent by replacing all instances of one color word with another. (This effect lasts indefinitely.)$Flashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Genesis|Judgment|117|R|{4}{G}|Creature — Incarnation|4|4|At the beginning of your upkeep, if Genesis is in your graveyard, you may pay {2}{G}. If you do, return target creature card from your graveyard to your hand.| Aven Warcraft|Judgment|2|U|{2}{W}|Instant|||Creatures you control get +0/+2 until end of turn.$Threshold — If seven or more cards are in your graveyard, choose a color. Creatures you control also gain protection from the chosen color until end of turn.| Funeral Pyre|Judgment|10|C|{W}|Instant|||Exile target card from a graveyard. Its owner puts a 1/1 white Spirit creature token with flying onto the battlefield.| Phantom Nomad|Judgment|17|C|{1}{W}|Creature — Spirit Nomad|0|0|Phantom Nomad enters the battlefield with two +1/+1 counters on it.$If damage would be dealt to Phantom Nomad, prevent that damage. Remove a +1/+1 counter from Phantom Nomad.| Selfless Exorcist|Judgment|21|R|{3}{W}{W}|Creature — Human Cleric|3|4|{tap}: Exile target creature card from a graveyard. That card deals damage equal to its power to Selfless Exorcist.| Spirit Cairn|Judgment|26|U|{2}{W}|Enchantment|||Whenever a player discards a card, you may pay {W}. If you do, put a 1/1 white Spirit creature token with flying onto the battlefield.| Oblivion Stone|Mirrodin|222|R|{3}|Artifact|||{4}, {tap}: Put a fate counter on target permanent.${5}, {tap}, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.| Goretusk Firebeast|Judgment|91|C|{5}{R}|Creature — Elemental Boar Beast|2|2|When Goretusk Firebeast enters the battlefield, it deals 4 damage to target player.| Wormfang Crab|Judgment|56|U|{3}{U}|Creature — Nightmare Crab|3|6|Wormfang Crab is unblockable.$When Wormfang Crab enters the battlefield, an opponent chooses a permanent you control other than Wormfang Crab and exiles it.$When Wormfang Crab leaves the battlefield, return the exiled card to the battlefield under its owner's control.| Firecat Blitz|Judgment|88|U|{X}{R}{R}|Sorcery|||Put X 1/1 red Elemental Cat creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step.$Flashback—{R}{R}, Sacrifice X Mountains. (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Fledgling Dragon|Judgment|90|R|{2}{R}{R}|Creature — Dragon|2|2|Flying$Threshold — As long as seven or more cards are in your graveyard, Fledgling Dragon gets +3/+3 and has "{R}: Fledgling Dragon gets +1/+0 until end of turn."| Phantom Flock|Judgment|16|U|{3}{W}{W}|Creature — Bird Soldier Spirit|0|0|Flying$Phantom Flock enters the battlefield with three +1/+1 counters on it.$If damage would be dealt to Phantom Flock, prevent that damage. Remove a +1/+1 counter from Phantom Flock.| Phantom Tiger|Judgment|129|C|{2}{G}|Creature — Cat Spirit|1|0|Phantom Tiger enters the battlefield with two +1/+1 counters on it.$If damage would be dealt to Phantom Tiger, prevent that damage. Remove a +1/+1 counter from Phantom Tiger.| Wormfang Manta|Judgment|58|R|{5}{U}{U}|Creature — Nightmare Fish Beast|6|1|Flying$When Wormfang Manta enters the battlefield, you skip your next turn.$When Wormfang Manta leaves the battlefield, you take an extra turn after this one.| Soulgorger Orgg|Judgment|99|U|{3}{R}{R}|Creature — Nightmare Orgg|6|6|Trample$When Soulgorger Orgg enters the battlefield, you lose all but 1 life.$When Soulgorger Orgg leaves the battlefield, you gain life equal to the life you lost when it entered the battlefield.| Seething Song|Mirrodin|104|C|{2}{R}|Instant|||Add {R}{R}{R}{R}{R} to your mana pool.| Phantom Nantuko|Judgment|128|R|{2}{G}|Creature — Insect Spirit|0|0|Trample$Phantom Nantuko enters the battlefield with two +1/+1 counters on it.$If damage would be dealt to Phantom Nantuko, prevent that damage. Remove a +1/+1 counter from Phantom Nantuko.${tap}: Put a +1/+1 counter on Phantom Nantuko.| Dwarven Driller|Judgment|85|U|{3}{R}|Creature — Dwarf|2|2|{tap}: Destroy target land unless its controller has Dwarven Driller deal 2 damage to him or her.| Hystrodon|Onslaught|266|R|{4}{G}|Creature — Beast|3|4|Trample$Whenever Hystrodon deals combat damage to a player, you may draw a card.$Morph {1}{G}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Wormfang Turtle|Judgment|60|U|{2}{U}|Creature — Nightmare Turtle Beast|2|4|When Wormfang Turtle enters the battlefield, exile a land you control.$When Wormfang Turtle leaves the battlefield, return the exiled card to the battlefield under its owner's control.| Chastise|Judgment|8|U|{3}{W}|Instant|||Destroy target attacking creature. You gain life equal to its power.| Nantuko Shade|Torment|74|R|{B}{B}|Creature — Insect Shade|2|1|{B}: Nantuko Shade gets +1/+1 until end of turn.| Pardic Collaborator|Torment|106|U|{3}{R}|Creature — Human Barbarian|2|2|First strike${B}: Pardic Collaborator gets +1/+1 until end of turn.| Worldgorger Dragon|Judgment|103|R|{3}{R}{R}{R}|Creature — Nightmare Dragon|7|7|Flying, trample$When Worldgorger Dragon enters the battlefield, exile all other permanents you control.$When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under their owners' control.| Mirari's Wake|Judgment|139|R|{3}{G}{W}|Enchantment|||Creatures you control get +1/+1.$$Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced.| Anurid Brushhopper|Judgment|137|R|{1}{G}{W}|Creature — Frog Beast|3|4|Discard two cards: Exile Anurid Brushhopper. Return it to the battlefield under its owner's control at the beginning of the next end step.| Sylvan Safekeeper|Judgment|133|R|{G}|Creature — Human Wizard|1|1|Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)| Sickening Dreams|Torment|83|U|{1}{B}|Sorcery|||As an additional cost to cast Sickening Dreams, discard X cards.$Sickening Dreams deals X damage to each creature and each player.| Shieldmage Advocate|Judgment|22|C|{2}{W}|Creature — Human Cleric|1|3|{tap}: Return target card from an opponent's graveyard to his or her hand. Prevent all damage that would be dealt to target creature or player this turn by a source of your choice.| Trained Pronghorn|Judgment|30|C|{1}{W}|Creature — Antelope|1|1|Discard a card: Prevent all damage that would be dealt to Trained Pronghorn this turn.| Krosan Wayfarer|Judgment|123|C|{G}|Creature — Human Druid|1|1|Sacrifice Krosan Wayfarer: You may put a land card from your hand onto the battlefield.| Folk Medicine|Judgment|115|C|{2}{G}|Instant|||You gain 1 life for each creature you control.$Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Basking Rootwalla|Torment|121|C|{G}|Creature — Lizard|1|1|{1}{G}: Basking Rootwalla gets +2/+2 until end of turn. Activate this ability only once each turn.$Madness {0} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)| Phantom Centaur|Judgment|127|U|{2}{G}{G}|Creature — Centaur Spirit|2|0|Protection from black$Phantom Centaur enters the battlefield with three +1/+1 counters on it.$If damage would be dealt to Phantom Centaur, prevent that damage. Remove a +1/+1 counter from Phantom Centaur.| Dwarven Bloodboiler|Judgment|84|R|{R}{R}{R}|Creature — Dwarf|2|2|Tap an untapped Dwarf you control: Target creature gets +2/+0 until end of turn.| Defy Gravity|Judgment|38|C|{U}|Instant|||Target creature gains flying until end of turn.$Flashback {U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Battle Screech|Judgment|3|U|{2}{W}{W}|Sorcery|||Put two 1/1 white Bird creature tokens with flying onto the battlefield.$Flashback—Tap three untapped white creatures you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Earsplitting Rats|Judgment|65|C|{3}{B}|Creature — Rat|2|1|When Earsplitting Rats enters the battlefield, each player discards a card.$Discard a card: Regenerate Earsplitting Rats.| Stern Judge|Torment|16|U|{2}{W}|Creature — Human Cleric|2|2|{tap}: Each player loses 1 life for each Swamp he or she controls.| Liberated Dwarf|Judgment|95|C|{R}|Creature — Dwarf|1|1|{R}, Sacrifice Liberated Dwarf: Target green creature gets +1/+0 and gains first strike until end of turn.| Sengir Vampire|Torment|80|R|{3}{B}{B}|Creature — Vampire|4|4|Flying$Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.| Infectious Rage|Judgment|92|U|{1}{R}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/-1.$When enchanted creature dies, choose a creature at random Infectious Rage can enchant. Return Infectious Rage to the battlefield attached to that creature.| Planar Chaos|Judgment|97|U|{2}{R}|Enchantment|||At the beginning of your upkeep, flip a coin. If you lose the flip, sacrifice Planar Chaos.$Whenever a player casts a spell, that player flips a coin. If he or she loses the flip, counter that spell.| Soulcatchers' Aerie|Judgment|25|U|{1}{W}|Enchantment|||Whenever a Bird is put into your graveyard from the battlefield, put a feather counter on Soulcatchers' Aerie.$Bird creatures get +1/+1 for each feather counter on Soulcatchers' Aerie.| Sudden Strength|Judgment|132|C|{3}{G}|Instant|||Target creature gets +3/+3 until end of turn.$$Draw a card.| Grave Consequences|Judgment|67|U|{1}{B}|Instant|||Each player may exile any number of cards from his or her graveyard. Then each player loses 1 life for each card in his or her graveyard.$Draw a card.| Menacing Ogre|Onslaught|219|R|{3}{R}{R}|Creature — Ogre|3|3|Trample, haste$When Menacing Ogre enters the battlefield, each player secretly chooses a number. Then those numbers are revealed. Each player with the highest number loses that much life. If you are one of those players, put two +1/+1 counters on Menacing Ogre.| Sonic Seizure|Torment|115|C|{R}|Instant|||As an additional cost to cast Sonic Seizure, discard a card at random.$Sonic Seizure deals 3 damage to target creature or player.| Krosan Cloudscraper|Legions|130|R|{7}{G}{G}{G}|Creature — Beast Mutant|13|13|At the beginning of your upkeep, sacrifice Krosan Cloudscraper unless you pay {G}{G}.$Morph {7}{G}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Hunting Grounds|Judgment|138|R|{G}{W}|Enchantment|||Threshold — As long as seven or more cards are in your graveyard, Hunting Grounds has "Whenever an opponent casts a spell, you may put a creature card from your hand onto the battlefield."| Keep Watch|Judgment|43|C|{2}{U}|Instant|||Draw a card for each attacking creature.| Spelljack|Judgment|51|R|{3}{U}{U}{U}|Instant|||Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may play it without paying its mana cost for as long as it remains exiled. (If it has X in its mana cost, X is 0.)| Crush of Wurms|Judgment|110|R|{6}{G}{G}{G}|Sorcery|||Put three 6/6 green Wurm creature tokens onto the battlefield.$Flashback {9}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Morality Shift|Judgment|70|R|{5}{B}{B}|Sorcery|||Exchange your graveyard and library. Then shuffle your library.| Mutilate|Torment|73|R|{2}{B}{B}|Sorcery|||All creatures get -1/-1 until end of turn for each Swamp you control.| Deathmark Prelate|Legions|65|U|{3}{B}|Creature — Human Cleric|2|3|{2}{B}, {tap}, Sacrifice a Zombie: Destroy target non-Zombie creature. It can't be regenerated. Activate this ability only any time you could cast a sorcery.| Wirewood Channeler|Legions|144|U|{3}{G}|Creature — Elf Druid|2|2|{tap}: Add X mana of any one color to your mana pool, where X is the number of Elves on the battlefield.| Aura Extraction|Onslaught|5|U|{1}{W}|Instant|||Put target enchantment on top of its owner's library.$Cycling {2} ({2}, Discard this card: Draw a card.)| Keeneye Aven|Legions|41|C|{3}{U}|Creature — Bird Soldier|2|3|Flying$Cycling {2} ({2}, Discard this card: Draw a card.)| Dispersal Shield|Scourge|33|C|{1}{U}|Instant|||Counter target spell if its converted mana cost is less than or equal to the highest converted mana cost among permanents you control.| Searing Flesh|Onslaught|225|U|{6}{R}|Sorcery|||Searing Flesh deals 7 damage to target opponent.| Alpha Status|Scourge|110|U|{2}{G}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+2 for each other creature on the battlefield that shares a creature type with it.| Naturalize|Onslaught|275|C|{1}{G}|Instant|||Destroy target artifact or enchantment.| Insurrection|Onslaught|213|R|{5}{R}{R}{R}|Sorcery|||Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.| Tower of Fortunes|Mirrodin|267|R|{4}|Artifact|||{8}, {tap}: Draw four cards.| Enchantress's Presence|Onslaught|261|R|{2}{G}|Enchantment|||Whenever you cast an enchantment spell, draw a card.| Erhnam Djinn|Judgment|113|R|{3}{G}|Creature — Djinn|4|5|At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep.| Pulsemage Advocate|Judgment|19|R|{2}{W}|Creature — Human Cleric|1|3|{tap}: Return three target cards from an opponent's graveyard to his or her hand. Return target creature card from your graveyard to the battlefield.| Book Burning|Judgment|80|C|{1}{R}|Sorcery|||Any player may have Book Burning deal 6 damage to him or her. If no one does, put the top six cards of target player's library into his or her graveyard.| Commander Eesha|Judgment|9|R|{2}{W}{W}|Legendary Creature — Bird Soldier|2|4|Flying, protection from creatures| Unhinge|Torment|87|C|{2}{B}|Sorcery|||Target player discards a card.$Draw a card.| Ichorid|Torment|65|R|{3}{B}|Creature — Horror|3|1|Haste$At the beginning of the end step, sacrifice Ichorid.$At the beginning of your upkeep, if Ichorid is in your graveyard, you may exile a black creature card other than Ichorid from your graveyard. If you do, return Ichorid to the battlefield.| Dawn of the Dead|Torment|59|R|{2}{B}{B}{B}|Enchantment|||At the beginning of your upkeep, you lose 1 life.$At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.| Cephalid Vandal|Torment|31|R|{1}{U}|Creature — Cephalid Rogue|1|1|At the beginning of your upkeep, put a shred counter on Cephalid Vandal. Then put the top card of your library into your graveyard for each shred counter on Cephalid Vandal.| Vigilant Sentry|Judgment|33|C|{1}{W}{W}|Creature — Human Nomad|2|2|Threshold — As long as seven or more cards are in your graveyard, Vigilant Sentry gets +1/+1 and has "{tap}: Target attacking or blocking creature gets +3/+3 until end of turn."| Silver Seraph|Judgment|23|R|{5}{W}{W}{W}|Creature — Angel|6|6|Flying$Threshold — Other creatures you control get +2/+2 as long as seven or more cards are in your graveyard.| Treacherous Werewolf|Judgment|76|C|{2}{B}|Creature — Human Wolf Minion|2|2|Threshold — As long as seven or more cards are in your graveyard, Treacherous Werewolf gets +2/+2 and has "When Treacherous Werewolf dies, you lose 4 life."| Browbeat|Judgment|82|U|{2}{R}|Sorcery|||Any player may have Browbeat deal 5 damage to him or her. If no one does, target player draws three cards.| Anurid Barkripper|Judgment|104|C|{1}{G}{G}|Creature — Frog Beast|2|2|Threshold — Anurid Barkripper gets +2/+2 as long as seven or more cards are in your graveyard.| Battlefield Scrounger|Judgment|106|C|{3}{G}{G}|Creature — Centaur|3|3|Threshold — Put three cards from your graveyard on the bottom of your library: Battlefield Scrounger gets +3/+3 until end of turn. Activate this ability only once each turn, and only if seven or more cards are in your graveyard.| Grim Lavamancer|Torment|100|R|{R}|Creature — Human Wizard|1|1|{R}, {tap}, Exile two cards from your graveyard: Grim Lavamancer deals 2 damage to target creature or player.| Giant Warthog|Judgment|118|C|{5}{G}|Creature — Boar Beast|5|5|Trample| Krosan Reclamation|Judgment|122|U|{1}{G}|Instant|||Target player shuffles up to two target cards from his or her graveyard into his or her library.$Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Mental Note|Judgment|46|C|{U}|Instant|||Put the top two cards of your library into your graveyard.$$Draw a card.| Hapless Researcher|Judgment|42|C|{U}|Creature — Human Wizard|1|1|Sacrifice Hapless Researcher: Draw a card, then discard a card.| Dwarven Scorcher|Judgment|86|C|{R}|Creature — Dwarf|1|1|Sacrifice Dwarven Scorcher: Dwarven Scorcher deals 1 damage to target creature unless that creature's controller has Dwarven Scorcher deal 2 damage to him or her.| Cabal Trainee|Judgment|63|C|{B}|Creature — Human Minion|1|1|Sacrifice Cabal Trainee: Target creature gets -2/-0 until end of turn.| Benevolent Bodyguard|Judgment|5|C|{W}|Creature — Human Cleric|1|1|Sacrifice Benevolent Bodyguard: Target creature you control gains protection from the color of your choice until end of turn.| Swelter|Judgment|101|U|{3}{R}|Sorcery|||Swelter deals 2 damage to each of two target creatures.| Venomous Vines|Judgment|136|C|{2}{G}{G}|Sorcery|||Destroy target enchanted permanent.| Canopy Claws|Judgment|108|C|{G}|Instant|||Target creature loses flying until end of turn.$Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Harvester Druid|Judgment|120|C|{1}{G}|Creature — Human Druid|1|1|{tap}: Add to your mana pool one mana of any color that a land you control could produce.| Rats' Feast|Judgment|71|C|{X}{B}|Sorcery|||Exile X target cards from a single graveyard.| Mirror Wall|Judgment|47|C|{3}{U}|Creature — Wall|3|4|Defender (This creature can't attack.)${W}: Mirror Wall can attack this turn as though it didn't have defender.| Envelop|Judgment|39|C|{U}|Instant|||Counter target sorcery spell.| Stupefying Touch|Torment|48|U|{1}{U}|Enchantment — Aura|||Enchant creature$When Stupefying Touch enters the battlefield, draw a card.$Enchanted creature's activated abilities can't be activated.| Toxic Stench|Judgment|74|C|{1}{B}|Instant|||Target nonblack creature gets -1/-1 until end of turn.$Threshold — If seven or more cards are in your graveyard, instead destroy that creature. It can't be regenerated.| Cagemail|Judgment|7|C|{1}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+2 and can't attack.| Arcane Teachings|Judgment|78|C|{2}{R}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Enchanted creature gets +2/+2 and has "{tap}: This creature deals 1 damage to target creature or player."| Guided Strike|Judgment|13|C|{1}{W}|Instant|||Target creature gets +1/+0 and gains first strike until end of turn.$$Draw a card.| Pitchstone Wall|Torment|110|U|{2}{R}|Creature — Wall|2|5|Defender (This creature can't attack.)$Whenever you discard a card, you may sacrifice Pitchstone Wall. If you do, return the discarded card from your graveyard to your hand.| Mortiphobia|Torment|72|U|{1}{B}{B}|Enchantment|||{1}{B}, Discard a card: Exile target card from a graveyard.${1}{B}, Sacrifice Mortiphobia: Exile target card from a graveyard.| Jeska, Warrior Adept|Judgment|93|R|{2}{R}{R}|Legendary Creature — Human Barbarian Warrior|3|1|First strike, haste${tap}: Jeska, Warrior Adept deals 1 damage to target creature or player.| Anurid Swarmsnapper|Judgment|105|U|{2}{G}|Creature — Frog Beast|1|4|Reach (This creature can block creatures with flying.)${1}{G}: Anurid Swarmsnapper can block an additional creature this turn.| Serene Sunset|Judgment|131|U|{X}{G}|Instant|||Prevent all combat damage X target creatures would deal this turn.| Thriss, Nantuko Primus|Judgment|134|R|{5}{G}{G}|Legendary Creature — Insect Druid|5|5|{G}, {tap}: Target creature gets +5/+5 until end of turn.| Nantuko Tracer|Judgment|125|C|{1}{G}|Creature — Insect Druid|2|1|When Nantuko Tracer enters the battlefield, you may put target card from a graveyard on the bottom of its owner's library.| Phantom Nishoba|Judgment|140|R|{5}{G}{W}|Creature — Cat Beast Spirit|0|0|Trample$Phantom Nishoba enters the battlefield with seven +1/+1 counters on it.$Whenever Phantom Nishoba deals damage, you gain that much life.$If damage would be dealt to Phantom Nishoba, prevent that damage. Remove a +1/+1 counter from Phantom Nishoba.| Centaur Rootcaster|Judgment|109|C|{3}{G}|Creature — Centaur Druid|2|2|Whenever Centaur Rootcaster deals combat damage to a player, you may search your library for a basic land card and put that card onto the battlefield tapped. If you do, shuffle your library.| Branchsnap Lorian|Legions|118|U|{1}{G}{G}|Creature — Beast|4|1|Trample$Morph {G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Murderous Spoils|Darksteel|48|U|{5}{B}|Instant|||Destroy target nonblack creature. It can't be regenerated. You gain control of all Equipment that was attached to it. (This effect lasts indefinitely.)| Pulse of the Forge|Darksteel|66|R|{1}{R}{R}|Instant|||Pulse of the Forge deals 4 damage to target player. Then if that player has more life than you, return Pulse of the Forge to its owner's hand.| Aphetto Grifter|Onslaught|65|U|{2}{U}|Creature — Human Wizard|1|1|Tap two untapped Wizards you control: Tap target permanent.| Gustcloak Runner|Onslaught|35|C|{W}|Creature — Human Soldier|1|1|Whenever Gustcloak Runner becomes blocked, you may untap it and remove it from combat.| Mirrodin's Core|Darksteel|165|U||Land|||{tap}: Add {1} to your mana pool.${tap}: Put a charge counter on Mirrodin's Core.${tap}, Remove a charge counter from Mirrodin's Core: Add one mana of any color to your mana pool.| Glarecaster|Onslaught|30|R|{4}{W}{W}|Creature — Bird Cleric|3|3|Flying${5}{W}: The next time damage would be dealt to Glarecaster and/or you this turn, that damage is dealt to target creature or player instead.| Crude Rampart|Onslaught|17|U|{3}{W}|Creature — Wall|4|5|Defender (This creature can't attack.)$Morph {4}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Unified Strike|Onslaught|58|C|{W}|Instant|||Exile target attacking creature if its power is less than or equal to the number of Soldiers on the battlefield.| Battlefield Medic|Onslaught|9|C|{1}{W}|Creature — Human Cleric|1|1|{tap}: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of Clerics on the battlefield.| Crown of Awe|Onslaught|16|C|{1}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature has protection from black and from red.$Sacrifice Crown of Awe: Enchanted creature and other creatures that share a creature type with it gain protection from black and from red until end of turn.| Gustcloak Harrier|Onslaught|34|C|{1}{W}{W}|Creature — Bird Soldier|2|2|Flying$Whenever Gustcloak Harrier becomes blocked, you may untap it and remove it from combat.| Piety Charm|Onslaught|49|C|{W}|Instant|||Choose one — Destroy target Aura attached to a creature; or target Soldier creature gets +2/+2 until end of turn; or creatures you control gain vigilance until end of turn.| Mistform Dreamer|Onslaught|93|C|{2}{U}|Creature — Illusion|2|1|Flying${1}: Mistform Dreamer becomes the creature type of your choice until end of turn.| Information Dealer|Onslaught|88|C|{1}{U}|Creature — Human Wizard|1|1|{tap}: Look at the top X cards of your library, where X is the number of Wizards on the battlefield, then put them back in any order.| Blinkmoth Nexus|Darksteel|163|R||Land|||{tap}: Add {1} to your mana pool.${1}: Blinkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land.${1}, {tap}: Target Blinkmoth creature gets +1/+1 until end of turn.| Sage Aven|Onslaught|111|C|{3}{U}|Creature — Bird Wizard|1|3|Flying (This creature can't be blocked except by creatures with flying or reach.)$When Sage Aven enters the battlefield, look at the top four cards of your library, then put them back in any order.| Mistform Stalker|Onslaught|98|U|{1}{U}|Creature — Illusion|1|1|{1}: Mistform Stalker becomes the creature type of your choice until end of turn.${2}{U}{U}: Mistform Stalker gets +2/+2 and gains flying until end of turn.| Discombobulate|Onslaught|79|U|{2}{U}{U}|Instant|||Counter target spell. Look at the top four cards of your library, then put them back in any order.| Spy Network|Onslaught|115|C|{U}|Instant|||Look at target player's hand, the top card of that player's library, and any face-down creatures he or she controls. Look at the top four cards of your library, then put them back in any order.| Screaming Seahawk|Onslaught|112|C|{4}{U}|Creature — Bird|2|2|Flying$When Screaming Seahawk enters the battlefield, you may search your library for a card named Screaming Seahawk, reveal it, and put it into your hand. If you do, shuffle your library.| Sea's Claim|Onslaught|113|C|{U}|Enchantment — Aura|||Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.)$Enchanted land is an Island.| Mistform Mask|Onslaught|94|C|{1}{U}|Enchantment — Aura|||Enchant creature${1}: Enchanted creature becomes the creature type of your choice until end of turn.| Trickery Charm|Onslaught|119|C|{U}|Instant|||Choose one — Target creature gains flying until end of turn; or target creature becomes the creature type of your choice until end of turn; or look at the top four cards of your library, then put them back in any order.| Meddle|Onslaught|92|U|{1}{U}|Instant|||If target spell has only one target and that target is a creature, change that spell's target to another creature.| Screeching Buzzard|Onslaught|165|C|{3}{B}|Creature — Bird|2|2|Flying$When Screeching Buzzard dies, each opponent discards a card.| Shepherd of Rot|Onslaught|168|C|{1}{B}|Creature — Zombie Cleric|1|1|{tap}: Each player loses 1 life for each Zombie on the battlefield.| Misery Charm|Onslaught|158|C|{B}|Instant|||Choose one — Destroy target Cleric; or return target Cleric card from your graveyard to your hand; or target player loses 2 life.| Cabal Slaver|Onslaught|131|U|{2}{B}|Creature — Human Cleric|2|1|Whenever a Goblin deals combat damage to a player, that player discards a card.| Syphon Soul|Onslaught|176|C|{2}{B}|Sorcery|||Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way.| Charging Slateback|Onslaught|194|C|{4}{R}|Creature — Beast|4|3|Charging Slateback can't block.$Morph {4}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Sparksmith|Onslaught|235|C|{1}{R}|Creature — Goblin|1|1|{tap}: Sparksmith deals X damage to target creature and X damage to you, where X is the number of Goblins on the battlefield.| Goblin Sky Raider|Onslaught|208|C|{2}{R}|Creature — Goblin Warrior|1|2|Flying (This creature can't be blocked except by creatures with flying or reach.)| Karstoderm|Darksteel|77|U|{2}{G}{G}|Creature — Beast|0|0|Karstoderm enters the battlefield with five +1/+1 counters on it.$Whenever an artifact enters the battlefield, remove a +1/+1 counter from Karstoderm.| Lavamancer's Skill|Onslaught|215|C|{1}{R}|Enchantment — Aura|||Enchant creature$Enchanted creature has "{tap}: This creature deals 1 damage to target creature."$As long as enchanted creature is a Wizard, it has "{tap}: This creature deals 2 damage to target creature."| Shock|Onslaught|227|C|{R}|Instant|||Shock deals 2 damage to target creature or player.| Wave of Indifference|Onslaught|243|C|{X}{R}|Sorcery|||X target creatures can't block this turn.| Fever Charm|Onslaught|202|C|{R}|Instant|||Choose one — Target creature gains haste until end of turn; or target creature gets +2/+0 until end of turn; or Fever Charm deals 3 damage to target Wizard creature.| Darksteel Pendant|Darksteel|113|C|{2}|Artifact|||Darksteel Pendant is indestructible. ("Destroy" effects and lethal damage don't destroy it.)${1}, {tap}: Look at the top card of your library. You may put that card on the bottom of your library.| Battering Craghorn|Onslaught|188|C|{2}{R}{R}|Creature — Goat Beast|3|1|First strike$Morph {1}{R}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Snarling Undorak|Onslaught|283|C|{2}{G}{G}|Creature — Beast|3|3|{2}{G}: Target Beast creature gets +1/+1 until end of turn.$Morph {1}{G}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Elvish Pathcutter|Onslaught|256|C|{3}{G}|Creature — Elf Scout|1|2|{2}{G}: Target Elf creature gains forestwalk until end of turn.| Wall of Mulch|Onslaught|298|U|{1}{G}|Creature — Wall|0|4|Defender (This creature can't attack.)${G}, Sacrifice a Wall: Draw a card.| Wellwisher|Onslaught|300|C|{1}{G}|Creature — Elf|1|1|{tap}: You gain 1 life for each Elf on the battlefield.| Vitality Charm|Onslaught|296|C|{G}|Instant|||Choose one — Put a 1/1 green Insect creature token onto the battlefield; or target creature gets +1/+1 and gains trample until end of turn; or regenerate target Beast.| Flooded Strand|Onslaught|316|R||Land|||{tap}, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card and put it onto the battlefield. Then shuffle your library.| Polluted Delta|Onslaught|321|R||Land|||{tap}, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card and put it onto the battlefield. Then shuffle your library.| Bloodstained Mire|Onslaught|313|R||Land|||{tap}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card and put it onto the battlefield. Then shuffle your library.| Wooded Foothills|Onslaught|330|R||Land|||{tap}, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card and put it onto the battlefield. Then shuffle your library.| Windswept Heath|Onslaught|328|R||Land|||{tap}, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card and put it onto the battlefield. Then shuffle your library.| Gustcloak Sentinel|Onslaught|37|U|{2}{W}{W}|Creature — Human Soldier|3|3|Whenever Gustcloak Sentinel becomes blocked, you may untap it and remove it from combat.| Weathered Wayfarer|Onslaught|59|R|{W}|Creature — Human Nomad Cleric|1|1|{W}, {tap}: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. Activate this ability only if an opponent controls more lands than you.| Nameless One|Onslaught|100|U|{3}{U}|Creature — Wizard Avatar|*|*|Nameless One's power and toughness are each equal to the number of Wizards on the battlefield.$Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Ironfist Crusher|Onslaught|42|U|{4}{W}|Creature — Human Soldier|2|4|Ironfist Crusher can block any number of creatures.$Morph {3}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Aven Soulgazer|Onslaught|8|U|{3}{W}{W}|Creature — Bird Cleric|3|3|Flying${2}{W}: Look at target face-down creature.| Daru Cavalier|Onslaught|18|C|{3}{W}|Creature — Human Soldier|2|2|First strike$When Daru Cavalier enters the battlefield, you may search your library for a card named Daru Cavalier, reveal it, and put it into your hand. If you do, shuffle your library.| Mistform Shrieker|Onslaught|96|U|{3}{U}{U}|Creature — Illusion|3|3|Flying${1}: Mistform Shrieker becomes the creature type of your choice until end of turn.$Morph {3}{U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Mistform Wall|Onslaught|99|C|{2}{U}|Creature — Illusion Wall|1|4|Mistform Wall has defender as long as it's a Wall.${1}: Mistform Wall becomes the creature type of your choice until end of turn.| Disruptive Pitmage|Onslaught|81|C|{2}{U}|Creature — Human Wizard|1|1|{tap}: Counter target spell unless its controller pays {1}.$Morph {U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Thoughtbound Primoc|Onslaught|240|U|{2}{R}|Creature — Bird Beast|2|3|Flying$At the beginning of your upkeep, if a player controls more Wizards than each other player, the player who controls the most Wizards gains control of Thoughtbound Primoc.| Mistform Mutant|Onslaught|95|U|{4}{U}{U}|Creature — Illusion Mutant|3|4|{1}{U}: Choose a creature type other than Wall. Target creature becomes that type until end of turn.| Aphetto Alchemist|Onslaught|64|U|{1}{U}|Creature — Human Wizard|1|2|{tap}: Untap target artifact or creature.$Morph {U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Clone|Onslaught|75|R|{3}{U}|Creature — Shapeshifter|0|0|You may have Clone enter the battlefield as a copy of any creature on the battlefield.| Trade Secrets|Onslaught|118|R|{1}{U}{U}|Sorcery|||Target opponent draws two cards, then you draw up to four cards. That opponent may repeat this process as many times as he or she chooses.| Quicksilver Dragon|Onslaught|103|R|{4}{U}{U}|Creature — Dragon|5|5|Flying${U}: If target spell has only one target and that target is Quicksilver Dragon, change that spell's target to another creature.$Morph {4}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Cabal Archon|Onslaught|129|U|{2}{B}|Creature — Human Cleric|2|2|{B}, Sacrifice a Cleric: Target player loses 2 life and you gain 2 life.| Boneknitter|Onslaught|128|U|{1}{B}|Creature — Zombie Cleric|1|1|{1}{B}: Regenerate target Zombie.$Morph {2}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Doomed Necromancer|Onslaught|140|R|{2}{B}|Creature — Human Cleric Mercenary|2|2|{B}, {tap}, Sacrifice Doomed Necromancer: Return target creature card from your graveyard to the battlefield.| Walking Desecration|Onslaught|180|U|{2}{B}|Creature — Zombie|1|1|{B}, {tap}: Creatures of the creature type of your choice attack this turn if able.| Death Match|Onslaught|136|R|{3}{B}|Enchantment|||Whenever a creature enters the battlefield, that creature's controller may have target creature of his or her choice get -3/-3 until end of turn.| Kaboom!|Onslaught|214|R|{4}{R}|Sorcery|||Choose any number of target players. For each of those players, reveal cards from the top of your library until you reveal a nonland card. Kaboom deals damage equal to that card's converted mana cost to that player, then you put the revealed cards on the bottom of your library in any order.| Loxodon Mystic|Darksteel|7|C|{3}{W}{W}|Creature — Elephant Cleric|3|3|{W}, {tap}: Tap target creature.| Skirk Prospector|Onslaught|230|C|{R}|Creature — Goblin|1|1|Sacrifice a Goblin: Add {R} to your mana pool.| Ridgetop Raptor|Legions|108|U|{3}{R}|Creature — Lizard Beast|2|1|Double strike (This creature deals both first-strike and regular combat damage.)| Mana Echoes|Onslaught|218|R|{2}{R}{R}|Enchantment|||Whenever a creature enters the battlefield, you may add {X} to your mana pool, where X is the number of creatures you control that share a creature type with it.| Gigapede|Onslaught|264|R|{3}{G}{G}|Creature — Insect|6|1|Shroud (This permanent can't be the target of spells or abilities.)$At the beginning of your upkeep, if Gigapede is in your graveyard, you may discard a card. If you do, return Gigapede to your hand.| Venomspout Brackus|Onslaught|295|U|{6}{G}|Creature — Beast|5|5|{1}{G}, {tap}: Venomspout Brackus deals 5 damage to target attacking or blocking creature with flying.$Morph {3}{G}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Embermage Goblin|Onslaught|200|U|{3}{R}|Creature — Goblin Wizard|1|1|When Embermage Goblin enters the battlefield, you may search your library for a card named Embermage Goblin, reveal it, and put it into your hand. If you do, shuffle your library.${tap}: Embermage Goblin deals 1 damage to target creature or player.| Flamestick Courier|Onslaught|203|U|{2}{R}|Creature — Goblin|2|1|You may choose not to untap Flamestick Courier during your untap step.${2}{R}, {tap}: Target Goblin creature gets +2/+2 and has haste for as long as Flamestick Courier remains tapped.| Everglove Courier|Onslaught|262|U|{2}{G}|Creature — Elf|2|1|You may choose not to untap Everglove Courier during your untap step.${2}{G}, {tap}: Target Elf creature gets +2/+2 and has trample for as long as Everglove Courier remains tapped.| Frightshroud Courier|Onslaught|149|U|{2}{B}|Creature — Zombie|2|1|You may choose not to untap Frightshroud Courier during your untap step.${2}{B}, {tap}: Target Zombie creature gets +2/+2 and has fear for as long as Frightshroud Courier remains tapped. (It can't be blocked except by artifact creatures and/or black creatures.)| Ghosthelm Courier|Onslaught|85|U|{2}{U}|Creature — Human Wizard|2|1|You may choose not to untap Ghosthelm Courier during your untap step.${2}{U}, {tap}: Target Wizard creature gets +2/+2 and has shroud for as long as Ghosthelm Courier remains tapped. (It can't be the target of spells or abilities.)| Pearlspear Courier|Onslaught|48|U|{2}{W}|Creature — Human Soldier|2|1|You may choose not to untap Pearlspear Courier during your untap step.${2}{W}, {tap}: Target Soldier creature gets +2/+2 and has vigilance for as long as Pearlspear Courier remains tapped.| Talisman of Progress|Mirrodin|256|U|{2}|Artifact|||{tap}: Add {1} to your mana pool.${tap}: Add {W} or {U} to your mana pool. Talisman of Progress deals 1 damage to you.| Talisman of Dominance|Mirrodin|253|U|{2}|Artifact|||{tap}: Add {1} to your mana pool.${tap}: Add {U} or {B} to your mana pool. Talisman of Dominance deals 1 damage to you.| Talisman of Indulgence|Mirrodin|255|U|{2}|Artifact|||{tap}: Add {1} to your mana pool.${tap}: Add {B} or {R} to your mana pool. Talisman of Indulgence deals 1 damage to you.| Talisman of Impulse|Mirrodin|254|U|{2}|Artifact|||{tap}: Add {1} to your mana pool.${tap}: Add {R} or {G} to your mana pool. Talisman of Impulse deals 1 damage to you.| Talisman of Unity|Mirrodin|257|U|{2}|Artifact|||{tap}: Add {1} to your mana pool.${tap}: Add {G} or {W} to your mana pool. Talisman of Unity deals 1 damage to you.| Gustcloak Savior|Onslaught|36|R|{4}{W}|Creature — Bird Soldier|3|4|Flying$Whenever a creature you control becomes blocked, you may untap that creature and remove it from combat.| Liege of the Axe|Legions|16|U|{3}{W}|Creature — Human Soldier|2|3|Vigilance$Morph {1}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Liege of the Axe is turned face up, untap it.| Sigil of the New Dawn|Onslaught|55|R|{3}{W}|Enchantment|||Whenever a creature is put into your graveyard from the battlefield, you may pay {1}{W}. If you do, return that card to your hand.| True Believer|Onslaught|57|R|{W}{W}|Creature — Human Cleric|2|2|You have shroud. (You can't be the target of spells or abilities.)| Gangrenous Goliath|Onslaught|150|R|{3}{B}{B}|Creature — Zombie Giant|4|4|Tap three untapped Clerics you control: Return Gangrenous Goliath from your graveyard to your hand.| Endemic Plague|Onslaught|142|R|{3}{B}|Sorcery|||As an additional cost to cast Endemic Plague, sacrifice a creature.$Destroy all creatures that share a creature type with the sacrificed creature. They can't be regenerated.| Harsh Mercy|Onslaught|39|R|{2}{W}|Sorcery|||Each player chooses a creature type. Destroy all creatures that aren't of a type chosen this way. They can't be regenerated.| Circle of Solace|Onslaught|13|R|{3}{W}|Enchantment|||As Circle of Solace enters the battlefield, choose a creature type.${1}{W}: The next time a creature of the chosen type would deal damage to you this turn, prevent that damage.| Mistform Skyreaver|Onslaught|97|R|{5}{U}{U}|Creature — Illusion|6|6|Flying${1}: Mistform Skyreaver becomes the creature type of your choice until end of turn.| Callous Oppressor|Onslaught|72|R|{1}{U}{U}|Creature — Cephalid|1|2|You may choose not to untap Callous Oppressor during your untap step.$As Callous Oppressor enters the battlefield, an opponent chooses a creature type.${tap}: Gain control of target creature that isn't of the chosen type for as long as Callous Oppressor remains tapped.| Future Sight|Onslaught|84|R|{2}{U}{U}{U}|Enchantment|||Play with the top card of your library revealed.$You may play the top card of your library.| Peer Pressure|Onslaught|101|R|{3}{U}|Sorcery|||Choose a creature type. If you control more creatures of that type than each other player, you gain control of all creatures of that type. (This effect lasts indefinitely.)| Arcbound Overseer|Darksteel|99|R|{8}|Artifact Creature — Golem|0|0|At the beginning of your upkeep, put a +1/+1 counter on each creature with modular you control.$Modular 6 (This enters the battlefield with six +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)| Rotlung Reanimator|Onslaught|164|R|{2}{B}|Creature — Zombie Cleric|2|2|Whenever Rotlung Reanimator or another Cleric dies, put a 2/2 black Zombie creature token onto the battlefield.| Ebonblade Reaper|Onslaught|141|R|{2}{B}|Creature — Human Cleric|1|1|Whenever Ebonblade Reaper attacks, you lose half your life, rounded up.$Whenever Ebonblade Reaper deals combat damage to a player, that player loses half his or her life, rounded up.$Morph {3}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Grand Coliseum|Onslaught|319|R||Land|||Grand Coliseum enters the battlefield tapped.${tap}: Add {1} to your mana pool.${tap}: Add one mana of any color to your mana pool. Grand Coliseum deals 1 damage to you.| Kilnmouth Dragon|Legions|104|R|{5}{R}{R}|Creature — Dragon|5|5|Amplify 3 (As this creature enters the battlefield, put three +1/+1 counters on it for each Dragon card you reveal in your hand.)$Flying${tap}: Kilnmouth Dragon deals damage equal to the number of +1/+1 counters on it to target creature or player.| Spitfire Handler|Onslaught|236|U|{1}{R}|Creature — Goblin|1|1|Spitfire Handler can't block creatures with power greater than Spitfire Handler's power.${R}: Spitfire Handler gets +1/+0 until end of turn.| Shaleskin Bruiser|Onslaught|226|U|{6}{R}|Creature — Beast|4|4|Trample$Whenever Shaleskin Bruiser attacks, it gets +3/+0 until end of turn for each other attacking Beast.| Butcher Orgg|Onslaught|192|R|{4}{R}{R}{R}|Creature — Orgg|6|6|You may assign Butcher Orgg's combat damage divided as you choose among defending player and/or any number of creatures he or she controls.| Tephraderm|Onslaught|239|R|{4}{R}|Creature — Beast|4|5|Whenever a creature deals damage to Tephraderm, Tephraderm deals that much damage to that creature.$$Whenever a spell deals damage to Tephraderm, Tephraderm deals that much damage to that spell's controller.| Risky Move|Onslaught|223|R|{3}{R}{R}{R}|Enchantment|||At the beginning of each player's upkeep, that player gains control of Risky Move.$$When you gain control of Risky Move from another player, choose a creature you control and an opponent. Flip a coin. If you lose the flip, that opponent gains control of that creature.| Dragon Roost|Onslaught|198|R|{4}{R}{R}|Enchantment|||{5}{R}{R}: Put a 5/5 red Dragon creature token with flying onto the battlefield. (It can't be blocked except by creatures with flying or reach.)| Gratuitous Violence|Onslaught|212|R|{2}{R}{R}{R}|Enchantment|||If a creature you control would deal damage to a creature or player, it deals double that damage to that creature or player instead.| Avarice Totem|Fifth Dawn|104|U|{1}|Artifact|||{5}: Exchange control of Avarice Totem and target nonland permanent.| Krosan Colossus|Onslaught|270|R|{6}{G}{G}{G}|Creature — Beast|9|9|Morph {6}{G}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Leery Fogbeast|Onslaught|273|C|{2}{G}|Creature — Beast|4|2|Whenever Leery Fogbeast becomes blocked, prevent all combat damage that would be dealt this turn.| Stag Beetle|Onslaught|285|R|{3}{G}{G}|Creature — Insect|0|0|Stag Beetle enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield.| Tribal Unity|Onslaught|294|U|{X}{2}{G}|Instant|||Creatures of the creature type of your choice get +X/+X until end of turn.| Centaur Glade|Onslaught|251|U|{3}{G}{G}|Enchantment|||{2}{G}{G}: Put a 3/3 green Centaur creature token onto the battlefield.| Weird Harvest|Onslaught|299|R|{X}{G}{G}|Sorcery|||Each player may search his or her library for up to X creature cards, reveal those cards, and put them into his or her hand. Then each player who searched his or her library this way shuffles it.| Words of Wilding|Onslaught|305|R|{2}{G}|Enchantment|||{1}: The next time you would draw a card this turn, put a 2/2 green Bear creature token onto the battlefield instead.| Silklash Spider|Onslaught|281|R|{3}{G}{G}|Creature — Spider|2|7|Reach (This creature can block creatures with flying.)${X}{G}{G}: Silklash Spider deals X damage to each creature with flying.| Pulse of the Tangle|Darksteel|80|R|{1}{G}{G}|Sorcery|||Put a 3/3 green Beast creature token onto the battlefield. Then if an opponent controls more creatures than you, return Pulse of the Tangle to its owner's hand.| Pulse of the Dross|Darksteel|50|R|{1}{B}{B}|Sorcery|||Target player reveals three cards from his or her hand and you choose one of them. That player discards that card. Then if that player has more cards in hand than you, return Pulse of the Dross to its owner's hand.| Slate of Ancestry|Onslaught|310|R|{4}|Artifact|||{4}, {tap}, Discard your hand: Draw a card for each creature you control.| Pulse of the Fields|Darksteel|11|R|{1}{W}{W}|Instant|||You gain 4 life. Then if an opponent has more life than you, return Pulse of the Fields to its owner's hand.| Mobilization|Onslaught|44|R|{2}{W}|Enchantment|||Soldier creatures have vigilance. (Attacking doesn't cause them to tap.)${2}{W}: Put a 1/1 white Soldier creature token onto the battlefield.| Cryptic Gateway|Onslaught|306|R|{5}|Artifact|||Tap two untapped creatures you control: You may put a creature card from your hand that shares a creature type with each creature tapped this way onto the battlefield.| Catapult Squad|Onslaught|11|U|{1}{W}|Creature — Human Soldier|2|1|Tap two untapped Soldiers you control: Catapult Squad deals 2 damage to target attacking or blocking creature.| Wirewood Savage|Onslaught|304|C|{2}{G}|Creature — Elf|2|2|Whenever a Beast enters the battlefield, you may draw a card.| Aphetto Dredging|Onslaught|125|C|{3}{B}|Sorcery|||Return up to three target creature cards of the creature type of your choice from your graveyard to your hand.| Daru Lancer|Onslaught|20|C|{4}{W}{W}|Creature — Human Soldier|3|4|First strike$Morph {2}{W}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Slipstream Eel|Onslaught|114|C|{5}{U}{U}|Creature — Fish Beast|6|6|Slipstream Eel can't attack unless defending player controls an Island.$Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)| Defiant Elf|Legions|123|C|{G}|Creature — Elf|1|1|Trample| Blackmail|Onslaught|127|U|{B}|Sorcery|||Target player reveals three cards from his or her hand and you choose one of them. That player discards that card.| Nosy Goblin|Onslaught|220|C|{2}{R}|Creature — Goblin|2|1|{tap}, Sacrifice Nosy Goblin: Destroy target face-down creature.| Dawning Purist|Onslaught|22|U|{2}{W}|Creature — Human Cleric|2|2|Whenever Dawning Purist deals combat damage to a player, you may destroy target enchantment that player controls.$Morph {1}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Glory Seeker|Onslaught|31|C|{1}{W}|Creature — Human Soldier|2|2|| Dragonstalker|Scourge|11|U|{4}{W}|Creature — Bird Soldier|3|3|Flying, protection from Dragons| Grassland Crusader|Onslaught|32|C|{5}{W}|Creature — Human Cleric Soldier|2|4|{tap}: Target Elf or Soldier creature gets +2/+2 until end of turn.| Gravel Slinger|Onslaught|33|C|{3}{W}|Creature — Human Soldier|1|3|{tap}: Gravel Slinger deals 1 damage to target attacking or blocking creature.$Morph {1}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Daru Healer|Onslaught|19|C|{2}{W}|Creature — Human Cleric|1|2|{tap}: Prevent the next 1 damage that would be dealt to target creature or player this turn.$Morph {W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Exalted Angel|Onslaught|28|R|{4}{W}{W}|Creature — Angel|4|5|Flying$Whenever Exalted Angel deals damage, you gain that much life.$Morph {2}{W}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Spitting Gourna|Onslaught|284|C|{3}{G}{G}|Creature — Beast|3|4|Reach (This creature can block creatures with flying.)$Morph {4}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Treespring Lorian|Onslaught|293|C|{5}{G}|Creature — Beast|5|4|Morph {5}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Goblin Taskmaster|Onslaught|210|C|{R}|Creature — Goblin|1|1|{1}{R}: Target Goblin creature gets +1/+0 until end of turn.$Morph {R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Spined Basher|Onslaught|172|C|{2}{B}|Creature — Zombie Beast|3|1|Morph {2}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Headhunter|Onslaught|156|U|{1}{B}|Creature — Human Cleric|1|1|Whenever Headhunter deals combat damage to a player, that player discards a card.$Morph {B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Riptide Entrancer|Onslaught|108|R|{1}{U}{U}|Creature — Human Wizard|1|1|Whenever Riptide Entrancer deals combat damage to a player, you may sacrifice it. If you do, gain control of target creature that player controls. (This effect lasts indefinitely.)$Morph {U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Snapping Thragg|Onslaught|233|U|{4}{R}|Creature — Beast|3|3|Whenever Snapping Thragg deals combat damage to a player, you may have it deal 3 damage to target creature that player controls.$Morph {4}{R}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Serpentine Basilisk|Onslaught|280|U|{2}{G}{G}|Creature — Basilisk|2|3|Whenever Serpentine Basilisk deals combat damage to a creature, destroy that creature at end of combat.$Morph {1}{G}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Nova Cleric|Onslaught|45|U|{W}|Creature — Human Cleric|1|2|{2}{W}, {tap}, Sacrifice Nova Cleric: Destroy all enchantments.| Riptide Director|Legions|50|R|{2}{U}{U}|Creature — Human Wizard|2|3|{2}{U}{U}, {tap}: Draw a card for each Wizard you control.| Grinning Demon|Onslaught|153|R|{2}{B}{B}|Creature — Demon|6|6|At the beginning of your upkeep, you lose 2 life.$Morph {2}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Rockshard Elemental|Legions|109|R|{5}{R}{R}|Creature — Elemental|4|3|Double strike (This creature deals both first-strike and regular combat damage.)$Morph {4}{R}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Blistering Firecat|Onslaught|189|R|{1}{R}{R}{R}|Creature — Elemental Cat|7|1|Trample, haste$At the beginning of the end step, sacrifice Blistering Firecat.$Morph {R}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Brood Sliver|Legions|120|R|{4}{G}|Creature — Sliver|3|3|Whenever a Sliver deals combat damage to a player, its controller may put a 1/1 colorless Sliver creature token onto the battlefield.| Towering Baloth|Onslaught|292|U|{6}{G}{G}|Creature — Beast|7|6|Morph {6}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Broodhatch Nantuko|Onslaught|250|U|{1}{G}|Creature — Insect Druid|1|1|Whenever Broodhatch Nantuko is dealt damage, you may put that many 1/1 green Insect creature tokens onto the battlefield.$Morph {2}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Doubtless One|Onslaught|27|U|{3}{W}|Creature — Cleric Avatar|*|*|Doubtless One's power and toughness are each equal to the number of Clerics on the battlefield.$Whenever Doubtless One deals damage, you gain that much life.| Heedless One|Onslaught|265|U|{3}{G}|Creature — Elf Avatar|*|*|Trample$Heedless One's power and toughness are each equal to the number of Elves on the battlefield.| Soulless One|Onslaught|171|U|{3}{B}|Creature — Zombie Avatar|*|*|Soulless One's power and toughness are each equal to the number of Zombies on the battlefield plus the number of Zombie cards in all graveyards.| Reckless One|Onslaught|222|U|{3}{R}|Creature — Goblin Avatar|*|*|Haste$Reckless One's power and toughness are each equal to the number of Goblins on the battlefield.| Cabal Interrogator|Scourge|57|U|{1}{B}|Creature — Zombie Wizard|1|1|{X}{B}, {tap}: Target player reveals X cards from his or her hand and you choose one of them. That player discards that card. Activate this ability only any time you could cast a sorcery.| Skittish Valesk|Onslaught|231|U|{6}{R}|Creature — Beast|5|5|At the beginning of your upkeep, flip a coin. If you lose the flip, turn Skittish Valesk face down.$Morph {5}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Airdrop Condor|Onslaught|186|U|{4}{R}|Creature — Bird|2|2|Flying${1}{R}, Sacrifice a Goblin creature: Airdrop Condor deals damage equal to the sacrificed creature's power to target creature or player.| Defensive Maneuvers|Onslaught|23|C|{3}{W}|Instant|||Creatures of the creature type of your choice get +0/+4 until end of turn.| Syphon Mind|Onslaught|175|C|{3}{B}|Sorcery|||Each other player discards a card. You draw a card for each card discarded this way.| Goblin Sledder|Onslaught|209|C|{R}|Creature — Goblin|1|1|Sacrifice a Goblin: Target creature gets +1/+1 until end of turn.| Wirewood Elf|Onslaught|301|C|{1}{G}|Creature — Elf Druid|1|2|{tap}: Add {G} to your mana pool.| Spurred Wolverine|Onslaught|237|C|{4}{R}|Creature — Wolverine Beast|3|2|Tap two untapped Beasts you control: Target creature gains first strike until end of turn.| Birchlore Rangers|Onslaught|248|C|{G}|Creature — Elf Druid|1|1|Tap two untapped Elves you control: Add one mana of any color to your mana pool.$Morph {G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Gustcloak Skirmisher|Onslaught|38|U|{3}{W}|Creature — Bird Soldier|2|3|Flying$Whenever Gustcloak Skirmisher becomes blocked, you may untap it and remove it from combat.| Goblin Pyromancer|Onslaught|206|R|{3}{R}|Creature — Goblin Wizard|2|2|When Goblin Pyromancer enters the battlefield, Goblin creatures get +3/+0 until end of turn.$At the beginning of the end step, destroy all Goblins.| Wirewood Pride|Onslaught|303|C|{G}|Instant|||Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.| Ixidor's Will|Onslaught|90|C|{2}{U}|Instant|||Counter target spell unless its controller pays {2} for each Wizard on the battlefield.| Profane Prayers|Onslaught|162|C|{2}{B}{B}|Sorcery|||Profane Prayers deals X damage to target creature or player and you gain X life, where X is the number of Clerics on the battlefield.| Brightstone Ritual|Onslaught|191|C|{R}|Instant|||Add {R} to your mana pool for each Goblin on the battlefield.| Thunder of Hooves|Onslaught|242|U|{3}{R}|Sorcery|||Thunder of Hooves deals X damage to each creature without flying and each player, where X is the number of Beasts on the battlefield.| Riptide Biologist|Onslaught|106|C|{1}{U}|Creature — Human Wizard|1|2|Protection from Beasts$Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Fallen Cleric|Onslaught|145|C|{4}{B}|Creature — Zombie Cleric|4|2|Protection from Clerics$Morph {4}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Wall of Deceit|Legions|55|U|{1}{U}|Creature — Wall|0|5|Defender (This creature can't attack.)${3}: Turn Wall of Deceit face down.$Morph {U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Cabal Executioner|Onslaught|130|U|{2}{B}{B}|Creature — Human Cleric|2|2|Whenever Cabal Executioner deals combat damage to a player, that player sacrifices a creature.$Morph {3}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Haunted Cadaver|Onslaught|154|C|{3}{B}|Creature — Zombie|2|2|Whenever Haunted Cadaver deals combat damage to a player, you may sacrifice it. If you do, that player discards three cards.$Morph {1}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Thrashing Mudspawn|Onslaught|177|U|{3}{B}{B}|Creature — Beast|4|4|Whenever Thrashing Mudspawn is dealt damage, you lose that much life.$Morph {1}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Rorix Bladewing|Onslaught|224|R|{3}{R}{R}{R}|Legendary Creature — Dragon|6|5|Flying, haste| Silvos, Rogue Elemental|Onslaught|282|R|{3}{G}{G}{G}|Legendary Creature — Elemental|8|5|Trample${G}: Regenerate Silvos, Rogue Elemental.| Jareth, Leonine Titan|Onslaught|43|R|{3}{W}{W}{W}|Legendary Creature — Cat Giant|4|7|Whenever Jareth, Leonine Titan blocks, it gets +7/+7 until end of turn.${W}: Jareth gains protection from the color of your choice until end of turn.| Supreme Inquisitor|Onslaught|117|R|{3}{U}{U}|Creature — Human Wizard|1|3|Tap five untapped Wizards you control: Search target player's library for up to five cards and exile them. Then that player shuffles his or her library.| Visara the Dreadful|Onslaught|179|R|{3}{B}{B}{B}|Legendary Creature — Gorgon|5|5|Flying${tap}: Destroy target creature. It can't be regenerated.| Break Open|Onslaught|190|C|{1}{R}|Instant|||Turn target face-down creature an opponent controls face up.| Dwarven Blastminer|Onslaught|199|U|{1}{R}|Creature — Dwarf|1|1|{2}{R}, {tap}: Destroy target nonbasic land.$Morph {R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Dive Bomber|Onslaught|26|C|{3}{W}|Creature — Bird Soldier|2|2|Flying${tap}, Sacrifice Dive Bomber: Dive Bomber deals 2 damage to target attacking or blocking creature.| Shieldmage Elder|Onslaught|54|U|{5}{W}|Creature — Human Cleric Wizard|2|3|Tap two untapped Clerics you control: Prevent all damage target creature would deal this turn.$Tap two untapped Wizards you control: Prevent all damage target spell would deal this turn.| Ancestor's Prophet|Onslaught|3|R|{4}{W}|Creature — Human Cleric|1|5|Tap five untapped Clerics you control: You gain 10 life.| Crown of Ascension|Onslaught|78|C|{1}{U}|Enchantment — Aura|||Enchant creature$Enchanted creature has flying.$Sacrifice Crown of Ascension: Enchanted creature and other creatures that share a creature type with it gain flying until end of turn.| Imagecrafter|Onslaught|87|C|{U}|Creature — Human Wizard|1|1|{tap}: Choose a creature type other than Wall. Target creature becomes that type until end of turn.| Riptide Chronologist|Onslaught|107|U|{3}{U}{U}|Creature — Human Wizard|1|3|{U}, Sacrifice Riptide Chronologist: Untap all creatures of the creature type of your choice.| Goblin Goon|Legions|99|R|{3}{R}|Creature — Goblin Mutant|6|6|Goblin Goon can't attack unless you control more creatures than defending player.$Goblin Goon can't block unless you control more creatures than attacking player.| Airborne Aid|Onslaught|62|C|{3}{U}|Sorcery|||Draw a card for each Bird on the battlefield.| Taunting Elf|Onslaught|290|C|{G}|Creature — Elf|0|1|All creatures able to block Taunting Elf do so.| Aurification|Onslaught|6|R|{2}{W}{W}|Enchantment|||Whenever a creature deals damage to you, put a gold counter on it.$Each creature with a gold counter on it is a Wall in addition to its other creature types and has defender. (Those creatures can't attack.)$When Aurification leaves the battlefield, remove all gold counters from all creatures.| Bloodline Shaman|Onslaught|249|U|{1}{G}|Creature — Elf Wizard Shaman|1|1|{tap}: Choose a creature type. Reveal the top card of your library. If that card is a creature card of the chosen type, put it into your hand. Otherwise, put it into your graveyard.| Festering Goblin|Onslaught|148|C|{B}|Creature — Zombie Goblin|1|1|When Festering Goblin dies, target creature gets -1/-1 until end of turn.| Aphetto Vulture|Onslaught|126|U|{4}{B}{B}|Creature — Zombie Bird|3|2|Flying$When Aphetto Vulture dies, you may put target Zombie card from your graveyard on top of your library.| Wirewood Herald|Onslaught|302|C|{1}{G}|Creature — Elf|1|1|When Wirewood Herald dies, you may search your library for an Elf card, reveal that card, put it into your hand, then shuffle your library.| Biorhythm|Onslaught|247|R|{6}{G}{G}|Sorcery|||Each player's life total becomes the number of creatures he or she controls.| Riptide Mangler|Legions|51|R|{1}{U}|Creature — Beast|0|3|{1}{U}: Change Riptide Mangler's power to target creature's power. (This effect lasts indefinitely.)| Custody Battle|Onslaught|197|U|{1}{R}|Enchantment — Aura|||Enchant creature$Enchanted creature has "At the beginning of your upkeep, target opponent gains control of this creature unless you sacrifice a land."| Artificial Evolution|Onslaught|67|R|{U}|Instant|||Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall. (This effect lasts indefinitely.)| Symbiotic Beast|Onslaught|287|U|{4}{G}{G}|Creature — Insect Beast|4|4|When Symbiotic Beast dies, put four 1/1 green Insect creature tokens onto the battlefield.| Symbiotic Wurm|Onslaught|289|R|{5}{G}{G}{G}|Creature — Wurm|7|7|When Symbiotic Wurm dies, put seven 1/1 green Insect creature tokens onto the battlefield.| Crown of Vigor|Onslaught|253|C|{1}{G}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+1.$Sacrifice Crown of Vigor: Enchanted creature and other creatures that share a creature type with it get +1/+1 until end of turn.| Elvish Warrior|Onslaught|260|C|{G}{G}|Creature — Elf Warrior|2|3|| Tempting Wurm|Onslaught|291|R|{1}{G}|Creature — Wurm|5|5|When Tempting Wurm enters the battlefield, each opponent may put any number of artifact, creature, enchantment, and/or land cards from his or her hand onto the battlefield.| Arcanis the Omnipotent|Onslaught|66|R|{3}{U}{U}{U}|Legendary Creature — Wizard|3|4|{tap}: Draw three cards.${2}{U}{U}: Return Arcanis the Omnipotent to its owner's hand.| Oblation|Onslaught|46|R|{2}{W}|Instant|||The owner of target nonland permanent shuffles it into his or her library, then draws two cards.| Goblin Machinist|Onslaught|204|U|{4}{R}|Creature — Goblin|0|5|{2}{R}: Reveal cards from the top of your library until you reveal a nonland card. Goblin Machinist gets +X/+0 until end of turn, where X is that card's converted mana cost. Put the revealed cards on the bottom of your library in any order.| Elven Riders|Onslaught|254|U|{3}{G}{G}|Creature — Elf|3|3|Elven Riders can't be blocked except by Walls and/or creatures with flying.| Crown of Fury|Onslaught|196|C|{1}{R}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+0 and has first strike.$Sacrifice Crown of Fury: Enchanted creature and other creatures that share a creature type with it get +1/+0 and gain first strike until end of turn.| Crown of Suspicion|Onslaught|134|C|{1}{B}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/-1.$Sacrifice Crown of Suspicion: Enchanted creature and other creatures that share a creature type with it get +2/-1 until end of turn.| Crafty Pathmage|Onslaught|77|C|{2}{U}|Creature — Human Wizard|1|1|{tap}: Target creature with power 2 or less is unblockable this turn.| Voidmage Prodigy|Onslaught|120|R|{U}{U}|Creature — Human Wizard|2|1|{U}{U}, Sacrifice a Wizard: Counter target spell.$Morph {U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Forest|Onslaught|350|L||Basic Land — Forest|||G| Forest|Onslaught|349|L||Basic Land — Forest|||G| Mountain|Onslaught|346|L||Basic Land — Mountain|||R| Mountain|Onslaught|345|L||Basic Land — Mountain|||R| Mountain|Onslaught|344|L||Basic Land — Mountain|||R| Mountain|Onslaught|343|L||Basic Land — Mountain|||R| Swamp|Onslaught|342|L||Basic Land — Swamp|||B| Swamp|Onslaught|341|L||Basic Land — Swamp|||B| Swamp|Onslaught|340|L||Basic Land — Swamp|||B| Swamp|Onslaught|339|L||Basic Land — Swamp|||B| Forest|Onslaught|348|L||Basic Land — Forest|||G| Forest|Onslaught|347|L||Basic Land — Forest|||G| Island|Onslaught|338|L||Basic Land — Island|||U| Island|Onslaught|337|L||Basic Land — Island|||U| Island|Onslaught|336|L||Basic Land — Island|||U| Island|Onslaught|335|L||Basic Land — Island|||U| Plains|Onslaught|334|L||Basic Land — Plains|||W| Plains|Onslaught|333|L||Basic Land — Plains|||W| Plains|Onslaught|332|L||Basic Land — Plains|||W| Plains|Onslaught|331|L||Basic Land — Plains|||W| Shared Triumph|Onslaught|53|R|{1}{W}|Enchantment|||As Shared Triumph enters the battlefield, choose a creature type.$Creatures of the chosen type get +1/+1.| Dispersing Orb|Onslaught|80|U|{3}{U}{U}|Enchantment|||{3}{U}, Sacrifice a permanent: Return target permanent to its owner's hand.| Cover of Darkness|Onslaught|133|R|{1}{B}|Enchantment|||As Cover of Darkness enters the battlefield, choose a creature type.$Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.)| Steely Resolve|Onslaught|286|R|{1}{G}|Enchantment|||As Steely Resolve enters the battlefield, choose a creature type.$Creatures of the chosen type have shroud. (They can't be the targets of spells or abilities.)| Aven Brigadier|Onslaught|7|R|{3}{W}{W}{W}|Creature — Bird Soldier|3|5|Flying$Other Bird creatures get +1/+1.$Other Soldier creatures get +1/+1.| Psychic Trance|Onslaught|102|R|{2}{U}{U}|Instant|||Until end of turn, Wizards you control gain "{tap}: Counter target spell."| Voice of the Woods|Onslaught|297|R|{3}{G}{G}|Creature — Elf|2|2|Tap five untapped Elves you control: Put a 7/7 green Elemental creature token with trample onto the battlefield.| Words of Wind|Onslaught|122|R|{2}{U}|Enchantment|||{1}: The next time you would draw a card this turn, each player returns a permanent he or she controls to its owner's hand instead.| Words of Worship|Onslaught|61|R|{2}{W}|Enchantment|||{1}: The next time you would draw a card this turn, you gain 5 life instead.| Words of Waste|Onslaught|182|R|{2}{B}|Enchantment|||{1}: The next time you would draw a card this turn, each opponent discards a card instead.| Words of War|Onslaught|244|R|{2}{R}|Enchantment|||{1}: The next time you would draw a card this turn, Words of War deals 2 damage to target creature or player instead.| Goblin Piledriver|Onslaught|205|R|{1}{R}|Creature — Goblin Warrior|1|2|Protection from blue$Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking Goblin.| Skirk Fire Marshal|Onslaught|229|R|{3}{R}{R}|Creature — Goblin|2|2|Protection from red$Tap five untapped Goblins you control: Skirk Fire Marshal deals 10 damage to each creature and each player.| Aggravated Assault|Onslaught|185|R|{2}{R}|Enchantment|||{3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate this ability only any time you could cast a sorcery.| Dream Chisel|Onslaught|308|R|{2}|Artifact|||Face-down creature spells you cast cost {1} less to cast.| Doom Cannon|Onslaught|307|R|{6}|Artifact|||As Doom Cannon enters the battlefield, choose a creature type.${3}, {tap}, Sacrifice a creature of the chosen type: Doom Cannon deals 3 damage to target creature or player.| Riptide Replicator|Onslaught|309|R|{X}{4}|Artifact|||As Riptide Replicator enters the battlefield, choose a color and a creature type.$Riptide Replicator enters the battlefield with X charge counters on it.${4}, {tap}: Put an X/X creature token of the chosen color and type onto the battlefield, where X is the number of charge counters on Riptide Replicator.| Standardize|Onslaught|116|R|{U}{U}|Instant|||Choose a creature type other than Wall. Each creature becomes that type until end of turn.| Pinpoint Avalanche|Onslaught|221|C|{3}{R}{R}|Instant|||Pinpoint Avalanche deals 4 damage to target creature. The damage can't be prevented.| Kamahl, Fist of Krosa|Onslaught|268|R|{4}{G}{G}|Legendary Creature — Human Druid|4|3|{G}: Target land becomes a 1/1 creature until end of turn. It's still a land.${2}{G}{G}{G}: Creatures you control get +3/+3 and gain trample until end of turn.| Seaside Haven|Onslaught|323|U||Land|||{tap}: Add {1} to your mana pool.$${W}{U}, {tap}, Sacrifice a Bird: Draw a card.| Contested Cliffs|Onslaught|314|R||Land|||{tap}: Add {1} to your mana pool.${R}{G}, {tap}: Choose target Beast creature you control and target creature an opponent controls. Each of those creatures deals damage equal to its power to the other.| Unholy Grotto|Onslaught|327|R||Land|||{tap}: Add {1} to your mana pool.${B}, {tap}: Put target Zombie card from your graveyard on top of your library.| Starlit Sanctum|Onslaught|325|U||Land|||{tap}: Add {1} to your mana pool.${W}, {tap}, Sacrifice a Cleric creature: You gain life equal to the sacrificed creature's toughness.${B}, {tap}, Sacrifice a Cleric creature: Target player loses life equal to the sacrificed creature's power.| Phage the Untouchable|Legions|78|R|{3}{B}{B}{B}{B}|Legendary Creature — Zombie Minion|4|4|When Phage the Untouchable enters the battlefield, if you didn't cast it from your hand, you lose the game.$Whenever Phage deals combat damage to a creature, destroy that creature. It can't be regenerated.$Whenever Phage deals combat damage to a player, that player loses the game.| Ixidor, Reality Sculptor|Onslaught|89|R|{3}{U}{U}|Legendary Creature — Human Wizard|3|4|Face-down creatures get +1/+1.${2}{U}: Turn target face-down creature face up.| Rummaging Wizard|Onslaught|110|U|{3}{U}|Creature — Human Wizard|2|2|{2}{U}: Look at the top card of your library. You may put that card into your graveyard.| Exiled Doomsayer|Scourge|13|R|{1}{W}|Creature — Human Cleric|1|2|All morph costs cost {2} more. (This doesn't affect the cost to cast creature spells face down.)| Crowd Favorites|Onslaught|15|U|{6}{W}|Creature — Human Soldier|4|4|{3}{W}: Tap target creature.${3}{W}: Crowd Favorites gets +0/+5 until end of turn.| Aven Fateshaper|Onslaught|69|U|{6}{U}|Creature — Bird Wizard|4|5|Flying$When Aven Fateshaper enters the battlefield, look at the top four cards of your library, then put them back in any order.${4}{U}: Look at the top four cards of your library, then put them back in any order.| Righteous Cause|Onslaught|51|U|{3}{W}{W}|Enchantment|||Whenever a creature attacks, you gain 1 life.| Smother|Onslaught|170|U|{1}{B}|Instant|||Destroy target creature with converted mana cost 3 or less. It can't be regenerated.| Whipcorder|Onslaught|60|U|{W}{W}|Creature — Human Soldier Rebel|2|2|{W}, {tap}: Tap target creature.$Morph {W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Krosan Groundshaker|Onslaught|271|U|{4}{G}{G}{G}|Creature — Beast|6|6|{G}: Target Beast creature gains trample until end of turn.| Head Games|Onslaught|155|R|{3}{B}{B}|Sorcery|||Target opponent puts the cards from his or her hand on top of his or her library. Search that player's library for that many cards. The player puts those cards into his or her hand, then shuffles his or her library.| Disciple of Grace|Onslaught|25|C|{1}{W}|Creature — Human Cleric|1|2|Protection from black$Cycling {2} ({2}, Discard this card: Draw a card.)| Disciple of Malice|Onslaught|139|C|{1}{B}|Creature — Human Cleric|1|2|Protection from white$Cycling {2} ({2}, Discard this card: Draw a card.)| Essence Fracture|Onslaught|82|U|{3}{U}{U}|Sorcery|||Return two target creatures to their owners' hands.$Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.)| Swat|Onslaught|174|C|{1}{B}{B}|Instant|||Destroy target creature with power 2 or less.$Cycling {2} ({2}, Discard this card: Draw a card.)| Secluded Steppe|Onslaught|324|C||Land|||Secluded Steppe enters the battlefield tapped.${tap}: Add {W} to your mana pool.$Cycling {W} ({W}, Discard this card: Draw a card.)| Lonely Sandbar|Onslaught|320|C||Land|||Lonely Sandbar enters the battlefield tapped.${tap}: Add {U} to your mana pool.$Cycling {U} ({U}, Discard this card: Draw a card.)| Barren Moor|Onslaught|312|C||Land|||Barren Moor enters the battlefield tapped.${tap}: Add {B} to your mana pool.$Cycling {B} ({B}, Discard this card: Draw a card.)| Forgotten Cave|Onslaught|317|C||Land|||Forgotten Cave enters the battlefield tapped.${tap}: Add {R} to your mana pool.$Cycling {R} ({R}, Discard this card: Draw a card.)| Tranquil Thicket|Onslaught|326|C||Land|||Tranquil Thicket enters the battlefield tapped.${tap}: Add {G} to your mana pool.$Cycling {G} ({G}, Discard this card: Draw a card.)| Death Pulse|Onslaught|137|U|{2}{B}{B}|Instant|||Target creature gets -4/-4 until end of turn.$Cycling {1}{B}{B} ({1}{B}{B}, Discard this card: Draw a card.)$When you cycle Death Pulse, you may have target creature get -1/-1 until end of turn.| Solar Blast|Onslaught|234|C|{3}{R}|Instant|||Solar Blast deals 3 damage to target creature or player.$Cycling {1}{R}{R} ({1}{R}{R}, Discard this card: Draw a card.)$When you cycle Solar Blast, you may have it deal 1 damage to target creature or player.| Sunfire Balm|Onslaught|56|U|{2}{W}|Instant|||Prevent the next 4 damage that would be dealt to target creature or player this turn.$Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.)$When you cycle Sunfire Balm, you may prevent the next 1 damage that would be dealt to target creature or player this turn.| Primal Boost|Onslaught|277|U|{2}{G}|Instant|||Target creature gets +4/+4 until end of turn.$Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.)$When you cycle Primal Boost, you may have target creature get +1/+1 until end of turn.| Complicate|Onslaught|76|U|{2}{U}|Instant|||Counter target spell unless its controller pays {3}.$Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.)$When you cycle Complicate, you may counter target spell unless its controller pays {1}.| Lightning Rift|Onslaught|217|U|{1}{R}|Enchantment|||Whenever a player cycles a card, you may pay {1}. If you do, Lightning Rift deals 2 damage to target creature or player.| Astral Slide|Onslaught|4|U|{2}{W}|Enchantment|||Whenever a player cycles a card, you may exile target creature. If you do, return the exiled card to the battlefield under its owner's control at the beginning of the next end step.| Fleeting Aven|Onslaught|83|U|{1}{U}{U}|Creature — Bird Wizard|2|2|Flying$Whenever a player cycles a card, return Fleeting Aven to its owner's hand.| Withering Hex|Onslaught|181|U|{B}|Enchantment — Aura|||Enchant creature$Whenever a player cycles a card, put a plague counter on Withering Hex.$Enchanted creature gets -1/-1 for each plague counter on Withering Hex.| Invigorating Boon|Onslaught|267|U|{1}{G}|Enchantment|||Whenever a player cycles a card, you may put a +1/+1 counter on target creature.| Demystify|Onslaught|24|C|{W}|Instant|||Destroy target enchantment.| Renewed Faith|Onslaught|50|C|{2}{W}|Instant|||You gain 6 life.$Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.)$When you cycle Renewed Faith, you may gain 2 life.| Inspirit|Onslaught|41|U|{2}{W}|Instant|||Untap target creature. It gets +2/+4 until end of turn.| Mage's Guile|Onslaught|91|C|{1}{U}|Instant|||Target creature gains shroud until end of turn. (It can't be the target of spells or abilities.)$Cycling {U} ({U}, Discard this card: Draw a card.)| Blatant Thievery|Onslaught|71|R|{4}{U}{U}{U}|Sorcery|||For each opponent, gain control of target permanent that player controls. (This effect lasts indefinitely.)| Dirge of Dread|Onslaught|138|C|{2}{B}|Sorcery|||All creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)$Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.)$When you cycle Dirge of Dread, you may have target creature gain fear until end of turn.| Lay Waste|Onslaught|216|C|{3}{R}|Sorcery|||Destroy target land.$Cycling {2} ({2}, Discard this card: Draw a card.)| Run Wild|Onslaught|279|U|{G}|Instant|||Until end of turn, target creature gains trample and "{G}: Regenerate this creature."| Choking Tethers|Onslaught|74|C|{3}{U}|Instant|||Tap up to four target creatures.$Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)$When you cycle Choking Tethers, you may tap target creature.| Akroma's Blessing|Onslaught|1|U|{2}{W}|Instant|||Choose a color. Creatures you control gain protection from the chosen color until end of turn.$Cycling {W} ({W}, Discard this card: Draw a card.)| Improvised Armor|Onslaught|40|U|{3}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+5.$Cycling {3} ({3}, Discard this card: Draw a card.)| Unburden|Scourge|77|C|{1}{B}{B}|Sorcery|||Target player discards two cards.$Cycling {2} ({2}, Discard this card: Draw a card.)| Fade from Memory|Onslaught|144|U|{B}|Instant|||Exile target card from a graveyard.$Cycling {B} ({B}, Discard this card: Draw a card.)| Undead Gladiator|Onslaught|178|R|{1}{B}{B}|Creature — Zombie Barbarian|3|1|{1}{B}, Discard a card: Return Undead Gladiator from your graveyard to your hand. Activate this ability only during your upkeep.$Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.)| Starstorm|Onslaught|238|R|{X}{R}{R}|Instant|||Starstorm deals X damage to each creature.$Cycling {3} ({3}, Discard this card: Draw a card.)| Akroma's Vengeance|Onslaught|2|R|{4}{W}{W}|Sorcery|||Destroy all artifacts, creatures, and enchantments.$Cycling {3} ({3}, Discard this card: Draw a card.)| Feeding Frenzy|Onslaught|147|U|{2}{B}|Instant|||Target creature gets -X/-X until end of turn, where X is the number of Zombies on the battlefield.| Sandskin|Onslaught|52|C|{2}{W}|Enchantment — Aura|||Enchant creature$Prevent all combat damage that would be dealt to and dealt by enchanted creature.| Slice and Dice|Onslaught|232|U|{4}{R}{R}|Sorcery|||Slice and Dice deals 4 damage to each creature.$Cycling {2}{R} ({2}{R}, Discard this card: Draw a card.)$When you cycle Slice and Dice, you may have it deal 1 damage to each creature.| Explosive Vegetation|Onslaught|263|U|{3}{G}|Sorcery|||Search your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle your library.| Shade's Breath|Onslaught|167|U|{1}{B}|Instant|||Until end of turn, each creature you control becomes a black Shade and gains "{B}: This creature gets +1/+1 until end of turn."| Silent Specter|Onslaught|169|R|{4}{B}{B}|Creature — Specter|4|4|Flying$Whenever Silent Specter deals combat damage to a player, that player discards two cards.$Morph {3}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Reminisce|Onslaught|105|U|{2}{U}|Sorcery|||Target player shuffles his or her graveyard into his or her library.| Annex|Onslaught|63|U|{2}{U}{U}|Enchantment — Aura|||Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.)$You control enchanted land.| Blade Sliver|Legions|88|U|{2}{R}|Creature — Sliver|2|2|All Sliver creatures get +1/+0.| Plated Sliver|Legions|19|C|{W}|Creature — Sliver|1|1|All Sliver creatures get +0/+1.| Bladewing the Risen|Scourge|136|R|{3}{B}{B}{R}{R}|Legendary Creature — Zombie Dragon|4|4|Flying$When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield.${B}{R}: Dragon creatures get +1/+1 until end of turn.| Essence Sliver|Legions|13|R|{3}{W}|Creature — Sliver|3|3|Whenever a Sliver deals damage, its controller gains that much life.| Synapse Sliver|Legions|53|R|{4}{U}|Creature — Sliver|3|3|Whenever a Sliver deals combat damage to a player, its controller may draw a card.| Frenetic Raptor|Legions|93|U|{5}{R}|Creature — Lizard Beast|6|6|Beasts can't block.| Quick Sliver|Legions|136|C|{1}{G}|Creature — Sliver|1|1|Flash$Any player may play Sliver cards as though they had flash.| Crypt Sliver|Legions|63|C|{1}{B}|Creature — Sliver|1|1|All Slivers have "{tap}: Regenerate target Sliver."| Mistform Sliver|Legions|46|C|{1}{U}|Creature — Illusion Sliver|1|1|All Slivers have "{1}: This permanent becomes the creature type of your choice in addition to its other types until end of turn."| Toxin Sliver|Legions|84|R|{3}{B}|Creature — Sliver|3|3|Whenever a Sliver deals combat damage to a creature, destroy that creature. It can't be regenerated.| Needleshot Gourna|Legions|133|C|{4}{G}{G}|Creature — Beast|3|6|Reach (This creature can block creatures with flying.)| Zealous Inquisitor|Scourge|27|C|{2}{W}|Creature — Human Cleric|2|2|{1}{W}: The next 1 damage that would be dealt to Zealous Inquisitor this turn is dealt to target creature instead.| Magma Sliver|Legions|107|R|{3}{R}|Creature — Sliver|3|3|All Slivers have "{tap}: Target Sliver creature gets +X/+0 until end of turn, where X is the number of Slivers on the battlefield."| Akroma, Angel of Wrath|Legions|1|R|{5}{W}{W}{W}|Legendary Creature — Angel|6|6|Flying, first strike, vigilance, trample, haste, protection from black and from red| Scion of Darkness|Legions|79|R|{5}{B}{B}{B}|Creature — Avatar|6|6|Trample$Whenever Scion of Darkness deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control.$Cycling {3} ({3}, Discard this card: Draw a card.)| Daru Mender|Legions|8|U|{W}|Creature — Human Cleric|1|1|Morph {W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Daru Mender is turned face up, regenerate target creature.| Willbender|Legions|58|U|{1}{U}|Creature — Human Wizard|1|2|Morph {1}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Willbender is turned face up, change the target of target spell or ability with a single target.| Skinthinner|Legions|80|C|{1}{B}|Creature — Zombie|2|1|Morph {3}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Skinthinner is turned face up, destroy target nonblack creature. It can't be regenerated.| Skirk Marauder|Legions|113|C|{1}{R}|Creature — Goblin|2|1|Morph {2}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Skirk Marauder is turned face up, it deals 2 damage to target creature or player.| Patron of the Wild|Legions|134|C|{G}|Creature — Elf|1|1|Morph {2}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Patron of the Wild is turned face up, target creature gets +3/+3 until end of turn.| Wingbeat Warrior|Legions|29|C|{2}{W}|Creature — Bird Soldier Warrior|2|1|Flying$Morph {2}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Wingbeat Warrior is turned face up, target creature gains first strike until end of turn.| Echo Tracer|Legions|37|C|{2}{U}|Creature — Human Wizard|2|2|Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Echo Tracer is turned face up, return target creature to its owner's hand.| Aphetto Exterminator|Legions|59|U|{2}{B}|Creature — Human Wizard|3|1|Morph {3}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Aphetto Exterminator is turned face up, target creature gets -3/-3 until end of turn.| Gempalm Sorcerer|Legions|39|U|{2}{U}|Creature — Human Wizard|2|2|Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.)$When you cycle Gempalm Sorcerer, Wizard creatures gain flying until end of turn.| Gempalm Polluter|Legions|70|C|{5}{B}|Creature — Zombie|4|3|Cycling {B}{B} ({B}{B}, Discard this card: Draw a card.)$When you cycle Gempalm Polluter, you may have target player lose life equal to the number of Zombies on the battlefield.| Gempalm Incinerator|Legions|94|U|{2}{R}|Creature — Goblin|2|1|Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.)$When you cycle Gempalm Incinerator, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield.| Gempalm Strider|Legions|127|U|{1}{G}|Creature — Elf|2|2|Cycling {2}{G}{G} ({2}{G}{G}, Discard this card: Draw a card.)$When you cycle Gempalm Strider, Elf creatures get +2/+2 until end of turn.| Master of the Veil|Legions|43|U|{2}{U}{U}|Creature — Human Wizard|2|3|Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Master of the Veil is turned face up, you may turn target creature with morph face down.| Voidmage Apprentice|Legions|54|C|{1}{U}|Creature — Human Wizard|1|1|Morph {2}{U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Voidmage Apprentice is turned face up, counter target spell.| Glowrider|Legions|15|R|{2}{W}|Creature — Human Cleric|2|1|Noncreature spells cost {1} more to cast.| Dark Supplicant|Legions|64|U|{B}|Creature — Human Cleric|1|1|{tap}, Sacrifice three Clerics: Search your graveyard, hand, and/or library for a card named Scion of Darkness and put it onto the battlefield. If you search your library this way, shuffle it.| Shifting Sliver|Legions|52|U|{3}{U}|Creature — Sliver|2|2|Slivers can't be blocked except by Slivers.| Skirk Outrider|Legions|114|C|{3}{R}|Creature — Goblin|2|2|As long as you control a Beast, Skirk Outrider gets +2/+2 and has trample.| Elvish Soultiller|Legions|124|R|{3}{G}{G}|Creature — Elf Mutant|5|4|When Elvish Soultiller dies, choose a creature type. Shuffle all creature cards of that type from your graveyard into your library.| Sundering Titan|Darksteel|146|R|{8}|Artifact Creature — Golem|7|10|When Sundering Titan enters the battlefield or leaves the battlefield, choose a land of each basic land type, then destroy those lands.| Weaver of Lies|Legions|57|R|{5}{U}{U}|Creature — Beast|4|4|Morph {4}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Weaver of Lies is turned face up, turn any number of target creatures with morph other than Weaver of Lies face down.| Fugitive Wizard|Legions|38|C|{U}|Creature — Human Wizard|1|1|| Mistform Wakecaster|Legions|48|U|{4}{U}|Creature — Illusion|2|3|Flying${1}: Mistform Wakecaster becomes the creature type of your choice until end of turn.${2}{U}{U}, {tap}: Choose a creature type. Each creature you control becomes that type until end of turn.| Tribal Forcemage|Legions|142|R|{1}{G}|Creature — Elf Wizard|1|1|Morph {1}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Tribal Forcemage is turned face up, creatures of the creature type of your choice get +2/+2 and gain trample until end of turn.| Earthblighter|Legions|68|U|{1}{B}|Creature — Human Cleric|1|1|{2}{B}, {tap}, Sacrifice a Goblin: Destroy target land.| Crookclaw Elder|Legions|34|U|{5}{U}|Creature — Bird Wizard|3|2|Flying$Tap two untapped Birds you control: Draw a card.$Tap two untapped Wizards you control: Target creature gains flying until end of turn.| Ghastly Remains|Legions|71|R|{B}{B}{B}|Creature — Zombie|0|0|Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.)$At the beginning of your upkeep, if Ghastly Remains is in your graveyard, you may pay {B}{B}{B}. If you do, return Ghastly Remains to your hand.| Wheel and Deal|Onslaught|121|R|{3}{U}|Instant|||Any number of target opponents each discards his or her hand and draws seven cards.$Draw a card.| Nantuko Husk|Onslaught|159|C|{2}{B}|Creature — Zombie Insect|2|2|Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn.| Caller of the Claw|Legions|121|R|{2}{G}|Creature — Elf|2|2|Flash$When Caller of the Claw enters the battlefield, put a 2/2 green Bear creature token onto the battlefield for each nontoken creature put into your graveyard from the battlefield this turn.| Animal Magnetism|Onslaught|245|R|{4}{G}|Sorcery|||Reveal the top five cards of your library. An opponent chooses a creature card from among them. Put that card onto the battlefield and the rest into your graveyard.| Hundroog|Legions|129|C|{6}{G}|Creature — Beast|4|7|Cycling {3} ({3}, Discard this card: Draw a card.)| Stoic Champion|Legions|21|U|{W}{W}|Creature — Human Soldier|2|2|Whenever a player cycles a card, Stoic Champion gets +2/+2 until end of turn.| Zombie Brute|Legions|87|U|{6}{B}|Creature — Zombie|5|4|Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.)$Trample| Celestial Gatekeeper|Legions|6|R|{3}{W}{W}|Creature — Bird Cleric|2|2|Flying$When Celestial Gatekeeper dies, exile it, then return up to two target Bird and/or Cleric permanent cards from your graveyard to the battlefield.| Primal Whisperer|Legions|135|R|{4}{G}|Creature — Elf Soldier|2|2|Primal Whisperer gets +2/+2 for each face-down creature on the battlefield.$Morph {3}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Goblin Dynamo|Legions|97|U|{5}{R}{R}|Creature — Goblin Mutant|4|4|{tap}: Goblin Dynamo deals 1 damage to target creature or player.${X}{R}, {tap}, Sacrifice Goblin Dynamo: Goblin Dynamo deals X damage to target creature or player.| Clickslither|Legions|90|R|{1}{R}{R}{R}|Creature — Insect|3|3|Haste$Sacrifice a Goblin: Clickslither gets +2/+2 and gains trample until end of turn.| Daru Stinger|Legions|10|C|{3}{W}|Creature — Human Soldier|1|1|Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Human and/or Soldier card you reveal in your hand.)${tap}: Daru Stinger deals damage equal to the number of +1/+1 counters on it to target attacking or blocking creature.| Primoc Escapee|Legions|49|U|{6}{U}|Creature — Bird Beast|4|4|Flying$Cycling {2} ({2}, Discard this card: Draw a card.)| Macetail Hystrodon|Legions|106|C|{6}{R}|Creature — Beast|4|4|First strike, haste$Cycling {3} ({3}, Discard this card: Draw a card.)| Avarax|Onslaught|187|U|{3}{R}{R}|Creature — Beast|3|3|Haste$When Avarax enters the battlefield, you may search your library for a card named Avarax, reveal it, and put it into your hand. If you do, shuffle your library.${1}{R}: Avarax gets +1/+0 until end of turn.| Krosan Tusker|Onslaught|272|C|{5}{G}{G}|Creature — Boar Beast|6|5|Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.)$When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle your library.| Krark-Clan Stoker|Darksteel|65|C|{2}{R}|Creature — Goblin Shaman|2|2|{tap}, Sacrifice an artifact: Add {R}{R} to your mana pool.| Frontline Strategist|Scourge|15|C|{W}|Creature — Human Soldier|1|1|Morph {W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Frontline Strategist is turned face up, prevent all combat damage non-Soldier creatures would deal this turn.| Aven Redeemer|Legions|3|C|{3}{W}|Creature — Bird Cleric|2|2|Flying${tap}: Prevent the next 2 damage that would be dealt to target creature or player this turn.| Frozen Solid|Scourge|36|C|{1}{U}{U}|Enchantment — Aura|||Enchant creature$Enchanted creature doesn't untap during its controller's untap step.$When enchanted creature is dealt damage, destroy it.| Treetop Scout|Scourge|130|C|{G}|Creature — Elf Scout|1|1|Treetop Scout can't be blocked except by creatures with flying.| Nim Abomination|Darksteel|49|U|{2}{B}|Creature — Zombie|3|4|At the beginning of your end step, if Nim Abomination is untapped, you lose 3 life.| Reap and Sow|Darksteel|81|C|{3}{G}|Sorcery|||Choose one — Destroy target land; or search your library for a land card, put that card onto the battlefield, then shuffle your library.$Entwine {1}{G} (Choose both if you pay the entwine cost.)| Savage Beating|Darksteel|67|R|{3}{R}{R}|Instant|||Cast Savage Beating only during your turn and only during combat.$Choose one — Creatures you control gain double strike until end of turn; or untap all creatures you control and after this phase, there is an additional combat phase.$Entwine {1}{R} (Choose both if you pay the entwine cost.)| Second Sight|Darksteel|33|U|{2}{U}|Instant|||Choose one — Look at the top five cards of target opponent's library, then put them back in any order; or look at the top five cards of your library, then put them back in any order.$Entwine {U} (Choose both if you pay the entwine cost.)| Soulscour|Darksteel|14|R|{7}{W}{W}{W}|Sorcery|||Destroy all nonartifact permanents.| Carrion Feeder|Scourge|59|C|{B}|Creature — Zombie|1|1|Carrion Feeder can't block.$Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder.| Edgewalker|Scourge|137|U|{1}{W}{B}|Creature — Human Cleric|2|2|Cleric spells you cast cost {W}{B} less to cast. This effect reduces only the amount of colored mana you pay. (For example, if you cast a Cleric spell with mana cost {1}{W}, it costs {1} to cast.)| Zombie Cutthroat|Scourge|81|C|{3}{B}{B}|Creature — Zombie|3|4|Morph—Pay 5 life. (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Screams from Within|Darksteel|52|U|{1}{B}{B}|Enchantment — Aura|||Enchant creature$Enchanted creature gets -1/-1.$When enchanted creature dies, return Screams from Within from your graveyard to the battlefield.| Decree of Pain|Scourge|64|R|{6}{B}{B}|Sorcery|||Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.$Cycling {3}{B}{B} ({3}{B}{B}, Discard this card: Draw a card.)$When you cycle Decree of Pain, all creatures get -2/-2 until end of turn.| Flamewave Invoker|Legions|92|C|{2}{R}|Creature — Goblin Mutant|2|2|{7}{R}: Flamewave Invoker deals 5 damage to target player.| Goblin Brigand|Scourge|94|C|{1}{R}|Creature — Goblin Warrior|2|2|Goblin Brigand attacks each turn if able.| Cosmic Larva|Fifth Dawn|63|R|{1}{R}{R}|Creature — Beast|7|6|Trample$At the beginning of your upkeep, sacrifice Cosmic Larva unless you sacrifice two lands.| Torrent of Fire|Scourge|107|C|{3}{R}{R}|Sorcery|||Torrent of Fire deals damage equal to the highest converted mana cost among permanents you control to target creature or player.| Dragon Breath|Scourge|86|C|{1}{R}|Enchantment — Aura|||Enchant creature$Enchanted creature has haste.${R}: Enchanted creature gets +1/+0 until end of turn.$When a creature with converted mana cost 6 or greater enters the battlefield, you may return Dragon Breath from your graveyard to the battlefield attached to that creature.| Stonewood Invoker|Legions|139|C|{1}{G}|Creature — Elf Mutant|2|2|{7}{G}: Stonewood Invoker gets +5/+5 until end of turn.| Krosan Warchief|Scourge|123|U|{2}{G}|Creature — Beast|2|2|Beast spells you cast cost {1} less to cast.${1}{G}: Regenerate target Beast.| Wirewood Guardian|Scourge|132|C|{5}{G}{G}|Creature — Elf Mutant|6|6|Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, and put it into your hand. Then shuffle your library.)| Elvish Aberration|Scourge|118|U|{5}{G}|Creature — Elf Mutant|4|5|{tap}: Add {G}{G}{G} to your mana pool.$Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, and put it into your hand. Then shuffle your library.)| Accelerated Mutation|Scourge|109|C|{3}{G}{G}|Instant|||Target creature gets +X/+X until end of turn, where X is the highest converted mana cost among permanents you control.| Dismantle|Darksteel|57|U|{2}{R}|Sorcery|||Destroy target artifact. If that artifact had counters on it, put that many +1/+1 counters or charge counters on an artifact you control.| Claws of Wirewood|Scourge|114|U|{3}{G}|Sorcery|||Claws of Wirewood deals 3 damage to each creature with flying and each player.$Cycling {2} ({2}, Discard this card: Draw a card.)| One with Nature|Scourge|125|U|{G}|Enchantment — Aura|||Enchant creature$Whenever enchanted creature deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.| Trinisphere|Darksteel|154|R|{3}|Artifact|||As long as Trinisphere is untapped, each spell that would cost less than three mana to cast costs three mana to cast. (Additional mana in the cost may be paid with any color of mana or colorless mana. For example, a spell that would cost {1}{B} to cast costs {2}{B} to cast instead.)| Tanglewalker|Darksteel|86|U|{2}{G}|Creature — Dryad|2|2|Each creature you control is unblockable as long as defending player controls an artifact land.| Darksteel Reactor|Darksteel|114|R|{4}|Artifact|||Darksteel Reactor is indestructible. ("Destroy" effects and lethal damage don't destroy it.)$At the beginning of your upkeep, you may put a charge counter on Darksteel Reactor.$When Darksteel Reactor has twenty or more charge counters on it, you win the game.| Siege-Gang Commander|Scourge|103|R|{3}{R}{R}|Creature — Goblin|2|2|When Siege-Gang Commander enters the battlefield, put three 1/1 red Goblin creature tokens onto the battlefield.${1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to target creature or player.| Misguided Rage|Scourge|99|C|{2}{R}|Sorcery|||Target player sacrifices a permanent.| Auriok Siege Sled|Darksteel|105|U|{6}|Artifact Creature — Juggernaut|3|5|{1}: Target artifact creature blocks Auriok Siege Sled this turn if able.${1}: Target artifact creature can't block Auriok Siege Sled this turn.| Burden of Greed|Darksteel|38|C|{3}{B}|Instant|||Target player loses 1 life for each tapped artifact he or she controls.| Upwelling|Scourge|131|R|{3}{G}|Enchantment|||Mana pools don't empty as steps and phases end.| Magnetic Flux|Darksteel|25|C|{2}{U}|Instant|||Artifact creatures you control gain flying until end of turn.| Darksteel Brute|Darksteel|108|U|{2}|Artifact|||Darksteel Brute is indestructible. ("Destroy" effects and lethal damage don't destroy it.)${3}: Darksteel Brute becomes a 2/2 Beast artifact creature until end of turn.| Xantid Swarm|Scourge|135|R|{G}|Creature — Insect|0|1|Flying$Whenever Xantid Swarm attacks, defending player can't cast spells this turn.| Form of the Dragon|Scourge|93|R|{4}{R}{R}{R}|Enchantment|||At the beginning of your upkeep, Form of the Dragon deals 5 damage to target creature or player.$At the beginning of each end step, your life total becomes 5.$Creatures without flying can't attack you.| Goblin Psychopath|Scourge|95|U|{3}{R}|Creature — Goblin Mutant|5|5|Whenever Goblin Psychopath attacks or blocks, flip a coin. If you lose the flip, the next time it would deal combat damage this turn, it deals that damage to you instead.| Dragon Mage|Scourge|87|R|{5}{R}{R}|Creature — Dragon Wizard|5|5|Flying$Whenever Dragon Mage deals combat damage to a player, each player discards his or her hand and draws seven cards.| Dimensional Breach|Scourge|9|R|{5}{W}{W}|Sorcery|||Exile all permanents. For as long as any of those cards remain exiled, at the beginning of each player's upkeep, that player returns one of the exiled cards he or she owns to the battlefield.| Relic Barrier|Fifth Dawn|147|U|{2}|Artifact|||{tap}: Tap target artifact.| Trap Digger|Scourge|24|R|{3}{W}|Creature — Human Soldier|1|3|{2}{W}, {tap}: Put a trap counter on target land you control.$Sacrifice a land with a trap counter on it: Trap Digger deals 3 damage to target attacking creature without flying.| Riptide Survivor|Scourge|48|U|{2}{U}|Creature — Human Wizard|2|1|Morph {1}{U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Riptide Survivor is turned face up, discard two cards, then draw three cards.| Juggernaut|Darksteel|125|U|{4}|Artifact Creature — Juggernaut|5|3|Juggernaut attacks each turn if able.$Juggernaut can't be blocked by Walls.| Pemmin's Aura|Scourge|45|U|{1}{U}{U}|Enchantment — Aura|||Enchant creature${U}: Untap enchanted creature.${U}: Enchanted creature gains flying until end of turn.${U}: Enchanted creature gains shroud until end of turn. (It can't be the target of spells or abilities.)${1}: Enchanted creature gets +1/-1 or -1/+1 until end of turn.| Raven Guild Master|Scourge|47|R|{1}{U}{U}|Creature — Human Wizard Mutant|1|1|Whenever Raven Guild Master deals combat damage to a player, that player exiles the top ten cards of his or her library.$Morph {2}{U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Undead Warchief|Scourge|78|U|{2}{B}{B}|Creature — Zombie|1|1|Zombie spells you cast cost {1} less to cast.$Zombie creatures you control get +2/+1.| Test of Faith|Darksteel|17|U|{1}{W}|Instant|||Prevent the next 3 damage that would be dealt to target creature this turn, and put a +1/+1 counter on that creature for each 1 damage prevented this way.| Skirk Volcanist|Scourge|104|U|{3}{R}|Creature — Goblin|3|1|Morph—Sacrifice two Mountains. (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Skirk Volcanist is turned face up, it deals 3 damage divided as you choose among one, two, or three target creatures.| Goblin Warchief|Scourge|97|U|{1}{R}{R}|Creature — Goblin|2|2|Goblin spells you cast cost {1} less to cast.$Goblin creatures you control have haste.| Echoing Calm|Darksteel|2|C|{1}{W}|Instant|||Destroy target enchantment and all other enchantments with the same name as that enchantment.| Extra Arms|Scourge|92|U|{4}{R}|Enchantment — Aura|||Enchant creature$Whenever enchanted creature attacks, it deals 2 damage to target creature or player.| Woodcloaker|Scourge|134|C|{5}{G}|Creature — Elf|3|3|Morph {2}{G}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Woodcloaker is turned face up, target creature gains trample until end of turn.| Ambush Commander|Scourge|111|R|{3}{G}{G}|Creature — Elf|2|2|Forests you control are 1/1 green Elf creatures that are still lands.${1}{G}, Sacrifice an Elf: Target creature gets +3/+3 until end of turn.| Day of the Dragons|Scourge|31|R|{4}{U}{U}{U}|Enchantment|||When Day of the Dragons enters the battlefield, exile all creatures you control. Then put that many 5/5 red Dragon creature tokens with flying onto the battlefield.$When Day of the Dragons leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control.| Parallel Thoughts|Scourge|44|R|{3}{U}{U}|Enchantment|||When Parallel Thoughts enters the battlefield, search your library for seven cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library.$If you would draw a card, you may instead put the top card of the pile you exiled into your hand.| Long-Term Plans|Scourge|38|U|{2}{U}|Instant|||Search your library for a card, shuffle your library, then put that card third from the top.| Thundercloud Elemental|Scourge|54|U|{5}{U}{U}|Creature — Elemental|3|4|Flying${3}{U}: Tap all creatures with toughness 2 or less.${3}{U}: All other creatures lose flying until end of turn.| Seedborn Muse|Legions|138|R|{3}{G}{G}|Creature — Spirit|2|4|Untap all permanents you control during each other player's untap step.| Final Punishment|Scourge|67|R|{3}{B}{B}|Sorcery|||Target player loses life equal to the damage already dealt to him or her this turn.| War Elemental|Mirrodin|112|R|{R}{R}{R}|Creature — Elemental|1|1|When War Elemental enters the battlefield, sacrifice it unless an opponent was dealt damage this turn.$Whenever an opponent is dealt damage, put that many +1/+1 counters on War Elemental.| Soul Collector|Scourge|74|R|{3}{B}{B}|Creature — Vampire|3|4|Flying$Whenever a creature dealt damage by Soul Collector this turn dies, return that card to the battlefield under your control.$Morph {B}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Nefashu|Scourge|70|R|{4}{B}{B}|Creature — Zombie Mutant|5|3|Whenever Nefashu attacks, up to five target creatures each get -1/-1 until end of turn.| Rain of Blades|Scourge|20|U|{W}|Instant|||Rain of Blades deals 1 damage to each attacking creature.| Gilded Light|Scourge|16|U|{1}{W}|Instant|||You gain shroud until end of turn. (You can't be the target of spells or abilities.)$Cycling {2} ({2}, Discard this card: Draw a card.)| Daru Warchief|Scourge|6|U|{2}{W}{W}|Creature — Human Soldier|1|1|Soldier spells you cast cost {1} less to cast.$Soldier creatures you control get +1/+2.| Aven Liberator|Scourge|4|C|{2}{W}{W}|Creature — Bird Soldier|2|3|Flying$Morph {3}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Aven Liberator is turned face up, target creature you control gains protection from the color of your choice until end of turn.| Anurid Murkdiver|Onslaught|124|C|{4}{B}{B}|Creature — Zombie Frog Beast|4|3|Swampwalk| Dragon Tyrant|Scourge|88|R|{8}{R}{R}|Creature — Dragon|6|6|Flying, trample$Double strike (This creature deals both first-strike and regular combat damage.)$At the beginning of your upkeep, sacrifice Dragon Tyrant unless you pay {R}{R}{R}{R}.${R}: Dragon Tyrant gets +1/+0 until end of turn.| Ageless Sentinels|Scourge|1|R|{3}{W}|Creature — Wall|4|4|Defender (This creature can't attack.)$Flying$When Ageless Sentinels blocks, it becomes a Bird Giant, and it loses defender. (It's no longer a Wall. This effect lasts indefinitely.)| Smokespew Invoker|Legions|81|C|{2}{B}|Creature — Zombie Mutant|3|1|{7}{B}: Target creature gets -3/-3 until end of turn.| Twisted Abomination|Scourge|76|C|{5}{B}|Creature — Zombie Mutant|5|3|{B}: Regenerate Twisted Abomination.$Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle your library.)| Mistform Seaswift|Legions|45|C|{3}{U}|Creature — Illusion|3|1|Flying${1}: Mistform Seaswift becomes the creature type of your choice until end of turn.$Morph {1}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Glowering Rogon|Legions|128|C|{5}{G}|Creature — Beast|4|4|Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Beast card you reveal in your hand.)| Embalmed Brawler|Legions|69|C|{2}{B}|Creature — Zombie|2|2|Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.)$Whenever Embalmed Brawler attacks or blocks, you lose 1 life for each +1/+1 counter on it.| Call to the Grave|Scourge|58|R|{4}{B}|Enchantment|||At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature.$At the beginning of the end step, if no creatures are on the battlefield, sacrifice Call to the Grave.| Lingering Death|Scourge|69|C|{1}{B}|Enchantment — Aura|||Enchant creature$At the beginning of the end step of enchanted creature's controller, that player sacrifices that creature.| Rush of Knowledge|Scourge|49|C|{4}{U}|Sorcery|||Draw cards equal to the highest converted mana cost among permanents you control.| Metamorphose|Scourge|40|U|{1}{U}|Instant|||Put target permanent an opponent controls on top of its owner's library. That opponent may put an artifact, creature, enchantment, or land card from his or her hand onto the battlefield.| Skulltap|Scourge|73|C|{1}{B}|Sorcery|||As an additional cost to cast Skulltap, sacrifice a creature.$Draw two cards.| Threaten|Onslaught|241|U|{2}{R}|Sorcery|||Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. (It can attack and {tap} this turn.)| Gempalm Avenger|Legions|14|C|{5}{W}|Creature — Human Soldier|3|5|Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.)$When you cycle Gempalm Avenger, Soldier creatures get +1/+1 and gain first strike until end of turn.| Starlight Invoker|Legions|20|C|{1}{W}|Creature — Human Cleric Mutant|1|3|{7}{W}: You gain 5 life.| Wirewood Hivemaster|Legions|145|U|{1}{G}|Creature — Elf|1|1|Whenever another nontoken Elf enters the battlefield, you may put a 1/1 green Insect creature token onto the battlefield.| Glintwing Invoker|Legions|40|C|{4}{U}|Creature — Human Wizard Mutant|3|3|{7}{U}: Glintwing Invoker gets +3/+3 and gains flying until end of turn.| Chromeshell Crab|Legions|32|R|{4}{U}|Creature — Crab Beast|3|3|Morph {4}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Chromeshell Crab is turned face up, you may exchange control of target creature you control and target creature an opponent controls.| Blood Celebrant|Legions|61|C|{B}|Creature — Human Cleric|1|1|{B}, Pay 1 life: Add one mana of any color to your mana pool.| Sootfeather Flock|Legions|82|C|{4}{B}|Creature — Bird|3|2|Flying$Morph {3}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Bloodstoke Howler|Legions|89|C|{5}{R}|Creature — Beast|3|4|Morph {6}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Bloodstoke Howler is turned face up, Beast creatures you control get +3/+0 until end of turn.| Nantuko Vigilante|Legions|132|C|{3}{G}|Creature — Insect Druid Mutant|3|2|Morph {1}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Nantuko Vigilante is turned face up, destroy target artifact or enchantment.| White Knight|Legions|27|U|{W}{W}|Creature — Human Knight|2|2|First strike (This creature deals combat damage before creatures without first strike.)$Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)| Fierce Empath|Scourge|119|C|{2}{G}|Creature — Elf|1|1|When Fierce Empath enters the battlefield, you may search your library for a creature card with converted mana cost 6 or greater, reveal it, put it into your hand, then shuffle your library.| Forgotten Ancient|Scourge|120|R|{3}{G}|Creature — Elemental|0|3|Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient.$At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.| Fatal Mutation|Scourge|66|U|{B}|Enchantment — Aura|||Enchant creature$When enchanted creature is turned face up, destroy it. It can't be regenerated.| Karona, False God|Scourge|138|R|{1}{W}{U}{B}{R}{G}|Legendary Creature — Avatar|5|5|Haste$At the beginning of each player's upkeep, that player untaps Karona, False God and gains control of it.$Whenever Karona attacks, creatures of the creature type of your choice get +3/+3 until end of turn.| Clutch of Undeath|Scourge|61|C|{3}{B}{B}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +3/+3 as long as it's a Zombie. Otherwise, it gets -3/-3.| Root Sliver|Legions|137|U|{3}{G}|Creature — Sliver|2|2|Root Sliver can't be countered.$Sliver spells can't be countered by spells or abilities.| Warped Researcher|Legions|56|U|{4}{U}|Creature — Human Wizard Mutant|3|4|Whenever a player cycles a card, Warped Researcher gains flying and shroud until end of turn. (It can't be the target of spells or abilities.)| Noxious Ghoul|Legions|77|U|{3}{B}{B}|Creature — Zombie|3|3|Whenever Noxious Ghoul or another Zombie enters the battlefield, all non-Zombie creatures get -1/-1 until end of turn.| Spectral Sliver|Legions|83|U|{2}{B}|Creature — Sliver Spirit|2|2|All Sliver creatures have "{2}: This creature gets +1/+1 until end of turn."| Corpse Harvester|Legions|62|U|{3}{B}{B}|Creature — Zombie Wizard|3|3|{1}{B}, {tap}, Sacrifice a creature: Search your library for a Zombie card and a Swamp card, reveal them, and put them into your hand. Then shuffle your library.| Chartooth Cougar|Scourge|84|C|{5}{R}|Creature — Cat Beast|4|4|{R}: Chartooth Cougar gets +1/+0 until end of turn.$Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, and put it into your hand. Then shuffle your library.)| Shaleskin Plower|Legions|110|C|{3}{R}|Creature — Beast|3|2|Morph {4}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Shaleskin Plower is turned face up, destroy target land.| Goblin Firebug|Legions|98|C|{1}{R}|Creature — Goblin|2|2|When Goblin Firebug leaves the battlefield, sacrifice a land.| Pyrostatic Pillar|Scourge|100|U|{1}{R}|Enchantment|||Whenever a player casts a spell with converted mana cost 3 or less, Pyrostatic Pillar deals 2 damage to that player.| Goblin War Strike|Scourge|96|C|{R}|Sorcery|||Goblin War Strike deals damage equal to the number of Goblins you control to target player.| Goblin Turncoat|Legions|72|C|{1}{B}|Creature — Goblin Mercenary|2|1|Sacrifice a Goblin: Regenerate Goblin Turncoat.| Ward Sliver|Legions|25|U|{4}{W}|Creature — Sliver|2|2|As Ward Sliver enters the battlefield, choose a color.$All Slivers have protection from the chosen color.| Havoc Demon|Legions|74|R|{5}{B}{B}|Creature — Demon|5|5|Flying$When Havoc Demon dies, all creatures get -5/-5 until end of turn.| Dermoplasm|Legions|35|R|{2}{U}|Creature — Shapeshifter|1|1|Flying$Morph {2}{U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Dermoplasm is turned face up, you may put a creature card with morph from your hand onto the battlefield face up. If you do, return Dermoplasm to its owner's hand.| Skirk Alarmist|Legions|111|R|{1}{R}|Creature — Human Wizard|1|2|Haste${tap}: Turn target face-down creature you control face up. At the beginning of the next end step, sacrifice it.| Leonin Battlemage|Darksteel|5|U|{3}{W}|Creature — Cat Wizard|2|3|{tap}: Target creature gets +1/+1 until end of turn.$Whenever you cast a spell, you may untap Leonin Battlemage.| Dawn Elemental|Scourge|7|R|{W}{W}{W}{W}|Creature — Elemental|3|3|Flying$Prevent all damage that would be dealt to Dawn Elemental.| Silver Knight|Scourge|23|U|{W}{W}|Creature — Human Knight|2|2|First strike, protection from red| Dripping Dead|Legions|67|C|{4}{B}{B}|Creature — Zombie|4|1|Dripping Dead can't block.$Whenever Dripping Dead deals combat damage to a creature, destroy that creature. It can't be regenerated.| Goblin Clearcutter|Legions|96|U|{3}{R}|Creature — Goblin|3|3|{tap}, Sacrifice a Forest: Add three mana in any combination of {R} and/or {G} to your mana pool.| Krosan Drover|Scourge|122|C|{3}{G}|Creature — Elf|2|2|Creature spells you cast with converted mana cost 6 or greater cost {2} less to cast.| Planar Guide|Legions|18|R|{W}|Creature — Human Cleric|1|1|{3}{W}, Exile Planar Guide: Exile all creatures. At the beginning of the next end step, return those cards to the battlefield under their owners' control.| Wall of Hope|Legions|24|C|{W}|Creature — Wall|0|3|Defender (This creature can't attack.)$Whenever Wall of Hope is dealt damage, you gain that much life.| Aven Envoy|Legions|30|C|{U}|Creature — Bird Soldier|0|2|Flying| Vexing Beetle|Legions|143|R|{4}{G}|Creature — Insect|3|3|Vexing Beetle can't be countered.$Vexing Beetle gets +3/+3 as long as no opponent controls a creature.| Sunstrike Legionnaire|Legions|22|R|{1}{W}|Creature — Human Soldier|1|2|Sunstrike Legionnaire doesn't untap during your untap step.$Whenever another creature enters the battlefield, untap Sunstrike Legionnaire.${tap}: Tap target creature with converted mana cost 3 or less.| Defender of the Order|Legions|11|R|{3}{W}|Creature — Human Cleric|2|4|Morph {W}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Defender of the Order is turned face up, creatures you control get +0/+2 until end of turn.| Root Elemental|Scourge|127|R|{4}{G}{G}|Creature — Elemental|6|5|Morph {5}{G}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Root Elemental is turned face up, you may put a creature card from your hand onto the battlefield.| Berserk Murlodont|Legions|117|C|{4}{G}|Creature — Beast|3|3|Whenever a Beast becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.| Decree of Annihilation|Scourge|85|R|{8}{R}{R}|Sorcery|||Exile all artifacts, creatures, and lands from the battlefield, all cards from all graveyards, and all cards from all hands.$Cycling {5}{R}{R} ({5}{R}{R}, Discard this card: Draw a card.)$When you cycle Decree of Annihilation, destroy all lands.| Temple of the False God|Scourge|143|U||Land|||{tap}: Add {2} to your mana pool. Activate this ability only if you control five or more lands.| Raven Guild Initiate|Scourge|46|C|{2}{U}|Creature — Human Wizard|1|4|Morph—Return a Bird you control to its owner's hand. (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Aphetto Runecaster|Scourge|28|U|{3}{U}|Creature — Human Wizard|2|3|Whenever a permanent is turned face up, you may draw a card.| Bonethorn Valesk|Scourge|82|C|{4}{R}|Creature — Beast|4|2|Whenever a permanent is turned face up, Bonethorn Valesk deals 1 damage to target creature or player.| Aven Farseer|Scourge|3|C|{1}{W}|Creature — Bird Soldier|1|1|Flying$Whenever a permanent is turned face up, put a +1/+1 counter on Aven Farseer.| Eternal Dragon|Scourge|12|R|{5}{W}{W}|Creature — Dragon Spirit|5|5|Flying${3}{W}{W}: Return Eternal Dragon from your graveyard to your hand. Activate this ability only during your upkeep.$Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, and put it into your hand. Then shuffle your library.)| Dragon Scales|Scourge|10|C|{1}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+2 and has vigilance.$When a creature with converted mana cost 6 or greater enters the battlefield, you may return Dragon Scales from your graveyard to the battlefield attached to that creature.| Reward the Faithful|Scourge|22|U|{W}|Instant|||Any number of target players each gain life equal to the highest converted mana cost among permanents you control.| Mischievous Quanar|Scourge|42|R|{4}{U}|Creature — Beast|3|3|{3}{U}{U}: Turn Mischievous Quanar face down.$Morph {1}{U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Mischievous Quanar is turned face up, copy target instant or sorcery spell. You may choose new targets for that copy.| Unstable Hulk|Legions|115|R|{1}{R}{R}|Creature — Goblin Mutant|2|2|Morph {3}{R}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Unstable Hulk is turned face up, it gets +6/+6 and gains trample until end of turn. You skip your next turn.| Infernal Caretaker|Legions|76|C|{3}{B}|Creature — Human Cleric|2|2|Morph {3}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Infernal Caretaker is turned face up, return all Zombie cards from all graveyards to their owners' hands.| Spark Spray|Scourge|105|C|{R}|Instant|||Spark Spray deals 1 damage to target creature or player.$Cycling {R} ({R}, Discard this card: Draw a card.)| Cabal Conditioning|Scourge|56|R|{6}{B}|Sorcery|||Any number of target players each discard a number of cards equal to the highest converted mana cost among permanents you control.| Drinker of Sorrow|Legions|66|R|{2}{B}|Creature — Horror|5|3|Drinker of Sorrow can't block.$Whenever Drinker of Sorrow deals combat damage, sacrifice a permanent.| Bane of the Living|Legions|60|R|{2}{B}{B}|Creature — Insect|4|3|Morph {X}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Bane of the Living is turned face up, all creatures get -X/-X until end of turn.| Beacon of Destiny|Legions|5|R|{1}{W}|Creature — Human Cleric|1|3|{tap}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to Beacon of Destiny instead.| Enormous Baloth|Legions|125|U|{6}{G}|Creature — Beast|7|7|| Merchant of Secrets|Legions|44|C|{2}{U}|Creature — Human Wizard|1|1|When Merchant of Secrets enters the battlefield, draw a card.| Daru Sanctifier|Legions|9|C|{3}{W}|Creature — Human Cleric|1|4|Morph {1}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Daru Sanctifier is turned face up, destroy target enchantment.| Iron-Barb Hellion|Fifth Dawn|69|U|{5}{R}|Creature — Hellion Beast|5|4|Haste$Iron-Barb Hellion can't block.| Imperial Hellkite|Legions|103|R|{5}{R}{R}|Creature — Dragon|6|6|Flying$Morph {6}{R}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Imperial Hellkite is turned face up, you may search your library for a Dragon card, reveal it, and put it into your hand. If you do, shuffle your library.| Keeper of the Nine Gales|Legions|42|R|{2}{U}|Creature — Bird Wizard|1|2|Flying${tap}, Tap two untapped Birds you control: Return target permanent to its owner's hand.| Goblin Assassin|Legions|95|U|{3}{R}{R}|Creature — Goblin Assassin|2|2|Whenever Goblin Assassin or another Goblin enters the battlefield, each player flips a coin. Each player whose coin comes up tails sacrifices a creature.| Akroma's Devoted|Legions|2|U|{3}{W}|Creature — Human Cleric|2|4|Cleric creatures have vigilance.| Hunter Sliver|Legions|102|C|{1}{R}|Creature — Sliver|1|1|All Sliver creatures have provoke. (When a Sliver attacks, its controller may have target creature defending player controls untap and block it if able.)| Windborn Muse|Legions|28|R|{3}{W}|Creature — Spirit|2|3|Flying$Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you.| Dreamborn Muse|Legions|36|R|{2}{U}{U}|Creature — Spirit|2|2|At the beginning of each player's upkeep, that player puts the top X cards of his or her library into his or her graveyard, where X is the number of cards in his or her hand.| Graveborn Muse|Legions|73|R|{2}{B}{B}|Creature — Zombie Spirit|3|3|At the beginning of your upkeep, you draw X cards and you lose X life, where X is the number of Zombies you control.| Lavaborn Muse|Legions|105|R|{3}{R}|Creature — Spirit|3|3|At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Lavaborn Muse deals 3 damage to him or her.| Timberwatch Elf|Legions|140|C|{2}{G}|Creature — Elf|1|2|{tap}: Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.| Whipgrass Entangler|Legions|26|C|{2}{W}|Creature — Human Cleric|1|3|{1}{W}: Until end of turn, target creature gains "This creature can't attack or block unless its controller pays {1} for each Cleric on the battlefield."| Goblin Lookout|Legions|101|C|{1}{R}|Creature — Goblin|1|2|{tap}, Sacrifice a Goblin: Goblin creatures get +2/+0 until end of turn.| Totem Speaker|Legions|141|U|{4}{G}|Creature — Elf Druid|3|3|Whenever a Beast enters the battlefield, you may gain 3 life.| Goblin Grappler|Legions|100|C|{R}|Creature — Goblin|1|1|Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)| Swooping Talon|Legions|23|U|{4}{W}{W}|Creature — Bird Soldier|2|6|Flying${1}: Swooping Talon loses flying until end of turn.$Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)| Crested Craghorn|Legions|91|C|{4}{R}|Creature — Goat Beast|4|1|Haste$Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)| Warbreak Trumpeter|Legions|116|U|{R}|Creature — Goblin|1|1|Morph {X}{X}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Warbreak Trumpeter is turned face up, put X 1/1 red Goblin creature tokens onto the battlefield.| Lowland Tracker|Legions|17|C|{4}{W}|Creature — Human Soldier|2|2|First strike$Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)| Deftblade Elite|Legions|12|C|{W}|Creature — Human Soldier|1|1|Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)${1}{W}: Prevent all combat damage that would be dealt to and dealt by Deftblade Elite this turn.| Brontotherium|Legions|119|U|{4}{G}{G}|Creature — Beast|5|3|Trample$Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)| Krosan Vorine|Legions|131|C|{3}{G}|Creature — Cat Beast|3|2|Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)$Krosan Vorine can't be blocked by more than one creature.| Force Bubble|Scourge|14|R|{2}{W}{W}|Enchantment|||If damage would be dealt to you, put that many depletion counters on Force Bubble instead.$When there are four or more depletion counters on Force Bubble, sacrifice it.$At the beginning of each end step, remove all depletion counters from Force Bubble.| Daru Spiritualist|Scourge|5|C|{1}{W}|Creature — Human Cleric|1|1|Whenever a Cleric creature you control becomes the target of a spell or ability, it gets +0/+2 until end of turn.| Decree of Justice|Scourge|8|R|{X}{X}{2}{W}{W}|Sorcery|||Put X 4/4 white Angel creature tokens with flying onto the battlefield.$Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.)$When you cycle Decree of Justice, you may pay {X}. If you do, put X 1/1 white Soldier creature tokens onto the battlefield.| Vile Deacon|Legions|85|C|{2}{B}{B}|Creature — Human Cleric|2|2|Whenever Vile Deacon attacks, it gets +X/+X until end of turn, where X is the number of Clerics on the battlefield.| Dragon Shadow|Scourge|65|C|{1}{B}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+0 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)$When a creature with converted mana cost 6 or greater enters the battlefield, you may return Dragon Shadow from your graveyard to the battlefield attached to that creature.| Ancient Ooze|Scourge|112|R|{5}{G}{G}|Creature — Ooze|*|*|Ancient Ooze's power and toughness are each equal to the total converted mana cost of other creatures you control.| Kurgadon|Scourge|124|U|{4}{G}|Creature — Beast|3|3|Whenever you cast a creature spell with converted mana cost 6 or greater, put three +1/+1 counters on Kurgadon.| Sliver Overlord|Scourge|139|R|{W}{U}{B}{R}{G}|Legendary Creature — Sliver Mutant|7|7|{3}: Search your library for a Sliver card, reveal that card, and put it into your hand. Then shuffle your library.${3}: Gain control of target Sliver. (This effect lasts indefinitely.)| Tundra Wolves|Eighth Edition|54|C|{W}|Creature — Wolf|1|1|First strike (This creature deals combat damage before creatures without first strike.)| Honor Guard|Eighth Edition|25|C|{W}|Creature — Human Soldier|1|1|{W}: Honor Guard gets +0/+1 until end of turn.| Master Decoy|Eighth Edition|29|C|{1}{W}|Creature — Human Soldier|1|2|{W}, {tap}: Tap target creature.| Samite Healer|Eighth Edition|41|C|{1}{W}|Creature — Human Cleric|1|1|{tap}: Prevent the next 1 damage that would be dealt to target creature or player this turn.| Crossbow Infantry|Eighth Edition|15|C|{1}{W}|Creature — Human Soldier Archer|1|1|{tap}: Crossbow Infantry deals 1 damage to target attacking or blocking creature.| Angelic Page|Eighth Edition|2|C|{1}{W}|Creature — Angel Spirit|1|1|Flying${tap}: Target attacking or blocking creature gets +1/+1 until end of turn.| Glory Seeker|Eighth Edition|21|C|{1}{W}|Creature — Human Soldier|2|2|| Standing Troops|Eighth Edition|48|C|{2}{W}|Creature — Human Soldier|1|4|Vigilance| Venerable Monk|Eighth Edition|55|C|{2}{W}|Creature — Human Monk Cleric|2|2|When Venerable Monk enters the battlefield, you gain 2 life.| Diving Griffin|Eighth Edition|17|C|{1}{W}{W}|Creature — Griffin|2|2|Flying, vigilance| Aven Cloudchaser|Eighth Edition|5|C|{3}{W}|Creature — Bird Soldier|2|2|Flying (This creature can't be blocked except by creatures with flying or reach.)$When Aven Cloudchaser enters the battlefield, destroy target enchantment.| Razorfoot Griffin|Eighth Edition|36|C|{3}{W}|Creature — Griffin|2|2|Flying$First strike (This creature deals combat damage before creatures without first strike.)| Aven Flock|Eighth Edition|6|C|{4}{W}|Creature — Bird Soldier|2|3|Flying (This creature can't be blocked except by creatures with flying or reach.)${W}: Aven Flock gets +0/+1 until end of turn.| Healing Salve|Eighth Edition|22|C|{W}|Instant|||Choose one — Target player gains 3 life; or prevent the next 3 damage that would be dealt to target creature or player this turn.| Holy Day|Eighth Edition|23|C|{W}|Instant|||Prevent all combat damage that would be dealt this turn.| Holy Strength|Eighth Edition|24|C|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+2.| Spirit Link|Eighth Edition|47|U|{W}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Whenever enchanted creature deals damage, you gain that much life.| Redeem|Eighth Edition|37|C|{1}{W}|Instant|||Prevent all damage that would be dealt this turn to up to two target creatures.| Demystify|Eighth Edition|16|C|{W}|Instant|||Destroy target enchantment.| Pacifism|Eighth Edition|33|C|{1}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature can't attack or block.| Sacred Nectar|Eighth Edition|40|C|{1}{W}|Sorcery|||You gain 4 life.| Solidarity|Eighth Edition|46|C|{3}{W}|Instant|||Creatures you control get +0/+5 until end of turn.| Suntail Hawk|Eighth Edition|51|C|{W}|Creature — Bird|1|1|Flying (This creature can't be blocked except by creatures with flying or reach.)| Sword Dancer|Eighth Edition|53|U|{1}{W}|Creature — Human Rebel|1|2|{W}{W}: Target attacking creature gets -1/-0 until end of turn.| Metal Fatigue|Darksteel|8|C|{2}{W}|Instant|||Tap all artifacts.| Wall of Swords|Eighth Edition|56|U|{3}{W}|Creature — Wall|3|5|Defender, flying (This creature can't attack, and it can block creatures with flying.)| Seasoned Marshal|Eighth Edition|44|U|{2}{W}{W}|Creature — Human Soldier|2|2|Whenever Seasoned Marshal attacks, you may tap target creature.| Ardent Militia|Eighth Edition|3|U|{4}{W}|Creature — Human Soldier|2|5|Vigilance| Angel of Mercy|Eighth Edition|1|U|{4}{W}|Creature — Angel|3|3|Flying$When Angel of Mercy enters the battlefield, you gain 3 life.| Staunch Defenders|Eighth Edition|49|U|{3}{W}{W}|Creature — Human Soldier|3|4|When Staunch Defenders enters the battlefield, you gain 4 life.| Sanctimony|Eighth Edition|42|U|{1}{W}|Enchantment|||Whenever an opponent taps a Mountain for mana, you may gain 1 life.| Rain of Blades|Eighth Edition|35|U|{W}|Instant|||Rain of Blades deals 1 damage to each attacking creature.| Elite Javelineer|Eighth Edition|19|U|{2}{W}|Creature — Human Soldier|2|2|Whenever Elite Javelineer blocks, it deals 1 damage to target attacking creature.| Chastise|Eighth Edition|9|U|{3}{W}|Instant|||Destroy target attacking creature. You gain life equal to its power.| Peach Garden Oath|Eighth Edition|34|U|{W}|Sorcery|||You gain 2 life for each creature you control.| Circle of Protection: White|Eighth Edition|14|U|{1}{W}|Enchantment|||{1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage.| Circle of Protection: Blue|Eighth Edition|11|U|{1}{W}|Enchantment|||{1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.| Circle of Protection: Black|Eighth Edition|10|U|{1}{W}|Enchantment|||{1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage.| Circle of Protection: Red|Eighth Edition|13|U|{1}{W}|Enchantment|||{1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage.| Circle of Protection: Green|Eighth Edition|12|U|{1}{W}|Enchantment|||{1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.| Savannah Lions|Eighth Edition|43|R|{W}|Creature — Cat|2|1|| Intrepid Hero|Eighth Edition|26|R|{2}{W}|Creature — Human Soldier|1|1|{tap}: Destroy target creature with power 4 or greater.| Sunweb|Eighth Edition|52|R|{3}{W}|Creature — Wall|5|6|Defender (This creature can't attack.)$Flying$Sunweb can't block creatures with power 2 or less.| Oracle's Attendants|Eighth Edition|32|R|{3}{W}|Creature — Human Soldier|1|5|{tap}: All damage that would be dealt to target creature this turn by a source of your choice is dealt to Oracle's Attendants instead.| Blinding Angel|Eighth Edition|8|R|{3}{W}{W}|Creature — Angel|2|4|Flying (This creature can't be blocked except by creatures with flying or reach.)$Whenever Blinding Angel deals combat damage to a player, that player skips his or her next combat phase.| Serra Angel|Eighth Edition|45|R|{3}{W}{W}|Creature — Angel|4|4|Flying$Vigilance (Attacking doesn't cause this creature to tap.)| Master Healer|Eighth Edition|30|R|{4}{W}|Creature — Human Cleric|1|4|{tap}: Prevent the next 4 damage that would be dealt to target creature or player this turn.| Elite Archers|Eighth Edition|18|R|{5}{W}|Creature — Human Soldier Archer|3|3|{tap}: Elite Archers deals 3 damage to target attacking or blocking creature.| Sacred Ground|Eighth Edition|39|R|{1}{W}|Enchantment|||Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield.| Blessed Reversal|Eighth Edition|7|R|{1}{W}|Instant|||You gain 3 life for each creature attacking you.| Rolling Stones|Eighth Edition|38|R|{1}{W}|Enchantment|||Wall creatures can attack as though they didn't have defender.| Glorious Anthem|Eighth Edition|20|R|{1}{W}{W}|Enchantment|||Creatures you control get +1/+1.| Worship|Eighth Edition|57|R|{3}{W}|Enchantment|||If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.| Story Circle|Eighth Edition|50|R|{1}{W}{W}|Enchantment|||As Story Circle enters the battlefield, choose a color.${W}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.| Wrath of God|Eighth Edition|58|R|{2}{W}{W}|Sorcery|||Destroy all creatures. They can't be regenerated.| Ivory Mask|Eighth Edition|27|R|{2}{W}{W}|Enchantment|||You have shroud. (You can't be the target of spells or abilities.)| Noble Purpose|Eighth Edition|31|R|{3}{W}{W}|Enchantment|||Whenever a creature you control deals combat damage, you gain that much life.| Fugitive Wizard|Eighth Edition|81|C|{U}|Creature — Human Wizard|1|1|| Sage Owl|Eighth Edition|98|C|{1}{U}|Creature — Bird|1|1|Flying$When Sage Owl enters the battlefield, look at the top four cards of your library, then put them back in any order.| Storm Crow|Eighth Edition|104|C|{1}{U}|Creature — Bird|1|2|Flying (This creature can't be blocked except by creatures with flying or reach.)| Sneaky Homunculus|Eighth Edition|101|C|{1}{U}|Creature — Homunculus Illusion|1|1|Sneaky Homunculus can't block or be blocked by creatures with power 2 or greater.| Horned Turtle|Eighth Edition|83|C|{2}{U}|Creature — Turtle|1|4|| Wind Drake|Eighth Edition|114|C|{2}{U}|Creature — Drake|2|2|Flying| Merchant of Secrets|Eighth Edition|90|C|{2}{U}|Creature — Human Wizard|1|1|When Merchant of Secrets enters the battlefield, draw a card.| Spiketail Hatchling|Eighth Edition|102|U|{1}{U}|Creature — Drake|1|1|Flying (This creature can't be blocked except by creatures with flying or reach.)$Sacrifice Spiketail Hatchling: Counter target spell unless its controller pays {1}.| Coastal Hornclaw|Eighth Edition|66|C|{4}{U}|Creature — Bird|3|3|Sacrifice a land: Coastal Hornclaw gains flying until end of turn.| Sea Monster|Eighth Edition|99|C|{4}{U}{U}|Creature — Serpent|6|6|Sea Monster can't attack unless defending player controls an Island.| Twiddle|Eighth Edition|111|C|{U}|Instant|||You may tap or untap target artifact, creature, or land.| Flight|Eighth Edition|80|C|{U}|Enchantment — Aura|||Enchant creature$Enchanted creature has flying.| Invisibility|Eighth Edition|87|U|{U}{U}|Enchantment — Aura|||Enchant creature$Enchanted creature can't be blocked except by Walls.| Flash Counter|Eighth Edition|78|C|{1}{U}|Instant|||Counter target instant spell.| Unsummon|Eighth Edition|112|C|{U}|Instant|||Return target creature to its owner's hand.| Curiosity|Eighth Edition|72|U|{U}|Enchantment — Aura|||Enchant creature$Whenever enchanted creature deals damage to an opponent, you may draw a card.| Remove Soul|Eighth Edition|95|C|{1}{U}|Instant|||Counter target creature spell.| Mana Leak|Eighth Edition|89|C|{1}{U}|Instant|||Counter target spell unless its controller pays {3}.| Boomerang|Eighth Edition|63|C|{U}{U}|Instant|||Return target permanent to its owner's hand.| Dehydration|Eighth Edition|75|C|{3}{U}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Enchanted creature doesn't untap during its controller's untap step.| Catalog|Eighth Edition|65|C|{2}{U}|Instant|||Draw two cards, then discard a card.| Inspiration|Eighth Edition|85|C|{3}{U}|Instant|||Target player draws two cards.| Coral Eel|Eighth Edition|70|C|{1}{U}|Creature — Fish|2|1|| Puppeteer|Eighth Edition|94|U|{2}{U}|Creature — Human Wizard|1|2|{U}, {tap}: You may tap or untap target creature.| Phantom Warrior|Eighth Edition|93|U|{1}{U}{U}|Creature — Illusion Warrior|2|2|Phantom Warrior is unblockable.| Wall of Air|Eighth Edition|113|U|{1}{U}{U}|Creature — Wall|1|5|Defender, flying (This creature can't attack, and it can block creatures with flying.)| Thieving Magpie|Eighth Edition|107|U|{2}{U}{U}|Creature — Bird|1|3|Flying (This creature can't be blocked except by creatures with flying or reach.)$Whenever Thieving Magpie deals damage to an opponent, draw a card.| Fighting Drake|Eighth Edition|77|U|{2}{U}{U}|Creature — Drake|2|4|Flying| Wrath of Marit Lage|Eighth Edition|115|U|{3}{U}{U}|Enchantment|||When Wrath of Marit Lage enters the battlefield, tap all red creatures.$Red creatures don't untap during their controllers' untap steps.| Air Elemental|Eighth Edition|59|U|{3}{U}{U}|Creature — Elemental|4|4|Flying| Telepathy|Eighth Edition|105|U|{U}|Enchantment|||Your opponents play with their hands revealed.| Shifting Sky|Eighth Edition|100|R|{2}{U}|Enchantment|||As Shifting Sky enters the battlefield, choose a color.$All nonland permanents are the chosen color.| Intruder Alarm|Eighth Edition|86|R|{2}{U}|Enchantment|||Creatures don't untap during their controllers' untap steps.$Whenever a creature enters the battlefield, untap all creatures.| Index|Eighth Edition|84|C|{U}|Sorcery|||Look at the top five cards of your library, then put them back in any order.| Treasure Trove|Eighth Edition|110|U|{2}{U}{U}|Enchantment|||{2}{U}{U}: Draw a card.| Aven Fisher|Eighth Edition|61|C|{3}{U}|Creature — Bird Soldier|2|2|Flying (This creature can't be blocked except by creatures with flying or reach.)$When Aven Fisher dies, you may draw a card.| Concentrate|Eighth Edition|68|U|{2}{U}{U}|Sorcery|||Draw three cards.| Steal Artifact|Eighth Edition|103|U|{2}{U}{U}|Enchantment — Aura|||Enchant artifact$You control enchanted artifact.| Rewind|Eighth Edition|96|U|{2}{U}{U}|Instant|||Counter target spell. Untap up to four lands.| Fleeting Image|Eighth Edition|79|R|{2}{U}|Creature — Illusion|2|1|Flying (This creature can't be blocked except by creatures with flying or reach.)${1}{U}: Return Fleeting Image to its owner's hand.| Temporal Adept|Eighth Edition|106|R|{1}{U}{U}|Creature — Human Wizard|1|1|{U}{U}{U}, {tap}: Return target permanent to its owner's hand.| Daring Apprentice|Eighth Edition|73|R|{1}{U}{U}|Creature — Human Wizard|1|1|{tap}, Sacrifice Daring Apprentice: Counter target spell.| Archivist|Eighth Edition|60|R|{2}{U}{U}|Creature — Human Wizard|1|1|{tap}: Draw a card.| Sage of Lat-Nam|Eighth Edition|97|R|{1}{U}|Creature — Human Artificer|1|2|{tap}, Sacrifice an artifact: Draw a card.| Mahamoti Djinn|Eighth Edition|88|R|{4}{U}{U}|Creature — Djinn|5|6|Flying (This creature can't be blocked except by creatures with flying or reach.)| Tidal Kraken|Eighth Edition|108|R|{5}{U}{U}{U}|Creature — Kraken|6|6|Tidal Kraken is unblockable.| Trade Routes|Eighth Edition|109|R|{1}{U}|Enchantment|||{1}: Return target land you control to its owner's hand.${1}, Discard a land card: Draw a card.| Confiscate|Eighth Edition|69|U|{4}{U}{U}|Enchantment — Aura|||Enchant permanent (Target a permanent as you cast this. This card enters the battlefield attached to that permanent.)$You control enchanted permanent.| Mind Bend|Eighth Edition|92|R|{U}|Instant|||Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect lasts indefinitely.)| Merchant Scroll|Eighth Edition|91|U|{1}{U}|Sorcery|||Search your library for a blue instant card, reveal that card, and put it into your hand. Then shuffle your library.| Balance of Power|Eighth Edition|62|R|{3}{U}{U}|Sorcery|||If target opponent has more cards in hand than you, draw cards equal to the difference.| Deflection|Eighth Edition|74|R|{3}{U}|Instant|||Change the target of target spell with a single target.| Zur's Weirding|Eighth Edition|116|R|{3}{U}|Enchantment|||Players play with their hands revealed.$If a player would draw a card, he or she reveals it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card.| Bribery|Eighth Edition|64|R|{3}{U}{U}|Sorcery|||Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles his or her library.| Cowardice|Eighth Edition|71|R|{3}{U}{U}|Enchantment|||Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.)| Evacuation|Eighth Edition|76|R|{3}{U}{U}|Instant|||Return all creatures to their owners' hands.| Maggot Carrier|Eighth Edition|142|C|{B}|Creature — Zombie|1|1|When Maggot Carrier enters the battlefield, each player loses 1 life.| Bog Imp|Eighth Edition|119|C|{1}{B}|Creature — Imp|1|1|Flying (This creature can't be blocked except by creatures with flying or reach.)| Deepwood Ghoul|Eighth Edition|127|C|{2}{B}|Creature — Zombie|2|1|Pay 2 life: Regenerate Deepwood Ghoul.| Ravenous Rats|Eighth Edition|158|C|{1}{B}|Creature — Rat|1|1|When Ravenous Rats enters the battlefield, target opponent discards a card.| Spineless Thug|Eighth Edition|166|C|{1}{B}|Creature — Zombie Mercenary|2|2|Spineless Thug can't block.| Dusk Imp|Eighth Edition|130|C|{2}{B}|Creature — Imp|2|1|Flying| Looming Shade|Eighth Edition|140|C|{2}{B}|Creature — Shade|1|1|{B}: Looming Shade gets +1/+1 until end of turn.| Severed Legion|Eighth Edition|163|C|{1}{B}{B}|Creature — Zombie|2|2|Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)| Plague Beetle|Eighth Edition|154|C|{B}|Creature — Insect|1|1|Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)| Giant Cockroach|Eighth Edition|135|C|{3}{B}|Creature — Insect|4|2|| Gravedigger|Eighth Edition|138|C|{3}{B}|Creature — Zombie|2|2|When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.| Scathe Zombies|Eighth Edition|160|C|{2}{B}|Creature — Zombie|2|2|| Raise Dead|Eighth Edition|157|C|{B}|Sorcery|||Return target creature card from your graveyard to your hand.| Unholy Strength|Eighth Edition|169|C|{B}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+1.| Coercion|Eighth Edition|122|C|{2}{B}|Sorcery|||Target opponent reveals his or her hand. You choose a card from it. That player discards that card.| Nausea|Eighth Edition|148|C|{1}{B}|Sorcery|||All creatures get -1/-1 until end of turn.| Fear|Eighth Edition|134|C|{B}{B}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)| Vicious Hunger|Eighth Edition|171|C|{B}{B}|Sorcery|||Vicious Hunger deals 2 damage to target creature and you gain 2 life.| Dark Banishing|Eighth Edition|123|C|{2}{B}|Instant|||Destroy target nonblack creature. It can't be regenerated.| Mind Rot|Eighth Edition|144|C|{2}{B}|Sorcery|||Target player discards two cards.| Serpent Warrior|Eighth Edition|161|C|{2}{B}|Creature — Snake Warrior|3|3|When Serpent Warrior enters the battlefield, you lose 3 life.| Mind Slash|Eighth Edition|145|U|{1}{B}{B}|Enchantment|||{B}, Sacrifice a creature: Target opponent reveals his or her hand. You choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.| Swarm of Rats|Eighth Edition|167|U|{1}{B}|Creature — Rat|*|1|Swarm of Rats's power is equal to the number of Rats you control.| Carrion Wall|Eighth Edition|121|U|{1}{B}{B}|Creature — Wall|3|2|Defender (This creature can't attack.)${1}{B}: Regenerate Carrion Wall.| Abyssal Specter|Eighth Edition|117|U|{2}{B}{B}|Creature — Specter|2|3|Flying$Whenever Abyssal Specter deals damage to a player, that player discards a card.| Bog Wraith|Eighth Edition|120|U|{3}{B}|Creature — Wraith|3|3|Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)| Deathgazer|Eighth Edition|126|U|{3}{B}|Creature — Lizard|2|2|Whenever Deathgazer blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.| Nekrataal|Eighth Edition|149|U|{2}{B}{B}|Creature — Human Assassin|2|1|First strike (This creature deals combat damage before creatures without first strike.)$When Nekrataal enters the battlefield, destroy target nonartifact, nonblack creature. That creature can't be regenerated.| Drudge Skeletons|Eighth Edition|129|C|{1}{B}|Creature — Skeleton|1|1|{B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| Primeval Shambler|Eighth Edition|156|U|{4}{B}|Creature — Horror Mercenary|3|3|{B}: Primeval Shambler gets +1/+1 until end of turn.| Ambition's Cost|Eighth Edition|118|U|{3}{B}|Sorcery|||You draw three cards and you lose 3 life.| Slay|Eighth Edition|164|U|{2}{B}|Instant|||Destroy target green creature. It can't be regenerated.$Draw a card.| Execute|Eighth Edition|132|U|{2}{B}|Instant|||Destroy target white creature. It can't be regenerated.$Draw a card.| Megrim|Eighth Edition|143|U|{2}{B}|Enchantment|||Whenever an opponent discards a card, Megrim deals 2 damage to that player.| Sever Soul|Eighth Edition|162|U|{3}{B}{B}|Sorcery|||Destroy target nonblack creature. It can't be regenerated. You gain life equal to its toughness.| Zombify|Eighth Edition|174|U|{3}{B}|Sorcery|||Return target creature card from your graveyard to the battlefield.| Diabolic Tutor|Eighth Edition|128|U|{2}{B}{B}|Sorcery|||Search your library for a card and put that card into your hand. Then shuffle your library.| Mind Sludge|Eighth Edition|146|U|{4}{B}|Sorcery|||Target player discards a card for each Swamp you control.| Soul Feast|Eighth Edition|165|U|{3}{B}{B}|Sorcery|||Target player loses 4 life and you gain 4 life.| Royal Assassin|Eighth Edition|159|R|{1}{B}{B}|Creature — Human Assassin|1|1|{tap}: Destroy target tapped creature.| Lord of the Undead|Eighth Edition|141|R|{1}{B}{B}|Creature — Zombie|2|2|Other Zombie creatures get +1/+1.${1}{B}, {tap}: Return target Zombie card from your graveyard to your hand.| Eastern Paladin|Eighth Edition|131|R|{2}{B}{B}|Creature — Zombie Knight|3|3|{B}{B}, {tap}: Destroy target green creature.| Western Paladin|Eighth Edition|173|R|{2}{B}{B}|Creature — Zombie Knight|3|3|{B}{B}, {tap}: Destroy target white creature.| Phyrexian Plaguelord|Eighth Edition|153|R|{3}{B}{B}|Creature — Carrier|4|4|{tap}, Sacrifice Phyrexian Plaguelord: Target creature gets -4/-4 until end of turn.$Sacrifice a creature: Target creature gets -1/-1 until end of turn.| Vampiric Spirit|Eighth Edition|170|R|{2}{B}{B}|Creature — Spirit|4|3|Flying$When Vampiric Spirit enters the battlefield, you lose 4 life.| Death Pits of Rath|Eighth Edition|125|R|{3}{B}{B}|Enchantment|||Whenever a creature is dealt damage, destroy it. It can't be regenerated.| Fallen Angel|Eighth Edition|133|R|{3}{B}{B}|Creature — Angel|3|3|Flying$Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.| Nightmare|Eighth Edition|150|R|{5}{B}|Creature — Nightmare Horse|*|*|Flying$Nightmare's power and toughness are each equal to the number of Swamps you control.| Larceny|Eighth Edition|139|R|{3}{B}{B}|Enchantment|||Whenever a creature you control deals combat damage to a player, that player discards a card.| Warped Devotion|Eighth Edition|172|R|{2}{B}|Enchantment|||Whenever a permanent is returned to a player's hand, that player discards a card.| Underworld Dreams|Eighth Edition|168|R|{B}{B}{B}|Enchantment|||Whenever an opponent draws a card, Underworld Dreams deals 1 damage to him or her.| Murderous Betrayal|Eighth Edition|147|R|{B}{B}{B}|Enchantment|||{B}{B}, Pay half your life, rounded up: Destroy target nonblack creature. It can't be regenerated.| Grave Pact|Eighth Edition|137|R|{1}{B}{B}{B}|Enchantment|||Whenever a creature you control dies, each other player sacrifices a creature.| Persecute|Eighth Edition|151|R|{2}{B}{B}|Sorcery|||Choose a color. Target player reveals his or her hand and discards all cards of that color.| Death Pit Offering|Eighth Edition|124|R|{2}{B}{B}|Enchantment|||When Death Pit Offering enters the battlefield, sacrifice all creatures you control.$Creatures you control get +2/+2.| Phyrexian Arena|Eighth Edition|152|R|{1}{B}{B}|Enchantment|||At the beginning of your upkeep, you draw a card and you lose 1 life.| Plague Wind|Eighth Edition|155|R|{7}{B}{B}|Sorcery|||Destroy all creatures you don't control. They can't be regenerated.| Cinder Wall|Eighth Edition|182|C|{R}|Creature — Wall|3|3|Defender (This creature can't attack.)$When Cinder Wall blocks, destroy it at end of combat.| Raging Goblin|Eighth Edition|212|C|{R}|Creature — Goblin Berserker|1|1|Haste (This creature can attack and {tap} as soon as it comes under your control.)| Goblin Raider|Eighth Edition|191|C|{1}{R}|Creature — Goblin Warrior|2|2|Goblin Raider can't block.| Goblin Chariot|Eighth Edition|188|C|{2}{R}|Creature — Goblin Warrior|2|2|Haste (This creature can attack the turn it comes under your control.)| Balduvian Barbarians|Eighth Edition|176|C|{1}{R}{R}|Creature — Human Barbarian|3|2|| Ridgeline Rager|Eighth Edition|215|C|{2}{R}|Creature — Beast|1|2|{R}: Ridgeline Rager gets +1/+0 until end of turn.| Sabretooth Tiger|Eighth Edition|217|C|{2}{R}|Creature — Cat|2|1|First strike| Hill Giant|Eighth Edition|194|C|{3}{R}|Creature — Giant|3|3|| Lightning Elemental|Eighth Edition|201|C|{3}{R}|Creature — Elemental|4|1|Haste (This creature can attack and {tap} as soon as it comes under your control.)| Shock Troops|Eighth Edition|223|C|{3}{R}|Creature — Human Soldier|2|2|Sacrifice Shock Troops: Shock Troops deals 2 damage to target creature or player.| Orcish Spy|Eighth Edition|208|C|{R}|Creature — Orc Rogue|1|1|{tap}: Look at the top three cards of target player's library.| Shock|Eighth Edition|222|C|{R}|Instant|||Shock deals 2 damage to target creature or player.| Canyon Wildcat|Eighth Edition|181|C|{1}{R}|Creature — Cat|2|1|Mountainwalk| Reflexes|Eighth Edition|213|C|{R}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Enchanted creature has first strike. (It deals combat damage before creatures without first strike.)| Shatter|Eighth Edition|220|C|{1}{R}|Instant|||Destroy target artifact.| Volcanic Hammer|Eighth Edition|231|C|{1}{R}|Sorcery|||Volcanic Hammer deals 3 damage to target creature or player.| Enrage|Eighth Edition|185|U|{X}{R}|Instant|||Target creature gets +X/+0 until end of turn.| Sizzle|Eighth Edition|224|C|{2}{R}|Sorcery|||Sizzle deals 3 damage to each opponent.| Panic Attack|Eighth Edition|209|C|{2}{R}|Sorcery|||Up to three target creatures can't block this turn.| Stone Rain|Eighth Edition|225|C|{2}{R}|Sorcery|||Destroy target land.| Lightning Blast|Eighth Edition|200|U|{3}{R}|Instant|||Lightning Blast deals 4 damage to target creature or player.| Lava Axe|Eighth Edition|197|C|{4}{R}|Sorcery|||Lava Axe deals 5 damage to target player.| Goblin Glider|Eighth Edition|189|U|{1}{R}|Creature — Goblin|1|1|Flying$Goblin Glider can't block.| Anaba Shaman|Eighth Edition|175|C|{3}{R}|Creature — Minotaur Shaman|2|2|{R}, {tap}: Anaba Shaman deals 1 damage to target creature or player.| Viashino Sandstalker|Eighth Edition|230|U|{1}{R}{R}|Creature — Viashino Warrior|4|2|Haste (This creature can attack the turn it comes under your control.)$At the beginning of the end step, return Viashino Sandstalker to its owner's hand. (Return it only if it's on the battlefield.)| Orcish Artillery|Eighth Edition|207|U|{1}{R}{R}|Creature — Orc Warrior|1|3|{tap}: Orcish Artillery deals 2 damage to target creature or player and 3 damage to you.| Dwarven Demolition Team|Eighth Edition|184|U|{2}{R}|Creature — Dwarf|1|1|{tap}: Destroy target Wall.| Wall of Stone|Eighth Edition|232|U|{1}{R}{R}|Creature — Wall|0|8|Defender (This creature can't attack.)| Ogre Taskmaster|Eighth Edition|205|U|{3}{R}|Creature — Ogre|4|3|Ogre Taskmaster can't block.| Lesser Gargadon|Eighth Edition|199|U|{2}{R}{R}|Creature — Beast|6|4|Whenever Lesser Gargadon attacks or blocks, sacrifice a land.| Hulking Cyclops|Eighth Edition|195|U|{3}{R}{R}|Creature — Cyclops|5|5|Hulking Cyclops can't block.| Flashfires|Eighth Edition|186|U|{3}{R}|Sorcery|||Destroy all Plains.| Boil|Eighth Edition|180|U|{3}{R}|Instant|||Destroy all Islands.| Pyroclasm|Eighth Edition|210|U|{1}{R}|Sorcery|||Pyroclasm deals 2 damage to each creature.| Demolish|Eighth Edition|183|U|{3}{R}|Sorcery|||Destroy target artifact or land.| Guerrilla Tactics|Eighth Edition|192|U|{1}{R}|Instant|||Guerrilla Tactics deals 2 damage to target creature or player.$When a spell or ability an opponent controls causes you to discard Guerrilla Tactics, Guerrilla Tactics deals 4 damage to target creature or player.| Tremor|Eighth Edition|228|C|{R}|Sorcery|||Tremor deals 1 damage to each creature without flying.| Pyrotechnics|Eighth Edition|211|U|{4}{R}|Sorcery|||Pyrotechnics deals 4 damage divided as you choose among any number of target creatures and/or players.| Blaze|Eighth Edition|177|U|{X}{R}|Sorcery|||Blaze deals X damage to target creature or player.| Sudden Impact|Eighth Edition|226|U|{3}{R}|Instant|||Sudden Impact deals damage equal to the number of cards in target player's hand to that player.| Mogg Sentry|Eighth Edition|203|R|{R}|Creature — Goblin Warrior|1|1|Whenever an opponent casts a spell, Mogg Sentry gets +2/+2 until end of turn.| Okk|Eighth Edition|206|R|{1}{R}|Creature — Goblin|4|4|Okk can't attack unless a creature with greater power also attacks.$Okk can't block unless a creature with greater power also blocks.| Lava Hounds|Eighth Edition|198|R|{2}{R}{R}|Creature — Hound|4|4|Haste$When Lava Hounds enters the battlefield, it deals 4 damage to you.| Goblin King|Eighth Edition|190|R|{1}{R}{R}|Creature — Goblin|2|2|Other Goblin creatures get +1/+1 and have mountainwalk. (They're unblockable as long as defending player controls a Mountain.)| Blood Moon|Eighth Edition|178|R|{2}{R}|Enchantment|||Nonbasic lands are Mountains.| Bloodshot Cyclops|Eighth Edition|179|R|{5}{R}|Creature — Cyclops Giant|4|4|{tap}, Sacrifice a creature: Bloodshot Cyclops deals damage equal to the sacrificed creature's power to target creature or player.| Shivan Dragon|Eighth Edition|221|R|{4}{R}{R}|Creature — Dragon|5|5|Flying${R}: Shivan Dragon gets +1/+0 until end of turn.| Two-Headed Dragon|Eighth Edition|229|R|{4}{R}{R}|Creature — Dragon|4|4|Flying${1}{R}: Two-Headed Dragon gets +2/+0 until end of turn.$Two-Headed Dragon can't be blocked except by two or more creatures.$Two-Headed Dragon can block an additional creature.| Rukh Egg|Eighth Edition|216|R|{3}{R}|Creature — Bird|0|3|When Rukh Egg dies, put a 4/4 red Bird creature token with flying onto the battlefield at the beginning of the next end step.| Mana Clash|Eighth Edition|202|R|{R}|Sorcery|||You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.| Seismic Assault|Eighth Edition|219|R|{R}{R}{R}|Enchantment|||Discard a land card: Seismic Assault deals 2 damage to target creature or player.| Relentless Assault|Eighth Edition|214|R|{2}{R}{R}|Sorcery|||Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.| Inferno|Eighth Edition|196|R|{5}{R}{R}|Instant|||Inferno deals 6 damage to each creature and each player.| Thieves' Auction|Eighth Edition|227|R|{4}{R}{R}{R}|Sorcery|||Exile all nontoken permanents. Starting with you, each player chooses one of the exiled cards and puts it onto the battlefield tapped under his or her control. Repeat this process until all cards exiled this way have been chosen.| Obliterate|Eighth Edition|204|R|{6}{R}{R}|Sorcery|||Obliterate can't be countered.$Destroy all artifacts, creatures, and lands. They can't be regenerated.| Searing Wind|Eighth Edition|218|R|{8}{R}|Instant|||Searing Wind deals 10 damage to target creature or player.| Furnace of Rath|Eighth Edition|187|R|{1}{R}{R}{R}|Enchantment|||If a source would deal damage to a creature or player, it deals double that damage to that creature or player instead.| Vine Trellis|Eighth Edition|287|C|{1}{G}|Creature — Plant Wall|0|4|Defender (This creature can't attack.)${tap}: Add {G} to your mana pool.| Wood Elves|Eighth Edition|289|C|{2}{G}|Creature — Elf Scout|1|1|When Wood Elves enters the battlefield, search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.| Canopy Spider|Eighth Edition|236|C|{1}{G}|Creature — Spider|1|3|Reach (This creature can block creatures with flying.)| Grizzly Bears|Eighth Edition|256|C|{1}{G}|Creature — Bear|2|2|| Rushwood Dryad|Eighth Edition|278|C|{1}{G}|Creature — Dryad|2|1|Forestwalk (This creature is unblockable as long as defending player controls a Forest.)| Horned Troll|Eighth Edition|257|C|{2}{G}|Creature — Troll|2|2|{G}: Regenerate Horned Troll.| Lone Wolf|Eighth Edition|262|C|{2}{G}|Creature — Wolf|2|2|You may have Lone Wolf assign its combat damage as though it weren't blocked.| Trained Armodon|Eighth Edition|284|C|{1}{G}{G}|Creature — Elephant|3|3|| Nantuko Disciple|Eighth Edition|268|C|{3}{G}|Creature — Insect Druid|2|2|{G}, {tap}: Target creature gets +2/+2 until end of turn.| Giant Spider|Eighth Edition|255|C|{3}{G}|Creature — Spider|2|4|Reach (This creature can block creatures with flying.)| Norwood Ranger|Eighth Edition|271|C|{G}|Creature — Elf Scout|1|2|| Spined Wurm|Eighth Edition|279|C|{4}{G}|Creature — Wurm|5|4|| Moss Monster|Eighth Edition|267|C|{3}{G}{G}|Creature — Elemental|3|6|| Monstrous Growth|Eighth Edition|266|C|{1}{G}|Sorcery|||Target creature gets +4/+4 until end of turn.| Elvish Pioneer|Eighth Edition|243|C|{G}|Creature — Elf Druid|1|1|When Elvish Pioneer enters the battlefield, you may put a basic land card from your hand onto the battlefield tapped.| Giant Growth|Eighth Edition|254|C|{G}|Instant|||Target creature gets +3/+3 until end of turn.| Darksteel Citadel|Darksteel|164|C||Artifact Land|||Darksteel Citadel is indestructible. ("Destroy" effects and lethal damage don't destroy it.)${tap}: Add {1} to your mana pool.| Fertile Ground|Eighth Edition|248|C|{1}{G}|Enchantment — Aura|||Enchant land$Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces).| Rampant Growth|Eighth Edition|274|C|{1}{G}|Sorcery|||Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.| Regeneration|Eighth Edition|275|C|{1}{G}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)${G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| Stream of Life|Eighth Edition|282|U|{X}{G}|Sorcery|||Target player gains X life.| Naturalize|Eighth Edition|270|C|{1}{G}|Instant|||Destroy target artifact or enchantment.| Elvish Lyrist|Eighth Edition|242|U|{G}|Creature — Elf|1|1|{G}, {tap}, Sacrifice Elvish Lyrist: Destroy target enchantment.| Elvish Scrapper|Eighth Edition|245|U|{G}|Creature — Elf|1|1|{G}, {tap}, Sacrifice Elvish Scrapper: Destroy target artifact.| Fyndhorn Elder|Eighth Edition|251|U|{2}{G}|Creature — Elf Druid|1|1|{tap}: Add {G}{G} to your mana pool.| Foratog|Eighth Edition|249|U|{2}{G}|Creature — Atog|1|2|{G}, Sacrifice a Forest: Foratog gets +2/+2 until end of turn.| Giant Badger|Eighth Edition|253|C|{1}{G}{G}|Creature — Badger|2|2|Whenever Giant Badger blocks, it gets +2/+2 until end of turn.| Hunted Wumpus|Eighth Edition|258|U|{3}{G}|Creature — Beast|6|6|When Hunted Wumpus enters the battlefield, each other player may put a creature card from his or her hand onto the battlefield.| Spitting Spider|Eighth Edition|280|U|{3}{G}{G}|Creature — Spider|3|5|Reach (This creature can block creatures with flying.)$Sacrifice a land: Spitting Spider deals 1 damage to each creature with flying.| Myr Landshaper|Darksteel|131|C|{3}|Artifact Creature — Myr|1|1|{tap}: Target land becomes an artifact in addition to its other types until end of turn.| Llanowar Behemoth|Eighth Edition|261|U|{3}{G}{G}|Creature — Elemental|4|4|Tap an untapped creature you control: Llanowar Behemoth gets +1/+1 until end of turn.| Living Terrain|Eighth Edition|260|U|{2}{G}{G}|Enchantment — Aura|||Enchant land$Enchanted land is a 5/6 green Treefolk creature that's still a land.| Choke|Eighth Edition|237|U|{2}{G}|Enchantment|||Islands don't untap during their controllers' untap steps.| Spreading Algae|Eighth Edition|281|U|{G}|Enchantment — Aura|||Enchant Swamp$When enchanted land becomes tapped, destroy it.$When Spreading Algae is put into a graveyard from the battlefield, return Spreading Algae to its owner's hand.| Revive|Eighth Edition|276|U|{1}{G}|Sorcery|||Return target green card from your graveyard to your hand.| Blanchwood Armor|Eighth Edition|234|U|{2}{G}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Enchanted creature gets +1/+1 for each Forest you control.| Wing Snare|Eighth Edition|288|U|{2}{G}|Sorcery|||Destroy target creature with flying.| Lure|Eighth Edition|263|U|{1}{G}{G}|Enchantment — Aura|||Enchant creature$All creatures able to block enchanted creature do so.| Creeping Mold|Eighth Edition|240|U|{2}{G}{G}|Sorcery|||Destroy target artifact, enchantment, or land.| Birds of Paradise|Eighth Edition|233|R|{G}|Creature — Bird|0|1|Flying${tap}: Add one mana of any color to your mana pool.| Gaea's Herald|Eighth Edition|252|R|{1}{G}|Creature — Elf|1|1|Creature spells can't be countered.| Fungusaur|Eighth Edition|250|R|{3}{G}|Creature — Fungus Lizard|2|2|Whenever Fungusaur is dealt damage, put a +1/+1 counter on it.| Elvish Champion|Eighth Edition|241|R|{1}{G}{G}|Creature — Elf|2|2|Other Elf creatures get +1/+1 and have forestwalk. (They're unblockable as long as defending player controls a Forest.)| Verduran Enchantress|Eighth Edition|285|R|{1}{G}{G}|Creature — Human Druid|0|2|Whenever you cast an enchantment spell, you may draw a card.| Elvish Piper|Eighth Edition|244|R|{3}{G}|Creature — Elf Shaman|1|1|{G}, {tap}: You may put a creature card from your hand onto the battlefield.| Maro|Eighth Edition|264|R|{2}{G}{G}|Creature — Elemental|*|*|Maro's power and toughness are each equal to the number of cards in your hand.| Emperor Crocodile|Eighth Edition|246|R|{3}{G}|Creature — Crocodile|5|5|When you control no other creatures, sacrifice Emperor Crocodile.| Thorn Elemental|Eighth Edition|283|R|{5}{G}{G}|Creature — Elemental|7|7|You may have Thorn Elemental assign its combat damage as though it weren't blocked.| Natural Affinity|Eighth Edition|269|R|{2}{G}|Instant|||All lands become 2/2 creatures until end of turn. They're still lands.| Plow Under|Eighth Edition|272|R|{3}{G}{G}|Sorcery|||Put two target lands on top of their owners' libraries.| Fecundity|Eighth Edition|247|U|{2}{G}|Enchantment|||Whenever a creature dies, that creature's controller may draw a card.| Might of Oaks|Eighth Edition|265|R|{3}{G}|Instant|||Target creature gets +7/+7 until end of turn.| Primeval Force|Eighth Edition|273|R|{2}{G}{G}{G}|Creature — Elemental|8|8|When Primeval Force enters the battlefield, sacrifice it unless you sacrifice three Forests.| Vernal Bloom|Eighth Edition|286|R|{3}{G}|Enchantment|||Whenever a Forest is tapped for mana, its controller adds {G} to his or her mana pool (in addition to the mana the land produces).| Vulshok War Boar|Darksteel|72|U|{2}{R}{R}|Creature — Boar Beast|5|5|When Vulshok War Boar enters the battlefield, sacrifice it unless you sacrifice an artifact.| Collective Unconscious|Eighth Edition|238|R|{4}{G}{G}|Sorcery|||Draw a card for each creature you control.| Spellbook|Eighth Edition|314|U|{0}|Artifact|||You have no maximum hand size.| Ivory Cup|Eighth Edition|305|U|{1}|Artifact|||Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life.| Crystal Rod|Eighth Edition|295|U|{1}|Artifact|||Whenever a player casts a blue spell, you may pay {1}. If you do, you gain 1 life.| Throne of Bone|Eighth Edition|317|U|{1}|Artifact|||Whenever a player casts a black spell, you may pay {1}. If you do, you gain 1 life.| Iron Star|Eighth Edition|304|U|{1}|Artifact|||Whenever a player casts a red spell, you may pay {1}. If you do, you gain 1 life.| Wooden Sphere|Eighth Edition|321|U|{1}|Artifact|||Whenever a player casts a green spell, you may pay {1}. If you do, you gain 1 life.| Star Compass|Eighth Edition|315|U|{2}|Artifact|||Star Compass enters the battlefield tapped.${tap}: Add to your mana pool one mana of any color that a basic land you control could produce.| Urza's Mine|Eighth Edition|328|U||Land — Urza’s Mine|||{tap}: Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead.| Patagia Golem|Eighth Edition|308|U|{4}|Artifact Creature — Golem|2|3|{3}: Patagia Golem gains flying until end of turn.| Rod of Ruin|Eighth Edition|312|U|{4}|Artifact|||{3}, {tap}: Rod of Ruin deals 1 damage to target creature or player.| Fodder Cannon|Eighth Edition|302|U|{4}|Artifact|||{4}, {tap}, Sacrifice a creature: Fodder Cannon deals 4 damage to target creature.| Urza's Tower|Eighth Edition|330|U||Land — Urza’s Tower|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {3} to your mana pool instead.| Emissary of Despair|Darksteel|42|U|{1}{B}{B}|Creature — Spirit|2|1|Flying$Whenever Emissary of Despair deals combat damage to a player, that player loses 1 life for each artifact he or she controls.| Urza's Power Plant|Eighth Edition|329|U||Land — Urza’s Power-Plant|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead.| Phyrexian Hulk|Eighth Edition|310|U|{6}|Artifact Creature — Golem|5|4|| Brass Herald|Eighth Edition|293|R|{6}|Artifact Creature — Golem|2|2|As Brass Herald enters the battlefield, choose a creature type.$When Brass Herald enters the battlefield, reveal the top four cards of your library. Put all creature cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order.$Creatures of the chosen type get +1/+1.| Distorting Lens|Eighth Edition|299|R|{2}|Artifact|||{tap}: Target permanent becomes the color of your choice until end of turn.| Howling Mine|Eighth Edition|303|R|{2}|Artifact|||At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.| Millstone|Eighth Edition|307|R|{2}|Artifact|||{2}, {tap}: Target player puts the top two cards of his or her library into his or her graveyard.| Disrupting Scepter|Eighth Edition|298|R|{3}|Artifact|||{3}, {tap}: Target player discards a card. Activate this ability only during your turn.| Skull of Orm|Eighth Edition|313|R|{3}|Artifact|||{5}, {tap}: Return target enchantment card from your graveyard to your hand.| Ensnaring Bridge|Eighth Edition|300|R|{3}|Artifact|||Creatures with power greater than the number of cards in your hand can't attack.| Vexing Arcanix|Eighth Edition|319|R|{4}|Artifact|||{3}, {tap}: Target player names a card, then reveals the top card of his or her library. If it's the named card, the player puts it into his or her hand. Otherwise, the player puts it into his or her graveyard and Vexing Arcanix deals 2 damage to him or her.| Dingus Egg|Eighth Edition|297|R|{4}|Artifact|||Whenever a land is put into a graveyard from the battlefield, Dingus Egg deals 2 damage to that land's controller.| Defense Grid|Eighth Edition|296|R|{2}|Artifact|||Each spell costs {3} more to cast except during its controller's turn.| Jayemdae Tome|Eighth Edition|306|R|{4}|Artifact|||{4}, {tap}: Draw a card.| Teferi's Puzzle Box|Eighth Edition|316|R|{4}|Artifact|||At the beginning of each player's draw step, that player puts the cards in his or her hand on the bottom of his or her library in any order, then draws that many cards.| Urza's Armor|Eighth Edition|318|R|{6}|Artifact|||If a source would deal damage to you, prevent 1 of that damage.| Coat of Arms|Eighth Edition|294|R|{5}|Artifact|||Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)| Planar Portal|Eighth Edition|311|R|{6}|Artifact|||{6}, {tap}: Search your library for a card and put that card into your hand. Then shuffle your library.| Aladdin's Ring|Eighth Edition|291|R|{8}|Artifact|||{8}, {tap}: Aladdin's Ring deals 4 damage to target creature or player.| Beast of Burden|Eighth Edition|292|R|{6}|Artifact Creature — Golem|*|*|Beast of Burden's power and toughness are each equal to the number of creatures on the battlefield.| Flying Carpet|Eighth Edition|301|R|{4}|Artifact|||{2}, {tap}: Target creature gains flying until end of turn.| Phyrexian Colossus|Eighth Edition|309|R|{7}|Artifact Creature — Golem|8|8|Phyrexian Colossus doesn't untap during your untap step.$Pay 8 life: Untap Phyrexian Colossus.$Phyrexian Colossus can't be blocked except by three or more creatures.| Coastal Tower|Eighth Edition|323|U||Land|||Coastal Tower enters the battlefield tapped.${tap}: Add {W} or {U} to your mana pool.| Salt Marsh|Eighth Edition|325|U||Land|||Salt Marsh enters the battlefield tapped.${tap}: Add {U} or {B} to your mana pool.| Urborg Volcano|Eighth Edition|327|U||Land|||Urborg Volcano enters the battlefield tapped.${tap}: Add {B} or {R} to your mana pool.| Shivan Oasis|Eighth Edition|326|U||Land|||Shivan Oasis enters the battlefield tapped.${tap}: Add {R} or {G} to your mana pool.| Elfhame Palace|Eighth Edition|324|U||Land|||Elfhame Palace enters the battlefield tapped.${tap}: Add {G} or {W} to your mana pool.| City of Brass|Eighth Edition|322|R||Land|||Whenever City of Brass becomes tapped, it deals 1 damage to you.${tap}: Add one mana of any color to your mana pool.| Astral Steel|Scourge|2|C|{2}{W}|Instant|||Target creature gets +1/+2 until end of turn.$Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)| Noble Templar|Scourge|19|C|{5}{W}|Creature — Human Cleric Soldier|3|6|Vigilance$Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, and put it into your hand. Then shuffle your library.)| Wing Shards|Scourge|25|U|{1}{W}{W}|Instant|||Target player sacrifices an attacking creature.$Storm (When you cast this spell, copy it for each spell cast before it this turn.)| Temporal Fissure|Scourge|53|C|{4}{U}|Sorcery|||Return target permanent to its owner's hand.$Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)| Hindering Touch|Scourge|37|C|{3}{U}|Instant|||Counter target spell unless its controller pays {2}.$Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)| Aven Warhawk|Legions|4|U|{4}{W}|Creature — Bird Soldier|2|2|Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Bird and/or Soldier card you reveal in your hand.)$Flying| Cloudreach Cavalry|Legions|7|U|{1}{W}|Creature — Human Soldier|1|1|As long as you control a Bird, Cloudreach Cavalry gets +2/+2 and has flying.| Mistform Ultimus|Legions|47|R|{3}{U}|Legendary Creature — Illusion|3|3|Mistform Ultimus is every creature type (even if this card isn't on the battlefield).| Shoreline Ranger|Scourge|51|C|{5}{U}|Creature — Bird Soldier|3|4|Flying$Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, and put it into your hand. Then shuffle your library.)| Tendrils of Agony|Scourge|75|U|{2}{B}{B}|Sorcery|||Target player loses 2 life and you gain 2 life.$Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)| Scattershot|Scourge|102|C|{2}{R}|Instant|||Scattershot deals 1 damage to target creature.$Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)| Enrage|Scourge|91|U|{X}{R}|Instant|||Target creature gets +X/+0 until end of turn.| Reaping the Graves|Scourge|72|C|{2}{B}|Instant|||Return target creature card from your graveyard to your hand.$Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)| Sprouting Vines|Scourge|128|C|{2}{G}|Instant|||Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library.$Storm (When you cast this spell, copy it for each spell cast before it this turn.)| Hunting Pack|Scourge|121|U|{5}{G}{G}|Instant|||Put a 4/4 green Beast creature token onto the battlefield.$Storm (When you cast this spell, copy it for each spell cast before it this turn.)| Canopy Crawler|Legions|122|U|{3}{G}|Creature — Beast|2|2|Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Beast card you reveal in your hand.)${tap}: Target creature gets +1/+1 until end of turn for each +1/+1 counter on Canopy Crawler.| Karona's Zealot|Scourge|18|U|{4}{W}|Creature — Human Cleric|2|5|Morph {3}{W}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Karona's Zealot is turned face up, all damage that would be dealt to it this turn is dealt to target creature instead.| Wirewood Symbiote|Scourge|133|U|{G}|Creature — Insect|1|1|Return an Elf you control to its owner's hand: Untap target creature. Activate this ability only once each turn.| Putrid Raptor|Scourge|71|U|{4}{B}{B}|Creature — Zombie Lizard Beast|4|4|Morph—Discard a Zombie card. (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Vengeful Dead|Scourge|80|C|{3}{B}|Creature — Zombie|3|2|Whenever Vengeful Dead or another Zombie dies, each opponent loses 1 life.| Chill Haunting|Scourge|60|U|{1}{B}|Instant|||As an additional cost to cast Chill Haunting, exile X creature cards from your graveyard.$Target creature gets -X/-X until end of turn.| Divergent Growth|Scourge|116|C|{G}|Instant|||Until end of turn, lands you control gain "{tap}: Add one mana of any color to your mana pool."| Faces of the Past|Scourge|35|R|{2}{U}|Enchantment|||Whenever a creature dies, tap all untapped creatures that share a creature type with it or untap all tapped creatures that share a creature type with it.| Leonin Den-Guard|Mirrodin|9|C|{1}{W}|Creature — Cat Soldier|1|3|As long as Leonin Den-Guard is equipped, it gets +1/+1 and has vigilance.| Leonin Skyhunter|Mirrodin|11|U|{W}{W}|Creature — Cat Knight|2|2|Flying| Stir the Pride|Darksteel|16|U|{4}{W}|Instant|||Choose one — Creatures you control get +2/+2 until end of turn; or until end of turn, creatures you control gain "Whenever this creature deals damage, you gain that much life."$Entwine {1}{W} (Choose both if you pay the entwine cost.)| Auriok Transfixer|Mirrodin|5|C|{W}|Creature — Human Scout|1|1|{W}, {tap}: Tap target artifact.| Moriok Scavenger|Mirrodin|68|C|{3}{B}|Creature — Human Rogue|2|3|When Moriok Scavenger enters the battlefield, you may return target artifact creature card from your graveyard to your hand.| Sphere of Purity|Mirrodin|26|C|{3}{W}|Enchantment|||If an artifact would deal damage to you, prevent 1 of that damage.| Fatespinner|Mirrodin|36|R|{1}{U}{U}|Creature — Human Wizard|1|2|At the beginning of each opponent's upkeep, that player chooses draw step, main phase, or combat phase. The player skips each instance of the chosen step or phase this turn.| Lumengrid Sentinel|Mirrodin|40|U|{2}{U}|Creature — Human Wizard|1|2|Flying$Whenever an artifact enters the battlefield under your control, you may tap target permanent.| Somber Hoverguard|Mirrodin|51|C|{5}{U}|Creature — Drone|3|2|Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)$Flying| Neurok Spy|Mirrodin|44|C|{2}{U}|Creature — Human Rogue|2|2|Neurok Spy is unblockable as long as defending player controls an artifact.| Pulse of the Grid|Darksteel|29|R|{1}{U}{U}|Instant|||Draw two cards, then discard a card. Then if an opponent has more cards in hand than you, return Pulse of the Grid to its owner's hand.| Annul|Mirrodin|29|C|{U}|Instant|||Counter target artifact or enchantment spell.| Thirst for Knowledge|Mirrodin|53|U|{2}{U}|Instant|||Draw three cards. Then discard two cards unless you discard an artifact card.| Chimney Imp|Mirrodin|59|C|{4}{B}|Creature — Imp|1|2|Flying$When Chimney Imp dies, target opponent puts a card from his or her hand on top of his or her library.| Consume Spirit|Mirrodin|60|C|{X}{1}{B}|Sorcery|||Spend only black mana on X.$Consume Spirit deals X damage to target creature or player and you gain X life.| Terror|Mirrodin|79|C|{1}{B}|Instant|||Destroy target nonartifact, nonblack creature. It can't be regenerated.| Wrench Mind|Mirrodin|84|C|{B}{B}|Sorcery|||Target player discards two cards unless he or she discards an artifact card.| Krark-Clan Grunt|Mirrodin|97|C|{2}{R}|Creature — Goblin Warrior|2|2|Sacrifice an artifact: Krark-Clan Grunt gets +1/+0 and gains first strike until end of turn.| Ogre Leadfoot|Mirrodin|102|C|{4}{R}|Creature — Ogre|3|3|Whenever Ogre Leadfoot becomes blocked by an artifact creature, destroy that creature.| Krark-Clan Shaman|Mirrodin|98|C|{R}|Creature — Goblin Shaman|1|1|Sacrifice an artifact: Krark-Clan Shaman deals 1 damage to each creature without flying.| Shatter|Mirrodin|105|C|{1}{R}|Instant|||Destroy target artifact.| Molten Rain|Mirrodin|101|C|{1}{R}{R}|Sorcery|||Destroy target land. If that land was nonbasic, Molten Rain deals 2 damage to the land's controller.| Tel-Jilad Outrider|Darksteel|87|C|{3}{G}|Creature — Elf Warrior|3|1|Protection from artifacts| Tel-Jilad Chosen|Mirrodin|132|C|{1}{G}|Creature — Elf Warrior|2|1|Protection from artifacts| Tel-Jilad Archers|Mirrodin|131|C|{4}{G}|Creature — Elf Archer|2|4|Protection from artifacts; reach (This creature can block creatures with flying.)| Tel-Jilad Wolf|Darksteel|88|C|{2}{G}|Creature — Wolf|2|2|Whenever Tel-Jilad Wolf becomes blocked by an artifact creature, Tel-Jilad Wolf gets +3/+3 until end of turn.| Brown Ouphe|Mirrodin|115|U|{G}|Creature — Ouphe|1|1|{1}{G}, {tap}: Counter target activated ability from an artifact source. (Mana abilities can't be targeted.)| Oxidize|Darksteel|79|U|{G}|Instant|||Destroy target artifact. It can't be regenerated.| Myr Adapter|Mirrodin|210|C|{3}|Artifact Creature — Myr|1|1|Myr Adapter gets +1/+1 for each Equipment attached to it.| Duskworker|Mirrodin|166|U|{4}|Artifact Creature — Construct|2|2|Whenever Duskworker becomes blocked, regenerate it.${3}: Duskworker gets +1/+0 until end of turn.| Myr Enforcer|Mirrodin|211|C|{7}|Artifact Creature — Myr|4|4|Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)| Ornithopter|Mirrodin|224|U|{0}|Artifact Creature — Thopter|0|2|Flying| Bottle Gnomes|Mirrodin|148|U|{3}|Artifact Creature — Gnome|1|3|Sacrifice Bottle Gnomes: You gain 3 life.| Viridian Longbow|Mirrodin|270|C|{1}|Artifact — Equipment|||Equipped creature has "{tap}: This creature deals 1 damage to target creature or player."$Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)| Lightning Greaves|Mirrodin|199|U|{2}|Artifact — Equipment|||Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)$Equip {0}| Death-Mask Duplicant|Darksteel|115|U|{7}|Artifact Creature — Shapeshifter|5|5|Imprint — {1}: Exile target creature card from your graveyard.$As long as a card exiled with Death-Mask Duplicant has flying, Death-Mask Duplicant has flying. The same is true for fear, first strike, double strike, haste, landwalk, protection, and trample.| Gold Myr|Mirrodin|180|C|{2}|Artifact Creature — Myr|1|1|{tap}: Add {W} to your mana pool.| Soldier Replica|Mirrodin|244|C|{3}|Artifact Creature — Soldier|1|3|{1}{W}, Sacrifice Soldier Replica: Soldier Replica deals 3 damage to target attacking or blocking creature.| Yotian Soldier|Mirrodin|277|C|{3}|Artifact Creature — Soldier|1|4|Vigilance| Pearl Shard|Mirrodin|225|U|{3}|Artifact|||{3}, {tap} or {W}, {tap}: Prevent the next 2 damage that would be dealt to target creature or player this turn.| Slagwurm Armor|Mirrodin|243|C|{1}|Artifact — Equipment|||Equipped creature gets +0/+6.$Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)| Leonin Scimitar|Mirrodin|193|C|{1}|Artifact — Equipment|||Equipped creature gets +1/+1.$Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)| Whispersilk Cloak|Darksteel|160|C|{3}|Artifact — Equipment|||Equipped creature is unblockable.$Equipped creature has shroud. (It can't be the target of spells or abilities.)$Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)| Silver Myr|Mirrodin|241|C|{2}|Artifact Creature — Myr|1|1|{tap}: Add {U} to your mana pool.| Wizard Replica|Mirrodin|275|C|{3}|Artifact Creature — Wizard|1|3|Flying${U}, Sacrifice Wizard Replica: Counter target spell unless its controller pays {2}.| Crystal Shard|Mirrodin|159|U|{3}|Artifact|||{3}, {tap} or {U}, {tap}: Return target creature to its owner's hand unless its controller pays {1}.| Neurok Hoversail|Mirrodin|218|C|{1}|Artifact — Equipment|||Equipped creature has flying.$Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)| Leaden Myr|Mirrodin|191|C|{2}|Artifact Creature — Myr|1|1|{tap}: Add {B} to your mana pool.| Nim Replica|Mirrodin|220|C|{3}|Artifact Creature — Zombie|3|1|{2}{B}, Sacrifice Nim Replica: Target creature gets -1/-1 until end of turn.| Goblin War Wagon|Mirrodin|179|C|{4}|Artifact Creature — Juggernaut|3|3|Goblin War Wagon doesn't untap during your untap step.$At the beginning of your upkeep, you may pay {2}. If you do, untap Goblin War Wagon.| Chromatic Sphere|Mirrodin|151|C|{1}|Artifact|||{1}, {tap}, Sacrifice Chromatic Sphere: Add one mana of any color to your mana pool. Draw a card.| Iron Myr|Mirrodin|187|C|{2}|Artifact Creature — Myr|1|1|{tap}: Add {R} to your mana pool.| Goblin Replica|Mirrodin|178|C|{3}|Artifact Creature — Goblin|2|2|{3}{R}, Sacrifice Goblin Replica: Destroy target artifact.| Granite Shard|Mirrodin|182|U|{3}|Artifact|||{3}, {tap} or {R}, {tap}: Granite Shard deals 1 damage to target creature or player.| Vorrac Battlehorns|Mirrodin|271|C|{2}|Artifact — Equipment|||Equipped creature has trample and can't be blocked by more than one creature.$Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)| Necrogen Spellbomb|Mirrodin|216|C|{1}|Artifact|||{B}, Sacrifice Necrogen Spellbomb: Target player discards a card.${1}, Sacrifice Necrogen Spellbomb: Draw a card.| Copper Myr|Mirrodin|158|C|{2}|Artifact Creature — Myr|1|1|{tap}: Add {G} to your mana pool.| Elf Replica|Mirrodin|167|C|{3}|Artifact Creature — Elf|2|2|{1}{G}, Sacrifice Elf Replica: Destroy target enchantment.| Fangren Firstborn|Darksteel|75|R|{1}{G}{G}{G}|Creature — Beast|4|2|Whenever Fangren Firstborn attacks, put a +1/+1 counter on each attacking creature.| Heartwood Shard|Mirrodin|184|U|{3}|Artifact|||{3}, {tap} or {G}, {tap}: Target creature gains trample until end of turn.| Furnace Dragon|Darksteel|62|R|{6}{R}{R}{R}|Creature — Dragon|5|5|Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)$Flying$When Furnace Dragon enters the battlefield, if you cast it from your hand, exile all artifacts.| Golem-Skin Gauntlets|Mirrodin|181|U|{1}|Artifact — Equipment|||Equipped creature gets +1/+0 for each Equipment attached to it.$Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)| Ancient Den|Mirrodin|278|C||Artifact Land|||(Ancient Den isn't a spell.)${tap}: Add {W} to your mana pool.| Seat of the Synod|Mirrodin|283|C||Artifact Land|||(Seat of the Synod isn't a spell.)${tap}: Add {U} to your mana pool.| Vault of Whispers|Mirrodin|286|C||Artifact Land|||(Vault of Whispers isn't a spell.)${tap}: Add {B} to your mana pool.| Great Furnace|Mirrodin|282|C||Artifact Land|||(Great Furnace isn't a spell.)${tap}: Add {R} to your mana pool.| Tree of Tales|Mirrodin|285|C||Artifact Land|||(Tree of Tales isn't a spell.)${tap}: Add {G} to your mana pool.| Slith Ascendant|Mirrodin|23|U|{1}{W}{W}|Creature — Slith|1|1|Flying$Whenever Slith Ascendant deals combat damage to a player, put a +1/+1 counter on it.| Loxodon Mender|Mirrodin|12|C|{5}{W}|Creature — Elephant Cleric|3|3|{W}, {tap}: Regenerate target artifact.| Leonin Elder|Mirrodin|10|C|{W}|Creature — Cat Cleric|1|1|Whenever an artifact enters the battlefield, you may gain 1 life.| Woebearer|Mirrodin|83|U|{4}{B}|Creature — Zombie|2|3|Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)$Whenever Woebearer deals combat damage to a player, you may return target creature card from your graveyard to your hand.| Tempest of Light|Mirrodin|28|U|{2}{W}|Instant|||Destroy all enchantments.| Nourish|Darksteel|78|C|{G}{G}|Instant|||You gain 6 life.| Crazed Goblin|Darksteel|56|C|{R}|Creature — Goblin Warrior|1|1|Crazed Goblin attacks each turn if able.| Taj-Nar Swordsmith|Mirrodin|27|U|{3}{W}|Creature — Cat Soldier|2|3|When Taj-Nar Swordsmith enters the battlefield, you may pay {X}. If you do, search your library for an Equipment card with converted mana cost X or less and put that card onto the battlefield. Then shuffle your library.| Slith Strider|Mirrodin|50|U|{1}{U}{U}|Creature — Slith|1|1|Whenever Slith Strider becomes blocked, draw a card.$Whenever Slith Strider deals combat damage to a player, put a +1/+1 counter on it.| Auriok Steelshaper|Mirrodin|4|R|{1}{W}|Creature — Human Soldier|1|1|Equip costs you pay cost {1} less.$As long as Auriok Steelshaper is equipped, Soldier and/or Knight creatures you control get +1/+1.| Neurok Familiar|Mirrodin|43|C|{1}{U}|Creature — Bird|1|1|Flying$When Neurok Familiar enters the battlefield, reveal the top card of your library. If it's an artifact card, put it into your hand. Otherwise, put it into your graveyard.| Roaring Slagwurm|Darksteel|83|R|{5}{G}{G}|Creature — Wurm|6|4|Whenever Roaring Slagwurm attacks, tap all artifacts.| Disarm|Mirrodin|32|C|{U}|Instant|||Unattach all Equipment from target creature.| Thoughtcast|Mirrodin|54|C|{4}{U}|Sorcery|||Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)$Draw two cards.| Hunger of the Nim|Darksteel|46|C|{1}{B}|Sorcery|||Target creature gets +1/+0 until end of turn for each artifact you control.| Override|Mirrodin|45|C|{2}{U}|Instant|||Counter target spell unless its controller pays {1} for each artifact you control.| Nim Devourer|Mirrodin|70|R|{3}{B}{B}|Creature — Zombie|4|1|Nim Devourer gets +1/+0 for each artifact you control.${B}{B}: Return Nim Devourer from your graveyard to the battlefield, then sacrifice a creature. Activate this ability only during your upkeep.| Slith Bloodletter|Mirrodin|77|U|{B}{B}|Creature — Slith|1|1|Whenever Slith Bloodletter deals combat damage to a player, put a +1/+1 counter on it.${1}{B}: Regenerate Slith Bloodletter.| Scavenging Scarab|Darksteel|51|C|{3}{B}|Creature — Insect|3|3|Scavenging Scarab can't block.| Flayed Nim|Mirrodin|65|U|{3}{B}|Creature — Skeleton|2|2|Whenever Flayed Nim deals combat damage to a creature, that creature's controller loses that much life.${2}{B}: Regenerate Flayed Nim.| Chittering Rats|Darksteel|39|C|{1}{B}{B}|Creature — Rat|2|2|When Chittering Rats enters the battlefield, target opponent puts a card from his or her hand on top of his or her library.| Grimclaw Bats|Darksteel|45|C|{1}{B}|Creature — Bat|1|1|Flying${B}, Pay 1 life: Grimclaw Bats gets +1/+1 until end of turn.| Arcbound Hybrid|Darksteel|97|C|{4}|Artifact Creature — Beast|0|0|Haste$Modular 2 (This enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)| Slith Firewalker|Mirrodin|107|U|{R}{R}|Creature — Slith|1|1|Haste$Whenever Slith Firewalker deals combat damage to a player, put a +1/+1 counter on it.| Spikeshot Goblin|Mirrodin|108|C|{2}{R}|Creature — Goblin Shaman|1|2|{R}, {tap}: Spikeshot Goblin deals damage equal to its power to target creature or player.| Loxodon Punisher|Mirrodin|14|R|{3}{W}|Creature — Elephant Soldier|2|2|Loxodon Punisher gets +2/+2 for each Equipment attached to it.| Atog|Mirrodin|86|U|{1}{R}|Creature — Atog|1|2|Sacrifice an artifact: Atog gets +2/+2 until end of turn.| Feedback Bolt|Fifth Dawn|64|U|{4}{R}|Instant|||Feedback Bolt deals damage to target player equal to the number of artifacts you control.| Lightning Coils|Mirrodin|198|R|{3}|Artifact|||Whenever a nontoken creature you control dies, put a charge counter on Lightning Coils.$At the beginning of your upkeep, if Lightning Coils has five or more charge counters on it, remove all of them from it and put that many 3/1 red Elemental creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step.| Detonate|Mirrodin|88|U|{X}{R}|Sorcery|||Destroy target artifact with converted mana cost X. It can't be regenerated. Detonate deals X damage to that artifact's controller.| Talon of Pain|Darksteel|150|U|{4}|Artifact|||Whenever a source you control other than Talon of Pain deals damage to an opponent, put a charge counter on Talon of Pain.${X}, {tap}, Remove X charge counters from Talon of Pain: Talon of Pain deals X damage to target creature or player.| Myr Moonvessel|Darksteel|133|C|{1}|Artifact Creature — Myr|1|1|When Myr Moonvessel dies, add {1} to your mana pool.| Slith Predator|Mirrodin|129|U|{G}{G}|Creature — Slith|1|1|Trample$Whenever Slith Predator deals combat damage to a player, put a +1/+1 counter on it.| Viridian Joiner|Mirrodin|138|C|{2}{G}|Creature — Elf Druid|1|2|{tap}: Add to your mana pool an amount of {G} equal to Viridian Joiner's power.| Fangren Hunter|Mirrodin|119|C|{3}{G}{G}|Creature — Beast|4|4|Trample| Neurok Prodigy|Darksteel|26|C|{2}{U}|Creature — Human Wizard|2|1|Flying$Discard an artifact card: Return Neurok Prodigy to its owner's hand.| Trolls of Tel-Jilad|Mirrodin|136|U|{5}{G}{G}|Creature — Troll Shaman|5|6|{1}{G}: Regenerate target green creature.| Rustmouth Ogre|Mirrodin|103|U|{4}{R}{R}|Creature — Ogre|5|4|Whenever Rustmouth Ogre deals combat damage to a player, you may destroy target artifact that player controls.| Viridian Shaman|Mirrodin|139|U|{2}{G}|Creature — Elf Shaman|2|2|When Viridian Shaman enters the battlefield, destroy target artifact.| Clockwork Vorrac|Mirrodin|156|U|{5}|Artifact Creature — Boar Beast|0|0|Trample$Clockwork Vorrac enters the battlefield with four +1/+1 counters on it.$Whenever Clockwork Vorrac attacks or blocks, remove a +1/+1 counter from it at end of combat.${tap}: Put a +1/+1 counter on Clockwork Vorrac.| Clockwork Condor|Mirrodin|154|C|{4}|Artifact Creature — Bird|0|0|Flying$Clockwork Condor enters the battlefield with three +1/+1 counters on it.$Whenever Clockwork Condor attacks or blocks, remove a +1/+1 counter from it at end of combat.| Myr Retriever|Mirrodin|215|U|{2}|Artifact Creature — Myr|1|1|When Myr Retriever dies, return another target artifact card from your graveyard to your hand.| Lodestone Myr|Mirrodin|200|R|{4}|Artifact Creature — Myr|2|2|Trample$Tap an untapped artifact you control: Lodestone Myr gets +1/+1 until end of turn.| Arcbound Bruiser|Darksteel|94|C|{5}|Artifact Creature — Golem|0|0|Modular 3 (This enters the battlefield with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)| Arcbound Lancer|Darksteel|98|U|{7}|Artifact Creature — Beast|0|0|First strike$Modular 4 (This enters the battlefield with four +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)| Arcbound Stinger|Darksteel|103|C|{2}|Artifact Creature — Insect|0|0|Flying$Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)| Lich's Tomb|Darksteel|128|R|{4}|Artifact|||You don't lose the game for having 0 or less life.$Whenever you lose life, sacrifice a permanent for each 1 life you lost. (Damage causes loss of life.)| Farsight Mask|Mirrodin|170|U|{5}|Artifact|||Whenever a source an opponent controls deals damage to you, if Farsight Mask is untapped, you may draw a card.| Darksteel Gargoyle|Darksteel|111|U|{7}|Artifact Creature — Gargoyle|3|3|Flying$Darksteel Gargoyle is indestructible. ("Destroy" effects and lethal damage don't destroy it.)| Rustspore Ram|Mirrodin|235|U|{4}|Artifact Creature — Sheep|1|3|When Rustspore Ram enters the battlefield, destroy target Equipment.| Leonin Bola|Darksteel|127|C|{1}|Artifact — Equipment|||Equipped creature has "{tap}, Unattach Leonin Bola: Tap target creature."$Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)| Razor Golem|Darksteel|137|C|{6}|Artifact Creature — Golem|3|4|Affinity for Plains (This spell costs {1} less to cast for each Plains you control.)$Vigilance| Ageless Entity|Darksteel|73|R|{3}{G}{G}|Creature — Elemental|4|4|Whenever you gain life, put that many +1/+1 counters on Ageless Entity.| Spire Golem|Darksteel|145|C|{6}|Artifact Creature — Golem|2|4|Affinity for Islands (This spell costs {1} less to cast for each Island you control.)$Flying| Mask of Memory|Mirrodin|203|U|{2}|Artifact — Equipment|||Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card.$Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)| Mephitic Ooze|Darksteel|47|R|{4}{B}|Creature — Ooze|0|5|Mephitic Ooze gets +1/+0 for each artifact you control.$Whenever Mephitic Ooze deals combat damage to a creature, destroy that creature. The creature can't be regenerated.| Echoing Ruin|Darksteel|59|C|{1}{R}|Sorcery|||Destroy target artifact and all other artifacts with the same name as that artifact.| Serum Tank|Mirrodin|240|U|{3}|Artifact|||Whenever Serum Tank or another artifact enters the battlefield, put a charge counter on Serum Tank.${3}, {tap}, Remove a charge counter from Serum Tank: Draw a card.| Dross Golem|Darksteel|119|C|{5}|Artifact Creature — Golem|3|2|Affinity for Swamps (This spell costs {1} less to cast for each Swamp you control.)$Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)| Surestrike Trident|Darksteel|147|U|{2}|Artifact — Equipment|||Equipped creature has first strike and "{tap}, Unattach Surestrike Trident: This creature deals damage equal to its power to target player."$Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)| Fill with Fright|Fifth Dawn|50|C|{3}{B}|Sorcery|||Target player discards two cards.$Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)| Genesis Chamber|Darksteel|122|U|{2}|Artifact|||Whenever a nontoken creature enters the battlefield, if Genesis Chamber is untapped, that creature's controller puts a 1/1 colorless Myr artifact creature token onto the battlefield.| Echoing Truth|Darksteel|21|C|{1}{U}|Instant|||Return target nonland permanent and all other permanents with the same name as that permanent to their owners' hands.| Oxidda Golem|Darksteel|135|C|{6}|Artifact Creature — Golem|3|2|Affinity for Mountains (This spell costs {1} less to cast for each Mountain you control.)$Haste| Eater of Days|Darksteel|120|R|{4}|Artifact Creature — Leviathan|9|8|Flying, trample$When Eater of Days enters the battlefield, you skip your next two turns.| Gemini Engine|Darksteel|121|R|{6}|Artifact Creature — Construct|3|4|Whenever Gemini Engine attacks, put a colorless Construct artifact creature token named Twin onto the battlefield attacking. Its power is equal to Gemini Engine's power and its toughness is equal to Gemini Engine's toughness. Sacrifice the token at end of combat.| Echoing Courage|Darksteel|74|C|{1}{G}|Instant|||Target creature and all other creatures with the same name as that creature get +2/+2 until end of turn.| Tangle Golem|Darksteel|151|C|{7}|Artifact Creature — Golem|5|4|Affinity for Forests (This spell costs {1} less to cast for each Forest you control.)| Nemesis Mask|Darksteel|134|U|{3}|Artifact — Equipment|||All creatures able to block equipped creature do so.$Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)| Auriok Windwalker|Fifth Dawn|5|R|{3}{W}|Creature — Human Wizard|2|3|Flying${tap}: Attach target Equipment you control to target creature you control.| Echoing Decay|Darksteel|41|C|{1}{B}|Instant|||Target creature and all other creatures with the same name as that creature get -2/-2 until end of turn.| Unspeakable Symbol|Scourge|79|U|{1}{B}{B}|Enchantment|||Pay 3 life: Put a +1/+1 counter on target creature.| Decree of Savagery|Scourge|115|R|{7}{G}{G}|Instant|||Put four +1/+1 counters on each creature you control.$Cycling {4}{G}{G} ({4}{G}{G}, Discard this card: Draw a card.)$When you cycle Decree of Savagery, you may put four +1/+1 counters on target creature.| Mind's Desire|Scourge|41|R|{4}{U}{U}|Sorcery|||Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. (If it has X in its mana cost, X is 0.)$Storm (When you cast this spell, copy it for each spell cast before it this turn.)| Dragonstorm|Scourge|90|R|{8}{R}|Sorcery|||Search your library for a Dragon permanent card and put it onto the battlefield. Then shuffle your library.$Storm (When you cast this spell, copy it for each spell cast before it this turn.)| Dragon Wings|Scourge|34|C|{1}{U}|Enchantment — Aura|||Enchant creature$Enchanted creature has flying.$Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)$When a creature with converted mana cost 6 or greater enters the battlefield, you may return Dragon Wings from your graveyard to the battlefield attached to that creature.| Sword of Fire and Ice|Darksteel|148|R|{3}|Artifact — Equipment|||Equipped creature gets +2/+2 and has protection from red and from blue.$Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card.$Equip {2}| Decree of Silence|Scourge|32|R|{6}{U}{U}|Enchantment|||Whenever an opponent casts a spell, counter that spell and put a depletion counter on Decree of Silence. If there are three or more depletion counters on Decree of Silence, sacrifice it.$Cycling {4}{U}{U} ({4}{U}{U}, Discard this card: Draw a card.)$When you cycle Decree of Silence, you may counter target spell.| Dross Scorpion|Mirrodin|164|C|{4}|Artifact Creature — Scorpion|3|1|Whenever Dross Scorpion or another artifact creature dies, you may untap target artifact.| Plains|Eighth Edition|331|L||Basic Land — Plains|||W| Plains|Eighth Edition|332|L||Basic Land — Plains|||W| Plains|Eighth Edition|333|L||Basic Land — Plains|||W| Plains|Eighth Edition|334|L||Basic Land — Plains|||W| Island|Eighth Edition|335|L||Basic Land — Island|||U| Island|Eighth Edition|336|L||Basic Land — Island|||U| Island|Eighth Edition|337|L||Basic Land — Island|||U| Island|Eighth Edition|338|L||Basic Land — Island|||U| Swamp|Eighth Edition|339|L||Basic Land — Swamp|||B| Swamp|Eighth Edition|340|L||Basic Land — Swamp|||B| Swamp|Eighth Edition|341|L||Basic Land — Swamp|||B| Swamp|Eighth Edition|342|L||Basic Land — Swamp|||B| Mountain|Eighth Edition|343|L||Basic Land — Mountain|||R| Mountain|Eighth Edition|344|L||Basic Land — Mountain|||R| Mountain|Eighth Edition|345|L||Basic Land — Mountain|||R| Mountain|Eighth Edition|346|L||Basic Land — Mountain|||R| Forest|Eighth Edition|347|L||Basic Land — Forest|||G| Forest|Eighth Edition|348|L||Basic Land — Forest|||G| Forest|Eighth Edition|349|L||Basic Land — Forest|||G| Forest|Eighth Edition|350|L||Basic Land — Forest|||G| Skirk Drill Sergeant|Legions|112|U|{1}{R}|Creature — Goblin|2|1|Whenever Skirk Drill Sergeant or another Goblin dies, you may pay {2}{R}. If you do, reveal the top card of your library. If it's a Goblin permanent card, put it onto the battlefield. Otherwise, put it into your graveyard.| Guilty Conscience|Scourge|17|C|{W}|Enchantment — Aura|||Enchant creature$Whenever enchanted creature deals damage, Guilty Conscience deals that much damage to that creature.| Primitive Etchings|Scourge|126|R|{2}{G}{G}|Enchantment|||Reveal the first card you draw each turn. Whenever you reveal a creature card this way, draw a card.| Stabilizer|Scourge|142|R|{2}|Artifact|||Players can't cycle cards.| Scornful Egotist|Scourge|50|C|{7}{U}|Creature — Human Wizard|1|1|Morph {U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Withered Wretch|Legions|86|U|{B}{B}|Creature — Zombie Cleric|2|2|{1}: Exile target card from a graveyard.| Luminous Angel|Mirrodin|15|R|{4}{W}{W}{W}|Creature — Angel|4|4|Flying$At the beginning of your upkeep, you may put a 1/1 white Spirit creature token with flying onto the battlefield.| Viridian Zealot|Darksteel|90|R|{G}{G}|Creature — Elf Warrior|2|1|{1}{G}, Sacrifice Viridian Zealot: Destroy target artifact or enchantment.| Tangle Spider|Darksteel|85|C|{4}{G}{G}|Creature — Spider|3|4|Flash (You may cast this spell any time you could cast an instant.)$Reach (This creature can block creatures with flying.)| Leonin Abunas|Mirrodin|8|R|{3}{W}|Creature — Cat Cleric|2|5|Artifacts you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)| Broodstar|Mirrodin|31|R|{8}{U}{U}|Creature — Beast|*|*|Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)$Flying$Broodstar's power and toughness are each equal to the number of artifacts you control.| Vedalken Archmage|Mirrodin|55|R|{2}{U}{U}|Creature — Vedalken Wizard|0|2|Whenever you cast an artifact spell, draw a card.| Stifle|Scourge|52|R|{U}|Instant|||Counter target activated or triggered ability. (Mana abilities can't be targeted.)| Quicksilver Elemental|Mirrodin|47|R|{3}{U}{U}|Creature — Elemental|3|4|{U}: Quicksilver Elemental gains all activated abilities of target creature until end of turn. (If any of the abilities use that creature's name, use this creature's name instead.)$You may spend blue mana as though it were mana of any color to pay the activation costs of Quicksilver Elemental's abilities.| Scrounge|Darksteel|53|U|{2}{B}|Sorcery|||Target opponent chooses an artifact card in his or her graveyard. Put that card onto the battlefield under your control.| Spoils of the Vault|Mirrodin|78|R|{B}|Instant|||Name a card. Reveal cards from the top of your library until you reveal the named card, then put that card into your hand. Exile all other cards revealed this way, and you lose 1 life for each of the exiled cards.| Forge Armor|Mirrodin|92|U|{4}{R}|Instant|||As an additional cost to cast Forge Armor, sacrifice an artifact.$Put X +1/+1 counters on target creature, where X is the sacrificed artifact's converted mana cost.| Megatog|Mirrodin|100|R|{4}{R}{R}|Creature — Atog|3|4|Sacrifice an artifact: Megatog gets +3/+3 and gains trample until end of turn.| Psychogenic Probe|Mirrodin|231|R|{2}|Artifact|||Whenever a spell or ability causes a player to shuffle his or her library, Psychogenic Probe deals 2 damage to him or her.| Uncontrolled Infestation|Scourge|108|C|{1}{R}|Enchantment — Aura|||Enchant nonbasic land$When enchanted land becomes tapped, destroy it.| Dragonspeaker Shaman|Scourge|89|U|{1}{R}{R}|Creature — Human Barbarian Shaman|2|2|Dragon spells you cast cost {2} less to cast.| Wall of Spears|Eighth Edition|320|U|{3}|Artifact Creature — Wall|2|3|Defender (This creature can't attack.)$First strike| Avatar of Hope|Eighth Edition|4|R|{6}{W}{W}|Creature — Avatar|4|9|If you have 3 or less life, Avatar of Hope costs {6} less to cast.$Flying$Avatar of Hope can block any number of creatures.| Coastal Piracy|Eighth Edition|67|R|{2}{U}{U}|Enchantment|||Whenever a creature you control deals combat damage to an opponent, you may draw a card.| Call of the Wild|Eighth Edition|235|R|{2}{G}{G}|Enchantment|||{2}{G}{G}: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard.| Lhurgoyf|Eighth Edition|259|R|{2}{G}{G}|Creature — Lhurgoyf|*|1+*|Lhurgoyf's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1.| Titanic Bulvox|Scourge|129|C|{6}{G}{G}|Creature — Beast|7|4|Trample$Morph {4}{G}{G}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Living Hive|Mirrodin|124|R|{6}{G}{G}|Creature — Elemental Insect|6|6|Trample$Whenever Living Hive deals combat damage to a player, put that many 1/1 green Insect creature tokens onto the battlefield.| March of the Machines|Mirrodin|42|R|{3}{U}|Enchantment|||Each noncreature artifact is an artifact creature with power and toughness each equal to its converted mana cost. (Equipment that's a creature can't equip a creature.)| Triskelion|Mirrodin|269|R|{6}|Artifact Creature — Construct|1|1|Triskelion enters the battlefield with three +1/+1 counters on it.$Remove a +1/+1 counter from Triskelion: Triskelion deals 1 damage to target creature or player.| Pentavus|Mirrodin|226|R|{7}|Artifact Creature — Construct|0|0|Pentavus enters the battlefield with five +1/+1 counters on it.${1}, Remove a +1/+1 counter from Pentavus: Put a 1/1 colorless Pentavite artifact creature token with flying onto the battlefield.${1}, Sacrifice a Pentavite: Put a +1/+1 counter on Pentavus.| Clockwork Dragon|Mirrodin|155|R|{7}|Artifact Creature — Dragon|0|0|Flying$Clockwork Dragon enters the battlefield with six +1/+1 counters on it.$Whenever Clockwork Dragon attacks or blocks, remove a +1/+1 counter from it at end of combat.${3}: Put a +1/+1 counter on Clockwork Dragon.| Proteus Machine|Scourge|141|U|{3}|Artifact Creature — Shapeshifter|2|2|Morph {0} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Proteus Machine is turned face up, it becomes the creature type of your choice. (This effect lasts indefinitely.)| Leveler|Mirrodin|195|R|{5}|Artifact Creature — Juggernaut|10|10|When Leveler enters the battlefield, exile all cards from your library.| Blinkmoth Urn|Mirrodin|145|R|{5}|Artifact|||At the beginning of each player's precombat main phase, if Blinkmoth Urn is untapped, that player adds {1} to his or her mana pool for each artifact he or she controls.| Mindstorm Crown|Mirrodin|207|U|{3}|Artifact|||At the beginning of your upkeep, draw a card if you had no cards in hand at the beginning of this turn. If you had a card in hand, Mindstorm Crown deals 1 damage to you.| Synod Sanctum|Mirrodin|252|U|{1}|Artifact|||{2}, {tap}: Exile target permanent you control.${2}, Sacrifice Synod Sanctum: Return all cards exiled with Synod Sanctum to the battlefield under your control.| Sculpting Steel|Mirrodin|238|R|{3}|Artifact|||You may have Sculpting Steel enter the battlefield as a copy of any artifact on the battlefield.| Gate to the AEther|Mirrodin|174|R|{6}|Artifact|||At the beginning of each player's upkeep, that player reveals the top card of his or her library. If it's an artifact, creature, enchantment, or land card, the player may put it onto the battlefield.| Soul Foundry|Mirrodin|246|R|{4}|Artifact|||Imprint — When Soul Foundry enters the battlefield, you may exile a creature card from your hand.${X}, {tap}: Put a token that's a copy of the exiled card onto the battlefield. X is the converted mana cost of that card.| Mindslaver|Mirrodin|206|R|{6}|Legendary Artifact|||{4}, {tap}, Sacrifice Mindslaver: You control target player during that player's next turn. (You see all cards that player could see and make all decisions for the player.)| Damping Matrix|Mirrodin|161|R|{3}|Artifact|||Activated abilities of artifacts and creatures can't be activated unless they're mana abilities.| Icy Manipulator|Mirrodin|186|U|{4}|Artifact|||{1}, {tap}: Tap target artifact, creature, or land.| Tel-Jilad Stylus|Mirrodin|260|U|{1}|Artifact|||{tap}: Put target permanent you own on the bottom of your library.| Tower of Murmurs|Mirrodin|268|R|{4}|Artifact|||{8}, {tap}: Target player puts the top eight cards of his or her library into his or her graveyard.| Liar's Pendulum|Mirrodin|196|R|{1}|Artifact|||{2}, {tap}: Name a card. Target opponent guesses whether a card with that name is in your hand. You may reveal your hand. If you do and your opponent guessed wrong, draw a card.| Goblin Archaeologist|Darksteel|63|U|{1}{R}|Creature — Goblin Artificer|1|2|{R}, {tap}: Flip a coin. If you win the flip, destroy target artifact and untap Goblin Archaeologist. If you lose the flip, sacrifice Goblin Archaeologist.| Isochron Scepter|Mirrodin|188|U|{2}|Artifact|||Imprint — When Isochron Scepter enters the battlefield, you may exile an instant card with converted mana cost 2 or less from your hand.${2}, {tap}: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.| Jinxed Choker|Mirrodin|189|R|{3}|Artifact|||At the beginning of your end step, target opponent gains control of Jinxed Choker and puts a charge counter on it.$At the beginning of your upkeep, Jinxed Choker deals damage to you equal to the number of charge counters on it.${3}: Put a charge counter on Jinxed Choker or remove one from it.| Fireball|Darksteel|60|U|{X}{R}|Sorcery|||Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players.$Fireball costs {1} more to cast for each target beyond the first.| Worldslayer|Mirrodin|276|R|{5}|Artifact — Equipment|||Whenever equipped creature deals combat damage to a player, destroy all permanents other than Worldslayer.$Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.)| Consumptive Goo|Scourge|62|R|{B}{B}|Creature — Ooze|1|1|{2}{B}{B}: Target creature gets -1/-1 until end of turn. Put a +1/+1 counter on Consumptive Goo.| Dragon Fangs|Scourge|117|C|{1}{G}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+1 and has trample.$When a creature with converted mana cost 6 or greater enters the battlefield, you may return Dragon Fangs from your graveyard to the battlefield attached to that creature.| Mistform Warchief|Scourge|43|U|{2}{U}|Creature — Illusion|1|3|Creature spells you cast that share a creature type with Mistform Warchief cost {1} less to cast.${tap}: Mistform Warchief becomes the creature type of your choice until end of turn.| Break Asunder|Scourge|113|C|{2}{G}{G}|Sorcery|||Destroy target artifact or enchantment.$Cycling {2} ({2}, Discard this card: Draw a card.)| Wipe Clean|Scourge|26|C|{1}{W}|Instant|||Exile target enchantment.$Cycling {3} ({3}, Discard this card: Draw a card.)| Mercurial Kite|Scourge|39|C|{3}{U}|Creature — Bird|2|2|Flying$Whenever Mercurial Kite deals combat damage to a creature, tap that creature. That creature doesn't untap during its controller's next untap step.| Death's-Head Buzzard|Scourge|63|C|{1}{B}{B}|Creature — Bird|2|1|Flying$When Death's-Head Buzzard dies, all creatures get -1/-1 until end of turn.| Bladewing's Thrall|Scourge|55|U|{2}{B}{B}|Creature — Zombie|3|3|Bladewing's Thrall has flying as long as you control a Dragon.$When a Dragon enters the battlefield, you may return Bladewing's Thrall from your graveyard to the battlefield.| Carbonize|Scourge|83|U|{2}{R}|Instant|||Carbonize deals 3 damage to target creature or player. That creature can't be regenerated this turn. If the creature would die this turn, exile it instead.| Coast Watcher|Scourge|30|C|{1}{U}|Creature — Bird Soldier|1|1|Flying, protection from green| Grip of Chaos|Scourge|98|R|{4}{R}{R}|Enchantment|||Whenever a spell or ability is put onto the stack, if it has a single target, reselect its target at random. (Select from among all legal targets.)| Craw Wurm|Eighth Edition|239|C|{4}{G}{G}|Creature — Wurm|6|4|| Ark of Blight|Scourge|140|U|{2}|Artifact|||{3}, {tap}, Sacrifice Ark of Blight: Destroy target land.| Gluttonous Zombie|Eighth Edition|136|U|{4}{B}|Creature — Zombie|3|3|Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)| Energy Chamber|Fifth Dawn|117|U|{2}|Artifact|||At the beginning of your upkeep, choose one — Put a +1/+1 counter on target artifact creature; or put a charge counter on target noncreature artifact.| Bonesplitter|Mirrodin|146|C|{1}|Artifact — Equipment|||Equipped creature gets +2/+0.$Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)| Culling Scales|Mirrodin|160|R|{3}|Artifact|||At the beginning of your upkeep, destroy target nonland permanent with the lowest converted mana cost. (If two or more permanents are tied for lowest cost, target any one of them.)| Chrome Mox|Mirrodin|152|R|{0}|Artifact|||Imprint — When Chrome Mox enters the battlefield, you may exile a nonartifact, nonland card from your hand.${tap}: Add one mana of any of the exiled card's colors to your mana pool.| Helm of Kaldra|Fifth Dawn|131|R|{3}|Legendary Artifact — Equipment|||Equipped creature has first strike, trample, and haste.${1}: If you control Equipment named Helm of Kaldra, Sword of Kaldra, and Shield of Kaldra, put a legendary 4/4 colorless Avatar creature token named Kaldra onto the battlefield and attach those Equipment to it.$Equip {2}| Myr Incubator|Mirrodin|212|R|{6}|Artifact|||{6}, {tap}, Sacrifice Myr Incubator: Search your library for any number of artifact cards, exile them, then put that many 1/1 colorless Myr artifact creature tokens onto the battlefield. Then shuffle your library.| Sword of Light and Shadow|Darksteel|149|R|{3}|Artifact — Equipment|||Equipped creature gets +2/+2 and has protection from white and from black.$Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.$Equip {2}| Sulfuric Vortex|Scourge|106|R|{1}{R}{R}|Enchantment|||At the beginning of each player's upkeep, Sulfuric Vortex deals 2 damage to that player.$If a player would gain life, that player gains no life instead.| Lethal Vapors|Scourge|68|R|{2}{B}{B}|Enchantment|||Whenever a creature enters the battlefield, destroy it.${0}: Destroy Lethal Vapors. You skip your next turn. Any player may activate this ability.| Pristine Angel|Darksteel|9|R|{4}{W}{W}|Creature — Angel|4|4|Flying$As long as Pristine Angel is untapped, it has protection from artifacts and from all colors.$Whenever you cast a spell, you may untap Pristine Angel.| Recuperate|Scourge|21|C|{3}{W}|Instant|||Choose one — You gain 6 life; or prevent the next 6 damage that would be dealt to target creature this turn.| Brain Freeze|Scourge|29|U|{1}{U}|Instant|||Target player puts the top three cards of his or her library into his or her graveyard.$Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)| Hibernation|Eighth Edition|82|U|{2}{U}|Instant|||Return all green permanents to their owners' hands.| Yavimaya Enchantress|Eighth Edition|290|U|{2}{G}|Creature — Human Druid|2|2|Yavimaya Enchantress gets +1/+1 for each enchantment on the battlefield.| Plated Slagwurm|Mirrodin|127|R|{4}{G}{G}{G}|Creature — Wurm|8|8|Hexproof (This creature can't be the target of spells or abilities your opponents control.)| Eager Cadet|Eighth Edition|1|C|{W}|Creature — Human Soldier|1|1|| Giant Octopus|Eighth Edition|3|C|{3}{U}|Creature — Octopus|3|3|| Sea Eagle|Eighth Edition|4|C|{1}{U}|Creature — Bird|1|1|Flying| Enormous Baloth|Eighth Edition|6|U|{6}{G}|Creature — Beast|7|7|| Vengeance|Eighth Edition|2|U|{3}{W}|Sorcery|||Destroy target tapped creature.| Vizzerdrix|Eighth Edition|5|R|{6}{U}|Creature — Rabbit Beast|6|6|| Lumengrid Augur|Mirrodin|39|R|{3}{U}|Creature — Vedalken Wizard|2|2|{1}, {tap}: Target player draws a card, then discards a card. If that player discards an artifact card this way, untap Lumengrid Augur.| Shriveling Rot|Darksteel|54|R|{2}{B}{B}|Instant|||Choose one — Until end of turn, whenever a creature is dealt damage, destroy it; or until end of turn, whenever a creature dies, that creature's controller loses life equal to its toughness.$Entwine {2}{B} (Choose both if you pay the entwine cost.)| Quicksilver Behemoth|Darksteel|30|C|{6}{U}|Creature — Beast|4|5|Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)$When Quicksilver Behemoth attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)| Qumulox|Fifth Dawn|35|U|{6}{U}{U}|Creature — Beast|5|4|Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)$Flying| Panoptic Mirror|Darksteel|136|R|{5}|Artifact|||Imprint — {X}, {tap}: You may exile an instant or sorcery card with converted mana cost X from your hand.$At the beginning of your upkeep, you may copy a card exiled with Panoptic Mirror. If you do, you may cast the copy without paying its mana cost.| Razor Barrier|Mirrodin|17|C|{1}{W}|Instant|||Target permanent you control gains protection from artifacts or from the color of your choice until end of turn.| Vermiculos|Mirrodin|80|R|{4}{B}|Creature — Horror|1|1|Whenever an artifact enters the battlefield, Vermiculos gets +4/+4 until end of turn.| Skyhunter Cub|Mirrodin|21|C|{2}{W}|Creature — Cat Knight|2|2|As long as Skyhunter Cub is equipped, it gets +1/+1 and has flying.| Spellweaver Helix|Mirrodin|247|R|{3}|Artifact|||Imprint — When Spellweaver Helix enters the battlefield, you may exile two target sorcery cards from a single graveyard.$Whenever a player casts a card, if it has the same name as one of the cards exiled with Spellweaver Helix, you may copy the other. If you do, you may cast the copy without paying its mana cost.| Darksteel Ingot|Darksteel|112|C|{3}|Artifact|||Darksteel Ingot is indestructible. ("Destroy" effects and lethal damage don't destroy it.)${tap}: Add one mana of any color to your mana pool.| Myr Matrix|Darksteel|132|R|{5}|Artifact|||Myr Matrix is indestructible. ("Destroy" effects and lethal damage don't destroy it.)$Myr creatures get +1/+1.${5}: Put a 1/1 colorless Myr artifact creature token onto the battlefield.| Titanium Golem|Mirrodin|263|C|{5}|Artifact Creature — Golem|3|3|{1}{W}: Titanium Golem gains first strike until end of turn.| Cobalt Golem|Mirrodin|157|C|{4}|Artifact Creature — Golem|2|3|{1}{U}: Cobalt Golem gains flying until end of turn.| Pewter Golem|Mirrodin|227|C|{5}|Artifact Creature — Golem|4|2|{1}{B}: Regenerate Pewter Golem.| Hematite Golem|Mirrodin|185|C|{4}|Artifact Creature — Golem|1|4|{1}{R}: Hematite Golem gets +2/+0 until end of turn.| Malachite Golem|Mirrodin|202|C|{6}|Artifact Creature — Golem|5|3|{1}{G}: Malachite Golem gains trample until end of turn.| Darksteel Forge|Darksteel|110|R|{9}|Artifact|||Artifacts you control are indestructible. ("Destroy" effects and lethal damage don't destroy them.)| Fiery Gambit|Mirrodin|90|R|{2}{R}|Sorcery|||Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control.| Awe Strike|Mirrodin|6|C|{W}|Instant|||The next time target creature would deal damage this turn, prevent that damage. You gain life equal to the damage prevented this way.| Goblin Dirigible|Mirrodin|177|U|{6}|Artifact Creature — Construct|4|4|Flying$Goblin Dirigible doesn't untap during your untap step.$At the beginning of your upkeep, you may pay {4}. If you do, untap Goblin Dirigible.| Hum of the Radix|Mirrodin|122|R|{2}{G}{G}|Enchantment|||Each artifact spell costs {1} more to cast for each artifact its controller controls.| Molder Slug|Mirrodin|125|R|{3}{G}{G}|Creature — Slug Beast|4|6|At the beginning of each player's upkeep, that player sacrifices an artifact.| Roar of the Kha|Mirrodin|18|U|{1}{W}|Instant|||Choose one — Creatures you control get +1/+1 until end of turn; or untap all creatures you control.$Entwine {1}{W} (Choose both if you pay the entwine cost.)| Promise of Power|Mirrodin|74|R|{2}{B}{B}{B}|Sorcery|||Choose one — You draw five cards and you lose 5 life; or put an X/X black Demon creature token with flying onto the battlefield, where X is the number of cards in your hand as the token enters the battlefield.$Entwine {4} (Choose both if you pay the entwine cost.)| Blinding Beam|Mirrodin|7|C|{2}{W}|Instant|||Choose one — Tap two target creatures; or creatures don't untap during target player's next untap step.$Entwine {1} (Choose both if you pay the entwine cost.)| Soul Nova|Mirrodin|25|U|{3}{W}{W}|Instant|||Exile target attacking creature and all Equipment attached to it.| Raise the Alarm|Mirrodin|16|C|{1}{W}|Instant|||Put two 1/1 white Soldier creature tokens onto the battlefield.| Wail of the Nim|Mirrodin|81|C|{2}{B}|Instant|||Choose one — Regenerate each creature you control; or Wail of the Nim deals 1 damage to each creature and each player.$Entwine {B} (Choose both if you pay the entwine cost.)| Lifespark Spellbomb|Mirrodin|197|C|{1}|Artifact|||{G}, Sacrifice Lifespark Spellbomb: Until end of turn, target land becomes a 3/3 creature that's still a land.${1}, Sacrifice Lifespark Spellbomb: Draw a card.| Pyrite Spellbomb|Mirrodin|232|C|{1}|Artifact|||{R}, Sacrifice Pyrite Spellbomb: Pyrite Spellbomb deals 2 damage to target creature or player.${1}, Sacrifice Pyrite Spellbomb: Draw a card.| Rule of Law|Mirrodin|19|R|{2}{W}|Enchantment|||Each player can't cast more than one spell each turn.| AEther Spellbomb|Mirrodin|141|C|{1}|Artifact|||{U}, Sacrifice Æther Spellbomb: Return target creature to its owner's hand.${1}, Sacrifice Æther Spellbomb: Draw a card.| Looming Hoverguard|Mirrodin|38|U|{4}{U}{U}|Creature — Drone|3|3|Flying$When Looming Hoverguard enters the battlefield, put target artifact on top of its owner's library.| Battlegrowth|Mirrodin|113|C|{G}|Instant|||Put a +1/+1 counter on target creature.| Clockwork Beetle|Mirrodin|153|C|{1}|Artifact Creature — Insect|0|0|Clockwork Beetle enters the battlefield with two +1/+1 counters on it.$Whenever Clockwork Beetle attacks or blocks, remove a +1/+1 counter from it at end of combat.| Inflame|Darksteel|64|C|{R}|Instant|||Inflame deals 2 damage to each creature dealt damage this turn.| Vulshok Battlegear|Mirrodin|272|U|{3}|Artifact — Equipment|||Equipped creature gets +3/+3.$Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)| Tooth and Nail|Mirrodin|134|R|{5}{G}{G}|Sorcery|||Choose one — Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle your library; or put up to two creature cards from your hand onto the battlefield.$Entwine {2} (Choose both if you pay the entwine cost.)| Vulshok Battlemaster|Mirrodin|110|R|{4}{R}|Creature — Human Warrior|2|2|Haste$When Vulshok Battlemaster enters the battlefield, attach all Equipment on the battlefield to it. (Control of the Equipment doesn't change.)| Nim Shambler|Mirrodin|72|U|{2}{B}{B}|Creature — Zombie|2|1|Nim Shambler gets +1/+0 for each artifact you control.$Sacrifice a creature: Regenerate Nim Shambler.| Chromescale Drake|Darksteel|20|R|{6}{U}{U}{U}|Creature — Drake|3|4|Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)$Flying$When Chromescale Drake enters the battlefield, reveal the top three cards of your library. Put all artifact cards revealed this way into your hand and the rest into your graveyard.| Glimmervoid|Mirrodin|281|R||Land|||At the beginning of the end step, if you control no artifacts, sacrifice Glimmervoid.${tap}: Add one mana of any color to your mana pool.| Incite War|Mirrodin|96|C|{2}{R}|Instant|||Choose one — Creatures target player controls attack this turn if able; or creatures you control gain first strike until end of turn.$Entwine {2} (Choose both if you pay the entwine cost.)| Dead-Iron Sledge|Mirrodin|162|U|{1}|Artifact — Equipment|||Whenever equipped creature blocks or becomes blocked by a creature, destroy both creatures.$Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)| Voltaic Construct|Darksteel|156|U|{4}|Artifact Creature — Golem Construct|2|2|{2}: Untap target artifact creature.| AEther Vial|Darksteel|91|U|{1}|Artifact|||At the beginning of your upkeep, you may put a charge counter on Æther Vial.${tap}: You may put a creature card with converted mana cost equal to the number of charge counters on Æther Vial from your hand onto the battlefield.| Reshape|Darksteel|31|R|{X}{U}{U}|Sorcery|||As an additional cost to cast Reshape, sacrifice an artifact.$Search your library for an artifact card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library.| Vedalken Engineer|Darksteel|35|C|{1}{U}|Creature — Vedalken Artificer|1|1|{tap}: Add two mana of any one color to your mana pool. Spend this mana only to cast artifact spells or activate abilities of artifacts.| Emissary of Hope|Darksteel|3|U|{1}{W}{W}|Creature — Spirit|2|1|Flying$Whenever Emissary of Hope deals combat damage to a player, you gain 1 life for each artifact that player controls.| Tower of Champions|Mirrodin|265|R|{4}|Artifact|||{8}, {tap}: Target creature gets +6/+6 until end of turn.| Altar of Shadows|Mirrodin|143|R|{7}|Artifact|||At the beginning of your precombat main phase, add {B} to your mana pool for each charge counter on Altar of Shadows.${7}, {tap}: Destroy target creature. Then put a charge counter on Altar of Shadows.| Darksteel Colossus|Darksteel|109|R|{11}|Artifact Creature — Golem|11|11|Trample$Darksteel Colossus is indestructible.$If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead.| Dream's Grip|Mirrodin|34|C|{U}|Instant|||Choose one — Tap target permanent; or untap target permanent.$Entwine {1} (Choose both if you pay the entwine cost.)| Psychic Overload|Darksteel|28|U|{3}{U}|Enchantment — Aura|||Enchant permanent$When Psychic Overload enters the battlefield, tap enchanted permanent.$Enchanted permanent doesn't untap during its controller's untap step.$Enchanted permanent has "Discard two artifact cards: Untap this permanent."| Psychic Membrane|Mirrodin|46|U|{2}{U}|Creature — Wall|0|3|Defender (This creature can't attack.)$Whenever Psychic Membrane blocks, you may draw a card.| Rust Elemental|Mirrodin|234|U|{4}|Artifact Creature — Elemental|4|4|Flying$At the beginning of your upkeep, sacrifice an artifact other than Rust Elemental. If you can't, tap Rust Elemental and you lose 4 life.| Suncrusher|Fifth Dawn|159|R|{9}|Artifact Creature — Construct|3|3|Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)${4}, {tap}, Remove a +1/+1 counter from Suncrusher: Destroy target creature.${2}, Remove a +1/+1 counter from Suncrusher: Return Suncrusher to its owner's hand.| Grid Monitor|Mirrodin|183|R|{4}|Artifact Creature — Construct|4|6|You can't cast creature spells.| Loxodon Peacekeeper|Mirrodin|13|R|{1}{W}|Creature — Elephant Soldier|4|4|At the beginning of your upkeep, the player with the lowest life total gains control of Loxodon Peacekeeper. If two or more players are tied for lowest life total, you choose one of them, and that player gains control of Loxodon Peacekeeper.| Wall of Blood|Mirrodin|82|U|{2}{B}|Creature — Wall|0|2|Defender (This creature can't attack.)$Pay 1 life: Wall of Blood gets +1/+1 until end of turn.| Gilded Lotus|Mirrodin|175|R|{5}|Artifact|||{tap}: Add three mana of any one color to your mana pool.| Mass Hysteria|Mirrodin|99|R|{R}|Enchantment|||All creatures have haste.| Banshee's Blade|Mirrodin|144|U|{2}|Artifact — Equipment|||Equipped creature gets +1/+1 for each charge counter on Banshee's Blade.$Whenever equipped creature deals combat damage, put a charge counter on Banshee's Blade.$Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)| Cathodion|Mirrodin|149|U|{3}|Artifact Creature — Construct|3|3|When Cathodion dies, add {3} to your mana pool.| Skullclamp|Darksteel|140|U|{1}|Artifact — Equipment|||Equipped creature gets +1/-1.$Whenever equipped creature dies, draw two cards.$Equip {1}| Fireshrieker|Mirrodin|171|U|{3}|Artifact — Equipment|||Equipped creature has double strike. (It deals both first-strike and regular combat damage.)$Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)| Mirror Golem|Mirrodin|208|U|{6}|Artifact Creature — Golem|3|4|Imprint — When Mirror Golem enters the battlefield, you may exile target card from a graveyard.$Mirror Golem has protection from each of the exiled card's card types. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)| Sunbeam Spellbomb|Mirrodin|250|C|{1}|Artifact|||{W}, Sacrifice Sunbeam Spellbomb: You gain 5 life.${1}, Sacrifice Sunbeam Spellbomb: Draw a card.| Goblin Cannon|Fifth Dawn|125|U|{4}|Artifact|||{2}: Goblin Cannon deals 1 damage to target creature or player. Sacrifice Goblin Cannon.| Dragon Blood|Mirrodin|163|U|{3}|Artifact|||{3}, {tap}: Put a +1/+1 counter on target creature.| Chalice of the Void|Mirrodin|150|R|{X}{X}|Artifact|||Chalice of the Void enters the battlefield with X charge counters on it.$Whenever a player casts a spell with converted mana cost equal to the number of charge counters on Chalice of the Void, counter that spell.| Welding Jar|Mirrodin|274|C|{0}|Artifact|||Sacrifice Welding Jar: Regenerate target artifact.| Relic Bane|Mirrodin|76|U|{1}{B}{B}|Enchantment — Aura|||Enchant artifact$Enchanted artifact has "At the beginning of your upkeep, you lose 2 life."| Fists of the Anvil|Mirrodin|91|C|{1}{R}|Instant|||Target creature gets +4/+0 until end of turn.| Leonin Bladetrap|Mirrodin|192|U|{3}|Artifact|||Flash${2}, Sacrifice Leonin Bladetrap: Leonin Bladetrap deals 2 damage to each attacking creature without flying.| Altar's Light|Mirrodin|1|U|{2}{W}{W}|Instant|||Exile target artifact or enchantment.| One Dozen Eyes|Mirrodin|126|U|{5}{G}|Sorcery|||Choose one — Put a 5/5 green Beast creature token onto the battlefield; or put five 1/1 green Insect creature tokens onto the battlefield.$Entwine {G}{G}{G} (Choose both if you pay the entwine cost.)| Glissa Sunseeker|Mirrodin|120|R|{2}{G}{G}|Legendary Creature — Elf|3|2|First strike${tap}: Destroy target artifact if its converted mana cost is equal to the amount of mana in your mana pool.| Fractured Loyalty|Mirrodin|93|U|{1}{R}|Enchantment — Aura|||Enchant creature$Whenever enchanted creature becomes the target of a spell or ability, that spell or ability's controller gains control of that creature. (This effect lasts indefinitely.)| Vulshok Gauntlets|Mirrodin|273|C|{2}|Artifact — Equipment|||Equipped creature gets +4/+2 and doesn't untap during its controller's untap step.$Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)| Galvanic Key|Mirrodin|173|C|{2}|Artifact|||Flash${3}, {tap}: Untap target artifact.| Scale of Chiss-Goria|Mirrodin|236|C|{3}|Artifact|||Flash$Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)${tap}: Target creature gets +0/+1 until end of turn.| Tooth of Chiss-Goria|Mirrodin|264|C|{3}|Artifact|||Flash$Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)${tap}: Target creature gets +1/+0 until end of turn.| Plains|Mirrodin|287|L||Basic Land — Plains|||W| Plains|Mirrodin|288|L||Basic Land — Plains|||W| Plains|Mirrodin|289|L||Basic Land — Plains|||W| Plains|Mirrodin|290|L||Basic Land — Plains|||W| Island|Mirrodin|291|L||Basic Land — Island|||U| Island|Mirrodin|292|L||Basic Land — Island|||U| Island|Mirrodin|293|L||Basic Land — Island|||U| Island|Mirrodin|294|L||Basic Land — Island|||U| Swamp|Mirrodin|295|L||Basic Land — Swamp|||B| Swamp|Mirrodin|296|L||Basic Land — Swamp|||B| Swamp|Mirrodin|297|L||Basic Land — Swamp|||B| Mountain|Mirrodin|299|L||Basic Land — Mountain|||R| Mountain|Mirrodin|300|L||Basic Land — Mountain|||R| Mountain|Mirrodin|301|L||Basic Land — Mountain|||R| Mountain|Mirrodin|302|L||Basic Land — Mountain|||R| Forest|Mirrodin|303|L||Basic Land — Forest|||G| Forest|Mirrodin|304|L||Basic Land — Forest|||G| Forest|Mirrodin|305|L||Basic Land — Forest|||G| Forest|Mirrodin|306|L||Basic Land — Forest|||G| Swamp|Mirrodin|298|L||Basic Land — Swamp|||B| Reiver Demon|Mirrodin|75|R|{4}{B}{B}{B}{B}|Creature — Demon|6|6|Flying$When Reiver Demon enters the battlefield, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated.| Skyhunter Patrol|Mirrodin|22|C|{2}{W}{W}|Creature — Cat Knight|2|3|Flying, first strike (This creature can't be blocked except by creatures with flying or reach, and it deals combat damage before creatures without first strike.)| Arrest|Mirrodin|2|C|{2}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature can't attack or block, and its activated abilities can't be activated.| Auriok Bladewarden|Mirrodin|3|U|{1}{W}|Creature — Human Soldier|1|1|{tap}: Target creature gets +X/+X until end of turn, where X is Auriok Bladewarden's power.| Arc-Slogger|Mirrodin|85|R|{3}{R}{R}|Creature — Beast|4|5|{R}, Exile the top ten cards of your library: Arc-Slogger deals 2 damage to target creature or player.| Solar Tide|Mirrodin|24|R|{4}{W}{W}|Sorcery|||Choose one — Destroy all creatures with power 2 or less; or destroy all creatures with power 3 or greater.$Entwine—Sacrifice two lands. (Choose both if you pay the entwine cost.)| Lumengrid Warden|Mirrodin|41|C|{1}{U}|Creature — Human Wizard|1|3|| Wanderguard Sentry|Mirrodin|56|C|{4}{U}|Creature — Drone|3|3|When Wanderguard Sentry enters the battlefield, look at target opponent's hand.| Fabricate|Mirrodin|35|U|{2}{U}|Sorcery|||Search your library for an artifact card, reveal it, and put it into your hand. Then shuffle your library.| Dross Prowler|Mirrodin|64|C|{2}{B}|Creature — Zombie|2|1|Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)| Domineer|Mirrodin|33|U|{1}{U}{U}|Enchantment — Aura|||Enchant artifact creature$You control enchanted artifact creature.| Carry Away|Darksteel|19|U|{U}{U}|Enchantment — Aura|||Enchant Equipment$When Carry Away enters the battlefield, unattach enchanted Equipment.$You control enchanted Equipment.| Retract|Darksteel|32|R|{U}|Instant|||Return all artifacts you control to their owner's hand.| Ritual of Restoration|Darksteel|13|C|{W}|Sorcery|||Return target artifact card from your graveyard to your hand.| Leonin Shikari|Darksteel|6|R|{1}{W}|Creature — Cat Soldier|2|2|You may activate equip abilities any time you could cast an instant.| Platinum Angel|Mirrodin|228|R|{7}|Artifact Creature — Angel|4|4|Flying$You can't lose the game and your opponents can't win the game.| Bosh, Iron Golem|Mirrodin|147|R|{8}|Legendary Artifact Creature — Golem|6|7|Trample${3}{R}, Sacrifice an artifact: Bosh, Iron Golem deals damage equal to the sacrificed artifact's converted mana cost to target creature or player.| Shield of Kaldra|Darksteel|139|R|{4}|Legendary Artifact — Equipment|||Equipment named Sword of Kaldra, Shield of Kaldra, and Helm of Kaldra are indestructible.$Equipped creature is indestructible. ("Destroy" effects and lethal damage don't destroy it.)$Equip {4}| Sword of Kaldra|Mirrodin|251|R|{4}|Legendary Artifact — Equipment|||Equipped creature gets +5/+5.$Whenever equipped creature deals damage to a creature, exile that creature.$Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)| Nim Shrieker|Mirrodin|73|C|{3}{B}|Creature — Zombie|0|1|Flying$Nim Shrieker gets +1/+0 for each artifact you control.| Irradiate|Mirrodin|67|C|{3}{B}|Instant|||Target creature gets -1/-1 until end of turn for each artifact you control.| Trash for Treasure|Mirrodin|109|R|{2}{R}|Sorcery|||As an additional cost to cast Trash for Treasure, sacrifice an artifact.$Return target artifact card from your graveyard to the battlefield.| Betrayal of Flesh|Mirrodin|58|U|{5}{B}|Instant|||Choose one — Destroy target creature; or return target creature card from your graveyard to the battlefield.$Entwine—Sacrifice three lands. (Choose both if you pay the entwine cost.)| Necrogen Mists|Mirrodin|69|R|{2}{B}|Enchantment|||At the beginning of each player's upkeep, that player discards a card.| Barter in Blood|Mirrodin|57|U|{2}{B}{B}|Sorcery|||Each player sacrifices two creatures.| Goblin Striker|Mirrodin|94|C|{1}{R}|Creature — Goblin Berserker|1|1|First strike, haste| Turn to Dust|Mirrodin|137|C|{G}|Instant|||Destroy target Equipment. Add {G} to your mana pool.| Predator's Strike|Mirrodin|128|C|{1}{G}|Instant|||Target creature gets +3/+3 and gains trample until end of turn.| Bloodscent|Mirrodin|114|U|{3}{G}|Instant|||All creatures able to block target creature this turn do so.| Infested Roothold|Darksteel|76|U|{4}{G}|Creature — Wall|0|3|Defender (This creature can't attack.)$Protection from artifacts$Whenever an opponent casts an artifact spell, you may put a 1/1 green Insect creature token onto the battlefield.| Wurmskin Forger|Mirrodin|140|C|{5}{G}{G}|Creature — Elf Warrior|2|2|When Wurmskin Forger enters the battlefield, distribute three +1/+1 counters among one, two, or three target creatures.| Groffskithur|Mirrodin|121|C|{5}{G}|Creature — Beast|3|3|Whenever Groffskithur becomes blocked, you may return target card named Groffskithur from your graveyard to your hand.| Copperhoof Vorrac|Mirrodin|116|R|{3}{G}{G}|Creature — Boar Beast|2|2|Copperhoof Vorrac gets +1/+1 for each untapped permanent your opponents control.| Arcbound Worker|Darksteel|104|C|{1}|Artifact Creature — Construct|0|0|Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)| Omega Myr|Mirrodin|223|C|{2}|Artifact Creature — Myr|1|2|| Steel Wall|Mirrodin|248|C|{1}|Artifact Creature — Wall|0|4|Defender (This creature can't attack.)| Tanglebloom|Mirrodin|258|C|{1}|Artifact|||{1}, {tap}: You gain 1 life.| Tower of Eons|Mirrodin|266|R|{4}|Artifact|||{8}, {tap}: You gain 10 life.| Thought Prison|Mirrodin|261|U|{5}|Artifact|||Imprint — When Thought Prison enters the battlefield, you may have target player reveal his or her hand. If you do, choose a nonland card from it and exile that card.$Whenever a player casts a spell that shares a color or converted mana cost with the exiled card, Thought Prison deals 2 damage to that player.| Blinkmoth Well|Mirrodin|279|U||Land|||{tap}: Add {1} to your mana pool.${2}, {tap}: Tap target noncreature artifact.| Stalking Stones|Mirrodin|284|U||Land|||{tap}: Add {1} to your mana pool.${6}: Stalking Stones becomes a 3/3 Elemental artifact creature that's still a land. (This effect lasts indefinitely.)| Mind's Eye|Mirrodin|205|R|{5}|Artifact|||Whenever an opponent draws a card, you may pay {1}. If you do, draw a card.| Serum Powder|Darksteel|138|R|{3}|Artifact|||{tap}: Add {1} to your mana pool.$Any time you could mulligan and Serum Powder is in your hand, you may exile all the cards from your hand, then draw that many cards. (You can do this in addition to taking mulligans.)| Krark's Thumb|Mirrodin|190|R|{2}|Legendary Artifact|||If you would flip a coin, instead flip two coins and ignore one.| Myr Mindservant|Mirrodin|213|U|{1}|Artifact Creature — Myr|1|1|{2}, {tap}: Shuffle your library.| Needlebug|Mirrodin|217|U|{4}|Artifact Creature — Insect|2|2|Flash$Protection from artifacts| Sun Droplet|Mirrodin|249|U|{2}|Artifact|||Whenever you're dealt damage, put that many charge counters on Sun Droplet.$At the beginning of each upkeep, you may remove a charge counter from Sun Droplet. If you do, you gain 1 life.| Auriok Glaivemaster|Darksteel|1|C|{W}|Creature — Human Soldier|1|1|As long as Auriok Glaivemaster is equipped, it gets +1/+1 and has first strike.| Well of Lost Dreams|Darksteel|159|R|{4}|Artifact|||Whenever you gain life, you may pay {X}, where X is less than or equal to the amount of life you gained. If you do, draw X cards.| Second Sunrise|Mirrodin|20|R|{1}{W}{W}|Instant|||Each player returns to the battlefield all artifact, creature, enchantment, and land cards in his or her graveyard that were put there from the battlefield this turn.| Karma|Eighth Edition|28|U|{2}{W}{W}|Enchantment|||At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps he or she controls.| Barbed Lightning|Darksteel|55|C|{2}{R}|Instant|||Choose one — Barbed Lightning deals 3 damage to target creature; or Barbed Lightning deals 3 damage to target player.$Entwine {2} (Choose both if you pay the entwine cost.)| Coretapper|Darksteel|107|U|{2}|Artifact Creature — Myr|1|1|{tap}: Put a charge counter on target artifact.$Sacrifice Coretapper: Put two charge counters on target artifact.| Hoverguard Observer|Darksteel|22|U|{2}{U}{U}|Creature — Drone|3|3|Flying$Hoverguard Observer can block only creatures with flying.| Synod Artificer|Darksteel|34|R|{2}{U}|Creature — Vedalken Artificer|1|2|{X}, {tap}: Tap X target noncreature artifacts.${X}, {tap}: Untap X target noncreature artifacts.| Wirefly Hive|Darksteel|161|U|{3}|Artifact|||{3}, {tap}: Flip a coin. If you win the flip, put a 2/2 colorless Insect artifact creature token with flying named Wirefly onto the battlefield. If you lose the flip, destroy all permanents named Wirefly.| Turn the Tables|Darksteel|18|R|{3}{W}{W}|Instant|||All combat damage that would be dealt to you this turn is dealt to target attacking creature instead.| Pteron Ghost|Darksteel|10|C|{1}{W}|Creature — Spirit|1|1|Flying$Sacrifice Pteron Ghost: Regenerate target artifact.| Rhox|Eighth Edition|277|R|{4}{G}{G}|Creature — Rhino Beast|5|5|You may have Rhox assign its combat damage as though it weren't blocked.${2}{G}: Regenerate Rhox. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| Hammer of Bogardan|Eighth Edition|193|R|{1}{R}{R}|Sorcery|||Hammer of Bogardan deals 3 damage to target creature or player.${2}{R}{R}{R}: Return Hammer of Bogardan from your graveyard to your hand. Activate this ability only during your upkeep.| Alpha Myr|Mirrodin|142|C|{2}|Artifact Creature — Myr|2|1|| Myr Prototype|Mirrodin|214|U|{5}|Artifact Creature — Myr|2|2|At the beginning of your upkeep, put a +1/+1 counter on Myr Prototype.$Myr Prototype can't attack or block unless you pay {1} for each +1/+1 counter on it.| Power Conduit|Mirrodin|229|U|{2}|Artifact|||{tap}, Remove a counter from a permanent you control: Choose one — Put a charge counter on target artifact; or put a +1/+1 counter on target creature.| Scythe of the Wretched|Mirrodin|239|R|{2}|Artifact — Equipment|||Equipped creature gets +2/+2.$Whenever a creature dealt damage by equipped creature this turn dies, return that card to the battlefield under your control. Attach Scythe of the Wretched to that creature.$Equip {4}| Kraken's Eye|Darksteel|126|U|{2}|Artifact|||Whenever a player casts a blue spell, you may gain 1 life.| Cloudpost|Mirrodin|280|C||Land — Locus|||Cloudpost enters the battlefield tapped.${tap}: Add {1} to your mana pool for each Locus on the battlefield.| Timesifter|Mirrodin|262|R|{5}|Artifact|||At the beginning of each upkeep, each player exiles the top card of his or her library. The player who exiled the card with the highest converted mana cost takes an extra turn after this one. If two or more players' cards are tied for highest cost, the tied players repeat this process until the tie is broken.| Temporal Cascade|Mirrodin|52|R|{5}{U}{U}|Sorcery|||Choose one — Each player shuffles his or her hand and graveyard into his or her library; or each player draws seven cards.$Entwine {2} (Choose both if you pay the entwine cost.)| Silverback Ape|Eighth Edition|7|U|{3}{G}{G}|Creature — Ape|5|5|| Deconstruct|Mirrodin|118|C|{2}{G}|Sorcery|||Destroy target artifact. Add {G}{G}{G} to your mana pool.| Regress|Mirrodin|48|C|{2}{U}|Instant|||Return target permanent to its owner's hand.| Assert Authority|Mirrodin|30|U|{5}{U}{U}|Instant|||Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)$Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.| AEther Snap|Darksteel|37|R|{3}{B}{B}|Sorcery|||Remove all counters from all permanents and exile all tokens.| Steelshaper Apprentice|Darksteel|15|R|{2}{W}{W}|Creature — Human Soldier|1|3|{W}, {tap}, Return Steelshaper Apprentice to its owner's hand: Search your library for an Equipment card, reveal that card, and put it into your hand. Then shuffle your library.| Grim Reminder|Mirrodin|66|R|{2}{B}|Instant|||Search your library for a nonland card and reveal it. Each opponent who cast a card this turn with the same name as that card loses 6 life. Then shuffle your library.${B}{B}: Return Grim Reminder from your graveyard to your hand. Activate this ability only during your upkeep.| Vex|Darksteel|36|C|{2}{U}|Instant|||Counter target spell. That spell's controller may draw a card.| Drooling Ogre|Darksteel|58|C|{1}{R}|Creature — Ogre|3|3|Whenever a player casts an artifact spell, that player gains control of Drooling Ogre. (This effect lasts indefinitely.)| Disciple of the Vault|Mirrodin|62|C|{B}|Creature — Human Cleric|1|1|Whenever an artifact is put into a graveyard from the battlefield, you may have target opponent lose 1 life.| Specter's Shroud|Darksteel|142|U|{2}|Artifact — Equipment|||Equipped creature gets +1/+0.$Whenever equipped creature deals combat damage to a player, that player discards a card.$Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)| Chimeric Egg|Darksteel|106|U|{3}|Artifact|||Whenever an opponent casts a nonartifact spell, put a charge counter on Chimeric Egg.$Remove three charge counters from Chimeric Egg: Chimeric Egg becomes a 6/6 Construct artifact creature with trample until end of turn.| Electrostatic Bolt|Mirrodin|89|C|{R}|Instant|||Electrostatic Bolt deals 2 damage to target creature. If it's an artifact creature, Electrostatic Bolt deals 4 damage to it instead.| Creeping Mold|Mirrodin|117|U|{2}{G}{G}|Sorcery|||Destroy target artifact, enchantment, or land.| Ur-Golem's Eye|Darksteel|155|C|{4}|Artifact|||{tap}: Add {2} to your mana pool.| Frogmite|Mirrodin|172|C|{4}|Artifact Creature — Frog|2|2|Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)| Empyrial Plate|Mirrodin|168|R|{2}|Artifact — Equipment|||Equipped creature gets +1/+1 for each card in your hand.$Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)| Solemn Simulacrum|Mirrodin|245|R|{4}|Artifact Creature — Golem|2|2|When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.$When Solemn Simulacrum dies, you may draw a card.| Grab the Reins|Mirrodin|95|U|{3}{R}|Instant|||Choose one — Until end of turn, you gain control of target creature and it gains haste; or sacrifice a creature, then Grab the Reins deals damage equal to that creature's power to target creature or player.$Entwine {2}{R} (Choose both if you pay the entwine cost.)| Tel-Jilad Exile|Mirrodin|133|C|{3}{G}|Creature — Troll Warrior|2|3|{1}{G}: Regenerate Tel-Jilad Exile.| Journey of Discovery|Mirrodin|123|C|{2}{G}|Sorcery|||Choose one — Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle your library; or you may play up to two additional lands this turn.$Entwine {2}{G} (Choose both if you pay the entwine cost.)| Stand Together|Darksteel|84|U|{3}{G}{G}|Instant|||Put two +1/+1 counters on target creature and two +1/+1 counters on another target creature.| Duplicant|Mirrodin|165|R|{6}|Artifact Creature — Shapeshifter|2|4|Imprint — When Duplicant enters the battlefield, you may exile target nontoken creature.$As long as the exiled card is a creature card, Duplicant has that card's power, toughness, and creature types. It's still a Shapeshifter.| Extraplanar Lens|Mirrodin|169|R|{3}|Artifact|||Imprint — When Extraplanar Lens enters the battlefield, you may exile target land you control.$Whenever a land with the same name as the exiled card is tapped for mana, its controller adds one mana to his or her mana pool of any type that land produced.| Inertia Bubble|Mirrodin|37|C|{1}{U}|Enchantment — Aura|||Enchant artifact$Enchanted artifact doesn't untap during its controller's untap step.| Contaminated Bond|Mirrodin|61|C|{1}{B}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Whenever enchanted creature attacks or blocks, its controller loses 3 life.| Confusion in the Ranks|Mirrodin|87|R|{3}{R}{R}|Enchantment|||Whenever an artifact, creature, or enchantment enters the battlefield, its controller chooses target permanent another player controls that shares a card type with it. Exchange control of those permanents.| Sylvan Scrying|Mirrodin|130|U|{1}{G}|Sorcery|||Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.| Vulshok Morningstar|Darksteel|157|C|{2}|Artifact — Equipment|||Equipped creature gets +2/+2.$Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)| Loxodon Warhammer|Mirrodin|201|U|{3}|Artifact — Equipment|||Equipped creature gets +3/+0 and has trample and lifelink. (If the creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker. Damage dealt by the creature also causes its controller to gain that much life.)$Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)| Scrabbling Claws|Mirrodin|237|U|{1}|Artifact|||{tap}: Target player exiles a card from his or her graveyard.${1}, Sacrifice Scrabbling Claws: Exile target card from a graveyard. Draw a card.| Shared Fate|Mirrodin|49|R|{4}{U}|Enchantment|||If a player would draw a card, that player exiles the top card of an opponent's library face down instead.$Each player may look at and play cards he or she exiled with Shared Fate.| Tangleroot|Mirrodin|259|R|{3}|Artifact|||Whenever a player casts a creature spell, that player adds {G} to his or her mana pool.| Leonin Sun Standard|Mirrodin|194|R|{2}|Artifact|||{1}{W}: Creatures you control get +1/+1 until end of turn.| Proteus Staff|Mirrodin|230|R|{3}|Artifact|||{2}{U}, {tap}: Put target creature on the bottom of its owner's library. That creature's controller reveals cards from the top of his or her library until he or she reveals a creature card. The player puts that card onto the battlefield and the rest on the bottom of his or her library in any order. Activate this ability only any time you could cast a sorcery.| Nightmare Lash|Mirrodin|219|R|{4}|Artifact — Equipment|||Equipped creature gets +1/+1 for each Swamp you control.$Equip—Pay 3 life. (Pay 3 life: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)| Goblin Charbelcher|Mirrodin|176|R|{4}|Artifact|||{3}, {tap}: Reveal cards from the top of your library until you reveal a land card. Goblin Charbelcher deals damage equal to the number of nonland cards revealed this way to target creature or player. If the revealed land card was a Mountain, Goblin Charbelcher deals double that damage instead. Put the revealed cards on the bottom of your library in any order.| Quicksilver Fountain|Mirrodin|233|R|{3}|Artifact|||At the beginning of each player's upkeep, that player puts a flood counter on target non-Island land he or she controls of his or her choice. That land is an Island for as long as it has a flood counter on it.$At the beginning of each end step, if all lands on the battlefield are Islands, remove all flood counters from them.| Skeleton Shard|Mirrodin|242|U|{3}|Artifact|||{3}, {tap} or {B}, {tap}: Return target artifact creature card from your graveyard to your hand.| Wand of the Elements|Darksteel|158|R|{4}|Artifact|||{tap}, Sacrifice an Island: Put a 2/2 blue Elemental creature token with flying onto the battlefield.${tap}, Sacrifice a Mountain: Put a 3/3 red Elemental creature token onto the battlefield.| Troll Ascetic|Mirrodin|135|R|{1}{G}{G}|Creature — Troll Shaman|3|2|Hexproof (This creature can't be the target of spells or abilities your opponents control.)${1}{G}: Regenerate Troll Ascetic.| Machinate|Darksteel|24|C|{1}{U}{U}|Instant|||Look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in any order.| Shrapnel Blast|Mirrodin|106|U|{1}{R}|Instant|||As an additional cost to cast Shrapnel Blast, sacrifice an artifact.$Shrapnel Blast deals 5 damage to target creature or player.| Shunt|Darksteel|68|R|{1}{R}{R}|Instant|||Change the target of target spell with a single target.| Greater Harvester|Darksteel|44|R|{2}{B}{B}{B}|Creature — Horror|5|6|At the beginning of your upkeep, sacrifice a permanent.$Whenever Greater Harvester deals combat damage to a player, that player sacrifices two permanents.| Neurok Transmuter|Darksteel|27|U|{2}{U}|Creature — Human Wizard|2|2|{U}: Target creature becomes an artifact in addition to its other types until end of turn.${U}: Until end of turn, target artifact creature becomes blue and isn't an artifact.| Nuisance Engine|Mirrodin|221|U|{3}|Artifact|||{2}, {tap}: Put a 0/1 colorless Pest artifact creature token onto the battlefield.| Fist of Suns|Fifth Dawn|123|R|{3}|Artifact|||You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells that you cast.| Possessed Portal|Fifth Dawn|144|R|{8}|Artifact|||If a player would draw a card, that player skips that draw instead.$At the beginning of each end step, each player sacrifices a permanent unless he or she discards a card.| Vedalken Shackles|Fifth Dawn|164|R|{3}|Artifact|||You may choose not to untap Vedalken Shackles during your untap step.${2}, {tap}: Gain control of target creature with power less than or equal to the number of Islands you control for as long as Vedalken Shackles remains tapped.| Endless Whispers|Fifth Dawn|49|R|{2}{B}{B}|Enchantment|||Each creature has "When this creature dies, choose target opponent. That player returns this card from that graveyard to the battlefield under his or her control at the beginning of the next end step."| Vedalken Orrery|Fifth Dawn|163|R|{4}|Artifact|||You may cast nonland cards as though they had flash.| Skyhunter Prowler|Fifth Dawn|15|C|{2}{W}|Creature — Cat Knight|1|3|Flying, vigilance (This creature can't be blocked except by creatures with flying or reach, and attacking doesn't cause this creature to tap.)| Loxodon Anchorite|Fifth Dawn|10|C|{2}{W}{W}|Creature — Elephant Cleric|2|3|{tap}: Prevent the next 2 damage that would be dealt to target creature or player this turn.| Stand Firm|Fifth Dawn|17|C|{W}|Instant|||Target creature gets +1/+1 until end of turn.$Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)| Engineered Explosives|Fifth Dawn|118|R|{X}|Artifact|||Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)${2}, Sacrifice Engineered Explosives: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Engineered Explosives.| Beacon of Immortality|Fifth Dawn|6|R|{5}{W}|Instant|||Double target player's life total. Shuffle Beacon of Immortality into its owner's library.| Advanced Hoverguard|Fifth Dawn|22|C|{3}{U}|Creature — Drone|2|2|Flying${U}: Advanced Hoverguard gains shroud until end of turn. (It can't be the target of spells or abilities.)| Serum Visions|Fifth Dawn|36|C|{U}|Sorcery|||Draw a card.$Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)| Into Thin Air|Fifth Dawn|33|C|{5}{U}|Instant|||Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)$Return target artifact to its owner's hand.| Gemstone Array|Fifth Dawn|124|U|{4}|Artifact|||{2}: Put a charge counter on Gemstone Array.$Remove a charge counter from Gemstone Array: Add one mana of any color to your mana pool.| Razormane Masticore|Fifth Dawn|146|R|{5}|Artifact Creature — Masticore|5|5|First strike (This creature deals combat damage before creatures without first strike.)$At the beginning of your upkeep, sacrifice Razormane Masticore unless you discard a card.$At the beginning of your draw step, you may have Razormane Masticore deal 3 damage to target creature.| Chimeric Coils|Fifth Dawn|108|U|{1}|Artifact|||{X}{1}: Chimeric Coils becomes an X/X Construct artifact creature. Sacrifice it at the beginning of the next end step.| Opaline Bracers|Fifth Dawn|141|C|{4}|Artifact — Equipment|||Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)$Equipped creature gets +X/+X, where X is the number of charge counters on Opaline Bracers.$Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)| Conjurer's Bauble|Fifth Dawn|112|C|{1}|Artifact|||{tap}, Sacrifice Conjurer's Bauble: Put up to one target card from your graveyard on the bottom of your library. Draw a card.| Staff of Domination|Fifth Dawn|156|R|{3}|Artifact|||{1}: Untap Staff of Domination.${2}, {tap}: You gain 1 life.${3}, {tap}: Untap target creature.${4}, {tap}: Tap target creature.${5}, {tap}: Draw a card.| Trinket Mage|Fifth Dawn|39|C|{2}{U}|Creature — Human Wizard|2|2|When Trinket Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. If you do, shuffle your library.| Abuna's Chant|Fifth Dawn|1|C|{3}{W}|Instant|||Choose one — You gain 5 life; or prevent the next 5 damage that would be dealt to target creature this turn.$Entwine {2} (Choose both if you pay the entwine cost.)| Fangren Pathcutter|Fifth Dawn|87|U|{4}{G}{G}|Creature — Beast|4|6|Whenever Fangren Pathcutter attacks, attacking creatures gain trample until end of turn.| Artificer's Intuition|Fifth Dawn|23|R|{1}{U}|Enchantment|||{U}, Discard an artifact card: Search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. Then shuffle your library.| Myr Quadropod|Fifth Dawn|138|C|{4}|Artifact Creature — Myr|1|4|{3}: Switch Myr Quadropod's power and toughness until end of turn.| Thermal Navigator|Fifth Dawn|162|C|{3}|Artifact Creature — Construct|2|2|Sacrifice an artifact: Thermal Navigator gains flying until end of turn.| Myr Servitor|Fifth Dawn|139|C|{1}|Artifact Creature — Myr|1|1|At the beginning of your upkeep, if Myr Servitor is on the battlefield, each player returns all cards named Myr Servitor from his or her graveyard to the battlefield.| Viridian Lorebearers|Fifth Dawn|99|U|{3}{G}|Creature — Elf Shaman|3|3|{3}{G}, {tap}: Target creature gets +X/+X until end of turn, where X is the number of artifacts your opponents control.| Ouphe Vandals|Fifth Dawn|90|U|{2}{G}|Creature — Ouphe Rogue|2|2|{G}, Sacrifice Ouphe Vandals: Counter target activated ability from an artifact source and destroy that artifact if it's on the battlefield. (Mana abilities can't be targeted.)| Tel-Jilad Justice|Fifth Dawn|95|U|{1}{G}|Instant|||Destroy target artifact.$Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)| Tyrranax|Fifth Dawn|98|C|{4}{G}{G}|Creature — Beast|5|4|{1}{G}: Tyrranax gets -1/+1 until end of turn.| Heliophial|Fifth Dawn|130|C|{5}|Artifact|||Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)${2}, Sacrifice Heliophial: Heliophial deals damage equal to the number of charge counters on it to target creature or player.| Clearwater Goblet|Fifth Dawn|109|R|{5}|Artifact|||Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)$At the beginning of your upkeep, you may gain life equal to the number of charge counters on Clearwater Goblet.| Krark-Clan Engineers|Fifth Dawn|70|U|{3}{R}|Creature — Goblin Artificer|2|2|{R}, Sacrifice two artifacts: Destroy target artifact.| Tangle Asp|Fifth Dawn|94|C|{1}{G}|Creature — Snake|1|2|Whenever Tangle Asp blocks or becomes blocked by a creature, destroy that creature at end of combat.| Desecration Elemental|Fifth Dawn|45|R|{3}{B}|Creature — Elemental|8|8|Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)$Whenever a player casts a spell, sacrifice a creature.| Lose Hope|Fifth Dawn|52|C|{B}|Instant|||Target creature gets -1/-1 until end of turn.$Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)| Fleshgrafter|Fifth Dawn|51|C|{2}{B}|Creature — Human Warrior|2|2|Discard an artifact card: Fleshgrafter gets +2/+2 until end of turn.| Devour in Shadow|Fifth Dawn|46|U|{B}{B}|Instant|||Destroy target creature. It can't be regenerated. You lose life equal to that creature's toughness.| Mephidross Vampire|Fifth Dawn|53|R|{4}{B}{B}|Creature — Vampire|3|4|Flying$Each creature you control is a Vampire in addition to its other creature types and has "Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature."| Blind Creeper|Fifth Dawn|42|C|{1}{B}|Creature — Zombie Beast|3|3|Whenever a player casts a spell, Blind Creeper gets -1/-1 until end of turn.| Retaliate|Fifth Dawn|13|R|{2}{W}{W}|Instant|||Destroy all creatures that dealt damage to you this turn.| Counsel of the Soratami|Champions of Kamigawa|55|C|{2}{U}|Sorcery|||Draw two cards.| Kami of Twisted Reflection|Champions of Kamigawa|71|C|{1}{U}{U}|Creature — Spirit|2|2|Sacrifice Kami of Twisted Reflection: Return target creature you control to its owner's hand.| Cage of Hands|Champions of Kamigawa|3|C|{2}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature can't attack or block.${1}{W}: Return Cage of Hands to its owner's hand.| Burning-Eye Zubera|Saviors of Kamigawa|95|U|{2}{R}{R}|Creature — Zubera Spirit|3|3|When Burning-Eye Zubera dies, if 4 or more damage was dealt to it this turn, Burning-Eye Zubera deals 3 damage to target creature or player.| Feral Deceiver|Champions of Kamigawa|208|C|{3}{G}|Creature — Spirit|3|2|{1}: Look at the top card of your library.${2}: Reveal the top card of your library. If it's a land card, Feral Deceiver gets +2/+2 and gains trample until end of turn. Activate this ability only once each turn.| Jugan, the Rising Star|Champions of Kamigawa|217|R|{3}{G}{G}{G}|Legendary Creature — Dragon Spirit|5|5|Flying$When Jugan, the Rising Star dies, you may distribute five +1/+1 counters among any number of target creatures.| Marrow-Gnawer|Champions of Kamigawa|124|R|{3}{B}{B}|Legendary Creature — Rat Rogue|2|3|Rat creatures have fear. (They can't be blocked except by artifact creatures and/or black creatures.)${tap}, Sacrifice a Rat: Put X 1/1 black Rat creature tokens onto the battlefield, where X is the number of Rats you control.| Petals of Insight|Champions of Kamigawa|79|U|{4}{U}|Sorcery — Arcane|||Look at the top three cards of your library. You may put those cards on the bottom of your library in any order. If you do, return Petals of Insight to its owner's hand. Otherwise, draw three cards.| Otherworldly Journey|Champions of Kamigawa|37|U|{1}{W}|Instant — Arcane|||Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.| Orbweaver Kumo|Champions of Kamigawa|231|U|{4}{G}{G}|Creature — Spirit|3|4|Reach (This creature can block creatures with flying.)$Whenever you cast a Spirit or Arcane spell, Orbweaver Kumo gains forestwalk until end of turn.| Ronin Houndmaster|Champions of Kamigawa|184|C|{2}{R}|Creature — Human Samurai|2|2|Haste$Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)| Pain Kami|Champions of Kamigawa|183|U|{2}{R}|Creature — Spirit|2|2|{X}{R}, Sacrifice Pain Kami: Pain Kami deals X damage to target creature.| Wear Away|Champions of Kamigawa|250|C|{G}{G}|Instant — Arcane|||Destroy target artifact or enchantment.$Splice onto Arcane {3}{G} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)| Field of Reality|Champions of Kamigawa|60|C|{2}{U}|Enchantment — Aura|||Enchant creature$Enchanted creature can't be blocked by Spirits.${1}{U}: Return Field of Reality to its owner's hand.| Frostwielder|Champions of Kamigawa|167|C|{2}{R}{R}|Creature — Human Shaman|1|2|{tap}: Frostwielder deals 1 damage to target creature or player.$If a creature dealt damage by Frostwielder this turn would die, exile it instead.| Soulless Revival|Champions of Kamigawa|144|C|{1}{B}|Instant — Arcane|||Return target creature card from your graveyard to your hand.$Splice onto Arcane {1}{B} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)| Befoul|Champions of Kamigawa|102|C|{2}{B}{B}|Sorcery|||Destroy target land or nonblack creature. It can't be regenerated.| Yamabushi's Flame|Champions of Kamigawa|198|C|{2}{R}|Instant|||Yamabushi's Flame deals 3 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.| Rend Spirit|Champions of Kamigawa|141|C|{2}{B}|Instant|||Destroy target Spirit.| Eight-and-a-Half-Tails|Champions of Kamigawa|8|R|{W}{W}|Legendary Creature — Fox Cleric|2|2|{1}{W}: Target permanent you control gains protection from white until end of turn.${1}: Target spell or permanent becomes white until end of turn.| Kodama's Reach|Champions of Kamigawa|225|C|{2}{G}|Sorcery — Arcane|||Search your library for two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.| Imi Statue|Champions of Kamigawa|255|R|{3}|Artifact|||Players can't untap more than one artifact during their untap steps.| Soratami Cloudskater|Champions of Kamigawa|86|C|{1}{U}|Creature — Moonfolk Rogue|1|1|Flying${2}, Return a land you control to its owner's hand: Draw a card, then discard a card.| Burr Grafter|Champions of Kamigawa|203|C|{3}{G}|Creature — Spirit|2|2|Sacrifice Burr Grafter: Target creature gets +2/+2 until end of turn.$Soulshift 3 (When this creature dies, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.)| Orochi Ranger|Champions of Kamigawa|235|C|{1}{G}|Creature — Snake Warrior|2|1|Whenever Orochi Ranger deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.| Kami of the Waning Moon|Champions of Kamigawa|120|C|{2}{B}|Creature — Spirit|1|1|Flying$Whenever you cast a Spirit or Arcane spell, target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)| Quiet Purity|Champions of Kamigawa|39|C|{W}|Instant — Arcane|||Destroy target enchantment.| Uncontrollable Anger|Champions of Kamigawa|195|C|{2}{R}{R}|Enchantment — Aura|||Flash (You may cast this spell any time you could cast an instant.)$Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Enchanted creature gets +2/+2 and attacks each turn if able.| Shimatsu the Bloodcloaked|Champions of Kamigawa|186|R|{3}{R}|Legendary Creature — Demon Spirit|0|0|As Shimatsu the Bloodcloaked enters the battlefield, sacrifice any number of permanents. Shimatsu enters the battlefield with that many +1/+1 counters on it.| Orochi Leafcaller|Champions of Kamigawa|234|C|{G}|Creature — Snake Shaman|1|1|{G}: Add one mana of any color to your mana pool.| Lifted by Clouds|Champions of Kamigawa|73|C|{2}{U}|Instant — Arcane|||Target creature gains flying until end of turn.$Splice onto Arcane {1}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)| Kiki-Jiki, Mirror Breaker|Champions of Kamigawa|175|R|{2}{R}{R}{R}|Legendary Creature — Goblin Shaman|2|2|Haste${tap}: Put a token that's a copy of target nonlegendary creature you control onto the battlefield. That token has haste. Sacrifice it at the beginning of the next end step.| Akki Coalflinger|Champions of Kamigawa|152|U|{1}{R}{R}|Creature — Goblin Shaman|2|2|First strike${R}, {tap}: Attacking creatures gain first strike until end of turn.| Kashi-Tribe Warriors|Champions of Kamigawa|221|C|{3}{G}{G}|Creature — Snake Warrior|2|4|Whenever Kashi-Tribe Warriors deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.| Harsh Deceiver|Champions of Kamigawa|11|C|{3}{W}|Creature — Spirit|1|4|{1}: Look at the top card of your library.${2}: Reveal the top card of your library. If it's a land card, untap Harsh Deceiver and it gets +1/+1 until end of turn. Activate this ability only once each turn.| Wandering Ones|Champions of Kamigawa|100|C|{U}|Creature — Spirit|1|1|| Yamabushi's Storm|Champions of Kamigawa|199|C|{1}{R}|Sorcery|||Yamabushi's Storm deals 1 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.| Kami of Ancient Law|Champions of Kamigawa|21|C|{1}{W}|Creature — Spirit|2|2|Sacrifice Kami of Ancient Law: Destroy target enchantment.| Kami of the Palace Fields|Champions of Kamigawa|24|U|{5}{W}|Creature — Spirit|3|2|Flying, first strike$Soulshift 5 (When this creature dies, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.)| Unearthly Blizzard|Champions of Kamigawa|196|C|{2}{R}|Sorcery — Arcane|||Up to three target creatures can't block this turn.| Battle-Mad Ronin|Champions of Kamigawa|156|C|{1}{R}|Creature — Human Samurai|1|1|Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.)$Battle-Mad Ronin attacks each turn if able.| Mothrider Samurai|Champions of Kamigawa|34|C|{3}{W}|Creature — Human Samurai|2|2|Flying$Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)| Oni Possession|Champions of Kamigawa|135|U|{2}{B}|Enchantment — Aura|||Enchant creature$At the beginning of your upkeep, sacrifice a creature.$Enchanted creature gets +3/+3 and has trample.$Enchanted creature is a Demon Spirit.| Sensei's Divining Top|Champions of Kamigawa|268|U|{1}|Artifact|||{1}: Look at the top three cards of your library, then put them back in any order.${tap}: Draw a card, then put Sensei's Divining Top on top of its owner's library.| Reciprocate|Champions of Kamigawa|40|U|{W}|Instant|||Exile target creature that dealt damage to you this turn.| Samurai Enforcers|Champions of Kamigawa|42|U|{4}{W}{W}|Creature — Human Samurai|4|4|Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.)| Kitsune Riftwalker|Champions of Kamigawa|29|C|{1}{W}{W}|Creature — Fox Wizard|2|1|Protection from Spirits and from Arcane| Nine-Ringed Bo|Champions of Kamigawa|263|U|{3}|Artifact|||{tap}: Nine-Ringed Bo deals 1 damage to target Spirit creature. If that creature would die this turn, exile it instead.| Vigilance|Champions of Kamigawa|49|C|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature has vigilance. (Attacking doesn't cause it to tap.)| Hinder|Champions of Kamigawa|65|U|{1}{U}{U}|Instant|||Counter target spell. If that spell is countered this way, put that card on the top or bottom of its owner's library instead of into that player's graveyard.| Rushing-Tide Zubera|Saviors of Kamigawa|52|U|{2}{U}{U}|Creature — Zubera Spirit|3|3|When Rushing-Tide Zubera dies, if 4 or more damage was dealt to it this turn, draw three cards.| Numai Outcast|Champions of Kamigawa|134|U|{3}{B}|Creature — Human Samurai|1|1|Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.)${B}, Pay 5 life: Regenerate Numai Outcast.| Wicked Akuba|Champions of Kamigawa|150|C|{B}{B}|Creature — Spirit|2|2|{B}: Target player dealt damage by Wicked Akuba this turn loses 1 life.| Thoughtbind|Champions of Kamigawa|96|C|{2}{U}|Instant|||Counter target spell with converted mana cost 4 or less.| Kitsune Healer|Champions of Kamigawa|27|C|{3}{W}|Creature — Fox Cleric|2|2|{tap}: Prevent the next 1 damage that would be dealt to target creature or player this turn.${tap}: Prevent all damage that would be dealt to target legendary creature this turn.| Thousand-legged Kami|Champions of Kamigawa|246|U|{6}{G}{G}|Creature — Spirit|6|6|Soulshift 7 (When this creature dies, you may return target Spirit card with converted mana cost 7 or less from your graveyard to your hand.)| Hisoka's Defiance|Champions of Kamigawa|67|C|{1}{U}|Instant|||Counter target Spirit or Arcane spell.| Devoted Retainer|Champions of Kamigawa|7|C|{W}|Creature — Human Samurai|1|1|Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)| Kitsune Blademaster|Champions of Kamigawa|25|C|{2}{W}|Creature — Fox Samurai|2|2|First strike$Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)| Sire of the Storm|Champions of Kamigawa|85|U|{4}{U}{U}|Creature — Spirit|3|3|Flying$Whenever you cast a Spirit or Arcane spell, you may draw a card.| Kokusho, the Evening Star|Champions of Kamigawa|122|R|{4}{B}{B}|Legendary Creature — Dragon Spirit|5|5|Flying$When Kokusho, the Evening Star dies, each opponent loses 5 life. You gain life equal to the life lost this way.| Midnight Covenant|Champions of Kamigawa|125|C|{1}{B}|Enchantment — Aura|||Enchant creature$Enchanted creature has "{B}: This creature gets +1/+1 until end of turn."| Blessed Breath|Champions of Kamigawa|1|C|{W}|Instant — Arcane|||Target creature you control gains protection from the color of your choice until end of turn.$Splice onto Arcane {W} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)| Sift Through Sands|Champions of Kamigawa|84|C|{1}{U}{U}|Instant — Arcane|||Draw two cards, then discard a card.$If you've cast a spell named Peer Through Depths and a spell named Reach Through Mists this turn, you may search your library for a card named The Unspeakable, put it onto the battlefield, then shuffle your library.| Heartbeat of Spring|Champions of Kamigawa|212|R|{2}{G}|Enchantment|||Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.| Hankyu|Champions of Kamigawa|253|U|{1}|Artifact — Equipment|||Equipped creature has "{tap}: Put an aim counter on Hankyu" and "{tap}, Remove all aim counters from Hankyu: This creature deals damage to target creature or player equal to the number of aim counters removed this way."$Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)| Hisoka, Minamo Sensei|Champions of Kamigawa|66|R|{2}{U}{U}|Legendary Creature — Human Wizard|1|3|{2}{U}, Discard a card: Counter target spell if it has the same converted mana cost as the discarded card.| Oathkeeper, Takeno's Daisho|Champions of Kamigawa|265|R|{3}|Legendary Artifact — Equipment|||Equipped creature gets +3/+1.$Whenever equipped creature dies, return that card to the battlefield under your control if it's a Samurai card.$When Oathkeeper, Takeno's Daisho is put into a graveyard from the battlefield, exile equipped creature.$Equip {2}| Order of the Sacred Bell|Champions of Kamigawa|232|C|{3}{G}|Creature — Human Monk|4|3|| Kodama of the North Tree|Champions of Kamigawa|222|R|{2}{G}{G}{G}|Legendary Creature — Spirit|6|4|Trample; shroud (This permanent can't be the target of spells or abilities.)| Indomitable Will|Champions of Kamigawa|17|C|{1}{W}|Enchantment — Aura|||Flash$Enchant creature$Enchanted creature gets +1/+2.| Blood Rites|Champions of Kamigawa|159|U|{3}{R}{R}|Enchantment|||{1}{R}, Sacrifice a creature: Blood Rites deals 2 damage to target creature or player.| Sakura-Tribe Elder|Champions of Kamigawa|239|C|{1}{G}|Creature — Snake Shaman|1|1|Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.| Nezumi Ronin|Champions of Kamigawa|130|C|{2}{B}|Creature — Rat Samurai|3|1|Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)| Crushing Pain|Champions of Kamigawa|162|C|{1}{R}|Instant — Arcane|||Crushing Pain deals 6 damage to target creature that was dealt damage this turn.| Thought Dissector|Darksteel|152|R|{4}|Artifact|||{X}, {tap}: Target opponent reveals cards from the top of his or her library until an artifact card or X cards are revealed, whichever comes first. If an artifact card is revealed this way, put it onto the battlefield under your control and sacrifice Thought Dissector. Put the rest of the revealed cards into that player's graveyard.| Mycosynth Lattice|Darksteel|130|R|{6}|Artifact|||All permanents are artifacts in addition to their other types.$All cards that aren't on the battlefield, spells, and permanents are colorless.$Players may spend mana as though it were mana of any color.| Arcbound Reclaimer|Darksteel|101|R|{4}|Artifact Creature — Golem|0|0|Remove a +1/+1 counter from Arcbound Reclaimer: Put target artifact card from your graveyard on top of your library.$Modular 2 (This enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)| Spincrusher|Darksteel|144|U|{2}|Artifact Creature — Construct|0|2|Whenever Spincrusher blocks, put a +1/+1 counter on it.$Remove a +1/+1 counter from Spincrusher: Spincrusher is unblockable this turn.| Thunderstaff|Darksteel|153|U|{3}|Artifact|||As long as Thunderstaff is untapped, if a creature would deal combat damage to you, prevent 1 of that damage.${2}, {tap}: Attacking creatures get +1/+0 until end of turn.| Rebuking Ceremony|Darksteel|82|R|{3}{G}{G}|Sorcery|||Put two target artifacts on top of their owners' libraries.| Essence Drain|Darksteel|43|C|{4}{B}|Sorcery|||Essence Drain deals 3 damage to target creature or player and you gain 3 life.| Dross Harvester|Mirrodin|63|R|{1}{B}{B}|Creature — Horror|4|4|Protection from white$At the beginning of your end step, you lose 4 life.$Whenever a creature dies, you gain 2 life.| Mourner's Shield|Mirrodin|209|U|{4}|Artifact|||Imprint — When Mourner's Shield enters the battlefield, you may exile target card from a graveyard.${2}, {tap}: Prevent all damage that would be dealt this turn by a source of your choice that shares a color with the exiled card.| Flamebreak|Darksteel|61|R|{R}{R}{R}|Sorcery|||Flamebreak deals 3 damage to each creature without flying and each player. Creatures dealt damage this way can't be regenerated this turn.| Spellbinder|Darksteel|143|R|{3}|Artifact — Equipment|||Imprint — When Spellbinder enters the battlefield, you may exile an instant card from your hand.$Whenever equipped creature deals combat damage to a player, you may copy the exiled card. If you do, you may cast the copy without paying its mana cost.$Equip {4}| Death Cloud|Darksteel|40|R|{X}{B}{B}{B}|Sorcery|||Each player loses X life, then discards X cards, then sacrifices X creatures, then sacrifices X lands.| Vedalken Mastermind|Fifth Dawn|40|U|{U}{U}|Creature — Vedalken Wizard|1|2|{U}, {tap}: Return target permanent you control to its owner's hand.| Grafted Wargear|Fifth Dawn|126|U|{3}|Artifact — Equipment|||Equipped creature gets +3/+2.$Whenever Grafted Wargear becomes unattached from a permanent, sacrifice that permanent.$Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery.)| Last Word|Darksteel|23|R|{2}{U}{U}|Instant|||Last Word can't be countered by spells or abilities.$Counter target spell.| Arcbound Crusher|Darksteel|95|U|{4}|Artifact Creature — Juggernaut|0|0|Trample$Whenever another artifact enters the battlefield, put a +1/+1 counter on Arcbound Crusher.$Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)| Arcbound Fiend|Darksteel|96|U|{6}|Artifact Creature — Horror|0|0|Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)$At the beginning of your upkeep, you may move a +1/+1 counter from target creature onto Arcbound Fiend.$Modular 3 (This enters the battlefield with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)| Arcbound Slith|Darksteel|102|U|{2}|Artifact Creature — Slith|0|0|Whenever Arcbound Slith deals combat damage to a player, put a +1/+1 counter on it.$Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)| Arcbound Ravager|Darksteel|100|R|{2}|Artifact Creature — Beast|0|0|Sacrifice an artifact: Put a +1/+1 counter on Arcbound Ravager.$Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)| Memnarch|Darksteel|129|R|{7}|Legendary Artifact Creature — Wizard|4|5|{1}{U}{U}: Target permanent becomes an artifact in addition to its other types. (This effect lasts indefinitely.)${3}{U}: Gain control of target artifact. (This effect lasts indefinitely.)| Slobad, Goblin Tinkerer|Darksteel|69|R|{1}{R}|Legendary Creature — Goblin Artificer|1|2|Sacrifice an artifact: Target artifact is indestructible this turn. ("Destroy" effects and lethal damage don't destroy that artifact.)| Drill-Skimmer|Darksteel|118|C|{4}|Artifact Creature — Thopter|2|1|Flying$Drill-Skimmer has shroud as long as you control another artifact creature. (It can't be the target of spells or abilities.)| Geth's Grimoire|Darksteel|123|U|{4}|Artifact|||Whenever an opponent discards a card, you may draw a card.| Heartseeker|Darksteel|124|R|{4}|Artifact — Equipment|||Equipped creature gets +2/+1 and has "{tap}, Unattach Heartseeker: Destroy target creature."$Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)| Summoner's Egg|Fifth Dawn|157|R|{4}|Artifact Creature — Construct|0|4|Imprint — When Summoner's Egg enters the battlefield, you may exile a card from your hand face down.$When Summoner's Egg dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control.| Steelshaper's Gift|Fifth Dawn|19|U|{W}|Sorcery|||Search your library for an Equipment card, reveal that card, and put it into your hand. Then shuffle your library.| Roar of Reclamation|Fifth Dawn|14|R|{5}{W}{W}|Sorcery|||Each player returns all artifact cards from his or her graveyard to the battlefield.| Hoverguard Sweepers|Fifth Dawn|32|R|{6}{U}{U}|Creature — Drone|5|6|Flying$When Hoverguard Sweepers enters the battlefield, you may return up to two target creatures to their owners' hands.| Acquire|Fifth Dawn|21|R|{3}{U}{U}|Sorcery|||Search target opponent's library for an artifact card and put that card onto the battlefield under your control. Then that player shuffles his or her library.| Moriok Rigger|Fifth Dawn|54|R|{2}{B}|Creature — Human Rogue Rigger|2|2|Whenever an artifact is put into a graveyard from the battlefield, you may put a +1/+1 counter on Moriok Rigger.| Shattered Dreams|Fifth Dawn|59|U|{B}|Sorcery|||Target opponent reveals his or her hand. You choose an artifact card from it. That player discards that card.| Ebon Drake|Fifth Dawn|48|U|{2}{B}|Creature — Drake|3|3|Flying$Whenever a player casts a spell, you lose 1 life.| Krark-Clan Ogre|Fifth Dawn|71|C|{3}{R}{R}|Creature — Ogre|3|3|{R}, Sacrifice an artifact: Target creature can't block this turn.| Magnetic Theft|Fifth Dawn|74|U|{R}|Instant|||Attach target Equipment to target creature. (Control of the Equipment doesn't change.)| Magma Giant|Fifth Dawn|72|R|{5}{R}{R}|Creature — Giant|5|5|When Magma Giant enters the battlefield, it deals 2 damage to each creature and each player.| Suntouched Myr|Fifth Dawn|160|C|{3}|Artifact Creature — Myr|0|0|Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)| Wayfarer's Bauble|Fifth Dawn|165|C|{1}|Artifact|||{2}, {tap}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.| Ferropede|Fifth Dawn|122|U|{3}|Artifact Creature — Insect|1|1|Ferropede is unblockable.$Whenever Ferropede deals combat damage to a player, you may remove a counter from target permanent.| Ensouled Scimitar|Fifth Dawn|119|U|{3}|Artifact — Equipment|||{3}: Ensouled Scimitar becomes a 1/5 Spirit artifact creature with flying until end of turn. (Equipment that's a creature can't equip a creature.)$Equipped creature gets +1/+5.$Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)| Anodet Lurker|Fifth Dawn|101|C|{5}|Artifact Creature — Construct|3|3|When Anodet Lurker dies, you gain 3 life.| Sylvok Explorer|Fifth Dawn|93|C|{1}{G}|Creature — Human Druid|1|1|{tap}: Add to your mana pool one mana of any color that a land an opponent controls could produce.| Clock of Omens|Fifth Dawn|110|U|{4}|Artifact|||Tap two untapped artifacts you control: Untap target artifact.| Blasting Station|Fifth Dawn|107|U|{3}|Artifact|||{tap}, Sacrifice a creature: Blasting Station deals 1 damage to target creature or player.$Whenever a creature enters the battlefield, you may untap Blasting Station.| Salvaging Station|Fifth Dawn|148|R|{6}|Artifact|||{tap}: Return target noncreature artifact card with converted mana cost 1 or less from your graveyard to the battlefield.$Whenever a creature dies, you may untap Salvaging Station.| Crucible of Worlds|Fifth Dawn|114|R|{3}|Artifact|||You may play land cards from your graveyard.| Doubling Cube|Fifth Dawn|116|R|{2}|Artifact|||{3}, {tap}: Double the amount of each type of mana in your mana pool.| Mycosynth Golem|Fifth Dawn|137|R|{11}|Artifact Creature — Golem|4|5|Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)$Artifact creature spells you cast have affinity for artifacts. (They cost {1} less to cast for each artifact you control.)| Guardian Idol|Fifth Dawn|128|U|{2}|Artifact|||Guardian Idol enters the battlefield tapped.${tap}: Add {1} to your mana pool.${2}: Guardian Idol becomes a 2/2 Golem artifact creature until end of turn.| Sawtooth Thresher|Fifth Dawn|149|C|{6}|Artifact Creature — Construct|1|1|Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)$Remove two +1/+1 counters from Sawtooth Thresher: Sawtooth Thresher gets +4/+4 until end of turn.| Infused Arrows|Fifth Dawn|133|U|{4}|Artifact|||Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)${tap}, Remove X charge counters from Infused Arrows: Target creature gets -X/-X until end of turn.| Vanquish|Fifth Dawn|20|U|{2}{W}|Instant|||Destroy target blocking creature.| Screaming Fury|Fifth Dawn|78|C|{2}{R}|Sorcery|||Target creature gets +5/+0 and gains haste until end of turn.| Eon Hub|Fifth Dawn|120|R|{5}|Artifact|||Players skip their upkeep steps.| Tornado Elemental|Fifth Dawn|97|R|{5}{G}{G}|Creature — Elemental|6|6|When Tornado Elemental enters the battlefield, it deals 6 damage to each creature with flying.$You may have Tornado Elemental assign its combat damage as though it weren't blocked.| Rite of Passage|Fifth Dawn|91|R|{2}{G}|Enchantment|||Whenever a creature you control is dealt damage, put a +1/+1 counter on it. (The damage is dealt before the counter is put on.)| Auriok Salvagers|Fifth Dawn|4|U|{3}{W}|Creature — Human Soldier|2|4|{1}{W}: Return target artifact card with converted mana cost 1 or less from your graveyard to your hand.| Goblin Brawler|Fifth Dawn|66|C|{2}{R}|Creature — Goblin Warrior|2|2|First strike$Goblin Brawler can't be equipped.| Vulshok Sorcerer|Fifth Dawn|80|C|{1}{R}{R}|Creature — Human Shaman|1|1|Haste${tap}: Vulshok Sorcerer deals 1 damage to target creature or player.| Night's Whisper|Fifth Dawn|55|U|{1}{B}|Sorcery|||You draw two cards and you lose 2 life.| Magma Jet|Fifth Dawn|73|U|{1}{R}|Instant|||Magma Jet deals 2 damage to target creature or player.$Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)| Healer's Headdress|Fifth Dawn|129|C|{2}|Artifact — Equipment|||Equipped creature gets +0/+2 and has "{tap}: Prevent the next 1 damage that would be dealt to target creature or player this turn."${W}{W}: Attach Healer's Headdress to target creature you control.$Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)| Neurok Stealthsuit|Fifth Dawn|140|C|{2}|Artifact — Equipment|||Equipped creature has shroud. (It can't be the target of spells or abilities.)${U}{U}: Attach Neurok Stealthsuit to target creature you control.$Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)| Cranial Plating|Fifth Dawn|113|C|{2}|Artifact — Equipment|||Equipped creature gets +1/+0 for each artifact you control.${B}{B}: Attach Cranial Plating to target creature you control.$Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)| Sparring Collar|Fifth Dawn|154|C|{2}|Artifact — Equipment|||Equipped creature has first strike.${R}{R}: Attach Sparring Collar to target creature you control.$Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)| Horned Helm|Fifth Dawn|132|C|{2}|Artifact — Equipment|||Equipped creature gets +1/+1 and has trample.${G}{G}: Attach Horned Helm to target creature you control.$Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)| Dross Crocodile|Fifth Dawn|47|C|{3}{B}|Creature — Zombie Crocodile|5|1|| Rain of Rust|Fifth Dawn|76|C|{3}{R}{R}|Instant|||Choose one — Destroy target artifact; or destroy target land.$Entwine {3}{R} (Choose both if you pay the entwine cost.)| Skyhunter Skirmisher|Fifth Dawn|16|U|{1}{W}{W}|Creature — Cat Knight|1|1|Flying, double strike (This creature can't be blocked except by creatures with flying or reach, and it deals both first-strike and regular combat damage.)| All Suns' Dawn|Fifth Dawn|81|R|{4}{G}|Sorcery|||For each color, return up to one target card of that color from your graveyard to your hand. Exile All Suns' Dawn.| Dawn's Reflection|Fifth Dawn|85|C|{3}{G}|Enchantment — Aura|||Enchant land$Whenever enchanted land is tapped for mana, its controller adds two mana in any combination of colors to his or her mana pool (in addition to the mana the land produces).| Condescend|Fifth Dawn|27|C|{X}{U}|Instant|||Counter target spell unless its controller pays {X}.$Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)| Grinding Station|Fifth Dawn|127|U|{2}|Artifact|||{tap}, Sacrifice an artifact: Target player puts the top three cards of his or her library into his or her graveyard.$Whenever an artifact enters the battlefield, you may untap Grinding Station.| Arachnoid|Fifth Dawn|102|U|{6}|Artifact Creature — Spider|2|6|Reach (This creature can block creatures with flying.)| Skyreach Manta|Fifth Dawn|152|C|{5}|Artifact Creature — Fish|0|0|Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)$Flying| Baton of Courage|Fifth Dawn|105|C|{3}|Artifact|||Flash$Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)$Remove a charge counter from Baton of Courage: Target creature gets +1/+1 until end of turn.| Stasis Cocoon|Fifth Dawn|18|C|{1}{W}|Enchantment — Aura|||Enchant artifact$Enchanted artifact's activated abilities can't be activated. If enchanted artifact is a creature, it can't attack or block.| Beacon of Tomorrows|Fifth Dawn|24|R|{6}{U}{U}|Sorcery|||Target player takes an extra turn after this one. Shuffle Beacon of Tomorrows into its owner's library.| Beacon of Unrest|Fifth Dawn|41|R|{3}{B}{B}|Sorcery|||Put target artifact or creature card from a graveyard onto the battlefield under your control. Shuffle Beacon of Unrest into its owner's library.| Beacon of Destruction|Fifth Dawn|61|R|{3}{R}{R}|Instant|||Beacon of Destruction deals 5 damage to target creature or player. Shuffle Beacon of Destruction into its owner's library.| Beacon of Creation|Fifth Dawn|82|R|{3}{G}|Sorcery|||Put a 1/1 green Insect creature token onto the battlefield for each Forest you control. Shuffle Beacon of Creation into its owner's library.| Unforge|Darksteel|71|C|{2}{R}|Instant|||Destroy target Equipment. If that Equipment was attached to a creature, Unforge deals 2 damage to that creature.| Ferocious Charge|Fifth Dawn|88|C|{2}{G}|Instant|||Target creature gets +4/+4 until end of turn.$Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)| Eternal Witness|Fifth Dawn|86|U|{1}{G}{G}|Creature — Human Shaman|2|1|When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.| Solarion|Fifth Dawn|153|R|{7}|Artifact Creature — Construct|0|0|Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)${tap}: Double the number of +1/+1 counters on Solarion.| Fold into AEther|Fifth Dawn|31|U|{2}{U}{U}|Instant|||Counter target spell. If that spell is countered this way, its controller may put a creature card from his or her hand onto the battlefield.| Krark-Clan Ironworks|Fifth Dawn|134|U|{4}|Artifact|||Sacrifice an artifact: Add {2} to your mana pool.| Blinkmoth Infusion|Fifth Dawn|25|R|{12}{U}{U}|Instant|||Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)$Untap all artifacts.| Plunge into Darkness|Fifth Dawn|57|R|{1}{B}|Instant|||Choose one — Sacrifice any number of creatures, then you gain 3 life for each sacrificed creature; or pay X life, then look at the top X cards of your library, put one of those cards into your hand, and exile the rest.$Entwine {B} (Choose both if you pay the entwine cost.)| Demon's Horn|Darksteel|116|U|{2}|Artifact|||Whenever a player casts a black spell, you may gain 1 life.| Dragon's Claw|Darksteel|117|U|{2}|Artifact|||Whenever a player casts a red spell, you may gain 1 life.| Wurm's Tooth|Darksteel|162|U|{2}|Artifact|||Whenever a player casts a green spell, you may gain 1 life.| Angel's Feather|Darksteel|92|U|{2}|Artifact|||Whenever a player casts a white spell, you may gain 1 life.| Arcbound Wanderer|Fifth Dawn|103|U|{6}|Artifact Creature — Golem|0|0|Modular—Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. When it dies, you may put its +1/+1 counters on target artifact creature.)| Granulate|Fifth Dawn|67|R|{2}{R}{R}|Sorcery|||Destroy each nonland artifact with converted mana cost 4 or less.| Leonin Squire|Fifth Dawn|9|C|{1}{W}|Creature — Cat Soldier|2|2|When Leonin Squire enters the battlefield, return target artifact card with converted mana cost 1 or less from your graveyard to your hand.| Etched Oracle|Fifth Dawn|121|U|{4}|Artifact Creature — Wizard|0|0|Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)${1}, Remove four +1/+1 counters from Etched Oracle: Target player draws three cards.| Mana Geyser|Fifth Dawn|75|C|{3}{R}{R}|Sorcery|||Add {R} to your mana pool for each tapped land your opponents control.| Summoning Station|Fifth Dawn|158|R|{7}|Artifact|||{tap}: Put a 2/2 colorless Pincher creature token onto the battlefield.$Whenever an artifact is put into a graveyard from the battlefield, you may untap Summoning Station.| Pentad Prism|Fifth Dawn|143|C|{2}|Artifact|||Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)$Remove a charge counter from Pentad Prism: Add one mana of any color to your mana pool.| Lunar Avenger|Fifth Dawn|136|U|{7}|Artifact Creature — Golem|2|2|Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)$Remove a +1/+1 counter from Lunar Avenger: Lunar Avenger gains your choice of flying, first strike, or haste until end of turn.| Auriok Champion|Fifth Dawn|3|R|{W}{W}|Creature — Human Cleric|1|1|Protection from black and from red$Whenever another creature enters the battlefield, you may gain 1 life.| Ion Storm|Fifth Dawn|68|R|{2}{R}|Enchantment|||{1}{R}, Remove a +1/+1 counter or a charge counter from a permanent you control: Ion Storm deals 2 damage to target creature or player.| Joiner Adept|Fifth Dawn|89|R|{1}{G}|Creature — Elf Druid|2|1|Lands you control have "{tap}: Add one mana of any color to your mana pool."| Razorgrass Screen|Fifth Dawn|145|C|{1}|Artifact Creature — Wall|2|1|Defender (This creature can't attack.)$Razorgrass Screen blocks each turn if able.| Bringer of the Green Dawn|Fifth Dawn|83|R|{7}{G}{G}|Creature — Bringer|5|5|You may pay {W}{U}{B}{R}{G} rather than pay Bringer of the Green Dawn's mana cost.$Trample$At the beginning of your upkeep, you may put a 3/3 green Beast creature token onto the battlefield.| Bringer of the Red Dawn|Fifth Dawn|62|R|{7}{R}{R}|Creature — Bringer|5|5|You may pay {W}{U}{B}{R}{G} rather than pay Bringer of the Red Dawn's mana cost.$Trample$At the beginning of your upkeep, you may untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.| Bringer of the Blue Dawn|Fifth Dawn|26|R|{7}{U}{U}|Creature — Bringer|5|5|You may pay {W}{U}{B}{R}{G} rather than pay Bringer of the Blue Dawn's mana cost.$Trample$At the beginning of your upkeep, you may draw two cards.| Bringer of the Black Dawn|Fifth Dawn|43|R|{7}{B}{B}|Creature — Bringer|5|5|You may pay {W}{U}{B}{R}{G} rather than pay Bringer of the Black Dawn's mana cost.$Trample$At the beginning of your upkeep, you may pay 2 life. If you do, search your library for a card, then shuffle your library and put that card on top of it.| Bringer of the White Dawn|Fifth Dawn|7|R|{7}{W}{W}|Creature — Bringer|5|5|You may pay {W}{U}{B}{R}{G} rather than pay Bringer of the White Dawn's mana cost.$Trample$At the beginning of your upkeep, you may return target artifact card from your graveyard to the battlefield.| Composite Golem|Fifth Dawn|111|U|{6}|Artifact Creature — Golem|4|4|Sacrifice Composite Golem: Add {W}{U}{B}{R}{G} to your mana pool.| Paradise Mantle|Fifth Dawn|142|U|{0}|Artifact — Equipment|||Equipped creature has "{tap}: Add one mana of any color to your mana pool."$Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)| Door to Nothingness|Fifth Dawn|115|R|{5}|Artifact|||Door to Nothingness enters the battlefield tapped.${W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {tap}, Sacrifice Door to Nothingness: Target player loses the game.| Circle of Protection: Artifacts|Fifth Dawn|8|U|{1}{W}|Enchantment|||{2}: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage.| Plasma Elemental|Fifth Dawn|34|U|{5}{U}|Creature — Elemental|4|1|Plasma Elemental is unblockable.| Reversal of Fortune|Fifth Dawn|77|R|{4}{R}{R}|Sorcery|||Target opponent reveals his or her hand. You may copy an instant or sorcery card in it. If you do, you may cast the copy without paying its mana cost.| Channel the Suns|Fifth Dawn|84|U|{3}{G}|Sorcery|||Add {W}{U}{B}{R}{G} to your mana pool.| Armed Response|Fifth Dawn|2|C|{2}{W}|Instant|||Armed Response deals damage to target attacking creature equal to the number of Equipment you control.| Loxodon Stalwart|Fifth Dawn|11|U|{3}{W}{W}|Creature — Elephant Soldier|3|3|Vigilance${W}: Loxodon Stalwart gets +0/+1 until end of turn.| Raksha Golden Cub|Fifth Dawn|12|R|{5}{W}{W}|Legendary Creature — Cat Soldier|3|4|Vigilance$As long as Raksha Golden Cub is equipped, Cat creatures you control get +2/+2 and have double strike.| Thought Courier|Fifth Dawn|38|C|{1}{U}|Creature — Human Wizard|1|1|{tap}: Draw a card, then discard a card.| Early Frost|Fifth Dawn|29|C|{1}{U}|Instant|||Tap up to three target lands.| Spectral Shift|Fifth Dawn|37|R|{1}{U}|Instant|||Choose one — Change the text of target spell or permanent by replacing all instances of one basic land type with another; or change the text of target spell or permanent by replacing all instances of one color word with another. (These effects last indefinitely.)$Entwine {2} (Choose both if you pay the entwine cost.)| Relentless Rats|Fifth Dawn|58|U|{1}{B}{B}|Creature — Rat|2|2|Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats.$A deck can have any number of cards named Relentless Rats.| Nim Grotesque|Fifth Dawn|56|U|{6}{B}|Creature — Zombie|3|6|Nim Grotesque gets +1/+0 for each artifact you control.| Vicious Betrayal|Fifth Dawn|60|C|{3}{B}{B}|Sorcery|||As an additional cost to cast Vicious Betrayal, sacrifice any number of creatures.$Target creature gets +2/+2 until end of turn for each creature sacrificed this way.| Furnace Whelp|Fifth Dawn|65|U|{2}{R}{R}|Creature — Dragon|2|2|Flying${R}: Furnace Whelp gets +1/+0 until end of turn.| Spark Elemental|Fifth Dawn|79|C|{R}|Creature — Elemental|3|1|Trample, haste (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker. This creature can attack and {tap} as soon as it comes under your control.)$At the beginning of the end step, sacrifice Spark Elemental.| Tel-Jilad Lifebreather|Fifth Dawn|96|C|{4}{G}|Creature — Troll Shaman|3|2|{G}, {tap}, Sacrifice a Forest: Regenerate target creature.| Viridian Scout|Fifth Dawn|100|C|{3}{G}|Creature — Elf Warrior Scout|1|2|{2}{G}, Sacrifice Viridian Scout: Viridian Scout deals 2 damage to target creature with flying.| Rude Awakening|Fifth Dawn|92|R|{4}{G}|Sorcery|||Choose one — Untap all lands you control; or until end of turn, lands you control become 2/2 creatures that are still lands.$Entwine {2}{G} (Choose both if you pay the entwine cost.)| Cackling Imp|Fifth Dawn|44|C|{2}{B}{B}|Creature — Imp|2|2|Flying${tap}: Target player loses 1 life.| Silent Arbiter|Fifth Dawn|150|R|{4}|Artifact Creature — Construct|1|5|No more than one creature can attack each combat.$No more than one creature can block each combat.| Moonring Mirror|Champions of Kamigawa|262|R|{5}|Artifact|||Whenever you draw a card, exile the top card of your library face down.$At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with Moonring Mirror into your hand.| Eyes of the Watcher|Fifth Dawn|30|U|{2}{U}|Enchantment|||Whenever you cast an instant or sorcery spell, you may pay {1}. If you do, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)| Skullcage|Fifth Dawn|151|U|{4}|Artifact|||At the beginning of each opponent's upkeep, Skullcage deals 2 damage to that player unless he or she has exactly three or exactly four cards in hand.| Lantern of Insight|Fifth Dawn|135|U|{1}|Artifact|||Each player plays with the top card of his or her library revealed.${tap}, Sacrifice Lantern of Insight: Target player shuffles his or her library.| Spinal Parasite|Fifth Dawn|155|U|{5}|Artifact Creature — Insect|-1|-1|Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)$Remove two +1/+1 counters from Spinal Parasite: Remove a counter from target permanent.| Synod Centurion|Fifth Dawn|161|U|{4}|Artifact Creature — Construct|4|4|When you control no other artifacts, sacrifice Synod Centurion.| Battered Golem|Fifth Dawn|106|C|{3}|Artifact Creature — Golem|3|2|Battered Golem doesn't untap during your untap step.$Whenever an artifact enters the battlefield, you may untap Battered Golem.| Forest|Unhinged|140|L||Basic Land — Forest|||G| Island|Unhinged|137|L||Basic Land — Island|||U| Mountain|Unhinged|139|L||Basic Land — Mountain|||R| Plains|Unhinged|136|L||Basic Land — Plains|||W| Swamp|Unhinged|138|L||Basic Land — Swamp|||B| Dreamcatcher|Saviors of Kamigawa|34|C|{U}|Creature — Spirit|1|1|Whenever you cast a Spirit or Arcane spell, you may sacrifice Dreamcatcher. If you do, draw a card.| Matsu-Tribe Birdstalker|Saviors of Kamigawa|137|C|{2}{G}{G}|Creature — Snake Warrior Archer|2|2|Whenever Matsu-Tribe Birdstalker deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.${G}: Matsu-Tribe Birdstalker gains reach until end of turn. (It can block creatures with flying.)| Soratami Mindsweeper|Betrayers of Kamigawa|52|U|{3}{U}|Creature — Moonfolk Wizard|1|4|Flying${2}, Return a land you control to its owner's hand: Target player puts the top two cards of his or her library into his or her graveyard.| Ghost-Lit Warder|Saviors of Kamigawa|39|U|{1}{U}|Creature — Spirit|1|1|{3}{U}, {tap}: Counter target spell unless its controller pays {2}.$Channel — {3}{U}, Discard Ghost-Lit Warder: Counter target spell unless its controller pays {4}.| Stream of Consciousness|Betrayers of Kamigawa|53|U|{1}{U}|Instant — Arcane|||Target player shuffles up to four target cards from his or her graveyard into his or her library.| Inner-Chamber Guard|Saviors of Kamigawa|13|U|{1}{W}|Creature — Human Samurai|0|2|Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.)| Deathknell Kami|Saviors of Kamigawa|65|C|{1}{B}|Creature — Spirit|0|1|Flying${2}: Deathknell Kami gets +1/+1 until end of turn. Sacrifice it at the beginning of the next end step.$Soulshift 1 (When this creature dies, you may return target Spirit card with converted mana cost 1 or less from your graveyard to your hand.)| Mark of the Oni|Betrayers of Kamigawa|73|U|{2}{B}|Enchantment — Aura|||Enchant creature$You control enchanted creature.$At the beginning of the end step, if you control no Demons, sacrifice Mark of the Oni.| Godo's Irregulars|Saviors of Kamigawa|101|U|{R}|Creature — Human Warrior|1|1|{R}: Godo's Irregulars deals 1 damage to target creature blocking it.| Kagemaro, First to Suffer|Saviors of Kamigawa|73|R|{3}{B}{B}|Legendary Creature — Demon Spirit|*|*|Kagemaro, First to Suffer's power and toughness are each equal to the number of cards in your hand.${B}, Sacrifice Kagemaro: All creatures get -X/-X until end of turn, where X is the number of cards in your hand.| Shinen of Life's Roar|Saviors of Kamigawa|149|C|{1}{G}|Creature — Spirit|1|2|All creatures able to block Shinen of Life's Roar do so.$Channel — {2}{G}{G}, Discard Shinen of Life's Roar: All creatures able to block target creature this turn do so.| Promised Kannushi|Saviors of Kamigawa|141|C|{G}|Creature — Human Druid|1|1|Soulshift 7 (When this creature dies, you may return target Spirit card with converted mana cost 7 or less from your graveyard to your hand.)| Twist Allegiance|Betrayers of Kamigawa|120|R|{6}{R}|Sorcery|||You and target opponent each gain control of all creatures the other controls until end of turn. Untap those creatures. Those creatures gain haste until end of turn.| Oyobi, Who Split the Heavens|Betrayers of Kamigawa|18|R|{6}{W}|Legendary Creature — Spirit|3|6|Flying$Whenever you cast a Spirit or Arcane spell, put a 3/3 white Spirit creature token with flying onto the battlefield.| Moonlit Strider|Betrayers of Kamigawa|16|C|{3}{W}|Creature — Spirit|1|4|Sacrifice Moonlit Strider: Target creature you control gains protection from the color of your choice until end of turn.$Soulshift 3 (When this creature dies, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.)| Crawling Filth|Betrayers of Kamigawa|64|C|{5}{B}|Creature — Spirit|2|2|Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)$Soulshift 5 (When this creature dies, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.)| Walker of Secret Ways|Betrayers of Kamigawa|60|U|{2}{U}|Creature — Human Ninja|1|2|Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)$Whenever Walker of Secret Ways deals combat damage to a player, look at that player's hand.${1}{U}: Return target Ninja you control to its owner's hand. Activate this ability only during your turn.| Sway of the Stars|Betrayers of Kamigawa|54|R|{8}{U}{U}|Sorcery|||Each player shuffles his or her hand, graveyard, and permanents he or she owns into his or her library, then draws seven cards. Each player's life total becomes 7.| Genju of the Fens|Betrayers of Kamigawa|66|U|{B}|Enchantment — Aura|||Enchant Swamp${2}: Until end of turn, enchanted Swamp becomes a 2/2 black Spirit creature with "{B}: This creature gets +1/+1 until end of turn." It's still a land.$When enchanted Swamp is put into a graveyard, you may return Genju of the Fens from your graveyard to your hand.| Isao, Enlightened Bushi|Betrayers of Kamigawa|129|R|{2}{G}|Legendary Creature — Human Samurai|2|1|Isao, Enlightened Bushi can't be countered.$Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.)${2}: Regenerate target Samurai.| In the Web of War|Betrayers of Kamigawa|108|R|{3}{R}{R}|Enchantment|||Whenever a creature enters the battlefield under your control, it gets +2/+0 and gains haste until end of turn.| Kitsune Bonesetter|Saviors of Kamigawa|15|C|{2}{W}|Creature — Fox Cleric|0|1|{tap}: Prevent the next 3 damage that would be dealt to target creature this turn. Activate this ability only if you have more cards in hand than each opponent.| Jiwari, the Earth Aflame|Saviors of Kamigawa|107|R|{3}{R}{R}|Legendary Creature — Spirit|3|3|{X}{R}, {tap}: Jiwari, the Earth Aflame deals X damage to target creature without flying.$Channel — {X}{R}{R}{R}, Discard Jiwari: Jiwari deals X damage to each creature without flying.| Oni of Wild Places|Saviors of Kamigawa|108|U|{5}{R}|Creature — Demon Spirit|6|5|Haste$At the beginning of your upkeep, return a red creature you control to its owner's hand.| Inner Calm, Outer Strength|Saviors of Kamigawa|133|C|{2}{G}|Instant — Arcane|||Target creature gets +X/+X until end of turn, where X is the number of cards in your hand.| Araba Mothrider|Saviors of Kamigawa|2|C|{1}{W}|Creature — Human Samurai|1|1|Flying$Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)| Kiyomaro, First to Stand|Saviors of Kamigawa|18|R|{3}{W}{W}|Legendary Creature — Spirit|*|*|Kiyomaro, First to Stand's power and toughness are each equal to the number of cards in your hand.$As long as you have four or more cards in hand, Kiyomaro has vigilance.$Whenever Kiyomaro deals damage, if you have seven or more cards in hand, you gain 7 life.| Kaho, Minamo Historian|Saviors of Kamigawa|41|R|{2}{U}{U}|Legendary Creature — Human Wizard|2|2|When Kaho, Minamo Historian enters the battlefield, search your library for up to three instant cards and exile them. Then shuffle your library.${X}, {tap}: You may cast a card with converted mana cost X exiled with Kaho without paying its mana cost.| Seek the Horizon|Saviors of Kamigawa|147|U|{3}{G}|Sorcery|||Search your library for up to three basic land cards, reveal them, and put them into your hand. Then shuffle your library.| Haru-Onna|Saviors of Kamigawa|132|U|{3}{G}|Creature — Spirit|2|1|When Haru-Onna enters the battlefield, draw a card.$Whenever you cast a Spirit or Arcane spell, you may return Haru-Onna to its owner's hand.| Hand of Cruelty|Saviors of Kamigawa|71|U|{B}{B}|Creature — Human Samurai|2|2|Protection from white$Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)| Kuro's Taken|Saviors of Kamigawa|79|C|{1}{B}|Creature — Rat Samurai|1|1|Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)${1}{B}: Regenerate Kuro's Taken.| Ghost-Lit Nourisher|Saviors of Kamigawa|131|U|{2}{G}|Creature — Spirit|2|1|{2}{G}, {tap}: Target creature gets +2/+2 until end of turn.$Channel — {3}{G}, Discard Ghost-Lit Nourisher: Target creature gets +4/+4 until end of turn.| Ghost-Lit Redeemer|Saviors of Kamigawa|10|U|{W}|Creature — Spirit|1|1|{W}, {tap}: You gain 2 life.$Channel — {1}{W}, Discard Ghost-Lit Redeemer: You gain 4 life.| Mistblade Shinobi|Betrayers of Kamigawa|43|C|{2}{U}|Creature — Human Ninja|1|1|Ninjutsu {U} ({U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)$Whenever Mistblade Shinobi deals combat damage to a player, you may return target creature that player controls to its owner's hand.| Kodama of the Center Tree|Betrayers of Kamigawa|131|R|{4}{G}|Legendary Creature — Spirit|*|*|Kodama of the Center Tree's power and toughness are each equal to the number of Spirits you control.$Kodama of the Center Tree has soulshift X, where X is the number of Spirits you control. (When this creature dies, you may return target Spirit card with converted mana cost X or less from your graveyard to your hand.)| Genju of the Fields|Betrayers of Kamigawa|5|U|{W}|Enchantment — Aura|||Enchant Plains${2}: Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creature deals damage, its controller gains that much life." It's still a land.$When enchanted Plains is put into a graveyard, you may return Genju of the Fields from your graveyard to your hand.| Shinen of Flight's Wings|Saviors of Kamigawa|57|C|{4}{U}|Creature — Spirit|3|3|Flying$Channel — {U}, Discard Shinen of Flight's Wings: Target creature gains flying until end of turn.| Sosuke's Summons|Betrayers of Kamigawa|145|U|{2}{G}|Sorcery|||Put two 1/1 green Snake creature tokens onto the battlefield.$Whenever a nontoken Snake enters the battlefield under your control, you may return Sosuke's Summons from your graveyard to your hand.| Indebted Samurai|Betrayers of Kamigawa|9|U|{3}{W}|Creature — Human Samurai|2|3|Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)$Whenever a Samurai you control dies, you may put a +1/+1 counter on Indebted Samurai.| Sakura-Tribe Springcaller|Betrayers of Kamigawa|142|C|{3}{G}|Creature — Snake Shaman|2|4|At the beginning of your upkeep, add {G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end.| Kaiso, Memory of Loyalty|Betrayers of Kamigawa|3|U|{1}{W}{W}|Legendary Creature — Spirit|3|4|Flying$Remove a ki counter from Kaiso, Memory of Loyalty: Prevent all damage that would be dealt to target creature this turn.| Takenuma Bleeder|Betrayers of Kamigawa|86|C|{2}{B}|Creature — Ogre Shaman|3|3|Whenever Takenuma Bleeder attacks or blocks, you lose 1 life if you don't control a Demon.| Chisei, Heart of Oceans|Betrayers of Kamigawa|32|R|{2}{U}{U}|Legendary Creature — Spirit|4|4|Flying$At the beginning of your upkeep, sacrifice Chisei, Heart of Oceans unless you remove a counter from a permanent you control.| Kami of False Hope|Betrayers of Kamigawa|10|C|{W}|Creature — Spirit|1|1|Sacrifice Kami of False Hope: Prevent all combat damage that would be dealt this turn.| Shinka Gatekeeper|Betrayers of Kamigawa|117|C|{2}{R}|Creature — Ogre Warrior|3|2|Whenever Shinka Gatekeeper is dealt damage, it deals that much damage to you.| Nourishing Shoal|Betrayers of Kamigawa|137|R|{X}{G}{G}|Instant — Arcane|||You may exile a green card with converted mana cost X from your hand rather than pay Nourishing Shoal's mana cost.$You gain X life.| Throat Slitter|Betrayers of Kamigawa|88|U|{4}{B}|Creature — Rat Ninja|2|2|Ninjutsu {2}{B} ({2}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)$Whenever Throat Slitter deals combat damage to a player, destroy target nonblack creature that player controls.| Patron of the Akki|Betrayers of Kamigawa|115|R|{4}{R}{R}|Legendary Creature — Spirit|5|5|Goblin offering (You may cast this card any time you could cast an instant by sacrificing a Goblin and paying the difference in mana costs between this and the sacrificed Goblin. Mana cost includes color.)$Whenever Patron of the Akki attacks, creatures you control get +2/+0 until end of turn.| Reduce to Dreams|Betrayers of Kamigawa|49|R|{3}{U}{U}|Sorcery|||Return all artifacts and enchantments to their owners' hands.| Toils of Night and Day|Betrayers of Kamigawa|57|C|{2}{U}|Instant — Arcane|||You may tap or untap target permanent, then you may tap or untap another target permanent.| Three Tragedies|Betrayers of Kamigawa|87|U|{3}{B}{B}|Sorcery — Arcane|||Target player discards three cards.| Descendant of Masumaro|Saviors of Kamigawa|126|U|{2}{G}|Creature — Human Monk|1|1|At the beginning of your upkeep, put a +1/+1 counter on Descendant of Masumaro for each card in your hand, then remove a +1/+1 counter from Descendant of Masumaro for each card in target opponent's hand.| Ronin Cliffrider|Betrayers of Kamigawa|116|U|{3}{R}{R}|Creature — Human Samurai|2|2|Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)$Whenever Ronin Cliffrider attacks, you may have it deal 1 damage to each creature defending player controls.| Pus Kami|Betrayers of Kamigawa|79|U|{5}{B}{B}|Creature — Spirit|3|3|{B}, Sacrifice Pus Kami: Destroy target nonblack creature.$Soulshift 6 (When this creature dies, you may return target Spirit card with converted mana cost 6 or less from your graveyard to your hand.)| Sickening Shoal|Betrayers of Kamigawa|82|R|{X}{B}{B}|Instant — Arcane|||You may exile a black card with converted mana cost X from your hand rather than pay Sickening Shoal's mana cost.$Target creature gets -X/-X until end of turn.| Disrupting Shoal|Betrayers of Kamigawa|33|R|{X}{U}{U}|Instant — Arcane|||You may exile a blue card with converted mana cost X from your hand rather than pay Disrupting Shoal's mana cost.$Counter target spell if its converted mana cost is X.| Wine of Blood and Iron|Saviors of Kamigawa|161|R|{3}|Artifact|||{4}: Target creature gets +X/+0 until end of turn, where X is its power. Sacrifice Wine of Blood and Iron at the beginning of the next end step.| Cowed by Wisdom|Saviors of Kamigawa|5|C|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature can't attack or block unless its controller pays {1} for each card in your hand.| Sokenzan Renegade|Saviors of Kamigawa|114|U|{2}{R}|Creature — Ogre Samurai Mercenary|3|3|Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)$At the beginning of your upkeep, if a player has more cards in hand than each other player, the player who has the most cards in hand gains control of Sokenzan Renegade.| Hail of Arrows|Saviors of Kamigawa|11|U|{X}{W}|Instant|||Hail of Arrows deals X damage divided as you choose among any number of target attacking creatures.| Evermind|Saviors of Kamigawa|37|U||Instant — Arcane|||(Nonexistent mana costs can't be paid.)$Draw a card.$Evermind is blue.$Splice onto Arcane {1}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)| O-Naginata|Saviors of Kamigawa|157|U|{1}|Artifact — Equipment|||O-Naginata can be attached only to a creature with 3 or more power.$Equipped creature gets +3/+0 and has trample.$Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)| Akuta, Born of Ash|Saviors of Kamigawa|61|R|{2}{B}{B}|Legendary Creature — Spirit|3|2|Haste$At the beginning of your upkeep, if you have more cards in hand than each opponent, you may sacrifice a Swamp. If you do, return Akuta, Born of Ash from your graveyard to the battlefield.| Kiku's Shadow|Saviors of Kamigawa|77|U|{B}{B}|Sorcery|||Target creature deals damage to itself equal to its power.| Manriki-Gusari|Saviors of Kamigawa|156|U|{2}|Artifact — Equipment|||Equipped creature gets +1/+2 and has "{tap}: Destroy target Equipment."$Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)| Briarknit Kami|Saviors of Kamigawa|124|U|{3}{G}{G}|Creature — Spirit|3|3|Whenever you cast a Spirit or Arcane spell, put a +1/+1 counter on target creature.| Fiddlehead Kami|Saviors of Kamigawa|130|C|{4}{G}|Creature — Spirit|3|3|Whenever you cast a Spirit or Arcane spell, regenerate Fiddlehead Kami.| Seed the Land|Saviors of Kamigawa|146|R|{2}{G}{G}|Enchantment|||Whenever a land enters the battlefield, its controller puts a 1/1 green Snake creature token onto the battlefield.| Soramaro, First to Dream|Saviors of Kamigawa|58|R|{4}{U}{U}|Legendary Creature — Spirit|*|*|Flying$Soramaro, First to Dream's power and toughness are each equal to the number of cards in your hand.${4}, Return a land you control to its owner's hand: Draw a card.| Hand of Honor|Saviors of Kamigawa|12|U|{W}{W}|Creature — Human Samurai|2|2|Protection from black$Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)| Soratami Cloud Chariot|Saviors of Kamigawa|160|U|{5}|Artifact|||{2}: Target creature you control gains flying until end of turn.${2}: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn.| Path of Anger's Flame|Saviors of Kamigawa|109|C|{2}{R}|Instant — Arcane|||Creatures you control get +2/+0 until end of turn.| Masumaro, First to Live|Saviors of Kamigawa|136|R|{3}{G}{G}{G}|Legendary Creature — Spirit|*|*|Masumaro, First to Live's power and toughness are each equal to twice the number of cards in your hand.| Charge Across the Araba|Saviors of Kamigawa|4|U|{4}{W}|Instant — Arcane|||Sweep — Return any number of Plains you control to their owner's hand. Creatures you control get +1/+1 until end of turn for each Plains returned this way.| Adamaro, First to Desire|Saviors of Kamigawa|91|R|{1}{R}{R}|Legendary Creature — Spirit|*|*|Adamaro, First to Desire's power and toughness are each equal to the number of cards in the hand of the opponent with the most cards in hand.| Rending Vines|Saviors of Kamigawa|143|C|{1}{G}{G}|Instant — Arcane|||Destroy target artifact or enchantment if its converted mana cost is less than or equal to the number of cards in your hand.$Draw a card.| Kataki, War's Wage|Saviors of Kamigawa|14|R|{1}{W}|Legendary Creature — Spirit|2|1|All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {1}."| Shifting Borders|Saviors of Kamigawa|56|U|{3}{U}|Instant — Arcane|||Exchange control of two target lands.$Splice onto Arcane {3}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)| Kashi-Tribe Elite|Saviors of Kamigawa|135|U|{1}{G}{G}|Creature — Snake Warrior|2|3|Legendary Snakes you control have shroud. (They can't be the targets of spells or abilities.)$Whenever Kashi-Tribe Elite deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.| Okina Nightwatch|Saviors of Kamigawa|140|C|{4}{G}|Creature — Human Monk|4|3|As long as you have more cards in hand than each opponent, Okina Nightwatch gets +3/+3.| Moonbow Illusionist|Saviors of Kamigawa|46|C|{2}{U}|Creature — Moonfolk Wizard|2|1|Flying${2}, Return a land you control to its owner's hand: Target land becomes the basic land type of your choice until end of turn.| Ronin Cavekeeper|Saviors of Kamigawa|111|C|{5}{R}|Creature — Human Samurai|4|3|Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.)| Barrel Down Sokenzan|Saviors of Kamigawa|94|C|{2}{R}|Instant — Arcane|||Sweep — Return any number of Mountains you control to their owner's hand. Barrel Down Sokenzan deals damage to target creature equal to twice the number of Mountains returned this way.| Death of a Thousand Stings|Saviors of Kamigawa|64|C|{4}{B}|Instant — Arcane|||Target player loses 1 life and you gain 1 life.$At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return Death of a Thousand Stings from your graveyard to your hand.| Elder Pine of Jukai|Saviors of Kamigawa|128|C|{2}{G}|Creature — Spirit|2|1|Whenever you cast a Spirit or Arcane spell, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order.$Soulshift 2 (When this creature dies, you may return target Spirit card with converted mana cost 2 or less from your graveyard to your hand.)| Oboro, Palace in the Clouds|Saviors of Kamigawa|164|R||Legendary Land|||{tap}: Add {U} to your mana pool.${1}: Return Oboro, Palace in the Clouds to its owner's hand.| Pithing Needle|Saviors of Kamigawa|158|R|{1}|Artifact|||As Pithing Needle enters the battlefield, name a card.$Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.| AEther Shockwave|Saviors of Kamigawa|1|U|{3}{W}|Instant|||Choose one — Tap all Spirits; or tap all non-Spirit creatures.| Sakura-Tribe Scout|Saviors of Kamigawa|144|C|{G}|Creature — Snake Shaman Scout|1|1|{tap}: You may put a land card from your hand onto the battlefield.| Oboro Envoy|Saviors of Kamigawa|49|U|{3}{U}|Creature — Moonfolk Wizard|1|3|Flying${2}, Return a land you control to its owner's hand: Target creature gets -X/-0 until end of turn, where X is the number of cards in your hand.| Kitsune Loreweaver|Saviors of Kamigawa|17|C|{1}{W}|Creature — Fox Cleric|2|1|{1}{W}: Kitsune Loreweaver gets +0/+X until end of turn, where X is the number of cards in your hand.| Presence of the Wise|Saviors of Kamigawa|23|U|{2}{W}{W}|Sorcery|||You gain 2 life for each card in your hand.| Kami of the Tended Garden|Saviors of Kamigawa|134|U|{3}{G}|Creature — Spirit|4|4|At the beginning of your upkeep, sacrifice Kami of the Tended Garden unless you pay {G}.$Soulshift 3 (When this creature dies, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.)| Shinen of Stars' Light|Saviors of Kamigawa|28|C|{2}{W}|Creature — Spirit|2|1|First strike$Channel — {1}{W}, Discard Shinen of Stars' Light: Target creature gains first strike until end of turn.| Spiritual Visit|Saviors of Kamigawa|29|C|{W}|Instant — Arcane|||Put a 1/1 colorless Spirit creature token onto the battlefield.$Splice onto Arcane {W} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)| Eiganjo Free-Riders|Saviors of Kamigawa|8|U|{3}{W}|Creature — Human Soldier|3|4|Flying$At the beginning of your upkeep, return a white creature you control to its owner's hand.| Thoughts of Ruin|Saviors of Kamigawa|118|R|{2}{R}{R}|Sorcery|||Each player sacrifices a land for each card in your hand.| Infernal Kirin|Saviors of Kamigawa|72|R|{2}{B}{B}|Legendary Creature — Kirin Spirit|3|3|Flying$Whenever you cast a Spirit or Arcane spell, target player reveals his or her hand and discards all cards with that spell's converted mana cost.| Mikokoro, Center of the Sea|Saviors of Kamigawa|162|R||Legendary Land|||{tap}: Add {1} to your mana pool.${2}, {tap}: Each player draws a card.| Akki Drillmaster|Saviors of Kamigawa|92|C|{2}{R}|Creature — Goblin Shaman|2|2|{tap}: Target creature gains haste until end of turn.| Locust Miser|Saviors of Kamigawa|80|U|{2}{B}{B}|Creature — Rat Shaman|2|2|Each opponent's maximum hand size is reduced by two.| Razorjaw Oni|Saviors of Kamigawa|87|U|{3}{B}|Creature — Demon Spirit|4|5|Black creatures can't block.| Sokenzan Spellblade|Saviors of Kamigawa|115|C|{4}{R}|Creature — Ogre Samurai Shaman|2|3|Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)${1}{R}: Sokenzan Spellblade gets +X/+0 until end of turn, where X is the number of cards in your hand.| Exile into Darkness|Saviors of Kamigawa|67|U|{4}{B}|Sorcery|||Target player sacrifices a creature with converted mana cost 3 or less.$At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return Exile into Darkness from your graveyard to your hand.| Footsteps of the Goryo|Saviors of Kamigawa|68|U|{2}{B}|Sorcery — Arcane|||Return target creature card from your graveyard to the battlefield. Sacrifice that creature at the beginning of the next end step.| Ghost-Lit Stalker|Saviors of Kamigawa|69|U|{B}|Creature — Spirit|1|1|{4}{B}, {tap}: Target player discards two cards. Activate this ability only any time you could cast a sorcery.$Channel — {5}{B}{B}, Discard Ghost-Lit Stalker: Target player discards four cards. Activate this ability only any time you could cast a sorcery.| Stampeding Serow|Saviors of Kamigawa|150|U|{2}{G}{G}|Creature — Antelope Beast|5|4|Trample$At the beginning of your upkeep, return a green creature you control to its owner's hand.| Forked-Branch Garami|Betrayers of Kamigawa|125|U|{3}{G}{G}|Creature — Spirit|4|4|Soulshift 4, soulshift 4 (When this creature dies, you may return up to two target Spirit cards with converted mana cost 4 or less from your graveyard to your hand.)| Rally the Horde|Saviors of Kamigawa|110|R|{5}{R}|Sorcery|||Exile the top card of your library. Exile the top card of your library. Exile the top card of your library. If the last card exiled isn't a land, repeat this process until the last card exiled is a land. Put a 1/1 red Warrior creature token onto the battlefield for each nonland card exiled this way.| Tallowisp|Betrayers of Kamigawa|25|U|{1}{W}|Creature — Spirit|1|3|Whenever you cast a Spirit or Arcane spell, you may search your library for an Aura card with enchant creature, reveal it, and put it into your hand. If you do, shuffle your library.| Shuko|Betrayers of Kamigawa|159|U|{1}|Artifact — Equipment|||Equipped creature gets +1/+0.$Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery.)| Blessing of Leeches|Betrayers of Kamigawa|62|C|{2}{B}|Enchantment — Aura|||Flash$Enchant creature$At the beginning of your upkeep, you lose 1 life.${0}: Regenerate enchanted creature.| Baku Altar|Betrayers of Kamigawa|152|R|{2}|Artifact|||Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Baku Altar.${2}, {tap}, Remove a ki counter from Baku Altar: Put a 1/1 colorless Spirit creature token onto the battlefield.| Oppressive Will|Saviors of Kamigawa|50|C|{2}{U}|Instant|||Counter target spell unless its controller pays {1} for each card in your hand.| Genju of the Cedars|Betrayers of Kamigawa|126|U|{G}|Enchantment — Aura|||Enchant Forest${2}: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land.$When enchanted Forest is put into a graveyard, you may return Genju of the Cedars from your graveyard to your hand.| Bile Urchin|Betrayers of Kamigawa|61|C|{B}|Creature — Spirit|1|1|Sacrifice Bile Urchin: Target player loses 1 life.| Akki Blizzard-Herder|Betrayers of Kamigawa|91|C|{1}{R}|Creature — Goblin Shaman|1|1|When Akki Blizzard-Herder dies, each player sacrifices a land.| Mark of Sakiko|Betrayers of Kamigawa|135|U|{1}{G}|Enchantment — Aura|||Enchant creature$Enchanted creature has "Whenever this creature deals combat damage to a player, add that much {G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end."| Toshiro Umezawa|Betrayers of Kamigawa|89|R|{1}{B}{B}|Legendary Creature — Human Samurai|2|2|Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)$Whenever a creature an opponent controls dies, you may cast target instant card from your graveyard. If that card would be put into a graveyard this turn, exile it instead.| Goblin Cohort|Betrayers of Kamigawa|106|C|{R}|Creature — Goblin Warrior|2|2|Goblin Cohort can't attack unless you've cast a creature spell this turn.| Gnarled Mass|Betrayers of Kamigawa|127|C|{1}{G}{G}|Creature — Spirit|3|3|| Shizuko, Caller of Autumn|Betrayers of Kamigawa|144|R|{1}{G}{G}|Legendary Creature — Snake Shaman|2|3|At the beginning of each player's upkeep, that player adds {G}{G}{G} to his or her mana pool. Until end of turn, this mana doesn't empty from that player's mana pool as steps and phases end.| Blazing Shoal|Betrayers of Kamigawa|96|R|{X}{R}{R}|Instant — Arcane|||You may exile a red card with converted mana cost X from your hand rather than pay Blazing Shoal's mana cost.$Target creature gets +X/+0 until end of turn.| Kaijin of the Vanishing Touch|Betrayers of Kamigawa|39|U|{1}{U}|Creature — Spirit|0|3|Defender (This creature can't attack.)$Whenever Kaijin of the Vanishing Touch blocks a creature, return that creature to its owner's hand at end of combat. (Return it only if it's on the battlefield.)| Kira, Great Glass-Spinner|Betrayers of Kamigawa|40|R|{1}{U}{U}|Legendary Creature — Spirit|2|2|Flying$Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time in a turn, counter that spell or ability."| Tomorrow, Azami's Familiar|Betrayers of Kamigawa|58|R|{5}{U}|Legendary Creature — Spirit|1|5|If you would draw a card, look at the top three cards of your library instead. Put one of those cards into your hand and the rest on the bottom of your library in any order.| Higure, the Still Wind|Betrayers of Kamigawa|37|R|{3}{U}{U}|Legendary Creature — Human Ninja|3|4|Ninjutsu {2}{U}{U} ({2}{U}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)$Whenever Higure, the Still Wind deals combat damage to a player, you may search your library for a Ninja card, reveal it, and put it into your hand. If you do, shuffle your library.${2}: Target Ninja creature is unblockable this turn.| First Volley|Betrayers of Kamigawa|100|C|{1}{R}|Instant — Arcane|||First Volley deals 1 damage to target creature and 1 damage to that creature's controller.| Petalmane Baku|Betrayers of Kamigawa|139|C|{1}{G}|Creature — Spirit|1|2|Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Petalmane Baku.${1}, Remove X ki counters from Petalmane Baku: Add X mana of any one color to your mana pool.| Teardrop Kami|Betrayers of Kamigawa|55|C|{U}|Creature — Spirit|1|1|Sacrifice Teardrop Kami: You may tap or untap target creature.| Kami of Tattered Shoji|Betrayers of Kamigawa|11|C|{4}{W}|Creature — Spirit|2|5|Whenever you cast a Spirit or Arcane spell, Kami of Tattered Shoji gains flying until end of turn.| Child of Thorns|Betrayers of Kamigawa|123|C|{G}|Creature — Spirit|1|1|Sacrifice Child of Thorns: Target creature gets +1/+1 until end of turn.| Hero's Demise|Betrayers of Kamigawa|68|R|{1}{B}|Instant|||Destroy target legendary creature.| Nezumi Shadow-Watcher|Betrayers of Kamigawa|74|U|{B}|Creature — Rat Warrior|1|1|Sacrifice Nezumi Shadow-Watcher: Destroy target Ninja.| Ashen Monstrosity|Betrayers of Kamigawa|93|U|{5}{R}{R}|Creature — Spirit|7|4|Haste$Ashen Monstrosity attacks each turn if able.| Sekki, Seasons' Guide|Saviors of Kamigawa|148|R|{5}{G}{G}{G}|Legendary Creature — Spirit|0|0|Sekki, Seasons' Guide enters the battlefield with eight +1/+1 counters on it.$If damage would be dealt to Sekki, prevent that damage, remove that many +1/+1 counters from Sekki, and put that many 1/1 colorless Spirit creature tokens onto the battlefield.$Sacrifice eight Spirits: Return Sekki from your graveyard to the battlefield.| Ronin Warclub|Betrayers of Kamigawa|158|U|{3}|Artifact — Equipment|||Equipped creature gets +2/+1.$Whenever a creature enters the battlefield under your control, attach Ronin Warclub to that creature.$Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.)| Goryo's Vengeance|Betrayers of Kamigawa|67|R|{1}{B}|Instant — Arcane|||Return target legendary creature card from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step.$Splice onto Arcane {2}{B} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)| Hired Muscle|Betrayers of Kamigawa|69|U|{1}{B}{B}|Creature — Human Warrior|2|2|Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Hired Muscle.$At the beginning of the end step, if there are two or more ki counters on Hired Muscle, you may flip it.$----$Scarmaker$Legendary Creature — Spirit$4/4$Remove a ki counter from Scarmaker: Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)| Crack the Earth|Betrayers of Kamigawa|98|C|{R}|Sorcery — Arcane|||Each player sacrifices a permanent.| Terashi's Verdict|Betrayers of Kamigawa|27|U|{1}{W}|Instant — Arcane|||Destroy target attacking creature with power 3 or less.| Tendo Ice Bridge|Betrayers of Kamigawa|165|R||Land|||Tendo Ice Bridge enters the battlefield with a charge counter on it.${tap}: Add {1} to your mana pool.${tap}, Remove a charge counter from Tendo Ice Bridge: Add one mana of any color to your mana pool.| Scourge of Numai|Betrayers of Kamigawa|80|U|{3}{B}|Creature — Demon Spirit|4|4|At the beginning of your upkeep, you lose 2 life if you don't control an Ogre.| Callow Jushi|Betrayers of Kamigawa|31|U|{1}{U}{U}|Creature — Human Wizard|2|2|Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Callow Jushi.$At the beginning of the end step, if there are two or more ki counters on Callow Jushi, you may flip it.$----$Jaraku the Interloper$Legendary Creature — Spirit$3/4$Remove a ki counter from Jaraku the Interloper: Counter target spell unless its controller pays {2}.| Mannichi, the Fevered Dream|Betrayers of Kamigawa|112|R|{2}{R}|Legendary Creature — Spirit|1|2|{1}{R}: Switch each creature's power and toughness until end of turn.| Tomb of Urami|Saviors of Kamigawa|165|R||Legendary Land|||{tap}: Add {B} to your mana pool. Tomb of Urami deals 1 damage to you if you don't control an Ogre.${2}{B}{B}, {tap}, Sacrifice all lands you control: Put a legendary 5/5 black Demon Spirit creature token with flying named Urami onto the battlefield.| Split-Tail Miko|Betrayers of Kamigawa|23|C|{1}{W}|Creature — Fox Cleric|1|1|{W}, {tap}: Prevent the next 2 damage that would be dealt to target creature or player this turn.| Phantom Wings|Betrayers of Kamigawa|46|C|{1}{U}|Enchantment — Aura|||Enchant creature$Enchanted creature has flying.$Sacrifice Phantom Wings: Return enchanted creature to its owner's hand.| Quash|Betrayers of Kamigawa|47|U|{2}{U}{U}|Instant|||Counter target instant or sorcery spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and exile them. Then that player shuffles his or her library.| Spiraling Embers|Saviors of Kamigawa|116|C|{3}{R}|Sorcery — Arcane|||Spiraling Embers deals damage to target creature or player equal to the number of cards in your hand.| Iwamori of the Open Fist|Betrayers of Kamigawa|130|R|{2}{G}{G}|Legendary Creature — Human Monk|5|5|Trample$When Iwamori of the Open Fist enters the battlefield, each opponent may put a legendary creature card from his or her hand onto the battlefield.| Sakashima the Impostor|Saviors of Kamigawa|53|R|{2}{U}{U}|Legendary Creature — Human Rogue|3|1|You may have Sakashima the Impostor enter the battlefield as a copy of any creature on the battlefield, except its name is still Sakashima the Impostor, it's legendary in addition to its other types, and it gains "{2}{U}{U}: Return Sakashima the Impostor to its owner's hand at the beginning of the next end step."| Yukora, the Prisoner|Betrayers of Kamigawa|90|R|{2}{B}{B}|Legendary Creature — Demon Spirit|5|5|When Yukora, the Prisoner leaves the battlefield, sacrifice all non-Ogre creatures you control.| Ornate Kanzashi|Betrayers of Kamigawa|157|R|{5}|Artifact|||{2}, {tap}: Target opponent exiles the top card of his or her library. You may play that card this turn.| Empty-Shrine Kannushi|Betrayers of Kamigawa|2|U|{W}|Creature — Human Cleric|1|1|Empty-Shrine Kannushi has protection from the colors of permanents you control.| Veil of Secrecy|Betrayers of Kamigawa|59|C|{1}{U}|Instant — Arcane|||Target creature gains shroud until end of turn and is unblockable this turn.$Splice onto Arcane—Return a blue creature you control to its owner's hand. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)| Day of Destiny|Betrayers of Kamigawa|1|R|{3}{W}|Legendary Enchantment|||Legendary creatures you control get +2/+2.| Waxmane Baku|Betrayers of Kamigawa|29|C|{2}{W}|Creature — Spirit|2|2|Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Waxmane Baku.${1}, Remove X ki counters from Waxmane Baku: Tap X target creatures.| Shining Shoal|Betrayers of Kamigawa|21|R|{X}{W}{W}|Instant — Arcane|||You may exile a white card with converted mana cost X from your hand rather than pay Shining Shoal's mana cost.$The next X damage that a source of your choice would deal to you and/or creatures you control this turn is dealt to target creature or player instead.| Aura Barbs|Betrayers of Kamigawa|94|U|{2}{R}|Instant — Arcane|||Each enchantment deals 2 damage to its controller, then each Aura attached to a creature deals 2 damage to the creature it's attached to.| Yomiji, Who Bars the Way|Betrayers of Kamigawa|30|R|{5}{W}{W}|Legendary Creature — Spirit|4|4|Whenever a legendary permanent other than Yomiji, Who Bars the Way is put into a graveyard from the battlefield, return that card to its owner's hand.| Ribbons of the Reikai|Betrayers of Kamigawa|50|C|{4}{U}|Sorcery — Arcane|||Draw a card for each Spirit you control.| Fumiko the Lowblood|Betrayers of Kamigawa|104|R|{2}{R}{R}|Legendary Creature — Human Samurai|3|2|Fumiko the Lowblood has bushido X, where X is the number of attacking creatures. (When this blocks or becomes blocked, it gets +X/+X until end of turn.)$Creatures your opponents control attack each turn if able.| Blademane Baku|Betrayers of Kamigawa|95|C|{1}{R}|Creature — Spirit|1|1|Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Blademane Baku.${1}, Remove X ki counters from Blademane Baku: For each counter removed, Blademane Baku gets +2/+0 until end of turn.| Budoka Pupil|Betrayers of Kamigawa|122|U|{1}{G}{G}|Creature — Human Monk|2|2|Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Budoka Pupil.$At the beginning of the end step, if there are two or more ki counters on Budoka Pupil, you may flip it.$----$Ichiga, Who Topples Oaks$Legendary Creature — Spirit$4/3$Trample$Remove a ki counter from Ichiga, Who Topples Oaks: Target creature gets +2/+2 until end of turn.| Mending Hands|Betrayers of Kamigawa|15|C|{W}|Instant|||Prevent the next 4 damage that would be dealt to target creature or player this turn.| Scaled Hulk|Betrayers of Kamigawa|143|C|{5}{G}|Creature — Spirit|4|4|Whenever you cast a Spirit or Arcane spell, Scaled Hulk gets +2/+2 until end of turn.| Patron of the Orochi|Betrayers of Kamigawa|138|R|{6}{G}{G}|Legendary Creature — Spirit|7|7|Snake offering (You may cast this card any time you could cast an instant by sacrificing a Snake and paying the difference in mana costs between this and the sacrificed Snake. Mana cost includes color.)${tap}: Untap all Forests and all green creatures. Activate this ability only once each turn.| Sakiko, Mother of Summer|Betrayers of Kamigawa|141|R|{4}{G}{G}|Legendary Creature — Snake Shaman|3|3|Whenever a creature you control deals combat damage to a player, add that much {G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end.| Silverstorm Samurai|Betrayers of Kamigawa|22|C|{4}{W}{W}|Creature — Fox Samurai|3|3|Flash$Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)| Eradicate|Betrayers of Kamigawa|65|U|{2}{B}{B}|Sorcery|||Exile target nonblack creature. Search its controller's graveyard, hand, and library for all cards with the same name as that creature and exile them. Then that player shuffles his or her library.| Kyoki, Sanity's Eclipse|Betrayers of Kamigawa|72|R|{4}{B}{B}|Legendary Creature — Demon Spirit|6|4|Whenever you cast a Spirit or Arcane spell, target opponent exiles a card from his or her hand.| Psychic Spear|Betrayers of Kamigawa|78|C|{B}|Sorcery|||Target player reveals his or her hand. You choose a Spirit or Arcane card from it. That player discards that card.| Mirror Gallery|Betrayers of Kamigawa|154|R|{5}|Artifact|||The "legend rule" doesn't apply.| Kagemaro's Clutch|Saviors of Kamigawa|74|C|{3}{B}|Enchantment — Aura|||Enchant creature$Enchanted creature gets -X/-X, where X is the number of cards in your hand.| Uproot|Betrayers of Kamigawa|149|C|{3}{G}|Sorcery — Arcane|||Put target land on top of its owner's library.| Lifegift|Betrayers of Kamigawa|132|R|{2}{G}|Enchantment|||Whenever a land enters the battlefield, you may gain 1 life.| Heartless Hidetsugu|Betrayers of Kamigawa|107|R|{3}{R}{R}|Legendary Creature — Ogre Shaman|4|3|{tap}: Heartless Hidetsugu deals damage to each player equal to half that player's life total, rounded down.| Kumano's Blessing|Betrayers of Kamigawa|111|C|{2}{R}|Enchantment — Aura|||Flash$Enchant creature$If a creature dealt damage by enchanted creature this turn would die, exile it instead.| Okiba-Gang Shinobi|Betrayers of Kamigawa|76|C|{3}{B}{B}|Creature — Rat Ninja|3|2|Ninjutsu {3}{B} ({3}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)$Whenever Okiba-Gang Shinobi deals combat damage to a player, that player discards two cards.| Skullmane Baku|Betrayers of Kamigawa|83|C|{3}{B}{B}|Creature — Spirit|2|1|Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Skullmane Baku.${1}, {tap}, Remove X ki counters from Skullmane Baku: Target creature gets -X/-X until end of turn.| Neko-Te|Betrayers of Kamigawa|155|R|{3}|Artifact — Equipment|||Whenever equipped creature deals damage to a creature, tap that creature. That creature doesn't untap during its controller's untap step for as long as Neko-Te remains on the battlefield.$Whenever equipped creature deals damage to a player, that player loses 1 life.$Equip {2}| Harbinger of Spring|Betrayers of Kamigawa|128|C|{4}{G}|Creature — Spirit|2|1|Protection from non-Spirit creatures$Soulshift 4 (When this creature dies, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.)| Hundred-Talon Strike|Betrayers of Kamigawa|8|C|{W}|Instant — Arcane|||Target creature gets +1/+0 and gains first strike until end of turn.$Splice onto Arcane—Tap an untapped white creature you control. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)| Genju of the Falls|Betrayers of Kamigawa|35|U|{U}|Enchantment — Aura|||Enchant Island${2}: Enchanted Island becomes a 3/2 blue Spirit creature with flying until end of turn. It's still a land.$When enchanted Island is put into a graveyard, you may return Genju of the Falls from your graveyard to your hand.| Loam Dweller|Betrayers of Kamigawa|134|U|{1}{G}|Creature — Spirit|2|2|Whenever you cast a Spirit or Arcane spell, you may put a land card from your hand onto the battlefield tapped.| Terashi's Grasp|Betrayers of Kamigawa|26|C|{2}{W}|Sorcery — Arcane|||Destroy target artifact or enchantment. You gain life equal to its converted mana cost.| Ninja of the Deep Hours|Betrayers of Kamigawa|44|C|{3}{U}|Creature — Human Ninja|2|2|Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)$Whenever Ninja of the Deep Hours deals combat damage to a player, you may draw a card.| Frost Ogre|Betrayers of Kamigawa|102|C|{3}{R}{R}|Creature — Ogre Warrior|5|3|| Horobi's Whisper|Betrayers of Kamigawa|70|C|{1}{B}{B}|Instant — Arcane|||If you control a Swamp, destroy target nonblack creature.$Splice onto Arcane—Exile four cards from your graveyard. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)| Ogre Marauder|Betrayers of Kamigawa|75|U|{1}{B}{B}|Creature — Ogre Warrior|3|1|Whenever Ogre Marauder attacks, it gains "Ogre Marauder is unblockable" until end of turn unless defending player sacrifices a creature.| Akki Raider|Betrayers of Kamigawa|92|U|{1}{R}|Creature — Goblin Warrior|2|1|Whenever a land is put into a graveyard from the battlefield, Akki Raider gets +1/+0 until end of turn.| Takeno's Cavalry|Betrayers of Kamigawa|24|C|{3}{W}|Creature — Human Samurai Archer|1|1|Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)${tap}: Takeno's Cavalry deals 1 damage to target attacking or blocking Spirit.| Clash of Realities|Betrayers of Kamigawa|97|R|{3}{R}|Enchantment|||All Spirits have "When this permanent enters the battlefield, you may have it deal 3 damage to target non-Spirit creature."$Non-Spirit creatures have "When this creature enters the battlefield, you may have it deal 3 damage to target Spirit creature."| Minamo Sightbender|Betrayers of Kamigawa|41|U|{1}{U}|Creature — Human Wizard|1|2|{X}, {tap}: Target creature with power X or less is unblockable this turn.| Kitsune Palliator|Betrayers of Kamigawa|14|U|{2}{W}|Creature — Fox Cleric|0|2|{tap}: Prevent the next 1 damage that would be dealt to each creature and each player this turn.| Reki, the History of Kamigawa|Saviors of Kamigawa|142|R|{2}{G}|Legendary Creature — Human Shaman|1|2|Whenever you cast a legendary spell, draw a card.| Orb of Dreams|Betrayers of Kamigawa|156|R|{3}|Artifact|||Permanents enter the battlefield tapped.| Ire of Kaminari|Betrayers of Kamigawa|109|C|{3}{R}|Instant — Arcane|||Ire of Kaminari deals damage to target creature or player equal to the number of Arcane cards in your graveyard.| Ward of Piety|Betrayers of Kamigawa|28|U|{1}{W}|Enchantment — Aura|||Enchant creature${1}{W}: The next 1 damage that would be dealt to enchanted creature this turn is dealt to target creature or player instead.| Vital Surge|Betrayers of Kamigawa|150|C|{1}{G}|Instant — Arcane|||You gain 3 life.$Splice onto Arcane {1}{G} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)| Body of Jukai|Betrayers of Kamigawa|121|U|{7}{G}{G}|Creature — Spirit|8|5|Trample$Soulshift 8 (When this creature dies, you may return target Spirit card with converted mana cost 8 or less from your graveyard to your hand.)| Splinter|Betrayers of Kamigawa|146|U|{2}{G}{G}|Sorcery|||Exile target artifact. Search its controller's graveyard, hand, and library for all cards with the same name as that artifact and exile them. Then that player shuffles his or her library.| Call for Blood|Betrayers of Kamigawa|63|C|{4}{B}|Instant — Arcane|||As an additional cost to cast Call for Blood, sacrifice a creature.$Target creature gets -X/-X until end of turn, where X is the sacrificed creature's power.| Iname as One|Saviors of Kamigawa|151|R|{8}{B}{B}{G}{G}|Legendary Creature — Spirit|8|8|When Iname as One enters the battlefield, if you cast it from your hand, you may search your library for a Spirit permanent card, put it onto the battlefield, then shuffle your library.$When Iname as One dies, you may exile it. If you do, return target Spirit permanent card from your graveyard to the battlefield.| Matsu-Tribe Sniper|Betrayers of Kamigawa|136|C|{1}{G}|Creature — Snake Warrior Archer|1|1|{tap}: Matsu-Tribe Sniper deals 1 damage to target creature with flying.$Whenever Matsu-Tribe Sniper deals damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.| Patron of the Kitsune|Betrayers of Kamigawa|19|R|{4}{W}{W}|Legendary Creature — Spirit|5|6|Fox offering (You may cast this card any time you could cast an instant by sacrificing a Fox and paying the difference in mana costs between this and the sacrificed Fox. Mana cost includes color.)$Whenever a creature attacks, you may gain 1 life.| Frostling|Betrayers of Kamigawa|103|C|{R}|Creature — Spirit|1|1|Sacrifice Frostling: Frostling deals 1 damage to target creature.| Sowing Salt|Betrayers of Kamigawa|118|U|{2}{R}{R}|Sorcery|||Exile target nonbasic land. Search its controller's graveyard, hand, and library for all cards with the same name as that land and exile them. Then that player shuffles his or her library.| Flames of the Blood Hand|Betrayers of Kamigawa|101|U|{2}{R}|Instant|||Flames of the Blood Hand deals 4 damage to target player. The damage can't be prevented. If that player would gain life this turn, that player gains no life instead.| Ink-Eyes, Servant of Oni|Betrayers of Kamigawa|71|R|{4}{B}{B}|Legendary Creature — Rat Ninja|5|4|Ninjutsu {3}{B}{B} ({3}{B}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)$Whenever Ink-Eyes, Servant of Oni deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control.${1}{B}: Regenerate Ink-Eyes.| Traproot Kami|Betrayers of Kamigawa|147|C|{G}|Creature — Spirit|0|*|Defender; reach (This creature can block creatures with flying.)$Traproot Kami's toughness is equal to the number of Forests on the battlefield.| Slumbering Tora|Betrayers of Kamigawa|161|R|{3}|Artifact|||{2}, Discard a Spirit or Arcane card: Slumbering Tora becomes an X/X Cat artifact creature until end of turn, where X is the discarded card's converted mana cost.| Roar of Jukai|Betrayers of Kamigawa|140|C|{2}{G}|Instant — Arcane|||If you control a Forest, each blocked creature gets +2/+2 until end of turn.$Splice onto Arcane—An opponent gains 5 life. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)| Ishi-Ishi, Akki Crackshot|Betrayers of Kamigawa|110|R|{1}{R}|Legendary Creature — Goblin Warrior|1|1|Whenever an opponent casts a Spirit or Arcane spell, Ishi-Ishi, Akki Crackshot deals 2 damage to that player.| Floodbringer|Betrayers of Kamigawa|34|C|{1}{U}|Creature — Moonfolk Wizard|1|2|Flying${2}, Return a land you control to its owner's hand: Tap target land.| Scour|Betrayers of Kamigawa|20|U|{2}{W}{W}|Instant|||Exile target enchantment. Search its controller's graveyard, hand, and library for all cards with the same name as that enchantment and exile them. Then that player shuffles his or her library.| Lifespinner|Betrayers of Kamigawa|133|U|{3}{G}|Creature — Spirit|3|3|{tap}, Sacrifice three Spirits: Search your library for a legendary Spirit permanent card and put it onto the battlefield. Then shuffle your library.| Stir the Grave|Betrayers of Kamigawa|85|C|{X}{B}|Sorcery|||Return target creature card with converted mana cost X or less from your graveyard to the battlefield.| That Which Was Taken|Betrayers of Kamigawa|162|R|{5}|Legendary Artifact|||{4}, {tap}: Put a divinity counter on target permanent other than That Which Was Taken.$Each permanent with a divinity counter on it is indestructible.| Ogre Recluse|Betrayers of Kamigawa|113|U|{3}{R}|Creature — Ogre Warrior|5|4|Whenever a player casts a spell, tap Ogre Recluse.| Patron of the Nezumi|Betrayers of Kamigawa|77|R|{5}{B}{B}|Legendary Creature — Spirit|6|6|Rat offering (You may cast this card any time you could cast an instant by sacrificing a Rat and paying the difference in mana costs between this and the sacrificed Rat. Mana cost includes color.)$Whenever a permanent is put into an opponent's graveyard, that player loses 1 life.| Hokori, Dust Drinker|Betrayers of Kamigawa|7|R|{2}{W}{W}|Legendary Creature — Spirit|2|2|Lands don't untap during their controllers' untap steps.$At the beginning of each player's upkeep, that player untaps a land he or she controls.| Threads of Disloyalty|Betrayers of Kamigawa|56|R|{1}{U}{U}|Enchantment — Aura|||Enchant creature with converted mana cost 2 or less$You control enchanted creature.| Opal-Eye, Konda's Yojimbo|Betrayers of Kamigawa|17|R|{1}{W}{W}|Legendary Creature — Fox Samurai|1|4|Defender (This creature can't attack.)$Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)${tap}: The next time a source of your choice would deal damage this turn, that damage is dealt to Opal-Eye, Konda's Yojimbo instead.${1}{W}: Prevent the next 1 damage that would be dealt to Opal-Eye this turn.| Quillmane Baku|Betrayers of Kamigawa|48|C|{4}{U}|Creature — Spirit|3|3|Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Quillmane Baku.${1}, {tap}, Remove X ki counters from Quillmane Baku: Return target creature with converted mana cost X or less to its owner's hand.| Heed the Mists|Betrayers of Kamigawa|36|U|{3}{U}{U}|Sorcery — Arcane|||Put the top card of your library into your graveyard, then draw cards equal to that card's converted mana cost.| Minamo's Meddling|Betrayers of Kamigawa|42|C|{2}{U}{U}|Instant|||Counter target spell. That spell's controller reveals his or her hand, then discards each card with the same name as a card spliced onto that spell.| Genju of the Spires|Betrayers of Kamigawa|105|U|{R}|Enchantment — Aura|||Enchant Mountain${2}: Enchanted Mountain becomes a 6/1 red Spirit creature until end of turn. It's still a land.$When enchanted Mountain is put into a graveyard, you may return Genju of the Spires from your graveyard to your hand.| Gods' Eye, Gate to the Reikai|Betrayers of Kamigawa|164|U||Legendary Land|||{tap}: Add {1} to your mana pool.$When Gods' Eye, Gate to the Reikai is put into a graveyard from the battlefield, put a 1/1 colorless Spirit creature token onto the battlefield.| Patron of the Moon|Betrayers of Kamigawa|45|R|{5}{U}{U}|Legendary Creature — Spirit|5|4|Moonfolk offering (You may cast this card any time you could cast an instant by sacrificing a Moonfolk and paying the difference in mana costs between this and the sacrificed Moonfolk. Mana cost includes color.)$Flying${1}: Put up to two land cards from your hand onto the battlefield tapped.| Unchecked Growth|Betrayers of Kamigawa|148|U|{2}{G}|Instant — Arcane|||Target creature gets +4/+4 until end of turn. If it's a Spirit, it gains trample until end of turn.| Cunning Bandit|Betrayers of Kamigawa|99|U|{1}{R}{R}|Creature — Human Warrior|2|2|Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Cunning Bandit.$At the beginning of the end step, if there are two or more ki counters on Cunning Bandit, you may flip it.$----$Azamuki, Treachery Incarnate$Legendary Creature — Spirit$5/2$Remove a ki counter from Azamuki, Treachery Incarnate: Gain control of target creature until end of turn.| Glimpse of Nature|Champions of Kamigawa|210|R|{G}|Sorcery|||Whenever you cast a creature spell this turn, draw a card.| Matsu-Tribe Decoy|Champions of Kamigawa|227|C|{2}{G}|Creature — Snake Warrior|1|3|{2}{G}: Target creature blocks Matsu-Tribe Decoy this turn if able.$Whenever Matsu-Tribe Decoy deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.| Mindblaze|Champions of Kamigawa|180|R|{5}{R}|Sorcery|||Name a nonland card and choose a number greater than 0. Target player reveals his or her library. If that library contains exactly the chosen number of the named card, Mindblaze deals 8 damage to that player. Then that player shuffles his or her library.| Uba Mask|Champions of Kamigawa|272|R|{4}|Artifact|||If a player would draw a card, that player exiles that card face up instead.$Each player may play cards he or she exiled with Uba Mask this turn.| Cruel Deceiver|Champions of Kamigawa|106|C|{1}{B}|Creature — Spirit|2|1|{1}: Look at the top card of your library.${2}: Reveal the top card of your library. If it's a land card, Cruel Deceiver gains "Whenever Cruel Deceiver deals damage to a creature, destroy that creature" until end of turn. Activate this ability only once each turn.| Rend Flesh|Champions of Kamigawa|140|C|{2}{B}|Instant — Arcane|||Destroy target non-Spirit creature.| Cursed Ronin|Champions of Kamigawa|107|C|{3}{B}|Creature — Human Samurai|1|1|Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)${B}: Cursed Ronin gets +1/+1 until end of turn.| No-Dachi|Champions of Kamigawa|264|U|{2}|Artifact — Equipment|||Equipped creature gets +2/+0 and has first strike.$Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)| Kumano's Pupils|Champions of Kamigawa|177|U|{4}{R}|Creature — Human Shaman|3|3|If a creature dealt damage by Kumano's Pupils this turn would die, exile it instead.| Meloku the Clouded Mirror|Champions of Kamigawa|74|R|{4}{U}|Legendary Creature — Moonfolk Wizard|2|4|Flying${1}, Return a land you control to its owner's hand: Put a 1/1 blue Illusion creature token with flying onto the battlefield.| Kusari-Gama|Champions of Kamigawa|260|R|{3}|Artifact — Equipment|||Equipped creature has "{2}: This creature gets +1/+0 until end of turn."$Whenever equipped creature deals damage to a blocking creature, Kusari-Gama deals that much damage to each other creature defending player controls.$Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)| Akki Avalanchers|Champions of Kamigawa|151|C|{R}|Creature — Goblin Warrior|1|1|Sacrifice a land: Akki Avalanchers gets +2/+0 until end of turn. Activate this ability only once each turn.| Shell of the Last Kappa|Champions of Kamigawa|269|R|{3}|Legendary Artifact|||{3}, {tap}: Exile target instant or sorcery spell that targets you. (The spell has no effect.)${3}, {tap}, Sacrifice Shell of the Last Kappa: You may cast a card exiled with Shell of the Last Kappa without paying its mana cost.| Teller of Tales|Champions of Kamigawa|95|C|{3}{U}{U}|Creature — Spirit|3|3|Flying$Whenever you cast a Spirit or Arcane spell, you may tap or untap target creature.| Keiga, the Tide Star|Champions of Kamigawa|72|R|{5}{U}|Legendary Creature — Dragon Spirit|5|5|Flying$When Keiga, the Tide Star dies, gain control of target creature.| Tatsumasa, the Dragon's Fang|Champions of Kamigawa|270|R|{6}|Legendary Artifact — Equipment|||Equipped creature gets +5/+5.${6}, Exile Tatsumasa, the Dragon's Fang: Put a 5/5 blue Dragon Spirit creature token with flying onto the battlefield. Return Tatsumasa to the battlefield under its owner's control when that token dies.$Equip {3}| Takeno, Samurai General|Champions of Kamigawa|46|R|{5}{W}|Legendary Creature — Human Samurai|3|3|Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.)$Each other Samurai creature you control gets +1/+1 for each point of bushido it has.| Boseiju, Who Shelters All|Champions of Kamigawa|273|R||Legendary Land|||Boseiju, Who Shelters All enters the battlefield tapped.${tap}, Pay 2 life: Add {1} to your mana pool. If that mana is spent on an instant or sorcery spell, that spell can't be countered by spells or abilities.| Lantern Kami|Champions of Kamigawa|32|C|{W}|Creature — Spirit|1|1|Flying| Ghostly Prison|Champions of Kamigawa|10|U|{2}{W}|Enchantment|||Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you.| Night Dealings|Champions of Kamigawa|132|R|{2}{B}{B}|Enchantment|||Whenever a source you control deals damage to another player, put that many theft counters on Night Dealings.${2}{B}{B}, Remove X theft counters from Night Dealings: Search your library for a nonland card with converted mana cost X, reveal it, and put it into your hand. Then shuffle your library.| Pain's Reward|Saviors of Kamigawa|85|R|{2}{B}|Sorcery|||Each player may bid life. You start the bidding with a bid of any number. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and draws four cards.| Aura of Dominion|Champions of Kamigawa|51|U|{U}{U}|Enchantment — Aura|||Enchant creature${1}, Tap an untapped creature you control: Untap enchanted creature.| Hanabi Blast|Champions of Kamigawa|170|U|{1}{R}{R}|Instant|||Hanabi Blast deals 2 damage to target creature or player. Return Hanabi Blast to its owner's hand, then discard a card at random.| Genju of the Realm|Betrayers of Kamigawa|151|R|{W}{U}{B}{R}{G}|Legendary Enchantment — Aura|||Enchant land${2}: Enchanted land becomes a legendary 8/12 Spirit creature with trample until end of turn. It's still a land.$When enchanted land is put into a graveyard, you may return Genju of the Realm from your graveyard to your hand.| Strength of Cedars|Champions of Kamigawa|245|U|{4}{G}|Instant — Arcane|||Target creature gets +X/+X until end of turn, where X is the number of lands you control.| Rootrunner|Champions of Kamigawa|237|U|{2}{G}{G}|Creature — Spirit|3|3|{G}{G}, Sacrifice Rootrunner: Put target land on top of its owner's library.$Soulshift 3 (When this creature dies, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.)| Samurai of the Pale Curtain|Champions of Kamigawa|43|U|{W}{W}|Creature — Fox Samurai|2|2|Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)$If a permanent would be put into a graveyard, exile it instead.| Akki Underminer|Champions of Kamigawa|155|U|{3}{R}|Creature — Goblin Rogue Shaman|1|1|Whenever Akki Underminer deals combat damage to a player, that player sacrifices a permanent.| Devouring Rage|Champions of Kamigawa|164|C|{4}{R}|Instant — Arcane|||As an additional cost to cast Devouring Rage, you may sacrifice any number of Spirits.$Target creature gets +3/+0 until end of turn. For each Spirit sacrificed this way, that creature gets an additional +3/+0 until end of turn.| Feast of Worms|Champions of Kamigawa|207|U|{3}{G}{G}|Sorcery — Arcane|||Destroy target land. If that land was legendary, its controller sacrifices another land.| Orochi Sustainer|Champions of Kamigawa|236|C|{1}{G}|Creature — Snake Shaman|1|2|{tap}: Add {G} to your mana pool.| Serpent Skin|Champions of Kamigawa|240|C|{2}{G}|Enchantment — Aura|||Flash$Enchant creature$Enchanted creature gets +1/+1.${G}: Regenerate enchanted creature.| Kashi-Tribe Reaver|Champions of Kamigawa|220|U|{3}{G}|Creature — Snake Warrior|3|2|Whenever Kashi-Tribe Reaver deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.${1}{G}: Regenerate Kashi-Tribe Reaver.| Innocence Kami|Champions of Kamigawa|18|U|{3}{W}{W}|Creature — Spirit|2|3|{W}, {tap}: Tap target creature.$Whenever you cast a Spirit or Arcane spell, untap Innocence Kami.| Konda's Banner|Champions of Kamigawa|259|R|{2}|Legendary Artifact — Equipment|||Konda's Banner can be attached only to a legendary creature.$Creatures that share a color with equipped creature get +1/+1.$Creatures that share a creature type with equipped creature get +1/+1.$Equip {2}| Brutal Deceiver|Champions of Kamigawa|161|C|{2}{R}|Creature — Spirit|2|2|{1}: Look at the top card of your library.${2}: Reveal the top card of your library. If it's a land card, Brutal Deceiver gets +1/+0 and gains first strike until end of turn. Activate this ability only once each turn.| Commune with Nature|Champions of Kamigawa|204|C|{G}|Sorcery|||Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.| Moss Kami|Champions of Kamigawa|228|C|{5}{G}|Creature — Spirit|5|5|Trample| Kitsune Diviner|Champions of Kamigawa|26|C|{W}|Creature — Fox Cleric|0|1|{tap}: Tap target Spirit.| Disruption Aura|Fifth Dawn|28|U|{2}{U}|Enchantment — Aura|||Enchant artifact$Enchanted artifact has "At the beginning of your upkeep, sacrifice this artifact unless you pay its mana cost."| Kami of the Painted Road|Champions of Kamigawa|23|C|{4}{W}|Creature — Spirit|3|3|Whenever you cast a Spirit or Arcane spell, Kami of the Painted Road gains protection from the color of your choice until end of turn.| Hana Kami|Champions of Kamigawa|211|U|{G}|Creature — Spirit|1|1|{1}{G}, Sacrifice Hana Kami: Return target Arcane card from your graveyard to your hand.| Hearth Kami|Champions of Kamigawa|171|C|{1}{R}|Creature — Spirit|2|1|{X}, Sacrifice Hearth Kami: Destroy target artifact with converted mana cost X.| Call to Glory|Champions of Kamigawa|4|C|{1}{W}|Instant|||Untap all creatures you control. Samurai creatures you control get +1/+1 until end of turn.| Honor-Worn Shaku|Champions of Kamigawa|254|U|{3}|Artifact|||{tap}: Add {1} to your mana pool.$Tap an untapped legendary permanent you control: Untap Honor-Worn Shaku.| Akki Rockspeaker|Champions of Kamigawa|154|C|{1}{R}|Creature — Goblin Shaman|1|1|When Akki Rockspeaker enters the battlefield, add {R} to your mana pool.| Thief of Hope|Champions of Kamigawa|147|U|{2}{B}|Creature — Spirit|2|2|Whenever you cast a Spirit or Arcane spell, target opponent loses 1 life and you gain 1 life.$Soulshift 2 (When this creature dies, you may return target Spirit card with converted mana cost 2 or less from your graveyard to your hand.)| Kami of Lunacy|Champions of Kamigawa|119|U|{4}{B}{B}|Creature — Spirit|4|1|Flying$Soulshift 5 (When this creature dies, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.)| Scuttling Death|Champions of Kamigawa|142|C|{4}{B}|Creature — Spirit|4|2|Sacrifice Scuttling Death: Target creature gets -1/-1 until end of turn.$Soulshift 4 (When this creature dies, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.)| Hall of the Bandit Lord|Champions of Kamigawa|277|R||Legendary Land|||Hall of the Bandit Lord enters the battlefield tapped.${tap}, Pay 3 life: Add {1} to your mana pool. If that mana is spent on a creature spell, that creature has haste.| Blind with Anger|Champions of Kamigawa|158|U|{3}{R}|Instant — Arcane|||Untap target nonlegendary creature and gain control of it until end of turn. That creature gains haste until end of turn.| Unnatural Speed|Champions of Kamigawa|197|C|{R}|Instant — Arcane|||Target creature gains haste until end of turn.| Time Stop|Champions of Kamigawa|97|R|{4}{U}{U}|Instant|||End the turn. (Exile all spells and abilities on the stack, including this card. The player whose turn it is discards down to his or her maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)| Callous Deceiver|Champions of Kamigawa|53|C|{2}{U}|Creature — Spirit|1|3|{1}: Look at the top card of your library.${2}: Reveal the top card of your library. If it's a land card, Callous Deceiver gets +1/+0 and gains flying until end of turn. Activate this ability only once each turn.| Godo, Bandit Warlord|Champions of Kamigawa|169|R|{5}{R}|Legendary Creature — Human Barbarian|3|3|When Godo, Bandit Warlord enters the battlefield, you may search your library for an Equipment card and put it onto the battlefield. If you do, shuffle your library.$Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase.| Bounteous Kirin|Saviors of Kamigawa|123|R|{5}{G}{G}|Legendary Creature — Kirin Spirit|4|4|Flying$Whenever you cast a Spirit or Arcane spell, you may gain life equal to that spell's converted mana cost.| River Kaijin|Champions of Kamigawa|83|C|{2}{U}|Creature — Spirit|1|4|| Yosei, the Morning Star|Champions of Kamigawa|50|R|{4}{W}{W}|Legendary Creature — Dragon Spirit|5|5|Flying$When Yosei, the Morning Star dies, target player skips his or her next untap step. Tap up to five target permanents that player controls.| Konda, Lord of Eiganjo|Champions of Kamigawa|30|R|{5}{W}{W}|Legendary Creature — Human Samurai|3|3|Vigilance (Attacking doesn't cause this creature to tap.)$Bushido 5 (When this blocks or becomes blocked, it gets +5/+5 until end of turn.)$Konda, Lord of Eiganjo is indestructible.| Kenzo the Hardhearted|Champions of Kamigawa|2|U|{W}|Legendary Creature — Human Samurai|3|4|Double strike; bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.)| He Who Hungers|Champions of Kamigawa|114|R|{4}{B}|Legendary Creature — Spirit|3|2|Flying${1}, Sacrifice a Spirit: Target opponent reveals his or her hand. You choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.$Soulshift 4 (When this creature dies, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.)| Tide of War|Champions of Kamigawa|194|R|{4}{R}{R}|Enchantment|||Whenever one or more creatures block, flip a coin. If you win the flip, each blocking creature is sacrificed by its controller. If you lose the flip, each blocked creature is sacrificed by its controller.| Myojin of Seeing Winds|Champions of Kamigawa|75|R|{7}{U}{U}{U}|Legendary Creature — Spirit|3|3|Myojin of Seeing Winds enters the battlefield with a divinity counter on it if you cast it from your hand.$Myojin of Seeing Winds is indestructible as long as it has a divinity counter on it.$Remove a divinity counter from Myojin of Seeing Winds: Draw a card for each permanent you control.| Nezumi Graverobber|Champions of Kamigawa|129|U|{1}{B}|Creature — Rat Rogue|2|1|{1}{B}: Exile target card from an opponent's graveyard. If no cards are in that graveyard, flip Nezumi Graverobber.| Stabwhisker the Odious|Champions of Kamigawa|131|R|{1}{B}|Legendary Creature — Rat Shaman|3|3|At the beginning of each opponent's upkeep, that player loses 1 life for each card fewer than three in his or her hand.| Myojin of Cleansing Fire|Champions of Kamigawa|35|R|{5}{W}{W}{W}|Legendary Creature — Spirit|4|6|Myojin of Cleansing Fire enters the battlefield with a divinity counter on it if you cast it from your hand.$Myojin of Cleansing Fire is indestructible as long as it has a divinity counter on it.$Remove a divinity counter from Myojin of Cleansing Fire: Destroy all other creatures.| Sensei Golden-Tail|Champions of Kamigawa|44|R|{1}{W}|Legendary Creature — Fox Samurai|2|1|Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)${1}{W}, {tap}: Put a training counter on target creature. That creature gains bushido 1 and becomes a Samurai in addition to its other creature types. Activate this ability only any time you could cast a sorcery.| Humble Budoka|Champions of Kamigawa|214|C|{1}{G}|Creature — Human Monk|2|2|Shroud (This permanent can't be the target of spells or abilities.)| Tomoya the Revealer|Champions of Kamigawa|70|R|{1}{U}|Legendary Creature — Human Wizard|2|3|{3}{U}{U}, {tap}: Target player draws X cards, where X is the number of cards in your hand.| Dokai, Weaver of Life|Champions of Kamigawa|202|R|{1}{G}|Legendary Creature — Human Monk|3|3|{4}{G}{G}, {tap}: Put an X/X green Elemental creature token onto the battlefield, where X is the number of lands you control.| Goka the Unjust|Champions of Kamigawa|173|U|{3}{R}|Legendary Creature — Ogre Shaman|4|4|{tap}: Goka the Unjust deals 4 damage to target creature that was dealt damage this turn.| Peer Through Depths|Champions of Kamigawa|78|C|{1}{U}|Instant — Arcane|||Look at the top five cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.| Tobita, Master of Winds|Champions of Kamigawa|93|U|{1}{U}|Legendary Creature — Human Wizard|3|3|Creatures you control have flying.| The Unspeakable|Champions of Kamigawa|98|R|{6}{U}{U}{U}|Legendary Creature — Spirit|6|7|Flying, trample$Whenever The Unspeakable deals combat damage to a player, you may return target Arcane card from your graveyard to your hand.| Tok-Tok, Volcano Born|Champions of Kamigawa|153|R|{3}{R}|Legendary Creature — Goblin Shaman|2|2|Protection from red$If a red source would deal damage to a player, it deals that much damage plus 1 to that player instead.| Autumn-Tail, Kitsune Sage|Champions of Kamigawa|28|R|{3}{W}|Legendary Creature — Fox Wizard|4|5|{1}: Attach target Aura attached to a creature to another creature.| Azami, Lady of Scrolls|Champions of Kamigawa|52|R|{2}{U}{U}{U}|Legendary Creature — Human Wizard|0|2|Tap an untapped Wizard you control: Draw a card.| Shisato, Whispering Hunter|Champions of Kamigawa|242|R|{3}{G}|Legendary Creature — Snake Warrior|2|2|At the beginning of your upkeep, sacrifice a Snake.$Whenever Shisato, Whispering Hunter deals combat damage to a player, that player skips his or her next untap step.| Horobi, Death's Wail|Champions of Kamigawa|117|R|{2}{B}{B}|Legendary Creature — Spirit|4|4|Flying$Whenever a creature becomes the target of a spell or ability, destroy that creature.| Uyo, Silent Prophet|Champions of Kamigawa|99|R|{4}{U}{U}|Legendary Creature — Moonfolk Wizard|4|4|Flying${2}, Return two lands you control to their owner's hand: Copy target instant or sorcery spell. You may choose new targets for the copy.| Kiku, Night's Flower|Champions of Kamigawa|121|R|{B}{B}|Legendary Creature — Human Assassin|1|1|{2}{B}{B}, {tap}: Target creature deals damage to itself equal to its power.| Waking Nightmare|Champions of Kamigawa|149|C|{2}{B}|Sorcery — Arcane|||Target player discards two cards.| Kumano, Master Yamabushi|Champions of Kamigawa|176|R|{3}{R}{R}|Legendary Creature — Human Shaman|4|4|{1}{R}: Kumano, Master Yamabushi deals 1 damage to target creature or player.$If a creature dealt damage by Kumano this turn would die, exile it instead.| Seizan, Perverter of Truth|Champions of Kamigawa|143|R|{3}{B}{B}|Legendary Creature — Demon Spirit|6|5|At the beginning of each player's upkeep, that player loses 2 life and draws two cards.| Gibbering Kami|Champions of Kamigawa|112|C|{3}{B}|Creature — Spirit|2|2|Flying$Soulshift 3 (When this creature dies, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.)| Brothers Yamazaki|Champions of Kamigawa|160|U|{2}{R}|Legendary Creature — Human Samurai|2|1|Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)$If there are exactly two permanents named Brothers Yamazaki on the battlefield, the "legend rule" doesn't apply to them.$Each other creature named Brothers Yamazaki gets +2/+2 and has haste.| Pull Under|Champions of Kamigawa|137|C|{5}{B}|Instant — Arcane|||Target creature gets -5/-5 until end of turn.| Shidako, Broodmistress|Champions of Kamigawa|233|U|{2}{G}|Legendary Creature — Snake Shaman|3|3|{G}, Sacrifice a creature: Target creature gets +3/+3 until end of turn.| Myojin of Life's Web|Champions of Kamigawa|229|R|{6}{G}{G}{G}|Legendary Creature — Spirit|8|8|Myojin of Life's Web enters the battlefield with a divinity counter on it if you cast it from your hand.$Myojin of Life's Web is indestructible as long as it has a divinity counter on it.$Remove a divinity counter from Myojin of Life's Web: Put any number of creature cards from your hand onto the battlefield.| Venerable Kumo|Champions of Kamigawa|248|C|{4}{G}|Creature — Spirit|2|3|Reach (This creature can block creatures with flying.)$Soulshift 4 (When this creature dies, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.)| Joyous Respite|Champions of Kamigawa|216|C|{3}{G}|Sorcery — Arcane|||You gain 1 life for each land you control.| Ore Gorger|Champions of Kamigawa|182|U|{3}{R}{R}|Creature — Spirit|3|1|Whenever you cast a Spirit or Arcane spell, you may destroy target nonbasic land.| Myojin of Infinite Rage|Champions of Kamigawa|181|R|{7}{R}{R}{R}|Legendary Creature — Spirit|7|4|Myojin of Infinite Rage enters the battlefield with a divinity counter on it if you cast it from your hand.$Myojin of Infinite Rage is indestructible as long as it has a divinity counter on it.$Remove a divinity counter from Myojin of Infinite Rage: Destroy all lands.| Time of Need|Champions of Kamigawa|247|U|{1}{G}|Sorcery|||Search your library for a legendary creature card, reveal it, and put it into your hand. Then shuffle your library.| Sosuke, Son of Seshiro|Champions of Kamigawa|244|U|{2}{G}{G}|Legendary Creature — Snake Warrior|3|4|Other Snake creatures you control get +1/+0.$Whenever a Warrior you control deals combat damage to a creature, destroy that creature at end of combat.| Night of Souls' Betrayal|Champions of Kamigawa|133|R|{2}{B}{B}|Legendary Enchantment|||All creatures get -1/-1.| Plains|Champions of Kamigawa|287|L||Basic Land — Plains|||W| Island|Champions of Kamigawa|291|L||Basic Land — Island|||U| Forest|Champions of Kamigawa|303|L||Basic Land — Forest|||G| Plains|Champions of Kamigawa|288|L||Basic Land — Plains|||W| Mountain|Champions of Kamigawa|299|L||Basic Land — Mountain|||R| Swamp|Champions of Kamigawa|295|L||Basic Land — Swamp|||B| Swamp|Champions of Kamigawa|296|L||Basic Land — Swamp|||B| Swamp|Champions of Kamigawa|297|L||Basic Land — Swamp|||B| Forest|Champions of Kamigawa|304|L||Basic Land — Forest|||G| Island|Champions of Kamigawa|292|L||Basic Land — Island|||U| Mountain|Champions of Kamigawa|300|L||Basic Land — Mountain|||R| Island|Champions of Kamigawa|293|L||Basic Land — Island|||U| Plains|Champions of Kamigawa|289|L||Basic Land — Plains|||W| Swamp|Champions of Kamigawa|298|L||Basic Land — Swamp|||B| Island|Champions of Kamigawa|294|L||Basic Land — Island|||U| Mountain|Champions of Kamigawa|301|L||Basic Land — Mountain|||R| Plains|Champions of Kamigawa|290|L||Basic Land — Plains|||W| Mountain|Champions of Kamigawa|302|L||Basic Land — Mountain|||R| Forest|Champions of Kamigawa|306|L||Basic Land — Forest|||G| Forest|Champions of Kamigawa|305|L||Basic Land — Forest|||G| Lantern-Lit Graveyard|Champions of Kamigawa|278|U||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {B} or {R} to your mana pool. Lantern-Lit Graveyard doesn't untap during your next untap step.| Lava Spike|Champions of Kamigawa|178|C|{R}|Sorcery — Arcane|||Lava Spike deals 3 damage to target player.| Gutwrencher Oni|Champions of Kamigawa|113|U|{3}{B}{B}|Creature — Demon Spirit|5|4|Trample$At the beginning of your upkeep, discard a card if you don't control an Ogre.| Swallowing Plague|Champions of Kamigawa|146|U|{X}{B}{B}|Sorcery — Arcane|||Swallowing Plague deals X damage to target creature and you gain X life.| Gifts Ungiven|Champions of Kamigawa|62|R|{3}{U}|Instant|||Search your library for four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library.| Dance of Shadows|Champions of Kamigawa|108|U|{3}{B}{B}|Sorcery — Arcane|||Creatures you control get +1/+0 and gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)| Honden of Night's Reach|Champions of Kamigawa|116|U|{3}{B}|Legendary Enchantment — Shrine|||At the beginning of your upkeep, target opponent discards a card for each Shrine you control.| Kabuto Moth|Champions of Kamigawa|20|C|{2}{W}|Creature — Spirit|1|2|Flying${tap}: Target creature gets +1/+2 until end of turn.| Honden of Infinite Rage|Champions of Kamigawa|172|U|{2}{R}|Legendary Enchantment — Shrine|||At the beginning of your upkeep, Honden of Infinite Rage deals damage to target creature or player equal to the number of Shrines you control.| Myojin of Night's Reach|Champions of Kamigawa|126|R|{5}{B}{B}{B}|Legendary Creature — Spirit|5|2|Myojin of Night's Reach enters the battlefield with a divinity counter on it if you cast it from your hand.$Myojin of Night's Reach is indestructible as long as it has a divinity counter on it.$Remove a divinity counter from Myojin of Night's Reach: Each opponent discards his or her hand.| Bloodthirsty Ogre|Champions of Kamigawa|104|U|{2}{B}|Creature — Ogre Warrior Shaman|3|1|{tap}: Put a devotion counter on Bloodthirsty Ogre.${tap}: Target creature gets -X/-X until end of turn, where X is the number of devotion counters on Bloodthirsty Ogre. Activate this ability only if you control a Demon.| Cloudcrest Lake|Champions of Kamigawa|274|U||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {W} or {U} to your mana pool. Cloudcrest Lake doesn't untap during your next untap step.| Painwracker Oni|Champions of Kamigawa|136|U|{3}{B}{B}|Creature — Demon Spirit|5|4|Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)$At the beginning of your upkeep, sacrifice a creature if you don't control an Ogre.| Shinka, the Bloodsoaked Keep|Champions of Kamigawa|282|R||Legendary Land|||{tap}: Add {R} to your mana pool.${R}, {tap}: Target legendary creature gains first strike until end of turn.| Reverse the Sands|Champions of Kamigawa|41|R|{6}{W}{W}|Sorcery|||Redistribute any number of players' life totals. (Each of those players gets one life total back.)| Distress|Champions of Kamigawa|111|C|{B}{B}|Sorcery|||Target player reveals his or her hand. You choose a nonland card from it. That player discards that card.| Pinecrest Ridge|Champions of Kamigawa|281|U||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {R} or {G} to your mana pool. Pinecrest Ridge doesn't untap during your next untap step.| Mana Seism|Champions of Kamigawa|179|U|{1}{R}|Sorcery|||Sacrifice any number of lands. Add {1} to your mana pool for each land sacrificed this way.| Nagao, Bound by Honor|Champions of Kamigawa|36|U|{3}{W}|Legendary Creature — Human Samurai|3|3|Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)$Whenever Nagao, Bound by Honor attacks, Samurai creatures you control get +1/+1 until end of turn.| Sokenzan Bruiser|Champions of Kamigawa|188|C|{4}{R}|Creature — Ogre Warrior|3|3|Mountainwalk| Hold the Line|Champions of Kamigawa|13|R|{1}{W}{W}|Instant|||Blocking creatures get +7/+7 until end of turn.| Hundred-Talon Kami|Champions of Kamigawa|16|C|{4}{W}|Creature — Spirit|2|3|Flying$Soulshift 4 (When this creature dies, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.)| Hisoka's Guard|Champions of Kamigawa|68|C|{1}{U}|Creature — Human Wizard|1|1|You may choose not to untap Hisoka's Guard during your untap step.${1}{U}, {tap}: Target creature you control other than Hisoka's Guard has shroud for as long as Hisoka's Guard remains tapped. (It can't be the target of spells or abilities.)| Devouring Greed|Champions of Kamigawa|110|C|{2}{B}{B}|Sorcery — Arcane|||As an additional cost to cast Devouring Greed, you may sacrifice any number of Spirits.$Target player loses 2 life plus 2 life for each Spirit sacrificed this way. You gain that much life.| Lure|Champions of Kamigawa|226|U|{1}{G}{G}|Enchantment — Aura|||Enchant creature$All creatures able to block enchanted creature do so.| Eye of Nowhere|Champions of Kamigawa|59|C|{U}{U}|Sorcery — Arcane|||Return target permanent to its owner's hand.| Ragged Veins|Champions of Kamigawa|139|C|{1}{B}|Enchantment — Aura|||Flash$Enchant creature$Whenever enchanted creature is dealt damage, its controller loses that much life.| Honden of Cleansing Fire|Champions of Kamigawa|14|U|{3}{W}|Legendary Enchantment — Shrine|||At the beginning of your upkeep, you gain 2 life for each Shrine you control.| Akki Underling|Saviors of Kamigawa|93|C|{1}{R}|Creature — Goblin Warrior|2|1|As long as you have seven or more cards in hand, Akki Underling gets +2/+1 and has first strike.| Blood Speaker|Champions of Kamigawa|103|U|{3}{B}|Creature — Ogre Shaman|3|2|At the beginning of your upkeep, you may sacrifice Blood Speaker. If you do, search your library for a Demon card, reveal that card, and put it into your hand. Then shuffle your library.$Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveyard to your hand.| Struggle for Sanity|Champions of Kamigawa|145|U|{2}{B}{B}|Sorcery|||Target opponent reveals his or her hand. That player exiles a card from it, then you exile a card from it. Repeat this process until all cards in that hand have been exiled. That player returns the cards he or she exiled this way to his or her hand and puts the rest into his or her graveyard.| Honden of Seeing Winds|Champions of Kamigawa|69|U|{4}{U}|Legendary Enchantment — Shrine|||At the beginning of your upkeep, draw a card for each Shrine you control.| Soilshaper|Champions of Kamigawa|243|U|{1}{G}|Creature — Spirit|1|1|Whenever you cast a Spirit or Arcane spell, target land becomes a 3/3 creature until end of turn. It's still a land.| Minamo, School at Water's Edge|Champions of Kamigawa|279|R||Legendary Land|||{tap}: Add {U} to your mana pool.${U}, {tap}: Untap target legendary permanent.| Honden of Life's Web|Champions of Kamigawa|213|U|{4}{G}|Legendary Enchantment — Shrine|||At the beginning of your upkeep, put a 1/1 colorless Spirit creature token onto the battlefield for each Shrine you control.| Shizo, Death's Storehouse|Champions of Kamigawa|283|R||Legendary Land|||{tap}: Add {B} to your mana pool.${B}, {tap}: Target legendary creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)| Mystic Restraints|Champions of Kamigawa|76|C|{2}{U}{U}|Enchantment — Aura|||Flash$Enchant creature$When Mystic Restraints enters the battlefield, tap enchanted creature.$Enchanted creature doesn't untap during its controller's untap step.| Waterveil Cavern|Champions of Kamigawa|286|U||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {U} or {B} to your mana pool. Waterveil Cavern doesn't untap during your next untap step.| Guardian of Solitude|Champions of Kamigawa|64|U|{1}{U}|Creature — Spirit|1|2|Whenever you cast a Spirit or Arcane spell, target creature gains flying until end of turn.| Kami of Fire's Roar|Champions of Kamigawa|174|C|{3}{R}|Creature — Spirit|2|3|Whenever you cast a Spirit or Arcane spell, target creature can't block this turn.| Tranquil Garden|Champions of Kamigawa|284|U||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {G} or {W} to your mana pool. Tranquil Garden doesn't untap during your next untap step.| Kami of the Hunt|Champions of Kamigawa|219|C|{2}{G}|Creature — Spirit|2|2|Whenever you cast a Spirit or Arcane spell, Kami of the Hunt gets +1/+1 until end of turn.| Vassal's Duty|Champions of Kamigawa|48|R|{3}{W}|Enchantment|||{1}: The next 1 damage that would be dealt to target legendary creature you control this turn is dealt to you instead.| Konda's Hatamoto|Champions of Kamigawa|31|U|{1}{W}|Creature — Human Samurai|1|2|Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)$As long as you control a legendary Samurai, Konda's Hatamoto gets +1/+2 and has vigilance. (Attacking doesn't cause this creature to tap.)| Hideous Laughter|Champions of Kamigawa|115|U|{2}{B}{B}|Instant — Arcane|||All creatures get -2/-2 until end of turn.$Splice onto Arcane {3}{B}{B} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)| Eiganjo Castle|Champions of Kamigawa|275|R||Legendary Land|||{tap}: Add {W} to your mana pool.${W}, {tap}: Prevent the next 2 damage that would be dealt to target legendary creature this turn.| Earthshaker|Champions of Kamigawa|165|U|{4}{R}{R}|Creature — Spirit|4|5|Whenever you cast a Spirit or Arcane spell, Earthshaker deals 2 damage to each creature without flying.| Masako the Humorless|Champions of Kamigawa|33|R|{2}{W}|Legendary Creature — Human Advisor|2|1|Flash$Tapped creatures you control can block as though they were untapped.| Isamaru, Hound of Konda|Champions of Kamigawa|19|R|{W}|Legendary Creature — Hound|2|2|| Untaidake, the Cloud Keeper|Champions of Kamigawa|285|R||Legendary Land|||Untaidake, the Cloud Keeper enters the battlefield tapped.${tap}, Pay 2 life: Add {2} to your mana pool. Spend this mana only to cast legendary spells.| Hair-Strung Koto|Champions of Kamigawa|252|R|{6}|Artifact|||Tap an untapped creature you control: Target player puts the top card of his or her library into his or her graveyard.| Hikari, Twilight Guardian|Champions of Kamigawa|12|R|{3}{W}{W}|Legendary Creature — Spirit|4|4|Flying$Whenever you cast a Spirit or Arcane spell, you may exile Hikari, Twilight Guardian. If you do, return it to the battlefield under its owner's control at the beginning of the next end step.| Stone Rain|Champions of Kamigawa|191|C|{2}{R}|Sorcery|||Destroy target land.| Horizon Seed|Champions of Kamigawa|15|U|{4}{W}|Creature — Spirit|2|1|Whenever you cast a Spirit or Arcane spell, regenerate target creature.| Cut the Tethers|Champions of Kamigawa|56|U|{2}{U}{U}|Sorcery|||For each Spirit, return it to its owner's hand unless that player pays {3}.| Graceful Adept|Champions of Kamigawa|63|U|{2}{U}|Creature — Human Wizard|1|3|You have no maximum hand size.| Tenza, Godo's Maul|Champions of Kamigawa|271|U|{3}|Legendary Artifact — Equipment|||Equipped creature gets +1/+1. As long as it's legendary, it gets an additional +2/+2. As long as it's red, it has trample.$Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)| Journeyer's Kite|Champions of Kamigawa|257|R|{2}|Artifact|||{3}, {tap}: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.| Kami of Old Stone|Champions of Kamigawa|22|U|{3}{W}|Creature — Spirit|1|7|| Rag Dealer|Champions of Kamigawa|138|C|{B}|Creature — Human Rogue|1|1|{2}{B}, {tap}: Exile up to three target cards from a single graveyard.| Ryusei, the Falling Star|Champions of Kamigawa|185|R|{5}{R}|Legendary Creature — Dragon Spirit|5|5|Flying$When Ryusei, the Falling Star dies, it deals 5 damage to each creature without flying.| Gale Force|Champions of Kamigawa|209|U|{4}{G}|Sorcery|||Gale Force deals 5 damage to each creature with flying.| Reach Through Mists|Champions of Kamigawa|81|C|{U}|Instant — Arcane|||Draw a card.| Ben-Ben, Akki Hermit|Champions of Kamigawa|157|R|{2}{R}{R}|Legendary Creature — Goblin Shaman|1|1|{tap}: Ben-Ben, Akki Hermit deals damage to target attacking creature equal to the number of untapped Mountains you control.| Forbidden Orchard|Champions of Kamigawa|276|R||Land|||{tap}: Add one mana of any color to your mana pool.$Whenever you tap Forbidden Orchard for mana, put a 1/1 colorless Spirit creature token onto the battlefield under target opponent's control.| Soul of Magma|Champions of Kamigawa|189|C|{3}{R}{R}|Creature — Spirit|2|2|Whenever you cast a Spirit or Arcane spell, Soul of Magma deals 1 damage to target creature.| Pious Kitsune|Champions of Kamigawa|38|C|{2}{W}|Creature — Fox Cleric|1|2|At the beginning of your upkeep, put a devotion counter on Pious Kitsune. Then if a creature named Eight-and-a-Half-Tails is on the battlefield, you gain 1 life for each devotion counter on Pious Kitsune.${tap}, Remove a devotion counter from Pious Kitsune: You gain 1 life.| Nezumi Bone-Reader|Champions of Kamigawa|127|U|{1}{B}|Creature — Rat Shaman|1|1|{B}, Sacrifice a creature: Target player discards a card. Activate this ability only any time you could cast a sorcery.| Iizuka the Ruthless|Saviors of Kamigawa|104|R|{3}{R}{R}|Legendary Creature — Human Samurai|3|3|Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.)${2}{R}, Sacrifice a Samurai: Samurai creatures you control gain double strike until end of turn.| General's Kabuto|Champions of Kamigawa|251|R|{4}|Artifact — Equipment|||Equipped creature has shroud. (It can't be the target of spells or abilities.)$Prevent all combat damage that would be dealt to equipped creature.$Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)| Reweave|Champions of Kamigawa|82|R|{5}{U}|Instant — Arcane|||Target permanent's controller sacrifices it. If he or she does, that player reveals cards from the top of his or her library until he or she reveals a permanent card that shares a card type with the sacrificed permanent, puts that card onto the battlefield, then shuffles his or her library.$Splice onto Arcane {2}{U}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)| Orochi Hatchery|Champions of Kamigawa|266|R|{X}{X}|Artifact|||Orochi Hatchery enters the battlefield with X charge counters on it.${5}, {tap}: Put a 1/1 green Snake creature token onto the battlefield for each charge counter on Orochi Hatchery.| Psychic Puppetry|Champions of Kamigawa|80|C|{1}{U}|Instant — Arcane|||You may tap or untap target permanent.$Splice onto Arcane {U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)| Eerie Procession|Champions of Kamigawa|58|U|{2}{U}|Sorcery — Arcane|||Search your library for an Arcane card, reveal that card, and put it into your hand. Then shuffle your library.| Glacial Ray|Champions of Kamigawa|168|C|{1}{R}|Instant — Arcane|||Glacial Ray deals 2 damage to target creature or player.$Splice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)| Soulblast|Champions of Kamigawa|190|R|{3}{R}{R}{R}|Instant|||As an additional cost to cast Soulblast, sacrifice all creatures you control.$Soulblast deals damage to target creature or player equal to the total power of the sacrificed creatures.| Through the Breach|Champions of Kamigawa|193|R|{4}{R}|Instant — Arcane|||You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice that creature at the beginning of the next end step.$Splice onto Arcane {2}{R}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)| Okina, Temple to the Grandfathers|Champions of Kamigawa|280|R||Legendary Land|||{tap}: Add {G} to your mana pool.${G}, {tap}: Target legendary creature gets +1/+1 until end of turn.| Sachi, Daughter of Seshiro|Champions of Kamigawa|238|U|{2}{G}{G}|Legendary Creature — Snake Shaman|1|3|Other Snake creatures you control get +0/+1.$Shamans you control have "{tap}: Add {G}{G} to your mana pool."| Consuming Vortex|Champions of Kamigawa|54|C|{1}{U}|Instant — Arcane|||Return target creature to its owner's hand.$Splice onto Arcane {3}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)| Seshiro the Anointed|Champions of Kamigawa|241|R|{4}{G}{G}|Legendary Creature — Snake Monk|3|4|Other Snake creatures you control get +2/+2.$Whenever a Snake you control deals combat damage to a player, you may draw a card.| Reito Lantern|Champions of Kamigawa|267|U|{2}|Artifact|||{3}: Put target card from a graveyard on the bottom of its owner's library.| Zo-Zu the Punisher|Champions of Kamigawa|200|R|{1}{R}{R}|Legendary Creature — Goblin Warrior|2|2|Whenever a land enters the battlefield, Zo-Zu the Punisher deals 2 damage to that land's controller.| Desperate Ritual|Champions of Kamigawa|163|C|{1}{R}|Instant — Arcane|||Add {R}{R}{R} to your mana pool.$Splice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)| Swirl the Mists|Champions of Kamigawa|94|R|{2}{U}{U}|Enchantment|||As Swirl the Mists enters the battlefield, choose a color word.$All instances of color words in the text of spells and permanents are changed to the chosen color word.| Iname, Death Aspect|Champions of Kamigawa|118|R|{4}{B}{B}|Legendary Creature — Spirit|4|4|When Iname, Death Aspect enters the battlefield, you may search your library for any number of Spirit cards and put them into your graveyard. If you do, shuffle your library.| Junkyo Bell|Champions of Kamigawa|258|R|{4}|Artifact|||At the beginning of your upkeep, you may have target creature you control get +X/+X until end of turn, where X is the number of creatures you control. If you do, sacrifice that creature at the beginning of the next end step.| Cranial Extraction|Champions of Kamigawa|105|R|{3}{B}|Sorcery — Arcane|||Name a nonland card. Search target player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles his or her library.| Iname, Life Aspect|Champions of Kamigawa|215|R|{4}{G}{G}|Legendary Creature — Spirit|4|4|When Iname, Life Aspect dies, you may exile it. If you do, return any number of target Spirit cards from your graveyard to your hand.| Azusa, Lost but Seeking|Champions of Kamigawa|201|R|{2}{G}|Legendary Creature — Human Monk|1|2|You may play two additional lands on each of your turns.| Dampen Thought|Champions of Kamigawa|57|U|{1}{U}|Instant — Arcane|||Target player puts the top four cards of his or her library into his or her graveyard.$Splice onto Arcane {1}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)| Terashi's Cry|Champions of Kamigawa|47|C|{3}{W}|Sorcery — Arcane|||Tap up to three target creatures.| Kodama of the South Tree|Champions of Kamigawa|223|R|{2}{G}{G}|Legendary Creature — Spirit|4|4|Whenever you cast a Spirit or Arcane spell, each other creature you control gets +1/+1 and gains trample until end of turn.| Squelch|Champions of Kamigawa|92|U|{1}{U}|Instant|||Counter target activated ability. (Mana abilities can't be targeted.)$Draw a card.| Part the Veil|Champions of Kamigawa|77|R|{3}{U}|Instant — Arcane|||Return all creatures you control to their owner's hand.| Candles' Glow|Champions of Kamigawa|5|U|{1}{W}|Instant — Arcane|||Prevent the next 3 damage that would be dealt to target creature or player this turn. You gain life equal to the damage prevented this way.$Splice onto Arcane {1}{W} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)| Soratami Mirror-Mage|Champions of Kamigawa|88|U|{3}{U}|Creature — Moonfolk Wizard|2|1|Flying${3}, Return three lands you control to their owner's hand: Return target creature to its owner's hand.| Twincast|Saviors of Kamigawa|60|R|{U}{U}|Instant|||Copy target instant or sorcery spell. You may choose new targets for the copy.| Soratami Rainshaper|Champions of Kamigawa|89|C|{2}{U}|Creature — Moonfolk Wizard|2|1|Flying${3}, Return a land you control to its owner's hand: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)| Soratami Mirror-Guard|Champions of Kamigawa|87|C|{3}{U}|Creature — Moonfolk Wizard|3|1|Flying${2}, Return a land you control to its owner's hand: Target creature with power 2 or less is unblockable this turn.| Soratami Seer|Champions of Kamigawa|91|U|{4}{U}|Creature — Moonfolk Wizard|2|3|Flying${4}, Return two lands you control to their owner's hand: Discard all the cards in your hand, then draw that many cards.| Soratami Savant|Champions of Kamigawa|90|U|{2}{U}{U}|Creature — Moonfolk Wizard|2|2|Flying${3}, Return a land you control to its owner's hand: Counter target spell unless its controller pays {3}.| Cleanfall|Champions of Kamigawa|6|U|{2}{W}|Sorcery — Arcane|||Destroy all enchantments.| Floating-Dream Zubera|Champions of Kamigawa|61|C|{1}{U}|Creature — Zubera Spirit|1|2|When Floating-Dream Zubera dies, draw a card for each Zubera that died this turn.| Ember-Fist Zubera|Champions of Kamigawa|166|C|{1}{R}|Creature — Zubera Spirit|1|2|When Ember-Fist Zubera dies, it deals damage to target creature or player equal to the number of Zubera that died this turn.| Ashen-Skin Zubera|Champions of Kamigawa|101|C|{1}{B}|Creature — Zubera Spirit|1|2|When Ashen-Skin Zubera dies, target opponent discards a card for each Zubera that died this turn.| Silent-Chant Zubera|Champions of Kamigawa|45|C|{1}{W}|Creature — Zubera Spirit|1|2|When Silent-Chant Zubera dies, you gain 2 life for each Zubera that died this turn.| Dripping-Tongue Zubera|Champions of Kamigawa|206|C|{1}{G}|Creature — Zubera Spirit|1|2|When Dripping-Tongue Zubera dies, put a 1/1 colorless Spirit creature token onto the battlefield for each Zubera that died this turn.| Villainous Ogre|Champions of Kamigawa|148|C|{2}{B}|Creature — Ogre Warrior|3|2|Villainous Ogre can't block.$As long as you control a Demon, Villainous Ogre has "{B}: Regenerate Villainous Ogre."| Nezumi Cutthroat|Champions of Kamigawa|128|C|{1}{B}|Creature — Rat Warrior|2|1|Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)$Nezumi Cutthroat can't block.| Deathcurse Ogre|Champions of Kamigawa|109|C|{5}{B}|Creature — Ogre Warrior|3|3|When Deathcurse Ogre dies, each player loses 3 life.| Sideswipe|Champions of Kamigawa|187|U|{1}{R}|Instant|||You may change any targets of target Arcane spell.| Dosan the Falling Leaf|Champions of Kamigawa|205|R|{1}{G}{G}|Legendary Creature — Human Monk|2|2|Players can cast spells only during their own turns.| Jukai Messenger|Champions of Kamigawa|218|C|{G}|Creature — Human Monk|1|1|Forestwalk| Ethereal Haze|Champions of Kamigawa|9|C|{W}|Instant — Arcane|||Prevent all damage that would be dealt by creatures this turn.| Nature's Will|Champions of Kamigawa|230|R|{2}{G}{G}|Enchantment|||Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control.| Kitsune Dawnblade|Saviors of Kamigawa|16|C|{4}{W}|Creature — Fox Samurai|2|3|Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)$When Kitsune Dawnblade enters the battlefield, you may tap target creature.| Jade Idol|Champions of Kamigawa|256|U|{4}|Artifact|||Whenever you cast a Spirit or Arcane spell, Jade Idol becomes a 4/4 Spirit artifact creature until end of turn.| Long-Forgotten Gohei|Champions of Kamigawa|261|R|{3}|Artifact|||Arcane spells you cast cost {1} less to cast.$Spirit creatures you control get +1/+1.| Kodama's Might|Champions of Kamigawa|224|C|{G}|Instant — Arcane|||Target creature gets +2/+2 until end of turn.$Splice onto Arcane {G} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)| Kentaro, the Smiling Cat|Betrayers of Kamigawa|13|R|{1}{W}|Legendary Creature — Human Samurai|2|1|Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)$You may pay {X} rather than pay the mana cost for Samurai spells you cast, where X is that spell's converted mana cost.| Jetting Glasskite|Betrayers of Kamigawa|38|U|{4}{U}{U}|Creature — Spirit|4|4|Flying$Whenever Jetting Glasskite becomes the target of a spell or ability for the first time in a turn, counter that spell or ability.| Kami of the Honored Dead|Betrayers of Kamigawa|12|U|{5}{W}{W}|Creature — Spirit|3|5|Flying$Whenever Kami of the Honored Dead is dealt damage, you gain that much life.$Soulshift 6 (When this creature dies, you may return target Spirit card with converted mana cost 6 or less from your graveyard to your hand.)| Shimmering Glasskite|Betrayers of Kamigawa|51|C|{3}{U}|Creature — Spirit|2|3|Flying$Whenever Shimmering Glasskite becomes the target of a spell or ability for the first time in a turn, counter that spell or ability.| Umezawa's Jitte|Betrayers of Kamigawa|163|R|{2}|Legendary Artifact — Equipment|||Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte.$Remove a charge counter from Umezawa's Jitte: Choose one — Equipped creature gets +2/+2 until end of turn; or target creature gets -1/-1 until end of turn; or you gain 2 life.$Equip {2}| Heart of Light|Betrayers of Kamigawa|6|C|{2}{W}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Prevent all damage that would be dealt to and dealt by enchanted creature.| Skullsnatcher|Betrayers of Kamigawa|84|C|{1}{B}|Creature — Rat Ninja|2|1|Ninjutsu {B} ({B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)$Whenever Skullsnatcher deals combat damage to a player, exile up to two target cards from that player's graveyard.| Overblaze|Betrayers of Kamigawa|114|U|{3}{R}|Instant — Arcane|||Each time target permanent would deal damage to a creature or player this turn, it deals double that damage to that creature or player instead.$Splice onto Arcane {2}{R}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)| Shirei, Shizo's Caretaker|Betrayers of Kamigawa|81|R|{4}{B}|Legendary Creature — Spirit|2|2|Whenever a creature with power 1 or less is put into your graveyard from the battlefield, you may return that card to the battlefield under your control at the beginning of the next end step if Shirei, Shizo's Caretaker is still on the battlefield.| Blinding Powder|Betrayers of Kamigawa|153|U|{1}|Artifact — Equipment|||Equipped creature has "Unattach Blinding Powder: Prevent all combat damage that would be dealt to this creature this turn."$Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)| Torrent of Stone|Betrayers of Kamigawa|119|C|{3}{R}|Instant — Arcane|||Torrent of Stone deals 4 damage to target creature.$Splice onto Arcane—Sacrifice two Mountains. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)| Final Judgment|Betrayers of Kamigawa|4|R|{4}{W}{W}|Sorcery|||Exile all creatures.| Shuriken|Betrayers of Kamigawa|160|U|{1}|Artifact — Equipment|||Equipped creature has "{tap}, Unattach Shuriken: Shuriken deals 2 damage to target creature. That creature's controller gains control of Shuriken unless it was unattached from a Ninja."$Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)| Enshrined Memories|Betrayers of Kamigawa|124|R|{X}{G}|Sorcery|||Reveal the top X cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.| Strange Inversion|Champions of Kamigawa|192|U|{2}{R}|Instant — Arcane|||Switch target creature's power and toughness until end of turn.$Splice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)| Vine Kami|Champions of Kamigawa|249|C|{6}{G}|Creature — Spirit|4|4|Vine Kami can't be blocked except by two or more creatures.$Soulshift 6 (When this creature dies, you may return target Spirit card with converted mana cost 6 or less from your graveyard to your hand.)| Kuro, Pitlord|Champions of Kamigawa|123|R|{6}{B}{B}{B}|Legendary Creature — Demon Spirit|9|9|At the beginning of your upkeep, sacrifice Kuro, Pitlord unless you pay {B}{B}{B}{B}.$Pay 1 life: Target creature gets -1/-1 until end of turn.| Daring Apprentice|Ninth Edition|72|R|{1}{U}{U}|Creature — Human Wizard|1|1|{tap}, Sacrifice Daring Apprentice: Counter target spell.| Order of the Sacred Bell|Ninth Edition|261|C|{3}{G}|Creature — Human Monk|4|3|| Ancient Silverback|Ninth Edition|230|R|{4}{G}{G}|Creature — Ape|6|5|{G}: Regenerate Ancient Silverback. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| Paladin en-Vec|Ninth Edition|32|R|{1}{W}{W}|Creature — Human Knight|2|2|First strike, protection from black and from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.)| Karplusan Yeti|Ninth Edition|198|R|{3}{R}{R}|Creature — Yeti|3|3|{tap}: Karplusan Yeti deals damage equal to its power to target creature. That creature deals damage equal to its power to Karplusan Yeti.| Goblin Piker|Ninth Edition|194|C|{1}{R}|Creature — Goblin Warrior|2|1|| Elvish Bard|Ninth Edition|236|U|{3}{G}{G}|Creature — Elf Shaman|2|4|All creatures able to block Elvish Bard do so.| Serra's Blessing|Ninth Edition|44|U|{1}{W}|Enchantment|||Creatures you control have vigilance. (Attacking doesn't cause them to tap.)| Pegasus Charger|Ninth Edition|34|C|{2}{W}|Creature — Pegasus|2|1|Flying (This creature can't be blocked except by creatures with flying or reach.)$First strike (This creature deals combat damage before creatures without first strike.)| Lumengrid Warden|Ninth Edition|84|C|{1}{U}|Creature — Human Wizard|1|3|| Enfeeblement|Ninth Edition|127|C|{B}{B}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Enchanted creature gets -2/-2.| Tempest of Light|Ninth Edition|50|U|{2}{W}|Instant|||Destroy all enchantments.| Infantry Veteran|Ninth Edition|21|C|{W}|Creature — Human Soldier|1|1|{tap}: Target attacking creature gets +1/+1 until end of turn.| Thought Courier|Ninth Edition|104|U|{1}{U}|Creature — Human Wizard|1|1|{tap}: Draw a card, then discard a card.| Firebreathing|Ninth Edition|181|C|{R}|Enchantment — Aura|||Enchant creature${R}: Enchanted creature gets +1/+0 until end of turn.| Air Elemental|Ninth Edition|58|U|{3}{U}{U}|Creature — Elemental|4|4|Flying| Aladdin's Ring|Ninth Edition|286|R|{8}|Artifact|||{8}, {tap}: Aladdin's Ring deals 4 damage to target creature or player.| Anaba Shaman|Ninth Edition|172|C|{3}{R}|Creature — Minotaur Shaman|2|2|{R}, {tap}: Anaba Shaman deals 1 damage to target creature or player.| Angel of Mercy|Ninth Edition|1|U|{4}{W}|Creature — Angel|3|3|Flying$When Angel of Mercy enters the battlefield, you gain 3 life.| Archivist|Ninth Edition|60|R|{2}{U}{U}|Creature — Human Wizard|1|1|{tap}: Draw a card.| Aven Fisher|Ninth Edition|61|C|{3}{U}|Creature — Bird Soldier|2|2|Flying (This creature can't be blocked except by creatures with flying or reach.)$When Aven Fisher dies, you may draw a card.| Aven Flock|Ninth Edition|4|C|{4}{W}|Creature — Bird Soldier|2|3|Flying (This creature can't be blocked except by creatures with flying or reach.)${W}: Aven Flock gets +0/+1 until end of turn.| Balduvian Barbarians|Ninth Edition|174|C|{1}{R}{R}|Creature — Human Barbarian|3|2|| Beast of Burden|Ninth Edition|288|R|{6}|Artifact Creature — Golem|*|*|Beast of Burden's power and toughness are each equal to the number of creatures on the battlefield.| Blanchwood Armor|Ninth Edition|232|U|{2}{G}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Enchanted creature gets +1/+1 for each Forest you control.| Blaze|Ninth Edition|175|U|{X}{R}|Sorcery|||Blaze deals X damage to target creature or player.| Blinding Angel|Ninth Edition|7|R|{3}{W}{W}|Creature — Angel|2|4|Flying (This creature can't be blocked except by creatures with flying or reach.)$Whenever Blinding Angel deals combat damage to a player, that player skips his or her next combat phase.| Blood Moon|Ninth Edition|176|R|{2}{R}|Enchantment|||Nonbasic lands are Mountains.| Bog Imp|Ninth Edition|116|C|{1}{B}|Creature — Imp|1|1|Flying (This creature can't be blocked except by creatures with flying or reach.)| Bog Wraith|Ninth Edition|117|U|{3}{B}|Creature — Wraith|3|3|Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)| Boiling Seas|Ninth Edition|178|U|{3}{R}|Sorcery|||Destroy all Islands.| Boomerang|Ninth Edition|66|C|{U}{U}|Instant|||Return target permanent to its owner's hand.| Goblin Mountaineer|Ninth Edition|193|C|{R}|Creature — Goblin Scout|1|1|Mountainwalk| Chastise|Ninth Edition|9|U|{3}{W}|Instant|||Destroy target attacking creature. You gain life equal to its power.| River Bear|Ninth Edition|266|U|{3}{G}|Creature — Bear|3|3|Islandwalk (This creature is unblockable as long as defending player controls an Island.)| Circle of Protection: Black|Ninth Edition|10|U|{1}{W}|Enchantment|||{1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage.| Circle of Protection: Red|Ninth Edition|11|U|{1}{W}|Enchantment|||{1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage.| Coat of Arms|Ninth Edition|291|R|{5}|Artifact|||Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)| Coercion|Ninth Edition|118|C|{2}{B}|Sorcery|||Target opponent reveals his or her hand. You choose a card from it. That player discards that card.| Greater Good|Ninth Edition|245|R|{2}{G}{G}|Enchantment|||Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards.| Tidings|Ninth Edition|106|U|{3}{U}{U}|Sorcery|||Draw four cards.| Confiscate|Ninth Edition|68|U|{4}{U}{U}|Enchantment — Aura|||Enchant permanent (Target a permanent as you cast this. This card enters the battlefield attached to that permanent.)$You control enchanted permanent.| Cowardice|Ninth Edition|70|R|{3}{U}{U}|Enchantment|||Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.)| Craw Wurm|Ninth Edition|233|C|{4}{G}{G}|Creature — Wurm|6|4|| Crossbow Infantry|Ninth Edition|12|C|{1}{W}|Creature — Human Soldier Archer|1|1|{tap}: Crossbow Infantry deals 1 damage to target attacking or blocking creature.| Dark Banishing|Ninth Edition|122|C|{2}{B}|Instant|||Destroy target nonblack creature. It can't be regenerated.| Defense Grid|Ninth Edition|293|R|{2}|Artifact|||Each spell costs {3} more to cast except during its controller's turn.| Dehydration|Ninth Edition|73|C|{3}{U}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Enchanted creature doesn't untap during its controller's untap step.| Demolish|Ninth Edition|179|U|{3}{R}|Sorcery|||Destroy target artifact or land.| Demystify|Ninth Edition|13|C|{W}|Instant|||Destroy target enchantment.| Diabolic Tutor|Ninth Edition|125|U|{2}{B}{B}|Sorcery|||Search your library for a card and put that card into your hand. Then shuffle your library.| Disrupting Scepter|Ninth Edition|295|R|{3}|Artifact|||{3}, {tap}: Target player discards a card. Activate this ability only during your turn.| Drudge Skeletons|Ninth Edition|126|U|{1}{B}|Creature — Skeleton|1|1|{B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| Eager Cadet|Ninth Edition|1|C|{W}|Creature — Human Soldier|1|1|| Elvish Champion|Ninth Edition|238|R|{1}{G}{G}|Creature — Elf|2|2|Other Elf creatures get +1/+1 and have forestwalk. (They're unblockable as long as defending player controls a Forest.)| Elvish Piper|Ninth Edition|239|R|{3}{G}|Creature — Elf Shaman|1|1|{G}, {tap}: You may put a creature card from your hand onto the battlefield.| Viridian Shaman|Ninth Edition|280|U|{2}{G}|Creature — Elf Shaman|2|2|When Viridian Shaman enters the battlefield, destroy target artifact.| Emperor Crocodile|Ninth Edition|241|R|{3}{G}|Creature — Crocodile|5|5|When you control no other creatures, sacrifice Emperor Crocodile.| Enormous Baloth|Ninth Edition|9|U|{6}{G}|Creature — Beast|7|7|| Enrage|Ninth Edition|180|U|{X}{R}|Instant|||Target creature gets +X/+0 until end of turn.| Evacuation|Ninth Edition|75|R|{3}{U}{U}|Instant|||Return all creatures to their owners' hands.| Execute|Ninth Edition|128|U|{2}{B}|Instant|||Destroy target white creature. It can't be regenerated.$Draw a card.| Fear|Ninth Edition|129|C|{B}{B}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)| Azure Drake|Ninth Edition|63|U|{3}{U}|Creature — Drake|2|4|Flying| Flashfires|Ninth Edition|183|U|{3}{R}|Sorcery|||Destroy all Plains.| Fleeting Image|Ninth Edition|78|R|{2}{U}|Creature — Illusion|2|1|Flying (This creature can't be blocked except by creatures with flying or reach.)${1}{U}: Return Fleeting Image to its owner's hand.| Flight|Ninth Edition|79|C|{U}|Enchantment — Aura|||Enchant creature$Enchanted creature has flying.| Quicksand|Ninth Edition|323|U||Land|||{tap}: Add {1} to your mana pool.${tap}, Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn.| Forest|Ninth Edition|347|L||Basic Land — Forest|||G| Forest|Ninth Edition|348|L||Basic Land — Forest|||G| Forest|Ninth Edition|349|L||Basic Land — Forest|||G| Forest|Ninth Edition|350|L||Basic Land — Forest|||G| Fugitive Wizard|Ninth Edition|80|C|{U}|Creature — Human Wizard|1|1|| Furnace of Rath|Ninth Edition|188|R|{1}{R}{R}{R}|Enchantment|||If a source would deal damage to a creature or player, it deals double that damage to that creature or player instead.| Ley Druid|Ninth Edition|251|U|{2}{G}|Creature — Human Druid|1|1|{tap}: Untap target land.| Giant Cockroach|Ninth Edition|133|C|{3}{B}|Creature — Insect|4|2|| Giant Growth|Ninth Edition|243|C|{G}|Instant|||Target creature gets +3/+3 until end of turn.| Giant Octopus|Ninth Edition|4|C|{3}{U}|Creature — Octopus|3|3|| Giant Spider|Ninth Edition|244|C|{3}{G}|Creature — Spider|2|4|Reach (This creature can block creatures with flying.)| Glorious Anthem|Ninth Edition|16|R|{1}{W}{W}|Enchantment|||Creatures you control get +1/+1.| Glory Seeker|Ninth Edition|17|C|{1}{W}|Creature — Human Soldier|2|2|| Goblin Chariot|Ninth Edition|191|C|{2}{R}|Creature — Goblin Warrior|2|2|Haste (This creature can attack the turn it comes under your control.)| Goblin King|Ninth Edition|192|R|{1}{R}{R}|Creature — Goblin|2|2|Other Goblin creatures get +1/+1 and have mountainwalk. (They're unblockable as long as defending player controls a Mountain.)| Grave Pact|Ninth Edition|135|R|{1}{B}{B}{B}|Enchantment|||Whenever a creature you control dies, each other player sacrifices a creature.| Gravedigger|Ninth Edition|136|C|{3}{B}|Creature — Zombie|2|2|When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.| Grizzly Bears|Ninth Edition|246|C|{1}{G}|Creature — Bear|2|2|| Hill Giant|Ninth Edition|197|C|{3}{R}|Creature — Giant|3|3|| Holy Day|Ninth Edition|18|C|{W}|Instant|||Prevent all combat damage that would be dealt this turn.| Holy Strength|Ninth Edition|19|C|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+2.| Honor Guard|Ninth Edition|20|C|{W}|Creature — Human Soldier|1|1|{W}: Honor Guard gets +0/+1 until end of turn.| Horned Turtle|Ninth Edition|81|C|{2}{U}|Creature — Turtle|1|4|| Howling Mine|Ninth Edition|298|R|{2}|Artifact|||At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.| Hunted Wumpus|Ninth Edition|248|U|{3}{G}|Creature — Beast|6|6|When Hunted Wumpus enters the battlefield, each other player may put a creature card from his or her hand onto the battlefield.| Sleight of Hand|Ninth Edition|99|C|{U}|Sorcery|||Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.| Reverse Damage|Ninth Edition|35|R|{1}{W}{W}|Instant|||The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.| Battle of Wits|Ninth Edition|65|R|{3}{U}{U}|Enchantment|||At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game.| Island|Ninth Edition|335|L||Basic Land — Island|||U| Island|Ninth Edition|336|L||Basic Land — Island|||U| Island|Ninth Edition|337|L||Basic Land — Island|||U| Island|Ninth Edition|338|L||Basic Land — Island|||U| Booby Trap|Ninth Edition|289|R|{6}|Artifact|||As Booby Trap enters the battlefield, name a card other than a basic land card and choose an opponent.$The chosen player reveals each card he or she draws.$When the chosen player draws the named card, sacrifice Booby Trap. If you do, Booby Trap deals 10 damage to that player.| Lava Axe|Ninth Edition|200|C|{4}{R}|Sorcery|||Lava Axe deals 5 damage to target player.| Lightning Elemental|Ninth Edition|201|C|{3}{R}|Creature — Elemental|4|1|Haste (This creature can attack and {tap} as soon as it comes under your control.)| Rootbreaker Wurm|Ninth Edition|267|U|{5}{G}{G}|Creature — Wurm|6|6|Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)| Llanowar Behemoth|Ninth Edition|252|U|{3}{G}{G}|Creature — Elemental|4|4|Tap an untapped creature you control: Llanowar Behemoth gets +1/+1 until end of turn.| Looming Shade|Ninth Edition|142|C|{2}{B}|Creature — Shade|1|1|{B}: Looming Shade gets +1/+1 until end of turn.| Lord of the Undead|Ninth Edition|143|R|{1}{B}{B}|Creature — Zombie|2|2|Other Zombie creatures get +1/+1.${1}{B}, {tap}: Return target Zombie card from your graveyard to your hand.| Creeping Mold|Ninth Edition|234|U|{2}{G}{G}|Sorcery|||Destroy target artifact, enchantment, or land.| Festering Goblin|Ninth Edition|130|C|{B}|Creature — Zombie Goblin|1|1|When Festering Goblin dies, target creature gets -1/-1 until end of turn.| Mahamoti Djinn|Ninth Edition|85|R|{4}{U}{U}|Creature — Djinn|5|6|Flying (This creature can't be blocked except by creatures with flying or reach.)| Mana Clash|Ninth Edition|203|R|{R}|Sorcery|||You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.| Mana Leak|Ninth Edition|86|C|{1}{U}|Instant|||Counter target spell unless its controller pays {3}.| Maro|Ninth Edition|254|R|{2}{G}{G}|Creature — Elemental|*|*|Maro's power and toughness are each equal to the number of cards in your hand.| Master Decoy|Ninth Edition|27|C|{1}{W}|Creature — Human Soldier|1|2|{W}, {tap}: Tap target creature.| Master Healer|Ninth Edition|28|R|{4}{W}|Creature — Human Cleric|1|4|{tap}: Prevent the next 4 damage that would be dealt to target creature or player this turn.| Megrim|Ninth Edition|144|U|{2}{B}|Enchantment|||Whenever an opponent discards a card, Megrim deals 2 damage to that player.| Crafty Pathmage|Ninth Edition|71|C|{2}{U}|Creature — Human Wizard|1|1|{tap}: Target creature with power 2 or less is unblockable this turn.| Withering Gaze|Ninth Edition|113|U|{2}{U}|Sorcery|||Target opponent reveals his or her hand. You draw a card for each Forest and green card in it.| Might of Oaks|Ninth Edition|255|R|{3}{G}|Instant|||Target creature gets +7/+7 until end of turn.| Millstone|Ninth Edition|304|R|{2}|Artifact|||{2}, {tap}: Target player puts the top two cards of his or her library into his or her graveyard.| Mind Bend|Ninth Edition|87|R|{U}|Instant|||Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect lasts indefinitely.)| Mind Rot|Ninth Edition|145|C|{2}{B}|Sorcery|||Target player discards two cards.| Mogg Sentry|Ninth Edition|204|R|{R}|Creature — Goblin Warrior|1|1|Whenever an opponent casts a spell, Mogg Sentry gets +2/+2 until end of turn.| Kavu Climber|Ninth Edition|249|C|{3}{G}{G}|Creature — Kavu|3|3|When Kavu Climber enters the battlefield, draw a card.| Mountain|Ninth Edition|343|L||Basic Land — Mountain|||R| Mountain|Ninth Edition|344|L||Basic Land — Mountain|||R| Mountain|Ninth Edition|345|L||Basic Land — Mountain|||R| Mountain|Ninth Edition|346|L||Basic Land — Mountain|||R| Natural Affinity|Ninth Edition|256|R|{2}{G}|Instant|||All lands become 2/2 creatures until end of turn. They're still lands.| Naturalize|Ninth Edition|258|C|{1}{G}|Instant|||Destroy target artifact or enchantment.| Nekrataal|Ninth Edition|149|U|{2}{B}{B}|Creature — Human Assassin|2|1|First strike (This creature deals combat damage before creatures without first strike.)$When Nekrataal enters the battlefield, destroy target nonartifact, nonblack creature. That creature can't be regenerated.| Nightmare|Ninth Edition|150|R|{5}{B}|Creature — Nightmare Horse|*|*|Flying$Nightmare's power and toughness are each equal to the number of Swamps you control.| Norwood Ranger|Ninth Edition|260|C|{G}|Creature — Elf Scout|1|2|| Ogre Taskmaster|Ninth Edition|205|U|{3}{R}|Creature — Ogre|4|3|Ogre Taskmaster can't block.| Oracle's Attendants|Ninth Edition|30|R|{3}{W}|Creature — Human Soldier|1|5|{tap}: All damage that would be dealt to target creature this turn by a source of your choice is dealt to Oracle's Attendants instead.| Orcish Artillery|Ninth Edition|206|U|{1}{R}{R}|Creature — Orc Warrior|1|3|{tap}: Orcish Artillery deals 2 damage to target creature or player and 3 damage to you.| Pacifism|Ninth Edition|31|C|{1}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature can't attack or block.| Panic Attack|Ninth Edition|207|C|{2}{R}|Sorcery|||Up to three target creatures can't block this turn.| Persecute|Ninth Edition|151|R|{2}{B}{B}|Sorcery|||Choose a color. Target player reveals his or her hand and discards all cards of that color.| Phantom Warrior|Ninth Edition|88|U|{1}{U}{U}|Creature — Illusion Warrior|2|2|Phantom Warrior is unblockable.| Phyrexian Arena|Ninth Edition|152|R|{1}{B}{B}|Enchantment|||At the beginning of your upkeep, you draw a card and you lose 1 life.| Thran Golem|Ninth Edition|313|R|{5}|Artifact Creature — Golem|3|3|As long as Thran Golem is enchanted, it gets +2/+2 and has flying, first strike, and trample.| Phyrexian Hulk|Ninth Edition|306|U|{6}|Artifact Creature — Golem|5|4|| Death Pits of Rath|Ninth Edition|123|R|{3}{B}{B}|Enchantment|||Whenever a creature is dealt damage, destroy it. It can't be regenerated.| Plague Beetle|Ninth Edition|154|C|{B}|Creature — Insect|1|1|Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)| Plague Wind|Ninth Edition|155|R|{7}{B}{B}|Sorcery|||Destroy all creatures you don't control. They can't be regenerated.| Plains|Ninth Edition|331|L||Basic Land — Plains|||W| Plains|Ninth Edition|332|L||Basic Land — Plains|||W| Plains|Ninth Edition|333|L||Basic Land — Plains|||W| Plains|Ninth Edition|334|L||Basic Land — Plains|||W| Puppeteer|Ninth Edition|91|U|{2}{U}|Creature — Human Wizard|1|2|{U}, {tap}: You may tap or untap target creature.| Pyroclasm|Ninth Edition|208|U|{1}{R}|Sorcery|||Pyroclasm deals 2 damage to each creature.| Guerrilla Tactics|Ninth Edition|196|U|{1}{R}|Instant|||Guerrilla Tactics deals 2 damage to target creature or player.$When a spell or ability an opponent controls causes you to discard Guerrilla Tactics, Guerrilla Tactics deals 4 damage to target creature or player.| Raging Goblin|Ninth Edition|209|C|{R}|Creature — Goblin Berserker|1|1|Haste (This creature can attack and {tap} as soon as it comes under your control.)| Warrior's Honor|Ninth Edition|53|C|{2}{W}|Instant|||Creatures you control get +1/+1 until end of turn.| Raise Dead|Ninth Edition|156|C|{B}|Sorcery|||Return target creature card from your graveyard to your hand.| Rampant Growth|Ninth Edition|263|C|{1}{G}|Sorcery|||Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.| Ravenous Rats|Ninth Edition|157|C|{1}{B}|Creature — Rat|1|1|When Ravenous Rats enters the battlefield, target opponent discards a card.| Reflexes|Ninth Edition|211|C|{R}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Enchanted creature has first strike. (It deals combat damage before creatures without first strike.)| Regeneration|Ninth Edition|265|U|{1}{G}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)${G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| Relentless Assault|Ninth Edition|212|R|{2}{R}{R}|Sorcery|||Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.| Remove Soul|Ninth Edition|93|C|{1}{U}|Instant|||Counter target creature spell.| Reclaim|Ninth Edition|264|C|{G}|Instant|||Put target card from your graveyard on top of your library.| Rewind|Ninth Edition|94|U|{2}{U}{U}|Instant|||Counter target spell. Untap up to four lands.| Rod of Ruin|Ninth Edition|307|U|{4}|Artifact|||{3}, {tap}: Rod of Ruin deals 1 damage to target creature or player.| Royal Assassin|Ninth Edition|159|R|{1}{B}{B}|Creature — Human Assassin|1|1|{tap}: Destroy target tapped creature.| Rukh Egg|Ninth Edition|214|R|{3}{R}|Creature — Bird|0|3|When Rukh Egg dies, put a 4/4 red Bird creature token with flying onto the battlefield at the beginning of the next end step.| Zodiac Monkey|Ninth Edition|285|C|{1}{G}|Creature — Ape|2|1|Forestwalk (This creature is unblockable as long as defending player controls a Forest.)| Sacred Ground|Ninth Edition|37|R|{1}{W}|Enchantment|||Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield.| Sacred Nectar|Ninth Edition|38|C|{1}{W}|Sorcery|||You gain 4 life.| Samite Healer|Ninth Edition|39|C|{1}{W}|Creature — Human Cleric|1|1|{tap}: Prevent the next 1 damage that would be dealt to target creature or player this turn.| Savannah Lions|Ninth Edition|41|R|{W}|Creature — Cat|2|1|| Scathe Zombies|Ninth Edition|160|C|{2}{B}|Creature — Zombie|2|2|| Sea Monster|Ninth Edition|96|C|{4}{U}{U}|Creature — Serpent|6|6|Sea Monster can't attack unless defending player controls an Island.| Serra Angel|Ninth Edition|43|R|{3}{W}{W}|Creature — Angel|4|4|Flying$Vigilance (Attacking doesn't cause this creature to tap.)| Shatter|Ninth Edition|218|C|{1}{R}|Instant|||Destroy target artifact.| Dream Prowler|Ninth Edition|74|U|{2}{U}{U}|Creature — Illusion|1|5|Dream Prowler is unblockable as long as it's attacking alone.| Shivan Dragon|Ninth Edition|219|R|{4}{R}{R}|Creature — Dragon|5|5|Flying${R}: Shivan Dragon gets +1/+0 until end of turn.| Shock|Ninth Edition|220|C|{R}|Instant|||Shock deals 2 damage to target creature or player.| Slay|Ninth Edition|163|U|{2}{B}|Instant|||Destroy target green creature. It can't be regenerated.$Draw a card.| Soul Feast|Ninth Edition|164|U|{3}{B}{B}|Sorcery|||Target player loses 4 life and you gain 4 life.| Spellbook|Ninth Edition|309|U|{0}|Artifact|||You have no maximum hand size.| Scaled Wurm|Ninth Edition|269|C|{7}{G}|Creature — Wurm|7|6|| Spineless Thug|Ninth Edition|165|C|{1}{B}|Creature — Zombie Mercenary|2|2|Spineless Thug can't block.| Spirit Link|Ninth Edition|47|U|{W}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Whenever enchanted creature deals damage, you gain that much life.| Anaconda|Ninth Edition|229|U|{3}{G}|Creature — Snake|3|3|Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)| Stone Rain|Ninth Edition|221|C|{2}{R}|Sorcery|||Destroy target land.| Storm Crow|Ninth Edition|100|C|{1}{U}|Creature — Bird|1|2|Flying (This creature can't be blocked except by creatures with flying or reach.)| Story Circle|Ninth Edition|48|R|{1}{W}{W}|Enchantment|||As Story Circle enters the battlefield, choose a color.${W}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.| Stream of Life|Ninth Edition|272|U|{X}{G}|Sorcery|||Target player gains X life.| Sudden Impact|Ninth Edition|222|U|{3}{R}|Instant|||Sudden Impact deals damage equal to the number of cards in target player's hand to that player.| Suntail Hawk|Ninth Edition|49|C|{W}|Creature — Bird|1|1|Flying (This creature can't be blocked except by creatures with flying or reach.)| Swamp|Ninth Edition|339|L||Basic Land — Swamp|||B| Swamp|Ninth Edition|340|L||Basic Land — Swamp|||B| Swamp|Ninth Edition|341|L||Basic Land — Swamp|||B| Swamp|Ninth Edition|342|L||Basic Land — Swamp|||B| Swarm of Rats|Ninth Edition|166|U|{1}{B}|Creature — Rat|*|1|Swarm of Rats's power is equal to the number of Rats you control.| Teferi's Puzzle Box|Ninth Edition|312|R|{4}|Artifact|||At the beginning of each player's draw step, that player puts the cards in his or her hand on the bottom of his or her library in any order, then draws that many cards.| Telepathy|Ninth Edition|101|U|{U}|Enchantment|||Your opponents play with their hands revealed.| Thieving Magpie|Ninth Edition|103|U|{2}{U}{U}|Creature — Bird|1|3|Flying (This creature can't be blocked except by creatures with flying or reach.)$Whenever Thieving Magpie deals damage to an opponent, draw a card.| Tidal Kraken|Ninth Edition|105|R|{5}{U}{U}{U}|Creature — Kraken|6|6|Tidal Kraken is unblockable.| Trade Routes|Ninth Edition|108|R|{1}{U}|Enchantment|||{1}: Return target land you control to its owner's hand.${1}, Discard a land card: Draw a card.| Trained Armodon|Ninth Edition|274|C|{1}{G}{G}|Creature — Elephant|3|3|| Treasure Trove|Ninth Edition|110|U|{2}{U}{U}|Enchantment|||{2}{U}{U}: Draw a card.| Goblin Sky Raider|Ninth Edition|195|C|{2}{R}|Creature — Goblin Warrior|1|2|Flying (This creature can't be blocked except by creatures with flying or reach.)| Sift|Ninth Edition|98|C|{3}{U}|Sorcery|||Draw three cards, then discard a card.| Underworld Dreams|Ninth Edition|167|R|{B}{B}{B}|Enchantment|||Whenever an opponent draws a card, Underworld Dreams deals 1 damage to him or her.| Unholy Strength|Ninth Edition|168|C|{B}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+1.| Weathered Wayfarer|Ninth Edition|54|R|{W}|Creature — Human Nomad Cleric|1|1|{W}, {tap}: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. Activate this ability only if an opponent controls more lands than you.| Urza's Mine|Ninth Edition|327|U||Land — Urza’s Mine|||{tap}: Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead.| Urza's Power Plant|Ninth Edition|328|U||Land — Urza’s Power-Plant|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead.| Urza's Tower|Ninth Edition|329|U||Land — Urza’s Tower|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {3} to your mana pool instead.| Vengeance|Ninth Edition|2|U|{3}{W}|Sorcery|||Destroy target tapped creature.| Verduran Enchantress|Ninth Edition|279|R|{1}{G}{G}|Creature — Human Druid|0|2|Whenever you cast an enchantment spell, you may draw a card.| Viashino Sandstalker|Ninth Edition|225|U|{1}{R}{R}|Creature — Viashino Warrior|4|2|Haste (This creature can attack the turn it comes under your control.)$At the beginning of the end step, return Viashino Sandstalker to its owner's hand. (Return it only if it's on the battlefield.)| Volcanic Hammer|Ninth Edition|226|C|{1}{R}|Sorcery|||Volcanic Hammer deals 3 damage to target creature or player.| Wind Drake|Ninth Edition|112|C|{2}{U}|Creature — Drake|2|2|Flying| Wood Elves|Ninth Edition|283|C|{2}{G}|Creature — Elf Scout|1|1|When Wood Elves enters the battlefield, search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.| Worship|Ninth Edition|55|R|{3}{W}|Enchantment|||If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.| Wrath of God|Ninth Edition|56|R|{2}{W}{W}|Sorcery|||Destroy all creatures. They can't be regenerated.| Yavimaya Enchantress|Ninth Edition|284|U|{2}{G}|Creature — Human Druid|2|2|Yavimaya Enchantress gets +1/+1 for each enchantment on the battlefield.| Zombify|Ninth Edition|171|U|{3}{B}|Sorcery|||Return target creature card from your graveyard to the battlefield.| Zur's Weirding|Ninth Edition|114|R|{3}{U}|Enchantment|||Players play with their hands revealed.$If a player would draw a card, he or she reveals it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card.| Kird Ape|Ninth Edition|199|U|{R}|Creature — Ape|1|1|Kird Ape gets +1/+2 as long as you control a Forest.| Jade Statue|Ninth Edition|300|R|{4}|Artifact|||{2}: Jade Statue becomes a 3/6 Golem artifact creature until end of combat. Activate this ability only during combat.| Horror of Horrors|Ninth Edition|140|U|{3}{B}{B}|Enchantment|||Sacrifice a Swamp: Regenerate target black creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| Hypnotic Specter|Ninth Edition|141|R|{1}{B}{B}|Creature — Specter|2|2|Flying$Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.| Serpent Warrior|Ninth Edition|162|C|{2}{B}|Creature — Snake Warrior|3|3|When Serpent Warrior enters the battlefield, you lose 3 life.| Goblin Brigand|Ninth Edition|190|C|{1}{R}|Creature — Goblin Warrior|2|2|Goblin Brigand attacks each turn if able.| Seething Song|Ninth Edition|216|C|{2}{R}|Instant|||Add {R}{R}{R}{R}{R} to your mana pool.| Verdant Force|Ninth Edition|278|R|{5}{G}{G}{G}|Creature — Elemental|7|7|At the beginning of each upkeep, put a 1/1 green Saproling creature token onto the battlefield.| Bottle Gnomes|Ninth Edition|290|U|{3}|Artifact Creature — Gnome|1|3|Sacrifice Bottle Gnomes: You gain 3 life.| Counsel of the Soratami|Ninth Edition|69|C|{2}{U}|Sorcery|||Draw two cards.| Shard Phoenix|Ninth Edition|217|R|{4}{R}|Creature — Phoenix|2|2|Flying (This creature can't be blocked except by creatures with flying or reach.)$Sacrifice Shard Phoenix: Shard Phoenix deals 2 damage to each creature without flying.${R}{R}{R}: Return Shard Phoenix from your graveyard to your hand. Activate this ability only during your upkeep.| Will-o'-the-Wisp|Ninth Edition|169|R|{B}|Creature — Spirit|0|1|Flying (This creature can't be blocked except by creatures with flying or reach.)${B}: Regenerate Will-o'-the-Wisp. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| Skyhunter Prowler|Ninth Edition|45|C|{2}{W}|Creature — Cat Knight|1|3|Flying, vigilance (This creature can't be blocked except by creatures with flying or reach, and attacking doesn't cause this creature to tap.)| Ivory Mask|Ninth Edition|23|R|{2}{W}{W}|Enchantment|||You have shroud. (You can't be the target of spells or abilities.)| Icy Manipulator|Ninth Edition|299|U|{4}|Artifact|||{1}, {tap}: Tap target artifact, creature, or land.| Leonin Skyhunter|Ninth Edition|25|U|{W}{W}|Creature — Cat Knight|2|2|Flying| Razortooth Rats|Ninth Edition|158|C|{2}{B}|Creature — Rat|2|1|Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)| Deathgazer|Ninth Edition|124|U|{3}{B}|Creature — Lizard|2|2|Whenever Deathgazer blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.| Whip Sergeant|Ninth Edition|227|U|{2}{R}|Creature — Human Soldier|2|1|{R}: Target creature gains haste until end of turn. (It can attack this turn.)| Consume Spirit|Ninth Edition|119|U|{X}{1}{B}|Sorcery|||Spend only black mana on X.$Consume Spirit deals X damage to target creature or player and you gain X life.| Hollow Dogs|Ninth Edition|139|C|{4}{B}|Creature — Zombie Hound|3|3|Whenever Hollow Dogs attacks, it gets +2/+0 until end of turn.| Loxodon Warhammer|Ninth Edition|303|R|{3}|Artifact — Equipment|||Equipped creature gets +3/+0 and has trample and lifelink. (If the creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker. Damage dealt by the creature also causes its controller to gain that much life.)$Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)| Fishliver Oil|Ninth Edition|77|C|{1}{U}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Enchanted creature has islandwalk. (This creature is unblockable as long as defending player controls an Island.)| King Cheetah|Ninth Edition|250|U|{3}{G}|Creature — Cat|3|2|Flash| Venerable Monk|Ninth Edition|51|C|{2}{W}|Creature — Human Monk Cleric|2|2|When Venerable Monk enters the battlefield, you gain 2 life.| Sea's Claim|Ninth Edition|97|C|{U}|Enchantment — Aura|||Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.)$Enchanted land is an Island.| Vulshok Morningstar|Ninth Edition|315|U|{2}|Artifact — Equipment|||Equipped creature gets +2/+2.$Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)| Magnivore|Ninth Edition|202|R|{2}{R}{R}|Creature — Lhurgoyf|*|*|Haste (This creature can attack the turn it comes under your control.)$Magnivore's power and toughness are each equal to the number of sorcery cards in all graveyards.| Angel's Feather|Ninth Edition|287|U|{2}|Artifact|||Whenever a player casts a white spell, you may gain 1 life.| Elvish Warrior|Ninth Edition|240|C|{G}{G}|Creature — Elf Warrior|2|3|| Kami of Old Stone|Ninth Edition|24|U|{3}{W}|Creature — Spirit|1|7|| Silklash Spider|Ninth Edition|271|R|{3}{G}{G}|Creature — Spider|2|7|Reach (This creature can block creatures with flying.)${X}{G}{G}: Silklash Spider deals X damage to each creature with flying.| Mortivore|Ninth Edition|147|R|{2}{B}{B}|Creature — Lhurgoyf|*|*|Mortivore's power and toughness are each equal to the number of creature cards in all graveyards.${B}: Regenerate Mortivore.| Wurm's Tooth|Ninth Edition|316|U|{2}|Artifact|||Whenever a player casts a green spell, you may gain 1 life.| Blackmail|Ninth Edition|115|U|{B}|Sorcery|||Target player reveals three cards from his or her hand and you choose one of them. That player discards that card.| Threaten|Ninth Edition|223|U|{2}{R}|Sorcery|||Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. (It can attack and {tap} this turn.)| Demon's Horn|Ninth Edition|294|U|{2}|Artifact|||Whenever a player casts a black spell, you may gain 1 life.| Wildfire|Ninth Edition|228|R|{4}{R}{R}|Sorcery|||Each player sacrifices four lands. Wildfire deals 4 damage to each creature.| Fellwar Stone|Ninth Edition|297|U|{2}|Artifact|||{tap}: Add to your mana pool one mana of any color that a land an opponent controls could produce.| Kraken's Eye|Ninth Edition|302|U|{2}|Artifact|||Whenever a player casts a blue spell, you may gain 1 life.| Dragon's Claw|Ninth Edition|296|U|{2}|Artifact|||Whenever a player casts a red spell, you may gain 1 life.| Ur-Golem's Eye|Ninth Edition|314|U|{4}|Artifact|||{tap}: Add {2} to your mana pool.| Llanowar Elves|Ninth Edition|253|C|{G}|Creature — Elf Druid|1|1|{tap}: Add {G} to your mana pool.| Contaminated Bond|Ninth Edition|120|C|{1}{B}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Whenever enchanted creature attacks or blocks, its controller loses 3 life.| Clone|Ninth Edition|67|R|{3}{U}|Creature — Shapeshifter|0|0|You may have Clone enter the battlefield as a copy of any creature on the battlefield.| Biorhythm|Ninth Edition|231|R|{6}{G}{G}|Sorcery|||Each player's life total becomes the number of creatures he or she controls.| Slate of Ancestry|Ninth Edition|308|R|{4}|Artifact|||{4}, {tap}, Discard your hand: Draw a card for each creature you control.| Teysa, Orzhov Scion|Guildpact|134|R|{1}{W}{B}|Legendary Creature — Human Advisor|2|3|Sacrifice three white creatures: Exile target creature.$Whenever another black creature you control dies, put a 1/1 white Spirit creature token with flying onto the battlefield.| Plague Boiler|Ravnica: City of Guilds|269|R|{3}|Artifact|||At the beginning of your upkeep, put a plague counter on Plague Boiler.${1}{B}{G}: Put a plague counter on Plague Boiler or remove a plague counter from it.$When Plague Boiler has three or more plague counters on it, sacrifice it. If you do, destroy all nonland permanents.| Vinelasher Kudzu|Ravnica: City of Guilds|189|R|{1}{G}|Creature — Plant|1|1|Whenever a land enters the battlefield under your control, put a +1/+1 counter on Vinelasher Kudzu.| Flame-Kin Zealot|Ravnica: City of Guilds|206|U|{1}{R}{R}{W}|Creature — Elemental Berserker|2|2|When Flame-Kin Zealot enters the battlefield, creatures you control get +1/+1 and gain haste until end of turn.| Cleansing Beam|Ravnica: City of Guilds|118|U|{4}{R}|Instant|||Radiance — Cleansing Beam deals 2 damage to target creature and each other creature that shares a color with it.| Master Warcraft|Ravnica: City of Guilds|250|R|{2}{RW}{RW}|Instant|||Cast Master Warcraft only before attackers are declared.$You choose which creatures attack this turn. You choose how each creature blocks this turn.| Hunted Phantasm|Ravnica: City of Guilds|55|R|{1}{U}{U}|Creature — Spirit|4|6|Hunted Phantasm is unblockable.$When Hunted Phantasm enters the battlefield, put five 1/1 red Goblin creature tokens onto the battlefield under target opponent's control.| Thoughtpicker Witch|Ravnica: City of Guilds|109|C|{B}|Creature — Human Wizard|1|1|{1}, Sacrifice a creature: Look at the top two cards of target opponent's library, then exile one of them.| Civic Wayfinder|Ravnica: City of Guilds|157|C|{2}{G}|Creature — Elf Warrior Druid|2|2|When Civic Wayfinder enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.| Boros Swiftblade|Ravnica: City of Guilds|193|U|{R}{W}|Creature — Human Soldier|1|2|Double strike| Glimpse the Unthinkable|Ravnica: City of Guilds|208|R|{U}{B}|Sorcery|||Target player puts the top ten cards of his or her library into his or her graveyard.| Keening Banshee|Ravnica: City of Guilds|92|U|{2}{B}{B}|Creature — Spirit|2|2|Flying$When Keening Banshee enters the battlefield, target creature gets -2/-2 until end of turn.| Flickerform|Ravnica: City of Guilds|18|R|{1}{W}|Enchantment — Aura|||Enchant creature${2}{W}{W}: Exile enchanted creature and all Auras attached to it. At the beginning of the next end step, return that card to the battlefield under its owner's control. If you do, return those Auras to the battlefield under their owners' control attached to that creature.| Viashino Slasher|Ravnica: City of Guilds|149|C|{1}{R}|Creature — Viashino Warrior|1|2|{R}: Viashino Slasher gets +1/-1 until end of turn.| Faith's Fetters|Ravnica: City of Guilds|16|C|{3}{W}|Enchantment — Aura|||Enchant permanent$When Faith's Fetters enters the battlefield, you gain 4 life.$Enchanted permanent's activated abilities can't be activated unless they're mana abilities. If enchanted permanent is a creature, it can't attack or block.| Thundersong Trumpeter|Ravnica: City of Guilds|235|C|{R}{W}|Creature — Human Soldier|2|1|{tap}: Target creature can't attack or block this turn.| Caregiver|Ravnica: City of Guilds|6|C|{W}|Creature — Human Cleric|1|1|{W}, Sacrifice a creature: Prevent the next 1 damage that would be dealt to target creature or player this turn.| Suppression Field|Ravnica: City of Guilds|31|U|{1}{W}|Enchantment|||Activated abilities cost {2} more to activate unless they're mana abilities.| Sunforger|Ravnica: City of Guilds|272|R|{3}|Artifact — Equipment|||Equipped creature gets +4/+0.${R}{W}, Unattach Sunforger: Search your library for a red or white instant card with converted mana cost 4 or less and cast that card without paying its mana cost. Then shuffle your library.$Equip {3}| Grifter's Blade|Ravnica: City of Guilds|263|U|{3}|Artifact — Equipment|||Flash$As Grifter's Blade enters the battlefield, choose a creature you control it could be attached to. If you do, it enters the battlefield attached to that creature.$Equipped creature gets +1/+1.$Equip {1}| Fiery Conclusion|Ravnica: City of Guilds|122|C|{1}{R}|Instant|||As an additional cost to cast Fiery Conclusion, sacrifice a creature.$Fiery Conclusion deals 5 damage to target creature.| Watchwolf|Ravnica: City of Guilds|239|U|{G}{W}|Creature — Wolf|3|3|| Terrarion|Ravnica: City of Guilds|273|C|{1}|Artifact|||Terrarion enters the battlefield tapped.${2}, {tap}, Sacrifice Terrarion: Add two mana in any combination of colors to your mana pool.$When Terrarion is put into a graveyard from the battlefield, draw a card.| Invoke the Firemind|Guildpact|118|R|{X}{U}{U}{R}|Sorcery|||Choose one — Draw X cards; or Invoke the Firemind deals X damage to target creature or player.| Moroii|Ravnica: City of Guilds|216|U|{2}{U}{B}|Creature — Vampire|4|4|Flying$At the beginning of your upkeep, you lose 1 life.| Ribbons of Night|Ravnica: City of Guilds|101|U|{4}{B}|Sorcery|||Ribbons of Night deals 4 damage to target creature and you gain 4 life. If {U} was spent to cast Ribbons of Night, draw a card.| Smash|Ravnica: City of Guilds|143|C|{2}{R}|Instant|||Destroy target artifact.$Draw a card.| Scion of the Wild|Ravnica: City of Guilds|182|R|{1}{G}{G}|Creature — Avatar|*|*|Scion of the Wild's power and toughness are each equal to the number of creatures you control.| Sins of the Past|Ravnica: City of Guilds|106|R|{4}{B}{B}|Sorcery|||Until end of turn, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead. Exile Sins of the Past.| Loxodon Gatekeeper|Ravnica: City of Guilds|25|R|{2}{W}{W}|Creature — Elephant Soldier|2|3|Artifacts, creatures, and lands your opponents control enter the battlefield tapped.| Fists of Ironwood|Ravnica: City of Guilds|164|C|{1}{G}|Enchantment — Aura|||Enchant creature$When Fists of Ironwood enters the battlefield, put two 1/1 green Saproling creature tokens onto the battlefield.$Enchanted creature has trample.| Flight of Fancy|Ravnica: City of Guilds|49|C|{3}{U}|Enchantment — Aura|||Enchant creature$When Flight of Fancy enters the battlefield, draw two cards.$Enchanted creature has flying.| Tidewater Minion|Ravnica: City of Guilds|71|C|{3}{U}{U}|Creature — Elemental Minion|4|4|Defender (This creature can't attack.)${4}: Tidewater Minion loses defender until end of turn.${tap}: Untap target permanent.| Rally the Righteous|Ravnica: City of Guilds|222|C|{1}{R}{W}|Instant|||Radiance — Untap target creature and each other creature that shares a color with it. Those creatures get +2/+0 until end of turn.| Birds of Paradise|Ravnica: City of Guilds|153|R|{G}|Creature — Bird|0|1|Flying${tap}: Add one mana of any color to your mana pool.| Followed Footsteps|Ravnica: City of Guilds|51|R|{3}{U}{U}|Enchantment — Aura|||Enchant creature$At the beginning of your upkeep, put a token that's a copy of enchanted creature onto the battlefield.| Gleancrawler|Ravnica: City of Guilds|247|R|{3}{BG}{BG}{BG}|Creature — Insect Horror|6|6|({BG} can be paid with either {B} or {G}.)$Trample$At the beginning of your end step, return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.| Hammerfist Giant|Ravnica: City of Guilds|130|R|{4}{R}{R}|Creature — Giant Warrior|5|4|{tap}: Hammerfist Giant deals 4 damage to each creature without flying and each player.| Glass Golem|Ravnica: City of Guilds|261|U|{5}|Artifact Creature — Golem|6|2|| Privileged Position|Ravnica: City of Guilds|251|R|{2}{GW}{GW}{GW}|Enchantment|||({GW} can be paid with either {G} or {W}.)$Other permanents you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)| Nullstone Gargoyle|Ravnica: City of Guilds|266|R|{9}|Artifact Creature — Gargoyle|4|5|Flying$Whenever the first noncreature spell of a turn is cast, counter that spell.| Pariah's Shield|Ravnica: City of Guilds|267|R|{5}|Artifact — Equipment|||All damage that would be dealt to you is dealt to equipped creature instead.$Equip {3}| Watery Grave|Ravnica: City of Guilds|286|R||Land — Island Swamp|||({tap}: Add {U} or {B} to your mana pool.)$As Watery Grave enters the battlefield, you may pay 2 life. If you don't, Watery Grave enters the battlefield tapped.| Crystal Seer|Guildpact|23|C|{4}{U}|Creature — Vedalken Wizard|2|2|When Crystal Seer enters the battlefield, look at the top four cards of your library, then put them back in any order.${4}{U}: Return Crystal Seer to its owner's hand.| Omnibian|Dissension|119|R|{1}{G}{G}{U}|Creature — Frog|3|3|{tap}: Target creature becomes a 3/3 Frog until end of turn.| Loxodon Hierarch|Ravnica: City of Guilds|214|R|{2}{G}{W}|Creature — Elephant Cleric|4|4|When Loxodon Hierarch enters the battlefield, you gain 4 life.${G}{W}, Sacrifice Loxodon Hierarch: Regenerate each creature you control.| To Arms!|Guildpact|20|U|{1}{W}|Instant|||Untap all creatures you control.$Draw a card.| Perilous Forays|Ravnica: City of Guilds|176|U|{3}{G}{G}|Enchantment|||{1}, Sacrifice a creature: Search your library for a land card with a basic land type and put it onto the battlefield tapped. Then shuffle your library.| Sadistic Augermage|Ravnica: City of Guilds|103|C|{2}{B}|Creature — Human Wizard|3|1|When Sadistic Augermage dies, each player puts a card from his or her hand on top of his or her library.| Sisters of Stone Death|Ravnica: City of Guilds|231|R|{4}{B}{B}{G}{G}|Legendary Creature — Gorgon|7|5|{G}: Target creature blocks Sisters of Stone Death this turn if able.${B}{G}: Exile target creature blocking or blocked by Sisters of Stone Death.${2}{B}: Put a creature card exiled with Sisters of Stone Death onto the battlefield under your control.| Woodwraith Corrupter|Ravnica: City of Guilds|240|R|{3}{B}{B}{G}|Creature — Elemental Horror|3|6|{1}{B}{G}, {tap}: Target Forest becomes a 4/4 black and green Elemental Horror creature. It's still a land.| Spawnbroker|Ravnica: City of Guilds|65|R|{2}{U}|Creature — Human Wizard|1|1|When Spawnbroker enters the battlefield, you may exchange control of target creature you control and target creature with power less than or equal to that creature's power an opponent controls.| Blazing Archon|Ravnica: City of Guilds|4|R|{6}{W}{W}{W}|Creature — Archon|5|6|Flying$Creatures can't attack you.| Halcyon Glaze|Ravnica: City of Guilds|54|U|{1}{U}{U}|Enchantment|||Whenever you cast a creature spell, Halcyon Glaze becomes a 4/4 Illusion creature with flying until end of turn. It's still an enchantment.| Dark Confidant|Ravnica: City of Guilds|81|R|{1}{B}|Creature — Human Wizard|2|1|At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.| Eye of the Storm|Ravnica: City of Guilds|48|R|{5}{U}{U}|Enchantment|||Whenever a player casts an instant or sorcery card, exile it. Then that player copies each instant or sorcery card exiled with Eye of the Storm. For each copy, the player may cast the copy without paying its mana cost.| Sunhome, Fortress of the Legion|Ravnica: City of Guilds|282|U||Land|||{tap}: Add {1} to your mana pool.${2}{R}{W}, {tap}: Target creature gains double strike until end of turn.| Goblin Spelunkers|Ravnica: City of Guilds|128|C|{2}{R}|Creature — Goblin Warrior|2|2|Mountainwalk| Copy Enchantment|Ravnica: City of Guilds|42|R|{2}{U}|Enchantment|||You may have Copy Enchantment enter the battlefield as a copy of any enchantment on the battlefield.| Evil Eye of Urborg|Time Spiral|107|U|{4}{B}|Creature — Eye|6|3|Non-Eye creatures you control can't attack.$Whenever Evil Eye of Urborg becomes blocked by a creature, destroy that creature.| Strands of Undeath|Ravnica: City of Guilds|108|C|{3}{B}|Enchantment — Aura|||Enchant creature$When Strands of Undeath enters the battlefield, target player discards two cards.${B}: Regenerate enchanted creature.| Clinging Darkness|Ravnica: City of Guilds|80|C|{1}{B}|Enchantment — Aura|||Enchant creature$Enchanted creature gets -4/-1.| Shadow of Doubt|Ravnica: City of Guilds|253|R|{UB}{UB}|Instant|||({UB} can be paid with either {U} or {B}.)$Players can't search libraries this turn.$Draw a card.| Seismic Spike|Ravnica: City of Guilds|141|C|{2}{R}{R}|Sorcery|||Destroy target land. Add {R}{R} to your mana pool.| Grozoth|Ravnica: City of Guilds|53|R|{6}{U}{U}{U}|Creature — Leviathan|9|9|Defender (This creature can't attack.)$When Grozoth enters the battlefield, you may search your library for any number of cards that have converted mana cost 9, reveal them, and put them into your hand. If you do, shuffle your library.${4}: Grozoth loses defender until end of turn.$Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)| Elves of Deep Shadow|Ravnica: City of Guilds|161|C|{G}|Creature — Elf Druid|1|1|{tap}: Add {B} to your mana pool. Elves of Deep Shadow deals 1 damage to you.| Lurking Informant|Ravnica: City of Guilds|249|C|{1}{UB}|Creature — Human Rogue|1|2|({UB} can be paid with either {U} or {B}.)${2}, {tap}: Look at the top card of target player's library. You may put that card into that player's graveyard.| Golgari Guildmage|Ravnica: City of Guilds|248|U|{BG}{BG}|Creature — Elf Shaman|2|2|{4}{B}, Sacrifice a creature: Return target creature card from your graveyard to your hand.${4}{G}: Put a +1/+1 counter on target creature.| Dimir Doppelganger|Ravnica: City of Guilds|202|R|{1}{U}{B}|Creature — Shapeshifter|0|2|{1}{U}{B}: Exile target creature card from a graveyard. Dimir Doppelganger becomes a copy of that card and gains this ability.| Angel of Despair|Guildpact|101|R|{3}{W}{W}{B}{B}|Creature — Angel|5|5|Flying$When Angel of Despair enters the battlefield, destroy target permanent.| Selesnya Sagittars|Ravnica: City of Guilds|229|U|{3}{G}{W}|Creature — Elf Archer|2|5|Reach (This creature can block creatures with flying.)$Selesnya Sagittars can block an additional creature.| Festival of the Guildpact|Ravnica: City of Guilds|17|U|{X}{W}|Instant|||Prevent the next X damage that would be dealt to you this turn.$Draw a card.| Mausoleum Turnkey|Ravnica: City of Guilds|94|U|{3}{B}|Creature — Ogre Rogue|3|2|When Mausoleum Turnkey enters the battlefield, return target creature card of an opponent's choice from your graveyard to your hand.| Boros Garrison|Ravnica: City of Guilds|275|C||Land|||Boros Garrison enters the battlefield tapped.$When Boros Garrison enters the battlefield, return a land you control to its owner's hand.${tap}: Add {R}{W} to your mana pool.| Crown of Convergence|Ravnica: City of Guilds|258|R|{2}|Artifact|||Play with the top card of your library revealed.$As long as the top card of your library is a creature card, creatures you control that share a color with that card get +1/+1.${G}{W}: Put the top card of your library on the bottom of your library.| Three Dreams|Ravnica: City of Guilds|32|R|{4}{W}|Sorcery|||Search your library for up to three Aura cards with different names, reveal them, and put them into your hand. Then shuffle your library.| Woodwraith Strangler|Ravnica: City of Guilds|241|C|{2}{B}{G}|Creature — Plant Zombie|2|2|Exile a creature card from your graveyard: Regenerate Woodwraith Strangler.| Flame Fusillade|Ravnica: City of Guilds|123|R|{3}{R}|Sorcery|||Until end of turn, permanents you control gain "{tap}: This permanent deals 1 damage to target creature or player."| Nullmage Shepherd|Ravnica: City of Guilds|174|U|{3}{G}|Creature — Elf Shaman|2|4|Tap four untapped creatures you control: Destroy target artifact or enchantment.| Mark of Eviction|Ravnica: City of Guilds|58|U|{U}|Enchantment — Aura|||Enchant creature$At the beginning of your upkeep, return enchanted creature and all Auras attached to that creature to their owners' hands.| Bloodletter Quill|Ravnica: City of Guilds|254|R|{3}|Artifact|||{2}, {tap}, Put a blood counter on Bloodletter Quill: Draw a card, then lose 1 life for each blood counter on Bloodletter Quill.${U}{B}: Remove a blood counter from Bloodletter Quill.| Gaze of the Gorgon|Ravnica: City of Guilds|246|C|{3}{BG}|Instant|||({BG} can be paid with either {B} or {G}.)$Regenerate target creature. At end of combat, destroy all creatures that blocked or were blocked by that creature this turn.| Reminisce|Ninth Edition|92|U|{2}{U}|Sorcery|||Target player shuffles his or her graveyard into his or her library.| Blinking Spirit|Ninth Edition|8|R|{3}{W}|Creature — Spirit|2|2|{0}: Return Blinking Spirit to its owner's hand.| Rathi Dragon|Ninth Edition|210|R|{2}{R}{R}|Creature — Dragon|5|5|Flying (This creature can't be blocked except by creatures with flying or reach.)$When Rathi Dragon enters the battlefield, sacrifice it unless you sacrifice two Mountains.| Weird Harvest|Ninth Edition|282|R|{X}{G}{G}|Sorcery|||Each player may search his or her library for up to X creature cards, reveal those cards, and put them into his or her hand. Then each player who searched his or her library this way shuffles it.| Force of Nature|Ninth Edition|242|R|{2}{G}{G}{G}{G}|Creature — Elemental|8|8|Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)$At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay {G}{G}{G}{G}.| Sage Aven|Ninth Edition|95|C|{3}{U}|Creature — Bird Wizard|1|3|Flying (This creature can't be blocked except by creatures with flying or reach.)$When Sage Aven enters the battlefield, look at the top four cards of your library, then put them back in any order.| Web|Ninth Edition|281|U|{G}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Enchanted creature gets +0/+2 and has reach. (It can block creatures with flying.)| Treetop Bracers|Ninth Edition|276|C|{1}{G}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying.| Sandstone Warrior|Ninth Edition|215|C|{2}{R}{R}|Creature — Human Soldier Warrior|1|3|First strike (This creature deals combat damage before creatures without first strike.)${R}: Sandstone Warrior gets +1/+0 until end of turn.| Blessed Orator|Ninth Edition|6|U|{3}{W}|Creature — Human Cleric|1|4|Other creatures you control get +0/+1.| Gluttonous Zombie|Ninth Edition|134|U|{4}{B}|Creature — Zombie|3|3|Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)| Exhaustion|Ninth Edition|76|U|{2}{U}|Sorcery|||Creatures and lands target opponent controls don't untap during his or her next untap step.| Final Punishment|Ninth Edition|131|R|{3}{B}{B}|Sorcery|||Target player loses life equal to the damage already dealt to him or her this turn.| Form of the Dragon|Ninth Edition|187|R|{4}{R}{R}{R}|Enchantment|||At the beginning of your upkeep, Form of the Dragon deals 5 damage to target creature or player.$At the beginning of each end step, your life total becomes 5.$Creatures without flying can't attack you.| Aven Windreader|Ninth Edition|62|C|{3}{U}{U}|Creature — Bird Soldier Wizard|3|3|Flying (This creature can't be blocked except by creatures with flying or reach.)${1}{U}: Target player reveals the top card of his or her library.| Anarchist|Ninth Edition|173|U|{4}{R}|Creature — Human Wizard|2|2|When Anarchist enters the battlefield, you may return target sorcery card from your graveyard to your hand.| Coral Eel|Ninth Edition|3|C|{1}{U}|Creature — Fish|2|1|| Seedborn Muse|Ninth Edition|270|R|{3}{G}{G}|Creature — Spirit|2|4|Untap all permanents you control during each other player's untap step.| Mindslicer|Ninth Edition|146|R|{2}{B}{B}|Creature — Horror|4|3|When Mindslicer dies, each player discards his or her hand.| Soul Warden|Ninth Edition|46|U|{W}|Creature — Human Cleric|1|1|Whenever another creature enters the battlefield, you gain 1 life.| Dancing Scimitar|Ninth Edition|292|U|{4}|Artifact Creature — Spirit|1|5|Flying (This creature can't be blocked except by creatures with flying or reach.)| Traumatize|Ninth Edition|109|R|{3}{U}{U}|Sorcery|||Target player puts the top half of his or her library, rounded down, into his or her graveyard.| Flowstone Shambler|Ninth Edition|185|C|{2}{R}|Creature — Beast|2|2|{R}: Flowstone Shambler gets +1/-1 until end of turn.| Zealous Inquisitor|Ninth Edition|57|U|{2}{W}|Creature — Human Cleric|2|2|{1}{W}: The next 1 damage that would be dealt to Zealous Inquisitor this turn is dealt to target creature instead.| Flowstone Crusher|Ninth Edition|184|U|{3}{R}{R}|Creature — Beast|4|4|{R}: Flowstone Crusher gets +1/-1 until end of turn.| Groundskeeper|Ninth Edition|247|U|{G}|Creature — Human Druid|1|1|{1}{G}: Return target basic land card from your graveyard to your hand.| Temporal Adept|Ninth Edition|102|R|{1}{U}{U}|Creature — Human Wizard|1|1|{U}{U}{U}, {tap}: Return target permanent to its owner's hand.| Michiko Konda, Truth Seeker|Saviors of Kamigawa|19|R|{3}{W}|Legendary Creature — Human Advisor|2|2|Whenever a source an opponent controls deals damage to you, that player sacrifices a permanent.| Kami of the Crescent Moon|Saviors of Kamigawa|42|R|{U}{U}|Legendary Creature — Spirit|1|3|At the beginning of each player's draw step, that player draws an additional card.| Ayumi, the Last Visitor|Saviors of Kamigawa|122|R|{3}{G}{G}|Legendary Creature — Spirit|7|3|Legendary landwalk| Reverence|Saviors of Kamigawa|26|R|{2}{W}{W}|Enchantment|||Creatures with power 2 or less can't attack you.| Feral Lightning|Saviors of Kamigawa|97|U|{3}{R}{R}{R}|Sorcery|||Put three 3/1 red Elemental creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step.| Promise of Bunrei|Saviors of Kamigawa|24|R|{2}{W}|Enchantment|||When a creature you control dies, sacrifice Promise of Bunrei. If you do, put four 1/1 colorless Spirit creature tokens onto the battlefield.| Celestial Kirin|Saviors of Kamigawa|3|R|{2}{W}{W}|Legendary Creature — Kirin Spirit|3|3|Flying$Whenever you cast a Spirit or Arcane spell, destroy all permanents with that spell's converted mana cost.| Phyrexian Gargantua|Ninth Edition|153|U|{4}{B}{B}|Creature — Horror|4|4|When Phyrexian Gargantua enters the battlefield, you draw two cards and you lose 2 life.| Natural Spring|Ninth Edition|257|C|{3}{G}{G}|Sorcery|||Target player gains 8 life.| Plagiarize|Ninth Edition|89|R|{3}{U}|Instant|||Until end of turn, if target player would draw a card, instead that player skips that draw and you draw a card.| Baleful Stare|Ninth Edition|64|U|{2}{U}|Sorcery|||Target opponent reveals his or her hand. You draw a card for each Mountain and red card in it.| Utopia Tree|Ninth Edition|277|R|{1}{G}|Creature — Plant|0|2|{tap}: Add one mana of any color to your mana pool.| Llanowar Wastes|Ninth Edition|322|R||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {B} or {G} to your mana pool. Llanowar Wastes deals 1 damage to you.| Battlefield Forge|Ninth Edition|318|R||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {R} or {W} to your mana pool. Battlefield Forge deals 1 damage to you.| Bloodfire Colossus|Ninth Edition|177|R|{6}{R}{R}|Creature — Giant|6|6|{R}, Sacrifice Bloodfire Colossus: Bloodfire Colossus deals 6 damage to each creature and each player.| Shivan Reef|Ninth Edition|324|R||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {U} or {R} to your mana pool. Shivan Reef deals 1 damage to you.| Caves of Koilos|Ninth Edition|320|R||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {W} or {B} to your mana pool. Caves of Koilos deals 1 damage to you.| Yavimaya Coast|Ninth Edition|330|R||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {G} or {U} to your mana pool. Yavimaya Coast deals 1 damage to you.| Rogue Kavu|Ninth Edition|213|C|{1}{R}|Creature — Kavu|1|1|Whenever Rogue Kavu attacks alone, it gets +2/+0 until end of turn.| Thundermare|Ninth Edition|224|R|{5}{R}|Creature — Elemental Horse|5|5|Haste (This creature can attack the turn it comes under your control.)$When Thundermare enters the battlefield, tap all other creatures.| Levitation|Ninth Edition|83|U|{2}{U}{U}|Enchantment|||Creatures you control have flying.| Gift of Estates|Ninth Edition|15|U|{1}{W}|Sorcery|||If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, and put them into your hand. Then shuffle your library.| Highway Robber|Ninth Edition|138|C|{2}{B}{B}|Creature — Human Rogue Mercenary|2|2|When Highway Robber enters the battlefield, target opponent loses 2 life and you gain 2 life.| Time Ebb|Ninth Edition|107|C|{2}{U}|Sorcery|||Put target creature on top of its owner's library.| Ballista Squad|Ninth Edition|5|U|{3}{W}|Creature — Human Rebel|2|2|{X}{W}, {tap}: Ballista Squad deals X damage to target attacking or blocking creature.| Aven Cloudchaser|Ninth Edition|3|C|{3}{W}|Creature — Bird Soldier|2|2|Flying (This creature can't be blocked except by creatures with flying or reach.)$When Aven Cloudchaser enters the battlefield, destroy target enchantment.| Rootwalla|Ninth Edition|268|C|{2}{G}|Creature — Lizard|2|2|{1}{G}: Rootwalla gets +2/+2 until end of turn. Activate this ability only once each turn.| Marble Titan|Ninth Edition|26|R|{3}{W}|Creature — Giant|3|3|Creatures with power 3 or greater don't untap during their controllers' untap steps.| Flowstone Slide|Ninth Edition|186|R|{X}{2}{R}{R}|Sorcery|||All creatures get +X/-X until end of turn.| Goblin Balloon Brigade|Ninth Edition|189|U|{R}|Creature — Goblin Warrior|1|1|{R}: Goblin Balloon Brigade gains flying until end of turn.| Early Harvest|Ninth Edition|235|R|{1}{G}{G}|Instant|||Target player untaps all basic lands he or she controls.| Sulfurous Springs|Ninth Edition|325|R||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {B} or {R} to your mana pool. Sulfurous Springs deals 1 damage to you.| Inspirit|Ninth Edition|22|U|{2}{W}|Instant|||Untap target creature. It gets +2/+4 until end of turn.| Karplusan Forest|Ninth Edition|321|R||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {R} or {G} to your mana pool. Karplusan Forest deals 1 damage to you.| Wanderguard Sentry|Ninth Edition|111|C|{4}{U}|Creature — Drone|3|3|When Wanderguard Sentry enters the battlefield, look at target opponent's hand.| Annex|Ninth Edition|59|U|{2}{U}{U}|Enchantment — Aura|||Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.)$You control enchanted land.| Polymorph|Ninth Edition|90|R|{3}{U}|Sorcery|||Destroy target creature. It can't be regenerated. Its controller reveals cards from the top of his or her library until he or she reveals a creature card. The player puts that card onto the battlefield, then shuffles all other cards revealed this way into his or her library.| Underground River|Ninth Edition|326|R||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {U} or {B} to your mana pool. Underground River deals 1 damage to you.| Yawgmoth Demon|Ninth Edition|170|R|{4}{B}{B}|Creature — Demon|6|6|Flying (This creature can't be blocked except by creatures with flying or reach.)$First strike (This creature deals combat damage before creatures without first strike.)$At the beginning of your upkeep, you may sacrifice an artifact. If you don't, tap Yawgmoth Demon and it deals 2 damage to you.| Angelic Blessing|Ninth Edition|2|C|{2}{W}|Sorcery|||Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)| Hell's Caretaker|Ninth Edition|137|R|{3}{B}|Creature — Horror|1|1|{tap}, Sacrifice a creature: Return target creature card from your graveyard to the battlefield. Activate this ability only during your upkeep.| Jester's Cap|Ninth Edition|301|R|{4}|Artifact|||{2}, {tap}, Sacrifice Jester's Cap: Search target player's library for three cards and exile them. Then that player shuffles his or her library.| Righteousness|Ninth Edition|36|R|{W}|Instant|||Target blocking creature gets +7/+7 until end of turn.| Brushland|Ninth Edition|319|R||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {G} or {W} to your mana pool. Brushland deals 1 damage to you.| Foot Soldiers|Ninth Edition|14|C|{3}{W}|Creature — Human Soldier|2|4|| Needle Storm|Ninth Edition|259|U|{2}{G}|Sorcery|||Needle Storm deals 4 damage to each creature with flying.| Imaginary Pet|Ninth Edition|82|R|{1}{U}|Creature — Illusion|4|4|At the beginning of your upkeep, if you have a card in hand, return Imaginary Pet to its owner's hand.| Veteran Cavalier|Ninth Edition|52|C|{W}{W}|Creature — Human Knight|2|2|Vigilance (Attacking doesn't cause this creature to tap.)| Adarkar Wastes|Ninth Edition|317|R||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {W} or {U} to your mana pool. Adarkar Wastes deals 1 damage to you.| Nikko-Onna|Saviors of Kamigawa|21|U|{2}{W}|Creature — Spirit|2|2|When Nikko-Onna enters the battlefield, destroy target enchantment.$Whenever you cast a Spirit or Arcane spell, you may return Nikko-Onna to its owner's hand.| Moonwing Moth|Saviors of Kamigawa|20|C|{1}{W}{W}|Creature — Insect|2|1|Flying${W}: Moonwing Moth gets +0/+1 until end of turn.| Descendant of Soramaro|Saviors of Kamigawa|33|C|{3}{U}|Creature — Human Wizard|2|3|{1}{U}: Look at the top X cards of your library, where X is the number of cards in your hand, then put them back in any order.| Storage Matrix|Ninth Edition|310|R|{3}|Artifact|||As long as Storage Matrix is untapped, each player chooses artifact, creature, or land during his or her untap step. That player can untap only permanents of the chosen type this step.| Cruel Edict|Ninth Edition|121|U|{1}{B}|Sorcery|||Target opponent sacrifices a creature.| Elvish Berserker|Ninth Edition|237|C|{G}|Creature — Elf Berserker|1|1|Whenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.| Nantuko Husk|Ninth Edition|148|U|{2}{B}|Creature — Zombie Insect|2|2|Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn.| Tree Monkey|Ninth Edition|275|C|{G}|Creature — Ape|1|1|Reach (This creature can block creatures with flying.)| Mending Hands|Ninth Edition|29|C|{W}|Instant|||Prevent the next 4 damage that would be dealt to target creature or player this turn.| Flame Wave|Ninth Edition|182|U|{3}{R}{R}{R}{R}|Sorcery|||Flame Wave deals 4 damage to target player and each creature he or she controls.| Foul Imp|Ninth Edition|132|C|{B}{B}|Creature — Imp|2|2|Flying$When Foul Imp enters the battlefield, you lose 2 life.| Overgrowth|Ninth Edition|262|C|{2}{G}|Enchantment — Aura|||Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.)$Whenever enchanted land is tapped for mana, its controller adds {G}{G} to his or her mana pool (in addition to the mana the land produces).| Sengir Vampire|Ninth Edition|161|R|{3}{B}{B}|Creature — Vampire|4|4|Flying$Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.| Summer Bloom|Ninth Edition|273|U|{1}{G}|Sorcery|||You may play up to three additional lands this turn.| Peace of Mind|Ninth Edition|33|U|{1}{W}|Enchantment|||{W}, Discard a card: You gain 3 life.| Deathmask Nezumi|Saviors of Kamigawa|66|C|{2}{B}|Creature — Rat Shaman|2|2|As long as you have seven or more cards in hand, Deathmask Nezumi gets +2/+1 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)| Kiri-Onna|Saviors of Kamigawa|43|U|{4}{U}|Creature — Spirit|2|2|When Kiri-Onna enters the battlefield, return target creature to its owner's hand.$Whenever you cast a Spirit or Arcane spell, you may return Kiri-Onna to its owner's hand.| Kemuri-Onna|Saviors of Kamigawa|76|U|{4}{B}|Creature — Spirit|3|3|When Kemuri-Onna enters the battlefield, target player discards a card.$Whenever you cast a Spirit or Arcane spell, you may return Kemuri-Onna to its owner's hand.| Blood Clock|Saviors of Kamigawa|153|R|{4}|Artifact|||At the beginning of each player's upkeep, that player returns a permanent he or she controls to its owner's hand unless he or she pays 2 life.| Inner Fire|Saviors of Kamigawa|105|C|{3}{R}|Sorcery|||Add {R} to your mana pool for each card in your hand.| Yuki-Onna|Saviors of Kamigawa|120|U|{3}{R}|Creature — Spirit|3|1|When Yuki-Onna enters the battlefield, destroy target artifact.$Whenever you cast a Spirit or Arcane spell, you may return Yuki-Onna to its owner's hand.| Homura's Essence|Saviors of Kamigawa|103|R|{4}{R}{R}|Legendary Enchantment|2|2|| Sink into Takenuma|Saviors of Kamigawa|89|C|{3}{B}|Sorcery — Arcane|||Sweep — Return any number of Swamps you control to their owner's hand. Target player discards a card for each Swamp returned this way.| Brothers Yamazaki|Champions of Kamigawa|160|U|{2}{R}|Legendary Creature — Human Samurai|2|1|Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)$If there are exactly two permanents named Brothers Yamazaki on the battlefield, the "legend rule" doesn't apply to them.$Each other creature named Brothers Yamazaki gets +2/+2 and has haste.| Curtain of Light|Saviors of Kamigawa|6|C|{1}{W}|Instant|||Cast Curtain of Light only during combat after blockers are declared.$Target unblocked attacking creature becomes blocked. (This spell works on unblockable creatures.)$Draw a card.| Murmurs from Beyond|Saviors of Kamigawa|47|C|{2}{U}|Instant — Arcane|||Reveal the top three cards of your library. An opponent chooses one of them. Put that card into your graveyard and the rest into your hand.| Molting Skin|Saviors of Kamigawa|138|U|{2}{G}|Enchantment|||Return Molting Skin to its owner's hand: Regenerate target creature.| Dosan's Oldest Chant|Saviors of Kamigawa|127|C|{4}{G}|Sorcery|||You gain 6 life.$Draw a card.| Arashi, the Sky Asunder|Saviors of Kamigawa|121|R|{3}{G}{G}|Legendary Creature — Spirit|5|5|{X}{G}, {tap}: Arashi, the Sky Asunder deals X damage to target creature with flying.$Channel — {X}{G}{G}, Discard Arashi: Arashi deals X damage to each creature with flying.| Ashes of the Fallen|Saviors of Kamigawa|152|R|{2}|Artifact|||As Ashes of the Fallen enters the battlefield, choose a creature type.$Each creature card in your graveyard has the chosen creature type in addition to its other types.| Kami of Empty Graves|Saviors of Kamigawa|75|C|{3}{B}|Creature — Spirit|4|1|Soulshift 3 (When this creature dies, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.)| Freed from the Real|Saviors of Kamigawa|38|C|{2}{U}|Enchantment — Aura|||Enchant creature${U}: Tap enchanted creature.${U}: Untap enchanted creature.| Death Denied|Saviors of Kamigawa|63|C|{X}{B}{B}|Instant — Arcane|||Return X target creature cards from your graveyard to your hand.| Shinen of Fury's Fire|Saviors of Kamigawa|112|C|{2}{R}|Creature — Spirit|2|1|Haste$Channel — {R}, Discard Shinen of Fury's Fire: Target creature gains haste until end of turn.| Ghost-Lit Raider|Saviors of Kamigawa|99|U|{2}{R}|Creature — Spirit|2|1|{2}{R}, {tap}: Ghost-Lit Raider deals 2 damage to target creature.$Channel — {3}{R}, Discard Ghost-Lit Raider: Ghost-Lit Raider deals 4 damage to target creature.| Torii Watchward|Saviors of Kamigawa|30|C|{4}{W}|Creature — Spirit|3|3|Vigilance (Attacking doesn't cause this creature to tap.)$Soulshift 4 (When this creature dies, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.)| Sanctum Guardian|Ninth Edition|40|U|{1}{W}{W}|Creature — Human Cleric|1|4|Sacrifice Sanctum Guardian: The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage.| Seasoned Marshal|Ninth Edition|42|U|{2}{W}{W}|Creature — Human Soldier|2|2|Whenever Seasoned Marshal attacks, you may tap target creature.| Eternal Dominion|Saviors of Kamigawa|36|R|{7}{U}{U}{U}|Sorcery|||Search target opponent's library for an artifact, creature, enchantment, or land card. Put that card onto the battlefield under your control. Then that player shuffles his or her library.$Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)| Endless Swarm|Saviors of Kamigawa|129|R|{5}{G}{G}{G}|Sorcery|||Put a 1/1 green Snake creature token onto the battlefield for each card in your hand.$Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)| Sasaya's Essence|Saviors of Kamigawa|145|R|{1}{G}{G}|Legendary Enchantment|2|3|Whenever a land you control is tapped for mana, for each other land you control with the same name, add one mana to your mana pool of any type that land produced.| Kuon's Essence|Saviors of Kamigawa|78|R|{B}{B}{B}|Legendary Enchantment|2|4|At the beginning of each player's upkeep, that player sacrifices a creature.| Enduring Ideal|Saviors of Kamigawa|9|R|{5}{W}{W}|Sorcery|||Search your library for an enchantment card and put it onto the battlefield. Then shuffle your library.$Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)| Erayo's Essence|Saviors of Kamigawa|35|R|{1}{U}|Legendary Enchantment|1|1|Whenever an opponent casts a spell for the first time in a turn, counter that spell.| Rune-Tail's Essence|Saviors of Kamigawa|27|R|{2}{W}|Legendary Enchantment|2|2|Prevent all damage that would be dealt to creatures you control.| Neverending Torment|Saviors of Kamigawa|83|R|{4}{B}{B}|Sorcery|||Search target player's library for X cards, where X is the number of cards in your hand, and exile them. Then that player shuffles his or her library.$Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)| Undying Flames|Saviors of Kamigawa|119|R|{4}{R}{R}|Sorcery|||Exile cards from the top of your library until you exile a nonland card. Undying Flames deals damage to target creature or player equal to that card's converted mana cost.$Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)| Wojek Siren|Ravnica: City of Guilds|37|C|{W}|Instant|||Radiance — Target creature and each other creature that shares a color with it get +1/+1 until end of turn.| Indentured Oaf|Ravnica: City of Guilds|133|U|{3}{R}|Creature — Ogre Warrior|4|3|Prevent all damage that Indentured Oaf would deal to red creatures.| Vedalken Dismisser|Ravnica: City of Guilds|73|C|{5}{U}|Creature — Vedalken Wizard|2|2|When Vedalken Dismisser enters the battlefield, put target creature on top of its owner's library.| Greater Mossdog|Ravnica: City of Guilds|169|C|{3}{G}|Creature — Plant Hound|3|3|Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)| Excruciator|Ravnica: City of Guilds|121|R|{6}{R}{R}|Creature — Avatar|7|7|Damage that would be dealt by Excruciator can't be prevented.| Ordruun Commando|Ravnica: City of Guilds|137|C|{3}{R}|Creature — Minotaur Soldier|4|1|{W}: Prevent the next 1 damage that would be dealt to Ordruun Commando this turn.| Surveilling Sprite|Ravnica: City of Guilds|67|C|{1}{U}|Creature — Faerie Rogue|1|1|Flying$When Surveilling Sprite dies, you may draw a card.| Terraformer|Ravnica: City of Guilds|70|C|{2}{U}|Creature — Human Wizard|2|2|{1}: Choose a basic land type. Each land you control becomes that type until end of turn.| Dimir Cutpurse|Ravnica: City of Guilds|201|R|{1}{U}{B}|Creature — Spirit|2|2|Whenever Dimir Cutpurse deals combat damage to a player, that player discards a card and you draw a card.| Screeching Griffin|Ravnica: City of Guilds|29|C|{3}{W}|Creature — Griffin|2|2|Flying${R}: Target creature can't block Screeching Griffin this turn.| Lightning Helix|Ravnica: City of Guilds|213|U|{R}{W}|Instant|||Lightning Helix deals 3 damage to target creature or player and you gain 3 life.| Sell-Sword Brute|Ravnica: City of Guilds|142|C|{1}{R}|Creature — Human Mercenary|2|2|When Sell-Sword Brute dies, it deals 2 damage to you.| Bathe in Light|Ravnica: City of Guilds|2|U|{1}{W}|Instant|||Radiance — Choose a color. Target creature and each other creature that shares a color with it gain protection from the chosen color until end of turn.| Dromad Purebred|Ravnica: City of Guilds|15|C|{4}{W}|Creature — Camel Beast|1|5|Whenever Dromad Purebred is dealt damage, you gain 1 life.| Courier Hawk|Ravnica: City of Guilds|12|C|{1}{W}|Creature — Bird|1|2|Flying, vigilance| Grayscaled Gharial|Ravnica: City of Guilds|52|C|{U}|Creature — Crocodile|1|1|Islandwalk| Conclave Equenaut|Ravnica: City of Guilds|9|C|{4}{W}{W}|Creature — Human Soldier|3|3|Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.)$Flying| Ivy Dancer|Ravnica: City of Guilds|171|U|{2}{G}|Creature — Dryad Shaman|1|2|{tap}: Target creature gains forestwalk until end of turn.| Disembowel|Ravnica: City of Guilds|85|C|{X}{B}|Instant|||Destroy target creature with converted mana cost X.| Boros Guildmage|Ravnica: City of Guilds|242|U|{RW}{RW}|Creature — Human Wizard|2|2|{1}{R}: Target creature gains haste until end of turn.${1}{W}: Target creature gains first strike until end of turn.| Remand|Ravnica: City of Guilds|63|U|{1}{U}|Instant|||Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard.$Draw a card.| Dogpile|Ravnica: City of Guilds|120|C|{3}{R}|Instant|||Dogpile deals damage to target creature or player equal to the number of attacking creatures you control.| Darkblast|Ravnica: City of Guilds|82|U|{B}|Instant|||Target creature gets -1/-1 until end of turn.$Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)| Consult the Necrosages|Ravnica: City of Guilds|199|C|{1}{U}{B}|Sorcery|||Choose one — Target player draws two cards; or target player discards two cards.| Induce Paranoia|Ravnica: City of Guilds|56|C|{2}{U}{U}|Instant|||Counter target spell. If {B} was spent to cast Induce Paranoia, that spell's controller puts the top X cards of his or her library into his or her graveyard, where X is the spell's converted mana cost.| Dizzy Spell|Ravnica: City of Guilds|43|C|{U}|Instant|||Target creature gets -3/-0 until end of turn.$Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)| Dimir House Guard|Ravnica: City of Guilds|83|C|{3}{B}|Creature — Skeleton|2|3|Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)$Sacrifice a creature: Regenerate Dimir House Guard.$Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)| Sundering Vitae|Ravnica: City of Guilds|185|C|{2}{G}|Instant|||Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.)$Destroy target artifact or enchantment.| Elvish Skysweeper|Ravnica: City of Guilds|162|C|{G}|Creature — Elf Warrior|1|1|{4}{G}, Sacrifice a creature: Destroy target creature with flying.| Dimir Aqueduct|Ravnica: City of Guilds|276|C||Land|||Dimir Aqueduct enters the battlefield tapped.$When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand.${tap}: Add {U}{B} to your mana pool.| Tattered Drake|Ravnica: City of Guilds|68|C|{4}{U}|Creature — Zombie Drake|2|2|Flying${B}: Regenerate Tattered Drake.| Scatter the Seeds|Ravnica: City of Guilds|181|C|{3}{G}{G}|Instant|||Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.)$Put three 1/1 green Saproling creature tokens onto the battlefield.| Siege Wurm|Ravnica: City of Guilds|183|C|{5}{G}{G}|Creature — Wurm|5|5|Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.)$Trample| Greater Forgeling|Ravnica: City of Guilds|129|U|{3}{R}{R}|Creature — Elemental|3|4|{1}{R}: Greater Forgeling gets +3/-3 until end of turn.| Selesnya Evangel|Ravnica: City of Guilds|228|C|{G}{W}|Creature — Elf Shaman|1|2|{1}, {tap}, Tap an untapped creature you control: Put a 1/1 green Saproling creature token onto the battlefield.| Sabertooth Alley Cat|Ravnica: City of Guilds|140|C|{1}{R}{R}|Creature — Cat|2|1|Sabertooth Alley Cat attacks each turn if able.${1}{R}: Creatures without defender can't block Sabertooth Alley Cat this turn.| Golgari Rot Farm|Ravnica: City of Guilds|278|C||Land|||Golgari Rot Farm enters the battlefield tapped.$When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand.${tap}: Add {B}{G} to your mana pool.| Gather Courage|Ravnica: City of Guilds|165|C|{G}|Instant|||Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.)$Target creature gets +2/+2 until end of turn.| Lore Broker|Ravnica: City of Guilds|57|U|{1}{U}|Creature — Human Rogue|1|2|{tap}: Each player draws a card, then discards a card.| Char|Ravnica: City of Guilds|117|R|{2}{R}|Instant|||Char deals 4 damage to target creature or player and 2 damage to you.| Rain of Embers|Ravnica: City of Guilds|138|C|{1}{R}|Sorcery|||Rain of Embers deals 1 damage to each creature and each player.| Roofstalker Wight|Ravnica: City of Guilds|102|C|{1}{B}|Creature — Zombie|2|1|{1}{U}: Roofstalker Wight gains flying until end of turn.| Transluminant|Ravnica: City of Guilds|186|C|{1}{G}|Creature — Dryad Shaman|2|2|{W}, Sacrifice Transluminant: Put a 1/1 white Spirit creature token with flying onto the battlefield at the beginning of the next end step.| Frenzied Goblin|Ravnica: City of Guilds|125|U|{R}|Creature — Goblin Berserker|1|1|Whenever Frenzied Goblin attacks, you may pay {R}. If you do, target creature can't block this turn.| Votary of the Conclave|Ravnica: City of Guilds|35|C|{W}|Creature — Human Soldier|1|1|{2}{G}: Regenerate Votary of the Conclave.| Coalhauler Swine|Ravnica: City of Guilds|119|C|{4}{R}{R}|Creature — Boar Beast|4|4|Whenever Coalhauler Swine is dealt damage, it deals that much damage to each player.| Veteran Armorer|Ravnica: City of Guilds|34|C|{1}{W}|Creature — Human Soldier|2|2|Other creatures you control get +0/+1.| Peel from Reality|Ravnica: City of Guilds|61|C|{1}{U}|Instant|||Return target creature you control and target creature you don't control to their owners' hands.| Auratouched Mage|Ravnica: City of Guilds|1|U|{5}{W}|Creature — Human Wizard|3|3|When Auratouched Mage enters the battlefield, search your library for an Aura card that could enchant it. If Auratouched Mage is still on the battlefield, put that Aura card onto the battlefield attached to it. Otherwise, reveal the Aura card and put it into your hand. Then shuffle your library.| Flash Conscription|Ravnica: City of Guilds|124|U|{5}{R}|Instant|||Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. If {W} was spent to cast Flash Conscription, the creature gains "Whenever this creature deals combat damage, you gain that much life" until end of turn.| Leave No Trace|Ravnica: City of Guilds|23|C|{1}{W}|Instant|||Radiance — Destroy target enchantment and each other enchantment that shares a color with it.| Mortipede|Ravnica: City of Guilds|96|C|{3}{B}|Creature — Insect|4|1|{2}{G}: All creatures able to block Mortipede this turn do so.| Surge of Zeal|Ravnica: City of Guilds|146|C|{R}|Instant|||Radiance — Target creature and each other creature that shares a color with it gain haste until end of turn.| Chant of Vitu-Ghazi|Ravnica: City of Guilds|7|U|{6}{W}{W}|Instant|||Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.)$Prevent all damage that would be dealt by creatures this turn. You gain life equal to the damage prevented this way.| Dryad's Caress|Ravnica: City of Guilds|160|C|{4}{G}{G}|Instant|||You gain 1 life for each creature on the battlefield. If {W} was spent to cast Dryad's Caress, untap all creatures you control.| Centaur Safeguard|Ravnica: City of Guilds|244|C|{2}{GW}|Creature — Centaur Warrior|3|1|({GW} can be paid with either {G} or {W}.)$When Centaur Safeguard dies, you may gain 3 life.| Drake Familiar|Ravnica: City of Guilds|44|C|{1}{U}|Creature — Drake|2|1|Flying$When Drake Familiar enters the battlefield, sacrifice it unless you return an enchantment to its owner's hand.| Shred Memory|Ravnica: City of Guilds|105|C|{1}{B}|Instant|||Exile up to four target cards from a single graveyard.$Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)| Selesnya Sanctuary|Ravnica: City of Guilds|281|C||Land|||Selesnya Sanctuary enters the battlefield tapped.$When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.${tap}: Add {G}{W} to your mana pool.| Bramble Elemental|Ravnica: City of Guilds|154|C|{3}{G}{G}|Creature — Elemental|4|4|Whenever an Aura becomes attached to Bramble Elemental or enters the battlefield attached to Bramble Elemental, put two 1/1 green Saproling creature tokens onto the battlefield.| Goblin Fire Fiend|Ravnica: City of Guilds|127|C|{3}{R}|Creature — Goblin Berserker|1|1|Haste$Goblin Fire Fiend must be blocked if able.${R}: Goblin Fire Fiend gets +1/+0 until end of turn.| Infectious Host|Ravnica: City of Guilds|91|C|{2}{B}|Creature — Zombie|1|1|When Infectious Host dies, target player loses 2 life.| Sparkmage Apprentice|Ravnica: City of Guilds|144|C|{1}{R}|Creature — Human Wizard|1|1|When Sparkmage Apprentice enters the battlefield, it deals 1 damage to target creature or player.| Galvanic Arc|Ravnica: City of Guilds|126|C|{2}{R}|Enchantment — Aura|||Enchant creature$When Galvanic Arc enters the battlefield, it deals 3 damage to target creature or player.$Enchanted creature has first strike.| Conclave's Blessing|Ravnica: City of Guilds|11|C|{3}{W}|Enchantment — Aura|||Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.)$Enchant creature$Enchanted creature gets +0/+2 for each other creature you control.| Farseek|Ravnica: City of Guilds|163|C|{1}{G}|Sorcery|||Search your library for a Plains, Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library.| War-Torch Goblin|Ravnica: City of Guilds|151|C|{R}|Creature — Goblin Warrior|1|1|{R}, Sacrifice War-Torch Goblin: War-Torch Goblin deals 2 damage to target blocking creature.| Barbarian Riftcutter|Ravnica: City of Guilds|114|C|{4}{R}|Creature — Human Barbarian|3|3|{R}, Sacrifice Barbarian Riftcutter: Destroy target land.| Viashino Fangtail|Ravnica: City of Guilds|148|C|{2}{R}{R}|Creature — Viashino Warrior|3|3|{tap}: Viashino Fangtail deals 1 damage to target creature or player.| Nightguard Patrol|Ravnica: City of Guilds|26|C|{2}{W}|Creature — Human Soldier|2|1|First strike, vigilance| Blockbuster|Ravnica: City of Guilds|115|U|{3}{R}{R}|Enchantment|||{1}{R}, Sacrifice Blockbuster: Blockbuster deals 3 damage to each tapped creature and each player.| Flow of Ideas|Ravnica: City of Guilds|50|U|{5}{U}|Sorcery|||Draw a card for each Island you control.| Quickchange|Ravnica: City of Guilds|62|C|{1}{U}|Instant|||Target creature becomes the color or colors of your choice until end of turn.$Draw a card.| Dimir Machinations|Ravnica: City of Guilds|84|U|{2}{B}|Sorcery|||Look at the top three cards of target player's library. Exile any number of those cards, then put the rest back in any order.$Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)| Gate Hound|Ravnica: City of Guilds|19|C|{2}{W}|Creature — Hound|1|1|Creatures you control have vigilance as long as Gate Hound is enchanted.| Stinkweed Imp|Ravnica: City of Guilds|107|C|{2}{B}|Creature — Imp|1|2|Flying$Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature.$Dredge 5 (If you would draw a card, instead you may put exactly five cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)| Necromantic Thirst|Ravnica: City of Guilds|97|C|{2}{B}{B}|Enchantment — Aura|||Enchant creature$Whenever enchanted creature deals combat damage to a player, you may return target creature card from your graveyard to your hand.| Snapping Drake|Ravnica: City of Guilds|64|C|{3}{U}|Creature — Drake|3|2|Flying| Dimir Infiltrator|Ravnica: City of Guilds|203|C|{U}{B}|Creature — Spirit|1|3|Dimir Infiltrator is unblockable.$Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)| Selesnya Guildmage|Ravnica: City of Guilds|252|U|{GW}{GW}|Creature — Elf Wizard|2|2|{3}{G}: Put a 1/1 green Saproling creature token onto the battlefield.${3}{W}: Creatures you control get +1/+1 until end of turn.| Drooling Groodion|Ravnica: City of Guilds|204|U|{3}{B}{B}{G}|Creature — Beast|4|3|{2}{B}{G}, Sacrifice a creature: Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.| Dimir Guildmage|Ravnica: City of Guilds|245|U|{UB}{UB}|Creature — Human Wizard|2|2|({UB} can be paid with either {U} or {B}.)${3}{U}: Target player draws a card. Activate this ability only any time you could cast a sorcery.${3}{B}: Target player discards a card. Activate this ability only any time you could cast a sorcery.| Compulsive Research|Ravnica: City of Guilds|40|C|{2}{U}|Sorcery|||Target player draws three cards. Then that player discards two cards unless he or she discards a land card.| Perplex|Ravnica: City of Guilds|217|C|{1}{U}{B}|Instant|||Counter target spell unless its controller discards his or her hand.$Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)| Incite Hysteria|Ravnica: City of Guilds|132|C|{2}{R}|Sorcery|||Radiance — Until end of turn, target creature and each other creature that shares a color with it gain "This creature can't block."| Drift of Phantasms|Ravnica: City of Guilds|46|C|{2}{U}|Creature — Spirit|0|5|Defender (This creature can't attack.)$Flying$Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)| Congregation at Dawn|Ravnica: City of Guilds|198|U|{G}{G}{W}|Instant|||Search your library for up to three creature cards and reveal them. Shuffle your library, then put those cards on top of it in any order.| Oboro Breezecaller|Saviors of Kamigawa|48|C|{1}{U}|Creature — Moonfolk Wizard|1|1|Flying${2}, Return a land you control to its owner's hand: Untap target land.| Pure Intentions|Saviors of Kamigawa|25|R|{W}|Instant — Arcane|||Whenever a spell or ability an opponent controls causes you to discard cards this turn, return those cards from your graveyard to your hand.$When a spell or ability an opponent controls causes you to discard Pure Intentions, return Pure Intentions from your graveyard to your hand at the beginning of the next end step.| Cut the Earthly Bond|Saviors of Kamigawa|32|C|{U}|Instant — Arcane|||Return target enchanted permanent to its owner's hand.| Raving Oni-Slave|Saviors of Kamigawa|86|C|{1}{B}|Creature — Ogre Warrior|3|3|When Raving Oni-Slave enters the battlefield or leaves the battlefield, you lose 3 life if you don't control a Demon.| Ideas Unbound|Saviors of Kamigawa|40|C|{U}{U}|Sorcery — Arcane|||Draw three cards. Discard three cards at the beginning of the next end step.| Minamo Scrollkeeper|Saviors of Kamigawa|45|C|{1}{U}|Creature — Human Wizard|2|3|Defender (This creature can't attack.)$Your maximum hand size is increased by one.| Skyfire Kirin|Saviors of Kamigawa|113|R|{2}{R}{R}|Legendary Creature — Kirin Spirit|3|3|Flying$Whenever you cast a Spirit or Arcane spell, you may gain control of target creature with that spell's converted mana cost until end of turn.| Gnat Miser|Saviors of Kamigawa|70|C|{B}|Creature — Rat Shaman|1|1|Each opponent's maximum hand size is reduced by one.| Ivory Crane Netsuke|Saviors of Kamigawa|155|U|{2}|Artifact|||At the beginning of your upkeep, if you have seven or more cards in hand, you gain 4 life.| Skull Collector|Saviors of Kamigawa|90|U|{1}{B}{B}|Creature — Ogre Warrior|3|3|At the beginning of your upkeep, return a black creature you control to its owner's hand.${1}{B}: Regenerate Skull Collector.| Ebony Owl Netsuke|Saviors of Kamigawa|154|U|{2}|Artifact|||At the beginning of each opponent's upkeep, if that player has seven or more cards in hand, Ebony Owl Netsuke deals 4 damage to him or her.| Maga, Traitor to Mortals|Saviors of Kamigawa|81|R|{X}{B}{B}{B}|Legendary Creature — Human Wizard|0|0|Maga, Traitor to Mortals enters the battlefield with X +1/+1 counters on it.$When Maga enters the battlefield, target player loses life equal to the number of +1/+1 counters on it.| Choice of Damnations|Saviors of Kamigawa|62|R|{5}{B}|Sorcery — Arcane|||Target opponent chooses a number. You may have that player lose that much life. If you don't, that player sacrifices all but that many permanents.| Trusted Advisor|Saviors of Kamigawa|59|U|{U}|Creature — Human Advisor|1|2|Your maximum hand size is increased by two.$At the beginning of your upkeep, return a blue creature you control to its owner's hand.| Miren, the Moaning Well|Saviors of Kamigawa|163|R||Legendary Land|||{tap}: Add {1} to your mana pool.${3}, {tap}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.| Sunder from Within|Saviors of Kamigawa|117|U|{2}{R}{R}|Sorcery — Arcane|||Destroy target artifact or land.| Captive Flame|Saviors of Kamigawa|96|U|{2}{R}|Enchantment|||{R}: Target creature gets +1/+0 until end of turn.| Scroll of Origins|Saviors of Kamigawa|159|R|{2}|Artifact|||{2}, {tap}: Draw a card if you have seven or more cards in hand.| Shinen of Fear's Chill|Saviors of Kamigawa|88|C|{4}{B}|Creature — Spirit|3|2|Shinen of Fear's Chill can't block.$Channel — {1}{B}, Discard Shinen of Fear's Chill: Target creature can't block this turn.| Into the Fray|Saviors of Kamigawa|106|C|{R}|Instant — Arcane|||Target creature attacks this turn if able.$Splice onto Arcane {R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)| Nightsoil Kami|Saviors of Kamigawa|139|C|{4}{G}{G}|Creature — Spirit|6|4|Soulshift 5 (When this creature dies, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.)| Dense Canopy|Saviors of Kamigawa|125|U|{1}{G}|Enchantment|||Creatures with flying can block only creatures with flying.| One with Nothing|Saviors of Kamigawa|84|R|{B}|Instant|||Discard your hand.| Hidetsugu's Second Rite|Saviors of Kamigawa|102|R|{3}{R}|Instant|||If target player has exactly 10 life, Hidetsugu's Second Rite deals 10 damage to that player.| Measure of Wickedness|Saviors of Kamigawa|82|U|{3}{B}|Enchantment|||At the beginning of your end step, sacrifice Measure of Wickedness and you lose 8 life.$Whenever another card is put into your graveyard from anywhere, target opponent gains control of Measure of Wickedness.| Shape Stealer|Saviors of Kamigawa|55|U|{U}{U}|Creature — Shapeshifter Spirit|1|1|Whenever Shape Stealer blocks or becomes blocked by a creature, change Shape Stealer's power and toughness to that creature's power and toughness until end of turn.| Duskmantle, House of Shadow|Ravnica: City of Guilds|277|U||Land|||{tap}: Add {1} to your mana pool.${U}{B}, {tap}: Target player puts the top card of his or her library into his or her graveyard.| Stasis Cell|Ravnica: City of Guilds|66|C|{4}{U}|Enchantment — Aura|||Enchant creature$Enchanted creature doesn't untap during its controller's untap step.${3}{U}: Attach Stasis Cell to target creature.| Dream Leash|Ravnica: City of Guilds|45|R|{3}{U}{U}|Enchantment — Aura|||Enchant permanent$You can't choose an untapped permanent as Dream Leash's target as you cast Dream Leash.$You control enchanted permanent.| Wojek Embermage|Ravnica: City of Guilds|152|U|{3}{R}|Creature — Human Wizard|1|2|Radiance — {tap}: Wojek Embermage deals 1 damage to target creature and each other creature that shares a color with it.| Undercity Shade|Ravnica: City of Guilds|110|U|{4}{B}|Creature — Shade|1|1|Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)${B}: Undercity Shade gets +1/+1 until end of turn.| Light of Sanction|Ravnica: City of Guilds|24|R|{1}{W}{W}|Enchantment|||Prevent all damage that would be dealt to creatures you control by sources you control.| Muddle the Mixture|Ravnica: City of Guilds|60|C|{U}{U}|Instant|||Counter target instant or sorcery spell.$Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)| Necroplasm|Ravnica: City of Guilds|98|R|{1}{B}{B}|Creature — Ooze|1|1|At the beginning of your upkeep, put a +1/+1 counter on Necroplasm.$At the beginning of your end step, destroy each creature with converted mana cost equal to the number of +1/+1 counters on Necroplasm.$Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)| Goliath Spider|Ravnica: City of Guilds|168|U|{6}{G}{G}|Creature — Spider|7|6|Reach (This creature can block creatures with flying.)| Golgari Grave-Troll|Ravnica: City of Guilds|167|R|{4}{G}|Creature — Skeleton Troll|0|0|Golgari Grave-Troll enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard.${1}, Remove a +1/+1 counter from Golgari Grave-Troll: Regenerate Golgari Grave-Troll.$Dredge 6 (If you would draw a card, instead you may put exactly six cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)| Zephyr Spirit|Ravnica: City of Guilds|76|C|{5}{U}|Creature — Spirit|0|6|When Zephyr Spirit blocks, return it to its owner's hand.| Mnemonic Nexus|Ravnica: City of Guilds|59|U|{3}{U}|Instant|||Each player shuffles his or her graveyard into his or her library.| Brainspoil|Ravnica: City of Guilds|78|C|{3}{B}{B}|Sorcery|||Destroy target creature that isn't enchanted. It can't be regenerated.$Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)| Recollect|Ravnica: City of Guilds|178|U|{2}{G}|Sorcery|||Return target card from your graveyard to your hand.| Dowsing Shaman|Ravnica: City of Guilds|159|U|{4}{G}|Creature — Centaur Shaman|3|4|{2}{G}, {tap}: Return target enchantment card from your graveyard to your hand.| Phytohydra|Ravnica: City of Guilds|218|R|{2}{G}{W}{W}|Creature — Plant Hydra|1|1|If damage would be dealt to Phytohydra, put that many +1/+1 counters on it instead.| Wizened Snitches|Ravnica: City of Guilds|75|U|{3}{U}|Creature — Faerie Rogue|1|3|Flying$Players play with the top card of their libraries revealed.| Netherborn Phalanx|Ravnica: City of Guilds|99|U|{5}{B}|Creature — Horror|2|4|When Netherborn Phalanx enters the battlefield, each opponent loses 1 life for each creature he or she controls.$Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)| Twilight Drover|Ravnica: City of Guilds|33|R|{2}{W}|Creature — Spirit|1|1|Whenever a creature token leaves the battlefield, put a +1/+1 counter on Twilight Drover.${2}{W}, Remove a +1/+1 counter from Twilight Drover: Put two 1/1 white Spirit creature tokens with flying onto the battlefield.| Carrion Howler|Ravnica: City of Guilds|79|U|{3}{B}|Creature — Zombie Wolf|2|2|Pay 1 life: Carrion Howler gets +2/-1 until end of turn.| Divebomber Griffin|Ravnica: City of Guilds|14|U|{3}{W}{W}|Creature — Griffin|3|2|Flying${tap}, Sacrifice Divebomber Griffin: Divebomber Griffin deals 3 damage to target attacking or blocking creature.| Junktroller|Ravnica: City of Guilds|264|U|{4}|Artifact Creature — Golem|0|6|Defender (This creature can't attack.)${tap}: Put target card from a graveyard on the bottom of its owner's library.| Ursapine|Ravnica: City of Guilds|188|R|{3}{G}{G}|Creature — Beast|3|3|{G}: Target creature gets +1/+1 until end of turn.| Belltower Sphinx|Ravnica: City of Guilds|38|U|{4}{U}|Creature — Sphinx|2|5|Flying$Whenever a source deals damage to Belltower Sphinx, that source's controller puts that many cards from the top of his or her library into his or her graveyard.| Mindmoil|Ravnica: City of Guilds|135|R|{4}{R}|Enchantment|||Whenever you cast a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards.| Sandsower|Ravnica: City of Guilds|28|U|{3}{W}|Creature — Spirit|1|3|Tap three untapped creatures you control: Tap target creature.| Seed Spark|Ravnica: City of Guilds|30|U|{3}{W}|Instant|||Destroy target artifact or enchantment. If {G} was spent to cast Seed Spark, put two 1/1 green Saproling creature tokens onto the battlefield.| Hour of Reckoning|Ravnica: City of Guilds|21|R|{4}{W}{W}{W}|Sorcery|||Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.)$Destroy all nontoken creatures.| Vigor Mortis|Ravnica: City of Guilds|111|U|{2}{B}{B}|Sorcery|||Return target creature card from your graveyard to the battlefield. If {G} was spent to cast Vigor Mortis, that creature enters the battlefield with an additional +1/+1 counter on it.| Telling Time|Ravnica: City of Guilds|69|U|{1}{U}|Instant|||Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library.| Helldozer|Ravnica: City of Guilds|88|R|{3}{B}{B}{B}|Creature — Zombie Giant|6|5|{B}{B}{B}, {tap}: Destroy target land. If that land was nonbasic, untap Helldozer.| Voyager Staff|Ravnica: City of Guilds|274|U|{1}|Artifact|||{2}, Sacrifice Voyager Staff: Exile target creature. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step.| Boros Recruit|Ravnica: City of Guilds|243|C|{RW}|Creature — Goblin Soldier|1|1|({RW} can be paid with either {R} or {W}.)$First strike| Wojek Apothecary|Ravnica: City of Guilds|36|U|{2}{W}{W}|Creature — Human Cleric|1|1|Radiance — {tap}: Prevent the next 1 damage that would be dealt to target creature and each other creature that shares a color with it this turn.| Golgari Thug|Ravnica: City of Guilds|87|U|{1}{B}|Creature — Human Warrior|1|1|When Golgari Thug dies, put target creature card from your graveyard on top of your library.$Dredge 4 (If you would draw a card, instead you may put exactly four cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)| Sewerdreg|Ravnica: City of Guilds|104|C|{3}{B}{B}|Creature — Spirit|3|3|Swampwalk$Sacrifice Sewerdreg: Exile target card from a graveyard.| Instill Furor|Ravnica: City of Guilds|134|U|{1}{R}|Enchantment — Aura|||Enchant creature$Enchanted creature has "At the beginning of your end step, sacrifice this creature unless it attacked this turn."| Convolute|Ravnica: City of Guilds|41|C|{2}{U}|Instant|||Counter target spell unless its controller pays {4}.| Bloodbond March|Ravnica: City of Guilds|192|R|{2}{B}{G}|Enchantment|||Whenever a player casts a creature spell, each player returns all cards with the same name as that spell from his or her graveyard to the battlefield.| Life from the Loam|Ravnica: City of Guilds|172|R|{1}{G}|Sorcery|||Return up to three target land cards from your graveyard to your hand.$Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)| Vindictive Mob|Ravnica: City of Guilds|112|U|{4}{B}{B}|Creature — Human Berserker|5|5|When Vindictive Mob enters the battlefield, sacrifice a creature.$Vindictive Mob can't be blocked by Saprolings.| Spectral Searchlight|Ravnica: City of Guilds|271|U|{3}|Artifact|||{tap}: Choose a player. That player adds one mana of any color he or she chooses to his or her mana pool.| Torpid Moloch|Ravnica: City of Guilds|147|C|{R}|Creature — Lizard|3|2|Defender (This creature can't attack.)$Sacrifice three lands: Torpid Moloch loses defender until end of turn.| Hunted Horror|Ravnica: City of Guilds|90|R|{B}{B}|Creature — Horror|7|7|Trample$When Hunted Horror enters the battlefield, put two 3/3 green Centaur creature tokens with protection from black onto the battlefield under target opponent's control.| Boros Fury-Shield|Ravnica: City of Guilds|5|C|{2}{W}|Instant|||Prevent all combat damage that would be dealt by target attacking or blocking creature this turn. If {R} was spent to cast Boros Fury-Shield, it deals damage to that creature's controller equal to the creature's power.| Leashling|Ravnica: City of Guilds|265|U|{6}|Artifact Creature — Hound|3|3|Put a card in your hand on top of your library: Return Leashling to its owner's hand.| Moldervine Cloak|Ravnica: City of Guilds|173|U|{2}{G}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +3/+3.$Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)| Conclave Phalanx|Ravnica: City of Guilds|10|U|{4}{W}|Creature — Human Soldier|2|4|Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.)$When Conclave Phalanx enters the battlefield, you gain 1 life for each creature you control.| Pollenbright Wings|Ravnica: City of Guilds|219|U|{4}{G}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature has flying.$Whenever enchanted creature deals combat damage to a player, put that many 1/1 green Saproling creature tokens onto the battlefield.| Oathsworn Giant|Ravnica: City of Guilds|27|U|{4}{W}{W}|Creature — Giant Soldier|3|4|Vigilance$Other creatures you control get +0/+2 and have vigilance.| Empty the Catacombs|Ravnica: City of Guilds|86|R|{3}{B}|Sorcery|||Each player returns all creature cards from his or her graveyard to his or her hand.| Vitu-Ghazi, the City-Tree|Ravnica: City of Guilds|285|U||Land|||{tap}: Add {1} to your mana pool.${2}{G}{W}, {tap}: Put a 1/1 green Saproling creature token onto the battlefield.| Dark Heart of the Wood|Ravnica: City of Guilds|200|U|{B}{G}|Enchantment|||Sacrifice a Forest: You gain 3 life.| Bottled Cloister|Ravnica: City of Guilds|256|R|{4}|Artifact|||At the beginning of each opponent's upkeep, exile all cards from your hand face down.$At the beginning of your upkeep, return all cards you own exiled with Bottled Cloister to your hand, then draw a card.| Golgari Brownscale|Ravnica: City of Guilds|166|C|{1}{G}{G}|Creature — Lizard|2|3|When Golgari Brownscale is put into your hand from your graveyard, you gain 2 life.$Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)| Shambling Shell|Ravnica: City of Guilds|230|C|{1}{B}{G}|Creature — Plant Zombie|3|1|Sacrifice Shambling Shell: Put a +1/+1 counter on target creature.$Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)| Tunnel Vision|Ravnica: City of Guilds|72|R|{5}{U}|Sorcery|||Name a card. Target player reveals cards from the top of his or her library until the named card is revealed. If it is, that player puts the rest of the revealed cards into his or her graveyard and puts the named card on top of his or her library. Otherwise, the player shuffles his or her library.| Ethereal Usher|Ravnica: City of Guilds|47|U|{5}{U}|Creature — Spirit|2|3|{U}, {tap}: Target creature is unblockable this turn.$Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)| Rolling Spoil|Ravnica: City of Guilds|179|U|{2}{G}{G}|Sorcery|||Destroy target land. If {B} was spent to cast Rolling Spoil, all creatures get -1/-1 until end of turn.| Root-Kin Ally|Ravnica: City of Guilds|180|U|{4}{G}{G}|Creature — Elemental Warrior|3|3|Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.)$Tap two untapped creatures you control: Root-Kin Ally gets +2/+2 until end of turn.| Glare of Subdual|Ravnica: City of Guilds|207|R|{2}{G}{W}|Enchantment|||Tap an untapped creature you control: Tap target artifact or creature.| Vedalken Entrancer|Ravnica: City of Guilds|74|C|{3}{U}|Creature — Vedalken Wizard|1|4|{U}, {tap}: Target player puts the top two cards of his or her library into his or her graveyard.| Guardian of Vitu-Ghazi|Ravnica: City of Guilds|212|C|{6}{G}{W}|Creature — Elemental|4|7|Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.)$Vigilance| Cyclopean Snare|Ravnica: City of Guilds|259|U|{2}|Artifact|||{3}, {tap}: Tap target creature, then return Cyclopean Snare to its owner's hand.| Clutch of the Undercity|Ravnica: City of Guilds|197|U|{1}{U}{U}{B}|Instant|||Return target permanent to its owner's hand. Its controller loses 3 life.$Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)| Golgari Rotwurm|Ravnica: City of Guilds|210|C|{3}{B}{G}|Creature — Zombie Wurm|5|4|{B}, Sacrifice a creature: Target player loses 1 life.| Devouring Light|Ravnica: City of Guilds|13|U|{1}{W}{W}|Instant|||Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.)$Exile target attacking or blocking creature.| Stone-Seeder Hierophant|Ravnica: City of Guilds|184|C|{2}{G}{G}|Creature — Human Druid|1|1|Whenever a land enters the battlefield under your control, untap Stone-Seeder Hierophant.${tap}: Untap target land.| Ghosts of the Innocent|Ravnica: City of Guilds|20|R|{5}{W}{W}|Creature — Spirit|4|5|If a source would deal damage to a creature or player, it deals half that damage, rounded down, to that creature or player instead.| Overwhelm|Ravnica: City of Guilds|175|U|{5}{G}{G}|Sorcery|||Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.)$Creatures you control get +3/+3 until end of turn.| Svogthos, the Restless Tomb|Ravnica: City of Guilds|283|U||Land|||{tap}: Add {1} to your mana pool.${3}{B}{G}: Until end of turn, Svogthos, the Restless Tomb becomes a black and green Plant Zombie creature with "This creature's power and toughness are each equal to the number of creature cards in your graveyard." It's still a land.| Benevolent Ancestor|Ravnica: City of Guilds|3|C|{2}{W}|Creature — Spirit|0|4|Defender (This creature can't attack.)${tap}: Prevent the next 1 damage that would be dealt to target creature or player this turn.| Carven Caryatid|Ravnica: City of Guilds|155|U|{1}{G}{G}|Creature — Spirit|2|5|Defender (This creature can't attack.)$When Carven Caryatid enters the battlefield, draw a card.| Woebringer Demon|Ravnica: City of Guilds|113|R|{3}{B}{B}|Creature — Demon|4|4|Flying$At the beginning of each player's upkeep, that player sacrifices a creature. If the player can't, sacrifice Woebringer Demon.| Hunted Lammasu|Ravnica: City of Guilds|22|R|{2}{W}{W}|Creature — Lammasu|5|5|Flying$When Hunted Lammasu enters the battlefield, put a 4/4 black Horror creature token onto the battlefield under target opponent's control.| Twisted Justice|Ravnica: City of Guilds|237|U|{4}{U}{B}|Sorcery|||Target player sacrifices a creature. You draw cards equal to that creature's power.| Chorus of the Conclave|Ravnica: City of Guilds|195|R|{4}{G}{G}{W}{W}|Legendary Creature — Dryad|3|8|Forestwalk$As an additional cost to cast creature spells, you may pay any amount of mana. If you do, that creature enters the battlefield with that many additional +1/+1 counters on it.| Mindleech Mass|Ravnica: City of Guilds|215|R|{5}{U}{B}{B}|Creature — Horror|6|6|Trample$Whenever Mindleech Mass deals combat damage to a player, you may look at that player's hand. If you do, you may cast a nonland card in it without paying that card's mana cost.| Last Gasp|Ravnica: City of Guilds|93|C|{1}{B}|Instant|||Target creature gets -3/-3 until end of turn.| Hex|Ravnica: City of Guilds|89|R|{4}{B}{B}|Sorcery|||Destroy six target creatures.| Razia, Boros Archangel|Ravnica: City of Guilds|223|R|{4}{R}{R}{W}{W}|Legendary Creature — Angel|6|3|Flying, vigilance, haste${tap}: The next 3 damage that would be dealt to target creature you control this turn is dealt to another target creature instead.| Nightmare Void|Ravnica: City of Guilds|100|U|{3}{B}|Sorcery|||Target player reveals his or her hand. You choose a card from it. That player discards that card.$Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)| Putrefy|Ravnica: City of Guilds|221|U|{1}{B}{G}|Instant|||Destroy target artifact or creature. It can't be regenerated.| Chord of Calling|Ravnica: City of Guilds|156|R|{X}{G}{G}{G}|Instant|||Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.)$Search your library for a creature card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library.| Sacred Foundry|Ravnica: City of Guilds|280|R||Land — Mountain Plains|||({tap}: Add {R} or {W} to your mana pool.)$As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, Sacred Foundry enters the battlefield tapped.| Brightflame|Ravnica: City of Guilds|194|R|{X}{R}{R}{W}{W}|Sorcery|||Radiance — Brightflame deals X damage to target creature and each other creature that shares a color with it. You gain life equal to the damage dealt this way.| Golgari Germination|Ravnica: City of Guilds|209|U|{1}{B}{G}|Enchantment|||Whenever a nontoken creature you control dies, put a 1/1 green Saproling creature token onto the battlefield.| Sunhome Enforcer|Ravnica: City of Guilds|233|U|{2}{R}{W}|Creature — Giant Soldier|2|4|Whenever Sunhome Enforcer deals combat damage, you gain that much life.${1}{R}: Sunhome Enforcer gets +1/+0 until end of turn.| Overgrown Tomb|Ravnica: City of Guilds|279|R||Land — Swamp Forest|||({tap}: Add {B} or {G} to your mana pool.)$As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, Overgrown Tomb enters the battlefield tapped.| Grave-Shell Scarab|Ravnica: City of Guilds|211|R|{2}{B}{G}{G}|Creature — Insect|4|4|{1}, Sacrifice Grave-Shell Scarab: Draw a card.$Dredge 1 (If you would draw a card, instead you may put exactly one card from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)| Firemane Angel|Ravnica: City of Guilds|205|R|{3}{R}{W}{W}|Creature — Angel|4|3|Flying, first strike$At the beginning of your upkeep, if Firemane Angel is in your graveyard or on the battlefield, you may gain 1 life.${6}{R}{R}{W}{W}: Return Firemane Angel from your graveyard to the battlefield. Activate this ability only during your upkeep.| Seeds of Strength|Ravnica: City of Guilds|227|C|{G}{W}|Instant|||Target creature gets +1/+1 until end of turn.$Target creature gets +1/+1 until end of turn.$Target creature gets +1/+1 until end of turn.| Hunted Troll|Ravnica: City of Guilds|170|R|{2}{G}{G}|Creature — Troll Warrior|8|4|When Hunted Troll enters the battlefield, put four 1/1 blue Faerie creature tokens with flying onto the battlefield under target opponent's control.${G}: Regenerate Hunted Troll.| Molten Sentry|Ravnica: City of Guilds|136|R|{3}{R}|Creature — Elemental|*|*|As Molten Sentry enters the battlefield, flip a coin. If the coin comes up heads, Molten Sentry enters the battlefield as a 5/2 creature with haste. If it comes up tails, Molten Sentry enters the battlefield as a 2/5 creature with defender.| Vulturous Zombie|Ravnica: City of Guilds|238|R|{3}{B}{G}|Creature — Plant Zombie|3|3|Flying$Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on Vulturous Zombie.| Primordial Sage|Ravnica: City of Guilds|177|R|{4}{G}{G}|Creature — Spirit|4|5|Whenever you cast a creature spell, you may draw a card.| Warp World|Ravnica: City of Guilds|150|R|{5}{R}{R}{R}|Sorcery|||Each player shuffles all permanents he or she owns into his or her library, then reveals that many cards from the top of his or her library. Each player puts all artifact, creature, and land cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of his or her library.| Hunted Dragon|Ravnica: City of Guilds|131|R|{3}{R}{R}|Creature — Dragon|6|6|Flying, haste$When Hunted Dragon enters the battlefield, put three 2/2 white Knight creature tokens with first strike onto the battlefield under target opponent's control.| Reroute|Ravnica: City of Guilds|139|U|{1}{R}|Instant|||Change the target of target activated ability with a single target. (Mana abilities can't be targeted.)$Draw a card.| Moonlight Bargain|Ravnica: City of Guilds|95|R|{3}{B}{B}|Instant|||Look at the top five cards of your library. For each card, put that card into your graveyard unless you pay 2 life. Then put the rest into your hand.| Cloudstone Curio|Ravnica: City of Guilds|257|R|{3}|Artifact|||Whenever a nonartifact permanent enters the battlefield under your control, you may return another permanent you control that shares a card type with it to its owner's hand.| Peregrine Mask|Ravnica: City of Guilds|268|U|{1}|Artifact — Equipment|||Equipped creature has defender, flying, and first strike.$Equip {2}| Szadek, Lord of Secrets|Ravnica: City of Guilds|234|R|{3}{U}{U}{B}{B}|Legendary Creature — Vampire|5|5|Flying$If Szadek, Lord of Secrets would deal combat damage to a player, instead put that many +1/+1 counters on Szadek and that player puts that many cards from the top of his or her library into his or her graveyard.| Temple Garden|Ravnica: City of Guilds|284|R||Land — Forest Plains|||({tap}: Add {G} or {W} to your mana pool.)$As Temple Garden enters the battlefield, you may pay 2 life. If you don't, Temple Garden enters the battlefield tapped.| Cerulean Sphinx|Ravnica: City of Guilds|39|R|{4}{U}{U}|Creature — Sphinx|5|5|Flying${U}: Cerulean Sphinx's owner shuffles it into his or her library.| Autochthon Wurm|Ravnica: City of Guilds|191|R|{10}{G}{G}{G}{W}{W}|Creature — Wurm|9|14|Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.)$Trample| Breath of Fury|Ravnica: City of Guilds|116|R|{2}{R}{R}|Enchantment — Aura|||Enchant creature you control$When enchanted creature deals combat damage to a player, sacrifice it and attach Breath of Fury to a creature you control. If you do, untap all creatures you control and after this phase, there is an additional combat phase.| Agrus Kos, Wojek Veteran|Ravnica: City of Guilds|190|R|{3}{R}{W}|Legendary Creature — Human Soldier|3|3|Whenever Agrus Kos, Wojek Veteran attacks, attacking red creatures get +2/+0 and attacking white creatures get +0/+2 until end of turn.| Blood Funnel|Ravnica: City of Guilds|77|R|{1}{B}|Enchantment|||Noncreature spells you cast cost {2} less to cast.$Whenever you cast a noncreature spell, counter that spell unless you sacrifice a creature.| Stoneshaker Shaman|Ravnica: City of Guilds|145|U|{2}{R}|Creature — Human Shaman|1|1|At the beginning of each player's end step, that player sacrifices an untapped land.| Trophy Hunter|Ravnica: City of Guilds|187|U|{2}{G}|Creature — Human Archer|2|3|{1}{G}: Trophy Hunter deals 1 damage to target creature with flying.$Whenever a creature with flying dealt damage by Trophy Hunter this turn dies, put a +1/+1 counter on Trophy Hunter.| Concerted Effort|Ravnica: City of Guilds|8|R|{2}{W}{W}|Enchantment|||At the beginning of each upkeep, all creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance.| Tolsimir Wolfblood|Ravnica: City of Guilds|236|R|{4}{G}{W}|Legendary Creature — Elf Warrior|3|4|Other green creatures you control get +1/+1.$Other white creatures you control get +1/+1.${tap}: Put a legendary 2/2 green and white Wolf creature token named Voja onto the battlefield.| Circu, Dimir Lobotomist|Ravnica: City of Guilds|196|R|{2}{U}{B}|Legendary Creature — Human Wizard|2|3|Whenever you cast a blue spell, exile the top card of target library.$Whenever you cast a black spell, exile the top card of target library.$Your opponents can't cast nonland cards with the same name as a card exiled with Circu, Dimir Lobotomist.| Savra, Queen of the Golgari|Ravnica: City of Guilds|225|R|{2}{B}{G}|Legendary Creature — Elf Shaman|2|2|Whenever you sacrifice a black creature, you may pay 2 life. If you do, each other player sacrifices a creature.$Whenever you sacrifice a green creature, you may gain 2 life.| Psychic Drain|Ravnica: City of Guilds|220|U|{X}{U}{B}|Sorcery|||Target player puts the top X cards of his or her library into his or her graveyard and you gain X life.| Razia's Purification|Ravnica: City of Guilds|224|R|{4}{R}{W}|Sorcery|||Each player chooses three permanents he or she controls, then sacrifices the rest.| Doubling Season|Ravnica: City of Guilds|158|R|{4}{G}|Enchantment|||If an effect would put one or more tokens onto the battlefield under your control, it puts twice that many of those tokens onto the battlefield instead.$If an effect would place one or more counters on a permanent you control, it places twice that many of those counters on that permanent instead.| Searing Meditation|Ravnica: City of Guilds|226|R|{1}{R}{W}|Enchantment|||Whenever you gain life, you may pay {2}. If you do, Searing Meditation deals 2 damage to target creature or player.| Plow Through Reito|Saviors of Kamigawa|22|C|{1}{W}|Instant — Arcane|||Sweep — Return any number of Plains you control to their owner's hand. Target creature gets +1/+1 until end of turn for each Plains returned this way.| Secretkeeper|Saviors of Kamigawa|54|U|{3}{U}|Creature — Spirit|2|2|As long as you have more cards in hand than each opponent, Secretkeeper gets +2/+2 and has flying.| Cloudhoof Kirin|Saviors of Kamigawa|31|R|{3}{U}{U}|Legendary Creature — Kirin Spirit|4|4|Flying$Whenever you cast a Spirit or Arcane spell, you may put the top X cards of target player's library into his or her graveyard, where X is that spell's converted mana cost.| Descendant of Kiyomaro|Saviors of Kamigawa|7|U|{1}{W}{W}|Creature — Human Soldier|2|3|As long as you have more cards in hand than each opponent, Descendant of Kiyomaro gets +1/+2 and has "Whenever this creature deals combat damage, you gain 3 life."| Gaze of Adamaro|Saviors of Kamigawa|98|U|{2}{R}{R}|Instant — Arcane|||Gaze of Adamaro deals damage equal to the number of cards in target player's hand to that player.| Glitterfang|Saviors of Kamigawa|100|C|{R}|Creature — Spirit|1|1|Haste$At the beginning of the end step, return Glitterfang to its owner's hand.| Overwhelming Intellect|Saviors of Kamigawa|51|U|{4}{U}{U}|Instant|||Counter target creature spell. Draw cards equal to that spell's converted mana cost.| Meishin, the Mind Cage|Saviors of Kamigawa|44|R|{4}{U}{U}{U}|Legendary Enchantment|||All creatures get -X/-0, where X is the number of cards in your hand.| Goblin Raider|Ninth Edition|8|C|{1}{R}|Creature — Goblin Warrior|2|2|Goblin Raider can't block.| Vizzerdrix|Ninth Edition|7|R|{6}{U}|Creature — Rabbit Beast|6|6|| Index|Ninth Edition|5|C|{U}|Sorcery|||Look at the top five cards of your library, then put them back in any order.| Spined Wurm|Ninth Edition|10|C|{4}{G}|Creature — Wurm|5|4|| Mountain|Ravnica: City of Guilds|299|L||Basic Land — Mountain|||R| Forest|Ravnica: City of Guilds|303|L||Basic Land — Forest|||G| Forest|Ravnica: City of Guilds|305|L||Basic Land — Forest|||G| Forest|Ravnica: City of Guilds|304|L||Basic Land — Forest|||G| Island|Ravnica: City of Guilds|293|L||Basic Land — Island|||U| Swamp|Ravnica: City of Guilds|297|L||Basic Land — Swamp|||B| Mountain|Ravnica: City of Guilds|301|L||Basic Land — Mountain|||R| Island|Ravnica: City of Guilds|291|L||Basic Land — Island|||U| Mountain|Ravnica: City of Guilds|300|L||Basic Land — Mountain|||R| Plains|Ravnica: City of Guilds|289|L||Basic Land — Plains|||W| Forest|Ravnica: City of Guilds|306|L||Basic Land — Forest|||G| Island|Ravnica: City of Guilds|292|L||Basic Land — Island|||U| Plains|Ravnica: City of Guilds|287|L||Basic Land — Plains|||W| Mountain|Ravnica: City of Guilds|302|L||Basic Land — Mountain|||R| Swamp|Ravnica: City of Guilds|296|L||Basic Land — Swamp|||B| Swamp|Ravnica: City of Guilds|295|L||Basic Land — Swamp|||B| Plains|Ravnica: City of Guilds|288|L||Basic Land — Plains|||W| Island|Ravnica: City of Guilds|294|L||Basic Land — Island|||U| Swamp|Ravnica: City of Guilds|298|L||Basic Land — Swamp|||B| Plains|Ravnica: City of Guilds|290|L||Basic Land — Plains|||W| Ornithopter|Ninth Edition|305|U|{0}|Artifact Creature — Thopter|0|2|Flying| Tanglebloom|Ninth Edition|311|U|{1}|Artifact|||{1}, {tap}: You gain 1 life.| Dimir Signet|Ravnica: City of Guilds|260|C|{2}|Artifact|||{1}, {tap}: Add {U}{B} to your mana pool.| Golgari Signet|Ravnica: City of Guilds|262|C|{2}|Artifact|||{1}, {tap}: Add {B}{G} to your mana pool.| Boros Signet|Ravnica: City of Guilds|255|C|{2}|Artifact|||{1}, {tap}: Add {R}{W} to your mana pool.| Selesnya Signet|Ravnica: City of Guilds|270|C|{2}|Artifact|||{1}, {tap}: Add {G}{W} to your mana pool.| Silhana Ledgewalker|Guildpact|94|C|{1}{G}|Creature — Elf Rogue|1|1|Hexproof (This creature can't be the target of spells or abilities your opponents control.)$Silhana Ledgewalker can't be blocked except by creatures with flying.| Quicken|Guildpact|31|R|{U}|Instant|||The next sorcery card you cast this turn can be cast as though it had flash.$Draw a card.| Repeal|Guildpact|32|C|{X}{U}|Instant|||Return target nonland permanent with converted mana cost X to its owner's hand.$Draw a card.| Electrolyze|Guildpact|111|U|{1}{U}{R}|Instant|||Electrolyze deals 2 damage divided as you choose among one or two target creatures and/or players.$Draw a card.| Gristleback|Guildpact|87|U|{2}{G}|Creature — Boar Beast|2|2|Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)$Sacrifice Gristleback: You gain life equal to Gristleback's power.| Ghor-Clan Bloodscale|Guildpact|66|U|{3}{R}|Creature — Viashino Warrior|2|1|First strike${3}{G}: Ghor-Clan Bloodscale gets +2/+2 until end of turn. Activate this ability only once each turn.| Sky Swallower|Guildpact|34|R|{3}{U}{U}|Creature — Leviathan|8|8|Flying$When Sky Swallower enters the battlefield, target opponent gains control of all other permanents you control.| Bloodscale Prowler|Guildpact|64|C|{2}{R}|Creature — Viashino Warrior|3|1|Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)| Gruul Guildmage|Guildpact|144|U|{RG}{RG}|Creature — Human Shaman|2|2|({RG} can be paid with either {R} or {G}.)${3}{R}, Sacrifice a land: Gruul Guildmage deals 2 damage to target player.${3}{G}: Target creature gets +2/+2 until end of turn.| Skyrider Trainee|Guildpact|17|C|{4}{W}|Creature — Human Soldier|3|3|Skyrider Trainee has flying as long as it's enchanted.| Hypervolt Grasp|Guildpact|67|U|{2}{R}|Enchantment — Aura|||Enchant creature$Enchanted creature has "{tap}: This creature deals 1 damage to target creature or player."${1}{U}: Return Hypervolt Grasp to its owner's hand.| Lionheart Maverick|Guildpact|11|C|{W}|Creature — Human Knight|1|1|Vigilance${4}{W}: Lionheart Maverick gets +1/+2 until end of turn.| Ghostway|Guildpact|6|R|{2}{W}|Instant|||Exile each creature you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.| Harrier Griffin|Guildpact|9|U|{5}{W}|Creature — Griffin|3|3|Flying$At the beginning of your upkeep, tap target creature.| Orzhov Pontiff|Guildpact|124|R|{1}{W}{B}|Creature — Human Cleric|1|1|Haunt (When this creature dies, exile it haunting target creature.)$When Orzhov Pontiff enters the battlefield or the creature it haunts dies, choose one — Creatures you control get +1/+1 until end of turn; or creatures you don't control get -1/-1 until end of turn.| Pyromatics|Guildpact|72|C|{1}{R}|Instant|||Replicate {1}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)$Pyromatics deals 1 damage to target creature or player.| Dryad Sophisticate|Guildpact|83|U|{1}{G}|Creature — Dryad|2|1|Nonbasic landwalk| Ghor-Clan Savage|Guildpact|86|C|{3}{G}{G}|Creature — Centaur Berserker|2|3|Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)| Vacuumelt|Guildpact|40|U|{2}{U}|Sorcery|||Replicate {2}{U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)$Return target creature to its owner's hand.| Petrified Wood-Kin|Guildpact|91|R|{6}{G}|Creature — Elemental Warrior|3|3|Petrified Wood-Kin can't be countered.$Bloodthirst X (This creature enters the battlefield with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.)$Protection from instants| Restless Bones|Guildpact|58|C|{2}{B}|Creature — Skeleton|1|1|{3}{B}, {tap}: Target creature gains swampwalk until end of turn.${1}{B}: Regenerate Restless Bones.| Bioplasm|Guildpact|81|R|{3}{G}{G}|Creature — Ooze|4|4|Whenever Bioplasm attacks, exile the top card of your library. If it's a creature card, Bioplasm gets +X/+Y until end of turn, where X is the exiled creature card's power and Y is its toughness.| Abyssal Nocturnus|Guildpact|43|R|{1}{B}{B}|Creature — Horror|2|2|Whenever an opponent discards a card, Abyssal Nocturnus gets +2/+2 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)| Gruul Signet|Guildpact|150|C|{2}|Artifact|||{1}, {tap}: Add {R}{G} to your mana pool.| Vertigo Spawn|Guildpact|42|U|{1}{U}|Creature — Illusion|0|3|Defender (This creature can't attack.)$Whenever Vertigo Spawn blocks a creature, tap that creature. That creature doesn't untap during its controller's next untap step.| Silhana Starfletcher|Guildpact|95|C|{2}{G}|Creature — Elf Druid Archer|1|3|Reach (This creature can block creatures with flying.)$As Silhana Starfletcher enters the battlefield, choose a color.${tap}: Add one mana of the chosen color to your mana pool.| Gigadrowse|Guildpact|26|C|{U}|Instant|||Replicate {U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)$Tap target permanent.| Spelltithe Enforcer|Guildpact|18|R|{3}{W}{W}|Creature — Elephant Wizard|3|3|Whenever an opponent casts a spell, that player sacrifices a permanent unless he or she pays {1}.| Izzet Signet|Guildpact|152|C|{2}|Artifact|||{1}, {tap}: Add {U}{R} to your mana pool.| Orzhov Signet|Guildpact|155|C|{2}|Artifact|||{1}, {tap}: Add {W}{B} to your mana pool.| Orzhov Basilica|Guildpact|161|C||Land|||Orzhov Basilica enters the battlefield tapped.$When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand.${tap}: Add {W}{B} to your mana pool.| Hatching Plans|Guildpact|27|R|{1}{U}|Enchantment|||When Hatching Plans is put into a graveyard from the battlefield, draw three cards.| Living Inferno|Guildpact|69|R|{6}{R}{R}|Creature — Elemental|8|5|{tap}: Living Inferno deals damage equal to its power divided as you choose among any number of target creatures. Each of those creatures deals damage equal to its power to Living Inferno.| Cryptwailing|Guildpact|47|U|{3}{B}|Enchantment|||{1}, Exile two creature cards from your graveyard: Target player discards a card. Activate this ability only any time you could cast a sorcery.| Gatherer of Graces|Guildpact|85|U|{1}{G}|Creature — Human Druid|1|2|Gatherer of Graces gets +1/+1 for each Aura attached to it.$Sacrifice an Aura: Regenerate Gatherer of Graces.| Pillory of the Sleepless|Guildpact|125|C|{1}{W}{B}|Enchantment — Aura|||Enchant creature$Enchanted creature can't attack or block.$Enchanted creature has "At the beginning of your upkeep, you lose 1 life."| Gruul Scrapper|Guildpact|89|C|{3}{G}|Creature — Human Berserker|3|2|When Gruul Scrapper enters the battlefield, if {R} was spent to cast Gruul Scrapper, it gains haste until end of turn.| Seize the Soul|Guildpact|61|R|{2}{B}{B}|Instant|||Destroy target nonwhite, nonblack creature. Put a 1/1 white Spirit creature token with flying onto the battlefield.$Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.)$When the creature Seize the Soul haunts dies, destroy target nonwhite, nonblack creature. Put a 1/1 white Spirit creature token with flying onto the battlefield.| Sinstriker's Will|Guildpact|16|U|{3}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature has "{tap}: This creature deals damage equal to its power to target attacking or blocking creature."| Frazzle|Guildpact|25|U|{3}{U}|Instant|||Counter target nonblue spell.| Gelectrode|Guildpact|113|U|{1}{U}{R}|Creature — Weird|0|1|{tap}: Gelectrode deals 1 damage to target creature or player.$Whenever you cast an instant or sorcery spell, you may untap Gelectrode.| Agent of Masks|Guildpact|100|U|{3}{W}{B}|Creature — Human Advisor|2|3|At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way.| Orzhov Euthanist|Guildpact|54|C|{2}{B}|Creature — Human Assassin|2|2|Haunt (When this creature dies, exile it haunting target creature.)$When Orzhov Euthanist enters the battlefield or the creature it haunts dies, destroy target creature that was dealt damage this turn.| Stomping Ground|Guildpact|165|R||Land — Mountain Forest|||({tap}: Add {R} or {G} to your mana pool.)$As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, Stomping Ground enters the battlefield tapped.| Petrahydrox|Guildpact|148|C|{3}{UR}|Creature — Weird|3|3|({UR} can be paid with either {U} or {R}.)$When Petrahydrox becomes the target of a spell or ability, return Petrahydrox to its owner's hand.| Burning-Tree Bloodscale|Guildpact|104|C|{2}{R}{G}|Creature — Viashino Berserker|2|2|Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)${2}{R}: Target creature can't block Burning-Tree Bloodscale this turn.${2}{G}: Target creature blocks Burning-Tree Bloodscale this turn if able.| Skeletal Vampire|Guildpact|62|R|{4}{B}{B}|Creature — Vampire Skeleton|3|3|Flying$When Skeletal Vampire enters the battlefield, put two 1/1 black Bat creature tokens with flying onto the battlefield.${3}{B}{B}, Sacrifice a Bat: Put two 1/1 black Bat creature tokens with flying onto the battlefield.$Sacrifice a Bat: Regenerate Skeletal Vampire.| Ghost Warden|Guildpact|5|C|{1}{W}|Creature — Spirit|1|1|{tap}: Target creature gets +1/+1 until end of turn.| Wee Dragonauts|Guildpact|137|C|{1}{U}{R}|Creature — Faerie Wizard|1|3|Flying$Whenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn.| Scab-Clan Mauler|Guildpact|128|C|{R}{G}|Creature — Human Berserker|1|1|Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)$Trample| Train of Thought|Guildpact|39|C|{1}{U}|Sorcery|||Replicate {1}{U} (When you cast this spell, copy it for each time you paid its replicate cost.)$Draw a card.| Cerebral Vortex|Guildpact|107|R|{1}{U}{R}|Instant|||Target player draws two cards, then Cerebral Vortex deals damage to that player equal to the number of cards he or she has drawn this turn.| Ghost Council of Orzhova|Guildpact|114|R|{W}{W}{B}{B}|Legendary Creature — Spirit|4|4|When Ghost Council of Orzhova enters the battlefield, target opponent loses 1 life and you gain 1 life.${1}, Sacrifice a creature: Exile Ghost Council of Orzhova. Return it to the battlefield under its owner's control at the beginning of the next end step.| Mourning Thrull|Guildpact|146|C|{1}{WB}|Creature — Thrull|1|1|({WB} can be paid with either {W} or {B}.)$Flying$Whenever Mourning Thrull deals damage, you gain that much life.| Runeboggle|Guildpact|33|C|{2}{U}|Instant|||Counter target spell unless its controller pays {1}.$Draw a card.| Crash Landing|Guildpact|82|U|{2}{G}|Instant|||Target creature with flying loses flying until end of turn. Crash Landing deals damage to that creature equal to the number of Forests you control.| Vedalken Plotter|Guildpact|41|U|{2}{U}|Creature — Vedalken Wizard|1|1|When Vedalken Plotter enters the battlefield, exchange control of target land you control and target land an opponent controls.| Orzhov Guildmage|Guildpact|147|U|{WB}{WB}|Creature — Human Wizard|2|2|{2}{W}: Target player gains 1 life.${2}{B}: Each player loses 1 life.| Hissing Miasma|Guildpact|51|U|{1}{B}{B}|Enchantment|||Whenever a creature attacks you, its controller loses 1 life.| Steam Vents|Guildpact|164|R||Land — Island Mountain|||({tap}: Add {U} or {R} to your mana pool.)$As Steam Vents enters the battlefield, you may pay 2 life. If you don't, Steam Vents enters the battlefield tapped.| AEtherplasm|Guildpact|22|U|{2}{U}{U}|Creature — Illusion|1|1|Whenever Ætherplasm blocks a creature, you may return Ætherplasm to its owner's hand. If you do, you may put a creature card from your hand onto the battlefield blocking that creature.| Stratozeppelid|Guildpact|36|U|{4}{U}|Creature — Beast|4|4|Flying$Stratozeppelid can block only creatures with flying.| Stitch in Time|Guildpact|132|R|{1}{U}{R}|Sorcery|||Flip a coin. If you win the flip, take an extra turn after this one.| Droning Bureaucrats|Guildpact|4|U|{3}{W}|Creature — Human Advisor|1|4|{X}, {tap}: Each creature with converted mana cost X can't attack or block this turn.| Mortify|Guildpact|122|U|{1}{W}{B}|Instant|||Destroy target creature or enchantment.| Predatory Focus|Guildpact|92|U|{3}{G}{G}|Sorcery|||You may have creatures you control assign their combat damage this turn as though they weren't blocked.| Smogsteed Rider|Guildpact|63|U|{2}{B}{B}|Creature — Human Wizard|2|2|Whenever Smogsteed Rider attacks, each other attacking creature gains fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)| Wild Cantor|Guildpact|149|C|{RG}|Creature — Human Druid|1|1|({RG} can be paid with either {R} or {G}.)$Sacrifice Wild Cantor: Add one mana of any color to your mana pool.| Godless Shrine|Guildpact|157|R||Land — Plains Swamp|||({tap}: Add {W} or {B} to your mana pool.)$As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, Godless Shrine enters the battlefield tapped.| Cremate|Guildpact|45|C|{B}|Instant|||Exile target card from a graveyard.$Draw a card.| Nivix, Aerie of the Firemind|Guildpact|160|U||Land|||{tap}: Add {1} to your mana pool.${2}{U}{R}, {tap}: Exile the top card of your library. Until your next turn, you may cast that card if it's an instant or sorcery.| Order of the Stars|Guildpact|13|U|{W}|Creature — Human Cleric|0|1|Defender (This creature can't attack.)$As Order of the Stars enters the battlefield, choose a color.$Order of the Stars has protection from the chosen color.| Skarrgan Pit-Skulk|Guildpact|96|C|{G}|Creature — Human Warrior|1|1|Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)$Creatures with power less than Skarrgan Pit-Skulk's power can't block it.| Shadow Lance|Guildpact|14|U|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature has first strike.${1}{B}: Enchanted creature gets +2/+2 until end of turn.| Feral Animist|Guildpact|112|U|{1}{R}{G}|Creature — Goblin Shaman|2|1|{3}: Feral Animist gets +X/+0 until end of turn, where X is its power.| Thunderheads|Guildpact|37|U|{2}{U}|Instant|||Replicate {2}{U} (When you cast this spell, copy it for each time you paid its replicate cost.)$Put a 3/3 blue Weird creature token with defender and flying onto the battlefield. Exile it at the beginning of the next end step.| Daggerclaw Imp|Guildpact|48|U|{2}{B}|Creature — Imp|3|1|Flying$Daggerclaw Imp can't block.| Benediction of Moons|Guildpact|3|C|{W}|Sorcery|||You gain 1 life for each player.$Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.)$When the creature Benediction of Moons haunts dies, you gain 1 life for each player.| Niv-Mizzet, the Firemind|Guildpact|123|R|{2}{U}{U}{R}{R}|Legendary Creature — Dragon Wizard|4|4|Flying$Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to target creature or player.${tap}: Draw a card.| Absolver Thrull|Guildpact|1|C|{3}{W}|Creature — Thrull Cleric|2|3|Haunt (When this creature dies, exile it haunting target creature.)$When Absolver Thrull enters the battlefield or the creature it haunts dies, destroy target enchantment.| Shrieking Grotesque|Guildpact|15|C|{2}{W}|Creature — Gargoyle|2|1|Flying$When Shrieking Grotesque enters the battlefield, if {B} was spent to cast Shrieking Grotesque, target player discards a card.| Skarrgan Firebird|Guildpact|77|R|{4}{R}{R}|Creature — Phoenix|3|3|Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)$Flying${R}{R}{R}: Return Skarrgan Firebird from your graveyard to your hand. Activate this ability only if an opponent was dealt damage this turn.| Tin Street Hooligan|Guildpact|78|C|{1}{R}|Creature — Goblin Rogue|2|1|When Tin Street Hooligan enters the battlefield, if {G} was spent to cast Tin Street Hooligan, destroy target artifact.| Cry of Contrition|Guildpact|46|C|{B}|Sorcery|||Target player discards a card.$Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.)$When the creature Cry of Contrition haunts dies, target player discards a card.| Belfry Spirit|Guildpact|2|U|{3}{W}{W}|Creature — Spirit|1|1|Flying$Haunt (When this creature dies, exile it haunting target creature.)$When Belfry Spirit enters the battlefield or the creature it haunts dies, put two 1/1 black Bat creature tokens with flying onto the battlefield.| Battering Wurm|Guildpact|79|U|{6}{G}|Creature — Wurm|4|3|Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)$Creatures with power less than Battering Wurm's power can't block it.| Izzet Guildmage|Guildpact|145|U|{UR}{UR}|Creature — Human Wizard|2|2|({UR} can be paid with either {U} or {R}.)${2}{U}: Copy target instant spell you control with converted mana cost 2 or less. You may choose new targets for the copy.${2}{R}: Copy target sorcery spell you control with converted mana cost 2 or less. You may choose new targets for the copy.| Storm Herd|Guildpact|19|R|{8}{W}{W}|Sorcery|||Put X 1/1 white Pegasus creature tokens with flying onto the battlefield, where X is your life total.| Caustic Rain|Guildpact|44|U|{2}{B}{B}|Sorcery|||Exile target land.| Skarrg, the Rage Pits|Guildpact|163|U||Land|||{tap}: Add {1} to your mana pool.${R}{G}, {tap}: Target creature gets +1/+1 and gains trample until end of turn.| Revenant Patriarch|Guildpact|59|U|{4}{B}|Creature — Spirit|4|3|When Revenant Patriarch enters the battlefield, if {W} was spent to cast Revenant Patriarch, target player skips his or her next combat phase.$Revenant Patriarch can't block.| Ostiary Thrull|Guildpact|55|C|{3}{B}|Creature — Thrull|2|2|{W}, {tap}: Tap target creature.| Arena|Promo set for Gatherer|117|Special||Land|||{3}, {tap}: Tap target creature you control and target creature of an opponent's choice he or she controls. Each of those creatures deals damage equal to its power to the other.| Dirtcowl Wurm|Promo set for Gatherer|1|R|{4}{G}|Creature — Wurm|3|4|Whenever an opponent plays a land, put a +1/+1 counter on Dirtcowl Wurm.| False Prophet|Promo set for Gatherer|6|R|{2}{W}{W}|Creature — Human Cleric|2|2|When False Prophet dies, exile all creatures.| Giant Badger|Promo set for Gatherer|253|Special|{1}{G}{G}|Creature — Badger|2|2|Whenever Giant Badger blocks, it gets +2/+2 until end of turn.| Helm of Kaldra|Promo set for Gatherer|131|R|{3}|Legendary Artifact — Equipment|||Equipped creature has first strike, trample, and haste.${1}: If you control Equipment named Helm of Kaldra, Sword of Kaldra, and Shield of Kaldra, put a legendary 4/4 colorless Avatar creature token named Kaldra onto the battlefield and attach those Equipment to it.$Equip {2}| Lightning Dragon|Promo set for Gatherer|202|R|{2}{R}{R}|Creature — Dragon|4|4|Flying$Echo {2}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)${R}: Lightning Dragon gets +1/+0 until end of turn.| Mana Crypt|Promo set for Gatherer|61|Special|{0}|Artifact|||At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you.${tap}: Add {2} to your mana pool.| Monstrous Hound|Promo set for Gatherer|89|R|{3}{R}|Creature — Hound|4|4|Monstrous Hound can't attack unless you control more lands than defending player.$Monstrous Hound can't block unless you control more lands than attacking player.| Nalathni Dragon|Promo set for Gatherer|1|Special|{2}{R}{R}|Creature — Dragon|1|1|Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)${R}: Nalathni Dragon gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Nalathni Dragon at the beginning of the next end step.| Overtaker|Promo set for Gatherer|89|R|{1}{U}|Creature — Merfolk Spellshaper|1|1|{3}{U}, {tap}, Discard a card: Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.| Questing Phelddagrif|Promo set for Gatherer|119|R|{1}{G}{W}{U}|Creature — Phelddagrif|4|4|{G}: Questing Phelddagrif gets +1/+1 until end of turn. Target opponent puts a 1/1 green Hippo creature token onto the battlefield.${W}: Questing Phelddagrif gains protection from black and from red until end of turn. Target opponent gains 2 life.${U}: Questing Phelddagrif gains flying until end of turn. Target opponent may draw a card.| Revenant|Promo set for Gatherer|120|R|{4}{B}|Creature — Spirit|*|*|Flying$Revenant's power and toughness are each equal to the number of creature cards in your graveyard.| Sewers of Estark|Promo set for Gatherer|2|Special|{2}{B}{B}|Instant|||Choose target creature. If it's attacking, it's unblockable this turn. If it's blocking, prevent all combat damage that would be dealt this turn by it and each creature it's blocking.| Shield of Kaldra|Promo set for Gatherer|139||{4}|Legendary Artifact — Equipment|||Equipment named Sword of Kaldra, Shield of Kaldra, and Helm of Kaldra are indestructible.$Equipped creature is indestructible. ("Destroy" effects and lethal damage don't destroy it.)$Equip {4}| Sword of Kaldra|Promo set for Gatherer|251|R|{4}|Legendary Artifact — Equipment|||Equipped creature gets +5/+5.$Whenever equipped creature deals damage to a creature, exile that creature.$Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)| Windseeker Centaur|Promo set for Gatherer|3|Special|{1}{R}{R}|Creature — Centaur|2|2|Vigilance| Beast of Burden|Promo set for Gatherer|122|R|{6}|Artifact Creature — Golem|*|*|Beast of Burden's power and toughness are each equal to the number of creatures on the battlefield.| Rathi Assassin|Promo set for Gatherer|67|R|{2}{B}{B}|Creature — Zombie Mercenary Assassin|2|2|{1}{B}{B}, {tap}: Destroy target tapped nonblack creature.${3}, {tap}: Search your library for a Mercenary permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.| Avatar of Hope|Promo set for Gatherer|3|R|{6}{W}{W}|Creature — Avatar|4|9|If you have 3 or less life, Avatar of Hope costs {6} less to cast.$Flying$Avatar of Hope can block any number of creatures.| Raging Kavu|Promo set for Gatherer|262|R|{1}{R}{G}|Creature — Kavu|3|1|Flash$Haste| Fungal Shambler|Promo set for Gatherer|100|R|{4}{G}{U}{B}|Creature — Fungus Beast|6|4|Trample$Whenever Fungal Shambler deals damage to an opponent, you draw a card and that opponent discards a card.| Laquatus's Champion|Promo set for Gatherer|67|R|{4}{B}{B}|Creature — Nightmare Horror|6|3|When Laquatus's Champion enters the battlefield, target player loses 6 life.$When Laquatus's Champion leaves the battlefield, that player gains 6 life.${B}: Regenerate Laquatus's Champion.| Glory|Promo set for Gatherer|11|R|{3}{W}{W}|Creature — Incarnation|3|3|Flying${2}{W}: Choose a color. Creatures you control gain protection from the chosen color until end of turn. Activate this ability only if Glory is in your graveyard.| Silent Specter|Promo set for Gatherer|169|R|{4}{B}{B}|Creature — Specter|4|4|Flying$Whenever Silent Specter deals combat damage to a player, that player discards two cards.$Morph {3}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Feral Throwback|Promo set for Gatherer|126|R|{4}{G}{G}|Creature — Beast|3|3|Amplify 2 (As this creature enters the battlefield, put two +1/+1 counters on it for each Beast card you reveal in your hand.)$Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)| Soul Collector|Promo set for Gatherer|74|R|{3}{B}{B}|Creature — Vampire|3|4|Flying$Whenever a creature dealt damage by Soul Collector this turn dies, return that card to the battlefield under your control.$Morph {B}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Ryusei, the Falling Star|Promo set for Gatherer|185|R|{5}{R}|Legendary Creature — Dragon Spirit|5|5|Flying$When Ryusei, the Falling Star dies, it deals 5 damage to each creature without flying.| Hallowed Fountain|Dissension|174|R||Land — Plains Island|||({tap}: Add {W} or {U} to your mana pool.)$As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, Hallowed Fountain enters the battlefield tapped.| Rix Maadi, Dungeon Palace|Dissension|179|U||Land|||{tap}: Add {1} to your mana pool.${1}{B}{R}, {tap}: Each player discards a card. Activate this ability only any time you could cast a sorcery.| Slaughterhouse Bouncer|Dissension|54|C|{4}{B}|Creature — Ogre Warrior|3|3|Hellbent — When Slaughterhouse Bouncer dies, if you have no cards in hand, target creature gets -3/-3 until end of turn.| Rakdos Ickspitter|Dissension|128|C|{1}{B}{R}|Creature — Thrull|1|1|{tap}: Rakdos Ickspitter deals 1 damage to target creature and that creature's controller loses 1 life.| Whiptail Moloch|Dissension|79|C|{4}{R}|Creature — Lizard|6|3|When Whiptail Moloch enters the battlefield, it deals 3 damage to target creature you control.| Riot Spikes|Dissension|146|C|{BR}|Enchantment — Aura|||({BR} can be paid with either {B} or {R}.)$Enchant creature$Enchanted creature gets +2/-1.| Azorius Guildmage|Dissension|141|U|{WU}{WU}|Creature — Vedalken Wizard|2|2|{2}{W}: Tap target creature.${2}{U}: Counter target activated ability. (Mana abilities can't be targeted.)| Simic Guildmage|Dissension|148|U|{GU}{GU}|Creature — Elf Wizard|2|2|({GU} can be paid with either {G} or {U}.)${1}{G}: Move a +1/+1 counter from target creature onto another target creature with the same controller.${1}{U}: Attach target Aura enchanting a permanent to another permanent with the same controller.| Simic Signet|Dissension|166|C|{2}|Artifact|||{1}, {tap}: Add {G}{U} to your mana pool.| Rakdos Carnarium|Dissension|178|C||Land|||Rakdos Carnarium enters the battlefield tapped.$When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand.${tap}: Add {B}{R} to your mana pool.| Minister of Impediments|Dissension|144|C|{2}{WU}|Creature — Human Advisor|1|1|({WU} can be paid with either {W} or {U}.)${tap}: Tap target creature.| Shielding Plax|Dissension|147|C|{2}{GU}|Enchantment — Aura|||({GU} can be paid with either {G} or {U}.)$Enchant creature$When Shielding Plax enters the battlefield, draw a card.$Enchanted creature can't be the target of spells or abilities your opponents control.| Azorius Signet|Dissension|159|C|{2}|Artifact|||{1}, {tap}: Add {W}{U} to your mana pool.| Jagged Poppet|Dissension|115|U|{1}{B}{R}|Creature — Ogre Warrior|3|4|Whenever Jagged Poppet is dealt damage, discard that many cards.$Hellbent — Whenever Jagged Poppet deals combat damage to a player, if you have no cards in hand, that player discards cards equal to the damage.| Azorius Chancery|Dissension|170|C||Land|||Azorius Chancery enters the battlefield tapped.$When Azorius Chancery enters the battlefield, return a land you control to its owner's hand.${tap}: Add {W}{U} to your mana pool.| Breeding Pool|Dissension|172|R||Land — Forest Island|||({tap}: Add {G} or {U} to your mana pool.)$As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, Breeding Pool enters the battlefield tapped.| Simic Growth Chamber|Dissension|180|C||Land|||Simic Growth Chamber enters the battlefield tapped.$When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand.${tap}: Add {G}{U} to your mana pool.| Novijen Sages|Dissension|27|R|{4}{U}{U}|Creature — Human Advisor Mutant|0|0|Graft 4 (This creature enters the battlefield with four +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)${1}, Remove two +1/+1 counters from among creatures you control: Draw a card.| Walking Archive|Dissension|169|R|{3}|Artifact Creature — Golem|1|1|Defender (This creature can't attack.)$Walking Archive enters the battlefield with a +1/+1 counter on it.$At the beginning of each player's upkeep, that player draws a card for each +1/+1 counter on Walking Archive.${2}{W}{U}: Put a +1/+1 counter on Walking Archive.| Evolution Vat|Dissension|161|R|{3}|Artifact|||{3}, {tap}: Tap target creature and put a +1/+1 counter on it. Until end of turn, that creature gains "{2}{G}{U}: Double the number of +1/+1 counters on this creature."| Windreaver|Dissension|138|R|{3}{W}{U}|Creature — Elemental|1|3|Flying${W}: Windreaver gains vigilance until end of turn.${W}: Windreaver gets +0/+1 until end of turn.${U}: Switch Windreaver's power and toughness until end of turn.${U}: Return Windreaver to its owner's hand.| Voidslime|Dissension|137|R|{G}{U}{U}|Instant|||Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)| Pride of the Clouds|Dissension|125|R|{W}{U}|Creature — Elemental Cat|1|1|Flying$Pride of the Clouds gets +1/+1 for each other creature with flying on the battlefield.$Forecast — {2}{W}{U}, Reveal Pride of the Clouds from your hand: Put a 1/1 white and blue Bird creature token with flying onto the battlefield. (Activate this ability only during your upkeep and only once each turn.)| Rakdos Signet|Dissension|165|C|{2}|Artifact|||{1}, {tap}: Add {B}{R} to your mana pool.| Novijen, Heart of Progress|Dissension|175|U||Land|||{tap}: Add {1} to your mana pool.${G}{U}, {tap}: Put a +1/+1 counter on each creature that entered the battlefield this turn.| Hellhole Rats|Dissension|113|U|{2}{B}{R}|Creature — Rat|2|2|Haste$When Hellhole Rats enters the battlefield, target player discards a card. Hellhole Rats deals damage to that player equal to that card's converted mana cost.| Azorius First-Wing|Dissension|105|C|{W}{U}|Creature — Griffin|2|2|Flying, protection from enchantments| Blood Crypt|Dissension|171|R||Land — Swamp Mountain|||({tap}: Add {B} or {R} to your mana pool.)$As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, Blood Crypt enters the battlefield tapped.| Plaxcaster Frogling|Dissension|123|U|{1}{G}{U}|Creature — Frog Mutant|0|0|Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)${2}: Target creature with a +1/+1 counter on it gains shroud until end of turn. (It can't be the target of spells or abilities.)| Pain Magnification|Dissension|121|U|{1}{B}{R}|Enchantment|||Whenever an opponent is dealt 3 or more damage by a single source, that player discards a card.| Coiling Oracle|Dissension|107|C|{G}{U}|Creature — Snake Elf Druid|1|1|When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.| Assault Zeppelid|Dissension|103|C|{2}{G}{U}|Creature — Beast|3|3|Flying, trample| Rakdos Guildmage|Dissension|145|U|{BR}{BR}|Creature — Zombie Shaman|2|2|({BR} can be paid with either {B} or {R}.)${3}{B}, Discard a card: Target creature gets -2/-2 until end of turn.${3}{R}: Put a 2/1 red Goblin creature token with haste onto the battlefield. Exile it at the beginning of the next end step.| Sky Hussar|Dissension|131|U|{3}{W}{U}|Creature — Human Knight|4|3|Flying$When Sky Hussar enters the battlefield, untap all creatures you control.$Forecast — Tap two untapped white and/or blue creatures you control, Reveal Sky Hussar from your hand: Draw a card. (Activate this ability only during your upkeep and only once each turn.)| Anthem of Rakdos|Dissension|102|R|{2}{B}{R}{R}|Enchantment|||Whenever a creature you control attacks, it gets +2/+0 until end of turn and Anthem of Rakdos deals 1 damage to you.$Hellbent — As long as you have no cards in hand, if a source you control would deal damage to a creature or player, it deals double that damage to that creature or player instead.| Overrule|Dissension|120|C|{X}{W}{U}|Instant|||Counter target spell unless its controller pays {X}. You gain X life.| Trygon Predator|Dissension|133|U|{1}{G}{U}|Creature — Beast|2|3|Flying$Whenever Trygon Predator deals combat damage to a player, you may destroy target artifact or enchantment that player controls.| Twinstrike|Dissension|134|U|{3}{B}{R}|Instant|||Twinstrike deals 2 damage to each of two target creatures.$Hellbent — Destroy those creatures instead if you have no cards in hand.| Steeling Stance|Dissension|18|C|{1}{W}{W}|Instant|||Creatures you control get +1/+1 until end of turn.$Forecast — {W}, Reveal Steeling Stance from your hand: Target creature gets +1/+1 until end of turn. (Activate this ability only during your upkeep and only once each turn.)| Macabre Waltz|Dissension|47|C|{1}{B}|Sorcery|||Return up to two target creature cards from your graveyard to your hand, then discard a card.| Prahv, Spires of Order|Dissension|177|U||Land|||{tap}: Add {1} to your mana pool.${4}{W}{U}, {tap}: Prevent all damage a source of your choice would deal this turn.| Palliation Accord|Dissension|122|U|{3}{W}{U}|Enchantment|||Whenever a creature an opponent controls becomes tapped, put a shield counter on Palliation Accord.$Remove a shield counter from Palliation Accord: Prevent the next 1 damage that would be dealt to you this turn.| Rakdos Riteknife|Dissension|164|R|{2}|Artifact — Equipment|||Equipped creature gets +1/+0 for each blood counter on Rakdos Riteknife and has "{tap}, Sacrifice a creature: Put a blood counter on Rakdos Riteknife."${B}{R}, Sacrifice Rakdos Riteknife: Target player sacrifices a permanent for each blood counter on Rakdos Riteknife.$Equip {2}| Vigean Intuition|Dissension|136|U|{3}{G}{U}|Instant|||Choose a card type, then reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)| Sanguine Praetor|Guildpact|60|R|{6}{B}{B}|Creature — Avatar Praetor|7|5|{B}, Sacrifice a creature: Destroy each creature with the same converted mana cost as the sacrificed creature.| Moratorium Stone|Guildpact|154|R|{1}|Artifact|||{2}, {tap}: Exile target card from a graveyard.${2}{W}{B}, {tap}, Sacrifice Moratorium Stone: Exile target nonland card from a graveyard, all other cards from graveyards with the same name as that card, and all permanents with that name.| Debtors' Knell|Guildpact|141|R|{4}{WB}{WB}{WB}|Enchantment|||({WB} can be paid with either {W} or {B}.)$At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control.| Conjurer's Ban|Guildpact|108|U|{W}{B}|Sorcery|||Name a card. Until your next turn, the named card can't be played.$Draw a card.| Djinn Illuminatus|Guildpact|142|R|{5}{UR}{UR}|Creature — Djinn|3|5|({UR} can be paid with either {U} or {R}.)$Flying$Each instant and sorcery spell you cast has replicate. The replicate cost is equal to its mana cost. (When you cast it, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)| Rumbling Slum|Guildpact|126|R|{1}{R}{G}{G}|Creature — Elemental|5|5|At the beginning of your upkeep, Rumbling Slum deals 1 damage to each player.| Rabble-Rouser|Guildpact|73|U|{3}{R}|Creature — Goblin Shaman|1|1|Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)${R}, {tap}: Attacking creatures get +X/+0 until end of turn, where X is Rabble-Rouser's power.| Steamcore Weird|Guildpact|35|C|{3}{U}|Creature — Weird|1|3|When Steamcore Weird enters the battlefield, if {R} was spent to cast Steamcore Weird, it deals 2 damage to target creature or player.| Izzet Chronarch|Guildpact|119|C|{3}{U}{R}|Creature — Human Wizard|2|2|When Izzet Chronarch enters the battlefield, return target instant or sorcery card from your graveyard to your hand.| Withstand|Guildpact|21|C|{2}{W}|Instant|||Prevent the next 3 damage that would be dealt to target creature or player this turn.$Draw a card.| Schismotivate|Guildpact|129|U|{1}{U}{R}|Instant|||Target creature gets +4/+0 until end of turn. Another target creature gets -4/-0 until end of turn.| Burning-Tree Shaman|Guildpact|105|R|{1}{R}{G}|Creature — Centaur Shaman|3|4|Whenever a player activates an ability that isn't a mana ability, Burning-Tree Shaman deals 1 damage to that player.| Orzhova, the Church of Deals|Guildpact|162|U||Land|||{tap}: Add {1} to your mana pool.${3}{W}{B}, {tap}: Target player loses 1 life and you gain 1 life.| Killer Instinct|Guildpact|120|R|{4}{R}{G}|Enchantment|||At the beginning of your upkeep, reveal the top card of your library. If it's a creature card, put it onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step.| Tibor and Lumia|Guildpact|135|R|{2}{U}{R}|Legendary Creature — Human Wizard|3|3|Whenever you cast a blue spell, target creature gains flying until end of turn.$Whenever you cast a red spell, Tibor and Lumia deals 1 damage to each creature without flying.| Goblin Flectomancer|Guildpact|116|U|{U}{R}{R}|Creature — Goblin Wizard|2|2|Sacrifice Goblin Flectomancer: You may change the targets of target instant or sorcery spell.| Ulasht, the Hate Seed|Guildpact|136|R|{2}{R}{G}|Legendary Creature — Hellion Hydra|0|0|Ulasht, the Hate Seed enters the battlefield with a +1/+1 counter on it for each other red creature you control and a +1/+1 counter on it for each other green creature you control.${1}, Remove a +1/+1 counter from Ulasht: Choose one — Ulasht deals 1 damage to target creature; or put a 1/1 green Saproling creature token onto the battlefield.| Culling Sun|Guildpact|109|R|{2}{W}{W}{B}|Sorcery|||Destroy each creature with converted mana cost 3 or less.| Savage Twister|Guildpact|127|U|{X}{R}{G}|Sorcery|||Savage Twister deals X damage to each creature.| Parallectric Feedback|Guildpact|71|R|{3}{R}|Instant|||Parallectric Feedback deals damage to target spell's controller equal to that spell's converted mana cost.| Torch Drake|Guildpact|38|C|{3}{U}|Creature — Drake|2|2|Flying${1}{R}: Torch Drake gets +1/+0 until end of turn.| Castigate|Guildpact|106|C|{W}{B}|Sorcery|||Target opponent reveals his or her hand. You choose a nonland card from it and exile that card.| Izzet Boilerworks|Guildpact|159|C||Land|||Izzet Boilerworks enters the battlefield tapped.$When Izzet Boilerworks enters the battlefield, return a land you control to its owner's hand.${tap}: Add {U}{R} to your mana pool.| Douse in Gloom|Guildpact|49|C|{2}{B}|Instant|||Douse in Gloom deals 2 damage to target creature and you gain 2 life.| Skarrgan Skybreaker|Guildpact|130|U|{4}{R}{R}{G}|Creature — Giant Shaman|3|3|Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)${1}, Sacrifice Skarrgan Skybreaker: Skarrgan Skybreaker deals damage equal to its power to target creature or player.| Gruul Turf|Guildpact|158|C||Land|||Gruul Turf enters the battlefield tapped.$When Gruul Turf enters the battlefield, return a land you control to its owner's hand.${tap}: Add {R}{G} to your mana pool.| Exhumer Thrull|Guildpact|50|U|{5}{B}|Creature — Thrull|3|3|Haunt (When this creature dies, exile it haunting target creature.)$When Exhumer Thrull enters the battlefield or the creature it haunts dies, return target creature card from your graveyard to your hand.| Blind Hunter|Guildpact|102|C|{2}{W}{B}|Creature — Bat|2|2|Flying$Haunt (When this creature dies, exile it haunting target creature.)$When Blind Hunter enters the battlefield or the creature it haunts dies, target player loses 2 life and you gain 2 life.| Graven Dominator|Guildpact|7|R|{4}{W}{W}|Creature — Gargoyle|4|4|Flying$Haunt (When this creature dies, exile it haunting target creature.)$When Graven Dominator enters the battlefield or the creature it haunts dies, each other creature becomes 1/1 until end of turn.| Borborygmos|Guildpact|103|R|{3}{R}{R}{G}{G}|Legendary Creature — Cyclops|6|7|Trample$Whenever Borborygmos deals combat damage to a player, put a +1/+1 counter on each creature you control.| Wurmweaver Coil|Guildpact|99|R|{4}{G}{G}|Enchantment — Aura|||Enchant green creature$Enchanted creature gets +6/+6.${G}{G}{G}, Sacrifice Wurmweaver Coil: Put a 6/6 green Wurm creature token onto the battlefield.| Souls of the Faultless|Guildpact|131|U|{W}{B}{B}|Creature — Spirit|0|4|Defender (This creature can't attack.)$Whenever Souls of the Faultless is dealt combat damage, you gain that much life and attacking player loses that much life.| Shattering Spree|Guildpact|75|U|{R}|Sorcery|||Replicate {R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)$Destroy target artifact.| Siege of Towers|Guildpact|76|R|{1}{R}|Sorcery|||Replicate {1}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)$Target Mountain becomes a 3/1 creature. It's still a land.| Ogre Savant|Guildpact|70|C|{4}{R}|Creature — Ogre Wizard|3|2|When Ogre Savant enters the battlefield, if {U} was spent to cast Ogre Savant, return target creature to its owner's hand.| Earth Surge|Guildpact|84|R|{3}{G}|Enchantment|||Each land gets +2/+2 as long as it's a creature.| Molimo, Maro-Sorcerer|Tenth Edition|280|R|{4}{G}{G}{G}|Legendary Creature — Elemental|*|*|Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)$Molimo, Maro-Sorcerer's power and toughness are each equal to the number of lands you control.| Reya Dawnbringer|Tenth Edition|35|R|{6}{W}{W}{W}|Legendary Creature — Angel|4|6|Flying$At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield.| Kamahl, Pit Fighter|Tenth Edition|214|R|{4}{R}{R}|Legendary Creature — Human Barbarian|6|1|Haste (This creature can attack and {tap} as soon as it comes under your control.)${tap}: Kamahl, Pit Fighter deals 3 damage to target creature or player.| Mirri, Cat Warrior|Tenth Edition|279|R|{1}{G}{G}|Legendary Creature — Cat Warrior|2|3|First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it's unblockable as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.)| Arcanis the Omnipotent|Tenth Edition|66|R|{3}{U}{U}{U}|Legendary Creature — Wizard|3|4|{tap}: Draw three cards.${2}{U}{U}: Return Arcanis the Omnipotent to its owner's hand.| Phage the Untouchable|Tenth Edition|166|R|{3}{B}{B}{B}{B}|Legendary Creature — Zombie Minion|4|4|When Phage the Untouchable enters the battlefield, if you didn't cast it from your hand, you lose the game.$Whenever Phage deals combat damage to a creature, destroy that creature. It can't be regenerated.$Whenever Phage deals combat damage to a player, that player loses the game.| Forbidding Watchtower|Tenth Edition|352|U||Land|||Forbidding Watchtower enters the battlefield tapped.${tap}: Add {W} to your mana pool.${1}{W}: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land.| Treetop Village|Tenth Edition|361|U||Land|||Treetop Village enters the battlefield tapped.${tap}: Add {G} to your mana pool.${1}{G}: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)| Squee, Goblin Nabob|Tenth Edition|239|R|{2}{R}|Legendary Creature — Goblin|1|1|At the beginning of your upkeep, you may return Squee, Goblin Nabob from your graveyard to your hand.| Jayemdae Tome|Tenth Edition|327|R|{4}|Artifact|||{4}, {tap}: Draw a card.| Rhox|Tenth Edition|291|R|{4}{G}{G}|Creature — Rhino Beast|5|5|You may have Rhox assign its combat damage as though it weren't blocked.${2}{G}: Regenerate Rhox. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| Ascendant Evincar|Tenth Edition|127|R|{4}{B}{B}|Legendary Creature — Vampire|3|3|Flying (This creature can't be blocked except by creatures with flying or reach.)$Other black creatures get +1/+1.$Nonblack creatures get -1/-1.| Faerie Conclave|Tenth Edition|351|U||Land|||Faerie Conclave enters the battlefield tapped.${tap}: Add {U} to your mana pool.${1}{U}: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land. (It can't be blocked except by creatures with flying or reach.)| Platinum Angel|Tenth Edition|339|R|{7}|Artifact Creature — Angel|4|4|Flying$You can't lose the game and your opponents can't win the game.| Razormane Masticore|Tenth Edition|340|R|{5}|Artifact Creature — Masticore|5|5|First strike (This creature deals combat damage before creatures without first strike.)$At the beginning of your upkeep, sacrifice Razormane Masticore unless you discard a card.$At the beginning of your draw step, you may have Razormane Masticore deal 3 damage to target creature.| March of the Machines|Tenth Edition|91|R|{3}{U}|Enchantment|||Each noncreature artifact is an artifact creature with power and toughness each equal to its converted mana cost. (Equipment that's a creature can't equip a creature.)| Spawning Pool|Tenth Edition|358|U||Land|||Spawning Pool enters the battlefield tapped.${tap}: Add {B} to your mana pool.${1}{B}: Spawning Pool becomes a 1/1 black Skeleton creature with "{B}: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| Ghitu Encampment|Tenth Edition|353|U||Land|||Ghitu Encampment enters the battlefield tapped.${tap}: Add {R} to your mana pool.${1}{R}: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)| Mimeofacture|Guildpact|30|R|{3}{U}|Sorcery|||Replicate {3}{U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)$Choose target permanent an opponent controls. Search that player's library for a card with the same name and put it onto the battlefield under your control. Then that player shuffles his or her library.| Streetbreaker Wurm|Guildpact|133|C|{3}{R}{G}|Creature — Wurm|6|4|| Giant Solifuge|Guildpact|143|R|{2}{RG}{RG}|Creature — Insect|4|1|({RG} can be paid with either {R} or {G}.)$Trample; haste; shroud (This permanent can't be the target of spells or abilities.)| Sacred Mesa|Time Spiral "Timeshifted"|13|Special|{2}{W}|Enchantment|||At the beginning of your upkeep, sacrifice Sacred Mesa unless you sacrifice a Pegasus.${1}{W}: Put a 1/1 white Pegasus creature token with flying onto the battlefield.| Valor|Time Spiral "Timeshifted"|16|Special|{3}{W}|Creature — Incarnation|2|2|First strike$As long as Valor is in your graveyard and you control a Plains, creatures you control have first strike.| Chronatog Totem|Time Spiral|252|U|{3}|Artifact|||{tap}: Add {U} to your mana pool.${1}{U}: Chronatog Totem becomes a 1/2 blue Atog artifact creature until end of turn.${0}: Chronatog Totem gets +3/+3 until end of turn. You skip your next turn. Activate this ability only once each turn and only if Chronatog Totem is a creature.| Dandân|Time Spiral "Timeshifted"|19|Special|{U}{U}|Creature — Fish|4|1|Dandân can't attack unless defending player controls an Island.$When you control no Islands, sacrifice Dandân.| Tendrils of Corruption|Time Spiral|136|C|{3}{B}|Instant|||Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control.| Disintegrate|Time Spiral "Timeshifted"|58|Special|{X}{R}|Sorcery|||Disintegrate deals X damage to target creature or player. That creature can't be regenerated this turn. If the creature would die this turn, exile it instead.| Stormscape Familiar|Time Spiral "Timeshifted"|32|Special|{1}{U}|Creature — Bird|1|1|Flying$White spells and black spells you cast cost {1} less to cast.| Sengir Autocrat|Time Spiral "Timeshifted"|45|Special|{3}{B}|Creature — Human|2|2|When Sengir Autocrat enters the battlefield, put three 0/1 black Serf creature tokens onto the battlefield.$When Sengir Autocrat leaves the battlefield, exile all Serf tokens.| Celestial Dawn|Time Spiral "Timeshifted"|3|Special|{1}{W}{W}|Enchantment|||Lands you control are Plains.$Nonland cards you own that aren't on the battlefield, spells you control, and nonland permanents you control are white.$You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana.| Lord of Atlantis|Time Spiral "Timeshifted"|24|Special|{U}{U}|Creature — Merfolk|2|2|Other Merfolk creatures get +1/+1 and have islandwalk.| Savage Thallid|Time Spiral|213|C|{3}{G}{G}|Creature — Fungus|5|2|At the beginning of your upkeep, put a spore counter on Savage Thallid.$Remove three spore counters from Savage Thallid: Put a 1/1 green Saproling creature token onto the battlefield.$Sacrifice a Saproling: Regenerate target Fungus.| Soul Collector|Time Spiral "Timeshifted"|47|Special|{3}{B}{B}|Creature — Vampire|3|4|Flying$Whenever a creature dealt damage by Soul Collector this turn dies, return that card to the battlefield under your control.$Morph {B}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Akroma, Angel of Wrath|Time Spiral "Timeshifted"|1|Special|{5}{W}{W}{W}|Legendary Creature — Angel|6|6|Flying, first strike, vigilance, trample, haste, protection from black and from red| Orgg|Time Spiral "Timeshifted"|67|Special|{3}{R}{R}|Creature — Orgg|6|6|Trample$Orgg can't attack if defending player controls an untapped creature with power 3 or greater.$Orgg can't block creatures with power 3 or greater.| Essence Sliver|Time Spiral "Timeshifted"|8|Special|{3}{W}|Creature — Sliver|3|3|Whenever a Sliver deals damage, its controller gains that much life.| Watcher Sliver|Time Spiral|45|C|{3}{W}|Creature — Sliver|2|2|All Sliver creatures get +0/+2.| Scragnoth|Time Spiral "Timeshifted"|83|Special|{4}{G}|Creature — Beast|3|4|Scragnoth can't be countered.$Protection from blue| Whispers of the Muse|Time Spiral "Timeshifted"|35|Special|{U}|Instant|||Buyback {5} (You may pay an additional {5} as you cast this spell. If you do, put this card into your hand as it resolves.)$Draw a card.| Foriysian Interceptor|Time Spiral|18|C|{3}{W}|Creature — Human Soldier|0|5|Flash (You may cast this spell any time you could cast an instant.)$Defender$Foriysian Interceptor can block an additional creature.| Flowstone Channeler|Time Spiral|155|C|{2}{R}|Creature — Human Spellshaper|2|2|{1}{R}, {tap}, Discard a card: Target creature gets +1/-1 and gains haste until end of turn.| Temporal Isolation|Time Spiral|43|C|{1}{W}|Enchantment — Aura|||Flash (You may cast this spell any time you could cast an instant.)$Enchant creature$Enchanted creature has shadow. (It can block or be blocked by only creatures with shadow.)$Prevent all damage that would be dealt by enchanted creature.| Swamp Mosquito|Time Spiral "Timeshifted"|49|Special|{1}{B}|Creature — Insect|0|1|Flying$Whenever Swamp Mosquito attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)| Pull from Eternity|Time Spiral|35|U|{W}|Instant|||Put target face-up exiled card into its owner's graveyard.| Mana Skimmer|Time Spiral|117|C|{3}{B}|Creature — Leech|2|2|Flying$Whenever Mana Skimmer deals damage to a player, tap target land that player controls. That land doesn't untap during its controller's next untap step.| Wall of Roots|Time Spiral "Timeshifted"|89|Special|{1}{G}|Creature — Plant Wall|0|5|Defender$Put a -0/-1 counter on Wall of Roots: Add {G} to your mana pool. Activate this ability only once each turn.| Kobold Taskmaster|Time Spiral "Timeshifted"|65|Special|{1}{R}|Creature — Kobold|1|2|Other Kobold creatures you control get +1/+0.| Auratog|Time Spiral "Timeshifted"|2|Special|{1}{W}|Creature — Atog|1|2|Sacrifice an enchantment: Auratog gets +2/+2 until end of turn.| Crookclaw Transmuter|Time Spiral|55|C|{3}{U}|Creature — Bird Wizard|3|1|Flash (You may cast this spell any time you could cast an instant.)$Flying$When Crookclaw Transmuter enters the battlefield, switch target creature's power and toughness until end of turn.| Witch-Maw Nephilim|Guildpact|138|R|{G}{W}{U}{B}|Creature — Nephilim|1|1|Whenever you cast a spell, you may put two +1/+1 counters on Witch-Maw Nephilim.$Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater.| Dune-Brood Nephilim|Guildpact|110|R|{B}{R}{G}{W}|Creature — Nephilim|3|3|Whenever Dune-Brood Nephilim deals combat damage to a player, put a 1/1 colorless Sand creature token onto the battlefield for each land you control.| Ink-Treader Nephilim|Guildpact|117|R|{R}{G}{W}{U}|Creature — Nephilim|3|3|Whenever a player casts an instant or sorcery spell, if Ink-Treader Nephilim is the only target of that spell, copy the spell for each other creature that spell could target. Each copy targets a different one of those creatures.| Yore-Tiller Nephilim|Guildpact|140|R|{W}{U}{B}{R}|Creature — Nephilim|2|2|Whenever Yore-Tiller Nephilim attacks, return target creature card from your graveyard to the battlefield tapped and attacking.| Glint-Eye Nephilim|Guildpact|115|R|{U}{B}{R}{G}|Creature — Nephilim|2|2|Whenever Glint-Eye Nephilim deals combat damage to a player, draw that many cards.${1}, Discard a card: Glint-Eye Nephilim gets +1/+1 until end of turn.| Sword of the Paruns|Guildpact|156|R|{4}|Artifact — Equipment|||As long as equipped creature is tapped, tapped creatures you control get +2/+0.$As long as equipped creature is untapped, untapped creatures you control get +0/+2.${3}: You may tap or untap equipped creature.$Equip {3}| Mizzium Transreliquat|Guildpact|153|R|{3}|Artifact|||{3}: Mizzium Transreliquat becomes a copy of target artifact until end of turn.${1}{U}{R}: Mizzium Transreliquat becomes a copy of target artifact and gains this ability.| Wildsize|Guildpact|98|C|{2}{G}|Instant|||Target creature gets +2/+2 and gains trample until end of turn.$Draw a card.| Gruul War Plow|Guildpact|151|R|{4}|Artifact|||Creatures you control have trample.${1}{R}{G}: Gruul War Plow becomes a 4/4 Juggernaut artifact creature until end of turn.| Poisonbelly Ogre|Guildpact|57|C|{4}{B}|Creature — Ogre Warrior|3|3|Whenever another creature enters the battlefield, its controller loses 1 life.| Demonfire|Dissension|60|R|{X}{R}|Sorcery|||Demonfire deals X damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.$Hellbent — If you have no cards in hand, Demonfire can't be countered by spells or abilities and the damage can't be prevented.| Freewind Equenaut|Dissension|9|C|{2}{W}|Creature — Human Archer|2|2|Flying$As long as Freewind Equenaut is enchanted, it has "{tap}: Freewind Equenaut deals 2 damage to target attacking or blocking creature."| Psychic Possession|Dissension|30|R|{2}{U}{U}|Enchantment — Aura|||Enchant opponent$Skip your draw step.$Whenever enchanted opponent draws a card, you may draw a card.| Cackling Flames|Dissension|59|C|{3}{R}|Instant|||Cackling Flames deals 3 damage to target creature or player.$Hellbent — Cackling Flames deals 5 damage to that creature or player instead if you have no cards in hand.| Error|Dissension|158|U|{U}{B}|Instant|||$Counter target multicolored spell.| Mistral Charger|Dissension|13|U|{1}{W}|Creature — Pegasus|2|1|Flying| Sporeback Troll|Dissension|94|C|{3}{G}|Creature — Troll Mutant|0|0|Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)${1}{G}: Regenerate target creature with a +1/+1 counter on it.| Flash Foliage|Dissension|85|U|{2}{G}|Instant|||Cast Flash Foliage only during combat after blockers are declared.$Put a 1/1 green Saproling creature token onto the battlefield blocking target creature attacking you.$Draw a card.| Court Hussar|Dissension|22|U|{2}{U}|Creature — Vedalken Knight|1|3|Vigilance$When Court Hussar enters the battlefield, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order.$When Court Hussar enters the battlefield, sacrifice it unless {W} was spent to cast it.| Haazda Shield Mate|Dissension|12|R|{2}{W}|Creature — Human Soldier|1|1|At the beginning of your upkeep, sacrifice Haazda Shield Mate unless you pay {W}{W}.${W}: The next time a source of your choice would deal damage to you this turn, prevent that damage.| Ratcatcher|Dissension|52|R|{4}{B}{B}|Creature — Ogre Rogue|4|4|Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)$At the beginning of your upkeep, you may search your library for a Rat card, reveal it, and put it into your hand. If you do, shuffle your library.| Safe Haven|Time Spiral "Timeshifted"|121|Special||Land|||{2}, {tap}: Exile target creature you control.$At the beginning of your upkeep, you may sacrifice Safe Haven. If you do, return each card exiled with Safe Haven to the battlefield under its owner's control.| Utvara Scalper|Dissension|76|C|{1}{R}|Creature — Goblin Scout|1|2|Flying$Utvara Scalper attacks each turn if able.| Biomantic Mastery|Dissension|142|R|{4}{GU}{GU}{GU}|Sorcery|||({GU} can be paid with either {G} or {U}.)$Draw a card for each creature target player controls, then draw a card for each creature another target player controls.| Evil Eye of Orms-by-Gore|Time Spiral "Timeshifted"|42|Special|{4}{B}|Creature — Eye|3|6|Non-Eye creatures you control can't attack.$Evil Eye of Orms-by-Gore can't be blocked except by Walls.| Pillar of the Paruns|Dissension|176|R||Land|||{tap}: Add one mana of any color to your mana pool. Spend this mana only to cast multicolored spells.| Goblin Snowman|Time Spiral "Timeshifted"|64|Special|{3}{R}|Creature — Goblin|1|1|Whenever Goblin Snowman blocks, prevent all combat damage that would be dealt to and dealt by it this turn.${tap}: Goblin Snowman deals 1 damage to target creature it's blocking.| Spell Snare|Dissension|33|U|{U}|Instant|||Counter target spell with converted mana cost 2.| Hunting Moa|Time Spiral "Timeshifted"|80|Special|{2}{G}|Creature — Bird Beast|3|2|Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$When Hunting Moa enters the battlefield or dies, put a +1/+1 counter on target creature.| Icatian Javelineers|Time Spiral "Timeshifted"|10|Special|{W}|Creature — Human Soldier|1|1|Icatian Javelineers enters the battlefield with a javelin counter on it.${tap}, Remove a javelin counter from Icatian Javelineers: Icatian Javelineers deals 1 damage to target creature or player.| Swift Silence|Dissension|132|R|{2}{W}{U}{U}|Instant|||Counter all other spells. Draw a card for each spell countered this way.| Punishment|Dissension|150|R|{X}{B}{G}|Sorcery|||$Destroy each artifact, creature, and enchantment with converted mana cost X.| Plaxmanta|Dissension|29|U|{1}{U}|Creature — Beast|2|2|Flash$When Plaxmanta enters the battlefield, creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)$When Plaxmanta enters the battlefield, sacrifice it unless {G} was spent to cast it.| Dauthi Slayer|Time Spiral "Timeshifted"|41|Special|{B}{B}|Creature — Dauthi Soldier|2|2|Shadow (This creature can block or be blocked by only creatures with shadow.)$Dauthi Slayer attacks each turn if able.| Flying Men|Time Spiral "Timeshifted"|20|Special|{U}|Creature — Human|1|1|Flying| Vigean Hydropon|Dissension|135|C|{1}{G}{U}|Creature — Plant Mutant|0|0|Graft 5 (This creature enters the battlefield with five +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)$Vigean Hydropon can't attack or block.| Ghost Ship|Time Spiral "Timeshifted"|21|Special|{2}{U}{U}|Creature — Spirit|2|4|Flying${U}{U}{U}: Regenerate Ghost Ship.| Hail Storm|Time Spiral "Timeshifted"|79|Special|{1}{G}{G}|Instant|||Hail Storm deals 2 damage to each attacking creature and 1 damage to you and each creature you control.| Browbeat|Time Spiral "Timeshifted"|56|Special|{2}{R}|Sorcery|||Any player may have Browbeat deal 5 damage to him or her. If no one does, target player draws three cards.| Stormscale Anarch|Dissension|74|R|{2}{R}{R}|Creature — Viashino Shaman|2|2|{2}{R}, Discard a card at random: Stormscale Anarch deals 2 damage to target creature or player. If the discarded card was multicolored, Stormscale Anarch deals 4 damage to that creature or player instead.| Stalking Vengeance|Dissension|73|R|{5}{R}{R}|Creature — Avatar|5|5|Haste$Whenever another creature you control dies, it deals damage equal to its power to target player.| Disenchant|Time Spiral "Timeshifted"|6|Special|{1}{W}|Instant|||Destroy target artifact or enchantment.| Squealing Devil|Dissension|72|U|{1}{R}|Creature — Devil|2|1|Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)$When Squealing Devil enters the battlefield, you may pay {X}. If you do, target creature gets +X/+0 until end of turn.$When Squealing Devil enters the battlefield, sacrifice it unless {B} was spent to cast it.| Bond of Agony|Dissension|38|U|{X}{B}|Sorcery|||As an additional cost to cast Bond of Agony, pay X life.$Each other player loses X life.| Blessing of the Nephilim|Dissension|4|U|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+1 for each of its colors.| Infernal Tutor|Dissension|46|R|{1}{B}|Sorcery|||Reveal a card from your hand. Search your library for a card with the same name as that card, reveal it, put it into your hand, then shuffle your library.$Hellbent — If you have no cards in hand, instead search your library for a card, put it into your hand, then shuffle your library.| Carom|Dissension|6|C|{1}{W}|Instant|||The next 1 damage that would be dealt to target creature this turn is dealt to another target creature instead.$Draw a card.| Cytospawn Shambler|Dissension|82|C|{6}{G}|Creature — Elemental Mutant|0|0|Graft 6 (This creature enters the battlefield with six +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)${G}: Target creature with a +1/+1 counter on it gains trample until end of turn.| Silkwing Scout|Dissension|31|C|{2}{U}|Creature — Faerie Scout|2|1|Flying${G}, Sacrifice Silkwing Scout: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.| Seek|Dissension|151|R|{W}{B}|Instant|||$Search target opponent's library for a card and exile it. You gain life equal to its converted mana cost. Then that player shuffles his or her library.| Celestial Ancient|Dissension|7|R|{3}{W}{W}|Creature — Elemental|3|3|Flying$Whenever you cast an enchantment spell, put a +1/+1 counter on each creature you control.| Might of the Nephilim|Dissension|88|U|{1}{G}|Instant|||Target creature gets +2/+2 until end of turn for each of its colors.| Vigean Graftmage|Dissension|35|U|{2}{U}|Creature — Vedalken Wizard Mutant|0|0|Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)${1}{U}: Untap target creature with a +1/+1 counter on it.| Dread Slag|Dissension|109|R|{3}{B}{R}|Creature — Horror|9|9|Trample$Dread Slag gets -4/-4 for each card in your hand.| Skullmead Cauldron|Dissension|167|U|{4}|Artifact|||{tap}: You gain 1 life.${tap}, Discard a card: You gain 3 life.| Bronze Bombshell|Dissension|160|R|{4}|Artifact Creature — Construct|4|1|When a player other than Bronze Bombshell's owner controls it, that player sacrifices it. If the player does, Bronze Bombshell deals 7 damage to him or her.| Ocular Halo|Dissension|28|C|{3}{U}|Enchantment — Aura|||Enchant creature$Enchanted creature has "{tap}: Draw a card."${W}: Enchanted creature gains vigilance until end of turn.| Grand Arbiter Augustin IV|Dissension|112|R|{2}{W}{U}|Legendary Creature — Human Advisor|2|3|White spells you cast cost {1} less to cast.$Blue spells you cast cost {1} less to cast.$Spells your opponents cast cost {1} more to cast.| Crypt Champion|Dissension|40|U|{3}{B}|Creature — Zombie|2|2|Double strike$When Crypt Champion enters the battlefield, each player puts a creature card with converted mana cost 3 or less from his or her graveyard onto the battlefield.$When Crypt Champion enters the battlefield, sacrifice it unless {R} was spent to cast it.| Flame-Kin War Scout|Dissension|61|U|{3}{R}|Creature — Elemental Scout|2|4|When another creature enters the battlefield, sacrifice Flame-Kin War Scout. If you do, Flame-Kin War Scout deals 4 damage to that creature.| Psychotic Fury|Dissension|68|C|{1}{R}|Instant|||Target multicolored creature gains double strike until end of turn.$Draw a card.| Brain Pry|Dissension|39|U|{1}{B}|Sorcery|||Name a nonland card. Target player reveals his or her hand. That player discards a card with that name. If he or she can't, you draw a card.| Proclamation of Rebirth|Dissension|15|R|{2}{W}|Sorcery|||Return up to three target creature cards with converted mana cost 1 or less from your graveyard to the battlefield.$Forecast — {5}{W}, Reveal Proclamation of Rebirth from your hand: Return target creature card with converted mana cost 1 or less from your graveyard to the battlefield. (Activate this ability only during your upkeep and only once each turn.)| Enemy of the Guildpact|Dissension|44|C|{4}{B}|Creature — Spirit|4|2|Protection from multicolored| Cytoshape|Dissension|108|R|{1}{G}{U}|Instant|||Choose a nonlegendary creature on the battlefield. Target creature becomes a copy of that creature until end of turn.| Simic Basilisk|Dissension|91|U|{4}{G}{G}|Creature — Basilisk Mutant|0|0|Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)${1}{G}: Until end of turn, target creature with a +1/+1 counter on it gains "Whenever this creature deals combat damage to a creature, destroy that creature at end of combat."| Cytoplast Manipulator|Dissension|23|R|{2}{U}{U}|Creature — Human Wizard Mutant|0|0|Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)${U}, {tap}: Gain control of target creature with a +1/+1 counter on it for as long as Cytoplast Manipulator remains on the battlefield.| Rain of Gore|Dissension|126|R|{B}{R}|Enchantment|||If a spell or ability would cause its controller to gain life, that player loses that much life instead.| Transguild Courier|Dissension|168|U|{4}|Artifact Creature — Golem|3|3|Transguild Courier is all colors (even if this card isn't on the battlefield).| Lyzolda, the Blood Witch|Dissension|117|R|{1}{B}{R}|Legendary Creature — Human Cleric|3|1|{2}, Sacrifice a creature: Lyzolda, the Blood Witch deals 2 damage to target creature or player if the sacrificed creature was red. Draw a card if the sacrificed creature was black.| Elemental Resonance|Dissension|83|R|{2}{G}{G}|Enchantment — Aura|||Enchant permanent$At the beginning of your precombat main phase, add mana equal to enchanted permanent's mana cost to your mana pool. (Mana cost includes color. If a mana symbol has multiple colors, choose one.)| Street Savvy|Dissension|97|C|{G}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +0/+2 and can block creatures with landwalk abilities as though they didn't have those abilities.| Determined|Dissension|149|R|{G}{U}|Instant|||$Other spells you control can't be countered by spells or abilities this turn.$Draw a card.| Nettling Curse|Dissension|48|C|{2}{B}|Enchantment — Aura|||Enchant creature$Whenever enchanted creature attacks or blocks, its controller loses 3 life.${1}{R}: Enchanted creature attacks this turn if able.| Development|Dissension|155|R|{3}{U}{R}|Instant|||$Put a 3/1 red Elemental creature token onto the battlefield unless any opponent has you draw a card. Repeat this process two more times.| Indrik Stomphowler|Dissension|86|U|{4}{G}|Creature — Beast|4|4|When Indrik Stomphowler enters the battlefield, destroy target artifact or enchantment.| Plumes of Peace|Dissension|124|C|{1}{W}{U}|Enchantment — Aura|||Enchant creature$Enchanted creature doesn't untap during its controller's untap step.$Forecast — {W}{U}, Reveal Plumes of Peace from your hand: Tap target creature. (Activate this ability only during your upkeep and only once each turn.)| Experiment Kraj|Dissension|110|R|{2}{G}{G}{U}{U}|Legendary Creature — Ooze Mutant|4|6|Experiment Kraj has all activated abilities of each other creature with a +1/+1 counter on it.${tap}: Put a +1/+1 counter on target creature.| Run|Dissension|152|U|{3}{R}{G}|Instant|||$Attacking creatures you control get +1/+0 until end of turn for each other attacking creature.| Ogre Gatecrasher|Dissension|67|C|{3}{R}|Creature — Ogre Rogue|3|3|When Ogre Gatecrasher enters the battlefield, destroy target creature with defender.| Thrive|Dissension|98|C|{X}{G}|Sorcery|||Put a +1/+1 counter on each of X target creatures.| Govern the Guildless|Dissension|25|R|{5}{U}|Sorcery|||Gain control of target monocolored creature.$Forecast — {1}{U}, Reveal Govern the Guildless from your hand: Target creature becomes the color or colors of your choice until end of turn. (Activate this ability only during your upkeep and only once each turn.)| Vision Skeins|Dissension|36|C|{1}{U}|Instant|||Each player draws two cards.| Tidespout Tyrant|Dissension|34|R|{5}{U}{U}{U}|Creature — Djinn|5|5|Flying$Whenever you cast a spell, return target permanent to its owner's hand.| Writ of Passage|Dissension|37|C|{U}|Enchantment — Aura|||Enchant creature$Whenever enchanted creature attacks, if its power is 2 or less, it's unblockable this turn.$Forecast — {1}{U}, Reveal Writ of Passage from your hand: Target creature with power 2 or less is unblockable this turn. (Activate this ability only during your upkeep and only once each turn.)| Nightcreep|Dissension|49|U|{B}{B}|Instant|||Until end of turn, all creatures become black and all lands become Swamps.| Fall|Dissension|156|U|{B}{R}|Sorcery|||$Target player reveals two cards at random from his or her hand, then discards each nonland card revealed this way.| Azorius Ploy|Dissension|106|U|{1}{W}{W}{U}|Instant|||Prevent all combat damage target creature would deal this turn.$Prevent all combat damage that would be dealt to target creature this turn.| Dovescape|Dissension|143|R|{3}{WU}{WU}{WU}|Enchantment|||({WU} can be paid with either {W} or {U}.)$Whenever a player casts a noncreature spell, counter that spell. That player puts X 1/1 white and blue Bird creature tokens with flying onto the battlefield, where X is the spell's converted mana cost.| Valor Made Real|Dissension|20|C|{W}|Instant|||Target creature can block any number of creatures this turn.| Paladin of Prahv|Dissension|14|U|{4}{W}{W}|Creature — Human Knight|3|4|Whenever Paladin of Prahv deals damage, you gain that much life.$Forecast — {1}{W}, Reveal Paladin of Prahv from your hand: Whenever target creature deals damage this turn, you gain that much life. (Activate this ability only during your upkeep and only once each turn.)| Delirium Skeins|Dissension|41|C|{2}{B}|Sorcery|||Each player discards three cards.| Avatar of Discord|Dissension|140|R|{BR}{BR}{BR}|Creature — Avatar|5|3|({BR} can be paid with either {B} or {R}.)$Flying$When Avatar of Discord enters the battlefield, sacrifice it unless you discard two cards.| Rakdos the Defiler|Dissension|129|R|{2}{B}{B}{R}{R}|Legendary Creature — Demon|7|6|Flying, trample$Whenever Rakdos the Defiler attacks, sacrifice half the non-Demon permanents you control, rounded up.$Whenever Rakdos deals combat damage to a player, that player sacrifices half the non-Demon permanents he or she controls, rounded up.| Soulsworn Jury|Dissension|17|C|{2}{W}|Creature — Spirit|1|4|Defender (This creature can't attack.)${1}{U}, Sacrifice Soulsworn Jury: Counter target creature spell.| Simic Initiate|Dissension|92|C|{G}|Creature — Human Mutant|0|0|Graft 1 (This creature enters the battlefield with a +1/+1 counter on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)| Ends|Dissension|153|R|{3}{R}{W}|Instant|||$Target player sacrifices two attacking creatures.| Kindle the Carnage|Dissension|66|U|{1}{R}{R}|Sorcery|||Discard a card at random. If you do, Kindle the Carnage deals damage equal to that card's converted mana cost to each creature. You may repeat this process any number of times.| Isperia the Inscrutable|Dissension|114|R|{1}{W}{W}{U}{U}|Legendary Creature — Sphinx|3|6|Flying$Whenever Isperia the Inscrutable deals combat damage to a player, name a card. That player reveals his or her hand. If he or she reveals the named card, search your library for a creature card with flying, reveal it, put it into your hand, then shuffle your library.| Skyscribing|Dissension|32|U|{X}{U}{U}|Sorcery|||Each player draws X cards.$Forecast — {2}{U}, Reveal Skyscribing from your hand: Each player draws a card. (Activate this ability only during your upkeep and only once each turn.)| Unliving Psychopath|Dissension|56|R|{2}{B}{B}|Creature — Zombie Assassin|0|4|{B}: Unliving Psychopath gets +1/-1 until end of turn.${B}, {tap}: Destroy target creature with power less than Unliving Psychopath's power.| Demand|Dissension|157|U|{1}{W}{U}|Sorcery|||$Search your library for a multicolored card, reveal it, and put it into your hand. Then shuffle your library.| Proper Burial|Dissension|16|R|{3}{W}|Enchantment|||Whenever a creature you control dies, you gain life equal to that creature's toughness.| Haazda Exonerator|Dissension|11|C|{W}|Creature — Human Cleric|1|1|{tap}, Sacrifice Haazda Exonerator: Destroy target Aura.| Aquastrand Spider|Dissension|80|C|{1}{G}|Creature — Spider Mutant|0|0|Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)${G}: Target creature with a +1/+1 counter on it gains reach until end of turn. (It can block creatures with flying.)| Vesper Ghoul|Dissension|57|C|{2}{B}|Creature — Zombie Druid|1|1|{tap}, Pay 1 life: Add one mana of any color to your mana pool.| War's Toll|Dissension|77|R|{3}{R}|Enchantment|||Whenever an opponent taps a land for mana, tap all lands that player controls.$If a creature an opponent controls attacks, all creatures that opponent controls attack if able.| Kill-Suit Cultist|Dissension|65|C|{R}|Creature — Goblin Berserker|1|1|Kill-Suit Cultist attacks each turn if able.${B}, Sacrifice Kill-Suit Cultist: The next time damage would be dealt to target creature this turn, destroy that creature instead.| Condemn|Dissension|8|U|{W}|Instant|||Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.| Ghost Quarter|Dissension|173|U||Land|||{tap}: Add {1} to your mana pool.${tap}, Sacrifice Ghost Quarter: Destroy target land. Its controller may search his or her library for a basic land card, put it onto the battlefield, then shuffle his or her library.| Stomp and Howl|Dissension|96|U|{2}{G}|Sorcery|||Destroy target artifact and target enchantment.| Momir Vig, Simic Visionary|Dissension|118|R|{3}{G}{U}|Legendary Creature — Elf Wizard|2|2|Whenever you cast a green creature spell, you may search your library for a creature card and reveal it. If you do, shuffle your library and put that card on top of it.$Whenever you cast a blue creature spell, reveal the top card of your library. If it's a creature card, put that card into your hand.| Cytoplast Root-Kin|Dissension|81|R|{2}{G}{G}|Creature — Elemental Mutant|0|0|Graft 4 (This creature enters the battlefield with four +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)$When Cytoplast Root-Kin enters the battlefield, put a +1/+1 counter on each other creature you control that has a +1/+1 counter on it.${2}: Move a +1/+1 counter from target creature you control onto Cytoplast Root-Kin.| Nihilistic Glee|Dissension|50|R|{2}{B}{B}|Enchantment|||{2}{B}, Discard a card: Target opponent loses 1 life and you gain 1 life.$Hellbent — {1}, Pay 2 life: Draw a card. Activate this ability only if you have no cards in hand.| Gnat Alley Creeper|Dissension|63|U|{2}{R}|Creature — Human Rogue|3|1|Gnat Alley Creeper can't be blocked by creatures with flying.| Stoic Ephemera|Dissension|19|U|{2}{W}|Creature — Spirit|5|5|Defender (This creature can't attack.)$Flying$When Stoic Ephemera blocks, sacrifice it at end of combat.| Seal of Fire|Dissension|71|C|{R}|Enchantment|||Sacrifice Seal of Fire: Seal of Fire deals 2 damage to target creature or player.| Simple|Dissension|154|U|{1}{G}{W}|Sorcery|||$Destroy all Auras and Equipment.| Seal of Doom|Dissension|53|C|{2}{B}|Enchantment|||Sacrifice Seal of Doom: Destroy target nonblack creature. It can't be regenerated.| Helium Squirter|Dissension|26|C|{4}{U}|Creature — Beast Mutant|0|0|Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)${1}: Target creature with a +1/+1 counter on it gains flying until end of turn.| Brace for Impact|Dissension|5|U|{4}{W}|Instant|||Prevent all damage that would be dealt to target multicolored creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.| Gobhobbler Rats|Dissension|111|C|{B}{R}|Creature — Rat|2|2|Hellbent — As long as you have no cards in hand, Gobhobbler Rats gets +1/+0 and has "{B}: Regenerate Gobhobbler Rats."| Rakdos Augermage|Dissension|127|R|{B}{B}{R}|Creature — Human Wizard|3|2|First strike${tap}: Reveal your hand and discard a card of target opponent's choice. Then that player reveals his or her hand and discards a card of your choice. Activate this ability only any time you could cast a sorcery.| Patagia Viper|Dissension|89|U|{3}{G}|Creature — Snake|2|1|Flying$When Patagia Viper enters the battlefield, put two 1/1 green and blue Snake creature tokens onto the battlefield.$When Patagia Viper enters the battlefield, sacrifice it unless {U} was spent to cast it.| Weight of Spires|Dissension|78|U|{R}|Instant|||Weight of Spires deals damage to target creature equal to the number of nonbasic lands that creature's controller controls.| Muse Vessel|Dissension|163|R|{4}|Artifact|||{3}, {tap}: Target player exiles a card from his or her hand. Activate this ability only any time you could cast a sorcery.${1}: Choose a card exiled with Muse Vessel. You may play that card this turn.| Leafdrake Roost|Dissension|116|U|{3}{G}{U}|Enchantment — Aura|||Enchant land$Enchanted land has "{G}{U}, {tap}: Put a 2/2 green and blue Drake creature token with flying onto the battlefield."| Wit's End|Dissension|58|R|{5}{B}{B}|Sorcery|||Target player discards his or her hand.| Simic Ragworm|Dissension|93|C|{3}{G}|Creature — Worm|3|3|{U}: Untap Simic Ragworm.| Loaming Shaman|Dissension|87|R|{2}{G}|Creature — Centaur Shaman|3|2|When Loaming Shaman enters the battlefield, target player shuffles any number of target cards from his or her graveyard into his or her library.| Utopia Sprawl|Dissension|99|C|{G}|Enchantment — Aura|||Enchant Forest$As Utopia Sprawl enters the battlefield, choose a color.$Whenever enchanted Forest is tapped for mana, its controller adds one mana of the chosen color to his or her mana pool (in addition to the mana the land produces).| Ragamuffyn|Dissension|51|U|{2}{B}|Creature — Zombie Cleric|2|2|Hellbent — {tap}, Sacrifice a creature or land: Draw a card. Activate this ability only if you have no cards in hand.| Azorius Herald|Dissension|2|U|{2}{W}|Creature — Spirit|2|1|Azorius Herald is unblockable.$When Azorius Herald enters the battlefield, you gain 4 life.$When Azorius Herald enters the battlefield, sacrifice it unless {U} was spent to cast it.| Guardian of the Guildpact|Dissension|10|C|{3}{W}|Creature — Spirit|2|3|Protection from monocolored| Taste for Mayhem|Dissension|75|C|{R}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+0.$Hellbent — Enchanted creature gets an additional +2/+0 as long as you have no cards in hand.| Protean Hulk|Dissension|90|R|{5}{G}{G}|Creature — Beast|6|6|When Protean Hulk dies, search your library for any number of creature cards with total converted mana cost 6 or less and put them onto the battlefield. Then shuffle your library.| Demon's Jester|Dissension|42|C|{3}{B}|Creature — Imp|2|2|Flying$Hellbent — Demon's Jester gets +2/+1 as long as you have no cards in hand.| Leap of Flame|Guildpact|121|C|{U}{R}|Instant|||Replicate {U}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)$Target creature gets +1/+0 and gains flying and first strike until end of turn.| Fencer's Magemark|Guildpact|65|C|{2}{R}|Enchantment — Aura|||Enchant creature$Creatures you control that are enchanted get +1/+1 and have first strike.| Leyline of the Void|Guildpact|52|R|{2}{B}{B}|Enchantment|||If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield.$If a card would be put into an opponent's graveyard from anywhere, exile it instead.| Gruul Nodorog|Guildpact|88|C|{4}{G}{G}|Creature — Beast|4|4|{R}: Gruul Nodorog can't be blocked this turn except by two or more creatures.| Infiltrator's Magemark|Guildpact|28|C|{2}{U}|Enchantment — Aura|||Enchant creature$Creatures you control that are enchanted get +1/+1 and can't be blocked except by creatures with defender.| Necromancer's Magemark|Guildpact|53|C|{2}{B}|Enchantment — Aura|||Enchant creature$Creatures you control that are enchanted get +1/+1.$If a creature you control that's enchanted would die, return it to its owner's hand instead.| Leyline of Lightning|Guildpact|68|R|{2}{R}{R}|Enchantment|||If Leyline of Lightning is in your opening hand, you may begin the game with it on the battlefield.$Whenever you cast a spell, you may pay {1}. If you do, Leyline of Lightning deals 1 damage to target player.| Drowned Rusalka|Guildpact|24|U|{U}|Creature — Spirit|1|1|{U}, Sacrifice a creature: Discard a card, then draw a card.| Guardian's Magemark|Guildpact|8|C|{2}{W}|Enchantment — Aura|||Flash$Enchant creature$Creatures you control that are enchanted get +1/+1.| Beastmaster's Magemark|Guildpact|80|C|{2}{G}|Enchantment — Aura|||Enchant creature$Creatures you control that are enchanted get +1/+1.$Whenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.| Plagued Rusalka|Guildpact|56|U|{B}|Creature — Spirit|1|1|{B}, Sacrifice a creature: Target creature gets -1/-1 until end of turn.| Starved Rusalka|Guildpact|97|U|{G}|Creature — Spirit|1|1|{G}, Sacrifice a creature: You gain 1 life.| Wreak Havoc|Guildpact|139|U|{2}{R}{G}|Sorcery|||Wreak Havoc can't be countered by spells or abilities.$Destroy target artifact or land.| Primeval Light|Guildpact|93|U|{3}{G}|Sorcery|||Destroy all enchantments target player controls.| Leyline of Lifeforce|Guildpact|90|R|{2}{G}{G}|Enchantment|||If Leyline of Lifeforce is in your opening hand, you may begin the game with it on the battlefield.$Creature spells can't be countered.| Martyred Rusalka|Guildpact|12|U|{W}|Creature — Spirit|1|1|{W}, Sacrifice a creature: Target creature can't attack this turn.| Leyline of Singularity|Guildpact|29|R|{2}{U}{U}|Enchantment|||If Leyline of Singularity is in your opening hand, you may begin the game with it on the battlefield.$All nonland permanents are legendary.| Scorched Rusalka|Guildpact|74|U|{R}|Creature — Spirit|1|1|{R}, Sacrifice a creature: Scorched Rusalka deals 1 damage to target player.| Leyline of the Meek|Guildpact|10|R|{2}{W}{W}|Enchantment|||If Leyline of the Meek is in your opening hand, you may begin the game with it on the battlefield.$Creature tokens get +1/+1.| Jolrael, Empress of Beasts|Time Spiral "Timeshifted"|81|Special|{3}{G}{G}|Legendary Creature — Human Spellshaper|3|3|{2}{G}, {tap}, Discard two cards: All lands target player controls become 3/3 creatures until end of turn. They're still lands.| Teferi's Moat|Time Spiral "Timeshifted"|103|Special|{3}{W}{U}|Enchantment|||As Teferi's Moat enters the battlefield, choose a color.$Creatures of the chosen color without flying can't attack you.| Eternity Snare|Time Spiral|61|C|{5}{U}|Enchantment — Aura|||Enchant creature$When Eternity Snare enters the battlefield, draw a card.$Enchanted creature doesn't untap during its controller's untap step.| Gaea's Blessing|Time Spiral "Timeshifted"|77|Special|{1}{G}|Sorcery|||Target player shuffles up to three target cards from his or her graveyard into his or her library.$Draw a card.$When Gaea's Blessing is put into your graveyard from your library, shuffle your graveyard into your library.| Undertaker|Time Spiral "Timeshifted"|53|Special|{1}{B}|Creature — Human Spellshaper|1|1|{B}, {tap}, Discard a card: Return target creature card from your graveyard to your hand.| Basal Sliver|Time Spiral|96|C|{2}{B}|Creature — Sliver|2|2|All Slivers have "Sacrifice this permanent: Add {B}{B} to your mana pool."| Witch Hunter|Time Spiral "Timeshifted"|17|Special|{2}{W}{W}|Creature — Human Cleric|1|1|{tap}: Witch Hunter deals 1 damage to target player.${1}{W}{W}, {tap}: Return target creature an opponent controls to its owner's hand.| Ophidian Eye|Time Spiral|70|C|{2}{U}|Enchantment — Aura|||Flash (You may cast this spell any time you could cast an instant.)$Enchant creature$Whenever enchanted creature deals damage to an opponent, you may draw a card.| Fungal Reaches|Time Spiral|273|U||Land|||{tap}: Add {1} to your mana pool.${1}, {tap}: Put a storage counter on Fungal Reaches.${1}, Remove X storage counters from Fungal Reaches: Add X mana in any combination of {R} and/or {G} to your mana pool.| Shadow Sliver|Time Spiral|76|C|{2}{U}|Creature — Sliver|1|1|All Sliver creatures have shadow. (They can block or be blocked by only creatures with shadow.)| Urborg Syphon-Mage|Time Spiral|139|C|{2}{B}|Creature — Human Spellshaper|2|2|{2}{B}, {tap}, Discard a card: Each other player loses 2 life. You gain life equal to the life lost this way.| Blazing Blade Askari|Time Spiral|146|C|{2}{R}|Creature — Human Knight|2|2|Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)${2}: Blazing Blade Askari becomes colorless until end of turn.| Consecrate Land|Time Spiral "Timeshifted"|4|Special|{W}|Enchantment — Aura|||Enchant land$Enchanted land is indestructible and can't be enchanted by other Auras.| Search for Tomorrow|Time Spiral|216|C|{2}{G}|Sorcery|||Search your library for a basic land card and put it onto the battlefield. Then shuffle your library.$Suspend 2—{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)| Defiant Vanguard|Time Spiral "Timeshifted"|5|Special|{2}{W}|Creature — Human Rebel|2|2|When Defiant Vanguard blocks, at end of combat, destroy it and all creatures it blocked this turn.${5}, {tap}: Search your library for a Rebel permanent card with converted mana cost 4 or less and put it onto the battlefield. Then shuffle your library.| Sudden Death|Time Spiral|134|U|{1}{B}{B}|Instant|||Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)$Target creature gets -4/-4 until end of turn.| Uncle Istvan|Time Spiral "Timeshifted"|51|Special|{1}{B}{B}{B}|Creature — Human|1|3|Prevent all damage that would be dealt to Uncle Istvan by creatures.| Uthden Troll|Time Spiral "Timeshifted"|71|Special|{2}{R}|Creature — Troll|2|2|{R}: Regenerate Uthden Troll.| Durkwood Baloth|Time Spiral|193|C|{4}{G}{G}|Creature — Beast|5|5|Suspend 5—{G} (Rather than cast this card from your hand, you may pay {G} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)| Havenwood Wurm|Time Spiral|199|C|{6}{G}|Creature — Wurm|5|6|Flash (You may cast this spell any time you could cast an instant.)$Trample| Weatherseed Totem|Time Spiral|268|U|{3}|Artifact|||{tap}: Add {G} to your mana pool.${2}{G}{G}{G}: Weatherseed Totem becomes a 5/3 green Treefolk artifact creature with trample until end of turn.$When Weatherseed Totem is put into a graveyard from the battlefield, if it was a creature, return this card to its owner's hand.| Dragon Whelp|Time Spiral "Timeshifted"|59|Special|{2}{R}{R}|Creature — Dragon|2|3|Flying${R}: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.| Voidmage Prodigy|Time Spiral "Timeshifted"|34|Special|{U}{U}|Creature — Human Wizard|2|1|{U}{U}, Sacrifice a Wizard: Counter target spell.$Morph {U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Psionic Blast|Time Spiral "Timeshifted"|30|Special|{2}{U}|Instant|||Psionic Blast deals 4 damage to target creature or player and 2 damage to you.| Wildfire Emissary|Time Spiral "Timeshifted"|72|Special|{3}{R}|Creature — Efreet|2|4|Protection from white${1}{R}: Wildfire Emissary gets +1/+0 until end of turn.| Divine Congregation|Time Spiral|13|C|{3}{W}|Sorcery|||You gain 2 life for each creature target player controls.$Suspend 5—{1}{W} (Rather than cast this card from your hand, you may pay {1}{W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)| Giant Oyster|Time Spiral "Timeshifted"|22|Special|{2}{U}{U}|Creature — Oyster|0|3|You may choose not to untap Giant Oyster during your untap step.${tap}: For as long as Giant Oyster remains tapped, target tapped creature doesn't untap during its controller's untap step, and at the beginning of each of your draw steps, put a -1/-1 counter on that creature. When Giant Oyster leaves the battlefield or becomes untapped, remove all -1/-1 counters from the creature.| Dreadship Reef|Time Spiral|271|U||Land|||{tap}: Add {1} to your mana pool.${1}, {tap}: Put a storage counter on Dreadship Reef.${1}, Remove X storage counters from Dreadship Reef: Add X mana in any combination of {U} and/or {B} to your mana pool.| Bad Moon|Time Spiral "Timeshifted"|38|Special|{1}{B}|Enchantment|||Black creatures get +1/+1.| Gaze of Justice|Time Spiral|20|C|{W}|Sorcery|||As an additional cost to cast Gaze of Justice, tap three untapped white creatures you control.$Exile target creature.$Flashback {5}{W} (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)| Merfolk Assassin|Time Spiral "Timeshifted"|25|Special|{U}{U}|Creature — Merfolk Assassin|1|2|{tap}: Destroy target creature with islandwalk.| Phyrexian Totem|Time Spiral|261|U|{3}|Artifact|||{tap}: Add {B} to your mana pool.${2}{B}: Phyrexian Totem becomes a 5/5 black Horror artifact creature with trample until end of turn.$Whenever Phyrexian Totem is dealt damage, if it's a creature, sacrifice that many permanents.| Think Twice|Time Spiral|86|C|{1}{U}|Instant|||Draw a card.$Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Thallid|Time Spiral "Timeshifted"|86|Special|{G}|Creature — Fungus|1|1|At the beginning of your upkeep, put a spore counter on Thallid.$Remove three spore counters from Thallid: Put a 1/1 green Saproling creature token onto the battlefield.| Unstable Mutation|Time Spiral "Timeshifted"|33|Special|{U}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +3/+3.$At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature.| Mystic Enforcer|Time Spiral "Timeshifted"|96|Special|{2}{G}{W}|Creature — Human Nomad Mystic|3|3|Protection from black$Threshold — As long as seven or more cards are in your graveyard, Mystic Enforcer gets +3/+3 and has flying.| Greenseeker|Time Spiral|198|C|{G}|Creature — Elf Spellshaper|1|1|{G}, {tap}, Discard a card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.| Call to the Netherworld|Time Spiral|97|C|{B}|Sorcery|||Return target black creature card from your graveyard to your hand.$Madness {0} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)| Orcish Librarian|Time Spiral "Timeshifted"|66|Special|{1}{R}|Creature — Orc|1|1|{R}, {tap}: Look at the top eight cards of your library. Exile four of them at random, then put the rest on top of your library in any order.| Avalanche Riders|Time Spiral "Timeshifted"|55|Special|{3}{R}|Creature — Human Nomad|2|2|Haste$Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$When Avalanche Riders enters the battlefield, destroy target land.| Ghitu Firebreathing|Time Spiral|158|C|{1}{R}|Enchantment — Aura|||Flash (You may cast this spell any time you could cast an instant.)$Enchant creature${R}: Enchanted creature gets +1/+0 until end of turn.${R}: Return Ghitu Firebreathing to its owner's hand.| Saltcrusted Steppe|Time Spiral|277|U||Land|||{tap}: Add {1} to your mana pool.${1}, {tap}: Put a storage counter on Saltcrusted Steppe.${1}, Remove X storage counters from Saltcrusted Steppe: Add X mana in any combination of {G} and/or {W} to your mana pool.| Faceless Butcher|Time Spiral "Timeshifted"|43|Special|{2}{B}{B}|Creature — Nightmare Horror|2|3|When Faceless Butcher enters the battlefield, exile target creature other than Faceless Butcher.$When Faceless Butcher leaves the battlefield, return the exiled card to the battlefield under its owner's control.| Trespasser il-Vec|Time Spiral|138|C|{2}{B}|Creature — Human Rogue|3|1|Discard a card: Trespasser il-Vec gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)| Enduring Renewal|Time Spiral "Timeshifted"|7|Special|{2}{W}{W}|Enchantment|||Play with your hand revealed.$If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card.$Whenever a creature is put into your graveyard from the battlefield, return it to your hand.| Dragonstorm|Time Spiral "Timeshifted"|60|Special|{8}{R}|Sorcery|||Search your library for a Dragon permanent card and put it onto the battlefield. Then shuffle your library.$Storm (When you cast this spell, copy it for each spell cast before it this turn.)| Flickering Spirit|Time Spiral|17|C|{3}{W}|Creature — Spirit|2|2|Flying${3}{W}: Exile Flickering Spirit, then return it to the battlefield under its owner's control.| Twisted Abomination|Time Spiral "Timeshifted"|50|Special|{5}{B}|Creature — Zombie Mutant|5|3|{B}: Regenerate Twisted Abomination.$Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle your library.)| Moorish Cavalry|Time Spiral "Timeshifted"|11|Special|{2}{W}{W}|Creature — Human Knight|3|3|Trample| Drudge Reavers|Time Spiral|105|C|{3}{B}|Creature — Skeleton|2|1|Flash (You may cast this spell any time you could cast an instant.)${B}: Regenerate Drudge Reavers.| Two-Headed Sliver|Time Spiral|183|C|{1}{R}|Creature — Sliver|1|1|All Sliver creatures have "This creature can't be blocked except by two or more creatures."| AEther Web|Time Spiral|189|C|{1}{G}|Enchantment — Aura|||Flash (You may cast this spell any time you could cast an instant.)$Enchant creature$Enchanted creature gets +1/+1, has reach, and can block creatures with shadow as though they didn't have shadow. (Creatures with reach can block creatures with flying.)| Spitting Slug|Time Spiral "Timeshifted"|85|Special|{1}{G}{G}|Creature — Slug|2|4|Whenever Spitting Slug blocks or becomes blocked, you may pay {1}{G}. If you do, Spitting Slug gains first strike until end of turn. Otherwise, each creature blocking or blocked by Spitting Slug gains first strike until end of turn.| Soltari Priest|Time Spiral "Timeshifted"|14|Special|{W}{W}|Creature — Soltari Cleric|2|1|Protection from red$Shadow (This creature can block or be blocked by only creatures with shadow.)| Traitor's Clutch|Time Spiral|137|C|{4}{B}|Instant|||Target creature gets +1/+0, becomes black, and gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)$Flashback {1}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Dream Stalker|Time Spiral|58|C|{1}{U}|Creature — Illusion|1|5|When Dream Stalker enters the battlefield, return a permanent you control to its owner's hand.| Molten Slagheap|Time Spiral|276|U||Land|||{tap}: Add {1} to your mana pool.${1}, {tap}: Put a storage counter on Molten Slagheap.${1}, Remove X storage counters from Molten Slagheap: Add X mana in any combination of {B} and/or {R} to your mana pool.| Willbender|Time Spiral "Timeshifted"|36|Special|{1}{U}|Creature — Human Wizard|1|2|Morph {1}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Willbender is turned face up, change the target of target spell or ability with a single target.| Pandemonium|Time Spiral "Timeshifted"|68|Special|{3}{R}|Enchantment|||Whenever a creature enters the battlefield, that creature's controller may have it deal damage equal to its power to target creature or player of his or her choice.| Ovinomancer|Time Spiral "Timeshifted"|27|Special|{2}{U}|Creature — Human Wizard|0|1|When Ovinomancer enters the battlefield, sacrifice it unless you return three basic lands you control to their owner's hand.${tap}, Return Ovinomancer to its owner's hand: Destroy target creature. It can't be regenerated. That creature's controller puts a 0/1 green Sheep creature token onto the battlefield.| Shadow Guildmage|Time Spiral "Timeshifted"|46|Special|{B}|Creature — Human Wizard|1|1|{U}, {tap}: Put target creature you control on top of its owner's library.${R}, {tap}: Shadow Guildmage deals 1 damage to target creature or player and 1 damage to you.| Zhalfirin Commander|Time Spiral "Timeshifted"|18|Special|{2}{W}|Creature — Human Knight|2|2|Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)${1}{W}{W}: Target Knight creature gets +1/+1 until end of turn.| Undead Warchief|Time Spiral "Timeshifted"|52|Special|{2}{B}{B}|Creature — Zombie|1|1|Zombie spells you cast cost {1} less to cast.$Zombie creatures you control get +2/+1.| Flamecore Elemental|Time Spiral|154|C|{2}{R}{R}|Creature — Elemental|5|4|Echo {2}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)| Merieke Ri Berit|Time Spiral "Timeshifted"|95|Special|{W}{U}{B}|Legendary Creature — Human|1|1|Merieke Ri Berit doesn't untap during your untap step.${tap}: Gain control of target creature for as long as you control Merieke Ri Berit. When Merieke Ri Berit leaves the battlefield or becomes untapped, destroy that creature. It can't be regenerated.| Pentarch Ward|Time Spiral|33|C|{2}{W}|Enchantment — Aura|||Enchant creature$As Pentarch Ward enters the battlefield, choose a color.$When Pentarch Ward enters the battlefield, draw a card.$Enchanted creature has protection from the chosen color. This effect doesn't remove Pentarch Ward.| Fire Whip|Time Spiral "Timeshifted"|63|Special|{1}{R}|Enchantment — Aura|||Enchant creature you control$Enchanted creature has "{tap}: This creature deals 1 damage to target creature or player."$Sacrifice Fire Whip: Fire Whip deals 1 damage to target creature or player.| Honorable Passage|Time Spiral "Timeshifted"|9|Special|{1}{W}|Instant|||The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage. If damage from a red source is prevented this way, Honorable Passage deals that much damage to the source's controller.| Fiery Temper|Time Spiral "Timeshifted"|62|Special|{1}{R}{R}|Instant|||Fiery Temper deals 3 damage to target creature or player.$Madness {R} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)| Suq'Ata Lancer|Time Spiral "Timeshifted"|69|Special|{2}{R}|Creature — Human Knight|2|2|Haste$Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)| Premature Burial|Time Spiral|125|U|{1}{B}|Sorcery|||Destroy target nonblack creature that entered the battlefield since your last turn ended.| Resurrection|Time Spiral "Timeshifted"|12|Special|{2}{W}{W}|Sorcery|||Return target creature card from your graveyard to the battlefield.| Avoid Fate|Time Spiral "Timeshifted"|73|Special|{G}|Instant|||Counter target instant or Aura spell that targets a permanent you control.| Duskrider Peregrine|Time Spiral|14|U|{5}{W}|Creature — Bird|3|3|Flying, protection from black$Suspend 3—{1}{W} (Rather than cast this card from your hand, you may pay {1}{W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)| Gustcloak Cavalier|Time Spiral|22|U|{3}{W}{W}|Creature — Human Knight|2|2|Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)$Whenever Gustcloak Cavalier attacks, you may tap target creature.$Whenever Gustcloak Cavalier becomes blocked, you may untap Gustcloak Cavalier and remove it from combat.| Withered Wretch|Time Spiral "Timeshifted"|54|Special|{B}{B}|Creature — Zombie Cleric|2|2|{1}: Exile target card from a graveyard.| Keldon Halberdier|Time Spiral|167|C|{4}{R}|Creature — Human Warrior|4|1|First strike$Suspend 4—{R} (Rather than cast this card from your hand, you may pay {R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)| Feebleness|Time Spiral|110|C|{1}{B}|Enchantment — Aura|||Flash (You may cast this spell any time you could cast an instant.)$Enchant creature$Enchanted creature gets -2/-1.| Fiery Justice|Time Spiral "Timeshifted"|92|Special|{R}{G}{W}|Sorcery|||Fiery Justice deals 5 damage divided as you choose among any number of target creatures and/or players. Target opponent gains 5 life.| Mindstab|Time Spiral|119|C|{5}{B}|Sorcery|||Target player discards three cards.$Suspend 4—{B} (Rather than cast this card from your hand, you may pay {B} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)| Funeral Charm|Time Spiral "Timeshifted"|44|Special|{B}|Instant|||Choose one — Target player discards a card; or target creature gets +2/-1 until end of turn; or target creature gains swampwalk until end of turn.| Snapback|Time Spiral|78|C|{1}{U}|Instant|||You may exile a blue card from your hand rather than pay Snapback's mana cost.$Return target creature to its owner's hand.| Zealot il-Vec|Time Spiral|47|C|{2}{W}|Creature — Human Rebel|1|1|Shadow (This creature can block or be blocked by only creatures with shadow.)$Whenever Zealot il-Vec attacks and isn't blocked, you may have it deal 1 damage to target creature. If you do, prevent all combat damage Zealot il-Vec would deal this turn.| Aven Riftwatcher|Planar Chaos|1|C|{2}{W}|Creature — Bird Rebel Soldier|2|3|Flying$Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)$When Aven Riftwatcher enters the battlefield or leaves the battlefield, you gain 2 life.| Icatian Crier|Time Spiral|23|C|{2}{W}|Creature — Human Spellshaper|1|1|{1}{W}, {tap}, Discard a card: Put two 1/1 white Citizen creature tokens onto the battlefield.| Bogardan Rager|Time Spiral|148|C|{5}{R}|Creature — Elemental|3|4|Flash (You may cast this spell any time you could cast an instant.)$When Bogardan Rager enters the battlefield, target creature gets +4/+0 until end of turn.| Cavalry Master|Time Spiral|6|U|{2}{W}{W}|Creature — Human Knight|3|3|Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)$Other creatures you control with flanking have flanking. (Each instance of flanking triggers separately.)| Foriysian Totem|Time Spiral|254|U|{3}|Artifact|||{tap}: Add {R} to your mana pool.${4}{R}: Foriysian Totem becomes a 4/4 red Giant artifact creature with trample until end of turn.$As long as Foriysian Totem is a creature, it can block an additional creature.| Ground Rift|Time Spiral|162|C|{R}|Sorcery|||Target creature without flying can't block this turn.$Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)| Prodigal Sorcerer|Time Spiral "Timeshifted"|29|Special|{2}{U}|Creature — Human Wizard|1|1|{tap}: Prodigal Sorcerer deals 1 damage to target creature or player.| Tolarian Sentinel|Time Spiral|87|C|{3}{U}|Creature — Human Spellshaper|1|3|Flying${U}, {tap}, Discard a card: Return target permanent you control to its owner's hand.| Squire|Time Spiral "Timeshifted"|15|Special|{1}{W}|Creature — Human Soldier|1|2|| Errant Ephemeron|Time Spiral|60|C|{6}{U}|Creature — Illusion|4|4|Flying$Suspend 4—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)| Corpulent Corpse|Time Spiral|98|C|{5}{B}|Creature — Zombie|3|3|Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)$Suspend 5—{B} (Rather than cast this card from your hand, you may pay {B} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)| Cockatrice|Time Spiral "Timeshifted"|75|Special|{3}{G}{G}|Creature — Cockatrice|2|4|Flying$Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.| Conspiracy|Time Spiral "Timeshifted"|39|Special|{3}{B}{B}|Enchantment|||As Conspiracy enters the battlefield, choose a creature type.$Creature cards you own that aren't on the battlefield, creature spells you control, and creatures you control are the chosen type.| Rift Bolt|Time Spiral|176|C|{2}{R}|Sorcery|||Rift Bolt deals 3 damage to target creature or player.$Suspend 1—{R} (Rather than cast this card from your hand, you may pay {R} and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)| Tribal Flames|Time Spiral "Timeshifted"|70|Special|{1}{R}|Sorcery|||Domain — Tribal Flames deals X damage to target creature or player, where X is the number of basic land types among lands you control.| Desolation Giant|Time Spiral "Timeshifted"|57|Special|{2}{R}{R}|Creature — Giant|3|3|Kicker {W}{W} (You may pay an additional {W}{W} as you cast this spell.)$When Desolation Giant enters the battlefield, destroy all other creatures you control. If it was kicked, destroy all other creatures instead.| Drifter il-Dal|Time Spiral|59|C|{U}|Creature — Human Wizard|2|1|Shadow (This creature can block or be blocked by only creatures with shadow.)$At the beginning of your upkeep, sacrifice Drifter il-Dal unless you pay {U}.| Darkness|Time Spiral "Timeshifted"|40|Special|{B}|Instant|||Prevent all combat damage that would be dealt this turn.| Leviathan|Time Spiral "Timeshifted"|23|Special|{5}{U}{U}{U}{U}|Creature — Leviathan|10|10|Trample$Leviathan enters the battlefield tapped and doesn't untap during your untap step.$At the beginning of your upkeep, you may sacrifice two Islands. If you do, untap Leviathan.$Leviathan can't attack unless you sacrifice two Islands.| Eron the Relentless|Time Spiral "Timeshifted"|61|Special|{3}{R}{R}|Legendary Creature — Human Rogue|5|2|Haste${R}{R}{R}: Regenerate Eron the Relentless.| Stupor|Time Spiral "Timeshifted"|48|Special|{2}{B}|Sorcery|||Target opponent discards a card at random, then discards a card.| Spike Feeder|Time Spiral "Timeshifted"|84|Special|{1}{G}{G}|Creature — Spike|0|0|Spike Feeder enters the battlefield with two +1/+1 counters on it.${2}, Remove a +1/+1 counter from Spike Feeder: Put a +1/+1 counter on target creature.$Remove a +1/+1 counter from Spike Feeder: You gain 2 life.| Pirate Ship|Time Spiral "Timeshifted"|28|Special|{4}{U}|Creature — Human Pirate|4|3|Pirate Ship can't attack unless defending player controls an Island.${tap}: Pirate Ship deals 1 damage to target creature or player.$When you control no Islands, sacrifice Pirate Ship.| Plunder|Time Spiral|174|C|{4}{R}|Sorcery|||Destroy target artifact or land.$Suspend 4—{1}{R} (Rather than cast this card from your hand, you may pay {1}{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)| Avatar of Woe|Time Spiral "Timeshifted"|37|Special|{6}{B}{B}|Creature — Avatar|6|5|If there are ten or more creature cards total in all graveyards, Avatar of Woe costs {6} less to cast.$Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)${tap}: Destroy target creature. It can't be regenerated.| Calciform Pools|Time Spiral|270|U||Land|||{tap}: Add {1} to your mana pool.${1}, {tap}: Put a storage counter on Calciform Pools.${1}, Remove X storage counters from Calciform Pools: Add X mana in any combination of {W} and/or {U} to your mana pool.| Thunder Totem|Time Spiral|265|U|{3}|Artifact|||{tap}: Add {W} to your mana pool.${1}{W}{W}: Thunder Totem becomes a 2/2 white Spirit artifact creature with flying and first strike until end of turn.| Mindless Automaton|Time Spiral "Timeshifted"|111|Special|{4}|Artifact Creature — Construct|0|0|Mindless Automaton enters the battlefield with two +1/+1 counters on it.${1}, Discard a card: Put a +1/+1 counter on Mindless Automaton.$Remove two +1/+1 counters from Mindless Automaton: Draw a card.| Sindbad|Time Spiral "Timeshifted"|31|Special|{1}{U}|Creature — Human|1|1|{tap}: Draw a card and reveal it. If it isn't a land card, discard it.| Skyknight Legionnaire|Ravnica: City of Guilds|232|C|{1}{R}{W}|Creature — Human Knight|2|2|Flying, haste| Dementia Sliver|Time Spiral|236|U|{3}{U}{B}|Creature — Sliver|3|3|All Slivers have "{tap}: Name a card. Target opponent reveals a card at random from his or her hand. If it's the named card, that player discards it. Activate this ability only during your turn."| Stronghold Overseer|Time Spiral|133|R|{3}{B}{B}{B}|Creature — Demon|5|5|Flying$Shadow (This creature can block or be blocked by only creatures with shadow.)${B}{B}: Creatures with shadow get +1/+0 until end of turn and creatures without shadow get -1/-0 until end of turn.| Call of the Herd|Time Spiral "Timeshifted"|74|Special|{2}{G}|Sorcery|||Put a 3/3 green Elephant creature token onto the battlefield.$Flashback {3}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Clockspinning|Time Spiral|53|C|{U}|Instant|||Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)$Choose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it.| Stormbind|Time Spiral "Timeshifted"|102|Special|{1}{R}{G}|Enchantment|||{2}, Discard a card at random: Stormbind deals 2 damage to target creature or player.| Thrill of the Hunt|Time Spiral|229|C|{G}|Instant|||Target creature gets +1/+2 until end of turn.$Flashback {W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Void|Time Spiral "Timeshifted"|105|Special|{3}{B}{R}|Sorcery|||Choose a number. Destroy all artifacts and creatures with converted mana cost equal to that number. Then target player reveals his or her hand and discards all nonland cards with converted mana cost equal to the number.| Spined Sliver|Time Spiral "Timeshifted"|101|Special|{R}{G}|Creature — Sliver|2|2|Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it.| Spirit Loop|Time Spiral|42|U|{1}{W}|Enchantment — Aura|||Enchant creature you control$Whenever enchanted creature deals damage, you gain that much life.$When Spirit Loop is put into a graveyard from the battlefield, return Spirit Loop to its owner's hand.| Whirling Dervish|Time Spiral "Timeshifted"|90|Special|{G}{G}|Creature — Human Monk|1|1|Protection from black$At the beginning of each end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it.| Krosan Cloudscraper|Time Spiral "Timeshifted"|82|Special|{7}{G}{G}{G}|Creature — Beast Mutant|13|13|At the beginning of your upkeep, sacrifice Krosan Cloudscraper unless you pay {G}{G}.$Morph {7}{G}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Sulfurous Blast|Time Spiral|180|U|{2}{R}{R}|Instant|||Sulfurous Blast deals 2 damage to each creature and each player. If you cast this spell during your main phase, Sulfurous Blast deals 3 damage to each creature and each player instead.| Pardic Dragon|Time Spiral|173|R|{4}{R}{R}|Creature — Dragon|4|4|Flying${R}: Pardic Dragon gets +1/+0 until end of turn.$Suspend 2—{R}{R} (Rather than cast this card from your hand, you may pay {R}{R} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)$Whenever an opponent casts a spell, if Pardic Dragon is suspended, that player may put a time counter on Pardic Dragon.| Verdeloth the Ancient|Time Spiral "Timeshifted"|88|Special|{4}{G}{G}|Legendary Creature — Treefolk|4|7|Kicker {X} (You may pay an additional {X} as you cast this spell.)$Saproling creatures and other Treefolk creatures get +1/+1.$When Verdeloth the Ancient enters the battlefield, if it was kicked, put X 1/1 green Saproling creature tokens onto the battlefield.| Spike Tiller|Time Spiral|218|R|{3}{G}{G}|Creature — Spike|0|0|Spike Tiller enters the battlefield with three +1/+1 counters on it.${2}, Remove a +1/+1 counter from Spike Tiller: Put a +1/+1 counter on target creature.${2}, Remove a +1/+1 counter from Spike Tiller: Target land becomes a 2/2 creature that's still a land. Put a +1/+1 counter on it.| Claws of Gix|Time Spiral "Timeshifted"|107|Special|{0}|Artifact|||{1}, Sacrifice a permanent: You gain 1 life.| Careful Consideration|Time Spiral|52|U|{2}{U}{U}|Instant|||Target player draws four cards, then discards three cards. If you cast this spell during your main phase, instead that player draws four cards, then discards two cards.| Mystic Snake|Time Spiral "Timeshifted"|97|Special|{1}{G}{U}{U}|Creature — Snake|2|2|Flash (You may cast this spell any time you could cast an instant.)$When Mystic Snake enters the battlefield, counter target spell.| Feldon's Cane|Time Spiral "Timeshifted"|109|Special|{1}|Artifact|||{tap}, Exile Feldon's Cane: Shuffle your graveyard into your library.| Bonesplitter Sliver|Time Spiral|149|C|{3}{R}|Creature — Sliver|2|2|All Sliver creatures get +2/+0.| Squall Line|Time Spiral|222|R|{X}{G}{G}|Instant|||Squall Line deals X damage to each creature with flying and each player.| Thick-Skinned Goblin|Time Spiral|182|U|{1}{R}|Creature — Goblin Shaman|2|1|You may pay {0} rather than pay the echo cost for permanents you control.${R}: Thick-Skinned Goblin gains protection from red until end of turn.| Battery|Time Spiral "Timeshifted"|106|Special|{3}{G}|Sorcery|||$Put a 3/3 green Elephant creature token onto the battlefield.| Harmonic Sliver|Time Spiral|240|U|{1}{G}{W}|Creature — Sliver|1|1|All Slivers have "When this permanent enters the battlefield, destroy target artifact or enchantment."| Spell Burst|Time Spiral|79|U|{X}{U}|Instant|||Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)$Counter target spell with converted mana cost X.| Grinning Totem|Time Spiral "Timeshifted"|110|Special|{4}|Artifact|||{2}, {tap}, Sacrifice Grinning Totem: Search target opponent's library for a card and exile it. Then that player shuffles his or her library. Until the beginning of your next upkeep, you may play that card. At the beginning of your next upkeep, if you haven't played it, put it into its owner's graveyard.| Return to Dust|Time Spiral|39|U|{2}{W}{W}|Instant|||Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.| Strangling Soot|Time Spiral|132|C|{2}{B}|Instant|||Destroy target creature with toughness 3 or less.$Flashback {5}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Opaline Sliver|Time Spiral|244|U|{1}{W}{U}|Creature — Sliver|2|2|All Slivers have "Whenever this permanent becomes the target of a spell an opponent controls, you may draw a card."| Desert|Time Spiral "Timeshifted"|118|Special||Land — Desert|||{tap}: Add {1} to your mana pool.${tap}: Desert deals 1 damage to target attacking creature. Activate this ability only during the end of combat step.| Riftwing Cloudskate|Time Spiral|73|U|{3}{U}{U}|Creature — Illusion|2|2|Flying$When Riftwing Cloudskate enters the battlefield, return target permanent to its owner's hand.$Suspend 3—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)| Tormod's Crypt|Time Spiral "Timeshifted"|115|Special|{0}|Artifact|||{tap}, Sacrifice Tormod's Crypt: Exile all cards from target player's graveyard.| Ghostflame Sliver|Time Spiral|239|U|{B}{R}|Creature — Sliver|2|2|All Slivers are colorless.| Coalition Victory|Time Spiral "Timeshifted"|91|Special|{3}{W}{U}{B}{R}{G}|Sorcery|||You win the game if you control a land of each basic land type and a creature of each color.| Faceless Devourer|Time Spiral|108|U|{2}{B}|Creature — Nightmare Horror|2|1|Shadow (This creature can block or be blocked by only creatures with shadow.)$When Faceless Devourer enters the battlefield, exile another target creature with shadow.$When Faceless Devourer leaves the battlefield, return the exiled card to the battlefield under its owner's control.| Paradox Haze|Time Spiral|71|U|{2}{U}|Enchantment — Aura|||Enchant player$At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step.| Fury Sliver|Time Spiral|157|U|{5}{R}|Creature — Sliver|3|3|All Sliver creatures have double strike.| Sol'kanar the Swamp King|Time Spiral "Timeshifted"|100|Special|{2}{U}{B}{R}|Legendary Creature — Demon|5|5|Swampwalk$Whenever a player casts a black spell, you gain 1 life.| Mirari|Time Spiral "Timeshifted"|112|Special|{5}|Legendary Artifact|||Whenever you cast an instant or sorcery spell, you may pay {3}. If you do, copy that spell. You may choose new targets for the copy.| The Rack|Time Spiral "Timeshifted"|113|Special|{1}|Artifact|||As The Rack enters the battlefield, choose an opponent.$At the beginning of the chosen player's upkeep, The Rack deals X damage to that player, where X is 3 minus the number of cards in his or her hand.| Nantuko Shaman|Time Spiral|208|C|{2}{G}|Creature — Insect Shaman|3|2|When Nantuko Shaman enters the battlefield, if you control no tapped lands, draw a card.$Suspend 1—{2}{G}{G} (Rather than cast this card from your hand, you may pay {2}{G}{G} and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)| Firewake Sliver|Time Spiral|238|U|{1}{R}{G}|Creature — Sliver|1|1|All Sliver creatures have haste.$All Slivers have "{1}, Sacrifice this permanent: Target Sliver creature gets +2/+2 until end of turn."| Reiterate|Time Spiral|175|R|{1}{R}{R}|Instant|||Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)$Copy target instant or sorcery spell. You may choose new targets for the copy.| Serrated Arrows|Time Spiral "Timeshifted"|114|Special|{4}|Artifact|||Serrated Arrows enters the battlefield with three arrowhead counters on it.$At the beginning of your upkeep, if there are no arrowhead counters on Serrated Arrows, sacrifice it.${tap}, Remove an arrowhead counter from Serrated Arrows: Put a -1/-1 counter on target creature.| Haunting Hymn|Time Spiral|112|U|{4}{B}{B}|Instant|||Target player discards two cards. If you cast this spell during your main phase, that player discards four cards instead.| Momentary Blink|Time Spiral|29|C|{1}{W}|Instant|||Exile target creature you control, then return it to the battlefield under its owner's control.$Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Empty the Warrens|Time Spiral|152|C|{3}{R}|Sorcery|||Put two 1/1 red Goblin creature tokens onto the battlefield.$Storm (When you cast this spell, copy it for each spell cast before it this turn.)| Dodecapod|Time Spiral "Timeshifted"|108|Special|{4}|Artifact Creature — Golem|3|3|If a spell or ability an opponent controls causes you to discard Dodecapod, put it onto the battlefield with two +1/+1 counters on it instead of putting it into your graveyard.| Arena|Time Spiral "Timeshifted"|117|Special||Land|||{3}, {tap}: Tap target creature you control and target creature of an opponent's choice he or she controls. Each of those creatures deals damage equal to its power to the other.| Deadwood Treefolk|Planar Chaos|126|U|{5}{G}|Creature — Treefolk|3|6|Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)$When Deadwood Treefolk enters the battlefield or leaves the battlefield, return another target creature card from your graveyard to your hand.| Ivory Giant|Time Spiral|24|C|{5}{W}{W}|Creature — Giant|3|4|When Ivory Giant enters the battlefield, tap all nonwhite creatures.$Suspend 5—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)| Gaea's Liege|Time Spiral "Timeshifted"|78|Special|{3}{G}{G}{G}|Creature — Avatar|*|*|As long as Gaea's Liege isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as Gaea's Liege is attacking, its power and toughness are each equal to the number of Forests defending player controls.${tap}: Target land becomes a Forest until Gaea's Liege leaves the battlefield.| Thornscape Battlemage|Time Spiral "Timeshifted"|87|Special|{2}{G}|Creature — Elf Wizard|2|2|Kicker {R} and/or {W} (You may pay an additional {R} and/or {W} as you cast this spell.)$When Thornscape Battlemage enters the battlefield, if it was kicked with its {R} kicker, it deals 2 damage to target creature or player.$When Thornscape Battlemage enters the battlefield, if it was kicked with its {W} kicker, destroy target artifact.| Lightning Angel|Time Spiral "Timeshifted"|94|Special|{1}{R}{W}{U}|Creature — Angel|3|4|Flying, vigilance, haste| Craw Giant|Time Spiral "Timeshifted"|76|Special|{3}{G}{G}{G}{G}|Creature — Giant|6|4|Trample$Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)| Ancient Grudge|Time Spiral|143|C|{1}{R}|Instant|||Destroy target artifact.$Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Jaya Ballard, Task Mage|Time Spiral|166|R|{1}{R}{R}|Legendary Creature — Human Spellshaper|2|2|{R}, {tap}, Discard a card: Destroy target blue permanent.${1}{R}, {tap}, Discard a card: Jaya Ballard, Task Mage deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn.${5}{R}{R}, {tap}, Discard a card: Jaya Ballard deals 6 damage to each creature and each player.| Nicol Bolas|Time Spiral "Timeshifted"|98|Special|{2}{U}{U}{B}{B}{R}{R}|Legendary Creature — Elder Dragon|7|7|Flying$At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay {U}{B}{R}.$Whenever Nicol Bolas deals damage to an opponent, that player discards his or her hand.| Pendelhaven|Time Spiral "Timeshifted"|120|Special||Legendary Land|||{tap}: Add {G} to your mana pool.${tap}: Target 1/1 creature gets +1/+2 until end of turn.| Ignite Memories|Time Spiral|164|U|{4}{R}|Sorcery|||Target player reveals a card at random from his or her hand. Ignite Memories deals damage to that player equal to that card's converted mana cost.$Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)| War Barge|Time Spiral "Timeshifted"|116|Special|{4}|Artifact|||{3}: Target creature gains islandwalk until end of turn. When War Barge leaves the battlefield this turn, destroy that creature. A creature destroyed this way can't be regenerated.| Phthisis|Time Spiral|122|U|{3}{B}{B}{B}{B}|Sorcery|||Destroy target creature. Its controller loses life equal to its power plus its toughness.$Suspend 5—{1}{B} (Rather than cast this card from your hand, you may pay {1}{B} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)| Vhati il-Dal|Time Spiral "Timeshifted"|104|Special|{2}{B}{G}|Legendary Creature — Human Warrior|3|3|{tap}: Target creature's power or toughness becomes 1 until end of turn.| Gemstone Mine|Time Spiral "Timeshifted"|119|Special||Land|||Gemstone Mine enters the battlefield with three mining counters on it.${tap}, Remove a mining counter from Gemstone Mine: Add one mana of any color to your mana pool. If there are no mining counters on Gemstone Mine, sacrifice it.| Barbed Shocker|Time Spiral|144|U|{3}{R}|Creature — Insect|2|2|Trample, haste$Whenever Barbed Shocker deals damage to a player, that player discards all the cards in his or her hand, then draws that many cards.| Might of Old Krosa|Time Spiral|204|U|{G}|Instant|||Target creature gets +2/+2 until end of turn. If you cast this spell during your main phase, that creature gets +4/+4 until end of turn instead.| Jasmine Boreal|Time Spiral "Timeshifted"|93|Special|{3}{G}{W}|Legendary Creature — Human|4|5|| Vesuvan Shapeshifter|Time Spiral|90|R|{3}{U}{U}|Creature — Shapeshifter|0|0|As Vesuvan Shapeshifter enters the battlefield or is turned face up, you may choose another creature on the battlefield. If you do, until Vesuvan Shapeshifter is turned face down, it becomes a copy of that creature and gains "At the beginning of your upkeep, you may turn this creature face down."$Morph {1}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Verdant Embrace|Time Spiral|232|R|{3}{G}{G}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +3/+3 and has "At the beginning of each upkeep, put a 1/1 green Saproling creature token onto the battlefield."| Trickbind|Time Spiral|88|R|{1}{U}|Instant|||Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)$Counter target activated or triggered ability. If a permanent's ability is countered this way, activated abilities of that permanent can't be activated this turn. (Mana abilities can't be targeted.)| Dust Corona|Planar Chaos|97|C|{R}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+0 and can't be blocked by creatures with flying.| Chronosavant|Time Spiral|9|R|{5}{W}|Creature — Giant|5|5|{1}{W}: Return Chronosavant from your graveyard to the battlefield tapped. You skip your next turn.| Waning Wurm|Planar Chaos|83|U|{3}{B}|Creature — Zombie Wurm|7|6|Vanishing 2 (This permanent enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)| Angel's Grace|Time Spiral|3|R|{W}|Instant|||Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)$You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.| Evangelize|Time Spiral|16|R|{4}{W}|Sorcery|||Buyback {2}{W}{W} (You may pay an additional {2}{W}{W} as you cast this spell. If you do, put this card into your hand as it resolves.)$Gain control of target creature of an opponent's choice that he or she controls.| Primal Forcemage|Time Spiral|212|U|{2}{G}|Creature — Elf Shaman|2|2|Whenever another creature enters the battlefield under your control, that creature gets +3/+3 until end of turn.| Plated Pegasus|Time Spiral|34|U|{2}{W}|Creature — Pegasus|1|2|Flash (You may cast this spell any time you could cast an instant.)$Flying$If a spell would deal damage to a creature or player, prevent 1 damage that spell would deal to that creature or player.| Coral Trickster|Time Spiral|54|C|{1}{U}|Creature — Merfolk Rogue|2|1|Morph {U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Coral Trickster is turned face up, you may tap or untap target permanent.| Griffin Guide|Time Spiral|21|U|{2}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+2 and has flying.$When enchanted creature dies, put a 2/2 white Griffin creature token with flying onto the battlefield.| Walk the Aeons|Time Spiral|93|R|{4}{U}{U}|Sorcery|||Buyback—Sacrifice three Islands. (You may sacrifice three Islands in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)$Target player takes an extra turn after this one.| Scarwood Treefolk|Time Spiral|214|C|{3}{G}|Creature — Treefolk|3|5|Scarwood Treefolk enters the battlefield tapped.| Children of Korlis|Time Spiral|8|C|{W}|Creature — Human Rebel Cleric|1|1|Sacrifice Children of Korlis: You gain life equal to the life you've lost this turn. (Damage causes loss of life.)| Fledgling Mawcor|Time Spiral|63|U|{3}{U}|Creature — Beast|2|2|Flying${tap}: Fledgling Mawcor deals 1 damage to target creature or player.$Morph {U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Pentarch Paladin|Time Spiral|32|R|{2}{W}{W}{W}|Creature — Human Knight|3|3|Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)$As Pentarch Paladin enters the battlefield, choose a color.${W}{W}, {tap}: Destroy target permanent of the chosen color.| Cradle to Grave|Planar Chaos|67|C|{1}{B}|Instant|||Destroy target nonblack creature that entered the battlefield this turn.| Sandstorm Eidolon|Dissension|70|C|{3}{R}|Creature — Spirit|2|2|{R}, Sacrifice Sandstorm Eidolon: Target creature can't block this turn.$Whenever you cast a multicolored spell, you may return Sandstorm Eidolon from your graveyard to your hand.| Verdant Eidolon|Dissension|100|C|{3}{G}|Creature — Spirit|2|2|{G}, Sacrifice Verdant Eidolon: Add three mana of any one color to your mana pool.$Whenever you cast a multicolored spell, you may return Verdant Eidolon from your graveyard to your hand.| Aurora Eidolon|Dissension|1|C|{3}{W}|Creature — Spirit|2|2|{W}, Sacrifice Aurora Eidolon: Prevent the next 3 damage that would be dealt to target creature or player this turn.$Whenever you cast a multicolored spell, you may return Aurora Eidolon from your graveyard to your hand.| Enigma Eidolon|Dissension|24|C|{3}{U}|Creature — Spirit|2|2|{U}, Sacrifice Enigma Eidolon: Target player puts the top three cards of his or her library into his or her graveyard.$Whenever you cast a multicolored spell, you may return Enigma Eidolon from your graveyard to your hand.| Entropic Eidolon|Dissension|45|C|{3}{B}|Creature — Spirit|2|2|{B}, Sacrifice Entropic Eidolon: Target player loses 1 life and you gain 1 life.$Whenever you cast a multicolored spell, you may return Entropic Eidolon from your graveyard to your hand.| Bogardan Hellkite|Time Spiral|147|R|{6}{R}{R}|Creature — Dragon|5|5|Flash (You may cast this spell any time you could cast an instant.)$Flying$When Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of target creatures and/or players.| Might Sliver|Time Spiral|205|U|{4}{G}|Creature — Sliver|2|2|All Sliver creatures get +2/+2.| Deadly Grub|Planar Chaos|69|C|{2}{B}|Creature — Insect|3|1|Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)$When Deadly Grub dies, if it had no time counters on it, put a 6/1 green Insect creature token with shroud onto the battlefield. (It can't be the target of spells or abilities.)| Greater Gargadon|Time Spiral|161|R|{9}{R}|Creature — Beast|9|7|Suspend 10—{R} (Rather than cast this card from your hand, you may pay {R} and exile it with ten time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)$Sacrifice an artifact, creature, or land: Remove a time counter from Greater Gargadon. Activate this ability only if Greater Gargadon is suspended.| Curse of the Cabal|Time Spiral|99|R|{9}{B}|Sorcery|||Target player sacrifices half the permanents he or she controls, rounded down.$Suspend 2—{2}{B}{B} (Rather than cast this card from your hand, you may pay {2}{B}{B} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)$At the beginning of each player's upkeep, if Curse of the Cabal is suspended, that player may sacrifice a permanent. If he or she does, put two time counters on Curse of the Cabal.| Quilled Sliver|Time Spiral|37|U|{1}{W}|Creature — Sliver|1|1|All Slivers have "{tap}: This permanent deals 1 damage to target attacking or blocking creature."| Lavacore Elemental|Planar Chaos|103|U|{2}{R}|Creature — Elemental|5|3|Vanishing 1 (This permanent enters the battlefield with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)$Whenever a creature you control deals combat damage to a player, put a time counter on Lavacore Elemental.| Draining Whelk|Time Spiral|57|R|{4}{U}{U}|Creature — Illusion|1|1|Flash (You may cast this spell any time you could cast an instant.)$Flying$When Draining Whelk enters the battlefield, counter target spell. Put X +1/+1 counters on Draining Whelk, where X is that spell's converted mana cost.| Mystical Teachings|Time Spiral|69|C|{3}{U}|Instant|||Search your library for an instant card or a card with flash, reveal it, and put it into your hand. Then shuffle your library.$Flashback {5}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Mistform Ultimus|Time Spiral "Timeshifted"|26|Special|{3}{U}|Legendary Creature — Illusion|3|3|Mistform Ultimus is every creature type (even if this card isn't on the battlefield).| Firemaw Kavu|Time Spiral|153|U|{5}{R}|Creature — Kavu|4|2|Echo {5}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$When Firemaw Kavu enters the battlefield, it deals 2 damage to target creature.$When Firemaw Kavu leaves the battlefield, it deals 4 damage to target creature.| Chronozoa|Planar Chaos|37|R|{3}{U}|Creature — Illusion|3|3|Flying$Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)$When Chronozoa dies, if it had no time counters on it, put two tokens that are copies of it onto the battlefield.| Sporesower Thallid|Time Spiral|220|U|{2}{G}{G}|Creature — Fungus|4|4|At the beginning of your upkeep, put a spore counter on each Fungus you control.$Remove three spore counters from Sporesower Thallid: Put a 1/1 green Saproling creature token onto the battlefield.| Viashino Bladescout|Time Spiral|185|C|{1}{R}{R}|Creature — Viashino Scout|2|1|Flash (You may cast this spell any time you could cast an instant.)$When Viashino Bladescout enters the battlefield, target creature gains first strike until end of turn.| Spinneret Sliver|Time Spiral|219|C|{1}{G}|Creature — Sliver|2|2|All Sliver creatures have reach. (They can block creatures with flying.)| Voidmage Husher|Time Spiral|92|U|{3}{U}|Creature — Human Wizard|2|2|Flash (You may cast this spell any time you could cast an instant.)$When Voidmage Husher enters the battlefield, counter target activated ability. (Mana abilities can't be targeted.)$Whenever you cast a spell, you may return Voidmage Husher to its owner's hand.| Nightshade Assassin|Time Spiral|121|U|{2}{B}{B}|Creature — Human Assassin|2|1|First strike$When Nightshade Assassin enters the battlefield, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn.$Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)| Viscid Lemures|Time Spiral|141|C|{4}{B}|Creature — Spirit|4|3|{0}: Viscid Lemures gets -1/-0 and gains swampwalk until end of turn.| Pendelhaven Elder|Time Spiral|209|U|{1}{G}|Creature — Elf Shaman|1|1|{tap}: Each 1/1 creature you control gets +1/+2 until end of turn.| Telekinetic Sliver|Time Spiral|84|U|{2}{U}{U}|Creature — Sliver|2|2|All Slivers have "{tap}: Tap target permanent."| Rakdos Pit Dragon|Dissension|69|R|{2}{R}{R}|Creature — Dragon|3|3|{R}{R}: Rakdos Pit Dragon gains flying until end of turn.${R}: Rakdos Pit Dragon gets +1/+0 until end of turn.$Hellbent — Rakdos Pit Dragon has double strike as long as you have no cards in hand.| AEthermage's Touch|Dissension|101|R|{2}{W}{U}|Instant|||Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It has "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order.| Wrecking Ball|Dissension|139|C|{2}{B}{R}|Instant|||Destroy target creature or land.| Fertile Imagination|Dissension|84|U|{2}{G}{G}|Sorcery|||Choose a card type. Target opponent reveals his or her hand. Put two 1/1 green Saproling creature tokens onto the battlefield for each card of the chosen type revealed this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)| Simic Sky Swallower|Dissension|130|R|{5}{G}{U}|Creature — Leviathan|6|6|Flying, trample$Shroud (This creature can't be the target of spells or abilities.)| Sprouting Phytohydra|Dissension|95|R|{4}{G}|Creature — Plant Hydra|0|2|Defender (This creature can't attack.)$Whenever Sprouting Phytohydra is dealt damage, you may put a token that's a copy of Sprouting Phytohydra onto the battlefield.| Beacon Hawk|Dissension|3|C|{1}{W}|Creature — Bird|1|1|Flying$Whenever Beacon Hawk deals combat damage to a player, you may untap target creature.${W}: Beacon Hawk gets +0/+1 until end of turn.| Wakestone Gargoyle|Dissension|21|R|{3}{W}|Creature — Gargoyle|3|4|Defender (This creature can't attack.)$Flying${1}{W}: Creatures you control with defender can attack this turn as though they didn't have defender.| Flaring Flame-Kin|Dissension|62|U|{2}{R}|Creature — Elemental Warrior|2|2|As long as Flaring Flame-Kin is enchanted, it gets +2/+2, has trample, and has "{R}: Flaring Flame-Kin gets +1/+0 until end of turn."| Azorius AEthermage|Dissension|104|U|{1}{W}{U}|Creature — Human Wizard|1|1|Whenever a permanent is returned to your hand, you may pay {1}. If you do, draw a card.| Drekavac|Dissension|43|U|{1}{B}|Creature — Beast|3|3|When Drekavac enters the battlefield, sacrifice it unless you discard a noncreature card.| Magewright's Stone|Dissension|162|U|{2}|Artifact|||{1}, {tap}: Untap target creature that has an activated ability with {tap} in its cost.| Ignorant Bliss|Dissension|64|U|{1}{R}|Instant|||Exile all cards from your hand face down. At the beginning of the next end step, return those cards to your hand, then draw a card.| Slithering Shade|Dissension|55|U|{B}|Creature — Shade|0|1|Defender (This creature can't attack.)${B}: Slithering Shade gets +1/+1 until end of turn.$Hellbent — Slithering Shade can attack as though it didn't have defender as long as you have no cards in hand.| Ancestral Vision|Time Spiral|48|R||Sorcery|||Ancestral Vision is blue.$Suspend 4—{U} (Rather than cast this card from your hand, pay {U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)$Target player draws three cards.| Deep-Sea Kraken|Time Spiral|56|R|{7}{U}{U}{U}|Creature — Kraken|6|6|Deep-Sea Kraken is unblockable.$Suspend 9—{2}{U} (Rather than cast this card from your hand, you may pay {2}{U} and exile it with nine time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)$Whenever an opponent casts a spell, if Deep-Sea Kraken is suspended, remove a time counter from it.| Cloudchaser Kestrel|Time Spiral|10|C|{1}{W}{W}|Creature — Bird|2|2|Flying$When Cloudchaser Kestrel enters the battlefield, destroy target enchantment.${W}: Target permanent becomes white until end of turn.| Amrou Seekers|Time Spiral|2|C|{2}{W}|Creature — Kithkin Rebel|2|2|Amrou Seekers can't be blocked except by artifact creatures and/or white creatures.| Norin the Wary|Time Spiral|171|R|{R}|Legendary Creature — Human Warrior|2|1|When a player casts a spell or a creature attacks, exile Norin the Wary. Return it to the battlefield under its owner's control at the beginning of the next end step.| Locket of Yesterdays|Time Spiral|258|U|{1}|Artifact|||Spells you cast cost {1} less to cast for each card with the same name as that spell in your graveyard.| D'Avenant Healer|Time Spiral|11|C|{1}{W}{W}|Creature — Human Cleric Archer|1|2|{tap}: D'Avenant Healer deals 1 damage to target attacking or blocking creature.${tap}: Prevent the next 1 damage that would be dealt to target creature or player this turn.| Serra Avenger|Time Spiral|40|R|{W}{W}|Creature — Angel|3|3|You can't cast Serra Avenger during your first, second, or third turns of the game.$Flying, vigilance| Restore Balance|Time Spiral|38|R||Sorcery|||Restore Balance is white.$Suspend 6—{W} (Rather than cast this card from your hand, pay {W} and exile it with six time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)$Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players sacrifice creatures and discard cards the same way.| Living End|Time Spiral|115|R||Sorcery|||Living End is black.$Suspend 3—{2}{B}{B} (Rather than cast this card from your hand, pay {2}{B}{B} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)$Each player exiles all creature cards from his or her graveyard, then sacrifices all creatures he or she controls, then puts all cards he or she exiled this way onto the battlefield.| Lim-Dûl the Necromancer|Time Spiral|114|R|{5}{B}{B}|Legendary Creature — Human Wizard|4|4|Whenever a creature an opponent controls dies, you may pay {1}{B}. If you do, return that card to the battlefield under your control. If it's a creature, it's a Zombie in addition to its other creature types.${1}{B}: Regenerate target Zombie.| Cancel|Time Spiral|51|C|{1}{U}{U}|Instant|||Counter target spell.| Sudden Spoiling|Time Spiral|135|R|{1}{B}{B}|Instant|||Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)$Creatures target player controls become 0/2 and lose all abilities until end of turn.| Endrek Sahr, Master Breeder|Time Spiral|106|R|{4}{B}|Legendary Creature — Human Wizard|2|2|Whenever you cast a creature spell, put X 1/1 black Thrull creature tokens onto the battlefield, where X is that spell's converted mana cost.$When you control seven or more Thrulls, sacrifice Endrek Sahr, Master Breeder.| Wheel of Fate|Time Spiral|187|R||Sorcery|||Wheel of Fate is red.$Suspend 4—{1}{R} (Rather than cast this card from your hand, pay {1}{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)$Each player discards his or her hand, then draws seven cards.| Candles of Leng|Time Spiral|250|R|{2}|Artifact|||{4}, {tap}: Reveal the top card of your library. If it has the same name as a card in your graveyard, put it into your graveyard. Otherwise, draw a card.| Clockwork Hydra|Time Spiral|253|U|{5}|Artifact Creature — Hydra|0|0|Clockwork Hydra enters the battlefield with four +1/+1 counters on it.$Whenever Clockwork Hydra attacks or blocks, remove a +1/+1 counter from it. If you do, Clockwork Hydra deals 1 damage to target creature or player.${tap}: Put a +1/+1 counter on Clockwork Hydra.| Smallpox|Time Spiral|131|U|{B}{B}|Sorcery|||Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land.| Hypergenesis|Time Spiral|201|R||Sorcery|||Hypergenesis is green.$Suspend 3—{1}{G}{G} (Rather than cast this card from your hand, pay {1}{G}{G} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)$Starting with you, each player may put an artifact, creature, enchantment, or land card from his or her hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.| Kaervek the Merciless|Time Spiral|242|R|{5}{B}{R}|Legendary Creature — Human Shaman|5|4|Whenever an opponent casts a spell, Kaervek the Merciless deals damage to target creature or player equal to that spell's converted mana cost.| Glass Asp|Time Spiral|197|C|{1}{G}{G}|Creature — Snake|2|1|Whenever Glass Asp deals combat damage to a player, that player loses 2 life at the beginning of his or her next draw step unless he or she pays {2} before that step.| Mishra, Artificer Prodigy|Time Spiral|243|R|{1}{U}{B}{R}|Legendary Creature — Human Artificer|4|4|Whenever you cast an artifact spell, you may search your graveyard, hand, and/or library for a card with the same name as that spell and put it onto the battlefield. If you search your library this way, shuffle it.| Saffi Eriksdotter|Time Spiral|245|R|{G}{W}|Legendary Creature — Human Scout|2|2|Sacrifice Saffi Eriksdotter: When target creature is put into your graveyard from the battlefield this turn, return that card to the battlefield.| Dralnu, Lich Lord|Time Spiral|237|R|{3}{U}{B}|Legendary Creature — Zombie Wizard|3|3|If damage would be dealt to Dralnu, Lich Lord, sacrifice that many permanents instead.${tap}: Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)| Lovisa Coldeyes|Coldsnap|90|R|{3}{R}{R}|Legendary Creature — Human Barbarian|3|3|Warrior, Berserker, and/or other Barbarian creatures get +2/+2 and have haste.| Vesuva|Time Spiral|281|R||Land|||You may have Vesuva enter the battlefield tapped as a copy of any land on the battlefield.| Kher Keep|Time Spiral|275|R||Legendary Land|||{tap}: Add {1} to your mana pool.${1}{R}, {tap}: Put a 0/1 red Kobold creature token named Kobolds of Kher Keep onto the battlefield.| AEtherflame Wall|Time Spiral|142|C|{1}{R}|Creature — Wall|0|4|Defender$Ætherflame Wall can block creatures with shadow as though they didn't have shadow.${R}: Ætherflame Wall gets +1/+0 until end of turn.| Psionic Sliver|Time Spiral|72|R|{4}{U}|Creature — Sliver|2|2|All Sliver creatures have "{tap}: This creature deals 2 damage to target creature or player and 3 damage to itself."| Mangara of Corondor|Time Spiral|28|R|{1}{W}{W}|Legendary Creature — Human Wizard|1|1|{tap}: Exile Mangara of Corondor and target permanent.| Lightning Axe|Time Spiral|168|C|{R}|Instant|||As an additional cost to cast Lightning Axe, discard a card or pay {5}.$Lightning Axe deals 5 damage to target creature.| Jedit's Dragoons|Time Spiral|25|C|{5}{W}|Creature — Cat Soldier|2|5|Vigilance$When Jedit's Dragoons enters the battlefield, you gain 4 life.| Pulmonic Sliver|Time Spiral|36|R|{3}{W}{W}|Creature — Sliver|3|3|All Sliver creatures have flying.$All Slivers have "If this permanent would be put into a graveyard, you may put it on top of its owner's library instead."| Unyaro Bees|Time Spiral|231|R|{G}{G}{G}|Creature — Insect|0|1|Flying${G}: Unyaro Bees gets +1/+1 until end of turn.${3}{G}, Sacrifice Unyaro Bees: Unyaro Bees deals 2 damage to target creature or player.| Wormwood Dryad|Time Spiral|233|C|{2}{G}|Creature — Dryad|3|1|{G}: Wormwood Dryad gains forestwalk until end of turn and deals 1 damage to you.${B}: Wormwood Dryad gains swampwalk until end of turn and deals 1 damage to you.| Subterranean Shambler|Time Spiral|178|C|{3}{R}|Creature — Elemental|2|3|Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$When Subterranean Shambler enters the battlefield or leaves the battlefield, it deals 1 damage to each creature without flying.| Castle Raptors|Time Spiral|5|C|{4}{W}|Creature — Bird Soldier|3|3|Flying$As long as Castle Raptors is untapped, it gets +0/+2.| Viscerid Deepwalker|Time Spiral|91|C|{4}{U}|Creature — Homarid Warrior|2|3|{U}: Viscerid Deepwalker gets +1/+0 until end of turn.$Suspend 4—{U} (Rather than cast this card from your hand, you may pay {U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)| Tectonic Fiend|Time Spiral|181|U|{4}{R}{R}|Creature — Elemental|7|7|Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$Tectonic Fiend attacks each turn if able.| Coal Stoker|Time Spiral|150|C|{3}{R}|Creature — Elemental|3|3|When Coal Stoker enters the battlefield, if you cast it from your hand, add {R}{R}{R} to your mana pool.| Amrou Scout|Time Spiral|1|C|{1}{W}|Creature — Kithkin Rebel Scout|2|1|{4}, {tap}: Search your library for a Rebel permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.| Orcish Cannonade|Time Spiral|172|C|{1}{R}{R}|Instant|||Orcish Cannonade deals 2 damage to target creature or player and 3 damage to you.$Draw a card.| Ith, High Arcanist|Time Spiral|241|R|{5}{W}{U}|Legendary Creature — Human Wizard|3|5|Vigilance${tap}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.$Suspend 4—{W}{U} (Rather than cast this card from your hand, you may pay {W}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)| Lotus Bloom|Time Spiral|259|R||Artifact|||Suspend 3—{0} (Rather than cast this card from your hand, pay {0} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)${tap}, Sacrifice Lotus Bloom: Add three mana of any one color to your mana pool.| Ashcoat Bear|Time Spiral|190|C|{1}{G}|Creature — Bear|2|2|Flash (You may cast this spell any time you could cast an instant.)| Fallen Ideal|Time Spiral|109|U|{2}{B}|Enchantment — Aura|||Enchant creature$Enchanted creature has flying and "Sacrifice a creature: This creature gets +2/+1 until end of turn."$When Fallen Ideal is put into a graveyard from the battlefield, return Fallen Ideal to its owner's hand.| Conflagrate|Time Spiral|151|U|{X}{X}{R}|Sorcery|||Conflagrate deals X damage divided as you choose among any number of target creatures and/or players.$Flashback—{R}{R}, Discard X cards. (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Sudden Shock|Time Spiral|179|U|{1}{R}|Instant|||Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)$Sudden Shock deals 2 damage to target creature or player.| Ib Halfheart, Goblin Tactician|Time Spiral|163|R|{3}{R}|Legendary Creature — Goblin Advisor|3|2|Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it.$Sacrifice two Mountains: Put two 1/1 red Goblin creature tokens onto the battlefield.| Swarmyard|Time Spiral|278|R||Land|||{tap}: Add {1} to your mana pool.${tap}: Regenerate target Insect, Rat, Spider, or Squirrel.| Molder|Time Spiral|206|C|{X}{G}|Instant|||Destroy target artifact or enchantment with converted mana cost X. It can't be regenerated. You gain X life.| Cyclopean Giant|Time Spiral|100|C|{2}{B}{B}|Creature — Zombie Giant|4|2|When Cyclopean Giant dies, target land becomes a Swamp. Exile Cyclopean Giant.| Assembly-Worker|Time Spiral|248|U|{3}|Artifact Creature — Assembly-Worker|2|2|{tap}: Target Assembly-Worker creature gets +1/+1 until end of turn.| Wurmcalling|Time Spiral|234|R|{X}{G}|Sorcery|||Buyback {2}{G} (You may pay an additional {2}{G} as you cast this spell. If you do, put this card into your hand as it resolves.)$Put an X/X green Wurm creature token onto the battlefield.| Assassinate|Time Spiral|95|C|{2}{B}|Sorcery|||Destroy target tapped creature.| Triskelavus|Time Spiral|266|R|{7}|Artifact Creature — Construct|1|1|Flying$Triskelavus enters the battlefield with three +1/+1 counters on it.${1}, Remove a +1/+1 counter from Triskelavus: Put a 1/1 colorless Triskelavite artifact creature token with flying onto the battlefield. It has "Sacrifice this creature: This creature deals 1 damage to target creature or player."| Sarpadian Empires, Vol. VII|Time Spiral|263|R|{3}|Artifact|||As Sarpadian Empires, Vol. VII enters the battlefield, choose white Citizen, blue Camarid, black Thrull, red Goblin, or green Saproling.${3}, {tap}: Put a 1/1 creature token of the chosen color and type onto the battlefield.| Errant Doomsayers|Time Spiral|15|C|{1}{W}|Creature — Human Rebel|1|1|{tap}: Tap target creature with toughness 2 or less.| Thallid Germinator|Time Spiral|225|C|{2}{G}|Creature — Fungus|2|2|At the beginning of your upkeep, put a spore counter on Thallid Germinator.$Remove three spore counters from Thallid Germinator: Put a 1/1 green Saproling creature token onto the battlefield.$Sacrifice a Saproling: Target creature gets +1/+1 until end of turn.| Sengir Nosferatu|Time Spiral|128|R|{3}{B}{B}|Creature — Vampire|4|4|Flying${1}{B}, Exile Sengir Nosferatu: Put a 1/2 black Bat creature token with flying onto the battlefield. It has "{1}{B}, Sacrifice this creature: Return an exiled card named Sengir Nosferatu to the battlefield under its owner's control."| Urza's Factory|Time Spiral|280|U||Land — Urza’s|||{tap}: Add {1} to your mana pool.${7}, {tap}: Put a 2/2 colorless Assembly-Worker artifact creature token onto the battlefield.| Slipstream Serpent|Time Spiral|77|C|{7}{U}|Creature — Serpent|6|6|Slipstream Serpent can't attack unless defending player controls an Island.$When you control no Islands, sacrifice Slipstream Serpent.$Morph {5}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Sprite Noble|Time Spiral|81|R|{1}{U}{U}|Creature — Faerie|2|2|Flying$Other creatures you control with flying get +0/+1.${tap}: Other creatures you control with flying get +1/+0 until end of turn.| Hivestone|Time Spiral|256|R|{2}|Artifact|||Creatures you control are Slivers in addition to their other creature types.| Moonlace|Time Spiral|68|R|{U}|Instant|||Target spell or permanent becomes colorless.| Pit Keeper|Time Spiral|123|C|{1}{B}|Creature — Human Wizard|2|1|When Pit Keeper enters the battlefield, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.| Dread Return|Time Spiral|104|U|{2}{B}{B}|Sorcery|||Return target creature card from your graveyard to the battlefield.$Flashback—Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Ironclaw Buzzardiers|Time Spiral|165|C|{2}{R}|Creature — Orc Scout|2|2|Ironclaw Buzzardiers can't block creatures with power 2 or greater.${R}: Ironclaw Buzzardiers gains flying until end of turn.| Stuffy Doll|Time Spiral|264|R|{5}|Artifact Creature — Construct|0|1|As Stuffy Doll enters the battlefield, choose a player.$Stuffy Doll is indestructible.$Whenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player.${tap}: Stuffy Doll deals 1 damage to itself.| Academy Ruins|Time Spiral|269|R||Legendary Land|||{tap}: Add {1} to your mana pool.${1}{U}, {tap}: Put target artifact card from your graveyard on top of your library.| Tromp the Domains|Time Spiral|230|U|{5}{G}|Sorcery|||Domain — Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control.| Psychotic Episode|Time Spiral|126|C|{1}{B}{B}|Sorcery|||Target player reveals his or her hand and the top card of his or her library. You choose a card revealed this way. That player puts the chosen card on the bottom of his or her library.$Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)| Detainment Spell|Time Spiral|12|C|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature's activated abilities can't be activated.${1}{W}: Attach Detainment Spell to target creature.| Strength in Numbers|Time Spiral|224|C|{1}{G}|Instant|||Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures.| Thallid Shell-Dweller|Time Spiral|226|C|{1}{G}|Creature — Fungus|0|5|Defender$At the beginning of your upkeep, put a spore counter on Thallid Shell-Dweller.$Remove three spore counters from Thallid Shell-Dweller: Put a 1/1 green Saproling creature token onto the battlefield.| Fortify|Time Spiral|19|C|{2}{W}|Instant|||Choose one — Creatures you control get +2/+0 until end of turn; or creatures you control get +0/+2 until end of turn.| Flagstones of Trokair|Time Spiral|272|R||Legendary Land|||{tap}: Add {W} to your mana pool.$When Flagstones of Trokair is put into a graveyard from the battlefield, you may search your library for a Plains card and put it onto the battlefield tapped. If you do, shuffle your library.| Tivadar of Thorn|Time Spiral|44|R|{1}{W}{W}|Legendary Creature — Human Knight|2|2|First strike, protection from red$When Tivadar of Thorn enters the battlefield, destroy target Goblin.| Thelon of Havenwood|Time Spiral|227|R|{G}{G}|Legendary Creature — Elf Druid|2|2|Each Fungus creature gets +1/+1 for each spore counter on it.${B}{G}, Exile a Fungus card from a graveyard: Put a spore counter on each Fungus on the battlefield.| Mogg War Marshal|Time Spiral|170|C|{1}{R}|Creature — Goblin Warrior|1|1|Echo {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$When Mogg War Marshal enters the battlefield or dies, put a 1/1 red Goblin creature token onto the battlefield.| Aspect of Mongoose|Time Spiral|191|U|{1}{G}|Enchantment — Aura|||Enchant creature$Enchanted creature has shroud. (It can't be the target of spells or abilities.)$When Aspect of Mongoose is put into a graveyard from the battlefield, return Aspect of Mongoose to its owner's hand.| Sangrophage|Time Spiral|127|C|{B}{B}|Creature — Zombie|3|3|At the beginning of your upkeep, tap Sangrophage unless you pay 2 life.| Nether Traitor|Time Spiral|120|R|{B}{B}|Creature — Spirit|1|1|Haste$Shadow (This creature can block or be blocked by only creatures with shadow.)$Whenever another creature is put into your graveyard from the battlefield, you may pay {B}. If you do, return Nether Traitor from your graveyard to the battlefield.| Deathspore Thallid|Time Spiral|102|C|{1}{B}|Creature — Zombie Fungus|1|1|At the beginning of your upkeep, put a spore counter on Deathspore Thallid.$Remove three spore counters from Deathspore Thallid: Put a 1/1 green Saproling creature token onto the battlefield.$Sacrifice a Saproling: Target creature gets -1/-1 until end of turn.| Scion of the Ur-Dragon|Time Spiral|246|R|{W}{U}{B}{R}{G}|Legendary Creature — Dragon Avatar|4|4|Flying${2}: Search your library for a Dragon permanent card and put it into your graveyard. If you do, Scion of the Ur-Dragon becomes a copy of that card until end of turn. Then shuffle your library.| Opal Guardian|Time Spiral|30|R|{W}{W}{W}|Enchantment|||When an opponent casts a creature spell, if Opal Guardian is an enchantment, Opal Guardian becomes a 3/4 Gargoyle creature with flying and protection from red.| Plague Sliver|Time Spiral|124|R|{2}{B}{B}|Creature — Sliver|5|5|All Slivers have "At the beginning of your upkeep, this permanent deals 1 damage to you."| Mindlash Sliver|Time Spiral|118|C|{B}|Creature — Sliver|1|1|All Slivers have "{1}, Sacrifice this permanent: Each player discards a card."| Phantom Wurm|Time Spiral|211|U|{4}{G}{G}|Creature — Wurm Spirit|2|0|Phantom Wurm enters the battlefield with four +1/+1 counters on it.$If damage would be dealt to Phantom Wurm, prevent that damage. Remove a +1/+1 counter from Phantom Wurm.| Word of Seizing|Time Spiral|188|R|{3}{R}{R}|Instant|||Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)$Untap target permanent and gain control of it until end of turn. It gains haste until end of turn.| Spectral Force|Time Spiral|217|R|{3}{G}{G}|Creature — Elemental Spirit|8|8|Trample$Whenever Spectral Force attacks, if defending player controls no black permanents, it doesn't untap during your next untap step.| Demonic Collusion|Time Spiral|103|R|{3}{B}{B}|Sorcery|||Buyback—Discard two cards. (You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)$Search your library for a card and put that card into your hand. Then shuffle your library.| Herd Gnarr|Time Spiral|200|C|{3}{G}|Creature — Beast|2|2|Whenever another creature enters the battlefield under your control, Herd Gnarr gets +2/+2 until end of turn.| Terramorphic Expanse|Time Spiral|279|C||Land|||{tap}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.| Brass Gnat|Time Spiral|249|C|{1}|Artifact Creature — Insect|1|1|Flying$Brass Gnat doesn't untap during your untap step.$At the beginning of your upkeep, you may pay {1}. If you do, untap Brass Gnat.| Skittering Monstrosity|Time Spiral|129|U|{3}{B}{B}|Creature — Horror|5|5|When you cast a creature spell, sacrifice Skittering Monstrosity.| Jhoira's Timebug|Time Spiral|257|C|{2}|Artifact Creature — Insect|1|2|{tap}: Choose target permanent you control or suspended card you own. If that permanent or card has a time counter on it, you may remove a time counter from it or put another time counter on it.| Prismatic Lens|Time Spiral|262|C|{2}|Artifact|||{tap}: Add {1} to your mana pool.${1}, {tap}: Add one mana of any color to your mana pool.| Fungus Sliver|Time Spiral|195|R|{3}{G}|Creature — Fungus Sliver|2|2|All Sliver creatures have "Whenever this creature is dealt damage, put a +1/+1 counter on it." (The damage is dealt before the counter is put on.)| Grapeshot|Time Spiral|160|C|{1}{R}|Sorcery|||Grapeshot deals 1 damage to target creature or player.$Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)| Basalt Gargoyle|Time Spiral|145|U|{2}{R}|Creature — Gargoyle|3|2|Flying$Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)${R}: Basalt Gargoyle gets +0/+1 until end of turn.| Yavimaya Dryad|Time Spiral|235|U|{1}{G}{G}|Creature — Dryad|2|1|Forestwalk$When Yavimaya Dryad enters the battlefield, you may search your library for a Forest card and put it onto the battlefield tapped under target player's control. If you do, shuffle your library.| Temporal Eddy|Time Spiral|85|C|{2}{U}{U}|Sorcery|||Put target creature or land on top of its owner's library.| Mwonvuli Acid-Moss|Time Spiral|207|C|{2}{G}{G}|Sorcery|||Destroy target land. Search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle your library.| Stonewood Invocation|Time Spiral|223|R|{3}{G}|Instant|||Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)$Target creature gets +5/+5 and gains shroud until end of turn. (It can't be the target of spells or abilities.)| Chromatic Star|Time Spiral|251|C|{1}|Artifact|||{1}, {tap}, Sacrifice Chromatic Star: Add one mana of any color to your mana pool.$When Chromatic Star is put into a graveyard from the battlefield, draw a card.| Dark Withering|Time Spiral|101|C|{4}{B}{B}|Instant|||Destroy target nonblack creature.$Madness {B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)| Durkwood Tracker|Time Spiral|194|U|{4}{G}|Creature — Giant|4|3|{1}{G}, {tap}: If Durkwood Tracker is on the battlefield, it deals damage equal to its power to target attacking creature. That creature deals damage equal to its power to Durkwood Tracker.| Stormcloud Djinn|Time Spiral|82|U|{4}{U}|Creature — Djinn|3|3|Flying$Stormcloud Djinn can block only creatures with flying.${R}{R}: Stormcloud Djinn gets +2/+0 until end of turn and deals 1 damage to you.| Brine Elemental|Time Spiral|50|U|{4}{U}{U}|Creature — Elemental|5|4|Morph {5}{U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Brine Elemental is turned face up, each opponent skips his or her next untap step.| Skulking Knight|Time Spiral|130|C|{2}{B}|Creature — Zombie Knight|3|3|Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)$When Skulking Knight becomes the target of a spell or ability, sacrifice it.| Penumbra Spider|Time Spiral|210|C|{2}{G}{G}|Creature — Spider|2|4|Reach (This creature can block creatures with flying.)$When Penumbra Spider dies, put a 2/4 black Spider creature token with reach onto the battlefield.| Vampiric Sliver|Time Spiral|140|U|{3}{B}|Creature — Sliver|3|3|All Sliver creatures have "Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature."| Bewilder|Time Spiral|49|C|{2}{U}|Instant|||Target creature gets -3/-0 until end of turn.$Draw a card.| Outrider en-Kor|Time Spiral|31|U|{2}{W}|Creature — Kor Rebel Knight|2|2|Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)${0}: The next 1 damage that would be dealt to Outrider en-Kor this turn is dealt to target creature you control instead.| Swamp|Time Spiral|293|L||Basic Land — Swamp|||B| Swamp|Time Spiral|292|L||Basic Land — Swamp|||B| Island|Time Spiral|289|L||Basic Land — Island|||U| Forest|Time Spiral|301|L||Basic Land — Forest|||G| Knight of the Holy Nimbus|Time Spiral|26|U|{W}{W}|Creature — Human Rebel Knight|2|2|Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)$If Knight of the Holy Nimbus would be destroyed, regenerate it.${2}: Knight of the Holy Nimbus can't be regenerated this turn. Only any opponent may activate this ability.| Sidewinder Sliver|Time Spiral|41|C|{W}|Creature — Sliver|1|1|All Sliver creatures have flanking. (Whenever a creature without flanking blocks a Sliver, the blocking creature gets -1/-1 until end of turn.)| Truth or Tale|Time Spiral|89|U|{1}{U}|Instant|||Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put a card from the chosen pile into your hand, then put all other cards revealed this way on the bottom of your library in any order.| Wipe Away|Time Spiral|94|U|{1}{U}{U}|Instant|||Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)$Return target permanent to its owner's hand.| Fathom Seer|Time Spiral|62|C|{1}{U}|Creature — Illusion|1|3|Morph—Return two Islands you control to their owner's hand. (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Fathom Seer is turned face up, draw two cards.| Spiketail Drakeling|Time Spiral|80|C|{1}{U}{U}|Creature — Drake|2|2|Flying$Sacrifice Spiketail Drakeling: Counter target spell unless its controller pays {2}.| Sage of Epityr|Time Spiral|74|C|{U}|Creature — Human Wizard|1|1|When Sage of Epityr enters the battlefield, look at the top four cards of your library, then put them back in any order.| Stonebrow, Krosan Hero|Time Spiral|247|R|{3}{R}{G}|Legendary Creature — Centaur Warrior|4|4|Trample$Whenever a creature you control with trample attacks, it gets +2/+2 until end of turn.| Sedge Sliver|Time Spiral|177|R|{2}{R}|Creature — Sliver|2|2|All Sliver creatures have "This creature gets +1/+1 as long as you control a Swamp."$All Slivers have "{B}: Regenerate this permanent."| Looter il-Kor|Time Spiral|66|C|{1}{U}|Creature — Kor Rogue|1|1|Shadow (This creature can block or be blocked by only creatures with shadow.)$Whenever Looter il-Kor deals damage to an opponent, draw a card, then discard a card.| Mountain|Time Spiral|294|L||Basic Land — Mountain|||R| Gemhide Sliver|Time Spiral|196|C|{1}{G}|Creature — Sliver|1|1|All Slivers have "{tap}: Add one mana of any color to your mana pool."| Gorgon Recluse|Time Spiral|111|C|{3}{B}{B}|Creature — Gorgon|2|4|Whenever Gorgon Recluse blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.$Madness {B}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)| Scryb Ranger|Time Spiral|215|U|{1}{G}|Creature — Faerie|1|1|Flash (You may cast this spell any time you could cast an instant.)$Flying, protection from blue$Return a Forest you control to its owner's hand: Untap target creature. Activate this ability only once each turn.| Chameleon Blur|Time Spiral|192|C|{3}{G}|Instant|||Prevent all damage that creatures would deal to players this turn.| Mountain|Time Spiral|297|L||Basic Land — Mountain|||R| Forest|Time Spiral|300|L||Basic Land — Forest|||G| Deathmark|Coldsnap|54|U|{B}|Sorcery|||Destroy target green or white creature.| Phyrexian Etchings|Coldsnap|67|R|{B}{B}{B}|Enchantment|||Cumulative upkeep {B} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$At the beginning of your end step, draw a card for each age counter on Phyrexian Etchings.$When Phyrexian Etchings is put into a graveyard from the battlefield, you lose 2 life for each age counter on it.| Coldsteel Heart|Coldsnap|136|U|{2}|Snow Artifact|||Coldsteel Heart enters the battlefield tapped.$As Coldsteel Heart enters the battlefield, choose a color.${tap}: Add one mana of the chosen color to your mana pool.| Tresserhorn Sinks|Coldsnap|150|U||Snow Land|||Tresserhorn Sinks enters the battlefield tapped.${tap}: Add {B} or {R} to your mana pool.| Garza Zol, Plague Queen|Coldsnap|129|R|{4}{U}{B}{R}|Legendary Creature — Vampire|5|5|Flying, haste$Whenever a creature dealt damage by Garza Zol, Plague Queen this turn dies, put a +1/+1 counter on Garza Zol.$Whenever Garza Zol deals combat damage to a player, you may draw a card.| Phyrexian Ironfoot|Coldsnap|139|U|{3}|Snow Artifact Creature — Construct|3|4|Phyrexian Ironfoot doesn't untap during your untap step.${1}{snow}: Untap Phyrexian Ironfoot. ({snow} can be paid with one mana from a snow permanent.)| Void Maw|Coldsnap|74|R|{4}{B}{B}|Creature — Horror|4|5|Trample$If another creature would die, exile it instead.$Put a card exiled with Void Maw into its owner's graveyard: Void Maw gets +2/+2 until end of turn.| Snow-Covered Island|Coldsnap|152|C||Basic Snow Land — Island|||U| Martyr of Bones|Coldsnap|65|C|{B}|Creature — Human Wizard|1|1|{1}, Reveal X black cards from your hand, Sacrifice Martyr of Bones: Exile up to X target cards from a single graveyard.| Frost Raptor|Coldsnap|34|C|{2}{U}|Snow Creature — Bird|2|2|Flying${snow}{snow}: Frost Raptor gains shroud until end of turn. ({snow} can be paid with one mana from a snow permanent.)| Gristle Grinner|Coldsnap|59|U|{4}{B}|Creature — Zombie|3|3|Whenever a creature dies, Gristle Grinner gets +2/+2 until end of turn.| Rimebound Dead|Coldsnap|69|C|{B}|Snow Creature — Skeleton|1|1|{snow}: Regenerate Rimebound Dead. ({snow} can be paid with one mana from a snow permanent.)| Feast of Flesh|Coldsnap|56|C|{B}|Sorcery|||Feast of Flesh deals X damage to target creature and you gain X life, where X is 1 plus the number of cards named Feast of Flesh in all graveyards.| Diamond Faerie|Coldsnap|128|R|{2}{G}{W}{U}|Snow Creature — Faerie|3|3|Flying${1}{snow}: Snow creatures you control get +1/+1 until end of turn. ({snow} can be paid with one mana from a snow permanent.)| Hibernation's End|Coldsnap|110|R|{4}{G}|Enchantment|||Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$Whenever you pay Hibernation's End's cumulative upkeep, you may search your library for a creature card with converted mana cost equal to the number of age counters on Hibernation's End and put it onto the battlefield. If you do, shuffle your library.| Cover of Winter|Coldsnap|3|R|{2}{W}|Snow Enchantment|||Cumulative upkeep {snow} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. {snow} can be paid with one mana from a snow permanent.)$If a creature would deal combat damage to you and/or one or more creatures you control, prevent X of that damage, where X is the number of age counters on Cover of Winter.${snow}: Put an age counter on Cover of Winter.| Mystic Melting|Coldsnap|114|U|{3}{G}|Instant|||Destroy target artifact or enchantment.$Draw a card at the beginning of the next turn's upkeep.| Phyrexian Snowcrusher|Coldsnap|140|U|{6}|Snow Artifact Creature — Juggernaut|6|5|Phyrexian Snowcrusher attacks each turn if able.${1}{snow}: Phyrexian Snowcrusher gets +1/+0 until end of turn. ({snow} can be paid with one mana from a snow permanent.)| Icefall|Coldsnap|85|C|{2}{R}{R}|Sorcery|||Destroy target artifact or land.$Recover {R}{R} (When a creature is put into your graveyard from the battlefield, you may pay {R}{R}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)| Ohran Yeti|Coldsnap|93|C|{3}{R}|Snow Creature — Yeti|3|3|{2}{snow}: Target snow creature gains first strike until end of turn. ({snow} can be paid with one mana from a snow permanent.)| Martyr of Spores|Coldsnap|113|C|{G}|Creature — Human Shaman|1|1|{1}, Reveal X green cards from your hand, Sacrifice Martyr of Spores: Target creature gets +X/+X until end of turn.| Phobian Phantasm|Coldsnap|66|U|{1}{B}{B}|Creature — Illusion|3|3|Flying; fear (This creature can't be blocked except by artifact creatures and/or black creatures.)$Cumulative upkeep {B} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)| Heidar, Rimewind Master|Coldsnap|36|R|{4}{U}|Legendary Creature — Human Wizard|3|3|{2}, {tap}: Return target permanent to its owner's hand. Activate this ability only if you control four or more snow permanents.| Kjeldoran War Cry|Coldsnap|13|C|{1}{W}|Instant|||Creatures you control get +X/+X until end of turn, where X is 1 plus the number of cards named Kjeldoran War Cry in all graveyards.| Ursine Fylgja|Coldsnap|22|U|{4}{W}|Creature — Spirit Bear|3|3|Ursine Fylgja enters the battlefield with four healing counters on it.$Remove a healing counter from Ursine Fylgja: Prevent the next 1 damage that would be dealt to Ursine Fylgja this turn.${2}{W}: Put a healing counter on Ursine Fylgja.| Blizzard Specter|Coldsnap|126|U|{2}{U}{B}|Snow Creature — Specter|2|3|Flying$Whenever Blizzard Specter deals combat damage to a player, choose one — That player returns a permanent he or she controls to its owner's hand; or that player discards a card.| Bull Aurochs|Coldsnap|107|C|{1}{G}|Creature — Aurochs|2|1|Trample$Whenever Bull Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.| Luminesce|Coldsnap|14|U|{W}|Instant|||Prevent all damage that black sources and red sources would deal this turn.| Zombie Musher|Coldsnap|75|C|{3}{B}|Snow Creature — Zombie|2|3|Snow landwalk${snow}: Regenerate Zombie Musher. ({snow} can be paid with one mana from a snow permanent.)| Dark Depths|Coldsnap|145|R||Legendary Snow Land|||Dark Depths enters the battlefield with ten ice counters on it.${3}: Remove an ice counter from Dark Depths.$When Dark Depths has no ice counters on it, sacrifice it. If you do, put a legendary 20/20 black Avatar creature token with flying and "This creature is indestructible" named Marit Lage onto the battlefield.| Sound the Call|Coldsnap|123|C|{2}{G}|Sorcery|||Put a 1/1 green Wolf creature token onto the battlefield. It has "This creature gets +1/+1 for each card named Sound the Call in each graveyard."| Allosaurus Rider|Coldsnap|101|R|{5}{G}{G}|Creature — Elf Warrior|1+*|1+*|You may exile two green cards from your hand rather than pay Allosaurus Rider's mana cost.$Allosaurus Rider's power and toughness are each equal to 1 plus the number of lands you control.| Arctic Flats|Coldsnap|143|U||Snow Land|||Arctic Flats enters the battlefield tapped.${tap}: Add {G} or {W} to your mana pool.| Counterbalance|Coldsnap|31|U|{U}{U}|Enchantment|||Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same converted mana cost as the revealed card.| Phyrexian Soulgorger|Coldsnap|141|R|{3}|Snow Artifact Creature — Construct|8|8|Cumulative upkeep—Sacrifice a creature. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)| Zur the Enchanter|Coldsnap|135|R|{1}{W}{U}{B}|Legendary Creature — Human Wizard|1|4|Flying$Whenever Zur the Enchanter attacks, you may search your library for an enchantment card with converted mana cost 3 or less and put it onto the battlefield. If you do, shuffle your library.| Magmatic Core|Coldsnap|91|U|{2}{R}{R}|Enchantment|||Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$At the beginning of your end step, Magmatic Core deals X damage divided as you choose among any number of target creatures, where X is the number of age counters on it.| Martyr of Frost|Coldsnap|40|C|{U}|Creature — Human Wizard|1|1|{2}, Reveal X blue cards from your hand, Sacrifice Martyr of Frost: Counter target spell unless its controller pays {X}.| Soul Spike|Coldsnap|70|R|{5}{B}{B}|Instant|||You may exile two black cards from your hand rather than pay Soul Spike's mana cost.$Soul Spike deals 4 damage to target creature or player and you gain 4 life.| Cryoclasm|Coldsnap|79|U|{2}{R}|Sorcery|||Destroy target Plains or Island. Cryoclasm deals 3 damage to that land's controller.| Martyr of Ashes|Coldsnap|92|C|{R}|Creature — Human Shaman|1|1|{2}, Reveal X red cards from your hand, Sacrifice Martyr of Ashes: Martyr of Ashes deals X damage to each creature without flying.| Juniper Order Ranger|Coldsnap|130|U|{3}{G}{W}|Creature — Human Knight|2|4|Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger.| Thermopod|Coldsnap|100|C|{4}{R}|Snow Creature — Slug|4|3|{snow}: Thermopod gains haste until end of turn. ({snow} can be paid with one mana from a snow permanent.)$Sacrifice a creature: Add {R} to your mana pool.| Drelnoch|Coldsnap|32|C|{4}{U}|Creature — Yeti Mutant|3|3|Whenever Drelnoch becomes blocked, you may draw two cards.| Balduvian Frostwaker|Coldsnap|28|U|{2}{U}|Creature — Human Wizard|1|1|{U}, {tap}: Target snow land becomes a 2/2 blue Elemental creature with flying. It's still a land.| Ronom Serpent|Coldsnap|45|C|{5}{U}|Snow Creature — Serpent|5|6|Ronom Serpent can't attack unless defending player controls a snow land.$When you control no snow lands, sacrifice Ronom Serpent.| Karplusan Wolverine|Coldsnap|87|C|{R}|Snow Creature — Wolverine Beast|1|1|Whenever Karplusan Wolverine becomes blocked, you may have it deal 1 damage to target creature or player.| Fury of the Horde|Coldsnap|81|R|{5}{R}{R}|Sorcery|||You may exile two red cards from your hand rather than pay Fury of the Horde's mana cost.$Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.| Simian Brawler|Coldsnap|122|C|{3}{G}|Creature — Ape Warrior|3|3|Discard a land card: Simian Brawler gets +1/+1 until end of turn.| Rimescale Dragon|Coldsnap|95|R|{5}{R}{R}|Snow Creature — Dragon|5|5|Flying${2}{snow}: Tap target creature and put an ice counter on it. ({snow} can be paid with one mana from a snow permanent.)$Creatures with ice counters on them don't untap during their controllers' untap steps.| Goblin Furrier|Coldsnap|82|C|{1}{R}|Creature — Goblin Warrior|2|2|Prevent all damage that Goblin Furrier would deal to snow creatures.| Vanish into Memory|Coldsnap|133|U|{2}{W}{U}|Instant|||Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to its toughness.| Kjeldoran Outrider|Coldsnap|12|C|{1}{W}|Creature — Human Soldier|2|2|{W}: Kjeldoran Outrider gets +0/+1 until end of turn.| Boreal Shelf|Coldsnap|144|U||Snow Land|||Boreal Shelf enters the battlefield tapped.${tap}: Add {W} or {U} to your mana pool.| Chill to the Bone|Coldsnap|52|C|{3}{B}|Instant|||Destroy target nonsnow creature.| Wilderness Elemental|Coldsnap|134|U|{1}{R}{G}|Creature — Elemental|*|3|Trample$Wilderness Elemental's power is equal to the number of nonbasic lands your opponents control.| Snow-Covered Forest|Coldsnap|155|C||Basic Snow Land — Forest|||G| Boreal Druid|Coldsnap|105|C|{G}|Snow Creature — Elf Druid|1|1|{tap}: Add {1} to your mana pool.| Gutless Ghoul|Coldsnap|60|C|{2}{B}|Snow Creature — Zombie|2|2|{1}, Sacrifice a creature: You gain 2 life.| Tresserhorn Skyknight|Coldsnap|73|U|{5}{B}{B}|Creature — Zombie Knight|5|3|Flying$Prevent all damage that would be dealt to Tresserhorn Skyknight by creatures with first strike.| Adarkar Valkyrie|Coldsnap|1|R|{4}{W}{W}|Snow Creature — Angel|4|5|Flying, vigilance${tap}: When target creature other than Adarkar Valkyrie dies this turn, return that card to the battlefield under your control.| Frostweb Spider|Coldsnap|109|C|{2}{G}|Snow Creature — Spider|1|3|Reach (This creature can block creatures with flying.)$Whenever Frostweb Spider blocks a creature with flying, put a +1/+1 counter on Frostweb Spider at end of combat.| Jokulmorder|Coldsnap|37|R|{4}{U}{U}{U}|Creature — Leviathan|12|12|Trample$Jokulmorder enters the battlefield tapped.$When Jokulmorder enters the battlefield, sacrifice it unless you sacrifice five lands.$Jokulmorder doesn't untap during your untap step.$Whenever you play an Island, you may untap Jokulmorder.| Into the North|Coldsnap|111|C|{1}{G}|Sorcery|||Search your library for a snow land card and put it onto the battlefield tapped. Then shuffle your library.| Boreal Centaur|Coldsnap|104|C|{1}{G}|Snow Creature — Centaur Warrior|2|2|{snow}: Boreal Centaur gets +1/+1 until end of turn. Activate this ability only once each turn. ({snow} can be paid with one mana from a snow permanent.)| Scrying Sheets|Coldsnap|149|R||Snow Land|||{tap}: Add {1} to your mana pool.${1}{snow}, {tap}: Look at the top card of your library. If that card is snow, you may reveal it and put it into your hand. ({snow} can be paid with one mana from a snow permanent.)| Surging Might|Coldsnap|125|C|{2}{G}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+2.$Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.)| Volcanic Awakening|Time Spiral|186|U|{4}{R}{R}|Sorcery|||Destroy target land.$Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)| Kjeldoran Gargoyle|Coldsnap|10|U|{5}{W}|Creature — Gargoyle|3|3|Flying, first strike$Whenever Kjeldoran Gargoyle deals damage, you gain that much life.| Greater Stone Spirit|Coldsnap|84|U|{4}{R}{R}|Creature — Elemental Spirit|4|4|Greater Stone Spirit can't be blocked by creatures with flying.${2}{R}: Until end of turn, target creature gets +0/+2 and gains "{R}: This creature gets +1/+0 until end of turn."| Rimehorn Aurochs|Coldsnap|118|U|{4}{G}|Snow Creature — Aurochs|3|3|Trample$Whenever Rimehorn Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.${2}{snow}: Target creature blocks target creature this turn if able. ({snow} can be paid with one mana from a snow permanent.)| Glacial Plating|Coldsnap|7|U|{2}{W}{W}|Snow Enchantment — Aura|||Enchant creature$Cumulative upkeep {snow} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. {snow} can be paid with one mana from a snow permanent.)$Enchanted creature gets +3/+3 for each age counter on Glacial Plating.| Frost Marsh|Coldsnap|146|U||Snow Land|||Frost Marsh enters the battlefield tapped.${tap}: Add {U} or {B} to your mana pool.| Gelid Shackles|Coldsnap|6|C|{W}|Snow Enchantment — Aura|||Enchant creature$Enchanted creature can't block, and its activated abilities can't be activated.${snow}: Enchanted creature gains defender until end of turn. ({snow} can be paid with one mana from a snow permanent.)| Karplusan Strider|Coldsnap|112|U|{3}{G}|Creature — Yeti|3|4|Karplusan Strider can't be the target of blue or black spells.| Rimewind Cryomancer|Coldsnap|43|U|{3}{U}|Creature — Human Wizard|2|3|{1}, {tap}: Counter target activated ability. Activate this ability only if you control four or more snow permanents. (Mana abilities can't be targeted.)| White Shield Crusader|Coldsnap|24|U|{W}{W}|Creature — Human Knight|2|1|Protection from black${W}: White Shield Crusader gains flying until end of turn.${W}{W}: White Shield Crusader gets +1/+0 until end of turn.| Rite of Flame|Coldsnap|96|C|{R}|Sorcery|||Add {R}{R} to your mana pool, then add {R} to your mana pool for each card named Rite of Flame in each graveyard.| Flashfreeze|Coldsnap|33|U|{1}{U}|Instant|||Counter target red or green spell.| Goblin Rimerunner|Coldsnap|83|C|{2}{R}|Snow Creature — Goblin Warrior|2|2|{tap}: Target creature can't block this turn.${snow}: Goblin Rimerunner gains haste until end of turn. ({snow} can be paid with one mana from a snow permanent.)| Lightning Serpent|Coldsnap|88|R|{X}{R}|Creature — Elemental Serpent|2|1|Trample, haste$Lightning Serpent enters the battlefield with X +1/+0 counters on it.$At the beginning of the end step, sacrifice Lightning Serpent.| Disciple of Tevesh Szat|Coldsnap|55|C|{2}{B}{B}|Creature — Human Cleric|3|1|{tap}: Target creature gets -1/-1 until end of turn.${4}{B}{B}, {tap}, Sacrifice Disciple of Tevesh Szat: Target creature gets -6/-6 until end of turn.| Resize|Coldsnap|117|U|{1}{G}|Instant|||Target creature gets +3/+3 until end of turn.$Recover {1}{G} (When a creature is put into your graveyard from the battlefield, you may pay {1}{G}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)| Survivor of the Unseen|Coldsnap|48|C|{2}{U}|Creature — Human Wizard|2|1|Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)${tap}: Draw two cards, then put a card from your hand on top of your library.| Wall of Shards|Coldsnap|23|U|{1}{W}|Snow Creature — Wall|1|8|Defender, flying$Cumulative upkeep—An opponent gains 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)| Krovikan Scoundrel|Coldsnap|64|C|{1}{B}|Creature — Human Rogue|2|1|| Frozen Solid|Coldsnap|35|C|{1}{U}{U}|Enchantment — Aura|||Enchant creature$Enchanted creature doesn't untap during its controller's untap step.$When enchanted creature is dealt damage, destroy it.| Arctic Nishoba|Coldsnap|102|U|{5}{G}|Creature — Cat Warrior|6|6|Trample$Cumulative upkeep {G} or {W} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$When Arctic Nishoba dies, you gain 2 life for each age counter on it.| Woolly Razorback|Coldsnap|25|R|{2}{W}{W}|Creature — Boar Beast|7|7|Woolly Razorback enters the battlefield with three ice counters on it.$As long as Woolly Razorback has an ice counter on it, prevent all combat damage it would deal and it has defender.$Whenever Woolly Razorback blocks, remove an ice counter from it.| Orcish Bloodpainter|Coldsnap|94|C|{2}{R}|Creature — Orc Shaman|2|1|{tap}, Sacrifice a creature: Orcish Bloodpainter deals 1 damage to target creature or player.| Snow-Covered Mountain|Coldsnap|154|C||Basic Snow Land — Mountain|||R| Mouth of Ronom|Coldsnap|148|U||Snow Land|||{tap}: Add {1} to your mana pool.${4}{snow}, {tap}, Sacrifice Mouth of Ronom: Mouth of Ronom deals 4 damage to target creature. ({snow} can be paid with one mana from a snow permanent.)| Kjeldoran Javelineer|Coldsnap|11|C|{W}|Creature — Human Soldier|1|2|Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)${tap}: Kjeldoran Javelineer deals damage equal to the number of age counters on it to target attacking or blocking creature.| Jötun Owl Keeper|Coldsnap|9|U|{2}{W}|Creature — Giant|3|3|Cumulative upkeep {W} or {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$When Jötun Owl Keeper dies, put a 1/1 white Bird creature token with flying onto the battlefield for each age counter on it.| Ronom Unicorn|Coldsnap|16|C|{1}{W}|Creature — Unicorn|2|2|Sacrifice Ronom Unicorn: Destroy target enchantment.| Perilous Research|Coldsnap|41|U|{1}{U}|Instant|||Draw two cards, then sacrifice a permanent.| Rimewind Taskmage|Coldsnap|44|C|{1}{U}|Creature — Human Wizard|1|2|{1}, {tap}: You may tap or untap target permanent. Activate this ability only if you control four or more snow permanents.| Steam Spitter|Coldsnap|124|U|{4}{G}|Creature — Spider|1|5|Reach (This creature can block creatures with flying.)${R}: Steam Spitter gets +1/+0 until end of turn.| Commandeer|Coldsnap|29|R|{5}{U}{U}|Instant|||You may exile two blue cards from your hand rather than pay Commandeer's mana cost.$Gain control of target noncreature spell. You may choose new targets for it. (If that spell is an artifact, enchantment, or planeswalker, the permanent enters the battlefield under your control.)| Boreal Griffin|Coldsnap|2|C|{3}{W}{W}|Snow Creature — Griffin|3|2|Flying${snow}: Boreal Griffin gains first strike until end of turn. ({snow} can be paid with one mana from a snow permanent.)| Rune Snag|Coldsnap|46|C|{1}{U}|Instant|||Counter target spell unless its controller pays {2} plus an additional {2} for each card named Rune Snag in each graveyard.| Balduvian Rage|Coldsnap|76|U|{X}{R}|Instant|||Target attacking creature gets +X/+0 until end of turn.$Draw a card at the beginning of the next turn's upkeep.| Herald of Leshrac|Coldsnap|62|R|{6}{B}|Creature — Avatar|2|4|Flying$Cumulative upkeep—Gain control of a land you don't control. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$Herald of Leshrac gets +1/+1 for each land you control but don't own.$When Herald of Leshrac leaves the battlefield, each player gains control of each land he or she owns that you control.| Sunscour|Coldsnap|19|R|{5}{W}{W}|Sorcery|||You may exile two white cards from your hand rather than pay Sunscour's mana cost.$Destroy all creatures.| Stromgald Crusader|Coldsnap|71|U|{B}{B}|Creature — Zombie Knight|2|1|Protection from white${B}: Stromgald Crusader gains flying until end of turn.${B}{B}: Stromgald Crusader gets +1/+0 until end of turn.| Earthen Goo|Coldsnap|80|U|{2}{R}|Creature — Ooze|2|2|Trample$Cumulative upkeep {R} or {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$Earthen Goo gets +1/+1 for each age counter on it.| Swift Maneuver|Coldsnap|21|C|{1}{W}|Instant|||Prevent the next 2 damage that would be dealt to target creature or player this turn.$Draw a card at the beginning of the next turn's upkeep.| Snow-Covered Swamp|Coldsnap|153|C||Basic Snow Land — Swamp|||B| Rime Transfusion|Coldsnap|68|U|{1}{B}|Snow Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+1 and has "{snow}: This creature can't be blocked this turn except by snow creatures." ({snow} can be paid with one mana from a snow permanent.)| Chilling Shade|Coldsnap|53|C|{2}{B}|Snow Creature — Shade|1|1|Flying${snow}: Chilling Shade gets +1/+1 until end of turn. ({snow} can be paid with one mana from a snow permanent.)| Highland Weald|Coldsnap|147|U||Snow Land|||Highland Weald enters the battlefield tapped.${tap}: Add {R} or {G} to your mana pool.| Aurochs Herd|Coldsnap|103|C|{5}{G}|Creature — Aurochs|4|4|Trample$When Aurochs Herd enters the battlefield, you may search your library for an Aurochs card, reveal it, and put it into your hand. If you do, shuffle your library.$Whenever Aurochs Herd attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.| Sek'Kuar, Deathkeeper|Coldsnap|131|R|{2}{B}{R}{G}|Legendary Creature — Orc Shaman|4|3|Whenever another nontoken creature you control dies, put a 3/1 black and red Graveborn creature token with haste onto the battlefield.| Tamanoa|Coldsnap|132|R|{R}{G}{W}|Creature — Spirit|2|4|Whenever a noncreature source you control deals damage, you gain that much life.| Martyr of Sands|Coldsnap|15|C|{W}|Creature — Human Cleric|1|1|{1}, Reveal X white cards from your hand, Sacrifice Martyr of Sands: You gain three times X life.| Panglacial Wurm|Coldsnap|116|R|{5}{G}{G}|Creature — Wurm|9|5|Trample$While you're searching your library, you may cast Panglacial Wurm from your library.| Field Marshal|Coldsnap|5|R|{1}{W}{W}|Creature — Human Soldier|2|2|Other Soldier creatures get +1/+1 and have first strike. (They deal combat damage before creatures without first strike.)| Ohran Viper|Coldsnap|115|R|{1}{G}{G}|Snow Creature — Snake|1|3|Whenever Ohran Viper deals combat damage to a creature, destroy that creature at end of combat.$Whenever Ohran Viper deals combat damage to a player, you may draw a card.| Snow-Covered Plains|Coldsnap|151|C||Basic Snow Land — Plains|||W| Adarkar Windform|Coldsnap|26|U|{4}{U}|Snow Creature — Illusion|3|3|Flying${1}{snow}: Target creature loses flying until end of turn. ({snow} can be paid with one mana from a snow permanent.)| Surging Flame|Coldsnap|99|C|{1}{R}|Instant|||Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.)$Surging Flame deals 2 damage to target creature or player.| Ronom Hulk|Coldsnap|119|C|{4}{G}|Creature — Beast|5|6|Protection from snow$Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)| Teferi, Mage of Zhalfir|Time Spiral|83|R|{2}{U}{U}{U}|Legendary Creature — Human Wizard|3|4|Flash (You may cast this spell any time you could cast an instant.)$Creature cards you own that aren't on the battlefield have flash.$Each opponent can cast spells only any time he or she could cast a sorcery.| Balduvian Fallen|Coldsnap|51|U|{3}{B}|Creature — Zombie|3|5|Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$Whenever Balduvian Fallen's cumulative upkeep is paid, it gets +1/+0 until end of turn for each {B} or {R} spent this way.| Squall Drifter|Coldsnap|17|C|{1}{W}|Snow Creature — Elemental|1|1|Flying${W}, {tap}: Tap target creature.| Krovikan Whispers|Coldsnap|39|U|{3}{U}|Enchantment — Aura|||Enchant creature$Cumulative upkeep {U} or {B} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$You control enchanted creature.$When Krovikan Whispers is put into a graveyard from the battlefield, you lose 2 life for each age counter on it.| Sun's Bounty|Coldsnap|18|C|{1}{W}|Instant|||You gain 4 life.$Recover {1}{W} (When a creature is put into your graveyard from the battlefield, you may pay {1}{W}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)| Lightning Storm|Coldsnap|89|U|{1}{R}{R}|Instant|||Lightning Storm deals X damage to target creature or player, where X is 3 plus the number of charge counters on it.$Discard a land card: Put two charge counters on Lightning Storm. You may choose a new target for it. Any player may activate this ability but only if Lightning Storm is on the stack.| Haakon, Stromgald Scourge|Coldsnap|61|R|{1}{B}{B}|Legendary Creature — Zombie Knight|3|3|You may cast Haakon, Stromgald Scourge from your graveyard, but not from anywhere else.$As long as Haakon is on the battlefield, you may play Knight cards from your graveyard.$When Haakon dies, you lose 2 life.| Stalking Yeti|Coldsnap|98|U|{2}{R}{R}|Snow Creature — Yeti|3|3|When Stalking Yeti enters the battlefield, if it's on the battlefield, it deals damage equal to its power to target creature an opponent controls and that creature deals damage equal to its power to Stalking Yeti.${2}{snow}: Return Stalking Yeti to its owner's hand. Activate this ability only any time you could cast a sorcery. ({snow} can be paid with one mana from a snow permanent.)| Krovikan Mist|Coldsnap|38|C|{1}{U}|Creature — Illusion|*|*|Flying$Krovikan Mist's power and toughness are each equal to the number of Illusions on the battlefield.| Darien, King of Kjeldor|Coldsnap|4|R|{4}{W}{W}|Legendary Creature — Human Soldier|3|3|Whenever you're dealt damage, you may put that many 1/1 white Soldier creature tokens onto the battlefield.| Krovikan Rot|Coldsnap|63|U|{2}{B}|Instant|||Destroy target creature with power 2 or less.$Recover {1}{B}{B} (When a creature is put into your graveyard from the battlefield, you may pay {1}{B}{B}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)| Garza's Assassin|Coldsnap|57|R|{B}{B}{B}|Creature — Human Assassin|2|2|Sacrifice Garza's Assassin: Destroy target nonblack creature.$Recover—Pay half your life, rounded up. (When another creature is put into your graveyard from the battlefield, you may pay half your life, rounded up. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)| Surging AEther|Coldsnap|47|C|{3}{U}|Instant|||Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.)$Return target permanent to its owner's hand.| Surging Dementia|Coldsnap|72|C|{1}{B}|Sorcery|||Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.)$Target player discards a card.| Brooding Saurian|Coldsnap|106|R|{2}{G}{G}|Creature — Lizard|4|4|At the beginning of each end step, each player gains control of all nontoken permanents he or she owns.| Balduvian Warlord|Coldsnap|77|U|{3}{R}|Creature — Human Barbarian|3|2|{tap}: Remove target blocking creature from combat. Creatures it was blocking that hadn't become blocked by another creature this combat become unblocked, then it blocks an attacking creature of your choice. Activate this ability only during the declare blockers step.| Deepfire Elemental|Coldsnap|127|U|{4}{B}{R}|Creature — Elemental|4|4|{X}{X}{1}: Destroy target artifact or creature with converted mana cost X.| Freyalise's Radiance|Coldsnap|108|U|{1}{G}|Enchantment|||Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$Snow permanents don't untap during their controllers' untap steps.| Jester's Scepter|Coldsnap|137|R|{3}|Artifact|||When Jester's Scepter enters the battlefield, exile the top five cards of target player's library face down. You may look at those cards for as long as they remain exiled.${2}, {tap}, Put a card exiled with Jester's Scepter into its owner's graveyard: Counter target spell if it has the same name as that card.| Sheltering Ancient|Coldsnap|121|U|{1}{G}|Creature — Treefolk|5|5|Trample$Cumulative upkeep—Put a +1/+1 counter on a creature an opponent controls. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)| Karplusan Minotaur|Coldsnap|86|R|{2}{R}{R}|Creature — Minotaur Warrior|3|3|Cumulative upkeep—Flip a coin. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$Whenever you win a coin flip, Karplusan Minotaur deals 1 damage to target creature or player.$Whenever you lose a coin flip, Karplusan Minotaur deals 1 damage to target creature or player of an opponent's choice.| Vexing Sphinx|Coldsnap|50|R|{1}{U}{U}|Creature — Sphinx|4|4|Flying$Cumulative upkeep—Discard a card. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$When Vexing Sphinx dies, draw a card for each age counter on it.| Shape of the Wiitigo|Coldsnap|120|R|{3}{G}{G}{G}|Enchantment — Aura|||Enchant creature$When Shape of the Wiitigo enters the battlefield, put six +1/+1 counters on enchanted creature.$At the beginning of your upkeep, put a +1/+1 counter on enchanted creature if it attacked or blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it.| Jötun Grunt|Coldsnap|8|U|{1}{W}|Creature — Giant Soldier|4|4|Cumulative upkeep—Put two cards from a single graveyard on the bottom of their owner's library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)| Swamp|Time Spiral|291|L||Basic Land — Swamp|||B| Island|Time Spiral|287|L||Basic Land — Island|||U| Swamp|Time Spiral|290|L||Basic Land — Swamp|||B| Sprout|Time Spiral|221|C|{G}|Instant|||Put a 1/1 green Saproling creature token onto the battlefield.| Mountain|Time Spiral|296|L||Basic Land — Mountain|||R| Benalish Cavalry|Time Spiral|4|C|{1}{W}|Creature — Human Knight|2|2|Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)| Forest|Time Spiral|299|L||Basic Land — Forest|||G| Plains|Time Spiral|285|L||Basic Land — Plains|||W| Plains|Time Spiral|284|L||Basic Land — Plains|||W| Plains|Time Spiral|283|L||Basic Land — Plains|||W| Forest|Time Spiral|298|L||Basic Land — Forest|||G| Island|Time Spiral|288|L||Basic Land — Island|||U| Mountain|Time Spiral|295|L||Basic Land — Mountain|||R| Paradise Plume|Time Spiral|260|U|{4}|Artifact|||As Paradise Plume enters the battlefield, choose a color.$Whenever a player casts a spell of the chosen color, you may gain 1 life.${tap}: Add one mana of the chosen color to your mana pool.| Plains|Time Spiral|282|L||Basic Land — Plains|||W| Gemstone Caverns|Time Spiral|274|R||Legendary Land|||If Gemstone Caverns is in your opening hand and you're not playing first, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand.${tap}: Add {1} to your mana pool. If Gemstone Caverns has a luck counter on it, instead add one mana of any color to your mana pool.| Island|Time Spiral|286|L||Basic Land — Island|||U| Grim Harvest|Coldsnap|58|C|{1}{B}|Instant|||Return target creature card from your graveyard to your hand.$Recover {2}{B} (When a creature is put into your graveyard from the battlefield, you may pay {2}{B}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)| Rimefeather Owl|Coldsnap|42|R|{5}{U}{U}|Snow Creature — Bird|*|*|Flying$Rimefeather Owl's power and toughness are each equal to the number of snow permanents on the battlefield.${1}{snow}: Put an ice counter on target permanent.$Permanents with ice counters on them are snow.| Surging Sentinels|Coldsnap|20|C|{2}{W}|Creature — Human Soldier|2|1|First strike$Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.)| Thermal Flux|Coldsnap|49|C|{U}|Instant|||Choose one — Target nonsnow permanent becomes snow until end of turn; or target snow permanent isn't snow until end of turn.$Draw a card at the beginning of the next turn's upkeep.| Skred|Coldsnap|97|C|{R}|Instant|||Skred deals damage to target creature equal to the number of snow permanents you control.| Controvert|Coldsnap|30|U|{2}{U}{U}|Instant|||Counter target spell.$Recover {2}{U}{U} (When a creature is put into your graveyard from the battlefield, you may pay {2}{U}{U}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)| Mishra's Bauble|Coldsnap|138|U|{0}|Artifact|||{tap}, Sacrifice Mishra's Bauble: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep.| Braid of Fire|Coldsnap|78|R|{1}{R}|Enchantment|||Cumulative upkeep—Add {R} to your mana pool. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)| Arcum Dagsson|Coldsnap|27|R|{3}{U}|Legendary Creature — Human Artificer|2|2|{tap}: Target artifact creature's controller sacrifices it. That player may search his or her library for a noncreature artifact card, put it onto the battlefield, then shuffle his or her library.| Needlepeak Spider|Planar Chaos|105|C|{3}{R}|Creature — Spider|4|2|Reach (This creature can block creatures with flying.)| Gossamer Phantasm|Planar Chaos|55|C|{1}{U}|Creature — Illusion|2|1|Flying$When Gossamer Phantasm becomes the target of a spell or ability, sacrifice it.| Revered Dead|Planar Chaos|29|C|{1}{W}|Creature — Spirit Soldier|1|1|{W}: Regenerate Revered Dead.| Shrouded Lore|Planar Chaos|91|U|{B}|Sorcery|||Target opponent chooses a card in your graveyard. You may pay {B}. If you do, repeat this process except that opponent can't choose a card already chosen for Shrouded Lore. Then put the last chosen card into your hand.| Rebuff the Wicked|Planar Chaos|12|U|{W}|Instant|||Counter target spell that targets a permanent you control.| Citanul Woodreaders|Planar Chaos|125|C|{2}{G}|Creature — Human Druid|1|4|Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.)$When Citanul Woodreaders enters the battlefield, if it was kicked, draw two cards.| Giant Dustwasp|Planar Chaos|129|C|{3}{G}{G}|Creature — Insect|3|3|Flying$Suspend 4—{1}{G} (Rather than cast this card from your hand, you may pay {1}{G} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)| Bog Serpent|Planar Chaos|84|C|{5}{B}|Creature — Serpent|5|5|Bog Serpent can't attack unless defending player controls a Swamp.$When you control no Swamps, sacrifice Bog Serpent.| Pouncing Wurm|Planar Chaos|136|U|{3}{G}|Creature — Wurm|3|3|Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.)$If Pouncing Wurm was kicked, it enters the battlefield with three +1/+1 counters on it and with haste.| Mana Tithe|Planar Chaos|25|C|{W}|Instant|||Counter target spell unless its controller pays {1}.| Riptide Pilferer|Planar Chaos|60|U|{1}{U}|Creature — Merfolk Rogue|1|1|Whenever Riptide Pilferer deals combat damage to a player, that player discards a card.$Morph {U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Prodigal Pyromancer|Planar Chaos|118|C|{2}{R}|Creature — Human Wizard|1|1|{tap}: Prodigal Pyromancer deals 1 damage to target creature or player.| Mantle of Leadership|Planar Chaos|9|U|{1}{W}|Enchantment — Aura|||Flash (You may cast this spell any time you could cast an instant.)$Enchant creature$Whenever a creature enters the battlefield, enchanted creature gets +2/+2 until end of turn.| Sunlance|Planar Chaos|31|C|{W}|Sorcery|||Sunlance deals 3 damage to target nonwhite creature.| Calciderm|Planar Chaos|23|U|{2}{W}{W}|Creature — Beast|5|5|Shroud (This permanent can't be the target of spells or abilities.)$Vanishing 4 (This permanent enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)| Harmonize|Planar Chaos|149|U|{2}{G}{G}|Sorcery|||Draw three cards.| Vampiric Link|Planar Chaos|92|C|{B}|Enchantment — Aura|||Enchant creature$Whenever enchanted creature deals damage, you gain that much life.| Gaea's Anthem|Planar Chaos|147|R|{1}{G}{G}|Enchantment|||Creatures you control get +1/+1.| Timebender|Planar Chaos|50|U|{U}|Creature — Human Wizard|1|1|Morph {U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Timebender is turned face up, choose one — Remove two time counters from target permanent or suspended card; or put two time counters on target permanent with a time counter on it or suspended card.| Healing Leaves|Planar Chaos|150|C|{G}|Instant|||Choose one — Target player gains 3 life; or prevent the next 3 damage that would be dealt to target creature or player this turn.| Brute Force|Planar Chaos|116|C|{R}|Instant|||Target creature gets +3/+3 until end of turn.| Fa'adiyah Seer|Planar Chaos|146|C|{1}{G}|Creature — Human Shaman|1|1|{tap}: Draw a card and reveal it. If it isn't a land card, discard it.| Shaper Parasite|Planar Chaos|46|C|{1}{U}{U}|Creature — Illusion|2|3|Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Shaper Parasite is turned face up, target creature gets +2/-2 or -2/+2 until end of turn.| Screeching Sliver|Time Spiral|75|C|{U}|Creature — Sliver|1|1|All Slivers have "{tap}: Target player puts the top card of his or her library into his or her graveyard."| Frozen AEther|Planar Chaos|54|U|{3}{U}|Enchantment|||Artifacts, creatures, and lands your opponents control enter the battlefield tapped.| Hedge Troll|Planar Chaos|151|U|{2}{G}|Creature — Troll Cleric|2|2|Hedge Troll gets +1/+1 as long as you control a Plains.${W}: Regenerate Hedge Troll.| Mirri the Cursed|Planar Chaos|75|R|{2}{B}{B}|Legendary Creature — Vampire Cat|3|2|Flying, first strike, haste$Whenever Mirri the Cursed deals combat damage to a creature, put a +1/+1 counter on Mirri the Cursed.| Benalish Commander|Planar Chaos|2|R|{3}{W}|Creature — Human Soldier|*|*|Benalish Commander's power and toughness are each equal to the number of Soldiers you control.$Suspend X—{X}{W}{W}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{W}{W} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)$Whenever a time counter is removed from Benalish Commander while it's exiled, put a 1/1 white Soldier creature token onto the battlefield.| Stormfront Riders|Planar Chaos|20|U|{4}{W}|Creature — Human Soldier|4|3|Flying$When Stormfront Riders enters the battlefield, return two creatures you control to their owner's hand.$Whenever Stormfront Riders or another creature is returned to your hand from the battlefield, put a 1/1 white Soldier creature token onto the battlefield.| Enslave|Planar Chaos|70|U|{4}{B}{B}|Enchantment — Aura|||Enchant creature$You control enchanted creature.$At the beginning of your upkeep, enchanted creature deals 1 damage to its owner.| Sulfur Elemental|Planar Chaos|108|U|{2}{R}|Creature — Elemental|3|2|Flash (You may cast this spell any time you could cast an instant.)$Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)$White creatures get +1/-1.| Mire Boa|Planar Chaos|135|C|{1}{G}|Creature — Snake|2|1|Swampwalk${G}: Regenerate Mire Boa.| Damnation|Planar Chaos|85|R|{2}{B}{B}|Sorcery|||Destroy all creatures. They can't be regenerated.| Essence Warden|Planar Chaos|145|C|{G}|Creature — Elf Shaman|1|1|Whenever another creature enters the battlefield, you gain 1 life.| Groundbreaker|Planar Chaos|148|R|{G}{G}{G}|Creature — Elemental|6|1|Trample, haste$At the beginning of the end step, sacrifice Groundbreaker.| Roiling Horror|Planar Chaos|79|R|{3}{B}{B}|Creature — Horror|*|*|Roiling Horror's power and toughness are each equal to your life total minus the life total of an opponent with the most life.$Suspend X—{X}{B}{B}{B}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{B}{B}{B} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)$Whenever a time counter is removed from Roiling Horror while it's exiled, target player loses 1 life and you gain 1 life.| Akroma, Angel of Fury|Planar Chaos|94|R|{5}{R}{R}{R}|Legendary Creature — Angel|6|6|Akroma, Angel of Fury can't be countered.$Flying, trample, protection from white and from blue${R}: Akroma, Angel of Fury gets +1/+0 until end of turn.$Morph {3}{R}{R}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Imp's Mischief|Planar Chaos|72|R|{1}{B}|Instant|||Change the target of target spell with a single target. You lose life equal to that spell's converted mana cost.| Saltblast|Planar Chaos|15|U|{3}{W}{W}|Sorcery|||Destroy target nonwhite permanent.| Pyrohemia|Planar Chaos|119|U|{2}{R}{R}|Enchantment|||At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pyrohemia.${R}: Pyrohemia deals 1 damage to each creature and each player.| Heroes Remembered|Planar Chaos|7|R|{6}{W}{W}{W}|Sorcery|||You gain 20 life.$Suspend 10—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with ten time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)| Serendib Sorcerer|Planar Chaos|61|R|{1}{U}{U}|Creature — Human Wizard|1|1|{tap}: Target creature other than Serendib Sorcerer becomes 0/2 until end of turn.| Aeon Chronicler|Planar Chaos|32|R|{3}{U}{U}|Creature — Avatar|*|*|Aeon Chronicler's power and toughness are each equal to the number of cards in your hand.$Suspend X—{X}{3}{U}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{3}{U} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)$Whenever a time counter is removed from Aeon Chronicler while it's exiled, draw a card.| Keen Sense|Planar Chaos|152|U|{G}|Enchantment — Aura|||Enchant creature$Whenever enchanted creature deals damage to an opponent, you may draw a card.| Dichotomancy|Planar Chaos|38|R|{7}{U}{U}|Sorcery|||For each tapped nonland permanent target opponent controls, search that player's library for a card with the same name as that permanent and put it onto the battlefield under your control. Then that player shuffles his or her library.$Suspend 3—{1}{U}{U} (Rather than cast this card from your hand, you may pay {1}{U}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)| Hunting Wilds|Planar Chaos|130|U|{3}{G}|Sorcery|||Kicker {3}{G} (You may pay an additional {3}{G} as you cast this spell.)$Search your library for up to two Forest cards and put them onto the battlefield tapped. Then shuffle your library.$If Hunting Wilds was kicked, untap all Forests put onto the battlefield this way. They become 3/3 green creatures with haste that are still lands.| Spellshift|Planar Chaos|47|R|{3}{U}|Instant|||Counter target instant or sorcery spell. Its controller reveals cards from the top of his or her library until he or she reveals an instant or sorcery card. That player may cast that card without paying its mana cost. Then he or she shuffles his or her library.| Wild Pair|Planar Chaos|144|R|{4}{G}{G}|Enchantment|||Whenever a creature enters the battlefield, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness and put it onto the battlefield. If you do, shuffle your library.| Stonecloaker|Planar Chaos|19|U|{2}{W}|Creature — Gargoyle|3|2|Flash (You may cast this spell any time you could cast an instant.)$Flying$When Stonecloaker enters the battlefield, return a creature you control to its owner's hand.$When Stonecloaker enters the battlefield, exile target card from a graveyard.| Whitemane Lion|Planar Chaos|22|C|{1}{W}|Creature — Cat|2|2|Flash (You may cast this spell any time you could cast an instant.)$When Whitemane Lion enters the battlefield, return a creature you control to its owner's hand.| Muck Drubb|Planar Chaos|76|U|{3}{B}{B}|Creature — Beast|3|3|Flash (You may cast this spell any time you could cast an instant.)$When Muck Drubb enters the battlefield, change the target of target spell that targets only a single creature to Muck Drubb.$Madness {2}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)| Malach of the Dawn|Planar Chaos|24|U|{2}{W}{W}|Creature — Angel|2|4|Flying${W}{W}{W}: Regenerate Malach of the Dawn.| Crovax, Ascendant Hero|Planar Chaos|3|R|{4}{W}{W}|Legendary Creature — Human|4|4|Other white creatures get +1/+1.$Nonwhite creatures get -1/-1.$Pay 2 life: Return Crovax, Ascendant Hero to its owner's hand.| Mycologist|Planar Chaos|27|U|{1}{W}|Creature — Human Druid|0|2|At the beginning of your upkeep, put a spore counter on Mycologist.$Remove three spore counters from Mycologist: Put a 1/1 green Saproling creature token onto the battlefield.$Sacrifice a Saproling: You gain 2 life.| Midnight Charm|Planar Chaos|74|C|{B}|Instant|||Choose one — Midnight Charm deals 1 damage to target creature and you gain 1 life; or target creature gains first strike until end of turn; or tap target creature.| Saltfield Recluse|Planar Chaos|16|C|{2}{W}|Creature — Human Rebel Cleric|1|2|{tap}: Target creature gets -2/-0 until end of turn.| Fury Charm|Planar Chaos|100|C|{1}{R}|Instant|||Choose one — Destroy target artifact; or target creature gets +1/+1 and gains trample until end of turn; or remove two time counters from target permanent or suspended card.| Brain Gorgers|Planar Chaos|65|C|{3}{B}|Creature — Zombie|4|2|When you cast Brain Gorgers, any player may sacrifice a creature. If a player does, counter Brain Gorgers.$Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)| Synchronous Sliver|Planar Chaos|48|C|{4}{U}|Creature — Sliver|3|3|All Sliver creatures have vigilance.| Evolution Charm|Planar Chaos|127|C|{1}{G}|Instant|||Choose one — Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library; or return target creature card from your graveyard to your hand; or target creature gains flying until end of turn.| Wistful Thinking|Planar Chaos|53|C|{2}{U}|Sorcery|||Target player draws two cards, then discards four cards.| Vorosh, the Hunter|Planar Chaos|164|R|{3}{G}{U}{B}|Legendary Creature — Dragon|6|6|Flying$Whenever Vorosh, the Hunter deals combat damage to a player, you may pay {2}{G}. If you do, put six +1/+1 counters on Vorosh.| Numot, the Devastator|Planar Chaos|160|R|{3}{R}{W}{U}|Legendary Creature — Dragon|6|6|Flying$Whenever Numot, the Devastator deals combat damage to a player, you may pay {2}{R}. If you do, destroy up to two target lands.| Fungal Behemoth|Planar Chaos|128|R|{3}{G}|Creature — Fungus|*|*|Fungal Behemoth's power and toughness are each equal to the number of +1/+1 counters on creatures you control.$Suspend X—{X}{G}{G}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{G}{G} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)$Whenever a time counter is removed from Fungal Behemoth while it's exiled, you may put a +1/+1 counter on target creature.| Piracy Charm|Planar Chaos|58|C|{U}|Instant|||Choose one — Target creature gains islandwalk until end of turn; or target creature gets +2/-1 until end of turn; or target player discards a card.| Intet, the Dreamer|Planar Chaos|158|R|{3}{U}{R}{G}|Legendary Creature — Dragon|6|6|Flying$Whenever Intet, the Dreamer deals combat damage to a player, you may pay {2}{U}. If you do, exile the top card of your library face down. You may look at that card for as long as it remains exiled. You may play that card without paying its mana cost for as long as Intet remains on the battlefield.| Teneb, the Harvester|Planar Chaos|163|R|{3}{B}{G}{W}|Legendary Creature — Dragon|6|6|Flying$Whenever Teneb, the Harvester deals combat damage to a player, you may pay {2}{B}. If you do, put target creature card from a graveyard onto the battlefield under your control.| Dawn Charm|Planar Chaos|4|C|{1}{W}|Instant|||Choose one — Prevent all combat damage that would be dealt this turn; or regenerate target creature; or counter target spell that targets you.| Gauntlet of Power|Time Spiral|255|R|{5}|Artifact|||As Gauntlet of Power enters the battlefield, choose a color.$Creatures of the chosen color get +1/+1.$Whenever a basic land is tapped for mana of the chosen color, its controller adds one mana of that color to his or her mana pool (in addition to the mana the land produces).| Ixidron|Time Spiral|65|R|{3}{U}{U}|Creature — Illusion|*|*|As Ixidron enters the battlefield, turn all other nontoken creatures face down. (They're 2/2 creatures.)$Ixidron's power and toughness are each equal to the number of face-down creatures on the battlefield.| Braids, Conjurer Adept|Planar Chaos|36|R|{2}{U}{U}|Legendary Creature — Human Wizard|2|2|At the beginning of each player's upkeep, that player may put an artifact, creature, or land card from his or her hand onto the battlefield.| Ana Battlemage|Planar Chaos|124|U|{2}{G}|Creature — Human Wizard|2|2|Kicker {2}{U} and/or {1}{B} (You may pay an additional {2}{U} and/or {1}{B} as you cast this spell.)$When Ana Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, target player discards three cards.$When Ana Battlemage enters the battlefield, if it was kicked with its {1}{B} kicker, tap target untapped creature and that creature deals damage equal to its power to its controller.| Dust Elemental|Planar Chaos|5|R|{2}{W}{W}|Creature — Elemental|6|6|Flash (You may cast this spell any time you could cast an instant.)$Flying; fear (This creature can't be blocked except by artifact creatures and/or black creatures.)$When Dust Elemental enters the battlefield, return three creatures you control to their owner's hand.| Jedit Ojanen of Efrava|Planar Chaos|131|R|{3}{G}{G}{G}|Legendary Creature — Cat Warrior|5|5|Forestwalk$Whenever Jedit Ojanen of Efrava attacks or blocks, put a 2/2 green Cat Warrior creature token with forestwalk onto the battlefield.| Body Double|Planar Chaos|35|R|{4}{U}|Creature — Shapeshifter|0|0|You may have Body Double enter the battlefield as a copy of any creature card in a graveyard.| Shivan Wumpus|Planar Chaos|121|R|{3}{R}|Creature — Beast|6|6|Trample$When Shivan Wumpus enters the battlefield, any player may sacrifice a land. If a player does, put Shivan Wumpus on top of its owner's library.| Thrumming Stone|Coldsnap|142|R|{5}|Legendary Artifact|||Spells you cast have ripple 4. (Whenever you cast a spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as the spell without paying their mana costs. Put the rest on the bottom of your library.)| Porphyry Nodes|Planar Chaos|28|R|{W}|Enchantment|||At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them.$When there are no creatures on the battlefield, sacrifice Porphyry Nodes.| Life and Limb|Planar Chaos|133|R|{3}{G}|Enchantment|||All Forests and all Saprolings are 1/1 green Saproling creatures and Forest lands in addition to their other types.| Phantasmagorian|Planar Chaos|77|U|{5}{B}{B}|Creature — Horror|6|6|When you cast Phantasmagorian, any player may discard three cards. If a player does, counter Phantasmagorian.$Discard three cards: Return Phantasmagorian from your graveyard to your hand.| Simian Spirit Guide|Planar Chaos|122|C|{2}{R}|Creature — Ape Spirit|2|2|Exile Simian Spirit Guide from your hand: Add {R} to your mana pool.| Erratic Mutation|Planar Chaos|41|C|{2}{U}|Instant|||Choose target creature. Reveal cards from the top of your library until you reveal a nonland card. That creature gets +X/-X until end of turn, where X is that card's converted mana cost. Put all cards revealed this way on the bottom of your library in any order.| Timbermare|Planar Chaos|140|R|{3}{G}|Creature — Elemental Horse|5|5|Haste$Echo {5}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$When Timbermare enters the battlefield, tap all other creatures.| Jodah's Avenger|Planar Chaos|42|U|{5}{U}|Creature — Shapeshifter|4|4|{0}: Until end of turn, Jodah's Avenger gets -1/-1 and gains your choice of double strike, protection from red, vigilance, or shadow. (A creature with shadow can block or be blocked by only creatures with shadow.)| AEther Membrane|Planar Chaos|93|U|{1}{R}{R}|Creature — Wall|0|5|Defender; reach (This creature can block creatures with flying.)$Whenever Æther Membrane blocks a creature, return that creature to its owner's hand at end of combat.| Sophic Centaur|Planar Chaos|139|U|{3}{G}|Creature — Centaur Spellshaper|1|1|{2}{G}{G}, {tap}, Discard a card: You gain 2 life for each card in your hand.| Blightspeaker|Planar Chaos|64|C|{1}{B}|Creature — Human Rebel Cleric|1|1|{tap}: Target player loses 1 life.${4}, {tap}: Search your library for a Rebel permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.| Magus of the Coffers|Planar Chaos|73|R|{4}{B}|Creature — Human Wizard|4|4|{2}, {tap}: Add {B} to your mana pool for each Swamp you control.| Pallid Mycoderm|Planar Chaos|10|C|{3}{W}|Creature — Fungus|2|4|At the beginning of your upkeep, put a spore counter on Pallid Mycoderm.$Remove three spore counters from Pallid Mycoderm: Put a 1/1 green Saproling creature token onto the battlefield.$Sacrifice a Saproling: Fungus and/or Saproling creatures you control get +1/+1 until end of turn.| Fatal Frenzy|Planar Chaos|98|R|{2}{R}|Instant|||Until end of turn, target creature you control gains trample and gets +X/+0, where X is its power. Sacrifice it at the beginning of the next end step.| Primal Plasma|Planar Chaos|59|C|{3}{U}|Creature — Elemental Shapeshifter|*|*|As Primal Plasma enters the battlefield, it becomes your choice of a 3/3 creature, a 2/2 creature with flying, or a 1/6 creature with defender.| Goblin Skycutter|Time Spiral|159|C|{1}{R}|Creature — Goblin Warrior|2|1|Sacrifice Goblin Skycutter: Goblin Skycutter deals 2 damage to target creature with flying. That creature loses flying until end of turn.| Venser's Sliver|Time Spiral|267|C|{5}|Artifact Creature — Sliver|3|3|| Serra Sphinx|Planar Chaos|62|R|{3}{U}{U}|Creature — Sphinx|4|4|Flying, vigilance| Null Profusion|Planar Chaos|89|R|{4}{B}{B}|Enchantment|||Skip your draw step.$Whenever you play a card, draw a card.$Your maximum hand size is two.| Merfolk Thaumaturgist|Planar Chaos|56|C|{2}{U}|Creature — Merfolk Wizard|1|2|{tap}: Switch target creature's power and toughness until end of turn.| Coalition Relic|Future Sight|161|R|{3}|Artifact|||{tap}: Add one mana of any color to your mana pool.${tap}: Put a charge counter on Coalition Relic.$At the beginning of your precombat main phase, remove all charge counters from Coalition Relic. Add one mana of any color to your mana pool for each charge counter removed this way.| Sinew Sliver|Planar Chaos|30|C|{1}{W}|Creature — Sliver|1|1|All Sliver creatures get +1/+1.| Reality Acid|Planar Chaos|45|C|{2}{U}|Enchantment — Aura|||Enchant permanent$Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)$When Reality Acid leaves the battlefield, enchanted permanent's controller sacrifices it.| Voidstone Gargoyle|Planar Chaos|21|R|{3}{W}{W}|Creature — Gargoyle|3|3|Flying$As Voidstone Gargoyle enters the battlefield, name a nonland card.$The named card can't be cast.$Activated abilities of sources with the chosen name can't be activated.| Keldon Marauders|Planar Chaos|102|C|{1}{R}|Creature — Human Warrior|3|3|Vanishing 2 (This permanent enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)$When Keldon Marauders enters the battlefield or leaves the battlefield, it deals 1 damage to target player.| Frenetic Sliver|Planar Chaos|157|U|{1}{U}{R}|Creature — Sliver|2|2|All Slivers have "{0}: If this permanent is on the battlefield, flip a coin. If you win the flip, exile this permanent and return it to the battlefield under its owner's control at the beginning of the next end step. If you lose the flip, sacrifice it."| Darkheart Sliver|Planar Chaos|155|U|{B}{G}|Creature — Sliver|2|2|All Slivers have "Sacrifice this permanent: You gain 3 life."| Poultice Sliver|Planar Chaos|11|C|{2}{W}|Creature — Sliver|2|2|All Slivers have "{2}, {tap}: Regenerate target Sliver."| Battering Sliver|Planar Chaos|95|C|{5}{R}|Creature — Sliver|4|4|All Sliver creatures have trample.| Reflex Sliver|Planar Chaos|138|C|{3}{G}|Creature — Sliver|2|2|All Sliver creatures have haste.| Cautery Sliver|Planar Chaos|154|U|{R}{W}|Creature — Sliver|2|2|All Slivers have "{1}, Sacrifice this permanent: This permanent deals 1 damage to target creature or player."$All Slivers have "{1}, Sacrifice this permanent: Prevent the next 1 damage that would be dealt to target Sliver creature or player this turn."| Spitting Sliver|Planar Chaos|80|C|{4}{B}|Creature — Sliver|3|3|All Sliver creatures have first strike.| Necrotic Sliver|Planar Chaos|159|U|{1}{W}{B}|Creature — Sliver|2|2|All Slivers have "{3}, Sacrifice this permanent: Destroy target permanent."| Aquamorph Entity|Planar Chaos|33|C|{2}{U}{U}|Creature — Shapeshifter|*|*|As Aquamorph Entity enters the battlefield or is turned face up, it becomes your choice of 5/1 or 1/5.$Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Dormant Sliver|Planar Chaos|156|U|{2}{G}{U}|Creature — Sliver|2|2|All Sliver creatures have defender.$All Slivers have "When this permanent enters the battlefield, draw a card."| Festering March|Future Sight|65|U|{3}{B}{B}|Sorcery|||Creatures your opponents control get -1/-1 until end of turn. Exile Festering March with three time counters on it.$Suspend 3—{2}{B} (Rather than cast this card from your hand, you may pay {2}{B} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)| Edge of Autumn|Future Sight|144|C|{1}{G}|Sorcery|||If you control four or fewer lands, search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.$Cycling—Sacrifice a land. (Sacrifice a land, Discard this card: Draw a card.)| Shimian Specter|Future Sight|76|R|{2}{B}{B}|Creature — Specter|2|2|Flying$Whenever Shimian Specter deals combat damage to a player, that player reveals his or her hand. You choose a nonland card from it. Search that player's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles his or her library.| Leaden Fists|Future Sight|38|C|{2}{U}|Enchantment — Aura|||Flash (You may cast this spell any time you could cast an instant.)$Enchant creature$Enchanted creature gets +3/+3 and doesn't untap during its controller's untap step.| Cryptic Annelid|Future Sight|34|U|{3}{U}|Creature — Worm Beast|1|4|When Cryptic Annelid enters the battlefield, scry 1, then scry 2, then scry 3. (To scry X, look at the top X cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)| Blind Phantasm|Future Sight|49|C|{2}{U}|Creature — Illusion|2|3|| Lost Auramancers|Future Sight|11|U|{2}{W}{W}|Creature — Human Wizard|3|3|Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)$When Lost Auramancers dies, if it had no time counters on it, you may search your library for an enchantment card and put it onto the battlefield. If you do, shuffle your library.| Llanowar Empath|Future Sight|130|C|{3}{G}|Creature — Elf Shaman|2|2|When Llanowar Empath enters the battlefield, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)| Putrid Cyclops|Future Sight|75|C|{2}{B}|Creature — Zombie Cyclops|3|3|When Putrid Cyclops enters the battlefield, scry 1, then reveal the top card of your library. Putrid Cyclops gets -X/-X until end of turn, where X is that card's converted mana cost. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)| Fomori Nomad|Future Sight|114|C|{4}{R}|Creature — Nomad Giant|4|4|| Logic Knot|Future Sight|52|C|{X}{U}{U}|Instant|||Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.)$Counter target spell unless its controller pays {X}.| Reality Strobe|Future Sight|43|U|{4}{U}{U}|Sorcery|||Return target permanent to its owner's hand. Exile Reality Strobe with three time counters on it.$Suspend 3—{2}{U} (Rather than cast this card from your hand, you may pay {2}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)| Mystic Speculation|Future Sight|41|U|{U}|Sorcery|||Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.)$Scry 3. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)| Mass of Ghouls|Future Sight|88|C|{3}{B}{B}|Creature — Zombie Warrior|5|3|| Grave Peril|Future Sight|67|C|{1}{B}|Enchantment|||When a nonblack creature enters the battlefield, sacrifice Grave Peril. If you do, destroy that creature.| Phosphorescent Feast|Future Sight|149|U|{2}{G}{G}{G}|Sorcery|||Chroma — Reveal any number of cards in your hand. You gain 2 life for each green mana symbol in those cards' mana costs.| Bogardan Lancer|Future Sight|95|C|{1}{R}|Creature — Human Knight|1|1|Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)$Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)| Homing Sliver|Future Sight|118|C|{2}{R}|Creature — Sliver|2|2|Each Sliver card in each player's hand has slivercycling {3}.$Slivercycling {3} ({3}, Discard this card: Search your library for a Sliver card, reveal it, and put it into your hand. Then shuffle your library.)| Judge Unworthy|Future Sight|9|C|{1}{W}|Instant|||Choose target attacking or blocking creature. Scry 3, then reveal the top card of your library. Judge Unworthy deals damage equal to that card's converted mana cost to that creature. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)| Lymph Sliver|Future Sight|26|C|{4}{W}|Creature — Sliver|3|3|All Sliver creatures have absorb 1. (If a source would deal damage to a Sliver, prevent 1 of that damage.)| Llanowar Mentor|Future Sight|131|U|{G}|Creature — Elf Spellshaper|1|1|{G}, {tap}, Discard a card: Put a 1/1 green Elf Druid creature token named Llanowar Elves onto the battlefield. It has "{tap}: Add {G} to your mana pool."| Cyclical Evolution|Future Sight|125|U|{3}{G}{G}|Sorcery|||Target creature gets +3/+3 until end of turn. Exile Cyclical Evolution with three time counters on it.$Suspend 3—{2}{G} (Rather than cast this card from your hand, you may pay {2}{G} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)| Cutthroat il-Dal|Future Sight|64|C|{3}{B}|Creature — Human Rogue|4|1|Hellbent — Cutthroat il-Dal has shadow as long as you have no cards in hand. (It can block or be blocked by only creatures with shadow.)| Whip-Spine Drake|Future Sight|62|C|{3}{U}{U}|Creature — Drake|3|3|Flying$Morph {2}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Lumithread Field|Future Sight|25|C|{1}{W}|Enchantment|||Creatures you control get +0/+1.$Morph {1}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Frenzy Sliver|Future Sight|85|C|{1}{B}|Creature — Sliver|1|1|All Sliver creatures have frenzy 1. (Whenever a Sliver attacks and isn't blocked, it gets +1/+0 until end of turn.)| Arc Blade|Future Sight|94|U|{3}{R}{R}|Sorcery|||Arc Blade deals 2 damage to target creature or player. Exile Arc Blade with three time counters on it.$Suspend 3—{2}{R} (Rather than cast this card from your hand, you may pay {2}{R} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)| New Benalia|Future Sight|172|U||Land|||New Benalia enters the battlefield tapped.$When New Benalia enters the battlefield, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)${tap}: Add {W} to your mana pool.| Riddle of Lightning|Future Sight|105|C|{3}{R}{R}|Instant|||Choose target creature or player. Scry 3, then reveal the top card of your library. Riddle of Lightning deals damage equal to that card's converted mana cost to that creature or player. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)| Scout's Warning|Future Sight|16|R|{W}|Instant|||The next creature card you play this turn can be played as though it had flash.$Draw a card.| Shivan Sand-Mage|Future Sight|108|U|{2}{R}{R}|Creature — Viashino Shaman|3|2|When Shivan Sand-Mage enters the battlefield, choose one — Remove two time counters from target permanent or suspended card; or put two time counters on target permanent with a time counter on it or suspended card.$Suspend 4—{R} (Rather than cast this card from your hand, you may pay {R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)| Chronomantic Escape|Future Sight|4|U|{4}{W}{W}|Sorcery|||Until your next turn, creatures can't attack you. Exile Chronomantic Escape with three time counters on it.$Suspend 3—{2}{W} (Rather than cast this card from your hand, you may pay {2}{W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)| River of Tears|Future Sight|179|R||Land|||{tap}: Add {U} to your mana pool. If you played a land this turn, add {B} to your mana pool instead.| Darksteel Garrison|Future Sight|167|R|{2}|Artifact — Fortification|||Fortified land is indestructible.$Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn.$Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)| Ovinize|Planar Chaos|57|U|{1}{U}|Instant|||Target creature loses all abilities and becomes 0/1 until end of turn.| Soultether Golem|Future Sight|164|U|{2}|Artifact Creature — Golem|3|3|Vanishing 1 (This permanent enters the battlefield with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)$Whenever another creature enters the battlefield under your control, put a time counter on Soultether Golem.| Mesa Enchantress|Planar Chaos|26|R|{1}{W}{W}|Creature — Human Druid|0|2|Whenever you cast an enchantment spell, you may draw a card.| Sword of the Meek|Future Sight|165|U|{2}|Artifact — Equipment|||Equipped creature gets +1/+2.$Equip {2}$Whenever a 1/1 creature enters the battlefield under your control, you may return Sword of the Meek from your graveyard to the battlefield, then attach it to that creature.| Venarian Glimmer|Planar Chaos|52|U|{X}{U}|Instant|||Target player reveals his or her hand. You choose a nonland card with converted mana cost X or less from it. That player discards that card.| Bust|Planar Chaos|112|R|{5}{R}|Sorcery|||$Destroy all lands.| Magus of the Candelabra|Time Spiral|203|R|{G}|Creature — Human Wizard|1|2|{X}, {tap}: Untap X target lands.| Krosan Grip|Time Spiral|202|U|{2}{G}|Instant|||Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)$Destroy target artifact or enchantment.| Thelonite Hermit|Time Spiral|228|R|{3}{G}|Creature — Elf Shaman|1|1|Saproling creatures get +1/+1.$Morph {3}{G}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Thelonite Hermit is turned face up, put four 1/1 green Saproling creature tokens onto the battlefield.| Magus of the Mirror|Time Spiral|116|R|{4}{B}{B}|Creature — Human Wizard|4|2|{tap}, Sacrifice Magus of the Mirror: Exchange life totals with target opponent. Activate this ability only during your upkeep.| Magus of the Scroll|Time Spiral|169|R|{R}|Creature — Human Wizard|1|1|{3}, {tap}: Name a card. Reveal a card at random from your hand. If it's the named card, Magus of the Scroll deals 2 damage to target creature or player.| Undying Rage|Time Spiral|184|U|{2}{R}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+2 and can't block.$When Undying Rage is put into a graveyard from the battlefield, return Undying Rage to its owner's hand.| Celestial Crusader|Time Spiral|7|U|{2}{W}{W}|Creature — Spirit|2|2|Flash (You may cast this spell any time you could cast an instant.)$Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)$Flying$Other white creatures get +1/+1.| Weathered Bodyguards|Time Spiral|46|R|{5}{W}|Creature — Human Soldier|2|5|As long as Weathered Bodyguards is untapped, all combat damage that would be dealt to you by unblocked creatures is dealt to Weathered Bodyguards instead.$Morph {3}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Liege of the Pit|Time Spiral|113|R|{5}{B}{B}{B}|Creature — Demon|7|7|Flying, trample$At the beginning of your upkeep, sacrifice a creature other than Liege of the Pit. If you can't, Liege of the Pit deals 7 damage to you.$Morph {B}{B}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Magus of the Jar|Time Spiral|67|R|{3}{U}{U}|Creature — Human Wizard|3|3|{tap}, Sacrifice Magus of the Jar: Each player exiles all cards from his or her hand face down and draws seven cards. At the beginning of the next end step, each player discards his or her hand and returns to his or her hand each card he or she exiled this way.| Fortune Thief|Time Spiral|156|R|{4}{R}|Creature — Human Rogue|0|1|Damage that would reduce your life total to less than 1 reduces it to 1 instead.$Morph {R}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Fool's Demise|Time Spiral|64|U|{4}{U}|Enchantment — Aura|||Enchant creature$When enchanted creature dies, return that card to the battlefield under your control.$When Fool's Demise is put into a graveyard from the battlefield, return Fool's Demise to its owner's hand.| Magus of the Disk|Time Spiral|27|R|{2}{W}{W}|Creature — Human Wizard|2|4|Magus of the Disk enters the battlefield tapped.${1}, {tap}: Destroy all artifacts, creatures, and enchantments.| Volcano Hellion|Planar Chaos|111|R|{2}{R}{R}|Creature — Hellion|6|5|Volcano Hellion has echo {X}, where X is your life total. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$When Volcano Hellion enters the battlefield, it deals an amount of damage of your choice to you and target creature. The damage can't be prevented.| Uktabi Drake|Planar Chaos|141|C|{G}|Creature — Drake|2|1|Flying, haste$Echo {1}{G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)| Shadowmage Infiltrator|Time Spiral "Timeshifted"|99|Special|{1}{U}{B}|Creature — Human Wizard|1|3|Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)$Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card.| Shade of Trokair|Planar Chaos|18|C|{3}{W}|Creature — Shade|1|2|{W}: Shade of Trokair gets +1/+1 until end of turn.$Suspend 3—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)| Gone|Planar Chaos|113|C|{2}{R}|Instant|||$Return target creature you don't control to its owner's hand.| Tumble|Planar Chaos|114|U|{5}{R}|Sorcery|||$Tumble deals 6 damage to each creature with flying.| Circle of Affliction|Planar Chaos|66|U|{1}{B}|Enchantment|||As Circle of Affliction enters the battlefield, choose a color.$Whenever a source of the chosen color deals damage to you, you may pay {1}. If you do, target player loses 1 life and you gain 1 life.| Extirpate|Planar Chaos|71|R|{B}|Instant|||Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)$Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles his or her library.| Veiling Oddity|Planar Chaos|51|C|{3}{U}|Creature — Illusion|2|3|Suspend 4—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)$When the last time counter is removed from Veiling Oddity while it's exiled, creatures are unblockable this turn.| Ghost Tactician|Planar Chaos|6|C|{4}{W}|Creature — Spirit Spellshaper|2|5|{W}, {tap}, Discard a card: Creatures you control get +1/+0 until end of turn.| Torchling|Planar Chaos|110|R|{3}{R}{R}|Creature — Shapeshifter|3|3|{R}: Untap Torchling.${R}: Target creature blocks Torchling this turn if able.${R}: Change the target of target spell that targets only Torchling.${1}: Torchling gets +1/-1 until end of turn.${1}: Torchling gets -1/+1 until end of turn.| Detritivore|Planar Chaos|96|R|{2}{R}{R}|Creature — Lhurgoyf|*|*|Detritivore's power and toughness are each equal to the number of nonbasic land cards in your opponents' graveyards.$Suspend X—{X}{3}{R}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{3}{R} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)$Whenever a time counter is removed from Detritivore while it's exiled, destroy target nonbasic land.| Dash Hopes|Planar Chaos|68|C|{B}{B}|Instant|||When you cast Dash Hopes, any player may pay 5 life. If a player does, counter Dash Hopes.$Counter target spell.| Kavu Predator|Planar Chaos|132|U|{1}{G}|Creature — Kavu|2|2|Trample$Whenever an opponent gains life, put that many +1/+1 counters on Kavu Predator.| Temporal Extortion|Planar Chaos|81|R|{B}{B}{B}{B}|Sorcery|||When you cast Temporal Extortion, any player may pay half his or her life, rounded up. If a player does, counter Temporal Extortion.$Take an extra turn after this one.| Riftmarked Knight|Planar Chaos|14|U|{1}{W}{W}|Creature — Human Rebel Knight|2|2|Protection from black; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)$Suspend 3—{1}{W}{W} (Rather than cast this card from your hand, you may pay {1}{W}{W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)$When the last time counter is removed from Riftmarked Knight while it's exiled, put a 2/2 black Knight creature token with flanking, protection from white, and haste onto the battlefield.| Reckless Wurm|Planar Chaos|120|U|{3}{R}{R}|Creature — Wurm|4|4|Trample$Madness {2}{R} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)| Dunerider Outlaw|Planar Chaos|86|U|{B}{B}|Creature — Human Rebel Rogue|1|1|Protection from green$At the beginning of each end step, if Dunerider Outlaw dealt damage to an opponent this turn, put a +1/+1 counter on it.| Vitaspore Thallid|Planar Chaos|143|C|{1}{G}|Creature — Fungus|1|1|At the beginning of your upkeep, put a spore counter on Vitaspore Thallid.$Remove three spore counters from Vitaspore Thallid: Put a 1/1 green Saproling creature token onto the battlefield.$Sacrifice a Saproling: Target creature gains haste until end of turn.| Psychotrope Thallid|Planar Chaos|137|U|{2}{G}|Creature — Fungus|1|1|At the beginning of your upkeep, put a spore counter on Psychotrope Thallid.$Remove three spore counters from Psychotrope Thallid: Put a 1/1 green Saproling creature token onto the battlefield.${1}, Sacrifice a Saproling: Draw a card.| Hammerheim Deadeye|Planar Chaos|101|U|{3}{R}|Creature — Giant Warrior|3|3|Echo {5}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$When Hammerheim Deadeye enters the battlefield, destroy target creature with flying.| Radha, Heir to Keld|Planar Chaos|162|R|{R}{G}|Legendary Creature — Elf Warrior|2|2|Whenever Radha, Heir to Keld attacks, you may add {R}{R} to your mana pool.${tap}: Add {G} to your mana pool.| Timecrafting|Planar Chaos|109|U|{X}{R}|Instant|||Choose one — Remove X time counters from target permanent or suspended card; or put X time counters on target permanent with a time counter on it or suspended card.| Serra's Boon|Planar Chaos|17|U|{2}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+2 as long as it's white. Otherwise, it gets -2/-1.| Pongify|Planar Chaos|44|U|{U}|Instant|||Destroy target creature. It can't be regenerated. That creature's controller puts a 3/3 green Ape creature token onto the battlefield.| Dismal Failure|Planar Chaos|39|U|{2}{U}{U}|Instant|||Counter target spell. Its controller discards a card.| Blight Sickle|Shadowmoor|247|C|{2}|Artifact — Equipment|||Equipped creature gets +1/+0 and has wither. (It deals damage to creatures in the form of -1/-1 counters.)$Equip {2}| Adarkar Wastes|Tenth Edition|347|R||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {W} or {U} to your mana pool. Adarkar Wastes deals 1 damage to you.| Air Elemental|Tenth Edition|64|U|{3}{U}{U}|Creature — Elemental|4|4|Flying| Angel of Mercy|Tenth Edition|2|U|{4}{W}|Creature — Angel|3|3|Flying$When Angel of Mercy enters the battlefield, you gain 3 life.| Angel's Feather|Tenth Edition|311|U|{2}|Artifact|||Whenever a player casts a white spell, you may gain 1 life.| Aven Cloudchaser|Tenth Edition|7|C|{3}{W}|Creature — Bird Soldier|2|2|Flying (This creature can't be blocked except by creatures with flying or reach.)$When Aven Cloudchaser enters the battlefield, destroy target enchantment.| Snapping Drake|Tenth Edition|110|C|{3}{U}|Creature — Drake|3|2|Flying| Aven Windreader|Tenth Edition|69|C|{3}{U}{U}|Creature — Bird Soldier Wizard|3|3|Flying (This creature can't be blocked except by creatures with flying or reach.)${1}{U}: Target player reveals the top card of his or her library.| Ballista Squad|Tenth Edition|8|U|{3}{W}|Creature — Human Rebel|2|2|{X}{W}, {tap}: Ballista Squad deals X damage to target attacking or blocking creature.| Battlefield Forge|Tenth Edition|348|R||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {R} or {W} to your mana pool. Battlefield Forge deals 1 damage to you.| Crucible of Worlds|Tenth Edition|319|R|{3}|Artifact|||You may play land cards from your graveyard.| Blaze|Tenth Edition|190|U|{X}{R}|Sorcery|||Blaze deals X damage to target creature or player.| Dusk Imp|Tenth Edition|140|C|{2}{B}|Creature — Imp|2|1|Flying| Bog Wraith|Tenth Edition|130|U|{3}{B}|Creature — Wraith|3|3|Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)| Boomerang|Tenth Edition|70|C|{U}{U}|Instant|||Return target permanent to its owner's hand.| Bottle Gnomes|Tenth Edition|312|U|{3}|Artifact Creature — Gnome|1|3|Sacrifice Bottle Gnomes: You gain 3 life.| Brushland|Tenth Edition|349|R||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {G} or {W} to your mana pool. Brushland deals 1 damage to you.| Caves of Koilos|Tenth Edition|350|R||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {W} or {B} to your mana pool. Caves of Koilos deals 1 damage to you.| Clone|Tenth Edition|73|R|{3}{U}|Creature — Shapeshifter|0|0|You may have Clone enter the battlefield as a copy of any creature on the battlefield.| Coat of Arms|Tenth Edition|316|R|{5}|Artifact|||Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)| Consume Spirit|Tenth Edition|131|U|{X}{1}{B}|Sorcery|||Spend only black mana on X.$Consume Spirit deals X damage to target creature or player and you gain X life.| Sunken Hope|Tenth Edition|112|R|{3}{U}{U}|Enchantment|||At the beginning of each player's upkeep, that player returns a creature he or she controls to its owner's hand.| Kavu Climber|Tenth Edition|273|C|{3}{G}{G}|Creature — Kavu|3|3|When Kavu Climber enters the battlefield, draw a card.| Creeping Mold|Tenth Edition|258|U|{2}{G}{G}|Sorcery|||Destroy target artifact, enchantment, or land.| Skyhunter Skirmisher|Tenth Edition|43|U|{1}{W}{W}|Creature — Cat Knight|1|1|Flying, double strike (This creature can't be blocked except by creatures with flying or reach, and it deals both first-strike and regular combat damage.)| Cruel Edict|Tenth Edition|133|U|{1}{B}|Sorcery|||Target opponent sacrifices a creature.| Dehydration|Tenth Edition|78|C|{3}{U}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Enchanted creature doesn't untap during its controller's untap step.| Demolish|Tenth Edition|196|C|{3}{R}|Sorcery|||Destroy target artifact or land.| Demon's Horn|Tenth Edition|320|U|{2}|Artifact|||Whenever a player casts a black spell, you may gain 1 life.| Demystify|Tenth Edition|14|C|{W}|Instant|||Destroy target enchantment.| Diabolic Tutor|Tenth Edition|135|U|{2}{B}{B}|Sorcery|||Search your library for a card and put that card into your hand. Then shuffle your library.| Pithing Needle|Tenth Edition|338|R|{1}|Artifact|||As Pithing Needle enters the battlefield, name a card.$Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.| Dragon's Claw|Tenth Edition|322|U|{2}|Artifact|||Whenever a player casts a red spell, you may gain 1 life.| Drudge Skeletons|Tenth Edition|139|U|{1}{B}|Creature — Skeleton|1|1|{B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| Elvish Berserker|Tenth Edition|260|C|{G}|Creature — Elf Berserker|1|1|Whenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.| Elvish Champion|Tenth Edition|261|R|{1}{G}{G}|Creature — Elf|2|2|Other Elf creatures get +1/+1 and have forestwalk. (They're unblockable as long as defending player controls a Forest.)| Elvish Piper|Tenth Edition|262|R|{3}{G}|Creature — Elf Shaman|1|1|{G}, {tap}: You may put a creature card from your hand onto the battlefield.| Llanowar Sentinel|Tenth Edition|275|C|{2}{G}|Creature — Elf|2|3|When Llanowar Sentinel enters the battlefield, you may pay {1}{G}. If you do, search your library for a card named Llanowar Sentinel and put that card onto the battlefield. Then shuffle your library.| Evacuation|Tenth Edition|83|R|{3}{U}{U}|Instant|||Return all creatures to their owners' hands.| Fear|Tenth Edition|142|C|{B}{B}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)| Festering Goblin|Tenth Edition|143|C|{B}|Creature — Zombie Goblin|1|1|When Festering Goblin dies, target creature gets -1/-1 until end of turn.| Firebreathing|Tenth Edition|200|C|{R}|Enchantment — Aura|||Enchant creature${R}: Enchanted creature gets +1/+0 until end of turn.| Shimmering Wings|Tenth Edition|107|C|{U}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.)${U}: Return Shimmering Wings to its owner's hand.| Earth Elemental|Tenth Edition|199|U|{3}{R}{R}|Creature — Elemental|4|5|| Wild Griffin|Tenth Edition|59|C|{2}{W}|Creature — Griffin|2|2|Flying| Forest|Tenth Edition|380|L||Basic Land — Forest|||G| Forest|Tenth Edition|381|L||Basic Land — Forest|||G| Forest|Tenth Edition|382|L||Basic Land — Forest|||G| Forest|Tenth Edition|383|L||Basic Land — Forest|||G| Highway Robber|Tenth Edition|150|C|{2}{B}{B}|Creature — Human Rogue Mercenary|2|2|When Highway Robber enters the battlefield, target opponent loses 2 life and you gain 2 life.| Furnace of Rath|Tenth Edition|204|R|{1}{R}{R}{R}|Enchantment|||If a source would deal damage to a creature or player, it deals double that damage to that creature or player instead.| Giant Growth|Tenth Edition|266|C|{G}|Instant|||Target creature gets +3/+3 until end of turn.| Giant Spider|Tenth Edition|267|C|{3}{G}|Creature — Spider|2|4|Reach (This creature can block creatures with flying.)| Glorious Anthem|Tenth Edition|17|R|{1}{W}{W}|Enchantment|||Creatures you control get +1/+1.| Knight of Dusk|Tenth Edition|152|U|{1}{B}{B}|Creature — Human Knight|2|2|{B}{B}: Destroy target creature blocking Knight of Dusk.| Spark Elemental|Tenth Edition|237|U|{R}|Creature — Elemental|3|1|Trample, haste (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker. This creature can attack and {tap} as soon as it comes under your control.)$At the beginning of the end step, sacrifice Spark Elemental.| Goblin King|Tenth Edition|207|R|{1}{R}{R}|Creature — Goblin|2|2|Other Goblin creatures get +1/+1 and have mountainwalk. (They're unblockable as long as defending player controls a Mountain.)| Duct Crawler|Tenth Edition|198|C|{R}|Creature — Insect|1|1|{1}{R}: Target creature can't block Duct Crawler this turn.| Goblin Piker|Tenth Edition|209|C|{1}{R}|Creature — Goblin Warrior|2|1|| Goblin Sky Raider|Tenth Edition|210|C|{2}{R}|Creature — Goblin Warrior|1|2|Flying (This creature can't be blocked except by creatures with flying or reach.)| Grave Pact|Tenth Edition|144|R|{1}{B}{B}{B}|Enchantment|||Whenever a creature you control dies, each other player sacrifices a creature.| Gravedigger|Tenth Edition|146|C|{3}{B}|Creature — Zombie|2|2|When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.| Grizzly Bears|Tenth Edition|268|C|{1}{G}|Creature — Bear|2|2|| Guerrilla Tactics|Tenth Edition|211|U|{1}{R}|Instant|||Guerrilla Tactics deals 2 damage to target creature or player.$When a spell or ability an opponent controls causes you to discard Guerrilla Tactics, Guerrilla Tactics deals 4 damage to target creature or player.| Contaminated Bond|Tenth Edition|132|C|{1}{B}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Whenever enchanted creature attacks or blocks, its controller loses 3 life.| Hill Giant|Tenth Edition|212|C|{3}{R}|Creature — Giant|3|3|| Holy Day|Tenth Edition|21|C|{W}|Instant|||Prevent all combat damage that would be dealt this turn.| Holy Strength|Tenth Edition|22|C|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+2.| Honor Guard|Tenth Edition|23|C|{W}|Creature — Human Soldier|1|1|{W}: Honor Guard gets +0/+1 until end of turn.| Horseshoe Crab|Tenth Edition|87|C|{2}{U}|Creature — Crab|1|3|{U}: Untap Horseshoe Crab.| Howling Mine|Tenth Edition|325|R|{2}|Artifact|||At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.| Hunted Wumpus|Tenth Edition|269|U|{3}{G}|Creature — Beast|6|6|When Hunted Wumpus enters the battlefield, each other player may put a creature card from his or her hand onto the battlefield.| Hypnotic Specter|Tenth Edition|151|R|{1}{B}{B}|Creature — Specter|2|2|Flying$Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.| Icy Manipulator|Tenth Edition|326|U|{4}|Artifact|||{1}, {tap}: Tap target artifact, creature, or land.| Tundra Wolves|Tenth Edition|54|C|{W}|Creature — Wolf|1|1|First strike (This creature deals combat damage before creatures without first strike.)| Island|Tenth Edition|368|L||Basic Land — Island|||U| Island|Tenth Edition|369|L||Basic Land — Island|||U| Island|Tenth Edition|370|L||Basic Land — Island|||U| Island|Tenth Edition|371|L||Basic Land — Island|||U| True Believer|Tenth Edition|53|R|{W}{W}|Creature — Human Cleric|2|2|You have shroud. (You can't be the target of spells or abilities.)| Karplusan Forest|Tenth Edition|354|R||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {R} or {G} to your mana pool. Karplusan Forest deals 1 damage to you.| Kraken's Eye|Tenth Edition|329|U|{2}|Artifact|||Whenever a player casts a blue spell, you may gain 1 life.| Lava Axe|Tenth Edition|215|C|{4}{R}|Sorcery|||Lava Axe deals 5 damage to target player.| Lightning Elemental|Tenth Edition|217|C|{3}{R}|Creature — Elemental|4|1|Haste (This creature can attack and {tap} as soon as it comes under your control.)| Llanowar Elves|Tenth Edition|274|C|{G}|Creature — Elf Druid|1|1|{tap}: Add {G} to your mana pool.| Llanowar Wastes|Tenth Edition|355|R||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {B} or {G} to your mana pool. Llanowar Wastes deals 1 damage to you.| Looming Shade|Tenth Edition|153|C|{2}{B}|Creature — Shade|1|1|{B}: Looming Shade gets +1/+1 until end of turn.| Lord of the Undead|Tenth Edition|155|R|{1}{B}{B}|Creature — Zombie|2|2|Other Zombie creatures get +1/+1.${1}{B}, {tap}: Return target Zombie card from your graveyard to your hand.| Loxodon Warhammer|Tenth Edition|332|R|{3}|Artifact — Equipment|||Equipped creature gets +3/+0 and has trample and lifelink. (If the creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker. Damage dealt by the creature also causes its controller to gain that much life.)$Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)| Lumengrid Warden|Tenth Edition|89|C|{1}{U}|Creature — Human Wizard|1|3|| Mahamoti Djinn|Tenth Edition|90|R|{4}{U}{U}|Creature — Djinn|5|6|Flying (This creature can't be blocked except by creatures with flying or reach.)| Loxodon Mystic|Tenth Edition|26|C|{3}{W}{W}|Creature — Elephant Cleric|3|3|{W}, {tap}: Tap target creature.| Megrim|Tenth Edition|157|U|{2}{B}|Enchantment|||Whenever an opponent discards a card, Megrim deals 2 damage to that player.| Might of Oaks|Tenth Edition|277|R|{3}{G}|Instant|||Target creature gets +7/+7 until end of turn.| Millstone|Tenth Edition|334|R|{2}|Artifact|||{2}, {tap}: Target player puts the top two cards of his or her library into his or her graveyard.| Mind Bend|Tenth Edition|93|R|{U}|Instant|||Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect lasts indefinitely.)| Mind Rot|Tenth Edition|159|C|{2}{B}|Sorcery|||Target player discards two cards.| Mortivore|Tenth Edition|161|R|{2}{B}{B}|Creature — Lhurgoyf|*|*|Mortivore's power and toughness are each equal to the number of creature cards in all graveyards.${B}: Regenerate Mortivore.| Mountain|Tenth Edition|376|L||Basic Land — Mountain|||R| Mountain|Tenth Edition|377|L||Basic Land — Mountain|||R| Mountain|Tenth Edition|378|L||Basic Land — Mountain|||R| Mountain|Tenth Edition|379|L||Basic Land — Mountain|||R| Nantuko Husk|Tenth Edition|162|U|{2}{B}|Creature — Zombie Insect|2|2|Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn.| Natural Spring|Tenth Edition|281|C|{3}{G}{G}|Sorcery|||Target player gains 8 life.| Naturalize|Tenth Edition|282|C|{1}{G}|Instant|||Destroy target artifact or enchantment.| Nekrataal|Tenth Edition|163|U|{2}{B}{B}|Creature — Human Assassin|2|1|First strike (This creature deals combat damage before creatures without first strike.)$When Nekrataal enters the battlefield, destroy target nonartifact, nonblack creature. That creature can't be regenerated.| Nightmare|Tenth Edition|164|R|{5}{B}|Creature — Nightmare Horse|*|*|Flying$Nightmare's power and toughness are each equal to the number of Swamps you control.| Orcish Artillery|Tenth Edition|220|U|{1}{R}{R}|Creature — Orc Warrior|1|3|{tap}: Orcish Artillery deals 2 damage to target creature or player and 3 damage to you.| Ornithopter|Tenth Edition|336|U|{0}|Artifact Creature — Thopter|0|2|Flying| Pacifism|Tenth Edition|31|C|{1}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature can't attack or block.| Paladin en-Vec|Tenth Edition|32|R|{1}{W}{W}|Creature — Human Knight|2|2|First strike, protection from black and from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.)| Angelic Wall|Tenth Edition|5|C|{1}{W}|Creature — Wall|0|4|Defender, flying (This creature can't attack, and it can block creatures with flying.)| Time Stretch|Tenth Edition|118|R|{8}{U}{U}|Sorcery|||Target player takes two extra turns after this one.| Plague Beetle|Tenth Edition|168|C|{B}|Creature — Insect|1|1|Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)| Plague Wind|Tenth Edition|169|R|{7}{B}{B}|Sorcery|||Destroy all creatures you don't control. They can't be regenerated.| Plains|Tenth Edition|364|L||Basic Land — Plains|||W| Plains|Tenth Edition|365|L||Basic Land — Plains|||W| Plains|Tenth Edition|366|L||Basic Land — Plains|||W| Plains|Tenth Edition|367|L||Basic Land — Plains|||W| Puppeteer|Tenth Edition|98|U|{2}{U}|Creature — Human Wizard|1|2|{U}, {tap}: You may tap or untap target creature.| Quicksand|Tenth Edition|356|U||Land|||{tap}: Add {1} to your mana pool.${tap}, Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn.| Raging Goblin|Tenth Edition|224|C|{R}|Creature — Goblin Berserker|1|1|Haste (This creature can attack and {tap} as soon as it comes under your control.)| Rampant Growth|Tenth Edition|288|C|{1}{G}|Sorcery|||Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.| Ravenous Rats|Tenth Edition|171|C|{1}{B}|Creature — Rat|1|1|When Ravenous Rats enters the battlefield, target opponent discards a card.| Severed Legion|Tenth Edition|177|C|{1}{B}{B}|Creature — Zombie|2|2|Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)| Regeneration|Tenth Edition|290|U|{1}{G}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)${G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| Relentless Assault|Tenth Edition|225|R|{2}{R}{R}|Sorcery|||Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.| Reminisce|Tenth Edition|99|U|{2}{U}|Sorcery|||Target player shuffles his or her graveyard into his or her library.| Remove Soul|Tenth Edition|100|C|{1}{U}|Instant|||Counter target creature spell.| Rod of Ruin|Tenth Edition|341|U|{4}|Artifact|||{3}, {tap}: Rod of Ruin deals 1 damage to target creature or player.| Rootwalla|Tenth Edition|293|C|{2}{G}|Creature — Lizard|2|2|{1}{G}: Rootwalla gets +2/+2 until end of turn. Activate this ability only once each turn.| Royal Assassin|Tenth Edition|174|R|{1}{B}{B}|Creature — Human Assassin|1|1|{tap}: Destroy target tapped creature.| Bloodfire Colossus|Tenth Edition|191|R|{6}{R}{R}|Creature — Giant|6|6|{R}, Sacrifice Bloodfire Colossus: Bloodfire Colossus deals 6 damage to each creature and each player.| Angelic Chorus|Tenth Edition|4|R|{3}{W}{W}|Enchantment|||Whenever a creature enters the battlefield under your control, you gain life equal to its toughness.| Angelic Blessing|Tenth Edition|3|C|{2}{W}|Sorcery|||Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)| Rock Badger|Tenth Edition|226|C|{4}{R}|Creature — Badger Beast|3|3|Mountainwalk (This creature is unblockable as long as defending player controls a Mountain.)| Mobilization|Tenth Edition|29|R|{2}{W}|Enchantment|||Soldier creatures have vigilance. (Attacking doesn't cause them to tap.)${2}{W}: Put a 1/1 white Soldier creature token onto the battlefield.| Scathe Zombies|Tenth Edition|175|C|{2}{B}|Creature — Zombie|2|2|| Sea Monster|Tenth Edition|106|C|{4}{U}{U}|Creature — Serpent|6|6|Sea Monster can't attack unless defending player controls an Island.| Seedborn Muse|Tenth Edition|296|R|{3}{G}{G}|Creature — Spirit|2|4|Untap all permanents you control during each other player's untap step.| Sengir Vampire|Tenth Edition|176|R|{3}{B}{B}|Creature — Vampire|4|4|Flying$Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.| Serra Angel|Tenth Edition|39|R|{3}{W}{W}|Creature — Angel|4|4|Flying$Vigilance (Attacking doesn't cause this creature to tap.)| Shivan Dragon|Tenth Edition|230|R|{4}{R}{R}|Creature — Dragon|5|5|Flying${R}: Shivan Dragon gets +1/+0 until end of turn.| Shivan Reef|Tenth Edition|357|R||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {U} or {R} to your mana pool. Shivan Reef deals 1 damage to you.| Shock|Tenth Edition|232|C|{R}|Instant|||Shock deals 2 damage to target creature or player.| Rootwater Commando|Tenth Edition|102|C|{2}{U}|Creature — Merfolk|2|2|Islandwalk (This creature is unblockable as long as defending player controls an Island.)| Skyhunter Patrol|Tenth Edition|41|C|{2}{W}{W}|Creature — Cat Knight|2|3|Flying, first strike (This creature can't be blocked except by creatures with flying or reach, and it deals combat damage before creatures without first strike.)| Soul Feast|Tenth Edition|179|U|{3}{B}{B}|Sorcery|||Target player loses 4 life and you gain 4 life.| Soul Warden|Tenth Edition|44|U|{W}|Creature — Human Cleric|1|1|Whenever another creature enters the battlefield, you gain 1 life.| Spellbook|Tenth Edition|343|U|{0}|Artifact|||You have no maximum hand size.| Spined Wurm|Tenth Edition|298|C|{4}{G}|Creature — Wurm|5|4|| Spineless Thug|Tenth Edition|180|C|{1}{B}|Creature — Zombie Mercenary|2|2|Spineless Thug can't block.| Spirit Link|Tenth Edition|45|U|{W}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Whenever enchanted creature deals damage, you gain that much life.| Story Circle|Tenth Edition|49|R|{1}{W}{W}|Enchantment|||As Story Circle enters the battlefield, choose a color.${W}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.| Sudden Impact|Tenth Edition|241|U|{3}{R}|Instant|||Sudden Impact deals damage equal to the number of cards in target player's hand to that player.| Sulfurous Springs|Tenth Edition|359|R||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {B} or {R} to your mana pool. Sulfurous Springs deals 1 damage to you.| Suntail Hawk|Tenth Edition|50|C|{W}|Creature — Bird|1|1|Flying (This creature can't be blocked except by creatures with flying or reach.)| Swamp|Tenth Edition|372|L||Basic Land — Swamp|||B| Swamp|Tenth Edition|373|L||Basic Land — Swamp|||B| Swamp|Tenth Edition|374|L||Basic Land — Swamp|||B| Swamp|Tenth Edition|375|L||Basic Land — Swamp|||B| Telepathy|Tenth Edition|113|U|{U}|Enchantment|||Your opponents play with their hands revealed.| Thieving Magpie|Tenth Edition|115|U|{2}{U}{U}|Creature — Bird|1|3|Flying (This creature can't be blocked except by creatures with flying or reach.)$Whenever Thieving Magpie deals damage to an opponent, draw a card.| Threaten|Tenth Edition|242|U|{2}{R}|Sorcery|||Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. (It can attack and {tap} this turn.)| Tidings|Tenth Edition|116|U|{3}{U}{U}|Sorcery|||Draw four cards.| Wall of Wood|Tenth Edition|309|C|{G}|Creature — Wall|0|3|Defender (This creature can't attack.)| Traumatize|Tenth Edition|119|R|{3}{U}{U}|Sorcery|||Target player puts the top half of his or her library, rounded down, into his or her graveyard.| Treetop Bracers|Tenth Edition|304|C|{1}{G}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying.| Underground River|Tenth Edition|362|R||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {U} or {B} to your mana pool. Underground River deals 1 damage to you.| Underworld Dreams|Tenth Edition|184|R|{B}{B}{B}|Enchantment|||Whenever an opponent draws a card, Underworld Dreams deals 1 damage to him or her.| Unholy Strength|Tenth Edition|185|C|{B}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+1.| Venerable Monk|Tenth Edition|55|C|{2}{W}|Creature — Human Monk Cleric|2|2|When Venerable Monk enters the battlefield, you gain 2 life.| Verdant Force|Tenth Edition|307|R|{5}{G}{G}{G}|Creature — Elemental|7|7|At the beginning of each upkeep, put a 1/1 green Saproling creature token onto the battlefield.| Gaea's Herald|Tenth Edition|265|R|{1}{G}|Creature — Elf|1|1|Creature spells can't be countered.| Youthful Knight|Tenth Edition|62|C|{1}{W}|Creature — Human Knight|2|1|First strike (This creature deals combat damage before creatures without first strike.)| Viridian Shaman|Tenth Edition|308|U|{2}{G}|Creature — Elf Shaman|2|2|When Viridian Shaman enters the battlefield, destroy target artifact.| Warrior's Honor|Tenth Edition|58|C|{2}{W}|Instant|||Creatures you control get +1/+1 until end of turn.| Loyal Sentry|Tenth Edition|27|R|{W}|Creature — Human Soldier|1|1|When Loyal Sentry blocks a creature, destroy that creature and Loyal Sentry.| Pyroclasm|Tenth Edition|222|U|{1}{R}|Sorcery|||Pyroclasm deals 2 damage to each creature.| Sleeper Agent|Tenth Edition|178|R|{B}|Creature — Minion|3|3|When Sleeper Agent enters the battlefield, target opponent gains control of it.$At the beginning of your upkeep, Sleeper Agent deals 2 damage to you.| Cloud Elemental|Tenth Edition|74|C|{2}{U}|Creature — Elemental|2|3|Flying$Cloud Elemental can block only creatures with flying.| Wrath of God|Tenth Edition|61|R|{2}{W}{W}|Sorcery|||Destroy all creatures. They can't be regenerated.| Wurm's Tooth|Tenth Edition|346|U|{2}|Artifact|||Whenever a player casts a green spell, you may gain 1 life.| Yavimaya Coast|Tenth Edition|363|R||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {G} or {U} to your mana pool. Yavimaya Coast deals 1 damage to you.| Doomed Necromancer|Tenth Edition|137|R|{2}{B}|Creature — Human Cleric Mercenary|2|2|{B}, {tap}, Sacrifice Doomed Necromancer: Return target creature card from your graveyard to the battlefield.| Terramorphic Expanse|Tenth Edition|360|C||Land|||{tap}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.| Cancel|Tenth Edition|71|C|{1}{U}{U}|Instant|||Counter target spell.| Plagiarize|Tenth Edition|97|R|{3}{U}|Instant|||Until end of turn, if target player would draw a card, instead that player skips that draw and you draw a card.| Seismic Assault|Tenth Edition|228|R|{R}{R}{R}|Enchantment|||Discard a land card: Seismic Assault deals 2 damage to target creature or player.| Hurricane|Tenth Edition|270|R|{X}{G}|Sorcery|||Hurricane deals X damage to each creature with flying and each player.| Twincast|Tenth Edition|120|R|{U}{U}|Instant|||Copy target instant or sorcery spell. You may choose new targets for the copy.| Time Stop|Tenth Edition|117|R|{4}{U}{U}|Instant|||End the turn. (Exile all spells and abilities on the stack, including this card. The player whose turn it is discards down to his or her maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)| Persuasion|Tenth Edition|95|U|{3}{U}{U}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$You control enchanted creature.| Spiketail Hatchling|Tenth Edition|111|U|{1}{U}|Creature — Drake|1|1|Flying (This creature can't be blocked except by creatures with flying or reach.)$Sacrifice Spiketail Hatchling: Counter target spell unless its controller pays {1}.| Birds of Paradise|Tenth Edition|252|R|{G}|Creature — Bird|0|1|Flying${tap}: Add one mana of any color to your mana pool.| Flashfreeze|Tenth Edition|84|U|{1}{U}|Instant|||Counter target red or green spell.| Cryoclasm|Tenth Edition|195|U|{2}{R}|Sorcery|||Destroy target Plains or Island. Cryoclasm deals 3 damage to that land's controller.| Deathmark|Tenth Edition|134|U|{B}|Sorcery|||Destroy target green or white creature.| Karplusan Strider|Tenth Edition|272|U|{3}{G}|Creature — Yeti|3|4|Karplusan Strider can't be the target of blue or black spells.| Luminesce|Tenth Edition|28|U|{W}|Instant|||Prevent all damage that black sources and red sources would deal this turn.| Ambassador Laquatus|Tenth Edition|65|R|{1}{U}{U}|Legendary Creature — Merfolk Wizard|1|3|{3}: Target player puts the top three cards of his or her library into his or her graveyard.| Cloudseeder|Future Sight|33|U|{1}{U}|Creature — Faerie Spellshaper|1|1|Flying${U}, {tap}, Discard a card: Put a 1/1 blue Faerie creature token named Cloud Sprite onto the battlefield. It has flying and "Cloud Sprite can block only creatures with flying."| Goldmeadow Lookout|Future Sight|22|U|{3}{W}|Creature — Kithkin Spellshaper|2|2|{W}, {tap}, Discard a card: Put a 1/1 white Kithkin Soldier creature token named Goldmeadow Harrier onto the battlefield. It has "{W}, {tap}: Tap target creature."| Skirk Ridge Exhumer|Future Sight|77|U|{1}{B}|Creature — Zombie Spellshaper|1|1|{B}, {tap}, Discard a card: Put a 1/1 black Zombie Goblin creature token named Festering Goblin onto the battlefield. It has "When Festering Goblin dies, target creature gets -1/-1 until end of turn."| Minions' Murmurs|Future Sight|71|U|{2}{B}{B}|Sorcery|||You draw X cards and you lose X life, where X is the number of creatures you control.| Saltskitter|Future Sight|14|C|{3}{W}|Creature — Wurm|3|4|Whenever another creature enters the battlefield, exile Saltskitter. Return Saltskitter to the battlefield under its owner's control at the beginning of the next end step.| Sporoloth Ancient|Future Sight|152|C|{3}{G}{G}|Creature — Fungus|4|4|At the beginning of your upkeep, put a spore counter on Sporoloth Ancient.$Creatures you control have "Remove two spore counters from this creature: Put a 1/1 green Saproling creature token onto the battlefield."| Vedalken AEthermage|Future Sight|61|C|{1}{U}|Creature — Vedalken Wizard|1|2|Flash (You may cast this spell any time you could cast an instant.)$When Vedalken Æthermage enters the battlefield, return target Sliver to its owner's hand.$Wizardcycling {3} ({3}, Discard this card: Search your library for a Wizard card, reveal it, and put it into your hand. Then shuffle your library.)| Samite Censer-Bearer|Future Sight|15|C|{W}|Creature — Human Rebel Cleric|1|1|{W}, Sacrifice Samite Censer-Bearer: Prevent the next 1 damage that would be dealt to each creature you control this turn.| Haze of Rage|Future Sight|100|U|{1}{R}|Sorcery|||Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.)$Creatures you control get +1/+0 until end of turn.$Storm (When you cast this spell, copy it for each spell cast before it this turn.)| Sliversmith|Future Sight|163|U|{2}|Artifact Creature — Spellshaper|1|1|{1}, {tap}, Discard a card: Put a 1/1 colorless Sliver artifact creature token named Metallic Sliver onto the battlefield.| Wrap in Vigor|Future Sight|141|C|{1}{G}|Instant|||Regenerate each creature you control.| Lost Hours|Future Sight|69|C|{1}{B}|Sorcery|||Target player reveals his or her hand. You choose a nonland card from it. That player puts that card into his or her library third from the top.| Bound in Silence|Future Sight|20|U|{2}{W}|Tribal Enchantment — Rebel Aura|||Enchant creature$Enchanted creature can't attack or block.| Thunderblade Charge|Future Sight|124|R|{1}{R}{R}|Sorcery|||Thunderblade Charge deals 3 damage to target creature or player.$Whenever one or more creatures you control deal combat damage to a player, if Thunderblade Charge is in your graveyard, you may pay {2}{R}{R}{R}. If you do, you may cast it without paying its mana cost.| Ravaging Riftwurm|Future Sight|135|U|{1}{G}{G}|Creature — Wurm|6|6|Kicker {4} (You may pay an additional {4} as you cast this spell.)$Vanishing 2 (This permanent enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)$If Ravaging Riftwurm was kicked, it enters the battlefield with three additional time counters on it.| Sparkspitter|Future Sight|109|U|{2}{R}|Creature — Elemental Spellshaper|1|3|{R}, {tap}, Discard a card: Put a 3/1 red Elemental creature token named Spark Elemental onto the battlefield. It has trample, haste, and "At the beginning of the end step, sacrifice Spark Elemental."| Unblinking Bleb|Future Sight|45|C|{3}{U}|Creature — Illusion|1|3|Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$Whenever Unblinking Bleb or another permanent is turned face up, you may scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)| Spin into Myth|Future Sight|60|U|{4}{U}|Instant|||Put target creature on top of its owner's library, then fateseal 2. (To fateseal 2, look at the top two cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.)| Angel of Salvation|Future Sight|1|R|{6}{W}{W}|Creature — Angel|5|5|Flash; convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.)$Flying$When Angel of Salvation enters the battlefield, prevent the next 5 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose.| Mistmeadow Skulk|Future Sight|27|U|{1}{W}|Creature — Kithkin Rogue|1|1|Lifelink, protection from converted mana cost 3 or greater| Seht's Tiger|Future Sight|31|R|{2}{W}{W}|Creature — Cat|3|3|Flash (You may cast this spell any time you could cast an instant.)$When Seht's Tiger enters the battlefield, you gain protection from the color of your choice until end of turn. (You can't be targeted, dealt damage, or enchanted by anything of the chosen color.)| Riftsweeper|Future Sight|136|U|{1}{G}|Creature — Elf Shaman|2|2|When Riftsweeper enters the battlefield, choose target face-up exiled card. Its owner shuffles it into his or her library.| Shunt|Tenth Edition|233|R|{1}{R}{R}|Instant|||Change the target of target spell with a single target.| Warp World|Tenth Edition|248|R|{5}{R}{R}{R}|Sorcery|||Each player shuffles all permanents he or she owns into his or her library, then reveals that many cards from the top of his or her library. Each player puts all artifact, creature, and land cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of his or her library.| Manabarbs|Tenth Edition|218|R|{3}{R}|Enchantment|||Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player.| Soulblast|Tenth Edition|236|R|{3}{R}{R}{R}|Instant|||As an additional cost to cast Soulblast, sacrifice all creatures you control.$Soulblast deals damage to target creature or player equal to the total power of the sacrificed creatures.| Shatterstorm|Tenth Edition|229|U|{2}{R}{R}|Sorcery|||Destroy all artifacts. They can't be regenerated.| Lavaborn Muse|Tenth Edition|216|R|{3}{R}|Creature — Spirit|3|3|At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Lavaborn Muse deals 3 damage to him or her.| Scoria Wurm|Tenth Edition|227|R|{4}{R}|Creature — Wurm|7|7|At the beginning of your upkeep, flip a coin. If you lose the flip, return Scoria Wurm to its owner's hand.| Flamewave Invoker|Tenth Edition|202|U|{2}{R}|Creature — Goblin Mutant|2|2|{7}{R}: Flamewave Invoker deals 5 damage to target player.| Fists of the Anvil|Tenth Edition|201|C|{1}{R}|Instant|||Target creature gets +4/+0 until end of turn.| Goblin Elite Infantry|Tenth Edition|206|C|{1}{R}|Creature — Goblin Warrior|2|2|Whenever Goblin Elite Infantry blocks or becomes blocked, it gets -1/-1 until end of turn.| Thundering Giant|Tenth Edition|243|U|{3}{R}{R}|Creature — Giant|4|3|Haste (This creature can attack and {tap} as soon as it comes under your control.)| Bloodrock Cyclops|Tenth Edition|192|C|{2}{R}|Creature — Cyclops|3|3|Bloodrock Cyclops attacks each turn if able.| Starlight Invoker|Tenth Edition|47|U|{1}{W}|Creature — Human Cleric Mutant|1|3|{7}{W}: You gain 5 life.| Furnace Whelp|Tenth Edition|205|U|{2}{R}{R}|Creature — Dragon|2|2|Flying${R}: Furnace Whelp gets +1/+0 until end of turn.| Viashino Sandscout|Tenth Edition|246|C|{1}{R}|Creature — Viashino Scout|2|1|Haste (This creature can attack and {tap} as soon as it comes under your control.)$At the beginning of the end step, return Viashino Sandscout to its owner's hand. (Return it only if it's on the battlefield.)| Abundance|Tenth Edition|249|R|{2}{G}{G}|Enchantment|||If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.| Quirion Dryad|Tenth Edition|287|R|{1}{G}|Creature — Dryad|1|1|Whenever you cast a white, blue, black, or red spell, put a +1/+1 counter on Quirion Dryad.| Upwelling|Tenth Edition|306|R|{3}{G}|Enchantment|||Mana pools don't empty as steps and phases end.| Troll Ascetic|Tenth Edition|305|R|{1}{G}{G}|Creature — Troll Shaman|3|2|Hexproof (This creature can't be the target of spells or abilities your opponents control.)${1}{G}: Regenerate Troll Ascetic.| Joiner Adept|Tenth Edition|271|R|{1}{G}|Creature — Elf Druid|2|1|Lands you control have "{tap}: Add one mana of any color to your mana pool."| Scion of the Wild|Tenth Edition|295|R|{1}{G}{G}|Creature — Avatar|*|*|Scion of the Wild's power and toughness are each equal to the number of creatures you control.| Overrun|Tenth Edition|284|U|{2}{G}{G}{G}|Sorcery|||Creatures you control get +3/+3 and gain trample until end of turn. (If a creature you control would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)| Recollect|Tenth Edition|289|U|{2}{G}|Sorcery|||Return target card from your graveyard to your hand.| Sylvan Scrying|Tenth Edition|302|U|{1}{G}|Sorcery|||Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.| Yavimaya Enchantress|Tenth Edition|310|U|{2}{G}|Creature — Human Druid|2|2|Yavimaya Enchantress gets +1/+1 for each enchantment on the battlefield.| Commune with Nature|Tenth Edition|256|C|{G}|Sorcery|||Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.| Civic Wayfinder|Tenth Edition|255|C|{2}{G}|Creature — Elf Warrior Druid|2|2|When Civic Wayfinder enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.| Aggressive Urge|Tenth Edition|250|C|{1}{G}|Instant|||Target creature gets +1/+1 until end of turn.$Draw a card.| Pincher Beetles|Tenth Edition|285|C|{2}{G}|Creature — Insect|3|1|Shroud (This creature can't be the target of spells or abilities.)| Craw Wurm|Tenth Edition|257|C|{4}{G}{G}|Creature — Wurm|6|4|| Condemn|Tenth Edition|13|U|{W}|Instant|||Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.| Arcane Teachings|Tenth Edition|188|U|{2}{R}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Enchanted creature gets +2/+2 and has "{tap}: This creature deals 1 damage to target creature or player."| Viashino Runner|Tenth Edition|245|C|{3}{R}|Creature — Viashino|3|2|Viashino Runner can't be blocked except by two or more creatures.| Smash|Tenth Edition|235|C|{2}{R}|Instant|||Destroy target artifact.$Draw a card.| Bogardan Firefiend|Tenth Edition|193|C|{2}{R}|Creature — Elemental Spirit|2|1|When Bogardan Firefiend dies, it deals 2 damage to target creature.| Cone of Flame|Tenth Edition|194|U|{3}{R}{R}|Sorcery|||Cone of Flame deals 1 damage to target creature or player, 2 damage to another target creature or player, and 3 damage to a third target creature or player.| Shivan Hellkite|Tenth Edition|231|R|{5}{R}{R}|Creature — Dragon|5|5|Flying (This creature can't be blocked except by creatures with flying or reach.)${1}{R}: Shivan Hellkite deals 1 damage to target creature or player.| Siege-Gang Commander|Tenth Edition|234|R|{3}{R}{R}|Creature — Goblin|2|2|When Siege-Gang Commander enters the battlefield, put three 1/1 red Goblin creature tokens onto the battlefield.${1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to target creature or player.| Flowstone Slide|Tenth Edition|203|R|{X}{2}{R}{R}|Sorcery|||All creatures get +X/-X until end of turn.| Nomad Mythmaker|Tenth Edition|30|R|{2}{W}|Creature — Human Nomad Cleric|2|2|{W}, {tap}: Put target Aura card from a graveyard onto the battlefield under your control attached to a creature you control.| Windborn Muse|Tenth Edition|60|R|{3}{W}|Creature — Spirit|2|3|Flying$Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you.| Ancestor's Chosen|Tenth Edition|1|U|{5}{W}{W}|Creature — Human Cleric|4|4|First strike (This creature deals combat damage before creatures without first strike.)$When Ancestor's Chosen enters the battlefield, you gain 1 life for each card in your graveyard.| Kjeldoran Royal Guard|Tenth Edition|25|R|{3}{W}{W}|Creature — Human Soldier|2|5|{tap}: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to Kjeldoran Royal Guard instead.| Righteousness|Tenth Edition|36|R|{W}|Instant|||Target blocking creature gets +7/+7 until end of turn.| Beacon of Immortality|Tenth Edition|10|R|{5}{W}|Instant|||Double target player's life total. Shuffle Beacon of Immortality into its owner's library.| Cho-Manno, Revolutionary|Tenth Edition|12|R|{2}{W}{W}|Legendary Creature — Human Rebel|2|2|Prevent all damage that would be dealt to Cho-Manno, Revolutionary.| Nix|Future Sight|55|R|{U}|Instant|||Counter target spell if no mana was spent to cast it.| Horizon Canopy|Future Sight|177|R||Land|||{tap}, Pay 1 life: Add {G} or {W} to your mana pool.${1}, {tap}, Sacrifice Horizon Canopy: Draw a card.| Graven Cairns|Future Sight|175|R||Land|||{tap}: Add {1} to your mana pool.${BR}, {tap}: Add {B}{B}, {B}{R}, or {R}{R} to your mana pool.| Char-Rumbler|Future Sight|96|U|{2}{R}{R}|Creature — Elemental|-1|3|Double strike${R}: Char-Rumbler gets +1/+0 until end of turn.| Nacatl War-Pride|Future Sight|147|U|{3}{G}{G}{G}|Creature — Cat Warrior|3|3|Nacatl War-Pride must be blocked by exactly one creature if able.$Whenever Nacatl War-Pride attacks, put X tokens that are copies of Nacatl War-Pride onto the battlefield tapped and attacking, where X is the number of creatures defending player controls. Exile the tokens at the beginning of the next end step.| Rift Elemental|Future Sight|106|C|{R}|Creature — Elemental|1|1|{1}{R}, Remove a time counter from a permanent you control or suspended card you own: Rift Elemental gets +2/+0 until end of turn.| Grove of the Burnwillows|Future Sight|176|R||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {R} or {G} to your mana pool. Each opponent gains 1 life.| Muraganda Petroglyphs|Future Sight|146|R|{3}{G}|Enchantment|||Creatures with no abilities get +2/+2.| Utopia Mycon|Future Sight|140|U|{G}|Creature — Fungus|0|2|At the beginning of your upkeep, put a spore counter on Utopia Mycon.$Remove three spore counters from Utopia Mycon: Put a 1/1 green Saproling creature token onto the battlefield.$Sacrifice a Saproling: Add one mana of any color to your mana pool.| Thornweald Archer|Future Sight|154|C|{1}{G}|Creature — Elf Archer|2|1|Reach (This creature can block creatures with flying.)$Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)| Imperiosaur|Future Sight|145|U|{2}{G}{G}|Creature — Lizard|5|5|Spend only mana produced by basic lands to cast Imperiosaur.| Daybreak Coronet|Future Sight|21|R|{W}{W}|Enchantment — Aura|||Enchant creature with another Aura attached to it$Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)| Pact of the Titan|Future Sight|103|R|{0}|Instant|||Pact of the Titan is red.$Put a 4/4 red Giant creature token onto the battlefield.$At the beginning of your next upkeep, pay {4}{R}. If you don't, you lose the game.| Virulent Sliver|Future Sight|155|C|{G}|Creature — Sliver|1|1|All Sliver creatures have poisonous 1. (Whenever a Sliver deals combat damage to a player, that player gets a poison counter. A player with ten or more poison counters loses the game.)| Spellwild Ouphe|Future Sight|151|U|{1}{G}|Creature — Ouphe|1|3|Spells that target Spellwild Ouphe cost {2} less to cast.| Foresee|Future Sight|36|C|{3}{U}|Sorcery|||Scry 4, then draw two cards. (To scry 4, look at the top four cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)| Rites of Flourishing|Future Sight|137|R|{2}{G}|Enchantment|||At the beginning of each player's draw step, that player draws an additional card.$Each player may play an additional land on each of his or her turns.| Boldwyr Intimidator|Future Sight|111|U|{5}{R}{R}|Creature — Giant Warrior|5|5|Cowards can't block Warriors.${R}: Target creature becomes a Coward until end of turn.${2}{R}: Target creature becomes a Warrior until end of turn.| Storm Entity|Future Sight|122|U|{1}{R}|Creature — Elemental|1|1|Haste$Storm Entity enters the battlefield with a +1/+1 counter on it for each other spell cast this turn.| Blade of the Sixth Pride|Future Sight|19|C|{1}{W}|Creature — Cat Rebel|3|1|| Intervention Pact|Future Sight|8|R|{0}|Instant|||Intervention Pact is white.$The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.$At the beginning of your next upkeep, pay {1}{W}{W}. If you don't, you lose the game.| Ichor Slick|Future Sight|68|C|{2}{B}|Sorcery|||Target creature gets -3/-3 until end of turn.$Cycling {2} ({2}, Discard this card: Draw a card.)$Madness {3}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)| Centaur Omenreader|Future Sight|143|U|{3}{G}|Snow Creature — Centaur Shaman|3|3|As long as Centaur Omenreader is tapped, creature spells you cast cost {2} less to cast.| Bloodshot Trainee|Future Sight|110|U|{3}{R}|Creature — Goblin Warrior|2|3|{tap}: Bloodshot Trainee deals 4 damage to target creature. Activate this ability only if Bloodshot Trainee's power is 4 or greater.| Marshaling Cry|Future Sight|13|C|{1}{W}{W}|Sorcery|||Creatures you control get +1/+1 and gain vigilance until end of turn.$Cycling {2} ({2}, Discard this card: Draw a card.)$Flashback {3}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Gibbering Descent|Future Sight|66|R|{4}{B}{B}|Enchantment|||At the beginning of each player's upkeep, that player loses 1 life and discards a card.$Hellbent — Skip your upkeep step if you have no cards in hand.$Madness {2}{B}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)| Lucent Liminid|Future Sight|24|C|{3}{W}{W}|Enchantment Creature — Elemental|3|3|Flying| Infiltrator il-Kor|Future Sight|37|C|{4}{U}|Creature — Kor Rogue|3|1|Shadow (This creature can block or be blocked by only creatures with shadow.)$Suspend 2—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)| Henchfiend of Ukor|Future Sight|117|C|{3}{R}|Creature — Ogre|3|2|Haste$Echo {1}{B} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice this permanent unless you pay its echo cost.)${BR}: Henchfiend of Ukor gets +1/+0 until end of turn.| Knight of Sursi|Future Sight|10|C|{3}{W}|Creature — Human Knight|2|2|Flying; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)$Suspend 3—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)| Fatal Attraction|Future Sight|98|C|{2}{R}|Enchantment — Aura|||Enchant creature$When Fatal Attraction enters the battlefield, it deals 2 damage to enchanted creature.$At the beginning of your upkeep, Fatal Attraction deals 4 damage to enchanted creature.| Pact of Negation|Future Sight|42|R|{0}|Instant|||Pact of Negation is blue.$Counter target spell.$At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game.| Yixlid Jailer|Future Sight|93|U|{1}{B}|Creature — Zombie Wizard|2|1|Cards in graveyards lose all abilities.| Slaughter Pact|Future Sight|78|R|{0}|Instant|||Slaughter Pact is black.$Destroy target nonblack creature.$At the beginning of your next upkeep, pay {2}{B}. If you don't, you lose the game.| Summoner's Pact|Future Sight|139|R|{0}|Instant|||Summoner's Pact is green.$Search your library for a green creature card, reveal it, and put it into your hand. Then shuffle your library.$At the beginning of your next upkeep, pay {2}{G}{G}. If you don't, you lose the game.| Gathan Raiders|Future Sight|99|C|{3}{R}{R}|Creature — Human Warrior|3|3|Hellbent — Gathan Raiders gets +2/+2 if you have no cards in hand.$Morph—Discard a card. (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Snake Cult Initiation|Future Sight|89|U|{3}{B}|Enchantment — Aura|||Enchant creature$Enchanted creature has poisonous 3. (Whenever it deals combat damage to a player, that player gets three poison counters. A player with ten or more poison counters loses the game.)| Force of Savagery|Future Sight|126|R|{2}{G}|Creature — Elemental|8|0|Trample| Melancholy|Planar Chaos|88|C|{2}{B}|Enchantment — Aura|||Enchant creature$When Melancholy enters the battlefield, tap enchanted creature.$Enchanted creature doesn't untap during its controller's untap step.$At the beginning of your upkeep, sacrifice Melancholy unless you pay {B}.| Blood Knight|Planar Chaos|115|U|{R}{R}|Creature — Human Knight|2|2|First strike, protection from white| Ridged Kusite|Planar Chaos|78|C|{B}|Creature — Horror Spellshaper|1|1|{1}{B}, {tap}, Discard a card: Target creature gets +1/+0 and gains first strike until end of turn.| Rathi Trapper|Planar Chaos|90|C|{1}{B}|Creature — Human Rebel Rogue|1|2|{B}, {tap}: Tap target creature.| Magus of the Tabernacle|Planar Chaos|8|R|{3}{W}|Creature — Human Wizard|2|6|All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay {1}."| Firefright Mage|Planar Chaos|99|C|{R}|Creature — Goblin Spellshaper|1|1|{1}{R}, {tap}, Discard a card: Target creature can't be blocked this turn except by artifact creatures and/or red creatures.| Auramancer's Guise|Planar Chaos|34|U|{2}{U}{U}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+2 for each Aura attached to it and has vigilance.| Tidewalker|Planar Chaos|49|U|{2}{U}|Creature — Elemental|*|*|Tidewalker enters the battlefield with a time counter on it for each Island you control.$Vanishing (At the beginning of your upkeep, remove a time counter from this permanent. When the last is removed, sacrifice it.)$Tidewalker's power and toughness are each equal to the number of time counters on it.| Seal of Primordium|Planar Chaos|153|C|{1}{G}|Enchantment|||Sacrifice Seal of Primordium: Destroy target artifact or enchantment.| Scalpelexis|Tenth Edition|105|R|{4}{U}|Creature — Beast|1|5|Flying (This creature can't be blocked except by creatures with flying or reach.)$Whenever Scalpelexis deals combat damage to a player, that player exiles the top four cards of his or her library. If two or more of those cards have the same name, repeat this process.| Vedalken Mastermind|Tenth Edition|123|U|{U}{U}|Creature — Vedalken Wizard|1|2|{U}, {tap}: Return target permanent you control to its owner's hand.| Merfolk Looter|Tenth Edition|92|C|{1}{U}|Creature — Merfolk Rogue|1|1|{tap}: Draw a card, then discard a card.| Peek|Tenth Edition|94|C|{U}|Instant|||Look at target player's hand.$Draw a card.| Aura Graft|Tenth Edition|67|U|{1}{U}|Instant|||Gain control of target Aura that's attached to a permanent. Attach it to another permanent it can enchant.| Aven Fisher|Tenth Edition|68|C|{3}{U}|Creature — Bird Soldier|2|2|Flying (This creature can't be blocked except by creatures with flying or reach.)$When Aven Fisher dies, you may draw a card.| Hate Weaver|Tenth Edition|147|U|{1}{B}|Creature — Zombie Wizard|2|1|{2}: Target blue or red creature gets +1/+0 until end of turn.| Might Weaver|Tenth Edition|278|U|{1}{G}|Creature — Human Wizard|2|1|{2}: Target red or white creature gains trample until end of turn. (If the creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)| Rage Weaver|Tenth Edition|223|U|{1}{R}|Creature — Human Wizard|2|1|{2}: Target black or green creature gains haste until end of turn. (It can attack and {tap} this turn.)| Sky Weaver|Tenth Edition|109|U|{1}{U}|Creature — Metathran Wizard|2|1|{2}: Target white or black creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)| Spirit Weaver|Tenth Edition|46|U|{1}{W}|Creature — Human Wizard|2|1|{2}: Target green or blue creature gets +0/+1 until end of turn.| Treacherous Urge|Planar Chaos|82|U|{4}{B}|Instant|||Target opponent reveals his or her hand. You may put a creature card from it onto the battlefield under your control. That creature has haste. Sacrifice it at the beginning of the next end step.| Utopia Vow|Planar Chaos|142|C|{1}{G}|Enchantment — Aura|||Enchant creature$Enchanted creature can't attack or block.$Enchanted creature has "{tap}: Add one mana of any color to your mana pool."| Urborg, Tomb of Yawgmoth|Planar Chaos|165|R||Legendary Land|||Each land is a Swamp in addition to its other land types.| Kor Dirge|Planar Chaos|87|U|{2}{B}|Instant|||All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead.| Retether|Planar Chaos|13|R|{3}{W}|Sorcery|||Return each Aura card from your graveyard to the battlefield. Only creatures can be enchanted this way. (Aura cards that can't enchant a creature on the battlefield remain in your graveyard.)| Magus of the Bazaar|Planar Chaos|43|R|{1}{U}|Creature — Human Wizard|0|1|{tap}: Draw two cards, then discard three cards.| Skirk Shaman|Planar Chaos|123|C|{1}{R}{R}|Creature — Goblin Shaman|2|2|Skirk Shaman can't be blocked except by artifact creatures and/or red creatures.| Phantom Warrior|Tenth Edition|96|U|{1}{U}{U}|Creature — Illusion Warrior|2|2|Phantom Warrior is unblockable.| Cloud Sprite|Tenth Edition|75|C|{U}|Creature — Faerie|1|1|Flying (This creature can't be blocked except by creatures with flying or reach.)$Cloud Sprite can block only creatures with flying.| Telling Time|Tenth Edition|114|U|{1}{U}|Instant|||Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library.| Academy Researchers|Tenth Edition|63|U|{1}{U}{U}|Creature — Human Wizard|2|2|When Academy Researchers enters the battlefield, you may put an Aura card from your hand onto the battlefield attached to Academy Researchers.| Fog Elemental|Tenth Edition|85|U|{2}{U}|Creature — Elemental|4|4|Flying (This creature can't be blocked except by creatures with flying or reach.)$When Fog Elemental attacks or blocks, sacrifice it at end of combat.| Reviving Dose|Tenth Edition|34|C|{2}{W}|Instant|||You gain 3 life.$Draw a card.| Heart of Light|Tenth Edition|19|C|{2}{W}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Prevent all damage that would be dealt to and dealt by enchanted creature.| Samite Healer|Tenth Edition|38|C|{1}{W}|Creature — Human Cleric|1|1|{tap}: Prevent the next 1 damage that would be dealt to target creature or player this turn.| Skyhunter Prowler|Tenth Edition|42|C|{2}{W}|Creature — Cat Knight|1|3|Flying, vigilance (This creature can't be blocked except by creatures with flying or reach, and attacking doesn't cause this creature to tap.)| Ghost Warden|Tenth Edition|16|C|{1}{W}|Creature — Spirit|1|1|{tap}: Target creature gets +1/+1 until end of turn.| Bandage|Tenth Edition|9|C|{W}|Instant|||Prevent the next 1 damage that would be dealt to target creature or player this turn.$Draw a card.| Hail of Arrows|Tenth Edition|18|U|{X}{W}|Instant|||Hail of Arrows deals X damage divided as you choose among any number of target attacking creatures.| Steadfast Guard|Tenth Edition|48|C|{W}{W}|Creature — Human Rebel|2|2|Vigilance (Attacking doesn't cause this creature to tap.)| Wall of Swords|Tenth Edition|57|U|{3}{W}|Creature — Wall|3|5|Defender, flying (This creature can't attack, and it can block creatures with flying.)| Icatian Priest|Tenth Edition|24|U|{W}|Creature — Human Cleric|1|1|{1}{W}{W}: Target creature gets +1/+1 until end of turn.| Aura of Silence|Tenth Edition|6|U|{1}{W}{W}|Enchantment|||Artifact and enchantment spells your opponents cast cost {2} more to cast.$Sacrifice Aura of Silence: Destroy target artifact or enchantment.| Tempest of Light|Tenth Edition|51|U|{2}{W}|Instant|||Destroy all enchantments.| High Ground|Tenth Edition|20|U|{W}|Enchantment|||Each creature you control can block an additional creature.| Grave Scrabbler|Future Sight|86|C|{3}{B}|Creature — Zombie|2|2|Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)$When Grave Scrabbler enters the battlefield, if its madness cost was paid, you may return target creature card from a graveyard to its owner's hand.| Augur il-Vec|Future Sight|2|C|{1}{W}|Creature — Human Cleric|1|3|Shadow (This creature can block or be blocked by only creatures with shadow.)$Sacrifice Augur il-Vec: You gain 4 life. Activate this ability only during your upkeep.| Llanowar Augur|Future Sight|129|C|{G}|Creature — Elf Shaman|0|3|Sacrifice Llanowar Augur: Target creature gets +3/+3 and gains trample until end of turn. Activate this ability only during your upkeep.| Emberwilde Augur|Future Sight|97|C|{1}{R}|Creature — Goblin Shaman|2|1|Sacrifice Emberwilde Augur: Emberwilde Augur deals 3 damage to target player. Activate this ability only during your upkeep.| Zoetic Cavern|Future Sight|180|U||Land|||{tap}: Add {1} to your mana pool.$Morph {2} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Heartwood Storyteller|Future Sight|127|R|{1}{G}{G}|Creature — Treefolk|2|3|Whenever a player casts a noncreature spell, each of that player's opponents may draw a card.| Quiet Disrepair|Future Sight|134|C|{1}{G}|Enchantment — Aura|||Enchant artifact or enchantment$At the beginning of your upkeep, choose one — Destroy enchanted permanent; or you gain 2 life.| Kavu Primarch|Future Sight|128|C|{3}{G}|Creature — Kavu|3|3|Convoke (Each creature you tap while casting this spell reduces its total cost by {1} or by one mana of that creature's color.)$Kicker {4} (You may pay an additional {4} as you cast this spell.)$If Kavu Primarch was kicked, it enters the battlefield with four +1/+1 counters on it.| Oblivion Crown|Future Sight|73|C|{1}{B}|Enchantment — Aura|||Flash (You may cast this spell any time you could cast an instant.)$Enchant creature$Enchanted creature has "Discard a card: This creature gets +1/+1 until end of turn."| Fleshwrither|Future Sight|84|U|{2}{B}{B}|Creature — Horror|3|3|Transfigure {1}{B}{B} ({1}{B}{B}, Sacrifice this creature: Search your library for a creature card with the same converted mana cost as this creature and put that card onto the battlefield. Then shuffle your library. Transfigure only as a sorcery.)| Spirit en-Dal|Future Sight|17|U|{2}{W}|Creature — Spirit|2|1|Shadow (This creature can block or be blocked by only creatures with shadow.)$Forecast — {1}{W}, Reveal Spirit en-Dal from your hand: Target creature gains shadow until end of turn. (Activate this ability only during your upkeep and only once each turn.)| Witch's Mist|Future Sight|92|U|{2}{B}|Enchantment|||{2}{B}, {tap}: Destroy target creature that was dealt damage this turn.| Petrified Plating|Future Sight|133|C|{2}{G}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+2.$Suspend 2—{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)| Augur of Skulls|Future Sight|63|C|{1}{B}|Creature — Skeleton Wizard|1|1|{1}{B}: Regenerate Augur of Skulls.$Sacrifice Augur of Skulls: Target player discards two cards. Activate this ability only during your upkeep.| Aven Augur|Future Sight|32|C|{3}{U}|Creature — Bird Wizard|2|2|Flying$Sacrifice Aven Augur: Return up to two target creatures to their owners' hands. Activate this ability only during your upkeep.| Deepcavern Imp|Future Sight|83|C|{2}{B}|Creature — Imp Rebel|2|2|Flying, haste$Echo—Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)| Flowstone Embrace|Future Sight|113|C|{1}{R}|Enchantment — Aura|||Enchant creature${tap}: Enchanted creature gets +2/-2 until end of turn.| Delay|Future Sight|35|U|{1}{U}|Instant|||Counter target spell. If the spell is countered this way, exile it with three time counters on it instead of putting it into its owner's graveyard. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, remove a counter from that card. When the last is removed, the player plays it without paying its mana cost. If it's a creature, it has haste.)| Bonded Fetch|Future Sight|50|U|{2}{U}|Creature — Homunculus|0|2|Defender, haste${tap}: Draw a card, then discard a card.| Molten Firebird|Planar Chaos|117|R|{4}{R}|Creature — Phoenix|2|2|Flying$When Molten Firebird dies, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step.${4}{R}: Exile Molten Firebird.| Big Game Hunter|Planar Chaos|63|U|{1}{B}{B}|Creature — Human Rebel Assassin|1|1|When Big Game Hunter enters the battlefield, destroy target creature with power 4 or greater. It can't be regenerated.$Madness {B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)| Shivan Meteor|Planar Chaos|106|U|{3}{R}{R}|Sorcery|||Shivan Meteor deals 13 damage to target creature.$Suspend 2—{1}{R}{R} (Rather than cast this card from your hand, you may pay {1}{R}{R} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)| Magus of the Library|Planar Chaos|134|R|{G}{G}|Creature — Human Wizard|1|1|{tap}: Add {1} to your mana pool.${tap}: Draw a card. Activate this ability only if you have exactly seven cards in hand.| Dreamscape Artist|Planar Chaos|40|C|{1}{U}|Creature — Human Spellshaper|1|1|{2}{U}, {tap}, Discard a card, Sacrifice a land: Search your library for up to two basic land cards and put them onto the battlefield. Then shuffle your library.| Stingscourger|Planar Chaos|107|C|{1}{R}|Creature — Goblin Warrior|2|2|Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$When Stingscourger enters the battlefield, return target creature an opponent controls to its owner's hand.| Magus of the Arena|Planar Chaos|104|R|{4}{R}{R}|Creature — Human Wizard|5|5|{3}, {tap}: Tap target creature you control and target creature of an opponent's choice he or she controls. Each of those creatures deals damage equal to its power to the other.| Mogg Fanatic|Tenth Edition|219|U|{R}|Creature — Goblin|1|1|Sacrifice Mogg Fanatic: Mogg Fanatic deals 1 damage to target creature or player.| Discombobulate|Tenth Edition|81|U|{2}{U}{U}|Instant|||Counter target spell. Look at the top four cards of your library, then put them back in any order.| Incinerate|Tenth Edition|213|C|{1}{R}|Instant|||Incinerate deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn.| Prodigal Pyromancer|Tenth Edition|221|C|{2}{R}|Creature — Human Wizard|1|1|{tap}: Prodigal Pyromancer deals 1 damage to target creature or player.| Anaba Bodyguard|Tenth Edition|187|C|{3}{R}|Creature — Minotaur|2|3|First strike (This creature deals combat damage before creatures without first strike.)| Stun|Tenth Edition|240|C|{1}{R}|Instant|||Target creature can't block this turn.$Draw a card.| Uncontrollable Anger|Tenth Edition|244|C|{2}{R}{R}|Enchantment — Aura|||Flash (You may cast this spell any time you could cast an instant.)$Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Enchanted creature gets +2/+2 and attacks each turn if able.| Counsel of the Soratami|Tenth Edition|76|C|{2}{U}|Sorcery|||Draw two cards.| Crafty Pathmage|Tenth Edition|77|C|{2}{U}|Creature — Human Wizard|1|1|{tap}: Target creature with power 2 or less is unblockable this turn.| Fugitive Wizard|Tenth Edition|86|C|{U}|Creature — Human Wizard|1|1|| Robe of Mirrors|Tenth Edition|101|C|{U}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Enchanted creature has shroud. (It can't be the target of spells or abilities.)| Skyshroud Ranger|Tenth Edition|297|C|{G}|Creature — Elf|1|1|{tap}: You may put a land card from your hand onto the battlefield. Activate this ability only any time you could cast a sorcery.| Stalking Tiger|Tenth Edition|299|C|{3}{G}|Creature — Cat|3|3|Stalking Tiger can't be blocked by more than one creature.| Canopy Spider|Tenth Edition|254|C|{1}{G}|Creature — Spider|1|3|Reach (This creature can block creatures with flying.)| Femeref Archers|Tenth Edition|264|U|{2}{G}|Creature — Human Archer|2|2|{tap}: Femeref Archers deals 4 damage to target attacking creature with flying.| Recover|Tenth Edition|172|C|{2}{B}|Sorcery|||Return target creature card from your graveyard to your hand.$Draw a card.| Phyrexian Rager|Tenth Edition|167|C|{2}{B}|Creature — Horror|2|2|When Phyrexian Rager enters the battlefield, you draw a card and you lose 1 life.| Essence Drain|Tenth Edition|141|C|{4}{B}|Sorcery|||Essence Drain deals 3 damage to target creature or player and you gain 3 life.| Assassinate|Tenth Edition|128|C|{2}{B}|Sorcery|||Destroy target tapped creature.| Vampire Bats|Tenth Edition|186|C|{B}|Creature — Bat|0|1|Flying (This creature can't be blocked except by creatures with flying or reach.)${B}: Vampire Bats gets +1/+0 until end of turn. Activate this ability no more than twice each turn.| Stronghold Discipline|Tenth Edition|181|U|{2}{B}{B}|Sorcery|||Each player loses 1 life for each creature he or she controls.| Terror|Tenth Edition|182|C|{1}{B}|Instant|||Destroy target nonartifact, nonblack creature. It can't be regenerated.| Afflict|Tenth Edition|125|C|{2}{B}|Instant|||Target creature gets -1/-1 until end of turn.$Draw a card.| Serra's Embrace|Tenth Edition|40|U|{2}{W}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+2 and has flying and vigilance.| Sylvan Basilisk|Tenth Edition|301|U|{3}{G}{G}|Creature — Basilisk|2|4|Whenever Sylvan Basilisk becomes blocked by a creature, destroy that creature.| Dross Crocodile|Tenth Edition|138|C|{3}{B}|Creature — Zombie Crocodile|5|1|| Sage Owl|Tenth Edition|104|C|{1}{U}|Creature — Bird|1|1|Flying$When Sage Owl enters the battlefield, look at the top four cards of your library, then put them back in any order.| Mass of Ghouls|Tenth Edition|156|C|{3}{B}{B}|Creature — Zombie Warrior|5|3|| Distress|Tenth Edition|136|C|{B}{B}|Sorcery|||Target player reveals his or her hand. You choose a nonland card from it. That player discards that card.| Rain of Tears|Tenth Edition|170|U|{1}{B}{B}|Sorcery|||Destroy target land.| Goblin Lore|Tenth Edition|208|U|{1}{R}|Sorcery|||Draw four cards, then discard three cards at random.| Deluge|Tenth Edition|79|U|{2}{U}|Instant|||Tap all creatures without flying.| Lure|Tenth Edition|276|U|{1}{G}{G}|Enchantment — Aura|||Enchant creature$All creatures able to block enchanted creature do so.| Agonizing Memories|Tenth Edition|126|U|{2}{B}{B}|Sorcery|||Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order.| Tangle Spider|Tenth Edition|303|U|{4}{G}{G}|Creature — Spider|3|4|Flash (You may cast this spell any time you could cast an instant.)$Reach (This creature can block creatures with flying.)| Treasure Hunter|Tenth Edition|52|U|{2}{W}|Creature — Human|2|2|When Treasure Hunter enters the battlefield, you may return target artifact card from your graveyard to your hand.| Hidden Horror|Tenth Edition|149|U|{1}{B}{B}|Creature — Horror|4|4|When Hidden Horror enters the battlefield, sacrifice it unless you discard a creature card.| Steel Golem|Tenth Edition|344|U|{3}|Artifact Creature — Golem|3|4|You can't cast creature spells.| Relentless Rats|Tenth Edition|173|U|{1}{B}{B}|Creature — Rat|2|2|Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats.$A deck can have any number of cards named Relentless Rats.| Juggernaut|Tenth Edition|328|U|{4}|Artifact Creature — Juggernaut|5|3|Juggernaut attacks each turn if able.$Juggernaut can't be blocked by Walls.| Sculpting Steel|Tenth Edition|342|R|{3}|Artifact|||You may have Sculpting Steel enter the battlefield as a copy of any artifact on the battlefield.| Legacy Weapon|Tenth Edition|330|R|{7}|Legendary Artifact|||{W}{U}{B}{R}{G}: Exile target permanent.$If Legacy Weapon would be put into a graveyard from anywhere, reveal Legacy Weapon and shuffle it into its owner's library instead.| Doubling Cube|Tenth Edition|321|R|{2}|Artifact|||{3}, {tap}: Double the amount of each type of mana in your mana pool.| Citanul Flute|Tenth Edition|315|R|{5}|Artifact|||{X}, {tap}: Search your library for a creature card with converted mana cost X or less, reveal it, and put it into your hand. Then shuffle your library.| Dreamborn Muse|Tenth Edition|82|R|{2}{U}{U}|Creature — Spirit|2|2|At the beginning of each player's upkeep, that player puts the top X cards of his or her library into his or her graveyard, where X is the number of cards in his or her hand.| Pariah|Tenth Edition|33|R|{2}{W}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$All damage that would be dealt to you is dealt to enchanted creature instead.| Avatar of Might|Tenth Edition|251|R|{6}{G}{G}|Creature — Avatar|8|8|If an opponent controls at least four more creatures than you, Avatar of Might costs {6} less to cast.$Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)| Denizen of the Deep|Tenth Edition|80|R|{6}{U}{U}|Creature — Serpent|11|11|When Denizen of the Deep enters the battlefield, return each other creature you control to its owner's hand.| Root Maze|Tenth Edition|292|R|{G}|Enchantment|||Artifacts and lands enter the battlefield tapped.| Rootwater Matriarch|Tenth Edition|103|R|{2}{U}{U}|Creature — Merfolk|2|3|{tap}: Gain control of target creature for as long as that creature is enchanted.| The Hive|Tenth Edition|324|R|{5}|Artifact|||{5}, {tap}: Put a 1/1 colorless Insect artifact creature token with flying named Wasp onto the battlefield. (It can't be blocked except by creatures with flying or reach.)| Chimeric Staff|Tenth Edition|313|R|{4}|Artifact|||{X}: Chimeric Staff becomes an X/X Construct artifact creature until end of turn.| Head Games|Tenth Edition|148|R|{3}{B}{B}|Sorcery|||Target opponent puts the cards from his or her hand on top of his or her library. Search that player's library for that many cards. The player puts those cards into his or her hand, then shuffles his or her library.| Graveborn Muse|Tenth Edition|145|R|{2}{B}{B}|Creature — Zombie Spirit|3|3|At the beginning of your upkeep, you draw X cards and you lose X life, where X is the number of Zombies you control.| Field Marshal|Tenth Edition|15|R|{1}{W}{W}|Creature — Human Soldier|2|2|Other Soldier creatures get +1/+1 and have first strike. (They deal combat damage before creatures without first strike.)| Mortal Combat|Tenth Edition|160|R|{2}{B}{B}|Enchantment|||At the beginning of your upkeep, if twenty or more creature cards are in your graveyard, you win the game.| Hurkyl's Recall|Tenth Edition|88|R|{1}{U}|Instant|||Return all artifacts target player owns to his or her hand.| Cephalid Constable|Tenth Edition|72|R|{1}{U}{U}|Creature — Cephalid Wizard|1|1|Whenever Cephalid Constable deals combat damage to a player, return up to that many target permanents that player controls to their owners' hands.| Beacon of Destruction|Tenth Edition|189|R|{3}{R}{R}|Instant|||Beacon of Destruction deals 5 damage to target creature or player. Shuffle Beacon of Destruction into its owner's library.| Enormous Baloth|Tenth Edition|263|U|{6}{G}|Creature — Beast|7|7|| Stampeding Wildebeests|Tenth Edition|300|U|{2}{G}{G}|Creature — Antelope Beast|5|4|Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)$At the beginning of your upkeep, return a green creature you control to its owner's hand.| Elven Riders|Tenth Edition|259|U|{3}{G}{G}|Creature — Elf|3|3|Elven Riders can't be blocked except by Walls and/or creatures with flying.| Blanchwood Armor|Tenth Edition|253|U|{2}{G}|Enchantment — Aura|||Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)$Enchanted creature gets +1/+1 for each Forest you control.| Colossus of Sardia|Tenth Edition|317|R|{9}|Artifact Creature — Golem|9|9|Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)$Colossus of Sardia doesn't untap during your untap step.${9}: Untap Colossus of Sardia. Activate this ability only during your upkeep.| Beacon of Unrest|Tenth Edition|129|R|{3}{B}{B}|Sorcery|||Put target artifact or creature card from a graveyard onto the battlefield under your control. Shuffle Beacon of Unrest into its owner's library.| Lord of the Pit|Tenth Edition|154|R|{4}{B}{B}{B}|Creature — Demon|7|7|Flying, trample$At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you.| Midnight Ritual|Tenth Edition|158|R|{X}{2}{B}|Sorcery|||Exile X target creature cards from your graveyard. For each creature card exiled this way, put a 2/2 black Zombie creature token onto the battlefield.| Fountain of Youth|Tenth Edition|323|U|{0}|Artifact|||{2}, {tap}: You gain 1 life.| Wall of Air|Tenth Edition|124|U|{1}{U}{U}|Creature — Wall|1|5|Defender, flying (This creature can't attack, and it can block creatures with flying.)| Composite Golem|Tenth Edition|318|U|{6}|Artifact Creature — Golem|4|4|Sacrifice Composite Golem: Add {W}{U}{B}{R}{G} to your mana pool.| Leonin Scimitar|Tenth Edition|331|U|{1}|Artifact — Equipment|||Equipped creature gets +1/+1.$Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)| Whispersilk Cloak|Tenth Edition|345|U|{3}|Artifact — Equipment|||Equipped creature is unblockable.$Equipped creature has shroud. (It can't be the target of spells or abilities.)$Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)| Chromatic Star|Tenth Edition|314|U|{1}|Artifact|||{1}, {tap}, Sacrifice Chromatic Star: Add one mana of any color to your mana pool.$When Chromatic Star is put into a graveyard from the battlefield, draw a card.| Mind Stone|Tenth Edition|335|U|{2}|Artifact|||{tap}: Add {1} to your mana pool.${1}, {tap}, Sacrifice Mind Stone: Draw a card.| Phyrexian Vault|Tenth Edition|337|U|{3}|Artifact|||{2}, {tap}, Sacrifice a creature: Draw a card.| Overgrowth|Tenth Edition|283|C|{2}{G}|Enchantment — Aura|||Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.)$Whenever enchanted land is tapped for mana, its controller adds {G}{G} to his or her mana pool (in addition to the mana the land produces).| Blowfly Infestation|Shadowmoor|58|U|{2}{B}|Enchantment|||Whenever a creature dies, if it had a -1/-1 counter on it, put a -1/-1 counter on target creature.| Wildslayer Elves|Shadowmoor|133|C|{3}{G}|Creature — Elf Warrior|3|3|Wither (This deals damage to creatures in the form of -1/-1 counters.)| Cinderhaze Wretch|Shadowmoor|60|C|{4}{B}|Creature — Elemental Shaman|3|2|{tap}: Target player discards a card. Activate this ability only during your turn.$Put a -1/-1 counter on Cinderhaze Wretch: Untap Cinderhaze Wretch.| Barrenton Medic|Shadowmoor|4|C|{4}{W}|Creature — Kithkin Cleric|0|4|{tap}: Prevent the next 1 damage that would be dealt to target creature or player this turn.$Put a -1/-1 counter on Barrenton Medic: Untap Barrenton Medic.| Biting Tether|Shadowmoor|29|U|{4}{U}|Enchantment — Aura|||Enchant creature$You control enchanted creature.$At the beginning of your upkeep, put a -1/-1 counter on enchanted creature.| Devoted Druid|Shadowmoor|110|C|{1}{G}|Creature — Elf Druid|0|2|{tap}: Add {G} to your mana pool.$Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.| Spellweaver Volute|Future Sight|59|R|{3}{U}{U}|Enchantment — Aura|||Enchant instant card in a graveyard$Whenever you cast a sorcery spell, copy the enchanted instant card. You may cast the copy without paying its mana cost. If you do, exile the enchanted card and attach Spellweaver Volute to another instant card in a graveyard.| Magus of the Abyss|Future Sight|70|R|{3}{B}|Creature — Human Wizard|4|3|At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of his or her choice. It can't be regenerated.| Llanowar Reborn|Future Sight|171|U||Land|||Llanowar Reborn enters the battlefield tapped.${tap}: Add {G} to your mana pool.$Graft 1 (This land enters the battlefield with a +1/+1 counter on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this land onto it.)| Grinning Ignus|Future Sight|116|C|{2}{R}|Creature — Elemental|2|2|{R}, Return Grinning Ignus to its owner's hand: Add {2}{R} to your mana pool. Activate this ability only any time you could cast a sorcery.| Tombstalker|Future Sight|91|R|{6}{B}{B}|Creature — Demon|5|5|Flying$Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.)| Sprout Swarm|Future Sight|138|C|{1}{G}|Instant|||Convoke (Each creature you tap while casting this spell reduces its total cost by {1} or by one mana of that creature's color.)$Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)$Put a 1/1 green Saproling creature token onto the battlefield.| Death Rattle|Future Sight|82|C|{5}{B}|Instant|||Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.)$Destroy target nongreen creature. It can't be regenerated.| Ghostfire|Future Sight|115|C|{2}{R}|Instant|||Ghostfire is colorless.$Ghostfire deals 3 damage to target creature or player.| Nimbus Maze|Future Sight|178|R||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {W} to your mana pool. Activate this ability only if you control an Island.${tap}: Add {U} to your mana pool. Activate this ability only if you control a Plains.| Keldon Megaliths|Future Sight|170|U||Land|||Keldon Megaliths enters the battlefield tapped.${tap}: Add {R} to your mana pool.$Hellbent — {1}{R}, {tap}: Keldon Megaliths deals 1 damage to target creature or player. Activate this ability only if you have no cards in hand.| Tolaria West|Future Sight|173|U||Land|||Tolaria West enters the battlefield tapped.${tap}: Add {U} to your mana pool.$Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with converted mana cost 0, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)| Barren Glory|Future Sight|3|R|{4}{W}{W}|Enchantment|||At the beginning of your upkeep, if you control no permanents other than Barren Glory and have no cards in hand, you win the game.| Bitter Ordeal|Future Sight|80|R|{2}{B}|Sorcery|||Search target player's library for a card and exile it. Then that player shuffles his or her library.$Gravestorm (When you cast this spell, copy it for each permanent put into a graveyard this turn. You may choose new targets for the copies.)| Magus of the Future|Future Sight|40|R|{2}{U}{U}{U}|Creature — Human Wizard|2|3|Play with the top card of your library revealed.$You may play the top card of your library.| Dakmor Salvage|Future Sight|169|U||Land|||Dakmor Salvage enters the battlefield tapped.${tap}: Add {B} to your mana pool.$Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)| Bridge from Below|Future Sight|81|R|{B}{B}{B}|Enchantment|||Whenever a nontoken creature is put into your graveyard from the battlefield, if Bridge from Below is in your graveyard, put a 2/2 black Zombie creature token onto the battlefield.$When a creature is put into an opponent's graveyard from the battlefield, if Bridge from Below is in your graveyard, exile Bridge from Below.| Arcanum Wings|Future Sight|48|U|{1}{U}|Enchantment — Aura|||Enchant creature$Enchanted creature has flying.$Aura swap {2}{U} ({2}{U}: Exchange this Aura with an Aura card in your hand.)| Stronghold Rats|Future Sight|79|U|{2}{B}|Creature — Rat|2|1|Shadow (This creature can block or be blocked by only creatures with shadow.)$Whenever Stronghold Rats deals combat damage to a player, each player discards a card.| Shah of Naar Isle|Future Sight|119|R|{3}{R}|Creature — Efreet|6|6|Trample$Echo {0} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$When Shah of Naar Isle's echo cost is paid, each opponent may draw up to three cards.| Nessian Courser|Future Sight|148|C|{2}{G}|Creature — Centaur Warrior|3|3|| Tarox Bladewing|Future Sight|123|R|{2}{R}{R}{R}|Legendary Creature — Dragon|4|3|Flying, haste$Grandeur — Discard another card named Tarox Bladewing: Tarox Bladewing gets +X/+X until end of turn, where X is its power.| Narcomoeba|Future Sight|54|U|{1}{U}|Creature — Illusion|1|1|Flying$When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.| Whetwheel|Future Sight|168|R|{4}|Artifact|||{X}{X}, {tap}: Target player puts the top X cards of his or her library into his or her graveyard.$Morph {3} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Tarmogoyf|Future Sight|153|R|{1}{G}|Creature — Lhurgoyf|*|1+*|Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)| Epochrasite|Future Sight|162|R|{2}|Artifact Creature — Construct|1|1|Epochrasite enters the battlefield with three +1/+1 counters on it if you didn't cast it from your hand.$When Epochrasite dies, exile it with three time counters on it and it gains suspend. (At the beginning of your upkeep, remove a time counter. When the last is removed, cast this card without paying its mana cost. It has haste.)| Ramosian Revivalist|Future Sight|30|U|{3}{W}|Creature — Human Rebel Cleric|2|2|{6}, {tap}: Return target Rebel permanent card with converted mana cost 5 or less from your graveyard to the battlefield.| Sliver Legion|Future Sight|158|R|{W}{U}{B}{R}{G}|Legendary Creature — Sliver|7|7|All Sliver creatures get +1/+1 for each other Sliver on the battlefield.| Magus of the Moat|Future Sight|12|R|{2}{W}{W}|Creature — Human Wizard|0|3|Creatures without flying can't attack.| Veilstone Amulet|Future Sight|166|R|{3}|Artifact|||Whenever you cast a spell, creatures you control can't be the targets of spells or abilities your opponents control this turn.| Akroma's Memorial|Future Sight|159|R|{7}|Legendary Artifact|||Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.| Steamflogger Boss|Future Sight|121|R|{3}{R}|Creature — Goblin Rigger|3|3|Other Rigger creatures you control get +1/+0 and have haste.$If a Rigger you control would assemble a Contraption, it assembles two Contraptions instead.| Magus of the Moon|Future Sight|101|R|{2}{R}|Creature — Human Wizard|2|2|Nonbasic lands are Mountains.| Quagnoth|Future Sight|150|R|{5}{G}|Creature — Beast|4|5|Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)$Shroud (This permanent can't be the target of spells or abilities.)$When a spell or ability an opponent controls causes you to discard Quagnoth, return it to your hand.| Molten Disaster|Future Sight|102|R|{X}{R}{R}|Sorcery|||Kicker {R} (You may pay an additional {R} as you cast this spell.)$If Molten Disaster was kicked, it has split second. (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)$Molten Disaster deals X damage to each creature without flying and each player.| Baru, Fist of Krosa|Future Sight|142|R|{3}{G}{G}|Legendary Creature — Human Druid|4|4|Whenever a Forest enters the battlefield, green creatures you control get +1/+1 and gain trample until end of turn.$Grandeur — Discard another card named Baru, Fist of Krosa: Put an X/X green Wurm creature token onto the battlefield, where X is the number of lands you control.| Cloud Key|Future Sight|160|R|{3}|Artifact|||As Cloud Key enters the battlefield, choose artifact, creature, enchantment, instant, or sorcery.$Spells you cast of the chosen type cost {1} less to cast.| Glittering Wish|Future Sight|156|R|{G}{W}|Sorcery|||You may choose a multicolored card you own from outside the game, reveal that card, and put it into your hand. Exile Glittering Wish.| Second Wind|Future Sight|57|U|{2}{U}|Enchantment — Aura|||Enchant creature${tap}: Tap enchanted creature.${tap}: Untap enchanted creature.| Magus of the Vineyard|Future Sight|132|R|{G}|Creature — Human Wizard|1|1|At the beginning of each player's precombat main phase, add {G}{G} to that player's mana pool.| Skizzik Surger|Future Sight|120|U|{4}{R}{R}|Creature — Elemental|6|4|Haste$Echo—Sacrifice two lands. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)| Scourge of Kher Ridges|Future Sight|107|R|{6}{R}{R}|Creature — Dragon|6|6|Flying${1}{R}: Scourge of Kher Ridges deals 2 damage to each creature without flying.${5}{R}: Scourge of Kher Ridges deals 6 damage to each other creature with flying.| Oros, the Avenger|Planar Chaos|161|R|{3}{W}{B}{R}|Legendary Creature — Dragon|6|6|Flying$Whenever Oros, the Avenger deals combat damage to a player, you may pay {2}{W}. If you do, Oros deals 3 damage to each nonwhite creature.| Even the Odds|Future Sight|6|U|{2}{W}|Instant|||Cast Even the Odds only if you control fewer creatures than each opponent.$Put three 1/1 white Soldier creature tokens onto the battlefield.| Jhoira of the Ghitu|Future Sight|157|R|{1}{U}{R}|Legendary Creature — Human Wizard|2|2|{2}, Exile a nonland card from your hand: Put four time counters on the exiled card. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter from that card. When the last is removed, cast it without paying its mana cost. If it's a creature, it has haste.)| Maelstrom Djinn|Future Sight|39|R|{7}{U}|Creature — Djinn|5|6|Flying$Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Maelstrom Djinn is turned face up, put two time counters on it and it gains vanishing. (At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)| Dryad Arbor|Future Sight|174|U||Land Creature — Forest Dryad|1|1|(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has "{tap}: Add {G} to your mana pool.")$Dryad Arbor is green.| Venser's Diffusion|Future Sight|47|C|{2}{U}|Instant|||Return target nonland permanent or suspended card to its owner's hand.| Linessa, Zephyr Mage|Future Sight|51|R|{3}{U}|Legendary Creature — Human Wizard|3|3|{X}{U}{U}, {tap}: Return target creature with converted mana cost X to its owner's hand.$Grandeur — Discard another card named Linessa, Zephyr Mage: Target player returns a creature he or she controls to its owner's hand, then repeats this process for an artifact, an enchantment, and a land.| Take Possession|Future Sight|44|R|{5}{U}{U}|Enchantment — Aura|||Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)$Enchant permanent$You control enchanted permanent.| Gift of Granite|Future Sight|7|C|{W}|Enchantment — Aura|||Flash (You may cast this spell any time you could cast an instant.)$Enchant creature$Enchanted creature gets +0/+2.| Imperial Mask|Future Sight|23|R|{4}{W}|Enchantment|||When Imperial Mask enters the battlefield, if it's not a token, each of your teammates puts a token that's a copy of Imperial Mask onto the battlefield.$You have hexproof. (You can't be the target of spells or abilities your opponents control.)| Mesmeric Sliver|Future Sight|53|C|{3}{U}|Creature — Sliver|2|2|All Slivers have "When this permanent enters the battlefield, you may fateseal 1." (To fateseal 1, its controller looks at the top card of an opponent's library, then he or she may put that card on the bottom of that library.)| Aven Mindcensor|Future Sight|18|U|{2}{W}|Creature — Bird Wizard|2|1|Flash (You may cast this spell any time you could cast an instant.)$Flying$If an opponent would search a library, that player searches the top four cards of that library instead.| Street Wraith|Future Sight|90|U|{3}{B}{B}|Creature — Wraith|3|4|Swampwalk$Cycling—Pay 2 life. (Pay 2 life, Discard this card: Draw a card.)| Nihilith|Future Sight|72|R|{4}{B}{B}|Creature — Horror|4|4|Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)$Suspend 7—{1}{B} (Rather than cast this card from your hand, you may pay {1}{B} and exile it with seven time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)$Whenever a card is put into an opponent's graveyard from anywhere, if Nihilith is suspended, you may remove a time counter from Nihilith.| Dust of Moments|Future Sight|5|U|{2}{W}|Instant|||Choose one — Remove two time counters from each permanent and each suspended card; or put two time counters on each permanent with a time counter on it and each suspended card.| Korlash, Heir to Blackblade|Future Sight|87|R|{2}{B}{B}|Legendary Creature — Zombie Warrior|*|*|Korlash, Heir to Blackblade's power and toughness are each equal to the number of Swamps you control.${1}{B}: Regenerate Korlash.$Grandeur — Discard another card named Korlash, Heir to Blackblade: Search your library for up to two Swamp cards, put them onto the battlefield tapped, then shuffle your library.| Venser, Shaper Savant|Future Sight|46|R|{2}{U}{U}|Legendary Creature — Human Wizard|2|2|Flash (You may cast this spell any time you could cast an instant.)$When Venser, Shaper Savant enters the battlefield, return target spell or permanent to its owner's hand.| Oriss, Samite Guardian|Future Sight|28|R|{1}{W}{W}|Legendary Creature — Human Cleric|1|3|{tap}: Prevent all damage that would be dealt to target creature this turn.$Grandeur — Discard another card named Oriss, Samite Guardian: Target player can't cast spells this turn, and creatures that player controls can't attack this turn.| Pooling Venom|Future Sight|74|U|{1}{B}|Enchantment — Aura|||Enchant land$Whenever enchanted land becomes tapped, its controller loses 2 life.${3}{B}: Destroy enchanted land.| Sarcomite Myr|Future Sight|56|C|{2}{U}|Artifact Creature — Myr|2|1|{2}: Sarcomite Myr gains flying until end of turn.${2}, Sacrifice Sarcomite Myr: Draw a card.| Patrician's Scorn|Future Sight|29|C|{3}{W}|Instant|||If you've cast another white spell this turn, you may cast Patrician's Scorn without paying its mana cost.$Destroy all enchantments.| Shapeshifter's Marrow|Future Sight|58|R|{2}{U}{U}|Enchantment|||At the beginning of each opponent's upkeep, that player reveals the top card of his or her library. If it's a creature card, the player puts the card into his or her graveyard and Shapeshifter's Marrow becomes a copy of that card. (If it does, it loses this ability.)| Emblem of the Warmind|Future Sight|112|U|{1}{R}|Enchantment — Aura|||Enchant creature you control$Creatures you control have haste.| Pyromancer's Swath|Future Sight|104|R|{2}{R}|Enchantment|||If an instant or sorcery source you control would deal damage to a creature or player, it deals that much damage plus 2 to that creature or player instead.$At the beginning of each end step, discard your hand.| Sift|Tenth Edition|108|C|{3}{U}|Sorcery|||Draw three cards, then discard a card.| Unsummon|Tenth Edition|122|C|{U}|Instant|||Return target creature to its owner's hand.| Benalish Knight|Tenth Edition|11|C|{2}{W}|Creature — Human Knight|2|2|Flash (You may cast this spell any time you could cast an instant.)$First strike (This creature deals combat damage before creatures without first strike.)| Thrull Surgeon|Tenth Edition|183|U|{1}{B}|Creature — Thrull|1|1|{1}{B}, Sacrifice Thrull Surgeon: Look at target player's hand and choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.| No Rest for the Wicked|Tenth Edition|165|U|{1}{B}|Enchantment|||Sacrifice No Rest for the Wicked: Return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.| Wall of Fire|Tenth Edition|247|U|{1}{R}{R}|Creature — Wall|0|5|Defender (This creature can't attack.)${R}: Wall of Fire gets +1/+0 until end of turn.| Rushwood Dryad|Tenth Edition|294|C|{1}{G}|Creature — Dryad|2|1|Forestwalk (This creature is unblockable as long as defending player controls a Forest.)| Twitch|Tenth Edition|121|C|{2}{U}|Instant|||You may tap or untap target artifact, creature, or land.$Draw a card.| Primal Rage|Tenth Edition|286|U|{1}{G}|Enchantment|||Creatures you control have trample. (If a creature you control would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)| Mantis Engine|Tenth Edition|333|U|{5}|Artifact Creature — Insect|3|3|{2}: Mantis Engine gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)${2}: Mantis Engine gains first strike until end of turn. (It deals combat damage before creatures without first strike.)| Voice of All|Tenth Edition|56|R|{2}{W}{W}|Creature — Angel|2|2|Flying$As Voice of All enters the battlefield, choose a color.$Voice of All has protection from the chosen color.| Rule of Law|Tenth Edition|37|U|{2}{W}|Enchantment|||Each player can't cast more than one spell each turn.| Spitting Earth|Tenth Edition|238|C|{1}{R}|Sorcery|||Spitting Earth deals damage to target creature equal to the number of Mountains you control.| Last Breath|Mercadian Masques|27|U|{1}{W}|Instant|||Exile target creature with power 2 or less. Its controller gains 4 life.| Moonlit Wake|Mercadian Masques|29|U|{2}{W}|Enchantment|||Whenever a creature dies, you gain 1 life.| Renounce|Mercadian Masques|42|U|{1}{W}|Instant|||Sacrifice any number of permanents. You gain 2 life for each permanent sacrificed this way.| Tonic Peddler|Mercadian Masques|54|U|{1}{W}|Creature — Human Spellshaper|1|1|{W}, {tap}, Discard a card: Target player gains 3 life.| Jund Charm|Shards of Alara|175|U|{B}{R}{G}|Instant|||Choose one — Exile all cards from target player's graveyard; or Jund Charm deals 2 damage to each creature; or put two +1/+1 counters on target creature.| Naya Charm|Shards of Alara|180|U|{R}{G}{W}|Instant|||Choose one — Naya Charm deals 3 damage to target creature; or return target card from a graveyard to its owner's hand; or tap all creatures target player controls.| Esper Charm|Shards of Alara|167|U|{W}{U}{B}|Instant|||Choose one — Destroy target enchantment; or draw two cards; or target player discards two cards.| Grixis Charm|Shards of Alara|171|U|{U}{B}{R}|Instant|||Choose one — Return target permanent to its owner's hand; or target creature gets -4/-4 until end of turn; or creatures you control get +2/+0 until end of turn.| Bant Charm|Shards of Alara|155|U|{G}{W}{U}|Instant|||Choose one — Destroy target artifact; or put target creature on the bottom of its owner's library; or counter target instant spell.| Armillary Sphere|Conflux|134|C|{2}|Artifact|||{2}, {tap}, Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, and put them into your hand. Then shuffle your library.| Unbender Tine|Alara Reborn|15|U|{2}{W}{U}|Artifact|||{tap}: Untap another target permanent.| Nacatl Hunt-Pride|Conflux|13|U|{5}{W}|Creature — Cat Warrior|5|4|Vigilance${R}, {tap}: Target creature can't block this turn.${G}, {tap}: Target creature blocks this turn if able.| Burrenton Forge-Tender|Lorwyn|7|U|{W}|Creature — Kithkin Wizard|1|1|Protection from red$Sacrifice Burrenton Forge-Tender: Prevent all damage a red source of your choice would deal this turn.| Plover Knights|Lorwyn|35|C|{3}{W}{W}|Creature — Kithkin Knight|3|3|Flying, first strike| Goldmeadow Harrier|Lorwyn|17|C|{W}|Creature — Kithkin Soldier|1|1|{W}, {tap}: Tap target creature.| Kithkin Harbinger|Lorwyn|26|U|{2}{W}|Creature — Kithkin Wizard|1|3|When Kithkin Harbinger enters the battlefield, you may search your library for a Kithkin card, reveal it, then shuffle your library and put that card on top of it.| Wellgabber Apothecary|Lorwyn|47|C|{4}{W}|Creature — Merfolk Cleric|2|3|{1}{W}: Prevent all damage that would be dealt to target tapped Merfolk or Kithkin creature this turn.| Lys Alana Huntmaster|Lorwyn|229|C|{2}{G}{G}|Creature — Elf Warrior|3|3|Whenever you cast an Elf spell, you may put a 1/1 green Elf Warrior creature token onto the battlefield.| Kinsbaile Balloonist|Lorwyn|23|C|{3}{W}|Creature — Kithkin Soldier|2|2|Flying$Whenever Kinsbaile Balloonist attacks, you may have target creature gain flying until end of turn.| Lammastide Weave|Lorwyn|226|U|{1}{G}|Instant|||Name a card, then target player puts the top card of his or her library into his or her graveyard. If that card is the named card, you gain life equal to its converted mana cost.$Draw a card.| Judge of Currents|Lorwyn|22|C|{1}{W}|Creature — Merfolk Wizard|1|1|Whenever a Merfolk you control becomes tapped, you may gain 1 life.| Harpoon Sniper|Lorwyn|19|U|{2}{W}|Creature — Merfolk Archer|2|2|{W}, {tap}: Harpoon Sniper deals X damage to target attacking or blocking creature, where X is the number of Merfolk you control.| Bog-Strider Ash|Lorwyn|198|C|{3}{G}|Creature — Treefolk Shaman|2|4|Swampwalk$Whenever a player casts a Goblin spell, you may pay {G}. If you do, you gain 2 life.| Shields of Velis Vel|Lorwyn|39|C|{W}|Tribal Instant — Shapeshifter|||Changeling (This card is every creature type at all times.)$Creatures target player controls get +0/+1 and gain all creature types until end of turn.| Oblivion Ring|Lorwyn|34|C|{2}{W}|Enchantment|||When Oblivion Ring enters the battlefield, exile another target nonland permanent.$When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control.| Inkfathom Divers|Lorwyn|70|C|{3}{U}{U}|Creature — Merfolk Soldier|3|3|Islandwalk$When Inkfathom Divers enters the battlefield, look at the top four cards of your library, then put them back in any order.| Merrow Harbinger|Lorwyn|73|U|{3}{U}|Creature — Merfolk Wizard|2|3|Islandwalk$When Merrow Harbinger enters the battlefield, you may search your library for a Merfolk card, reveal it, then shuffle your library and put that card on top of it.| Streambed Aquitects|Lorwyn|91|C|{1}{U}{U}|Creature — Merfolk Scout|2|3|{tap}: Target Merfolk creature gets +1/+1 and gains islandwalk until end of turn.${tap}: Target land becomes an Island until end of turn.| Sentinels of Glen Elendra|Lorwyn|84|C|{3}{U}|Creature — Faerie Soldier|2|3|Flash$Flying| Faerie Harbinger|Lorwyn|61|U|{3}{U}|Creature — Faerie Wizard|2|2|Flash$Flying$When Faerie Harbinger enters the battlefield, you may search your library for a Faerie card, reveal it, then shuffle your library and put that card on top of it.| Pestermite|Lorwyn|78|C|{2}{U}|Creature — Faerie Rogue|2|1|Flash$Flying$When Pestermite enters the battlefield, you may tap or untap target permanent.| Spellstutter Sprite|Lorwyn|89|C|{1}{U}|Creature — Faerie Wizard|1|1|Flash$Flying$When Spellstutter Sprite enters the battlefield, counter target spell with converted mana cost X or less, where X is the number of Faeries you control.| Ethereal Whiskergill|Lorwyn|60|U|{3}{U}|Creature — Elemental|4|3|Flying$Ethereal Whiskergill can't attack unless defending player controls an Island.| Faerie Trickery|Lorwyn|62|C|{1}{U}{U}|Tribal Instant — Faerie|||Counter target non-Faerie spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.| Glimmerdust Nap|Lorwyn|68|C|{2}{U}|Enchantment — Aura|||Enchant tapped creature$Enchanted creature doesn't untap during its controller's untap step.| Footbottom Feast|Lorwyn|115|C|{2}{B}|Instant|||Put any number of target creature cards from your graveyard on top of your library.$Draw a card.| Boggart Harbinger|Lorwyn|102|U|{2}{B}|Creature — Goblin Shaman|2|1|When Boggart Harbinger enters the battlefield, you may search your library for a Goblin card, reveal it, then shuffle your library and put that card on top of it.| Boggart Shenanigans|Lorwyn|155|U|{2}{R}|Tribal Enchantment — Goblin|||Whenever another Goblin you control dies, you may have Boggart Shenanigans deal 1 damage to target player.| Nath's Buffoon|Lorwyn|129|C|{1}{B}|Creature — Goblin Rogue|1|1|Protection from Elves| Ghostly Changeling|Lorwyn|116|U|{2}{B}|Creature — Shapeshifter|2|2|Changeling (This card is every creature type at all times.)${1}{B}: Ghostly Changeling gets +1/+1 until end of turn.| Eyeblight's Ending|Lorwyn|110|C|{2}{B}|Tribal Instant — Elf|||Destroy target non-Elf creature.| Warren-Scourge Elf|Lorwyn|241|C|{1}{G}|Creature — Elf Warrior|1|1|Protection from Goblins| Nectar Faerie|Lorwyn|130|U|{1}{B}|Creature — Faerie Wizard|1|1|Flying${B}, {tap}: Target Faerie or Elf gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)| Thieving Sprite|Lorwyn|143|C|{2}{B}|Creature — Faerie Rogue|1|1|Flying$When Thieving Sprite enters the battlefield, target player reveals X cards from his or her hand, where X is the number of Faeries you control. You choose one of those cards. That player discards that card.| Dreamspoiler Witches|Lorwyn|108|C|{3}{B}|Creature — Faerie Wizard|2|2|Flying$Whenever you cast a spell during an opponent's turn, you may have target creature get -1/-1 until end of turn.| Black Poplar Shaman|Lorwyn|99|C|{2}{B}|Creature — Treefolk Shaman|1|3|{2}{B}: Regenerate target Treefolk.| Nightshade Stinger|Lorwyn|132|C|{B}|Creature — Faerie Rogue|1|1|Flying$Nightshade Stinger can't block.| Peppersmoke|Lorwyn|134|C|{B}|Tribal Instant — Faerie|||Target creature gets -1/-1 until end of turn. If you control a Faerie, draw a card.| Flamekin Brawler|Lorwyn|166|C|{R}|Creature — Elemental Warrior|0|2|{R}: Flamekin Brawler gets +1/+0 until end of turn.| Inner-Flame Igniter|Lorwyn|182|U|{2}{R}|Creature — Elemental Warrior|2|2|{2}{R}: Creatures you control get +1/+0 until end of turn. If this is the third time this ability has resolved this turn, creatures you control gain first strike until end of turn.| Flamekin Harbinger|Lorwyn|167|U|{R}|Creature — Elemental Shaman|1|1|When Flamekin Harbinger enters the battlefield, you may search your library for an Elemental card, reveal it, then shuffle your library and put that card on top of it.| Smokebraider|Lorwyn|189|C|{1}{R}|Creature — Elemental Shaman|1|1|{tap}: Add two mana in any combination of colors to your mana pool. Spend this mana only to cast Elemental spells or activate abilities of Elementals.| Ceaseless Searblades|Lorwyn|158|U|{3}{R}|Creature — Elemental Warrior|2|4|Whenever you activate an ability of an Elemental, Ceaseless Searblades gets +1/+0 until end of turn.| Soulbright Flamekin|Lorwyn|190|C|{1}{R}|Creature — Elemental Shaman|2|1|{2}: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add {R}{R}{R}{R}{R}{R}{R}{R} to your mana pool.| Heat Shimmer|Lorwyn|175|R|{2}{R}|Sorcery|||Put a token that's a copy of target creature onto the battlefield. That token has haste and "At the beginning of the end step, exile this permanent."| Quill-Slinger Boggart|Lorwyn|137|C|{3}{B}|Creature — Goblin Warrior|3|2|Whenever a player casts a Kithkin spell, you may have target player lose 1 life.| Tar Pitcher|Lorwyn|193|U|{3}{R}|Creature — Goblin Shaman|2|2|{tap}, Sacrifice a Goblin: Tar Pitcher deals 2 damage to target creature or player.| Caterwauling Boggart|Lorwyn|157|C|{3}{R}|Creature — Goblin Shaman|2|2|Each Goblin you control can't be blocked except by two or more creatures.$Each Elemental you control can't be blocked except by two or more creatures.| Giant Harbinger|Lorwyn|169|U|{4}{R}|Creature — Giant Shaman|3|4|When Giant Harbinger enters the battlefield, you may search your library for a Giant card, reveal it, then shuffle your library and put that card on top of it.| Tarfire|Lorwyn|194|C|{R}|Tribal Instant — Goblin|||Tarfire deals 2 damage to target creature or player.| Giant's Ire|Lorwyn|170|C|{3}{R}|Tribal Sorcery — Giant|||Giant's Ire deals 4 damage to target player. If you control a Giant, draw a card.| Blades of Velis Vel|Lorwyn|152|C|{1}{R}|Tribal Instant — Shapeshifter|||Changeling (This card is every creature type at all times.)$Up to two target creatures each get +2/+0 and gain all creature types until end of turn.| Moonglove Winnower|Lorwyn|126|C|{3}{B}|Creature — Elf Rogue|2|3|Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)| Elvish Harbinger|Lorwyn|207|U|{2}{G}|Creature — Elf Druid|1|2|When Elvish Harbinger enters the battlefield, you may search your library for an Elf card, reveal it, then shuffle your library and put that card on top of it.${tap}: Add one mana of any color to your mana pool.| Leaf Gilder|Lorwyn|227|C|{1}{G}|Creature — Elf Druid|2|1|{tap}: Add {G} to your mana pool.| Spring Cleaning|Lorwyn|236|C|{1}{G}|Instant|||Destroy target enchantment. Clash with an opponent. If you win, destroy all enchantments your opponents control. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)| Cloudcrown Oak|Lorwyn|201|C|{2}{G}{G}|Creature — Treefolk Warrior|3|4|Reach (This can block creatures with flying.)| Oakgnarl Warrior|Lorwyn|232|C|{5}{G}{G}|Creature — Treefolk Warrior|5|7|Vigilance, trample| Treefolk Harbinger|Lorwyn|239|U|{G}|Creature — Treefolk Druid|0|3|When Treefolk Harbinger enters the battlefield, you may search your library for a Treefolk or Forest card, reveal it, then shuffle your library and put that card on top of it.| Kithkin Mourncaller|Lorwyn|224|U|{2}{G}|Creature — Kithkin Scout|2|2|Whenever an attacking Kithkin or Elf is put into your graveyard from the battlefield, you may draw a card.| Kithkin Daggerdare|Lorwyn|223|C|{1}{G}|Creature — Kithkin Soldier|1|1|{G}, {tap}: Target attacking creature gets +2/+2 until end of turn.| Rootgrapple|Lorwyn|234|C|{4}{G}|Tribal Instant — Treefolk|||Destroy target noncreature permanent. If you control a Treefolk, draw a card.| Fertile Ground|Lorwyn|211|C|{1}{G}|Enchantment — Aura|||Enchant land$Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces).| Thousand-Year Elixir|Lorwyn|263|R|{3}|Artifact|||You may activate abilities of creatures you control as though those creatures had haste.${1}, {tap}: Untap target creature.| Moonglove Extract|Lorwyn|258|C|{3}|Artifact|||Sacrifice Moonglove Extract: Moonglove Extract deals 2 damage to target creature or player.| Runed Stalactite|Lorwyn|260|C|{1}|Artifact — Equipment|||Equipped creature gets +1/+1 and is every creature type.$Equip {2}| Springleaf Drum|Lorwyn|261|C|{1}|Artifact|||{tap}, Tap an untapped creature you control: Add one mana of any color to your mana pool.| Wanderer's Twig|Lorwyn|265|C|{1}|Artifact|||{1}, Sacrifice Wanderer's Twig: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.| Soaring Hope|Lorwyn|40|C|{4}{W}|Enchantment — Aura|||Enchant creature$When Soaring Hope enters the battlefield, you gain 3 life.$Enchanted creature has flying.${W}: Put Soaring Hope on top of its owner's library.| Ponder|Lorwyn|79|C|{U}|Sorcery|||Look at the top three cards of your library, then put them back in any order. You may shuffle your library.$Draw a card.| Howltooth Hollow|Lorwyn|269|R||Land|||Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)${tap}: Add {B} to your mana pool.${B}, {tap}: You may play the exiled card without paying its mana cost if each player has no cards in hand.| Spinerock Knoll|Lorwyn|274|R||Land|||Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)${tap}: Add {R} to your mana pool.${R}, {tap}: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.| Mosswort Bridge|Lorwyn|270|R||Land|||Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)${tap}: Add {G} to your mana pool.${G}, {tap}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.| Merrow Commerce|Lorwyn|72|U|{1}{U}|Tribal Enchantment — Merfolk|||At the beginning of your end step, untap all Merfolk you control.| Cloudgoat Ranger|Lorwyn|10|U|{3}{W}{W}|Creature — Giant Warrior|3|3|When Cloudgoat Ranger enters the battlefield, put three 1/1 white Kithkin Soldier creature tokens onto the battlefield.$Tap three untapped Kithkin you control: Cloudgoat Ranger gets +2/+0 and gains flying until end of turn.| Guardian of Cloverdell|Lorwyn|216|U|{5}{G}{G}|Creature — Treefolk Shaman|4|5|When Guardian of Cloverdell enters the battlefield, put three 1/1 white Kithkin Soldier creature tokens onto the battlefield.${G}, Sacrifice a Kithkin: You gain 1 life.| Galepowder Mage|Lorwyn|15|R|{3}{W}|Creature — Kithkin Wizard|3|3|Flying$Whenever Galepowder Mage attacks, exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.| Sunrise Sovereign|Lorwyn|192|R|{5}{R}|Creature — Giant Warrior|5|5|Other Giant creatures you control get +2/+2 and have trample.| Scattering Stroke|Lorwyn|82|U|{2}{U}{U}|Instant|||Counter target spell. Clash with an opponent. If you win, at the beginning of your next main phase, you may add {X} to your mana pool, where X is that spell's converted mana cost. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)| Veteran of the Depths|Lorwyn|46|U|{3}{W}|Creature — Merfolk Soldier|2|2|Whenever Veteran of the Depths becomes tapped, you may put a +1/+1 counter on it.| Makeshift Mannequin|Lorwyn|124|U|{3}{B}|Instant|||Return target creature card from your graveyard to the battlefield with a mannequin counter on it. For as long as that creature has a mannequin counter on it, it has "When this creature becomes the target of a spell or ability, sacrifice it."| Scarred Vinebreeder|Lorwyn|138|C|{1}{B}|Creature — Elf Shaman|1|1|{2}{B}, Exile an Elf card from your graveyard: Scarred Vinebreeder gets +3/+3 until end of turn.| Elvish Promenade|Lorwyn|208|U|{3}{G}|Tribal Sorcery — Elf|||Put a 1/1 green Elf Warrior creature token onto the battlefield for each Elf you control.| Wings of Velis Vel|Lorwyn|97|C|{1}{U}|Tribal Instant — Shapeshifter|||Changeling (This card is every creature type at all times.)$Target creature becomes 4/4, gains all creature types, and gains flying until end of turn.| Rebellion of the Flamekin|Lorwyn|188|U|{3}{R}|Tribal Enchantment — Elemental|||Whenever you clash, you may pay {1}. If you do, put a 3/1 red Elemental Shaman creature token onto the battlefield. If you won, that token gains haste until end of turn. (This ability triggers after the clash ends.)| Silvergill Adept|Lorwyn|86|U|{1}{U}|Creature — Merfolk Wizard|2|1|As an additional cost to cast Silvergill Adept, reveal a Merfolk card from your hand or pay {3}.$When Silvergill Adept enters the battlefield, draw a card.| Imperious Perfect|Lorwyn|220|U|{2}{G}|Creature — Elf Warrior|2|2|Other Elf creatures you control get +1/+1.${G}, {tap}: Put a 1/1 green Elf Warrior creature token onto the battlefield.| Faerie Tauntings|Lorwyn|112|U|{2}{B}|Tribal Enchantment — Faerie|||Whenever you cast a spell during an opponent's turn, you may have each opponent lose 1 life.| Ingot Chewer|Lorwyn|180|C|{4}{R}|Creature — Elemental|3|3|When Ingot Chewer enters the battlefield, destroy target artifact.$Evoke {R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| Protective Bubble|Lorwyn|80|C|{3}{U}|Enchantment — Aura|||Enchant creature$Enchanted creature is unblockable and has shroud. (It can't be the target of spells or abilities.)| Consuming Bonfire|Lorwyn|161|C|{3}{R}{R}|Tribal Sorcery — Elemental|||Choose one — Consuming Bonfire deals 4 damage to target non-Elemental creature; or Consuming Bonfire deals 7 damage to target Treefolk creature.| Timber Protector|Lorwyn|238|R|{4}{G}|Creature — Treefolk Warrior|4|6|Other Treefolk creatures you control get +1/+1.$Other Treefolk and Forests you control are indestructible.| Hearthcage Giant|Lorwyn|174|U|{6}{R}{R}|Creature — Giant Warrior|5|5|When Hearthcage Giant enters the battlefield, put two 3/1 red Elemental Shaman creature tokens onto the battlefield.$Sacrifice an Elemental: Target Giant creature gets +3/+1 until end of turn.| Ego Erasure|Lorwyn|59|U|{2}{U}|Tribal Instant — Shapeshifter|||Changeling (This card is every creature type at all times.)$Creatures target player controls get -2/-0 and lose all creature types until end of turn.| Neck Snap|Lorwyn|32|C|{3}{W}|Instant|||Destroy target attacking or blocking creature.| Benthicore|Lorwyn|53|U|{6}{U}|Creature — Elemental|5|5|When Benthicore enters the battlefield, put two 1/1 blue Merfolk Wizard creature tokens onto the battlefield.$Tap two untapped Merfolk you control: Untap Benthicore. It gains shroud until end of turn. (It can't be the target of spells or abilities.)| Goldmeadow Stalwart|Lorwyn|18|U|{W}|Creature — Kithkin Soldier|2|2|As an additional cost to cast Goldmeadow Stalwart, reveal a Kithkin card from your hand or pay {3}.| Merrow Reejerey|Lorwyn|74|U|{2}{U}|Creature — Merfolk Soldier|2|2|Other Merfolk creatures you control get +1/+1.$Whenever you cast a Merfolk spell, you may tap or untap target permanent.| Lignify|Lorwyn|228|C|{1}{G}|Tribal Enchantment — Treefolk Aura|||Enchant creature$Enchanted creature is a 0/4 Treefolk with no abilities.| Marsh Flitter|Lorwyn|125|U|{3}{B}|Creature — Faerie Rogue|1|1|Flying$When Marsh Flitter enters the battlefield, put two 1/1 black Goblin Rogue creature tokens onto the battlefield.$Sacrifice a Goblin: Marsh Flitter becomes 3/3 until end of turn.| Mad Auntie|Lorwyn|123|R|{2}{B}|Creature — Goblin Shaman|2|2|Other Goblin creatures you control get +1/+1.${tap}: Regenerate another target Goblin.| Boggart Loggers|Lorwyn|103|C|{2}{B}|Creature — Goblin Rogue|2|1|Forestwalk${2}{B}, Sacrifice Boggart Loggers: Destroy target Treefolk or Forest.| Squeaking Pie Sneak|Lorwyn|142|U|{1}{B}|Creature — Goblin Rogue|2|2|As an additional cost to cast Squeaking Pie Sneak, reveal a Goblin card from your hand or pay {3}.$Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)| Knight of Meadowgrain|Lorwyn|28|U|{W}{W}|Creature — Kithkin Knight|2|2|First strike$Lifelink (Damage dealt by this creature also causes you to gain that much life.)| Wizened Cenn|Lorwyn|49|U|{W}{W}|Creature — Kithkin Cleric|2|2|Other Kithkin creatures you control get +1/+1.| Immaculate Magistrate|Lorwyn|219|R|{3}{G}|Creature — Elf Shaman|2|2|{tap}: Put a +1/+1 counter on target creature for each Elf you control.| Hunter of Eyeblights|Lorwyn|119|U|{3}{B}{B}|Creature — Elf Assassin|3|3|When Hunter of Eyeblights enters the battlefield, put a +1/+1 counter on target creature you don't control.${2}{B}, {tap}: Destroy target creature with a counter on it.| Jagged-Scar Archers|Lorwyn|222|U|{1}{G}{G}|Creature — Elf Archer|*|*|Jagged-Scar Archers's power and toughness are each equal to the number of Elves you control.${tap}: Jagged-Scar Archers deals damage equal to its power to target creature with flying.| Deathrender|Lorwyn|255|R|{4}|Artifact — Equipment|||Equipped creature gets +2/+2.$Whenever equipped creature dies, you may put a creature card from your hand onto the battlefield and attach Deathrender to it.$Equip {2}| Flamekin Spitfire|Lorwyn|168|U|{1}{R}|Creature — Elemental Shaman|1|1|{3}{R}: Flamekin Spitfire deals 1 damage to target creature or player.| Incandescent Soulstoke|Lorwyn|178|R|{2}{R}|Creature — Elemental Shaman|2|2|Other Elemental creatures you control get +1/+1.${1}{R}, {tap}: You may put an Elemental creature card from your hand onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step.| Wren's Run Vanquisher|Lorwyn|245|U|{1}{G}|Creature — Elf Warrior|3|3|As an additional cost to cast Wren's Run Vanquisher, reveal an Elf card from your hand or pay {3}.$Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)| Thundercloud Shaman|Lorwyn|195|U|{3}{R}{R}|Creature — Giant Shaman|4|4|When Thundercloud Shaman enters the battlefield, it deals damage equal to the number of Giants you control to each non-Giant creature.| Herbal Poultice|Lorwyn|257|C|{0}|Artifact|||{3}, Sacrifice Herbal Poultice: Regenerate target creature.| Scion of Oona|Lorwyn|83|R|{2}{U}|Creature — Faerie Soldier|1|1|Flash$Flying$Other Faerie creatures you control get +1/+1.$Other Faeries you control have shroud. (A permanent with shroud can't be the target of spells or abilities.)| Mudbutton Torchrunner|Lorwyn|185|C|{2}{R}|Creature — Goblin Warrior|1|1|When Mudbutton Torchrunner dies, it deals 3 damage to target creature or player.| Hostility|Lorwyn|176|R|{3}{R}{R}{R}|Creature — Elemental Incarnation|6|6|Haste$If a spell you control would deal damage to an opponent, prevent that damage. Put a 3/1 red Elemental Shaman creature token with haste onto the battlefield for each 1 damage prevented this way.$When Hostility is put into a graveyard from anywhere, shuffle it into its owner's library.| Sower of Temptation|Lorwyn|88|R|{2}{U}{U}|Creature — Faerie Wizard|2|2|Flying$When Sower of Temptation enters the battlefield, gain control of target creature for as long as Sower of Temptation remains on the battlefield.| Thorn of Amethyst|Lorwyn|262|R|{2}|Artifact|||Noncreature spells cost {1} more to cast.| Dread|Lorwyn|107|R|{3}{B}{B}{B}|Creature — Elemental Incarnation|6|6|Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)$Whenever a creature deals damage to you, destroy it.$When Dread is put into a graveyard from anywhere, shuffle it into its owner's library.| Cairn Wanderer|Lorwyn|105|R|{4}{B}|Creature — Shapeshifter|4|4|Changeling (This card is every creature type at all times.)$As long as a creature card with flying is in a graveyard, Cairn Wanderer has flying. The same is true for fear, first strike, double strike, deathtouch, haste, landwalk, lifelink, protection, reach, trample, shroud, and vigilance.| Sygg, River Guide|Lorwyn|251|R|{W}{U}|Legendary Creature — Merfolk Wizard|2|2|Islandwalk${1}{W}: Target Merfolk you control gains protection from the color of your choice until end of turn.| Chandra Nalaar|Lorwyn|159|R|{3}{R}{R}|Planeswalker — Chandra|||+1: Chandra Nalaar deals 1 damage to target player.$-X: Chandra Nalaar deals X damage to target creature.$-8: Chandra Nalaar deals 10 damage to target player and each creature he or she controls.| Wanderwine Prophets|Lorwyn|95|R|{4}{U}{U}|Creature — Merfolk Wizard|4|4|Champion a Merfolk (When this enters the battlefield, sacrifice it unless you exile another Merfolk you control. When this leaves the battlefield, that card returns to the battlefield.)$Whenever Wanderwine Prophets deals combat damage to a player, you may sacrifice a Merfolk. If you do, take an extra turn after this one.| Lowland Oaf|Lorwyn|184|C|{3}{R}|Creature — Giant Warrior|3|3|{tap}: Target Goblin creature you control gets +1/+0 and gains flying until end of turn. Sacrifice that creature at the beginning of the next end step.| Masked Admirers|Lorwyn|230|R|{2}{G}{G}|Creature — Elf Shaman|3|2|When Masked Admirers enters the battlefield, draw a card.$Whenever you cast a creature spell, you may pay {G}{G}. If you do, return Masked Admirers from your graveyard to your hand.| Gaddock Teeg|Lorwyn|248|R|{G}{W}|Legendary Creature — Kithkin Advisor|2|2|Noncreature spells with converted mana cost 4 or greater can't be cast.$Noncreature spells with {X} in their mana costs can't be cast.| Arbiter of Knollridge|Lorwyn|2|R|{6}{W}|Creature — Giant Wizard|5|5|Vigilance$When Arbiter of Knollridge enters the battlefield, each player's life total becomes the highest life total among all players.| Guile|Lorwyn|69|R|{3}{U}{U}{U}|Creature — Elemental Incarnation|6|6|Guile can't be blocked except by three or more creatures.$If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost.$When Guile is put into a graveyard from anywhere, shuffle it into its owner's library.| Militia's Pride|Lorwyn|30|R|{1}{W}|Tribal Enchantment — Kithkin|||Whenever a nontoken creature you control attacks, you may pay {W}. If you do, put a 1/1 white Kithkin Soldier creature token onto the battlefield tapped and attacking.| Wren's Run Packmaster|Lorwyn|244|R|{3}{G}|Creature — Elf Warrior|5|5|Champion an Elf (When this enters the battlefield, sacrifice it unless you exile another Elf you control. When this leaves the battlefield, that card returns to the battlefield.)${2}{G}: Put a 2/2 green Wolf creature token onto the battlefield.$Each Wolf you control has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.)| Shapesharer|Lorwyn|85|R|{1}{U}|Creature — Shapeshifter|1|1|Changeling (This card is every creature type at all times.)${2}{U}: Target Shapeshifter becomes a copy of target creature until your next turn.| Doran, the Siege Tower|Lorwyn|247|R|{B}{G}{W}|Legendary Creature — Treefolk Shaman|0|5|Each creature assigns combat damage equal to its toughness rather than its power.| Garruk Wildspeaker|Lorwyn|213|R|{2}{G}{G}|Planeswalker — Garruk|||+1: Untap two target lands.$-1: Put a 3/3 green Beast creature token onto the battlefield.$-4: Creatures you control get +3/+3 and gain trample until end of turn.| Dolmen Gate|Lorwyn|256|R|{2}|Artifact|||Prevent all combat damage that would be dealt to attacking creatures you control.| Colfenor's Urn|Lorwyn|254|R|{3}|Artifact|||Whenever a creature with toughness 4 or greater is put into your graveyard from the battlefield, you may exile it.$At the beginning of the end step, if three or more cards have been exiled with Colfenor's Urn, sacrifice it. If you do, return those cards to the battlefield under their owner's control.| Liliana Vess|Lorwyn|121|R|{3}{B}{B}|Planeswalker — Liliana|||+1: Target player discards a card.$-2: Search your library for a card, then shuffle your library and put that card on top of it.$-8: Put all creature cards from all graveyards onto the battlefield under your control.| Purity|Lorwyn|37|R|{3}{W}{W}{W}|Creature — Elemental Incarnation|6|6|Flying$If noncombat damage would be dealt to you, prevent that damage. You gain life equal to the damage prevented this way.$When Purity is put into a graveyard from anywhere, shuffle it into its owner's library.| Rings of Brighthearth|Lorwyn|259|R|{3}|Artifact|||Whenever you activate an ability, if it isn't a mana ability, you may pay {2}. If you do, copy that ability. You may choose new targets for the copy.| Brion Stoutarm|Lorwyn|246|R|{2}{R}{W}|Legendary Creature — Giant Warrior|4|4|Lifelink${R}, {tap}, Sacrifice a creature other than Brion Stoutarm: Brion Stoutarm deals damage equal to the sacrificed creature's power to target player.| Horde of Notions|Lorwyn|249|R|{W}{U}{B}{R}{G}|Legendary Creature — Elemental|5|5|Vigilance, trample, haste${W}{U}{B}{R}{G}: You may play target Elemental card from your graveyard without paying its mana cost.| Jace Beleren|Lorwyn|71|R|{1}{U}{U}|Planeswalker — Jace|||+2: Each player draws a card.$-1: Target player draws a card.$-10: Target player puts the top twenty cards of his or her library into his or her graveyard.| Wort, Boggart Auntie|Lorwyn|252|R|{2}{B}{R}|Legendary Creature — Goblin Shaman|3|3|Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)$At the beginning of your upkeep, you may return target Goblin card from your graveyard to your hand.| Vigor|Lorwyn|240|R|{3}{G}{G}{G}|Creature — Elemental Incarnation|6|6|Trample$If damage would be dealt to a creature you control other than Vigor, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way.$When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.| Wydwen, the Biting Gale|Lorwyn|253|R|{2}{U}{B}|Legendary Creature — Faerie Wizard|3|3|Flash$Flying${U}{B}, Pay 1 life: Return Wydwen, the Biting Gale to its owner's hand.| Boggart Mob|Lorwyn|104|R|{3}{B}|Creature — Goblin Warrior|5|5|Champion a Goblin (When this enters the battlefield, sacrifice it unless you exile another Goblin you control. When this leaves the battlefield, that card returns to the battlefield.)$Whenever a Goblin you control deals combat damage to a player, you may put a 1/1 black Goblin Rogue creature token onto the battlefield.| Thoughtweft Trio|Lorwyn|44|R|{2}{W}{W}|Creature — Kithkin Soldier|5|5|First strike, vigilance$Champion a Kithkin (When this enters the battlefield, sacrifice it unless you exile another Kithkin you control. When this leaves the battlefield, that card returns to the battlefield.)$Thoughtweft Trio can block any number of creatures.| Ajani Goldmane|Lorwyn|1|R|{2}{W}{W}|Planeswalker — Ajani|||+1: You gain 2 life.$-1: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.$-6: Put a white Avatar creature token onto the battlefield. It has "This creature's power and toughness are each equal to your life total."| Nova Chaser|Lorwyn|187|R|{3}{R}|Creature — Elemental Warrior|10|2|Trample$Champion an Elemental (When this enters the battlefield, sacrifice it unless you exile another Elemental you control. When this leaves the battlefield, that card returns to the battlefield.)| Fire-Belly Changeling|Lorwyn|164|C|{1}{R}|Creature — Shapeshifter|1|1|Changeling (This card is every creature type at all times.)${R}: Fire-Belly Changeling gets +1/+0 until end of turn. Activate this ability no more than twice each turn.| Amoeboid Changeling|Lorwyn|51|C|{1}{U}|Creature — Shapeshifter|1|1|Changeling (This card is every creature type at all times.)${tap}: Target creature gains all creature types until end of turn.${tap}: Target creature loses all creature types until end of turn.| Flamekin Bladewhirl|Lorwyn|165|U|{R}|Creature — Elemental Warrior|2|1|As an additional cost to cast Flamekin Bladewhirl, reveal an Elemental card from your hand or pay {3}.| Changeling Titan|Lorwyn|200|U|{4}{G}|Creature — Shapeshifter|7|7|Changeling (This card is every creature type at all times.)$Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)| Shimmering Grotto|Lorwyn|273|C||Land|||{tap}: Add {1} to your mana pool.${1}, {tap}: Add one mana of any color to your mana pool.| Elvish Eulogist|Lorwyn|205|C|{G}|Creature — Elf Shaman|1|1|Sacrifice Elvish Eulogist: You gain 1 life for each Elf card in your graveyard.| Profane Command|Lorwyn|135|R|{X}{B}{B}|Sorcery|||Choose two — Target player loses X life; or return target creature card with converted mana cost X or less from your graveyard to the battlefield; or target creature gets -X/-X until end of turn; or up to X target creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)| Austere Command|Lorwyn|3|R|{4}{W}{W}|Sorcery|||Choose two — Destroy all artifacts; or destroy all enchantments; or destroy all creatures with converted mana cost 3 or less; or destroy all creatures with converted mana cost 4 or greater.| Mirror Entity|Lorwyn|31|R|{2}{W}|Creature — Shapeshifter|1|1|Changeling (This card is every creature type at all times.)${X}: Creatures you control become X/X and gain all creature types until end of turn.| Cryptic Command|Lorwyn|56|R|{1}{U}{U}{U}|Instant|||Choose two — Counter target spell; or return target permanent to its owner's hand; or tap all creatures your opponents control; or draw a card.| Ashling the Pilgrim|Lorwyn|149|R|{1}{R}|Legendary Creature — Elemental Shaman|1|1|{1}{R}: Put a +1/+1 counter on Ashling the Pilgrim. If this is the third time this ability has resolved this turn, remove all +1/+1 counters from Ashling the Pilgrim, and it deals that much damage to each creature and each player.| Primal Command|Lorwyn|233|R|{3}{G}{G}|Sorcery|||Choose two — Target player gains 7 life; or put target noncreature permanent on top of its owner's library; or target player shuffles his or her graveyard into his or her library; or search your library for a creature card, reveal it, put it into your hand, then shuffle your library.| Mistbind Clique|Lorwyn|75|R|{3}{U}|Creature — Faerie Wizard|4|4|Flash$Flying$Champion a Faerie (When this enters the battlefield, sacrifice it unless you exile another Faerie you control. When this leaves the battlefield, that card returns to the battlefield.)$When a Faerie is championed with Mistbind Clique, tap all lands target player controls.| Surgespanner|Lorwyn|92|R|{2}{U}{U}|Creature — Merfolk Wizard|2|2|Whenever Surgespanner becomes tapped, you may pay {1}{U}. If you do, return target permanent to its owner's hand.| Brigid, Hero of Kinsbaile|Lorwyn|6|R|{2}{W}{W}|Legendary Creature — Kithkin Archer|2|3|First strike${tap}: Brigid, Hero of Kinsbaile deals 2 damage to each attacking or blocking creature target player controls.| Incendiary Command|Lorwyn|179|R|{3}{R}{R}|Sorcery|||Choose two — Incendiary Command deals 4 damage to target player; or Incendiary Command deals 2 damage to each creature; or destroy target nonbasic land; or each player discards all the cards in his or her hand, then draws that many cards.| Dauntless Dourbark|Lorwyn|203|R|{3}{G}|Creature — Treefolk Warrior|*|*|Dauntless Dourbark's power and toughness are each equal to the number of Forests you control plus the number of Treefolk you control.$Dauntless Dourbark has trample as long as you control another Treefolk.| Silvergill Douser|Lorwyn|87|C|{1}{U}|Creature — Merfolk Wizard|1|1|{tap}: Target creature gets -X/-0 until end of turn, where X is the number of Merfolk and/or Faeries you control.| Battlewand Oak|Lorwyn|197|C|{2}{G}|Creature — Treefolk Warrior|1|3|Whenever a Forest enters the battlefield under your control, Battlewand Oak gets +2/+2 until end of turn.$Whenever you cast a Treefolk spell, Battlewand Oak gets +2/+2 until end of turn.| Vivid Grove|Lorwyn|277|U||Land|||Vivid Grove enters the battlefield tapped with two charge counters on it.${tap}: Add {G} to your mana pool.${tap}, Remove a charge counter from Vivid Grove: Add one mana of any color to your mana pool.| Vivid Marsh|Lorwyn|278|U||Land|||Vivid Marsh enters the battlefield tapped with two charge counters on it.${tap}: Add {B} to your mana pool.${tap}, Remove a charge counter from Vivid Marsh: Add one mana of any color to your mana pool.| Vivid Creek|Lorwyn|276|U||Land|||Vivid Creek enters the battlefield tapped with two charge counters on it.${tap}: Add {U} to your mana pool.${tap}, Remove a charge counter from Vivid Creek: Add one mana of any color to your mana pool.| Vivid Crag|Lorwyn|275|U||Land|||Vivid Crag enters the battlefield tapped with two charge counters on it.${tap}: Add {R} to your mana pool.${tap}, Remove a charge counter from Vivid Crag: Add one mana of any color to your mana pool.| Vivid Meadow|Lorwyn|279|U||Land|||Vivid Meadow enters the battlefield tapped with two charge counters on it.${tap}: Add {W} to your mana pool.${tap}, Remove a charge counter from Vivid Meadow: Add one mana of any color to your mana pool.| Apothecary Initiate|Shadowmoor|1|C|{W}|Creature — Kithkin Cleric|1|1|Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life.| Resplendent Mentor|Shadowmoor|19|U|{4}{W}|Creature — Kithkin Cleric|2|2|White creatures you control have "{tap}: You gain 1 life."| Gravelgill Axeshark|Shadowmoor|164|C|{4}{UB}|Creature — Merfolk Soldier|3|3|Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)| Sootwalkers|Shadowmoor|196|C|{2}{BR}{BR}|Creature — Elemental Rogue|3|3|Sootwalkers can't be blocked by white creatures.| Merrow Grimeblotter|Shadowmoor|171|U|{3}{UB}|Creature — Merfolk Wizard|2|2|{1}{UB}, {untap}: Target creature gets -2/-0 until end of turn. ({untap} is the untap symbol.)| Heartlash Cinder|Eventide|56|C|{1}{R}|Creature — Elemental Warrior|1|1|Haste$Chroma — When Heartlash Cinder enters the battlefield, it gets +X/+0 until end of turn, where X is the number of red mana symbols in the mana costs of permanents you control.| Moonring Island|Shadowmoor|276|U||Land — Island|||({tap}: Add {U} to your mana pool.)$Moonring Island enters the battlefield tapped.${U}, {tap}: Look at the top card of target player's library. Activate this ability only if you control two or more blue permanents.| Whimwader|Shadowmoor|54|C|{4}{U}|Creature — Elemental|6|4|Whimwader can't attack unless defending player controls a blue permanent.| Elvish Hexhunter|Shadowmoor|226|C|{GW}|Creature — Elf Shaman|1|1|{GW}, {tap}, Sacrifice Elvish Hexhunter: Destroy target enchantment.| Madblind Mountain|Shadowmoor|274|U||Land — Mountain|||({tap}: Add {R} to your mana pool.)$Madblind Mountain enters the battlefield tapped.${R}, {tap}: Shuffle your library. Activate this ability only if you control two or more red permanents.| Roughshod Mentor|Shadowmoor|128|U|{5}{G}|Creature — Giant Warrior|5|4|Green creatures you control have trample.| Oona's Gatewarden|Shadowmoor|173|C|{UB}|Creature — Faerie Soldier|2|1|Defender, flying$Wither (This deals damage to creatures in the form of -1/-1 counters.)| Kitchen Finks|Shadowmoor|229|U|{1}{GW}{GW}|Creature — Ouphe|3|2|When Kitchen Finks enters the battlefield, you gain 2 life.$Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)| Medicine Runner|Shadowmoor|230|C|{1}{GW}|Creature — Elf Cleric|2|1|When Medicine Runner enters the battlefield, you may remove a counter from target permanent.| Manaforge Cinder|Shadowmoor|191|C|{BR}|Creature — Elemental Shaman|1|1|{1}: Add {B} or {R} to your mana pool. Activate this ability no more than three times each turn.| Deepchannel Mentor|Shadowmoor|35|U|{5}{U}|Creature — Merfolk Rogue|2|2|Blue creatures you control are unblockable.| Blistering Dieflyn|Shadowmoor|82|C|{3}{R}|Creature — Imp|0|1|Flying${BR}: Blistering Dieflyn gets +1/+0 until end of turn.| Worldpurge|Shadowmoor|156|R|{4}{WU}{WU}{WU}{WU}|Sorcery|||Return all permanents to their owners' hands. Each player chooses up to seven cards in his or her hand, then shuffles the rest into his or her library. Empty all mana pools.| Mudbrawler Raiders|Shadowmoor|213|C|{2}{RG}{RG}|Creature — Goblin Warrior|3|3|Mudbrawler Raiders can't be blocked by blue creatures.| Puca's Mischief|Shadowmoor|47|R|{3}{U}|Enchantment|||At the beginning of your upkeep, you may exchange control of target nonland permanent you control and target nonland permanent an opponent controls with an equal or lesser converted mana cost.| Foxfire Oak|Shadowmoor|115|C|{5}{G}|Creature — Treefolk Shaman|3|6|{RG}{RG}{RG}: Foxfire Oak gets +3/+0 until end of turn.| Barrenton Cragtreads|Shadowmoor|138|C|{2}{WU}{WU}|Creature — Kithkin Scout|3|3|Barrenton Cragtreads can't be blocked by red creatures.| Loamdragger Giant|Shadowmoor|210|C|{4}{RG}{RG}{RG}|Creature — Giant Warrior|7|6|| Rune-Cervin Rider|Shadowmoor|20|C|{3}{W}|Creature — Elf Knight|2|2|Flying${GW}{GW}: Rune-Cervin Rider gets +1/+1 until end of turn.| Elsewhere Flask|Shadowmoor|250|C|{2}|Artifact|||When Elsewhere Flask enters the battlefield, draw a card.$Sacrifice Elsewhere Flask: Choose a basic land type. Each land you control becomes that type until end of turn.| Drowner Initiate|Shadowmoor|36|C|{U}|Creature — Merfolk Wizard|1|1|Whenever a player casts a blue spell, you may pay {1}. If you do, target player puts the top two cards of his or her library into his or her graveyard.| Old Ghastbark|Shadowmoor|232|C|{3}{GW}{GW}|Creature — Treefolk Warrior|3|6|| Fulminator Mage|Shadowmoor|188|R|{1}{BR}{BR}|Creature — Elemental Shaman|2|2|Sacrifice Fulminator Mage: Destroy target nonbasic land.| Inundate|Eventide|25|R|{3}{U}{U}{U}|Sorcery|||Return all nonblue creatures to their owners' hands.| Wanderbrine Rootcutters|Shadowmoor|178|C|{2}{UB}{UB}|Creature — Merfolk Rogue|3|3|Wanderbrine Rootcutters can't be blocked by green creatures.| Tattermunge Maniac|Shadowmoor|219|U|{RG}|Creature — Goblin Warrior|2|1|Tattermunge Maniac attacks each turn if able.| Mistveil Plains|Shadowmoor|275|U||Land — Plains|||({tap}: Add {W} to your mana pool.)$Mistveil Plains enters the battlefield tapped.${W}, {tap}: Put target card from your graveyard on the bottom of your library. Activate this ability only if you control two or more white permanents.| Marshdrinker Giant|Eventide|69|U|{3}{G}{G}|Creature — Giant Warrior|4|3|When Marshdrinker Giant enters the battlefield, destroy target Island or Swamp an opponent controls.| Godhead of Awe|Shadowmoor|142|R|{WU}{WU}{WU}{WU}{WU}|Creature — Spirit Avatar|4|4|Flying$Other creatures are 1/1.| Leechridden Swamp|Shadowmoor|273|U||Land — Swamp|||({tap}: Add {B} to your mana pool.)$Leechridden Swamp enters the battlefield tapped.${B}, {tap}: Each opponent loses 1 life. Activate this ability only if you control two or more black permanents.| Intimidator Initiate|Shadowmoor|96|C|{R}|Creature — Goblin Shaman|1|1|Whenever a player casts a red spell, you may pay {1}. If you do, target creature can't block this turn.| Silkbind Faerie|Shadowmoor|148|C|{2}{WU}|Creature — Faerie Rogue|1|3|Flying${1}{WU}, {untap}: Tap target creature. ({untap} is the untap symbol.)| Zealous Guardian|Shadowmoor|157|C|{WU}|Creature — Kithkin Soldier|1|1|Flash| Tatterkite|Shadowmoor|264|U|{3}|Artifact Creature — Scarecrow|2|1|Flying$Tatterkite can't have counters placed on it.| Glamer Spinners|Shadowmoor|141|U|{4}{WU}|Creature — Faerie Wizard|2|4|Flash$Flying$When Glamer Spinners enters the battlefield, attach all Auras enchanting target permanent to another permanent with the same controller.| Consign to Dream|Shadowmoor|32|C|{2}{U}|Instant|||Return target permanent to its owner's hand. If that permanent is red or green, put it on top of its owner's library instead.| Corrosive Mentor|Shadowmoor|61|U|{2}{B}|Creature — Elemental Rogue|1|3|Black creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.)| Nurturer Initiate|Shadowmoor|124|C|{G}|Creature — Elf Shaman|1|1|Whenever a player casts a green spell, you may pay {1}. If you do, target creature gets +1/+1 until end of turn.| Everlasting Torment|Shadowmoor|186|R|{2}{BR}|Enchantment|||Players can't gain life.$Damage can't be prevented.$All damage is dealt as though its source had wither. (A source with wither deals damage to creatures in the form of -1/-1 counters.)| Raven's Run Dragoon|Shadowmoor|235|C|{2}{GW}{GW}|Creature — Elf Knight|3|3|Raven's Run Dragoon can't be blocked by black creatures.| Safewright Quest|Shadowmoor|240|C|{GW}|Sorcery|||Search your library for a Forest or Plains card, reveal it, and put it into your hand. Then shuffle your library.| Ballynock Cohort|Shadowmoor|3|C|{2}{W}|Creature — Kithkin Soldier|2|2|First strike$Ballynock Cohort gets +1/+1 as long as you control another white creature.| Sapseep Forest|Shadowmoor|279|U||Land — Forest|||({tap}: Add {G} to your mana pool.)$Sapseep Forest enters the battlefield tapped.${G}, {tap}: You gain 1 life. Activate this ability only if you control two or more green permanents.| Scar|Shadowmoor|194|C|{BR}|Instant|||Put a -1/-1 counter on target creature.| Cinderbones|Shadowmoor|59|C|{2}{B}|Creature — Elemental Skeleton|1|1|Wither (This deals damage to creatures in the form of -1/-1 counters.)${1}{B}: Regenerate Cinderbones.| Scuzzback Scrapper|Shadowmoor|217|C|{RG}|Creature — Goblin Warrior|1|1|Wither (This deals damage to creatures in the form of -1/-1 counters.)| Torpor Dust|Shadowmoor|177|C|{2}{UB}|Enchantment — Aura|||Flash$Enchant creature$Enchanted creature gets -3/-0.| Soul Snuffers|Eventide|45|U|{2}{B}{B}|Creature — Elemental Shaman|3|3|When Soul Snuffers enters the battlefield, put a -1/-1 counter on each creature.| Ashenmoor Cohort|Shadowmoor|56|C|{5}{B}|Creature — Elemental Warrior|4|3|Ashenmoor Cohort gets +1/+1 as long as you control another black creature.| Bloodmark Mentor|Shadowmoor|83|U|{1}{R}|Creature — Goblin Warrior|1|1|Red creatures you control have first strike.| Scuttlemutt|Shadowmoor|263|C|{3}|Artifact Creature — Scarecrow|2|2|{tap}: Add one mana of any color to your mana pool.${tap}: Target creature becomes the color or colors of your choice until end of turn.| Cultbrand Cinder|Shadowmoor|182|C|{4}{BR}|Creature — Elemental Shaman|3|3|When Cultbrand Cinder enters the battlefield, put a -1/-1 counter on target creature.| Torture|Shadowmoor|80|C|{B}|Enchantment — Aura|||Enchant creature${1}{B}: Put a -1/-1 counter on enchanted creature.| Worldly Counsel|Conflux|39|C|{1}{U}|Instant|||Domain — Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put one of those cards into your hand and the rest on the bottom of your library in any order.| Rupture Spire|Conflux|144|C||Land|||Rupture Spire enters the battlefield tapped.$When Rupture Spire enters the battlefield, sacrifice it unless you pay {1}.${tap}: Add one mana of any color to your mana pool.| Deeptread Merrow|Lorwyn|57|C|{1}{U}|Creature — Merfolk Rogue|2|1|{U}: Deeptread Merrow gains islandwalk until end of turn.| Aquitect's Will|Lorwyn|52|C|{U}|Tribal Sorcery — Merfolk|||Put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. If you control a Merfolk, draw a card.| Hornet Harasser|Lorwyn|118|C|{2}{B}{B}|Creature — Goblin Shaman|2|2|When Hornet Harasser dies, target creature gets -2/-2 until end of turn.| Goldmeadow Dodger|Lorwyn|16|C|{W}|Creature — Kithkin Rogue|1|1|Goldmeadow Dodger can't be blocked by creatures with power 4 or greater.| Zephyr Net|Lorwyn|98|C|{1}{U}|Enchantment — Aura|||Enchant creature$Enchanted creature has defender and flying.| Stonybrook Angler|Lorwyn|90|C|{1}{U}|Creature — Merfolk Wizard|1|2|{1}{U}, {tap}: You may tap or untap target creature.| Boggart Birth Rite|Lorwyn|101|C|{B}|Tribal Sorcery — Goblin|||Return target Goblin card from your graveyard to your hand.| Cenn's Heir|Lorwyn|8|C|{1}{W}|Creature — Kithkin Soldier|1|1|Whenever Cenn's Heir attacks, it gets +1/+1 until end of turn for each other attacking Kithkin.| Facevaulter|Lorwyn|111|C|{B}|Creature — Goblin Warrior|1|1|{B}, Sacrifice a Goblin: Facevaulter gets +2/+2 until end of turn.| Tideshaper Mystic|Lorwyn|93|C|{U}|Creature — Merfolk Wizard|1|1|{tap}: Target land becomes the basic land type of your choice until end of turn. Activate this ability only during your turn.| Goatnapper|Lorwyn|172|U|{2}{R}|Creature — Goblin Rogue|2|2|When Goatnapper enters the battlefield, untap target Goat and gain control of it until end of turn. It gains haste until end of turn.| Briarhorn|Lorwyn|199|U|{3}{G}|Creature — Elemental|3|3|Flash$When Briarhorn enters the battlefield, target creature gets +3/+3 until end of turn.$Evoke {1}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| Thorntooth Witch|Lorwyn|144|U|{5}{B}|Creature — Treefolk Shaman|3|4|Whenever you cast a Treefolk spell, you may have target creature get +3/-3 until end of turn.| Springjack Knight|Lorwyn|41|C|{2}{W}|Creature — Kithkin Knight|2|1|Whenever Springjack Knight attacks, clash with an opponent. If you win, target creature gains double strike until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)| Kinsbaile Skirmisher|Lorwyn|24|C|{1}{W}|Creature — Kithkin Soldier|2|2|When Kinsbaile Skirmisher enters the battlefield, target creature gets +1/+1 until end of turn.| Lys Alana Scarblade|Lorwyn|122|U|{2}{B}|Creature — Elf Assassin|1|1|{tap}, Discard an Elf card: Target creature gets -X/-X until end of turn, where X is the number of Elves you control.| Dragon Roost|Tenth Edition|197|R|{4}{R}{R}|Enchantment|||{5}{R}{R}: Put a 5/5 red Dragon creature token with flying onto the battlefield. (It can't be blocked except by creatures with flying or reach.)| War-Spike Changeling|Morningtide|112|C|{3}{R}|Creature — Shapeshifter|3|3|Changeling (This card is every creature type at all times.)${R}: War-Spike Changeling gains first strike until end of turn.| Moonglove Changeling|Morningtide|67|C|{2}{B}|Creature — Shapeshifter|2|2|Changeling (This card is every creature type at all times.)${B}: Moonglove Changeling gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.)| Changeling Sentinel|Morningtide|6|C|{3}{W}|Creature — Shapeshifter|3|2|Changeling (This card is every creature type at all times.)$Vigilance| Game-Trail Changeling|Morningtide|123|C|{3}{G}{G}|Creature — Shapeshifter|4|4|Changeling (This card is every creature type at all times.)$Trample| Mothdust Changeling|Morningtide|42|C|{U}|Creature — Shapeshifter|1|1|Changeling (This card is every creature type at all times.)$Tap an untapped creature you control: Mothdust Changeling gains flying until end of turn.| Nath of the Gilt-Leaf|Lorwyn|250|R|{3}{B}{G}|Legendary Creature — Elf Warrior|4|4|At the beginning of your upkeep, you may have target opponent discard a card at random.$Whenever an opponent discards a card, you may put a 1/1 green Elf Warrior creature token onto the battlefield.| Fistful of Force|Lorwyn|212|C|{1}{G}|Instant|||Target creature gets +2/+2 until end of turn. Clash with an opponent. If you win, that creature gets an additional +2/+2 and gains trample until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)| Twinning Glass|Lorwyn|264|R|{4}|Artifact|||{1}, {tap}: You may cast a nonland card from your hand without paying its mana cost if it has the same name as a spell that was cast this turn.| Lace with Moonglove|Lorwyn|225|C|{2}{G}|Instant|||Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.)$Draw a card.| Crib Swap|Lorwyn|11|U|{2}{W}|Tribal Instant — Shapeshifter|||Changeling (This card is every creature type at all times.)$Exile target creature. Its controller puts a 1/1 colorless Shapeshifter creature token with changeling onto the battlefield.| Hurly-Burly|Lorwyn|177|C|{1}{R}|Sorcery|||Choose one — Hurly-Burly deals 1 damage to each creature without flying; or Hurly-Burly deals 1 damage to each creature with flying.| Lairwatch Giant|Lorwyn|29|C|{5}{W}|Creature — Giant Warrior|5|3|Lairwatch Giant can block an additional creature.$Whenever Lairwatch Giant blocks two or more creatures, it gains first strike until end of turn.| Crush Underfoot|Lorwyn|162|U|{1}{R}|Tribal Instant — Giant|||Choose a Giant creature you control. It deals damage equal to its power to target creature.| Nameless Inversion|Lorwyn|128|C|{1}{B}|Tribal Instant — Shapeshifter|||Changeling (This card is every creature type at all times.)$Target creature gets +3/-3 and loses all creature types until end of turn.| Stinkdrinker Daredevil|Lorwyn|191|C|{2}{R}|Creature — Goblin Rogue|1|3|Giant spells you cast cost {2} less to cast.| Knucklebone Witch|Lorwyn|120|R|{B}|Creature — Goblin Shaman|1|1|Whenever a Goblin you control dies, you may put a +1/+1 counter on Knucklebone Witch.| Hunt Down|Lorwyn|218|C|{G}|Sorcery|||Target creature blocks target creature this turn if able.| Forest|Lorwyn|300|L||Basic Land — Forest|||G| Forest|Lorwyn|298|L||Basic Land — Forest|||G| Island|Lorwyn|289|L||Basic Land — Island|||U| Plains|Lorwyn|285|L||Basic Land — Plains|||W| Plains|Lorwyn|282|L||Basic Land — Plains|||W| Plains|Lorwyn|284|L||Basic Land — Plains|||W| Mountain|Lorwyn|294|L||Basic Land — Mountain|||R| Island|Lorwyn|287|L||Basic Land — Island|||U| Forest|Lorwyn|299|L||Basic Land — Forest|||G| Mountain|Lorwyn|297|L||Basic Land — Mountain|||R| Mountain|Lorwyn|295|L||Basic Land — Mountain|||R| Island|Lorwyn|286|L||Basic Land — Island|||U| Swamp|Lorwyn|292|L||Basic Land — Swamp|||B| Plains|Lorwyn|283|L||Basic Land — Plains|||W| Mountain|Lorwyn|296|L||Basic Land — Mountain|||R| Island|Lorwyn|288|L||Basic Land — Island|||U| Forest|Lorwyn|301|L||Basic Land — Forest|||G| Swamp|Lorwyn|291|L||Basic Land — Swamp|||B| Swamp|Lorwyn|293|L||Basic Land — Swamp|||B| Swamp|Lorwyn|290|L||Basic Land — Swamp|||B| Hamletback Goliath|Lorwyn|173|R|{6}{R}|Creature — Giant Warrior|6|6|Whenever another creature enters the battlefield, you may put X +1/+1 counters on Hamletback Goliath, where X is that creature's power.| Favor of the Mighty|Lorwyn|14|R|{1}{W}|Tribal Enchantment — Giant|||Each creature with the highest converted mana cost has protection from all colors.| Summon the School|Lorwyn|42|U|{3}{W}|Tribal Sorcery — Merfolk|||Put two 1/1 blue Merfolk Wizard creature tokens onto the battlefield.$Tap four untapped Merfolk you control: Return Summon the School from your graveyard to your hand.| Eyes of the Wisent|Lorwyn|210|R|{1}{G}|Tribal Enchantment — Elemental|||Whenever an opponent casts a blue spell during your turn, you may put a 4/4 green Elemental creature token onto the battlefield.| Hoofprints of the Stag|Lorwyn|21|R|{1}{W}|Tribal Enchantment — Elemental|||Whenever you draw a card, you may put a hoofprint counter on Hoofprints of the Stag.${2}{W}, Remove four hoofprint counters from Hoofprints of the Stag: Put a 4/4 white Elemental creature token with flying onto the battlefield. Activate this ability only during your turn.| Nettlevine Blight|Lorwyn|131|R|{4}{B}{B}|Enchantment — Aura|||Enchant creature or land$Enchanted permanent has "At the beginning of your end step, sacrifice this permanent and attach Nettlevine Blight to a creature or land you control."| Epic Proportions|Lorwyn|209|R|{4}{G}{G}|Enchantment — Aura|||Flash$Enchant creature$Enchanted creature gets +5/+5 and has trample.| Pale Recluse|Alara Reborn|74|C|{4}{G}{W}|Creature — Spider|4|5|Reach (This can block creatures with flying.)$Forestcycling {2}, plainscycling {2} ({2}, Discard this card: Search your library for a Forest or Plains card, reveal it, and put it into your hand. Then shuffle your library.)| Valley Rannet|Alara Reborn|61|C|{4}{R}{G}|Creature — Beast|6|3|Mountaincycling {2}, forestcycling {2} ({2}, Discard this card: Search your library for a Mountain or Forest card, reveal it, and put it into your hand. Then shuffle your library.)| Igneous Pouncer|Alara Reborn|40|C|{4}{B}{R}|Creature — Elemental|5|1|Haste$Swampcycling {2}, mountaincycling {2} ({2}, Discard this card: Search your library for a Swamp or Mountain card, reveal it, and put it into your hand. Then shuffle your library.)| Sanctum Plowbeast|Alara Reborn|10|C|{4}{W}{U}|Artifact Creature — Beast|3|6|Defender$Plainscycling {2}, islandcycling {2} ({2}, Discard this card: Search your library for a Plains or Island card, reveal it, and put it into your hand. Then shuffle your library.)| Jhessian Zombies|Alara Reborn|22|C|{4}{U}{B}|Creature — Zombie|2|4|Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)$Islandcycling {2}, swampcycling {2} ({2}, Discard this card: Search your library for an Island or Swamp card, reveal it, and put it into your hand. Then shuffle your library.)| Windbrisk Heights|Lorwyn|281|R||Land|||Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)${tap}: Add {W} to your mana pool.${W}, {tap}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.| Surge of Thoughtweft|Lorwyn|43|C|{1}{W}|Tribal Instant — Kithkin|||Creatures you control get +1/+1 until end of turn. If you control a Kithkin, draw a card.| Mournwhelk|Lorwyn|127|C|{6}{B}|Creature — Elemental|3|3|When Mournwhelk enters the battlefield, target player discards two cards.$Evoke {3}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| Dawnfluke|Lorwyn|12|C|{3}{W}|Creature — Elemental|0|3|Flash$When Dawnfluke enters the battlefield, prevent the next 3 damage that would be dealt to target creature or player this turn.$Evoke {W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| Ringskipper|Lorwyn|81|C|{1}{U}|Creature — Faerie Wizard|1|1|Flying$When Ringskipper dies, clash with an opponent. If you win, return Ringskipper to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)| Fallowsage|Lorwyn|63|U|{3}{U}|Creature — Merfolk Wizard|2|2|Whenever Fallowsage becomes tapped, you may draw a card.| Changeling Berserker|Lorwyn|160|U|{3}{R}|Creature — Shapeshifter|5|3|Changeling (This card is every creature type at all times.)$Haste$Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)| Turtleshell Changeling|Lorwyn|94|U|{3}{U}|Creature — Shapeshifter|1|4|Changeling (This card is every creature type at all times.)${1}{U}: Switch Turtleshell Changeling's power and toughness until end of turn.| Heal the Scars|Lorwyn|217|C|{3}{G}|Instant|||Regenerate target creature. You gain life equal to that creature's toughness.| Skeletal Changeling|Lorwyn|140|C|{1}{B}|Creature — Shapeshifter|1|1|Changeling (This card is every creature type at all times.)${1}{B}: Regenerate Skeletal Changeling.| Mulldrifter|Lorwyn|76|C|{4}{U}|Creature — Elemental|2|2|Flying$When Mulldrifter enters the battlefield, draw two cards.$Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| Gilt-Leaf Seer|Lorwyn|215|C|{2}{G}|Creature — Elf Shaman|2|2|{G}, {tap}: Look at the top two cards of your library, then put them back in any order.| Avian Changeling|Lorwyn|4|C|{2}{W}|Creature — Shapeshifter|2|2|Changeling (This card is every creature type at all times.)$Flying| Paperfin Rascal|Lorwyn|77|C|{2}{U}|Creature — Merfolk Rogue|2|2|When Paperfin Rascal enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Paperfin Rascal. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)| Pollen Lullaby|Lorwyn|36|U|{1}{W}|Instant|||Prevent all combat damage that would be dealt this turn. Clash with an opponent. If you win, creatures that player controls don't untap during the player's next untap step. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)| Woodland Changeling|Lorwyn|242|C|{1}{G}|Creature — Shapeshifter|2|2|Changeling (This card is every creature type at all times.)| AEthersnipe|Lorwyn|50|C|{5}{U}|Creature — Elemental|4|4|When Æthersnipe enters the battlefield, return target nonland permanent to its owner's hand.$Evoke {1}{U}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| Faultgrinder|Lorwyn|163|C|{6}{R}|Creature — Elemental|4|4|Trample$When Faultgrinder enters the battlefield, destroy target land.$Evoke {4}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| Bog Hoodlums|Lorwyn|100|C|{5}{B}|Creature — Goblin Warrior|4|1|Bog Hoodlums can't block.$When Bog Hoodlums enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Bog Hoodlums. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)| Warren Pilferers|Lorwyn|146|C|{4}{B}|Creature — Goblin Rogue|3|3|When Warren Pilferers enters the battlefield, return target creature card from your graveyard to your hand. If that card is a Goblin card, Warren Pilferers gains haste until end of turn.| Changeling Hero|Lorwyn|9|U|{4}{W}|Creature — Shapeshifter|4|4|Changeling (This card is every creature type at all times.)$Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)$Lifelink (Damage dealt by this creature also causes you to gain that much life.)| Thoughtseize|Lorwyn|145|R|{B}|Sorcery|||Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.| Sentry Oak|Lorwyn|38|U|{4}{W}|Creature — Treefolk Warrior|3|5|Defender$At the beginning of combat on your turn, you may clash with an opponent. If you win, Sentry Oak gets +2/+0 and loses defender until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)| Hillcomber Giant|Lorwyn|20|C|{2}{W}{W}|Creature — Giant Scout|3|3|Mountainwalk| Battle Mastery|Lorwyn|5|U|{2}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature has double strike.| Wispmare|Lorwyn|48|C|{2}{W}|Creature — Elemental|1|3|Flying$When Wispmare enters the battlefield, destroy target enchantment.$Evoke {W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| Whirlpool Whelm|Lorwyn|96|C|{1}{U}|Instant|||Clash with an opponent, then return target creature to its owner's hand. If you win, you may put that creature on top of its owner's library instead. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)| Axegrinder Giant|Lorwyn|151|C|{4}{R}{R}|Creature — Giant Warrior|6|4|| Drowner of Secrets|Lorwyn|58|U|{2}{U}|Creature — Merfolk Wizard|1|3|Tap an untapped Merfolk you control: Target player puts the top card of his or her library into his or her graveyard.| Glarewielder|Lorwyn|171|U|{4}{R}|Creature — Elemental Shaman|3|1|Haste$When Glarewielder enters the battlefield, up to two target creatures can't block this turn.$Evoke {1}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| Gilt-Leaf Ambush|Lorwyn|214|C|{2}{G}|Tribal Instant — Elf|||Put two 1/1 green Elf Warrior creature tokens onto the battlefield. Clash with an opponent. If you win, those creatures gain deathtouch until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost. Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)| Kithkin Healer|Lorwyn|27|C|{2}{W}|Creature — Kithkin Cleric|2|2|{tap}: Prevent the next 1 damage that would be dealt to target creature or player this turn.| Lash Out|Lorwyn|183|C|{1}{R}|Instant|||Lash Out deals 3 damage to target creature. Clash with an opponent. If you win, Lash Out deals 3 damage to that creature's controller. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)| Oaken Brawler|Lorwyn|33|C|{3}{W}|Creature — Treefolk Warrior|2|4|When Oaken Brawler enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Oaken Brawler. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)| Broken Ambitions|Lorwyn|54|C|{X}{U}|Instant|||Counter target spell unless its controller pays {X}. Clash with an opponent. If you win, that spell's controller puts the top four cards of his or her library into his or her graveyard. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)| Nath's Elite|Lorwyn|231|C|{4}{G}|Creature — Elf Warrior|4|2|All creatures able to block Nath's Elite do so.$When Nath's Elite enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Nath's Elite. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)| Weed Strangle|Lorwyn|147|C|{3}{B}{B}|Sorcery|||Destroy target creature. Clash with an opponent. If you win, you gain life equal to that creature's toughness. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)| Adder-Staff Boggart|Lorwyn|148|C|{1}{R}|Creature — Goblin Warrior|2|1|When Adder-Staff Boggart enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Adder-Staff Boggart. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)| Prison Term|Shadowmoor|18|U|{1}{W}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature can't attack or block, and its activated abilities can't be activated.$Whenever a creature enters the battlefield under an opponent's control, you may attach Prison Term to that creature.| Dusk Urchins|Shadowmoor|65|R|{2}{B}|Creature — Ouphe|4|3|Whenever Dusk Urchins attacks or blocks, put a -1/-1 counter on it.$When Dusk Urchins dies, draw a card for each -1/-1 counter on it.| Archon of Justice|Eventide|1|R|{3}{W}{W}|Creature — Archon|4|4|Flying$When Archon of Justice dies, exile target permanent.| Order of Whiteclay|Shadowmoor|16|R|{1}{W}{W}|Creature — Kithkin Cleric|1|4|{1}{W}{W}, {untap}: Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. ({untap} is the untap symbol.)| Crabapple Cohort|Shadowmoor|109|C|{4}{G}|Creature — Treefolk Warrior|4|4|Crabapple Cohort gets +1/+1 as long as you control another green creature.| Doomgape|Eventide|120|R|{4}{BG}{BG}{BG}|Creature — Elemental|10|10|Trample$At the beginning of your upkeep, sacrifice a creature. You gain life equal to that creature's toughness.| Corrupt|Shadowmoor|62|U|{5}{B}|Sorcery|||Corrupt deals damage equal to the number of Swamps you control to target creature or player. You gain life equal to the damage dealt this way.| Gnarled Effigy|Shadowmoor|251|U|{4}|Artifact|||{4}, {tap}: Put a -1/-1 counter on target creature.| Vexing Shusher|Shadowmoor|222|R|{RG}{RG}|Creature — Goblin Shaman|2|2|Vexing Shusher can't be countered.${RG}: Target spell can't be countered by spells or abilities.| Flame Javelin|Shadowmoor|92|U|{2R}{2R}{2R}|Instant|||({2R} can be paid with any two mana or with {R}. This card's converted mana cost is 6.)$Flame Javelin deals 4 damage to target creature or player.| Mossbridge Troll|Shadowmoor|123|R|{5}{G}{G}|Creature — Troll|5|5|If Mossbridge Troll would be destroyed, regenerate it.$Tap any number of untapped creatures you control other than Mossbridge Troll with total power 10 or greater: Mossbridge Troll gets +20/+20 until end of turn.| Painter's Servant|Shadowmoor|257|R|{2}|Artifact Creature — Scarecrow|1|3|As Painter's Servant enters the battlefield, choose a color.$All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors.| Thoughtweft Gambit|Shadowmoor|154|U|{4}{WU}{WU}|Instant|||Tap all creatures your opponents control and untap all creatures you control.| Grief Tyrant|Shadowmoor|189|U|{5}{BR}|Creature — Horror|8|8|Grief Tyrant enters the battlefield with four -1/-1 counters on it.$When Grief Tyrant dies, put a -1/-1 counter on target creature for each -1/-1 counter on Grief Tyrant.| Knacksaw Clique|Shadowmoor|42|R|{3}{U}|Creature — Faerie Rogue|1|4|Flying${1}{U}, {untap}: Target opponent exiles the top card of his or her library. Until end of turn, you may play that card. ({untap} is the untap symbol.)| Illuminated Folio|Shadowmoor|254|U|{5}|Artifact|||{1}, {tap}, Reveal two cards from your hand that share a color: Draw a card.| Armored Ascension|Shadowmoor|2|U|{3}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+1 for each Plains you control and has flying.| Briarberry Cohort|Shadowmoor|30|C|{1}{U}|Creature — Faerie Soldier|1|1|Flying$Briarberry Cohort gets +1/+1 as long as you control another blue creature.| Revelsong Horn|Shadowmoor|261|U|{2}|Artifact|||{1}, {tap}, Tap an untapped creature you control: Target creature gets +1/+1 until end of turn.| Crowd of Cinders|Shadowmoor|63|U|{3}{B}|Creature — Elemental|*|*|Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)$Crowd of Cinders's power and toughness are each equal to the number of black permanents you control.| Mass Calcify|Shadowmoor|12|R|{5}{W}{W}|Sorcery|||Destroy all nonwhite creatures.| Crimson Wisps|Shadowmoor|88|C|{R}|Instant|||Target creature becomes red and gains haste until end of turn.$Draw a card.| Mudbrawler Cohort|Shadowmoor|100|C|{1}{R}|Creature — Goblin Warrior|1|1|Haste$Mudbrawler Cohort gets +1/+1 as long as you control another red creature.| Ashenmoor Liege|Shadowmoor|181|R|{1}{BR}{BR}{BR}|Creature — Elemental Knight|4|1|Other black creatures you control get +1/+1.$Other red creatures you control get +1/+1.$Whenever Ashenmoor Liege becomes the target of a spell or ability an opponent controls, that player loses 4 life.| Jaws of Stone|Shadowmoor|97|U|{5}{R}|Sorcery|||Jaws of Stone deals X damage divided as you choose among any number of target creatures and/or players, where X is the number of Mountains you control as you cast Jaws of Stone.| Puncture Bolt|Shadowmoor|102|C|{1}{R}|Instant|||Puncture Bolt deals 1 damage to target creature. Put a -1/-1 counter on that creature.| Safehold Elite|Shadowmoor|239|C|{1}{GW}|Creature — Elf Scout|2|2|Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)| Curse of Chains|Shadowmoor|139|C|{1}{WU}|Enchantment — Aura|||Enchant creature$At the beginning of each upkeep, tap enchanted creature.| Elemental Mastery|Shadowmoor|90|R|{3}{R}|Enchantment — Aura|||Enchant creature$Enchanted creature has "{tap}: Put X 1/1 red Elemental creature tokens with haste onto the battlefield, where X is this creature's power. Exile them at the beginning of the next end step."| Spiteful Visions|Shadowmoor|198|R|{2}{BR}{BR}|Enchantment|||At the beginning of each player's draw step, that player draws an additional card.$Whenever a player draws a card, Spiteful Visions deals 1 damage to that player.| Windbrisk Raptor|Shadowmoor|26|R|{5}{W}{W}|Creature — Bird|5|7|Flying$Attacking creatures you control have lifelink.| River Kelpie|Shadowmoor|49|R|{3}{U}{U}|Creature — Beast|3|3|Whenever River Kelpie or another permanent is put onto the battlefield from a graveyard, draw a card.$Whenever a player casts a spell from a graveyard, draw a card.$Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)| Hollowborn Barghest|Shadowmoor|68|R|{5}{B}{B}|Creature — Demon Hound|7|6|At the beginning of your upkeep, if you have no cards in hand, each opponent loses 2 life.$At the beginning of each opponent's upkeep, if that player has no cards in hand, he or she loses 2 life.| Impromptu Raid|Shadowmoor|209|R|{3}{RG}|Enchantment|||{2}{RG}: Reveal the top card of your library. If it isn't a creature card, put it into your graveyard. Otherwise, put that card onto the battlefield. That creature has haste. Sacrifice it at the beginning of the next end step.| Hoarder's Greed|Lorwyn|117|U|{3}{B}|Sorcery|||You lose 2 life and draw two cards, then clash with an opponent. If you win, repeat this process. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)| Needle Drop|Lorwyn|186|C|{R}|Instant|||Needle Drop deals 1 damage to target creature or player that was dealt damage this turn.$Draw a card.| Glen Elendra Pranksters|Lorwyn|67|U|{3}{U}|Creature — Faerie Wizard|1|3|Flying$Whenever you cast a spell during an opponent's turn, you may return target creature you control to its owner's hand.| Seedguide Ash|Lorwyn|235|U|{4}{G}|Creature — Treefolk Druid|4|4|When Seedguide Ash dies, you may search your library for up to three Forest cards and put them onto the battlefield tapped. If you do, shuffle your library.| Forced Fruition|Lorwyn|66|R|{4}{U}{U}|Enchantment|||Whenever an opponent casts a spell, that player draws seven cards.| Prowess of the Fair|Lorwyn|136|U|{1}{B}|Tribal Enchantment — Elf|||Whenever another nontoken Elf is put into your graveyard from the battlefield, you may put a 1/1 green Elf Warrior creature token onto the battlefield.| Boggart Forager|Lorwyn|154|C|{R}|Creature — Goblin Rogue|1|1|{R}, Sacrifice Boggart Forager: Target player shuffles his or her library.| Elvish Branchbender|Lorwyn|204|C|{2}{G}|Creature — Elf Druid|2|2|{tap}: Until end of turn, target Forest becomes an X/X Treefolk creature in addition to its other types, where X is the number of Elves you control.| Fathom Trawl|Lorwyn|65|R|{3}{U}{U}|Sorcery|||Reveal cards from the top of your library until you reveal three nonland cards. Put the nonland cards revealed this way into your hand, then put the rest of the revealed cards on the bottom of your library in any order.| Final Revels|Lorwyn|113|U|{4}{B}|Sorcery|||Choose one — All creatures get +2/+0 until end of turn; or all creatures get -0/-2 until end of turn.| Captivating Glance|Lorwyn|55|U|{2}{U}|Enchantment — Aura|||Enchant creature$At the beginning of your end step, clash with an opponent. If you win, gain control of enchanted creature. Otherwise, that player gains control of enchanted creature. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)| Cloudthresher|Lorwyn|202|R|{2}{G}{G}{G}{G}|Creature — Elemental|7|7|Flash$Reach (This can block creatures with flying.)$When Cloudthresher enters the battlefield, it deals 2 damage to each creature with flying and each player.$Evoke {2}{G}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| Shriekmaw|Lorwyn|139|U|{4}{B}|Creature — Elemental|3|2|Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)$When Shriekmaw enters the battlefield, destroy target nonartifact, nonblack creature.$Evoke {1}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| Shelldock Isle|Lorwyn|272|R||Land|||Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)${tap}: Add {U} to your mana pool.${U}, {tap}: You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.| Elvish Handservant|Lorwyn|206|C|{G}|Creature — Elf Warrior|1|1|Whenever a player casts a Giant spell, you may put a +1/+1 counter on Elvish Handservant.| Exiled Boggart|Lorwyn|109|C|{1}{B}|Creature — Goblin Rogue|2|2|When Exiled Boggart dies, discard a card.| Kithkin Greatheart|Lorwyn|25|C|{1}{W}|Creature — Kithkin Soldier|2|1|As long as you control a Giant, Kithkin Greatheart gets +1/+1 and has first strike.| Spiderwig Boggart|Lorwyn|141|C|{2}{B}|Creature — Goblin Shaman|2|2|When Spiderwig Boggart enters the battlefield, target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)| Boggart Sprite-Chaser|Lorwyn|156|C|{1}{R}|Creature — Goblin Warrior|1|2|As long as you control a Faerie, Boggart Sprite-Chaser gets +1/+1 and has flying.| Fodder Launch|Lorwyn|114|U|{3}{B}|Tribal Sorcery — Goblin|||As an additional cost to cast Fodder Launch, sacrifice a Goblin.$Target creature gets -5/-5 until end of turn. Fodder Launch deals 5 damage to that creature's controller.| Triclopean Sight|Lorwyn|45|C|{1}{W}|Enchantment — Aura|||Flash$Enchant creature$When Triclopean Sight enters the battlefield, untap enchanted creature.$Enchanted creature gets +1/+1 and has vigilance.| Colfenor's Plans|Lorwyn|106|R|{2}{B}{B}|Enchantment|||When Colfenor's Plans enters the battlefield, exile the top seven cards of your library face down.$You may look at and play cards exiled with Colfenor's Plans.$Skip your draw step.$You can't cast more than one spell each turn.| Oona's Prowler|Lorwyn|133|R|{1}{B}|Creature — Faerie Rogue|3|1|Flying$Discard a card: Oona's Prowler gets -2/-0 until end of turn. Any player may activate this ability.| Entangling Trap|Lorwyn|13|U|{1}{W}|Enchantment|||Whenever you clash, tap target creature an opponent controls. If you won, that creature doesn't untap during its controller's next untap step. (This ability triggers after the clash ends.)| Familiar's Ruse|Lorwyn|64|U|{U}{U}|Instant|||As an additional cost to cast Familiar's Ruse, return a creature you control to its owner's hand.$Counter target spell.| Scapeshift|Morningtide|136|R|{2}{G}{G}|Sorcery|||Sacrifice any number of lands. Search your library for that many land cards, put them onto the battlefield tapped, then shuffle your library.| Woodland Guidance|Lorwyn|243|U|{3}{G}|Sorcery|||Return target card from your graveyard to your hand. Clash with an opponent. If you win, untap all Forests you control. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)$Exile Woodland Guidance.| Ashling's Prerogative|Lorwyn|150|R|{1}{R}|Enchantment|||As Ashling's Prerogative enters the battlefield, choose odd or even. (Zero is even.)$Each creature with converted mana cost of the chosen value has haste.$Each creature without converted mana cost of the chosen value enters the battlefield tapped.| Blind-Spot Giant|Lorwyn|153|C|{2}{R}|Creature — Giant Warrior|4|3|Blind-Spot Giant can't attack or block unless you control another Giant.| Inner-Flame Acolyte|Lorwyn|181|C|{1}{R}{R}|Creature — Elemental Shaman|2|2|When Inner-Flame Acolyte enters the battlefield, target creature gets +2/+0 and gains haste until end of turn.$Evoke {R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| Wild Ricochet|Lorwyn|196|R|{2}{R}{R}|Instant|||You may choose new targets for target instant or sorcery spell. Then copy that spell. You may choose new targets for the copy.| Sylvan Echoes|Lorwyn|237|U|{G}|Enchantment|||Whenever you clash and win, you may draw a card. (This ability triggers after the clash ends.)| Rage Reflection|Shadowmoor|104|R|{4}{R}{R}|Enchantment|||Creatures you control have double strike.| Thought Reflection|Shadowmoor|53|R|{4}{U}{U}{U}|Enchantment|||If you would draw a card, draw two cards instead.| Sunken Ruins|Shadowmoor|280|R||Land|||{tap}: Add {1} to your mana pool.${UB}, {tap}: Add {U}{U}, {U}{B}, or {B}{B} to your mana pool.| Din of the Fireherd|Shadowmoor|184|R|{5}{BR}{BR}{BR}|Sorcery|||Put a 5/5 black and red Elemental creature token onto the battlefield. Target opponent sacrifices a creature for each black creature you control, then sacrifices a land for each red creature you control.| Oversoul of Dusk|Shadowmoor|234|R|{GW}{GW}{GW}{GW}{GW}|Creature — Spirit Avatar|5|5|Protection from blue, from black, and from red| Fossil Find|Shadowmoor|206|U|{RG}|Sorcery|||Return a card at random from your graveyard to your hand, then reorder your graveyard as you choose.| Grim Poppet|Shadowmoor|252|R|{7}|Artifact Creature — Scarecrow|4|4|Grim Poppet enters the battlefield with three -1/-1 counters on it.$Remove a -1/-1 counter from Grim Poppet: Put a -1/-1 counter on another target creature.| Wheel of Sun and Moon|Shadowmoor|243|R|{GW}{GW}|Enchantment — Aura|||Enchant player$If a card would be put into enchanted player's graveyard from anywhere, instead that card is revealed and put on the bottom of that player's library.| Memory Plunder|Shadowmoor|169|R|{UB}{UB}{UB}{UB}|Instant|||You may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost.| Glen Elendra Liege|Shadowmoor|163|R|{1}{UB}{UB}{UB}|Creature — Faerie Knight|2|3|Flying$Other blue creatures you control get +1/+1.$Other black creatures you control get +1/+1.| Mystic Gate|Shadowmoor|277|R||Land|||{tap}: Add {1} to your mana pool.${WU}, {tap}: Add {W}{W}, {W}{U}, or {U}{U} to your mana pool.| Wooded Bastion|Shadowmoor|281|R||Land|||{tap}: Add {1} to your mana pool.${GW}, {tap}: Add {G}{G}, {G}{W}, or {W}{W} to your mana pool.| Mana Reflection|Shadowmoor|122|R|{4}{G}{G}|Enchantment|||If you tap a permanent for mana, it produces twice as much of that mana instead.| Boon Reflection|Shadowmoor|5|R|{4}{W}|Enchantment|||If you would gain life, you gain twice that much life instead.| Fire-Lit Thicket|Shadowmoor|271|R||Land|||{tap}: Add {1} to your mana pool.${RG}, {tap}: Add {R}{R}, {R}{G}, or {G}{G} to your mana pool.| Swans of Bryn Argoll|Shadowmoor|151|R|{2}{WU}{WU}|Creature — Bird Spirit|4|3|Flying$If a source would deal damage to Swans of Bryn Argoll, prevent that damage. The source's controller draws cards equal to the damage prevented this way.| Fracturing Gust|Shadowmoor|227|R|{2}{GW}{GW}{GW}|Instant|||Destroy all artifacts and enchantments. You gain 2 life for each permanent destroyed this way.| Puppeteer Clique|Shadowmoor|75|R|{3}{B}{B}|Creature — Faerie Wizard|3|2|Flying$When Puppeteer Clique enters the battlefield, put target creature card from an opponent's graveyard onto the battlefield under your control. It has haste. At the beginning of your next end step, exile it.$Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)| Wound Reflection|Shadowmoor|81|R|{5}{B}|Enchantment|||At the beginning of each end step, each opponent loses life equal to the life he or she lost this turn. (Damage causes loss of life.)| Graven Cairns|Shadowmoor|272|R||Land|||{tap}: Add {1} to your mana pool.${BR}, {tap}: Add {B}{B}, {B}{R}, or {R}{R} to your mana pool.| Polluted Bonds|Shadowmoor|74|R|{3}{B}{B}|Enchantment|||Whenever a land enters the battlefield under an opponent's control, that player loses 2 life and you gain 2 life.| Tyrannize|Shadowmoor|201|R|{3}{BR}{BR}|Sorcery|||Target player discards his or her hand unless he or she pays 7 life.| Deus of Calamity|Shadowmoor|204|R|{RG}{RG}{RG}{RG}{RG}|Creature — Spirit Avatar|6|6|Trample$Whenever Deus of Calamity deals 6 or more damage to an opponent, destroy target land that player controls.| Incremental Growth|Lorwyn|221|U|{3}{G}{G}|Sorcery|||Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature.| Isleback Spawn|Shadowmoor|40|R|{5}{U}{U}|Creature — Kraken|4|8|Shroud$Isleback Spawn gets +4/+8 as long as a library has twenty or fewer cards in it.| Regal Force|Eventide|74|R|{4}{G}{G}{G}|Creature — Elemental|5|5|When Regal Force enters the battlefield, draw a card for each green creature you control.| Gloomwidow|Shadowmoor|117|U|{2}{G}|Creature — Spider|3|3|Reach$Gloomwidow can block only creatures with flying.| Smolder Initiate|Shadowmoor|78|C|{B}|Creature — Elemental Shaman|1|1|Whenever a player casts a black spell, you may pay {1}. If you do, target player loses 1 life.| Sygg, River Cutthroat|Shadowmoor|176|R|{UB}{UB}|Legendary Creature — Merfolk Rogue|1|3|At the beginning of each end step, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.)| Splitting Headache|Shadowmoor|79|C|{3}{B}|Sorcery|||Choose one — Target player discards two cards; or target player reveals his or her hand, you choose a card from it, then that player discards that card.| Wort, the Raidmother|Shadowmoor|223|R|{4}{RG}{RG}|Legendary Creature — Goblin Shaman|3|3|When Wort, the Raidmother enters the battlefield, put two 1/1 red and green Goblin Warrior creature tokens onto the battlefield.$Each red or green instant or sorcery spell you cast has conspire. (As you cast the spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy.)| Pili-Pala|Shadowmoor|258|C|{2}|Artifact Creature — Scarecrow|1|1|Flying${2}, {untap}: Add one mana of any color to your mana pool. ({untap} is the untap symbol.)| Rustrazor Butcher|Shadowmoor|105|C|{1}{R}|Creature — Goblin Warrior|1|2|First strike$Wither (This deals damage to creatures in the form of -1/-1 counters.)| Rhys the Redeemed|Shadowmoor|237|R|{GW}|Legendary Creature — Elf Warrior|1|1|{2}{GW}, {tap}: Put a 1/1 green and white Elf Warrior creature token onto the battlefield.${4}(g/w){GW}, {tap}: For each creature token you control, put a token that's a copy of that creature onto the battlefield.| Safehold Sentry|Shadowmoor|22|C|{1}{W}|Creature — Elf Warrior|2|2|{2}{W}, {untap}: Safehold Sentry gets +0/+2 until end of turn. ({untap} is the untap symbol.)| Knollspine Dragon|Shadowmoor|98|R|{5}{R}{R}|Creature — Dragon|7|5|Flying$When Knollspine Dragon enters the battlefield, you may discard your hand and draw cards equal to the damage dealt to target opponent this turn.| Somnomancer|Shadowmoor|149|C|{1}{WU}|Creature — Kithkin Wizard|2|1|When Somnomancer enters the battlefield, you may tap target creature.| Leech Bonder|Shadowmoor|43|U|{2}{U}|Creature — Merfolk Soldier|3|3|Leech Bonder enters the battlefield with two -1/-1 counters on it.${U}, {untap}: Move a counter from target creature onto another target creature. ({untap} is the untap symbol.)| Augury Adept|Shadowmoor|137|R|{1}{WU}{WU}|Creature — Kithkin Wizard|2|2|Whenever Augury Adept deals combat damage to a player, reveal the top card of your library and put that card into your hand. You gain life equal to its converted mana cost.| Thistledown Liege|Shadowmoor|153|R|{1}{WU}{WU}{WU}|Creature — Kithkin Knight|1|3|Flash$Other white creatures you control get +1/+1.$Other blue creatures you control get +1/+1.| Fate Transfer|Shadowmoor|161|C|{1}{UB}|Instant|||Move all counters from target creature onto another target creature.| Hatchet Bully|Eventide|54|U|{3}{R}|Creature — Goblin Warrior|3|3|{2}{R}, {tap}, Put a -1/-1 counter on a creature you control: Hatchet Bully deals 2 damage to target creature or player.| Loch Korrigan|Shadowmoor|71|C|{3}{B}|Creature — Spirit|1|1|{UB}: Loch Korrigan gets +1/+1 until end of turn.| Chainbreaker|Shadowmoor|249|C|{2}|Artifact Creature — Scarecrow|3|3|Chainbreaker enters the battlefield with two -1/-1 counters on it.${3}, {tap}: Remove a -1/-1 counter from target creature.| Trip Noose|Shadowmoor|266|U|{2}|Artifact|||{2}, {tap}: Tap target creature.| Kulrath Knight|Shadowmoor|190|U|{3}{BR}{BR}|Creature — Elemental Knight|3|3|Flying$Wither (This deals damage to creatures in the form of -1/-1 counters.)$Creatures your opponents control with counters on them can't attack or block.| Last Breath|Shadowmoor|11|C|{1}{W}|Instant|||Exile target creature with power 2 or less. Its controller gains 4 life.| Greater Auramancy|Shadowmoor|7|R|{1}{W}|Enchantment|||Other enchantments you control have shroud.$Enchanted creatures you control have shroud.| Poison the Well|Shadowmoor|193|C|{2}{BR}{BR}|Sorcery|||Destroy target land. Poison the Well deals 2 damage to that land's controller.| Boartusk Liege|Shadowmoor|202|R|{1}{RG}{RG}{RG}|Creature — Goblin Knight|3|4|Trample$Other red creatures you control get +1/+1.$Other green creatures you control get +1/+1.| Inescapable Brute|Shadowmoor|95|C|{5}{R}|Creature — Giant Warrior|3|3|Wither (This deals damage to creatures in the form of -1/-1 counters.)$Inescapable Brute must be blocked if able.| Midnight Banshee|Shadowmoor|72|R|{3}{B}{B}{B}|Creature — Spirit|5|5|Wither (This deals damage to creatures in the form of -1/-1 counters.)$At the beginning of your upkeep, put a -1/-1 counter on each nonblack creature.| Incremental Blight|Shadowmoor|70|U|{3}{B}{B}|Sorcery|||Put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature.| Scrapbasket|Shadowmoor|262|C|{4}|Artifact Creature — Scarecrow|3|2|{1}: Scrapbasket becomes all colors until end of turn.| Lingering Tormentor|Eventide|36|U|{3}{B}|Creature — Spirit|2|2|Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)$Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)| Wilt-Leaf Liege|Shadowmoor|245|R|{1}{GW}{GW}{GW}|Creature — Elf Knight|4|4|Other green creatures you control get +1/+1.$Other white creatures you control get +1/+1.$If a spell or ability an opponent controls causes you to discard Wilt-Leaf Liege, put it onto the battlefield instead of putting it into your graveyard.| Retaliator Griffin|Alara Reborn|123|R|{1}{R}{G}{W}|Creature — Griffin|2|2|Flying$Whenever a source an opponent controls deals damage to you, you may put that many +1/+1 counters on Retaliator Griffin.| Reliquary Tower|Conflux|143|U||Land|||You have no maximum hand size.${tap}: Add {1} to your mana pool.| Might of Alara|Conflux|85|C|{G}|Instant|||Domain — Target creature gets +1/+1 until end of turn for each basic land type among lands you control.| Asha's Favor|Conflux|2|C|{2}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature has flying, first strike, and vigilance.| Rotting Rats|Conflux|51|C|{1}{B}|Creature — Zombie Rat|1|1|When Rotting Rats enters the battlefield, each player discards a card.$Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)| Voices from the Void|Conflux|55|U|{4}{B}|Sorcery|||Domain — Target player discards a card for each basic land type among lands you control.| Duergar Assailant|Eventide|136|C|{RW}|Creature — Dwarf Soldier|1|1|Sacrifice Duergar Assailant: Duergar Assailant deals 1 damage to target attacking or blocking creature.| Odious Trow|Eventide|125|C|{BG}|Creature — Troll|1|1|{1}{BG}: Regenerate Odious Trow.| Nip Gwyllion|Eventide|92|C|{WB}|Creature — Hag|1|1|Lifelink (Damage dealt by this creature also causes you to gain that much life.)| Helix Pinnacle|Eventide|68|R|{G}|Enchantment|||Shroud${X}: Put X tower counters on Helix Pinnacle.$At the beginning of your upkeep, if there are 100 or more tower counters on Helix Pinnacle, you win the game.| Divinity of Pride|Eventide|86|R|{WB}{WB}{WB}{WB}{WB}|Creature — Spirit Avatar|4|4|Flying, lifelink$Divinity of Pride gets +4/+4 as long as you have 25 or more life.| Slippery Bogle|Eventide|160|C|{GU}|Creature — Beast|1|1|Hexproof (This creature can't be the target of spells or abilities your opponents control.)| Loyal Gyrfalcon|Eventide|11|U|{3}{W}|Creature — Bird|3|3|Defender, flying$Whenever you cast a white spell, Loyal Gyrfalcon loses defender until end of turn.| Cauldron Haze|Eventide|84|U|{1}{WB}|Instant|||Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)| Cinder Pyromancer|Eventide|50|C|{2}{R}|Creature — Elemental Shaman|0|1|{tap}: Cinder Pyromancer deals 1 damage to target player.$Whenever you cast a red spell, you may untap Cinder Pyromancer.| Riverfall Mimic|Eventide|111|C|{1}{UR}|Creature — Shapeshifter|2|1|Whenever you cast a spell that's both blue and red, Riverfall Mimic becomes 3/3 and is unblockable until end of turn.| Drain the Well|Eventide|121|C|{2}{BG}{BG}|Sorcery|||Destroy target land. You gain 2 life.| Unmake|Eventide|96|C|{WB}{WB}{WB}|Instant|||Exile target creature.| Merrow Levitator|Eventide|26|C|{3}{U}|Creature — Merfolk Wizard|2|3|{tap}: Target creature gains flying until end of turn.$Whenever you cast a blue spell, you may untap Merrow Levitator.| Flickerwisp|Eventide|6|U|{1}{W}{W}|Creature — Elemental|3|1|Flying$When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.| Hobgoblin Dragoon|Eventide|142|C|{2}{RW}|Creature — Goblin Knight|1|2|Flying, first strike| Nettle Sentinel|Eventide|71|C|{G}|Creature — Elf Warrior|2|2|Nettle Sentinel doesn't untap during your untap step.$Whenever you cast a green spell, you may untap Nettle Sentinel.| Tilling Treefolk|Eventide|78|C|{2}{G}|Creature — Treefolk Druid|1|3|When Tilling Treefolk enters the battlefield, you may return up to two target land cards from your graveyard to your hand.| Wickerbough Elder|Eventide|80|C|{3}{G}|Creature — Treefolk Shaman|4|4|Wickerbough Elder enters the battlefield with a -1/-1 counter on it.${G}, Remove a -1/-1 counter from Wickerbough Elder: Destroy target artifact or enchantment.| Bloodied Ghost|Eventide|83|U|{1}{WB}{WB}|Creature — Spirit|3|3|Flying$Bloodied Ghost enters the battlefield with a -1/-1 counter on it.| Nightsky Mimic|Eventide|91|C|{1}{WB}|Creature — Shapeshifter|2|1|Whenever you cast a spell that's both white and black, Nightsky Mimic becomes 4/4 and gains flying until end of turn.| Duergar Mine-Captain|Eventide|138|U|{2}{RW}|Creature — Dwarf Soldier|2|1|{1}{RW}, {untap}: Attacking creatures get +1/+0 until end of turn. ({untap} is the untap symbol.)| Invert the Skies|Eventide|155|U|{3}{GU}|Instant|||Creatures your opponents control lose flying until end of turn if {G} was spent to cast Invert the Skies, and creatures you control gain flying until end of turn if {U} was spent to cast it. (Do both if {G}{U} was spent.)| Phosphorescent Feast|Eventide|72|U|{2}{G}{G}{G}|Sorcery|||Chroma — Reveal any number of cards in your hand. You gain 2 life for each green mana symbol in those cards' mana costs.| Rise of the Hobgoblins|Eventide|145|R|{RW}{RW}|Enchantment|||When Rise of the Hobgoblins enters the battlefield, you may pay {X}. If you do, put X 1/1 red and white Goblin Soldier creature tokens onto the battlefield.${RW}: Red creatures and white creatures you control gain first strike until end of turn.| Favor of the Overbeing|Eventide|151|C|{1}{GU}|Enchantment — Aura|||Enchant creature$As long as enchanted creature is green, it gets +1/+1 and has vigilance.$As long as enchanted creature is blue, it gets +1/+1 and has flying.| Stalker Hag|Eventide|129|U|{BG}{BG}{BG}|Creature — Hag|3|2|Swampwalk, forestwalk| Stream Hopper|Eventide|113|C|{UR}|Creature — Goblin|1|1|{UR}: Stream Hopper gains flying until end of turn.| Mindwrack Liege|Eventide|104|R|{3}{UR}{UR}{UR}|Creature — Horror|4|4|Other blue creatures you control get +1/+1.$Other red creatures you control get +1/+1.${UR}{UR}{UR}{UR}: You may put a blue or red creature card from your hand onto the battlefield.| Worm Harvest|Eventide|131|R|{2}{BG}{BG}{BG}|Sorcery|||Put a 1/1 black and green Worm creature token onto the battlefield for each land card in your graveyard.$Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)| Ashling, the Extinguisher|Eventide|33|R|{2}{B}{B}|Legendary Creature — Elemental Shaman|4|4|Whenever Ashling, the Extinguisher deals combat damage to a player, choose target creature that player controls. He or she sacrifices that creature.| Light from Within|Eventide|10|R|{2}{W}{W}|Enchantment|||Chroma — Each creature you control gets +1/+1 for each white mana symbol in its mana cost.| Talara's Bane|Eventide|47|C|{1}{B}|Sorcery|||Target opponent reveals his or her hand. You choose a green or white creature card from it. You gain life equal that creature card's toughness, then that player discards that card.| Wistful Selkie|Eventide|165|U|{GU}{GU}{GU}|Creature — Merfolk Wizard|2|2|When Wistful Selkie enters the battlefield, draw a card.| Shorecrasher Mimic|Eventide|159|C|{1}{GU}|Creature — Shapeshifter|2|1|Whenever you cast a spell that's both green and blue, Shorecrasher Mimic becomes 5/3 and gains trample until end of turn.| Fire at Will|Eventide|140|C|{RW}{RW}{RW}|Instant|||Fire at Will deals 3 damage divided as you choose among one, two, or three target attacking or blocking creatures.| Soul Reap|Eventide|44|C|{1}{B}|Sorcery|||Destroy target nongreen creature. Its controller loses 3 life if you've cast another black spell this turn.| Overbeing of Myth|Eventide|157|R|{GU}{GU}{GU}{GU}{GU}|Creature — Spirit Avatar|*|*|Overbeing of Myth's power and toughness are each equal to the number of cards in your hand.$At the beginning of your draw step, draw an additional card.| Gift of the Deity|Eventide|122|C|{4}{BG}|Enchantment — Aura|||Enchant creature$As long as enchanted creature is black, it gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.)$As long as enchanted creature is green, it gets +1/+1 and all creatures able to block it do so.| Dominus of Fealty|Eventide|102|R|{UR}{UR}{UR}{UR}{UR}|Creature — Spirit Avatar|4|4|Flying$At the beginning of your upkeep, you may gain control of target permanent until end of turn. If you do, untap it and it gains haste until end of turn.| Edge of the Divinity|Eventide|87|C|{WB}|Enchantment — Aura|||Enchant creature$As long as enchanted creature is white, it gets +1/+2.$As long as enchanted creature is black, it gets +2/+1.| Merrow Bonegnawer|Eventide|37|C|{B}|Creature — Merfolk Rogue|1|1|{tap}: Target player exiles a card from his or her graveyard.$Whenever you cast a black spell, you may untap Merrow Bonegnawer.| Duskdale Wurm|Eventide|67|U|{5}{G}{G}|Creature — Wurm|7|7|Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)| Battlegate Mimic|Eventide|133|C|{1}{RW}|Creature — Shapeshifter|2|1|Whenever you cast a spell that's both red and white, Battlegate Mimic becomes 4/2 and gains first strike until end of turn.| Spirit of the Hearth|Eventide|14|R|{4}{W}{W}|Creature — Cat Spirit|4|5|Flying$You have hexproof. (You can't be the target of spells or abilities your opponents control.)| Watchwing Scarecrow|Shadowmoor|268|C|{4}|Artifact Creature — Scarecrow|2|4|Watchwing Scarecrow has vigilance as long as you control a white creature.$Watchwing Scarecrow has flying as long as you control a blue creature.| Rattleblaze Scarecrow|Shadowmoor|259|C|{6}|Artifact Creature — Scarecrow|5|3|Rattleblaze Scarecrow has persist as long as you control a black creature. (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)$Rattleblaze Scarecrow has haste as long as you control a red creature.| Blazethorn Scarecrow|Shadowmoor|246|C|{5}|Artifact Creature — Scarecrow|3|3|Blazethorn Scarecrow has haste as long as you control a red creature.$Blazethorn Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.)| Wingrattle Scarecrow|Shadowmoor|270|C|{3}|Artifact Creature — Scarecrow|2|2|Wingrattle Scarecrow has flying as long as you control a blue creature.$Wingrattle Scarecrow has persist as long as you control a black creature. (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)| Thornwatch Scarecrow|Shadowmoor|265|C|{6}|Artifact Creature — Scarecrow|4|4|Thornwatch Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.)$Thornwatch Scarecrow has vigilance as long as you control a white creature.| Enchanted Evening|Shadowmoor|140|R|{3}{WU}{WU}|Enchantment|||All permanents are enchantments in addition to their other types.| Woodfall Primus|Shadowmoor|135|R|{5}{G}{G}{G}|Creature — Treefolk Shaman|6|6|Trample$When Woodfall Primus enters the battlefield, destroy target noncreature permanent.$Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)| Prismatic Omen|Shadowmoor|126|R|{1}{G}|Enchantment|||Lands you control are every basic land type in addition to their other types.| Scourge of the Nobilis|Eventide|146|C|{2}{RW}|Enchantment — Aura|||Enchant creature$As long as enchanted creature is red, it gets +1/+1 and has "{RW}: This creature gets +1/+0 until end of turn."$As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)| Noggle Ransacker|Eventide|109|U|{2}{UR}|Creature — Noggle Rogue|2|1|When Noggle Ransacker enters the battlefield, each player draws two cards, then discards a card at random.| Canker Abomination|Eventide|115|U|{2}{BG}{BG}|Creature — Treefolk Horror|6|6|As Canker Abomination enters the battlefield, choose an opponent. Canker Abomination enters the battlefield with a -1/-1 counter on it for each creature that player controls.| Puncture Blast|Eventide|60|C|{2}{R}|Instant|||Wither (This deals damage to creatures in the form of -1/-1 counters.)$Puncture Blast deals 3 damage to target creature or player.| Spitemare|Eventide|147|U|{2}{RW}{RW}|Creature — Elemental|3|3|Whenever Spitemare is dealt damage, it deals that much damage to target creature or player.| Gilder Bairn|Eventide|152|U|{1}{GU}{GU}|Creature — Ouphe|1|3|{2}{GU}, {untap}: For each counter on target permanent, put another of those counters on that permanent. ({untap} is the untap symbol.)| Impelled Giant|Eventide|58|U|{4}{R}{R}|Creature — Giant Warrior|3|3|Trample$Tap an untapped red creature you control other than Impelled Giant: Impelled Giant gets +X/+0 until end of turn, where X is the power of the creature tapped this way.| Parapet Watchers|Shadowmoor|45|C|{2}{U}|Creature — Kithkin Soldier|2|2|{WU}: Parapet Watchers gets +0/+1 until end of turn.| Twilight Shepherd|Shadowmoor|25|R|{3}{W}{W}{W}|Creature — Angel|5|5|Flying, vigilance$When Twilight Shepherd enters the battlefield, return to your hand all cards in your graveyard that were put there from the battlefield this turn.$Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)| Oona, Queen of the Fae|Shadowmoor|172|R|{3}{UB}{UB}{UB}|Legendary Creature — Faerie Wizard|5|5|Flying${X}{UB}: Choose a color. Target opponent exiles the top X cards of his or her library. For each card of the chosen color exiled this way, put a 1/1 blue and black Faerie Rogue creature token with flying onto the battlefield.| Cauldron of Souls|Shadowmoor|248|R|{5}|Artifact|||{tap}: Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)| Witherscale Wurm|Shadowmoor|134|R|{4}{G}{G}|Creature — Wurm|9|9|Whenever Witherscale Wurm blocks or becomes blocked by a creature, that creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)$Whenever Witherscale Wurm deals damage to an opponent, remove all -1/-1 counters from it.| Furystoke Giant|Shadowmoor|93|R|{3}{R}{R}|Creature — Giant Warrior|3|3|When Furystoke Giant enters the battlefield, other creatures you control gain "{tap}: This creature deals 2 damage to target creature or player" until end of turn.$Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)| Spectral Procession|Shadowmoor|23|U|{2W}{2W}{2W}|Sorcery|||({2W} can be paid with any two mana or with {W}. This card's converted mana cost is 6.)$Put three 1/1 white Spirit creature tokens with flying onto the battlefield.| Tower Above|Shadowmoor|131|U|{2G}{2G}{2G}|Sorcery|||({2G} can be paid with any two mana or with {G}. This card's converted mana cost is 6.)$Until end of turn, target creature gets +4/+4 and gains trample, wither, and "When this creature attacks, target creature blocks it this turn if able." (It deals damage to creatures in the form of -1/-1 counters.)| Scuzzback Marauders|Shadowmoor|216|C|{4}{RG}|Creature — Goblin Warrior|5|2|Trample$Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)| Beseech the Queen|Shadowmoor|57|U|{2B}{2B}{2B}|Sorcery|||({2B} can be paid with any two mana or with {B}. This card's converted mana cost is 6.)$Search your library for a card with converted mana cost less than or equal to the number of lands you control, reveal it, and put it into your hand. Then shuffle your library.| Necroskitter|Eventide|38|R|{1}{B}{B}|Creature — Elemental|1|4|Wither (This deals damage to creatures in the form of -1/-1 counters.)$Whenever a creature an opponent controls with a -1/-1 counter on it dies, you may return that card to the battlefield under your control.| Quillspike|Eventide|126|U|{2}{BG}|Creature — Beast|1|1|{BG}, Remove a -1/-1 counter from a creature you control: Quillspike gets +3/+3 until end of turn.| Fable of Wolf and Owl|Eventide|150|R|{3}{GU}{GU}{GU}|Enchantment|||Whenever you cast a green spell, you may put a 2/2 green Wolf creature token onto the battlefield.$Whenever you cast a blue spell, you may put a 1/1 blue Bird creature token with flying onto the battlefield.| Harvest Gwyllion|Eventide|90|C|{2}{WB}{WB}|Creature — Hag|2|4|Wither (This deals damage to creatures in the form of -1/-1 counters.)| Murkfiend Liege|Eventide|156|R|{2}{GU}{GU}{GU}|Creature — Horror|4|4|Other green creatures you control get +1/+1.$Other blue creatures you control get +1/+1.$Untap all green and/or blue creatures you control during each other player's untap step.| Clout of the Dominus|Eventide|99|C|{UR}|Enchantment — Aura|||Enchant creature$As long as enchanted creature is blue, it gets +1/+1 and has shroud. (It can't be the target of spells or abilities.)$As long as enchanted creature is red, it gets +1/+1 and has haste.| Kithkin Spellduster|Eventide|8|C|{4}{W}|Creature — Kithkin Wizard|2|3|Flying${1}{W}, Sacrifice Kithkin Spellduster: Destroy target enchantment.$Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)| Mirror Sheen|Eventide|105|R|{1}{UR}{UR}|Enchantment|||{1}{UR}{UR}: Copy target instant or sorcery spell that targets you. You may choose new targets for the copy.| Trapjaw Kelpie|Eventide|164|C|{4}{GU}{GU}|Creature — Beast|3|3|Flash$Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)| Hateflayer|Eventide|55|R|{5}{R}{R}|Creature — Elemental|5|5|Wither (This deals damage to creatures in the form of -1/-1 counters.)${2}{R}, {untap}: Hateflayer deals damage equal to its power to target creature or player. ({untap} is the untap symbol.)| Reflecting Pool|Shadowmoor|278|R||Land|||{tap}: Add to your mana pool one mana of any type that a land you control could produce.| Power of Fire|Shadowmoor|101|C|{1}{R}|Enchantment — Aura|||Enchant creature$Enchanted creature has "{tap}: This creature deals 1 damage to target creature or player."| Door of Destinies|Morningtide|143|R|{4}|Artifact|||As Door of Destinies enters the battlefield, choose a creature type.$Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies.$Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies.| Supreme Exemplar|Morningtide|53|R|{6}{U}|Creature — Elemental|10|10|Flying$Champion an Elemental (When this enters the battlefield, sacrifice it unless you exile another Elemental you control. When this leaves the battlefield, that card returns to the battlefield.)| Fire Juggler|Morningtide|90|C|{2}{R}|Creature — Goblin Shaman|2|2|Whenever Fire Juggler becomes blocked, clash with an opponent. If you win, Fire Juggler deals 4 damage to each creature blocking it. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)| Sensation Gorger|Morningtide|102|R|{1}{R}{R}|Creature — Goblin Shaman|2|2|Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Sensation Gorger, you may reveal it. If you do, each player discards his or her hand and draws four cards.| Maralen of the Mornsong|Morningtide|65|R|{1}{B}{B}|Legendary Creature — Elf Wizard|2|3|Players can't draw cards.$At the beginning of each player's draw step, that player loses 3 life, searches his or her library for a card, puts it into his or her hand, then shuffles his or her library.| Vendilion Clique|Morningtide|55|R|{1}{U}{U}|Legendary Creature — Faerie Wizard|3|1|Flash$Flying$When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of his or her library, then draws a card.| Titan's Revenge|Morningtide|110|R|{X}{R}{R}|Sorcery|||Titan's Revenge deals X damage to target creature or player. Clash with an opponent. If you win, return Titan's Revenge to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)| Walker of the Grove|Morningtide|138|U|{6}{G}{G}|Creature — Elemental|7|7|When Walker of the Grove leaves the battlefield, put a 4/4 green Elemental creature token onto the battlefield.$Evoke {4}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| Hostile Realm|Morningtide|91|C|{2}{R}|Enchantment — Aura|||Enchant land$Enchanted land has "{tap}: Target creature can't block this turn."| Heritage Druid|Morningtide|126|U|{G}|Creature — Elf Druid|1|1|Tap three untapped Elves you control: Add {G}{G}{G} to your mana pool.| Bosk Banneret|Morningtide|114|C|{1}{G}|Creature — Treefolk Shaman|1|3|Treefolk spells and Shaman spells you cast cost {1} less to cast.| Kindled Fury|Morningtide|92|C|{R}|Instant|||Target creature gets +1/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)| Negate|Morningtide|43|C|{1}{U}|Instant|||Counter target noncreature spell.| Offalsnout|Morningtide|71|U|{2}{B}|Creature — Elemental|2|2|Flash$When Offalsnout leaves the battlefield, exile target card from a graveyard.$Evoke {B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| Notorious Throng|Morningtide|45|R|{3}{U}|Tribal Sorcery — Rogue|||Prowl {5}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)$Put X 1/1 black Faerie Rogue creature tokens with flying onto the battlefield, where X is the damage dealt to your opponents this turn. If Notorious Throng's prowl cost was paid, take an extra turn after this one.| Lunk Errant|Morningtide|94|C|{5}{R}|Creature — Giant Warrior|4|4|Whenever Lunk Errant attacks alone, it gets +1/+1 and gains trample until end of turn.| Mosquito Guard|Morningtide|18|C|{W}|Creature — Kithkin Soldier|1|1|First strike$Reinforce 1—{1}{W} ({1}{W}, Discard this card: Put a +1/+1 counter on target creature.)| Rivals' Duel|Morningtide|99|U|{3}{R}|Sorcery|||Choose two target creatures that share no creature types. Each of those creatures deals damage equal to its power to the other.| Frogtosser Banneret|Morningtide|64|C|{1}{B}|Creature — Goblin Rogue|1|1|Haste$Goblin spells and Rogue spells you cast cost {1} less to cast.| Stonehewer Giant|Morningtide|24|R|{3}{W}{W}|Creature — Giant Warrior|4|4|Vigilance${1}{W}, {tap}: Search your library for an Equipment card and put it onto the battlefield. Attach it to a creature you control. Then shuffle your library.| Sigil Tracer|Morningtide|49|R|{1}{U}{U}|Creature — Merfolk Wizard|2|2|{1}{U}, Tap two untapped Wizards you control: Copy target instant or sorcery spell. You may choose new targets for the copy.| Preeminent Captain|Morningtide|20|R|{2}{W}|Creature — Kithkin Soldier|2|2|First strike$Whenever Preeminent Captain attacks, you may put a Soldier creature card from your hand onto the battlefield tapped and attacking.| Cloak and Dagger|Morningtide|141|U|{2}|Tribal Artifact — Rogue Equipment|||Equipped creature gets +2/+0 and has shroud. (It can't be the target of spells or abilities.)$Whenever a Rogue creature enters the battlefield, you may attach Cloak and Dagger to it.$Equip {3}| Fendeep Summoner|Morningtide|61|R|{4}{B}|Creature — Treefolk Shaman|3|5|{tap}: Up to two target Swamps each become 3/5 Treefolk Warrior creatures in addition to their other types until end of turn.| Redeem the Lost|Morningtide|21|U|{1}{W}|Instant|||Target creature you control gains protection from the color of your choice until end of turn. Clash with an opponent. If you win, return Redeem the Lost to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)| Research the Deep|Morningtide|46|U|{1}{U}|Sorcery|||Draw a card. Clash with an opponent. If you win, return Research the Deep to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)| Release the Ants|Morningtide|98|U|{1}{R}|Instant|||Release the Ants deals 1 damage to target creature or player. Clash with an opponent. If you win, return Release the Ants to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)| Ballyrush Banneret|Morningtide|1|C|{1}{W}|Creature — Kithkin Soldier|2|1|Kithkin spells and Soldier spells you cast cost {1} less to cast.| Reins of the Vinesteed|Morningtide|134|C|{3}{G}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+2.$When enchanted creature dies, you may return Reins of the Vinesteed from your graveyard to the battlefield attached to a creature that shares a creature type with that creature.| Mind Spring|Morningtide|41|R|{X}{U}{U}|Sorcery|||Draw X cards.| Final-Sting Faerie|Morningtide|63|C|{3}{B}|Creature — Faerie Assassin|2|2|Flying$When Final-Sting Faerie enters the battlefield, destroy target creature that was dealt damage this turn.| Rhys the Exiled|Morningtide|135|R|{2}{G}|Legendary Creature — Elf Warrior|3|2|Whenever Rhys the Exiled attacks, you gain 1 life for each Elf you control.${B}, Sacrifice an Elf: Regenerate Rhys the Exiled.| Bitterblossom|Morningtide|58|R|{1}{B}|Tribal Enchantment — Faerie|||At the beginning of your upkeep, you lose 1 life and put a 1/1 black Faerie Rogue creature token with flying onto the battlefield.| Feudkiller's Verdict|Morningtide|9|R|{4}{W}{W}|Tribal Sorcery — Giant|||You gain 10 life. Then if you have more life than an opponent, put a 5/5 white Giant Warrior creature token onto the battlefield.| Brighthearth Banneret|Morningtide|88|C|{1}{R}|Creature — Elemental Warrior|1|1|Elemental spells and Warrior spells you cast cost {1} less to cast.$Reinforce 1—{1}{R} ({1}{R}, Discard this card: Put a +1/+1 counter on target creature.)| Stonybrook Banneret|Morningtide|51|C|{1}{U}|Creature — Merfolk Wizard|1|1|Islandwalk$Merfolk spells and Wizard spells you cast cost {1} less to cast.| Waterspout Weavers|Morningtide|56|U|{3}{U}{U}|Creature — Merfolk Wizard|3|3|Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Waterspout Weavers, you may reveal it. If you do, each creature you control gains flying until end of turn.| Shinewend|Morningtide|23|C|{1}{W}|Creature — Elemental|0|0|Flying$Shinewend enters the battlefield with a +1/+1 counter on it.${1}{W}, Remove a +1/+1 counter from Shinewend: Destroy target enchantment.| Knowledge Exploitation|Morningtide|38|R|{5}{U}{U}|Tribal Sorcery — Rogue|||Prowl {3}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)$Search target opponent's library for an instant or sorcery card. You may cast that card without paying its mana cost. Then that player shuffles his or her library.| Pulling Teeth|Morningtide|75|C|{1}{B}|Sorcery|||Clash with an opponent. If you win, target player discards two cards. Otherwise, that player discards a card. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)| Burrenton Shield-Bearers|Morningtide|4|C|{4}{W}|Creature — Kithkin Soldier|3|3|Whenever Burrenton Shield-Bearers attacks, target creature gets +0/+3 until end of turn.| Winnower Patrol|Morningtide|139|C|{2}{G}|Creature — Elf Warrior|3|2|Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Winnower Patrol, you may reveal it. If you do, put a +1/+1 counter on Winnower Patrol.| Wandering Graybeard|Morningtide|27|U|{3}{W}{W}|Creature — Giant Wizard|4|4|Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wandering Graybeard, you may reveal it. If you do, you gain 4 life.| Leaf-Crowned Elder|Morningtide|128|R|{2}{G}{G}|Creature — Treefolk Shaman|3|5|Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Leaf-Crowned Elder, you may reveal it. If you do, you may play that card without paying its mana cost.| Burrenton Bombardier|Morningtide|3|C|{2}{W}|Creature — Kithkin Soldier|2|2|Flying$Reinforce 2—{2}{W} ({2}{W}, Discard this card: Put two +1/+1 counters on target creature.)| Merrow Witsniper|Morningtide|40|C|{U}|Creature — Merfolk Rogue|1|1|When Merrow Witsniper enters the battlefield, target player puts the top card of his or her library into his or her graveyard.| Stingmoggie|Morningtide|106|C|{3}{R}|Creature — Elemental|0|0|Stingmoggie enters the battlefield with two +1/+1 counters on it.${3}{R}, Remove a +1/+1 counter from Stingmoggie: Destroy target artifact or land.| Blightsoil Druid|Morningtide|59|C|{1}{B}|Creature — Elf Druid|1|2|{tap}, Pay 1 life: Add {G} to your mana pool.| Earthbrawn|Morningtide|119|C|{1}{G}|Instant|||Target creature gets +3/+3 until end of turn.$Reinforce 1—{1}{G} ({1}{G}, Discard this card: Put a +1/+1 counter on target creature.)| Reveillark|Morningtide|22|R|{4}{W}|Creature — Elemental|4|3|Flying$When Reveillark leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield.$Evoke {5}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| Prickly Boggart|Morningtide|74|C|{B}|Creature — Goblin Rogue|1|1|Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)| Stream of Unconsciousness|Morningtide|52|C|{U}|Tribal Instant — Wizard|||Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card.| Mutavault|Morningtide|148|R||Land|||{tap}: Add {1} to your mana pool.${1}: Mutavault becomes a 2/2 creature with all creature types until end of turn. It's still a land.| Disperse|Morningtide|31|C|{1}{U}|Instant|||Return target nonland permanent to its owner's hand.| Wolf-Skull Shaman|Morningtide|140|U|{1}{G}|Creature — Elf Shaman|2|2|Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wolf-Skull Shaman, you may reveal it. If you do, put a 2/2 green Wolf creature token onto the battlefield.| Swell of Courage|Morningtide|26|U|{3}{W}{W}|Instant|||Creatures you control get +2/+2 until end of turn.$Reinforce X—{X}{W}{W} ({X}{W}{W}, Discard this card: Put X +1/+1 counters on target creature.)| Warren Weirding|Morningtide|82|U|{1}{B}|Tribal Sorcery — Goblin|||Target player sacrifices a creature. If a Goblin is sacrificed this way, that player puts two 1/1 black Goblin Rogue creature tokens onto the battlefield, and those tokens gain haste until end of turn.| Ink Dissolver|Morningtide|36|C|{1}{U}|Creature — Merfolk Wizard|2|1|Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Ink Dissolver, you may reveal it. If you do, each opponent puts the top three cards of his or her library into his or her graveyard.| Weight of Conscience|Morningtide|28|C|{1}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature can't attack.$Tap two untapped creatures you control that share a creature type: Exile enchanted creature.| Weed-Pruner Poplar|Morningtide|83|C|{4}{B}|Creature — Treefolk Assassin|3|3|At the beginning of your upkeep, target creature other than Weed-Pruner Poplar gets -1/-1 until end of turn.| Thieves' Fortune|Morningtide|54|U|{2}{U}|Tribal Instant — Rogue|||Prowl {U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)$Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.| Inspired Sprite|Morningtide|37|U|{3}{U}|Creature — Faerie Wizard|2|2|Flash$Flying$Whenever you cast a Wizard spell, you may untap Inspired Sprite.${tap}: Draw a card, then discard a card.| Dewdrop Spy|Morningtide|30|C|{1}{U}{U}|Creature — Faerie Rogue|2|2|Flash$Flying$When Dewdrop Spy enters the battlefield, look at the top card of target player's library.| Floodchaser|Morningtide|34|C|{5}{U}|Creature — Elemental|0|0|Floodchaser enters the battlefield with six +1/+1 counters on it.$Floodchaser can't attack unless defending player controls an Island.${U}, Remove a +1/+1 counter from Floodchaser: Target land becomes an Island until end of turn.| Revive the Fallen|Morningtide|76|U|{1}{B}|Sorcery|||Return target creature card from a graveyard to its owner's hand. Clash with an opponent. If you win, return Revive the Fallen to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)| Shard Volley|Morningtide|103|C|{R}|Instant|||As an additional cost to cast Shard Volley, sacrifice a land.$Shard Volley deals 3 damage to target creature or player.| Daily Regimen|Morningtide|8|U|{W}|Enchantment — Aura|||Enchant creature${1}{W}: Put a +1/+1 counter on enchanted creature.| Noggin Whack|Morningtide|70|U|{2}{B}{B}|Tribal Sorcery — Rogue|||Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)$Target player reveals three cards from his or her hand. You choose two of them. That player discards those cards.| Squeaking Pie Grubfellows|Morningtide|78|C|{3}{B}|Creature — Goblin Shaman|3|2|Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Squeaking Pie Grubfellows, you may reveal it. If you do, each opponent discards a card.| Kithkin Zephyrnaut|Morningtide|16|C|{2}{W}|Creature — Kithkin Soldier|2|2|Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Kithkin Zephyrnaut, you may reveal it. If you do, Kithkin Zephyrnaut gets +2/+2 and gains flying and vigilance until end of turn.| Grimoire Thief|Morningtide|35|R|{U}{U}|Creature — Merfolk Rogue|2|2|Whenever Grimoire Thief becomes tapped, exile the top three cards of target opponent's library face down.$You may look at cards exiled with Grimoire Thief.${U}, Sacrifice Grimoire Thief: Turn all cards exiled with Grimoire Thief face up. Counter all spells with those names.| Sage of Fables|Morningtide|47|U|{2}{U}|Creature — Merfolk Wizard|2|2|Each other Wizard creature you control enters the battlefield with an additional +1/+1 counter on it.${2}, Remove a +1/+1 counter from a creature you control: Draw a card.| Recross the Paths|Morningtide|133|U|{2}{G}|Sorcery|||Reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield and the rest on the bottom of your library in any order. Clash with an opponent. If you win, return Recross the Paths to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)| Mudbutton Clanger|Morningtide|95|C|{R}|Creature — Goblin Warrior|1|1|Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Mudbutton Clanger, you may reveal it. If you do, Mudbutton Clanger gets +1/+1 until end of turn.| Cenn's Tactician|Morningtide|5|U|{W}|Creature — Kithkin Soldier|1|1|{W}, {tap}: Put a +1/+1 counter on target Soldier creature.$Each creature you control with a +1/+1 counter on it can block an additional creature.| Spitebellows|Morningtide|105|U|{5}{R}|Creature — Elemental|6|1|When Spitebellows leaves the battlefield, it deals 6 damage to target creature.$Evoke {1}{R}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| Lightning Crafter|Morningtide|93|R|{3}{R}|Creature — Goblin Shaman|3|3|Champion a Goblin or Shaman (When this enters the battlefield, sacrifice it unless you exile another Goblin or Shaman you control. When this leaves the battlefield, that card returns to the battlefield.)${tap}: Lightning Crafter deals 3 damage to target creature or player.| Morsel Theft|Morningtide|68|C|{2}{B}{B}|Tribal Sorcery — Rogue|||Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)$Target player loses 3 life and you gain 3 life. If Morsel Theft's prowl cost was paid, draw a card.| Thornbite Staff|Morningtide|145|U|{2}|Tribal Artifact — Shaman Equipment|||Equipped creature has "{2}, {tap}: This creature deals 1 damage to target creature or player" and "Whenever a creature dies, untap this creature."$Whenever a Shaman creature enters the battlefield, you may attach Thornbite Staff to it.$Equip {4}| Stinkdrinker Bandit|Morningtide|80|U|{3}{B}|Creature — Goblin Rogue|2|1|Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)$Whenever a Rogue you control attacks and isn't blocked, it gets +2/+1 until end of turn.| Fertilid|Morningtide|122|C|{2}{G}|Creature — Elemental|0|0|Fertilid enters the battlefield with two +1/+1 counters on it.${1}{G}, Remove a +1/+1 counter from Fertilid: Target player searches his or her library for a basic land card and puts it onto the battlefield tapped. Then that player shuffles his or her library.| Nevermaker|Morningtide|44|U|{3}{U}|Creature — Elemental|2|3|Flying$When Nevermaker leaves the battlefield, put target nonland permanent on top of its owner's library.$Evoke {3}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| Unstoppable Ash|Morningtide|137|R|{3}{G}|Creature — Treefolk Warrior|5|5|Trample$Champion a Treefolk or Warrior (When this enters the battlefield, sacrifice it unless you exile another Treefolk or Warrior you control. When this leaves the battlefield, that card returns to the battlefield.)$Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn.| Idyllic Tutor|Morningtide|12|R|{2}{W}|Sorcery|||Search your library for an enchantment card, reveal it, and put it into your hand. Then shuffle your library.| Festercreep|Morningtide|62|C|{1}{B}|Creature — Elemental|0|0|Festercreep enters the battlefield with a +1/+1 counter on it.${1}{B}, Remove a +1/+1 counter from Festercreep: All other creatures get -1/-1 until end of turn.| Hunting Triad|Morningtide|127|U|{3}{G}|Tribal Sorcery — Elf|||Put three 1/1 green Elf Warrior creature tokens onto the battlefield.$Reinforce 3—{3}{G} ({3}{G}, Discard this card: Put three +1/+1 counters on target creature.)| Indomitable Ancients|Morningtide|13|R|{2}{W}{W}|Creature — Treefolk Warrior|2|10|| Everbark Shaman|Morningtide|121|C|{4}{G}|Creature — Treefolk Shaman|3|5|{tap}, Exile a Treefolk card from your graveyard: Search your library for two Forest cards and put them onto the battlefield tapped. Then shuffle your library.| Boldwyr Intimidator|Morningtide|86|U|{5}{R}{R}|Creature — Giant Warrior|5|5|Cowards can't block Warriors.${R}: Target creature becomes a Coward until end of turn.${2}{R}: Target creature becomes a Warrior until end of turn.| Kinsbaile Borderguard|Morningtide|14|R|{1}{W}{W}|Creature — Kithkin Soldier|1|1|Kinsbaile Borderguard enters the battlefield with a +1/+1 counter on it for each other Kithkin you control.$When Kinsbaile Borderguard dies, put a 1/1 white Kithkin Soldier creature token onto the battlefield for each counter on it.| Countryside Crusher|Morningtide|89|R|{1}{R}{R}|Creature — Giant Warrior|3|3|At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process.$Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher.| Sage's Dousing|Morningtide|48|U|{2}{U}|Tribal Instant — Wizard|||Counter target spell unless its controller pays {3}. If you control a Wizard, draw a card.| Orchard Warden|Morningtide|131|U|{4}{G}{G}|Creature — Treefolk Shaman|4|6|Whenever another Treefolk creature enters the battlefield under your control, you may gain life equal to that creature's toughness.| Ambassador Oak|Morningtide|113|C|{3}{G}|Creature — Treefolk Warrior|3|3|When Ambassador Oak enters the battlefield, put a 1/1 green Elf Warrior creature token onto the battlefield.| Nightshade Schemers|Morningtide|69|U|{4}{B}|Creature — Faerie Wizard|3|2|Flying$Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Nightshade Schemers, you may reveal it. If you do, each opponent loses 2 life.| Elvish Warrior|Morningtide|120|C|{G}{G}|Creature — Elf Warrior|2|3|| Pyroclast Consul|Morningtide|96|U|{3}{R}{R}|Creature — Elemental Shaman|3|3|Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Pyroclast Consul, you may reveal it. If you do, Pyroclast Consul deals 2 damage to each creature.| Weirding Shaman|Morningtide|84|R|{1}{B}|Creature — Goblin Shaman|2|1|{3}{B}, Sacrifice a Goblin: Put two 1/1 black Goblin Rogue creature tokens onto the battlefield.| Veteran's Armaments|Morningtide|146|U|{2}|Tribal Artifact — Soldier Equipment|||Equipped creature has "Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature."$Whenever a Soldier creature enters the battlefield, you may attach Veteran's Armaments to it.$Equip {2}| Springjack Shepherd|Eventide|15|U|{3}{W}|Creature — Kithkin Wizard|1|2|Chroma — When Springjack Shepherd enters the battlefield, put a 0/1 white Goat creature token onto the battlefield for each white mana symbol in the mana costs of permanents you control.| Dream Fracture|Eventide|19|U|{1}{U}{U}|Instant|||Counter target spell. Its controller draws a card.$Draw a card.| Stillmoon Cavalier|Eventide|95|R|{1}{WB}{WB}|Creature — Zombie Knight|2|1|Protection from white and from black${WB}: Stillmoon Cavalier gains flying until end of turn.${WB}: Stillmoon Cavalier gains first strike until end of turn.$(w/b){WB}: Stillmoon Cavalier gets +1/+0 until end of turn.| Double Cleave|Eventide|135|C|{1}{RW}|Instant|||Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)| Stigma Lasher|Eventide|62|R|{R}{R}|Creature — Elemental Shaman|2|2|Wither (This deals damage to creatures in the form of -1/-1 counters.)$Whenever Stigma Lasher deals damage to a player, that player can't gain life for the rest of the game.| Groundling Pouncer|Eventide|154|U|{1}{GU}|Creature — Faerie|2|1|{GU}: Groundling Pouncer gets +1/+3 and gains flying until end of turn. Activate this ability only once each turn and only if an opponent controls a creature with flying.| Nucklavee|Eventide|110|U|{4}{UR}{UR}|Creature — Beast|4|4|When Nucklavee enters the battlefield, you may return target red sorcery card from your graveyard to your hand.$When Nucklavee enters the battlefield, you may return target blue instant card from your graveyard to your hand.| Oona's Blackguard|Morningtide|72|U|{1}{B}|Creature — Faerie Rogue|1|1|Flying$Each other Rogue creature you control enters the battlefield with an additional +1/+1 counter on it.$Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card.| Seething Pathblazer|Morningtide|101|C|{2}{R}|Creature — Elemental Warrior|2|2|Sacrifice an Elemental: Seething Pathblazer gets +2/+0 and gains first strike until end of turn.| Borderland Behemoth|Morningtide|87|R|{5}{R}{R}|Creature — Giant Warrior|4|4|Trample$Borderland Behemoth gets +4/+4 for each other Giant you control.| Rage Forger|Morningtide|97|U|{2}{R}|Creature — Elemental Shaman|2|2|When Rage Forger enters the battlefield, put a +1/+1 counter on each other Shaman creature you control.$Whenever a creature you control with a +1/+1 counter on it attacks, you may have that creature deal 1 damage to target player.| Latchkey Faerie|Morningtide|39|C|{3}{U}|Creature — Faerie Rogue|3|1|Flying$Prowl {2}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.)$When Latchkey Faerie enters the battlefield, if its prowl cost was paid, draw a card.| Stenchskipper|Morningtide|79|R|{3}{B}|Creature — Elemental|6|5|Flying$At the beginning of the end step, if you control no Goblins, sacrifice Stenchskipper.| Distant Melody|Morningtide|32|C|{3}{U}|Sorcery|||Choose a creature type. Draw a card for each permanent you control of that type.| Earwig Squad|Morningtide|60|R|{3}{B}{B}|Creature — Goblin Rogue|5|3|Prowl {2}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)$When Earwig Squad enters the battlefield, if its prowl cost was paid, search target opponent's library for three cards and exile them. Then that player shuffles his or her library.| Boldwyr Heavyweights|Morningtide|85|R|{2}{R}{R}|Creature — Giant Warrior|8|8|Trample$When Boldwyr Heavyweights enters the battlefield, each opponent may search his or her library for a creature card and put it onto the battlefield. Then each player who searched his or her library this way shuffles it.| Graceful Reprieve|Morningtide|11|U|{1}{W}|Instant|||When target creature dies this turn, return that card to the battlefield under its owner's control.| Bramblewood Paragon|Morningtide|115|U|{1}{G}|Creature — Elf Warrior|2|2|Each other Warrior creature you control enters the battlefield with an additional +1/+1 counter on it.$Each creature you control with a +1/+1 counter on it has trample.| Luminescent Rain|Morningtide|129|C|{2}{G}|Instant|||Choose a creature type. You gain 2 life for each permanent you control of that type.| Coordinated Barrage|Morningtide|7|C|{W}|Instant|||Choose a creature type. Coordinated Barrage deals damage to target attacking or blocking creature equal to the number of permanents you control of the chosen type.| Vengeful Firebrand|Morningtide|111|R|{3}{R}|Creature — Elemental Warrior|5|2|Vengeful Firebrand has haste as long as a Warrior card is in your graveyard.${R}: Vengeful Firebrand gets +1/+0 until end of turn.| Sunflare Shaman|Morningtide|108|C|{1}{R}|Creature — Elemental Shaman|2|1|{1}{R}, {tap}: Sunflare Shaman deals X damage to target creature or player and X damage to itself, where X is the number of Elemental cards in your graveyard.| Roar of the Crowd|Morningtide|100|C|{3}{R}|Sorcery|||Choose a creature type. Roar of the Crowd deals damage to target creature or player equal to the number of permanents you control of the chosen type.| Greatbow Doyen|Morningtide|125|R|{4}{G}|Creature — Elf Archer|2|4|Other Archer creatures you control get +1/+1.$Whenever an Archer you control deals damage to a creature, that Archer deals that much damage to that creature's controller.| Pack's Disdain|Morningtide|73|C|{1}{B}|Instant|||Choose a creature type. Target creature gets -1/-1 until end of turn for each permanent of the chosen type you control.| Stonybrook Schoolmaster|Morningtide|25|C|{2}{W}|Creature — Merfolk Wizard|1|2|Whenever Stonybrook Schoolmaster becomes tapped, you may put a 1/1 blue Merfolk Wizard creature token onto the battlefield.| Declaration of Naught|Morningtide|29|R|{U}{U}|Enchantment|||As Declaration of Naught enters the battlefield, name a card.${U}: Counter target spell with the chosen name.| Scarblade Elite|Morningtide|77|R|{B}{B}|Creature — Elf Assassin|2|2|{tap}, Exile an Assassin card from your graveyard: Destroy target creature.| Kinsbaile Cavalier|Morningtide|15|R|{3}{W}|Creature — Kithkin Knight|2|2|Knight creatures you control have double strike.| Auntie's Snitch|Morningtide|57|R|{2}{B}|Creature — Goblin Rogue|3|1|Auntie's Snitch can't block.$Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)$Whenever a Goblin or Rogue you control deals combat damage to a player, if Auntie's Snitch is in your graveyard, you may return Auntie's Snitch to your hand.| Tattermunge Duo|Shadowmoor|218|C|{2}{RG}|Creature — Goblin Warrior Shaman|2|3|Whenever you cast a red spell, Tattermunge Duo gets +1/+1 until end of turn.$Whenever you cast a green spell, Tattermunge Duo gains forestwalk until end of turn.| Farhaven Elf|Shadowmoor|113|C|{2}{G}|Creature — Elf Druid|1|1|When Farhaven Elf enters the battlefield, you may search your library for a basic land card and put it onto the battlefield tapped. If you do, shuffle your library.| Ghastlord of Fugue|Shadowmoor|162|R|{UB}{UB}{UB}{UB}{UB}|Creature — Spirit Avatar|4|4|Ghastlord of Fugue is unblockable.$Whenever Ghastlord of Fugue deals combat damage to a player, that player reveals his or her hand. You choose a card from it. That player exiles that card.| Murderous Redcap|Shadowmoor|192|U|{2}{BR}{BR}|Creature — Goblin Assassin|2|2|When Murderous Redcap enters the battlefield, it deals damage equal to its power to target creature or player.$Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)| Thistledown Duo|Shadowmoor|152|C|{2}{WU}|Creature — Kithkin Soldier Wizard|2|2|Whenever you cast a white spell, Thistledown Duo gets +1/+1 until end of turn.$Whenever you cast a blue spell, Thistledown Duo gains flying until end of turn.| Emberstrike Duo|Shadowmoor|185|C|{1}{BR}|Creature — Elemental Warrior Shaman|1|1|Whenever you cast a black spell, Emberstrike Duo gets +1/+1 until end of turn.$Whenever you cast a red spell, Emberstrike Duo gains first strike until end of turn.| Gravelgill Duo|Shadowmoor|165|C|{2}{UB}|Creature — Merfolk Rogue Warrior|2|1|Whenever you cast a blue spell, Gravelgill Duo gets +1/+1 until end of turn.$Whenever you cast a black spell, Gravelgill Duo gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)| Pale Wayfarer|Shadowmoor|17|U|{5}{W}{W}|Creature — Spirit Giant|4|4|{2}{W}{W}, {untap}: Target creature gains protection from the color of its controller's choice until end of turn. ({untap} is the untap symbol.)| Dire Undercurrents|Shadowmoor|159|R|{3}{UB}{UB}|Enchantment|||Whenever a blue creature enters the battlefield under your control, you may have target player draw a card.$Whenever a black creature enters the battlefield under your control, you may have target player discard a card.| Heartmender|Shadowmoor|228|R|{2}{GW}{GW}|Creature — Elemental|2|2|At the beginning of your upkeep, remove a -1/-1 counter from each creature you control.$Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)| Firespout|Shadowmoor|205|U|{2}{RG}|Sorcery|||Firespout deals 3 damage to each creature without flying if {R} was spent to cast Firespout and 3 damage to each creature with flying if {G} was spent to cast it. (Do both if {R}{G} was spent.)| Umbral Mantle|Shadowmoor|267|U|{3}|Artifact — Equipment|||Equipped creature has "{3}, {untap}: This creature gets +2/+2 until end of turn." ({untap} is the untap symbol.)$Equip {0}| Merrow Wavebreakers|Shadowmoor|44|C|{4}{U}|Creature — Merfolk Soldier|3|3|{1}{U}, {untap}: Merrow Wavebreakers gains flying until end of turn. ({untap} is the untap symbol.)| Cache Raiders|Eventide|18|U|{3}{U}{U}|Creature — Merfolk Rogue|4|4|At the beginning of your upkeep, return a permanent you control to its owner's hand.| Suture Spirit|Eventide|16|U|{1}{W}|Creature — Spirit|1|1|Flying${WB}{WB}{WB}: Regenerate target creature.| Indigo Faerie|Eventide|24|U|{1}{U}|Creature — Faerie Wizard|1|1|Flying${U}: Target permanent becomes blue in addition to its other colors until end of turn.| Twilight Mire|Eventide|180|R||Land|||{tap}: Add {1} to your mana pool.${BG}, {tap}: Add {B}{B}, {B}{G}, or {G}{G} to your mana pool.| Hotheaded Giant|Eventide|57|C|{3}{R}|Creature — Giant Warrior|4|4|Haste$Hotheaded Giant enters the battlefield with two -1/-1 counters on it unless you've cast another red spell this turn.| Aerie Ouphes|Eventide|65|C|{4}{G}|Creature — Ouphe|3|3|Sacrifice Aerie Ouphes: Aerie Ouphes deals damage equal to its power to target creature with flying.$Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)| Grazing Kelpie|Eventide|153|C|{3}{GU}|Creature — Beast|2|3|{GU}, Sacrifice Grazing Kelpie: Put target card from a graveyard on the bottom of its owner's library.$Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)| Talonrend|Eventide|30|U|{4}{U}|Creature — Elemental|0|5|Flying${UR}: Talonrend gets +1/-1 until end of turn.| Primalcrux|Eventide|73|R|{G}{G}{G}{G}{G}{G}|Creature — Elemental|*|*|Trample$Chroma — Primalcrux's power and toughness are each equal to the number of green mana symbols in the mana costs of permanents you control.| Flame Jab|Eventide|53|C|{R}|Sorcery|||Flame Jab deals 1 damage to target creature or player.$Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)| Cascade Bluffs|Eventide|175|R||Land|||{tap}: Add {1} to your mana pool.${UR}, {tap}: Add {U}{U}, {U}{R}, or {R}{R} to your mana pool.| Rugged Prairie|Eventide|178|R||Land|||{tap}: Add {1} to your mana pool.${RW}, {tap}: Add {R}{R}, {R}{W}, or {W}{W} to your mana pool.| Recumbent Bliss|Eventide|13|C|{2}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature can't attack or block.$At the beginning of your upkeep, you may gain 1 life.| Twinblade Slasher|Eventide|79|U|{G}|Creature — Elf Warrior|1|1|Wither (This deals damage to creatures in the form of -1/-1 counters.)${1}{G}: Twinblade Slasher gets +2/+2 until end of turn. Activate this ability only once each turn.| Duergar Cave-Guard|Eventide|51|U|{3}{R}|Creature — Dwarf Warrior|1|3|Wither (This deals damage to creatures in the form of -1/-1 counters.)${RW}: Duergar Cave-Guard gets +1/+0 until end of turn.| Savage Conception|Eventide|75|U|{3}{G}{G}|Sorcery|||Put a 3/3 green Beast creature token onto the battlefield.$Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)| Glamerdye|Eventide|21|R|{1}{U}|Instant|||Change the text of target spell or permanent by replacing all instances of one color word with another.$Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)| Monstrify|Eventide|70|C|{3}{G}|Sorcery|||Target creature gets +4/+4 until end of turn.$Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)| Razorfin Abolisher|Eventide|28|U|{2}{U}|Creature — Merfolk Wizard|2|2|{1}{U}, {tap}: Return target creature with a counter on it to its owner's hand.| Voracious Hatchling|Eventide|97|U|{3}{WB}|Creature — Elemental|6|6|Lifelink$Voracious Hatchling enters the battlefield with four -1/-1 counters on it.$Whenever you cast a white spell, remove a -1/-1 counter from Voracious Hatchling.$Whenever you cast a black spell, remove a -1/-1 counter from Voracious Hatchling.| Fetid Heath|Eventide|176|R||Land|||{tap}: Add {1} to your mana pool.${WB}, {tap}: Add {W}{W}, {W}{B}, or {B}{B} to your mana pool.| Syphon Life|Eventide|46|U|{1}{B}{B}|Sorcery|||Target player loses 2 life and you gain 2 life.$Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)| Noxious Hatchling|Eventide|124|U|{3}{BG}|Creature — Elemental|6|6|Noxious Hatchling enters the battlefield with four -1/-1 counters on it.$Wither (This deals damage to creatures in the form of -1/-1 counters.)$Whenever you cast a black spell, remove a -1/-1 counter from Noxious Hatchling.$Whenever you cast a green spell, remove a -1/-1 counter from Noxious Hatchling.| Chameleon Colossus|Morningtide|116|R|{2}{G}{G}|Creature — Shapeshifter|4|4|Changeling (This card is every creature type at all times.)$Protection from black${2}{G}{G}: Chameleon Colossus gets +X/+X until end of turn, where X is its power.| Battletide Alchemist|Morningtide|2|R|{3}{W}{W}|Creature — Kithkin Cleric|3|4|If a source would deal damage to a player, you may prevent X of that damage, where X is the number of Clerics you control.| Taurean Mauler|Morningtide|109|R|{2}{R}|Creature — Shapeshifter|2|2|Changeling (This card is every creature type at all times.)$Whenever an opponent casts a spell, you may put a +1/+1 counter on Taurean Mauler.| Gilt-Leaf Archdruid|Morningtide|124|R|{3}{G}{G}|Creature — Elf Druid|3|3|Whenever you cast a Druid spell, you may draw a card.$Tap seven untapped Druids you control: Gain control of all lands target player controls.| Ancient Amphitheater|Lorwyn|266|R||Land|||As Ancient Amphitheater enters the battlefield, you may reveal a Giant card from your hand. If you don't, Ancient Amphitheater enters the battlefield tapped.${tap}: Add {R} or {W} to your mana pool.| Gilt-Leaf Palace|Lorwyn|268|R||Land|||As Gilt-Leaf Palace enters the battlefield, you may reveal an Elf card from your hand. If you don't, Gilt-Leaf Palace enters the battlefield tapped.${tap}: Add {B} or {G} to your mana pool.| Wanderwine Hub|Lorwyn|280|R||Land|||As Wanderwine Hub enters the battlefield, you may reveal a Merfolk card from your hand. If you don't, Wanderwine Hub enters the battlefield tapped.${tap}: Add {W} or {U} to your mana pool.| Auntie's Hovel|Lorwyn|267|R||Land|||As Auntie's Hovel enters the battlefield, you may reveal a Goblin card from your hand. If you don't, Auntie's Hovel enters the battlefield tapped.${tap}: Add {B} or {R} to your mana pool.| Secluded Glen|Lorwyn|271|R||Land|||As Secluded Glen enters the battlefield, you may reveal a Faerie card from your hand. If you don't, Secluded Glen enters the battlefield tapped.${tap}: Add {U} or {B} to your mana pool.| Rustic Clachan|Morningtide|150|R||Land|||As Rustic Clachan enters the battlefield, you may reveal a Kithkin card from your hand. If you don't, Rustic Clachan enters the battlefield tapped.${tap}: Add {W} to your mana pool.$Reinforce 1—{1}{W} ({1}{W}, Discard this card: Put a +1/+1 counter on target creature.)| Lys Alana Bowmaster|Morningtide|130|C|{2}{G}|Creature — Elf Archer|2|2|Reach (This can block creatures with flying.)$Whenever you cast an Elf spell, you may have Lys Alana Bowmaster deal 2 damage to target creature with flying.| Order of the Golden Cricket|Morningtide|19|C|{1}{W}|Creature — Kithkin Knight|2|2|Whenever Order of the Golden Cricket attacks, you may pay {W}. If you do, it gains flying until end of turn.| Primal Beyond|Morningtide|149|R||Land|||As Primal Beyond enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Primal Beyond enters the battlefield tapped.${tap}: Add {1} to your mana pool.${tap}: Add one mana of any color to your mana pool. Spend this mana only to cast Elemental spells or activate abilities of Elementals.| Murmuring Bosk|Morningtide|147|R||Land — Forest|||({tap}: Add {G} to your mana pool.)$As Murmuring Bosk enters the battlefield, you may reveal a Treefolk card from your hand. If you don't, Murmuring Bosk enters the battlefield tapped.${tap}: Add {W} or {B} to your mana pool. Murmuring Bosk deals 1 damage to you.| Cenn's Enlistment|Eventide|3|C|{3}{W}|Sorcery|||Put two 1/1 white Kithkin Soldier creature tokens onto the battlefield.$Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)| Cold-Eyed Selkie|Eventide|149|R|{1}{GU}{GU}|Creature — Merfolk Rogue|1|1|Islandwalk$Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards.| Outrage Shaman|Eventide|59|U|{3}{R}{R}|Creature — Goblin Shaman|2|2|Chroma — When Outrage Shaman enters the battlefield, it deals damage to target creature equal to the number of red mana symbols in the mana costs of permanents you control.| Needle Specter|Eventide|39|R|{1}{B}{B}|Creature — Specter|1|1|Flying$Wither (This deals damage to creatures in the form of -1/-1 counters.)$Whenever Needle Specter deals combat damage to a player, that player discards that many cards.| Oona's Grace|Eventide|27|C|{2}{U}|Instant|||Target player draws a card.$Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)| Wilderness Hypnotist|Eventide|32|C|{2}{U}{U}|Creature — Merfolk Wizard|1|3|{tap}: Target red or green creature gets -2/-0 until end of turn.| Sturdy Hatchling|Eventide|163|U|{3}{GU}|Creature — Elemental|6|6|Sturdy Hatchling enters the battlefield with four -1/-1 counters on it.${GU}: Sturdy Hatchling gains shroud until end of turn.$Whenever you cast a green spell, remove a -1/-1 counter from Sturdy Hatchling.$Whenever you cast a blue spell, remove a -1/-1 counter from Sturdy Hatchling.| Belligerent Hatchling|Eventide|134|U|{3}{RW}|Creature — Elemental|6|6|First strike$Belligerent Hatchling enters the battlefield with four -1/-1 counters on it.$Whenever you cast a red spell, remove a -1/-1 counter from Belligerent Hatchling.$Whenever you cast a white spell, remove a -1/-1 counter from Belligerent Hatchling.| Ballynock Trapper|Eventide|2|C|{3}{W}|Creature — Kithkin Soldier|2|2|{tap}: Tap target creature.$Whenever you cast a white spell, you may untap Ballynock Trapper.| Flooded Grove|Eventide|177|R||Land|||{tap}: Add {1} to your mana pool.${GU}, {tap}: Add {G}{G}, {G}{U}, or {U}{U} to your mana pool.| Shrewd Hatchling|Eventide|112|U|{3}{UR}|Creature — Elemental|6|6|Shrewd Hatchling enters the battlefield with four -1/-1 counters on it.${UR}: Target creature can't block Shrewd Hatchling this turn.$Whenever you cast a blue spell, remove a -1/-1 counter from Shrewd Hatchling.$Whenever you cast a red spell, remove a -1/-1 counter from Shrewd Hatchling.| Raven's Crime|Eventide|41|C|{B}|Sorcery|||Target player discards a card.$Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)| Deity of Scars|Eventide|118|R|{BG}{BG}{BG}{BG}{BG}|Creature — Spirit Avatar|7|7|Trample$Deity of Scars enters the battlefield with two -1/-1 counters on it.${BG}, Remove a -1/-1 counter from Deity of Scars: Regenerate Deity of Scars.| Aerie Mystics|Conflux|1|U|{4}{W}|Creature — Bird Wizard|3|3|Flying${1}{G}{U}: Creatures you control gain shroud until end of turn.| Wilt-Leaf Cavaliers|Shadowmoor|244|U|{GW}{GW}{GW}|Creature — Elf Knight|3|4|Vigilance| Safehold Duo|Shadowmoor|238|C|{3}{GW}|Creature — Elf Warrior Shaman|2|4|Whenever you cast a green spell, Safehold Duo gets +1/+1 until end of turn.$Whenever you cast a white spell, Safehold Duo gains vigilance until end of turn.| Faerie Macabre|Shadowmoor|66|C|{1}{B}{B}|Creature — Faerie Rogue|2|2|Flying$Discard Faerie Macabre: Exile up to two target cards from graveyards.| Counterbore|Shadowmoor|33|R|{3}{U}{U}|Instant|||Counter target spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and exile them. Then that player shuffles his or her library.| Wasp Lancer|Shadowmoor|179|U|{UB}{UB}{UB}|Creature — Faerie Soldier|3|2|Flying| Manamorphose|Shadowmoor|211|C|{1}{RG}|Instant|||Add two mana in any combination of colors to your mana pool.$Draw a card.| Boggart Ram-Gang|Shadowmoor|203|U|{RG}{RG}{RG}|Creature — Goblin Warrior|3|3|Haste$Wither (This deals damage to creatures in the form of -1/-1 counters.)| Demigod of Revenge|Shadowmoor|183|R|{BR}{BR}{BR}{BR}{BR}|Creature — Spirit Avatar|5|4|Flying, haste$When you cast Demigod of Revenge, return all cards named Demigod of Revenge from your graveyard to the battlefield.| Mirrorweave|Shadowmoor|143|R|{2}{WU}{WU}|Instant|||Each other creature becomes a copy of target nonlegendary creature until end of turn.| Juvenile Gloomwidow|Shadowmoor|121|C|{G}{G}|Creature — Spider|1|3|Reach (This can block creatures with flying.)$Wither (This deals damage to creatures in the form of -1/-1 counters.)| Knollspine Invocation|Shadowmoor|99|R|{1}{R}{R}|Enchantment|||{X}, Discard a card with converted mana cost X: Knollspine Invocation deals X damage to target creature or player.| Plumeveil|Shadowmoor|145|U|{WU}{WU}{WU}|Creature — Elemental|4|4|Flash (You may cast this spell any time you could cast an instant.)$Defender, flying| Ashenmoor Gouger|Shadowmoor|180|U|{BR}{BR}{BR}|Creature — Elemental Warrior|4|4|Ashenmoor Gouger can't block.| Woeleecher|Shadowmoor|27|C|{5}{W}|Creature — Elemental|3|5|{W}, {tap}: Remove a -1/-1 counter from target creature. If you do, you gain 2 life.| Sootstoke Kindler|Shadowmoor|195|C|{1}{BR}|Creature — Elemental Shaman|1|1|Haste${tap}: Target black or red creature gains haste until end of turn.| Slinking Giant|Shadowmoor|106|U|{2}{R}{R}|Creature — Giant Rogue|4|4|Wither (This deals damage to creatures in the form of -1/-1 counters.)$Whenever Slinking Giant blocks or becomes blocked, it gets -3/-0 until end of turn.| Howl of the Night Pack|Shadowmoor|119|U|{6}{G}|Sorcery|||Put a 2/2 green Wolf creature token onto the battlefield for each Forest you control.| Hungry Spriggan|Shadowmoor|120|C|{2}{G}|Creature — Goblin Warrior|1|1|Trample$Whenever Hungry Spriggan attacks, it gets +3/+3 until end of turn.| Spell Syphon|Shadowmoor|52|C|{1}{U}|Instant|||Counter target spell unless its controller pays {1} for each blue permanent you control.| Dramatic Entrance|Shadowmoor|111|R|{3}{G}{G}|Instant|||You may put a green creature card from your hand onto the battlefield.| Runed Halo|Shadowmoor|21|R|{W}{W}|Enchantment|||As Runed Halo enters the battlefield, name a card.$You have protection from the chosen name. (You can't be targeted, dealt damage, or enchanted by anything with that name.)| Sickle Ripper|Shadowmoor|77|C|{1}{B}|Creature — Elemental Warrior|2|1|Wither (This deals damage to creatures in the form of -1/-1 counters.)| Inkwell Leviathan|Conflux|30|R|{7}{U}{U}|Artifact Creature — Leviathan|7|11|Islandwalk, trample, shroud| Deglamer|Morningtide|118|C|{1}{G}|Instant|||Choose target artifact or enchantment. Its owner shuffles it into his or her library.| Reach of Branches|Morningtide|132|R|{4}{G}|Tribal Instant — Treefolk|||Put a 2/5 green Treefolk Shaman creature token onto the battlefield.$Whenever a Forest enters the battlefield under your control, you may return Reach of Branches from your graveyard to your hand.| Diviner's Wand|Morningtide|142|U|{3}|Tribal Artifact — Wizard Equipment|||Equipped creature has "Whenever you draw a card, this creature gets +1/+1 and gains flying until end of turn" and "{4}: Draw a card."$Whenever a Wizard creature enters the battlefield, you may attach Diviner's Wand to it.$Equip {3}| Obsidian Battle-Axe|Morningtide|144|U|{3}|Tribal Artifact — Warrior Equipment|||Equipped creature gets +2/+1 and has haste.$Whenever a Warrior creature enters the battlefield, you may attach Obsidian Battle-Axe to it.$Equip {3}| Nobilis of War|Eventide|144|R|{RW}{RW}{RW}{RW}{RW}|Creature — Spirit Avatar|3|4|Flying$Attacking creatures you control get +2/+0.| Spitting Image|Eventide|162|R|{4}{GU}{GU}|Sorcery|||Put a token that's a copy of target creature onto the battlefield.$Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)| Inside Out|Eventide|103|C|{1}{UR}|Instant|||Switch target creature's power and toughness until end of turn.$Draw a card.| Kithkin Zealot|Eventide|9|C|{1}{W}|Creature — Kithkin Cleric|1|3|When Kithkin Zealot enters the battlefield, you gain 1 life for each black and/or red permanent target opponent controls.| Swirling Spriggan|Eventide|76|U|{2}{G}{G}|Creature — Goblin Shaman|3|3|{GU}{GU}: Target creature you control becomes the color or colors of your choice until end of turn.| Banishing Knack|Eventide|17|C|{U}|Instant|||Until end of turn, target creature gains "{tap}: Return target nonland permanent to its owner's hand."| Aphotic Wisps|Shadowmoor|55|C|{B}|Instant|||Target creature becomes black and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)$Draw a card.| Gloomwidow's Feast|Shadowmoor|118|C|{3}{G}|Instant|||Destroy target creature with flying. If that creature was blue or black, put a 1/2 green Spider creature token with reach onto the battlefield. (It can block creatures with flying.)| Heap Doll|Shadowmoor|253|U|{1}|Artifact Creature — Scarecrow|1|1|Sacrifice Heap Doll: Exile target card from a graveyard.| Scarscale Ritual|Shadowmoor|175|C|{1}{UB}|Sorcery|||As an additional cost to cast Scarscale Ritual, put a -1/-1 counter on a creature you control.$Draw two cards.| Lurebound Scarecrow|Shadowmoor|256|U|{3}|Artifact Creature — Scarecrow|4|4|As Lurebound Scarecrow enters the battlefield, choose a color.$When you control no permanents of the chosen color, sacrifice Lurebound Scarecrow.| Inkfathom Infiltrator|Shadowmoor|167|U|{UB}{UB}|Creature — Merfolk Rogue|2|1|Inkfathom Infiltrator can't block and is unblockable.| Prismwake Merrow|Shadowmoor|46|C|{2}{U}|Creature — Merfolk Wizard|2|1|Flash$When Prismwake Merrow enters the battlefield, target permanent becomes the color or colors of your choice until end of turn.| Reknit|Shadowmoor|236|U|{1}{GW}|Instant|||Regenerate target permanent.| Advice from the Fae|Shadowmoor|28|U|{2U}{2U}{2U}|Sorcery|||({2U} can be paid with any two mana or with {U}. This card's converted mana cost is 6.)$Look at the top five cards of your library. If you control more creatures than each other player, put two of those cards into your hand. Otherwise, put one of them into your hand. Then put the rest on the bottom of your library in any order.| Horde of Boggarts|Shadowmoor|94|U|{3}{R}|Creature — Goblin|*|*|Horde of Boggarts's power and toughness are each equal to the number of red permanents you control.$Horde of Boggarts can't be blocked except by two or more creatures.| Wicker Warcrawler|Shadowmoor|269|U|{5}|Artifact Creature — Scarecrow|6|6|Whenever Wicker Warcrawler attacks or blocks, put a -1/-1 counter on it at end of combat.| Lockjaw Snapper|Shadowmoor|255|U|{4}|Artifact Creature — Scarecrow|2|2|Wither (This deals damage to creatures in the form of -1/-1 counters.)$When Lockjaw Snapper dies, put a -1/-1 counter on each creature with a -1/-1 counter on it.| Endure|Eventide|5|U|{3}{W}{W}|Instant|||Prevent all damage that would be dealt to you and permanents you control this turn.| Fiery Bombardment|Eventide|52|R|{1}{R}|Enchantment|||Chroma — {2}, Sacrifice a creature: Fiery Bombardment deals damage to target creature or player equal to the number of red mana symbols in the sacrificed creature's mana cost.| Hearthfire Hobgoblin|Eventide|141|U|{RW}{RW}{RW}|Creature — Goblin Soldier|2|2|Double strike| Unwilling Recruit|Eventide|64|U|{X}{R}{R}{R}|Sorcery|||Gain control of target creature until end of turn. Untap that creature. It gets +X/+0 and gains haste until end of turn.| Sanity Grinding|Eventide|29|R|{U}{U}{U}|Sorcery|||Chroma — Reveal the top ten cards of your library. For each blue mana symbol in the mana costs of the revealed cards, target opponent puts the top card of his or her library into his or her graveyard. Then put the cards you revealed this way on the bottom of your library in any order.| Creakwood Ghoul|Eventide|34|U|{4}{B}|Creature — Plant Zombie|3|3|{BG}{BG}: Exile target card from a graveyard. You gain 1 life.| Dream Thief|Eventide|20|C|{2}{U}|Creature — Faerie Rogue|2|1|Flying$When Dream Thief enters the battlefield, draw a card if you've cast another blue spell this turn.| Patrol Signaler|Eventide|12|U|{1}{W}|Creature — Kithkin Soldier|1|1|{1}{W}, {untap}: Put a 1/1 white Kithkin Soldier creature token onto the battlefield. ({untap} is the untap symbol.)| Smoldering Butcher|Eventide|42|C|{3}{B}|Creature — Elemental Warrior|4|2|Wither (This deals damage to creatures in the form of -1/-1 counters.)| Crag Puca|Eventide|101|U|{UR}{UR}{UR}|Creature — Shapeshifter|2|4|{UR}: Switch Crag Puca's power and toughness until end of turn.| Noggle Bandit|Eventide|106|C|{1}{UR}{UR}|Creature — Noggle Rogue|2|2|Noggle Bandit can't be blocked except by creatures with defender.| Deathbringer Liege|Eventide|85|R|{2}{WB}{WB}{WB}|Creature — Horror|3|4|Other white creatures you control get +1/+1.$Other black creatures you control get +1/+1.$Whenever you cast a white spell, you may tap target creature.$Whenever you cast a black spell, you may destroy target creature if it's tapped.| Restless Apparition|Eventide|94|U|{WB}{WB}{WB}|Creature — Spirit|2|2|{WB}{WB}{WB}: Restless Apparition gets +3/+3 until end of turn.$Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)| Cankerous Thirst|Eventide|116|U|{3}{BG}|Instant|||If {B} was spent to cast Cankerous Thirst, you may have target creature get -3/-3 until end of turn. If {G} was spent to cast Cankerous Thirst, you may have target creature get +3/+3 until end of turn. (Do both if {B}{G} was spent.)| Hallowed Burial|Eventide|7|R|{3}{W}{W}|Sorcery|||Put all creatures on the bottom of their owners' libraries.| Talara's Battalion|Eventide|77|R|{1}{G}|Creature — Elf Warrior|4|3|Trample$Cast Talara's Battalion only if you've cast another green spell this turn.| Pyrrhic Revival|Eventide|93|R|{3}{WB}{WB}{WB}|Sorcery|||Each player returns each creature card from his or her graveyard to the battlefield with an additional -1/-1 counter on it.| Umbra Stalker|Eventide|48|R|{4}{B}{B}{B}|Creature — Elemental|*|*|Chroma — Umbra Stalker's power and toughness are each equal to the number of black mana symbols in the mana costs of cards in your graveyard.| Call the Skybreaker|Eventide|98|R|{5}{UR}{UR}|Sorcery|||Put a 5/5 blue and red Elemental creature token with flying onto the battlefield.$Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)| Snakeform|Eventide|161|C|{2}{GU}|Instant|||Target creature loses all abilities and becomes a 1/1 green Snake until end of turn.$Draw a card.| Moonhold|Eventide|143|U|{2}{RW}|Instant|||Target player can't play land cards this turn if {R} was spent to cast Moonhold and can't play creature cards this turn if {W} was spent to cast it. (Do both if {R}{W} was spent.)| Wake Thrasher|Eventide|31|R|{2}{U}|Creature — Merfolk Soldier|1|1|Whenever a permanent you control becomes untapped, Wake Thrasher gets +1/+1 until end of turn.| Creakwood Liege|Eventide|117|R|{1}{BG}{BG}{BG}|Creature — Horror|2|2|Other black creatures you control get +1/+1.$Other green creatures you control get +1/+1.$At the beginning of your upkeep, you may put a 1/1 black and green Worm creature token onto the battlefield.| Batwing Brume|Eventide|81|U|{1}{WB}|Instant|||Prevent all combat damage that would be dealt this turn if {W} was spent to cast Batwing Brume. Each player loses 1 life for each attacking creature he or she controls if {B} was spent to cast Batwing Brume. (Do both if {W}{B} was spent.)| Thunderblust|Eventide|63|R|{2}{R}{R}{R}|Creature — Elemental|7|2|Haste$Thunderblust has trample as long as it has a -1/-1 counter on it.$Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)| Idle Thoughts|Eventide|23|U|{3}{U}|Enchantment|||{2}: Draw a card if you have no cards in hand.| Nightmare Incursion|Eventide|40|R|{5}{B}|Sorcery|||Search target player's library for up to X cards, where X is the number of Swamps you control, and exile them. Then that player shuffles his or her library.| Beckon Apparition|Eventide|82|C|{WB}|Instant|||Exile target card from a graveyard. Put a 1/1 white and black Spirit creature token with flying onto the battlefield.| Unnerving Assault|Eventide|114|U|{2}{UR}|Instant|||Creatures your opponents control get -1/-0 until end of turn if {U} was spent to cast Unnerving Assault, and creatures you control get +1/+0 until end of turn if {R} was spent to cast it. (Do both if {U}{R} was spent.)| Desecrator Hag|Eventide|119|C|{2}{BG}{BG}|Creature — Hag|2|2|When Desecrator Hag enters the battlefield, return to your hand the creature card in your graveyard with the greatest power. If two or more cards are tied for greatest power, you choose one of them.| Crackleburr|Eventide|100|R|{1}{UR}{UR}|Creature — Elemental|2|2|{UR}{UR}, {tap}, Tap two untapped red creatures you control: Crackleburr deals 3 damage to target creature or player.${UR}{UR}, {untap}, Untap two tapped blue creatures you control: Return target creature to its owner's hand. ({untap} is the untap symbol.)| Stomping Slabs|Morningtide|107|U|{2}{R}|Sorcery|||Reveal the top seven cards of your library, then put those cards on the bottom of your library in any order. If a card named Stomping Slabs was revealed this way, Stomping Slabs deals 7 damage to target creature or player.| Mind Shatter|Morningtide|66|R|{X}{B}{B}|Sorcery|||Target player discards X cards at random.| Cream of the Crop|Morningtide|117|R|{1}{G}|Enchantment|||Whenever a creature enters the battlefield under your control, you may look at the top X cards of your library, where X is that creature's power. If you do, put one of those cards on top of your library and the rest on the bottom of your library in any order.| Fencer Clique|Morningtide|33|C|{2}{U}{U}|Creature — Faerie Soldier|3|2|Flying${U}: Put Fencer Clique on top of its owner's library.| Violet Pall|Morningtide|81|C|{4}{B}|Tribal Instant — Faerie|||Destroy target nonblack creature. Put a 1/1 black Faerie Rogue creature token with flying onto the battlefield.| Slithermuse|Morningtide|50|R|{2}{U}{U}|Creature — Elemental|3|3|When Slithermuse leaves the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.$Evoke {3}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| Forfend|Morningtide|10|C|{1}{W}|Instant|||Prevent all damage that would be dealt to creatures this turn.| Meadowboon|Morningtide|17|U|{2}{W}{W}|Creature — Elemental|3|3|When Meadowboon leaves the battlefield, put a +1/+1 counter on each creature target player controls.$Evoke {3}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| Shared Animosity|Morningtide|104|R|{2}{R}|Enchantment|||Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.| Infectious Horror|Conflux|47|C|{3}{B}|Creature — Zombie Horror|2|2|Whenever Infectious Horror attacks, each opponent loses 2 life.| Forest|Shadowmoor|299|L||Basic Land — Forest|||G| Swamp|Shadowmoor|291|L||Basic Land — Swamp|||B| Seedcradle Witch|Shadowmoor|241|U|{GW}|Creature — Elf Shaman|1|1|{2}{G}{W}: Target creature gets +3/+3 until end of turn. Untap that creature.| Plains|Shadowmoor|285|L||Basic Land — Plains|||W| Island|Shadowmoor|287|L||Basic Land — Island|||U| Island|Shadowmoor|288|L||Basic Land — Island|||U| Kinscaer Harpoonist|Shadowmoor|41|C|{3}{U}|Creature — Kithkin Soldier|2|2|Flying$Whenever Kinscaer Harpoonist attacks, you may have target creature lose flying until end of turn.| Forest|Shadowmoor|298|L||Basic Land — Forest|||G| Drove of Elves|Shadowmoor|112|U|{3}{G}|Creature — Elf|*|*|Hexproof (This creature can't be the target of spells or abilities your opponents control.)$Drove of Elves's power and toughness are each equal to the number of green permanents you control.| Inkfathom Witch|Shadowmoor|168|U|{1}{UB}|Creature — Merfolk Wizard|1|1|Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)${2}{U}{B}: Each unblocked creature becomes 4/1 until end of turn.| Spiteflame Witch|Shadowmoor|197|U|{1}{BR}|Creature — Elemental Shaman|2|1|{B}{R}: Each player loses 1 life.| Mistmeadow Witch|Shadowmoor|144|U|{1}{WU}|Creature — Kithkin Wizard|1|1|{2}{W}{U}: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.| Mountain|Shadowmoor|297|L||Basic Land — Mountain|||R| Island|Shadowmoor|289|L||Basic Land — Island|||U| Tattermunge Witch|Shadowmoor|220|U|{1}{RG}|Creature — Goblin Shaman|2|1|{R}{G}: Each blocked creature gets +1/+0 and gains trample until end of turn.| Mountain|Shadowmoor|296|L||Basic Land — Mountain|||R| Swamp|Shadowmoor|293|L||Basic Land — Swamp|||B| Plains|Shadowmoor|284|L||Basic Land — Plains|||W| Mountain|Shadowmoor|295|L||Basic Land — Mountain|||R| Swamp|Shadowmoor|290|L||Basic Land — Swamp|||B| Boggart Shenanigans|Duel Decks: Elves vs. Goblins|54|U|{2}{R}|Tribal Enchantment — Goblin|||Whenever another Goblin you control dies, you may have Boggart Shenanigans deal 1 damage to target player.| Mudbutton Torchrunner|Duel Decks: Elves vs. Goblins|46|C|{2}{R}|Creature — Goblin Warrior|1|1|When Mudbutton Torchrunner dies, it deals 3 damage to target creature or player.| Tar Pitcher|Duel Decks: Elves vs. Goblins|53|U|{3}{R}|Creature — Goblin Shaman|2|2|{tap}, Sacrifice a Goblin: Tar Pitcher deals 2 damage to target creature or player.| Tarfire|Duel Decks: Elves vs. Goblins|56|C|{R}|Tribal Instant — Goblin|||Tarfire deals 2 damage to target creature or player.| Goblin Cohort|Duel Decks: Elves vs. Goblins|38|C|{R}|Creature — Goblin Warrior|2|2|Goblin Cohort can't attack unless you've cast a creature spell this turn.| Ib Halfheart, Goblin Tactician|Duel Decks: Elves vs. Goblins|43|R|{3}{R}|Legendary Creature — Goblin Advisor|3|2|Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it.$Sacrifice two Mountains: Put two 1/1 red Goblin creature tokens onto the battlefield.| Mogg War Marshal|Duel Decks: Elves vs. Goblins|45|C|{1}{R}|Creature — Goblin Warrior|1|1|Echo {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$When Mogg War Marshal enters the battlefield or dies, put a 1/1 red Goblin creature token onto the battlefield.| Mogg Fanatic|Duel Decks: Elves vs. Goblins|44|U|{R}|Creature — Goblin|1|1|Sacrifice Mogg Fanatic: Mogg Fanatic deals 1 damage to target creature or player.| Siege-Gang Commander|Duel Decks: Elves vs. Goblins|32|R|{3}{R}{R}|Creature — Goblin|2|2|When Siege-Gang Commander enters the battlefield, put three 1/1 red Goblin creature tokens onto the battlefield.${1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to target creature or player.| Clickslither|Duel Decks: Elves vs. Goblins|34|R|{1}{R}{R}{R}|Creature — Insect|3|3|Haste$Sacrifice a Goblin: Clickslither gets +2/+2 and gains trample until end of turn.| Gempalm Incinerator|Duel Decks: Elves vs. Goblins|37|U|{2}{R}|Creature — Goblin|2|1|Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.)$When you cycle Gempalm Incinerator, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield.| Skirk Drill Sergeant|Duel Decks: Elves vs. Goblins|49|U|{1}{R}|Creature — Goblin|2|1|Whenever Skirk Drill Sergeant or another Goblin dies, you may pay {2}{R}. If you do, reveal the top card of your library. If it's a Goblin permanent card, put it onto the battlefield. Otherwise, put it into your graveyard.| Emberwilde Augur|Duel Decks: Elves vs. Goblins|35|C|{1}{R}|Creature — Goblin Shaman|2|1|Sacrifice Emberwilde Augur: Emberwilde Augur deals 3 damage to target player. Activate this ability only during your upkeep.| Goblin Matron|Duel Decks: Elves vs. Goblins|39|U|{2}{R}|Creature — Goblin|1|1|When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, and put it into your hand. If you do, shuffle your library.| Goblin Warchief|Duel Decks: Elves vs. Goblins|42|U|{1}{R}{R}|Creature — Goblin|2|2|Goblin spells you cast cost {1} less to cast.$Goblin creatures you control have haste.| Goblin Burrows|Duel Decks: Elves vs. Goblins|58|U||Land|||{tap}: Add {1} to your mana pool.${1}{R}, {tap}: Target Goblin creature gets +2/+0 until end of turn.| Skirk Fire Marshal|Duel Decks: Elves vs. Goblins|50|R|{3}{R}{R}|Creature — Goblin|2|2|Protection from red$Tap five untapped Goblins you control: Skirk Fire Marshal deals 10 damage to each creature and each player.| Goblin Ringleader|Duel Decks: Elves vs. Goblins|40|U|{3}{R}|Creature — Goblin|2|2|Haste$When Goblin Ringleader enters the battlefield, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order.| Mountain|Duel Decks: Elves vs. Goblins|61|L||Basic Land — Mountain|||R| Mountain|Duel Decks: Elves vs. Goblins|59|L||Basic Land — Mountain|||R| Mountain|Duel Decks: Elves vs. Goblins|62|L||Basic Land — Mountain|||R| Forest|Duel Decks: Elves vs. Goblins|28|L||Basic Land — Forest|||G| Forest|Duel Decks: Elves vs. Goblins|29|L||Basic Land — Forest|||G| Ambush Commander|Duel Decks: Elves vs. Goblins|1|R|{3}{G}{G}|Creature — Elf|2|2|Forests you control are 1/1 green Elf creatures that are still lands.${1}{G}, Sacrifice an Elf: Target creature gets +3/+3 until end of turn.| Leering Emblem|Eventide|171|R|{2}|Artifact — Equipment|||Whenever you cast a spell, equipped creature gets +2/+2 until end of turn.$Equip {2}| Ward of Bones|Eventide|174|R|{6}|Artifact|||Each opponent who controls more creatures than you can't play creature cards. The same is true for artifacts, enchantments, and lands.| Sapling of Colfenor|Eventide|128|R|{3}{BG}{BG}|Legendary Creature — Treefolk Shaman|2|5|Sapling of Colfenor is indestructible.$Whenever Sapling of Colfenor attacks, reveal the top card of your library. If it's a creature card, you gain life equal to that card's toughness, lose life equal to its power, then put it into your hand.| Altar Golem|Eventide|166|R|{7}|Artifact Creature — Golem|*|*|Trample$Altar Golem's power and toughness are each equal to the number of creatures on the battlefield.$Altar Golem doesn't untap during your untap step.$Tap five untapped creatures you control: Untap Altar Golem.| Endless Horizons|Eventide|4|R|{3}{W}|Enchantment|||When Endless Horizons enters the battlefield, search your library for any number of Plains cards and exile them. Then shuffle your library.$At the beginning of your upkeep, you may put a card you own exiled with Endless Horizons into your hand.| Springjack Pasture|Eventide|179|R||Land|||{tap}: Add {1} to your mana pool.${4}, {tap}: Put a 0/1 white Goat creature token onto the battlefield.${tap}, Sacrifice X Goats: Add X mana of any one color to your mana pool. You gain X life.| Glen Elendra Archmage|Eventide|22|R|{3}{U}|Creature — Faerie Wizard|2|2|Flying${U}, Sacrifice Glen Elendra Archmage: Counter target noncreature spell.$Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)| Evershrike|Eventide|88|R|{3}{WB}{WB}|Creature — Elemental Spirit|2|2|Flying$Evershrike gets +2/+2 for each Aura attached to it.${X}{WB}{WB}: Return Evershrike from your graveyard to the battlefield. You may put an Aura card with converted mana cost X or less from your hand onto the battlefield attached to it. If you don't, exile Evershrike.| Scarecrone|Eventide|172|R|{3}|Artifact Creature — Scarecrow|1|2|{1}, Sacrifice a Scarecrow: Draw a card.${4}, {tap}: Return target artifact creature card from your graveyard to the battlefield.| Hag Hedge-Mage|Eventide|123|U|{2}{BG}|Creature — Hag Shaman|2|2|When Hag Hedge-Mage enters the battlefield, if you control two or more Swamps, you may have target player discard a card.$When Hag Hedge-Mage enters the battlefield, if you control two or more Forests, you may put target card from your graveyard on top of your library.| Allosaurus Rider|Duel Decks: Elves vs. Goblins|2|R|{5}{G}{G}|Creature — Elf Warrior|1+*|1+*|You may exile two green cards from your hand rather than pay Allosaurus Rider's mana cost.$Allosaurus Rider's power and toughness are each equal to 1 plus the number of lands you control.| Crumbling Ashes|Eventide|35|U|{1}{B}|Enchantment|||At the beginning of your upkeep, destroy target creature with a -1/-1 counter on it.| Balefire Liege|Eventide|132|R|{2}{RW}{RW}{RW}|Creature — Spirit Horror|2|4|Other red creatures you control get +1/+1.$Other white creatures you control get +1/+1.$Whenever you cast a red spell, Balefire Liege deals 3 damage to target player.$Whenever you cast a white spell, you gain 3 life.| Figure of Destiny|Eventide|139|R|{RW}|Creature — Kithkin|1|1|{RW}: Figure of Destiny becomes a 2/2 Kithkin Spirit.$(r/w)(r/w){RW}: If Figure of Destiny is a Spirit, it becomes a 4/4 Kithkin Spirit Warrior.$(r/w)(r/w)(r/w)(r/w)(r/w){RW}: If Figure of Destiny is a Warrior, it becomes an 8/8 Kithkin Spirit Warrior Avatar with flying and first strike.| Waves of Aggression|Eventide|148|R|{3}{RW}{RW}|Sorcery|||Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.$Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)| Rekindled Flame|Eventide|61|R|{2}{R}{R}|Sorcery|||Rekindled Flame deals 4 damage to target creature or player.$At the beginning of your upkeep, if an opponent has no cards in hand, you may return Rekindled Flame from your graveyard to your hand.| Wellwisher|Duel Decks: Elves vs. Goblins|15|C|{1}{G}|Creature — Elf|1|1|{tap}: You gain 1 life for each Elf on the battlefield.| Wirewood Herald|Duel Decks: Elves vs. Goblins|16|C|{1}{G}|Creature — Elf|1|1|When Wirewood Herald dies, you may search your library for an Elf card, reveal that card, put it into your hand, then shuffle your library.| Wirewood Lodge|Duel Decks: Elves vs. Goblins|26|U||Land|||{tap}: Add {1} to your mana pool.${G}, {tap}: Untap target Elf.| Llanowar Elves|Duel Decks: Elves vs. Goblins|9|C|{G}|Creature — Elf Druid|1|1|{tap}: Add {G} to your mana pool.| Heedless One|Duel Decks: Elves vs. Goblins|7|U|{3}{G}|Creature — Elf Avatar|*|*|Trample$Heedless One's power and toughness are each equal to the number of Elves on the battlefield.| Gempalm Strider|Duel Decks: Elves vs. Goblins|6|U|{1}{G}|Creature — Elf|2|2|Cycling {2}{G}{G} ({2}{G}{G}, Discard this card: Draw a card.)$When you cycle Gempalm Strider, Elf creatures get +2/+2 until end of turn.| Timberwatch Elf|Duel Decks: Elves vs. Goblins|13|C|{2}{G}|Creature — Elf|1|2|{tap}: Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.| Elvish Eulogist|Duel Decks: Elves vs. Goblins|3|C|{G}|Creature — Elf Shaman|1|1|Sacrifice Elvish Eulogist: You gain 1 life for each Elf card in your graveyard.| Elvish Harbinger|Duel Decks: Elves vs. Goblins|4|U|{2}{G}|Creature — Elf Druid|1|2|When Elvish Harbinger enters the battlefield, you may search your library for an Elf card, reveal it, then shuffle your library and put that card on top of it.${tap}: Add one mana of any color to your mana pool.| Imperious Perfect|Duel Decks: Elves vs. Goblins|8|U|{2}{G}|Creature — Elf Warrior|2|2|Other Elf creatures you control get +1/+1.${G}, {tap}: Put a 1/1 green Elf Warrior creature token onto the battlefield.| Lys Alana Huntmaster|Duel Decks: Elves vs. Goblins|10|C|{2}{G}{G}|Creature — Elf Warrior|3|3|Whenever you cast an Elf spell, you may put a 1/1 green Elf Warrior creature token onto the battlefield.| Wren's Run Vanquisher|Duel Decks: Elves vs. Goblins|19|U|{1}{G}|Creature — Elf Warrior|3|3|As an additional cost to cast Wren's Run Vanquisher, reveal an Elf card from your hand or pay {3}.$Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)| Elvish Warrior|Duel Decks: Elves vs. Goblins|5|C|{G}{G}|Creature — Elf Warrior|2|3|| Hollowsage|Shadowmoor|69|U|{3}{B}|Creature — Merfolk Wizard|2|2|Whenever Hollowsage becomes untapped, you may have target player discard a card.| Plains|Shadowmoor|282|L||Basic Land — Plains|||W| Plains|Shadowmoor|283|L||Basic Land — Plains|||W| Island|Shadowmoor|286|L||Basic Land — Island|||U| Kithkin Shielddare|Shadowmoor|10|C|{1}{W}|Creature — Kithkin Soldier|1|1|{W}, {tap}: Target blocking creature gets +2/+2 until end of turn.| Swamp|Shadowmoor|292|L||Basic Land — Swamp|||B| Mountain|Shadowmoor|294|L||Basic Land — Mountain|||R| Forest|Shadowmoor|301|L||Basic Land — Forest|||G| Forest|Shadowmoor|300|L||Basic Land — Forest|||G| Smash to Smithereens|Shadowmoor|107|C|{1}{R}|Instant|||Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller.| Antler Skulkin|Eventide|167|C|{5}|Artifact Creature — Scarecrow|3|3|{2}: Target white creature gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)| Hoof Skulkin|Eventide|169|C|{3}|Artifact Creature — Scarecrow|2|2|{3}: Target green creature gets +1/+1 until end of turn.| Jawbone Skulkin|Eventide|170|C|{1}|Artifact Creature — Scarecrow|1|1|{2}: Target red creature gains haste until end of turn.| Fang Skulkin|Eventide|168|C|{2}|Artifact Creature — Scarecrow|2|1|{2}: Target black creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)| Shell Skulkin|Eventide|173|C|{4}|Artifact Creature — Scarecrow|3|2|{3}: Target blue creature gains shroud until end of turn.| Mirror-Sigil Sergeant|Conflux|12|M|{5}{W}|Creature — Rhino Soldier|4|4|Trample$At the beginning of your upkeep, if you control a blue permanent, you may put a token that's a copy of Mirror-Sigil Sergeant onto the battlefield.| Woodlurker Mimic|Eventide|130|C|{1}{BG}|Creature — Shapeshifter|2|1|Whenever you cast a spell that's both black and green, Woodlurker Mimic becomes 4/5 and gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)| Gleeful Sabotage|Shadowmoor|116|C|{1}{G}|Sorcery|||Destroy target artifact or enchantment.$Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)| Ghastly Discovery|Shadowmoor|39|C|{2}{U}|Sorcery|||Draw two cards, then discard a card.$Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)| Cerulean Wisps|Shadowmoor|31|C|{U}|Instant|||Target creature becomes blue until end of turn. Untap that creature.$Draw a card.| Boggart Arsonists|Shadowmoor|85|C|{2}{R}|Creature — Goblin Rogue|2|1|Plainswalk${2}{R}, Sacrifice Boggart Arsonists: Destroy target Scarecrow or Plains.| Faerie Swarm|Shadowmoor|37|U|{3}{U}|Creature — Faerie|*|*|Flying$Faerie Swarm's power and toughness are each equal to the number of blue permanents you control.| Wild Swing|Shadowmoor|108|U|{3}{R}|Sorcery|||Choose three target nonenchantment permanents. Destroy one of them at random.| Spawnwrithe|Shadowmoor|129|R|{2}{G}|Creature — Elemental|2|2|Trample$Whenever Spawnwrithe deals combat damage to a player, put a token that's a copy of Spawnwrithe onto the battlefield.| Burn Trail|Shadowmoor|86|C|{3}{R}|Sorcery|||Burn Trail deals 3 damage to target creature or player.$Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)| Disturbing Plot|Shadowmoor|64|C|{1}{B}|Sorcery|||Return target creature card from a graveyard to its owner's hand.$Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)| Mistmeadow Skulk|Shadowmoor|14|U|{1}{W}|Creature — Kithkin Rogue|1|1|Lifelink, protection from converted mana cost 3 or greater| Raking Canopy|Shadowmoor|127|U|{1}{G}{G}|Enchantment|||Whenever a creature with flying attacks you, Raking Canopy deals 4 damage to it.| Flow of Ideas|Shadowmoor|38|U|{5}{U}|Sorcery|||Draw a card for each Island you control.| Giantbaiting|Shadowmoor|207|C|{2}{RG}|Sorcery|||Put a 4/4 red and green Giant Warrior creature token with haste onto the battlefield. Exile it at the beginning of the next end step.$Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)| Niveous Wisps|Shadowmoor|15|C|{W}|Instant|||Target creature becomes white until end of turn. Tap that creature.$Draw a card.| Kithkin Rabble|Shadowmoor|9|U|{3}{W}|Creature — Kithkin|*|*|Vigilance$Kithkin Rabble's power and toughness are each equal to the number of white permanents you control.| Puresight Merrow|Shadowmoor|146|U|{WU}{WU}|Creature — Merfolk Wizard|2|2|{WU}, {untap}: Look at the top card of your library. You may exile that card. ({untap} is the untap symbol.)| Traitor's Roar|Shadowmoor|200|C|{4}{BR}|Sorcery|||Tap target untapped creature. It deals damage equal to its power to its controller.$Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)| Dawnglow Infusion|Shadowmoor|225|U|{X}{GW}|Sorcery|||You gain X life if {G} was spent to cast Dawnglow Infusion and X life if {W} was spent to cast it. (Do both if {G}{W} was spent.)| Steel of the Godhead|Shadowmoor|150|C|{2}{WU}|Enchantment — Aura|||Enchant creature$As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)$As long as enchanted creature is blue, it gets +1/+1 and is unblockable.| AEthertow|Shadowmoor|136|C|{3}{WU}|Instant|||Put target attacking or blocking creature on top of its owner's library.$Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)| Torrent of Souls|Shadowmoor|199|U|{4}{BR}|Sorcery|||Return up to one target creature card from your graveyard to the battlefield if {B} was spent to cast Torrent of Souls. Creatures target player controls get +2/+0 and gain haste until end of turn if {R} was spent to cast Torrent of Souls. (Do both if {B}{R} was spent.)| Turn to Mist|Shadowmoor|155|C|{1}{WU}|Instant|||Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.| Fists of the Demigod|Shadowmoor|187|C|{1}{BR}|Enchantment — Aura|||Enchant creature$As long as enchanted creature is black, it gets +1/+1 and has wither. (It deals damage to creatures in the form of -1/-1 counters.)$As long as enchanted creature is red, it gets +1/+1 and has first strike.| Runes of the Deus|Shadowmoor|215|C|{4}{RG}|Enchantment — Aura|||Enchant creature$As long as enchanted creature is red, it gets +1/+1 and has double strike. (It deals both first-strike and regular combat damage.)$As long as enchanted creature is green, it gets +1/+1 and has trample.| River's Grasp|Shadowmoor|174|U|{3}{UB}|Sorcery|||If {U} was spent to cast River's Grasp, return up to one target creature to its owner's hand. If {B} was spent to cast River's Grasp, target player reveals his or her hand, you choose a nonland card from it, then that player discards that card. (Do both if {U}{B} was spent.)| Mine Excavation|Shadowmoor|13|C|{1}{W}|Sorcery|||Return target artifact or enchantment card from a graveyard to its owner's hand.$Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)| Gloomlance|Shadowmoor|67|C|{3}{B}{B}|Sorcery|||Destroy target creature. If that creature was green or white, its controller discards a card.| Viridescent Wisps|Shadowmoor|132|C|{G}|Instant|||Target creature becomes green and gets +1/+0 until end of turn.$Draw a card.| Memory Sluice|Shadowmoor|170|C|{UB}|Sorcery|||Target player puts the top four cards of his or her library into his or her graveyard.$Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)| Sinking Feeling|Shadowmoor|51|C|{2}{U}|Enchantment — Aura|||Enchant creature$Enchanted creature doesn't untap during its controller's untap step.$Enchanted creature has "{1}, Put a -1/-1 counter on this creature: Untap this creature."| Repel Intruders|Shadowmoor|147|U|{3}{WU}|Instant|||Put two 1/1 white Kithkin Soldier creature tokens onto the battlefield if {W} was spent to cast Repel Intruders. Counter up to one target creature spell if {U} was spent to cast Repel Intruders. (Do both if {W}{U} was spent.)| Shield of the Oversoul|Shadowmoor|242|C|{2}{GW}|Enchantment — Aura|||Enchant creature$As long as enchanted creature is green, it gets +1/+1 and is indestructible. (Lethal damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)$As long as enchanted creature is white, it gets +1/+1 and has flying.| Cursecatcher|Shadowmoor|34|U|{U}|Creature — Merfolk Wizard|1|1|Sacrifice Cursecatcher: Counter target instant or sorcery spell unless its controller pays {1}.| Flourishing Defenses|Shadowmoor|114|U|{4}{G}|Enchantment|||Whenever a -1/-1 counter is placed on a creature, you may put a 1/1 green Elf Warrior creature token onto the battlefield.| Inquisitor's Snare|Shadowmoor|8|C|{1}{W}|Instant|||Prevent all damage target attacking or blocking creature would deal this turn. If that creature is black or red, destroy it.| Ember Gale|Shadowmoor|91|C|{3}{R}|Sorcery|||Creatures target player controls can't block this turn. Ember Gale deals 1 damage to each white and/or blue creature that player controls.| Cemetery Puca|Shadowmoor|158|R|{1}{UB}{UB}|Creature — Shapeshifter|1|2|Whenever a creature dies, you may pay {1}. If you do, Cemetery Puca becomes a copy of that creature and gains this ability.| Presence of Gond|Shadowmoor|125|C|{2}{G}|Enchantment — Aura|||Enchant creature$Enchanted creature has "{tap}: Put a 1/1 green Elf Warrior creature token onto the battlefield."| Helm of the Ghastlord|Shadowmoor|166|C|{3}{UB}|Enchantment — Aura|||Enchant creature$As long as enchanted creature is blue, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, draw a card."$As long as enchanted creature is black, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, that player discards a card."| Mercy Killing|Shadowmoor|231|U|{2}{GW}|Instant|||Target creature's controller sacrifices it, then puts X 1/1 green and white Elf Warrior creature tokens onto the battlefield, where X is that creature's power.| Barkshell Blessing|Shadowmoor|224|C|{GW}|Instant|||Target creature gets +2/+2 until end of turn.$Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)| Guttural Response|Shadowmoor|208|U|{RG}|Instant|||Counter target blue instant spell.| Dream Salvage|Shadowmoor|160|U|{UB}|Instant|||Draw cards equal to the number of cards target opponent discarded this turn.| Noggle Bridgebreaker|Eventide|107|C|{2}{UR}{UR}|Creature — Noggle Rogue|4|3|When Noggle Bridgebreaker enters the battlefield, return a land you control to its owner's hand.| Soot Imp|Eventide|43|U|{1}{B}{B}|Creature — Imp|1|2|Flying$Whenever a player casts a nonblack spell, that player loses 1 life.| Bloom Tender|Eventide|66|R|{1}{G}|Creature — Elf Druid|1|1|{tap}: For each color among permanents you control, add one mana of that color to your mana pool.| Rendclaw Trow|Eventide|127|C|{2}{BG}|Creature — Troll|2|2|Wither (This deals damage to creatures in the form of -1/-1 counters.)$Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)| Chaotic Backlash|Eventide|49|U|{4}{R}|Instant|||Chaotic Backlash deals damage to target player equal to twice the number of white and/or blue permanents he or she controls.| Voice of the Woods|Duel Decks: Elves vs. Goblins|14|R|{3}{G}{G}|Creature — Elf|2|2|Tap five untapped Elves you control: Put a 7/7 green Elemental creature token with trample onto the battlefield.| Elvish Promenade|Duel Decks: Elves vs. Goblins|20|U|{3}{G}|Tribal Sorcery — Elf|||Put a 1/1 green Elf Warrior creature token onto the battlefield for each Elf you control.| Moonglove Extract|Duel Decks: Elves vs. Goblins|24|C|{3}|Artifact|||Sacrifice Moonglove Extract: Moonglove Extract deals 2 damage to target creature or player.| Harmonize|Duel Decks: Elves vs. Goblins|22|U|{2}{G}{G}|Sorcery|||Draw three cards.| Sylvan Messenger|Duel Decks: Elves vs. Goblins|12|U|{3}{G}|Creature — Elf|2|2|Trample$When Sylvan Messenger enters the battlefield, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library in any order.| Wildsize|Duel Decks: Elves vs. Goblins|23|C|{2}{G}|Instant|||Target creature gets +2/+2 and gains trample until end of turn.$Draw a card.| Giant Growth|Duel Decks: Elves vs. Goblins|21|C|{G}|Instant|||Target creature gets +3/+3 until end of turn.| Wood Elves|Duel Decks: Elves vs. Goblins|18|C|{2}{G}|Creature — Elf Scout|1|1|When Wood Elves enters the battlefield, search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.| Forest|Duel Decks: Elves vs. Goblins|31|L||Basic Land — Forest|||G| Forest|Duel Decks: Elves vs. Goblins|30|L||Basic Land — Forest|||G| Elf Warrior|Duel Decks: Elves vs. Goblins|2|C||Creature — Elf Warrior|1|1|| Elemental|Duel Decks: Elves vs. Goblins|1|C||Creature — Elemental|7|7|Trample| Goblin Sledder|Duel Decks: Elves vs. Goblins|41|C|{R}|Creature — Goblin|1|1|Sacrifice a Goblin: Target creature gets +1/+1 until end of turn.| Reckless One|Duel Decks: Elves vs. Goblins|48|U|{3}{R}|Creature — Goblin Avatar|*|*|Haste$Reckless One's power and toughness are each equal to the number of Goblins on the battlefield.| Skirk Prospector|Duel Decks: Elves vs. Goblins|51|C|{R}|Creature — Goblin|1|1|Sacrifice a Goblin: Add {R} to your mana pool.| Flamewave Invoker|Duel Decks: Elves vs. Goblins|36|U|{2}{R}|Creature — Goblin Mutant|2|2|{7}{R}: Flamewave Invoker deals 5 damage to target player.| Spitting Earth|Duel Decks: Elves vs. Goblins|55|C|{1}{R}|Sorcery|||Spitting Earth deals damage to target creature equal to the number of Mountains you control.| Skirk Shaman|Duel Decks: Elves vs. Goblins|52|C|{1}{R}{R}|Creature — Goblin Shaman|2|2|Skirk Shaman can't be blocked except by artifact creatures and/or red creatures.| Goblin|Duel Decks: Elves vs. Goblins|3|C||Creature — Goblin|1|1|| Mountain|Duel Decks: Elves vs. Goblins|60|L||Basic Land — Mountain|||R| Noggle Hedge-Mage|Eventide|108|U|{2}{UR}|Creature — Noggle Wizard|2|2|When Noggle Hedge-Mage enters the battlefield, if you control two or more Islands, you may tap two target permanents.$When Noggle Hedge-Mage enters the battlefield, if you control two or more Mountains, you may have Noggle Hedge-Mage deal 2 damage to target player.| Selkie Hedge-Mage|Eventide|158|U|{2}{GU}|Creature — Merfolk Wizard|2|2|When Selkie Hedge-Mage enters the battlefield, if you control two or more Forests, you may gain 3 life.$When Selkie Hedge-Mage enters the battlefield, if you control two or more Islands, you may return target tapped creature to its owner's hand.| Duergar Hedge-Mage|Eventide|137|U|{2}{RW}|Creature — Dwarf Shaman|2|2|When Duergar Hedge-Mage enters the battlefield, if you control two or more Mountains, you may destroy target artifact.$When Duergar Hedge-Mage enters the battlefield, if you control two or more Plains, you may destroy target enchantment.| Gwyllion Hedge-Mage|Eventide|89|U|{2}{WB}|Creature — Hag Wizard|2|2|When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Plains, you may put a 1/1 white Kithkin Soldier creature token onto the battlefield.$When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Swamps, you may put a -1/-1 counter on target creature.| Arcane Denial|Masters Edition|31|C|{1}{U}|Instant|||Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.$You draw a card at the beginning of the next turn's upkeep.| Balduvian Horde|Masters Edition|86|R|{2}{R}{R}|Creature — Human Barbarian|5|5|When Balduvian Horde enters the battlefield, sacrifice it unless you discard a card at random.| Apprentice Wizard|Masters Edition|30|C|{1}{U}{U}|Creature — Human Wizard|0|1|{U}, {tap}: Add {3} to your mana pool.| Contagion|Masters Edition|64|R|{3}{B}{B}|Instant|||You may pay 1 life and exile a black card from your hand rather than pay Contagion's mana cost.$Distribute two -2/-1 counters among one or two target creatures.| Diminishing Returns|Masters Edition|32|R|{2}{U}{U}|Sorcery|||Each player shuffles his or her hand and graveyard into his or her library. You exile the top ten cards of your library. Then each player draws up to seven cards.| Exile|Masters Edition|12|C|{2}{W}|Instant|||Exile target nonwhite attacking creature. You gain life equal to its toughness.| Force of Will|Masters Edition|33|R|{3}{U}{U}|Instant|||You may pay 1 life and exile a blue card from your hand rather than pay Force of Will's mana cost.$Counter target spell.| Gargantuan Gorilla|Masters Edition|119|R|{4}{G}{G}{G}|Creature — Ape|7|7|At the beginning of your upkeep, you may sacrifice a Forest. If you sacrifice a snow Forest this way, Gargantuan Gorilla gains trample until end of turn. If you don't sacrifice a Forest, sacrifice Gargantuan Gorilla and it deals 7 damage to you.${tap}: Gargantuan Gorilla deals damage equal to its power to another target creature. That creature deals damage equal to its power to Gargantuan Gorilla.| Lake of the Dead|Masters Edition|177|R||Land|||If Lake of the Dead would enter the battlefield, sacrifice a Swamp instead. If you do, put Lake of the Dead onto the battlefield. If you don't, put it into its owner's graveyard.${tap}: Add {B} to your mana pool.${tap}, Sacrifice a Swamp: Add {B}{B}{B}{B} to your mana pool.| Lord of Tresserhorn|Masters Edition|149|R|{1}{U}{B}{R}|Legendary Creature — Zombie|10|4|When Lord of Tresserhorn enters the battlefield, you lose 2 life, you sacrifice two creatures, and target opponent draws two cards.${B}: Regenerate Lord of Tresserhorn.| Phelddagrif|Masters Edition|150|R|{1}{G}{W}{U}|Legendary Creature — Phelddagrif|4|4|{G}: Phelddagrif gains trample until end of turn. Target opponent puts a 1/1 green Hippo creature token onto the battlefield.${W}: Phelddagrif gains flying until end of turn. Target opponent gains 2 life.${U}: Return Phelddagrif to its owner's hand. Target opponent may draw a card.| Phyrexian War Beast|Masters Edition|162|U|{3}|Artifact Creature — Beast|3|4|When Phyrexian War Beast leaves the battlefield, sacrifice a land and Phyrexian War Beast deals 1 damage to you.| Shield Sphere|Masters Edition|166|C|{0}|Artifact Creature — Wall|0|6|Defender$Whenever Shield Sphere blocks, put a -0/-1 counter on it.| Thawing Glaciers|Masters Edition|180|R||Land|||Thawing Glaciers enters the battlefield tapped.${1}, {tap}: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step.| Yavimaya Ants|Masters Edition|140|U|{2}{G}{G}|Creature — Insect|5|1|Trample, haste$Cumulative upkeep {G}{G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)| Ashnod's Transmogrant|Masters Edition|152|C|{1}|Artifact|||{tap}, Sacrifice Ashnod's Transmogrant: Put a +1/+1 counter on target nonartifact creature. That creature becomes an artifact in addition to its other types.| Ivory Tower|Masters Edition|158|R|{1}|Artifact|||At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus four.| Mishra's Factory|Masters Edition|178|U||Land|||{tap}: Add {1} to your mana pool.${1}: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.${tap}: Target Assembly-Worker creature gets +1/+1 until end of turn.| Onulet|Masters Edition|161|C|{3}|Artifact Creature — Construct|2|2|When Onulet dies, you gain 2 life.| Orcish Mechanics|Masters Edition|106|U|{2}{R}|Creature — Orc|1|1|{tap}, Sacrifice an artifact: Orcish Mechanics deals 2 damage to target creature or player.| Su-Chi|Masters Edition|168|R|{4}|Artifact Creature — Construct|4|4|When Su-Chi dies, add {4} to your mana pool.| Tawnos's Coffin|Masters Edition|169|R|{4}|Artifact|||You may choose not to untap Tawnos's Coffin during your untap step.${3}, {tap}: Exile target creature and all Auras attached to it. Note the number and kind of counters that were on that creature. When Tawnos's Coffin leaves the battlefield or becomes untapped, return the exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it, and if you do, return the exiled Aura cards to the battlefield under their owner's control attached to that permanent.| Cuombajj Witches|Masters Edition|65|C|{B}{B}|Creature — Human Wizard|1|3|{tap}: Cuombajj Witches deals 1 damage to target creature or player and 1 damage to target creature or player of an opponent's choice.| Diamond Valley|Masters Edition|175|R||Land|||{tap}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.| Erg Raiders|Masters Edition|68|C|{1}{B}|Creature — Human Warrior|2|3|At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn.| Ghazbán Ogre|Masters Edition|120|C|{G}|Creature — Ogre|2|2|At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Ghazbán Ogre.| Giant Tortoise|Masters Edition|34|C|{1}{U}|Creature — Turtle|1|1|Giant Tortoise gets +0/+3 as long as it's untapped.| Ifh-Bíff Efreet|Masters Edition|123|R|{2}{G}{G}|Creature — Efreet|3|3|Flying${G}: Ifh-Bíff Efreet deals 1 damage to each creature with flying and each player. Any player may activate this ability.| Juzám Djinn|Masters Edition|74|R|{2}{B}{B}|Creature — Djinn|5|5|At the beginning of your upkeep, Juzám Djinn deals 1 damage to you.| Oubliette|Masters Edition|79|C|{1}{B}{B}|Enchantment|||When Oubliette enters the battlefield, exile target creature and all Auras attached to it. Note the number and kind of counters that were on that creature.$When Oubliette leaves the battlefield, return the exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it. If you do, return the exiled Aura cards to the battlefield under their owner's control attached to that permanent.| Ring of Ma'rûf|Masters Edition|163|R|{5}|Artifact|||{5}, {tap}, Exile Ring of Ma'rûf: The next time you would draw a card this turn, instead choose a card you own from outside the game and put it into your hand.| Serendib Efreet|Masters Edition|50|R|{2}{U}|Creature — Efreet|3|4|Flying$At the beginning of your upkeep, Serendib Efreet deals 1 damage to you.| Ball Lightning|Masters Edition|87|R|{R}{R}{R}|Creature — Elemental|6|1|Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)$Haste (This creature can attack and {tap} as soon as it comes under your control.)$At the beginning of the end step, sacrifice Ball Lightning.| Brothers of Fire|Masters Edition|89|C|{1}{R}{R}|Creature — Human Shaman|2|2|{1}{R}{R}: Brothers of Fire deals 1 damage to target creature or player and 1 damage to you.| Carnivorous Plant|Masters Edition|115|U|{3}{G}|Creature — Plant Wall|4|5|Defender| Dust to Dust|Masters Edition|10|C|{1}{W}{W}|Sorcery|||Exile two target artifacts.| Eater of the Dead|Masters Edition|67|U|{4}{B}|Creature — Horror|3|4|{0}: If Eater of the Dead is tapped, exile target creature card from a graveyard and untap Eater of the Dead.| Fissure|Masters Edition|93|C|{3}{R}{R}|Instant|||Destroy target creature or land. It can't be regenerated.| Holy Light|Masters Edition|16|C|{2}{W}|Instant|||Nonwhite creatures get -1/-1 until end of turn.| Knights of Thorn|Masters Edition|19|C|{3}{W}|Creature — Human Knight|2|2|Protection from red; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Preacher|Masters Edition|24|R|{1}{W}{W}|Creature — Human Cleric|1|1|You may choose not to untap Preacher during your untap step.${tap}: Gain control of target creature of an opponent's choice that he or she controls for as long as Preacher remains tapped.| Stone Calendar|Masters Edition|167|U|{5}|Artifact|||Spells you cast cost up to {1} less to cast.| Sunken City|Masters Edition|51|U|{U}{U}|Enchantment|||At the beginning of your upkeep, sacrifice Sunken City unless you pay {U}{U}.$Blue creatures get +1/+1.| The Fallen|Masters Edition|69|U|{1}{B}{B}{B}|Creature — Zombie|2|3|At the beginning of your upkeep, The Fallen deals 1 damage to each opponent it has dealt damage to this game.| Breeding Pit|Masters Edition|62|U|{3}{B}|Enchantment|||At the beginning of your upkeep, sacrifice Breeding Pit unless you pay {B}{B}.$At the beginning of your end step, put a 0/1 black Thrull creature token onto the battlefield.| Derelor|Masters Edition|66|U|{3}{B}|Creature — Thrull|4|4|Black spells you cast cost {B} more to cast.| Dwarven Soldier|Masters Edition|92|C|{1}{R}|Creature — Dwarf Soldier|2|1|Whenever Dwarven Soldier blocks or becomes blocked by one or more Orcs, Dwarven Soldier gets +0/+2 until end of turn.| Hand of Justice|Masters Edition|15|R|{5}{W}|Creature — Avatar|2|6|{tap}, Tap three untapped white creatures you control: Destroy target creature.| High Tide|Masters Edition|35|U|{U}|Instant|||Until end of turn, whenever a player taps an Island for mana, that player adds {U} to his or her mana pool (in addition to the mana the land produces).| Homarid Spawning Bed|Masters Edition|36|U|{U}{U}|Enchantment|||{1}{U}{U}, Sacrifice a blue creature: Put X 1/1 blue Camarid creature tokens onto the battlefield, where X is the sacrificed creature's converted mana cost.| Hymn to Tourach|Masters Edition|73|U|{B}{B}|Sorcery|||Target player discards two cards at random.| Order of Leitbur|Masters Edition|22|C|{W}{W}|Creature — Human Cleric Knight|2|1|Protection from black${W}: Order of Leitbur gains first strike until end of turn.${W}{W}: Order of Leitbur gets +1/+0 until end of turn.| Order of the Ebon Hand|Masters Edition|78|C|{B}{B}|Creature — Cleric Knight|2|1|Protection from white${B}: Order of the Ebon Hand gains first strike until end of turn.${B}{B}: Order of the Ebon Hand gets +1/+0 until end of turn.| Thorn Thallid|Masters Edition|135|C|{1}{G}{G}|Creature — Fungus|2|2|At the beginning of your upkeep, put a spore counter on Thorn Thallid.$Remove three spore counters from Thorn Thallid: Thorn Thallid deals 1 damage to target creature or player.| Thrull Champion|Masters Edition|83|R|{4}{B}|Creature — Thrull|2|2|Thrull creatures get +1/+1.${tap}: Gain control of target Thrull for as long as you control Thrull Champion.| Thrull Retainer|Masters Edition|84|C|{B}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+1.$Sacrifice Thrull Retainer: Regenerate enchanted creature.| Vodalian Knights|Masters Edition|55|U|{1}{U}{U}|Creature — Merfolk Knight|2|2|First strike$Vodalian Knights can't attack unless defending player controls an Island.$When you control no Islands, sacrifice Vodalian Knights.${U}: Vodalian Knights gains flying until end of turn.| Autumn Willow|Masters Edition|113|R|{4}{G}{G}|Legendary Creature — Avatar|4|4|Shroud${G}: Until end of turn, Autumn Willow can be the target of spells and abilities controlled by target player as though it didn't have shroud.| Baron Sengir|Masters Edition|58|R|{5}{B}{B}{B}|Legendary Creature — Vampire|5|5|Flying$Whenever a creature dealt damage by Baron Sengir this turn dies, put a +2/+2 counter on Baron Sengir.${tap}: Regenerate another target Vampire.| Hungry Mist|Masters Edition|121|C|{2}{G}{G}|Creature — Elemental|6|2|At the beginning of your upkeep, sacrifice Hungry Mist unless you pay {G}{G}.| Primal Order|Masters Edition|125|R|{2}{G}{G}|Enchantment|||At the beginning of each player's upkeep, Primal Order deals damage to that player equal to the number of nonbasic lands he or she controls.| Roots|Masters Edition|127|C|{3}{G}|Enchantment — Aura|||Enchant creature without flying$When Roots enters the battlefield, tap enchanted creature.$Enchanted creature doesn't untap during its controller's untap step.| Sea Sprite|Masters Edition|48|C|{1}{U}|Creature — Faerie|1|1|Flying, protection from red| Spectral Bears|Masters Edition|131|U|{1}{G}|Creature — Bear Spirit|3|3|Whenever Spectral Bears attacks, if defending player controls no black nontoken permanents, it doesn't untap during your next untap step.| Chub Toad|Masters Edition|116|C|{2}{G}|Creature — Frog|1|1|Whenever Chub Toad blocks or becomes blocked, it gets +2/+2 until end of turn.| Fyndhorn Elves|Masters Edition|118|C|{G}|Creature — Elf Druid|1|1|{tap}: Add {G} to your mana pool.| Goblin Mutant|Masters Edition|96|U|{2}{R}{R}|Creature — Goblin Mutant|5|3|Trample$Goblin Mutant can't attack if defending player controls an untapped creature with power 3 or greater.$Goblin Mutant can't block creatures with power 3 or greater.| Hallowed Ground|Masters Edition|14|U|{1}{W}|Enchantment|||{W}{W}: Return target nonsnow land you control to its owner's hand.| Hydroblast|Masters Edition|37|C|{U}|Instant|||Choose one — Counter target spell if it's red; or destroy target permanent if it's red.| Illusionary Forces|Masters Edition|38|U|{3}{U}|Creature — Illusion|4|4|Flying$Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)| Illusionary Wall|Masters Edition|39|C|{4}{U}|Creature — Illusion Wall|7|4|Defender, flying, first strike$Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)| Jokulhaups|Masters Edition|100|R|{4}{R}{R}|Sorcery|||Destroy all artifacts, creatures, and lands. They can't be regenerated.| Márton Stromgald|Masters Edition|104|R|{2}{R}{R}|Legendary Creature — Human Knight|1|1|Whenever Márton Stromgald attacks, other attacking creatures get +1/+1 until end of turn for each attacking creature other than Márton Stromgald.$Whenever Márton Stromgald blocks, other blocking creatures get +1/+1 until end of turn for each blocking creature other than Márton Stromgald.| Nature's Lore|Masters Edition|124|C|{1}{G}|Sorcery|||Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.| Polar Kraken|Masters Edition|44|R|{8}{U}{U}{U}|Creature — Kraken|11|11|Trample$Polar Kraken enters the battlefield tapped.$Cumulative upkeep—Sacrifice a land. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)| Pox|Masters Edition|82|R|{B}{B}{B}|Sorcery|||Each player loses a third of his or her life, then discards a third of the cards in his or her hand, then sacrifices a third of the creatures he or she controls, then sacrifices a third of the lands he or she controls. Round up each time.| Pyroblast|Masters Edition|107|C|{R}|Instant|||Choose one — Counter target spell if it's blue; or destroy target permanent if it's blue.| Seraph|Masters Edition|26|R|{6}{W}|Creature — Angel|4|4|Flying$Whenever a creature dealt damage by Seraph this turn dies, put that card onto the battlefield under your control at the beginning of the next end step. Sacrifice the creature when you lose control of Seraph.| Shambling Strider|Masters Edition|129|C|{4}{G}{G}|Creature — Yeti|5|5|{R}{G}: Shambling Strider gets +1/-1 until end of turn.| Urza's Bauble|Masters Edition|170|U|{0}|Artifact|||{tap}, Sacrifice Urza's Bauble: Look at a card at random in target player's hand. You draw a card at the beginning of the next turn's upkeep.| Walking Wall|Masters Edition|172|U|{4}|Artifact Creature — Wall|0|6|Defender${3}: Walking Wall gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate this ability only once each turn.| Animate Dead|Masters Edition|57|U|{1}{B}|Enchantment — Aura|||Enchant creature card in a graveyard$When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.$Enchanted creature gets -1/-0.| Animate Wall|Masters Edition|2|U|{W}|Enchantment — Aura|||Enchant Wall$Enchanted Wall can attack as though it didn't have defender.| Ankh of Mishra|Masters Edition|151|R|{2}|Artifact|||Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller.| Armageddon|Masters Edition|4|R|{3}{W}|Sorcery|||Destroy all lands.| Benalish Hero|Masters Edition|5|C|{W}|Creature — Human Soldier|1|1|Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Berserk|Masters Edition|114|R|{G}|Instant|||Cast Berserk only before the combat damage step.$Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.| Clockwork Beast|Masters Edition|153|U|{6}|Artifact Creature — Beast|0|4|Clockwork Beast enters the battlefield with seven +1/+0 counters on it.$At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it.${X}, {tap}: Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate this ability only during your upkeep.| Copper Tablet|Masters Edition|154|U|{2}|Artifact|||At the beginning of each player's upkeep, Copper Tablet deals 1 damage to that player.| Granite Gargoyle|Masters Edition|99|U|{2}{R}|Creature — Gargoyle|2|2|Flying${R}: Granite Gargoyle gets +0/+1 until end of turn.| Ice Storm|Masters Edition|122|U|{2}{G}|Sorcery|||Destroy target land.| Keldon Warlord|Masters Edition|101|U|{2}{R}{R}|Creature — Human Barbarian|*|*|Keldon Warlord's power and toughness are each equal to the number of non-Wall creatures you control.| Lightning Bolt|Masters Edition|102|C|{R}|Instant|||Lightning Bolt deals 3 damage to target creature or player.| Mana Flare|Masters Edition|103|R|{2}{R}|Enchantment|||Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.| Nether Shadow|Masters Edition|77|U|{B}{B}|Creature — Spirit|1|1|Haste$At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield.| Nevinyrral's Disk|Masters Edition|160|R|{4}|Artifact|||Nevinyrral's Disk enters the battlefield tapped.${1}, {tap}: Destroy all artifacts, creatures, and enchantments.| Paralyze|Masters Edition|80|C|{B}|Enchantment — Aura|||Enchant creature$When Paralyze enters the battlefield, tap enchanted creature.$Enchanted creature doesn't untap during its controller's untap step.$At the beginning of the upkeep of enchanted creature's controller, that player may pay {4}. If he or she does, untap the creature.| Phantom Monster|Masters Edition|43|C|{3}{U}|Creature — Illusion|3|3|Flying| Psychic Venom|Masters Edition|46|C|{1}{U}|Enchantment — Aura|||Enchant land$Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land's controller.| Scryb Sprites|Masters Edition|128|C|{G}|Creature — Faerie|1|1|Flying| Stone Giant|Masters Edition|109|U|{2}{R}{R}|Creature — Giant|3|4|{tap}: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.| Thicket Basilisk|Masters Edition|134|U|{3}{G}{G}|Creature — Basilisk|2|4|Whenever Thicket Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.| Winter Orb|Masters Edition|173|R|{2}|Artifact|||Players can't untap more than one land during their untap steps.| Forest|Masters Edition|193|L||Basic Land — Forest|||G| Forest|Masters Edition|194|L||Basic Land — Forest|||G| Forest|Masters Edition|195|L||Basic Land — Forest|||G| Island|Masters Edition|184|L||Basic Land — Island|||U| Island|Masters Edition|185|L||Basic Land — Island|||U| Island|Masters Edition|186|L||Basic Land — Island|||U| Mountain|Masters Edition|190|L||Basic Land — Mountain|||R| Mountain|Masters Edition|191|L||Basic Land — Mountain|||R| Mountain|Masters Edition|192|L||Basic Land — Mountain|||R| Plains|Masters Edition|181|L||Basic Land — Plains|||W| Plains|Masters Edition|182|L||Basic Land — Plains|||W| Plains|Masters Edition|183|L||Basic Land — Plains|||W| Swamp|Masters Edition|187|L||Basic Land — Swamp|||B| Swamp|Masters Edition|188|L||Basic Land — Swamp|||B| Swamp|Masters Edition|189|L||Basic Land — Swamp|||B| Adun Oakenshield|Masters Edition|141|R|{B}{R}{G}|Legendary Creature — Human Knight|1|2|{B}{R}{G}, {tap}: Return target creature card from your graveyard to your hand.| Dakkon Blackblade|Masters Edition|143|R|{2}{W}{U}{U}{B}|Legendary Creature — Human Warrior|*|*|Dakkon Blackblade's power and toughness are each equal to the number of lands you control.| Divine Transformation|Masters Edition|9|U|{2}{W}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +3/+3.| Eureka|Masters Edition|117|R|{2}{G}{G}|Sorcery|||Starting with you, each player may put a permanent card from his or her hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.| Jacques le Vert|Masters Edition|147|R|{1}{R}{G}{W}|Legendary Creature — Human Warrior|3|2|Green creatures you control get +0/+2.| Mirror Universe|Masters Edition|159|R|{6}|Artifact|||{tap}, Sacrifice Mirror Universe: Exchange life totals with target opponent. Activate this ability only during your upkeep.| Moat|Masters Edition|21|R|{2}{W}{W}|Enchantment|||Creatures without flying can't attack.| Petra Sphinx|Masters Edition|23|R|{2}{W}{W}{W}|Creature — Sphinx|3|4|{tap}: Target player names a card, then reveals the top card of his or her library. If that card is the named card, that player puts it into his or her hand. If it isn't, the player puts it into his or her graveyard.| Psychic Purge|Masters Edition|45|U|{U}|Sorcery|||Psychic Purge deals 1 damage to target creature or player.$When a spell or ability an opponent controls causes you to discard Psychic Purge, that player loses 5 life.| Rabid Wombat|Masters Edition|126|U|{2}{G}{G}|Creature — Wombat|0|1|Vigilance$Rabid Wombat gets +2/+2 for each Aura attached to it.| Righteous Avengers|Masters Edition|25|C|{4}{W}|Creature — Human Soldier|3|1|Plainswalk| Spinal Villain|Masters Edition|108|U|{2}{R}|Creature — Beast|1|2|{tap}: Destroy target blue creature.| Storm Seeker|Masters Edition|132|U|{3}{G}|Instant|||Storm Seeker deals damage equal to the number of cards in target player's hand to that player.| Sylvan Library|Masters Edition|133|R|{1}{G}|Enchantment|||At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.| Thunder Spirit|Masters Edition|27|U|{1}{W}{W}|Creature — Elemental Spirit|2|2|Flying, first strike| Winds of Change|Masters Edition|111|U|{R}|Sorcery|||Each player shuffles the cards from his or her hand into his or her library, then draws that many cards.| Angry Mob|Masters Edition|1|U|{2}{W}{W}|Creature — Human|2+*|2+*|Trample$As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2.| Wirewood Symbiote|Duel Decks: Elves vs. Goblins|17|U|{G}|Creature — Insect|1|1|Return an Elf you control to its owner's hand: Untap target creature. Activate this ability only once each turn.| Stonewood Invoker|Duel Decks: Elves vs. Goblins|11|C|{1}{G}|Creature — Elf Mutant|2|2|{7}{G}: Stonewood Invoker gets +5/+5 until end of turn.| Tranquil Thicket|Duel Decks: Elves vs. Goblins|27|C||Land|||Tranquil Thicket enters the battlefield tapped.${tap}: Add {G} to your mana pool.$Cycling {G} ({G}, Discard this card: Draw a card.)| Raging Goblin|Duel Decks: Elves vs. Goblins|47|C|{R}|Creature — Goblin Berserker|1|1|Haste (This creature can attack and {tap} as soon as it comes under your control.)| Forgotten Cave|Duel Decks: Elves vs. Goblins|57|C||Land|||Forgotten Cave enters the battlefield tapped.${tap}: Add {R} to your mana pool.$Cycling {R} ({R}, Discard this card: Draw a card.)| Akki Coalflinger|Duel Decks: Elves vs. Goblins|33|U|{1}{R}{R}|Creature — Goblin Shaman|2|2|First strike${R}, {tap}: Attacking creatures gain first strike until end of turn.| Bloodshed Fever|Shadowmoor|84|C|{R}|Enchantment — Aura|||Enchant creature$Enchanted creature attacks each turn if able.| Deep-Slumber Titan|Shadowmoor|89|R|{2}{R}{R}|Creature — Giant Warrior|7|7|Deep-Slumber Titan enters the battlefield tapped.$Deep-Slumber Titan doesn't untap during your untap step.$Whenever Deep-Slumber Titan is dealt damage, untap it.| Valleymaker|Shadowmoor|221|R|{5}{RG}|Creature — Giant Shaman|5|5|{tap}, Sacrifice a Mountain: Valleymaker deals 3 damage to target creature.${tap}, Sacrifice a Forest: Choose a player. That player adds {G}{G}{G} to his or her mana pool.| Put Away|Shadowmoor|48|C|{2}{U}{U}|Instant|||Counter target spell. You may shuffle up to one target card from your graveyard into your library.| Pyre Charger|Shadowmoor|103|U|{R}{R}|Creature — Elemental Warrior|1|1|Haste${R}: Pyre Charger gets +1/+0 until end of turn.| Rite of Consumption|Shadowmoor|76|C|{1}{B}|Sorcery|||As an additional cost to cast Rite of Consumption, sacrifice a creature.$Rite of Consumption deals damage equal to the sacrificed creature's power to target player. You gain life equal to the damage dealt this way.| Cragganwick Cremator|Shadowmoor|87|R|{2}{R}{R}|Creature — Giant Shaman|5|4|When Cragganwick Cremator enters the battlefield, discard a card at random. If you discard a creature card this way, Cragganwick Cremator deals damage equal to that card's power to target player.| Savor the Moment|Shadowmoor|50|R|{1}{U}{U}|Sorcery|||Take an extra turn after this one. Skip the untap step of that turn.| Plague of Vermin|Shadowmoor|73|R|{6}{B}|Sorcery|||Starting with you, each player may pay any amount of life. Repeat this process until no one pays life. Each player puts a 1/1 black Rat creature token onto the battlefield for each 1 life he or she paid this way.| Morselhoarder|Shadowmoor|212|C|{4}{RG}{RG}|Creature — Elemental|6|4|Morselhoarder enters the battlefield with two -1/-1 counters on it.$Remove a -1/-1 counter from Morselhoarder: Add one mana of any color to your mana pool.| Reaper King|Shadowmoor|260|R|{2W}{2U}{2B}{2R}{2G}|Legendary Artifact Creature — Scarecrow|6|6|({2W} can be paid with any two mana or with {W}. This card's converted mana cost is 10.)$Other Scarecrow creatures you control get +1/+1.$Whenever another Scarecrow enters the battlefield under your control, destroy target permanent.| Strip Bare|Shadowmoor|24|C|{W}|Instant|||Destroy all Auras and Equipment attached to target creature.| Toil to Renown|Shadowmoor|130|C|{1}{G}|Sorcery|||You gain 1 life for each tapped artifact, creature, and land you control.| Rosheen Meanderer|Shadowmoor|214|R|{3}{RG}|Legendary Creature — Giant Shaman|4|4|{tap}: Add {4} to your mana pool. Spend this mana only on costs that contain {X}.| Goldenglow Moth|Shadowmoor|6|C|{W}|Creature — Insect|0|1|Flying$Whenever Goldenglow Moth blocks, you may gain 4 life.| Oracle of Nectars|Shadowmoor|233|R|{2}{GW}|Creature — Elf Cleric|2|2|{X}, {tap}: You gain X life.| Slate of Ancestry|Duel Decks: Elves vs. Goblins|25|R|{4}|Artifact|||{4}, {tap}, Discard your hand: Draw a card for each creature you control.| Bloodhall Ooze|Conflux|59|R|{R}|Creature — Ooze|1|1|At the beginning of your upkeep, if you control a black permanent, you may put a +1/+1 counter on Bloodhall Ooze.$At the beginning of your upkeep, if you control a green permanent, you may put a +1/+1 counter on Bloodhall Ooze.| Cliffrunner Behemoth|Conflux|79|R|{3}{G}|Creature — Rhino Beast|5|3|Cliffrunner Behemoth has haste as long as you control a red permanent.$Cliffrunner Behemoth has lifelink as long as you control a white permanent.| Dreadwing|Conflux|43|U|{B}|Creature — Zombie|1|1|{1}{U}{R}: Dreadwing gets +3/+0 and gains flying until end of turn.| Rhox Meditant|Conflux|16|C|{3}{W}|Creature — Rhino Monk|2|4|When Rhox Meditant enters the battlefield, if you control a green permanent, draw a card.| Sigiled Behemoth|Alara Reborn|79|C|{4}{G}{W}|Creature — Beast|5|4|Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)| Basal Thrull|Masters Edition|59|C|{B}{B}|Creature — Thrull|1|2|{tap}, Sacrifice Basal Thrull: Add {B}{B} to your mana pool.| Dwarven Catapult|Masters Edition|91|U|{X}{R}|Instant|||Dwarven Catapult deals X damage divided evenly, rounded down, among all creatures target opponent controls.| Goblin Chirurgeon|Masters Edition|94|C|{R}|Creature — Goblin Shaman|0|2|Sacrifice a Goblin: Regenerate target creature.| Goblin Grenade|Masters Edition|95|U|{R}|Sorcery|||As an additional cost to cast Goblin Grenade, sacrifice a Goblin.$Goblin Grenade deals 5 damage to target creature or player.| Rainbow Vale|Masters Edition|179|R||Land|||{tap}: Add one mana of any color to your mana pool. An opponent gains control of Rainbow Vale at the beginning of the next end step.| Bestial Fury|Masters Edition|88|C|{2}{R}|Enchantment — Aura|||Enchant creature$When Bestial Fury enters the battlefield, draw a card at the beginning of the next turn's upkeep.$Whenever enchanted creature becomes blocked, it gets +4/+0 and gains trample until end of turn.| Feast or Famine|Masters Edition|70|C|{3}{B}|Instant|||Choose one — Put a 2/2 black Zombie creature token onto the battlefield; or destroy target nonartifact, nonblack creature and it can't be regenerated.| Phyrexian Boon|Masters Edition|81|C|{2}{B}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+1 as long as it's black. Otherwise, it gets -1/-2.| Varchild's War-Riders|Masters Edition|110|R|{1}{R}|Creature — Human Warrior|3|4|Cumulative upkeep—Put a 1/1 red Survivor creature token onto the battlefield under an opponent's control. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$Trample; rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)| Argivian Archaeologist|Masters Edition|3|R|{1}{W}{W}|Creature — Human Artificer|1|1|{W}{W}, {tap}: Return target artifact card from your graveyard to your hand.| Artifact Blast|Masters Edition|85|C|{R}|Instant|||Counter target artifact spell.| Hecatomb|Masters Edition|71|R|{1}{B}{B}|Enchantment|||When Hecatomb enters the battlefield, sacrifice Hecatomb unless you sacrifice four creatures.$Tap an untapped Swamp you control: Hecatomb deals 1 damage to target creature or player.| Illusions of Grandeur|Masters Edition|40|R|{3}{U}|Enchantment|||Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$When Illusions of Grandeur enters the battlefield, you gain 20 life.$When Illusions of Grandeur leaves the battlefield, you lose 20 life.| Word of Undoing|Masters Edition|56|C|{U}|Instant|||Return target creature and all white Auras you own attached to it to their owners' hands.| Zuran Orb|Masters Edition|174|U|{0}|Artifact|||Sacrifice a land: You gain 2 life.| Death Ward|Masters Edition|8|C|{W}|Instant|||Regenerate target creature.| Forcefield|Masters Edition|157|R|{3}|Artifact|||{1}: The next time an unblocked creature of your choice would deal combat damage to you this turn, prevent all but 1 of that damage.| Wanderlust|Masters Edition|137|C|{2}{G}|Enchantment — Aura|||Enchant creature$At the beginning of the upkeep of enchanted creature's controller, Wanderlust deals 1 damage to that player.| Goblin Wizard|Masters Edition|97|R|{2}{R}{R}|Creature — Goblin Wizard|1|1|{tap}: You may put a Goblin permanent card from your hand onto the battlefield.${R}: Target Goblin gains protection from white until end of turn.| Goblins of the Flarg|Masters Edition|98|C|{R}|Creature — Goblin Warrior|1|1|Mountainwalk$When you control a Dwarf, sacrifice Goblins of the Flarg.| Island of Wak-Wak|Masters Edition|176|R||Land|||{tap}: The power of target creature with flying becomes 0 until end of turn.| Khabál Ghoul|Masters Edition|75|R|{2}{B}|Creature — Zombie|1|1|At the beginning of each end step, put a +1/+1 counter on Khabál Ghoul for each creature that died this turn.| Singing Tree|Masters Edition|130|U|{3}{G}|Creature — Plant|0|3|{tap}: Target attacking creature's power becomes 0 until end of turn.| Wyluli Wolf|Masters Edition|139|C|{1}{G}|Creature — Wolf|1|1|{tap}: Target creature gets +1/+1 until end of turn.| Blight|Masters Edition|61|U|{B}{B}|Enchantment — Aura|||Enchant land$When enchanted land becomes tapped, destroy it.| Crookshank Kobolds|Masters Edition|90|C|{0}|Creature — Kobold|0|1|Crookshank Kobolds is red.| Juxtapose|Masters Edition|41|U|{3}{U}|Sorcery|||You and target player exchange control of the creature you each control with the highest converted mana cost. Then exchange control of artifacts the same way. If two or more permanents a player controls are tied for highest cost, their controller chooses one of them.| Mountain Yeti|Masters Edition|105|C|{2}{R}{R}|Creature — Yeti|3|3|Mountainwalk, protection from white| Telekinesis|Masters Edition|52|C|{U}{U}|Instant|||Tap target creature. Prevent all combat damage that would be dealt by that creature this turn. It doesn't untap during its controller's next two untap steps.| Time Elemental|Masters Edition|53|R|{2}{U}|Creature — Elemental|0|2|When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you.${2}{U}{U}, {tap}: Return target permanent that isn't enchanted to its owner's hand.| Death Speakers|Masters Edition|7|C|{W}|Creature — Human Cleric|1|1|Protection from black| Black Knight|Masters Edition|60|U|{B}{B}|Creature — Human Knight|2|2|First strike (This creature deals combat damage before creatures without first strike.)$Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)| Crusade|Masters Edition|6|R|{W}{W}|Enchantment|||White creatures get +1/+1.| Mesa Pegasus|Masters Edition|20|C|{1}{W}|Creature — Pegasus|1|1|Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Vesuvan Doppelganger|Masters Edition|54|R|{3}{U}{U}|Creature — Shapeshifter|0|0|You may have Vesuvan Doppelganger enter the battlefield as a copy of any creature on the battlefield except it doesn't copy that creature's color and it gains "At the beginning of your upkeep, you may have this creature become a copy of target creature except it doesn't copy that creature's color. If you do, this creature gains this ability."| Mindstab Thrull|Masters Edition|76|C|{1}{B}{B}|Creature — Thrull|2|2|Whenever Mindstab Thrull attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards.| River Merfolk|Masters Edition|47|C|{U}{U}|Creature — Merfolk|2|1|{U}: River Merfolk gains mountainwalk until end of turn.| Chains of Mephistopheles|Masters Edition|63|R|{1}{B}|Enchantment|||If a player would draw a card except the first one he or she draws in his or her draw step each turn, that player discards a card instead. If the player discards a card this way, he or she draws a card. If the player doesn't discard a card this way, he or she puts the top card of his or her library into his or her graveyard.| Elder Land Wurm|Masters Edition|11|U|{4}{W}{W}{W}|Creature — Dragon Wurm|5|5|Defender, trample$When Elder Land Wurm blocks, it loses defender.| Greater Realm of Preservation|Masters Edition|13|U|{1}{W}|Enchantment|||{1}{W}: The next time a black or red source of your choice would deal damage to you this turn, prevent that damage.| Serpent Generator|Masters Edition|164|R|{6}|Artifact|||{4}, {tap}: Put a 1/1 colorless Snake artifact creature token onto the battlefield. It has "Whenever this creature deals damage to a player, that player gets a poison counter." (A player with ten or more poison counters loses the game.)| Winter Blast|Masters Edition|138|U|{X}{G}|Sorcery|||Tap X target creatures. Winter Blast deals 2 damage to each of those creatures with flying.| Amnesia|Masters Edition|29|R|{3}{U}{U}{U}|Sorcery|||Target player reveals his or her hand and discards all nonland cards.| Tivadar's Crusade|Masters Edition|28|U|{1}{W}{W}|Sorcery|||Destroy all Goblins.| Energy Arc|Masters Edition|144|U|{W}{U}|Instant|||Untap any number of target creatures. Prevent all combat damage that would be dealt to and dealt by those creatures this turn.| Mystic Remora|Masters Edition|42|U|{U}|Enchantment|||Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays {4}.| Lim-Dûl's Vault|Masters Edition|148|U|{U}{B}|Instant|||Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library, then look at the top five cards of your library. Then shuffle your library and put the last cards you looked at this way on top of it in any order.| Tornado|Masters Edition|136|R|{4}{G}|Enchantment|||Cumulative upkeep {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)${2}{G}, Pay 3 life for each velocity counter on Tornado: Destroy target permanent and put a velocity counter on Tornado. Activate this ability only once each turn.| Centaur Archer|Masters Edition|142|U|{1}{R}{G}|Creature — Centaur Archer|3|2|{tap}: Centaur Archer deals 1 damage to target creature with flying.| Fire Covenant|Masters Edition|145|U|{1}{B}{R}|Instant|||As an additional cost to cast Fire Covenant, pay X life.$Fire Covenant deals X damage divided as you choose among any number of target creatures.| Hyalopterous Lemure|Masters Edition|72|C|{4}{B}|Creature — Spirit|4|3|{0}: Hyalopterous Lemure gets -1/-0 and gains flying until end of turn.| Hymn of Rebirth|Masters Edition|146|U|{3}{G}{W}|Sorcery|||Put target creature card from a graveyard onto the battlefield under your control.| Shield of the Ages|Masters Edition|165|U|{2}|Artifact|||{2}: Prevent the next 1 damage that would be dealt to you this turn.| Cursed Rack|Masters Edition|155|U|{4}|Artifact|||As Cursed Rack enters the battlefield, choose an opponent.$The chosen player's maximum hand size is four.| Dragon Engine|Masters Edition|156|C|{3}|Artifact Creature — Construct|1|3|{2}: Dragon Engine gets +1/+0 until end of turn.| Urza's Chalice|Masters Edition|171|C|{1}|Artifact|||Whenever a player casts an artifact spell, you may pay {1}. If you do, you gain 1 life.| Icatian Town|Masters Edition|18|U|{5}{W}|Sorcery|||Put four 1/1 white Citizen creature tokens onto the battlefield.| Ydwen Efreet|Masters Edition|112|R|{R}{R}{R}|Creature — Efreet|3|6|Whenever Ydwen Efreet blocks, flip a coin. If you lose the flip, remove Ydwen Efreet from combat and it can't block this turn. Creatures it was blocking that had become blocked by only Ydwen Efreet this combat become unblocked.| Seasinger|Masters Edition|49|U|{1}{U}{U}|Creature — Merfolk|0|1|When you control no Islands, sacrifice Seasinger.$You may choose not to untap Seasinger during your untap step.${tap}: Gain control of target creature whose controller controls an Island for as long as you control Seasinger and Seasinger remains tapped.| Icatian Lieutenant|Masters Edition|17|C|{W}{W}|Creature — Human Soldier|1|2|{1}{W}: Target Soldier creature gets +1/+0 until end of turn.| Mistvein Borderpost|Alara Reborn|27|C|{1}{U}{B}|Artifact|||You may pay {1} and return a basic land you control to its owner's hand rather than pay Mistvein Borderpost's mana cost.$Mistvein Borderpost enters the battlefield tapped.${tap}: Add {U} or {B} to your mana pool.| Breath of Malfegor|Alara Reborn|35|C|{3}{B}{R}|Instant|||Breath of Malfegor deals 5 damage to each opponent.| Trace of Abundance|Alara Reborn|142|C|{RW}{G}|Enchantment — Aura|||Enchant land$Enchanted land has shroud. (It can't be the target of spells or abilities.)$Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces).| Predatory Urge|Zendikar|175|R|{3}{G}|Enchantment — Aura|||Enchant creature$Enchanted creature has "{tap}: This creature deals damage equal to its power to target creature. That creature deals damage equal to its power to this creature."| Kabira Crossroads|Zendikar|216|C||Land|||Kabira Crossroads enters the battlefield tapped.$When Kabira Crossroads enters the battlefield, you gain 2 life.${tap}: Add {W} to your mana pool.| Turntimber Ranger|Zendikar|191|R|{3}{G}{G}|Creature — Elf Scout Ally|2|2|Whenever Turntimber Ranger or another Ally enters the battlefield under your control, you may put a 2/2 green Wolf creature token onto the battlefield. If you do, put a +1/+1 counter on Turntimber Ranger.| Piranha Marsh|Zendikar|222|C||Land|||Piranha Marsh enters the battlefield tapped.$When Piranha Marsh enters the battlefield, target player loses 1 life.${tap}: Add {B} to your mana pool.| Turntimber Grove|Zendikar|227|C||Land|||Turntimber Grove enters the battlefield tapped.$When Turntimber Grove enters the battlefield, target creature gets +1/+1 until end of turn.${tap}: Add {G} to your mana pool.| Toxic Iguanar|Conflux|72|C|{R}|Creature — Lizard|1|1|Toxic Iguanar has deathtouch as long as you control a green permanent. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)| Territorial Baloth|Zendikar|188|C|{4}{G}|Creature — Beast|4|4|Landfall — Whenever a land enters the battlefield under your control, Territorial Baloth gets +2/+2 until end of turn.| Plated Geopede|Zendikar|141|C|{1}{R}|Creature — Insect|1|1|First strike$Landfall — Whenever a land enters the battlefield under your control, Plated Geopede gets +2/+2 until end of turn.| Merfolk Wayfinder|Zendikar|56|U|{2}{U}|Creature — Merfolk Scout|1|2|Flying$When Merfolk Wayfinder enters the battlefield, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order.| Windrider Eel|Zendikar|78|C|{3}{U}|Creature — Fish|2|2|Flying$Landfall — Whenever a land enters the battlefield under your control, Windrider Eel gets +2/+2 until end of turn.| Goblin Guide|Zendikar|126|R|{R}|Creature — Goblin Scout|2|2|Haste$Whenever Goblin Guide attacks, defending player reveals the top card of his or her library. If it's a land card, that player puts it into his or her hand.| Kor Cartographer|Zendikar|18|C|{3}{W}|Creature — Kor Scout|2|2|When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle your library.| AEther Figment|Zendikar|40|U|{1}{U}|Creature — Illusion|1|1|Kicker {3} (You may pay an additional {3} as you cast this spell.)$Æther Figment is unblockable.$If Æther Figment was kicked, it enters the battlefield with two +1/+1 counters on it.| Blood Tribute|Zendikar|81|R|{4}{B}{B}|Sorcery|||Kicker—Tap an untapped Vampire you control. (You may tap a Vampire you control in addition to any other costs as you cast this spell.)$Target opponent loses half his or her life, rounded up. If Blood Tribute was kicked, you gain life equal to the life lost this way.| Hagra Crocodile|Zendikar|94|C|{3}{B}|Creature — Crocodile|3|1|Hagra Crocodile can't block.$Landfall — Whenever a land enters the battlefield under your control, Hagra Crocodile gets +2/+2 until end of turn.| Noble Vestige|Zendikar|29|C|{2}{W}|Creature — Spirit|1|2|Flying${tap}: Prevent the next 1 damage that would be dealt to target player this turn.| Lavaclaw Reaches|Worldwake|139|R||Land|||Lavaclaw Reaches enters the battlefield tapped.${tap}: Add {B} or {R} to your mana pool.${1}{B}{R}: Until end of turn, Lavaclaw Reaches becomes a 2/2 black and red Elemental creature with "{X}: This creature gets +X/+0 until end of turn." It's still a land.| Steppe Lynx|Zendikar|36|C|{W}|Creature — Cat|0|1|Landfall — Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn.| Mosstodon|Shards of Alara|139|C|{4}{G}|Creature — Plant Elephant|5|3|{1}: Target creature with power 5 or greater gains trample until end of turn.| Cradle of Vitality|Shards of Alara|7|R|{3}{W}|Enchantment|||Whenever you gain life, you may pay {1}{W}. If you do, put a +1/+1 counter on target creature for each 1 life you gained.| Jhessian Balmgiver|Conflux|112|U|{1}{W}{U}|Creature — Human Cleric|1|1|{tap}: Prevent the next 1 damage that would be dealt to target creature or player this turn.${tap}: Target creature is unblockable this turn.| Scepter of Dominance|Conflux|17|R|{1}{W}{W}|Artifact|||{W}, {tap}: Tap target permanent.| Minion Reflector|Shards of Alara|211|R|{5}|Artifact|||Whenever a nontoken creature enters the battlefield under your control, you may pay {2}. If you do, put a token that's a copy of that creature onto the battlefield. That token has haste and "At the beginning of the end step, sacrifice this permanent."| Hellspark Elemental|Conflux|65|U|{1}{R}|Creature — Elemental|3|1|Trample, haste$At the beginning of the end step, sacrifice Hellspark Elemental.$Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)| Courier's Capsule|Shards of Alara|37|C|{1}{U}|Artifact|||{1}{U}, {tap}, Sacrifice Courier's Capsule: Draw two cards.| Gustrider Exuberant|Shards of Alara|13|C|{2}{W}|Creature — Human Wizard|1|2|Flying$Sacrifice Gustrider Exuberant: Creatures you control with power 5 or greater gain flying until end of turn.| Incurable Ogre|Shards of Alara|105|C|{3}{R}|Creature — Ogre Mutant|5|1|| Soul's Might|Shards of Alara|149|C|{4}{G}|Sorcery|||Put X +1/+1 counters on target creature, where X is that creature's power.| Soul's Grace|Shards of Alara|28|C|{1}{W}|Instant|||You gain life equal to target creature's power.| Cloudheath Drake|Shards of Alara|35|C|{4}{U}|Artifact Creature — Drake|3|3|Flying${1}{W}: Cloudheath Drake gains vigilance until end of turn.| Glaze Fiend|Shards of Alara|77|C|{1}{B}|Artifact Creature — Illusion|0|1|Flying$Whenever another artifact enters the battlefield under your control, Glaze Fiend gets +2/+2 until end of turn.| Banewasp Affliction|Shards of Alara|65|C|{1}{B}|Enchantment — Aura|||Enchant creature$When enchanted creature dies, that creature's controller loses life equal to its toughness.| Lich's Mirror|Shards of Alara|210|M|{5}|Artifact|||If you would lose the game, instead shuffle your hand, your graveyard, and all permanents you own into your library, then draw seven cards and your life total becomes 20.| Bloodthorn Taunter|Shards of Alara|94|C|{1}{R}|Creature — Human Scout|1|1|Haste${tap}: Target creature with power 5 or greater gains haste until end of turn.| Godtoucher|Shards of Alara|133|C|{3}{G}|Creature — Elf Cleric|2|2|{1}{W}, {tap}: Prevent all damage that would be dealt to target creature with power 5 or greater this turn.| Ranger of Eos|Shards of Alara|21|R|{3}{W}|Creature — Human Soldier|3|2|When Ranger of Eos enters the battlefield, you may search your library for up to two creature cards with converted mana cost 1 or less, reveal them, and put them into your hand. If you do, shuffle your library.| Relic of Progenitus|Shards of Alara|218|C|{1}|Artifact|||{tap}: Target player exiles a card from his or her graveyard.${1}, Exile Relic of Progenitus: Exile all cards from all graveyards. Draw a card.| Angelic Benediction|Shards of Alara|3|U|{3}{W}|Enchantment|||Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)$Whenever a creature you control attacks alone, you may tap target creature.| Sacellum Godspeaker|Shards of Alara|146|R|{2}{G}|Creature — Elf Druid|2|2|{tap}: Reveal any number of creature cards with power 5 or greater from your hand. Add {G} to your mana pool for each card revealed this way.| Dispeller's Capsule|Shards of Alara|8|C|{W}|Artifact|||{2}{W}, {tap}, Sacrifice Dispeller's Capsule: Destroy target artifact or enchantment.| Onyx Goblet|Shards of Alara|81|C|{2}{B}|Artifact|||{tap}: Target player loses 1 life.| Protomatter Powder|Shards of Alara|53|U|{2}{U}|Artifact|||{4}{W}, {tap}, Sacrifice Protomatter Powder: Return target artifact card from your graveyard to the battlefield.| Dregscape Zombie|Shards of Alara|74|C|{1}{B}|Creature — Zombie|2|1|Unearth {B} ({B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)| Kathari Screecher|Shards of Alara|47|C|{2}{U}|Creature — Bird Soldier|2|2|Flying$Unearth {2}{U} ({2}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)| Sedraxis Specter|Shards of Alara|192|R|{U}{B}{R}|Creature — Specter|3|2|Flying$Whenever Sedraxis Specter deals combat damage to a player, that player discards a card.$Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)| Titanic Ultimatum|Shards of Alara|204|R|{R}{R}{G}{G}{G}{W}{W}|Sorcery|||Until end of turn, creatures you control get +5/+5 and gain first strike, lifelink, and trample.| Bant Panorama|Shards of Alara|221|C||Land|||{tap}: Add {1} to your mana pool.${1}, {tap}, Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card and put it onto the battlefield tapped. Then shuffle your library.| Scourge Devil|Shards of Alara|113|U|{4}{R}|Creature — Devil|3|3|When Scourge Devil enters the battlefield, creatures you control get +1/+0 until end of turn.$Unearth {2}{R} ({2}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)| Archdemon of Unx|Shards of Alara|64|R|{5}{B}{B}|Creature — Demon|6|6|Flying, trample$At the beginning of your upkeep, sacrifice a non-Zombie creature, then put a 2/2 black Zombie creature token onto the battlefield.| Dreg Reaver|Shards of Alara|73|C|{4}{B}|Creature — Zombie Beast|4|3|| Ajani Vengeant|Shards of Alara|154|M|{2}{R}{W}|Planeswalker — Ajani|||+1: Target permanent doesn't untap during its controller's next untap step.$-2: Ajani Vengeant deals 3 damage to target creature or player and you gain 3 life.$-7: Destroy all lands target player controls.| Scourglass|Shards of Alara|25|R|{3}{W}{W}|Artifact|||{tap}, Sacrifice Scourglass: Destroy all permanents except for artifacts and lands. Activate this ability only during your upkeep.| Elspeth, Knight-Errant|Shards of Alara|9|M|{2}{W}{W}|Planeswalker — Elspeth|||+1: Put a 1/1 white Soldier creature token onto the battlefield.$+1: Target creature gets +3/+3 and gains flying until end of turn.$-8: You get an emblem with "Artifacts, creatures, enchantments, and lands you control are indestructible."| Sprouting Thrinax|Shards of Alara|197|U|{B}{R}{G}|Creature — Lizard|3|3|When Sprouting Thrinax dies, put three 1/1 green Saproling creature tokens onto the battlefield.| Sigil of Distinction|Shards of Alara|219|R|{X}|Artifact — Equipment|||Sigil of Distinction enters the battlefield with X charge counters on it.$Equipped creature gets +1/+1 for each charge counter on Sigil of Distinction.$Equip—Remove a charge counter from Sigil of Distinction.| Grixis Battlemage|Shards of Alara|78|U|{2}{B}|Creature — Human Wizard|2|2|{U}, {tap}: Draw a card, then discard a card.${R}, {tap}: Target creature can't block this turn.| Qasali Ambusher|Shards of Alara|184|U|{1}{G}{W}|Creature — Cat Warrior|2|3|Reach$If a creature is attacking you and you control a Forest and a Plains, you may cast Qasali Ambusher without paying its mana cost and as though it had flash.| Thunder-Thrash Elder|Shards of Alara|117|U|{2}{R}|Creature — Viashino Warrior|1|1|Devour 3 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with three times that many +1/+1 counters on it.)| Fleshbag Marauder|Shards of Alara|76|U|{2}{B}|Creature — Zombie Warrior|3|1|When Fleshbag Marauder enters the battlefield, each player sacrifices a creature.| Esper Battlemage|Shards of Alara|40|U|{2}{U}|Artifact Creature — Human Wizard|2|2|{W}, {tap}: Prevent the next 2 damage that would be dealt to you this turn.${B}, {tap}: Target creature gets -1/-1 until end of turn.| Hissing Iguanar|Shards of Alara|104|C|{2}{R}|Creature — Lizard|3|1|Whenever another creature dies, you may have Hissing Iguanar deal 1 damage to target player.| Kresh the Bloodbraided|Shards of Alara|178|M|{2}{B}{R}{G}|Legendary Creature — Human Warrior|3|3|Whenever another creature dies, you may put X +1/+1 counters on Kresh the Bloodbraided, where X is that creature's power.| Savage Lands|Shards of Alara|228|U||Land|||Savage Lands enters the battlefield tapped.${tap}: Add {B}, {R}, or {G} to your mana pool.| Sharding Sphinx|Shards of Alara|55|R|{4}{U}{U}|Artifact Creature — Sphinx|4|4|Flying$Whenever an artifact creature you control deals combat damage to a player, you may put a 1/1 blue Thopter artifact creature token with flying onto the battlefield.| Kederekt Leviathan|Shards of Alara|48|R|{6}{U}{U}|Creature — Leviathan|5|5|When Kederekt Leviathan enters the battlefield, return all other nonland permanents to their owners' hands.$Unearth {6}{U} ({6}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)| Ooze Garden|Shards of Alara|143|R|{1}{G}|Enchantment|||{1}{G}, Sacrifice a non-Ooze creature: Put an X/X green Ooze creature token onto the battlefield, where X is the sacrificed creature's power. Activate this ability only any time you could cast a sorcery.| Obelisk of Grixis|Shards of Alara|214|C|{3}|Artifact|||{tap}: Add {U}, {B}, or {R} to your mana pool.| Filigree Sages|Shards of Alara|44|U|{3}{U}|Artifact Creature — Vedalken Wizard|2|3|{2}{U}: Untap target artifact.| Volcanic Submersion|Shards of Alara|121|C|{4}{R}|Sorcery|||Destroy target artifact or land.$Cycling {2} ({2}, Discard this card: Draw a card.)| Naturalize|Shards of Alara|141|C|{1}{G}|Instant|||Destroy target artifact or enchantment.| Obelisk of Jund|Shards of Alara|215|C|{3}|Artifact|||{tap}: Add {B}, {R}, or {G} to your mana pool.| Blister Beetle|Shards of Alara|66|C|{1}{B}|Creature — Insect|1|1|When Blister Beetle enters the battlefield, target creature gets -1/-1 until end of turn.| Executioner's Capsule|Shards of Alara|75|C|{B}|Artifact|||{1}{B}, {tap}, Sacrifice Executioner's Capsule: Destroy target nonblack creature.| Salvage Titan|Shards of Alara|84|R|{4}{B}{B}|Artifact Creature — Golem|6|4|You may sacrifice three artifacts rather than pay Salvage Titan's mana cost.$Exile three artifact cards from your graveyard: Return Salvage Titan from your graveyard to your hand.| Resounding Roar|Shards of Alara|144|C|{1}{G}|Instant|||Target creature gets +3/+3 until end of turn.$Cycling {5}{R}{G}{W} ({5}{R}{G}{W}, Discard this card: Draw a card.)$When you cycle Resounding Roar, target creature gets +6/+6 until end of turn.| Druid of the Anima|Shards of Alara|128|C|{1}{G}|Creature — Elf Druid|1|1|{tap}: Add {R}, {G}, or {W} to your mana pool.| Obelisk of Esper|Shards of Alara|213|C|{3}|Artifact|||{tap}: Add {W}, {U}, or {B} to your mana pool.| Wretched Banquet|Conflux|56|C|{B}|Sorcery|||Destroy target creature if it has the least power or is tied for least power among creatures on the battlefield.| Oblivion Ring|Shards of Alara|20|C|{2}{W}|Enchantment|||When Oblivion Ring enters the battlefield, exile another target nonland permanent.$When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control.| Tezzeret the Seeker|Shards of Alara|60|M|{3}{U}{U}|Planeswalker — Tezzeret|||+1: Untap up to two target artifacts.$-X: Search your library for an artifact card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library.$-5: Artifacts you control become 5/5 artifact creatures until end of turn.| Ad Nauseam|Shards of Alara|63|R|{3}{B}{B}|Instant|||Reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. You may repeat this process any number of times.| Spearbreaker Behemoth|Shards of Alara|150|R|{5}{G}{G}|Creature — Beast|5|5|Spearbreaker Behemoth is indestructible.${1}: Target creature with power 5 or greater is indestructible this turn.| Blightning|Shards of Alara|156|C|{1}{B}{R}|Sorcery|||Blightning deals 3 damage to target player. That player discards two cards.| Vithian Stinger|Shards of Alara|120|C|{2}{R}|Creature — Human Shaman|0|1|{tap}: Vithian Stinger deals 1 damage to target creature or player.$Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)| Tower Gargoyle|Shards of Alara|205|U|{1}{W}{U}{B}|Artifact Creature — Gargoyle|4|4|Flying| Sanctum Gargoyle|Shards of Alara|24|C|{3}{W}|Artifact Creature — Gargoyle|2|3|Flying$When Sanctum Gargoyle enters the battlefield, you may return target artifact card from your graveyard to your hand.| Forest|Shards of Alara|246|L||Basic Land — Forest|||G| Forest|Shards of Alara|248|L||Basic Land — Forest|||G| Forest|Shards of Alara|247|L||Basic Land — Forest|||G| Forest|Shards of Alara|249|L||Basic Land — Forest|||G| Ethersworn Canonist|Shards of Alara|10|R|{1}{W}|Artifact Creature — Human Cleric|2|2|Each player who has cast a nonartifact spell this turn can't cast additional nonartifact spells.| Cylian Elf|Shards of Alara|127|C|{1}{G}|Creature — Elf Scout|2|2|| Dragon Fodder|Shards of Alara|97|C|{1}{R}|Sorcery|||Put two 1/1 red Goblin creature tokens onto the battlefield.| Goblin Mountaineer|Shards of Alara|102|C|{R}|Creature — Goblin Scout|1|1|Mountainwalk| Goblin Assault|Shards of Alara|101|R|{2}{R}|Enchantment|||At the beginning of your upkeep, put a 1/1 red Goblin creature token with haste onto the battlefield.$Goblin creatures attack each turn if able.| Savage Hunger|Shards of Alara|147|C|{2}{G}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+0 and has trample.$Cycling {2} ({2}, Discard this card: Draw a card.)| Drumhunter|Shards of Alara|129|U|{3}{G}|Creature — Human Druid Warrior|2|2|At the beginning of your end step, if you control a creature with power 5 or greater, you may draw a card.${tap}: Add {1} to your mana pool.| Naya Battlemage|Shards of Alara|142|U|{2}{G}|Creature — Human Shaman|2|2|{R}, {tap}: Target creature gets +2/+0 until end of turn.${W}, {tap}: Tap target creature.| Rafiq of the Many|Shards of Alara|185|M|{1}{G}{W}{U}|Legendary Creature — Human Knight|3|3|Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)$Whenever a creature you control attacks alone, it gains double strike until end of turn.| Seaside Citadel|Shards of Alara|229|U||Land|||Seaside Citadel enters the battlefield tapped.${tap}: Add {G}, {W}, or {U} to your mana pool.| Soul's Fire|Shards of Alara|115|C|{2}{R}|Instant|||Target creature you control on the battlefield deals damage equal to its power to target creature or player.| Bull Cerodon|Shards of Alara|161|U|{4}{R}{W}|Creature — Beast|5|5|Vigilance, haste| Skyward Eye Prophets|Conflux|125|U|{3}{G}{W}{U}|Creature — Human Wizard|3|3|Vigilance${tap}: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.| Waveskimmer Aven|Shards of Alara|207|C|{2}{G}{W}{U}|Creature — Bird Soldier|2|4|Flying$Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)| Sighted-Caste Sorcerer|Shards of Alara|26|C|{1}{W}|Creature — Human Wizard|1|1|Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)${U}: Sighted-Caste Sorcerer gains shroud until end of turn. (It can't be the target of spells or abilities.)| Rhox War Monk|Shards of Alara|188|U|{G}{W}{U}|Creature — Rhino Monk|3|4|Lifelink| Sigiled Paladin|Shards of Alara|27|U|{W}{W}|Creature — Human Knight|2|2|First strike$Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)| Rhox Charger|Shards of Alara|145|U|{3}{G}|Creature — Rhino Soldier|3|3|Trample$Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)| Court Archers|Shards of Alara|126|C|{2}{G}|Creature — Human Archer|1|3|Reach (This can block creatures with flying.)$Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)| Akrasan Squire|Shards of Alara|1|C|{W}|Creature — Human Soldier|1|1|Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)| Bone Splinters|Shards of Alara|67|C|{B}|Sorcery|||As an additional cost to cast Bone Splinters, sacrifice a creature.$Destroy target creature.| Predator Dragon|Shards of Alara|109|R|{3}{R}{R}{R}|Creature — Dragon|4|4|Flying, haste$Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)| Feral Hydra|Shards of Alara|131|R|{X}{G}|Creature — Hydra Beast|0|0|Feral Hydra enters the battlefield with X +1/+1 counters on it.${3}: Put a +1/+1 counter on Feral Hydra. Any player may activate this ability.| Mycoloth|Shards of Alara|140|R|{3}{G}{G}|Creature — Fungus|4|4|Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)$At the beginning of your upkeep, put a 1/1 green Saproling creature token onto the battlefield for each +1/+1 counter on Mycoloth.| Kiss of the Amesha|Shards of Alara|177|U|{4}{W}{U}|Sorcery|||Target player gains 7 life and draws two cards.| Island|Shards of Alara|234|L||Basic Land — Island|||U| Island|Shards of Alara|235|L||Basic Land — Island|||U| Island|Shards of Alara|237|L||Basic Land — Island|||U| Island|Shards of Alara|236|L||Basic Land — Island|||U| Sarkhan Vol|Shards of Alara|191|M|{2}{R}{G}|Planeswalker — Sarkhan|||+1: Creatures you control get +1/+1 and gain haste until end of turn.$-2: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.$-6: Put five 4/4 red Dragon creature tokens with flying onto the battlefield.| Resounding Silence|Shards of Alara|22|C|{3}{W}|Instant|||Exile target attacking creature.$Cycling {5}{G}{W}{U} ({5}{G}{W}{U}, Discard this card: Draw a card.)$When you cycle Resounding Silence, exile up to two target attacking creatures.| Algae Gharial|Shards of Alara|123|U|{3}{G}|Creature — Crocodile|1|1|Shroud$Whenever another creature dies, you may put a +1/+1 counter on Algae Gharial.| Scavenger Drake|Shards of Alara|85|U|{3}{B}|Creature — Drake|1|1|Flying$Whenever another creature dies, you may put a +1/+1 counter on Scavenger Drake.| Rockslide Elemental|Shards of Alara|112|U|{2}{R}|Creature — Elemental|1|1|First strike$Whenever another creature dies, you may put a +1/+1 counter on Rockslide Elemental.| Wild Nacatl|Shards of Alara|152|C|{G}|Creature — Cat Warrior|1|1|Wild Nacatl gets +1/+1 as long as you control a Mountain.$Wild Nacatl gets +1/+1 as long as you control a Plains.| Cavern Thoctar|Shards of Alara|125|C|{5}{G}|Creature — Beast|5|5|{1}{R}: Cavern Thoctar gets +1/+0 until end of turn.| Topan Ascetic|Shards of Alara|151|U|{2}{G}|Creature — Human Monk|2|2|Tap an untapped creature you control: Topan Ascetic gets +1/+1 until end of turn.| Angelsong|Shards of Alara|4|C|{1}{W}|Instant|||Prevent all combat damage that would be dealt this turn.$Cycling {2} ({2}, Discard this card: Draw a card.)| Vein Drinker|Shards of Alara|91|R|{4}{B}{B}|Creature — Vampire|4|4|Flying${R}, {tap}: Vein Drinker deals damage equal to its power to target creature. That creature deals damage equal to its power to Vein Drinker.$Whenever a creature dealt damage by Vein Drinker this turn dies, put a +1/+1 counter on Vein Drinker.| Manaplasm|Shards of Alara|138|R|{2}{G}|Creature — Ooze|1|1|Whenever you cast a spell, Manaplasm gets +X/+X until end of turn, where X is that spell's converted mana cost.| Steelclad Serpent|Shards of Alara|59|C|{5}{U}|Artifact Creature — Serpent|4|5|Steelclad Serpent can't attack unless you control another artifact.| Swerve|Shards of Alara|200|U|{U}{R}|Instant|||Change the target of target spell with a single target.| Gather Specimens|Shards of Alara|45|R|{3}{U}{U}{U}|Instant|||If a creature would enter the battlefield under an opponent's control this turn, it enters the battlefield under your control instead.| Puppet Conjurer|Shards of Alara|82|U|{1}{B}|Artifact Creature — Human Wizard|1|2|{U}, {tap}: Put a 0/1 blue Homunculus artifact creature token onto the battlefield.$At the beginning of your upkeep, sacrifice a Homunculus.| Windwright Mage|Shards of Alara|208|C|{W}{U}{B}|Artifact Creature — Human Wizard|2|2|Lifelink (Damage dealt by this creature also causes you to gain that much life.)$Windwright Mage has flying as long as an artifact card is in your graveyard.| Tidehollow Strix|Shards of Alara|203|C|{U}{B}|Artifact Creature — Bird|2|1|Flying$Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)| Mountain|Shards of Alara|244|L||Basic Land — Mountain|||R| Mountain|Shards of Alara|243|L||Basic Land — Mountain|||R| Mountain|Shards of Alara|242|L||Basic Land — Mountain|||R| Mountain|Shards of Alara|245|L||Basic Land — Mountain|||R| Parasitic Strix|Conflux|32|C|{2}{U}|Artifact Creature — Bird|2|2|Flying$When Parasitic Strix enters the battlefield, if you control a black permanent, target player loses 2 life and you gain 2 life.| Necrogenesis|Shards of Alara|181|U|{B}{G}|Enchantment|||{2}: Exile target creature card from a graveyard. Put a 1/1 green Saproling creature token onto the battlefield.| Rockcaster Platoon|Shards of Alara|23|U|{5}{W}{W}|Creature — Rhino Soldier|5|7|{4}{G}: Rockcaster Platoon deals 2 damage to each creature with flying and each player.| Lapse of Certainty|Conflux|9|C|{2}{W}|Instant|||Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.| Plains|Shards of Alara|230|L||Basic Land — Plains|||W| Plains|Shards of Alara|231|L||Basic Land — Plains|||W| Plains|Shards of Alara|232|L||Basic Land — Plains|||W| Plains|Shards of Alara|233|L||Basic Land — Plains|||W| Keeper of Progenitus|Shards of Alara|135|R|{3}{G}|Creature — Elf Druid|1|3|Whenever a player taps a Mountain, Forest, or Plains for mana, that player adds one mana to his or her mana pool of any type that land produced.| Shard Convergence|Conflux|91|U|{3}{G}|Sorcery|||Search your library for a Plains card, an Island card, a Swamp card, and a Mountain card. Reveal those cards and put them into your hand. Then shuffle your library.| Ethersworn Adjudicator|Conflux|26|M|{4}{U}|Artifact Creature — Vedalken Knight|4|4|Flying${1}{W}{B}, {tap}: Destroy target creature or enchantment.${2}{U}: Untap Ethersworn Adjudicator.| Gift of the Gargantuan|Shards of Alara|132|C|{2}{G}|Sorcery|||Look at the top four cards of your library. You may reveal a creature card and/or a land card from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.| Spell Snip|Shards of Alara|57|C|{2}{U}|Instant|||Counter target spell unless its controller pays {1}.$Cycling {2} ({2}, Discard this card: Draw a card.)| Invincible Hymn|Shards of Alara|14|R|{6}{W}{W}|Sorcery|||Count the number of cards in your library. Your life total becomes that number.| Coma Veil|Shards of Alara|36|C|{4}{U}|Enchantment — Aura|||Enchant artifact or creature$Enchanted permanent doesn't untap during its controller's untap step.| Resounding Thunder|Shards of Alara|110|C|{2}{R}|Instant|||Resounding Thunder deals 3 damage to target creature or player.$Cycling {5}{B}{R}{G} ({5}{B}{R}{G}, Discard this card: Draw a card.)$When you cycle Resounding Thunder, it deals 6 damage to target creature or player.| Knight of the Skyward Eye|Shards of Alara|15|C|{1}{W}|Creature — Human Knight|2|2|{3}{G}: Knight of the Skyward Eye gets +3/+3 until end of turn. Activate this ability only once each turn.| Vicious Shadows|Shards of Alara|119|R|{6}{R}|Enchantment|||Whenever a creature dies, you may have Vicious Shadows deal damage to target player equal to the number of cards in that player's hand.| Exuberant Firestoker|Shards of Alara|99|U|{2}{R}|Creature — Human Druid Shaman|1|1|At the beginning of your end step, if you control a creature with power 5 or greater, you may have Exuberant Firestoker deal 2 damage to target player.${tap}: Add {1} to your mana pool.| Jund Battlemage|Shards of Alara|106|U|{2}{R}|Creature — Human Shaman|2|2|{B}, {tap}: Target player loses 1 life.${G}, {tap}: Put a 1/1 green Saproling creature token onto the battlefield.| Agony Warp|Shards of Alara|153|C|{U}{B}|Instant|||Target creature gets -3/-0 until end of turn.$Target creature gets -0/-3 until end of turn.| Call to Heel|Shards of Alara|32|C|{1}{U}|Instant|||Return target creature to its owner's hand. Its controller draws a card.| Tidehollow Sculler|Shards of Alara|202|U|{W}{B}|Artifact Creature — Zombie|2|2|When Tidehollow Sculler enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card.$When Tidehollow Sculler leaves the battlefield, return the exiled card to its owner's hand.| Hellkite Overlord|Shards of Alara|172|M|{4}{B}{R}{R}{G}|Creature — Dragon|8|8|Flying, trample, haste${R}: Hellkite Overlord gets +1/+0 until end of turn.${B}{G}: Regenerate Hellkite Overlord.| Mayael the Anima|Shards of Alara|179|M|{R}{G}{W}|Legendary Creature — Elf Shaman|2|3|{3}{R}{G}{W}, {tap}: Look at the top five cards of your library. You may put a creature card with power 5 or greater from among them onto the battlefield. Put the rest on the bottom of your library in any order.| Jungle Shrine|Shards of Alara|226|U||Land|||Jungle Shrine enters the battlefield tapped.${tap}: Add {R}, {G}, or {W} to your mana pool.| Obelisk of Naya|Shards of Alara|216|C|{3}|Artifact|||{tap}: Add {R}, {G}, or {W} to your mana pool.| Woolly Thoctar|Shards of Alara|209|U|{R}{G}{W}|Creature — Beast|5|4|| Thorn-Thrash Viashino|Shards of Alara|116|C|{3}{R}|Creature — Viashino Warrior|2|2|Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)${G}: Thorn-Thrash Viashino gains trample until end of turn.| Skeletonize|Shards of Alara|114|U|{4}{R}|Instant|||Skeletonize deals 3 damage to target creature. When a creature dealt damage this way dies this turn, put a 1/1 black Skeleton creature token onto the battlefield with "{B}: Regenerate this creature."| Caldera Hellion|Shards of Alara|95|R|{3}{R}{R}|Creature — Hellion|3|3|Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)$When Caldera Hellion enters the battlefield, it deals 3 damage to each creature.| Deathgreeter|Shards of Alara|71|C|{B}|Creature — Human Shaman|1|1|Whenever another creature dies, you may gain 1 life.| Yoked Plowbeast|Shards of Alara|31|C|{5}{W}{W}|Creature — Beast|5|5|Cycling {2} ({2}, Discard this card: Draw a card.)| Cruel Ultimatum|Shards of Alara|164|R|{U}{U}{B}{B}{B}{R}{R}|Sorcery|||Target opponent sacrifices a creature, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life.| Dawnray Archer|Shards of Alara|39|U|{2}{U}|Creature — Human Archer|1|1|Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)${W}, {tap}: Dawnray Archer deals 1 damage to target attacking or blocking creature.| Swamp|Shards of Alara|240|L||Basic Land — Swamp|||B| Swamp|Shards of Alara|239|L||Basic Land — Swamp|||B| Swamp|Shards of Alara|238|L||Basic Land — Swamp|||B| Swamp|Shards of Alara|241|L||Basic Land — Swamp|||B| Viashino Skeleton|Shards of Alara|118|C|{3}{R}|Creature — Viashino Skeleton|2|1|{1}{B}, Discard a card: Regenerate Viashino Skeleton.| Resounding Wave|Shards of Alara|54|C|{2}{U}|Instant|||Return target permanent to its owner's hand.$Cycling {5}{W}{U}{B} ({5}{W}{U}{B}, Discard this card: Draw a card.)$When you cycle Resounding Wave, return two target permanents to their owners' hands.| Blood Cultist|Shards of Alara|157|U|{1}{B}{R}|Creature — Human Wizard|1|1|{tap}: Blood Cultist deals 1 damage to target creature.$Whenever a creature dealt damage by Blood Cultist this turn dies, put a +1/+1 counter on Blood Cultist.| Tar Fiend|Shards of Alara|89|R|{5}{B}|Creature — Elemental|4|4|Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)$When Tar Fiend enters the battlefield, target player discards a card for each creature it devoured.| Obelisk of Bant|Shards of Alara|212|C|{3}|Artifact|||{tap}: Add {G}, {W}, or {U} to your mana pool.| Guardians of Akrasa|Shards of Alara|12|C|{2}{W}|Creature — Human Soldier|0|4|Defender$Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)| Empyrial Archangel|Shards of Alara|166|M|{4}{G}{W}{W}{U}|Creature — Angel|5|8|Flying, shroud$All damage that would be dealt to you is dealt to Empyrial Archangel instead.| Godsire|Shards of Alara|170|M|{4}{R}{G}{G}{W}|Creature — Beast|8|8|Vigilance${tap}: Put an 8/8 Beast creature token that's red, green, and white onto the battlefield.| Prince of Thralls|Shards of Alara|182|M|{4}{U}{B}{B}{R}|Creature — Demon|7|7|Whenever a permanent an opponent controls is put into a graveyard, put that card onto the battlefield under your control unless that opponent pays 3 life.| Sphinx Sovereign|Shards of Alara|196|M|{4}{W}{U}{U}{B}|Artifact Creature — Sphinx|6|6|Flying$At the beginning of your end step, you gain 3 life if Sphinx Sovereign is untapped. Otherwise, each opponent loses 3 life.| Memory Erosion|Shards of Alara|50|R|{1}{U}{U}|Enchantment|||Whenever an opponent casts a spell, that player puts the top two cards of his or her library into his or her graveyard.| Identity Crisis|Alara Reborn|81|R|{2}{W}{W}{B}{B}|Sorcery|||Exile all cards from target player's hand and graveyard.| Sedris, the Traitor King|Shards of Alara|193|M|{3}{U}{B}{R}|Legendary Creature — Zombie Warrior|5|5|Each creature card in your graveyard has unearth {2}{B}. ({2}{B}: Return the card to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)| Crumbling Necropolis|Shards of Alara|222|U||Land|||Crumbling Necropolis enters the battlefield tapped.${tap}: Add {U}, {B}, or {R} to your mana pool.| Metallurgeon|Shards of Alara|19|U|{1}{W}|Artifact Creature — Human Artificer|1|2|{W}, {tap}: Regenerate target artifact.| Master of Etherium|Shards of Alara|49|R|{2}{U}|Artifact Creature — Vedalken Wizard|*|*|Master of Etherium's power and toughness are each equal to the number of artifacts you control.$Other artifact creatures you control get +1/+1.| Where Ancients Tread|Shards of Alara|122|R|{4}{R}|Enchantment|||Whenever a creature with power 5 or greater enters the battlefield under your control, you may have Where Ancients Tread deal 5 damage to target creature or player.| Bloodpyre Elemental|Shards of Alara|93|C|{4}{R}|Creature — Elemental|4|1|Sacrifice Bloodpyre Elemental: Bloodpyre Elemental deals 4 damage to target creature. Activate this ability only any time you could cast a sorcery.| Skeletal Kathari|Shards of Alara|88|C|{4}{B}|Creature — Bird Skeleton|3|2|Flying${B}, Sacrifice a creature: Regenerate Skeletal Kathari.| Deft Duelist|Shards of Alara|165|C|{W}{U}|Creature — Human Rogue|2|1|First strike$Shroud (This creature can't be the target of spells or abilities.)| Sunseed Nurturer|Shards of Alara|29|U|{2}{W}|Creature — Human Druid Wizard|1|1|At the beginning of your end step, if you control a creature with power 5 or greater, you may gain 2 life.${tap}: Add {1} to your mana pool.| Bant Battlemage|Shards of Alara|5|U|{2}{W}|Creature — Human Wizard|2|2|{G}, {tap}: Target creature gains trample until end of turn.${U}, {tap}: Target creature gains flying until end of turn.| Elvish Visionary|Shards of Alara|130|C|{1}{G}|Creature — Elf Shaman|1|1|When Elvish Visionary enters the battlefield, draw a card.| Immortal Coil|Shards of Alara|79|R|{2}{B}{B}|Artifact|||{tap}, Exile two cards from your graveyard: Draw a card.$If damage would be dealt to you, prevent that damage. Exile a card from your graveyard for each 1 damage prevented this way.$When there are no cards in your graveyard, you lose the game.| Sharuum the Hegemon|Shards of Alara|194|M|{3}{W}{U}{B}|Legendary Artifact Creature — Sphinx|5|5|Flying$When Sharuum the Hegemon enters the battlefield, you may return target artifact card from your graveyard to the battlefield.| Arcane Sanctum|Shards of Alara|220|U||Land|||Arcane Sanctum enters the battlefield tapped.${tap}: Add {W}, {U}, or {B} to your mana pool.| Steward of Valeron|Shards of Alara|198|C|{G}{W}|Creature — Human Druid Knight|2|2|Vigilance${tap}: Add {G} to your mana pool.| Violent Ultimatum|Shards of Alara|206|R|{B}{B}{R}{R}{R}{G}{G}|Sorcery|||Destroy three target permanents.| Etherium Astrolabe|Shards of Alara|41|U|{2}{U}|Artifact|||Flash${B}, {tap}, Sacrifice an artifact: Draw a card.| Angel's Herald|Shards of Alara|2|U|{W}|Creature — Human Cleric|1|1|{2}{W}, {tap}, Sacrifice a green creature, a white creature, and a blue creature: Search your library for a card named Empyrial Archangel and put it onto the battlefield. Then shuffle your library.| Clarion Ultimatum|Shards of Alara|163|R|{G}{G}{W}{W}{W}{U}{U}|Sorcery|||Choose five permanents you control. For each of those permanents, you may search your library for a card with the same name as that permanent. Put those cards onto the battlefield tapped, then shuffle your library.| Brilliant Ultimatum|Shards of Alara|159|R|{W}{W}{U}{U}{U}{B}{B}|Sorcery|||Exile the top five cards of your library. An opponent separates those cards into two piles. You may play any number of cards from one of those piles without paying their mana costs.| Viscera Dragger|Shards of Alara|92|C|{3}{B}|Creature — Zombie Ogre Warrior|3|3|Cycling {2} ({2}, Discard this card: Draw a card.)$Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)| Vectis Silencers|Shards of Alara|62|C|{2}{U}|Artifact Creature — Human Rogue|1|2|{2}{B}: Vectis Silencers gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.)| Dragon's Herald|Shards of Alara|98|U|{R}|Creature — Goblin Shaman|1|1|{2}{R}, {tap}, Sacrifice a black creature, a red creature, and a green creature: Search your library for a card named Hellkite Overlord and put it onto the battlefield. Then shuffle your library.| Sphinx's Herald|Shards of Alara|58|U|{U}|Artifact Creature — Vedalken Wizard|1|1|{2}{U}, {tap}, Sacrifice a white creature, a blue creature, and a black creature: Search your library for a card named Sphinx Sovereign and put it onto the battlefield. Then shuffle your library.| Demon's Herald|Shards of Alara|72|U|{B}|Creature — Human Wizard|1|1|{2}{B}, {tap}, Sacrifice a blue creature, a black creature, and a red creature: Search your library for a card named Prince of Thralls and put it onto the battlefield. Then shuffle your library.| Magma Spray|Shards of Alara|108|C|{R}|Instant|||Magma Spray deals 2 damage to target creature. If that creature would die this turn, exile it instead.| Marble Chalice|Shards of Alara|18|C|{2}{W}|Artifact|||{tap}: You gain 1 life.| Outrider of Jhess|Shards of Alara|52|C|{3}{U}|Creature — Human Knight|2|2|Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)| Rakeclaw Gargantuan|Shards of Alara|186|C|{2}{R}{G}{W}|Creature — Beast|5|3|{1}: Target creature with power 5 or greater gains first strike until end of turn.| Reborn Hope|Alara Reborn|76|U|{G}{W}|Sorcery|||Return target multicolored card from your graveyard to your hand.| Ridge Rannet|Shards of Alara|111|C|{5}{R}{R}|Creature — Beast|6|4|Cycling {2} ({2}, Discard this card: Draw a card.)| Jungle Weaver|Shards of Alara|134|C|{5}{G}{G}|Creature — Spider|5|6|Reach (This can block creatures with flying.)$Cycling {2} ({2}, Discard this card: Draw a card.)| Behemoth's Herald|Shards of Alara|124|U|{G}|Creature — Elf Shaman|1|1|{2}{G}, {tap}, Sacrifice a red creature, a green creature, and a white creature: Search your library for a card named Godsire and put it onto the battlefield. Then shuffle your library.| Mindlock Orb|Shards of Alara|51|R|{3}{U}|Artifact|||Players can't search libraries.| Shore Snapper|Shards of Alara|87|C|{2}{B}|Creature — Beast|2|2|{U}: Shore Snapper gains islandwalk until end of turn.| Jhessian Infiltrator|Shards of Alara|174|U|{G}{U}|Creature — Human Rogue|2|2|Jhessian Infiltrator is unblockable.| Battlegrace Angel|Shards of Alara|6|R|{3}{W}{W}|Creature — Angel|4|4|Flying$Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)$Whenever a creature you control attacks alone, it gains lifelink until end of turn.| Stoic Angel|Shards of Alara|199|R|{1}{G}{W}{U}|Creature — Angel|3|4|Flying, vigilance$Players can't untap more than one creature during their untap steps.| Worldheart Phoenix|Conflux|77|R|{3}{R}|Creature — Phoenix|2|2|Flying$You may cast Worldheart Phoenix from your graveyard by paying {W}{U}{B}{R}{G} rather than paying its mana cost. If you do, it enters the battlefield with two +1/+1 counters on it.| Jhessian Lookout|Shards of Alara|46|C|{1}{U}|Creature — Human Scout|2|1|| Cunning Lethemancer|Shards of Alara|69|R|{2}{B}|Creature — Human Wizard|2|2|At the beginning of your upkeep, each player discards a card.| Death Baron|Shards of Alara|70|R|{1}{B}{B}|Creature — Zombie Wizard|2|2|Skeleton creatures you control and other Zombie creatures you control get +1/+1 and have deathtouch.| Cathartic Adept|Shards of Alara|34|C|{U}|Creature — Human Wizard|1|1|{tap}: Target player puts the top card of his or her library into his or her graveyard.| Etherium Sculptor|Shards of Alara|42|C|{1}{U}|Artifact Creature — Vedalken Artificer|1|2|Artifact spells you cast cost {1} less to cast.| Skullmulcher|Shards of Alara|148|R|{4}{G}|Creature — Elemental|3|3|Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)$When Skullmulcher enters the battlefield, draw a card for each creature it devoured.| Sangrite Surge|Shards of Alara|190|U|{4}{R}{G}|Sorcery|||Target creature gets +3/+3 and gains double strike until end of turn.| Lush Growth|Shards of Alara|136|C|{G}|Enchantment — Aura|||Enchant land$Enchanted land is a Mountain, Forest, and Plains.| Carrion Thrash|Shards of Alara|162|C|{2}{B}{R}{G}|Creature — Viashino Warrior|4|4|When Carrion Thrash dies, you may pay {2}. If you do, return another target creature card from your graveyard to your hand.| Resounding Scream|Shards of Alara|83|C|{2}{B}|Sorcery|||Target player discards a card at random.$Cycling {5}{U}{B}{R} ({5}{U}{B}{R}, Discard this card: Draw a card.)$When you cycle Resounding Scream, target player discards two cards at random.| Lightning Talons|Shards of Alara|107|C|{2}{R}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +3/+0 and has first strike.| Fire-Field Ogre|Shards of Alara|168|U|{1}{U}{B}{R}|Creature — Ogre Mutant|4|2|First strike$Unearth {U}{B}{R} ({U}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)| Corpse Connoisseur|Shards of Alara|68|U|{4}{B}|Creature — Zombie Wizard|3|3|When Corpse Connoisseur enters the battlefield, you may search your library for a creature card and put that card into your graveyard. If you do, shuffle your library.$Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)| Terminate|Alara Reborn|46|C|{B}{R}|Instant|||Destroy target creature. It can't be regenerated.| Punish Ignorance|Shards of Alara|183|R|{W}{U}{U}{B}|Instant|||Counter target spell. Its controller loses 3 life and you gain 3 life.| Undead Leotau|Shards of Alara|90|C|{5}{B}|Creature — Zombie Cat|3|4|{R}: Undead Leotau gets +1/-1 until end of turn.$Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)| Hell's Thunder|Shards of Alara|103|R|{1}{R}{R}|Creature — Elemental|4|4|Flying, haste$At the beginning of the end step, sacrifice Hell's Thunder.$Unearth {4}{R} ({4}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)| Fatestitcher|Shards of Alara|43|U|{3}{U}|Creature — Zombie Wizard|1|2|{tap}: You may tap or untap another target permanent.$Unearth {U} ({U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)| Shadowfeed|Shards of Alara|86|C|{B}|Instant|||Exile target card from a graveyard. You gain 3 life.| Flameblast Dragon|Shards of Alara|100|R|{4}{R}{R}|Creature — Dragon|5|5|Flying$Whenever Flameblast Dragon attacks, you may pay {X}{R}. If you do, Flameblast Dragon deals X damage to target creature or player.| Bog Tatters|Zendikar|84|C|{4}{B}|Creature — Wraith|4|2|Swampwalk| Goblin Bushwhacker|Zendikar|125|C|{R}|Creature — Goblin Warrior|1|1|Kicker {R} (You may pay an additional {R} as you cast this spell.)$When Goblin Bushwhacker enters the battlefield, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn.| Journey to Nowhere|Zendikar|14|C|{1}{W}|Enchantment|||When Journey to Nowhere enters the battlefield, exile target creature.$When Journey to Nowhere leaves the battlefield, return the exiled card to the battlefield under its owner's control.| Anowon, the Ruin Sage|Worldwake|49|R|{3}{B}{B}|Legendary Creature — Vampire Shaman|4|3|At the beginning of your upkeep, each player sacrifices a non-Vampire creature.| Shoal Serpent|Zendikar|65|C|{5}{U}|Creature — Serpent|5|5|Defender$Landfall — Whenever a land enters the battlefield under your control, Shoal Serpent loses defender until end of turn.| Creeping Tar Pit|Worldwake|134|R||Land|||Creeping Tar Pit enters the battlefield tapped.${tap}: Add {U} or {B} to your mana pool.${1}{U}{B}: Until end of turn, Creeping Tar Pit becomes a 3/2 blue and black Elemental creature and is unblockable. It's still a land.| Kor Aeronaut|Zendikar|17|U|{W}{W}|Creature — Kor Soldier|2|2|Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.)$Flying$When Kor Aeronaut enters the battlefield, if it was kicked, target creature gains flying until end of turn.| Soaring Seacliff|Zendikar|225|C||Land|||Soaring Seacliff enters the battlefield tapped.$When Soaring Seacliff enters the battlefield, target creature gains flying until end of turn.${tap}: Add {U} to your mana pool.| Kor Duelist|Zendikar|19|U|{W}|Creature — Kor Soldier|1|1|As long as Kor Duelist is equipped, it has double strike. (It deals both first-strike and regular combat damage.)| Marsh Casualties|Zendikar|101|U|{B}{B}|Sorcery|||Kicker {3} (You may pay an additional {3} as you cast this spell.)$Creatures target player controls get -1/-1 until end of turn. If Marsh Casualties was kicked, those creatures get -2/-2 until end of turn instead.| Celestial Colonnade|Worldwake|133|R||Land|||Celestial Colonnade enters the battlefield tapped.${tap}: Add {W} or {U} to your mana pool.${3}{W}{U}: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.| Cliff Threader|Zendikar|7|C|{1}{W}|Creature — Kor Scout|2|1|Mountainwalk| Teetering Peaks|Zendikar|226|C||Land|||Teetering Peaks enters the battlefield tapped.$When Teetering Peaks enters the battlefield, target creature gets +2/+0 until end of turn.${tap}: Add {R} to your mana pool.| Sunspring Expedition|Zendikar|37|C|{W}|Enchantment|||Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Sunspring Expedition.$Remove three quest counters from Sunspring Expedition and sacrifice it: You gain 8 life.| Burst Lightning|Zendikar|119|C|{R}|Instant|||Kicker {4} (You may pay an additional {4} as you cast this spell.)$Burst Lightning deals 2 damage to target creature or player. If Burst Lightning was kicked, it deals 4 damage to that creature or player instead.| Stirring Wildwood|Worldwake|144|R||Land|||Stirring Wildwood enters the battlefield tapped.${tap}: Add {G} or {W} to your mana pool.${1}{G}{W}: Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land.| Vines of Vastwood|Zendikar|193|C|{G}|Instant|||Kicker {G} (You may pay an additional {G} as you cast this spell.)$Target creature can't be the target of spells or abilities your opponents control this turn. If Vines of Vastwood was kicked, that creature gets +4/+4 until end of turn.| Raging Ravine|Worldwake|141|R||Land|||Raging Ravine enters the battlefield tapped.${tap}: Add {R} or {G} to your mana pool.${2}{R}{G}: Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.| Arid Mesa|Zendikar|211|R||Land|||{tap}, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card and put it onto the battlefield. Then shuffle your library.| Kraken Hatchling|Zendikar|50|C|{U}|Creature — Kraken|0|4|| Soul Stair Expedition|Zendikar|112|C|{B}|Enchantment|||Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Soul Stair Expedition.$Remove three quest counters from Soul Stair Expedition and sacrifice it: Return up to two target creature cards from your graveyard to your hand.| Goblin Deathraiders|Shards of Alara|169|C|{B}{R}|Creature — Goblin Warrior|3|1|Trample| Sigil Blessing|Shards of Alara|195|C|{G}{W}|Instant|||Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1.| Hindering Light|Shards of Alara|173|C|{W}{U}|Instant|||Counter target spell that targets you or a permanent you control.$Draw a card.| Rip-Clan Crasher|Shards of Alara|189|C|{R}{G}|Creature — Human Warrior|2|2|Haste| Thoughtcutter Agent|Shards of Alara|201|U|{U}{B}|Artifact Creature — Human Rogue|1|1|{U}{B}, {tap}: Target player loses 1 life and reveals his or her hand.| Branching Bolt|Shards of Alara|158|C|{1}{R}{G}|Instant|||Choose one or both — Branching Bolt deals 3 damage to target creature with flying; and/or Branching Bolt deals 3 damage to target creature without flying.| Lord of Extinction|Alara Reborn|91|M|{3}{B}{G}|Creature — Elemental|*|*|Lord of Extinction's power and toughness are each equal to the number of cards in all graveyards.| Rhox Bodyguard|Conflux|122|C|{3}{G}{W}|Creature — Rhino Monk Soldier|2|3|Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)$When Rhox Bodyguard enters the battlefield, you gain 3 life.| Grixis Illusionist|Conflux|29|C|{U}|Creature — Human Wizard|1|1|{tap}: Target land you control becomes the basic land type of your choice until end of turn.| Beacon Behemoth|Conflux|78|C|{3}{G}{G}|Creature — Beast|5|3|{1}: Target creature with power 5 or greater gains vigilance until end of turn.| Unsummon|Conflux|37|C|{U}|Instant|||Return target creature to its owner's hand.| Kranioceros|Conflux|67|C|{4}{R}|Creature — Beast|5|2|{1}{W}: Kranioceros gets +0/+3 until end of turn.| Bladewing the Risen|From the Vault: Dragons|1|R|{3}{B}{B}{R}{R}|Legendary Creature — Zombie Dragon|4|4|Flying$When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield.${B}{R}: Dragon creatures get +1/+1 until end of turn.| Dragonstorm|From the Vault: Dragons|5|R|{8}{R}|Sorcery|||Search your library for a Dragon permanent card and put it onto the battlefield. Then shuffle your library.$Storm (When you cast this spell, copy it for each spell cast before it this turn.)| Form of the Dragon|From the Vault: Dragons|7|R|{4}{R}{R}{R}|Enchantment|||At the beginning of your upkeep, Form of the Dragon deals 5 damage to target creature or player.$At the beginning of each end step, your life total becomes 5.$Creatures without flying can't attack you.| Bogardan Hellkite|From the Vault: Dragons|2|R|{6}{R}{R}|Creature — Dragon|5|5|Flash (You may cast this spell any time you could cast an instant.)$Flying$When Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of target creatures and/or players.| Draco|From the Vault: Dragons|3|R|{16}|Artifact Creature — Dragon|9|9|Domain — Draco costs {2} less to cast for each basic land type among lands you control.$Flying$Domain — At the beginning of your upkeep, sacrifice Draco unless you pay {1}0. This cost is reduced by {2} for each basic land type among lands you control.| Dragon Whelp|From the Vault: Dragons|4|R|{2}{R}{R}|Creature — Dragon|2|3|Flying${R}: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.| Nicol Bolas|From the Vault: Dragons|10|R|{2}{U}{U}{B}{B}{R}{R}|Legendary Creature — Elder Dragon|7|7|Flying$At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay {U}{B}{R}.$Whenever Nicol Bolas deals damage to an opponent, that player discards his or her hand.| Ebon Dragon|From the Vault: Dragons|6|R|{5}{B}{B}|Creature — Dragon|5|4|Flying$When Ebon Dragon enters the battlefield, you may have target opponent discard a card.| Kokusho, the Evening Star|From the Vault: Dragons|9|R|{4}{B}{B}|Legendary Creature — Dragon Spirit|5|5|Flying$When Kokusho, the Evening Star dies, each opponent loses 5 life. You gain life equal to the life lost this way.| Niv-Mizzet, the Firemind|From the Vault: Dragons|11|R|{2}{U}{U}{R}{R}|Legendary Creature — Dragon Wizard|4|4|Flying$Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to target creature or player.${tap}: Draw a card.| Rith, the Awakener|From the Vault: Dragons|12|R|{3}{R}{G}{W}|Legendary Creature — Dragon|6|6|Flying$Whenever Rith, the Awakener deals combat damage to a player, you may pay {2}{G}. If you do, choose a color, then put a 1/1 green Saproling creature token onto the battlefield for each permanent of that color.| Shivan Dragon|From the Vault: Dragons|13|R|{4}{R}{R}|Creature — Dragon|5|5|Flying${R}: Shivan Dragon gets +1/+0 until end of turn.| Thunder Dragon|From the Vault: Dragons|14|R|{5}{R}{R}|Creature — Dragon|5|5|Flying$When Thunder Dragon enters the battlefield, it deals 3 damage to each creature without flying.| Two-Headed Dragon|From the Vault: Dragons|15|R|{4}{R}{R}|Creature — Dragon|4|4|Flying${1}{R}: Two-Headed Dragon gets +2/+0 until end of turn.$Two-Headed Dragon can't be blocked except by two or more creatures.$Two-Headed Dragon can block an additional creature.| Hellkite Overlord|From the Vault: Dragons|8|R|{4}{B}{R}{R}{G}|Creature — Dragon|8|8|Flying, trample, haste${R}: Hellkite Overlord gets +1/+0 until end of turn.${B}{G}: Regenerate Hellkite Overlord.| Covenant of Minds|Shards of Alara|38|R|{4}{U}|Sorcery|||Reveal the top three cards of your library. Target opponent may choose to put those cards into your hand. If he or she doesn't, put those cards into your graveyard and draw five cards.| Cancel|Shards of Alara|33|C|{1}{U}{U}|Instant|||Counter target spell.| Knight of the White Orchid|Shards of Alara|16|R|{W}{W}|Creature — Human Knight|2|2|First strike$When Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle your library.| Welkin Guide|Shards of Alara|30|C|{4}{W}|Creature — Bird Cleric|2|2|Flying$When Welkin Guide enters the battlefield, target creature gets +2/+2 and gains flying until end of turn.| Mighty Emergence|Shards of Alara|137|U|{2}{G}|Enchantment|||Whenever a creature with power 5 or greater enters the battlefield under your control, you may put two +1/+1 counters on it.| Broodmate Dragon|Shards of Alara|160|R|{3}{B}{R}{G}|Creature — Dragon|4|4|Flying$When Broodmate Dragon enters the battlefield, put a 4/4 red Dragon creature token with flying onto the battlefield.| Paralyzing Grasp|Zendikar|58|C|{2}{U}|Enchantment — Aura|||Enchant creature$Enchanted creature doesn't untap during its controller's untap step.| Scythe Tiger|Zendikar|183|C|{G}|Creature — Cat|3|2|Shroud (This creature can't be the target of spells or abilities.)$When Scythe Tiger enters the battlefield, sacrifice it unless you sacrifice a land.| Relic Crush|Zendikar|179|C|{4}{G}|Instant|||Destroy target artifact or enchantment and up to one other target artifact or enchantment.| Shieldmate's Blessing|Zendikar|35|C|{W}|Instant|||Prevent the next 3 damage that would be dealt to target creature or player this turn.| Crypt Ripper|Zendikar|85|C|{2}{B}{B}|Creature — Shade|2|2|Haste${B}: Crypt Ripper gets +1/+1 until end of turn.| Kor Hookmaster|Zendikar|20|C|{2}{W}|Creature — Kor Soldier|2|2|When Kor Hookmaster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.| Spidersilk Net|Zendikar|206|C|{0}|Artifact — Equipment|||Equipped creature gets +0/+2 and has reach. (It can block creatures with flying.)$Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)| Adventuring Gear|Zendikar|195|C|{1}|Artifact — Equipment|||Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.$Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)| Slaughter Cry|Zendikar|149|C|{2}{R}|Instant|||Target creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)| Desecrated Earth|Zendikar|86|C|{4}{B}|Sorcery|||Destroy target land. Its controller discards a card.| Oran-Rief Survivalist|Zendikar|174|C|{1}{G}|Creature — Human Warrior Ally|1|1|Whenever Oran-Rief Survivalist or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Oran-Rief Survivalist.| Turntimber Basilisk|Zendikar|190|U|{1}{G}{G}|Creature — Basilisk|2|1|Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)$Landfall — Whenever a land enters the battlefield under your control, you may have target creature block Turntimber Basilisk this turn if able.| Spell Pierce|Zendikar|67|C|{U}|Instant|||Counter target noncreature spell unless its controller pays {2}.| Kor Skyfisher|Zendikar|23|C|{1}{W}|Creature — Kor Soldier|2|3|Flying$When Kor Skyfisher enters the battlefield, return a permanent you control to its owner's hand.| Vampire's Bite|Zendikar|117|C|{B}|Instant|||Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.)$Target creature gets +3/+0 until end of turn. If Vampire's Bite was kicked, that creature gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)| Into the Roil|Zendikar|48|C|{1}{U}|Instant|||Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.)$Return target nonland permanent to its owner's hand. If Into the Roil was kicked, draw a card.| Martial Coup|Conflux|11|R|{X}{W}{W}|Sorcery|||Put X 1/1 white Soldier creature tokens onto the battlefield. If X is 5 or more, destroy all other creatures.| Path to Exile|Conflux|15|U|{W}|Instant|||Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.| Drag Down|Conflux|42|C|{2}{B}|Instant|||Domain — Target creature gets -1/-1 until end of turn for each basic land type among lands you control.| Viashino Slaughtermaster|Conflux|73|U|{1}{R}|Creature — Viashino Warrior|1|1|Double strike${B}{G}: Viashino Slaughtermaster gets +1/+1 until end of turn. Activate this ability only once each turn.| Matca Rioters|Conflux|84|C|{2}{G}|Creature — Human Warrior|*|*|Domain — Matca Rioters's power and toughness are each equal to the number of basic land types among lands you control.| Master Transmuter|Conflux|31|R|{3}{U}|Artifact Creature — Human Artificer|1|2|{U}, {tap}, Return an artifact you control to its owner's hand: You may put an artifact card from your hand onto the battlefield.| Salvage Slasher|Conflux|52|C|{1}{B}|Artifact Creature — Human Rogue|1|1|Salvage Slasher gets +1/+0 for each artifact card in your graveyard.| Blitz Hellion|Alara Reborn|49|R|{3}{R}{G}|Creature — Hellion|7|7|Trample, haste$At the beginning of the end step, Blitz Hellion's owner shuffles it into his or her library.| Soulquake|Alara Reborn|30|R|{3}{U}{U}{B}{B}|Sorcery|||Return all creatures on the battlefield and all creature cards in graveyards to their owners' hands.| Knight-Captain of Eos|Shards of Alara|17|R|{4}{W}|Creature — Human Knight|2|2|When Knight-Captain of Eos enters the battlefield, put two 1/1 white Soldier creature tokens onto the battlefield.${W}, Sacrifice a Soldier: Prevent all combat damage that would be dealt this turn.| Realm Razer|Shards of Alara|187|R|{3}{R}{G}{W}|Creature — Beast|4|2|When Realm Razer enters the battlefield, exile all lands.$When Realm Razer leaves the battlefield, return the exiled cards to the battlefield tapped under their owners' control.| Naya Panorama|Shards of Alara|227|C||Land|||{tap}: Add {1} to your mana pool.${1}, {tap}, Sacrifice Naya Panorama: Search your library for a basic Mountain, Forest, or Plains card and put it onto the battlefield tapped. Then shuffle your library.| Infest|Shards of Alara|80|U|{1}{B}{B}|Sorcery|||All creatures get -2/-2 until end of turn.| Jund Panorama|Shards of Alara|225|C||Land|||{tap}: Add {1} to your mana pool.${1}, {tap}, Sacrifice Jund Panorama: Search your library for a basic Swamp, Mountain, or Forest card and put it onto the battlefield tapped. Then shuffle your library.| Crucible of Fire|Shards of Alara|96|R|{3}{R}|Enchantment|||Dragon creatures you control get +3/+3.| Skill Borrower|Shards of Alara|56|R|{2}{U}|Artifact Creature — Human Wizard|1|3|Play with the top card of your library revealed.$As long as the top card of your library is an artifact or creature card, Skill Borrower has all activated abilities of that card. (If any of the abilities use that card's name, use this creature's name instead.)| Kederekt Creeper|Shards of Alara|176|C|{U}{B}{R}|Creature — Horror|2|3|Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)$Kederekt Creeper can't be blocked except by two or more creatures.| Esper Panorama|Shards of Alara|223|C||Land|||{tap}: Add {1} to your mana pool.${1}, {tap}, Sacrifice Esper Panorama: Search your library for a basic Plains, Island, or Swamp card and put it onto the battlefield tapped. Then shuffle your library.| Tortoise Formation|Shards of Alara|61|C|{3}{U}|Instant|||Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)| Grixis Panorama|Shards of Alara|224|C||Land|||{tap}: Add {1} to your mana pool.${1}, {tap}, Sacrifice Grixis Panorama: Search your library for a basic Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library.| Noble Hierarch|Conflux|87|R|{G}|Creature — Human Druid|0|1|Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)${tap}: Add {G}, {W}, or {U} to your mana pool.| Conflux|Conflux|102|M|{3}{W}{U}{B}{R}{G}|Sorcery|||Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards and put them into your hand. Then shuffle your library.| Charnelhoard Wurm|Conflux|100|R|{4}{B}{R}{G}|Creature — Wurm|6|6|Trample$Whenever Charnelhoard Wurm deals damage to an opponent, you may return target card from your graveyard to your hand.| Filigree Fracture|Conflux|82|U|{2}{G}|Instant|||Destroy target artifact or enchantment. If that permanent was blue or black, draw a card.| Quenchable Fire|Conflux|70|C|{3}{R}|Sorcery|||Quenchable Fire deals 3 damage to target player. It deals an additional 3 damage to that player at the beginning of your next upkeep step unless he or she pays {U} before that step.| Nicol Bolas, Planeswalker|Conflux|120|M|{4}{U}{B}{B}{R}|Planeswalker — Bolas|||+3: Destroy target noncreature permanent.$-2: Gain control of target creature.$-9: Nicol Bolas, Planeswalker deals 7 damage to target player. That player discards seven cards, then sacrifices seven permanents.| Fusion Elemental|Conflux|107|U|{W}{U}{B}{R}{G}|Creature — Elemental|8|8|| Goblin Razerunners|Conflux|64|R|{2}{R}{R}|Creature — Goblin Warrior|3|4|{1}{R}, Sacrifice a land: Put a +1/+1 counter on Goblin Razerunners.$At the beginning of your end step, you may have Goblin Razerunners deal damage equal to the number of +1/+1 counters on it to target player.| Sacellum Archers|Conflux|89|U|{2}{G}|Creature — Elf Archer|2|3|{R}{W}, {tap}: Sacellum Archers deals 2 damage to target attacking or blocking creature.| Wild Leotau|Conflux|97|C|{2}{G}{G}|Creature — Cat|5|4|At the beginning of your upkeep, sacrifice Wild Leotau unless you pay {G}.| Progenitus|Conflux|121|M|{W}{W}{U}{U}{B}{B}{R}{R}{G}{G}|Legendary Creature — Hydra Avatar|10|10|Protection from everything$If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead.| Gleam of Resistance|Conflux|8|C|{4}{W}|Instant|||Creatures you control get +1/+2 until end of turn. Untap those creatures.$Basic landcycling {1}{W} ({1}{W}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)| Traumatic Visions|Conflux|36|C|{3}{U}{U}|Instant|||Counter target spell.$Basic landcycling {1}{U} ({1}{U}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)| Gluttonous Slime|Conflux|83|U|{2}{G}|Creature — Ooze|2|2|Flash$Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)| Absorb Vis|Conflux|40|C|{6}{B}|Sorcery|||Target player loses 4 life and you gain 4 life.$Basic landcycling {1}{B} ({1}{B}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)| Pestilent Kathari|Conflux|50|C|{2}{B}|Creature — Bird Warrior|1|1|Flying$Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)${2}{R}: Pestilent Kathari gains first strike until end of turn.| Fiery Fall|Conflux|63|C|{5}{R}|Instant|||Fiery Fall deals 5 damage to target creature.$Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)| Sylvan Bounty|Conflux|94|C|{5}{G}|Instant|||Target player gains 8 life.$Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)| Stormcaller's Boon|Alara Reborn|13|C|{2}{W}{U}|Enchantment|||Sacrifice Stormcaller's Boon: Creatures you control gain flying until end of turn.$Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)| Vithian Renegades|Alara Reborn|64|U|{1}{R}{G}|Creature — Human Shaman|3|2|When Vithian Renegades enters the battlefield, destroy target artifact.| Talon Trooper|Alara Reborn|14|C|{1}{W}{U}|Creature — Bird Scout|2|3|Flying| Anathemancer|Alara Reborn|33|U|{1}{B}{R}|Creature — Zombie Wizard|2|2|When Anathemancer enters the battlefield, it deals damage to target player equal to the number of nonbasic lands that player controls.$Unearth {5}{B}{R} ({5}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)| Maelstrom Nexus|Alara Reborn|130|M|{W}{U}{B}{R}{G}|Enchantment|||The first spell you cast each turn has cascade. (When you cast your first spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)| Ethercaste Knight|Alara Reborn|3|C|{W}{U}|Artifact Creature — Human Knight|1|3|Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)| Deadshot Minotaur|Alara Reborn|52|C|{3}{R}{G}|Creature — Minotaur|3|4|When Deadshot Minotaur enters the battlefield, it deals 3 damage to target creature with flying.$Cycling {RG} ({RG}, Discard this card: Draw a card.)| Double Negative|Alara Reborn|87|U|{U}{U}{R}|Instant|||Counter up to two target spells.| Behemoth Sledge|Alara Reborn|65|U|{1}{G}{W}|Artifact — Equipment|||Equipped creature gets +2/+2 and has lifelink and trample.$Equip {3}| Meddling Mage|Alara Reborn|8|R|{W}{U}|Creature — Human Wizard|2|2|As Meddling Mage enters the battlefield, name a nonland card.$The named card can't be cast.| Mycoid Shepherd|Alara Reborn|73|R|{1}{G}{G}{W}|Creature — Fungus|5|4|Whenever Mycoid Shepherd or another creature you control with power 5 or greater dies, you may gain 5 life.| Spellbreaker Behemoth|Alara Reborn|60|R|{1}{R}{G}{G}|Creature — Beast|5|5|Spellbreaker Behemoth can't be countered.$Creature spells you control with power 5 or greater can't be countered.| Sangrite Backlash|Alara Reborn|139|C|{BG}{R}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +3/-3.| Lich Lord of Unx|Alara Reborn|24|R|{1}{U}{B}|Creature — Zombie Wizard|2|2|{U}{B}, {tap}: Put a 1/1 blue and black Zombie Wizard creature token onto the battlefield.${U}{U}{B}{B}: Target player loses X life and puts the top X cards of his or her library into his or her graveyard, where X is the number of Zombies you control.| Qasali Pridemage|Alara Reborn|75|C|{G}{W}|Creature — Cat Wizard|2|2|Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)${1}, Sacrifice Qasali Pridemage: Destroy target artifact or enchantment.| Sigil Captain|Alara Reborn|77|U|{1}{G}{W}{W}|Creature — Rhino Soldier|3|3|Whenever a creature enters the battlefield under your control, if that creature is 1/1, put two +1/+1 counters on it.| Gorger Wurm|Alara Reborn|56|C|{3}{R}{G}|Creature — Wurm|5|5|Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)| Fight to the Death|Alara Reborn|97|R|{R}{W}|Instant|||Destroy all blocking creatures and all blocked creatures.| Mage Slayer|Alara Reborn|57|U|{1}{R}{G}|Artifact — Equipment|||Whenever equipped creature attacks, it deals damage equal to its power to defending player.$Equip {3}| Intimidation Bolt|Alara Reborn|99|U|{1}{R}{W}|Instant|||Intimidation Bolt deals 3 damage to target creature. Other creatures can't attack this turn.| Skyclaw Thrash|Alara Reborn|89|U|{3}{U}{R}|Artifact Creature — Viashino Warrior|4|4|Whenever Skyclaw Thrash attacks, flip a coin. If you win the flip, Skyclaw Thrash gets +1/+1 and gains flying until end of turn.| Etherium Abomination|Alara Reborn|20|C|{3}{U}{B}|Artifact Creature — Horror|4|3|Unearth {1}{U}{B} ({1}{U}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)| Singe-Mind Ogre|Alara Reborn|45|C|{2}{B}{R}|Creature — Ogre Mutant|3|2|When Singe-Mind Ogre enters the battlefield, target player reveals a card at random from his or her hand, then loses life equal to that card's converted mana cost.| Zealous Persecution|Alara Reborn|85|U|{W}{B}|Instant|||Until end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1.| Glassdust Hulk|Alara Reborn|7|C|{3}{W}{U}|Artifact Creature — Golem|3|4|Whenever another artifact enters the battlefield under your control, Glassdust Hulk gets +1/+1 until end of turn and is unblockable this turn.$Cycling {WU} ({WU}, Discard this card: Draw a card.)| Ethersworn Shieldmage|Alara Reborn|4|C|{1}{W}{U}|Artifact Creature — Vedalken Wizard|2|2|Flash$When Ethersworn Shieldmage enters the battlefield, prevent all damage that would be dealt to artifact creatures this turn.| Nulltread Gargantuan|Alara Reborn|102|U|{1}{G}{U}|Creature — Beast|5|6|When Nulltread Gargantuan enters the battlefield, put a creature you control on top of its owner's library.| Mask of Riddles|Alara Reborn|25|U|{U}{B}|Artifact — Equipment|||Equipped creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)$Whenever equipped creature deals combat damage to a player, you may draw a card.$Equip {2}| Marisi's Twinclaws|Alara Reborn|140|U|{2}{RW}{G}|Creature — Cat Warrior|2|4|Double strike| Drastic Revelation|Alara Reborn|111|U|{2}{U}{B}{R}|Sorcery|||Discard your hand. Draw seven cards, then discard three cards at random.| Stun Sniper|Alara Reborn|100|U|{R}{W}|Creature — Human Archer|1|1|{1}, {tap}: Stun Sniper deals 1 damage to target creature. Tap that creature.| Wildfield Borderpost|Alara Reborn|80|C|{1}{G}{W}|Artifact|||You may pay {1} and return a basic land you control to its owner's hand rather than pay Wildfield Borderpost's mana cost.$Wildfield Borderpost enters the battlefield tapped.${tap}: Add {G} or {W} to your mana pool.| Magefire Wings|Alara Reborn|88|C|{U}{R}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+0 and has flying.| Vectis Dominator|Alara Reborn|84|C|{1}{W}{B}|Artifact Creature — Human Wizard|0|2|{tap}: Tap target creature unless its controller pays 2 life.| Sewn-Eye Drake|Alara Reborn|135|C|{2}{UR}{B}|Creature — Zombie Drake|3|1|Flying, haste| Illusory Demon|Alara Reborn|21|U|{1}{U}{B}|Creature — Demon Illusion|4|3|Flying$When you cast a spell, sacrifice Illusory Demon.| Architects of Will|Alara Reborn|17|C|{2}{U}{B}|Artifact Creature — Human Wizard|3|3|When Architects of Will enters the battlefield, look at the top three cards of target player's library, then put them back in any order.$Cycling {UB} ({UB}, Discard this card: Draw a card.)| Giant Ambush Beetle|Alara Reborn|137|U|{3}{BG}{R}|Creature — Insect|4|3|Haste$When Giant Ambush Beetle enters the battlefield, you may have target creature block it this turn if able.| Mind Funeral|Alara Reborn|26|U|{1}{U}{B}|Sorcery|||Target opponent reveals cards from the top of his or her library until four land cards are revealed. That player puts all cards revealed this way into his or her graveyard.| Wall of Denial|Alara Reborn|16|U|{1}{W}{U}|Creature — Wall|0|8|Defender, flying$Shroud (This creature can't be the target of spells or abilities.)| Kathari Bomber|Alara Reborn|41|C|{1}{B}{R}|Creature — Bird Shaman|2|2|Flying$When Kathari Bomber deals combat damage to a player, put two 1/1 red Goblin creature tokens onto the battlefield and sacrifice Kathari Bomber.$Unearth {3}{B}{R} ({3}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)| Winged Coatl|Alara Reborn|105|C|{1}{G}{U}|Creature — Snake|1|1|Flash$Flying$Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)| Flurry of Wings|Alara Reborn|127|U|{G}{W}{U}|Instant|||Put X 1/1 white Bird Soldier creature tokens with flying onto the battlefield, where X is the number of attacking creatures.| Brainbite|Alara Reborn|18|C|{2}{U}{B}|Sorcery|||Target opponent reveals his or her hand. You choose a card from it. That player discards that card.$Draw a card.| Glory of Warfare|Alara Reborn|98|R|{2}{R}{W}|Enchantment|||As long as it's your turn, creatures you control get +2/+0.$As long as it's not your turn, creatures you control get +0/+2.| Putrid Leech|Alara Reborn|95|C|{B}{G}|Creature — Zombie Leech|2|2|Pay 2 life: Putrid Leech gets +2/+2 until end of turn. Activate this ability only once each turn.| Morbid Bloom|Alara Reborn|94|U|{4}{B}{G}|Sorcery|||Exile target creature card from a graveyard, then put X 1/1 green Saproling creature tokens onto the battlefield, where X is the exiled card's toughness.| Etherwrought Page|Alara Reborn|108|U|{1}{W}{U}{B}|Artifact|||At the beginning of your upkeep, choose one — You gain 2 life; or look at the top card of your library, then you may put that card into your graveyard; or each opponent loses 1 life.| Crystallization|Alara Reborn|144|C|{GU}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature can't attack or block.$When enchanted creature becomes the target of a spell or ability, exile that creature.| Sanity Gnawers|Alara Reborn|44|U|{1}{B}{R}|Creature — Rat|1|1|When Sanity Gnawers enters the battlefield, target player discards a card at random.| Colossal Might|Alara Reborn|51|C|{R}{G}|Instant|||Target creature gets +4/+2 and gains trample until end of turn.| Vengeful Rebirth|Alara Reborn|62|U|{4}{R}{G}|Sorcery|||Return target card from your graveyard to your hand. If you return a nonland card to your hand this way, Vengeful Rebirth deals damage equal to that card's converted mana cost to target creature or player.$Exile Vengeful Rebirth.| Sigil of the Nayan Gods|Alara Reborn|78|C|{1}{G}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+1 for each creature you control.$Cycling {GW} ({GW}, Discard this card: Draw a card.)| Lorescale Coatl|Alara Reborn|101|U|{1}{G}{U}|Creature — Snake|2|2|Whenever you draw a card, you may put a +1/+1 counter on Lorescale Coatl.| Grixis Slavedriver|Conflux|46|U|{5}{B}|Creature — Zombie Giant|4|4|When Grixis Slavedriver leaves the battlefield, put a 2/2 black Zombie creature token onto the battlefield.$Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)| Paragon of the Amesha|Conflux|14|U|{2}{W}|Creature — Human Knight|2|2|First strike${W}{U}{B}{R}{G}: Until end of turn, Paragon of the Amesha becomes an Angel, gets +3/+3, and gains flying and lifelink.| Fleshformer|Conflux|45|U|{2}{B}|Creature — Human Wizard|2|2|{W}{U}{B}{R}{G}: Fleshformer gets +2/+2 and gains fear until end of turn. Target creature gets -2/-2 until end of turn. Activate this ability only during your turn. (A creature with fear can't be blocked except by artifact creatures and/or black creatures.)| Meglonoth|Conflux|118|R|{3}{R}{G}{W}|Creature — Beast|6|6|Vigilance, trample$Whenever Meglonoth blocks a creature, Meglonoth deals damage to that creature's controller equal to Meglonoth's power.| Yoke of the Damned|Conflux|57|C|{1}{B}|Enchantment — Aura|||Enchant creature$When a creature dies, destroy enchanted creature.| Magister Sphinx|Conflux|116|R|{4}{W}{U}{B}|Artifact Creature — Sphinx|5|5|Flying$When Magister Sphinx enters the battlefield, target player's life total becomes 10.| Disfigure|Zendikar|87|C|{B}|Instant|||Target creature gets -2/-2 until end of turn.| Grim Discovery|Zendikar|91|C|{1}{B}|Sorcery|||Choose one or both — Return target creature card from your graveyard to your hand; and/or return target land card from your graveyard to your hand.| Seismic Shudder|Zendikar|147|C|{1}{R}|Instant|||Seismic Shudder deals 1 damage to each creature without flying.| Excommunicate|Shards of Alara|11|C|{2}{W}|Sorcery|||Put target creature on top of its owner's library.| Brackwater Elemental|Conflux|21|C|{2}{U}|Creature — Elemental|4|4|When Brackwater Elemental attacks or blocks, sacrifice it at the beginning of the next end step.$Unearth {2}{U} ({2}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)| Esperzoa|Conflux|25|U|{2}{U}|Artifact Creature — Jellyfish|4|3|Flying$At the beginning of your upkeep, return an artifact you control to its owner's hand.| Manaforce Mace|Conflux|139|U|{4}|Artifact — Equipment|||Domain — Equipped creature gets +1/+1 for each basic land type among lands you control.$Equip {3}| Knotvine Mystic|Conflux|114|U|{R}{G}{W}|Creature — Elf Druid|2|2|{1}, {tap}: Add {R}{G}{W} to your mana pool.| Blood Tyrant|Conflux|99|R|{4}{U}{B}{R}|Creature — Vampire|5|5|Flying, trample$At the beginning of your upkeep, each player loses 1 life. Put a +1/+1 counter on Blood Tyrant for each 1 life lost this way.$Whenever a player loses the game, put five +1/+1 counters on Blood Tyrant.| Sigil of the Empty Throne|Conflux|18|R|{3}{W}{W}|Enchantment|||Whenever you cast an enchantment spell, put a 4/4 white Angel creature token with flying onto the battlefield.| Constricting Tendrils|Conflux|22|C|{U}|Instant|||Target creature gets -3/-0 until end of turn.$Cycling {2} ({2}, Discard this card: Draw a card.)| Volcanic Fallout|Conflux|74|U|{1}{R}{R}|Instant|||Volcanic Fallout can't be countered.$Volcanic Fallout deals 2 damage to each creature and each player.| Aven Trailblazer|Conflux|4|C|{2}{W}|Creature — Bird Soldier|2|*|Flying$Domain — Aven Trailblazer's toughness is equal to the number of basic land types among lands you control.| Wandering Goblins|Conflux|76|C|{2}{R}|Creature — Goblin Warrior|0|3|Domain — {3}: Wandering Goblins gets +1/+0 until end of turn for each basic land type among lands you control.| Demonspine Whip|Alara Reborn|39|U|{B}{R}|Artifact — Equipment|||{X}: Equipped creature gets +X/+0 until end of turn.$Equip {1}| Cumber Stone|Conflux|24|U|{3}{U}|Artifact|||Creatures your opponents control get -1/-0.| Darklit Gargoyle|Conflux|7|C|{1}{W}|Artifact Creature — Gargoyle|1|2|Flying${B}: Darklit Gargoyle gets +2/-1 until end of turn.| Thornling|Conflux|95|M|{3}{G}{G}|Creature — Elemental Shapeshifter|4|4|{G}: Thornling gains haste until end of turn.${G}: Thornling gains trample until end of turn.${G}: Thornling is indestructible this turn.${1}: Thornling gets +1/-1 until end of turn.${1}: Thornling gets -1/+1 until end of turn.| Vagrant Plowbeasts|Conflux|129|U|{5}{G}{W}|Creature — Beast|6|6|{1}: Regenerate target creature with power 5 or greater.| Suicidal Charge|Conflux|128|C|{3}{B}{R}|Enchantment|||Sacrifice Suicidal Charge: Creatures your opponents control get -1/-1 until end of turn. Those creatures attack this turn if able.| Nimbus Wings|Zendikar|28|C|{1}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+2 and has flying.| Kabira Evangel|Zendikar|15|R|{2}{W}|Creature — Human Cleric Ally|2|3|Whenever Kabira Evangel or another Ally enters the battlefield under your control, you may choose a color. If you do, Allies you control gain protection from the chosen color until end of turn.| Hedron Crab|Zendikar|47|U|{U}|Creature — Crab|0|2|Landfall — Whenever a land enters the battlefield under your control, target player puts the top three cards of his or her library into his or her graveyard.| Bladetusk Boar|Zendikar|118|C|{3}{R}|Creature — Boar|3|2|Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)| Magma Rift|Zendikar|136|C|{2}{R}|Sorcery|||As an additional cost to cast Magma Rift, sacrifice a land.$Magma Rift deals 5 damage to target creature.| Narrow Escape|Zendikar|27|C|{2}{W}|Instant|||Return target permanent you control to its owner's hand. You gain 4 life.| Frontier Guide|Zendikar|161|U|{1}{G}|Creature — Elf Scout|1|1|{3}{G}, {tap}: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.| Blood Seeker|Zendikar|80|C|{1}{B}|Creature — Vampire Shaman|1|1|Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life.| Harrow|Zendikar|165|C|{2}{G}|Instant|||As an additional cost to cast Harrow, sacrifice a land.$Search your library for up to two basic land cards and put them onto the battlefield. Then shuffle your library.| Goblin Ruinblaster|Zendikar|127|U|{2}{R}|Creature — Goblin Shaman|2|1|Kicker {R} (You may pay an additional {R} as you cast this spell.)$Haste$When Goblin Ruinblaster enters the battlefield, if it was kicked, destroy target nonbasic land.| Horizon Drake|Worldwake|30|U|{1}{U}{U}|Creature — Drake|3|1|Flying, protection from lands| Mindless Null|Zendikar|103|C|{2}{B}|Creature — Zombie|2|2|Mindless Null can't block unless you control a Vampire.| Crusher Zendikon|Worldwake|78|C|{2}{R}|Enchantment — Aura|||Enchant land$Enchanted land is a 4/2 red Beast creature with trample. It's still a land.$When enchanted land dies, return that card to its owner's hand.| Torch Slinger|Zendikar|151|C|{2}{R}|Creature — Goblin Shaman|2|2|Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.)$When Torch Slinger enters the battlefield, if it was kicked, it deals 2 damage to target creature.| Hideous End|Zendikar|98|C|{1}{B}{B}|Instant|||Destroy target nonblack creature. Its controller loses 2 life.| Umara Raptor|Zendikar|75|C|{2}{U}|Creature — Bird Ally|1|1|Flying$Whenever Umara Raptor or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Umara Raptor.| Quest for the Gravelord|Zendikar|108|U|{B}|Enchantment|||Whenever a creature dies, you may put a quest counter on Quest for the Gravelord.$Remove three quest counters from Quest for the Gravelord and sacrifice it: Put a 5/5 black Zombie Giant creature token onto the battlefield.| Vastwood Gorger|Zendikar|192|C|{5}{G}|Creature — Wurm|5|6|| Scute Mob|Zendikar|182|R|{G}|Creature — Insect|1|1|At the beginning of your upkeep, if you control five or more lands, put four +1/+1 counters on Scute Mob.| Tajuru Archer|Zendikar|185|U|{2}{G}|Creature — Elf Archer Ally|1|2|Whenever Tajuru Archer or another Ally enters the battlefield under your control, you may have Tajuru Archer deal damage to target creature with flying equal to the number of Allies you control.| Timbermaw Larva|Zendikar|189|C|{3}{G}|Creature — Beast|2|2|Whenever Timbermaw Larva attacks, it gets +1/+1 until end of turn for each Forest you control.| Surrakar Marauder|Zendikar|113|C|{1}{B}|Creature — Surrakar|2|1|Landfall — Whenever a land enters the battlefield under your control, Surrakar Marauder gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)| Highland Berserker|Zendikar|132|C|{1}{R}|Creature — Human Berserker Ally|2|1|Whenever Highland Berserker or another Ally enters the battlefield under your control, you may have Ally creatures you control gain first strike until end of turn.| Goblin Shortcutter|Zendikar|128|C|{1}{R}|Creature — Goblin Scout|2|1|When Goblin Shortcutter enters the battlefield, target creature can't block this turn.| Tempest Owl|Zendikar|72|C|{1}{U}|Creature — Bird|1|2|Kicker {4}{U} (You may pay an additional {4}{U} as you cast this spell.)$Flying$When Tempest Owl enters the battlefield, if it was kicked, tap up to three target permanents.| Reckless Scholar|Zendikar|60|C|{2}{U}|Creature — Human Wizard|2|1|{tap}: Target player draws a card, then discards a card.| Spire Barrage|Zendikar|150|C|{4}{R}|Sorcery|||Spire Barrage deals damage to target creature or player equal to the number of Mountains you control.| Guul Draz Vampire|Zendikar|93|C|{B}|Creature — Vampire Rogue|1|1|As long as an opponent has 10 or less life, Guul Draz Vampire gets +2/+1 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)| Shatterskull Giant|Zendikar|148|C|{2}{R}{R}|Creature — Giant Warrior|4|3|| Bold Defense|Zendikar|3|C|{2}{W}|Instant|||Kicker {3}{W} (You may pay an additional {3}{W} as you cast this spell.)$Creatures you control get +1/+1 until end of turn. If Bold Defense was kicked, instead creatures you control get +2/+2 and gain first strike until end of turn.| Child of Alara|Conflux|101|M|{W}{U}{B}{R}{G}|Legendary Creature — Avatar|6|6|Trample$When Child of Alara dies, destroy all nonland permanents. They can't be regenerated.| Karrthus, Tyrant of Jund|Alara Reborn|117|M|{4}{B}{R}{G}|Legendary Creature — Dragon|7|7|Flying, haste$When Karrthus, Tyrant of Jund enters the battlefield, gain control of all Dragons, then untap all Dragons.$Other Dragon creatures you control have haste.| Wargate|Alara Reborn|129|R|{X}{G}{W}{U}|Sorcery|||Search your library for a permanent card with converted mana cost X or less, put it onto the battlefield, then shuffle your library.| Thraximundar|Alara Reborn|113|M|{4}{U}{B}{R}|Legendary Creature — Zombie Assassin|6|6|Haste$Whenever Thraximundar attacks, defending player sacrifices a creature.$Whenever a player sacrifices a creature, you may put a +1/+1 counter on Thraximundar.| Thought Hemorrhage|Alara Reborn|47|R|{2}{B}{R}|Sorcery|||Name a nonland card. Target player reveals his or her hand. Thought Hemorrhage deals 3 damage to that player for each card with that name revealed this way. Search that player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles his or her library.| Enigma Sphinx|Alara Reborn|106|R|{4}{W}{U}{B}|Artifact Creature — Sphinx|5|4|Flying$When Enigma Sphinx is put into your graveyard from the battlefield, put it into your library third from the top.$Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)| Sovereigns of Lost Alara|Alara Reborn|12|R|{4}{W}{U}|Creature — Spirit|4|5|Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)$Whenever a creature you control attacks alone, you may search your library for an Aura card that could enchant that creature, put it onto the battlefield attached to that creature, then shuffle your library.| Sages of the Anima|Alara Reborn|103|R|{3}{G}{U}|Creature — Elf Wizard|3|4|If you would draw a card, instead reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.| Predatory Advantage|Alara Reborn|58|R|{3}{R}{G}|Enchantment|||At the beginning of each opponent's end step, if that player didn't cast a creature spell this turn, put a 2/2 green Lizard creature token onto the battlefield.| Cerodon Yearling|Alara Reborn|96|C|{R}{W}|Creature — Beast|2|2|Vigilance, haste| Jenara, Asura of War|Alara Reborn|128|M|{G}{W}{U}|Legendary Creature — Angel|3|3|Flying${1}{W}: Put a +1/+1 counter on Jenara, Asura of War.| Leonin Armorguard|Alara Reborn|72|C|{2}{G}{W}|Creature — Cat Soldier|3|3|When Leonin Armorguard enters the battlefield, creatures you control get +1/+1 until end of turn.| Sen Triplets|Alara Reborn|109|M|{2}{W}{U}{B}|Legendary Artifact Creature — Human Wizard|3|3|At the beginning of your upkeep, choose target opponent. This turn, that player can't cast spells or activate abilities and plays with his or her hand revealed. You may play cards from that player's hand this turn.| Aven Mimeomancer|Alara Reborn|2|R|{1}{W}{U}|Creature — Bird Wizard|3|1|Flying$At the beginning of your upkeep, you may put a feather counter on target creature. If you do, that creature is 3/1 and has flying for as long as it has a feather counter on it.| Finest Hour|Alara Reborn|126|R|{2}{G}{W}{U}|Enchantment|||Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)$Whenever a creature you control attacks alone, if it's the first combat phase of the turn, untap that creature. After this phase, there is an additional combat phase.| Spellbound Dragon|Alara Reborn|90|R|{3}{U}{R}|Creature — Dragon|3|5|Flying$Whenever Spellbound Dragon attacks, draw a card, then discard a card. Spellbound Dragon gets +X/+0 until end of turn, where X is the discarded card's converted mana cost.| Lavalanche|Alara Reborn|118|R|{X}{B}{R}{G}|Sorcery|||Lavalanche deals X damage to target player and each creature he or she controls.| Maelstrom Pulse|Alara Reborn|92|R|{1}{B}{G}|Sorcery|||Destroy target nonland permanent and all other permanents with the same name as that permanent.| Dauntless Escort|Alara Reborn|67|R|{1}{G}{W}|Creature — Rhino Soldier|3|3|Sacrifice Dauntless Escort: Creatures you control are indestructible this turn.| Dragon Appeasement|Alara Reborn|115|U|{3}{B}{R}{G}|Enchantment|||Skip your draw step.$Whenever you sacrifice a creature, you may draw a card.| Lightning Reaver|Alara Reborn|42|R|{3}{B}{R}|Creature — Zombie Beast|3|3|Haste; fear (This creature can't be blocked except by artifact creatures and/or black creatures.)$Whenever Lightning Reaver deals combat damage to a player, put a charge counter on it.$At the beginning of your end step, Lightning Reaver deals damage equal to the number of charge counters on it to each opponent.| Tainted Sigil|Alara Reborn|83|U|{1}{W}{B}|Artifact|||{tap}, Sacrifice Tainted Sigil: You gain life equal to the total life lost by all players this turn. (Damage causes loss of life.)| Vedalken Heretic|Alara Reborn|104|R|{G}{U}|Creature — Vedalken Rogue|1|1|Whenever Vedalken Heretic deals damage to an opponent, you may draw a card.| Mayael's Aria|Alara Reborn|121|R|{R}{G}{W}|Enchantment|||At the beginning of your upkeep, put a +1/+1 counter on each creature you control if you control a creature with power 5 or greater. Then you gain 10 life if you control a creature with power 10 or greater. Then you win the game if you control a creature with power 20 or greater.| Deathbringer Thoctar|Alara Reborn|36|R|{4}{B}{R}|Creature — Zombie Beast|3|3|Whenever another creature dies, you may put a +1/+1 counter on Deathbringer Thoctar.$Remove a +1/+1 counter from Deathbringer Thoctar: Deathbringer Thoctar deals 1 damage to target creature or player.| Knotvine Paladin|Alara Reborn|71|R|{G}{W}|Creature — Human Knight|2|2|Whenever Knotvine Paladin attacks, it gets +1/+1 until end of turn for each untapped creature you control.| Madrush Cyclops|Alara Reborn|119|R|{1}{B}{R}{G}|Creature — Cyclops Warrior|3|4|Creatures you control have haste.| Sedraxis Alchemist|Conflux|54|C|{2}{B}|Creature — Zombie Wizard|2|2|When Sedraxis Alchemist enters the battlefield, if you control a blue permanent, return target nonland permanent to its owner's hand.| Court Homunculus|Conflux|6|C|{W}|Artifact Creature — Homunculus|1|1|Court Homunculus gets +1/+1 as long as you control another artifact.| Faerie Mechanist|Conflux|27|C|{3}{U}|Artifact Creature — Faerie Artificer|2|2|Flying$When Faerie Mechanist enters the battlefield, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.| Maniacal Rage|Conflux|68|C|{1}{R}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+2 and can't block.| Fieldmist Borderpost|Alara Reborn|5|C|{1}{W}{U}|Artifact|||You may pay {1} and return a basic land you control to its owner's hand rather than pay Fieldmist Borderpost's mana cost.$Fieldmist Borderpost enters the battlefield tapped.${tap}: Add {W} or {U} to your mana pool.| Offering to Asha|Alara Reborn|9|C|{2}{W}{U}|Instant|||Counter target spell unless its controller pays {4}. You gain 4 life.| Soul Manipulation|Alara Reborn|29|C|{1}{U}{B}|Instant|||Choose one or both — Counter target creature spell; and/or return target creature card from your graveyard to your hand.| Vedalken Ghoul|Alara Reborn|32|C|{U}{B}|Creature — Vedalken Zombie|1|1|Whenever Vedalken Ghoul becomes blocked, defending player loses 4 life.| Necromancer's Covenant|Alara Reborn|82|R|{3}{W}{B}{B}|Enchantment|||When Necromancer's Covenant enters the battlefield, exile all creature cards from target player's graveyard, then put a 2/2 black Zombie creature token onto the battlefield for each card exiled this way.$Zombies you control have lifelink.| Marrow Chomper|Alara Reborn|93|U|{3}{B}{G}|Creature — Zombie Lizard|3|3|Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)$When Marrow Chomper enters the battlefield, you gain 2 life for each creature it devoured.| Thopter Foundry|Alara Reborn|133|U|{WB}{U}|Artifact|||{1}, Sacrifice a nontoken artifact: Put a 1/1 blue Thopter artifact creature token with flying onto the battlefield. You gain 1 life.| Obelisk of Alara|Conflux|140|R|{6}|Artifact|||{1}{W}, {tap}: You gain 5 life.${1}{U}, {tap}: Draw a card, then discard a card.${1}{B}, {tap}: Target creature gets -2/-2 until end of turn.${1}{R}, {tap}: Obelisk of Alara deals 3 damage to target player.${1}{G}, {tap}: Target creature gets +4/+4 until end of turn.| Sludge Strider|Conflux|126|U|{1}{W}{U}{B}|Artifact Creature — Insect|3|3|Whenever another artifact enters the battlefield under your control or another artifact you control leaves the battlefield, you may pay {1}. If you do, target player loses 1 life and you gain 1 life.| Nacatl Savage|Conflux|86|C|{1}{G}|Creature — Cat Warrior|2|1|Protection from artifacts| Elder Mastery|Conflux|104|U|{3}{U}{B}{R}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +3/+3 and has flying.$Whenever enchanted creature deals damage to a player, that player discards two cards.| Scarland Thrinax|Conflux|123|U|{B}{R}{G}|Creature — Lizard|2|2|Sacrifice a creature: Put a +1/+1 counter on Scarland Thrinax.| Controlled Instincts|Conflux|23|U|{U}|Enchantment — Aura|||Enchant red or green creature$Enchanted creature doesn't untap during its controller's untap step.| Corrupted Roots|Conflux|41|U|{B}|Enchantment — Aura|||Enchant Forest or Plains$Whenever enchanted land becomes tapped, its controller loses 2 life.| Celestial Purge|Conflux|5|U|{1}{W}|Instant|||Exile target black or red permanent.| Ignite Disorder|Conflux|66|U|{1}{R}|Instant|||Ignite Disorder deals 3 damage divided as you choose among one, two, or three target white and/or blue creatures.| View from Above|Conflux|38|U|{1}{U}|Instant|||Target creature gains flying until end of turn. If you control a white permanent, return View from Above to its owner's hand.| Vectis Agents|Conflux|131|C|{3}{U}{B}|Artifact Creature — Human Rogue|4|3|{U}{B}: Vectis Agents gets -2/-0 until end of turn and is unblockable this turn.| Apocalypse Hydra|Conflux|98|M|{X}{R}{G}|Creature — Hydra|0|0|Apocalypse Hydra enters the battlefield with X +1/+1 counters on it. If X is 5 or more, it enters the battlefield with an additional X +1/+1 counters on it.${1}{R}, Remove a +1/+1 counter from Apocalypse Hydra: Apocalypse Hydra deals 1 damage to target creature or player.| Zektar Shrine Expedition|Zendikar|155|C|{1}{R}|Enchantment|||Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Zektar Shrine Expedition.$Remove three quest counters from Zektar Shrine Expedition and sacrifice it: Put a 7/1 red Elemental creature token with trample and haste onto the battlefield. Exile it at the beginning of the next end step.| Mold Shambler|Zendikar|169|C|{3}{G}|Creature — Fungus Beast|3|3|Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.)$When Mold Shambler enters the battlefield, if it was kicked, destroy target noncreature permanent.| Caller of Gales|Zendikar|43|C|{U}|Creature — Merfolk Wizard|1|1|{1}{U}, {tap}: Target creature gains flying until end of turn.| Guul Draz Specter|Zendikar|92|R|{2}{B}{B}|Creature — Specter|2|2|Flying$Guul Draz Specter gets +3/+3 as long as an opponent has no cards in hand.$Whenever Guul Draz Specter deals combat damage to a player, that player discards a card.| Godtracker of Jund|Alara Reborn|55|C|{1}{R}{G}|Creature — Elf Shaman|2|2|Whenever a creature with power 5 or greater enters the battlefield under your control, you may put a +1/+1 counter on Godtracker of Jund.| Aeolipile|Masters Edition II|202|C|{2}|Artifact|||{1}, {tap}, Sacrifice Aeolipile: Aeolipile deals 2 damage to target creature or player.| Deep Spawn|Masters Edition II|45|R|{5}{U}{U}{U}|Creature — Homarid|6|6|Trample$At the beginning of your upkeep, sacrifice Deep Spawn unless you put the top two cards of your library into your graveyard.${U}: Deep Spawn gains shroud until end of turn and doesn't untap during your next untap step. Tap Deep Spawn. (A permanent with shroud can't be the target of spells or abilities.)| Dwarven Ruins|Masters Edition II|227|U||Land|||Dwarven Ruins enters the battlefield tapped.${tap}: Add {R} to your mana pool.${tap}, Sacrifice Dwarven Ruins: Add {R}{R} to your mana pool.| Ebon Praetor|Masters Edition II|89|R|{4}{B}{B}|Creature — Avatar Praetor|5|5|First strike, trample$At the beginning of your upkeep, put a -2/-2 counter on Ebon Praetor.$Sacrifice a creature: Remove a -2/-2 counter from Ebon Praetor. If the sacrificed creature was a Thrull, put a +1/+0 counter on Ebon Praetor. Activate this ability only during your upkeep and only once each turn.| Ebon Stronghold|Masters Edition II|228|U||Land|||Ebon Stronghold enters the battlefield tapped.${tap}: Add {B} to your mana pool.${tap}, Sacrifice Ebon Stronghold: Add {B}{B} to your mana pool.| Elvish Farmer|Masters Edition II|156|R|{1}{G}|Creature — Elf|0|2|At the beginning of your upkeep, put a spore counter on Elvish Farmer.$Remove three spore counters from Elvish Farmer: Put a 1/1 green Saproling creature token onto the battlefield.$Sacrifice a Saproling: You gain 2 life.| Feral Thallid|Masters Edition II|161|C|{3}{G}{G}{G}|Creature — Fungus|6|3|At the beginning of your upkeep, put a spore counter on Feral Thallid.$$Remove three spore counters from Feral Thallid: Regenerate Feral Thallid.| Havenwood Battleground|Masters Edition II|230|U||Land|||Havenwood Battleground enters the battlefield tapped.${tap}: Add {G} to your mana pool.${tap}, Sacrifice Havenwood Battleground: Add {G}{G} to your mana pool.| Aysen Bureaucrats|Masters Edition II|6|C|{1}{W}|Creature — Human Advisor|1|1|{tap}: Tap target creature with power 2 or less.| Icatian Phalanx|Masters Edition II|16|C|{4}{W}|Creature — Human Soldier|2|4|Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Orcish Captain|Masters Edition II|139|U|{R}|Creature — Orc Warrior|1|1|{1}: Flip a coin. If you win the flip, target Orc creature gets +2/+0 until end of turn. If you lose the flip, it gets -0/-2 until end of turn.| Ruins of Trokair|Masters Edition II|234|U||Land|||Ruins of Trokair enters the battlefield tapped.${tap}: Add {W} to your mana pool.${tap}, Sacrifice Ruins of Trokair: Add {W}{W} to your mana pool.| Soul Exchange|Masters Edition II|111|U|{B}{B}|Sorcery|||As an additional cost to cast Soul Exchange, exile a creature you control.$Return target creature card from your graveyard to the battlefield. Put a +2/+2 counter on that creature if the exiled creature was a Thrull.| Spore Flower|Masters Edition II|177|U|{G}{G}|Creature — Fungus|0|1|At the beginning of your upkeep, put a spore counter on Spore Flower.$Remove three spore counters from Spore Flower: Prevent all combat damage that would be dealt this turn.| Svyelunite Temple|Masters Edition II|237|U||Land|||Svyelunite Temple enters the battlefield tapped.${tap}: Add {U} to your mana pool.${tap}, Sacrifice Svyelunite Temple: Add {U}{U} to your mana pool.| Thallid Devourer|Masters Edition II|181|C|{1}{G}{G}|Creature — Fungus|2|2|At the beginning of your upkeep, put a spore counter on Thallid Devourer.$Remove three spore counters from Thallid Devourer: Put a 1/1 green Saproling creature token onto the battlefield.$Sacrifice a Saproling: Thallid Devourer gets +1/+2 until end of turn.| Thelonite Druid|Masters Edition II|182|R|{2}{G}|Creature — Human Cleric Druid|1|1|{1}{G}, {tap}, Sacrifice a creature: Forests you control become 2/3 creatures until end of turn. They're still lands.| Balduvian Trading Post|Masters Edition II|226|R||Land|||If Balduvian Trading Post would enter the battlefield, sacrifice an untapped Mountain instead. If you do, put Balduvian Trading Post onto the battlefield. If you don't, put it into its owner's graveyard.${tap}: Add {1}{R} to your mana pool.${1}, {tap}: Balduvian Trading Post deals 1 damage to target attacking creature.| Bounty of the Hunt|Masters Edition II|154|R|{3}{G}{G}|Instant|||You may exile a green card from your hand rather than pay Bounty of the Hunt's mana cost.$Distribute three +1/+1 counters among one, two, or three target creatures. For each +1/+1 counter you put on a creature this way, remove a +1/+1 counter from that creature at the beginning of the next cleanup step.| Death Spark|Masters Edition II|123|C|{R}|Instant|||Death Spark deals 1 damage to target creature or player.$At the beginning of your upkeep, if Death Spark is in your graveyard with a creature card directly above it, you may pay {1}. If you do, return Death Spark to your hand.| Dystopia|Masters Edition II|88|R|{1}{B}{B}|Enchantment|||Cumulative upkeep—Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$At the beginning of each player's upkeep, that player sacrifices a green or white permanent.| Woolly Spider|Masters Edition II|189|U|{1}{G}{G}|Creature — Spider|2|3|Reach (This creature can block creatures with flying.)$Whenever Woolly Spider blocks a creature with flying, Woolly Spider gets +0/+2 until end of turn.| Elvish Spirit Guide|Masters Edition II|159|U|{2}{G}|Creature — Elf Spirit|2|2|Exile Elvish Spirit Guide from your hand: Add {G} to your mana pool.| Ambush Party|Masters Edition II|115|C|{4}{R}|Creature — Human Rogue|3|1|First strike, haste| Gustha's Scepter|Masters Edition II|209|R|{0}|Artifact|||{tap}: Exile a card from your hand face down. You may look at it for as long as it remains exiled.${tap}: Return a card you own exiled with Gustha's Scepter to your hand.$When you lose control of Gustha's Scepter, put all cards exiled with Gustha's Scepter into their owner's graveyard.| Heart of Yavimaya|Masters Edition II|231|R||Land|||If Heart of Yavimaya would enter the battlefield, sacrifice a Forest instead. If you do, put Heart of Yavimaya onto the battlefield. If you don't, put it into its owner's graveyard.${tap}: Add {G} to your mana pool.${tap}: Target creature gets +1/+1 until end of turn.| Helm of Obedience|Masters Edition II|210|R|{4}|Artifact|||{X}, {tap}: Target opponent puts cards from the top of his or her library into his or her graveyard until a creature card or X cards are put into that graveyard this way, whichever comes first. If a creature card is put into that graveyard this way, sacrifice Helm of Obedience and put that card onto the battlefield under your control. X can't be 0.| Ivory Gargoyle|Masters Edition II|19|R|{4}{W}|Creature — Gargoyle|2|2|Flying$When Ivory Gargoyle dies, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step.${4}{W}: Exile Ivory Gargoyle.| Juniper Order Advocate|Masters Edition II|20|U|{2}{W}|Creature — Human Knight|1|2|As long as Juniper Order Advocate is untapped, green creatures you control get +1/+1.| Kaysa|Masters Edition II|170|R|{3}{G}{G}|Legendary Creature — Elf Druid|2|3|Green creatures you control get +1/+1.| Kjeldoran Home Guard|Masters Edition II|22|U|{3}{W}|Creature — Human Soldier|1|6|At end of combat, if Kjeldoran Home Guard attacked or blocked this combat, put a -0/-1 counter on Kjeldoran Home Guard and put a 0/1 white Deserter creature token onto the battlefield.| Kjeldoran Outpost|Masters Edition II|233|R||Land|||If Kjeldoran Outpost would enter the battlefield, sacrifice a Plains instead. If you do, put Kjeldoran Outpost onto the battlefield. If you don't, put it into its owner's graveyard.${tap}: Add {W} to your mana pool.${1}{W}, {tap}: Put a 1/1 white Soldier creature token onto the battlefield.| Krovikan Horror|Masters Edition II|101|R|{3}{B}|Creature — Horror Spirit|2|2|At the beginning of the end step, if Krovikan Horror is in your graveyard with a creature card directly above it, you may return Krovikan Horror to your hand.${1}, Sacrifice a creature: Krovikan Horror deals 1 damage to target creature or player.| Lodestone Bauble|Masters Edition II|213|R|{0}|Artifact|||{1}, {tap}, Sacrifice Lodestone Bauble: Put up to four target basic land cards from a player's graveyard on top of his or her library in any order. That player draws a card at the beginning of the next turn's upkeep.| Mishra's Groundbreaker|Masters Edition II|215|U|{4}|Artifact|||{tap}, Sacrifice Mishra's Groundbreaker: Target land becomes a 3/3 artifact creature that's still a land. (This effect lasts indefinitely.)| Nature's Wrath|Masters Edition II|172|R|{4}{G}{G}|Enchantment|||At the beginning of your upkeep, sacrifice Nature's Wrath unless you pay {G}.$Whenever a player puts an Island or blue permanent onto the battlefield, he or she sacrifices an Island or blue permanent.$Whenever a player puts a Swamp or black permanent onto the battlefield, he or she sacrifices a Swamp or black permanent.| Phyrexian Devourer|Masters Edition II|216|U|{6}|Artifact Creature — Construct|1|1|When Phyrexian Devourer's power is 7 or greater, sacrifice it.$Exile the top card of your library: Put X +1/+1 counters on Phyrexian Devourer, where X is the exiled card's converted mana cost. If Phyrexian Devourer's power is 7 or greater, sacrifice it.| Phyrexian Portal|Masters Edition II|217|R|{3}|Artifact|||{3}: Target opponent looks at the top ten cards of your library and separates them into two face-down piles. Exile one of those piles. Search the other pile for a card, put it into your hand, then shuffle the rest of that pile into your library. Activate this ability only if your library has ten or more cards in it.| Pillage|Masters Edition II|146|U|{1}{R}{R}|Sorcery|||Destroy target artifact or land. It can't be regenerated.| Ritual of the Machine|Masters Edition II|109|R|{2}{B}{B}|Sorcery|||As an additional cost to cast Ritual of the Machine, sacrifice a creature.$Gain control of target nonartifact, nonblack creature.| Rogue Skycaptain|Masters Edition II|149|R|{2}{R}|Creature — Human Rogue Mercenary|3|4|Flying$At the beginning of your upkeep, put a wage counter on Rogue Skycaptain. You may pay {2} for each wage counter on it. If you don't, remove all wage counters from Rogue Skycaptain and an opponent gains control of it.| Scars of the Veteran|Masters Edition II|34|R|{4}{W}|Instant|||You may exile a white card from your hand rather than pay Scars of the Veteran's mana cost.$Prevent the next 7 damage that would be dealt to target creature or player this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way.| Forbidden Lore|Masters Edition II|163|U|{2}{G}|Enchantment — Aura|||Enchant land$Enchanted land has "{tap}: Target creature gets +2/+1 until end of turn."| Soldevi Digger|Masters Edition II|221|U|{2}|Artifact|||{2}: Put the top card of your graveyard on the bottom of your library.| Soldevi Excavations|Masters Edition II|236|R||Land|||If Soldevi Excavations would enter the battlefield, sacrifice an untapped Island instead. If you do, put Soldevi Excavations onto the battlefield. If you don't, put it into its owner's graveyard.${tap}: Add {1}{U} to your mana pool.${1}, {tap}: Look at the top card of your library. You may put that card on the bottom of your library.| Fyndhorn Pollen|Masters Edition II|166|R|{2}{G}|Enchantment|||Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$All creatures get -1/-0.${1}{G}: All creatures get -1/-0 until end of turn.| Storm Elemental|Masters Edition II|68|U|{5}{U}|Creature — Elemental|3|4|Flying${U}, Exile the top card of your library: Tap target creature with flying.${U}, Exile the top card of your library: If the exiled card is a snow land, Storm Elemental gets +1/+1 until end of turn.| Thought Lash|Masters Edition II|70|R|{2}{U}{U}|Enchantment|||Cumulative upkeep—Exile the top card of your library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$When Thought Lash's cumulative upkeep isn't paid, exile all cards from your library.$Exile the top card of your library: Prevent the next 1 damage that would be dealt to you this turn.| Whirling Catapult|Masters Edition II|224|U|{4}|Artifact|||{2}, Exile the top two cards of your library: Whirling Catapult deals 1 damage to each creature with flying and each player.| Winter's Night|Masters Edition II|200|R|{R}{G}{W}|World Enchantment|||Whenever a player taps a snow land for mana, that player adds one mana to his or her mana pool of any type that land produced. That land doesn't untap during its controller's next untap step.| Abbey Gargoyles|Masters Edition II|1|U|{2}{W}{W}{W}|Creature — Gargoyle|3|4|Flying, protection from red| An-Zerrin Ruins|Masters Edition II|117|R|{2}{R}{R}|Enchantment|||As An-Zerrin Ruins enters the battlefield, choose a creature type.$Creatures of the chosen type don't untap during their controllers' untap steps.| Aysen Crusader|Masters Edition II|7|U|{2}{W}{W}|Creature — Human Knight|2+*|2+*|Aysen Crusader's power and toughness are each equal to 2 plus the number of Soldiers and Warriors you control.| Grandmother Sengir|Masters Edition II|93|R|{4}{B}|Legendary Creature — Human Wizard|3|3|{1}{B}, {tap}: Target creature gets -1/-1 until end of turn.| Broken Visage|Masters Edition II|81|U|{4}{B}|Instant|||Destroy target nonartifact attacking creature. It can't be regenerated. Put a black Spirit creature token with that creature's power and toughness onto the battlefield. Sacrifice the token at the beginning of the next end step.| Clockwork Steed|Masters Edition II|205|U|{4}|Artifact Creature — Horse|0|3|Clockwork Steed enters the battlefield with four +1/+0 counters on it.$Clockwork Steed can't be blocked by artifact creatures.$At end of combat, if Clockwork Steed attacked or blocked this combat, remove a +1/+0 counter from it.${X}, {tap}: Put up to X +1/+0 counters on Clockwork Steed. This ability can't cause the total number of +1/+0 counters on Clockwork Steed to be greater than four. Activate this ability only during your upkeep.| Ihsan's Shade|Masters Edition II|95|R|{3}{B}{B}{B}|Legendary Creature — Shade Knight|5|5|Protection from white| Joven's Ferrets|Masters Edition II|169|U|{G}|Creature — Ferret|1|1|Whenever Joven's Ferrets attacks, it gets +0/+2 until end of turn.$At end of combat, tap all creatures that blocked Joven's Ferrets this turn. They don't untap during their controller's next untap step.| Marjhan|Masters Edition II|54|R|{5}{U}{U}|Creature — Leviathan|8|8|Marjhan doesn't untap during your untap step.${U}{U}, Sacrifice a creature: Untap Marjhan. Activate this ability only during your upkeep.$Marjhan can't attack unless defending player controls an Island.${U}{U}: Marjhan gets -1/-0 until end of turn and deals 1 damage to target attacking creature without flying.$When you control no Islands, sacrifice Marjhan.| Narwhal|Masters Edition II|57|U|{2}{U}{U}|Creature — Whale|2|2|First strike, protection from red| Retribution|Masters Edition II|148|U|{2}{R}{R}|Sorcery|||Choose two target creatures an opponent controls. That player chooses and sacrifices one of those creatures. Put a -1/-1 counter on the other.| Roterothopter|Masters Edition II|218|C|{1}|Artifact Creature — Thopter|0|2|Flying${2}: Roterothopter gets +1/+0 until end of turn. Activate this ability no more than twice each turn.| Reinforcements|Masters Edition II|28|C|{W}|Instant|||Put up to three target creature cards from your graveyard on top of your library.| Wall of Kelp|Masters Edition II|74|C|{U}{U}|Creature — Plant Wall|0|3|Defender (This creature can't attack.)${U}{U}, {tap}: Put a 0/1 blue Plant Wall creature token with defender named Kelp onto the battlefield.| Adarkar Sentinel|Masters Edition II|201|C|{5}|Artifact Creature — Soldier|3|3|{1}: Adarkar Sentinel gets +0/+1 until end of turn.| Anarchy|Masters Edition II|116|R|{2}{R}{R}|Sorcery|||Destroy all white permanents.| Ashen Ghoul|Masters Edition II|78|U|{3}{B}|Creature — Zombie|3|1|Haste${B}: Return Ashen Ghoul from your graveyard to the battlefield. Activate this ability only during your upkeep and only if three or more creature cards are above Ashen Ghoul.| Elvish Hunter|Masters Edition II|157|C|{1}{G}|Creature — Elf Archer|1|1|{1}{G}, {tap}: Target creature doesn't untap during its controller's next untap step.| Balduvian Conjurer|Masters Edition II|40|C|{1}{U}|Creature — Human Wizard|0|2|{tap}: Target snow land becomes a 2/2 creature until end of turn. It's still a land.| Barbed Sextant|Masters Edition II|204|C|{1}|Artifact|||{1}, {tap}, Sacrifice Barbed Sextant: Add one mana of any color to your mana pool. Draw a card at the beginning of the next turn's upkeep.| Binding Grasp|Masters Edition II|41|R|{3}{U}|Enchantment — Aura|||Enchant creature$At the beginning of your upkeep, sacrifice Binding Grasp unless you pay {1}{U}.$You control enchanted creature.$Enchanted creature gets +0/+1.| Brainstorm|Masters Edition II|42|C|{U}|Instant|||Draw three cards, then put two cards from your hand on top of your library in any order.| Caribou Range|Masters Edition II|8|R|{2}{W}{W}|Enchantment — Aura|||Enchant land you control$Enchanted land has "{W}{W}, {tap}: Put a 0/1 white Caribou creature token onto the battlefield."$Sacrifice a Caribou token: You gain 1 life.| Sacred Boon|Masters Edition II|33|U|{1}{W}|Instant|||Prevent the next 3 damage that would be dealt to target creature this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way.| Conquer|Masters Edition II|122|U|{3}{R}{R}|Enchantment — Aura|||Enchant land$You control enchanted land.| Soul Kiss|Masters Edition II|112|U|{2}{B}|Enchantment — Aura|||Enchant creature${B}, Pay 1 life: Enchanted creature gets +2/+2 until end of turn. Activate this ability no more than three times each turn.| Dance of the Dead|Masters Edition II|83|U|{1}{B}|Enchantment — Aura|||Enchant creature card in a graveyard$When Dance of the Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Dance of the Dead." Return enchanted creature card to the battlefield tapped under your control and attach Dance of the Dead to it. When Dance of the Dead leaves the battlefield, that creature's controller sacrifices it.$Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step.$At the beginning of the upkeep of enchanted creature's controller, that player may pay {1}{B}. If he or she does, untap that creature.| Dark Banishing|Masters Edition II|84|C|{2}{B}|Instant|||Destroy target nonblack creature. It can't be regenerated.| Demonic Consultation|Masters Edition II|85|U|{B}|Instant|||Name a card. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal the named card. Put that card into your hand and exile all other cards revealed this way.| Despotic Scepter|Masters Edition II|206|R|{1}|Artifact|||{tap}: Destroy target permanent you own. It can't be regenerated.| Diabolic Vision|Masters Edition II|191|U|{U}{B}|Sorcery|||Look at the top five cards of your library. Put one of them into your hand and the rest on top of your library in any order.| Dreams of the Dead|Masters Edition II|46|R|{3}{U}|Enchantment|||{1}{U}: Return target white or black creature card from your graveyard to the battlefield. That creature gains "Cumulative upkeep {2}." If the creature would leave the battlefield, exile it instead of putting it anywhere else. (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.)| Elemental Augury|Masters Edition II|193|R|{U}{B}{R}|Enchantment|||{3}: Look at the top three cards of target player's library, then put them back in any order.| Elkin Bottle|Masters Edition II|207|R|{3}|Artifact|||{3}, {tap}: Exile the top card of your library. Until the beginning of your next upkeep, you may play that card.| Energy Storm|Masters Edition II|11|R|{1}{W}|Enchantment|||Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$Prevent all damage that would be dealt by instant and sorcery spells.$Creatures with flying don't untap during their controllers' untap steps.| Enervate|Masters Edition II|47|C|{1}{U}|Instant|||Tap target artifact, creature, or land.$$Draw a card at the beginning of the next turn's upkeep.| Folk of the Pines|Masters Edition II|162|C|{4}{G}|Creature — Dryad|2|5|{1}{G}: Folk of the Pines gets +1/+0 until end of turn.| Forgotten Lore|Masters Edition II|164|U|{G}|Sorcery|||Target opponent chooses a card in your graveyard. You may pay {G}. If you do, repeat this process except that opponent can't choose a card already chosen for Forgotten Lore. Then put the last chosen card into your hand.| Foul Familiar|Masters Edition II|90|C|{2}{B}|Creature — Spirit|3|1|Foul Familiar can't block.${B}, Pay 1 life: Return Foul Familiar to its owner's hand.| Fumarole|Masters Edition II|194|U|{3}{B}{R}|Sorcery|||As an additional cost to cast Fumarole, pay 3 life.$Destroy target creature and target land.| Gangrenous Zombies|Masters Edition II|92|C|{1}{B}{B}|Creature — Zombie|2|2|{tap}, Sacrifice Gangrenous Zombies: Gangrenous Zombies deals 1 damage to each creature and each player. If you control a snow Swamp, Gangrenous Zombies deals 2 damage to each creature and each player instead.| Wings of Aesthir|Masters Edition II|199|U|{W}{U}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+0 and has flying and first strike.| Giant Trap Door Spider|Masters Edition II|195|U|{1}{R}{G}|Creature — Spider|2|3|{1}{R}{G}, {tap}: Exile Giant Trap Door Spider and target creature without flying that's attacking you.| Glacial Chasm|Masters Edition II|229|R||Land|||Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$When Glacial Chasm enters the battlefield, sacrifice a land.$Creatures you control can't attack.$Prevent all damage that would be dealt to you.| Glacial Crevasses|Masters Edition II|127|R|{2}{R}|Enchantment|||Sacrifice a snow Mountain: Prevent all combat damage that would be dealt this turn.| Ice Floe|Masters Edition II|232|U||Land|||You may choose not to untap Ice Floe during your untap step.${tap}: Tap target creature without flying that's attacking you. It doesn't untap during its controller's untap step for as long as Ice Floe remains tapped.| Icequake|Masters Edition II|94|C|{1}{B}{B}|Sorcery|||Destroy target land. If that land was a snow land, Icequake deals 1 damage to that land's controller.| Inheritance|Masters Edition II|18|U|{W}|Enchantment|||Whenever a creature dies, you may pay {3}. If you do, draw a card.| Incinerate|Masters Edition II|131|C|{1}{R}|Instant|||Incinerate deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn.| Infernal Darkness|Masters Edition II|97|R|{2}{B}{B}|Enchantment|||Cumulative upkeep—Pay {B} and 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$If a land is tapped for mana, it produces {B} instead of any other type.| Jester's Mask|Masters Edition II|211|R|{5}|Artifact|||Jester's Mask enters the battlefield tapped.${1}, {tap}, Sacrifice Jester's Mask: Target opponent puts the cards from his or her hand on top of his or her library. Search that player's library for that many cards. That player puts those cards into his or her hand, then shuffles his or her library.| Jeweled Amulet|Masters Edition II|212|U|{0}|Artifact|||{1}, {tap}: Put a charge counter on Jeweled Amulet. Note the type of mana spent to pay this activation cost. Activate this ability only if there are no charge counters on Jeweled Amulet.${tap}, Remove a charge counter from Jeweled Amulet: Add one mana of Jeweled Amulet's last noted type to your mana pool.| Johtull Wurm|Masters Edition II|168|U|{5}{G}|Creature — Wurm|6|6|Whenever Johtull Wurm becomes blocked, it gets -2/-1 until end of turn for each creature blocking it beyond the first.| Kjeldoran Dead|Masters Edition II|98|C|{B}|Creature — Skeleton|3|1|When Kjeldoran Dead enters the battlefield, sacrifice a creature.${B}: Regenerate Kjeldoran Dead.| Kjeldoran Elite Guard|Masters Edition II|21|C|{3}{W}|Creature — Human Soldier|2|2|{tap}: Target creature gets +2/+2 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Elite Guard. Activate this ability only during combat.| Farrel's Mantle|Masters Edition II|13|U|{2}{W}|Enchantment — Aura|||Enchant creature$Whenever enchanted creature attacks and isn't blocked, its controller may have it deal damage equal to its power plus 2 to target creature. If that player does, the attacking creature assigns no combat damage this turn.| Kjeldoran Skycaptain|Masters Edition II|23|C|{4}{W}|Creature — Human Soldier|2|2|Flying; first strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Knight of Stromgald|Masters Edition II|99|U|{B}{B}|Creature — Human Knight|2|1|Protection from white${B}: Knight of Stromgald gains first strike until end of turn.${B}{B}: Knight of Stromgald gets +1/+0 until end of turn.| Krovikan Sorcerer|Masters Edition II|51|C|{2}{U}|Creature — Human Wizard|1|1|{tap}, Discard a nonblack card: Draw a card.${tap}, Discard a black card: Draw two cards, then discard one of them.| Krovikan Vampire|Masters Edition II|102|U|{3}{B}{B}|Creature — Vampire|3|3|At the beginning of each end step, if a creature dealt damage by Krovikan Vampire this turn died, put that card onto the battlefield under your control. Sacrifice it when you lose control of Krovikan Vampire.| Lava Burst|Masters Edition II|134|U|{X}{R}|Sorcery|||Lava Burst deals X damage to target creature or player. If Lava Burst would deal damage to a creature, that damage can't be prevented or dealt instead to another creature or player.| Lost Order of Jarkeld|Masters Edition II|24|R|{2}{W}{W}|Creature — Human Knight|1+*|1+*|As Lost Order of Jarkeld enters the battlefield, choose an opponent.$Lost Order of Jarkeld's power and toughness are each equal to 1 plus the number of creatures the chosen player controls.| Meteor Shower|Masters Edition II|135|C|{X}{X}{R}|Sorcery|||Meteor Shower deals X plus 1 damage divided as you choose among any number of target creatures and/or players.| Necropotence|Masters Edition II|107|R|{B}{B}{B}|Enchantment|||Skip your draw step.$Whenever you discard a card, exile that card from your graveyard.$Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.| Orcish Cannoneers|Masters Edition II|138|U|{1}{R}{R}|Creature — Orc Warrior|1|3|{tap}: Orcish Cannoneers deals 2 damage to target creature or player and 3 damage to you.| Orcish Conscripts|Masters Edition II|140|C|{R}|Creature — Orc|2|2|Orcish Conscripts can't attack unless at least two other creatures attack.$$Orcish Conscripts can't block unless at least two other creatures block.| Orcish Farmer|Masters Edition II|141|C|{1}{R}{R}|Creature — Orc|2|2|{tap}: Target land becomes a Swamp until its controller's next untap step.| Stone Spirit|Masters Edition II|150|U|{4}{R}|Creature — Elemental Spirit|4|3|Stone Spirit can't be blocked by creatures with flying.| Orcish Lumberjack|Masters Edition II|142|C|{R}|Creature — Orc|1|1|{tap}, Sacrifice a Forest: Add three mana in any combination of {R} and/or {G} to your mana pool.| Orcish Squatters|Masters Edition II|143|R|{4}{R}|Creature — Orc|2|3|Whenever Orcish Squatters attacks and isn't blocked, you may gain control of target land defending player controls for as long as you control Orcish Squatters. If you do, Orcish Squatters assigns no combat damage this turn.| Order of the Sacred Torch|Masters Edition II|25|R|{1}{W}{W}|Creature — Human Knight|2|2|{tap}, Pay 1 life: Counter target black spell.| Order of the White Shield|Masters Edition II|26|U|{W}{W}|Creature — Human Knight|2|1|Protection from black${W}: Order of the White Shield gains first strike until end of turn.${W}{W}: Order of the White Shield gets +1/+0 until end of turn.| Sea Spirit|Masters Edition II|65|U|{4}{U}|Creature — Elemental Spirit|2|3|{U}: Sea Spirit gets +1/+0 until end of turn.| Portent|Masters Edition II|60|C|{U}|Sorcery|||Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle his or her library.$Draw a card at the beginning of the next turn's upkeep.| Ray of Command|Masters Edition II|61|U|{3}{U}|Instant|||Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.| Ritual of Subdual|Masters Edition II|174|R|{4}{G}{G}|Enchantment|||Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$If a land is tapped for mana, it produces colorless mana instead of any other type.| Sibilant Spirit|Masters Edition II|67|R|{5}{U}|Creature — Spirit|5|6|Flying$Whenever Sibilant Spirit attacks, defending player may draw a card.| Skeleton Ship|Masters Edition II|197|R|{3}{U}{B}|Legendary Creature — Skeleton|0|3|When you control no Islands, sacrifice Skeleton Ship.${tap}: Put a -1/-1 counter on target creature.| Skull Catapult|Masters Edition II|219|U|{4}|Artifact|||{1}, {tap}, Sacrifice a creature: Skull Catapult deals 2 damage to target creature or player.| Soldevi Simulacrum|Masters Edition II|222|U|{4}|Artifact Creature — Soldier|2|4|Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)${1}: Soldevi Simulacrum gets +1/+0 until end of turn.| Cloak of Confusion|Masters Edition II|82|C|{1}{B}|Enchantment — Aura|||Enchant creature you control$Whenever enchanted creature attacks and isn't blocked, you may have it assign no combat damage this turn. If you do, defending player discards a card at random.| Stampede|Masters Edition II|178|U|{1}{G}{G}|Instant|||Attacking creatures get +1/+0 and gain trample until end of turn.| Funeral March|Masters Edition II|91|C|{1}{B}{B}|Enchantment — Aura|||Enchant creature$When enchanted creature leaves the battlefield, its controller sacrifices a creature.| Storm Spirit|Masters Edition II|198|R|{3}{G}{W}{U}|Creature — Elemental Spirit|3|3|Flying${tap}: Storm Spirit deals 2 damage to target creature.| Stromgald Cabal|Masters Edition II|113|R|{1}{B}{B}|Creature — Human Knight|2|2|{tap}, Pay 1 life: Counter target white spell.| Stunted Growth|Masters Edition II|179|R|{3}{G}{G}|Sorcery|||Target player chooses three cards from his or her hand and puts them on top of his or her library in any order.| Swords to Plowshares|Masters Edition II|37|U|{W}|Instant|||Exile target creature. Its controller gains life equal to its power.| Thermokarst|Masters Edition II|183|C|{1}{G}{G}|Sorcery|||Destroy target land. If that land was a snow land, you gain 1 life.| Time Bomb|Masters Edition II|223|R|{4}|Artifact|||At the beginning of your upkeep, put a time counter on Time Bomb.${1}, {tap}, Sacrifice Time Bomb: Time Bomb deals damage equal to the number of time counters on it to each creature and each player.| Tinder Wall|Masters Edition II|184|C|{G}|Creature — Plant Wall|0|3|Defender (This creature can't attack.)$Sacrifice Tinder Wall: Add {R}{R} to your mana pool.${R}, Sacrifice Tinder Wall: Tinder Wall deals 2 damage to target creature it's blocking.| Wiitigo|Masters Edition II|186|R|{3}{G}{G}{G}|Creature — Yeti|0|0|Wiitigo enters the battlefield with six +1/+1 counters on it.$At the beginning of your upkeep, put a +1/+1 counter on Wiitigo if it has blocked or been blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it.| Wind Spirit|Masters Edition II|75|U|{4}{U}|Creature — Elemental Spirit|3|2|Flying$Wind Spirit can't be blocked except by two or more creatures.| Withering Wisps|Masters Edition II|114|U|{1}{B}{B}|Enchantment|||At the beginning of the end step, if no creatures are on the battlefield, sacrifice Withering Wisps.${B}: Withering Wisps deals 1 damage to each creature and each player. Activate this ability no more times each turn than the number of snow Swamps you control.| Woolly Mammoths|Masters Edition II|188|C|{1}{G}{G}|Creature — Elephant|3|2|Woolly Mammoths has trample as long as you control a snow land.| Zuran Spellcaster|Masters Edition II|76|C|{2}{U}|Creature — Human Wizard|1|1|{tap}: Zuran Spellcaster deals 1 damage to target creature or player.| Armor Thrull|Masters Edition II|77|C|{2}{B}|Creature — Thrull|1|3|{tap}, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature.| Brassclaw Orcs|Masters Edition II|119|C|{2}{R}|Creature — Orc|3|2|Brassclaw Orcs can't block creatures with power 2 or greater.| Combat Medic|Masters Edition II|9|C|{2}{W}|Creature — Human Cleric Soldier|0|2|{1}{W}: Prevent the next 1 damage that would be dealt to target creature or player this turn.| Counterspell|Masters Edition II|44|U|{U}{U}|Instant|||Counter target spell.| Shrink|Masters Edition II|175|C|{G}|Instant|||Target creature gets -5/-0 until end of turn.| Disenchant|Masters Edition II|10|C|{1}{W}|Instant|||Destroy target artifact or enchantment.| Goblin Ski Patrol|Masters Edition II|128|C|{1}{R}|Creature — Goblin|1|1|{1}{R}: Goblin Ski Patrol gets +2/+0 and gains flying. Its controller sacrifices it at the beginning of the next end step. Activate this ability only once and only if you control a snow Mountain.| Elvish Ranger|Masters Edition II|158|C|{2}{G}|Creature — Elf|4|1|| Giant Growth|Masters Edition II|167|C|{G}|Instant|||Target creature gets +3/+3 until end of turn.| Gorilla Shaman|Masters Edition II|129|U|{R}|Creature — Ape Shaman|1|1|{X}{X}{1}: Destroy target noncreature artifact with converted mana cost X.| Stonehands|Masters Edition II|151|C|{2}{R}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +0/+2.${R}: Enchanted creature gets +1/+0 until end of turn.| Icatian Javelineers|Masters Edition II|15|C|{W}|Creature — Human Soldier|1|1|Icatian Javelineers enters the battlefield with a javelin counter on it.${tap}, Remove a javelin counter from Icatian Javelineers: Icatian Javelineers deals 1 damage to target creature or player.| Icatian Scout|Masters Edition II|17|C|{W}|Creature — Human Soldier Scout|1|1|{1}, {tap}: Target creature gains first strike until end of turn.| Lat-Nam's Legacy|Masters Edition II|52|C|{1}{U}|Instant|||Shuffle a card from your hand into your library. If you do, draw two cards at the beginning of the next turn's upkeep.| Misinformation|Masters Edition II|105|U|{B}|Instant|||Put up to three target cards from an opponent's graveyard on top of his or her library in any order.| Necrite|Masters Edition II|106|C|{1}{B}{B}|Creature — Thrull|2|2|Whenever Necrite attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature defending player controls. It can't be regenerated.| Night Soil|Masters Edition II|173|U|{G}{G}|Enchantment|||{1}, Exile two creature cards from a single graveyard: Put a 1/1 green Saproling creature token onto the battlefield.| Orcish Veteran|Masters Edition II|144|C|{2}{R}|Creature — Orc|2|2|Orcish Veteran can't block white creatures with power 2 or greater.${R}: Orcish Veteran gains first strike until end of turn.| Shield Bearer|Masters Edition II|35|C|{1}{W}|Creature — Human Soldier|0|3|Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Dry Spell|Masters Edition II|87|C|{1}{B}|Sorcery|||Dry Spell deals 1 damage to each creature and each player.| Snow Fortress|Masters Edition II|220|U|{5}|Artifact Creature — Wall|0|4|Defender (This creature can't attack.)${1}: Snow Fortress gets +1/+0 until end of turn.${1}: Snow Fortress gets +0/+1 until end of turn.${3}: Snow Fortress deals 1 damage to target creature without flying that's attacking you.| Viscerid Armor|Masters Edition II|72|C|{1}{U}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+1.${1}{U}: Return Viscerid Armor to its owner's hand.| Reprisal|Masters Edition II|29|C|{1}{W}|Instant|||Destroy target creature with power 4 or greater. It can't be regenerated.| Phantasmal Mount|Masters Edition II|59|C|{1}{U}|Creature — Illusion Horse|1|1|Flying${tap}: Target creature you control with toughness 2 or less gets +1/+1 and gains flying until end of turn. When Phantasmal Mount leaves the battlefield this turn, sacrifice that creature. When the creature leaves the battlefield this turn, sacrifice Phantasmal Mount.| Elven Lyre|Masters Edition II|208|C|{2}|Artifact|||{1}, {tap}, Sacrifice Elven Lyre: Target creature gets +2/+2 until end of turn.| Spore Cloud|Masters Edition II|176|U|{1}{G}{G}|Instant|||Tap all blocking creatures. Prevent all combat damage that would be dealt this turn. Each attacking creature and each blocking creature doesn't untap during its controller's next untap step.| Thallid|Masters Edition II|180|C|{G}|Creature — Fungus|1|1|At the beginning of your upkeep, put a spore counter on Thallid.$Remove three spore counters from Thallid: Put a 1/1 green Saproling creature token onto the battlefield.| Aurochs|Masters Edition II|153|C|{3}{G}|Creature — Aurochs|2|3|Trample$Whenever Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.| Karplusan Giant|Masters Edition II|133|U|{6}{R}|Creature — Giant|3|3|Tap an untapped snow land you control: Karplusan Giant gets +1/+1 until end of turn.| Lim-Dûl's High Guard|Masters Edition II|103|U|{1}{B}{B}|Creature — Skeleton|2|1|First strike${1}{B}: Regenerate Lim-Dûl's High Guard.| Royal Decree|Masters Edition II|31|R|{2}{W}{W}|Enchantment|||Cumulative upkeep {W} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$Whenever a Swamp, Mountain, black permanent, or red permanent becomes tapped, Royal Decree deals 1 damage to that permanent's controller.| Imperial Recruiter|Masters Edition II|130|R|{2}{R}|Creature — Human Advisor|1|1|When Imperial Recruiter enters the battlefield, search your library for a creature card with power 2 or less, reveal it, and put it into your hand. Then shuffle your library.| Imperial Seal|Masters Edition II|96|R|{B}|Sorcery|||Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life.| Essence Filter|Masters Edition II|160|U|{1}{G}{G}|Sorcery|||Destroy all enchantments or all nonwhite enchantments.| Warning|Masters Edition II|38|C|{W}|Instant|||Prevent all combat damage that would be dealt by target attacking creature this turn.| Varchild's Crusader|Masters Edition II|152|C|{3}{R}|Creature — Human Knight|3|2|{0}: Varchild's Crusader can't be blocked this turn except by Walls. Sacrifice Varchild's Crusader at the beginning of the next end step.| Shyft|Masters Edition II|66|C|{4}{U}|Creature — Shapeshifter|4|2|At the beginning of your upkeep, you may have Shyft become the color or colors of your choice. (This effect lasts indefinitely.)| AEther Storm|Masters Edition II|39|U|{3}{U}|Enchantment|||Creature spells can't be cast.$Pay 4 life: Destroy Æther Storm. It can't be regenerated. Any player may activate this ability.| Fire Dragon|Masters Edition II|125|R|{6}{R}{R}{R}|Creature — Dragon|6|6|Flying$When Fire Dragon enters the battlefield, it deals damage equal to the number of Mountains you control to target creature.| Ravages of War|Masters Edition II|27|R|{3}{W}|Sorcery|||Destroy all lands.| Red Cliffs Armada|Masters Edition II|62|C|{4}{U}|Creature — Human Soldier|5|4|Red Cliffs Armada can't attack unless defending player controls an Island.| Armor of Faith|Masters Edition II|4|C|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+1.${W}: Enchanted creature gets +0/+1 until end of turn.| Mudslide|Masters Edition II|136|R|{2}{R}|Enchantment|||Creatures without flying don't untap during their controllers' untap steps.$At the beginning of each player's upkeep, that player may choose any number of tapped creatures without flying he or she controls and pay {2} for each creature chosen this way. If the player does, untap those creatures.| Armored Griffin|Masters Edition II|5|C|{3}{W}|Creature — Griffin|2|3|Flying, vigilance| Farrel's Zealot|Masters Edition II|14|U|{1}{W}{W}|Creature — Human|2|2|Whenever Farrel's Zealot attacks and isn't blocked, you may have it deal 3 damage to target creature. If you do, Farrel's Zealot assigns no combat damage this turn.| Errand of Duty|Masters Edition II|12|U|{1}{W}|Instant|||Put a 1/1 white Knight creature token with banding onto the battlefield. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Essence Flare|Masters Edition II|48|C|{U}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+0.$At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature.| Magus of the Unseen|Masters Edition II|53|R|{1}{U}|Creature — Human Wizard|1|1|{1}{U}, {tap}: Untap target artifact an opponent controls and gain control of it until end of turn. It gains haste until end of turn. When you lose control of the artifact, tap it.| Iceberg|Masters Edition II|49|U|{X}{U}{U}|Enchantment|||Iceberg enters the battlefield with X ice counters on it.${3}: Put an ice counter on Iceberg.$Remove an ice counter from Iceberg: Add {1} to your mana pool.| Drift of the Dead|Masters Edition II|86|C|{3}{B}|Creature — Wall|*|*|Defender (This creature can't attack.)$Drift of the Dead's power and toughness are each equal to the number of snow lands you control.| Balduvian Dead|Masters Edition II|79|U|{3}{B}|Creature — Zombie|2|3|{2}{R}, Exile a creature card from your graveyard: Put a 3/1 black and red Graveborn creature token with haste onto the battlefield. Sacrifice it at the beginning of the next end step.| Brine Shaman|Masters Edition II|80|C|{1}{B}|Creature — Human Cleric Shaman|1|1|{tap}, Sacrifice a creature: Target creature gets +2/+2 until end of turn.${1}{U}{U}, Sacrifice a creature: Counter target creature spell.| Krovikan Fetish|Masters Edition II|100|C|{2}{B}|Enchantment — Aura|||Enchant creature$When Krovikan Fetish enters the battlefield, draw a card at the beginning of the next turn's upkeep.$Enchanted creature gets +1/+1.| Screeching Drake|Masters Edition II|63|C|{3}{U}|Creature — Drake|2|2|Flying$When Screeching Drake enters the battlefield, draw a card, then discard a card.| Thunder Wall|Masters Edition II|71|U|{1}{U}{U}|Creature — Wall|0|2|Defender (This creature can't attack.)$Flying${U}: Thunder Wall gets +1/+1 until end of turn.| Minion of Leshrac|Masters Edition II|104|R|{4}{B}{B}{B}|Creature — Demon Minion|5|5|Protection from black$At the beginning of your upkeep, Minion of Leshrac deals 5 damage to you unless you sacrifice a creature other than Minion of Leshrac. If Minion of Leshrac deals damage to you this way, tap it.${tap}: Destroy target creature or land.| Errantry|Masters Edition II|124|C|{1}{R}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +3/+0 and can only attack alone.| Panic|Masters Edition II|145|C|{R}|Instant|||Cast Panic only during combat before blockers are declared.$Target creature can't block this turn.$Draw a card at the beginning of the next turn's upkeep.| Flame Spirit|Masters Edition II|126|U|{4}{R}|Creature — Elemental Spirit|2|3|{R}: Flame Spirit gets +1/+0 until end of turn.| Sustaining Spirit|Masters Edition II|36|R|{1}{W}|Creature — Angel Spirit|0|3|Cumulative upkeep {1}{W} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$Damage that would reduce your life total to less than 1 reduces it to 1 instead.| Songs of the Damned|Masters Edition II|110|C|{B}|Instant|||Add {B} to your mana pool for each creature card in your graveyard.| Angel of Fury|Masters Edition II|2|R|{4}{W}{W}|Creature — Angel|3|5|Flying$When Angel of Fury is put into your graveyard from the battlefield, you may shuffle it into your library.| Mesmeric Trance|Masters Edition II|55|R|{1}{U}{U}|Enchantment|||Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)${U}, Discard a card: Draw a card.| Badlands|Masters Edition II|225|R||Land — Swamp Mountain|||| Savannah|Masters Edition II|235|R||Land — Forest Plains|||| Taiga|Masters Edition II|238|R||Land — Mountain Forest|||| Tundra|Masters Edition II|239|R||Land — Plains Island|||| Underground Sea|Masters Edition II|240|R||Land — Island Swamp|||| Angel of Light|Masters Edition II|3|U|{4}{W}|Creature — Angel|3|3|Flying, vigilance| Icy Prison|Masters Edition II|50|C|{U}{U}|Enchantment|||When Icy Prison enters the battlefield, exile target creature.$At the beginning of your upkeep, sacrifice Icy Prison unless any player pays {3}.$When Icy Prison leaves the battlefield, return the exiled card to the battlefield under its owner's control.| Musician|Masters Edition II|56|R|{2}{U}|Creature — Human Wizard|1|3|Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)${tap}: Put a music counter on target creature. If it doesn't have "At the beginning of your upkeep, destroy this creature unless you pay {1} for each music counter on it," it gains that ability.| Righteous Fury|Masters Edition II|30|R|{4}{W}{W}|Sorcery|||Destroy all tapped creatures. You gain 2 life for each creature destroyed this way.| Balduvian Hydra|Masters Edition II|118|R|{X}{R}{R}|Creature — Hydra|0|1|Balduvian Hydra enters the battlefield with X +1/+0 counters on it.$Remove a +1/+0 counter from Balduvian Hydra: Prevent the next 1 damage that would be dealt to Balduvian Hydra this turn.${R}{R}{R}: Put a +1/+0 counter on Balduvian Hydra. Activate this ability only during your upkeep.| Royal Trooper|Masters Edition II|32|C|{2}{W}|Creature — Human Soldier|2|2|Whenever Royal Trooper blocks, it gets +2/+2 until end of turn.| Ironclaw Orcs|Masters Edition II|132|C|{1}{R}|Creature — Orc|2|2|Ironclaw Orcs can't block creatures with power 2 or greater.| Ashnod's Cylix|Masters Edition II|203|R|{2}|Artifact|||{3}, {tap}: Target player looks at the top three cards of his or her library, puts one of them back on top of his or her library, then exiles the rest.| Browse|Masters Edition II|43|U|{2}{U}{U}|Enchantment|||{2}{U}{U}: Look at the top five cards of your library, put one of them into your hand, and exile the rest.| Burnout|Masters Edition II|121|U|{1}{R}|Instant|||Counter target instant spell if it's blue.$Draw a card at the beginning of the next turn's upkeep.| Pyrokinesis|Masters Edition II|147|R|{4}{R}{R}|Instant|||You may exile a red card from your hand rather than pay Pyrokinesis's mana cost.$Pyrokinesis deals 4 damage divided as you choose among any number of target creatures.| Viscerid Drone|Masters Edition II|73|U|{1}{U}|Creature — Homarid Drone|1|2|{tap}, Sacrifice a creature and a Swamp: Destroy target nonartifact creature. It can't be regenerated.${tap}, Sacrifice a creature and a snow Swamp: Destroy target creature. It can't be regenerated.| Yavimaya Ancients|Masters Edition II|190|U|{3}{G}{G}|Creature — Treefolk|2|7|{G}: Yavimaya Ancients gets +1/-2 until end of turn.| Brimstone Dragon|Masters Edition II|120|R|{6}{R}{R}|Creature — Dragon|6|6|Flying, haste| Whiteout|Masters Edition II|185|C|{1}{G}|Instant|||All creatures lose flying until end of turn.$Sacrifice a snow land: Return Whiteout from your graveyard to your hand.| Sea Drake|Masters Edition II|64|R|{2}{U}|Creature — Drake|4|3|Flying$When Sea Drake enters the battlefield, return two target lands you control to their owner's hand.| Temporal Manipulation|Masters Edition II|69|R|{3}{U}{U}|Sorcery|||Take an extra turn after this one.| Fungal Bloom|Masters Edition II|165|R|{G}{G}|Enchantment|||{G}{G}: Put a spore counter on target Fungus.| Leaping Lizard|Masters Edition II|171|C|{1}{G}{G}|Creature — Lizard|2|3|{1}{G}: Leaping Lizard gets -0/-1 and gains flying until end of turn.| Mana Crypt|Masters Edition II|214|R|{0}|Artifact|||At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you.${tap}: Add {2} to your mana pool.| Orc General|Masters Edition II|137|U|{2}{R}|Creature — Orc Warrior|2|2|{tap}, Sacrifice another Orc or Goblin: Other Orc creatures get +1/+1 until end of turn.| Personal Tutor|Masters Edition II|58|U|{U}|Sorcery|||Search your library for a sorcery card and reveal that card. Shuffle your library, then put the card on top of it.| Earthlink|Masters Edition II|192|R|{3}{B}{R}{G}|Enchantment|||At the beginning of your upkeep, sacrifice Earthlink unless you pay {2}.$Whenever a creature dies, that creature's controller sacrifices a land.| Carapace|Masters Edition II|155|C|{G}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +0/+2.$Sacrifice Carapace: Regenerate enchanted creature.| Wolf Pack|Masters Edition II|187|R|{6}{G}{G}|Creature — Wolf|7|6|You may have Wolf Pack assign its combat damage as though it weren't blocked.| Nature's Blessing|Masters Edition II|196|U|{2}{G}{W}|Enchantment|||{G}{W}, Discard a card: Put a +1/+1 counter on target creature or that creature gains banding, first strike, or trample. (This effect lasts indefinitely. Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)| Snow-Covered Forest|Masters Edition II|245|L||Basic Snow Land — Forest|||G| Snow-Covered Island|Masters Edition II|242|L||Basic Snow Land — Island|||U| Snow-Covered Mountain|Masters Edition II|244|L||Basic Snow Land — Mountain|||R| Snow-Covered Plains|Masters Edition II|241|L||Basic Snow Land — Plains|||W| Snow-Covered Swamp|Masters Edition II|243|L||Basic Snow Land — Swamp|||B| Esper Cormorants|Conflux|105|C|{2}{W}{U}|Artifact Creature — Bird|3|3|Flying| Valiant Guard|Conflux|19|C|{W}|Creature — Human Soldier|0|3|| Molten Frame|Conflux|69|C|{1}{R}|Instant|||Destroy target artifact creature.$Cycling {2} ({2}, Discard this card: Draw a card.)| Scepter of Insight|Conflux|33|R|{1}{U}{U}|Artifact|||{3}{U}, {tap}: Draw a card.| Ember Weaver|Conflux|81|C|{2}{G}|Creature — Spider|2|3|Reach (This can block creatures with flying.)$As long as you control a red permanent, Ember Weaver gets +1/+0 and has first strike.| Shambling Remains|Conflux|124|U|{1}{B}{R}|Creature — Zombie Horror|4|3|Shambling Remains can't block.$Unearth {B}{R} ({B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)| Aven Squire|Conflux|3|C|{1}{W}|Creature — Bird Soldier|1|1|Flying$Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)| Frontline Sage|Conflux|28|C|{2}{U}|Creature — Human Wizard|0|1|Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)${U}, {tap}: Draw a card, then discard a card.| Canyon Minotaur|Conflux|60|C|{3}{R}|Creature — Minotaur Warrior|3|3|| Tukatongue Thallid|Conflux|96|C|{G}|Creature — Fungus|1|1|When Tukatongue Thallid dies, put a 1/1 green Saproling creature token onto the battlefield.| Deny Reality|Alara Reborn|19|C|{3}{U}{B}|Sorcery|||Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)$Return target permanent to its owner's hand.| Enlisted Wurm|Alara Reborn|68|U|{4}{G}{W}|Creature — Wurm|5|5|Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)| Monstrous Carabid|Alara Reborn|43|C|{3}{B}{R}|Creature — Insect|4|4|Monstrous Carabid attacks each turn if able.$Cycling {BR} ({BR}, Discard this card: Draw a card.)| Bloodbraid Elf|Alara Reborn|50|U|{2}{R}{G}|Creature — Elf Berserker|3|2|Haste$Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)| Ardent Plea|Alara Reborn|1|U|{1}{W}{U}|Enchantment|||Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)$Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)| Violent Outburst|Alara Reborn|63|C|{1}{R}{G}|Instant|||Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)$Creatures you control get +1/+0 until end of turn.| Bituminous Blast|Alara Reborn|34|U|{3}{B}{R}|Instant|||Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)$Bituminous Blast deals 4 damage to target creature.| Kathari Remnant|Alara Reborn|23|U|{2}{U}{B}|Creature — Bird Skeleton|0|1|Flying${B}: Regenerate Kathari Remnant.$Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)| Demonic Dread|Alara Reborn|38|C|{1}{B}{R}|Sorcery|||Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)$Target creature can't block this turn.| Shield of the Righteous|Alara Reborn|11|U|{W}{U}|Artifact — Equipment|||Equipped creature gets +0/+2 and has vigilance.$Whenever equipped creature blocks a creature, that creature doesn't untap during its controller's next untap step.$Equip {2}| Captured Sunlight|Alara Reborn|66|C|{2}{G}{W}|Sorcery|||Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)$You gain 4 life.| Maelstrom Archangel|Conflux|115|M|{W}{U}{B}{R}{G}|Creature — Angel|5|5|Flying$Whenever Maelstrom Archangel deals combat damage to a player, you may cast a nonland card from your hand without paying its mana cost.| Soul's Majesty|Conflux|92|R|{4}{G}|Sorcery|||Draw cards equal to the power of target creature you control.| Zombie Outlander|Conflux|133|C|{U}{B}|Creature — Zombie Scout|2|2|Protection from green| Nacatl Outlander|Conflux|119|C|{R}{G}|Creature — Cat Scout|2|2|Protection from blue| Vedalken Outlander|Conflux|132|C|{W}{U}|Artifact Creature — Vedalken Scout|2|2|Protection from red| Goblin Outlander|Conflux|109|C|{B}{R}|Creature — Goblin Scout|2|2|Protection from white| Dark Temper|Conflux|61|C|{2}{R}|Instant|||Dark Temper deals 2 damage to target creature. If you control a black permanent, destroy the creature instead.| Valeron Outlander|Conflux|130|C|{G}{W}|Creature — Human Scout|2|2|Protection from black| Greenweaver Druid|Zendikar|164|U|{2}{G}|Creature — Elf Druid|1|1|{tap}: Add {G}{G} to your mana pool.| Oran-Rief Recluse|Zendikar|173|C|{2}{G}|Creature — Spider|1|3|Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.)$Reach (This creature can block creatures with flying.)$When Oran-Rief Recluse enters the battlefield, if it was kicked, destroy target creature with flying.| Caravan Hurda|Zendikar|5|C|{4}{W}|Creature — Giant|1|5|Lifelink (Damage dealt by this creature also causes you to gain that much life.)| Gatekeeper of Malakir|Zendikar|89|U|{B}{B}|Creature — Vampire Warrior|2|2|Kicker {B} (You may pay an additional {B} as you cast this spell.)$When Gatekeeper of Malakir enters the battlefield, if it was kicked, target player sacrifices a creature.| Nissa's Chosen|Zendikar|171|C|{G}{G}|Creature — Elf Warrior|2|3|If Nissa's Chosen would die, put it on the bottom of its owner's library instead.| Goblin War Paint|Zendikar|129|C|{1}{R}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+2 and has haste. (It can attack and {tap} no matter when it came under its controller's control.)| Beast Hunt|Zendikar|158|C|{3}{G}|Sorcery|||Reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard.| Kalitas, Bloodchief of Ghet|Zendikar|99|M|{5}{B}{B}|Legendary Creature — Vampire Warrior|5|5|{B}{B}{B}, {tap}: Destroy target creature. If that creature dies this way, put a black Vampire creature token onto the battlefield. Its power is equal to that creature's power and its toughness is equal to that creature's toughness.| Vampire Nighthawk|Zendikar|116|U|{1}{B}{B}|Creature — Vampire Shaman|2|3|Flying$Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)$Lifelink (Damage dealt by this creature also causes you to gain that much life.)| Sphinx of Jwar Isle|Zendikar|68|R|{4}{U}{U}|Creature — Sphinx|5|5|Flying, shroud$You may look at the top card of your library. (You may do this at any time.)| Ior Ruin Expedition|Zendikar|49|C|{1}{U}|Enchantment|||Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Ior Ruin Expedition.$Remove three quest counters from Ior Ruin Expedition and sacrifice it: Draw two cards.| Roil Elemental|Zendikar|62|R|{3}{U}{U}{U}|Creature — Elemental|3|2|Flying$Landfall — Whenever a land enters the battlefield under your control, you may gain control of target creature for as long as you control Roil Elemental.| Hellkite Charger|Zendikar|131|R|{4}{R}{R}|Creature — Dragon|5|5|Flying, haste$Whenever Hellkite Charger attacks, you may pay {5}{R}{R}. If you do, untap all attacking creatures and after this phase, there is an additional combat phase.| Brave the Elements|Zendikar|4|U|{W}|Instant|||Choose a color. White creatures you control gain protection from the chosen color until end of turn.| Oracle of Mul Daya|Zendikar|172|R|{3}{G}|Creature — Elf Shaman|2|2|You may play an additional land on each of your turns.$Play with the top card of your library revealed.$You may play the top card of your library if it's a land card.| Felidar Sovereign|Zendikar|12|M|{4}{W}{W}|Creature — Cat Beast|4|6|Vigilance, lifelink$At the beginning of your upkeep, if you have 40 or more life, you win the game.| Lotus Cobra|Zendikar|168|M|{1}{G}|Creature — Snake|2|1|Landfall — Whenever a land enters the battlefield under your control, you may add one mana of any color to your mana pool.| Sphinx of Lost Truths|Zendikar|69|R|{3}{U}{U}|Creature — Sphinx|3|5|Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.)$Flying$When Sphinx of Lost Truths enters the battlefield, draw three cards. Then if it wasn't kicked, discard three cards.| Halo Hunter|Zendikar|96|R|{2}{B}{B}{B}|Creature — Demon|6|3|Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)$When Halo Hunter enters the battlefield, destroy target Angel.| Quietus Spike|Shards of Alara|217|R|{3}|Artifact — Equipment|||Equipped creature has deathtouch.$Whenever equipped creature deals combat damage to a player, that player loses half his or her life, rounded up.$Equip {3}| Rakka Mar|Conflux|71|R|{2}{R}{R}|Legendary Creature — Human Shaman|2|2|Haste${R}, {tap}: Put a 3/1 red Elemental creature token with haste onto the battlefield.| Gwafa Hazid, Profiteer|Conflux|110|R|{1}{W}{U}|Legendary Creature — Human Rogue|2|2|{W}{U}, {tap}: Put a bribery counter on target creature you don't control. Its controller draws a card.$Creatures with bribery counters on them can't attack or block.| Malfegor|Conflux|117|M|{2}{B}{B}{R}{R}|Legendary Creature — Demon Dragon|6|6|Flying$When Malfegor enters the battlefield, discard your hand. Each opponent sacrifices a creature for each card discarded this way.| Chandra Nalaar|Duel Decks: Jace vs. Chandra|34|M|{3}{R}{R}|Planeswalker — Chandra|||+1: Chandra Nalaar deals 1 damage to target player.$-X: Chandra Nalaar deals X damage to target creature.$-8: Chandra Nalaar deals 10 damage to target player and each creature he or she controls.| Jace Beleren|Duel Decks: Jace vs. Chandra|1|M|{1}{U}{U}|Planeswalker — Jace|||+2: Each player draws a card.$-1: Target player draws a card.$-10: Target player puts the top twenty cards of his or her library into his or her graveyard.| Seal of Fire|Duel Decks: Jace vs. Chandra|50|C|{R}|Enchantment|||Sacrifice Seal of Fire: Seal of Fire deals 2 damage to target creature or player.| Incinerate|Duel Decks: Jace vs. Chandra|51|C|{1}{R}|Instant|||Incinerate deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn.| Fact or Fiction|Duel Decks: Jace vs. Chandra|26|U|{3}{U}|Instant|||Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.| Counterspell|Duel Decks: Jace vs. Chandra|24|C|{U}{U}|Instant|||Counter target spell.| Scattershot Archer|Conflux|90|C|{G}|Creature — Elf Archer|1|2|{tap}: Scattershot Archer deals 1 damage to each creature with flying.| Spore Burst|Conflux|93|U|{3}{G}|Sorcery|||Domain — Put a 1/1 green Saproling creature token onto the battlefield for each basic land type among lands you control.| Day of Judgment|Zendikar|9|R|{2}{W}{W}|Sorcery|||Destroy all creatures.| Savage Silhouette|Zendikar|181|C|{2}{G}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+2 and has "{1}{G}: Regenerate this creature."| Khalni Heart Expedition|Zendikar|167|C|{1}{G}|Enchantment|||Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Khalni Heart Expedition.$Remove three quest counters from Khalni Heart Expedition and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.| Terra Stomper|Zendikar|187|R|{3}{G}{G}{G}|Creature — Beast|8|8|Terra Stomper can't be countered.$Trample| Cosi's Trickster|Zendikar|45|R|{U}|Creature — Merfolk Wizard|1|1|Whenever an opponent shuffles his or her library, you may put a +1/+1 counter on Cosi's Trickster.| Mark of Mutiny|Zendikar|137|U|{2}{R}|Sorcery|||Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn.| Countersquall|Conflux|103|U|{U}{B}|Instant|||Counter target noncreature spell. Its controller loses 2 life.| Scornful AEther-Lich|Conflux|34|U|{3}{U}|Artifact Creature — Zombie Wizard|2|4|{W}{B}: Scornful Æther-Lich gains fear and vigilance until end of turn. (Attacking doesn't cause it to tap, and it can't be blocked except by artifact creatures and/or black creatures.)| Voracious Dragon|Conflux|75|R|{3}{R}{R}|Creature — Dragon|4|4|Flying$Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)$When Voracious Dragon enters the battlefield, it deals damage to target creature or player equal to twice the number of Goblins it devoured.| Dragonsoul Knight|Conflux|62|U|{2}{R}|Creature — Human Knight|2|2|First strike${W}{U}{B}{R}{G}: Until end of turn, Dragonsoul Knight becomes a Dragon, gets +5/+3, and gains flying and trample.| Banefire|Conflux|58|R|{X}{R}|Sorcery|||Banefire deals X damage to target creature or player.$If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented.| Giltspire Avenger|Conflux|108|R|{G}{W}{U}|Creature — Human Soldier|2|2|Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)${tap}: Destroy target creature that dealt damage to you this turn.| Mark of Asylum|Conflux|10|R|{1}{W}|Enchantment|||Prevent all noncombat damage that would be dealt to creatures you control.| Nyxathid|Conflux|49|R|{1}{B}{B}|Creature — Elemental|7|7|As Nyxathid enters the battlefield, choose an opponent.$Nyxathid gets -1/-1 for each card in the chosen player's hand.| Nemesis of Reason|Alara Reborn|28|R|{3}{U}{B}|Creature — Leviathan Horror|3|7|Whenever Nemesis of Reason attacks, defending player puts the top ten cards of his or her library into his or her graveyard.| Bant Sojourners|Alara Reborn|125|C|{1}{G}{W}{U}|Creature — Human Soldier|2|4|When you cycle Bant Sojourners or it dies, you may put a 1/1 white Soldier creature token onto the battlefield.$Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.)| Filigree Angel|Alara Reborn|6|R|{5}{W}{W}{U}|Artifact Creature — Angel|4|4|Flying$When Filigree Angel enters the battlefield, you gain 3 life for each artifact you control.| Jund Sojourners|Alara Reborn|116|C|{B}{R}{G}|Creature — Viashino Shaman|3|2|When you cycle Jund Sojourners or it dies, you may have it deal 1 damage to target creature or player.$Cycling {2}{R} ({2}{R}, Discard this card: Draw a card.)| Esper Sojourners|Alara Reborn|107|C|{W}{U}{B}|Artifact Creature — Vedalken Wizard|2|3|When you cycle Esper Sojourners or it dies, you may tap or untap target permanent.$Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.)| Esper Stormblade|Alara Reborn|132|C|{WB}{U}|Artifact Creature — Vedalken Wizard|2|1|As long as you control another multicolored permanent, Esper Stormblade gets +1/+1 and has flying.| Naya Hushblade|Alara Reborn|141|C|{RW}{G}|Creature — Elf Rogue|2|1|As long as you control another multicolored permanent, Naya Hushblade gets +1/+1 and has shroud. (It can't be the target of spells or abilities.)| Naya Sojourners|Alara Reborn|122|C|{2}{R}{G}{W}|Creature — Elf Shaman|5|3|When you cycle Naya Sojourners or it dies, you may put a +1/+1 counter on target creature.$Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.)| Slave of Bolas|Alara Reborn|136|U|{3}{UR}{B}|Sorcery|||Gain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.| Grixis Sojourners|Alara Reborn|112|C|{1}{U}{B}{R}|Creature — Zombie Ogre|4|3|When you cycle Grixis Sojourners or it dies, you may exile target card from a graveyard.$Cycling {2}{B} ({2}{B}, Discard this card: Draw a card.)| Jund Hackblade|Alara Reborn|138|C|{BG}{R}|Creature — Goblin Berserker|2|1|As long as you control another multicolored permanent, Jund Hackblade gets +1/+1 and has haste.| Firewild Borderpost|Alara Reborn|54|C|{1}{R}{G}|Artifact|||You may pay {1} and return a basic land you control to its owner's hand rather than pay Firewild Borderpost's mana cost.$Firewild Borderpost enters the battlefield tapped.${tap}: Add {R} or {G} to your mana pool.| Bant Sureblade|Alara Reborn|143|C|{GU}{W}|Creature — Human Soldier|2|1|As long as you control another multicolored permanent, Bant Sureblade gets +1/+1 and has first strike.| Grixis Grimblade|Alara Reborn|134|C|{UR}{B}|Creature — Zombie Warrior|2|1|As long as you control another multicolored permanent, Grixis Grimblade gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.)| Landbind Ritual|Zendikar|24|U|{3}{W}{W}|Sorcery|||You gain 2 life for each Plains you control.| Cancel|Zendikar|44|C|{1}{U}{U}|Instant|||Counter target spell.| Eternity Vessel|Zendikar|200|M|{6}|Artifact|||Eternity Vessel enters the battlefield with X charge counters on it, where X is your life total.$Landfall — Whenever a land enters the battlefield under your control, you may have your life total become the number of charge counters on Eternity Vessel.| Unstable Frontier|Conflux|145|U||Land|||{tap}: Add {1} to your mana pool.${tap}: Target land you control becomes the basic land type of your choice until end of turn.| Sphinx Summoner|Conflux|127|R|{3}{U}{B}|Artifact Creature — Sphinx|3|3|Flying$When Sphinx Summoner enters the battlefield, you may search your library for an artifact creature card, reveal it, and put it into your hand. If you do, shuffle your library.| Kederekt Parasite|Conflux|48|R|{B}|Creature — Horror|1|1|Whenever an opponent draws a card, if you control a red permanent, you may have Kederekt Parasite deal 1 damage to that player.| Cylian Sunsinger|Conflux|80|R|{1}{G}|Creature — Elf Shaman|2|2|{R}{G}{W}: Cylian Sunsinger and each other creature with the same name as it get +3/+3 until end of turn.| Extractor Demon|Conflux|44|R|{4}{B}{B}|Creature — Demon|5|5|Flying$Whenever another creature leaves the battlefield, you may have target player put the top two cards of his or her library into his or her graveyard.$Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)| Scepter of Fugue|Conflux|53|R|{B}{B}|Artifact|||{1}{B}, {tap}: Target player discards a card. Activate this ability only during your turn.| Telemin Performance|Conflux|35|R|{3}{U}{U}|Sorcery|||Target opponent reveals cards from the top of his or her library until he or she reveals a creature card. That player puts all noncreature cards revealed this way into his or her graveyard, then you put the creature card onto the battlefield under your control.| Knight of the Reliquary|Conflux|113|R|{1}{G}{W}|Creature — Human Knight|2|2|Knight of the Reliquary gets +1/+1 for each land card in your graveyard.${tap}, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle your library.| Hellkite Hatchling|Conflux|111|U|{2}{R}{G}|Creature — Dragon|2|2|Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)$Hellkite Hatchling has flying and trample if it devoured a creature.| Font of Mythos|Conflux|136|R|{4}|Artifact|||At the beginning of each player's draw step, that player draws two additional cards.| Lightkeeper of Emeria|Worldwake|12|U|{3}{W}|Creature — Angel|2|4|Multikicker {W} (You may pay an additional {W} any number of times as you cast this spell.)$Flying$When Lightkeeper of Emeria enters the battlefield, you gain 2 life for each time it was kicked.| Wolfbriar Elemental|Worldwake|118|R|{2}{G}{G}|Creature — Elemental|4|4|Multikicker {G} (You may pay an additional {G} any number of times as you cast this spell.)$When Wolfbriar Elemental enters the battlefield, put a 2/2 green Wolf creature token onto the battlefield for each time it was kicked.| Refraction Trap|Worldwake|17|U|{3}{W}|Instant — Trap|||If an opponent cast a red instant or sorcery spell this turn, you may pay {W} rather than pay Refraction Trap's mana cost.$Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, Refraction Trap deals that much damage to target creature or player.| Rest for the Weary|Worldwake|18|C|{1}{W}|Instant|||Target player gains 4 life.$Landfall — If you had a land enter the battlefield under your control this turn, that player gains 8 life instead.| Voyager Drake|Worldwake|45|U|{3}{U}|Creature — Drake|3|3|Multikicker {U} (You may pay an additional {U} any number of times as you cast this spell.)$Flying$When Voyager Drake enters the battlefield, up to X target creatures gain flying until end of turn, where X is the number of times Voyager Drake was kicked.| AEthersnipe|Duel Decks: Jace vs. Chandra|17|C|{5}{U}|Creature — Elemental|4|4|When Æthersnipe enters the battlefield, return target nonland permanent to its owner's hand.$Evoke {1}{U}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| Flamekin Brawler|Duel Decks: Jace vs. Chandra|35|C|{R}|Creature — Elemental Warrior|0|2|{R}: Flamekin Brawler gets +1/+0 until end of turn.| Guile|Duel Decks: Jace vs. Chandra|14|R|{3}{U}{U}{U}|Creature — Elemental Incarnation|6|6|Guile can't be blocked except by three or more creatures.$If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost.$When Guile is put into a graveyard from anywhere, shuffle it into its owner's library.| Hostility|Duel Decks: Jace vs. Chandra|48|R|{3}{R}{R}{R}|Creature — Elemental Incarnation|6|6|Haste$If a spell you control would deal damage to an opponent, prevent that damage. Put a 3/1 red Elemental Shaman creature token with haste onto the battlefield for each 1 damage prevented this way.$When Hostility is put into a graveyard from anywhere, shuffle it into its owner's library.| Ingot Chewer|Duel Decks: Jace vs. Chandra|45|C|{4}{R}|Creature — Elemental|3|3|When Ingot Chewer enters the battlefield, destroy target artifact.$Evoke {R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| Inner-Flame Acolyte|Duel Decks: Jace vs. Chandra|41|C|{1}{R}{R}|Creature — Elemental Shaman|2|2|When Inner-Flame Acolyte enters the battlefield, target creature gets +2/+0 and gains haste until end of turn.$Evoke {R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| Mulldrifter|Duel Decks: Jace vs. Chandra|12|C|{4}{U}|Creature — Elemental|2|2|Flying$When Mulldrifter enters the battlefield, draw two cards.$Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| Soulbright Flamekin|Duel Decks: Jace vs. Chandra|37|C|{1}{R}|Creature — Elemental Shaman|2|1|{2}: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add {R}{R}{R}{R}{R}{R}{R}{R} to your mana pool.| Fireslinger|Duel Decks: Jace vs. Chandra|36|C|{1}{R}|Creature — Human Wizard|1|1|{tap}: Fireslinger deals 1 damage to target creature or player and 1 damage to you.| Flame Javelin|Duel Decks: Jace vs. Chandra|53|U|{2R}{2R}{2R}|Instant|||({2R} can be paid with any two mana or with {R}. This card's converted mana cost is 6.)$Flame Javelin deals 4 damage to target creature or player.| Pyre Charger|Duel Decks: Jace vs. Chandra|38|U|{R}{R}|Creature — Elemental Warrior|1|1|Haste${R}: Pyre Charger gets +1/+0 until end of turn.| Slith Firewalker|Duel Decks: Jace vs. Chandra|39|U|{R}{R}|Creature — Slith|1|1|Haste$Whenever Slith Firewalker deals combat damage to a player, put a +1/+1 counter on it.| Air Elemental|Duel Decks: Jace vs. Chandra|13|U|{3}{U}{U}|Creature — Elemental|4|4|Flying| Bottle Gnomes|Duel Decks: Jace vs. Chandra|7|U|{3}|Artifact Creature — Gnome|1|3|Sacrifice Bottle Gnomes: You gain 3 life.| Cone of Flame|Duel Decks: Jace vs. Chandra|54|U|{3}{R}{R}|Sorcery|||Cone of Flame deals 1 damage to target creature or player, 2 damage to another target creature or player, and 3 damage to a third target creature or player.| Flamewave Invoker|Duel Decks: Jace vs. Chandra|40|U|{2}{R}|Creature — Goblin Mutant|2|2|{7}{R}: Flamewave Invoker deals 5 damage to target player.| Furnace Whelp|Duel Decks: Jace vs. Chandra|43|U|{2}{R}{R}|Creature — Dragon|2|2|Flying${R}: Furnace Whelp gets +1/+0 until end of turn.| Mind Stone|Duel Decks: Jace vs. Chandra|22|U|{2}|Artifact|||{tap}: Add {1} to your mana pool.${1}, {tap}, Sacrifice Mind Stone: Draw a card.| Demonfire|Duel Decks: Jace vs. Chandra|57|R|{X}{R}|Sorcery|||Demonfire deals X damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.$Hellbent — If you have no cards in hand, Demonfire can't be countered by spells or abilities and the damage can't be prevented.| Rakdos Pit Dragon|Duel Decks: Jace vs. Chandra|44|R|{2}{R}{R}|Creature — Dragon|3|3|{R}{R}: Rakdos Pit Dragon gains flying until end of turn.${R}: Rakdos Pit Dragon gets +1/+0 until end of turn.$Hellbent — Rakdos Pit Dragon has double strike as long as you have no cards in hand.| Fireball|Duel Decks: Jace vs. Chandra|56|U|{X}{R}|Sorcery|||Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players.$Fireball costs {1} more to cast for each target beyond the first.| Oxidda Golem|Duel Decks: Jace vs. Chandra|46|C|{6}|Artifact Creature — Golem|3|2|Affinity for Mountains (This spell costs {1} less to cast for each Mountain you control.)$Haste| Spire Golem|Duel Decks: Jace vs. Chandra|16|C|{6}|Artifact Creature — Golem|2|4|Affinity for Islands (This spell costs {1} less to cast for each Island you control.)$Flying| Flametongue Kavu|Duel Decks: Jace vs. Chandra|42|U|{3}{R}|Creature — Kavu|4|2|When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.| Chartooth Cougar|Duel Decks: Jace vs. Chandra|47|C|{5}{R}|Creature — Cat Beast|4|4|{R}: Chartooth Cougar gets +1/+0 until end of turn.$Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, and put it into your hand. Then shuffle your library.)| Firebolt|Duel Decks: Jace vs. Chandra|49|C|{R}|Sorcery|||Firebolt deals 2 damage to target creature or player.$Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Condescend|Duel Decks: Jace vs. Chandra|28|C|{X}{U}|Instant|||Counter target spell unless its controller pays {X}.$Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)| Magma Jet|Duel Decks: Jace vs. Chandra|52|U|{1}{R}|Instant|||Magma Jet deals 2 damage to target creature or player.$Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)| Fireblast|Duel Decks: Jace vs. Chandra|55|C|{4}{R}{R}|Instant|||You may sacrifice two Mountains rather than pay Fireblast's mana cost.$Fireblast deals 4 damage to target creature or player.| Man-o'-War|Duel Decks: Jace vs. Chandra|8|C|{2}{U}|Creature — Jellyfish|2|2|When Man-o'-War enters the battlefield, return target creature to its owner's hand.| Waterspout Djinn|Duel Decks: Jace vs. Chandra|11|U|{2}{U}{U}|Creature — Djinn|4|4|Flying$At the beginning of your upkeep, sacrifice Waterspout Djinn unless you return an untapped Island you control to its owner's hand.| Keldon Megaliths|Duel Decks: Jace vs. Chandra|58|U||Land|||Keldon Megaliths enters the battlefield tapped.${tap}: Add {R} to your mana pool.$Hellbent — {1}{R}, {tap}: Keldon Megaliths deals 1 damage to target creature or player. Activate this ability only if you have no cards in hand.| Martyr of Frost|Duel Decks: Jace vs. Chandra|2|C|{U}|Creature — Human Wizard|1|1|{2}, Reveal X blue cards from your hand, Sacrifice Martyr of Frost: Counter target spell unless its controller pays {X}.| Ancestral Vision|Duel Decks: Jace vs. Chandra|21|R||Sorcery|||Ancestral Vision is blue.$Suspend 4—{U} (Rather than cast this card from your hand, pay {U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)$Target player draws three cards.| Brine Elemental|Duel Decks: Jace vs. Chandra|18|U|{4}{U}{U}|Creature — Elemental|5|4|Morph {5}{U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Brine Elemental is turned face up, each opponent skips his or her next untap step.| Errant Ephemeron|Duel Decks: Jace vs. Chandra|20|C|{6}{U}|Creature — Illusion|4|4|Flying$Suspend 4—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)| Fathom Seer|Duel Decks: Jace vs. Chandra|3|C|{1}{U}|Creature — Illusion|1|3|Morph—Return two Islands you control to their owner's hand. (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Fathom Seer is turned face up, draw two cards.| Fledgling Mawcor|Duel Decks: Jace vs. Chandra|10|U|{3}{U}|Creature — Beast|2|2|Flying${tap}: Fledgling Mawcor deals 1 damage to target creature or player.$Morph {U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Riftwing Cloudskate|Duel Decks: Jace vs. Chandra|15|U|{3}{U}{U}|Creature — Illusion|2|2|Flying$When Riftwing Cloudskate enters the battlefield, return target permanent to its owner's hand.$Suspend 3—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)| Voidmage Apprentice|Duel Decks: Jace vs. Chandra|4|C|{1}{U}|Creature — Human Wizard|1|1|Morph {2}{U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Voidmage Apprentice is turned face up, counter target spell.| Wall of Deceit|Duel Decks: Jace vs. Chandra|5|U|{1}{U}|Creature — Wall|0|5|Defender (This creature can't attack.)${3}: Turn Wall of Deceit face down.$Morph {U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Willbender|Duel Decks: Jace vs. Chandra|6|U|{1}{U}|Creature — Human Wizard|1|2|Morph {1}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Willbender is turned face up, change the target of target spell or ability with a single target.| Ophidian|Duel Decks: Jace vs. Chandra|9|C|{2}{U}|Creature — Snake|1|3|Whenever Ophidian attacks and isn't blocked, you may draw a card. If you do, Ophidian assigns no combat damage this turn.| Quicksilver Dragon|Duel Decks: Jace vs. Chandra|19|R|{4}{U}{U}|Creature — Dragon|5|5|Flying${U}: If target spell has only one target and that target is Quicksilver Dragon, change that spell's target to another creature.$Morph {4}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Daze|Duel Decks: Jace vs. Chandra|23|C|{1}{U}|Instant|||You may return an Island you control to its owner's hand rather than pay Daze's mana cost.$$Counter target spell unless its controller pays {1}.| Terrain Generator|Duel Decks: Jace vs. Chandra|29|U||Land|||{tap}: Add {1} to your mana pool.${2}, {tap}: You may put a basic land card from your hand onto the battlefield tapped.| Repulse|Duel Decks: Jace vs. Chandra|25|C|{2}{U}|Instant|||Return target creature to its owner's hand.$Draw a card.| Gush|Duel Decks: Jace vs. Chandra|27|C|{4}{U}|Instant|||You may return two Islands you control to their owner's hand rather than pay Gush's mana cost.$$Draw two cards.| Mana Cylix|Conflux|138|C|{1}|Artifact|||{1}, {tap}: Add one mana of any color to your mana pool.| Bone Saw|Conflux|135|C|{0}|Artifact — Equipment|||Equipped creature gets +1/+0.$Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)| Ancient Ziggurat|Conflux|141|U||Land|||{tap}: Add one mana of any color to your mana pool. Spend this mana only to cast creature spells.| Kaleidostone|Conflux|137|C|{2}|Artifact|||When Kaleidostone enters the battlefield, draw a card.${5}, {tap}, Sacrifice Kaleidostone: Add {W}{U}{B}{R}{G} to your mana pool.| Exotic Orchard|Conflux|142|R||Land|||{tap}: Add to your mana pool one mana of any color that a land an opponent controls could produce.| Exploding Borders|Conflux|106|C|{2}{R}{G}|Sorcery|||Domain — Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. Exploding Borders deals X damage to target player, where X is the number of basic land types among lands you control.| Zendikar Farguide|Zendikar|194|C|{4}{G}|Creature — Elemental|3|3|Forestwalk| Grazing Gladehart|Zendikar|163|C|{2}{G}|Creature — Antelope|2|2|Landfall — Whenever a land enters the battlefield under your control, you may gain 2 life.| Ruinous Minotaur|Zendikar|145|C|{1}{R}{R}|Creature — Minotaur Warrior|5|2|Whenever Ruinous Minotaur deals damage to an opponent, sacrifice a land.| Merfolk Seastalkers|Zendikar|55|U|{3}{U}|Creature — Merfolk Scout|2|3|Islandwalk${2}{U}: Tap target creature without flying.| Sejiri Refuge|Zendikar|224|U||Land|||Sejiri Refuge enters the battlefield tapped.$When Sejiri Refuge enters the battlefield, you gain 1 life.${tap}: Add {W} or {U} to your mana pool.| Jwar Isle Refuge|Zendikar|215|U||Land|||Jwar Isle Refuge enters the battlefield tapped.$When Jwar Isle Refuge enters the battlefield, you gain 1 life.${tap}: Add {U} or {B} to your mana pool.| Feast of Blood|Zendikar|88|U|{1}{B}|Sorcery|||Cast Feast of Blood only if you control two or more Vampires.$Destroy target creature. You gain 4 life.| Graypelt Refuge|Zendikar|214|U||Land|||Graypelt Refuge enters the battlefield tapped.$When Graypelt Refuge enters the battlefield, you gain 1 life.${tap}: Add {G} or {W} to your mana pool.| Kazandu Refuge|Zendikar|217|U||Land|||Kazandu Refuge enters the battlefield tapped.$When Kazandu Refuge enters the battlefield, you gain 1 life.${tap}: Add {R} or {G} to your mana pool.| Living Tsunami|Zendikar|52|U|{2}{U}{U}|Creature — Elemental|4|4|Flying$At the beginning of your upkeep, sacrifice Living Tsunami unless you return a land you control to its owner's hand.| Kor Outfitter|Zendikar|21|C|{W}{W}|Creature — Kor Soldier|2|2|When Kor Outfitter enters the battlefield, you may attach target Equipment you control to target creature you control.| Akoum Refuge|Zendikar|210|U||Land|||Akoum Refuge enters the battlefield tapped.$When Akoum Refuge enters the battlefield, you gain 1 life.${tap}: Add {B} or {R} to your mana pool.| Veinfire Borderpost|Alara Reborn|48|C|{1}{B}{R}|Artifact|||You may pay {1} and return a basic land you control to its owner's hand rather than pay Veinfire Borderpost's mana cost.$Veinfire Borderpost enters the battlefield tapped.${tap}: Add {B} or {R} to your mana pool.| Sphinx of the Steel Wind|Alara Reborn|110|M|{5}{W}{U}{B}|Artifact Creature — Sphinx|6|6|Flying, first strike, vigilance, lifelink, protection from red and from green| Knight of New Alara|Alara Reborn|70|R|{2}{G}{W}|Creature — Human Knight|2|2|Each other multicolored creature you control gets +1/+1 for each of its colors.| Messenger Falcons|Alara Reborn|145|U|{2}{GU}{W}|Creature — Bird|2|2|Flying$When Messenger Falcons enters the battlefield, draw a card.| Uril, the Miststalker|Alara Reborn|124|M|{2}{R}{G}{W}|Legendary Creature — Beast|5|5|Hexproof (This creature can't be the target of spells or abilities your opponents control.)$Uril, the Miststalker gets +2/+2 for each Aura attached to it.| Defiler of Souls|Alara Reborn|37|M|{3}{B}{B}{R}|Creature — Demon|5|5|Flying$At the beginning of each player's upkeep, that player sacrifices a monocolored creature.| Grizzled Leotau|Alara Reborn|69|C|{G}{W}|Creature — Cat|1|5|| Dragon Broodmother|Alara Reborn|53|M|{2}{R}{R}{R}{G}|Creature — Dragon|4|4|Flying$At the beginning of each upkeep, put a 1/1 red and green Dragon creature token with flying and devour 2 onto the battlefield. (As the token enters the battlefield, you may sacrifice any number of creatures. It enters the battlefield with twice that many +1/+1 counters on it.)| Time Sieve|Alara Reborn|31|R|{U}{B}|Artifact|||{tap}, Sacrifice five artifacts: Take an extra turn after this one.| Rhox Brute|Alara Reborn|59|C|{2}{R}{G}|Creature — Rhino Warrior|4|4|| Unscythe, Killer of Kings|Alara Reborn|114|R|{U}{B}{B}{R}|Legendary Artifact — Equipment|||Equipped creature gets +3/+3 and has first strike.$Whenever a creature dealt damage by equipped creature this turn dies, you may exile that card. If you do, put a 2/2 black Zombie creature token onto the battlefield.$Equip {2}| Arsenal Thresher|Alara Reborn|131|C|{2}{WB}{U}|Artifact Creature — Construct|2|2|As Arsenal Thresher enters the battlefield, you may reveal any number of other artifact cards from your hand. Arsenal Thresher enters the battlefield with a +1/+1 counter on it for each card revealed this way.| Cloven Casting|Alara Reborn|86|R|{5}{U}{R}|Enchantment|||Whenever you cast a multicolored instant or sorcery spell, you may pay {1}. If you do, copy that spell. You may choose new targets for the copy.| Gloryscale Viashino|Alara Reborn|120|U|{1}{R}{G}{W}|Creature — Viashino Soldier|3|3|Whenever you cast a multicolored spell, Gloryscale Viashino gets +3/+3 until end of turn.| Paleoloth|Conflux|88|R|{4}{G}{G}|Creature — Beast|5|5|Whenever another creature with power 5 or greater enters the battlefield under your control, you may return target creature card from your graveyard to your hand.| Wall of Reverence|Conflux|20|R|{3}{W}|Creature — Spirit Wall|1|6|Defender, flying$At the beginning of your end step, you may gain life equal to the power of target creature you control.| Solemn Offering|Magic 2010|33|C|{2}{W}|Sorcery|||Destroy target artifact or enchantment. You gain 4 life.| Fabricate|Magic 2010|52|U|{2}{U}|Sorcery|||Search your library for an artifact card, reveal it, and put it into your hand. Then shuffle your library.| White Knight|Magic 2010|41|U|{W}{W}|Creature — Human Knight|2|2|First strike (This creature deals combat damage before creatures without first strike.)$Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)| Llanowar Elves|Magic 2010|189|C|{G}|Creature — Elf Druid|1|1|{tap}: Add {G} to your mana pool.| Giant Growth|Magic 2010|184|C|{G}|Instant|||Target creature gets +3/+3 until end of turn.| Acidic Slime|Magic 2010|165|U|{3}{G}{G}|Creature — Ooze|2|2|Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)$When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.| Enormous Baloth|Magic 2010|180|U|{6}{G}|Creature — Beast|7|7|| Centaur Courser|Magic 2010|172|C|{2}{G}|Creature — Centaur Warrior|3|3|| Air Elemental|Magic 2010|42|U|{3}{U}{U}|Creature — Elemental|4|4|Flying| Xathrid Demon|Magic 2010|122|M|{3}{B}{B}{B}|Creature — Demon|7|7|Flying, trample$At the beginning of your upkeep, sacrifice a creature other than Xathrid Demon, then each opponent loses life equal to the sacrificed creature's power. If you can't sacrifice a creature, tap Xathrid Demon and you lose 7 life.| Rampant Growth|Magic 2010|201|C|{1}{G}|Sorcery|||Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.| Runeclaw Bear|Magic 2010|203|C|{1}{G}|Creature — Bear|2|2|| Emerald Oryx|Magic 2010|179|C|{3}{G}|Creature — Antelope|2|3|Forestwalk (This creature is unblockable as long as defending player controls a Forest.)| Razorfoot Griffin|Magic 2010|25|C|{3}{W}|Creature — Griffin|2|2|Flying$First strike (This creature deals combat damage before creatures without first strike.)| Phantom Warrior|Magic 2010|66|U|{1}{U}{U}|Creature — Illusion Warrior|2|2|Phantom Warrior is unblockable.| Consume Spirit|Magic 2010|89|U|{X}{1}{B}|Sorcery|||Spend only black mana on X.$Consume Spirit deals X damage to target creature or player and you gain X life.| Alluring Siren|Magic 2010|43|U|{1}{U}|Creature — Siren|1|1|{tap}: Target creature an opponent controls attacks you this turn if able.| Giant Spider|Magic 2010|185|C|{3}{G}|Creature — Spider|2|4|Reach (This creature can block creatures with flying.)| Naturalize|Magic 2010|195|C|{1}{G}|Instant|||Destroy target artifact or enchantment.| Illusionary Servant|Magic 2010|57|C|{1}{U}{U}|Creature — Illusion|3|4|Flying$When Illusionary Servant becomes the target of a spell or ability, sacrifice it.| Cudgel Troll|Magic 2010|174|U|{2}{G}{G}|Creature — Troll|4|3|{G}: Regenerate Cudgel Troll. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| Stampeding Rhino|Magic 2010|204|C|{4}{G}|Creature — Rhino|4|4|Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)| Prized Unicorn|Magic 2010|199|U|{3}{G}|Creature — Unicorn|2|2|All creatures able to block Prized Unicorn do so.| Entangling Vines|Magic 2010|181|C|{3}{G}|Enchantment — Aura|||Enchant tapped creature$Enchanted creature doesn't untap during its controller's untap step.| Elite Vanguard|Magic 2010|9|U|{W}|Creature — Human Soldier|2|1|| Craw Wurm|Magic 2010|173|C|{4}{G}{G}|Creature — Wurm|6|4|| Megrim|Magic 2010|104|U|{2}{B}|Enchantment|||Whenever an opponent discards a card, Megrim deals 2 damage to that player.| Borderland Ranger|Magic 2010|169|C|{2}{G}|Creature — Human Scout|2|2|When Borderland Ranger enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.| Overrun|Magic 2010|198|U|{2}{G}{G}{G}|Sorcery|||Creatures you control get +3/+3 and gain trample until end of turn. (If a creature you control would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)| Awakener Druid|Magic 2010|167|U|{2}{G}|Creature — Human Druid|1|1|When Awakener Druid enters the battlefield, target Forest becomes a 4/5 green Treefolk creature for as long as Awakener Druid remains on the battlefield. It's still a land.| Howl of the Night Pack|Magic 2010|187|U|{6}{G}|Sorcery|||Put a 2/2 green Wolf creature token onto the battlefield for each Forest you control.| Mold Adder|Magic 2010|194|U|{G}|Creature — Fungus Snake|1|1|Whenever an opponent casts a blue or black spell, you may put a +1/+1 counter on Mold Adder.| Telepathy|Magic 2010|74|U|{U}|Enchantment|||Your opponents play with their hands revealed.| Divine Verdict|Magic 2010|8|C|{3}{W}|Instant|||Destroy target attacking or blocking creature.| Bountiful Harvest|Magic 2010|170|C|{4}{G}|Sorcery|||You gain 1 life for each land you control.| Capricious Efreet|Magic 2010|131|R|{4}{R}{R}|Creature — Efreet|6|4|At the beginning of your upkeep, choose target nonland permanent you control and up to two target nonland permanents you don't control. Destroy one of them at random.| Bramble Creeper|Magic 2010|171|C|{4}{G}|Creature — Elemental|0|3|Whenever Bramble Creeper attacks, it gets +5/+0 until end of turn.| Nature's Spiral|Magic 2010|196|U|{1}{G}|Sorcery|||Return target permanent card from your graveyard to your hand. (A permanent card is an artifact, creature, enchantment, land, or planeswalker card.)| Cancel|Magic 2010|44|C|{1}{U}{U}|Instant|||Counter target spell.| Fog|Magic 2010|182|C|{G}|Instant|||Prevent all combat damage that would be dealt this turn.| Ice Cage|Magic 2010|56|C|{1}{U}|Enchantment — Aura|||Enchant creature$Enchanted creature can't attack or block, and its activated abilities can't be activated.$When enchanted creature becomes the target of a spell or ability, destroy Ice Cage.| Mist Leopard|Magic 2010|193|C|{3}{G}|Creature — Cat|3|2|Shroud (This creature can't be the target of spells or abilities.)| Oakenform|Magic 2010|197|C|{2}{G}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +3/+3.| Veteran Armorsmith|Magic 2010|38|C|{W}{W}|Creature — Human Soldier|2|3|Other Soldier creatures you control get +0/+1.| Deadly Recluse|Magic 2010|175|C|{1}{G}|Creature — Spider|1|2|Reach (This creature can block creatures with flying.)$Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)| Ponder|Magic 2010|68|C|{U}|Sorcery|||Look at the top three cards of your library, then put them back in any order. You may shuffle your library.$Draw a card.| Wall of Frost|Magic 2010|80|U|{1}{U}{U}|Creature — Wall|0|7|Defender (This creature can't attack.)$Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step.| Convincing Mirage|Magic 2010|46|C|{1}{U}|Enchantment — Aura|||Enchant land$As Convincing Mirage enters the battlefield, choose a basic land type.$Enchanted land is the chosen type.| Snapping Drake|Magic 2010|72|C|{3}{U}|Creature — Drake|3|2|Flying| Negate|Magic 2010|65|C|{1}{U}|Instant|||Counter target noncreature spell.| Bog Wraith|Magic 2010|86|U|{3}{B}|Creature — Wraith|3|3|Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)| Harm's Way|Magic 2010|14|U|{W}|Instant|||The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to target creature or player instead.| Zephyr Sprite|Magic 2010|82|C|{U}|Creature — Faerie|1|1|Flying| Flashfreeze|Magic 2010|53|U|{1}{U}|Instant|||Counter target red or green spell.| Serpent of the Endless Sea|Magic 2010|70|C|{4}{U}|Creature — Serpent|*|*|Serpent of the Endless Sea's power and toughness are each equal to the number of Islands you control.$Serpent of the Endless Sea can't attack unless defending player controls an Island.| Griffin Sentinel|Magic 2010|12|C|{2}{W}|Creature — Griffin|1|3|Flying$Vigilance (Attacking doesn't cause this creature to tap.)| Disorient|Magic 2010|48|C|{3}{U}|Instant|||Target creature gets -7/-0 until end of turn.| Divination|Magic 2010|49|C|{2}{U}|Sorcery|||Draw two cards.| Excommunicate|Magic 2010|10|C|{2}{W}|Sorcery|||Put target creature on top of its owner's library.| Merfolk Looter|Magic 2010|61|C|{1}{U}|Creature — Merfolk Rogue|1|1|{tap}: Draw a card, then discard a card.| Safe Passage|Magic 2010|28|C|{2}{W}|Instant|||Prevent all damage that would be dealt to you and creatures you control this turn.| Traumatize|Magic 2010|77|R|{3}{U}{U}|Sorcery|||Target player puts the top half of his or her library, rounded down, into his or her graveyard.| Horned Turtle|Magic 2010|55|C|{2}{U}|Creature — Turtle|1|4|| Lifelink|Magic 2010|18|C|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)| Wall of Faith|Magic 2010|40|C|{3}{W}|Creature — Wall|0|5|Defender (This creature can't attack.)${W}: Wall of Faith gets +0/+1 until end of turn.| Unsummon|Magic 2010|79|C|{U}|Instant|||Return target creature to its owner's hand.| Sleep|Magic 2010|71|U|{2}{U}{U}|Sorcery|||Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.| Warp World|Magic 2010|163|R|{5}{R}{R}{R}|Sorcery|||Each player shuffles all permanents he or she owns into his or her library, then reveals that many cards from the top of his or her library. Each player puts all artifact, creature, and land cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of his or her library.| Sage Owl|Magic 2010|69|C|{1}{U}|Creature — Bird|1|1|Flying$When Sage Owl enters the battlefield, look at the top four cards of your library, then put them back in any order.| Sanguine Bond|Magic 2010|111|R|{3}{B}{B}|Enchantment|||Whenever you gain life, target opponent loses that much life.| Levitation|Magic 2010|60|U|{2}{U}{U}|Enchantment|||Creatures you control have flying.| Rise from the Grave|Magic 2010|109|U|{4}{B}|Sorcery|||Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.| Cemetery Reaper|Magic 2010|87|R|{1}{B}{B}|Creature — Zombie|2|2|Other Zombie creatures you control get +1/+1.${2}{B}, {tap}: Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield.| Veteran Swordsmith|Magic 2010|39|C|{2}{W}|Creature — Human Soldier|3|2|Other Soldier creatures you control get +1/+0.| Blinding Mage|Magic 2010|5|C|{1}{W}|Creature — Human Wizard|1|2|{W}, {tap}: Tap target creature.| Glorious Charge|Magic 2010|11|C|{1}{W}|Instant|||Creatures you control get +1/+1 until end of turn.| Mind Control|Magic 2010|63|U|{3}{U}{U}|Enchantment — Aura|||Enchant creature$You control enchanted creature.| Djinn of Wishes|Magic 2010|50|R|{3}{U}{U}|Creature — Djinn|4|4|Flying$Djinn of Wishes enters the battlefield with three wish counters on it.${2}{U}{U}, Remove a wish counter from Djinn of Wishes: Reveal the top card of your library. You may play that card without paying its mana cost. If you don't, exile it.| Elemental Shaman|Duel Decks: Jace vs. Chandra|1|C||Creature — Elemental Shaman|3|1|| Scalding Tarn|Zendikar|223|R||Land|||{tap}, Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card and put it onto the battlefield. Then shuffle your library.| Crypt of Agadeem|Zendikar|212|R||Land|||Crypt of Agadeem enters the battlefield tapped.${tap}: Add {B} to your mana pool.${2}, {tap}: Add {B} to your mana pool for each black creature card in your graveyard.| Pillarfield Ox|Zendikar|31|C|{3}{W}|Creature — Ox|2|4|| Explorer's Scope|Zendikar|202|C|{1}|Artifact — Equipment|||Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.$Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)| Stonework Puma|Zendikar|207|C|{3}|Artifact Creature — Cat Ally|2|2|| Malakir Bloodwitch|Zendikar|100|R|{3}{B}{B}|Creature — Vampire Shaman|4|4|Flying, protection from white$When Malakir Bloodwitch enters the battlefield, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.| Emeria Angel|Zendikar|11|R|{2}{W}{W}|Creature — Angel|3|3|Flying$Landfall — Whenever a land enters the battlefield under your control, you may put a 1/1 white Bird creature token with flying onto the battlefield.| Valakut, the Molten Pinnacle|Zendikar|228|R||Land|||Valakut, the Molten Pinnacle enters the battlefield tapped.$Whenever a Mountain enters the battlefield under your control, if you control at least five other Mountains, you may have Valakut, the Molten Pinnacle deal 3 damage to target creature or player.${tap}: Add {R} to your mana pool.| Mire Blight|Zendikar|104|C|{B}|Enchantment — Aura|||Enchant creature$When enchanted creature is dealt damage, destroy it.| Lullmage Mentor|Zendikar|54|R|{1}{U}{U}|Creature — Merfolk Wizard|2|2|Whenever a spell or ability you control counters a spell, you may put a 1/1 blue Merfolk creature token onto the battlefield.$Tap seven untapped Merfolk you control: Counter target spell.| Spreading Seas|Zendikar|70|C|{1}{U}|Enchantment — Aura|||Enchant land$When Spreading Seas enters the battlefield, draw a card.$Enchanted land is an Island.| Demolish|Zendikar|121|C|{3}{R}|Sorcery|||Destroy target artifact or land.| Iona, Shield of Emeria|Zendikar|13|M|{6}{W}{W}{W}|Legendary Creature — Angel|7|7|Flying$As Iona, Shield of Emeria enters the battlefield, choose a color.$Your opponents can't cast spells of the chosen color.| Kazuul Warlord|Zendikar|134|R|{4}{R}|Creature — Minotaur Warrior Ally|3|3|Whenever Kazuul Warlord or another Ally enters the battlefield under your control, you may put a +1/+1 counter on each Ally creature you control.| Trailblazer's Boots|Zendikar|208|U|{2}|Artifact — Equipment|||Equipped creature has nonbasic landwalk. (It's unblockable as long as defending player controls a nonbasic land.)$Equip {2}| Nissa Revane|Zendikar|170|M|{2}{G}{G}|Planeswalker — Nissa|||+1: Search your library for a card named Nissa's Chosen and put it onto the battlefield. Then shuffle your library.$+1: You gain 2 life for each Elf you control.$-7: Search your library for any number of Elf creature cards and put them onto the battlefield. Then shuffle your library.| Magosi, the Waterveil|Zendikar|218|R||Land|||Magosi, the Waterveil enters the battlefield tapped.${tap}: Add {U} to your mana pool.${U}, {tap}: Put an eon counter on Magosi, the Waterveil. Skip your next turn.${tap}, Remove an eon counter from Magosi, the Waterveil and return it to its owner's hand: Take an extra turn after this one.| Misty Rainforest|Zendikar|220|R||Land|||{tap}, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card and put it onto the battlefield. Then shuffle your library.| Emeria, the Sky Ruin|Zendikar|213|R||Land|||Emeria, the Sky Ruin enters the battlefield tapped.$At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield.${tap}: Add {W} to your mana pool.| Oran-Rief, the Vastwood|Zendikar|221|R||Land|||Oran-Rief, the Vastwood enters the battlefield tapped.${tap}: Add {G} to your mana pool.${tap}: Put a +1/+1 counter on each green creature that entered the battlefield this turn.| Windborne Charge|Zendikar|38|U|{2}{W}{W}|Sorcery|||Two target creatures you control each get +2/+2 and gain flying until end of turn.| Armament Master|Zendikar|1|R|{W}{W}|Creature — Kor Soldier|2|2|Other Kor creatures you control get +2/+2 for each Equipment attached to Armament Master.| Phantasmal Fiend|Masters Edition II|108|C|{3}{B}|Creature — Illusion|1|5|{B}: Phantasmal Fiend gets +1/-1 until end of turn.${1}{U}: Switch Phantasmal Fiend's power and toughness until end of turn.| Diabolic Tutor|Magic 2010|91|U|{2}{B}{B}|Sorcery|||Search your library for a card and put that card into your hand. Then shuffle your library.| Palace Guard|Magic 2010|23|C|{2}{W}|Creature — Human Soldier|1|4|Palace Guard can block any number of creatures.| Doom Blade|Magic 2010|93|C|{1}{B}|Instant|||Destroy target nonblack creature.| Kelinore Bat|Magic 2010|101|C|{2}{B}|Creature — Bat|2|1|Flying| Sign in Blood|Magic 2010|112|C|{B}{B}|Sorcery|||Target player draws two cards and loses 2 life.| Holy Strength|Magic 2010|15|C|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+2.| Weakness|Magic 2010|121|C|{B}|Enchantment — Aura|||Enchant creature$Enchanted creature gets -2/-1.| Black Knight|Magic 2010|85|U|{B}{B}|Creature — Human Knight|2|2|First strike (This creature deals combat damage before creatures without first strike.)$Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)| Stormfront Pegasus|Magic 2010|35|C|{1}{W}|Creature — Pegasus|2|1|Flying| Ignite Disorder|Magic 2010|141|U|{1}{R}|Instant|||Ignite Disorder deals 3 damage divided as you choose among one, two, or three target white and/or blue creatures.| Zombie Goliath|Magic 2010|123|C|{4}{B}|Creature — Zombie Giant|4|3|| Unholy Strength|Magic 2010|116|C|{B}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+1.| Howling Banshee|Magic 2010|99|U|{2}{B}{B}|Creature — Spirit|3|3|Flying$When Howling Banshee enters the battlefield, each player loses 3 life.| Angel's Mercy|Magic 2010|2|C|{2}{W}{W}|Instant|||You gain 7 life.| Looming Shade|Magic 2010|103|C|{2}{B}|Creature — Shade|1|1|{B}: Looming Shade gets +1/+1 until end of turn.| Earthquake|Magic 2010|134|R|{X}{R}|Sorcery|||Earthquake deals X damage to each creature without flying and each player.| Drudge Skeletons|Magic 2010|95|C|{1}{B}|Creature — Skeleton|1|1|{B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| Mind Rot|Magic 2010|105|C|{2}{B}|Sorcery|||Target player discards two cards.| Hive Mind|Magic 2010|54|R|{5}{U}|Enchantment|||Whenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for his or her copy.| Soul Bleed|Magic 2010|113|C|{2}{B}|Enchantment — Aura|||Enchant creature$At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.| Goblin Chieftain|Magic 2010|139|R|{1}{R}{R}|Creature — Goblin|2|2|Haste (This creature can attack and {tap} as soon as it comes under your control.)$Other Goblin creatures you control get +1/+1 and have haste.| Disentomb|Magic 2010|92|C|{B}|Sorcery|||Return target creature card from your graveyard to your hand.| Terramorphic Expanse|Magic 2010|229|C||Land|||{tap}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.| Glacial Fortress|Magic 2010|226|R||Land|||Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.${tap}: Add {W} or {U} to your mana pool.| Vampire Aristocrat|Magic 2010|117|C|{2}{B}|Creature — Vampire Rogue|2|2|Sacrifice a creature: Vampire Aristocrat gets +2/+2 until end of turn.| Tempest of Light|Magic 2010|36|U|{2}{W}|Instant|||Destroy all enchantments.| Hypnotic Specter|Magic 2010|100|R|{1}{B}{B}|Creature — Specter|2|2|Flying$Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.| Indestructibility|Magic 2010|17|R|{3}{W}|Enchantment — Aura|||Enchant permanent$Enchanted permanent is indestructible. (Effects that say "destroy" don't destroy that permanent. An indestructible creature can't be destroyed by damage.)| Gravedigger|Magic 2010|97|C|{3}{B}|Creature — Zombie|2|2|When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.| Soul Warden|Magic 2010|34|C|{W}|Creature — Human Cleric|1|1|Whenever another creature enters the battlefield, you gain 1 life.| Pacifism|Magic 2010|22|C|{1}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature can't attack or block.| Dread Warlock|Magic 2010|94|C|{1}{B}{B}|Creature — Human Wizard|2|2|Dread Warlock can't be blocked except by black creatures.| Rhox Pikemaster|Magic 2010|26|U|{2}{W}{W}|Creature — Rhino Soldier|3|3|First strike (This creature deals combat damage before creatures without first strike.)$Other Soldier creatures you control have first strike.| Haunting Echoes|Magic 2010|98|R|{3}{B}{B}|Sorcery|||Exile all cards from target player's graveyard other than basic land cards. For each card exiled this way, search that player's library for all cards with the same name as that card and exile them. Then that player shuffles his or her library.| Wall of Bone|Magic 2010|119|U|{2}{B}|Creature — Skeleton Wall|1|4|Defender (This creature can't attack.)${B}: Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| Acolyte of Xathrid|Magic 2010|83|C|{B}|Creature — Human Cleric|0|1|{1}{B}, {tap}: Target player loses 1 life.| Duress|Magic 2010|96|C|{B}|Sorcery|||Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card.| Deathmark|Magic 2010|90|U|{B}|Sorcery|||Destroy target green or white creature.| Undead Slayer|Magic 2010|37|U|{2}{W}|Creature — Human Cleric|2|2|{W}, {tap}: Exile target Skeleton, Vampire, or Zombie.| Island|Duel Decks: Jace vs. Chandra|31|L||Basic Land — Island|||U| Mountain|Duel Decks: Jace vs. Chandra|59|L||Basic Land — Mountain|||R| Mountain|Duel Decks: Jace vs. Chandra|62|L||Basic Land — Mountain|||R| Mountain|Duel Decks: Jace vs. Chandra|60|L||Basic Land — Mountain|||R| Mountain|Duel Decks: Jace vs. Chandra|61|L||Basic Land — Mountain|||R| Island|Duel Decks: Jace vs. Chandra|30|L||Basic Land — Island|||U| Island|Duel Decks: Jace vs. Chandra|33|L||Basic Land — Island|||U| Island|Duel Decks: Jace vs. Chandra|32|L||Basic Land — Island|||U| Sparkmage Apprentice|Magic 2010|158|C|{1}{R}|Creature — Human Wizard|1|1|When Sparkmage Apprentice enters the battlefield, it deals 1 damage to target creature or player.| Lightning Elemental|Magic 2010|147|C|{3}{R}|Creature — Elemental|4|1|Haste (This creature can attack and {tap} as soon as it comes under your control.)| Raging Goblin|Magic 2010|153|C|{R}|Creature — Goblin Berserker|1|1|Haste (This creature can attack and {tap} as soon as it comes under your control.)| Rootbound Crag|Magic 2010|227|R||Land|||Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest.${tap}: Add {R} or {G} to your mana pool.| Honor of the Pure|Magic 2010|16|R|{1}{W}|Enchantment|||White creatures you control get +1/+1.| Canyon Minotaur|Magic 2010|130|C|{3}{R}|Creature — Minotaur Warrior|3|3|| Dragon Whelp|Magic 2010|133|U|{2}{R}{R}|Creature — Dragon|2|3|Flying${R}: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.| Burst of Speed|Magic 2010|129|C|{R}|Sorcery|||Creatures you control gain haste until end of turn. (They can attack and {tap} even if they just came under your control.)| Ant Queen|Magic 2010|166|R|{3}{G}{G}|Creature — Insect|5|5|{1}{G}: Put a 1/1 green Insect creature token onto the battlefield.| Master of the Wild Hunt|Magic 2010|191|M|{2}{G}{G}|Creature — Human Shaman|3|3|At the beginning of your upkeep, put a 2/2 green Wolf creature token onto the battlefield.${tap}: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves.| Baneslayer Angel|Magic 2010|4|M|{3}{W}{W}|Creature — Angel|5|5|Flying, first strike, lifelink, protection from Demons and from Dragons| Drowned Catacomb|Magic 2010|224|R||Land|||Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp.${tap}: Add {U} or {B} to your mana pool.| Child of Night|Magic 2010|88|C|{1}{B}|Creature — Vampire|2|1|Lifelink (Damage dealt by this creature also causes you to gain that much life.)| Captain of the Watch|Magic 2010|6|R|{4}{W}{W}|Creature — Human Soldier|3|3|Vigilance (Attacking doesn't cause this creature to tap.)$Other Soldier creatures you control get +1/+1 and have vigilance.$When Captain of the Watch enters the battlefield, put three 1/1 white Soldier creature tokens onto the battlefield.| Berserkers of Blood Ridge|Magic 2010|126|C|{4}{R}|Creature — Human Berserker|4|4|Berserkers of Blood Ridge attacks each turn if able.| Viashino Spearhunter|Magic 2010|161|C|{2}{R}|Creature — Viashino Warrior|2|1|First strike (This creature deals combat damage before creatures without first strike.)| Jackal Familiar|Magic 2010|143|C|{R}|Creature — Hound|2|2|Jackal Familiar can't attack or block alone.| Goblin Piker|Magic 2010|140|C|{1}{R}|Creature — Goblin Warrior|2|1|| Fiery Hellhound|Magic 2010|135|C|{1}{R}{R}|Creature — Elemental Hound|2|2|{R}: Fiery Hellhound gets +1/+0 until end of turn.| Fireball|Magic 2010|136|U|{X}{R}|Sorcery|||Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players.$Fireball costs {1} more to cast for each target beyond the first.| Trumpet Blast|Magic 2010|160|C|{2}{R}|Instant|||Attacking creatures get +2/+0 until end of turn.| Whispersilk Cloak|Magic 2010|221|U|{3}|Artifact — Equipment|||Equipped creature is unblockable.$Equipped creature has shroud. (It can't be the target of spells or abilities.)$Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)| Firebreathing|Magic 2010|137|C|{R}|Enchantment — Aura|||Enchant creature${R}: Enchanted creature gets +1/+0 until end of turn.| Birds of Paradise|Magic 2010|168|R|{G}|Creature — Bird|0|1|Flying${tap}: Add one mana of any color to your mana pool.| Panic Attack|Magic 2010|150|C|{2}{R}|Sorcery|||Up to three target creatures can't block this turn.| Act of Treason|Magic 2010|124|U|{2}{R}|Sorcery|||Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {tap} this turn.)| Silence|Magic 2010|31|R|{W}|Instant|||Your opponents can't cast spells this turn. (Spells cast before this resolves are unaffected.)| Lava Axe|Magic 2010|145|C|{4}{R}|Sorcery|||Lava Axe deals 5 damage to target player.| Shatter|Magic 2010|155|C|{1}{R}|Instant|||Destroy target artifact.| Merfolk Sovereign|Magic 2010|62|R|{1}{U}{U}|Creature — Merfolk|2|2|Other Merfolk creatures you control get +1/+1.${tap}: Target Merfolk creature is unblockable this turn.| Yawning Fissure|Magic 2010|164|C|{4}{R}|Sorcery|||Each opponent sacrifices a land.| Lightning Bolt|Magic 2010|146|C|{R}|Instant|||Lightning Bolt deals 3 damage to target creature or player.| Inferno Elemental|Magic 2010|142|U|{4}{R}{R}|Creature — Elemental|4|4|Whenever Inferno Elemental blocks or becomes blocked by a creature, Inferno Elemental deals 3 damage to that creature.| Dragonskull Summit|Magic 2010|223|R||Land|||Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain.${tap}: Add {B} or {R} to your mana pool.| Goblin Artillery|Magic 2010|138|U|{1}{R}{R}|Creature — Goblin Warrior|1|3|{tap}: Goblin Artillery deals 2 damage to target creature or player and 3 damage to you.| Stone Giant|Magic 2010|159|U|{2}{R}{R}|Creature — Giant|3|4|{tap}: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.| Seismic Strike|Magic 2010|154|C|{2}{R}|Instant|||Seismic Strike deals damage to target creature equal to the number of Mountains you control.| Burning Inquiry|Magic 2010|128|C|{R}|Sorcery|||Each player draws three cards, then discards three cards at random.| Sphinx Ambassador|Magic 2010|73|M|{5}{U}{U}|Creature — Sphinx|5|5|Flying$Whenever Sphinx Ambassador deals combat damage to a player, search that player's library for a card, then that player names a card. If you searched for a creature card that isn't the named card, you may put it onto the battlefield under your control. Then that player shuffles his or her library.| Sunpetal Grove|Magic 2010|228|R||Land|||Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains.${tap}: Add {G} or {W} to your mana pool.| Prodigal Pyromancer|Magic 2010|151|U|{2}{R}|Creature — Human Wizard|1|1|{tap}: Prodigal Pyromancer deals 1 damage to target creature or player.| Ajani Goldmane|Magic 2010|1|M|{2}{W}{W}|Planeswalker — Ajani|||+1: You gain 2 life.$-1: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.$-6: Put a white Avatar creature token onto the battlefield. It has "This creature's power and toughness are each equal to your life total."| Jace Beleren|Magic 2010|58|M|{1}{U}{U}|Planeswalker — Jace|||+2: Each player draws a card.$-1: Target player draws a card.$-10: Target player puts the top twenty cards of his or her library into his or her graveyard.| Liliana Vess|Magic 2010|102|M|{3}{B}{B}|Planeswalker — Liliana|||+1: Target player discards a card.$-2: Search your library for a card, then shuffle your library and put that card on top of it.$-8: Put all creature cards from all graveyards onto the battlefield under your control.| Chandra Nalaar|Magic 2010|132|M|{3}{R}{R}|Planeswalker — Chandra|||+1: Chandra Nalaar deals 1 damage to target player.$-X: Chandra Nalaar deals X damage to target creature.$-8: Chandra Nalaar deals 10 damage to target player and each creature he or she controls.| Garruk Wildspeaker|Magic 2010|183|M|{2}{G}{G}|Planeswalker — Garruk|||+1: Untap two target lands.$-1: Put a 3/3 green Beast creature token onto the battlefield.$-4: Creatures you control get +3/+3 and gain trample until end of turn.| Dragon's Claw|Magic 2010|210|U|{2}|Artifact|||Whenever a player casts a red spell, you may gain 1 life.| Angel's Feather|Magic 2010|206|U|{2}|Artifact|||Whenever a player casts a white spell, you may gain 1 life.| Kraken's Eye|Magic 2010|213|U|{2}|Artifact|||Whenever a player casts a blue spell, you may gain 1 life.| Demon's Horn|Magic 2010|209|U|{2}|Artifact|||Whenever a player casts a black spell, you may gain 1 life.| Wurm's Tooth|Magic 2010|222|U|{2}|Artifact|||Whenever a player casts a green spell, you may gain 1 life.| Darksteel Colossus|Magic 2010|208|M|{11}|Artifact Creature — Golem|11|11|Trample$Darksteel Colossus is indestructible.$If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead.| Platinum Angel|Magic 2010|218|M|{7}|Artifact Creature — Angel|4|4|Flying$You can't lose the game and your opponents can't win the game.| Coat of Arms|Magic 2010|207|R|{5}|Artifact|||Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)| Howling Mine|Magic 2010|212|R|{2}|Artifact|||At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.| Might of Oaks|Magic 2010|192|R|{3}{G}|Instant|||Target creature gets +7/+7 until end of turn.| Elvish Piper|Magic 2010|177|R|{3}{G}|Creature — Elf Shaman|1|1|{G}, {tap}: You may put a creature card from your hand onto the battlefield.| Royal Assassin|Magic 2010|110|R|{1}{B}{B}|Creature — Human Assassin|1|1|{tap}: Destroy target tapped creature.| Nightmare|Magic 2010|107|R|{5}{B}|Creature — Nightmare Horse|*|*|Flying$Nightmare's power and toughness are each equal to the number of Swamps you control.| Shivan Dragon|Magic 2010|156|R|{4}{R}{R}|Creature — Dragon|5|5|Flying${R}: Shivan Dragon gets +1/+0 until end of turn.| Clone|Magic 2010|45|R|{3}{U}|Creature — Shapeshifter|0|0|You may have Clone enter the battlefield as a copy of any creature on the battlefield.| Twincast|Magic 2010|78|R|{U}{U}|Instant|||Copy target instant or sorcery spell. You may choose new targets for the copy.| Mind Spring|Magic 2010|64|R|{X}{U}{U}|Sorcery|||Draw X cards.| Mind Shatter|Magic 2010|106|R|{X}{B}{B}|Sorcery|||Target player discards X cards at random.| Relentless Rats|Magic 2010|108|U|{1}{B}{B}|Creature — Rat|2|2|Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats.$A deck can have any number of cards named Relentless Rats.| Ornithopter|Magic 2010|216|U|{0}|Artifact Creature — Thopter|0|2|Flying| Spellbook|Magic 2010|220|U|{0}|Artifact|||You have no maximum hand size.| Rod of Ruin|Magic 2010|219|U|{4}|Artifact|||{3}, {tap}: Rod of Ruin deals 1 damage to target creature or player.| Bogardan Hellkite|Magic 2010|127|M|{6}{R}{R}|Creature — Dragon|5|5|Flash (You may cast this spell any time you could cast an instant.)$Flying$When Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of target creatures and/or players.| Righteousness|Magic 2010|27|U|{W}|Instant|||Target blocking creature gets +7/+7 until end of turn.| Underworld Dreams|Magic 2010|115|R|{B}{B}{B}|Enchantment|||Whenever an opponent draws a card, Underworld Dreams deals 1 damage to him or her.| Welkin Tern|Zendikar|76|C|{1}{U}|Creature — Bird|2|1|Flying$Welkin Tern can block only creatures with flying.| Tanglesap|Zendikar|186|C|{1}{G}|Instant|||Prevent all combat damage that would be dealt this turn by creatures without trample.| Kazandu Blademaster|Zendikar|16|U|{W}{W}|Creature — Human Soldier Ally|1|1|First strike, vigilance$Whenever Kazandu Blademaster or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Kazandu Blademaster.| Molten Ravager|Zendikar|138|C|{2}{R}|Creature — Elemental|0|4|{R}: Molten Ravager gets +1/+0 until end of turn.| Summoner's Bane|Zendikar|71|U|{2}{U}{U}|Instant|||Counter target creature spell. Put a 2/2 blue Illusion creature token onto the battlefield.| Heartstabber Mosquito|Zendikar|97|C|{3}{B}|Creature — Insect|2|2|Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.)$Flying$When Heartstabber Mosquito enters the battlefield, if it was kicked, destroy target creature.| Warren Instigator|Zendikar|154|M|{R}{R}|Creature — Goblin Berserker|1|1|Double strike$Whenever Warren Instigator deals damage to an opponent, you may put a Goblin creature card from your hand onto the battlefield.| Lorthos, the Tidemaker|Zendikar|53|M|{5}{U}{U}{U}|Legendary Creature — Octopus|8|8|Whenever Lorthos, the Tidemaker attacks, you may pay {8}. If you do, tap up to eight target permanents. Those permanents don't untap during their controllers' next untap steps.| Marsh Flats|Zendikar|219|R||Land|||{tap}, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card and put it onto the battlefield. Then shuffle your library.| Blazing Torch|Zendikar|197|U|{1}|Artifact — Equipment|||Equipped creature can't be blocked by Vampires or Zombies.$Equipped creature has "{tap}, Sacrifice Blazing Torch: Blazing Torch deals 2 damage to target creature or player."$Equip {1}| Electropotence|Zendikar|122|R|{2}{R}|Enchantment|||Whenever a creature enters the battlefield under your control, you may pay {2}{R}. If you do, that creature deals damage equal to its power to target creature or player.| Devout Lightcaster|Zendikar|10|R|{W}{W}{W}|Creature — Kor Cleric|2|2|Protection from black$When Devout Lightcaster enters the battlefield, exile target black permanent.| World Queller|Zendikar|39|R|{3}{W}{W}|Creature — Avatar|4|4|At the beginning of your upkeep, you may choose a card type. If you do, each player sacrifices a permanent of that type.| Mesa Enchantress|Magic 2010|20|R|{1}{W}{W}|Creature — Human Druid|0|2|Whenever you cast an enchantment spell, you may draw a card.| Time Warp|Magic 2010|75|M|{3}{U}{U}|Sorcery|||Target player takes an extra turn after this one.| Polymorph|Magic 2010|67|R|{3}{U}|Sorcery|||Destroy target creature. It can't be regenerated. Its controller reveals cards from the top of his or her library until he or she reveals a creature card. The player puts that card onto the battlefield, then shuffles all other cards revealed this way into his or her library.| Swamp|Magic 2010|240|L||Basic Land — Swamp|||B| Plains|Magic 2010|231|L||Basic Land — Plains|||W| Vampire Nocturnus|Magic 2010|118|M|{1}{B}{B}{B}|Creature — Vampire|3|3|Play with the top card of your library revealed.$As long as the top card of your library is black, Vampire Nocturnus and other Vampire creatures you control get +2/+1 and have flying.| Plains|Magic 2010|232|L||Basic Land — Plains|||W| Island|Magic 2010|234|L||Basic Land — Island|||U| Lurking Predators|Magic 2010|190|R|{4}{G}{G}|Enchantment|||Whenever an opponent casts a spell, reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, you may put that card on the bottom of your library.| Island|Magic 2010|235|L||Basic Land — Island|||U| Island|Magic 2010|236|L||Basic Land — Island|||U| Swamp|Magic 2010|239|L||Basic Land — Swamp|||B| Elvish Archdruid|Magic 2010|176|R|{1}{G}{G}|Creature — Elf Druid|2|2|Other Elf creatures you control get +1/+1.${tap}: Add {G} to your mana pool for each Elf you control.| Ball Lightning|Magic 2010|125|R|{R}{R}{R}|Creature — Elemental|6|1|Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)$Haste (This creature can attack and {tap} as soon as it comes under your control.)$At the beginning of the end step, sacrifice Ball Lightning.| Kalonian Behemoth|Magic 2010|188|R|{5}{G}{G}|Creature — Beast|9|9|Shroud (This creature can't be the target of spells or abilities.)| Plains|Magic 2010|230|L||Basic Land — Plains|||W| Plains|Magic 2010|233|L||Basic Land — Plains|||W| Magma Phoenix|Magic 2010|148|R|{3}{R}{R}|Creature — Phoenix|3|3|Flying$When Magma Phoenix dies, it deals 3 damage to each creature and each player.${3}{R}{R}: Return Magma Phoenix from your graveyard to your hand.| Swamp|Magic 2010|241|L||Basic Land — Swamp|||B| Swamp|Magic 2010|238|L||Basic Land — Swamp|||B| Island|Magic 2010|237|L||Basic Land — Island|||U| Mountain|Magic 2010|245|L||Basic Land — Mountain|||R| Mountain|Magic 2010|242|L||Basic Land — Mountain|||R| Mountain|Magic 2010|243|L||Basic Land — Mountain|||R| Mountain|Magic 2010|244|L||Basic Land — Mountain|||R| Forest|Magic 2010|246|L||Basic Land — Forest|||G| Forest|Magic 2010|247|L||Basic Land — Forest|||G| Forest|Magic 2010|248|L||Basic Land — Forest|||G| Forest|Magic 2010|249|L||Basic Land — Forest|||G| Deathforge Shaman|Worldwake|80|U|{4}{R}|Creature — Ogre Shaman|4|3|Multikicker {R} (You may pay an additional {R} any number of times as you cast this spell.)$When Deathforge Shaman enters the battlefield, it deals damage to target player equal to twice the number of times it was kicked.| Snapping Creeper|Worldwake|112|C|{2}{G}|Creature — Plant|2|3|Landfall — Whenever a land enters the battlefield under your control, Snapping Creeper gains vigilance until end of turn.| Grotag Thrasher|Worldwake|83|C|{4}{R}|Creature — Lizard|3|3|Whenever Grotag Thrasher attacks, target creature can't block this turn.| Ricochet Trap|Worldwake|87|U|{3}{R}|Instant — Trap|||If an opponent cast a blue spell this turn, you may pay {R} rather than pay Ricochet Trap's mana cost.$Change the target of target spell with a single target.| Stone Idol Trap|Worldwake|93|R|{5}{R}|Instant — Trap|||Stone Idol Trap costs {1} less to cast for each attacking creature.$Put a 6/12 colorless Construct artifact creature token with trample onto the battlefield. Exile it at the beginning of your next end step.| Lodestone Golem|Worldwake|127|R|{4}|Artifact Creature — Golem|5|3|Nonartifact spells cost {1} more to cast.| Calcite Snapper|Worldwake|25|C|{1}{U}{U}|Creature — Turtle|1|4|Shroud (This creature can't be the target of spells or abilities.)$Landfall — Whenever a land enters the battlefield under your control, you may switch Calcite Snapper's power and toughness until end of turn.| Bloodhusk Ritualist|Worldwake|50|U|{2}{B}|Creature — Vampire Shaman|2|2|Multikicker {B} (You may pay an additional {B} any number of times as you cast this spell.)$When Bloodhusk Ritualist enters the battlefield, target opponent discards a card for each time it was kicked.| Amulet of Vigor|Worldwake|121|R|{1}|Artifact|||Whenever a permanent enters the battlefield tapped and under your control, untap it.| Smother|Worldwake|68|U|{1}{B}|Instant|||Destroy target creature with converted mana cost 3 or less. It can't be regenerated.| Fledgling Griffin|Worldwake|5|C|{1}{W}|Creature — Griffin|2|2|Landfall — Whenever a land enters the battlefield under your control, Fledgling Griffin gains flying until end of turn.| Jagwasp Swarm|Worldwake|58|C|{3}{B}|Creature — Insect|3|2|Flying| Magebane Armor|Magic 2010|214|R|{3}|Artifact — Equipment|||Equipped creature gets +2/+4 and loses flying.$Prevent all noncombat damage that would be dealt to equipped creature.$Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)| Pithing Needle|Magic 2010|217|R|{1}|Artifact|||As Pithing Needle enters the battlefield, name a card.$Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.| Celestial Purge|Magic 2010|7|U|{1}{W}|Instant|||Exile target black or red permanent.| Windstorm|Magic 2010|205|U|{X}{G}|Instant|||Windstorm deals X damage to each creature with flying.| Gorgon Flail|Magic 2010|211|U|{2}|Artifact — Equipment|||Equipped creature gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.)$Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)| Tome Scour|Magic 2010|76|C|{U}|Sorcery|||Target player puts the top five cards of his or her library into his or her graveyard.| Planar Cleansing|Magic 2010|24|R|{3}{W}{W}{W}|Sorcery|||Destroy all nonland permanents.| Unstable Footing|Zendikar|153|U|{R}|Instant|||Kicker {3}{R} (You may pay an additional {3}{R} as you cast this spell.)$Damage can't be prevented this turn. If Unstable Footing was kicked, it deals 5 damage to target player.| Ondu Cleric|Zendikar|30|C|{1}{W}|Creature — Kor Cleric Ally|1|1|Whenever Ondu Cleric or another Ally enters the battlefield under your control, you may gain life equal to the number of Allies you control.| Sky Ruin Drake|Zendikar|66|C|{4}{U}|Creature — Drake|2|5|Flying| Trapfinder's Trick|Zendikar|73|C|{1}{U}|Sorcery|||Target player reveals his or her hand and discards all Trap cards.| Kor Sanctifiers|Zendikar|22|C|{2}{W}|Creature — Kor Cleric|2|3|Kicker {W} (You may pay an additional {W} as you cast this spell.)$When Kor Sanctifiers enters the battlefield, if it was kicked, destroy target artifact or enchantment.| Hellfire Mongrel|Zendikar|130|U|{2}{R}|Creature — Elemental Hound|2|2|At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Hellfire Mongrel deals 2 damage to him or her.| Punishing Fire|Zendikar|142|U|{1}{R}|Instant|||Punishing Fire deals 2 damage to target creature or player.$Whenever an opponent gains life, you may pay {R}. If you do, return Punishing Fire from your graveyard to your hand.| Gideon Jura|Rise of the Eldrazi|21|M|{3}{W}{W}|Planeswalker — Gideon|||+2: During target opponent's next turn, creatures that player controls attack Gideon Jura if able.$-2: Destroy target tapped creature.$0: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn.| Ob Nixilis, the Fallen|Zendikar|107|M|{3}{B}{B}|Legendary Creature — Demon|3|3|Landfall — Whenever a land enters the battlefield under your control, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis, the Fallen.| Grappling Hook|Zendikar|203|R|{4}|Artifact — Equipment|||Equipped creature has double strike.$Whenever equipped creature attacks, you may have target creature block it this turn if able.$Equip {4}| Elemental Appeal|Zendikar|123|R|{R}{R}{R}{R}|Sorcery|||Kicker {5} (You may pay an additional {5} as you cast this spell.)$Put a 7/1 red Elemental creature token with trample and haste onto the battlefield. Exile it at the beginning of the next end step. If Elemental Appeal was kicked, that creature gets +7/+0 until end of turn.| Rampaging Baloths|Zendikar|178|M|{4}{G}{G}|Creature — Beast|6|6|Trample$Landfall — Whenever a land enters the battlefield under your control, you may put a 4/4 green Beast creature token onto the battlefield.| Trapmaker's Snare|Zendikar|74|U|{1}{U}|Instant|||Search your library for a Trap card, reveal it, and put it into your hand. Then shuffle your library.| Obsidian Fireheart|Zendikar|140|M|{1}{R}{R}{R}|Creature — Elemental|4|4|{1}{R}{R}: Put a blaze counter on target land without a blaze counter on it. For as long as that land has a blaze counter on it, it has "At the beginning of your upkeep, this land deals 1 damage to you." (The land continues to burn after Obsidian Fireheart has left the battlefield.)| Vampire Lacerator|Zendikar|115|C|{B}|Creature — Vampire Warrior|2|2|At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life.| Giant Scorpion|Zendikar|90|C|{2}{B}|Creature — Scorpion|1|3|Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)| Joraga Bard|Zendikar|166|C|{3}{G}|Creature — Elf Rogue Ally|1|4|Whenever Joraga Bard or another Ally enters the battlefield under your control, you may have Ally creatures you control gain vigilance until end of turn.| Tuktuk Grunts|Zendikar|152|C|{4}{R}|Creature — Goblin Warrior Ally|2|2|Haste$Whenever Tuktuk Grunts or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Tuktuk Grunts.| Bloodghast|Zendikar|83|R|{B}{B}|Creature — Vampire Spirit|2|1|Bloodghast can't block.$Bloodghast has haste as long as an opponent has 10 or less life.$Landfall — Whenever a land enters the battlefield under your control, you may return Bloodghast from your graveyard to the battlefield.| Baloth Woodcrasher|Zendikar|157|U|{4}{G}{G}|Creature — Beast|4|4|Landfall — Whenever a land enters the battlefield under your control, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn.| Vampire Hexmage|Zendikar|114|U|{B}{B}|Creature — Vampire Shaman|2|1|First strike$Sacrifice Vampire Hexmage: Remove all counters from target permanent.| Hedron Scrabbler|Zendikar|204|C|{2}|Artifact Creature — Construct|1|1|Landfall — Whenever a land enters the battlefield under your control, Hedron Scrabbler gets +1/+1 until end of turn.| Trusty Machete|Zendikar|209|U|{1}|Artifact — Equipment|||Equipped creature gets +2/+1.$Equip {2}| Blade of the Bloodchief|Zendikar|196|R|{1}|Artifact — Equipment|||Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead.$Equip {1}| Eldrazi Monument|Zendikar|199|M|{5}|Artifact|||Creatures you control get +1/+1, have flying, and are indestructible.$At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice Eldrazi Monument.| Shepherd of the Lost|Zendikar|34|U|{4}{W}|Creature — Angel|3|3|Flying, first strike, vigilance| Verdant Catacombs|Zendikar|229|R||Land|||{tap}, Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card and put it onto the battlefield. Then shuffle your library.| Mind Sludge|Zendikar|102|U|{4}{B}|Sorcery|||Target player discards a card for each Swamp you control.| Arrow Volley Trap|Zendikar|2|U|{3}{W}{W}|Instant — Trap|||If four or more creatures are attacking, you may pay {1}{W} rather than pay Arrow Volley Trap's mana cost.$Arrow Volley Trap deals 5 damage divided as you choose among any number of target attacking creatures.| Expedition Map|Zendikar|201|C|{1}|Artifact|||{2}, {tap}, Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.| Carnage Altar|Zendikar|198|U|{2}|Artifact|||{3}, Sacrifice a creature: Draw a card.| Primal Bellow|Zendikar|176|U|{G}|Instant|||Target creature gets +1/+1 until end of turn for each Forest you control.| Wildheart Invoker|Rise of the Eldrazi|213|C|{2}{G}{G}|Creature — Elf Shaman|4|3|{8}: Target creature gets +5/+5 and gains trample until end of turn.| Skeletal Wurm|Rise of the Eldrazi|127|U|{7}{B}|Creature — Skeleton Wurm|7|6|{B}: Regenerate Skeletal Wurm.| Umbra Mystic|Rise of the Eldrazi|52|R|{2}{W}|Creature — Human Wizard|2|2|Auras attached to permanents you control have totem armor. (If an enchanted permanent you control would be destroyed, instead remove all damage from it and destroy an Aura attached to it.)| Nest Invader|Rise of the Eldrazi|201|C|{1}{G}|Creature — Eldrazi Drone|2|2|When Nest Invader enters the battlefield, put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool."| Hedron-Field Purists|Rise of the Eldrazi|25|R|{2}{W}|Creature — Human Cleric|0|3|Level up {2}{W} ({2}{W}: Put a level counter on this. Level up only as a sorcery.)$LEVEL 1-4$1/4$If a source would deal damage to you or a creature you control, prevent 1 of that damage.$LEVEL 5+$2/5$If a source would deal damage to you or a creature you control, prevent 2 of that damage.| Lone Missionary|Rise of the Eldrazi|34|C|{1}{W}|Creature — Kor Monk|2|1|When Lone Missionary enters the battlefield, you gain 4 life.| Inquisition of Kozilek|Rise of the Eldrazi|115|U|{B}|Sorcery|||Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.| Artisan of Kozilek|Rise of the Eldrazi|2|U|{9}|Creature — Eldrazi|10|9|When you cast Artisan of Kozilek, you may return target creature card from your graveyard to the battlefield.$Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)| Pestilence Demon|Rise of the Eldrazi|124|R|{5}{B}{B}{B}|Creature — Demon|7|6|Flying${B}: Pestilence Demon deals 1 damage to each creature and each player.| Goblin Tunneler|Rise of the Eldrazi|148|C|{1}{R}|Creature — Goblin Rogue|1|1|{tap}: Target creature with power 2 or less is unblockable this turn.| Kabira Vindicator|Rise of the Eldrazi|28|U|{3}{W}|Creature — Human Knight|2|4|Level up {2}{W} ({2}{W}: Put a level counter on this. Level up only as a sorcery.)$LEVEL 2-4$3/6$Other creatures you control get +1/+1.$LEVEL 5+$4/8$Other creatures you control get +2/+2.| Spawning Breath|Rise of the Eldrazi|164|C|{1}{R}|Instant|||Spawning Breath deals 1 damage to target creature or player. Put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool."| Angelheart Vial|Rise of the Eldrazi|215|R|{5}|Artifact|||Whenever you're dealt damage, you may put that many charge counters on Angelheart Vial.${2}, {tap}, Remove four charge counters from Angelheart Vial: You gain 2 life and draw a card.| Ancient Stirrings|Rise of the Eldrazi|174|C|{G}|Sorcery|||Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order. (Cards with no colored mana in their mana costs are colorless. Lands are also colorless.)| Naturalize|Rise of the Eldrazi|199|C|{1}{G}|Instant|||Destroy target artifact or enchantment.| Champion's Drake|Rise of the Eldrazi|56|C|{1}{U}|Creature — Drake|1|1|Flying$Champion's Drake gets +3/+3 as long as you control a creature with three or more level counters on it.| Keening Stone|Rise of the Eldrazi|219|R|{6}|Artifact|||{5}, {tap}: Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of cards in that player's graveyard.| Brimstone Mage|Rise of the Eldrazi|137|U|{2}{R}|Creature — Human Shaman|2|2|Level up {3}{R} ({3}{R}: Put a level counter on this. Level up only as a sorcery.)$LEVEL 1-2$2/3${tap}: Brimstone Mage deals 1 damage to target creature or player.$LEVEL 3+$2/4${tap}: Brimstone Mage deals 3 damage to target creature or player.| Venerated Teacher|Rise of the Eldrazi|93|C|{2}{U}|Creature — Human Wizard|2|2|When Venerated Teacher enters the battlefield, put two level counters on each creature you control with level up.| Demonic Appetite|Rise of the Eldrazi|106|C|{B}|Enchantment — Aura|||Enchant creature you control$Enchanted creature gets +3/+3.$At the beginning of your upkeep, sacrifice a creature.| Guard Duty|Rise of the Eldrazi|23|C|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature has defender.| Curse of Wizardry|Rise of the Eldrazi|104|U|{2}{B}{B}|Enchantment|||As Curse of Wizardry enters the battlefield, choose a color.$Whenever a player casts a spell of the chosen color, that player loses 1 life.| Time of Heroes|Rise of the Eldrazi|49|U|{1}{W}|Enchantment|||Each creature you control with a level counter on it gets +2/+2.| Tajuru Preserver|Rise of the Eldrazi|211|R|{1}{G}|Creature — Elf Shaman|2|1|Spells and abilities your opponents control can't cause you to sacrifice permanents.| Emrakul, the Aeons Torn|Rise of the Eldrazi|4|M|{15}|Legendary Creature — Eldrazi|15|15|Emrakul, the Aeons Torn can't be countered.$When you cast Emrakul, take an extra turn after this one.$Flying, protection from colored spells, annihilator 6$When Emrakul is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.| Magmaw|Rise of the Eldrazi|158|R|{3}{R}{R}|Creature — Elemental|4|4|{1}, Sacrifice a nonland permanent: Magmaw deals 1 damage to target creature or player.| Rage Nimbus|Rise of the Eldrazi|160|R|{2}{R}|Creature — Elemental|5|3|Defender, flying${1}{R}: Target creature attacks this turn if able.| Thought Gorger|Rise of the Eldrazi|129|R|{2}{B}{B}|Creature — Horror|2|2|Trample$When Thought Gorger enters the battlefield, put a +1/+1 counter on it for each card in your hand. If you do, discard your hand.$When Thought Gorger leaves the battlefield, draw a card for each +1/+1 counter on it.| Unified Will|Rise of the Eldrazi|92|U|{1}{U}|Instant|||Counter target spell if you control more creatures than that spell's controller.| Gravitational Shift|Rise of the Eldrazi|69|R|{3}{U}{U}|Enchantment|||Creatures with flying get +2/+0.$Creatures without flying get -2/-0.| Joraga Treespeaker|Rise of the Eldrazi|190|U|{G}|Creature — Elf Druid|1|1|Level up {1}{G} ({1}{G}: Put a level counter on this. Level up only as a sorcery.)$LEVEL 1-4$1/2${tap}: Add {G}{G} to your mana pool.$LEVEL 5+$1/4$Elves you control have "{tap}: Add {G}{G} to your mana pool."| Lightmine Field|Rise of the Eldrazi|32|R|{2}{W}{W}|Enchantment|||Whenever one or more creatures attack, Lightmine Field deals damage to each of those creatures equal to the number of attacking creatures.| Jaddi Lifestrider|Rise of the Eldrazi|189|U|{4}{G}|Creature — Elemental|2|8|When Jaddi Lifestrider enters the battlefield, you may tap any number of untapped creatures you control. You gain 2 life for each creature tapped this way.| Bramblesnap|Rise of the Eldrazi|180|U|{1}{G}|Creature — Elemental|1|1|Trample$Tap an untapped creature you control: Bramblesnap gets +1/+1 until end of turn.| Near-Death Experience|Rise of the Eldrazi|38|R|{2}{W}{W}{W}|Enchantment|||At the beginning of your upkeep, if you have exactly 1 life, you win the game.| Conquering Manticore|Rise of the Eldrazi|139|R|{4}{R}{R}|Creature — Manticore|5|5|Flying$When Conquering Manticore enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.| Lay Bare|Rise of the Eldrazi|74|C|{2}{U}{U}|Instant|||Counter target spell. Look at its controller's hand.| Jwari Scuttler|Rise of the Eldrazi|73|C|{2}{U}|Creature — Crab|2|3|| Nirkana Revenant|Rise of the Eldrazi|120|M|{4}{B}{B}|Creature — Vampire Shade|4|4|Whenever you tap a Swamp for mana, add {B} to your mana pool (in addition to the mana the land produces).${B}: Nirkana Revenant gets +1/+1 until end of turn.| Splinter Twin|Rise of the Eldrazi|165|R|{2}{R}{R}|Enchantment — Aura|||Enchant creature$Enchanted creature has "{tap}: Put a token that's a copy of this creature onto the battlefield. That token has haste. Exile it at the beginning of the next end step."| Consume the Meek|Rise of the Eldrazi|100|R|{3}{B}{B}|Instant|||Destroy each creature with converted mana cost 3 or less. They can't be regenerated.| Frostwind Invoker|Rise of the Eldrazi|68|C|{4}{U}|Creature — Merfolk Wizard|3|3|Flying${8}: Creatures you control gain flying until end of turn.| Aura Gnarlid|Rise of the Eldrazi|175|C|{2}{G}|Creature — Beast|2|2|Creatures with power less than Aura Gnarlid's power can't block it.$Aura Gnarlid gets +1/+1 for each Aura on the battlefield.| Explosive Revelation|Rise of the Eldrazi|143|U|{3}{R}{R}|Sorcery|||Choose target creature or player. Reveal cards from the top of your library until you reveal a nonland card. Explosive Revelation deals damage equal to that card's converted mana cost to that creature or player. Put the nonland card into your hand and the rest on the bottom of your library in any order.| Vent Sentinel|Rise of the Eldrazi|171|C|{3}{R}|Creature — Elemental|2|4|Defender${1}{R}, {tap}: Vent Sentinel deals damage to target player equal to the number of creatures with defender you control.| Kargan Dragonlord|Rise of the Eldrazi|152|M|{R}{R}|Creature — Human Warrior|2|2|Level up {R} ({R}: Put a level counter on this. Level up only as a sorcery.)$LEVEL 4-7$4/4$Flying$LEVEL 8+$8/8$Flying, trample${R}: Kargan Dragonlord gets +1/+0 until end of turn.| Evolving Wilds|Rise of the Eldrazi|228|C||Land|||{tap}, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.| World at War|Rise of the Eldrazi|172|R|{3}{R}{R}|Sorcery|||After the first postcombat main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat, untap all creatures that attacked this turn.$Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)| Emrakul's Hatcher|Rise of the Eldrazi|142|C|{4}{R}|Creature — Eldrazi Drone|3|3|When Emrakul's Hatcher enters the battlefield, put three 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool."| Nighthaze|Rise of the Eldrazi|118|C|{B}|Sorcery|||Target creature gains swampwalk until end of turn.$Draw a card.| Living Destiny|Rise of the Eldrazi|195|C|{3}{G}|Instant|||As an additional cost to cast Living Destiny, reveal a creature card from your hand.$You gain life equal to the revealed card's converted mana cost.| Training Grounds|Rise of the Eldrazi|91|R|{U}|Enchantment|||Activated abilities of creatures you control cost up to {2} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana.| Mnemonic Wall|Rise of the Eldrazi|78|C|{4}{U}|Creature — Wall|0|4|Defender$When Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand.| Eldrazi Conscription|Rise of the Eldrazi|3|R|{8}|Tribal Enchantment — Eldrazi Aura|||Enchant creature$Enchanted creature gets +10/+10 and has trample and annihilator 2. (Whenever it attacks, defending player sacrifices two permanents.)| Eel Umbra|Rise of the Eldrazi|65|C|{1}{U}|Enchantment — Aura|||Flash (You may cast this spell any time you could cast an instant.)$Enchant creature$Enchanted creature gets +1/+1.$Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)| Grotag Siege-Runner|Rise of the Eldrazi|149|C|{1}{R}|Creature — Goblin Rogue|2|1|{R}, Sacrifice Grotag Siege-Runner: Destroy target creature with defender. Grotag Siege-Runner deals 2 damage to that creature's controller.| Momentous Fall|Rise of the Eldrazi|197|R|{2}{G}{G}|Instant|||As an additional cost to cast Momentous Fall, sacrifice a creature.$You draw cards equal to the sacrificed creature's power, then you gain life equal to its toughness.| Soul's Attendant|Rise of the Eldrazi|44|C|{W}|Creature — Human Cleric|1|1|Whenever another creature enters the battlefield, you may gain 1 life.| Crab Umbra|Rise of the Eldrazi|58|U|{U}|Enchantment — Aura|||Enchant creature${2}{U}: Untap enchanted creature.$Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)| Dreamstone Hedron|Rise of the Eldrazi|216|U|{6}|Artifact|||{tap}: Add {3} to your mana pool.${3}, {tap}, Sacrifice Dreamstone Hedron: Draw three cards.| Gelatinous Genesis|Rise of the Eldrazi|183|R|{X}{X}{G}|Sorcery|||Put X X/X green Ooze creature tokens onto the battlefield.| Merfolk Skyscout|Rise of the Eldrazi|77|U|{2}{U}{U}|Creature — Merfolk Scout|2|3|Flying$Whenever Merfolk Skyscout attacks or blocks, untap target permanent.| Akoum Boulderfoot|Rise of the Eldrazi|134|U|{4}{R}{R}|Creature — Giant Warrior|4|5|When Akoum Boulderfoot enters the battlefield, it deals 1 damage to target creature or player.| Awakening Zone|Rise of the Eldrazi|176|R|{2}{G}|Enchantment|||At the beginning of your upkeep, you may put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool."| Boar Umbra|Rise of the Eldrazi|179|U|{2}{G}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +3/+3.$Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)| Arrogant Bloodlord|Rise of the Eldrazi|94|U|{1}{B}{B}|Creature — Vampire Knight|4|4|Whenever Arrogant Bloodlord blocks or becomes blocked by a creature with power 1 or less, destroy Arrogant Bloodlord at end of combat.| Forked Bolt|Rise of the Eldrazi|146|U|{R}|Sorcery|||Forked Bolt deals 2 damage divided as you choose among one or two target creatures and/or players.| Gloomhunter|Rise of the Eldrazi|111|C|{2}{B}|Creature — Bat|2|1|Flying| Makindi Griffin|Rise of the Eldrazi|36|C|{3}{W}|Creature — Griffin|2|4|Flying| Cadaver Imp|Rise of the Eldrazi|99|C|{1}{B}{B}|Creature — Imp|1|1|Flying$When Cadaver Imp enters the battlefield, you may return target creature card from your graveyard to your hand.| Ogre's Cleaver|Rise of the Eldrazi|220|U|{2}|Artifact — Equipment|||Equipped creature gets +5/+0.$Equip {5}| Lust for War|Rise of the Eldrazi|157|U|{2}{R}|Enchantment — Aura|||Enchant creature$Whenever enchanted creature becomes tapped, Lust for War deals 3 damage to that creature's controller.$Enchanted creature attacks each turn if able.| Deprive|Rise of the Eldrazi|59|C|{U}{U}|Instant|||As an additional cost to cast Deprive, return a land you control to its owner's hand.$Counter target spell.| Induce Despair|Rise of the Eldrazi|114|C|{2}{B}|Instant|||As an additional cost to cast Induce Despair, reveal a creature card from your hand.$Target creature gets -X/-X until end of turn, where X is the revealed card's converted mana cost.| Battle-Rattle Shaman|Rise of the Eldrazi|136|C|{3}{R}|Creature — Goblin Shaman|2|2|At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn.| Stalwart Shield-Bearers|Rise of the Eldrazi|46|C|{1}{W}|Creature — Human Soldier|0|3|Defender$Other creatures you control with defender get +0/+2.| Growth Spasm|Rise of the Eldrazi|186|C|{2}{G}|Sorcery|||Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool."| Irresistible Prey|Rise of the Eldrazi|188|U|{G}|Sorcery|||Target creature must be blocked this turn if able.$Draw a card.| Pennon Blade|Rise of the Eldrazi|221|U|{3}|Artifact — Equipment|||Equipped creature gets +1/+1 for each creature you control.$Equip {4}| Survival Cache|Rise of the Eldrazi|48|U|{2}{W}|Sorcery|||You gain 2 life. Then if you have more life than an opponent, draw a card.$Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)| Shrivel|Rise of the Eldrazi|126|C|{1}{B}|Sorcery|||All creatures get -1/-1 until end of turn.| Spawnsire of Ulamog|Rise of the Eldrazi|11|R|{10}|Creature — Eldrazi|7|11|Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent.)${4}: Put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool."${2}0: Cast any number of Eldrazi cards you own from outside the game without paying their mana costs.| Hedron Matrix|Rise of the Eldrazi|218|R|{4}|Artifact — Equipment|||Equipped creature gets +X/+X, where X is its converted mana cost.$Equip {4}| Sporecap Spider|Rise of the Eldrazi|209|C|{2}{G}|Creature — Spider|1|5|Reach (This creature can block creatures with flying.)| Bloodrite Invoker|Rise of the Eldrazi|97|C|{2}{B}|Creature — Vampire Shaman|3|1|{8}: Target player loses 3 life and you gain 3 life.| Mammoth Umbra|Rise of the Eldrazi|37|U|{4}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +3/+3 and has vigilance.$Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)| Dread Drone|Rise of the Eldrazi|108|C|{4}{B}|Creature — Eldrazi Drone|4|1|When Dread Drone enters the battlefield, put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool."| Zof Shade|Rise of the Eldrazi|132|C|{3}{B}|Creature — Shade|2|2|{2}{B}: Zof Shade gets +2/+2 until end of turn.| Kor Spiritdancer|Rise of the Eldrazi|31|R|{1}{W}|Creature — Kor Wizard|0|2|Kor Spiritdancer gets +2/+2 for each Aura attached to it.$Whenever you cast an Aura spell, you may draw a card.| Wall of Omens|Rise of the Eldrazi|53|U|{1}{W}|Creature — Wall|0|4|Defender$When Wall of Omens enters the battlefield, draw a card.| Last Kiss|Rise of the Eldrazi|116|C|{2}{B}|Instant|||Last Kiss deals 2 damage to target creature and you gain 2 life.| Might of the Masses|Rise of the Eldrazi|196|C|{G}|Instant|||Target creature gets +1/+1 until end of turn for each creature you control.| Luminous Wake|Rise of the Eldrazi|35|U|{2}{W}|Enchantment — Aura|||Enchant creature$Whenever enchanted creature attacks or blocks, you gain 4 life.| Kor Line-Slinger|Rise of the Eldrazi|30|C|{1}{W}|Creature — Kor Scout|0|1|{tap}: Tap target creature with power 3 or less.| Khalni Hydra|Rise of the Eldrazi|192|M|{G}{G}{G}{G}{G}{G}{G}{G}|Creature — Hydra|8|8|Khalni Hydra costs {G} less to cast for each green creature you control.$Trample| Valakut Fireboar|Rise of the Eldrazi|170|U|{4}{R}|Creature — Elemental Boar|1|7|Whenever Valakut Fireboar attacks, switch its power and toughness until end of turn.| Battle Rampart|Rise of the Eldrazi|135|C|{2}{R}|Creature — Wall|1|3|Defender${tap}: Target creature gains haste until end of turn.| Vengevine|Rise of the Eldrazi|212|M|{2}{G}{G}|Creature — Elemental|4|3|Haste$Whenever you cast a spell, if it's the second creature spell you cast this turn, you may return Vengevine from your graveyard to the battlefield.| Glory Seeker|Rise of the Eldrazi|22|C|{1}{W}|Creature — Human Soldier|2|2|| Dawnglare Invoker|Rise of the Eldrazi|16|C|{2}{W}|Creature — Kor Wizard|2|1|Flying${8}: Tap all creatures target player controls.| Wrap in Flames|Rise of the Eldrazi|173|C|{3}{R}|Sorcery|||Wrap in Flames deals 1 damage to each of up to three target creatures. Those creatures can't block this turn.| Prey's Vengeance|Rise of the Eldrazi|205|U|{G}|Instant|||Target creature gets +2/+2 until end of turn.$Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)| Puncturing Light|Rise of the Eldrazi|41|C|{1}{W}|Instant|||Destroy target attacking or blocking creature with power 3 or less.| Stomper Cub|Rise of the Eldrazi|210|C|{3}{G}{G}|Creature — Beast|5|3|Trample| Haze Frog|Rise of the Eldrazi|187|C|{3}{G}{G}|Creature — Frog|2|1|Flash (You may cast this spell any time you could cast an instant.)$When Haze Frog enters the battlefield, prevent all combat damage that other creatures would deal this turn.| Staggershock|Rise of the Eldrazi|166|C|{2}{R}|Instant|||Staggershock deals 2 damage to target creature or player.$Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)| Raid Bombardment|Rise of the Eldrazi|161|C|{2}{R}|Enchantment|||Whenever a creature you control with power 2 or less attacks, Raid Bombardment deals 1 damage to defending player.| Soulsurge Elemental|Rise of the Eldrazi|163|U|{3}{R}|Creature — Elemental|*|1|First strike$Soulsurge Elemental's power is equal to the number of creatures you control.| See Beyond|Rise of the Eldrazi|86|C|{1}{U}|Sorcery|||Draw two cards, then shuffle a card from your hand into your library.| Disaster Radius|Rise of the Eldrazi|141|R|{5}{R}{R}|Sorcery|||As an additional cost to cast Disaster Radius, reveal a creature card from your hand.$Disaster Radius deals X damage to each creature your opponents control, where X is the revealed card's converted mana cost.| Renegade Doppelganger|Rise of the Eldrazi|84|R|{1}{U}|Creature — Shapeshifter|0|1|Whenever another creature enters the battlefield under your control, you may have Renegade Doppelganger become a copy of that creature until end of turn. (If it does, it loses this ability for the rest of the turn.)| Ogre Sentry|Rise of the Eldrazi|159|C|{1}{R}|Creature — Ogre Warrior|3|3|Defender| Dormant Gomazoa|Rise of the Eldrazi|62|R|{1}{U}{U}|Creature — Jellyfish|5|5|Flying$Dormant Gomazoa enters the battlefield tapped.$Dormant Gomazoa doesn't untap during your untap step.$Whenever you become the target of a spell, you may untap Dormant Gomazoa.| Snake Umbra|Rise of the Eldrazi|207|C|{2}{G}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card."$Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)| Lighthouse Chronologist|Rise of the Eldrazi|75|M|{1}{U}|Creature — Human Wizard|1|3|Level up {U} ({U}: Put a level counter on this. Level up only as a sorcery.)$LEVEL 4-6$2/4$$LEVEL 7+$3/5$At the beginning of each end step, if it's not your turn, take an extra turn after this one.| Skywatcher Adept|Rise of the Eldrazi|88|C|{U}|Creature — Merfolk Wizard|1|1|Level up {3} ({3}: Put a level counter on this. Level up only as a sorcery.)$LEVEL 1-2$2/2$Flying$LEVEL 3+$4/2$Flying| Drana, Kalastria Bloodchief|Rise of the Eldrazi|107|R|{3}{B}{B}|Legendary Creature — Vampire Shaman|4|4|Flying${X}{B}{B}: Target creature gets -0/-X until end of turn and Drana, Kalastria Bloodchief gets +X/+0 until end of turn.| Narcolepsy|Rise of the Eldrazi|79|C|{1}{U}|Enchantment — Aura|||Enchant creature$At the beginning of each upkeep, if enchanted creature is untapped, tap it.| Smite|Rise of the Eldrazi|43|C|{W}|Instant|||Destroy target blocked creature.| Sphinx-Bone Wand|Rise of the Eldrazi|225|R|{7}|Artifact|||Whenever you cast an instant or sorcery spell, you may put a charge counter on Sphinx-Bone Wand. If you do, Sphinx-Bone Wand deals damage equal to the number of charge counters on it to target creature or player.| Student of Warfare|Rise of the Eldrazi|47|R|{W}|Creature — Human Knight|1|1|Level up {W} ({W}: Put a level counter on this. Level up only as a sorcery.)$LEVEL 2-6$3/3$First strike$LEVEL 7+$4/4$Double strike| Aura Finesse|Rise of the Eldrazi|54|C|{U}|Instant|||Attach target Aura you control to target creature.$Draw a card.| Domestication|Rise of the Eldrazi|61|U|{2}{U}{U}|Enchantment — Aura|||Enchant creature$You control enchanted creature.$At the beginning of your end step, if enchanted creature's power is 4 or greater, sacrifice Domestication.| Guard Gomazoa|Rise of the Eldrazi|70|U|{2}{U}|Creature — Jellyfish|1|3|Defender, flying$Prevent all combat damage that would be dealt to Guard Gomazoa.| Regress|Rise of the Eldrazi|83|C|{2}{U}|Instant|||Return target permanent to its owner's hand.| Realms Uncharted|Rise of the Eldrazi|206|R|{2}{G}|Instant|||Search your library for four land cards with different names and reveal them. An opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library.| Pathrazer of Ulamog|Rise of the Eldrazi|9|U|{11}|Creature — Eldrazi|9|9|Annihilator 3 (Whenever this creature attacks, defending player sacrifices three permanents.)$Pathrazer of Ulamog can't be blocked except by three or more creatures.| Contaminated Ground|Rise of the Eldrazi|102|C|{1}{B}|Enchantment — Aura|||Enchant land$Enchanted land is a Swamp.$Whenever enchanted land becomes tapped, its controller loses 2 life.| Overgrown Battlement|Rise of the Eldrazi|203|C|{1}{G}|Creature — Wall|0|4|Defender${tap}: Add {G} to your mana pool for each creature with defender you control.| Kazandu Tuskcaller|Rise of the Eldrazi|191|R|{1}{G}|Creature — Human Shaman|1|1|Level up {1}{G} ({1}{G}: Put a level counter on this. Level up only as a sorcery.)$LEVEL 2-5$1/1${tap}: Put a 3/3 green Elephant creature token onto the battlefield.$LEVEL 6+$1/1${tap}: Put two 3/3 green Elephant creature tokens onto the battlefield.| Guul Draz Assassin|Rise of the Eldrazi|112|R|{B}|Creature — Vampire Assassin|1|1|Level up {1}{B} ({1}{B}: Put a level counter on this. Level up only as a sorcery.)$LEVEL 2-3$2/2${B}, {tap}: Target creature gets -2/-2 until end of turn.$LEVEL 4+$4/4${B}, {tap}: Target creature gets -4/-4 until end of turn.| Skittering Invasion|Rise of the Eldrazi|10|U|{7}|Tribal Sorcery — Eldrazi|||Put five 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool."| Soulbound Guardians|Rise of the Eldrazi|45|U|{4}{W}|Creature — Kor Spirit|4|5|Defender, flying| Hand of Emrakul|Rise of the Eldrazi|5|C|{9}|Creature — Eldrazi|7|7|You may sacrifice four Eldrazi Spawn rather than pay Hand of Emrakul's mana cost.$Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent.)| Suffer the Past|Rise of the Eldrazi|128|U|{X}{B}|Instant|||Exile X target cards from target player's graveyard. For each card exiled this way, that player loses 1 life and you gain 1 life.| Pelakka Wurm|Rise of the Eldrazi|204|U|{4}{G}{G}{G}|Creature — Wurm|7|7|Trample$When Pelakka Wurm enters the battlefield, you gain 7 life.$When Pelakka Wurm dies, draw a card.| Lavafume Invoker|Rise of the Eldrazi|155|C|{2}{R}|Creature — Goblin Shaman|2|2|{8}: Creatures you control get +3/+0 until end of turn.| Corpsehatch|Rise of the Eldrazi|103|U|{3}{B}{B}|Sorcery|||Destroy target nonblack creature. Put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool."| Enatu Golem|Rise of the Eldrazi|217|U|{6}|Artifact Creature — Golem|3|5|When Enatu Golem dies, you gain 4 life.| Nema Siltlurker|Rise of the Eldrazi|200|C|{4}{G}|Creature — Lizard|3|5|| Deathless Angel|Rise of the Eldrazi|17|R|{4}{W}{W}|Creature — Angel|5|7|Flying${W}{W}: Target creature is indestructible this turn.| Kozilek, Butcher of Truth|Rise of the Eldrazi|6|M|{10}|Legendary Creature — Eldrazi|12|12|When you cast Kozilek, Butcher of Truth, draw four cards.$Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.)$When Kozilek is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.| Brood Birthing|Rise of the Eldrazi|138|C|{1}{R}|Sorcery|||If you control an Eldrazi Spawn, put three 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool." Otherwise, put one of those tokens onto the battlefield.| Broodwarden|Rise of the Eldrazi|181|U|{3}{G}{G}|Creature — Eldrazi Drone|4|4|Eldrazi Spawn creatures you control get +2/+1.| Drake Umbra|Rise of the Eldrazi|63|U|{4}{U}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +3/+3 and has flying.$Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)| Beastbreaker of Bala Ged|Rise of the Eldrazi|178|U|{1}{G}|Creature — Human Warrior|2|2|Level up {2}{G} ({2}{G}: Put a level counter on this. Level up only as a sorcery.)$LEVEL 1-3$4/4$$LEVEL 4+$6/6$Trample| Escaped Null|Rise of the Eldrazi|109|U|{3}{B}|Creature — Zombie Berserker|1|2|Lifelink$Whenever Escaped Null blocks or becomes blocked, it gets +5/+0 until end of turn.| Null Champion|Rise of the Eldrazi|121|C|{1}{B}|Creature — Zombie Warrior|1|1|Level up {3} ({3}: Put a level counter on this. Level up only as a sorcery.)$LEVEL 1-3$4/2$$LEVEL 4+$7/3${B}: Regenerate Null Champion.| Flame Slash|Rise of the Eldrazi|145|C|{R}|Sorcery|||Flame Slash deals 4 damage to target creature.| Heat Ray|Rise of the Eldrazi|150|C|{X}{R}|Instant|||Heat Ray deals X damage to target creature.| Coralhelm Commander|Rise of the Eldrazi|57|R|{U}{U}|Creature — Merfolk Soldier|2|2|Level up {1} ({1}: Put a level counter on this. Level up only as a sorcery.)$LEVEL 2-3$3/3$Flying$LEVEL 4+$4/4$Flying$Other Merfolk creatures you control get +1/+1.| Reality Spasm|Rise of the Eldrazi|81|U|{X}{U}{U}|Instant|||Choose one — Tap X target permanents; or untap X target permanents.| Reinforced Bulwark|Rise of the Eldrazi|223|C|{3}|Artifact Creature — Wall|0|4|Defender${tap}: Prevent the next 1 damage that would be dealt to you this turn.| Hellcarver Demon|Rise of the Eldrazi|113|M|{3}{B}{B}{B}|Creature — Demon|6|6|Flying$Whenever Hellcarver Demon deals combat damage to a player, sacrifice all other permanents you control and discard your hand. Exile the top six cards of your library. You may cast any number of nonland cards exiled this way without paying their mana costs.| Repay in Kind|Rise of the Eldrazi|125|R|{5}{B}{B}|Sorcery|||Each player's life total becomes the lowest life total among all players.| All Is Dust|Rise of the Eldrazi|1|M|{7}|Tribal Sorcery — Eldrazi|||Each player sacrifices all colored permanents he or she controls.| Sarkhan the Mad|Rise of the Eldrazi|214|M|{3}{B}{R}|Planeswalker — Sarkhan|||0: Reveal the top card of your library and put it into your hand. Sarkhan the Mad deals damage to himself equal to that card's converted mana cost.$-2: Target creature's controller sacrifices it, then that player puts a 5/5 red Dragon creature token with flying onto the battlefield.$-4: Each Dragon creature you control deals damage equal to its power to target player.| Linvala, Keeper of Silence|Rise of the Eldrazi|33|M|{2}{W}{W}|Legendary Creature — Angel|3|4|Flying$Activated abilities of creatures your opponents control can't be activated.| Armored Ascension|Magic 2010|3|U|{3}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+1 for each Plains you control and has flying.| Regenerate|Magic 2010|202|C|{1}{G}|Instant|||Regenerate target creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| Warpath Ghoul|Magic 2010|120|C|{2}{B}|Creature — Zombie|3|2|| Kindled Fury|Magic 2010|144|C|{R}|Instant|||Target creature gets +1/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)| Essence Scatter|Magic 2010|51|C|{1}{U}|Instant|||Counter target creature spell.| Jump|Magic 2010|59|C|{U}|Instant|||Target creature gains flying until end of turn.| Tendrils of Corruption|Magic 2010|114|C|{3}{B}|Instant|||Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control.| Assassinate|Magic 2010|84|C|{2}{B}|Sorcery|||Destroy target tapped creature.| Manabarbs|Magic 2010|149|R|{3}{R}|Enchantment|||Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player.| Coral Merfolk|Magic 2010|47|C|{1}{U}|Creature — Merfolk|2|1|| Silvercoat Lion|Magic 2010|32|C|{1}{W}|Creature — Cat|2|2|| Siege-Gang Commander|Magic 2010|157|R|{3}{R}{R}|Creature — Goblin|2|2|When Siege-Gang Commander enters the battlefield, put three 1/1 red Goblin creature tokens onto the battlefield.${1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to target creature or player.| Protean Hydra|Magic 2010|200|M|{X}{G}|Creature — Hydra|0|0|Protean Hydra enters the battlefield with X +1/+1 counters on it.$If damage would be dealt to Protean Hydra, prevent that damage and remove that many +1/+1 counters from it.$Whenever a +1/+1 counter is removed from Protean Hydra, put two +1/+1 counters on it at the beginning of the next end step.| Gargoyle Castle|Magic 2010|225|R||Land|||{tap}: Add {1} to your mana pool.${5}, {tap}, Sacrifice Gargoyle Castle: Put a 3/4 colorless Gargoyle artifact creature token with flying onto the battlefield.| Great Sable Stag|Magic 2010|186|R|{1}{G}{G}|Creature — Elk|3|3|Great Sable Stag can't be countered.$Protection from blue and from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue or black.)| Lightwielder Paladin|Magic 2010|19|R|{3}{W}{W}|Creature — Human Knight|4|4|First strike (This creature deals combat damage before creatures without first strike.)$Whenever Lightwielder Paladin deals combat damage to a player, you may exile target black or red permanent that player controls.| Guardian Seraph|Magic 2010|13|R|{2}{W}{W}|Creature — Angel|3|4|Flying$If a source an opponent controls would deal damage to you, prevent 1 of that damage.| Serra Angel|Magic 2010|29|U|{3}{W}{W}|Creature — Angel|4|4|Flying$Vigilance (Attacking doesn't cause this creature to tap.)| Demonic Tutor|Duel Decks: Divine vs. Demonic|49|U|{1}{B}|Sorcery|||Search your library for a card and put that card into your hand. Then shuffle your library.| Lord of the Pit|Duel Decks: Divine vs. Demonic|30|M|{4}{B}{B}{B}|Creature — Demon|7|7|Flying, trample$At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you.| Faith's Fetters|Duel Decks: Divine vs. Demonic|20|C|{3}{W}|Enchantment — Aura|||Enchant permanent$When Faith's Fetters enters the battlefield, you gain 4 life.$Enchanted permanent's activated abilities can't be activated unless they're mana abilities. If enchanted permanent is a creature, it can't attack or block.| Stinkweed Imp|Duel Decks: Divine vs. Demonic|36|C|{2}{B}|Creature — Imp|1|2|Flying$Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature.$Dredge 5 (If you would draw a card, instead you may put exactly five cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)| Akroma, Angel of Wrath|Duel Decks: Divine vs. Demonic|1|M|{5}{W}{W}{W}|Legendary Creature — Angel|6|6|Flying, first strike, vigilance, trample, haste, protection from black and from red| Luminous Angel|Duel Decks: Divine vs. Demonic|12|R|{4}{W}{W}{W}|Creature — Angel|4|4|Flying$At the beginning of your upkeep, you may put a 1/1 white Spirit creature token with flying onto the battlefield.| Open the Vaults|Magic 2010|21|R|{4}{W}{W}|Sorcery|||Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control. (Auras with nothing to enchant remain in graveyards.)| Mirror of Fate|Magic 2010|215|R|{5}|Artifact|||{tap}, Sacrifice Mirror of Fate: Choose up to seven face-up exiled cards you own. Exile all the cards from your library, then put the chosen cards on top of your library.| Siege Mastodon|Magic 2010|30|C|{4}{W}|Creature — Elephant|3|5|| Wind Drake|Magic 2010|81|C|{2}{U}|Creature — Drake|2|2|Flying| Canopy Cover|Worldwake|98|U|{1}{G}|Enchantment — Aura|||Enchant creature$Enchanted creature can't be blocked except by creatures with flying or reach.$Enchanted creature can't be the target of spells or abilities your opponents control.| Claws of Valakut|Worldwake|75|C|{1}{R}{R}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+0 for each Mountain you control and has first strike.| Searing Blaze|Worldwake|90|C|{R}{R}|Instant|||Searing Blaze deals 1 damage to target player and 1 damage to target creature that player controls.$Landfall — If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player and 3 damage to that creature instead.| Graypelt Hunter|Worldwake|103|C|{3}{G}|Creature — Human Warrior Ally|2|2|Trample$Whenever Graypelt Hunter or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Graypelt Hunter.| Groundswell|Worldwake|104|C|{G}|Instant|||Target creature gets +2/+2 until end of turn.$Landfall — If you had a land enter the battlefield under your control this turn, that creature gets +4/+4 until end of turn instead.| Mire's Toll|Worldwake|60|C|{B}|Sorcery|||Target player reveals a number of cards from his or her hand equal to the number of Swamps you control. You choose one of them. That player discards that card.| Vapor Snare|Worldwake|44|U|{4}{U}|Enchantment — Aura|||Enchant creature$You control enchanted creature.$At the beginning of your upkeep, sacrifice Vapor Snare unless you return a land you control to its owner's hand.| Quest for Renewal|Worldwake|110|U|{1}{G}|Enchantment|||Whenever a creature you control becomes tapped, you may put a quest counter on Quest for Renewal.$As long as there are four or more quest counters on Quest for Renewal, untap all creatures you control during each other player's untap step.| Tideforce Elemental|Worldwake|41|U|{2}{U}|Creature — Elemental|2|1|{U}, {tap}: You may tap or untap another target creature.$Landfall — Whenever a land enters the battlefield under your control, you may untap Tideforce Elemental.| Slingbow Trap|Worldwake|111|U|{3}{G}|Instant — Trap|||If a black creature with flying is attacking, you may pay {G} rather than pay Slingbow Trap's mana cost.$Destroy target attacking creature with flying.| Kitesail Apprentice|Worldwake|10|C|{W}|Creature — Kor Soldier|1|1|As long as Kitesail Apprentice is equipped, it gets +1/+1 and has flying.| Glimmerpoint Stag|Scars of Mirrodin|9|U|{2}{W}{W}|Creature — Elk|3|3|Vigilance$When Glimmerpoint Stag enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.| Glint Hawk Idol|Scars of Mirrodin|156|C|{2}|Artifact|||Whenever another artifact enters the battlefield under your control, you may have Glint Hawk Idol become a 2/2 Bird artifact creature with flying until end of turn.${W}: Glint Hawk Idol becomes a 2/2 Bird artifact creature with flying until end of turn.| Necropede|Scars of Mirrodin|185|U|{2}|Artifact Creature — Insect|1|1|Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)$When Necropede dies, you may put a -1/-1 counter on target creature.| Perilous Myr|Scars of Mirrodin|192|C|{2}|Artifact Creature — Myr|1|1|When Perilous Myr dies, it deals 2 damage to target creature or player.| Plated Seastrider|Scars of Mirrodin|38|C|{U}{U}|Creature — Beast|1|4|| Copper Myr|Scars of Mirrodin|146|C|{2}|Artifact Creature — Myr|1|1|{tap}: Add {G} to your mana pool.| Rusted Relic|Scars of Mirrodin|199|U|{4}|Artifact|||Metalcraft — Rusted Relic is a 5/5 Golem artifact creature as long as you control three or more artifacts.| Surge Node|New Phyrexia|160|U|{1}|Artifact|||Surge Node enters the battlefield with six charge counters on it.${1}, {tap}, Remove a charge counter from Surge Node: Put a charge counter on target artifact.| Vector Asp|Scars of Mirrodin|219|C|{1}|Artifact Creature — Snake|1|1|{B}: Vector Asp gains infect until end of turn. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)| Memnite|Scars of Mirrodin|174|U|{0}|Artifact Creature — Construct|1|1|| Kemba's Skyguard|Scars of Mirrodin|13|C|{1}{W}{W}|Creature — Cat Knight|2|2|Flying$When Kemba's Skyguard enters the battlefield, you gain 2 life.| Ezuri's Archers|Scars of Mirrodin|120|C|{G}|Creature — Elf Archer|1|2|Reach (This creature can block creatures with flying.)$Whenever Ezuri's Archers blocks a creature with flying, Ezuri's Archers gets +3/+0 until end of turn.| Wing Puncture|Scars of Mirrodin|133|C|{G}|Instant|||Target creature you control deals damage equal to its power to target creature with flying.| Sky-Eel School|Scars of Mirrodin|44|C|{3}{U}{U}|Creature — Fish|3|3|Flying$When Sky-Eel School enters the battlefield, draw a card, then discard a card.| Grasp of Darkness|Scars of Mirrodin|65|C|{B}{B}|Instant|||Target creature gets -4/-4 until end of turn.| Melt Terrain|Scars of Mirrodin|97|C|{2}{R}{R}|Sorcery|||Destroy target land. Melt Terrain deals 2 damage to that land's controller.| Neurok Invisimancer|Scars of Mirrodin|37|C|{1}{U}{U}|Creature — Human Wizard|2|1|Neurok Invisimancer is unblockable.$When Neurok Invisimancer enters the battlefield, target creature is unblockable this turn.| Halt Order|Scars of Mirrodin|34|U|{2}{U}|Instant|||Counter target artifact spell.$Draw a card.| Assault Strobe|Scars of Mirrodin|82|C|{R}|Sorcery|||Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)| Revoke Existence|Scars of Mirrodin|18|C|{1}{W}|Sorcery|||Exile target artifact or enchantment.| Ghalma's Warden|Scars of Mirrodin|8|C|{3}{W}|Creature — Elephant Soldier|2|4|Metalcraft — Ghalma's Warden gets +2/+2 as long as you control three or more artifacts.| Culling Dais|Scars of Mirrodin|148|U|{2}|Artifact|||{tap}, Sacrifice a creature: Put a charge counter on Culling Dais.${1}, Sacrifice Culling Dais: Draw a card for each charge counter on Culling Dais.| Liege of the Tangle|Scars of Mirrodin|123|M|{6}{G}{G}|Creature — Elemental|8|8|Trample$Whenever Liege of the Tangle deals combat damage to a player, you may choose any number of target lands you control and put an awakening counter on each of them. Each of those lands is an 8/8 green Elemental creature for as long as it has an awakening counter on it. They're still lands.| Grindclock|Scars of Mirrodin|163|R|{2}|Artifact|||{tap}: Put a charge counter on Grindclock.${tap}: Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of charge counters on Grindclock.| Shatter|Scars of Mirrodin|103|C|{1}{R}|Instant|||Destroy target artifact.| Contagious Nim|Scars of Mirrodin|58|C|{2}{B}|Creature — Zombie|2|2|Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)| Blight Mamba|Scars of Mirrodin|112|C|{1}{G}|Creature — Snake|1|1|Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)${1}{G}: Regenerate Blight Mamba.| Untamed Might|Scars of Mirrodin|131|C|{X}{G}|Instant|||Target creature gets +X/+X until end of turn.| Blade-Tribe Berserkers|Scars of Mirrodin|84|C|{3}{R}|Creature — Human Berserker|3|3|Metalcraft — When Blade-Tribe Berserkers enters the battlefield, if you control three or more artifacts, Blade-Tribe Berserkers gets +3/+3 and gains haste until end of turn.| Iron Myr|Scars of Mirrodin|168|C|{2}|Artifact Creature — Myr|1|1|{tap}: Add {R} to your mana pool.| Glissa's Scorn|New Phyrexia|110|C|{1}{G}|Instant|||Destroy target artifact. Its controller loses 1 life.| Ichor Rats|Scars of Mirrodin|67|U|{1}{B}{B}|Creature — Rat|2|1|Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)$When Ichor Rats enters the battlefield, each player gets a poison counter.| Lumengrid Drake|Scars of Mirrodin|36|C|{3}{U}|Creature — Drake|2|2|Flying$Metalcraft — When Lumengrid Drake enters the battlefield, if you control three or more artifacts, return target creature to its owner's hand.| Shape Anew|Scars of Mirrodin|43|R|{3}{U}|Sorcery|||The controller of target artifact sacrifices it, then reveals cards from the top of his or her library until he or she reveals an artifact card. That player puts that card onto the battlefield, then shuffles all other cards revealed this way into his or her library.| Embersmith|Scars of Mirrodin|87|U|{1}{R}|Creature — Human Artificer|2|1|Whenever you cast an artifact spell, you may pay {1}. If you do, Embersmith deals 1 damage to target creature or player.| Leaden Myr|Scars of Mirrodin|170|C|{2}|Artifact Creature — Myr|1|1|{tap}: Add {B} to your mana pool.| Seize the Initiative|Scars of Mirrodin|20|C|{W}|Instant|||Target creature gets +1/+1 and gains first strike until end of turn.| Apostle's Blessing|New Phyrexia|2|C|{1}{WP}|Instant|||({WP} can be paid with either {W} or 2 life.)$Target artifact or creature you control gains protection from artifacts or from the color of your choice until end of turn.| Painsmith|Scars of Mirrodin|74|U|{1}{B}|Creature — Human Artificer|2|1|Whenever you cast an artifact spell, you may have target creature get +2/+0 and gain deathtouch until end of turn.| Oxidda Daredevil|Scars of Mirrodin|100|C|{1}{R}|Creature — Goblin Artificer|2|1|Sacrifice an artifact: Oxidda Daredevil gains haste until end of turn.| Parasitic Implant|New Phyrexia|67|C|{3}{B}|Enchantment — Aura|||Enchant creature$At the beginning of your upkeep, enchanted creature's controller sacrifices it and you put a 1/1 colorless Myr artifact creature token onto the battlefield.| Darkslick Drake|Scars of Mirrodin|30|U|{2}{U}{U}|Creature — Drake|2|4|Flying$When Darkslick Drake dies, draw a card.| Necrogen Censer|Scars of Mirrodin|184|C|{3}|Artifact|||Necrogen Censer enters the battlefield with two charge counters on it.${tap}, Remove a charge counter from Necrogen Censer: Target player loses 2 life.| Trigon of Infestation|Scars of Mirrodin|214|U|{4}|Artifact|||Trigon of Infestation enters the battlefield with three charge counters on it.${G}{G}, {tap}: Put a charge counter on Trigon of Infestation.${2}, {tap}, Remove a charge counter from Trigon of Infestation: Put a 1/1 green Insect creature token with infect onto the battlefield.| Kuldotha Rebirth|Scars of Mirrodin|96|C|{R}|Sorcery|||As an additional cost to cast Kuldotha Rebirth, sacrifice an artifact.$Put three 1/1 red Goblin creature tokens onto the battlefield.| Ezuri, Renegade Leader|Scars of Mirrodin|119|R|{1}{G}{G}|Legendary Creature — Elf Warrior|2|2|{G}: Regenerate another target Elf.${2}{G}{G}{G}: Elf creatures you control get +3/+3 and gain trample until end of turn.| Bloodshot Trainee|Scars of Mirrodin|85|U|{3}{R}|Creature — Goblin Warrior|2|3|{tap}: Bloodshot Trainee deals 4 damage to target creature. Activate this ability only if Bloodshot Trainee's power is 4 or greater.| Ichorclaw Myr|Scars of Mirrodin|166|C|{2}|Artifact Creature — Myr|1|1|Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)$Whenever Ichorclaw Myr becomes blocked, it gets +2/+2 until end of turn.| Vault Skyward|Scars of Mirrodin|51|C|{U}|Instant|||Target creature gains flying until end of turn. Untap it.| Viridian Revel|Scars of Mirrodin|132|U|{1}{G}{G}|Enchantment|||Whenever an artifact is put into an opponent's graveyard from the battlefield, you may draw a card.| Copperhorn Scout|Scars of Mirrodin|116|C|{G}|Creature — Elf Scout|1|1|Whenever Copperhorn Scout attacks, untap each other creature you control.| Dross Hopper|Scars of Mirrodin|60|C|{1}{B}|Creature — Insect Horror|2|1|Sacrifice a creature: Dross Hopper gains flying until end of turn.| Melira, Sylvok Outcast|New Phyrexia|115|R|{1}{G}|Legendary Creature — Human Scout|2|2|You can't get poison counters.$Creatures you control can't have -1/-1 counters placed on them.$Creatures your opponents control lose infect.| Myr Superion|New Phyrexia|146|R|{2}|Artifact Creature — Myr|5|6|Spend only mana produced by creatures to cast Myr Superion.| Oxidda Scrapmelter|Scars of Mirrodin|101|U|{3}{R}|Creature — Beast|3|3|When Oxidda Scrapmelter enters the battlefield, destroy target artifact.| Blackcleave Goblin|Scars of Mirrodin|54|C|{3}{B}|Creature — Goblin Zombie|2|1|Haste$Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)| Turn Aside|Scars of Mirrodin|49|C|{U}|Instant|||Counter target spell that targets a permanent you control.| Moriok Reaver|Scars of Mirrodin|70|C|{2}{B}|Creature — Human Warrior|3|2|| Golem Foundry|Scars of Mirrodin|160|C|{3}|Artifact|||Whenever you cast an artifact spell, you may put a charge counter on Golem Foundry.$Remove three charge counters from Golem Foundry: Put a 3/3 colorless Golem artifact creature token onto the battlefield.| Barrage Ogre|Scars of Mirrodin|83|U|{3}{R}{R}|Creature — Ogre Warrior|3|3|{tap}, Sacrifice an artifact: Barrage Ogre deals 2 damage to target creature or player.| Ferrovore|Scars of Mirrodin|88|C|{2}{R}|Creature — Beast|2|2|{R}, Sacrifice an artifact: Ferrovore gets +3/+0 until end of turn.| Shrine of Piercing Vision|New Phyrexia|156|U|{2}|Artifact|||At the beginning of your upkeep or whenever you cast a blue spell, put a charge counter on Shrine of Piercing Vision.${tap}, Sacrifice Shrine of Piercing Vision: Look at the top X cards of your library, where X is the number of charge counters on Shrine of Piercing Vision. Put one of those cards into your hand and the rest on the bottom of your library in any order.| Vulshok Heartstoker|Scars of Mirrodin|107|C|{2}{R}|Creature — Human Shaman|2|2|When Vulshok Heartstoker enters the battlefield, target creature gets +2/+0 until end of turn.| Razor Hippogriff|Scars of Mirrodin|17|U|{3}{W}{W}|Creature — Hippogriff|3|3|Flying$When Razor Hippogriff enters the battlefield, return target artifact card from your graveyard to your hand. You gain life equal to that card's converted mana cost.| Kuldotha Phoenix|Scars of Mirrodin|95|R|{2}{R}{R}{R}|Creature — Phoenix|4|4|Flying, haste$Metalcraft — {4}: Return Kuldotha Phoenix from your graveyard to the battlefield. Activate this ability only during your upkeep and only if you control three or more artifacts.| Thrummingbird|Scars of Mirrodin|47|U|{1}{U}|Creature — Bird Horror|1|1|Flying$Whenever Thrummingbird deals combat damage to a player, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)| Corpse Cur|Scars of Mirrodin|147|C|{4}|Artifact Creature — Hound|2|2|Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)$When Corpse Cur enters the battlefield, you may return target creature card with infect from your graveyard to your hand.| Carrion Call|Scars of Mirrodin|115|U|{3}{G}|Instant|||Put two 1/1 green Insect creature tokens with infect onto the battlefield. (They deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)| Contagion Clasp|Scars of Mirrodin|144|U|{2}|Artifact|||When Contagion Clasp enters the battlefield, put a -1/-1 counter on target creature.${4}, {tap}: Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)| Instill Infection|Scars of Mirrodin|68|C|{3}{B}|Instant|||Put a -1/-1 counter on target creature.$Draw a card.| Steady Progress|Scars of Mirrodin|45|C|{2}{U}|Instant|||Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)$Draw a card.| Inexorable Tide|Scars of Mirrodin|35|R|{3}{U}{U}|Enchantment|||Whenever you cast a spell, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)| Abuna Acolyte|Scars of Mirrodin|1|U|{1}{W}|Creature — Cat Cleric|1|1|{tap}: Prevent the next 1 damage that would be dealt to target creature or player this turn.${tap}: Prevent the next 2 damage that would be dealt to target artifact creature this turn.| Goblin Gaveleer|Scars of Mirrodin|92|C|{R}|Creature — Goblin Warrior|1|1|Trample$Goblin Gaveleer gets +2/+0 for each Equipment attached to it.| Furnace Celebration|Scars of Mirrodin|90|U|{1}{R}{R}|Enchantment|||Whenever you sacrifice another permanent, you may pay {2}. If you do, Furnace Celebration deals 2 damage to target creature or player.| Silver Myr|Scars of Mirrodin|202|C|{2}|Artifact Creature — Myr|1|1|{tap}: Add {U} to your mana pool.| Whipflare|New Phyrexia|102|U|{1}{R}|Sorcery|||Whipflare deals 2 damage to each nonartifact creature.| Gold Myr|Scars of Mirrodin|157|C|{2}|Artifact Creature — Myr|1|1|{tap}: Add {W} to your mana pool.| Tempered Steel|Scars of Mirrodin|24|R|{1}{W}{W}|Enchantment|||Artifact creatures you control get +2/+2.| Trigon of Rage|Scars of Mirrodin|216|U|{2}|Artifact|||Trigon of Rage enters the battlefield with three charge counters on it.${R}{R}, {tap}: Put a charge counter on Trigon of Rage.${2}, {tap}, Remove a charge counter from Trigon of Rage: Target creature gets +3/+0 until end of turn.| Wall of Fire|Magic 2010|162|U|{1}{R}{R}|Creature — Wall|0|5|Defender (This creature can't attack.)${R}: Wall of Fire gets +1/+0 until end of turn.| Elvish Visionary|Magic 2010|178|C|{1}{G}|Creature — Elf Shaman|1|1|When Elvish Visionary enters the battlefield, draw a card.| Pyroclasm|Magic 2010|152|U|{1}{R}|Sorcery|||Pyroclasm deals 2 damage to each creature.| Roiling Terrain|Worldwake|88|C|{2}{R}{R}|Sorcery|||Destroy target land, then Roiling Terrain deals damage to that land's controller equal to the number of land cards in that player's graveyard.| Talus Paladin|Worldwake|21|R|{3}{W}|Creature — Human Knight Ally|2|3|Whenever Talus Paladin or another Ally enters the battlefield under your control, you may have Allies you control gain lifelink until end of turn, and you may put a +1/+1 counter on Talus Paladin.| Harabaz Druid|Worldwake|105|R|{1}{G}|Creature — Human Druid Ally|0|1|{tap}: Add X mana of any one color to your mana pool, where X is the number of Allies you control.| Ruthless Cullblade|Worldwake|65|C|{1}{B}|Creature — Vampire Warrior|2|1|Ruthless Cullblade gets +2/+1 as long as an opponent has 10 or less life.| Dead Reckoning|Worldwake|56|C|{1}{B}{B}|Sorcery|||You may put target creature card from your graveyard on top of your library. If you do, Dead Reckoning deals damage equal to that card's power to target creature.| Goblin Roughrider|Worldwake|82|C|{2}{R}|Creature — Goblin Knight|3|2|| Hedron Rover|Worldwake|125|C|{4}|Artifact Creature — Construct|2|2|Landfall — Whenever a land enters the battlefield under your control, Hedron Rover gets +2/+2 until end of turn.| Mysteries of the Deep|Worldwake|33|C|{4}{U}|Instant|||Draw two cards.$Landfall — If you had a land enter the battlefield under your control this turn, draw three cards instead.| Selective Memory|Worldwake|37|R|{3}{U}|Sorcery|||Search your library for any number of nonland cards and exile them. Then shuffle your library.| Permafrost Trap|Worldwake|34|U|{2}{U}{U}|Instant — Trap|||If an opponent had a green creature enter the battlefield under his or her control this turn, you may pay {U} rather than pay Permafrost Trap's mana cost.$Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.| Join the Ranks|Worldwake|9|C|{3}{W}|Instant|||Put two 1/1 white Soldier Ally creature tokens onto the battlefield.| Kor Firewalker|Worldwake|11|U|{W}{W}|Creature — Kor Soldier|2|2|Protection from red$Whenever a player casts a red spell, you may gain 1 life.| Spell Contortion|Worldwake|38|U|{2}{U}|Instant|||Multikicker {1}{U} (You may pay an additional {1}{U} any number of times as you cast this spell.)$Counter target spell unless its controller pays {2}. Draw a card for each time Spell Contortion was kicked.| Marsh Threader|Worldwake|14|C|{1}{W}|Creature — Kor Scout|2|1|Swampwalk| Goblin Arsonist|Rise of the Eldrazi|147|C|{R}|Creature — Goblin Shaman|1|1|When Goblin Arsonist dies, you may have it deal 1 damage to target creature or player.| Enclave Cryptologist|Rise of the Eldrazi|66|U|{U}|Creature — Merfolk Wizard|0|1|Level up {1}{U} ({1}{U}: Put a level counter on this. Level up only as a sorcery.)$LEVEL 1-2$0/1${tap}: Draw a card, then discard a card.$LEVEL 3+$0/1${tap}: Draw a card.| Pawn of Ulamog|Rise of the Eldrazi|122|U|{1}{B}{B}|Creature — Vampire Shaman|2|2|Whenever Pawn of Ulamog or another nontoken creature you control dies, you may put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool."| Ulamog's Crusher|Rise of the Eldrazi|13|C|{8}|Creature — Eldrazi|8|8|Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)$Ulamog's Crusher attacks each turn if able.| Ulamog, the Infinite Gyre|Rise of the Eldrazi|12|M|{11}|Legendary Creature — Eldrazi|10|10|When you cast Ulamog, the Infinite Gyre, destroy target permanent.$Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.)$Ulamog is indestructible.$When Ulamog is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.| Kiln Fiend|Rise of the Eldrazi|153|C|{1}{R}|Creature — Elemental Beast|1|2|Whenever you cast an instant or sorcery spell, Kiln Fiend gets +3/+0 until end of turn.| Perish the Thought|Rise of the Eldrazi|123|C|{2}{B}|Sorcery|||Target opponent reveals his or her hand. You choose a card from it. That player shuffles that card into his or her library.| Warmonger's Chariot|Rise of the Eldrazi|226|U|{2}|Artifact — Equipment|||Equipped creature gets +2/+2.$As long as equipped creature has defender, it can attack as though it didn't have defender.$Equip {3}| Transcendent Master|Rise of the Eldrazi|51|M|{1}{W}{W}|Creature — Human Cleric Avatar|3|3|Level up {1} ({1}: Put a level counter on this. Level up only as a sorcery.)$LEVEL 6-11$6/6$Lifelink$LEVEL 12+$9/9$Lifelink$Transcendent Master is indestructible.| Caravan Escort|Rise of the Eldrazi|15|C|{W}|Creature — Human Knight|1|1|Level up {2} ({2}: Put a level counter on this. Level up only as a sorcery.)$LEVEL 1-4$2/2$$LEVEL 5+$5/5$First strike| Gravity Well|Rise of the Eldrazi|185|U|{1}{G}{G}|Enchantment|||Whenever a creature with flying attacks, it loses flying until end of turn.| Vendetta|Rise of the Eldrazi|130|C|{B}|Instant|||Destroy target nonblack creature. It can't be regenerated. You lose life equal to that creature's toughness.| Oust|Rise of the Eldrazi|40|U|{W}|Sorcery|||Put target creature into its owner's library second from the top. Its controller gains 3 life.| Spider Umbra|Rise of the Eldrazi|208|C|{G}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+1 and has reach. (It can block creatures with flying.)$Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)| Daggerback Basilisk|Rise of the Eldrazi|182|C|{2}{G}|Creature — Basilisk|2|2|Deathtouch| Devastating Summons|Rise of the Eldrazi|140|R|{R}|Sorcery|||As an additional cost to cast Devastating Summons, sacrifice X lands.$Put two X/X red Elemental creature tokens onto the battlefield.| Hada Spy Patrol|Rise of the Eldrazi|71|U|{1}{U}|Creature — Human Rogue|1|1|Level up {2}{U} ({2}{U}: Put a level counter on this. Level up only as a sorcery.)$LEVEL 1-2$2/2$Hada Spy Patrol is unblockable.$LEVEL 3+$3/3$Shroud$Hada Spy Patrol is unblockable.| Ondu Giant|Rise of the Eldrazi|202|C|{3}{G}|Creature — Giant Druid|2|4|When Ondu Giant enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.| Repel the Darkness|Rise of the Eldrazi|42|C|{2}{W}|Instant|||Tap up to two target creatures.$Draw a card.| Nirkana Cutthroat|Rise of the Eldrazi|119|U|{2}{B}|Creature — Vampire Warrior|3|2|Level up {2}{B} ({2}{B}: Put a level counter on this. Level up only as a sorcery.)$LEVEL 1-2$4/3$Deathtouch$LEVEL 3+$5/4$First strike, deathtouch| Recurring Insight|Rise of the Eldrazi|82|R|{4}{U}{U}|Sorcery|||Draw cards equal to the number of cards in target opponent's hand.$Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)| Sea Gate Oracle|Rise of the Eldrazi|85|C|{2}{U}|Creature — Human Wizard|1|3|When Sea Gate Oracle enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.| Essence Feed|Rise of the Eldrazi|110|C|{5}{B}|Sorcery|||Target player loses 3 life. You gain 3 life and put three 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool."| Tuktuk the Explorer|Rise of the Eldrazi|169|R|{2}{R}|Legendary Creature — Goblin|1|1|Haste$When Tuktuk the Explorer dies, put a legendary 5/5 colorless Goblin Golem artifact creature token named Tuktuk the Returned onto the battlefield.| Eland Umbra|Rise of the Eldrazi|19|C|{1}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +0/+4.$Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)| Bala Ged Scorpion|Rise of the Eldrazi|95|C|{3}{B}|Creature — Scorpion|2|3|When Bala Ged Scorpion enters the battlefield, you may destroy target creature with power 1 or less.| Runed Servitor|Rise of the Eldrazi|224|U|{2}|Artifact Creature — Construct|2|2|When Runed Servitor dies, each player draws a card.| Halimar Wavewatch|Rise of the Eldrazi|72|C|{1}{U}|Creature — Merfolk Soldier|0|3|Level up {2} ({2}: Put a level counter on this. Level up only as a sorcery.)$LEVEL 1-4$0/6$$LEVEL 5+$6/6$Islandwalk| Death Cultist|Rise of the Eldrazi|105|C|{B}|Creature — Human Wizard|1|1|Sacrifice Death Cultist: Target player loses 1 life and you gain 1 life.| Emerge Unscathed|Rise of the Eldrazi|20|U|{W}|Instant|||Target creature you control gains protection from the color of your choice until end of turn.$Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)| Shared Discovery|Rise of the Eldrazi|87|C|{U}|Sorcery|||As an additional cost to cast Shared Discovery, tap four untapped creatures you control.$Draw three cards.| Knight of Cliffhaven|Rise of the Eldrazi|29|C|{1}{W}|Creature — Kor Knight|2|2|Level up {3} ({3}: Put a level counter on this. Level up only as a sorcery.)$LEVEL 1-3$2/3$Flying$LEVEL 4+$4/4$Flying, vigilance| Balance|From the Vault: Exiled|1|M|{1}{W}|Sorcery|||Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.| Channel|From the Vault: Exiled|3|M|{G}{G}|Sorcery|||Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {1} to your mana pool.| Strip Mine|From the Vault: Exiled|13|M||Land|||{tap}: Add {1} to your mana pool.$${tap}, Sacrifice Strip Mine: Destroy target land.| Berserk|From the Vault: Exiled|2|M|{G}|Instant|||Cast Berserk only before the combat damage step.$Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.| Serendib Efreet|From the Vault: Exiled|11|M|{2}{U}|Creature — Efreet|3|4|Flying$At the beginning of your upkeep, Serendib Efreet deals 1 damage to you.| Gifts Ungiven|From the Vault: Exiled|4|M|{3}{U}|Instant|||Search your library for four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library.| Sensei's Divining Top|From the Vault: Exiled|10|M|{1}|Artifact|||{1}: Look at the top three cards of your library, then put them back in any order.${tap}: Draw a card, then put Sensei's Divining Top on top of its owner's library.| Goblin Lackey|From the Vault: Exiled|5|M|{R}|Creature — Goblin|1|1|Whenever Goblin Lackey deals damage to a player, you may put a Goblin permanent card from your hand onto the battlefield.| Kird Ape|From the Vault: Exiled|6|M|{R}|Creature — Ape|1|1|Kird Ape gets +1/+2 as long as you control a Forest.| Lotus Petal|From the Vault: Exiled|7|M|{0}|Artifact|||{tap}, Sacrifice Lotus Petal: Add one mana of any color to your mana pool.| Mystical Tutor|From the Vault: Exiled|8|M|{U}|Instant|||Search your library for an instant or sorcery card and reveal that card. Shuffle your library, then put the card on top of it.| Necropotence|From the Vault: Exiled|9|M|{B}{B}{B}|Enchantment|||Skip your draw step.$Whenever you discard a card, exile that card from your graveyard.$Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.| Skullclamp|From the Vault: Exiled|12|M|{1}|Artifact — Equipment|||Equipped creature gets +1/-1.$Whenever equipped creature dies, draw two cards.$Equip {1}| Trinisphere|From the Vault: Exiled|15|M|{3}|Artifact|||As long as Trinisphere is untapped, each spell that would cost less than three mana to cast costs three mana to cast. (Additional mana in the cost may be paid with any color of mana or colorless mana. For example, a spell that would cost {1}{B} to cast costs {2}{B} to cast instead.)| Tinker|From the Vault: Exiled|14|M|{2}{U}|Sorcery|||As an additional cost to cast Tinker, sacrifice an artifact.$Search your library for an artifact card and put that card onto the battlefield. Then shuffle your library.| Swamp|Zendikar|241|L||Basic Land — Swamp|||B| Forest|Zendikar|246|L||Basic Land — Forest|||G| Swamp|Zendikar|240|L||Basic Land — Swamp|||B| Island|Zendikar|236|L||Basic Land — Island|||U| Plains|Zendikar|233|L||Basic Land — Plains|||W| Island|Zendikar|235|L||Basic Land — Island|||U| Island|Zendikar|237|L||Basic Land — Island|||U| Mountain|Zendikar|243|L||Basic Land — Mountain|||R| Swamp|Zendikar|238|L||Basic Land — Swamp|||B| Plains|Zendikar|231|L||Basic Land — Plains|||W| Forest|Zendikar|248|L||Basic Land — Forest|||G| Mountain|Zendikar|242|L||Basic Land — Mountain|||R| Plains|Zendikar|230|L||Basic Land — Plains|||W| Mountain|Zendikar|244|L||Basic Land — Mountain|||R| Forest|Zendikar|249|L||Basic Land — Forest|||G| Mountain|Zendikar|245|L||Basic Land — Mountain|||R| Island|Zendikar|234|L||Basic Land — Island|||U| Forest|Zendikar|247|L||Basic Land — Forest|||G| Swamp|Zendikar|239|L||Basic Land — Swamp|||B| Plains|Zendikar|232|L||Basic Land — Plains|||W| Jace, the Mind Sculptor|Worldwake|31|M|{2}{U}{U}|Planeswalker — Jace|||+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library.$0: Draw three cards, then put two cards from your hand on top of your library in any order.$-1: Return target creature to its owner's hand.$-12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.| Tomb Hex|Worldwake|69|C|{2}{B}|Instant|||Target creature gets -2/-2 until end of turn.$Landfall — If you had a land enter the battlefield under your control this turn, that creature gets -4/-4 until end of turn instead.| Chandra Ablaze|Zendikar|120|M|{4}{R}{R}|Planeswalker — Chandra|||+1: Discard a card. If a red card is discarded this way, Chandra Ablaze deals 4 damage to target creature or player.$-2: Each player discards his or her hand, then draws three cards.$-7: Cast any number of red instant and/or sorcery cards from your graveyard without paying their mana costs.| Sorin Markov|Zendikar|111|M|{3}{B}{B}{B}|Planeswalker — Sorin|||+2: Sorin Markov deals 2 damage to target creature or player and you gain 2 life.$-3: Target opponent's life total becomes 10.$-7: You control target player during that player's next turn.| Quest for the Gemblades|Zendikar|177|U|{1}{G}|Enchantment|||Whenever a creature you control deals combat damage to a creature, you may put a quest counter on Quest for the Gemblades.$Remove a quest counter from Quest for the Gemblades and sacrifice it: Put four +1/+1 counters on target creature.| Conqueror's Pledge|Zendikar|8|R|{2}{W}{W}{W}|Sorcery|||Kicker {6} (You may pay an additional {6} as you cast this spell.)$Put six 1/1 white Kor Soldier creature tokens onto the battlefield. If Conqueror's Pledge was kicked, put twelve of those tokens onto the battlefield instead.| Gigantiform|Zendikar|162|R|{3}{G}{G}|Enchantment — Aura|||Kicker {4}$Enchant creature$Enchanted creature is 8/8 and has trample.$When Gigantiform enters the battlefield, if it was kicked, you may search your library for a card named Gigantiform, put it onto the battlefield, then shuffle your library.| Makindi Shieldmate|Zendikar|26|C|{2}{W}|Creature — Kor Soldier Ally|0|3|Defender$Whenever Makindi Shieldmate or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Makindi Shieldmate.| Sea Gate Loremaster|Zendikar|63|R|{4}{U}|Creature — Merfolk Wizard Ally|1|3|{tap}: Draw a card for each Ally you control.| Rite of Replication|Zendikar|61|R|{2}{U}{U}|Sorcery|||Kicker {5} (You may pay an additional {5} as you cast this spell.)$Put a token onto the battlefield that's a copy of target creature. If Rite of Replication was kicked, put five of those tokens onto the battlefield instead.| Seascape Aerialist|Zendikar|64|U|{4}{U}|Creature — Merfolk Wizard Ally|2|3|Whenever Seascape Aerialist or another Ally enters the battlefield under your control, you may have Ally creatures you control gain flying until end of turn.| Sadistic Sacrament|Zendikar|110|R|{B}{B}{B}|Sorcery|||Kicker {7} (You may pay an additional {7} as you cast this spell.)$Search target player's library for up to three cards, exile them, then that player shuffles his or her library. If Sadistic Sacrament was kicked, instead search that player's library for up to fifteen cards, exile them, then that player shuffles his or her library.| Murasa Pyromancer|Zendikar|139|U|{4}{R}{R}|Creature — Human Shaman Ally|3|2|Whenever Murasa Pyromancer or another Ally enters the battlefield under your control, you may have Murasa Pyromancer deal damage to target creature equal to the number of Allies you control.| Quest for Ancient Secrets|Zendikar|59|U|{U}|Enchantment|||Whenever a card is put into your graveyard from anywhere, you may put a quest counter on Quest for Ancient Secrets.$Remove five quest counters from Quest for Ancient Secrets and sacrifice it: Target player shuffles his or her graveyard into his or her library.| Angel of Mercy|Duel Decks: Divine vs. Demonic|9|U|{4}{W}|Creature — Angel|3|3|Flying$When Angel of Mercy enters the battlefield, you gain 3 life.| Angel's Feather|Duel Decks: Divine vs. Demonic|23|U|{2}|Artifact|||Whenever a player casts a white spell, you may gain 1 life.| Consume Spirit|Duel Decks: Divine vs. Demonic|56|U|{X}{1}{B}|Sorcery|||Spend only black mana on X.$Consume Spirit deals X damage to target creature or player and you gain X life.| Cruel Edict|Duel Decks: Divine vs. Demonic|48|U|{1}{B}|Sorcery|||Target opponent sacrifices a creature.| Demon's Horn|Duel Decks: Divine vs. Demonic|57|U|{2}|Artifact|||Whenever a player casts a black spell, you may gain 1 life.| Dusk Imp|Duel Decks: Divine vs. Demonic|34|C|{2}{B}|Creature — Imp|2|1|Flying| Icatian Priest|Duel Decks: Divine vs. Demonic|2|U|{W}|Creature — Human Cleric|1|1|{1}{W}{W}: Target creature gets +1/+1 until end of turn.| Pacifism|Duel Decks: Divine vs. Demonic|17|C|{1}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature can't attack or block.| Reya Dawnbringer|Duel Decks: Divine vs. Demonic|13|R|{6}{W}{W}{W}|Legendary Creature — Angel|4|6|Flying$At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield.| Serra Angel|Duel Decks: Divine vs. Demonic|10|R|{3}{W}{W}|Creature — Angel|4|4|Flying$Vigilance (Attacking doesn't cause this creature to tap.)| Serra's Embrace|Duel Decks: Divine vs. Demonic|21|U|{2}{W}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+2 and has flying and vigilance.| Unholy Strength|Duel Decks: Divine vs. Demonic|47|C|{B}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+1.| Venerable Monk|Duel Decks: Divine vs. Demonic|5|C|{2}{W}|Creature — Human Monk Cleric|2|2|When Venerable Monk enters the battlefield, you gain 2 life.| Cackling Imp|Duel Decks: Divine vs. Demonic|41|C|{2}{B}{B}|Creature — Imp|2|2|Flying${tap}: Target player loses 1 life.| Duress|Duel Decks: Divine vs. Demonic|46|C|{B}|Sorcery|||Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card.| Marble Diamond|Duel Decks: Divine vs. Demonic|24|U|{2}|Artifact|||Marble Diamond enters the battlefield tapped.${tap}: Add {W} to your mana pool.| Serra Advocate|Duel Decks: Divine vs. Demonic|7|U|{3}{W}|Creature — Angel|2|2|Flying${tap}: Target attacking or blocking creature gets +2/+2 until end of turn.| Sustainer of the Realm|Duel Decks: Divine vs. Demonic|8|U|{2}{W}{W}|Creature — Angel|2|3|Flying$Whenever Sustainer of the Realm blocks, it gets +0/+2 until end of turn.| Abyssal Specter|Duel Decks: Divine vs. Demonic|40|U|{2}{B}{B}|Creature — Specter|2|3|Flying$Whenever Abyssal Specter deals damage to a player, that player discards a card.| Angelic Page|Duel Decks: Divine vs. Demonic|3|C|{1}{W}|Creature — Angel Spirit|1|1|Flying${tap}: Target attacking or blocking creature gets +1/+1 until end of turn.| Fallen Angel|Duel Decks: Divine vs. Demonic|42|R|{3}{B}{B}|Creature — Angel|3|3|Flying$Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.| Healing Salve|Duel Decks: Divine vs. Demonic|14|C|{W}|Instant|||Choose one — Target player gains 3 life; or prevent the next 3 damage that would be dealt to target creature or player this turn.| Foul Imp|Duel Decks: Divine vs. Demonic|32|C|{B}{B}|Creature — Imp|2|2|Flying$When Foul Imp enters the battlefield, you lose 2 life.| Angelic Benediction|Duel Decks: Divine vs. Demonic|19|U|{3}{W}|Enchantment|||Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)$Whenever a creature you control attacks alone, you may tap target creature.| Angelsong|Duel Decks: Divine vs. Demonic|15|C|{1}{W}|Instant|||Prevent all combat damage that would be dealt this turn.$Cycling {2} ({2}, Discard this card: Draw a card.)| Kuro, Pitlord|Duel Decks: Divine vs. Demonic|44|R|{6}{B}{B}{B}|Legendary Creature — Demon Spirit|9|9|At the beginning of your upkeep, sacrifice Kuro, Pitlord unless you pay {B}{B}{B}{B}.$Pay 1 life: Target creature gets -1/-1 until end of turn.| Oni Possession|Duel Decks: Divine vs. Demonic|51|U|{2}{B}|Enchantment — Aura|||Enchant creature$At the beginning of your upkeep, sacrifice a creature.$Enchanted creature gets +3/+3 and has trample.$Enchanted creature is a Demon Spirit.| Otherworldly Journey|Duel Decks: Divine vs. Demonic|16|U|{1}{W}|Instant — Arcane|||Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.| Demon's Jester|Duel Decks: Divine vs. Demonic|38|C|{3}{B}|Creature — Imp|2|2|Flying$Hellbent — Demon's Jester gets +2/+1 as long as you have no cards in hand.| Dark Ritual|Duel Decks: Divine vs. Demonic|45|C|{B}|Instant|||Add {B}{B}{B} to your mana pool.| Soot Imp|Duel Decks: Divine vs. Demonic|37|U|{1}{B}{B}|Creature — Imp|1|2|Flying$Whenever a player casts a nonblack spell, that player loses 1 life.| Charging Paladin|Duel Decks: Divine vs. Demonic|4|C|{2}{W}|Creature — Human Knight|2|2|Whenever Charging Paladin attacks, it gets +0/+3 until end of turn.| Daggerclaw Imp|Duel Decks: Divine vs. Demonic|33|U|{2}{B}|Creature — Imp|3|1|Flying$Daggerclaw Imp can't block.| Dark Banishing|Duel Decks: Divine vs. Demonic|50|C|{2}{B}|Instant|||Destroy target nonblack creature. It can't be regenerated.| Breeding Pit|Duel Decks: Divine vs. Demonic|53|U|{3}{B}|Enchantment|||At the beginning of your upkeep, sacrifice Breeding Pit unless you pay {B}{B}.$At the beginning of your end step, put a 0/1 black Thrull creature token onto the battlefield.| Barter in Blood|Duel Decks: Divine vs. Demonic|52|U|{2}{B}{B}|Sorcery|||Each player sacrifices two creatures.| Promise of Power|Duel Decks: Divine vs. Demonic|54|R|{2}{B}{B}{B}|Sorcery|||Choose one — You draw five cards and you lose 5 life; or put an X/X black Demon creature token with flying onto the battlefield, where X is the number of cards in your hand as the token enters the battlefield.$Entwine {4} (Choose both if you pay the entwine cost.)| Reiver Demon|Duel Decks: Divine vs. Demonic|43|R|{4}{B}{B}{B}{B}|Creature — Demon|6|6|Flying$When Reiver Demon enters the battlefield, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated.| Overeager Apprentice|Duel Decks: Divine vs. Demonic|35|C|{2}{B}|Creature — Human Minion|1|2|Discard a card, Sacrifice Overeager Apprentice: Add {B}{B}{B} to your mana pool.| Barren Moor|Duel Decks: Divine vs. Demonic|58|C||Land|||Barren Moor enters the battlefield tapped.${tap}: Add {B} to your mana pool.$Cycling {B} ({B}, Discard this card: Draw a card.)| Righteous Cause|Duel Decks: Divine vs. Demonic|22|U|{3}{W}{W}|Enchantment|||Whenever a creature attacks, you gain 1 life.| Secluded Steppe|Duel Decks: Divine vs. Demonic|25|C||Land|||Secluded Steppe enters the battlefield tapped.${tap}: Add {W} to your mana pool.$Cycling {W} ({W}, Discard this card: Draw a card.)| Serra's Boon|Duel Decks: Divine vs. Demonic|18|U|{2}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+2 as long as it's white. Otherwise, it gets -2/-1.| Corrupt|Duel Decks: Divine vs. Demonic|55|U|{5}{B}|Sorcery|||Corrupt deals damage equal to the number of Swamps you control to target creature or player. You gain life equal to the damage dealt this way.| Twilight Shepherd|Duel Decks: Divine vs. Demonic|11|R|{3}{W}{W}{W}|Creature — Angel|5|5|Flying, vigilance$When Twilight Shepherd enters the battlefield, return to your hand all cards in your graveyard that were put there from the battlefield this turn.$Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)| Angelic Protector|Duel Decks: Divine vs. Demonic|6|U|{3}{W}|Creature — Angel|2|2|Flying$Whenever Angelic Protector becomes the target of a spell or ability, Angelic Protector gets +0/+3 until end of turn.| Souldrinker|Duel Decks: Divine vs. Demonic|39|U|{3}{B}|Creature — Spirit|2|2|Pay 3 life: Put a +1/+1 counter on Souldrinker.| Abyssal Gatekeeper|Duel Decks: Divine vs. Demonic|31|C|{1}{B}|Creature — Horror|1|1|When Abyssal Gatekeeper dies, each player sacrifices a creature.| Kalastria Highborn|Worldwake|59|R|{B}{B}|Creature — Vampire Shaman|2|2|Whenever Kalastria Highborn or another Vampire you control dies, you may pay {B}. If you do, target player loses 2 life and you gain 2 life.| Butcher of Malakir|Worldwake|53|R|{5}{B}{B}|Creature — Vampire Warrior|5|4|Flying$Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature.| Halimar Excavator|Worldwake|29|C|{1}{U}|Creature — Human Wizard Ally|1|3|Whenever Halimar Excavator or another Ally enters the battlefield under your control, target player puts the top X cards of his or her library into his or her graveyard, where X is the number of Allies you control.| Terastodon|Worldwake|115|R|{6}{G}{G}|Creature — Elephant|9|9|When Terastodon enters the battlefield, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller puts a 3/3 green Elephant creature token onto the battlefield.| Kazuul, Tyrant of the Cliffs|Worldwake|84|R|{3}{R}{R}|Legendary Creature — Ogre Warrior|5|4|Whenever a creature an opponent controls attacks, if you're the defending player, put a 3/3 red Ogre creature token onto the battlefield unless that creature's controller pays {3}.| Kitesail|Worldwake|126|C|{2}|Artifact — Equipment|||Equipped creature gets +1/+0 and has flying.$Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)| Goliath Sphinx|Worldwake|28|R|{5}{U}{U}|Creature — Sphinx|8|7|Flying| Pulse Tracker|Worldwake|62|C|{B}|Creature — Vampire Rogue|1|1|Whenever Pulse Tracker attacks, each opponent loses 1 life.| Bojuka Brigand|Worldwake|51|C|{1}{B}|Creature — Human Warrior Ally|1|1|Bojuka Brigand can't block.$Whenever Bojuka Brigand or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Bojuka Brigand.| Admonition Angel|Worldwake|1|M|{3}{W}{W}{W}|Creature — Angel|6|6|Flying$Landfall — Whenever a land enters the battlefield under your control, you may exile target nonland permanent other than Admonition Angel.$When Admonition Angel leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.| Mordant Dragon|Worldwake|85|R|{3}{R}{R}{R}|Creature — Dragon|5|5|Flying${1}{R}: Mordant Dragon gets +1/+0 until end of turn.$Whenever Mordant Dragon deals combat damage to a player, you may have it deal that much damage to target creature that player controls.| Plains|Duel Decks: Divine vs. Demonic|29|L||Basic Land — Plains|||W| Plains|Duel Decks: Divine vs. Demonic|26|L||Basic Land — Plains|||W| Plains|Duel Decks: Divine vs. Demonic|28|L||Basic Land — Plains|||W| Plains|Duel Decks: Divine vs. Demonic|27|L||Basic Land — Plains|||W| Swamp|Duel Decks: Divine vs. Demonic|59|L||Basic Land — Swamp|||B| Swamp|Duel Decks: Divine vs. Demonic|60|L||Basic Land — Swamp|||B| Swamp|Duel Decks: Divine vs. Demonic|61|L||Basic Land — Swamp|||B| Swamp|Duel Decks: Divine vs. Demonic|62|L||Basic Land — Swamp|||B| Thrull|Duel Decks: Divine vs. Demonic|3|C||Creature — Thrull|0|1|| Bala Ged Thief|Zendikar|79|R|{3}{B}|Creature — Human Rogue Ally|2|2|Whenever Bala Ged Thief or another Ally enters the battlefield under your control, target player reveals a number of cards from his or her hand equal to the number of Allies you control. You choose one of them. That player discards that card.| Nimana Sell-Sword|Zendikar|106|C|{3}{B}|Creature — Human Warrior Ally|2|2|Whenever Nimana Sell-Sword or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Nimana Sell-Sword.| Hagra Diabolist|Zendikar|95|U|{4}{B}|Creature — Ogre Shaman Ally|3|2|Whenever Hagra Diabolist or another Ally enters the battlefield under your control, you may have target player lose life equal to the number of Allies you control.| River Boa|Zendikar|180|U|{1}{G}|Creature — Snake|2|1|Islandwalk${G}: Regenerate River Boa.| Quest for the Holy Relic|Zendikar|33|U|{W}|Enchantment|||Whenever you cast a creature spell, you may put a quest counter on Quest for the Holy Relic.$Remove five quest counters from Quest for the Holy Relic and sacrifice it: Search your library for an Equipment card, put it onto the battlefield, and attach it to a creature you control. Then shuffle your library.| Quest for Pure Flame|Zendikar|144|U|{R}|Enchantment|||Whenever a source you control deals damage to an opponent, you may put a quest counter on Quest for Pure Flame.$Remove four quest counters from Quest for Pure Flame and sacrifice it: If any source you control would deal damage to a creature or player this turn, it deals double that damage to that creature or player instead.| Whiplash Trap|Zendikar|77|C|{3}{U}{U}|Instant — Trap|||If an opponent had two or more creatures enter the battlefield under his or her control this turn, you may pay {U} rather than pay Whiplash Trap's mana cost.$Return two target creatures to their owners' hands.| Summoning Trap|Zendikar|184|R|{4}{G}{G}|Instant — Trap|||If a creature spell you cast this turn was countered by a spell or ability an opponent controlled, you may pay {0} rather than pay Summoning Trap's mana cost.$Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in any order.| Lavaball Trap|Zendikar|135|R|{6}{R}{R}|Instant — Trap|||If an opponent had two or more lands enter the battlefield under his or her control this turn, you may pay {3}{R}{R} rather than pay Lavaball Trap's mana cost.$Destroy two target lands. Lavaball Trap deals 4 damage to each creature.| Needlebite Trap|Zendikar|105|U|{5}{B}{B}|Instant — Trap|||If an opponent gained life this turn, you may pay {B} rather than pay Needlebite Trap's mana cost.$Target player loses 5 life and you gain 5 life.| Inferno Trap|Zendikar|133|U|{3}{R}|Instant — Trap|||If you've been dealt damage by two or more creatures this turn, you may pay {R} rather than pay Inferno Trap's mana cost.$Inferno Trap deals 4 damage to target creature.| Baloth Cage Trap|Zendikar|156|U|{3}{G}{G}|Instant — Trap|||If an opponent had an artifact enter the battlefield under his or her control this turn, you may pay {1}{G} rather than pay Baloth Cage Trap's mana cost.$Put a 4/4 green Beast creature token onto the battlefield.| Mindbreak Trap|Zendikar|57|M|{2}{U}{U}|Instant — Trap|||If an opponent cast three or more spells this turn, you may pay {0} rather than pay Mindbreak Trap's mana cost.$Exile any number of target spells.| Pitfall Trap|Zendikar|32|U|{2}{W}|Instant — Trap|||If exactly one creature is attacking, you may pay {W} rather than pay Pitfall Trap's mana cost.$Destroy target attacking creature without flying.| Lethargy Trap|Zendikar|51|C|{3}{U}|Instant — Trap|||If three or more creatures are attacking, you may pay {U} rather than pay Lethargy Trap's mana cost.$Attacking creatures get -3/-0 until end of turn.| Cobra Trap|Zendikar|160|U|{4}{G}{G}|Instant — Trap|||If a noncreature permanent under your control was destroyed this turn by a spell or ability an opponent controlled, you may pay {G} rather than pay Cobra Trap's mana cost.$Put four 1/1 green Snake creature tokens onto the battlefield.| Runeflare Trap|Zendikar|146|U|{4}{R}{R}|Instant — Trap|||If an opponent drew three or more cards this turn, you may pay {R} rather than pay Runeflare Trap's mana cost.$Runeflare Trap deals damage to target player equal to the number of cards in that player's hand.| Ravenous Trap|Zendikar|109|U|{2}{B}{B}|Instant — Trap|||If an opponent had three or more cards put into his or her graveyard from anywhere this turn, you may pay {0} rather than pay Ravenous Trap's mana cost.$Exile all cards from target player's graveyard.| Archive Trap|Zendikar|41|R|{3}{U}{U}|Instant — Trap|||If an opponent searched his or her library this turn, you may pay {0} rather than pay Archive Trap's mana cost.$Target opponent puts the top thirteen cards of his or her library into his or her graveyard.| Skitter of Lizards|Worldwake|91|C|{R}|Creature — Lizard|1|1|Multikicker {1}{R} (You may pay an additional {1}{R} any number of times as you cast this spell.)$Haste$Skitter of Lizards enters the battlefield with a +1/+1 counter on it for each time it was kicked.| Omnath, Locus of Mana|Worldwake|109|M|{2}{G}|Legendary Creature — Elemental|1|1|Green mana doesn't empty from your mana pool as steps and phases end.$Omnath, Locus of Mana gets +1/+1 for each green mana in your mana pool.| Quag Vampires|Worldwake|63|C|{B}|Creature — Vampire Rogue|1|1|Multikicker {1}{B} (You may pay an additional {1}{B} any number of times as you cast this spell.)$Swampwalk$Quag Vampires enters the battlefield with a +1/+1 counter on it for each time it was kicked.| Joraga Warcaller|Worldwake|106|R|{G}|Creature — Elf Warrior|1|1|Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.)$Joraga Warcaller enters the battlefield with a +1/+1 counter on it for each time it was kicked.$Other Elf creatures you control get +1/+1 for each +1/+1 counter on Joraga Warcaller.| Comet Storm|Worldwake|76|M|{X}{R}{R}|Instant|||Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.)$Choose target creature or player, then choose another target creature or player for each time Comet Storm was kicked. Comet Storm deals X damage to each of them.| Enclave Elite|Worldwake|27|C|{2}{U}|Creature — Merfolk Soldier|2|2|Multikicker {1}{U} (You may pay an additional {1}{U} any number of times as you cast this spell.)$Islandwalk$Enclave Elite enters the battlefield with a +1/+1 counter on it for each time it was kicked.| Apex Hawks|Worldwake|2|C|{2}{W}|Creature — Bird|2|2|Multikicker {1}{W} (You may pay an additional {1}{W} any number of times as you cast this spell.)$Flying$Apex Hawks enters the battlefield with a +1/+1 counter on it for each time it was kicked.| Rumbling Aftershocks|Worldwake|89|U|{4}{R}|Enchantment|||Whenever you cast a kicked spell, you may have Rumbling Aftershocks deal damage to target creature or player equal to the number of times that spell was kicked.| Gnarlid Pack|Worldwake|101|C|{1}{G}|Creature — Beast|2|2|Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.)$Gnarlid Pack enters the battlefield with a +1/+1 counter on it for each time it was kicked.| Smoldering Spires|Worldwake|143|C||Land|||Smoldering Spires enters the battlefield tapped.$When Smoldering Spires enters the battlefield, target creature can't block this turn.${tap}: Add {R} to your mana pool.| Bojuka Bog|Worldwake|132|C||Land|||Bojuka Bog enters the battlefield tapped.$When Bojuka Bog enters the battlefield, exile all cards from target player's graveyard.${tap}: Add {B} to your mana pool.| Halimar Depths|Worldwake|137|C||Land|||Halimar Depths enters the battlefield tapped.$When Halimar Depths enters the battlefield, look at the top three cards of your library, then put them back in any order.${tap}: Add {U} to your mana pool.| Sejiri Steppe|Worldwake|142|C||Land|||Sejiri Steppe enters the battlefield tapped.$When Sejiri Steppe enters the battlefield, target creature you control gains protection from the color of your choice until end of turn.${tap}: Add {W} to your mana pool.| Khalni Garden|Worldwake|138|C||Land|||Khalni Garden enters the battlefield tapped.$When Khalni Garden enters the battlefield, put a 0/1 green Plant creature token onto the battlefield.${tap}: Add {G} to your mana pool.| Nemesis Trap|Worldwake|61|U|{4}{B}{B}|Instant — Trap|||If a white creature is attacking, you may pay {B}{B} rather than pay Nemesis Trap's mana cost.$Exile target attacking creature. Put a token that's a copy of that creature onto the battlefield. Exile it at the beginning of the next end step.| Wrexial, the Risen Deep|Worldwake|120|M|{3}{U}{U}{B}|Legendary Creature — Kraken|5|8|Islandwalk, swampwalk$Whenever Wrexial, the Risen Deep deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that card would be put into a graveyard this turn, exile it instead.| Bestial Menace|Worldwake|97|U|{3}{G}{G}|Sorcery|||Put a 1/1 green Snake creature token, a 2/2 green Wolf creature token, and a 3/3 green Elephant creature token onto the battlefield.| Sejiri Merfolk|Worldwake|36|U|{1}{U}|Creature — Merfolk Soldier|2|1|As long as you control a Plains, Sejiri Merfolk has first strike and lifelink. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)| Quicksand|Worldwake|140|C||Land|||{tap}: Add {1} to your mana pool.${tap}, Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn.| Dragonmaster Outcast|Worldwake|81|M|{R}|Creature — Human Shaman|1|1|At the beginning of your upkeep, if you control six or more lands, put a 5/5 red Dragon creature token with flying onto the battlefield.| Tectonic Edge|Worldwake|145|U||Land|||{tap}: Add {1} to your mana pool.${1}, {tap}, Sacrifice Tectonic Edge: Destroy target nonbasic land. Activate this ability only if an opponent controls four or more lands.| Leatherback Baloth|Worldwake|107|U|{G}{G}{G}|Creature — Beast|4|5|| Novablast Wurm|Worldwake|119|M|{3}{G}{G}{W}{W}|Creature — Wurm|7|7|Whenever Novablast Wurm attacks, destroy all other creatures.| Slavering Nulls|Worldwake|92|U|{1}{R}|Creature — Goblin Zombie|2|1|Whenever Slavering Nulls deals combat damage to a player, if you control a Swamp, you may have that player discard a card.| Summit Apes|Worldwake|114|U|{3}{G}|Creature — Ape|5|2|As long as you control a Mountain, Summit Apes can't be blocked except by two or more creatures.| Wind Zendikon|Worldwake|46|C|{U}|Enchantment — Aura|||Enchant land$Enchanted land is a 2/2 blue Elemental creature with flying. It's still a land.$When enchanted land dies, return that card to its owner's hand.| Terra Eternal|Worldwake|22|R|{2}{W}|Enchantment|||All lands are indestructible.| Abyssal Persecutor|Worldwake|47|M|{2}{B}{B}|Creature — Demon|6|6|Flying, trample$You can't win the game and your opponents can't lose the game.| Vastwood Zendikon|Worldwake|117|C|{4}{G}|Enchantment — Aura|||Enchant land$Enchanted land is a 6/4 green Elemental creature. It's still a land.$When enchanted land dies, return that card to its owner's hand.| Hammer of Ruin|Worldwake|124|U|{2}|Artifact — Equipment|||Equipped creature gets +2/+0.$Whenever equipped creature deals combat damage to a player, you may destroy target Equipment that player controls.$Equip {2}| Guardian Zendikon|Worldwake|6|C|{2}{W}|Enchantment — Aura|||Enchant land$Enchanted land is a 2/6 white Wall creature with defender. It's still a land.$When enchanted land dies, return that card to its owner's hand.| Loam Lion|Worldwake|13|U|{W}|Creature — Cat|1|1|Loam Lion gets +1/+2 as long as you control a Forest.| Corrupted Zendikon|Worldwake|55|C|{1}{B}|Enchantment — Aura|||Enchant land$Enchanted land is a 3/3 black Ooze creature. It's still a land.$When enchanted land dies, return that card to its owner's hand.| Strength of the Tajuru|Worldwake|113|R|{X}{G}{G}|Instant|||Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.)$Choose target creature, then choose another target creature for each time Strength of the Tajuru was kicked. Put X +1/+1 counters on each of them.| Shoreline Salvager|Worldwake|67|U|{3}{B}|Creature — Surrakar|3|3|Whenever Shoreline Salvager deals combat damage to a player, if you control an Island, you may draw a card.| Iona's Judgment|Worldwake|8|C|{4}{W}|Sorcery|||Exile target creature or enchantment.| Eye of Ugin|Worldwake|136|M||Legendary Land|||Colorless Eldrazi spells you cast cost {2} less to cast.${7}, {tap}: Search your library for a colorless creature card, reveal it, and put it into your hand. Then shuffle your library.| Geyser Glider|Zendikar|124|U|{3}{R}{R}|Creature — Elemental Beast|4|4|Landfall — Whenever a land enters the battlefield under your control, Geyser Glider gains flying until end of turn.| Luminarch Ascension|Zendikar|25|R|{1}{W}|Enchantment|||At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on Luminarch Ascension. (Damage causes loss of life.)${1}{W}: Put a 4/4 white Angel creature token with flying onto the battlefield. Activate this ability only if Luminarch Ascension has four or more quest counters on it.| Beastmaster Ascension|Zendikar|159|R|{2}{G}|Enchantment|||Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension.$As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5.| Pyromancer Ascension|Zendikar|143|R|{1}{R}|Enchantment|||Whenever you cast an instant or sorcery spell that has the same name as a card in your graveyard, you may put a quest counter on Pyromancer Ascension.$Whenever you cast an instant or sorcery spell while Pyromancer Ascension has two or more quest counters on it, you may copy that spell. You may choose new targets for the copy.| Bloodchief Ascension|Zendikar|82|R|{B}|Enchantment|||At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.)$Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.| Archmage Ascension|Zendikar|42|R|{2}{U}|Enchantment|||At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on Archmage Ascension.$As long as Archmage Ascension has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle your library.| Demon|Duel Decks: Divine vs. Demonic|2|C||Creature — Demon|*|*|Flying| Spirit|Duel Decks: Divine vs. Demonic|1|C||Creature — Spirit|1|1|Flying| Arbor Elf|Worldwake|95|C|{G}|Creature — Elf Druid|1|1|{tap}: Untap target Forest.| Treasure Hunt|Worldwake|42|C|{1}{U}|Sorcery|||Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand.| Thada Adel, Acquisitor|Worldwake|40|R|{1}{U}{U}|Legendary Creature — Merfolk Rogue|2|2|Islandwalk$Whenever Thada Adel, Acquisitor deals combat damage to a player, search that player's library for an artifact card and exile it. Then that player shuffles his or her library. Until end of turn, you may play that card.| Lagac Lizard|Rise of the Eldrazi|154|C|{3}{R}|Creature — Lizard|3|3|| Echo Mage|Rise of the Eldrazi|64|R|{1}{U}{U}|Creature — Human Wizard|2|3|Level up {1}{U} ({1}{U}: Put a level counter on this. Level up only as a sorcery.)$LEVEL 2-3$2/4${U}{U}, {tap}: Copy target instant or sorcery spell. You may choose new targets for the copy.$LEVEL 4+$2/5${U}{U}, {tap}: Copy target instant or sorcery spell twice. You may choose new targets for the copies.| Lord of Shatterskull Pass|Rise of the Eldrazi|156|R|{3}{R}|Creature — Minotaur Shaman|3|3|Level up {1}{R} ({1}{R}: Put a level counter on this. Level up only as a sorcery.)$LEVEL 1-5$6/6$$LEVEL 6+$6/6$Whenever Lord of Shatterskull Pass attacks, it deals 6 damage to each creature defending player controls.| Harmless Assault|Rise of the Eldrazi|24|C|{2}{W}{W}|Instant|||Prevent all combat damage that would be dealt this turn by attacking creatures.| Zulaport Enforcer|Rise of the Eldrazi|133|C|{B}|Creature — Human Warrior|1|1|Level up {4} ({4}: Put a level counter on this. Level up only as a sorcery.)$LEVEL 1-2$3/3$$LEVEL 3+$5/5$Zulaport Enforcer can't be blocked except by black creatures.| Mul Daya Channelers|Rise of the Eldrazi|198|R|{1}{G}{G}|Creature — Elf Druid Shaman|2|2|Play with the top card of your library revealed.$As long as the top card of your library is a creature card, Mul Daya Channelers gets +3/+3.$As long as the top card of your library is a land card, Mul Daya Channelers has "{tap}: Add two mana of any one color to your mana pool."| Distortion Strike|Rise of the Eldrazi|60|C|{U}|Sorcery|||Target creature gets +1/+0 until end of turn and is unblockable this turn.$Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)| Sphinx of Magosi|Rise of the Eldrazi|89|R|{3}{U}{U}{U}|Creature — Sphinx|6|6|Flying${2}{U}: Draw a card, then put a +1/+1 counter on Sphinx of Magosi.| Fissure Vent|Rise of the Eldrazi|144|C|{3}{R}{R}|Sorcery|||Choose one or both — Destroy target artifact; and/or destroy target nonbasic land.| It That Betrays|Rise of the Eldrazi|7|R|{12}|Creature — Eldrazi|11|11|Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)$Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control.| Gigantomancer|Rise of the Eldrazi|184|R|{7}{G}|Creature — Human Shaman|1|1|{1}: Target creature you control becomes 7/7 until end of turn.| Merfolk Observer|Rise of the Eldrazi|76|C|{1}{U}|Creature — Merfolk Rogue|2|1|When Merfolk Observer enters the battlefield, look at the top card of target player's library.| Phantasmal Abomination|Rise of the Eldrazi|80|U|{1}{U}{U}|Creature — Illusion|5|5|Defender$When Phantasmal Abomination becomes the target of a spell or ability, sacrifice it.| Totem-Guide Hartebeest|Rise of the Eldrazi|50|C|{4}{W}|Creature — Antelope|2|5|When Totem-Guide Hartebeest enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle your library.| Ikiral Outrider|Rise of the Eldrazi|27|C|{1}{W}|Creature — Human Soldier|1|2|Level up {4} ({4}: Put a level counter on this. Level up only as a sorcery.)$LEVEL 1-3$2/6$Vigilance$LEVEL 4+$3/10$Vigilance| Traitorous Instinct|Rise of the Eldrazi|168|U|{3}{R}|Sorcery|||Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +2/+0 and gains haste.| Surreal Memoir|Rise of the Eldrazi|167|U|{3}{R}|Sorcery|||Return an instant card at random from your graveyard to your hand.$Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)| Nomads' Assembly|Rise of the Eldrazi|39|R|{4}{W}{W}|Sorcery|||Put a 1/1 white Kor Soldier creature token onto the battlefield for each creature you control.$Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)| Rapacious One|Rise of the Eldrazi|162|U|{5}{R}|Creature — Eldrazi Drone|5|4|Trample$Whenever Rapacious One deals combat damage to a player, put that many 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool."| Hyena Umbra|Rise of the Eldrazi|26|C|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+1 and has first strike.$Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)| Prophetic Prism|Rise of the Eldrazi|222|C|{2}|Artifact|||When Prophetic Prism enters the battlefield, draw a card.${1}, {tap}: Add one mana of any color to your mana pool.| Not of This World|Rise of the Eldrazi|8|U|{7}|Tribal Instant — Eldrazi|||Counter target spell or ability that targets a permanent you control.$Not of This World costs {7} less to cast if it targets a spell or ability that targets a creature you control with power 7 or greater.| Virulent Swipe|Rise of the Eldrazi|131|U|{B}|Instant|||Target creature gets +2/+0 and gains deathtouch until end of turn.$Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)| Cast Through Time|Rise of the Eldrazi|55|M|{4}{U}{U}{U}|Enchantment|||Instant and sorcery spells you control have rebound. (Exile the spell as it resolves if you cast it from your hand. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)| Baneful Omen|Rise of the Eldrazi|96|R|{4}{B}{B}{B}|Enchantment|||At the beginning of your end step, you may reveal the top card of your library. If you do, each opponent loses life equal to that card's converted mana cost.| Kozilek's Predator|Rise of the Eldrazi|193|C|{3}{G}|Creature — Eldrazi Drone|3|3|When Kozilek's Predator enters the battlefield, put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool."| Bear Umbra|Rise of the Eldrazi|177|R|{2}{G}{G}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control."$Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)| Affa Guard Hound|Rise of the Eldrazi|14|U|{2}{W}|Creature — Hound|2|2|Flash$When Affa Guard Hound enters the battlefield, target creature gets +0/+3 until end of turn.| Hellion Eruption|Rise of the Eldrazi|151|R|{5}{R}|Sorcery|||Sacrifice all creatures you control, then put that many 4/4 red Hellion creature tokens onto the battlefield.| Bloodthrone Vampire|Rise of the Eldrazi|98|C|{1}{B}|Creature — Vampire|1|1|Sacrifice a creature: Bloodthrone Vampire gets +2/+2 until end of turn.| Surrakar Spellblade|Rise of the Eldrazi|90|R|{1}{U}{U}|Creature — Surrakar|2|1|Whenever you cast an instant or sorcery spell, you may put a charge counter on Surrakar Spellblade.$Whenever Surrakar Spellblade deals combat damage to a player, you may draw X cards, where X is the number of charge counters on it.| Fleeting Distraction|Rise of the Eldrazi|67|C|{U}|Instant|||Target creature gets -1/-0 until end of turn.$Draw a card.| Eldrazi Temple|Rise of the Eldrazi|227|R||Land|||{tap}: Add {1} to your mana pool.${tap}: Add {2} to your mana pool. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.| Demystify|Rise of the Eldrazi|18|C|{W}|Instant|||Destroy target enchantment.| Basilisk Collar|Worldwake|122|R|{1}|Artifact — Equipment|||Equipped creature has deathtouch and lifelink.$Equip {2}| Nature's Claim|Worldwake|108|C|{G}|Instant|||Destroy target artifact or enchantment. Its controller gains 4 life.| Akoum Battlesinger|Worldwake|71|C|{1}{R}|Creature — Human Berserker Ally|1|1|Haste$Whenever Akoum Battlesinger or another Ally enters the battlefield under your control, you may have Ally creatures you control get +1/+0 until end of turn.| Perimeter Captain|Worldwake|16|U|{W}|Creature — Human Soldier|0|4|Defender$Whenever a creature you control with defender blocks, you may gain 2 life.| Feral Contest|Worldwake|100|C|{3}{G}|Sorcery|||Put a +1/+1 counter on target creature you control. Another target creature blocks it this turn if able.| Bazaar Trader|Worldwake|72|R|{1}{R}|Creature — Goblin|1|1|{tap}: Target player gains control of target artifact, creature, or land you control.| Pilgrim's Eye|Worldwake|128|C|{3}|Artifact Creature — Thopter|1|1|Flying$When Pilgrim's Eye enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.| Urge to Feed|Worldwake|70|U|{B}{B}|Instant|||Target creature gets -3/-3 until end of turn. You may tap any number of untapped Vampire creatures you control. If you do, put a +1/+1 counter on each of those Vampires.| Surrakar Banisher|Worldwake|39|C|{4}{U}|Creature — Surrakar|3|3|When Surrakar Banisher enters the battlefield, you may return target tapped creature to its owner's hand.| Grappler Spider|Worldwake|102|C|{1}{G}|Creature — Spider|2|1|Reach (This creature can block creatures with flying.)| Death's Shadow|Worldwake|57|R|{B}|Creature — Avatar|13|13|Death's Shadow gets -X/-X, where X is your life total.| Everflowing Chalice|Worldwake|123|U|{0}|Artifact|||Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.)$Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked.${tap}: Add {1} to your mana pool for each charge counter on Everflowing Chalice.| Walking Atlas|Worldwake|131|C|{2}|Artifact Creature — Construct|1|1|{tap}: You may put a land card from your hand onto the battlefield.| Caustic Crawler|Worldwake|54|U|{3}{B}{B}|Creature — Insect|4|3|Landfall — Whenever a land enters the battlefield under your control, you may have target creature get -1/-1 until end of turn.| Ruin Ghost|Worldwake|19|U|{1}{W}|Creature — Spirit|1|1|{W}, {tap}: Exile target land you control, then return it to the battlefield under your control.| Scrib Nibblers|Worldwake|66|U|{2}{B}|Creature — Rat|1|1|{tap}: Exile the top card of target player's library. If it's a land card, you gain 1 life.$Landfall — Whenever a land enters the battlefield under your control, you may untap Scrib Nibblers.| Stoneforge Mystic|Worldwake|20|R|{1}{W}|Creature — Kor Artificer|1|2|When Stoneforge Mystic enters the battlefield, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle your library.${1}{W}, {tap}: You may put an Equipment card from your hand onto the battlefield.| Veteran's Reflexes|Worldwake|23|C|{W}|Instant|||Target creature gets +1/+1 until end of turn. Untap that creature.| Quest for the Nihil Stone|Worldwake|64|R|{B}|Enchantment|||Whenever an opponent discards a card, you may put a quest counter on Quest for the Nihil Stone.$At the beginning of each opponent's upkeep, if that player has no cards in hand and Quest for the Nihil Stone has two or more quest counters on it, you may have that player lose 5 life.| Jwari Shapeshifter|Worldwake|32|R|{1}{U}|Creature — Shapeshifter Ally|0|0|You may have Jwari Shapeshifter enter the battlefield as a copy of any Ally creature on the battlefield.| Quest for the Goblin Lord|Worldwake|86|U|{R}|Enchantment|||Whenever a Goblin enters the battlefield under your control, you may put a quest counter on Quest for the Goblin Lord.$As long as Quest for the Goblin Lord has five or more quest counters on it, creatures you control get +2/+0.| Marshal's Anthem|Worldwake|15|R|{2}{W}{W}|Enchantment|||Multikicker {1}{W} (You may pay an additional {1}{W} any number of times as you cast this spell.)$Creatures you control get +1/+1.$When Marshal's Anthem enters the battlefield, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times Marshal's Anthem was kicked.| Battle Hurda|Worldwake|4|C|{4}{W}|Creature — Giant|3|3|First strike| Razor Boomerang|Worldwake|129|U|{3}|Artifact — Equipment|||Equipped creature has "{tap}, Unattach Razor Boomerang: Razor Boomerang deals 1 damage to target creature or player. Return Razor Boomerang to its owner's hand."$Equip {2}| Twitch|Worldwake|43|C|{2}{U}|Instant|||You may tap or untap target artifact, creature, or land.$Draw a card.| Hada Freeblade|Worldwake|7|U|{W}|Creature — Human Soldier Ally|0|1|Whenever Hada Freeblade or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Hada Freeblade.| Quest for Ula's Temple|Worldwake|35|R|{U}|Enchantment|||At the beginning of your upkeep, you may look at the top card of your library. If it's a creature card, you may reveal it and put a quest counter on Quest for Ula's Temple.$At the beginning of each end step, if there are three or more quest counters on Quest for Ula's Temple, you may put a Kraken, Leviathan, Octopus, or Serpent creature card from your hand onto the battlefield.| Agadeem Occultist|Worldwake|48|R|{2}{B}|Creature — Human Shaman Ally|0|2|{tap}: Put target creature card from an opponent's graveyard onto the battlefield under your control if its converted mana cost is less than or equal to the number of Allies you control.| Khalni Gem|Zendikar|205|U|{4}|Artifact|||When Khalni Gem enters the battlefield, return two lands you control to their owner's hand.${tap}: Add two mana of any one color to your mana pool.| Gomazoa|Zendikar|46|U|{2}{U}|Creature — Jellyfish|0|3|Defender, flying${tap}: Put Gomazoa and each creature it's blocking on top of their owners' libraries, then those players shuffle their libraries.| Celestial Mantle|Zendikar|6|R|{3}{W}{W}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +3/+3.$Whenever enchanted creature deals combat damage to a player, double its controller's life total.| Lu Meng, Wu General|Masters Edition III|41|U|{3}{U}{U}|Legendary Creature — Human Soldier|4|4|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)| Active Volcano|Masters Edition III|85|U|{R}|Instant|||Choose one — Destroy target blue permanent; or return target Island to its owner's hand.| Akron Legionnaire|Masters Edition III|1|R|{6}{W}{W}|Creature — Giant Soldier|8|4|Except for creatures named Akron Legionnaire and artifact creatures, creatures you control can't attack.| Alabaster Potion|Masters Edition III|2|U|{X}{W}{W}|Instant|||Choose one — Target player gains X life; or prevent the next X damage that would be dealt to target creature or player this turn.| All Hallow's Eve|Masters Edition III|57|R|{2}{B}{B}|Sorcery|||Exile All Hallow's Eve with two scream counters on it.$At the beginning of your upkeep, if All Hallow's Eve is exiled with a scream counter on it, remove a scream counter from it. If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from his or her graveyard to the battlefield.| Wall of Light|Masters Edition III|27|C|{2}{W}|Creature — Wall|1|5|Defender (This creature can't attack.)$Protection from black| Lightning Blow|Masters Edition III|18|C|{1}{W}|Instant|||Target creature gains first strike until end of turn.$$Draw a card at the beginning of the next turn's upkeep.| Boomerang|Masters Edition III|30|C|{U}{U}|Instant|||Return target permanent to its owner's hand.| Dong Zhou, the Tyrant|Masters Edition III|96|R|{4}{R}|Legendary Creature — Human Soldier|3|3|When Dong Zhou, the Tyrant enters the battlefield, target creature an opponent controls deals damage equal to its power to that player.| Spiny Starfish|Masters Edition III|50|U|{2}{U}|Creature — Starfish|0|1|{U}: Regenerate Spiny Starfish.$At the beginning of each end step, if Spiny Starfish regenerated this turn, put a 0/1 blue Starfish creature token onto the battlefield for each time it regenerated this turn.| Carrion Ants|Masters Edition III|60|U|{2}{B}{B}|Creature — Insect|0|1|{1}: Carrion Ants gets +1/+1 until end of turn.| Chain Lightning|Masters Edition III|90|C|{R}|Sorcery|||Chain Lightning deals 3 damage to target creature or player. Then that player or that creature's controller may pay {R}{R}. If the player does, he or she may copy this spell and may choose a new target for that copy.| Cleanse|Masters Edition III|5|R|{2}{W}{W}|Sorcery|||Destroy all black creatures.| Jedit Ojanen|Masters Edition III|153|C|{4}{W}{W}{U}|Legendary Creature — Cat Warrior|5|5|| Cosmic Horror|Masters Edition III|61|R|{3}{B}{B}{B}|Creature — Horror|7|7|First strike$At the beginning of your upkeep, destroy Cosmic Horror unless you pay {3}{B}{B}{B}. If Cosmic Horror is destroyed this way, it deals 7 damage to you.| Crimson Kobolds|Masters Edition III|93|C|{0}|Creature — Kobold|0|1|Crimson Kobolds is red.| Crimson Manticore|Masters Edition III|94|U|{2}{R}{R}|Creature — Manticore|2|2|Flying${R}, {tap}: Crimson Manticore deals 1 damage to target attacking or blocking creature.| Disharmony|Masters Edition III|95|U|{2}{R}|Instant|||Cast Disharmony only during combat before blockers are declared.$Untap target attacking creature and remove it from combat. Gain control of that creature until end of turn.| D'Avenant Archer|Masters Edition III|6|C|{2}{W}|Creature — Human Soldier Archer|1|2|{tap}: D'Avenant Archer deals 1 damage to target attacking or blocking creature.| Capture of Jingzhou|Masters Edition III|33|R|{3}{U}{U}|Sorcery|||Take an extra turn after this one.| Loyal Retainers|Masters Edition III|20|U|{2}{W}|Creature — Human Advisor|1|1|Sacrifice Loyal Retainers: Return target legendary creature card from your graveyard to the battlefield. Activate this ability only during your turn, before attackers are declared.| Flash Flood|Masters Edition III|35|U|{U}|Instant|||Choose one — Destroy target red permanent; or return target Mountain to its owner's hand.| Frost Giant|Masters Edition III|101|U|{3}{R}{R}{R}|Creature — Giant|4|4|Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)| Ghosts of the Damned|Masters Edition III|68|C|{1}{B}{B}|Creature — Spirit|0|2|{tap}: Target creature gets -1/-0 until end of turn.| Bone Flute|Masters Edition III|192|C|{3}|Artifact|||{2}, {tap}: All creatures get -1/-0 until end of turn.| Hellfire|Masters Edition III|70|R|{2}{B}{B}{B}|Sorcery|||Destroy all nonblack creatures. Hellfire deals X plus 3 damage to you, where X is the number of creatures that died this way.| Immolation|Masters Edition III|103|C|{R}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/-2.| Spirit Shackle|Masters Edition III|74|C|{B}{B}|Enchantment — Aura|||Enchant creature$Whenever enchanted creature becomes tapped, put a -0/-2 counter on it.| Old Man of the Sea|Masters Edition III|45|R|{1}{U}{U}|Creature — Djinn|2|3|You may choose not to untap Old Man of the Sea during your untap step.${tap}: Gain control of target creature with power less than or equal to Old Man of the Sea's power for as long as Old Man of the Sea remains tapped and that creature's power remains less than or equal to Old Man of the Sea's power.| Young Wei Recruits|Masters Edition III|84|C|{1}{B}|Creature — Human Soldier|2|2|Young Wei Recruits can't block.| Ivory Guardians|Masters Edition III|15|U|{4}{W}{W}|Creature — Giant Cleric|3|3|Protection from red$Creatures named Ivory Guardians get +1/+1 as long as an opponent controls a nontoken red permanent.| Call to Arms|Masters Edition III|4|U|{1}{W}|Enchantment|||As Call to Arms enters the battlefield, choose a color and an opponent.$White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common.$When the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice Call to Arms.| Kobold Drill Sergeant|Masters Edition III|104|U|{1}{R}|Creature — Kobold Soldier|1|2|Other Kobold creatures you control get +0/+1 and have trample.| Kobold Overlord|Masters Edition III|105|U|{1}{R}|Creature — Kobold|1|2|First strike$Other Kobold creatures you control have first strike.| Kobold Taskmaster|Masters Edition III|106|C|{1}{R}|Creature — Kobold|1|2|Other Kobold creatures you control get +1/+0.| Kobolds of Kher Keep|Masters Edition III|107|C|{0}|Creature — Kobold|0|1|Kobolds of Kher Keep is red.| Land Equilibrium|Masters Edition III|40|R|{2}{U}{U}|Enchantment|||If an opponent who controls at least as many lands as you do would put a land onto the battlefield, that player instead puts that land onto the battlefield then sacrifices a land.| Land Tax|Masters Edition III|17|R|{W}|Enchantment|||At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, and put them into your hand. If you do, shuffle your library.| Lesser Werewolf|Masters Edition III|71|C|{3}{B}|Creature — Human Wolf|2|4|{B}: If Lesser Werewolf's power is 1 or more, it gets -1/-0 until end of turn and put a -0/-1 counter on target creature blocking or blocked by Lesser Werewolf. Activate this ability only during the declare blockers step.| Mana Drain|Masters Edition III|43|R|{U}{U}|Instant|||Counter target spell. At the beginning of your next main phase, add {X} to your mana pool, where X is that spell's converted mana cost.| Torsten Von Ursus|Masters Edition III|183|C|{3}{G}{G}{W}|Legendary Creature — Human Soldier|5|5|| Nether Void|Masters Edition III|73|R|{3}{B}|World Enchantment|||Whenever a player casts a spell, counter it unless its controller pays {3}.| Benthic Explorers|Masters Edition III|29|C|{3}{U}|Creature — Merfolk Scout|2|4|{tap}, Untap a tapped land an opponent controls: Add one mana of any type that land could produce to your mana pool.| Force Spike|Masters Edition III|36|C|{U}|Instant|||Counter target spell unless its controller pays {1}.| Recall|Masters Edition III|46|U|{X}{X}{U}|Sorcery|||Discard X cards, then return a card from your graveyard to your hand for each card discarded this way. Exile Recall.| Disenchant|Masters Edition III|7|C|{1}{W}|Instant|||Destroy target artifact or enchantment.| Reset|Masters Edition III|48|R|{U}{U}|Instant|||Cast Reset only during an opponent's turn after his or her upkeep step.$Untap all lands you control.| Xiahou Dun, the One-Eyed|Masters Edition III|83|U|{2}{B}{B}|Legendary Creature — Human Soldier|3|2|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Sacrifice Xiahou Dun, the One-Eyed: Return target black card from your graveyard to your hand. Activate this ability only during your turn, before attackers are declared.| Storm World|Masters Edition III|111|R|{R}|World Enchantment|||At the beginning of each player's upkeep, Storm World deals X damage to that player, where X is 4 minus the number of cards in his or her hand.| Demonic Torment|Masters Edition III|62|C|{2}{B}|Enchantment — Aura|||Enchant creature$Enchanted creature can't attack.$Prevent all combat damage that would be dealt by enchanted creature.| The Abyss|Masters Edition III|77|R|{3}{B}|World Enchantment|||At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of his or her choice. It can't be regenerated.| The Wretched|Masters Edition III|78|U|{3}{B}{B}|Creature — Demon|2|5|At end of combat, gain control of all creatures blocking The Wretched for as long as you control The Wretched.| Fevered Strength|Masters Edition III|66|C|{2}{B}|Instant|||Target creature gets +2/+0 until end of turn.$$Draw a card at the beginning of the next turn's upkeep.| Angus Mackenzie|Masters Edition III|141|R|{G}{W}{U}|Legendary Creature — Human Cleric|2|2|{G}{W}{U}, {tap}: Prevent all combat damage that would be dealt this turn. Activate this ability only before the combat damage step.| Arboria|Masters Edition III|113|R|{2}{G}{G}|World Enchantment|||Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during his or her last turn.| Arcades Sabboth|Masters Edition III|142|R|{2}{G}{G}{W}{W}{U}{U}|Legendary Creature — Elder Dragon|7|7|Flying$At the beginning of your upkeep, sacrifice Arcades Sabboth unless you pay {G}{W}{U}.$Each untapped creature you control gets +0/+2 as long as it's not attacking.${W}: Arcades Sabboth gets +0/+1 until end of turn.| Axelrod Gunnarson|Masters Edition III|143|U|{4}{B}{B}{R}{R}|Legendary Creature — Giant|5|5|Trample$Whenever a creature dealt damage by Axelrod Gunnarson this turn dies, you gain 1 life and Axelrod deals 1 damage to target player.| Wandering Mage|Masters Edition III|186|R|{W}{U}{B}|Creature — Human Cleric Wizard|0|3|{W}, Pay 1 life: Prevent the next 2 damage that would be dealt to target creature this turn.${U}: Prevent the next 1 damage that would be dealt to target Cleric or Wizard creature this turn.${B}, Put a -1/-1 counter on a creature you control: Prevent the next 2 damage that would be dealt to target player this turn.| Bartel Runeaxe|Masters Edition III|145|U|{3}{B}{R}{G}|Legendary Creature — Giant Warrior|6|5|Vigilance$Bartel Runeaxe can't be the target of Aura spells.| Boris Devilboon|Masters Edition III|146|U|{3}{B}{R}|Legendary Creature — Zombie Wizard|2|2|{2}{B}{R}, {tap}: Put a 1/1 black and red Demon creature token named Minor Demon onto the battlefield.| Sol Grail|Masters Edition III|201|C|{3}|Artifact|||As Sol Grail enters the battlefield, choose a color.${tap}: Add one mana of the chosen color to your mana pool.| Chromium|Masters Edition III|147|R|{2}{W}{W}{U}{U}{B}{B}|Legendary Creature — Elder Dragon|7|7|Flying$Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)$At the beginning of your upkeep, sacrifice Chromium unless you pay {W}{U}{B}.| Concordant Crossroads|Masters Edition III|114|R|{G}|World Enchantment|||All creatures have haste.| Fire Sprites|Masters Edition III|118|C|{1}{G}|Creature — Faerie|1|1|Flying${G}, {tap}: Add {R} to your mana pool.| Slashing Tiger|Masters Edition III|133|C|{2}{G}{G}|Creature — Cat|3|3|Whenever Slashing Tiger becomes blocked, it gets +2/+2 until end of turn.| Gabriel Angelfire|Masters Edition III|148|R|{3}{G}{G}{W}{W}|Legendary Creature — Angel|4|4|At the beginning of your upkeep, choose flying, first strike, trample, or rampage 3. Gabriel Angelfire gains that ability until your next upkeep. (Whenever a creature with rampage 3 becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.)| Spectral Shield|Masters Edition III|176|U|{1}{W}{U}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +0/+2 and can't be the target of spells.| Barl's Cage|Masters Edition III|190|R|{4}|Artifact|||{3}: Target creature doesn't untap during its controller's next untap step.| Gwendlyn Di Corci|Masters Edition III|149|R|{U}{B}{B}{R}|Legendary Creature — Human Rogue|3|5|{tap}: Target player discards a card at random. Activate this ability only during your turn.| Halfdane|Masters Edition III|150|R|{1}{W}{U}{B}|Legendary Creature — Shapeshifter|3|3|At the beginning of your upkeep, Halfdane's power and toughness become equal to the power and toughness of target creature other than Halfdane until the end of your next upkeep.| Hazezon Tamar|Masters Edition III|151|R|{4}{R}{G}{W}|Legendary Creature — Human Warrior|2|4|When Hazezon Tamar enters the battlefield, put X 1/1 Sand Warrior creature tokens that are red, green, and white onto the battlefield at the beginning of your next upkeep, where X is the number of lands you control at that time.$When Hazezon leaves the battlefield, exile all Sand Warriors.| Hunding Gjornersen|Masters Edition III|152|U|{3}{W}{U}{U}|Legendary Creature — Human Warrior|5|4|Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)| Knowledge Vault|Masters Edition III|198|U|{4}|Artifact|||{2}, {tap}: Exile the top card of your library face down.${0}: Sacrifice Knowledge Vault. If you do, discard your hand, then put all cards exiled with Knowledge Vault into their owner's hand.$When Knowledge Vault leaves the battlefield, put all cards exiled with Knowledge Vault into their owner's graveyard.| Jerrard of the Closed Fist|Masters Edition III|154|C|{3}{R}{G}{G}|Legendary Creature — Human Knight|6|5|| Kjeldoran Frostbeast|Masters Edition III|156|U|{3}{G}{W}|Creature — Elemental Beast|2|4|At end of combat, destroy all creatures blocking or blocked by Kjeldoran Frostbeast.| Karakas|Masters Edition III|208|R||Legendary Land|||{tap}: Add {W} to your mana pool.${tap}: Return target legendary creature to its owner's hand.| Illusionary Mask|Masters Edition III|197|R|{2}|Artifact|||{X}: You may choose a creature card in your hand whose mana cost could be paid by some amount of, or all of, the mana you spent on {X}. If you do, you may cast that card face down as a 2/2 creature spell without paying its mana cost. If the creature that spell becomes as it resolves has not been turned face up and would assign or deal damage, be dealt damage, or become tapped, instead it's turned face up and assigns or deals damage, is dealt damage, or becomes tapped. Activate this ability only any time you could cast a sorcery.| Kei Takahashi|Masters Edition III|155|U|{2}{G}{W}|Legendary Creature — Human Cleric|2|2|{tap}: Prevent the next 2 damage that would be dealt to target creature this turn.| Killer Bees|Masters Edition III|126|U|{1}{G}{G}|Creature — Insect|0|1|Flying${G}: Killer Bees gets +1/+1 until end of turn.| Urborg|Masters Edition III|214|U||Legendary Land|||{tap}: Add {B} to your mana pool.$${tap}: Target creature loses first strike or swampwalk until end of turn.| Lady Evangela|Masters Edition III|158|U|{W}{U}{B}|Legendary Creature — Human Cleric|1|2|{W}{B}, {tap}: Prevent all combat damage that would be dealt by target creature this turn.| The Lady of the Mountain|Masters Edition III|180|C|{4}{R}{G}|Legendary Creature — Giant|5|5|| Life Chisel|Masters Edition III|199|R|{4}|Artifact|||Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. Activate this ability only during your upkeep.| Coal Golem|Masters Edition III|193|C|{5}|Artifact Creature — Golem|3|3|{3}, Sacrifice Coal Golem: Add {R}{R}{R} to your mana pool.| Living Plane|Masters Edition III|127|R|{2}{G}{G}|World Enchantment|||All lands are 1/1 creatures that are still lands.| Xira Arien|Masters Edition III|187|R|{B}{R}{G}|Legendary Creature — Insect Wizard|1|2|Flying${B}{R}{G}, {tap}: Target player draws a card.| Arena of the Ancients|Masters Edition III|188|R|{3}|Artifact|||Legendary creatures don't untap during their controllers' untap steps.$When Arena of the Ancients enters the battlefield, tap all legendary creatures.| Desert Twister|Masters Edition III|115|U|{4}{G}{G}|Sorcery|||Destroy target permanent.| Gaea's Touch|Masters Edition III|120|U|{G}{G}|Enchantment|||You may play an additional land during your turn if that land is a basic Forest.$$Sacrifice Gaea's Touch: Add {G}{G} to your mana pool.| Nebuchadnezzar|Masters Edition III|162|U|{3}{U}{B}|Legendary Creature — Human Wizard|3|3|{X}, {tap}: Name a card. Target opponent reveals X cards at random from his or her hand. Then that player discards all cards with that name revealed this way. Activate this ability only during your turn.| Nicol Bolas|Masters Edition III|163|R|{2}{U}{U}{B}{B}{R}{R}|Legendary Creature — Elder Dragon|7|7|Flying$At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay {U}{B}{R}.$Whenever Nicol Bolas deals damage to an opponent, that player discards his or her hand.| Nova Pentacle|Masters Edition III|200|R|{4}|Artifact|||{3}, {tap}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature of an opponent's choice instead.| Palladia-Mors|Masters Edition III|164|R|{2}{R}{R}{G}{G}{W}{W}|Legendary Creature — Elder Dragon|7|7|Flying, trample$At the beginning of your upkeep, sacrifice Palladia-Mors unless you pay {R}{G}{W}.| Firestorm Phoenix|Masters Edition III|99|R|{4}{R}{R}|Creature — Phoenix|3|2|Flying$If Firestorm Phoenix would die, return Firestorm Phoenix to its owner's hand instead. Until that player's next turn, that player plays with that card revealed in his or her hand and can't play it.| Freyalise's Winds|Masters Edition III|119|R|{2}{G}{G}|Enchantment|||Whenever a permanent becomes tapped, put a wind counter on it.$If a permanent with a wind counter on it would untap during its controller's untap step, remove all wind counters from it instead.| Astrolabe|Masters Edition III|189|C|{3}|Artifact|||{1}, {tap}, Sacrifice Astrolabe: Add two mana of any one color to your mana pool. Draw a card at the beginning of the next turn's upkeep.| Meng Huo's Horde|Masters Edition III|129|C|{4}{G}|Creature — Human Soldier|4|5|| Bazaar of Baghdad|Masters Edition III|205|R||Land|||{tap}: Draw two cards, then discard three cards.| Ragnar|Masters Edition III|167|U|{G}{W}{U}|Legendary Creature — Human Cleric|2|2|{G}{W}{U}, {tap}: Regenerate target creature.| Marhault Elsdragon|Masters Edition III|161|U|{3}{R}{R}{G}|Legendary Creature — Elf Warrior|4|6|Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)| Ramses Overdark|Masters Edition III|169|U|{2}{U}{U}{B}{B}|Legendary Creature — Human Assassin|4|3|{tap}: Destroy target enchanted creature.| Rasputin Dreamweaver|Masters Edition III|170|R|{4}{W}{U}|Legendary Creature — Human Wizard|4|1|Rasputin Dreamweaver enters the battlefield with seven dream counters on it.$Remove a dream counter from Rasputin: Add {1} to your mana pool.$Remove a dream counter from Rasputin: Prevent the next 1 damage that would be dealt to Rasputin this turn.$At the beginning of your upkeep, if Rasputin started the turn untapped, put a dream counter on it.$Rasputin can't have more than seven dream counters on it.| Riven Turnbull|Masters Edition III|171|U|{5}{U}{B}|Legendary Creature — Human Advisor|5|7|{tap}: Add {B} to your mana pool.| Rohgahh of Kher Keep|Masters Edition III|172|R|{2}{B}{B}{R}{R}|Legendary Creature — Kobold|5|5|At the beginning of your upkeep, you may pay {R}{R}{R}. If you don't, tap Rohgahh of Kher Keep and all creatures named Kobolds of Kher Keep, then an opponent gains control of them.$Creatures you control named Kobolds of Kher Keep get +2/+2.| Rubinia Soulsinger|Masters Edition III|173|R|{2}{G}{W}{U}|Legendary Creature — Faerie|2|3|You may choose not to untap Rubinia Soulsinger during your untap step.${tap}: Gain control of target creature for as long as you control Rubinia and Rubinia remains tapped.| Fellwar Stone|Masters Edition III|195|C|{2}|Artifact|||{tap}: Add to your mana pool one mana of any color that a land an opponent controls could produce.| Sir Shandlar of Eberyn|Masters Edition III|174|C|{4}{G}{W}|Legendary Creature — Human Knight|4|7|| Takklemaggot|Masters Edition III|76|U|{2}{B}{B}|Enchantment — Aura|||Enchant creature$At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature.$When enchanted creature dies, that creature's controller chooses a creature that Takklemaggot could enchant. If he or she does, return Takklemaggot to the battlefield under your control attached to that creature. If he or she doesn't, return Takklemaggot to the battlefield under your control as a non-Aura enchantment. It loses "enchant creature" and gains "At the beginning of that player's upkeep, Takklemaggot deals 1 damage to him or her."| Stangg|Masters Edition III|177|U|{4}{R}{G}|Legendary Creature — Human Warrior|3|4|When Stangg enters the battlefield, put a legendary 3/4 red and green Human Warrior creature token named Stangg Twin onto the battlefield. When Stangg leaves the battlefield, exile that token. When that token leaves the battlefield, sacrifice Stangg.| Sunastian Falconer|Masters Edition III|178|U|{3}{R}{G}|Legendary Creature — Human Shaman|4|4|{tap}: Add {2} to your mana pool.| Sword of the Ages|Masters Edition III|202|R|{6}|Artifact|||Sword of the Ages enters the battlefield tapped.${tap}, Exile Sword of the Ages and any number of creatures you control: Sword of the Ages deals X damage to target creature or player, where X is the total power of the creatures exiled this way.| Tetsuo Umezawa|Masters Edition III|179|R|{U}{B}{R}|Legendary Creature — Human Archer|3|3|Tetsuo Umezawa can't be the target of Aura spells.${U}{B}{B}{R}, {tap}: Destroy target tapped or blocking creature.| Gauntlets of Chaos|Masters Edition III|196|R|{5}|Artifact|||{5}, Sacrifice Gauntlets of Chaos: Exchange control of target artifact, creature, or land you control and target permanent an opponent controls that shares one of those types with it. If those permanents are exchanged this way, destroy all Auras attached to them.| The Tabernacle at Pendrell Vale|Masters Edition III|212|R||Legendary Land|||All creatures have "At the beginning of your upkeep, destroy this creature unless you pay {1}."| Divine Intervention|Masters Edition III|8|R|{6}{W}{W}|Enchantment|||Divine Intervention enters the battlefield with two intervention counters on it.$At the beginning of your upkeep, remove an intervention counter from Divine Intervention.$When you remove the last intervention counter from Divine Intervention, the game is a draw.| Tor Wauki|Masters Edition III|182|U|{2}{B}{B}{R}|Legendary Creature — Human Archer|3|3|{tap}: Tor Wauki deals 2 damage to target attacking or blocking creature.| Black Vise|Masters Edition III|191|R|{1}|Artifact|||As Black Vise enters the battlefield, choose an opponent.$At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in his or her hand minus 4.| Tuknir Deathlock|Masters Edition III|184|U|{R}{R}{G}{G}|Legendary Creature — Human Wizard|2|2|Flying${R}{G}, {tap}: Target creature gets +2/+2 until end of turn.| Jungle Lion|Masters Edition III|125|C|{G}|Creature — Cat|2|1|Jungle Lion can't block.| Hammerheim|Masters Edition III|207|U||Legendary Land|||{tap}: Add {R} to your mana pool.$${tap}: Target creature loses all landwalk abilities until end of turn.| Vaevictis Asmadi|Masters Edition III|185|R|{2}{B}{B}{R}{R}{G}{G}|Legendary Creature — Elder Dragon|7|7|Flying$At the beginning of your upkeep, sacrifice Vaevictis Asmadi unless you pay {B}{R}{G}.${B}: Vaevictis Asmadi gets +1/+0 until end of turn.${R}: Vaevictis Asmadi gets +1/+0 until end of turn.${G}: Vaevictis Asmadi gets +1/+0 until end of turn.| Willow Satyr|Masters Edition III|139|R|{2}{G}{G}|Creature — Satyr|1|1|You may choose not to untap Willow Satyr during your untap step.${tap}: Gain control of target legendary creature for as long as you control Willow Satyr and Willow Satyr remains tapped.| Ashes to Ashes|Masters Edition III|58|U|{1}{B}{B}|Sorcery|||Exile two target nonartifact creatures. Ashes to Ashes deals 5 damage to you.| Banshee|Masters Edition III|59|U|{2}{B}{B}|Creature — Spirit|0|1|{X}, {tap}: Banshee deals half X damage, rounded down, to target creature or player, and half X damage, rounded up, to you.| City of Shadows|Masters Edition III|206|R||Land|||{tap}, Exile a creature you control: Put a storage counter on City of Shadows.${tap}: Add {X} to your mana pool, where X is the number of storage counters on City of Shadows.| Dance of Many|Masters Edition III|34|U|{U}{U}|Enchantment|||When Dance of Many enters the battlefield, put a token that's a copy of target nontoken creature onto the battlefield.$When Dance of Many leaves the battlefield, exile the token.$When the token leaves the battlefield, sacrifice Dance of Many.$At the beginning of your upkeep, sacrifice Dance of Many unless you pay {U}{U}.| Wu Longbowman|Masters Edition III|55|C|{2}{U}|Creature — Human Soldier Archer|1|1|{tap}: Wu Longbowman deals 1 damage to target creature or player. Activate this ability only during your turn, before attackers are declared.| Exorcist|Masters Edition III|10|U|{W}{W}|Creature — Human Cleric|1|1|{1}{W}, {tap}: Destroy target black creature.| Fire Drake|Masters Edition III|98|C|{1}{R}{R}|Creature — Drake|1|2|Flying${R}: Fire Drake gets +1/+0 until end of turn. Activate this ability only once each turn.| Borrowing 100,000 Arrows|Masters Edition III|31|U|{2}{U}|Sorcery|||Draw a card for each tapped creature target opponent controls.| Reincarnation|Masters Edition III|130|U|{1}{G}{G}|Instant|||Choose target creature. When that creature dies this turn, return a creature card from that graveyard to the battlefield under the control of that creature's owner.| Barktooth Warbeard|Masters Edition III|144|C|{4}{B}{R}{R}|Legendary Creature — Human Warrior|6|5|| Mana Vortex|Masters Edition III|44|R|{1}{U}{U}|Enchantment|||When you cast Mana Vortex, counter it unless you sacrifice a land.$At the beginning of each player's upkeep, that player sacrifices a land.$When there are no lands on the battlefield, sacrifice Mana Vortex.| Evil Presence|Masters Edition III|64|C|{B}|Enchantment — Aura|||Enchant land$Enchanted land is a Swamp.| Wu Warship|Masters Edition III|56|C|{2}{U}|Creature — Human Soldier|3|3|Wu Warship can't attack unless defending player controls an Island.| Maze of Ith|Masters Edition IV|246|R||Land|||{tap}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.| Infuse|Masters Edition III|38|C|{2}{U}|Instant|||Untap target artifact, creature, or land.$$Draw a card at the beginning of the next turn's upkeep.| Amrou Kithkin|Masters Edition III|3|C|{W}{W}|Creature — Kithkin|1|1|Amrou Kithkin can't be blocked by creatures with power 3 or greater.| Giant Growth|Masters Edition III|121|C|{G}|Instant|||Target creature gets +3/+3 until end of turn.| Livonya Silone|Masters Edition III|160|U|{2}{R}{R}{G}{G}|Legendary Creature — Human Warrior|4|4|First strike, legendary landwalk| Sorrow's Path|Masters Edition III|211|R||Land|||{tap}: Choose two target blocking creatures an opponent controls. If each of those creatures could block all creatures that the other is blocking, remove both of them from combat. Each one then blocks all creatures the other was blocking.$Whenever Sorrow's Path becomes tapped, it deals 2 damage to you and each creature you control.| Remove Soul|Masters Edition III|47|C|{1}{U}|Instant|||Counter target creature spell.| Tracker|Masters Edition III|136|U|{2}{G}|Creature — Human|2|2|{G}{G}, {tap}: Tracker deals damage equal to its power to target creature. That creature deals damage equal to its power to Tracker.| Wormwood Treefolk|Masters Edition III|140|U|{3}{G}{G}|Creature — Treefolk|4|4|{G}{G}: Wormwood Treefolk gains forestwalk until end of turn and deals 2 damage to you.${B}{B}: Wormwood Treefolk gains swampwalk until end of turn and deals 2 damage to you.| Blood Lust|Masters Edition III|88|C|{1}{R}|Instant|||If target creature has toughness 5 or greater, it gets +4/-4 until end of turn. Otherwise, it gets +4/-X until end of turn, where X is its toughness minus 1.| Hua Tuo, Honored Physician|Masters Edition III|123|R|{1}{G}{G}|Legendary Creature — Human|1|2|{tap}: Put target creature card from your graveyard on top of your library. Activate this ability only during your turn, before attackers are declared.| Burning of Xinye|Masters Edition III|89|R|{4}{R}{R}|Sorcery|||You destroy four lands you control, then target opponent destroys four lands he or she controls. Then Burning of Xinye deals 4 damage to each creature.| False Defeat|Masters Edition III|11|U|{3}{W}|Sorcery|||Return target creature card from your graveyard to the battlefield.| Famine|Masters Edition III|65|U|{3}{B}{B}|Sorcery|||Famine deals 3 damage to each creature and each player.| Fire Ambush|Masters Edition III|97|C|{1}{R}|Sorcery|||Fire Ambush deals 3 damage to target creature or player.| Forced Retreat|Masters Edition III|37|C|{2}{U}|Sorcery|||Put target creature on top of its owner's library.| Ghostly Visit|Masters Edition III|67|C|{2}{B}|Sorcery|||Destroy target nonblack creature.| Guan Yu, Sainted Warrior|Masters Edition III|12|U|{3}{W}{W}|Legendary Creature — Human Soldier Warrior|3|5|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$When Guan Yu, Sainted Warrior is put into your graveyard from the battlefield, you may shuffle Guan Yu into your library.| Heavy Fog|Masters Edition III|122|C|{1}{G}|Instant|||Cast Heavy Fog only during the declare attackers step and only if you've been attacked this step.$Prevent all damage that would be dealt to you this turn by attacking creatures.| Kongming, "Sleeping Dragon"|Masters Edition III|16|R|{2}{W}{W}|Legendary Creature — Human Advisor|2|2|Other creatures you control get +1/+1.| Liu Bei, Lord of Shu|Masters Edition III|19|R|{3}{W}{W}|Legendary Creature — Human Soldier|2|4|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Liu Bei, Lord of Shu gets +2/+2 as long as you control a permanent named Guan Yu, Sainted Warrior or a permanent named Zhang Fei, Fierce Warrior.| Guan Yu's 1,000-Li March|Masters Edition III|13|R|{4}{W}{W}|Sorcery|||Destroy all tapped creatures.| Lu Bu, Master-at-Arms|Masters Edition III|108|R|{5}{R}|Legendary Creature — Human Soldier Warrior|4|3|Haste; horsemanship (This creature can't be blocked except by creatures with horsemanship.)| Lu Xun, Scholar General|Masters Edition III|42|U|{2}{U}{U}|Legendary Creature — Human Soldier|1|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Whenever Lu Xun, Scholar General deals damage to an opponent, you may draw a card.| Meng Huo, Barbarian King|Masters Edition III|128|R|{3}{G}{G}|Legendary Creature — Human Barbarian Soldier|4|4|Other green creatures you control get +1/+1.| Misfortune's Gain|Masters Edition III|21|C|{3}{W}|Sorcery|||Destroy target creature. Its owner gains 4 life.| Stolen Grain|Masters Edition III|75|U|{4}{B}{B}|Sorcery|||Stolen Grain deals 5 damage to target opponent. You gain 5 life.| Brilliant Plan|Masters Edition III|32|C|{4}{U}|Sorcery|||Draw three cards.| Heal|Masters Edition III|14|C|{W}|Instant|||Prevent the next 1 damage that would be dealt to target creature or player this turn.$$Draw a card at the beginning of the next turn's upkeep.| Forked Lightning|Masters Edition III|100|U|{3}{R}|Sorcery|||Forked Lightning deals 4 damage divided as you choose among one, two, or three target creatures.| Rolling Earthquake|Masters Edition III|110|R|{X}{R}|Sorcery|||Rolling Earthquake deals X damage to each creature without horsemanship and each player.| Shu Cavalry|Masters Edition III|23|C|{2}{W}|Creature — Human Soldier|2|2|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)| Shu Elite Companions|Masters Edition III|24|C|{4}{W}|Creature — Human Soldier|3|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)| Peach Garden Oath|Masters Edition III|22|C|{W}|Sorcery|||You gain 2 life for each creature you control.| Shu General|Masters Edition III|25|C|{3}{W}|Creature — Human Soldier|2|2|Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)| Shu Soldier-Farmers|Masters Edition III|26|C|{4}{W}|Creature — Human Soldier|2|4|When Shu Soldier-Farmers enters the battlefield, you gain 4 life.| Spoils of Victory|Masters Edition III|134|C|{2}{G}|Sorcery|||Search your library for a Plains, Island, Swamp, Mountain, or Forest card and put that card onto the battlefield. Then shuffle your library.| Strategic Planning|Masters Edition III|51|C|{1}{U}|Sorcery|||Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.| Sun Ce, Young Conquerer|Masters Edition III|52|U|{3}{U}{U}|Legendary Creature — Human Soldier|3|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$When Sun Ce, Young Conquerer enters the battlefield, you may return target creature to its owner's hand.| Sun Quan, Lord of Wu|Masters Edition III|53|R|{4}{U}{U}|Legendary Creature — Human Soldier|4|4|Creatures you control have horsemanship. (They can't be blocked except by creatures with horsemanship.)| Three Visits|Masters Edition III|135|C|{1}{G}|Sorcery|||Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.| Eightfold Maze|Masters Edition III|9|U|{2}{W}|Instant|||Cast Eightfold Maze only during the declare attackers step and only if you've been attacked this step.$Destroy target attacking creature.| Wei Elite Companions|Masters Edition III|79|C|{4}{B}|Creature — Human Soldier|3|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)| Wei Night Raiders|Masters Edition III|81|U|{2}{B}{B}|Creature — Human Soldier|2|2|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Whenever Wei Night Raiders deals damage to an opponent, that player discards a card.| Wei Strike Force|Masters Edition III|82|C|{2}{B}|Creature — Human Soldier|2|1|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)| Wu Elite Cavalry|Masters Edition III|54|C|{3}{U}|Creature — Human Soldier|2|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)| Reveka, Wizard Savant|Masters Edition III|49|U|{2}{U}{U}|Legendary Creature — Dwarf Wizard|0|1|{tap}: Reveka, Wizard Savant deals 2 damage to target creature or player and doesn't untap during your next untap step.| Ramirez DePietro|Masters Edition III|168|C|{3}{U}{B}{B}|Legendary Creature — Human Pirate|4|3|First strike| Mind Twist|Masters Edition III|72|R|{X}{B}|Sorcery|||Target player discards X cards at random.| Zhang Fei, Fierce Warrior|Masters Edition III|28|U|{4}{W}{W}|Legendary Creature — Human Soldier Warrior|4|4|Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)| Zodiac Dragon|Masters Edition III|112|R|{7}{R}{R}|Creature — Dragon|8|8|When Zodiac Dragon is put into your graveyard from the battlefield, you may return it to your hand.| Anaba Ancestor|Masters Edition III|86|C|{1}{R}|Creature — Minotaur Spirit|1|1|{tap}: Another target Minotaur creature gets +1/+1 until end of turn.| Anaba Spirit Crafter|Masters Edition III|87|C|{2}{R}{R}|Creature — Minotaur Shaman|1|3|Minotaur creatures get +1/+0.| Didgeridoo|Masters Edition III|194|U|{1}|Artifact|||{3}: You may put a Minotaur permanent card from your hand onto the battlefield.| Faerie Noble|Masters Edition III|117|U|{2}{G}|Creature — Faerie|1|2|Flying$Other Faerie creatures you control get +0/+1.${tap}: Other Faerie creatures you control get +1/+0 until end of turn.| Labyrinth Minotaur|Masters Edition III|39|C|{3}{U}|Creature — Minotaur|1|4|Whenever Labyrinth Minotaur blocks a creature, that creature doesn't untap during its controller's next untap step.| Trip Wire|Masters Edition III|137|C|{2}{G}|Sorcery|||Destroy target creature with horsemanship.| Willow Priestess|Masters Edition III|138|U|{2}{G}{G}|Creature — Faerie Druid|2|2|{tap}: You may put a Faerie permanent card from your hand onto the battlefield.${2}{G}: Target green creature gains protection from black until end of turn.| Riding the Dilu Horse|Masters Edition III|131|U|{2}{G}|Sorcery|||Target creature gets +2/+2 and gains horsemanship. (It can't be blocked except by creatures with horsemanship. This effect lasts indefinitely.)| Cinder Storm|Masters Edition III|91|U|{6}{R}|Sorcery|||Cinder Storm deals 7 damage to target creature or player.| Elves of Deep Shadow|Masters Edition III|116|C|{G}|Creature — Elf Druid|1|1|{tap}: Add {B} to your mana pool. Elves of Deep Shadow deals 1 damage to you.| Raging Minotaur|Masters Edition III|109|C|{2}{R}{R}|Creature — Minotaur Berserker|3|3|Haste| Garruk Wildspeaker|Duel Decks: Garruk vs. Liliana|1|M|{2}{G}{G}|Planeswalker — Garruk|||+1: Untap two target lands.$-1: Put a 3/3 green Beast creature token onto the battlefield.$-4: Creatures you control get +3/+3 and gain trample until end of turn.| Liliana Vess|Duel Decks: Garruk vs. Liliana|32|M|{3}{B}{B}|Planeswalker — Liliana|||+1: Target player discards a card.$-2: Search your library for a card, then shuffle your library and put that card on top of it.$-8: Put all creature cards from all graveyards onto the battlefield under your control.| Bayou|Masters Edition III|204|R||Land — Swamp Forest|||| Hurloon Minotaur|Masters Edition III|102|C|{1}{R}{R}|Creature — Minotaur|2|3|| Plateau|Masters Edition III|209|R||Land — Mountain Plains|||| Scrubland|Masters Edition III|210|R||Land — Plains Swamp|||| Scryb Sprites|Masters Edition III|132|C|{G}|Creature — Faerie|1|1|Flying| Tropical Island|Masters Edition III|213|R||Land — Forest Island|||| Volcanic Island|Masters Edition III|215|R||Land — Island Mountain|||| Hunting Cheetah|Masters Edition III|124|C|{2}{G}|Creature — Cat|2|3|Whenever Hunting Cheetah deals damage to an opponent, you may search your library for a Forest card, reveal that card, put it into your hand, then shuffle your library.| Corrupt Eunuchs|Masters Edition III|92|U|{3}{R}|Creature — Human Advisor|2|2|When Corrupt Eunuchs enters the battlefield, it deals 2 damage to target creature.| Grim Tutor|Masters Edition III|69|R|{1}{B}{B}|Sorcery|||Search your library for a card and put that card into your hand, then shuffle your library. You lose 3 life.| Lady Caleria|Masters Edition III|157|U|{3}{G}{G}{W}{W}|Legendary Creature — Human Archer|3|6|{tap}: Lady Caleria deals 3 damage to target attacking or blocking creature.| Bull Rush|Worldwake|73|C|{R}|Instant|||Target creature gets +2/+0 until end of turn.| Seer's Sundial|Worldwake|130|R|{4}|Artifact|||Landfall — Whenever a land enters the battlefield under your control, you may pay {2}. If you do, draw a card.| Dispel|Worldwake|26|C|{U}|Instant|||Counter target instant spell.| Cunning Sparkmage|Worldwake|79|U|{2}{R}|Creature — Human Shaman|0|1|Haste${tap}: Cunning Sparkmage deals 1 damage to target creature or player.| Cosi's Ravager|Worldwake|77|C|{3}{R}|Creature — Elemental|2|2|Landfall — Whenever a land enters the battlefield under your control, you may have Cosi's Ravager deal 1 damage to target player.| Vastwood Animist|Worldwake|116|U|{2}{G}|Creature — Elf Shaman Ally|1|1|{tap}: Target land you control becomes an X/X Elemental creature until end of turn, where X is the number of Allies you control. It's still a land.| AEther Tradewinds|Worldwake|24|C|{2}{U}|Instant|||Return target permanent you control and target permanent you don't control to their owners' hands.| Avenger of Zendikar|Worldwake|96|M|{5}{G}{G}|Creature — Elemental|5|5|When Avenger of Zendikar enters the battlefield, put a 0/1 green Plant creature token onto the battlefield for each land you control.$Landfall — Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.| Brink of Disaster|Worldwake|52|C|{2}{B}{B}|Enchantment — Aura|||Enchant creature or land$When enchanted permanent becomes tapped, destroy it.| Chain Reaction|Worldwake|74|R|{2}{R}{R}|Sorcery|||Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.| Archon of Redemption|Worldwake|3|R|{3}{W}{W}|Creature — Archon|3|4|Flying$Whenever Archon of Redemption or another creature with flying enters the battlefield under your control, you may gain life equal to that creature's power.| Explore|Worldwake|99|C|{1}{G}|Sorcery|||You may play an additional land this turn.$Draw a card.| Tuktuk Scrapper|Worldwake|94|U|{3}{R}|Creature — Goblin Artificer Ally|2|2|Whenever Tuktuk Scrapper or another Ally enters the battlefield under your control, you may destroy target artifact. If that artifact is put into a graveyard this way, Tuktuk Scrapper deals damage to that artifact's controller equal to the number of Allies you control.| Overrun|Duel Decks: Garruk vs. Liliana|24|U|{2}{G}{G}{G}|Sorcery|||Creatures you control get +3/+3 and gain trample until end of turn. (If a creature you control would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)| Windstorm|Duel Decks: Garruk vs. Liliana|25|U|{X}{G}|Instant|||Windstorm deals X damage to each creature with flying.| Albino Troll|Duel Decks: Garruk vs. Liliana|3|U|{1}{G}|Creature — Troll|3|3|Echo {1}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)${1}{G}: Regenerate Albino Troll.| Polluted Mire|Duel Decks: Garruk vs. Liliana|59|C||Land|||Polluted Mire enters the battlefield tapped.${tap}: Add {B} to your mana pool.$Cycling {2} ({2}, Discard this card: Draw a card.)| Slippery Karst|Duel Decks: Garruk vs. Liliana|26|C||Land|||Slippery Karst enters the battlefield tapped.${tap}: Add {G} to your mana pool.$Cycling {2} ({2}, Discard this card: Draw a card.)| Phyrexian Rager|Duel Decks: Garruk vs. Liliana|39|C|{2}{B}|Creature — Horror|2|2|When Phyrexian Rager enters the battlefield, you draw a card and you lose 1 life.| Ravenous Rats|Duel Decks: Garruk vs. Liliana|37|C|{1}{B}|Creature — Rat|1|1|When Ravenous Rats enters the battlefield, target opponent discards a card.| Genju of the Cedars|Duel Decks: Garruk vs. Liliana|13|U|{G}|Enchantment — Aura|||Enchant Forest${2}: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land.$When enchanted Forest is put into a graveyard, you may return Genju of the Cedars from your graveyard to your hand.| Genju of the Fens|Duel Decks: Garruk vs. Liliana|47|U|{B}|Enchantment — Aura|||Enchant Swamp${2}: Until end of turn, enchanted Swamp becomes a 2/2 black Spirit creature with "{B}: This creature gets +1/+1 until end of turn." It's still a land.$When enchanted Swamp is put into a graveyard, you may return Genju of the Fens from your graveyard to your hand.| Snuff Out|Duel Decks: Garruk vs. Liliana|53|C|{3}{B}|Instant|||If you control a Swamp, you may pay 4 life rather than pay Snuff Out's mana cost.$$Destroy target nonblack creature. It can't be regenerated.| Keening Banshee|Duel Decks: Garruk vs. Liliana|44|U|{2}{B}{B}|Creature — Spirit|2|2|Flying$When Keening Banshee enters the battlefield, target creature gets -2/-2 until end of turn.| Rise from the Grave|Duel Decks: Garruk vs. Liliana|56|U|{4}{B}|Sorcery|||Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.| Sign in Blood|Duel Decks: Garruk vs. Liliana|49|C|{B}{B}|Sorcery|||Target player draws two cards and loses 2 life.| Skeletal Vampire|Duel Decks: Garruk vs. Liliana|46|R|{4}{B}{B}|Creature — Vampire Skeleton|3|3|Flying$When Skeletal Vampire enters the battlefield, put two 1/1 black Bat creature tokens with flying onto the battlefield.${3}{B}{B}, Sacrifice a Bat: Put two 1/1 black Bat creature tokens with flying onto the battlefield.$Sacrifice a Bat: Regenerate Skeletal Vampire.| Tendrils of Corruption|Duel Decks: Garruk vs. Liliana|54|C|{3}{B}|Instant|||Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control.| Twisted Abomination|Duel Decks: Garruk vs. Liliana|45|C|{5}{B}|Creature — Zombie Mutant|5|3|{B}: Regenerate Twisted Abomination.$Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle your library.)| Enslave|Duel Decks: Garruk vs. Liliana|58|U|{4}{B}{B}|Enchantment — Aura|||Enchant creature$You control enchanted creature.$At the beginning of your upkeep, enchanted creature deals 1 damage to its owner.| Harmonize|Duel Decks: Garruk vs. Liliana|21|U|{2}{G}{G}|Sorcery|||Draw three cards.| Mutilate|Duel Decks: Garruk vs. Liliana|55|R|{2}{B}{B}|Sorcery|||All creatures get -1/-1 until end of turn for each Swamp you control.| Bad Moon|Duel Decks: Garruk vs. Liliana|48|R|{1}{B}|Enchantment|||Black creatures get +1/+1.| Corrupt|Duel Decks: Garruk vs. Liliana|57|U|{5}{B}|Sorcery|||Corrupt deals damage equal to the number of Swamps you control to target creature or player. You gain life equal to the damage dealt this way.| Faerie Macabre|Duel Decks: Garruk vs. Liliana|42|C|{1}{B}{B}|Creature — Faerie Rogue|2|2|Flying$Discard Faerie Macabre: Exile up to two target cards from graveyards.| Beast Attack|Duel Decks: Garruk vs. Liliana|23|U|{2}{G}{G}{G}|Instant|||Put a 4/4 green Beast creature token onto the battlefield.$Flashback {2}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Wild Mongrel|Duel Decks: Garruk vs. Liliana|5|C|{1}{G}|Creature — Hound|2|2|Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn.| Krosan Tusker|Duel Decks: Garruk vs. Liliana|11|C|{5}{G}{G}|Creature — Boar Beast|6|5|Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.)$When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle your library.| Wirewood Savage|Duel Decks: Garruk vs. Liliana|6|C|{2}{G}|Creature — Elf|2|2|Whenever a Beast enters the battlefield, you may draw a card.| Blastoderm|Duel Decks: Garruk vs. Liliana|7|C|{2}{G}{G}|Creature — Beast|5|5|Shroud (This permanent can't be the target of spells or abilities.)$Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)| Elephant Guide|Duel Decks: Garruk vs. Liliana|18|U|{2}{G}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +3/+3.$When enchanted creature dies, put a 3/3 green Elephant creature token onto the battlefield.| Indrik Stomphowler|Duel Decks: Garruk vs. Liliana|10|U|{4}{G}|Creature — Beast|4|4|When Indrik Stomphowler enters the battlefield, destroy target artifact or enchantment.| Plated Slagwurm|Duel Decks: Garruk vs. Liliana|12|R|{4}{G}{G}{G}|Creature — Wurm|8|8|Hexproof (This creature can't be the target of spells or abilities your opponents control.)| Basking Rootwalla|Duel Decks: Garruk vs. Liliana|2|C|{G}|Creature — Lizard|1|1|{1}{G}: Basking Rootwalla gets +2/+2 until end of turn. Activate this ability only once each turn.$Madness {0} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)| Lignify|Duel Decks: Garruk vs. Liliana|16|C|{1}{G}|Tribal Enchantment — Treefolk Aura|||Enchant creature$Enchanted creature is a 0/4 Treefolk with no abilities.| Rancor|Duel Decks: Garruk vs. Liliana|15|C|{G}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+0 and has trample.$When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.| Giant Growth|Duel Decks: Garruk vs. Liliana|14|C|{G}|Instant|||Target creature gets +3/+3 until end of turn.| Nature's Lore|Duel Decks: Garruk vs. Liliana|17|C|{1}{G}|Sorcery|||Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.| Beast|Duel Decks: Garruk vs. Liliana|1|C||Creature — Beast|4|4|| Elephant|Duel Decks: Garruk vs. Liliana|3|C||Creature — Elephant|3|3|| Beast|Duel Decks: Garruk vs. Liliana|2|C||Creature — Beast|4|4|| Vine Trellis|Duel Decks: Garruk vs. Liliana|4|C|{1}{G}|Creature — Plant Wall|0|4|Defender (This creature can't attack.)${tap}: Add {G} to your mana pool.| Stampeding Wildebeests|Duel Decks: Garruk vs. Liliana|9|U|{2}{G}{G}|Creature — Antelope Beast|5|4|Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)$At the beginning of your upkeep, return a green creature you control to its owner's hand.| Ravenous Baloth|Duel Decks: Garruk vs. Liliana|8|R|{2}{G}{G}|Creature — Beast|4|4|Sacrifice a Beast: You gain 4 life.| Forest|Zendikar|246|L||Basic Land — Forest|||G| Forest|Zendikar|248|L||Basic Land — Forest|||G| Forest|Zendikar|249|L||Basic Land — Forest|||G| Forest|Zendikar|247|L||Basic Land — Forest|||G| Island|Zendikar|236|L||Basic Land — Island|||U| Island|Zendikar|235|L||Basic Land — Island|||U| Island|Zendikar|237|L||Basic Land — Island|||U| Island|Zendikar|234|L||Basic Land — Island|||U| Mountain|Zendikar|243|L||Basic Land — Mountain|||R| Mountain|Zendikar|242|L||Basic Land — Mountain|||R| Mountain|Zendikar|244|L||Basic Land — Mountain|||R| Mountain|Zendikar|245|L||Basic Land — Mountain|||R| Plains|Zendikar|233|L||Basic Land — Plains|||W| Plains|Zendikar|231|L||Basic Land — Plains|||W| Plains|Zendikar|230|L||Basic Land — Plains|||W| Plains|Zendikar|232|L||Basic Land — Plains|||W| Swamp|Zendikar|241|L||Basic Land — Swamp|||B| Swamp|Zendikar|240|L||Basic Land — Swamp|||B| Swamp|Zendikar|238|L||Basic Land — Swamp|||B| Swamp|Zendikar|239|L||Basic Land — Swamp|||B| Deathgreeter|Duel Decks: Garruk vs. Liliana|33|C|{B}|Creature — Human Shaman|1|1|Whenever another creature dies, you may gain 1 life.| Fleshbag Marauder|Duel Decks: Garruk vs. Liliana|38|U|{2}{B}|Creature — Zombie Warrior|3|1|When Fleshbag Marauder enters the battlefield, each player sacrifices a creature.| Ichor Slick|Duel Decks: Garruk vs. Liliana|51|C|{2}{B}|Sorcery|||Target creature gets -3/-3 until end of turn.$Cycling {2} ({2}, Discard this card: Draw a card.)$Madness {3}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)| Urborg Syphon-Mage|Duel Decks: Garruk vs. Liliana|40|C|{2}{B}|Creature — Human Spellshaper|2|2|{2}{B}, {tap}, Discard a card: Each other player loses 2 life. You gain life equal to the life lost this way.| Hideous End|Duel Decks: Garruk vs. Liliana|52|C|{1}{B}{B}|Instant|||Destroy target nonblack creature. Its controller loses 2 life.| Howling Banshee|Duel Decks: Garruk vs. Liliana|43|U|{2}{B}{B}|Creature — Spirit|3|3|Flying$When Howling Banshee enters the battlefield, each player loses 3 life.| Invigorate|Duel Decks: Garruk vs. Liliana|19|C|{2}{G}|Instant|||If you control a Forest, rather than pay Invigorate's mana cost, you may have an opponent gain 3 life.$Target creature gets +4/+4 until end of turn.| Vicious Hunger|Duel Decks: Garruk vs. Liliana|50|C|{B}{B}|Sorcery|||Vicious Hunger deals 2 damage to target creature and you gain 2 life.| Ghost-Lit Stalker|Duel Decks: Garruk vs. Liliana|34|U|{B}|Creature — Spirit|1|1|{4}{B}, {tap}: Target player discards two cards. Activate this ability only any time you could cast a sorcery.$Channel — {5}{B}{B}, Discard Ghost-Lit Stalker: Target player discards four cards. Activate this ability only any time you could cast a sorcery.| Drudge Skeletons|Duel Decks: Garruk vs. Liliana|36|C|{1}{B}|Creature — Skeleton|1|1|{B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| Vampire Bats|Duel Decks: Garruk vs. Liliana|35|C|{B}|Creature — Bat|0|1|Flying (This creature can't be blocked except by creatures with flying or reach.)${B}: Vampire Bats gets +1/+0 until end of turn. Activate this ability no more than twice each turn.| Wall of Bone|Duel Decks: Garruk vs. Liliana|41|U|{2}{B}|Creature — Skeleton Wall|1|4|Defender (This creature can't attack.)${B}: Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| Treetop Village|Duel Decks: Garruk vs. Liliana|27|U||Land|||Treetop Village enters the battlefield tapped.${tap}: Add {G} to your mana pool.${1}{G}: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)| Serrated Arrows|Duel Decks: Garruk vs. Liliana|20|C|{4}|Artifact|||Serrated Arrows enters the battlefield with three arrowhead counters on it.$At the beginning of your upkeep, if there are no arrowhead counters on Serrated Arrows, sacrifice it.${tap}, Remove an arrowhead counter from Serrated Arrows: Put a -1/-1 counter on target creature.| Rude Awakening|Duel Decks: Garruk vs. Liliana|22|R|{4}{G}|Sorcery|||Choose one — Untap all lands you control; or until end of turn, lands you control become 2/2 creatures that are still lands.$Entwine {2}{G} (Choose both if you pay the entwine cost.)| Braingeyser|Masters Edition IV|40|R|{X}{U}{U}|Sorcery|||Target player draws X cards.| In the Eye of Chaos|Masters Edition IV|51|R|{2}{U}|World Enchantment|||Whenever a player casts an instant spell, counter it unless that player pays {X}, where X is its converted mana cost.| Control Magic|Masters Edition IV|43|R|{2}{U}{U}|Enchantment — Aura|||Enchant creature$You control enchanted creature.| Naked Singularity|Masters Edition IV|216|R|{5}|Artifact|||Cumulative upkeep {3} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$If tapped for mana, Plains produce {R}, Islands produce {G}, Swamps produce {W}, Mountains produce {U}, and Forests produce {B} instead of any other type.| Weakness|Masters Edition IV|101|C|{B}|Enchantment — Aura|||Enchant creature$Enchanted creature gets -2/-1.| Armageddon Clock|Masters Edition IV|180|R|{6}|Artifact|||At the beginning of your upkeep, put a doom counter on Armageddon Clock.$At the beginning of your draw step, Armageddon Clock deals damage equal to the number of doom counters on it to each player.${4}: Remove a doom counter from Armageddon Clock. Any player may activate this ability but only during any upkeep step.| Water Elemental|Masters Edition IV|70|U|{3}{U}{U}|Creature — Elemental|5|4|| Scavenger Folk|Masters Edition IV|166|C|{G}|Creature — Human|1|1|{G}, {tap}, Sacrifice Scavenger Folk: Destroy target artifact.| Animate Artifact|Masters Edition IV|38|U|{3}{U}|Enchantment — Aura|||Enchant artifact$As long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its converted mana cost.| Living Wall|Masters Edition IV|212|U|{4}|Artifact Creature — Wall|0|6|Defender (This creature can't attack.)${1}: Regenerate Living Wall.| Weakstone|Masters Edition IV|239|U|{4}|Artifact|||Attacking creatures get -1/-0.| Wicked Pact|Masters Edition IV|102|U|{1}{B}{B}|Sorcery|||Destroy two target nonblack creatures. You lose 5 life.| Taiga|Masters Edition IV|253|R||Land — Mountain Forest|||| Tundra|Masters Edition IV|255|R||Land — Plains Island|||| Lifeforce|Masters Edition IV|160|R|{G}{G}|Enchantment|||{G}{G}: Counter target black spell.| Goblin Caves|Masters Edition IV|119|C|{1}{R}{R}|Enchantment — Aura|||Enchant land$As long as enchanted land is a basic Mountain, Goblin creatures get +0/+2.| Hasran Ogress|Masters Edition IV|86|C|{B}{B}|Creature — Ogre|3|2|Whenever Hasran Ogress attacks, it deals 3 damage to you unless you pay {2}.| Argothian Treefolk|Masters Edition IV|143|U|{3}{G}{G}|Creature — Treefolk|3|5|Prevent all damage that would be dealt to Argothian Treefolk by artifacts.| Library of Alexandria|Masters Edition IV|245|R||Land|||{tap}: Add {1} to your mana pool.${tap}: Draw a card. Activate this ability only if you have exactly seven cards in hand.| Clockwork Gnomes|Masters Edition IV|191|U|{4}|Artifact Creature — Gnome|2|2|{3}, {tap}: Regenerate target artifact creature.| Elephant Graveyard|Masters Edition IV|244|U||Land|||{tap}: Add {1} to your mana pool.${tap}: Regenerate target Elephant.| Strip Mine|Masters Edition IV|252|R||Land|||{tap}: Add {1} to your mana pool.$${tap}, Sacrifice Strip Mine: Destroy target land.| Kismet|Masters Edition IV|17|R|{3}{W}|Enchantment|||Artifacts, creatures, and lands played by your opponents enter the battlefield tapped.| Champion Lancer|Masters Edition IV|8|R|{4}{W}{W}|Creature — Human Knight|3|3|Prevent all damage that would be dealt to Champion Lancer by creatures.| Osai Vultures|Masters Edition IV|21|C|{1}{W}|Creature — Bird|1|1|Flying$At the beginning of each end step, if a creature died this turn, put a carrion counter on Osai Vultures.$Remove two carrion counters from Osai Vultures: Osai Vultures gets +1/+1 until end of turn.| Counterspell|Masters Edition IV|45|C|{U}{U}|Instant|||Counter target spell.| Radjan Spirit|Masters Edition IV|162|U|{3}{G}|Creature — Spirit|3|2|{tap}: Target creature loses flying until end of turn.| Sinkhole|Masters Edition IV|97|R|{B}{B}|Sorcery|||Destroy target land.| Zombie Master|Masters Edition IV|105|U|{1}{B}{B}|Creature — Zombie|2|3|Other Zombie creatures have swampwalk.$Other Zombies have "{B}: Regenerate this permanent."| Scavenging Ghoul|Masters Edition IV|95|U|{3}{B}|Creature — Zombie|2|2|At the beginning of each end step, put a corpse counter on Scavenging Ghoul for each creature that died this turn.$Remove a corpse counter from Scavenging Ghoul: Regenerate Scavenging Ghoul.| Volcanic Island|Masters Edition IV|260|R||Land — Island Mountain|||| Lim-Dûl's Cohort|Masters Edition IV|90|C|{1}{B}{B}|Creature — Zombie|2|3|Whenever Lim-Dûl's Cohort blocks or becomes blocked by a creature, that creature can't be regenerated this turn.| Brass Man|Masters Edition IV|185|C|{1}|Artifact Creature — Construct|1|3|Brass Man doesn't untap during your untap step.$At the beginning of your upkeep, you may pay {1}. If you do, untap Brass Man.| Tropical Island|Masters Edition IV|254|R||Land — Forest Island|||| Red Elemental Blast|Masters Edition IV|131|U|{R}|Instant|||Choose one — Counter target blue spell; or destroy target blue permanent.| Gaea's Avenger|Masters Edition IV|155|U|{1}{G}{G}|Creature — Treefolk|1+*|1+*|Gaea's Avenger's power and toughness are each equal to 1 plus the number of artifacts your opponents control.| Whiptail Wurm|Masters Edition IV|173|U|{6}{G}|Creature — Wurm|8|5|| Blaze of Glory|Masters Edition IV|7|U|{W}|Instant|||Cast Blaze of Glory only during the declare attackers step.$Target creature defending player controls can block any number of creatures this turn. It blocks each attacking creature this turn if able.| Aladdin|Masters Edition IV|106|R|{2}{R}{R}|Creature — Human Rogue|1|1|{1}{R}{R}, {tap}: Gain control of target artifact for as long as you control Aladdin.| Mightstone|Masters Edition IV|215|C|{4}|Artifact|||Attacking creatures get +1/+0.| Sedge Troll|Masters Edition IV|135|R|{2}{R}|Creature — Troll|2|2|Sedge Troll gets +1/+1 as long as you control a Swamp.${B}: Regenerate Sedge Troll.| Library of Leng|Masters Edition IV|211|C|{1}|Artifact|||You have no maximum hand size.$If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard.| Clockwork Avian|Masters Edition IV|190|U|{5}|Artifact Creature — Bird|0|4|Flying$Clockwork Avian enters the battlefield with four +1/+0 counters on it.$At end of combat, if Clockwork Avian attacked or blocked this combat, remove a +1/+0 counter from it.${X}, {tap}: Put up to X +1/+0 counters on Clockwork Avian. This ability can't cause the total number of +1/+0 counters on Clockwork Avian to be greater than four. Activate this ability only during your upkeep.| Tsunami|Masters Edition IV|171|R|{3}{G}|Sorcery|||Destroy all Islands.| Phantasmal Forces|Masters Edition IV|55|C|{3}{U}|Creature — Illusion|4|1|Flying$At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay {U}.| Scarwood Bandits|Masters Edition IV|165|R|{2}{G}{G}|Creature — Human Rogue|2|2|Forestwalk${2}{G}, {tap}: Unless an opponent pays {2}, gain control of target artifact for as long as Scarwood Bandits remains on the battlefield.| Regrowth|Masters Edition IV|163|R|{1}{G}|Sorcery|||Return target card from your graveyard to your hand.| Swords to Plowshares|Masters Edition IV|30|U|{W}|Instant|||Exile target creature. Its controller gains life equal to its power.| Atog|Masters Edition IV|109|C|{1}{R}|Creature — Atog|1|2|Sacrifice an artifact: Atog gets +2/+2 until end of turn.| Floodwater Dam|Masters Edition IV|200|R|{3}|Artifact|||{X}{X}{1}, {tap}: Tap X target lands.| War Mammoth|Masters Edition IV|172|C|{3}{G}|Creature — Elephant|3|3|Trample| Soul Shred|Masters Edition IV|98|C|{3}{B}{B}|Sorcery|||Soul Shred deals 3 damage to target nonblack creature. You gain 3 life.| Dread Wight|Masters Edition IV|79|U|{3}{B}{B}|Creature — Zombie|3|4|At end of combat, put a paralyzation counter on each creature blocking or blocked by Dread Wight and tap those creatures. Each of those creatures doesn't untap during its controller's untap step for as long as it has a paralyzation counter on it. Each of those creatures gains "{4}: Remove a paralyzation counter from this creature."| Triassic Egg|Masters Edition IV|235|R|{4}|Artifact|||{3}, {tap}: Put a hatchling counter on Triassic Egg.$Sacrifice Triassic Egg: Choose one — You may put a creature card from your hand onto the battlefield; or return target creature card from your graveyard to the battlefield. Activate this ability only if two or more hatchling counters are on Triassic Egg.| Time Vault|Masters Edition IV|234|R|{2}|Artifact|||Time Vault enters the battlefield tapped.$Time Vault doesn't untap during your untap step.$If you would begin your turn while Time Vault is tapped, you may skip that turn instead. If you do, untap Time Vault.${tap}: Take an extra turn after this one.| Goblin Firestarter|Masters Edition IV|120|C|{R}|Creature — Goblin|1|1|Sacrifice Goblin Firestarter: Goblin Firestarter deals 1 damage to target creature or player. Activate this ability only during your turn, before attackers are declared.| Stasis|Masters Edition IV|64|R|{1}{U}|Enchantment|||Players skip their untap steps.$$At the beginning of your upkeep, sacrifice Stasis unless you pay {U}.| Spotted Griffin|Masters Edition IV|28|C|{3}{W}|Creature — Griffin|2|3|Flying| Bottle of Suleiman|Masters Edition IV|184|R|{4}|Artifact|||{1}, Sacrifice Bottle of Suleiman: Flip a coin. If you lose the flip, Bottle of Suleiman deals 5 damage to you. If you win the flip, put a 5/5 colorless Djinn artifact creature token with flying onto the battlefield.| Goblin General|Masters Edition IV|121|U|{1}{R}{R}|Creature — Goblin Warrior|1|1|Whenever Goblin General attacks, Goblin creatures you control get +1/+1 until end of turn.| Angelic Voices|Masters Edition IV|3|U|{2}{W}{W}|Enchantment|||Creatures you control get +1/+1 as long as you control no nonartifact, nonwhite creatures.| Deathgrip|Masters Edition IV|75|R|{B}{B}|Enchantment|||{B}{B}: Counter target green spell.| Goblin Warrens|Masters Edition IV|123|U|{2}{R}|Enchantment|||{2}{R}, Sacrifice two Goblins: Put three 1/1 red Goblin creature tokens onto the battlefield.| Energy Flux|Masters Edition IV|48|U|{2}{U}|Enchantment|||All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {2}."| Serra Bestiary|Masters Edition IV|27|C|{W}{W}|Enchantment — Aura|||Enchant creature$At the beginning of your upkeep, sacrifice Serra Bestiary unless you pay {W}{W}.$Enchanted creature can't attack or block, and its activated abilities with {tap} in their costs can't be activated.| Drop of Honey|Masters Edition IV|150|R|{G}|Enchantment|||At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them.$When there are no creatures on the battlefield, sacrifice Drop of Honey.| Lich|Masters Edition IV|89|R|{B}{B}{B}{B}|Enchantment|||As Lich enters the battlefield, you lose life equal to your life total.$You don't lose the game for having 0 or less life.$If you would gain life, draw that many cards instead.$Whenever you're dealt damage, sacrifice that many nontoken permanents. If you can't, you lose the game.$When Lich is put into a graveyard from the battlefield, you lose the game.| Ring of Renewal|Masters Edition IV|224|R|{5}|Artifact|||{5}, {tap}: Discard a card at random, then draw two cards.| Divine Offering|Masters Edition IV|10|C|{1}{W}|Instant|||Destroy target artifact. You gain life equal to its converted mana cost.| Terror|Masters Edition IV|99|C|{1}{B}|Instant|||Destroy target nonartifact, nonblack creature. It can't be regenerated.| Overwhelming Forces|Masters Edition IV|92|R|{6}{B}{B}|Sorcery|||Destroy all creatures target opponent controls. Draw a card for each creature destroyed this way.| Personal Incarnation|Masters Edition IV|22|R|{3}{W}{W}{W}|Creature — Avatar Incarnation|6|6|{0}: The next 1 damage that would be dealt to Personal Incarnation this turn is dealt to its owner instead. Any player may activate this ability, but only if he or she owns Personal Incarnation.$When Personal Incarnation dies, its owner loses half his or her life, rounded up.| Roc of Kher Ridges|Masters Edition IV|132|U|{3}{R}|Creature — Bird|3|3|Flying| Primitive Justice|Masters Edition IV|130|U|{1}{R}|Sorcery|||As an additional cost to cast Primitive Justice, you may pay {1}{R} and/or {1}{G} any number of times.$Destroy target artifact. For each additional {1}{R} you paid, destroy another target artifact. For each additional {1}{G} you paid, destroy another target artifact, and you gain 1 life.| Eye for an Eye|Masters Edition IV|12|R|{W}{W}|Instant|||The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and Eye for an Eye deals that much damage to that source's controller.| Fork|Masters Edition IV|116|R|{R}{R}|Instant|||Copy target instant or sorcery spell, except that the copy is red. You may choose new targets for the copy.| Ice Cauldron|Masters Edition IV|206|R|{4}|Artifact|||{X}, {tap}: Put a charge counter on Ice Cauldron and exile a nonland card from your hand. You may cast that card for as long as it remains exiled. Note the type and amount of mana spent to pay this activation cost. Activate this ability only if there are no charge counters on Ice Cauldron.${tap}, Remove a charge counter from Ice Cauldron: Add Ice Cauldron's last noted type and amount of mana to your mana pool. Spend this mana only to cast the last card exiled with Ice Cauldron.| Coral Helm|Masters Edition IV|194|U|{3}|Artifact|||{3}, Discard a card at random: Target creature gets +2/+2 until end of turn.| Owl Familiar|Masters Edition IV|54|C|{1}{U}|Creature — Bird|1|1|Flying$When Owl Familiar enters the battlefield, draw a card, then discard a card.| Kormus Bell|Masters Edition IV|210|R|{4}|Artifact|||All Swamps are 1/1 black creatures that are still lands.| Sol Ring|Masters Edition IV|227|R|{1}|Artifact|||{tap}: Add {2} to your mana pool.| Balance|Masters Edition IV|6|R|{1}{W}|Sorcery|||Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.| Mijae Djinn|Masters Edition IV|127|R|{R}{R}{R}|Creature — Djinn|6|3|Whenever Mijae Djinn attacks, flip a coin. If you lose the flip, remove Mijae Djinn from combat and tap it.| Demonic Hordes|Masters Edition IV|76|R|{3}{B}{B}{B}|Creature — Demon|5|5|{tap}: Destroy target land.$At the beginning of your upkeep, unless you pay {B}{B}{B}, tap Demonic Hordes and sacrifice a land of an opponent's choice.| Pentagram of the Ages|Masters Edition IV|220|U|{4}|Artifact|||{4}, {tap}: The next time a source of your choice would deal damage to you this turn, prevent that damage.| Aesthir Glider|Masters Edition IV|176|C|{3}|Artifact Creature — Bird|2|1|Flying$Aesthir Glider can't block.| Detonate|Masters Edition IV|111|U|{X}{R}|Sorcery|||Destroy target artifact with converted mana cost X. It can't be regenerated. Detonate deals X damage to that artifact's controller.| Clay Statue|Masters Edition IV|189|U|{4}|Artifact Creature — Golem|3|1|{2}: Regenerate Clay Statue.| Scrubland|Masters Edition IV|251|R||Land — Plains Swamp|||| Gloom|Masters Edition IV|83|R|{2}{B}|Enchantment|||White spells cost {3} more to cast.$Activated abilities of white enchantments cost {3} more to activate.| Cyclopean Tomb|Masters Edition IV|195|R|{4}|Artifact|||{2}, {tap}: Put a mire counter on target non-Swamp land. That land is a Swamp for as long as it has a mire counter on it. Activate this ability only during your upkeep.$When Cyclopean Tomb is put into a graveyard from the battlefield, at the beginning of each of your upkeeps for the rest of the game, remove all mire counters from a land that a mire counter was put onto with Cyclopean Tomb but that a mire counter has not been removed from with Cyclopean Tomb.| Mystic Decree|Masters Edition IV|53|U|{2}{U}{U}|World Enchantment|||All creatures lose flying and islandwalk.| Blue Elemental Blast|Masters Edition IV|39|U|{U}|Instant|||Choose one — Counter target red spell; or destroy target red permanent.| Oasis|Masters Edition IV|248|C||Land|||{tap}: Prevent the next 1 damage that would be dealt to target creature this turn.| Soldevi Machinist|Masters Edition IV|63|U|{1}{U}|Creature — Human Wizard Artificer|1|1|{tap}: Add {2} to your mana pool. Spend this mana only to activate abilities of artifacts.| Ebony Rhino|Masters Edition IV|199|C|{7}|Artifact Creature — Rhino|4|5|Trample| Ebony Horse|Masters Edition IV|198|C|{3}|Artifact|||{2}, {tap}: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by that creature this turn.| Righteous Charge|Masters Edition IV|23|C|{1}{W}{W}|Sorcery|||Creatures you control get +2/+2 until end of turn.| Serra Aviary|Masters Edition IV|26|U|{3}{W}|World Enchantment|||Creatures with flying get +1/+1.| Giant Growth|Masters Edition IV|156|C|{G}|Instant|||Target creature gets +3/+3 until end of turn.| Fastbond|Masters Edition IV|152|R|{G}|Enchantment|||You may play any number of additional lands on each of your turns.$Whenever you play a land, if it wasn't the first land you played this turn, Fastbond deals 1 damage to you.| Glasses of Urza|Masters Edition IV|203|C|{1}|Artifact|||{tap}: Look at target player's hand.| Drain Power|Masters Edition IV|46|R|{U}{U}|Sorcery|||Target player activates a mana ability of each land he or she controls. Then put all mana from that player's mana pool into yours.| Cyclone|Masters Edition IV|148|R|{2}{G}{G}|Enchantment|||At the beginning of your upkeep, put a wind counter on Cyclone, then sacrifice Cyclone unless you pay {G} for each wind counter on it. If you pay, Cyclone deals damage equal to the number of wind counters on it to each creature and each player.| Gate to Phyrexia|Masters Edition IV|82|U|{B}{B}|Enchantment|||Sacrifice a creature: Destroy target artifact. Activate this ability only during your upkeep and only once each turn.| Underground Sea|Masters Edition IV|256|R||Land — Island Swamp|||| Fire Tempest|Masters Edition IV|114|R|{5}{R}{R}|Sorcery|||Fire Tempest deals 6 damage to each creature and each player.| Mana Vault|Masters Edition IV|214|R|{1}|Artifact|||Mana Vault doesn't untap during your untap step.$At the beginning of your upkeep, you may pay {4}. If you do, untap Mana Vault.$At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you.${tap}: Add {3} to your mana pool.| Guardian Beast|Masters Edition IV|85|R|{3}{B}|Creature — Beast|2|4|As long as Guardian Beast is untapped, noncreature artifacts you control can't be enchanted, they're indestructible, and other players can't gain control of them. This effect doesn't remove Auras already attached to those artifacts.| Dust to Dust|Masters Edition IV|11|U|{1}{W}{W}|Sorcery|||Exile two target artifacts.| Conversion|Masters Edition IV|9|R|{2}{W}{W}|Enchantment|||At the beginning of your upkeep, sacrifice Conversion unless you pay {W}{W}.$All Mountains are Plains.| Thunder Dragon|Masters Edition IV|138|R|{5}{R}{R}|Creature — Dragon|5|5|Flying$When Thunder Dragon enters the battlefield, it deals 3 damage to each creature without flying.| Just Fate|Masters Edition IV|16|C|{2}{W}|Instant|||Cast Just Fate only during the declare attackers step and only if you've been attacked this step.$Destroy target attacking creature.| Serendib Djinn|Masters Edition IV|61|R|{2}{U}{U}|Creature — Djinn|5|6|Flying$At the beginning of your upkeep, sacrifice a land. If you sacrifice an Island this way, Serendib Djinn deals 3 damage to you.$When you control no lands, sacrifice Serendib Djinn.| Horn of Deafening|Masters Edition IV|205|U|{4}|Artifact|||{2}, {tap}: Prevent all combat damage that would be dealt by target creature this turn.| Yotian Soldier|Masters Edition IV|240|C|{3}|Artifact Creature — Soldier|1|4|Vigilance| False Summoning|Masters Edition IV|49|C|{1}{U}|Instant|||Counter target creature spell.| Cyclopean Mummy|Masters Edition IV|72|C|{1}{B}|Creature — Zombie|2|1|When Cyclopean Mummy dies, exile it.| Two-Headed Giant of Foriys|Masters Edition IV|139|U|{4}{R}|Creature — Giant|4|4|Trample$Two-Headed Giant of Foriys can block an additional creature.| Bird Maiden|Masters Edition IV|110|C|{2}{R}|Creature — Human Bird|1|2|Flying| Drowned|Masters Edition IV|47|C|{1}{U}|Creature — Zombie|1|1|{B}: Regenerate Drowned.| Wood Elemental|Masters Edition IV|175|R|{3}{G}|Creature — Elemental|*|*|As Wood Elemental enters the battlefield, sacrifice any number of untapped Forests.$Wood Elemental's power and toughness are each equal to the number of Forests sacrificed as it entered the battlefield.| Island Sanctuary|Masters Edition IV|15|R|{1}{W}|Enchantment|||If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk.| Southern Elephant|Masters Edition IV|167|C|{3}{G}|Creature — Elephant|3|4|| Wheel of Fortune|Masters Edition IV|140|R|{2}{R}|Sorcery|||Each player discards his or her hand and draws seven cards.| Serra Angel|Masters Edition IV|25|U|{3}{W}{W}|Creature — Angel|4|4|Flying$Vigilance (Attacking doesn't cause this creature to tap.)| Gorilla War Cry|Masters Edition IV|124|C|{1}{R}|Instant|||Cast Gorilla War Cry only during combat before blockers are declared.$Creatures can't be blocked this turn except by two or more creatures.$Draw a card at the beginning of the next turn's upkeep.| Xenic Poltergeist|Masters Edition IV|104|U|{1}{B}{B}|Creature — Spirit|1|1|{tap}: Until your next upkeep, target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost.| Jade Monolith|Masters Edition IV|208|R|{4}|Artifact|||{1}: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead.| Basalt Monolith|Masters Edition IV|182|U|{3}|Artifact|||Basalt Monolith doesn't untap during your untap step.${tap}: Add {3} to your mana pool.${3}: Untap Basalt Monolith.| Power Artifact|Masters Edition IV|57|R|{U}{U}|Enchantment — Aura|||Enchant artifact$Enchanted artifact's activated abilities cost {2} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana.| Amulet of Kroog|Masters Edition IV|179|C|{2}|Artifact|||{2}, {tap}: Prevent the next 1 damage that would be dealt to target creature or player this turn.| Temple Acolyte|Masters Edition IV|31|C|{1}{W}|Creature — Human Cleric|1|3|When Temple Acolyte enters the battlefield, you gain 3 life.| Soldevi Golem|Masters Edition IV|228|U|{4}|Artifact Creature — Golem|5|3|Soldevi Golem doesn't untap during your untap step.$At the beginning of your upkeep, you may untap target tapped creature an opponent controls. If you do, untap Soldevi Golem.| Titania's Song|Masters Edition IV|170|R|{3}{G}|Enchantment|||Each noncreature artifact loses all abilities and becomes an artifact creature with power and toughness each equal to its converted mana cost. If Titania's Song leaves the battlefield, this effect continues until end of turn.| Savannah|Masters Edition IV|250|R||Land — Forest Plains|||| Instill Energy|Masters Edition IV|157|U|{G}|Enchantment — Aura|||Enchant creature$Enchanted creature can attack as though it had haste.${0}: Untap enchanted creature. Activate this ability only during your turn and only once each turn.| Book of Rass|Masters Edition IV|183|U|{6}|Artifact|||{2}, Pay 2 life: Draw a card.| Fire Imp|Masters Edition IV|113|U|{2}{R}|Creature — Imp|2|1|When Fire Imp enters the battlefield, it deals 2 damage to target creature.| Primal Clay|Masters Edition IV|222|C|{4}|Artifact Creature — Shapeshifter|*|*|As Primal Clay enters the battlefield, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Wall artifact creature with defender in addition to its other types.| Wild Aesthir|Masters Edition IV|34|C|{2}{W}|Creature — Bird|1|1|Flying, first strike${W}{W}: Wild Aesthir gets +2/+0 until end of turn. Activate this ability only once each turn.| Mishra's Workshop|Masters Edition IV|247|R||Land|||{tap}: Add {3} to your mana pool. Spend this mana only to cast artifact spells.| Symbol of Unsummoning|Masters Edition IV|65|C|{2}{U}|Sorcery|||Return target creature to its owner's hand.$$Draw a card.| Reconstruction|Masters Edition IV|59|C|{U}|Sorcery|||Return target artifact card from your graveyard to your hand.| Shapeshifter|Masters Edition IV|226|U|{6}|Artifact Creature — Shapeshifter|*|7-*|As Shapeshifter enters the battlefield, choose a number between 0 and 7.$At the beginning of your upkeep, you may choose a number between 0 and 7.$Shapeshifter's power is equal to the last chosen number and its toughness is equal to 7 minus that number.| Crumble|Masters Edition IV|147|C|{G}|Instant|||Destroy target artifact. It can't be regenerated. That artifact's controller gains life equal to its converted mana cost.| Veteran Bodyguard|Masters Edition IV|32|R|{3}{W}{W}|Creature — Human|2|5|As long as Veteran Bodyguard is untapped, all damage that would be dealt to you by unblocked creatures is dealt to Veteran Bodyguard instead.| Goblin Shrine|Masters Edition IV|122|C|{1}{R}{R}|Enchantment — Aura|||Enchant land$As long as enchanted land is a basic Mountain, Goblin creatures get +1/+0.$When Goblin Shrine leaves the battlefield, it deals 1 damage to each Goblin creature.| Rock Hydra|Masters Edition IV|133|R|{X}{R}{R}|Creature — Hydra|0|0|Rock Hydra enters the battlefield with X +1/+1 counters on it.$For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage.${R}: Prevent the next 1 damage that would be dealt to Rock Hydra this turn.${R}{R}{R}: Put a +1/+1 counter on Rock Hydra. Activate this ability only during your upkeep.| Howl from Beyond|Masters Edition IV|87|C|{X}{B}|Instant|||Target creature gets +X/+0 until end of turn.| Argothian Pixies|Masters Edition IV|142|C|{1}{G}|Creature — Faerie|2|1|Argothian Pixies can't be blocked by artifact creatures.$Prevent all damage that would be dealt to Argothian Pixies by artifact creatures.| Tetravus|Masters Edition IV|233|R|{6}|Artifact Creature — Construct|1|1|Flying$Tetravus enters the battlefield with three +1/+1 counters on it.$At the beginning of your upkeep, you may remove any number of +1/+1 counters from Tetravus. If you do, put that many 1/1 colorless Tetravite artifact creature tokens onto the battlefield. They each have flying and "This creature can't be enchanted."$At the beginning of your upkeep, you may exile any number of tokens put onto the battlefield with Tetravus. If you do, put that many +1/+1 counters on Tetravus.| Word of Command|Masters Edition IV|103|R|{B}{B}|Instant|||Look at target opponent's hand and choose a card from it. You control that player until Word of Command finishes resolving. The player plays that card if able. While doing so, the player can activate mana abilities only if they're from lands he or she controls and only if mana they produce is spent to activate other mana abilities of lands he or she controls and/or play that card. If the chosen card is cast as a spell, you control the player while that spell is resolving.| Rockslide Ambush|Masters Edition IV|134|C|{1}{R}|Sorcery|||Rockslide Ambush deals damage to target creature equal to the number of Mountains you control.| Channel|Masters Edition IV|145|R|{G}{G}|Sorcery|||Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {1} to your mana pool.| Gravebind|Masters Edition IV|84|C|{B}|Instant|||Target creature can't be regenerated this turn.$$Draw a card at the beginning of the next turn's upkeep.| Celestial Sword|Masters Edition IV|188|U|{6}|Artifact|||{3}, {tap}: Target creature you control gets +3/+3 until end of turn. Its controller sacrifices it at the beginning of the next end step.| Kudzu|Masters Edition IV|159|U|{1}{G}{G}|Enchantment — Aura|||Enchant land$When enchanted land becomes tapped, destroy it. That land's controller attaches Kudzu to a land of his or her choice.| Obelisk of Undoing|Masters Edition IV|217|R|{1}|Artifact|||{6}, {tap}: Return target permanent you both own and control to your hand.| Bayou|Masters Edition IV|242|R||Land — Swamp Forest|||| Junún Efreet|Masters Edition IV|88|U|{1}{B}{B}|Creature — Efreet|3|3|Flying$At the beginning of your upkeep, sacrifice Junún Efreet unless you pay {B}{B}.| Staff of Zegon|Masters Edition IV|229|C|{4}|Artifact|||{3}, {tap}: Target creature gets -2/-0 until end of turn.| Goblin Cavaliers|Masters Edition IV|118|C|{2}{R}|Creature — Goblin|3|2|| Bronze Horse|Masters Edition IV|186|U|{7}|Artifact Creature — Horse|4|4|Trample$As long as you control another creature, prevent all damage that would be dealt to Bronze Horse by spells that target it.| Copy Artifact|Masters Edition IV|44|R|{1}{U}|Enchantment|||You may have Copy Artifact enter the battlefield as a copy of any artifact on the battlefield, except it's an enchantment in addition to its other types.| Plateau|Masters Edition IV|249|R||Land — Mountain Plains|||| Planar Gate|Masters Edition IV|221|U|{6}|Artifact|||Creature spells you cast cost up to {2} less to cast.| Lava Flow|Masters Edition IV|126|C|{3}{R}{R}|Sorcery|||Destroy target creature or land.| Scarecrow|Masters Edition IV|225|U|{5}|Artifact Creature — Scarecrow|2|2|{6}, {tap}: Prevent all damage that would be dealt to you this turn by creatures with flying.| Transmute Artifact|Masters Edition IV|69|R|{U}{U}|Sorcery|||Sacrifice an artifact. If you do, search your library for an artifact card. If that card's converted mana cost is less than or equal to the sacrificed artifact's converted mana cost, put it onto the battlefield. If it's greater, you may pay {X}, where X is the difference. If you do, put it onto the battlefield. If you don't, put it into its owner's graveyard. Then shuffle your library.| Fog|Masters Edition IV|153|C|{G}|Instant|||Prevent all combat damage that would be dealt this turn.| Clockwork Swarm|Masters Edition IV|192|C|{4}|Artifact Creature — Insect|0|3|Clockwork Swarm enters the battlefield with four +1/+0 counters on it.$Clockwork Swarm can't be blocked by Walls.$At end of combat, if Clockwork Swarm attacked or blocked this combat, remove a +1/+0 counter from it.${X}, {tap}: Put up to X +1/+0 counters on Clockwork Swarm. This ability can't cause the total number of +1/+0 counters on Clockwork Swarm to be greater than four. Activate this ability only during your upkeep.| Ali from Cairo|Masters Edition IV|107|R|{2}{R}{R}|Creature — Human|0|1|Damage that would reduce your life total to less than 1 reduces it to 1 instead.| Ashnod's Altar|Masters Edition IV|181|R|{3}|Artifact|||Sacrifice a creature: Add {2} to your mana pool.| Diabolic Machine|Masters Edition IV|196|U|{7}|Artifact Creature — Construct|4|4|{3}: Regenerate Diabolic Machine.| Obsianus Golem|Masters Edition IV|218|C|{6}|Artifact Creature — Golem|4|6|| Citanul Druid|Masters Edition IV|146|C|{1}{G}|Creature — Human Druid|1|1|Whenever an opponent casts an artifact spell, put a +1/+1 counter on Citanul Druid.| Badlands|Masters Edition IV|241|R||Land — Swamp Mountain|||| Candelabra of Tawnos|Masters Edition IV|187|R|{1}|Artifact|||{X}, {tap}: Untap X target lands.| Demonic Tutor|Masters Edition IV|77|R|{1}{B}|Sorcery|||Search your library for a card and put that card into your hand. Then shuffle your library.| Gauntlet of Might|Masters Edition IV|202|R|{4}|Artifact|||Red creatures get +1/+1.$Whenever a Mountain is tapped for mana, its controller adds {R} to his or her mana pool (in addition to the mana the land produces).| Dissipation Field|Scars of Mirrodin|32|R|{2}{U}{U}|Enchantment|||Whenever a permanent deals damage to you, return it to its owner's hand.| Tel-Jilad Defiance|Scars of Mirrodin|129|C|{1}{G}|Instant|||Target creature gains protection from artifacts until end of turn.$Draw a card.| Bonds of Quicksilver|Scars of Mirrodin|29|C|{3}{U}|Enchantment — Aura|||Flash (You may cast this spell any time you could cast an instant.)$Enchant creature$Enchanted creature doesn't untap during its controller's untap step.| Corrupted Harvester|Scars of Mirrodin|59|U|{4}{B}{B}|Creature — Horror|6|3|{B}, Sacrifice a creature: Regenerate Corrupted Harvester.| Arm with AEther|New Phyrexia|28|U|{2}{U}|Sorcery|||Until end of turn, creatures you control gain "Whenever this creature deals damage to an opponent, you may return target creature that player controls to its owner's hand."| Riddlesmith|Scars of Mirrodin|40|U|{1}{U}|Creature — Human Artificer|2|1|Whenever you cast an artifact spell, you may draw a card. If you do, discard a card.| Alpha Tyrranax|Scars of Mirrodin|109|C|{4}{G}{G}|Creature — Beast|6|5|| Wall of Tanglecord|Scars of Mirrodin|222|C|{2}|Artifact Creature — Wall|0|6|Defender${G}: Wall of Tanglecord gains reach until end of turn. (It can block creatures with flying.)| Necrogen Scudder|Scars of Mirrodin|71|U|{2}{B}|Creature — Horror|3|3|Flying$When Necrogen Scudder enters the battlefield, you lose 3 life.| Throne of Geth|Scars of Mirrodin|211|U|{2}|Artifact|||{tap}, Sacrifice an artifact: Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)| Trigon of Corruption|Scars of Mirrodin|213|U|{4}|Artifact|||Trigon of Corruption enters the battlefield with three charge counters on it.${B}{B}, {tap}: Put a charge counter on Trigon of Corruption.${2}, {tap}, Remove a charge counter from Trigon of Corruption: Put a -1/-1 counter on target creature.| Blistergrub|Scars of Mirrodin|56|C|{2}{B}|Creature — Horror|2|2|Swampwalk$When Blistergrub dies, each opponent loses 2 life.| Skinrender|Scars of Mirrodin|78|U|{2}{B}{B}|Creature — Zombie|3|3|When Skinrender enters the battlefield, put three -1/-1 counters on target creature.| Forest|Duel Decks: Garruk vs. Liliana|31|L||Basic Land — Forest|||G| Forest|Duel Decks: Garruk vs. Liliana|29|L||Basic Land — Forest|||G| Forest|Duel Decks: Garruk vs. Liliana|28|L||Basic Land — Forest|||G| Forest|Duel Decks: Garruk vs. Liliana|30|L||Basic Land — Forest|||G| Swamp|Duel Decks: Garruk vs. Liliana|62|L||Basic Land — Swamp|||B| Swamp|Duel Decks: Garruk vs. Liliana|61|L||Basic Land — Swamp|||B| Swamp|Duel Decks: Garruk vs. Liliana|60|L||Basic Land — Swamp|||B| Swamp|Duel Decks: Garruk vs. Liliana|63|L||Basic Land — Swamp|||B| Wild Evocation|Magic 2011|160|R|{5}{R}|Enchantment|||At the beginning of each player's upkeep, that player reveals a card at random from his or her hand. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able.| Thunder Strike|Magic 2011|157|C|{1}{R}|Instant|||Target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)| Harbor Serpent|Magic 2011|56|C|{4}{U}{U}|Creature — Serpent|5|5|Islandwalk (This creature is unblockable as long as defending player controls an Island.)$Harbor Serpent can't attack unless there are five or more Islands on the battlefield.| Angelic Arbiter|Magic 2011|4|R|{5}{W}{W}|Creature — Angel|5|6|Flying$Each opponent who cast a spell this turn can't attack with creatures.$Each opponent who attacked with a creature this turn can't cast spells.| Sylvan Ranger|Magic 2011|198|C|{1}{G}|Creature — Elf Scout|1|1|When Sylvan Ranger enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.| Mass Polymorph|Magic 2011|64|R|{5}{U}|Sorcery|||Exile all creatures you control, then reveal cards from the top of your library until you reveal that many creature cards. Put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into your library.| Mystifying Maze|Magic 2011|226|R||Land|||{tap}: Add {1} to your mana pool.${4}, {tap}: Exile target attacking creature an opponent controls. At the beginning of the next end step, return it to the battlefield tapped under its owner's control.| Dark Tutelage|Magic 2011|90|R|{2}{B}|Enchantment|||At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.| Ancient Hellkite|Magic 2011|122|R|{4}{R}{R}{R}|Creature — Dragon|6|6|Flying${R}: Ancient Hellkite deals 1 damage to target creature defending player controls. Activate this ability only if Ancient Hellkite is attacking.| Mana Leak|Magic 2011|62|C|{1}{U}|Instant|||Counter target spell unless its controller pays {3}.| Conundrum Sphinx|Magic 2011|51|R|{2}{U}{U}|Creature — Sphinx|4|4|Flying$Whenever Conundrum Sphinx attacks, each player names a card. Then each player reveals the top card of his or her library. If the card a player revealed is the card he or she named, that player puts it into his or her hand. If it's not, that player puts it on the bottom of his or her library.| Wall of Vines|Magic 2011|199|C|{G}|Creature — Plant Wall|0|3|Defender (This creature can't attack.)$Reach (This creature can block creatures with flying.)| Azure Drake|Magic 2011|46|C|{3}{U}|Creature — Drake|2|4|Flying| Gargoyle Sentinel|Magic 2011|207|U|{3}|Artifact Creature — Gargoyle|3|3|Defender (This creature can't attack.)${3}: Until end of turn, Gargoyle Sentinel loses defender and gains flying.| Earth Servant|Magic 2011|134|U|{5}{R}|Creature — Elemental|4|4|Earth Servant gets +0/+1 for each Mountain you control.| Ajani's Mantra|Magic 2011|2|C|{1}{W}|Enchantment|||At the beginning of your upkeep, you may gain 1 life.| Knight Exemplar|Magic 2011|20|R|{1}{W}{W}|Creature — Human Knight|2|2|First strike (This creature deals combat damage before creatures without first strike.)$Other Knight creatures you control get +1/+1 and are indestructible. (Lethal damage and effects that say "destroy" don't destroy them.)| Serra Ascendant|Magic 2011|28|R|{W}|Creature — Human Monk|1|1|Lifelink (Damage dealt by this creature also causes you to gain that much life.)$As long as you have 30 or more life, Serra Ascendant gets +5/+5 and has flying.| Arc Runner|Magic 2011|123|C|{2}{R}|Creature — Elemental Ox|5|1|Haste (This creature can attack and {tap} as soon as it comes under your control.)$At the beginning of the end step, sacrifice Arc Runner.| Fire Servant|Magic 2011|137|U|{3}{R}{R}|Creature — Elemental|4|3|If a red instant or sorcery spell you control would deal damage, it deals double that damage instead.| Leyline of Sanctity|Magic 2011|21|R|{2}{W}{W}|Enchantment|||If Leyline of Sanctity is in your opening hand, you may begin the game with it on the battlefield.$You have hexproof. (You can't be the target of spells or abilities your opponents control.)| Nether Horror|Magic 2011|108|C|{3}{B}|Creature — Horror|4|2|| Primal Cocoon|Magic 2011|191|C|{G}|Enchantment — Aura|||Enchant creature$At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.$When enchanted creature attacks or blocks, sacrifice Primal Cocoon.| Cultivate|Magic 2011|168|C|{2}{G}|Sorcery|||Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.| Armored Ascension|Magic 2011|5|U|{3}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+1 for each Plains you control and has flying.| Liliana's Specter|Magic 2011|104|C|{1}{B}{B}|Creature — Specter|2|1|Flying$When Liliana's Specter enters the battlefield, each opponent discards a card.| Frost Titan|Magic 2011|55|M|{4}{U}{U}|Creature — Giant|6|6|Whenever Frost Titan becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}.$Whenever Frost Titan enters the battlefield or attacks, tap target permanent. It doesn't untap during its controller's next untap step.| Tome Scour|Magic 2011|76|C|{U}|Sorcery|||Target player puts the top five cards of his or her library into his or her graveyard.| Barony Vampire|Magic 2011|82|C|{2}{B}|Creature — Vampire|3|2|| Brittle Effigy|Magic 2011|202|R|{1}|Artifact|||{4}, {tap}, Exile Brittle Effigy: Exile target creature.| Overwhelming Stampede|Magic 2011|189|R|{3}{G}{G}|Sorcery|||Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control. (If a creature you control would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)| Scroll Thief|Magic 2011|72|C|{2}{U}|Creature — Merfolk Rogue|1|3|Whenever Scroll Thief deals combat damage to a player, draw a card.| Haunting Echoes|Magic 2011|99|R|{3}{B}{B}|Sorcery|||Exile all cards from target player's graveyard other than basic land cards. For each card exiled this way, search that player's library for all cards with the same name as that card and exile them. Then that player shuffles his or her library.| Water Servant|Magic 2011|80|U|{2}{U}{U}|Creature — Elemental|3|4|{U}: Water Servant gets +1/-1 until end of turn.${U}: Water Servant gets -1/+1 until end of turn.| Bloodcrazed Goblin|Magic 2011|125|C|{R}|Creature — Goblin Berserker|2|2|Bloodcrazed Goblin can't attack unless an opponent has been dealt damage this turn.| Leyline of Anticipation|Magic 2011|61|R|{2}{U}{U}|Enchantment|||If Leyline of Anticipation is in your opening hand, you may begin the game with it on the battlefield.$You may cast nonland cards as though they had flash. (You may cast them any time you could cast an instant.)| Merfolk Spy|Magic 2011|66|C|{U}|Creature — Merfolk Rogue|1|1|Islandwalk (This creature is unblockable as long as defending player controls an Island.)$Whenever Merfolk Spy deals combat damage to a player, that player reveals a card at random from his or her hand.| Mind Rot|Magic 2011|105|C|{2}{B}|Sorcery|||Target player discards two cards.| Combust|Magic 2011|130|U|{1}{R}|Instant|||Combust can't be countered by spells or abilities.$Combust deals 5 damage to target white or blue creature. The damage can't be prevented.| Grave Titan|Magic 2011|97|M|{4}{B}{B}|Creature — Giant|6|6|Deathtouch$Whenever Grave Titan enters the battlefield or attacks, put two 2/2 black Zombie creature tokens onto the battlefield.| Leyline of the Void|Magic 2011|101|R|{2}{B}{B}|Enchantment|||If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield.$If a card would be put into an opponent's graveyard from anywhere, exile it instead.| Tireless Missionaries|Magic 2011|36|C|{4}{W}|Creature — Human Cleric|2|3|When Tireless Missionaries enters the battlefield, you gain 3 life.| Jace's Ingenuity|Magic 2011|60|U|{3}{U}{U}|Instant|||Draw three cards.| Greater Basilisk|Magic 2011|180|C|{3}{G}{G}|Creature — Basilisk|3|5|Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)| Phantom Beast|Magic 2011|69|C|{3}{U}|Creature — Illusion Beast|4|5|When Phantom Beast becomes the target of a spell or ability, sacrifice it.| Leyline of Punishment|Magic 2011|148|R|{2}{R}{R}|Enchantment|||If Leyline of Punishment is in your opening hand, you may begin the game with it on the battlefield.$Players can't gain life.$Damage can't be prevented.| Preordain|Magic 2011|70|C|{U}|Sorcery|||Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)| AEther Adept|Magic 2011|41|C|{1}{U}{U}|Creature — Human Wizard|2|2|When Æther Adept enters the battlefield, return target creature to its owner's hand.| Time Reversal|Magic 2011|75|M|{3}{U}{U}|Sorcery|||Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards. Exile Time Reversal.| Sacred Wolf|Magic 2011|196|C|{2}{G}|Creature — Wolf|3|1|Hexproof (This creature can't be the target of spells or abilities your opponents control.)| Duress|Magic 2011|96|C|{B}|Sorcery|||Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card.| Garruk's Companion|Magic 2011|176|C|{G}{G}|Creature — Beast|3|2|Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)| Chandra's Spitfire|Magic 2011|129|U|{2}{R}|Creature — Elemental|1|3|Flying$Whenever an opponent is dealt noncombat damage, Chandra's Spitfire gets +3/+0 until end of turn.| Primeval Titan|Magic 2011|192|M|{4}{G}{G}|Creature — Giant|6|6|Trample$Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library.| Quag Sickness|Magic 2011|111|C|{2}{B}|Enchantment — Aura|||Enchant creature$Enchanted creature gets -1/-1 for each Swamp you control.| Stormtide Leviathan|Magic 2011|74|R|{5}{U}{U}{U}|Creature — Leviathan|8|8|Islandwalk (This creature is unblockable as long as defending player controls an Island.)$All lands are Islands in addition to their other types.$Creatures without flying or islandwalk can't attack.| Sun Titan|Magic 2011|35|M|{4}{W}{W}|Creature — Giant|6|6|Vigilance$Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with converted mana cost 3 or less from your graveyard to the battlefield.| Leyline of Vitality|Magic 2011|183|R|{2}{G}{G}|Enchantment|||If Leyline of Vitality is in your opening hand, you may begin the game with it on the battlefield.$Creatures you control get +0/+1.$Whenever a creature enters the battlefield under your control, you may gain 1 life.| Mitotic Slime|Magic 2011|185|R|{4}{G}|Creature — Ooze|4|4|When Mitotic Slime dies, put two 2/2 green Ooze creature tokens onto the battlefield. They have "When this creature dies, put two 1/1 green Ooze creature tokens onto the battlefield."| Gaea's Revenge|Magic 2011|174|M|{5}{G}{G}|Creature — Elemental|8|5|Gaea's Revenge can't be countered.$Haste$Gaea's Revenge can't be the target of nongreen spells or abilities from nongreen sources.| Phylactery Lich|Magic 2011|110|R|{B}{B}{B}|Creature — Zombie|5|5|As Phylactery Lich enters the battlefield, put a phylactery counter on an artifact you control.$Phylactery Lich is indestructible.$When you control no permanents with phylactery counters on them, sacrifice Phylactery Lich.| Liliana's Caress|Magic 2011|103|U|{1}{B}|Enchantment|||Whenever an opponent discards a card, that player loses 2 life.| Steel Overseer|Magic 2011|214|R|{2}|Artifact Creature — Construct|1|1|{tap}: Put a +1/+1 counter on each artifact creature you control.| Hunters' Feast|Magic 2011|182|C|{3}{G}|Sorcery|||Any number of target players each gain 6 life.| Reverberate|Magic 2011|155|R|{R}{R}|Instant|||Copy target instant or sorcery spell. You may choose new targets for the copy.| Brindle Boar|Magic 2011|166|C|{2}{G}|Creature — Boar|2|2|Sacrifice Brindle Boar: You gain 4 life.| Maritime Guard|Magic 2011|63|C|{1}{U}|Creature — Merfolk Soldier|1|3|| Captivating Vampire|Magic 2011|87|R|{1}{B}{B}|Creature — Vampire|2|2|Other Vampire creatures you control get +1/+1.$Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.| Inferno Titan|Magic 2011|146|M|{4}{R}{R}|Creature — Giant|6|6|{R}: Inferno Titan gets +1/+0 until end of turn.$Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three target creatures and/or players.| Jace's Erasure|Magic 2011|59|C|{1}{U}|Enchantment|||Whenever you draw a card, you may have target player put the top card of his or her library into his or her graveyard.| Sword of Vengeance|Magic 2011|216|R|{3}|Artifact — Equipment|||Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste.$Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)| Incite|Magic 2011|145|C|{R}|Instant|||Target creature becomes red until end of turn and attacks this turn if able.| Destructive Force|Magic 2011|133|R|{5}{R}{R}|Sorcery|||Each player sacrifices five lands. Destructive Force deals 5 damage to each creature.| Rotting Legion|Magic 2011|115|C|{4}{B}|Creature — Zombie|4|5|Rotting Legion enters the battlefield tapped.| Stabbing Pain|Magic 2011|118|C|{B}|Instant|||Target creature gets -1/-1 until end of turn. Tap that creature.| Crystal Ball|Magic 2011|203|U|{3}|Artifact|||{1}, {tap}: Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)| Hornet Sting|Magic 2011|181|C|{G}|Instant|||Hornet Sting deals 1 damage to target creature or player.| Autumn's Veil|Magic 2011|162|U|{G}|Instant|||Spells you control can't be countered by blue or black spells this turn, and creatures you control can't be the targets of blue or black spells this turn.| Goblin Piker|Magic 2011|142|C|{1}{R}|Creature — Goblin Warrior|2|1|| Berserkers of Blood Ridge|Magic 2011|124|C|{4}{R}|Creature — Human Berserker|4|4|Berserkers of Blood Ridge attacks each turn if able.| Blood Tithe|Magic 2011|84|C|{3}{B}|Sorcery|||Each opponent loses 3 life. You gain life equal to the life lost this way.| Roc Egg|Magic 2011|25|U|{2}{W}|Creature — Bird|0|3|Defender (This creature can't attack.)$When Roc Egg dies, put a 3/3 white Bird creature token with flying onto the battlefield.| Stone Golem|Magic 2011|215|U|{5}|Artifact Creature — Golem|4|4|| Warlord's Axe|Magic 2011|220|U|{3}|Artifact — Equipment|||Equipped creature gets +3/+1.$Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)| Temple Bell|Magic 2011|217|R|{3}|Artifact|||{tap}: Each player draws a card.| Fauna Shaman|Magic 2011|172|R|{1}{G}|Creature — Elf Shaman|2|2|{G}, {tap}, Discard a creature card: Search your library for a creature card, reveal it, and put it into your hand. Then shuffle your library.| Garruk's Packleader|Magic 2011|177|U|{4}{G}|Creature — Beast|4|4|Whenever another creature with power 3 or greater enters the battlefield under your control, you may draw a card.| Elixir of Immortality|Magic 2011|206|U|{1}|Artifact|||{2}, {tap}: You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library.| Plummet|Magic 2011|190|C|{1}{G}|Instant|||Destroy target creature with flying.| Fog|Magic 2011|173|C|{G}|Instant|||Prevent all combat damage that would be dealt this turn.| Ajani's Pridemate|Magic 2011|3|U|{1}{W}|Creature — Cat Soldier|2|2|Whenever you gain life, you may put a +1/+1 counter on Ajani's Pridemate. (For example, if an effect causes you to gain 3 life, you may put one +1/+1 counter on this creature.)| Reassembling Skeleton|Magic 2011|112|U|{1}{B}|Creature — Skeleton Warrior|1|1|{1}{B}: Return Reassembling Skeleton from your graveyard to the battlefield tapped.| Pyretic Ritual|Magic 2011|153|C|{1}{R}|Instant|||Add {R}{R}{R} to your mana pool.| Foresee|Magic 2011|54|C|{3}{U}|Sorcery|||Scry 4, then draw two cards. (To scry 4, look at the top four cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)| Sorcerer's Strongbox|Magic 2011|213|U|{4}|Artifact|||{2}, {tap}: Flip a coin. If you win the flip, sacrifice Sorcerer's Strongbox and draw three cards.| Air Servant|Magic 2011|42|U|{4}{U}|Creature — Elemental|4|3|Flying${2}{U}: Tap target creature with flying.| Chandra's Outrage|Magic 2011|128|C|{2}{R}{R}|Instant|||Chandra's Outrage deals 4 damage to target creature and 2 damage to that creature's controller.| Act of Treason|Magic 2011|121|C|{2}{R}|Sorcery|||Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {tap} this turn.)| Alluring Siren|Magic 2011|43|U|{1}{U}|Creature — Siren|1|1|{tap}: Target creature an opponent controls attacks you this turn if able.| Inspired Charge|Magic 2011|19|C|{2}{W}{W}|Instant|||Creatures you control get +2/+1 until end of turn.| Obstinate Baloth|Magic 2011|188|R|{2}{G}{G}|Creature — Beast|4|4|When Obstinate Baloth enters the battlefield, you gain 4 life.$If a spell or ability an opponent controls causes you to discard Obstinate Baloth, put it onto the battlefield instead of putting it into your graveyard.| Awakener Druid|Magic 2011|163|U|{2}{G}|Creature — Human Druid|1|1|When Awakener Druid enters the battlefield, target Forest becomes a 4/5 green Treefolk creature for as long as Awakener Druid remains on the battlefield. It's still a land.| Baneslayer Angel|Magic 2011|7|M|{3}{W}{W}|Creature — Angel|5|5|Flying, first strike, lifelink, protection from Demons and from Dragons| Relentless Rats|Magic 2011|113|U|{1}{B}{B}|Creature — Rat|2|2|Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats.$A deck can have any number of cards named Relentless Rats.| Armored Cancrix|Magic 2011|44|C|{4}{U}|Creature — Crab|2|5|| Cudgel Troll|Magic 2011|167|U|{2}{G}{G}|Creature — Troll|4|3|{G}: Regenerate Cudgel Troll. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| Doom Blade|Magic 2011|95|C|{1}{B}|Instant|||Destroy target nonblack creature.| Dragonskull Summit|Magic 2011|223|R||Land|||Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain.${tap}: Add {B} or {R} to your mana pool.| Drowned Catacomb|Magic 2011|224|R||Land|||Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp.${tap}: Add {U} or {B} to your mana pool.| Elvish Archdruid|Magic 2011|171|R|{1}{G}{G}|Creature — Elf Druid|2|2|Other Elf creatures you control get +1/+1.${tap}: Add {G} to your mana pool for each Elf you control.| Fiery Hellhound|Magic 2011|136|C|{1}{R}{R}|Creature — Elemental Hound|2|2|{R}: Fiery Hellhound gets +1/+0 until end of turn.| Glacial Fortress|Magic 2011|225|R||Land|||Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.${tap}: Add {W} or {U} to your mana pool.| Solemn Offering|Magic 2011|32|C|{2}{W}|Sorcery|||Destroy target artifact or enchantment. You gain 4 life.| Goblin Chieftain|Magic 2011|141|R|{1}{R}{R}|Creature — Goblin|2|2|Haste (This creature can attack and {tap} as soon as it comes under your control.)$Other Goblin creatures you control get +1/+1 and have haste.| Condemn|Magic 2011|11|U|{W}|Instant|||Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.| Honor of the Pure|Magic 2011|17|R|{1}{W}|Enchantment|||White creatures you control get +1/+1.| Howling Banshee|Magic 2011|100|U|{2}{B}{B}|Creature — Spirit|3|3|Flying$When Howling Banshee enters the battlefield, each player loses 3 life.| Ice Cage|Magic 2011|57|C|{1}{U}|Enchantment — Aura|||Enchant creature$Enchanted creature can't attack or block, and its activated abilities can't be activated.$When enchanted creature becomes the target of a spell or ability, destroy Ice Cage.| Cyclops Gladiator|Magic 2011|131|R|{1}{R}{R}{R}|Creature — Cyclops Warrior|4|4|Whenever Cyclops Gladiator attacks, you may have it deal damage equal to its power to target creature defending player controls. If you do, that creature deals damage equal to its power to Cyclops Gladiator.| Merfolk Sovereign|Magic 2011|65|R|{1}{U}{U}|Creature — Merfolk|2|2|Other Merfolk creatures you control get +1/+1.${tap}: Target Merfolk creature is unblockable this turn.| Dryad's Favor|Magic 2011|169|C|{G}|Enchantment — Aura|||Enchant creature$Enchanted creature has forestwalk. (It's unblockable as long as defending player controls a Forest.)| Palace Guard|Magic 2011|24|C|{2}{W}|Creature — Human Soldier|1|4|Palace Guard can block any number of creatures.| Prized Unicorn|Magic 2011|193|U|{3}{G}|Creature — Unicorn|2|2|All creatures able to block Prized Unicorn do so.| Protean Hydra|Magic 2011|194|R|{X}{G}|Creature — Hydra|0|0|Protean Hydra enters the battlefield with X +1/+1 counters on it.$If damage would be dealt to Protean Hydra, prevent that damage and remove that many +1/+1 counters from it.$Whenever a +1/+1 counter is removed from Protean Hydra, put two +1/+1 counters on it at the beginning of the next end step.| Rise from the Grave|Magic 2011|114|U|{4}{B}|Sorcery|||Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.| Rootbound Crag|Magic 2011|227|R||Land|||Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest.${tap}: Add {R} or {G} to your mana pool.| Safe Passage|Magic 2011|26|C|{2}{W}|Instant|||Prevent all damage that would be dealt to you and creatures you control this turn.| Lava Axe|Magic 2011|147|C|{4}{R}|Sorcery|||Lava Axe deals 5 damage to target player.| Sign in Blood|Magic 2011|117|C|{B}{B}|Sorcery|||Target player draws two cards and loses 2 life.| Silence|Magic 2011|30|R|{W}|Instant|||Your opponents can't cast spells this turn. (Spells cast before this resolves are unaffected.)| Sleep|Magic 2011|73|U|{2}{U}{U}|Sorcery|||Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.| Child of Night|Magic 2011|88|C|{1}{B}|Creature — Vampire|2|1|Lifelink (Damage dealt by this creature also causes you to gain that much life.)| Spined Wurm|Magic 2011|197|C|{4}{G}|Creature — Wurm|5|4|| Sunpetal Grove|Magic 2011|228|R||Land|||Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains.${tap}: Add {G} or {W} to your mana pool.| Wall of Frost|Magic 2011|79|U|{1}{U}{U}|Creature — Wall|0|7|Defender (This creature can't attack.)$Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step.| Demon of Death's Gate|Magic 2011|92|M|{6}{B}{B}{B}|Creature — Demon|9|9|You may pay 6 life and sacrifice three black creatures rather than pay Demon of Death's Gate's mana cost.$Flying, trample| Assassinate|Magic 2011|81|C|{2}{B}|Sorcery|||Destroy target tapped creature.| Black Knight|Magic 2011|83|U|{B}{B}|Creature — Human Knight|2|2|First strike (This creature deals combat damage before creatures without first strike.)$Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)| Blinding Mage|Magic 2011|8|C|{1}{W}|Creature — Human Wizard|1|2|{W}, {tap}: Tap target creature.| Clone|Magic 2011|49|R|{3}{U}|Creature — Shapeshifter|0|0|You may have Clone enter the battlefield as a copy of any creature on the battlefield.| Yavimaya Wurm|Magic 2011|200|C|{4}{G}{G}|Creature — Wurm|6|4|Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)| Diabolic Tutor|Magic 2011|93|U|{2}{B}{B}|Sorcery|||Search your library for a card and put that card into your hand. Then shuffle your library.| Fireball|Magic 2011|138|U|{X}{R}|Sorcery|||Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players.$Fireball costs {1} more to cast for each target beyond the first.| Giant Growth|Magic 2011|178|C|{G}|Instant|||Target creature gets +3/+3 until end of turn.| Giant Spider|Magic 2011|179|C|{3}{G}|Creature — Spider|2|4|Reach (This creature can block creatures with flying.)| Holy Strength|Magic 2011|16|C|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+2.| Lightning Bolt|Magic 2011|149|C|{R}|Instant|||Lightning Bolt deals 3 damage to target creature or player.| Llanowar Elves|Magic 2011|184|C|{G}|Creature — Elf Druid|1|1|{tap}: Add {G} to your mana pool.| Nantuko Shade|Magic 2011|106|R|{B}{B}|Creature — Insect Shade|2|1|{B}: Nantuko Shade gets +1/+1 until end of turn.| Juggernaut|Magic 2011|209|U|{4}|Artifact Creature — Juggernaut|5|3|Juggernaut attacks each turn if able.$Juggernaut can't be blocked by Walls.| Prodigal Pyromancer|Magic 2011|152|U|{2}{R}|Creature — Human Wizard|1|1|{tap}: Prodigal Pyromancer deals 1 damage to target creature or player.| Viscera Seer|Magic 2011|120|C|{B}|Creature — Vampire Wizard|1|1|Sacrifice a creature: Scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)| Royal Assassin|Magic 2011|116|R|{1}{B}{B}|Creature — Human Assassin|1|1|{tap}: Destroy target tapped creature.| Serra Angel|Magic 2011|27|U|{3}{W}{W}|Creature — Angel|4|4|Flying$Vigilance (Attacking doesn't cause this creature to tap.)| Hoarding Dragon|Magic 2011|144|R|{3}{R}{R}|Creature — Dragon|4|4|Flying$When Hoarding Dragon enters the battlefield, you may search your library for an artifact card, exile it, then shuffle your library.$When Hoarding Dragon dies, you may put the exiled card into its owner's hand.| Terramorphic Expanse|Magic 2011|229|C||Land|||{tap}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.| Unholy Strength|Magic 2011|119|C|{B}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+1.| Bloodthrone Vampire|Magic 2011|85|C|{1}{B}|Creature — Vampire|1|1|Sacrifice a creature: Bloodthrone Vampire gets +2/+2 until end of turn.| White Knight|Magic 2011|39|U|{W}{W}|Creature — Human Knight|2|2|First strike (This creature deals combat damage before creatures without first strike.)$Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)| Ascendant Evincar|Planechase|17|R|{4}{B}{B}|Legendary Creature — Vampire|3|3|Flying (This creature can't be blocked except by creatures with flying or reach.)$Other black creatures get +1/+1.$Nonblack creatures get -1/-1.| Blaze|Planechase|47|U|{X}{R}|Sorcery|||Blaze deals X damage to target creature or player.| Bogardan Firefiend|Planechase|48|C|{2}{R}|Creature — Elemental Spirit|2|1|When Bogardan Firefiend dies, it deals 2 damage to target creature.| Cone of Flame|Planechase|52|U|{3}{R}{R}|Sorcery|||Cone of Flame deals 1 damage to target creature or player, 2 damage to another target creature or player, and 3 damage to a third target creature or player.| Festering Goblin|Planechase|27|C|{B}|Creature — Zombie Goblin|1|1|When Festering Goblin dies, target creature gets -1/-1 until end of turn.| Furnace of Rath|Planechase|55|R|{1}{R}{R}{R}|Enchantment|||If a source would deal damage to a creature or player, it deals double that damage to that creature or player instead.| Grave Pact|Planechase|28|R|{1}{B}{B}{B}|Enchantment|||Whenever a creature you control dies, each other player sacrifices a creature.| Loxodon Warhammer|Planechase|118|R|{3}|Artifact — Equipment|||Equipped creature gets +3/+0 and has trample and lifelink. (If the creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker. Damage dealt by the creature also causes its controller to gain that much life.)$Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)| Relentless Assault|Planechase|62|R|{2}{R}{R}|Sorcery|||Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.| Verdant Force|Planechase|81|R|{5}{G}{G}{G}|Creature — Elemental|7|7|At the beginning of each upkeep, put a 1/1 green Saproling creature token onto the battlefield.| Forgotten Ancient|Planechase|73|R|{3}{G}|Creature — Elemental|0|3|Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient.$At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.| Nefashu|Planechase|34|R|{4}{B}{B}|Creature — Zombie Mutant|5|3|Whenever Nefashu attacks, up to five target creatures each get -1/-1 until end of turn.| Ancient Den|Planechase|130|C||Artifact Land|||(Ancient Den isn't a spell.)${tap}: Add {W} to your mana pool.| Bosh, Iron Golem|Planechase|108|R|{8}|Legendary Artifact Creature — Golem|6|7|Trample${3}{R}, Sacrifice an artifact: Bosh, Iron Golem deals damage equal to the sacrificed artifact's converted mana cost to target creature or player.| Broodstar|Planechase|8|R|{8}{U}{U}|Creature — Beast|*|*|Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)$Flying$Broodstar's power and toughness are each equal to the number of artifacts you control.| Copper Myr|Planechase|109|C|{2}|Artifact Creature — Myr|1|1|{tap}: Add {G} to your mana pool.| Forest|Planechase|169|L||Basic Land — Forest|||G| Gold Myr|Planechase|114|C|{2}|Artifact Creature — Myr|1|1|{tap}: Add {W} to your mana pool.| Great Furnace|Planechase|133|C||Artifact Land|||(Great Furnace isn't a spell.)${tap}: Add {R} to your mana pool.| Iron Myr|Planechase|115|C|{2}|Artifact Creature — Myr|1|1|{tap}: Add {R} to your mana pool.| Island|Planechase|147|L||Basic Land — Island|||U| Island|Planechase|148|L||Basic Land — Island|||U| Island|Planechase|149|L||Basic Land — Island|||U| Island|Planechase|150|L||Basic Land — Island|||U| Leaden Myr|Planechase|116|C|{2}|Artifact Creature — Myr|1|1|{tap}: Add {B} to your mana pool.| Lodestone Myr|Planechase|117|R|{4}|Artifact Creature — Myr|2|2|Trample$Tap an untapped artifact you control: Lodestone Myr gets +1/+1 until end of turn.| Mountain|Planechase|160|L||Basic Land — Mountain|||R| Myr Enforcer|Planechase|120|C|{7}|Artifact Creature — Myr|4|4|Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)| Nuisance Engine|Planechase|121|U|{3}|Artifact|||{2}, {tap}: Put a 0/1 colorless Pest artifact creature token onto the battlefield.| Pentavus|Planechase|123|R|{7}|Artifact Creature — Construct|0|0|Pentavus enters the battlefield with five +1/+1 counters on it.${1}, Remove a +1/+1 counter from Pentavus: Put a 1/1 colorless Pentavite artifact creature token with flying onto the battlefield.${1}, Sacrifice a Pentavite: Put a +1/+1 counter on Pentavus.| Plains|Planechase|142|L||Basic Land — Plains|||W| Seat of the Synod|Planechase|136|C||Artifact Land|||(Seat of the Synod isn't a spell.)${tap}: Add {U} to your mana pool.| Serum Tank|Planechase|125|U|{3}|Artifact|||Whenever Serum Tank or another artifact enters the battlefield, put a charge counter on Serum Tank.${3}, {tap}, Remove a charge counter from Serum Tank: Draw a card.| Silver Myr|Planechase|126|C|{2}|Artifact Creature — Myr|1|1|{tap}: Add {U} to your mana pool.| Skeleton Shard|Planechase|127|U|{3}|Artifact|||{3}, {tap} or {B}, {tap}: Return target artifact creature card from your graveyard to your hand.| Swamp|Planechase|151|L||Basic Land — Swamp|||B| Thirst for Knowledge|Planechase|14|U|{2}{U}|Instant|||Draw three cards. Then discard two cards unless you discard an artifact card.| Tree of Tales|Planechase|140|C||Artifact Land|||(Tree of Tales isn't a spell.)${tap}: Add {G} to your mana pool.| Vault of Whispers|Planechase|141|C||Artifact Land|||(Vault of Whispers isn't a spell.)${tap}: Add {B} to your mana pool.| Wizard Replica|Planechase|129|C|{3}|Artifact Creature — Wizard|1|3|Flying${U}, Sacrifice Wizard Replica: Counter target spell unless its controller pays {2}.| Living Hive|Planechase|75|R|{6}{G}{G}|Creature — Elemental Insect|6|6|Trample$Whenever Living Hive deals combat damage to a player, put that many 1/1 green Insect creature tokens onto the battlefield.| Mask of Memory|Planechase|119|U|{2}|Artifact — Equipment|||Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card.$Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)| Arsenal Thresher|Planechase|96|C|{2}{WB}{U}|Artifact Creature — Construct|2|2|As Arsenal Thresher enters the battlefield, you may reveal any number of other artifact cards from your hand. Arsenal Thresher enters the battlefield with a +1/+1 counter on it for each card revealed this way.| Glory of Warfare|Planechase|88|R|{2}{R}{W}|Enchantment|||As long as it's your turn, creatures you control get +2/+0.$As long as it's not your turn, creatures you control get +0/+2.| Mage Slayer|Planechase|91|U|{1}{R}{G}|Artifact — Equipment|||Whenever equipped creature attacks, it deals damage equal to its power to defending player.$Equip {3}| Branching Bolt|Planechase|83|C|{1}{R}{G}|Instant|||Choose one or both — Branching Bolt deals 3 damage to target creature with flying; and/or Branching Bolt deals 3 damage to target creature without flying.| Bull Cerodon|Planechase|84|U|{4}{R}{W}|Creature — Beast|5|5|Vigilance, haste| Death Baron|Planechase|25|R|{1}{B}{B}|Creature — Zombie Wizard|2|2|Skeleton creatures you control and other Zombie creatures you control get +1/+1 and have deathtouch.| Dregscape Zombie|Planechase|26|C|{1}{B}|Creature — Zombie|2|1|Unearth {B} ({B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)| Master of Etherium|Planechase|11|R|{2}{U}|Artifact Creature — Vedalken Wizard|*|*|Master of Etherium's power and toughness are each equal to the number of artifacts you control.$Other artifact creatures you control get +1/+1.| Relic of Progenitus|Planechase|124|C|{1}|Artifact|||{tap}: Target player exiles a card from his or her graveyard.${1}, Exile Relic of Progenitus: Exile all cards from all graveyards. Draw a card.| Rockslide Elemental|Planechase|63|U|{2}{R}|Creature — Elemental|1|1|First strike$Whenever another creature dies, you may put a +1/+1 counter on Rockslide Elemental.| Cranial Plating|Planechase|110|C|{2}|Artifact — Equipment|||Equipped creature gets +1/+0 for each artifact you control.${B}{B}: Attach Cranial Plating to target creature you control.$Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)| Door to Nothingness|Planechase|112|R|{5}|Artifact|||Door to Nothingness enters the battlefield tapped.${W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {tap}, Sacrifice Door to Nothingness: Target player loses the game.| Etched Oracle|Planechase|113|U|{4}|Artifact Creature — Wizard|0|0|Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)${1}, Remove four +1/+1 counters from Etched Oracle: Target player draws three cards.| Pentad Prism|Planechase|122|C|{2}|Artifact|||Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)$Remove a charge counter from Pentad Prism: Add one mana of any color to your mana pool.| Qumulox|Planechase|12|U|{6}{U}{U}|Creature — Beast|5|4|Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)$Flying| Tornado Elemental|Planechase|79|R|{5}{G}{G}|Creature — Elemental|6|6|When Tornado Elemental enters the battlefield, it deals 6 damage to each creature with flying.$You may have Tornado Elemental assign its combat damage as though it weren't blocked.| Suntouched Myr|Planechase|128|C|{3}|Artifact Creature — Myr|0|0|Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)| Arcbound Crusher|Planechase|105|U|{4}|Artifact Creature — Juggernaut|0|0|Trample$Whenever another artifact enters the battlefield, put a +1/+1 counter on Arcbound Crusher.$Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)| Arcbound Slith|Planechase|106|U|{2}|Artifact Creature — Slith|0|0|Whenever Arcbound Slith deals combat damage to a player, put a +1/+1 counter on it.$Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)| Darksteel Forge|Planechase|111|R|{9}|Artifact|||Artifacts you control are indestructible. ("Destroy" effects and lethal damage don't destroy them.)| Vedalken Engineer|Planechase|15|C|{1}{U}|Creature — Vedalken Artificer|1|1|{tap}: Add two mana of any one color to your mana pool. Spend this mana only to cast artifact spells or activate abilities of artifacts.| Sarcomite Myr|Planechase|13|C|{2}{U}|Artifact Creature — Myr|2|1|{2}: Sarcomite Myr gains flying until end of turn.${2}, Sacrifice Sarcomite Myr: Draw a card.| Beast Hunt|Planechase|68|C|{3}{G}|Sorcery|||Reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard.| Hideous End|Planechase|31|C|{1}{B}{B}|Instant|||Destroy target nonblack creature. Its controller loses 2 life.| Kor Sanctifiers|Planechase|3|C|{2}{W}|Creature — Kor Cleric|2|3|Kicker {W} (You may pay an additional {W} as you cast this spell.)$When Kor Sanctifiers enters the battlefield, if it was kicked, destroy target artifact or enchantment.| Whiplash Trap|Planechase|16|C|{3}{U}{U}|Instant — Trap|||If an opponent had two or more creatures enter the battlefield under his or her control this turn, you may pay {U} rather than pay Whiplash Trap's mana cost.$Return two target creatures to their owners' hands.| Rotting Rats|Planechase|39|C|{1}{B}|Creature — Zombie Rat|1|1|When Rotting Rats enters the battlefield, each player discards a card.$Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)| Sludge Strider|Planechase|95|U|{1}{W}{U}{B}|Artifact Creature — Insect|3|3|Whenever another artifact enters the battlefield under your control or another artifact you control leaves the battlefield, you may pay {1}. If you do, target player loses 1 life and you gain 1 life.| Keep Watch|Planechase|10|C|{2}{U}|Instant|||Draw a card for each attacking creature.| Consume Spirit|Planechase|21|U|{X}{1}{B}|Sorcery|||Spend only black mana on X.$Consume Spirit deals X damage to target creature or player and you gain X life.| Fabricate|Planechase|9|U|{2}{U}|Sorcery|||Search your library for an artifact card, reveal it, and put it into your hand. Then shuffle your library.| Gravedigger|Planechase|29|C|{3}{B}|Creature — Zombie|2|2|When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.| Rampant Growth|Planechase|76|C|{1}{G}|Sorcery|||Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.| Soul Warden|Planechase|7|C|{W}|Creature — Human Cleric|1|1|Whenever another creature enters the battlefield, you gain 1 life.| Terramorphic Expanse|Planechase|139|C||Land|||{tap}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.| Gruul Turf|Planechase|134|C||Land|||Gruul Turf enters the battlefield tapped.$When Gruul Turf enters the battlefield, return a land you control to its owner's hand.${tap}: Add {R}{G} to your mana pool.| Rumbling Slum|Planechase|93|R|{1}{R}{G}{G}|Creature — Elemental|5|5|At the beginning of your upkeep, Rumbling Slum deals 1 damage to each player.| Savage Twister|Planechase|94|U|{X}{R}{G}|Sorcery|||Savage Twister deals X damage to each creature.| Boros Garrison|Planechase|131|C||Land|||Boros Garrison enters the battlefield tapped.$When Boros Garrison enters the battlefield, return a land you control to its owner's hand.${tap}: Add {R}{W} to your mana pool.| Boros Guildmage|Planechase|99|U|{RW}{RW}|Creature — Human Wizard|2|2|{1}{R}: Target creature gains haste until end of turn.${1}{W}: Target creature gains first strike until end of turn.| Boros Signet|Planechase|107|C|{2}|Artifact|||{1}, {tap}: Add {R}{W} to your mana pool.| Boros Swiftblade|Planechase|82|U|{R}{W}|Creature — Human Soldier|1|2|Double strike| Helldozer|Planechase|30|R|{3}{B}{B}{B}|Creature — Zombie Giant|6|5|{B}{B}{B}, {tap}: Destroy target land. If that land was nonbasic, untap Helldozer.| Lightning Helix|Planechase|90|U|{R}{W}|Instant|||Lightning Helix deals 3 damage to target creature or player and you gain 3 life.| Razia, Boros Archangel|Planechase|92|R|{4}{R}{R}{W}{W}|Legendary Creature — Angel|6|3|Flying, vigilance, haste${tap}: The next 3 damage that would be dealt to target creature you control this turn is dealt to another target creature instead.| Sunhome, Fortress of the Legion|Planechase|138|U||Land|||{tap}: Add {1} to your mana pool.${2}{R}{W}, {tap}: Target creature gains double strike until end of turn.| Innocent Blood|Planechase|33|C|{B}|Sorcery|||Each player sacrifices a creature.| Reckless Charge|Planechase|61|C|{R}|Sorcery|||Target creature gets +3/+0 and gains haste until end of turn.$Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| Akroma's Vengeance|Planechase|1|R|{4}{W}{W}|Sorcery|||Destroy all artifacts, creatures, and enchantments.$Cycling {3} ({3}, Discard this card: Draw a card.)| Cruel Revival|Planechase|23|C|{4}{B}|Instant|||Destroy target non-Zombie creature. It can't be regenerated. Return up to one target Zombie card from your graveyard to your hand.| Explosive Vegetation|Planechase|70|U|{3}{G}|Sorcery|||Search your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle your library.| Insurrection|Planechase|57|R|{5}{R}{R}{R}|Sorcery|||Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.| Menacing Ogre|Planechase|59|R|{3}{R}{R}|Creature — Ogre|3|3|Trample, haste$When Menacing Ogre enters the battlefield, each player secretly chooses a number. Then those numbers are revealed. Each player with the highest number loses that much life. If you are one of those players, put two +1/+1 counters on Menacing Ogre.| Rorix Bladewing|Planechase|65|R|{3}{R}{R}{R}|Legendary Creature — Dragon|6|5|Flying, haste| Shepherd of Rot|Planechase|40|C|{1}{B}|Creature — Zombie Cleric|1|1|{tap}: Each player loses 1 life for each Zombie on the battlefield.| Soulless One|Planechase|41|U|{3}{B}|Creature — Zombie Avatar|*|*|Soulless One's power and toughness are each equal to the number of Zombies on the battlefield plus the number of Zombie cards in all graveyards.| Syphon Mind|Planechase|42|C|{3}{B}|Sorcery|||Each other player discards a card. You draw a card for each card discarded this way.| Syphon Soul|Planechase|43|C|{2}{B}|Sorcery|||Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way.| Tribal Unity|Planechase|80|U|{X}{2}{G}|Instant|||Creatures of the creature type of your choice get +X/+X until end of turn.| Balefire Liege|Planechase|97|R|{2}{RW}{RW}{RW}|Creature — Spirit Horror|2|4|Other red creatures you control get +1/+1.$Other white creatures you control get +1/+1.$Whenever you cast a red spell, Balefire Liege deals 3 damage to target player.$Whenever you cast a white spell, you gain 3 life.| Battlegate Mimic|Planechase|98|C|{1}{RW}|Creature — Shapeshifter|2|1|Whenever you cast a spell that's both red and white, Battlegate Mimic becomes 4/2 and gains first strike until end of turn.| Double Cleave|Planechase|100|C|{1}{RW}|Instant|||Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)| Duergar Hedge-Mage|Planechase|101|U|{2}{RW}|Creature — Dwarf Shaman|2|2|When Duergar Hedge-Mage enters the battlefield, if you control two or more Mountains, you may destroy target artifact.$When Duergar Hedge-Mage enters the battlefield, if you control two or more Plains, you may destroy target enchantment.| Hearthfire Hobgoblin|Planechase|102|U|{RW}{RW}{RW}|Creature — Goblin Soldier|2|2|Double strike| Captain's Maneuver|Planechase|85|U|{X}{R}{W}|Instant|||The next X damage that would be dealt to target creature or player this turn is dealt to another target creature or player instead.| Chaos|Planechase|104|U|{2}{R}|Instant|||$Creatures can't block this turn.| Orim's Thunder|Planechase|5|C|{2}{W}|Instant|||Kicker {R} (You may pay an additional {R} as you cast this spell.)$Destroy target artifact or enchantment. If Orim's Thunder was kicked, it deals damage equal to that permanent's converted mana cost to target creature.| Arc Lightning|Planechase|46|C|{2}{R}|Sorcery|||Arc Lightning deals 3 damage divided as you choose among one, two, or three target creatures and/or players.| Congregate|Planechase|2|C|{3}{W}|Instant|||Target player gains 2 life for each creature on the battlefield.| Goblin Offensive|Planechase|56|U|{X}{1}{R}{R}|Sorcery|||Put X 1/1 red Goblin creature tokens onto the battlefield.| Phyrexian Ghoul|Planechase|37|C|{2}{B}|Creature — Zombie|2|2|Sacrifice a creature: Phyrexian Ghoul gets +2/+2 until end of turn.| Rolling Thunder|Planechase|64|C|{X}{R}{R}|Sorcery|||Rolling Thunder deals X damage divided as you choose among any number of target creatures and/or players.| Flametongue Kavu|Planechase|54|U|{3}{R}|Creature — Kavu|4|2|When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.| Briarhorn|Planechase|69|U|{3}{G}|Creature — Elemental|3|3|Flash$When Briarhorn enters the battlefield, target creature gets +3/+3 until end of turn.$Evoke {1}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| Fertile Ground|Planechase|71|C|{1}{G}|Enchantment — Aura|||Enchant land$Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces).| Flamekin Harbinger|Planechase|53|U|{R}|Creature — Elemental Shaman|1|1|When Flamekin Harbinger enters the battlefield, you may search your library for an Elemental card, reveal it, then shuffle your library and put that card on top of it.| Oblivion Ring|Planechase|4|C|{2}{W}|Enchantment|||When Oblivion Ring enters the battlefield, exile another target nonland permanent.$When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control.| Profane Command|Planechase|38|R|{X}{B}{B}|Sorcery|||Choose two — Target player loses X life; or return target creature card with converted mana cost X or less from your graveyard to the battlefield; or target creature gets -X/-X until end of turn; or up to X target creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)| Smokebraider|Planechase|66|C|{1}{R}|Creature — Elemental Shaman|1|1|{tap}: Add two mana in any combination of colors to your mana pool. Spend this mana only to cast Elemental spells or activate abilities of Elementals.| Beseech the Queen|Planechase|19|U|{2B}{2B}{2B}|Sorcery|||({2B} can be paid with any two mana or with {B}. This card's converted mana cost is 6.)$Search your library for a card with converted mana cost less than or equal to the number of lands you control, reveal it, and put it into your hand. Then shuffle your library.| Incremental Blight|Planechase|32|U|{3}{B}{B}|Sorcery|||Put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature.| Leechridden Swamp|Planechase|135|U||Land — Swamp|||({tap}: Add {B} to your mana pool.)$Leechridden Swamp enters the battlefield tapped.${B}, {tap}: Each opponent loses 1 life. Activate this ability only if you control two or more black permanents.| Prison Term|Planechase|6|U|{1}{W}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature can't attack or block, and its activated abilities can't be activated.$Whenever a creature enters the battlefield under an opponent's control, you may attach Prison Term to that creature.| Fertilid|Planechase|72|C|{2}{G}|Creature — Elemental|0|0|Fertilid enters the battlefield with two +1/+1 counters on it.${1}{G}, Remove a +1/+1 counter from Fertilid: Target player searches his or her library for a basic land card and puts it onto the battlefield tapped. Then that player shuffles his or her library.| Taurean Mauler|Planechase|67|R|{2}{R}|Creature — Shapeshifter|2|2|Changeling (This card is every creature type at all times.)$Whenever an opponent casts a spell, you may put a +1/+1 counter on Taurean Mauler.| Pyrotechnics|Planechase|60|U|{4}{R}|Sorcery|||Pyrotechnics deals 4 damage divided as you choose among any number of target creatures and/or players.| Shivan Oasis|Planechase|137|U||Land|||Shivan Oasis enters the battlefield tapped.${tap}: Add {R} or {G} to your mana pool.| Bogardan Rager|Planechase|49|C|{5}{R}|Creature — Elemental|3|4|Flash (You may cast this spell any time you could cast an instant.)$When Bogardan Rager enters the battlefield, target creature gets +4/+0 until end of turn.| Search for Tomorrow|Planechase|77|C|{2}{G}|Sorcery|||Search your library for a basic land card and put it onto the battlefield. Then shuffle your library.$Suspend 2—{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)| Battery|Planechase|103|U|{3}{G}|Sorcery|||$Put a 3/3 green Elephant creature token onto the battlefield.| Undead Warchief|Planechase|44|U|{2}{B}{B}|Creature — Zombie|1|1|Zombie spells you cast cost {1} less to cast.$Zombie creatures you control get +2/+1.| Withered Wretch|Planechase|45|U|{B}{B}|Creature — Zombie Cleric|2|2|{1}: Exile target card from a graveyard.| Fires of Yavimaya|Planechase|87|U|{1}{R}{G}|Enchantment|||Creatures you control have haste.$Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn.| Hull Breach|Planechase|89|C|{R}{G}|Sorcery|||Choose one — Destroy target artifact; or destroy target enchantment; or destroy target artifact and target enchantment.| Cinder Elemental|Planechase|51|U|{3}{R}|Creature — Elemental|2|2|{X}{R}, {tap}, Sacrifice Cinder Elemental: Cinder Elemental deals X damage to target creature or player.| Silverglade Elemental|Planechase|78|C|{4}{G}|Creature — Elemental|4|4|When Silverglade Elemental enters the battlefield, you may search your library for a Forest card and put that card onto the battlefield. If you do, shuffle your library.| Browbeat|Planechase|50|U|{2}{R}|Sorcery|||Any player may have Browbeat deal 5 damage to him or her. If no one does, target player draws three cards.| Phyrexian Arena|Planechase|36|R|{1}{B}{B}|Enchantment|||At the beginning of your upkeep, you draw a card and you lose 1 life.| Beacon of Unrest|Planechase|18|R|{3}{B}{B}|Sorcery|||Put target artifact or creature card from a graveyard onto the battlefield under your control. Shuffle Beacon of Unrest into its owner's library.| Corpse Harvester|Planechase|22|U|{3}{B}{B}|Creature — Zombie Wizard|3|3|{1}{B}, {tap}, Sacrifice a creature: Search your library for a Zombie card and a Swamp card, reveal them, and put them into your hand. Then shuffle your library.| Noxious Ghoul|Planechase|35|U|{3}{B}{B}|Creature — Zombie|3|3|Whenever Noxious Ghoul or another Zombie enters the battlefield, all non-Zombie creatures get -1/-1 until end of turn.| Cabal Coffers|Planechase|132|U||Land|||{2}, {tap}: Add {B} to your mana pool for each Swamp you control.| Dark Ritual|Planechase|24|C|{B}|Instant|||Add {B}{B}{B} to your mana pool.| Cadaverous Knight|Planechase|20|C|{2}{B}|Creature — Zombie Knight|2|2|Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)${1}{B}{B}: Regenerate Cadaverous Knight.| Dread Statuary|Worldwake|135|U||Land|||{tap}: Add {1} to your mana pool.${4}: Dread Statuary becomes a 4/2 Golem artifact creature until end of turn. It's still a land.| Plains|Planechase|144|L||Basic Land — Plains|||W| Plains|Planechase|143|L||Basic Land — Plains|||W| Mountain|Planechase|162|L||Basic Land — Mountain|||R| Swamp|Planechase|153|L||Basic Land — Swamp|||B| Mountain|Planechase|164|L||Basic Land — Mountain|||R| Plains|Planechase|145|L||Basic Land — Plains|||W| Plains|Planechase|146|L||Basic Land — Plains|||W| Mountain|Planechase|163|L||Basic Land — Mountain|||R| Swamp|Planechase|154|L||Basic Land — Swamp|||B| Swamp|Planechase|152|L||Basic Land — Swamp|||B| Swamp|Planechase|155|L||Basic Land — Swamp|||B| Mountain|Planechase|161|L||Basic Land — Mountain|||R| Forest|Planechase|165|L||Basic Land — Forest|||G| Forest|Planechase|168|L||Basic Land — Forest|||G| Forest|Planechase|166|L||Basic Land — Forest|||G| Forest|Planechase|167|L||Basic Land — Forest|||G| Mountain|Planechase|156|L||Basic Land — Mountain|||R| Mountain|Planechase|159|L||Basic Land — Mountain|||R| Mountain|Planechase|158|L||Basic Land — Mountain|||R| Mountain|Planechase|157|L||Basic Land — Mountain|||R| Golem's Heart|Scars of Mirrodin|161|U|{2}|Artifact|||Whenever a player casts an artifact spell, you may gain 1 life.| Trigon of Thought|Scars of Mirrodin|217|U|{5}|Artifact|||Trigon of Thought enters the battlefield with three charge counters on it.${U}{U}, {tap}: Put a charge counter on Trigon of Thought.${2}, {tap}, Remove a charge counter from Trigon of Thought: Draw a card.| Cystbearer|Scars of Mirrodin|117|C|{2}{G}|Creature — Beast|2|3|Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)| Infiltration Lens|Scars of Mirrodin|167|U|{1}|Artifact — Equipment|||Whenever equipped creature becomes blocked by a creature, you may draw two cards.$Equip {1}| Ratchet Bomb|Scars of Mirrodin|196|R|{2}|Artifact|||{tap}: Put a charge counter on Ratchet Bomb.${tap}, Sacrifice Ratchet Bomb: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Ratchet Bomb.| Tel-Jilad Fallen|Scars of Mirrodin|130|C|{2}{G}{G}|Creature — Elf Warrior|3|1|Protection from artifacts$Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)| Soliton|Scars of Mirrodin|204|C|{5}|Artifact Creature — Construct|3|4|{U}: Untap Soliton.| Tangle Angler|Scars of Mirrodin|128|U|{3}{G}|Creature — Horror|1|5|Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)${G}: Target creature blocks Tangle Angler this turn if able.| Blunt the Assault|Scars of Mirrodin|113|C|{3}{G}|Instant|||You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn.| Fulgent Distraction|Scars of Mirrodin|7|C|{2}{W}|Instant|||Choose two target creatures. Tap those creatures, then unattach all Equipment from them.| Vigil for the Lost|Scars of Mirrodin|26|U|{3}{W}|Enchantment|||Whenever a creature you control dies, you may pay {X}. If you do, you gain X life.| Salvage Scout|Scars of Mirrodin|19|C|{W}|Creature — Human Scout|1|1|{W}, Sacrifice Salvage Scout: Return target artifact card from your graveyard to your hand.| Keldon Champion|Planechase|58|U|{2}{R}{R}|Creature — Human Barbarian|3|2|Haste$Echo {2}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$When Keldon Champion enters the battlefield, it deals 3 damage to target player.| Cerodon Yearling|Planechase|86|C|{R}{W}|Creature — Beast|2|2|Vigilance, haste| Lady Orca|Masters Edition III|159|C|{5}{B}{R}|Legendary Creature — Demon|7|4|| Sivitri Scarzam|Masters Edition III|175|C|{5}{U}{B}|Legendary Creature — Human|6|4|| Princess Lucrezia|Masters Edition III|166|U|{3}{U}{U}{B}|Legendary Creature — Human Wizard|5|4|{tap}: Add {U} to your mana pool.| Tobias Andrion|Masters Edition III|181|C|{3}{W}{U}|Legendary Creature — Human Advisor|4|4|| Pavel Maliki|Masters Edition III|165|U|{4}{B}{R}|Legendary Creature — Human|5|3|{B}{R}: Pavel Maliki gets +1/+0 until end of turn.| Mountain|Rise of the Eldrazi|243|L||Basic Land — Mountain|||R| Plains|Rise of the Eldrazi|229|L||Basic Land — Plains|||W| Mountain|Rise of the Eldrazi|242|L||Basic Land — Mountain|||R| Forest|Rise of the Eldrazi|247|L||Basic Land — Forest|||G| Plains|Rise of the Eldrazi|232|L||Basic Land — Plains|||W| Leaf Arrow|Rise of the Eldrazi|194|C|{G}|Instant|||Leaf Arrow deals 3 damage to target creature with flying.| Plains|Rise of the Eldrazi|231|L||Basic Land — Plains|||W| Island|Rise of the Eldrazi|233|L||Basic Land — Island|||U| Forest|Rise of the Eldrazi|246|L||Basic Land — Forest|||G| Forest|Rise of the Eldrazi|245|L||Basic Land — Forest|||G| Consuming Vapors|Rise of the Eldrazi|101|R|{3}{B}|Sorcery|||Target player sacrifices a creature. You gain life equal to that creature's toughness.$Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)| Mountain|Rise of the Eldrazi|244|L||Basic Land — Mountain|||R| Plains|Rise of the Eldrazi|230|L||Basic Land — Plains|||W| Island|Rise of the Eldrazi|234|L||Basic Land — Island|||U| Swamp|Rise of the Eldrazi|237|L||Basic Land — Swamp|||B| Swamp|Rise of the Eldrazi|238|L||Basic Land — Swamp|||B| Swamp|Rise of the Eldrazi|239|L||Basic Land — Swamp|||B| Island|Rise of the Eldrazi|235|L||Basic Land — Island|||U| Island|Rise of the Eldrazi|236|L||Basic Land — Island|||U| Mountain|Rise of the Eldrazi|241|L||Basic Land — Mountain|||R| Swamp|Rise of the Eldrazi|240|L||Basic Land — Swamp|||B| Forest|Rise of the Eldrazi|248|L||Basic Land — Forest|||G| Ajani Goldmane|Magic 2011|1|M|{2}{W}{W}|Planeswalker — Ajani|||+1: You gain 2 life.$-1: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.$-6: Put a white Avatar creature token onto the battlefield. It has "This creature's power and toughness are each equal to your life total."| Chandra Nalaar|Magic 2011|127|M|{3}{R}{R}|Planeswalker — Chandra|||+1: Chandra Nalaar deals 1 damage to target player.$-X: Chandra Nalaar deals X damage to target creature.$-8: Chandra Nalaar deals 10 damage to target player and each creature he or she controls.| Garruk Wildspeaker|Magic 2011|175|M|{2}{G}{G}|Planeswalker — Garruk|||+1: Untap two target lands.$-1: Put a 3/3 green Beast creature token onto the battlefield.$-4: Creatures you control get +3/+3 and gain trample until end of turn.| Jace Beleren|Magic 2011|58|M|{1}{U}{U}|Planeswalker — Jace|||+2: Each player draws a card.$-1: Target player draws a card.$-10: Target player puts the top twenty cards of his or her library into his or her graveyard.| Liliana Vess|Magic 2011|102|M|{3}{B}{B}|Planeswalker — Liliana|||+1: Target player discards a card.$-2: Search your library for a card, then shuffle your library and put that card on top of it.$-8: Put all creature cards from all graveyards onto the battlefield under your control.| Ivy Elemental|Planechase|74|R|{X}{G}|Creature — Elemental|0|0|Ivy Elemental enters the battlefield with X +1/+1 counters on it.| Desperate Charge|Masters Edition III|63|C|{2}{B}|Sorcery|||Creatures you control get +2/+0 until end of turn.| Forest|Masters Edition III|228|L||Basic Land — Forest|||G| Forest|Masters Edition III|229|L||Basic Land — Forest|||G| Forest|Masters Edition III|230|L||Basic Land — Forest|||G| Island|Masters Edition III|221|L||Basic Land — Island|||U| Island|Masters Edition III|220|L||Basic Land — Island|||U| Island|Masters Edition III|219|L||Basic Land — Island|||U| Mountain|Masters Edition III|227|L||Basic Land — Mountain|||R| Mountain|Masters Edition III|226|L||Basic Land — Mountain|||R| Mountain|Masters Edition III|225|L||Basic Land — Mountain|||R| Plains|Masters Edition III|217|L||Basic Land — Plains|||W| Plains|Masters Edition III|218|L||Basic Land — Plains|||W| Plains|Masters Edition III|216|L||Basic Land — Plains|||W| Swamp|Masters Edition III|223|L||Basic Land — Swamp|||B| Swamp|Masters Edition III|224|L||Basic Land — Swamp|||B| Swamp|Masters Edition III|222|L||Basic Land — Swamp|||B| Voodoo Doll|Masters Edition III|203|R|{6}|Artifact|||At the beginning of your upkeep, put a pin counter on Voodoo Doll.$At the beginning of your end step, if Voodoo Doll is untapped, destroy Voodoo Doll and it deals damage to you equal to the number of pin counters on it.${X}{X}, {tap}: Voodoo Doll deals damage equal to the number of pin counters on it to target creature or player. X is the number of pin counters on Voodoo Doll.| Wei Infantry|Masters Edition III|80|C|{1}{B}|Creature — Human Soldier|2|1|| Angel's Feather|Magic 2011|201|U|{2}|Artifact|||Whenever a player casts a white spell, you may gain 1 life.| Demon's Horn|Magic 2011|204|U|{2}|Artifact|||Whenever a player casts a black spell, you may gain 1 life.| Dragon's Claw|Magic 2011|205|U|{2}|Artifact|||Whenever a player casts a red spell, you may gain 1 life.| Kraken's Eye|Magic 2011|210|U|{2}|Artifact|||Whenever a player casts a blue spell, you may gain 1 life.| Platinum Angel|Magic 2011|212|M|{7}|Artifact Creature — Angel|4|4|Flying$You can't lose the game and your opponents can't win the game.| Wurm's Tooth|Magic 2011|222|U|{2}|Artifact|||Whenever a player casts a green spell, you may gain 1 life.| Ornithopter|Magic 2011|211|U|{0}|Artifact Creature — Thopter|0|2|Flying| Voltaic Key|Magic 2011|219|U|{1}|Artifact|||{1}, {tap}: Untap target artifact.| Whispersilk Cloak|Magic 2011|221|U|{3}|Artifact — Equipment|||Equipped creature is unblockable.$Equipped creature has shroud. (It can't be the target of spells or abilities.)$Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)| Arc Trail|Scars of Mirrodin|81|U|{1}{R}|Sorcery|||Arc Trail deals 2 damage to target creature or player and 1 damage to another target creature or player.| Strider Harness|Scars of Mirrodin|207|C|{3}|Artifact — Equipment|||Equipped creature gets +1/+1 and has haste.$Equip {1}| Psychic Miasma|Scars of Mirrodin|76|C|{1}{B}|Sorcery|||Target player discards a card. If a land card is discarded this way, return Psychic Miasma to its owner's hand.| Shrine of Loyal Legions|New Phyrexia|155|U|{2}|Artifact|||At the beginning of your upkeep or whenever you cast a white spell, put a charge counter on Shrine of Loyal Legions.${3}, {tap}, Sacrifice Shrine of Loyal Legions: Put a 1/1 colorless Myr artifact creature token onto the battlefield for each charge counter on Shrine of Loyal Legions.| Precursor Golem|Scars of Mirrodin|194|R|{5}|Artifact Creature — Golem|3|3|When Precursor Golem enters the battlefield, put two 3/3 colorless Golem artifact creature tokens onto the battlefield.$Whenever a player casts an instant or sorcery spell that targets only a single Golem, that player copies that spell for each other Golem that spell could target. Each copy targets a different one of those Golems.| Whitesun's Passage|Scars of Mirrodin|27|C|{1}{W}|Instant|||You gain 5 life.| Steel Hellkite|Scars of Mirrodin|205|R|{6}|Artifact Creature — Dragon|5|5|Flying${2}: Steel Hellkite gets +1/+0 until end of turn.${X}: Destroy each nonland permanent with converted mana cost X whose controller was dealt combat damage by Steel Hellkite this turn. Activate this ability only once each turn.| Bladed Pinions|Scars of Mirrodin|140|C|{2}|Artifact — Equipment|||Equipped creature has flying and first strike.$Equip {2}| Carnifex Demon|Scars of Mirrodin|57|R|{4}{B}{B}|Creature — Demon|6|6|Flying$Carnifex Demon enters the battlefield with two -1/-1 counters on it.${B}, Remove a -1/-1 counter from Carnifex Demon: Put a -1/-1 counter on each other creature.| Glint Hawk|Scars of Mirrodin|10|C|{W}|Creature — Bird|2|2|Flying$When Glint Hawk enters the battlefield, sacrifice it unless you return an artifact you control to its owner's hand.| Golem Artisan|Scars of Mirrodin|159|U|{5}|Artifact Creature — Golem|3|3|{2}: Target artifact creature gets +1/+1 until end of turn.${2}: Target artifact creature gains your choice of flying, trample, or haste until end of turn.| Tunnel Ignus|Scars of Mirrodin|105|R|{1}{R}|Creature — Elemental|2|1|Whenever a land enters the battlefield under an opponent's control, if that player had another land enter the battlefield under his or her control this turn, Tunnel Ignus deals 3 damage to that player.| Triskelion|Magic 2011|218|R|{6}|Artifact Creature — Construct|1|1|Triskelion enters the battlefield with three +1/+1 counters on it.$Remove a +1/+1 counter from Triskelion: Triskelion deals 1 damage to target creature or player.| Deathmark|Magic 2011|91|U|{B}|Sorcery|||Destroy target green or white creature.| Disentomb|Magic 2011|94|C|{B}|Sorcery|||Return target creature card from your graveyard to your hand.| Gravedigger|Magic 2011|98|C|{3}{B}|Creature — Zombie|2|2|When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.| Nightwing Shade|Magic 2011|109|C|{4}{B}|Creature — Shade|2|2|Flying${1}{B}: Nightwing Shade gets +1/+1 until end of turn.| Necrotic Plague|Magic 2011|107|R|{2}{B}{B}|Enchantment — Aura|||Enchant creature$Enchanted creature has "At the beginning of your upkeep, sacrifice this creature."$When enchanted creature dies, its controller chooses target creature one of his or her opponents controls. Return Necrotic Plague from its owner's graveyard to the battlefield attached to that creature.| Bog Raiders|Magic 2011|86|C|{2}{B}|Creature — Zombie|2|2|Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)| Corrupt|Magic 2011|89|U|{5}{B}|Sorcery|||Corrupt deals damage equal to the number of Swamps you control to target creature or player. You gain life equal to the damage dealt this way.| Acidic Slime|Magic 2011|161|U|{3}{G}{G}|Creature — Ooze|2|2|Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)$When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.| Birds of Paradise|Magic 2011|165|R|{G}|Creature — Bird|0|1|Flying${tap}: Add one mana of any color to your mana pool.| Duskdale Wurm|Magic 2011|170|U|{5}{G}{G}|Creature — Wurm|7|7|Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)| Naturalize|Magic 2011|186|C|{1}{G}|Instant|||Destroy target artifact or enchantment.| Runeclaw Bear|Magic 2011|195|C|{1}{G}|Creature — Bear|2|2|| Nature's Spiral|Magic 2011|187|U|{1}{G}|Sorcery|||Return target permanent card from your graveyard to your hand. (A permanent card is an artifact, creature, enchantment, land, or planeswalker card.)| Sylvok Lifestaff|Scars of Mirrodin|209|C|{1}|Artifact — Equipment|||Equipped creature gets +1/+0.$Whenever equipped creature dies, you gain 3 life.$Equip {1}| Scrapdiver Serpent|Scars of Mirrodin|41|C|{5}{U}{U}|Creature — Serpent|5|5|Scrapdiver Serpent is unblockable as long as defending player controls an artifact.| Tower of Calamities|Scars of Mirrodin|212|R|{4}|Artifact|||{8}, {tap}: Tower of Calamities deals 12 damage to target creature.| Darksteel Sentinel|Scars of Mirrodin|152|U|{6}|Artifact Creature — Golem|3|3|Flash (You may cast this spell any time you could cast an instant.)$Vigilance$Darksteel Sentinel is indestructible. (Lethal damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)| Strata Scythe|Scars of Mirrodin|206|R|{3}|Artifact — Equipment|||Imprint — When Strata Scythe enters the battlefield, search your library for a land card, exile it, then shuffle your library.$Equipped creature gets +1/+1 for each land on the battlefield with the same name as the exiled card.$Equip {3}| Putrefax|Scars of Mirrodin|126|R|{3}{G}{G}|Creature — Horror|5|3|Trample, haste$Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)$At the beginning of the end step, sacrifice Putrefax.| Quicksilver Gargantuan|Scars of Mirrodin|39|M|{5}{U}{U}|Creature — Shapeshifter|7|7|You may have Quicksilver Gargantuan enter the battlefield as a copy of any creature on the battlefield, except it's still 7/7.| Wurmcoil Engine|Scars of Mirrodin|223|M|{6}|Artifact Creature — Wurm|6|6|Deathtouch, lifelink$When Wurmcoil Engine dies, put a 3/3 colorless Wurm artifact creature token with deathtouch and a 3/3 colorless Wurm artifact creature token with lifelink onto the battlefield.| Necrotic Ooze|Scars of Mirrodin|72|R|{2}{B}{B}|Creature — Ooze|4|3|As long as Necrotic Ooze is on the battlefield, it has all activated abilities of all creature cards in all graveyards.| Genesis Wave|Scars of Mirrodin|122|R|{X}{G}{G}{G}|Sorcery|||Reveal the top X cards of your library. You may put any number of permanent cards with converted mana cost X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.| Mimic Vat|Scars of Mirrodin|175|R|{3}|Artifact|||Imprint — Whenever a nontoken creature dies, you may exile that card. If you do, return each other card exiled with Mimic Vat to its owner's graveyard.${3}, {tap}: Put a token onto the battlefield that's a copy of the exiled card. It gains haste. Exile it at the beginning of the next end step.| Grand Architect|Scars of Mirrodin|33|R|{1}{U}{U}|Creature — Vedalken Artificer|1|3|Other blue creatures you control get +1/+1.${U}: Target artifact creature becomes blue until end of turn.$Tap an untapped blue creature you control: Add {2} to your mana pool. Spend this mana only to cast artifact spells or activate abilities of artifacts.| Loxodon Wayfarer|Scars of Mirrodin|15|C|{2}{W}|Creature — Elephant Monk|1|5|| Urza's Rage|Duel Decks: Phyrexia vs. the Coalition|36|M|{2}{R}|Instant|||Kicker {8}{R} (You may pay an additional {8}{R} as you cast this spell.)$Urza's Rage can't be countered by spells or abilities.$Urza's Rage deals 3 damage to target creature or player. If Urza's Rage was kicked, instead it deals 10 damage to that creature or player and the damage can't be prevented.| Yavimaya Elder|Duel Decks: Phyrexia vs. the Coalition|44|C|{1}{G}{G}|Creature — Human Druid|2|1|When Yavimaya Elder dies, you may search your library for up to two basic land cards, reveal them, and put them into your hand. If you do, shuffle your library.${2}, Sacrifice Yavimaya Elder: Draw a card.| Phyrexian Processor|Duel Decks: Phyrexia vs. the Coalition|29|R|{4}|Artifact|||As Phyrexian Processor enters the battlefield, pay any amount of life.${4}, {tap}: Put an X/X black Minion creature token onto the battlefield, where X is the life paid as Phyrexian Processor entered the battlefield.| Voltaic Key|Duel Decks: Phyrexia vs. the Coalition|17|U|{1}|Artifact|||{1}, {tap}: Untap target artifact.| Armadillo Cloak|Duel Decks: Phyrexia vs. the Coalition|58|C|{1}{G}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+2 and has trample.$Whenever enchanted creature deals damage, you gain that much life.| Phyrexian Negator|Duel Decks: Phyrexia vs. the Coalition|1|M|{2}{B}|Creature — Horror|5|5|Trample$Whenever Phyrexian Negator is dealt damage, sacrifice that many permanents.| Acidic Sliver|Premium Deck Series: Slivers|13|U|{B}{R}|Creature — Sliver|2|2|All Slivers have "{2}, Sacrifice this permanent: This permanent deals 2 damage to target creature or player."| Armor Sliver|Premium Deck Series: Slivers|16|U|{2}{W}|Creature — Sliver|2|2|All Sliver creatures have "{2}: This creature gets +0/+1 until end of turn."| Barbed Sliver|Premium Deck Series: Slivers|18|U|{2}{R}|Creature — Sliver|2|2|All Sliver creatures have "{2}: This creature gets +1/+0 until end of turn."| Clot Sliver|Premium Deck Series: Slivers|5|C|{1}{B}|Creature — Sliver|1|1|All Slivers have "{2}: Regenerate this permanent."| Crystalline Sliver|Premium Deck Series: Slivers|11|U|{W}{U}|Creature — Sliver|2|2|All Slivers have shroud. (They can't be the targets of spells or abilities.)| Frenzy Sliver|Premium Deck Series: Slivers|6|C|{1}{B}|Creature — Sliver|1|1|All Sliver creatures have frenzy 1. (Whenever a Sliver attacks and isn't blocked, it gets +1/+0 until end of turn.)| Fungus Sliver|Premium Deck Series: Slivers|21|R|{3}{G}|Creature — Fungus Sliver|2|2|All Sliver creatures have "Whenever this creature is dealt damage, put a +1/+1 counter on it." (The damage is dealt before the counter is put on.)| Fury Sliver|Premium Deck Series: Slivers|25|U|{5}{R}|Creature — Sliver|3|3|All Sliver creatures have double strike.| Gemhide Sliver|Premium Deck Series: Slivers|8|C|{1}{G}|Creature — Sliver|1|1|All Slivers have "{tap}: Add one mana of any color to your mana pool."| Heart Sliver|Premium Deck Series: Slivers|7|C|{1}{R}|Creature — Sliver|1|1|All Sliver creatures have haste.| Hibernation Sliver|Premium Deck Series: Slivers|12|U|{U}{B}|Creature — Sliver|2|2|All Slivers have "Pay 2 life: Return this permanent to its owner's hand."| Homing Sliver|Premium Deck Series: Slivers|19|C|{2}{R}|Creature — Sliver|2|2|Each Sliver card in each player's hand has slivercycling {3}.$Slivercycling {3} ({3}, Discard this card: Search your library for a Sliver card, reveal it, and put it into your hand. Then shuffle your library.)| Might Sliver|Premium Deck Series: Slivers|23|U|{4}{G}|Creature — Sliver|2|2|All Sliver creatures get +2/+2.| Muscle Sliver|Premium Deck Series: Slivers|9|C|{1}{G}|Creature — Sliver|1|1|All Sliver creatures get +1/+1.| Necrotic Sliver|Premium Deck Series: Slivers|20|U|{1}{W}{B}|Creature — Sliver|2|2|All Slivers have "{3}, Sacrifice this permanent: Destroy target permanent."| Quick Sliver|Premium Deck Series: Slivers|10|C|{1}{G}|Creature — Sliver|1|1|Flash$Any player may play Sliver cards as though they had flash.| Sliver Overlord|Premium Deck Series: Slivers|24|M|{W}{U}{B}{R}{G}|Legendary Creature — Sliver Mutant|7|7|{3}: Search your library for a Sliver card, reveal that card, and put it into your hand. Then shuffle your library.${3}: Gain control of target Sliver. (This effect lasts indefinitely.)| Spectral Sliver|Premium Deck Series: Slivers|17|U|{2}{B}|Creature — Sliver Spirit|2|2|All Sliver creatures have "{2}: This creature gets +1/+1 until end of turn."| Victual Sliver|Premium Deck Series: Slivers|15|U|{G}{W}|Creature — Sliver|2|2|All Slivers have "{2}, Sacrifice this permanent: You gain 4 life."| Virulent Sliver|Premium Deck Series: Slivers|2|C|{G}|Creature — Sliver|1|1|All Sliver creatures have poisonous 1. (Whenever a Sliver deals combat damage to a player, that player gets a poison counter. A player with ten or more poison counters loses the game.)| Winged Sliver|Premium Deck Series: Slivers|4|C|{1}{U}|Creature — Sliver|1|1|All Sliver creatures have flying.| Amoeboid Changeling|Premium Deck Series: Slivers|3|C|{1}{U}|Creature — Shapeshifter|1|1|Changeling (This card is every creature type at all times.)${tap}: Target creature gains all creature types until end of turn.${tap}: Target creature loses all creature types until end of turn.| Vivid Grove|Premium Deck Series: Slivers|36|U||Land|||Vivid Grove enters the battlefield tapped with two charge counters on it.${tap}: Add {G} to your mana pool.${tap}, Remove a charge counter from Vivid Grove: Add one mana of any color to your mana pool.| Heartstone|Premium Deck Series: Slivers|26|U|{3}|Artifact|||Activated abilities of creatures cost {1} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana.| Aphetto Dredging|Premium Deck Series: Slivers|28|C|{3}{B}|Sorcery|||Return up to three target creature cards of the creature type of your choice from your graveyard to your hand.| Distant Melody|Premium Deck Series: Slivers|27|C|{3}{U}|Sorcery|||Choose a creature type. Draw a card for each permanent you control of that type.| Coat of Arms|Premium Deck Series: Slivers|29|R|{5}|Artifact|||Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)| Terramorphic Expanse|Premium Deck Series: Slivers|34|C||Land|||{tap}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.| Wild Pair|Premium Deck Series: Slivers|30|R|{4}{G}{G}|Enchantment|||Whenever a creature enters the battlefield, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness and put it onto the battlefield. If you do, shuffle your library.| Ancient Ziggurat|Premium Deck Series: Slivers|31|U||Land|||{tap}: Add one mana of any color to your mana pool. Spend this mana only to cast creature spells.| Rupture Spire|Premium Deck Series: Slivers|33|C||Land|||Rupture Spire enters the battlefield tapped.$When Rupture Spire enters the battlefield, sacrifice it unless you pay {1}.${tap}: Add one mana of any color to your mana pool.| Forest|Premium Deck Series: Slivers|41|L||Basic Land — Forest|||G| Island|Premium Deck Series: Slivers|38|L||Basic Land — Island|||U| Mountain|Premium Deck Series: Slivers|40|L||Basic Land — Mountain|||R| Plains|Premium Deck Series: Slivers|37|L||Basic Land — Plains|||W| Swamp|Premium Deck Series: Slivers|39|L||Basic Land — Swamp|||B| Minion|Duel Decks: Phyrexia vs. the Coalition|2|C||Creature — Minion|*|*|| Goblin Tunneler|Magic 2011|143|C|{1}{R}|Creature — Goblin Rogue|1|1|{tap}: Target creature with power 2 or less is unblockable this turn.| Canyon Minotaur|Magic 2011|126|C|{3}{R}|Creature — Minotaur Warrior|3|3|| Fling|Magic 2011|139|C|{1}{R}|Instant|||As an additional cost to cast Fling, sacrifice a creature.$Fling deals damage equal to the sacrificed creature's power to target creature or player.| Shiv's Embrace|Magic 2011|156|U|{2}{R}{R}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+2 and has flying.${R}: Enchanted creature gets +1/+0 until end of turn.| Magma Phoenix|Magic 2011|150|R|{3}{R}{R}|Creature — Phoenix|3|3|Flying$When Magma Phoenix dies, it deals 3 damage to each creature and each player.${3}{R}{R}: Return Magma Phoenix from your graveyard to your hand.| Volcanic Strength|Magic 2011|158|C|{1}{R}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+2 and has mountainwalk. (It's unblockable as long as defending player controls a Mountain.)| Demolish|Magic 2011|132|C|{3}{R}|Sorcery|||Destroy target artifact or land.| Jinxed Idol|Magic 2011|208|R|{2}|Artifact|||At the beginning of your upkeep, Jinxed Idol deals 2 damage to you.$Sacrifice a creature: Target opponent gains control of Jinxed Idol.| Manic Vandal|Magic 2011|151|C|{2}{R}|Creature — Human Warrior|2|2|When Manic Vandal enters the battlefield, destroy target artifact.| Ember Hauler|Magic 2011|135|U|{R}{R}|Creature — Goblin|2|2|{1}, Sacrifice Ember Hauler: Ember Hauler deals 2 damage to target creature or player.| Pyroclasm|Magic 2011|154|U|{1}{R}|Sorcery|||Pyroclasm deals 2 damage to each creature.| Goblin Balloon Brigade|Magic 2011|140|C|{R}|Creature — Goblin Warrior|1|1|{R}: Goblin Balloon Brigade gains flying until end of turn.| Vulshok Berserker|Magic 2011|159|C|{3}{R}|Creature — Human Berserker|3|2|Haste (This creature can attack and {tap} as soon as it comes under your control.)| Brood Sliver|Premium Deck Series: Slivers|22|R|{4}{G}|Creature — Sliver|3|3|Whenever a Sliver deals combat damage to a player, its controller may put a 1/1 colorless Sliver creature token onto the battlefield.| Metallic Sliver|Premium Deck Series: Slivers|1|C|{1}|Artifact Creature — Sliver|1|1|| Spined Sliver|Premium Deck Series: Slivers|14|U|{R}{G}|Creature — Sliver|2|2|Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it.| Rootbound Crag|Premium Deck Series: Slivers|32|R||Land|||Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest.${tap}: Add {R} or {G} to your mana pool.| Vivid Creek|Premium Deck Series: Slivers|35|U||Land|||Vivid Creek enters the battlefield tapped with two charge counters on it.${tap}: Add {U} to your mana pool.${tap}, Remove a charge counter from Vivid Creek: Add one mana of any color to your mana pool.| Cancel|Magic 2011|48|C|{1}{U}{U}|Instant|||Counter target spell.| Call to Mind|Magic 2011|47|U|{2}{U}|Sorcery|||Return target instant or sorcery card from your graveyard to your hand.| Flashfreeze|Magic 2011|53|U|{1}{U}|Instant|||Counter target red or green spell.| Mind Control|Magic 2011|67|U|{3}{U}{U}|Enchantment — Aura|||Enchant creature$You control enchanted creature.| Traumatize|Magic 2011|77|R|{3}{U}{U}|Sorcery|||Target player puts the top half of his or her library, rounded down, into his or her graveyard.| Negate|Magic 2011|68|C|{1}{U}|Instant|||Counter target noncreature spell.| Unsummon|Magic 2011|78|C|{U}|Instant|||Return target creature to its owner's hand.| Cloud Elemental|Magic 2011|50|C|{2}{U}|Creature — Elemental|2|3|Flying$Cloud Elemental can block only creatures with flying.| Augury Owl|Magic 2011|45|C|{1}{U}|Creature — Bird|1|1|Flying$When Augury Owl enters the battlefield, scry 3. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)| Diminish|Magic 2011|52|C|{U}|Instant|||Target creature becomes 1/1 until end of turn.| Redirect|Magic 2011|71|R|{U}{U}|Instant|||You may choose new targets for target spell.| Mox Opal|Scars of Mirrodin|179|M|{0}|Legendary Artifact|||Metalcraft — {tap}: Add one mana of any color to your mana pool. Activate this ability only if you control three or more artifacts.| Auriok Sunchaser|Scars of Mirrodin|4|C|{1}{W}|Creature — Human Soldier|1|1|Metalcraft — As long as you control three or more artifacts, Auriok Sunchaser gets +2/+2 and has flying.| Carapace Forger|Scars of Mirrodin|114|C|{1}{G}|Creature — Elf Artificer|2|2|Metalcraft — Carapace Forger gets +2/+2 as long as you control three or more artifacts.| Galvanic Blast|Scars of Mirrodin|91|C|{R}|Instant|||Galvanic Blast deals 2 damage to target creature or player.$Metalcraft — Galvanic Blast deals 4 damage to that creature or player instead if you control three or more artifacts.| Lifesmith|Scars of Mirrodin|124|U|{1}{G}|Creature — Human Artificer|2|1|Whenever you cast an artifact spell, you may pay {1}. If you do, you gain 3 life.| Twisted Image|Scars of Mirrodin|50|U|{U}|Instant|||Switch target creature's power and toughness until end of turn.$Draw a card.| Slice in Twain|Scars of Mirrodin|127|U|{2}{G}{G}|Instant|||Destroy target artifact or enchantment.$Draw a card.| Barbed Battlegear|Scars of Mirrodin|139|U|{3}|Artifact — Equipment|||Equipped creature gets +4/-1.$Equip {2}| Flameborn Hellion|Scars of Mirrodin|89|C|{5}{R}|Creature — Hellion|5|4|Haste$Flameborn Hellion attacks each turn if able.| Vedalken Certarch|Scars of Mirrodin|52|C|{U}|Creature — Vedalken Wizard|1|1|Metalcraft — {tap}: Tap target artifact, creature, or land. Activate this ability only if you control three or more artifacts.| Auriok Edgewright|Scars of Mirrodin|3|U|{W}{W}|Creature — Human Soldier|2|2|Metalcraft — Auriok Edgewright has double strike as long as you control three or more artifacts.| Plague Stinger|Scars of Mirrodin|75|C|{1}{B}|Creature — Insect Horror|1|1|Flying$Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)| True Conviction|Scars of Mirrodin|25|R|{3}{W}{W}{W}|Enchantment|||Creatures you control have double strike and lifelink.| Excommunicate|Magic 2011|14|C|{2}{W}|Sorcery|||Put target creature on top of its owner's library.| War Priest of Thune|Magic 2011|38|U|{1}{W}|Creature — Human Cleric|2|2|When War Priest of Thune enters the battlefield, you may destroy target enchantment.| Wild Griffin|Magic 2011|40|C|{2}{W}|Creature — Griffin|2|2|Flying| Infantry Veteran|Magic 2011|18|C|{W}|Creature — Human Soldier|1|1|{tap}: Target attacking creature gets +1/+1 until end of turn.| Squadron Hawk|Magic 2011|33|C|{1}{W}|Creature — Bird|1|1|Flying$When Squadron Hawk enters the battlefield, you may search your library for up to three cards named Squadron Hawk, reveal them, put them into your hand, then shuffle your library.| Mighty Leap|Magic 2011|22|C|{1}{W}|Instant|||Target creature gets +2/+2 and gains flying until end of turn.| Silvercoat Lion|Magic 2011|31|C|{1}{W}|Creature — Cat|2|2|| Back to Nature|Magic 2011|164|U|{1}{G}|Instant|||Destroy all enchantments.| Cloud Crusader|Magic 2011|10|C|{2}{W}{W}|Creature — Human Knight|2|3|Flying$First strike (This creature deals combat damage before creatures without first strike.)| Vengeful Archon|Magic 2011|37|R|{4}{W}{W}{W}|Creature — Archon|7|7|Flying${X}: Prevent the next X damage that would be dealt to you this turn. If damage is prevented this way, Vengeful Archon deals that much damage to target player.| Celestial Purge|Magic 2011|9|U|{1}{W}|Instant|||Exile target black or red permanent.| Elite Vanguard|Magic 2011|13|U|{W}|Creature — Human Soldier|2|1|| Pacifism|Magic 2011|23|C|{1}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature can't attack or block.| Siege Mastodon|Magic 2011|29|C|{4}{W}|Creature — Elephant|3|5|| Stormfront Pegasus|Magic 2011|34|C|{1}{W}|Creature — Pegasus|2|1|Flying| Goldenglow Moth|Magic 2011|15|C|{W}|Creature — Insect|0|1|Flying$Whenever Goldenglow Moth blocks, you may gain 4 life.| Assault Griffin|Magic 2011|6|C|{3}{W}|Creature — Griffin|3|2|Flying| Day of Judgment|Magic 2011|12|R|{2}{W}{W}|Sorcery|||Destroy all creatures.| Flesh Allergy|Scars of Mirrodin|62|U|{2}{B}{B}|Sorcery|||As an additional cost to cast Flesh Allergy, sacrifice a creature.$Destroy target creature. Its controller loses life equal to the number of creatures that died this turn.| Darksteel Myr|Scars of Mirrodin|151|U|{3}|Artifact Creature — Myr|0|1|Darksteel Myr is indestructible. (Lethal damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)| Volition Reins|Scars of Mirrodin|53|U|{3}{U}{U}{U}|Enchantment — Aura|||Enchant permanent$When Volition Reins enters the battlefield, if enchanted permanent is tapped, untap it.$You control enchanted permanent.| Semblance Anvil|Scars of Mirrodin|201|R|{3}|Artifact|||Imprint — When Semblance Anvil enters the battlefield, you may exile a nonland card from your hand.$Spells you cast that share a card type with the exiled card cost {2} less to cast.| Fume Spitter|Scars of Mirrodin|63|C|{B}|Creature — Horror|1|1|Sacrifice Fume Spitter: Put a -1/-1 counter on target creature.| Bleak Coven Vampires|Scars of Mirrodin|55|C|{3}{B}{B}|Creature — Vampire Warrior|4|3|Metalcraft — When Bleak Coven Vampires enters the battlefield, if you control three or more artifacts, target player loses 4 life and you gain 4 life.| Arrest|Scars of Mirrodin|2|C|{2}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature can't attack or block, and its activated abilities can't be activated.| Sunspear Shikari|Scars of Mirrodin|23|C|{1}{W}|Creature — Cat Soldier|2|2|As long as Sunspear Shikari is equipped, it has first strike and lifelink.| Prototype Portal|Scars of Mirrodin|195|R|{4}|Artifact|||Imprint — When Prototype Portal enters the battlefield, you may exile an artifact card from your hand.${X}, {tap}: Put a token that's a copy of the exiled card onto the battlefield. X is the converted mana cost of that card.| Snapsail Glider|Scars of Mirrodin|203|C|{3}|Artifact Creature — Construct|2|2|Metalcraft — Snapsail Glider has flying as long as you control three or more artifacts.| Darksteel Juggernaut|Scars of Mirrodin|150|R|{5}|Artifact Creature — Juggernaut|*|*|Darksteel Juggernaut's power and toughness are each equal to the number of artifacts you control.$Darksteel Juggernaut is indestructible and attacks each turn if able.| Dispense Justice|Scars of Mirrodin|5|U|{2}{W}|Instant|||Target player sacrifices an attacking creature.$Metalcraft — That player sacrifices two attacking creatures instead if you control three or more artifacts.| Darksteel Axe|Scars of Mirrodin|149|U|{1}|Artifact — Equipment|||Darksteel Axe is indestructible. (Effects that say "destroy" don't destroy it.)$Equipped creature gets +2/+0.$Equip {2}| Vulshok Replica|Scars of Mirrodin|221|C|{3}|Artifact Creature — Berserker|3|1|{1}{R}, Sacrifice Vulshok Replica: Vulshok Replica deals 3 damage to target player.| Withstand Death|Scars of Mirrodin|134|C|{G}|Instant|||Target creature is indestructible this turn. (Lethal damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)| Moriok Replica|Scars of Mirrodin|178|C|{3}|Artifact Creature — Warrior|2|2|{1}{B}, Sacrifice Moriok Replica: You draw two cards and lose 2 life.| Neurok Replica|Scars of Mirrodin|186|C|{3}|Artifact Creature — Wizard|1|4|{1}{U}, Sacrifice Neurok Replica: Return target creature to its owner's hand.| Trinket Mage|Scars of Mirrodin|48|U|{2}{U}|Creature — Human Wizard|2|2|When Trinket Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. If you do, shuffle your library.| Echo Circlet|Scars of Mirrodin|153|C|{2}|Artifact — Equipment|||Equipped creature can block an additional creature.$Equip {1}| Glimmerpost|Scars of Mirrodin|227|C||Land — Locus|||When Glimmerpost enters the battlefield, you gain 1 life for each Locus on the battlefield.${tap}: Add {1} to your mana pool.| Mindslaver|Scars of Mirrodin|176|M|{6}|Legendary Artifact|||{4}, {tap}, Sacrifice Mindslaver: You control target player during that player's next turn. (You see all cards that player could see and make all decisions for the player.)| Grafted Exoskeleton|Scars of Mirrodin|162|U|{4}|Artifact — Equipment|||Equipped creature gets +2/+2 and has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)$Whenever Grafted Exoskeleton becomes unattached from a permanent, sacrifice that permanent.$Equip {2}| Accorder's Shield|Scars of Mirrodin|136|C|{0}|Artifact — Equipment|||Equipped creature gets +0/+3 and has vigilance.$Equip {3}| Bellowing Tanglewurm|Scars of Mirrodin|111|U|{3}{G}{G}|Creature — Wurm|4|4|Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)$Other green creatures you control have intimidate.| Tainted Strike|Scars of Mirrodin|80|C|{B}|Instant|||Target creature gets +1/+0 and gains infect until end of turn. (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)| Heavy Arbalest|Scars of Mirrodin|164|U|{3}|Artifact — Equipment|||Equipped creature doesn't untap during its controller's untap step.$Equipped creature has "{tap}: This creature deals 2 damage to target creature or player."$Equip {4}| Auriok Replica|Scars of Mirrodin|138|C|{3}|Artifact Creature — Cleric|2|2|{W}, Sacrifice Auriok Replica: Prevent all damage a source of your choice would deal to you this turn.| Sylvok Replica|Scars of Mirrodin|210|C|{3}|Artifact Creature — Shaman|1|3|{G}, Sacrifice Sylvok Replica: Destroy target artifact or enchantment.| Mortician Beetle|Rise of the Eldrazi|117|R|{B}|Creature — Insect|1|1|Whenever a player sacrifices a creature, you may put a +1/+1 counter on Mortician Beetle.| Darigaaz, the Igniter|Duel Decks: Phyrexia vs. the Coalition|47|R|{3}{B}{R}{G}|Legendary Creature — Dragon|6|6|Flying$Whenever Darigaaz, the Igniter deals combat damage to a player, you may pay {2}{R}. If you do, choose a color, then that player reveals his or her hand and Darigaaz deals damage to the player equal to the number of cards of that color revealed this way.| Elfhame Palace|Duel Decks: Phyrexia vs. the Coalition|64|U||Land|||Elfhame Palace enters the battlefield tapped.${tap}: Add {G} or {W} to your mana pool.| Fertile Ground|Duel Decks: Phyrexia vs. the Coalition|52|C|{1}{G}|Enchantment — Aura|||Enchant land$Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces).| Harrow|Duel Decks: Phyrexia vs. the Coalition|57|C|{2}{G}|Instant|||As an additional cost to cast Harrow, sacrifice a land.$Search your library for up to two basic land cards and put them onto the battlefield. Then shuffle your library.| Nomadic Elf|Duel Decks: Phyrexia vs. the Coalition|38|C|{1}{G}|Creature — Elf Nomad|2|2|{1}{G}: Add one mana of any color to your mana pool.| Phyrexian Battleflies|Duel Decks: Phyrexia vs. the Coalition|3|C|{B}|Creature — Insect|0|1|Flying${B}: Phyrexian Battleflies gets +1/+0 until end of turn. Activate this ability no more than twice each turn.| Power Armor|Duel Decks: Phyrexia vs. the Coalition|62|U|{4}|Artifact|||Domain — {3}, {tap}: Target creature gets +1/+1 until end of turn for each basic land type among lands you control.| Rith, the Awakener|Duel Decks: Phyrexia vs. the Coalition|48|R|{3}{R}{G}{W}|Legendary Creature — Dragon|6|6|Flying$Whenever Rith, the Awakener deals combat damage to a player, you may pay {2}{G}. If you do, choose a color, then put a 1/1 green Saproling creature token onto the battlefield for each permanent of that color.| Shivan Oasis|Duel Decks: Phyrexia vs. the Coalition|65|U||Land|||Shivan Oasis enters the battlefield tapped.${tap}: Add {R} or {G} to your mana pool.| Thornscape Apprentice|Duel Decks: Phyrexia vs. the Coalition|37|C|{G}|Creature — Human Wizard|1|1|{W}, {tap}: Tap target creature.${R}, {tap}: Target creature gains first strike until end of turn.| Treva, the Renewer|Duel Decks: Phyrexia vs. the Coalition|49|R|{3}{G}{W}{U}|Legendary Creature — Dragon|6|6|Flying$Whenever Treva, the Renewer deals combat damage to a player, you may pay {2}{W}. If you do, choose a color, then you gain 1 life for each permanent of that color.| Bone Shredder|Duel Decks: Phyrexia vs. the Coalition|5|U|{2}{B}|Creature — Minion|1|1|Flying$Echo {2}{B} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$When Bone Shredder enters the battlefield, destroy target nonartifact, nonblack creature.| Phyrexian Debaser|Duel Decks: Phyrexia vs. the Coalition|10|C|{3}{B}|Creature — Carrier|2|2|Flying$${tap}, Sacrifice Phyrexian Debaser: Target creature gets -2/-2 until end of turn.| Phyrexian Defiler|Duel Decks: Phyrexia vs. the Coalition|12|U|{2}{B}{B}|Creature — Carrier|3|3|{tap}, Sacrifice Phyrexian Defiler: Target creature gets -3/-3 until end of turn.| Phyrexian Denouncer|Duel Decks: Phyrexia vs. the Coalition|4|C|{1}{B}|Creature — Carrier|1|1|{tap}, Sacrifice Phyrexian Denouncer: Target creature gets -1/-1 until end of turn.| Phyrexian Plaguelord|Duel Decks: Phyrexia vs. the Coalition|13|R|{3}{B}{B}|Creature — Carrier|4|4|{tap}, Sacrifice Phyrexian Plaguelord: Target creature gets -4/-4 until end of turn.$Sacrifice a creature: Target creature gets -1/-1 until end of turn.| Order of Yawgmoth|Duel Decks: Phyrexia vs. the Coalition|11|U|{2}{B}{B}|Creature — Zombie Knight|2|2|Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)$Whenever Order of Yawgmoth deals damage to a player, that player discards a card.| Phyrexian Ghoul|Duel Decks: Phyrexia vs. the Coalition|6|C|{2}{B}|Creature — Zombie|2|2|Sacrifice a creature: Phyrexian Ghoul gets +2/+2 until end of turn.| Priest of Gix|Duel Decks: Phyrexia vs. the Coalition|7|U|{2}{B}|Creature — Human Cleric Minion|2|1|When Priest of Gix enters the battlefield, add {B}{B}{B} to your mana pool.| Phyrexian Arena|Duel Decks: Phyrexia vs. the Coalition|27|R|{1}{B}{B}|Enchantment|||At the beginning of your upkeep, you draw a card and you lose 1 life.| Phyrexian Hulk|Duel Decks: Phyrexia vs. the Coalition|14|U|{6}|Artifact Creature — Golem|5|4|| Slay|Duel Decks: Phyrexia vs. the Coalition|25|U|{2}{B}|Instant|||Destroy target green creature. It can't be regenerated.$Draw a card.| Dark Ritual|Duel Decks: Phyrexia vs. the Coalition|18|C|{B}|Instant|||Add {B}{B}{B} to your mana pool.| Puppet Strings|Duel Decks: Phyrexia vs. the Coalition|22|U|{3}|Artifact|||{2}, {tap}: You may tap or untap target creature.| Lightning Greaves|Duel Decks: Phyrexia vs. the Coalition|19|U|{2}|Artifact — Equipment|||Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)$Equip {0}| Phyrexian Totem|Duel Decks: Phyrexia vs. the Coalition|20|U|{3}|Artifact|||{tap}: Add {B} to your mana pool.${2}{B}: Phyrexian Totem becomes a 5/5 black Horror artifact creature with trample until end of turn.$Whenever Phyrexian Totem is dealt damage, if it's a creature, sacrifice that many permanents.| Thornscape Battlemage|Duel Decks: Phyrexia vs. the Coalition|42|U|{2}{G}|Creature — Elf Wizard|2|2|Kicker {R} and/or {W} (You may pay an additional {R} and/or {W} as you cast this spell.)$When Thornscape Battlemage enters the battlefield, if it was kicked with its {R} kicker, it deals 2 damage to target creature or player.$When Thornscape Battlemage enters the battlefield, if it was kicked with its {W} kicker, destroy target artifact.| Tribal Flames|Duel Decks: Phyrexia vs. the Coalition|51|C|{1}{R}|Sorcery|||Domain — Tribal Flames deals X damage to target creature or player, where X is the number of basic land types among lands you control.| Hornet Cannon|Duel Decks: Phyrexia vs. the Coalition|28|U|{4}|Artifact|||{3}, {tap}: Put a 1/1 colorless Insect artifact creature token with flying and haste named Hornet onto the battlefield. Destroy it at the beginning of the next end step.| Allied Strategies|Duel Decks: Phyrexia vs. the Coalition|63|U|{4}{U}|Sorcery|||Domain — Target player draws a card for each basic land type among lands he or she controls.| Darigaaz's Charm|Duel Decks: Phyrexia vs. the Coalition|59|U|{B}{R}{G}|Instant|||Choose one — Return target creature card from your graveyard to your hand; or Darigaaz's Charm deals 3 damage to target creature or player; or target creature gets +3/+3 until end of turn.| Rith's Charm|Duel Decks: Phyrexia vs. the Coalition|60|U|{R}{G}{W}|Instant|||Choose one — Destroy target nonbasic land; or put three 1/1 green Saproling creature tokens onto the battlefield; or prevent all damage a source of your choice would deal this turn.| Sunscape Battlemage|Duel Decks: Phyrexia vs. the Coalition|40|U|{2}{W}|Creature — Human Wizard|2|2|Kicker {1}{G} and/or {2}{U} (You may pay an additional {1}{G} and/or {2}{U} as you cast this spell.)$When Sunscape Battlemage enters the battlefield, if it was kicked with its {1}{G} kicker, destroy target creature with flying.$When Sunscape Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, draw two cards.| Thunderscape Battlemage|Duel Decks: Phyrexia vs. the Coalition|41|U|{2}{R}|Creature — Human Wizard|2|2|Kicker {1}{B} and/or {G} (You may pay an additional {1}{B} and/or {G} as you cast this spell.)$When Thunderscape Battlemage enters the battlefield, if it was kicked with its {1}{B} kicker, target player discards two cards.$When Thunderscape Battlemage enters the battlefield, if it was kicked with its {G} kicker, destroy target enchantment.| Treva's Charm|Duel Decks: Phyrexia vs. the Coalition|61|U|{G}{W}{U}|Instant|||Choose one — Destroy target enchantment; or exile target attacking creature; or draw a card, then discard a card.| Gerrard Capashen|Duel Decks: Phyrexia vs. the Coalition|46|R|{3}{W}{W}|Legendary Creature — Human Soldier|3|4|At the beginning of your upkeep, you gain 1 life for each card in target opponent's hand.${3}{W}: Tap target creature. Activate this ability only if Gerrard Capashen is attacking.| Coalition Relic|Duel Decks: Phyrexia vs. the Coalition|54|R|{3}|Artifact|||{tap}: Add one mana of any color to your mana pool.${tap}: Put a charge counter on Coalition Relic.$At the beginning of your precombat main phase, remove all charge counters from Coalition Relic. Add one mana of any color to your mana pool for each charge counter removed this way.| Terramorphic Expanse|Duel Decks: Phyrexia vs. the Coalition|66|C||Land|||{tap}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.| Phyrexian Colossus|Duel Decks: Phyrexia vs. the Coalition|16|R|{7}|Artifact Creature — Golem|8|8|Phyrexian Colossus doesn't untap during your untap step.$Pay 8 life: Untap Phyrexian Colossus.$Phyrexian Colossus can't be blocked except by three or more creatures.| Sanguine Guard|Duel Decks: Phyrexia vs. the Coalition|9|U|{1}{B}{B}|Creature — Zombie Knight|2|2|First strike${1}{B}: Regenerate Sanguine Guard.| Saproling|Duel Decks: Phyrexia vs. the Coalition|3|C||Creature — Saproling|1|1|| Hornet|Duel Decks: Phyrexia vs. the Coalition|1|C||Artifact Creature — Insect|1|1|Flying, haste| Clone Shell|Scars of Mirrodin|143|U|{5}|Artifact Creature — Shapeshifter|2|2|Imprint — When Clone Shell enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library in any order.$When Clone Shell dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control.| Sword of Body and Mind|Scars of Mirrodin|208|M|{3}|Artifact — Equipment|||Equipped creature gets +2/+2 and has protection from green and from blue.$Whenever equipped creature deals combat damage to a player, you put a 2/2 green Wolf creature token onto the battlefield and that player puts the top ten cards of his or her library into his or her graveyard.$Equip {2}| Screeching Silcaw|Scars of Mirrodin|42|C|{1}{U}|Creature — Bird|1|2|Flying$Metalcraft — Whenever Screeching Silcaw deals combat damage to a player, if you control three or more artifacts, that player puts the top four cards of his or her library into his or her graveyard.| Rust Tick|Scars of Mirrodin|198|U|{3}|Artifact Creature — Insect|1|3|You may choose not to untap Rust Tick during your untap step.${1}, {tap}: Tap target artifact. It doesn't untap during its controller's untap step for as long as Rust Tick remains tapped.| Leonin Arbiter|Scars of Mirrodin|14|R|{1}{W}|Creature — Cat Cleric|2|2|Players can't search libraries. Any player may pay {2} for that player to ignore this effect until end of turn.| Nim Deathmantle|Scars of Mirrodin|188|R|{2}|Artifact — Equipment|||Equipped creature gets +2/+2, has intimidate, and is a black Zombie.$Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay {4}. If you do, return that card to the battlefield and attach Nim Deathmantle to it.$Equip {4}| Acid Web Spider|Scars of Mirrodin|108|U|{3}{G}{G}|Creature — Spider|3|5|Reach$When Acid Web Spider enters the battlefield, you may destroy target Equipment.| Seachrome Coast|Scars of Mirrodin|229|R||Land|||Seachrome Coast enters the battlefield tapped unless you control two or fewer other lands.${tap}: Add {W} or {U} to your mana pool.| Darkslick Shores|Scars of Mirrodin|226|R||Land|||Darkslick Shores enters the battlefield tapped unless you control two or fewer other lands.${tap}: Add {U} or {B} to your mana pool.| Blackcleave Cliffs|Scars of Mirrodin|224|R||Land|||Blackcleave Cliffs enters the battlefield tapped unless you control two or fewer other lands.${tap}: Add {B} or {R} to your mana pool.| Molder Beast|Scars of Mirrodin|125|C|{4}{G}|Creature — Beast|5|3|Trample$Whenever an artifact is put into a graveyard from the battlefield, Molder Beast gets +2/+0 until end of turn.| Spikeshot Elder|Scars of Mirrodin|104|R|{R}|Creature — Goblin Shaman|1|1|{1}{R}{R}: Spikeshot Elder deals damage equal to its power to target creature or player.| Razorverge Thicket|Scars of Mirrodin|228|R||Land|||Razorverge Thicket enters the battlefield tapped unless you control two or fewer other lands.${tap}: Add {G} or {W} to your mana pool.| Copperline Gorge|Scars of Mirrodin|225|R||Land|||Copperline Gorge enters the battlefield tapped unless you control two or fewer other lands.${tap}: Add {R} or {G} to your mana pool.| Myrsmith|Scars of Mirrodin|16|U|{1}{W}|Creature — Human Artificer|2|1|Whenever you cast an artifact spell, you may pay {1}. If you do, put a 1/1 colorless Myr artifact creature token onto the battlefield.| Chimeric Mass|Scars of Mirrodin|141|R|{X}|Artifact|||Chimeric Mass enters the battlefield with X charge counters on it.${1}: Until end of turn, Chimeric Mass becomes a Construct artifact creature with "This creature's power and toughness are each equal to the number of charge counters on it."| Myr Battlesphere|Scars of Mirrodin|180|R|{7}|Artifact Creature — Myr Construct|4|7|When Myr Battlesphere enters the battlefield, put four 1/1 colorless Myr artifact creature tokens onto the battlefield.$Whenever Myr Battlesphere attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to defending player.| Turn to Slag|Scars of Mirrodin|106|C|{3}{R}{R}|Sorcery|||Turn to Slag deals 5 damage to target creature. Destroy all Equipment attached to that creature.| Relic Putrescence|Scars of Mirrodin|77|C|{2}{B}|Enchantment — Aura|||Enchant artifact$Whenever enchanted artifact becomes tapped, its controller gets a poison counter.| Razorfield Thresher|Scars of Mirrodin|197|C|{7}|Artifact Creature — Construct|6|4|| Carrion Feeder|Duel Decks: Phyrexia vs. the Coalition|2|C|{B}|Creature — Zombie|1|1|Carrion Feeder can't block.$Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder.| Phyrexian Broodlings|Duel Decks: Phyrexia vs. the Coalition|8|C|{1}{B}{B}|Creature — Minion|2|2|{1}, Sacrifice a creature: Put a +1/+1 counter on Phyrexian Broodlings.| Phyrexian Gargantua|Duel Decks: Phyrexia vs. the Coalition|15|U|{4}{B}{B}|Creature — Horror|4|4|When Phyrexian Gargantua enters the battlefield, you draw two cards and you lose 2 life.| Phyrexian Vault|Duel Decks: Phyrexia vs. the Coalition|21|U|{3}|Artifact|||{2}, {tap}, Sacrifice a creature: Draw a card.| Worn Powerstone|Duel Decks: Phyrexia vs. the Coalition|24|U|{3}|Artifact|||Worn Powerstone enters the battlefield tapped.${tap}: Add {2} to your mana pool.| Living Death|Duel Decks: Phyrexia vs. the Coalition|31|R|{3}{B}{B}|Sorcery|||Each player exiles all creature cards from his or her graveyard, then sacrifices all creatures he or she controls, then puts all cards he or she exiled this way onto the battlefield.| Tendrils of Corruption|Duel Decks: Phyrexia vs. the Coalition|30|C|{3}{B}|Instant|||Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control.| Whispersilk Cloak|Duel Decks: Phyrexia vs. the Coalition|23|U|{3}|Artifact — Equipment|||Equipped creature is unblockable.$Equipped creature has shroud. (It can't be the target of spells or abilities.)$Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)| Hideous End|Duel Decks: Phyrexia vs. the Coalition|26|C|{1}{B}{B}|Instant|||Destroy target nonblack creature. Its controller loses 2 life.| Exotic Curse|Duel Decks: Phyrexia vs. the Coalition|56|C|{2}{B}|Enchantment — Aura|||Enchant creature$Domain — Enchanted creature gets -1/-1 for each basic land type among lands you control.| Narrow Escape|Duel Decks: Phyrexia vs. the Coalition|55|C|{2}{W}|Instant|||Return target permanent you control to its owner's hand. You gain 4 life.| Evasive Action|Duel Decks: Phyrexia vs. the Coalition|50|U|{1}{U}|Instant|||Domain — Counter target spell unless its controller pays {1} for each basic land type among lands you control.| Nihil Spellbomb|Scars of Mirrodin|187|C|{1}|Artifact|||{tap}, Sacrifice Nihil Spellbomb: Exile all cards from target player's graveyard.$When Nihil Spellbomb is put into a graveyard from the battlefield, you may pay {B}. If you do, draw a card.| Horizon Spellbomb|Scars of Mirrodin|165|C|{1}|Artifact|||{2}, {tap}, Sacrifice Horizon Spellbomb: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.$When Horizon Spellbomb is put into a graveyard from the battlefield, you may pay {G}. If you do, draw a card.| Tumble Magnet|Scars of Mirrodin|218|C|{3}|Artifact|||Tumble Magnet enters the battlefield with three charge counters on it.${tap}, Remove a charge counter from Tumble Magnet: Tap target artifact or creature.| Flight Spellbomb|Scars of Mirrodin|155|C|{1}|Artifact|||{tap}, Sacrifice Flight Spellbomb: Target creature gains flying until end of turn.$When Flight Spellbomb is put into a graveyard from the battlefield, you may pay {U}. If you do, draw a card.| Panic Spellbomb|Scars of Mirrodin|191|C|{1}|Artifact|||{tap}, Sacrifice Panic Spellbomb: Target creature can't block this turn.$When Panic Spellbomb is put into a graveyard from the battlefield, you may pay {R}. If you do, draw a card.| Exsanguinate|Scars of Mirrodin|61|U|{X}{B}{B}|Sorcery|||Each opponent loses X life. You gain life equal to the life lost this way.| Lux Cannon|Scars of Mirrodin|173|M|{4}|Artifact|||{tap}: Put a charge counter on Lux Cannon.${tap}, Remove three charge counters from Lux Cannon: Destroy target permanent.| Origin Spellbomb|Scars of Mirrodin|189|C|{1}|Artifact|||{1}, {tap}, Sacrifice Origin Spellbomb: Put a 1/1 colorless Myr artifact creature token onto the battlefield.$When Origin Spellbomb is put into a graveyard from the battlefield, you may pay {W}. If you do, draw a card.| Swamp|Duel Decks: Phyrexia vs. the Coalition|34|L||Basic Land — Swamp|||B| Swamp|Duel Decks: Phyrexia vs. the Coalition|33|L||Basic Land — Swamp|||B| Swamp|Duel Decks: Phyrexia vs. the Coalition|32|L||Basic Land — Swamp|||B| Swamp|Duel Decks: Phyrexia vs. the Coalition|35|L||Basic Land — Swamp|||B| Forest|Duel Decks: Phyrexia vs. the Coalition|70|L||Basic Land — Forest|||G| Forest|Duel Decks: Phyrexia vs. the Coalition|71|L||Basic Land — Forest|||G| Island|Duel Decks: Phyrexia vs. the Coalition|68|L||Basic Land — Island|||U| Mountain|Duel Decks: Phyrexia vs. the Coalition|69|L||Basic Land — Mountain|||R| Plains|Duel Decks: Phyrexia vs. the Coalition|67|L||Basic Land — Plains|||W| Charging Troll|Duel Decks: Phyrexia vs. the Coalition|45|U|{2}{G}{W}|Creature — Troll|3|3|Vigilance${G}: Regenerate Charging Troll.| Quirion Elves|Duel Decks: Phyrexia vs. the Coalition|39|C|{1}{G}|Creature — Elf Druid|1|1|As Quirion Elves enters the battlefield, choose a color.${tap}: Add {G} to your mana pool.${tap}: Add one mana of the chosen color to your mana pool.| Verduran Emissary|Duel Decks: Phyrexia vs. the Coalition|43|U|{2}{G}|Creature — Human Wizard|2|3|Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.)$When Verduran Emissary enters the battlefield, if it was kicked, destroy target artifact. It can't be regenerated.| Gerrard's Command|Duel Decks: Phyrexia vs. the Coalition|53|C|{G}{W}|Instant|||Untap target creature. It gets +3/+3 until end of turn.| Koth of the Hammer|Scars of Mirrodin|94|M|{2}{R}{R}|Planeswalker — Koth|||+1: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It's still a land.$-2: Add {R} to your mana pool for each Mountain you control.$-5: You get an emblem with "Mountains you control have ‘{tap}: This land deals 1 damage to target creature or player.'"| Livewire Lash|Scars of Mirrodin|172|R|{2}|Artifact — Equipment|||Equipped creature gets +2/+0 and has "Whenever this creature becomes the target of a spell, this creature deals 2 damage to target creature or player."$Equip {2}| Venser, the Sojourner|Scars of Mirrodin|135|M|{3}{W}{U}|Planeswalker — Venser|||+2: Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step.$-1: Creatures are unblockable this turn.$-8: You get an emblem with "Whenever you cast a spell, exile target permanent."| Elspeth Tirel|Scars of Mirrodin|6|M|{3}{W}{W}|Planeswalker — Elspeth|||+2: You gain 1 life for each creature you control.$-2: Put three 1/1 white Soldier creature tokens onto the battlefield.$-5: Destroy all other permanents except for lands and tokens.| Disperse|Scars of Mirrodin|31|C|{1}{U}|Instant|||Return target nonland permanent to its owner's hand.| Painful Quandary|Scars of Mirrodin|73|R|{3}{B}{B}|Enchantment|||Whenever an opponent casts a spell, that player loses 5 life unless he or she discards a card.| Chrome Steed|Scars of Mirrodin|142|C|{4}|Artifact Creature — Horse|2|2|Metalcraft — Chrome Steed gets +2/+2 as long as you control three or more artifacts.| Indomitable Archangel|Scars of Mirrodin|11|M|{2}{W}{W}|Creature — Angel|4|4|Flying$Metalcraft — Artifacts you control have shroud as long as you control three or more artifacts.| Skithiryx, the Blight Dragon|Scars of Mirrodin|79|M|{3}{B}{B}|Legendary Creature — Dragon Skeleton|4|4|Flying$Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)${B}: Skithiryx, the Blight Dragon gains haste until end of turn.${B}{B}: Regenerate Skithiryx.| Palladium Myr|Scars of Mirrodin|190|U|{3}|Artifact Creature — Myr|2|2|{tap}: Add {2} to your mana pool.| Contagion Engine|Scars of Mirrodin|145|R|{6}|Artifact|||When Contagion Engine enters the battlefield, put a -1/-1 counter on each creature target player controls.${4}, {tap}: Proliferate, then proliferate again. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there. Then do it again.)| Isochron Scepter|From the Vault: Relics|3|M|{2}|Artifact|||Imprint — When Isochron Scepter enters the battlefield, you may exile an instant card with converted mana cost 2 or less from your hand.${2}, {tap}: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.| Jester's Cap|From the Vault: Relics|5|M|{4}|Artifact|||{2}, {tap}, Sacrifice Jester's Cap: Search target player's library for three cards and exile them. Then that player shuffles his or her library.| Zuran Orb|From the Vault: Relics|15|M|{0}|Artifact|||Sacrifice a land: You gain 2 life.| Masticore|From the Vault: Relics|7|M|{4}|Artifact Creature — Masticore|4|4|At the beginning of your upkeep, sacrifice Masticore unless you discard a card.${2}: Masticore deals 1 damage to target creature.${2}: Regenerate Masticore.| AEther Vial|From the Vault: Relics|1|M|{1}|Artifact|||At the beginning of your upkeep, you may put a charge counter on Æther Vial.${tap}: You may put a creature card with converted mana cost equal to the number of charge counters on Æther Vial from your hand onto the battlefield.| Sundering Titan|From the Vault: Relics|13|M|{8}|Artifact Creature — Golem|7|10|When Sundering Titan enters the battlefield or leaves the battlefield, choose a land of each basic land type, then destroy those lands.| Karn, Silver Golem|From the Vault: Relics|6|M|{5}|Legendary Artifact Creature — Golem|4|4|Whenever Karn, Silver Golem blocks or becomes blocked, it gets -4/+4 until end of turn.${1}: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn.| Memory Jar|From the Vault: Relics|8|M|{5}|Artifact|||{tap}, Sacrifice Memory Jar: Each player exiles all cards from his or her hand face down and draws seven cards. At the beginning of the next end step, each player discards his or her hand and returns to his or her hand each card he or she exiled this way.| Mox Diamond|From the Vault: Relics|10|M|{0}|Artifact|||If Mox Diamond would enter the battlefield, you may discard a land card instead. If you do, put Mox Diamond onto the battlefield. If you don't, put it into its owner's graveyard.${tap}: Add one mana of any color to your mana pool.| Mirari|From the Vault: Relics|9|M|{5}|Legendary Artifact|||Whenever you cast an instant or sorcery spell, you may pay {3}. If you do, copy that spell. You may choose new targets for the copy.| Black Vise|From the Vault: Relics|2|M|{1}|Artifact|||As Black Vise enters the battlefield, choose an opponent.$At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in his or her hand minus 4.| Nevinyrral's Disk|From the Vault: Relics|11|M|{4}|Artifact|||Nevinyrral's Disk enters the battlefield tapped.${1}, {tap}: Destroy all artifacts, creatures, and enchantments.| Sol Ring|From the Vault: Relics|12|M|{1}|Artifact|||{tap}: Add {2} to your mana pool.| Ivory Tower|From the Vault: Relics|4|M|{1}|Artifact|||At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus four.| Sword of Body and Mind|From the Vault: Relics|14|M|{3}|Artifact — Equipment|||Equipped creature gets +2/+2 and has protection from green and from blue.$Whenever equipped creature deals combat damage to a player, you put a 2/2 green Wolf creature token onto the battlefield and that player puts the top ten cards of his or her library into his or her graveyard.$Equip {2}| Stoic Rebuttal|Scars of Mirrodin|46|C|{1}{U}{U}|Instant|||Metalcraft — Stoic Rebuttal costs {1} less to cast if you control three or more artifacts.$Counter target spell.| Soul Parry|Scars of Mirrodin|21|C|{1}{W}|Instant|||Prevent all damage one or two target creatures would deal this turn.| Ezuri's Brigade|Scars of Mirrodin|121|R|{2}{G}{G}|Creature — Elf Warrior|4|4|Metalcraft — As long as you control three or more artifacts, Ezuri's Brigade gets +4/+4 and has trample.| Liquimetal Coating|Scars of Mirrodin|171|U|{2}|Artifact|||{tap}: Target permanent becomes an artifact in addition to its other types until end of turn.| Scoria Elemental|Scars of Mirrodin|102|C|{4}{R}|Creature — Elemental|6|1|| Trigon of Mending|Scars of Mirrodin|215|U|{2}|Artifact|||Trigon of Mending enters the battlefield with three charge counters on it.${W}{W}, {tap}: Put a charge counter on Trigon of Mending.${2}, {tap}, Remove a charge counter from Trigon of Mending: Target player gains 3 life.| Molten Psyche|Scars of Mirrodin|98|R|{1}{R}{R}|Sorcery|||Each player shuffles the cards from his or her hand into his or her library, then draws that many cards.$Metalcraft — If you control three or more artifacts, Molten Psyche deals damage to each opponent equal to the number of cards that player has drawn this turn.| Saberclaw Golem|Scars of Mirrodin|200|C|{5}|Artifact Creature — Golem|4|2|{R}: Saberclaw Golem gains first strike until end of turn.| Plains|Magic 2011|231|L||Basic Land — Plains|||W| Plains|Magic 2011|232|L||Basic Land — Plains|||W| Plains|Magic 2011|230|L||Basic Land — Plains|||W| Plains|Magic 2011|233|L||Basic Land — Plains|||W| Island|Magic 2011|237|L||Basic Land — Island|||U| Island|Magic 2011|235|L||Basic Land — Island|||U| Island|Magic 2011|236|L||Basic Land — Island|||U| Island|Magic 2011|234|L||Basic Land — Island|||U| Swamp|Magic 2011|239|L||Basic Land — Swamp|||B| Swamp|Magic 2011|238|L||Basic Land — Swamp|||B| Swamp|Magic 2011|240|L||Basic Land — Swamp|||B| Swamp|Magic 2011|241|L||Basic Land — Swamp|||B| Mountain|Magic 2011|242|L||Basic Land — Mountain|||R| Mountain|Magic 2011|243|L||Basic Land — Mountain|||R| Mountain|Magic 2011|244|L||Basic Land — Mountain|||R| Mountain|Magic 2011|245|L||Basic Land — Mountain|||R| Forest|Magic 2011|246|L||Basic Land — Forest|||G| Forest|Magic 2011|247|L||Basic Land — Forest|||G| Forest|Magic 2011|248|L||Basic Land — Forest|||G| Forest|Magic 2011|249|L||Basic Land — Forest|||G| Horrifying Revelation|Mirrodin Besieged|45|C|{B}|Sorcery|||Target player discards a card, then puts the top card of his or her library into his or her graveyard.| Phyrexian Crusader|Mirrodin Besieged|50|R|{1}{B}{B}|Creature — Zombie Knight|2|2|First strike, protection from red and from white$Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)| Mortarpod|Mirrodin Besieged|115|U|{2}|Artifact — Equipment|||Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.)$Equipped creature gets +0/+1 and has "Sacrifice this creature: This creature deals 1 damage to target creature or player."$Equip {2}| Steel Sabotage|Mirrodin Besieged|33|C|{U}|Instant|||Choose one — Counter target artifact spell; or return target artifact to its owner's hand.| Viridian Emissary|Mirrodin Besieged|95|C|{1}{G}|Creature — Elf Scout|2|1|When Viridian Emissary dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.| Titan Forge|Mirrodin Besieged|141|R|{3}|Artifact|||{3}, {tap}: Put a charge counter on Titan Forge.${tap}, Remove three charge counters from Titan Forge: Put a 9/9 colorless Golem artifact creature token onto the battlefield.| Inkmoth Nexus|Mirrodin Besieged|145|R||Land|||{tap}: Add {1} to your mana pool.${1}: Inkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying and infect until end of turn. It's still a land. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)| Fangren Marauder|Mirrodin Besieged|79|C|{5}{G}|Creature — Beast|5|5|Whenever an artifact is put into a graveyard from the battlefield, you may gain 5 life.| Myr Sire|Mirrodin Besieged|116|C|{2}|Artifact Creature — Myr|1|1|When Myr Sire dies, put a 1/1 colorless Myr artifact creature token onto the battlefield.| Vivisection|Mirrodin Besieged|38|C|{3}{U}|Sorcery|||As an additional cost to cast Vivisection, sacrifice a creature.$Draw three cards.| Fuel for the Cause|Mirrodin Besieged|25|C|{2}{U}{U}|Instant|||Counter target spell, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)| Ichor Wellspring|Mirrodin Besieged|110|C|{2}|Artifact|||When Ichor Wellspring enters the battlefield or is put into a graveyard from the battlefield, draw a card.| Silverskin Armor|Mirrodin Besieged|132|U|{2}|Artifact — Equipment|||Equipped creature gets +1/+1 and is an artifact in addition to its other types.$Equip {2}| Lead the Stampede|Mirrodin Besieged|82|U|{2}{G}|Sorcery|||Look at the top five cards of your library. You may reveal any number of creature cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.| Magnetic Mine|Mirrodin Besieged|113|R|{4}|Artifact|||Whenever another artifact is put into a graveyard from the battlefield, Magnetic Mine deals 2 damage to that artifact's controller.| Piston Sledge|Mirrodin Besieged|124|U|{3}|Artifact — Equipment|||When Piston Sledge enters the battlefield, attach it to target creature you control.$Equipped creature gets +3/+1.$Equip—Sacrifice an artifact.| Phyrexian Digester|Mirrodin Besieged|120|C|{3}|Artifact Creature — Construct|2|1|Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)| Pistus Strike|Mirrodin Besieged|86|C|{2}{G}|Instant|||Destroy target creature with flying. Its controller gets a poison counter.| Rusted Slasher|Mirrodin Besieged|128|C|{4}|Artifact Creature — Horror|4|1|Sacrifice an artifact: Regenerate Rusted Slasher.| Septic Rats|Mirrodin Besieged|55|U|{1}{B}{B}|Creature — Rat|2|2|Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)$Whenever Septic Rats attacks, if defending player is poisoned, it gets +1/+1 until end of turn.| Darksteel Plate|Mirrodin Besieged|104|R|{3}|Artifact — Equipment|||Darksteel Plate is indestructible.$Equipped creature is indestructible.$Equip {2}| Vedalken Infuser|Mirrodin Besieged|37|U|{3}{U}|Creature — Vedalken Wizard|1|4|At the beginning of your upkeep, you may put a charge counter on target artifact.| Scourge Servant|Mirrodin Besieged|54|C|{4}{B}|Creature — Zombie|3|3|Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)| Plaguemaw Beast|Mirrodin Besieged|87|U|{3}{G}{G}|Creature — Beast|4|3|{tap}, Sacrifice a creature: Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)| Treasure Mage|Mirrodin Besieged|34|U|{2}{U}|Creature — Human Wizard|2|2|When Treasure Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 6 or greater, reveal that card, and put it into your hand. If you do, shuffle your library.| Neurok Commando|Mirrodin Besieged|28|U|{1}{U}{U}|Creature — Human Rogue|2|1|Shroud$Whenever Neurok Commando deals combat damage to a player, you may draw a card.| Quilled Slagwurm|Mirrodin Besieged|89|U|{4}{G}{G}{G}|Creature — Wurm|8|8|| Concussive Bolt|Mirrodin Besieged|60|C|{3}{R}{R}|Sorcery|||Concussive Bolt deals 4 damage to target player.$Metalcraft — If you control three or more artifacts, creatures that player controls can't block this turn.| Myr Turbine|Mirrodin Besieged|117|R|{5}|Artifact|||{tap}: Put a 1/1 colorless Myr artifact creature token onto the battlefield.${tap}, Tap five untapped Myr you control: Search your library for a Myr creature card, put it onto the battlefield, then shuffle your library.| Tine Shrike|Mirrodin Besieged|17|C|{3}{W}|Creature — Bird|2|1|Flying$Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)| Flesh-Eater Imp|Mirrodin Besieged|42|U|{3}{B}|Creature — Imp|2|2|Flying$Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)$Sacrifice a creature: Flesh-Eater Imp gets +1/+1 until end of turn.| Divine Offering|Mirrodin Besieged|5|C|{1}{W}|Instant|||Destroy target artifact. You gain life equal to its converted mana cost.| Loxodon Partisan|Mirrodin Besieged|12|C|{4}{W}|Creature — Elephant Soldier|3|4|Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)| Quicksilver Geyser|Mirrodin Besieged|30|C|{4}{U}|Instant|||Return up to two target nonland permanents to their owners' hands.| Gnathosaur|Mirrodin Besieged|63|C|{4}{R}{R}|Creature — Lizard|5|4|Sacrifice an artifact: Gnathosaur gains trample until end of turn.| Training Drone|Mirrodin Besieged|142|C|{3}|Artifact Creature — Drone|4|4|Training Drone can't attack or block unless it's equipped.| Distant Memories|Mirrodin Besieged|24|R|{2}{U}{U}|Sorcery|||Search your library for a card, exile it, then shuffle your library. Any opponent may have you put that card into your hand. If no player does, you draw three cards.| Koth's Courier|Mirrodin Besieged|68|C|{1}{R}{R}|Creature — Human Rogue|2|3|Forestwalk| Rally the Forces|Mirrodin Besieged|73|C|{2}{R}|Instant|||Attacking creatures get +1/+0 and gain first strike until end of turn.| Gust-Skimmer|Mirrodin Besieged|108|C|{2}|Artifact Creature — Insect|2|1|{U}: Gust-Skimmer gains flying until end of turn.| Leonin Skyhunter|Mirrodin Besieged|11|C|{W}{W}|Creature — Cat Knight|2|2|Flying| Burn the Impure|Mirrodin Besieged|59|C|{1}{R}|Instant|||Burn the Impure deals 3 damage to target creature. If that creature has infect, Burn the Impure deals 3 damage to that creature's controller.| Viridian Corrupter|Mirrodin Besieged|94|U|{1}{G}{G}|Creature — Elf Shaman|2|2|Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)$When Viridian Corrupter enters the battlefield, destroy target artifact.| Signal Pest|Mirrodin Besieged|131|U|{1}|Artifact Creature — Pest|0|1|Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)$Signal Pest can't be blocked except by creatures with flying or reach.| Rot Wolf|Mirrodin Besieged|90|C|{2}{G}|Creature — Wolf|2|2|Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)$Whenever a creature dealt damage by Rot Wolf this turn dies, you may draw a card.| Contested War Zone|Mirrodin Besieged|144|R||Land|||Whenever a creature deals combat damage to you, that creature's controller gains control of Contested War Zone.${tap}: Add {1} to your mana pool.${1}, {tap}: Attacking creatures get +1/+0 until end of turn.| Sphere of the Suns|Mirrodin Besieged|134|U|{2}|Artifact|||Sphere of the Suns enters the battlefield tapped and with three charge counters on it.${tap}, Remove a charge counter from Sphere of the Suns: Add one mana of any color to your mana pool.| Virulent Wound|Mirrodin Besieged|57|C|{B}|Instant|||Put a -1/-1 counter on target creature. When that creature dies this turn, its controller gets a poison counter.| Unnatural Predation|Mirrodin Besieged|93|C|{G}|Instant|||Target creature gets +1/+1 and gains trample until end of turn.| Mirran Spy|Mirrodin Besieged|26|C|{2}{U}|Creature — Drone|1|3|Flying$Whenever you cast an artifact spell, you may untap target creature.| Serum Raker|Mirrodin Besieged|31|C|{2}{U}{U}|Creature — Drake|3|2|Flying$When Serum Raker dies, each player discards a card.| Peace Strider|Mirrodin Besieged|119|U|{4}|Artifact Creature — Construct|3|3|When Peace Strider enters the battlefield, you gain 3 life.| Goblin Wardriver|Mirrodin Besieged|64|U|{R}{R}|Creature — Goblin Warrior|2|2|Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)| Glissa's Courier|Mirrodin Besieged|80|C|{1}{G}{G}|Creature — Horror|2|3|Mountainwalk| Viridian Claw|Mirrodin Besieged|143|U|{2}|Artifact — Equipment|||Equipped creature gets +1/+0 and has first strike.$Equip {1}| Plague Myr|Mirrodin Besieged|125|U|{2}|Artifact Creature — Myr|1|1|Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)${tap}: Add {1} to your mana pool.| Shriekhorn|Mirrodin Besieged|130|C|{1}|Artifact|||Shriekhorn enters the battlefield with three charge counters on it.${tap}, Remove a charge counter from Shriekhorn: Target player puts the top two cards of his or her library into his or her graveyard.| Kuldotha Ringleader|Mirrodin Besieged|70|C|{4}{R}|Creature — Giant Berserker|4|4|Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)$Kuldotha Ringleader attacks each turn if able.| Into the Core|Mirrodin Besieged|67|U|{2}{R}{R}|Instant|||Exile two target artifacts.| Caustic Hound|Mirrodin Besieged|40|C|{5}{B}|Creature — Hound|4|4|When Caustic Hound dies, each player loses 4 life.| Strandwalker|Mirrodin Besieged|137|U|{5}|Artifact — Equipment|||Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.)$Equipped creature gets +2/+4 and has reach.$Equip {4}| Frantic Salvage|Mirrodin Besieged|6|C|{3}{W}|Instant|||Put any number of target artifact cards from your graveyard on top of your library.$Draw a card.| Banishment Decree|Mirrodin Besieged|3|C|{3}{W}{W}|Instant|||Put target artifact, creature, or enchantment on top of its owner's library.| Blisterstick Shaman|Mirrodin Besieged|58|C|{2}{R}|Creature — Goblin Shaman|2|1|When Blisterstick Shaman enters the battlefield, it deals 1 damage to target creature or player.| Ardent Recruit|Mirrodin Besieged|2|C|{W}|Creature — Human Soldier|1|1|Metalcraft — Ardent Recruit gets +2/+2 as long as you control three or more artifacts.| Ogre Resister|Mirrodin Besieged|72|C|{2}{R}{R}|Creature — Ogre|4|3|| Melira's Keepers|Mirrodin Besieged|83|U|{4}{G}|Creature — Human Warrior|4|4|Melira's Keepers can't have counters placed on it.| Phyresis|Mirrodin Besieged|49|C|{1}{B}|Enchantment — Aura|||Enchant creature$Enchanted creature has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)| Gore Vassal|Mirrodin Besieged|7|U|{2}{W}|Creature — Hound|2|1|Sacrifice Gore Vassal: Put a -1/-1 counter on target creature. Then if that creature's toughness is 1 or greater, regenerate it.| Go for the Throat|Mirrodin Besieged|43|U|{1}{B}|Instant|||Destroy target nonartifact creature.| Brass Squire|Mirrodin Besieged|101|U|{3}|Artifact Creature — Myr|1|3|{tap}: Attach target Equipment you control to target creature you control.| Spire Serpent|Mirrodin Besieged|32|C|{4}{U}|Creature — Serpent|3|5|Defender$Metalcraft — As long as you control three or more artifacts, Spire Serpent gets +2/+2 and can attack as though it didn't have defender.| Mirran Crusader|Mirrodin Besieged|14|R|{1}{W}{W}|Creature — Human Knight|2|2|Double strike, protection from black and from green| Phyrexian Rager|Mirrodin Besieged|51|C|{2}{B}|Creature — Horror|2|2|When Phyrexian Rager enters the battlefield, you draw a card and you lose 1 life.| Copper Carapace|Mirrodin Besieged|102|C|{1}|Artifact — Equipment|||Equipped creature gets +2/+2 and can't block.$Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)| Crush|Mirrodin Besieged|61|C|{R}|Instant|||Destroy target noncreature artifact.| Hexplate Golem|Mirrodin Besieged|109|C|{7}|Artifact Creature — Golem|5|7|| Choking Fumes|Mirrodin Besieged|4|U|{2}{W}|Instant|||Put a -1/-1 counter on each attacking creature.| Kuldotha Flamefiend|Mirrodin Besieged|69|U|{4}{R}{R}|Creature — Elemental|4|4|When Kuldotha Flamefiend enters the battlefield, you may sacrifice an artifact. If you do, Kuldotha Flamefiend deals 4 damage divided as you choose among any number of target creatures and/or players.| Metallic Mastery|Mirrodin Besieged|71|U|{2}{R}|Sorcery|||Gain control of target artifact until end of turn. Untap that artifact. It gains haste until end of turn.| Priests of Norn|Mirrodin Besieged|16|C|{2}{W}|Creature — Cleric|1|4|Vigilance$Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)| Razorfield Rhino|Mirrodin Besieged|127|C|{6}|Artifact Creature — Rhino|4|4|Metalcraft — Razorfield Rhino gets +2/+2 as long as you control three or more artifacts.| Nested Ghoul|Mirrodin Besieged|48|U|{3}{B}{B}|Creature — Zombie Warrior|4|2|Whenever a source deals damage to Nested Ghoul, put a 2/2 black Zombie creature token onto the battlefield.| Flensermite|Mirrodin Besieged|41|C|{1}{B}|Creature — Gremlin|1|1|Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)$Lifelink (Damage dealt by this creature also causes you to gain that much life.)| Accorder Paladin|Mirrodin Besieged|1|U|{1}{W}|Creature — Human Knight|3|1|Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)| Mirran Mettle|Mirrodin Besieged|84|C|{G}|Instant|||Target creature gets +2/+2 until end of turn.$Metalcraft — That creature gets +4/+4 until end of turn instead if you control three or more artifacts.| Blightwidow|Mirrodin Besieged|77|C|{3}{G}|Creature — Spider|2|4|Reach (This creature can block creatures with flying.)$Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)| Turn the Tide|Mirrodin Besieged|35|C|{1}{U}|Instant|||Creatures your opponents control get -2/-0 until end of turn.| Core Prowler|Mirrodin Besieged|103|U|{4}|Artifact Creature — Horror|2|2|Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)$When Core Prowler dies, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)| Golden Urn|Scars of Mirrodin|158|C|{1}|Artifact|||At the beginning of your upkeep, you may put a charge counter on Golden Urn.${tap}, Sacrifice Golden Urn: You gain life equal to the number of charge counters on Golden Urn.| Hero of Oxid Ridge|Mirrodin Besieged|66|M|{2}{R}{R}|Creature — Human Knight|4|2|Haste$Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)$Whenever Hero of Oxid Ridge attacks, creatures with power 1 or less can't block this turn.| Creeping Corrosion|Mirrodin Besieged|78|R|{2}{G}{G}|Sorcery|||Destroy all artifacts.| Victory's Herald|Mirrodin Besieged|18|R|{3}{W}{W}{W}|Creature — Angel|4|4|Flying$Whenever Victory's Herald attacks, attacking creatures gain flying and lifelink until end of turn.| Forest|Mirrodin Besieged|154|L||Basic Land — Forest|||G| Dross Ripper|Mirrodin Besieged|106|C|{4}|Artifact Creature — Hound|3|3|{2}{B}: Dross Ripper gets +1/+1 until end of turn.| Praetor's Counsel|Mirrodin Besieged|88|M|{5}{G}{G}{G}|Sorcery|||Return all cards from your graveyard to your hand. Exile Praetor's Counsel. You have no maximum hand size for the rest of the game.| Knowledge Pool|Mirrodin Besieged|111|R|{6}|Artifact|||Imprint — When Knowledge Pool enters the battlefield, each player exiles the top three cards of his or her library.$Whenever a player casts a spell from his or her hand, that player exiles it. If the player does, he or she may cast another nonland card exiled with Knowledge Pool without paying that card's mana cost.| Oculus|Mirrodin Besieged|29|C|{1}{U}|Creature — Homunculus|1|1|When Oculus dies, you may draw a card.| Cryptoplasm|Mirrodin Besieged|23|R|{1}{U}{U}|Creature — Shapeshifter|2|2|At the beginning of your upkeep, you may have Cryptoplasm become a copy of another target creature. If you do, Cryptoplasm gains this ability.| Phyrexian Juggernaut|Mirrodin Besieged|121|U|{6}|Artifact Creature — Juggernaut|5|5|Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)$Phyrexian Juggernaut attacks each turn if able.| Thopter Assembly|Mirrodin Besieged|140|R|{6}|Artifact Creature — Thopter|5|5|Flying$At the beginning of your upkeep, if you control no Thopters other than Thopter Assembly, return Thopter Assembly to its owner's hand and put five 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield.| Bonehoard|Mirrodin Besieged|100|R|{4}|Artifact — Equipment|||Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.)$Equipped creature gets +X/+X, where X is the number of creature cards in all graveyards.$Equip {2}| Tangle Hulk|Mirrodin Besieged|139|C|{5}|Artifact Creature — Beast|5|3|{2}{G}: Regenerate Tangle Hulk.| Shimmer Myr|Mirrodin Besieged|129|R|{3}|Artifact Creature — Myr|2|2|Flash$You may cast artifact cards as though they had flash.| Corrupted Conscience|Mirrodin Besieged|22|U|{3}{U}{U}|Enchantment — Aura|||Enchant creature$You control enchanted creature.$Enchanted creature has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)| Massacre Wurm|Mirrodin Besieged|46|M|{3}{B}{B}{B}|Creature — Wurm|6|5|When Massacre Wurm enters the battlefield, creatures your opponents control get -2/-2 until end of turn.$Whenever a creature an opponent controls dies, that player loses 2 life.| Mountain|Mirrodin Besieged|152|L||Basic Land — Mountain|||R| Psychosis Crawler|Mirrodin Besieged|126|R|{5}|Artifact Creature — Horror|*|*|Psychosis Crawler's power and toughness are each equal to the number of cards in your hand.$Whenever you draw a card, each opponent loses 1 life.| Phyrexian Rebirth|Mirrodin Besieged|15|R|{4}{W}{W}|Sorcery|||Destroy all creatures, then put an X/X colorless Horror artifact creature token onto the battlefield, where X is the number of creatures destroyed this way.| Bladed Sentinel|Mirrodin Besieged|98|C|{4}|Artifact Creature — Construct|2|4|{W}: Bladed Sentinel gains vigilance until end of turn.| Thrun, the Last Troll|Mirrodin Besieged|92|M|{2}{G}{G}|Legendary Creature — Troll Shaman|4|4|Thrun, the Last Troll can't be countered.$Hexproof (This creature can't be the target of spells or abilities your opponents control.)${1}{G}: Regenerate Thrun.| Hellkite Igniter|Mirrodin Besieged|65|R|{5}{R}{R}|Creature — Dragon|5|5|Flying, haste${1}{R}: Hellkite Igniter gets +X/+0 until end of turn, where X is the number of artifacts you control.| Galvanoth|Mirrodin Besieged|62|R|{3}{R}{R}|Creature — Beast|3|3|At the beginning of your upkeep, you may look at the top card of your library. If it's an instant or sorcery card, you may cast it without paying its mana cost.| Slagstorm|Mirrodin Besieged|75|R|{1}{R}{R}|Sorcery|||Choose one — Slagstorm deals 3 damage to each creature; or Slagstorm deals 3 damage to each player.| Decimator Web|Mirrodin Besieged|105|R|{4}|Artifact|||{4}, {tap}: Target opponent loses 2 life, gets a poison counter, then puts the top six cards of his or her library into his or her graveyard.| Kemba's Legion|Mirrodin Besieged|9|U|{5}{W}{W}|Creature — Cat Soldier|4|6|Vigilance$Kemba's Legion can block an additional creature for each Equipment attached to Kemba's Legion.| Plains|Mirrodin Besieged|146|L||Basic Land — Plains|||W| Lumengrid Gargoyle|Mirrodin Besieged|112|U|{6}|Artifact Creature — Gargoyle|4|4|Flying| Phyrexian Hydra|Mirrodin Besieged|85|R|{3}{G}{G}|Creature — Hydra|7|7|Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)$If damage would be dealt to Phyrexian Hydra, prevent that damage. Put a -1/-1 counter on Phyrexian Hydra for each 1 damage prevented this way.| Black Sun's Zenith|Mirrodin Besieged|39|R|{X}{B}{B}|Sorcery|||Put X -1/-1 counters on each creature. Shuffle Black Sun's Zenith into its owner's library.| Sangromancer|Mirrodin Besieged|53|R|{2}{B}{B}|Creature — Vampire Shaman|3|3|Flying$Whenever a creature an opponent controls dies, you may gain 3 life.$Whenever an opponent discards a card, you may gain 3 life.| Consecrated Sphinx|Mirrodin Besieged|21|M|{4}{U}{U}|Creature — Sphinx|4|6|Flying$Whenever an opponent draws a card, you may draw two cards.| Hero of Bladehold|Mirrodin Besieged|8|M|{2}{W}{W}|Creature — Human Knight|3|4|Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)$Whenever Hero of Bladehold attacks, put two 1/1 white Soldier creature tokens onto the battlefield tapped and attacking.| Tezzeret, Agent of Bolas|Mirrodin Besieged|97|M|{2}{U}{B}|Planeswalker — Tezzeret|||+1: Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.$-1: Target artifact becomes a 5/5 artifact creature.$-4: Target player loses X life and you gain X life, where X is twice the number of artifacts you control.| Mountain|Mirrodin Besieged|153|L||Basic Land — Mountain|||R| Myr Welder|Mirrodin Besieged|118|R|{3}|Artifact Creature — Myr|1|4|Imprint — {tap}: Exile target artifact card from a graveyard.$Myr Welder has all activated abilities of all cards exiled with it.| Mirrorworks|Mirrodin Besieged|114|R|{5}|Artifact|||Whenever another nontoken artifact enters the battlefield under your control, you may pay {2}. If you do, put a token that's a copy of that artifact onto the battlefield.| Spin Engine|Mirrodin Besieged|135|C|{3}|Artifact Creature — Construct|3|1|{R}: Target creature can't block Spin Engine this turn.| Sword of Feast and Famine|Mirrodin Besieged|138|M|{3}|Artifact — Equipment|||Equipped creature gets +2/+2 and has protection from black and from green.$Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.$Equip {2}| Mitotic Manipulation|Mirrodin Besieged|27|R|{1}{U}{U}|Sorcery|||Look at the top seven cards of your library. You may put one of those cards onto the battlefield if it has the same name as a permanent. Put the rest on the bottom of your library in any order.| Glissa, the Traitor|Mirrodin Besieged|96|M|{B}{G}{G}|Legendary Creature — Zombie Elf|3|3|First strike, deathtouch$Whenever a creature an opponent controls dies, you may return target artifact card from your graveyard to your hand.| Gruesome Encore|Mirrodin Besieged|44|U|{2}{B}|Sorcery|||Put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. Exile it at the beginning of the next end step. If that creature would leave the battlefield, exile it instead of putting it anywhere else.| Phyrexian Vatmother|Mirrodin Besieged|52|R|{2}{B}{B}|Creature — Horror|4|5|Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)$At the beginning of your upkeep, you get a poison counter.| Forest|Mirrodin Besieged|155|L||Basic Land — Forest|||G| Spine of Ish Sah|Mirrodin Besieged|136|R|{7}|Artifact|||When Spine of Ish Sah enters the battlefield, destroy target permanent.$When Spine of Ish Sah is put into a graveyard from the battlefield, return Spine of Ish Sah to its owner's hand.| Alloy Myr|New Phyrexia|129|U|{3}|Artifact Creature — Myr|2|2|{tap}: Add one mana of any color to your mana pool.| Caged Sun|New Phyrexia|132|R|{6}|Artifact|||As Caged Sun enters the battlefield, choose a color.$Creatures you control of the chosen color get +1/+1.$Whenever a land's ability adds one or more mana of the chosen color to your mana pool, add one additional mana of that color to your mana pool.| Glistening Oil|New Phyrexia|62|R|{B}{B}|Enchantment — Aura|||Enchant creature$Enchanted creature has infect.$At the beginning of your upkeep, put a -1/-1 counter on enchanted creature.$When Glistening Oil is put into a graveyard from the battlefield, return Glistening Oil to its owner's hand.| Psychic Surgery|New Phyrexia|44|R|{1}{U}|Enchantment|||Whenever an opponent shuffles his or her library, you may look at the top two cards of that library. You may exile one of those cards. Then put the rest on top of that library in any order.| Jin-Gitaxias, Core Augur|New Phyrexia|37|M|{8}{U}{U}|Legendary Creature — Praetor|5|4|Flash$At the beginning of your end step, draw seven cards.$Each opponent's maximum hand size is reduced by seven.| Karn Liberated|New Phyrexia|1|M|{7}|Planeswalker — Karn|||+4: Target player exiles a card from his or her hand.$-3: Exile target permanent.$-14: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn Liberated. Then put those cards onto the battlefield under your control.| Elesh Norn, Grand Cenobite|New Phyrexia|9|M|{5}{W}{W}|Legendary Creature — Praetor|4|7|Vigilance$Other creatures you control get +2/+2.$Creatures your opponents control get -2/-2.| Auriok Survivors|New Phyrexia|3|U|{5}{W}|Creature — Human Soldier|4|6|When Auriok Survivors enters the battlefield, you may return target Equipment card from your graveyard to the battlefield. If you do, you may attach it to Auriok Survivors.| Sickleslicer|New Phyrexia|157|U|{3}|Artifact — Equipment|||Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.)$Equipped creature gets +2/+2.$Equip {4}| Lashwrithe|New Phyrexia|143|R|{4}|Artifact — Equipment|||Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.)$Equipped creature gets +1/+1 for each Swamp you control.$Equip {BP}{BP} ({BP} can be paid with either {B} or 2 life.)| Chancellor of the Spires|New Phyrexia|31|R|{4}{U}{U}{U}|Creature — Sphinx|5|7|You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent puts the top seven cards of his or her library into his or her graveyard.$Flying$When Chancellor of the Spires enters the battlefield, you may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost.| Life's Finale|New Phyrexia|65|R|{4}{B}{B}|Sorcery|||Destroy all creatures, then search target opponent's library for up to three creature cards and put them into his or her graveyard. Then that player shuffles his or her library.| Exclusion Ritual|New Phyrexia|10|U|{4}{W}{W}|Enchantment|||Imprint — When Exclusion Ritual enters the battlefield, exile target nonland permanent.$Players can't cast spells with the same name as the exiled card.| Deceiver Exarch|New Phyrexia|33|U|{2}{U}|Creature — Cleric|1|4|Flash (You may cast this spell any time you could cast an instant.)$When Deceiver Exarch enters the battlefield, choose one — Untap target permanent you control; or tap target permanent an opponent controls.| Necropouncer|New Phyrexia|147|U|{6}|Artifact — Equipment|||Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.)$Equipped creature gets +3/+1 and has haste.$Equip {2}| Sword of War and Peace|New Phyrexia|161|M|{3}|Artifact — Equipment|||Equipped creature gets +2/+2 and has protection from red and from white.$Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in his or her hand and you gain 1 life for each card in your hand.$Equip {2}| Reaper of Sheoldred|New Phyrexia|72|U|{4}{B}|Creature — Horror|2|5|Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)$Whenever a source deals damage to Reaper of Sheoldred, that source's controller gets a poison counter.| Phyrexian Metamorph|New Phyrexia|42|R|{3}{UP}|Artifact Creature — Shapeshifter|0|0|({UP} can be paid with either {U} or 2 life.)$You may have Phyrexian Metamorph enter the battlefield as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types.| Geth's Verdict|New Phyrexia|61|C|{B}{B}|Instant|||Target player sacrifices a creature and loses 1 life.| Urabrask the Hidden|New Phyrexia|98|M|{3}{R}{R}|Legendary Creature — Praetor|4|4|Creatures you control have haste.$Creatures your opponents control enter the battlefield tapped.| Phyrexian Hulk|New Phyrexia|150|C|{6}|Artifact Creature — Golem|5|4|| Kiln Walker|New Phyrexia|142|U|{3}|Artifact Creature — Construct|0|3|Whenever Kiln Walker attacks, it gets +3/+0 until end of turn.| Volt Charge|New Phyrexia|100|C|{2}{R}|Instant|||Volt Charge deals 3 damage to target creature or player. Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)| Sheoldred, Whispering One|New Phyrexia|73|M|{5}{B}{B}|Legendary Creature — Praetor|6|6|Swampwalk$At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.$At the beginning of each opponent's upkeep, that player sacrifices a creature.| Blighted Agent|New Phyrexia|29|C|{1}{U}|Creature — Human Rogue|1|1|Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)$Blighted Agent is unblockable.| Phyrexian Ingester|New Phyrexia|41|R|{6}{U}|Creature — Beast|3|3|Imprint — When Phyrexian Ingester enters the battlefield, you may exile target nontoken creature.$Phyrexian Ingester gets +X/+Y, where X is the exiled creature card's power and Y is its toughness.| Rage Extractor|New Phyrexia|91|U|{4}{RP}|Artifact|||({RP} can be paid with either {R} or 2 life.)$Whenever you cast a spell with p in its mana cost, Rage Extractor deals damage equal to that spell's converted mana cost to target creature or player.| Phyrexian Obliterator|New Phyrexia|68|M|{B}{B}{B}{B}|Creature — Horror|5|5|Trample$Whenever a source deals damage to Phyrexian Obliterator, that source's controller sacrifices that many permanents.| Viridian Harvest|New Phyrexia|125|C|{G}|Enchantment — Aura|||Enchant artifact$When enchanted artifact is put into a graveyard, you gain 6 life.| Grim Affliction|New Phyrexia|63|C|{2}{B}|Instant|||Put a -1/-1 counter on target creature, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)| Viridian Betrayers|New Phyrexia|124|C|{1}{G}{G}|Creature — Elf Warrior|3|1|Viridian Betrayers has infect as long as an opponent is poisoned. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)| Forest|Scars of Mirrodin|246|L||Basic Land — Forest|||G| Island|Scars of Mirrodin|235|L||Basic Land — Island|||U| Mountain|Scars of Mirrodin|242|L||Basic Land — Mountain|||R| Mountain|Scars of Mirrodin|243|L||Basic Land — Mountain|||R| Swamp|Scars of Mirrodin|239|L||Basic Land — Swamp|||B| Forest|Scars of Mirrodin|249|L||Basic Land — Forest|||G| Plains|Scars of Mirrodin|232|L||Basic Land — Plains|||W| Island|Scars of Mirrodin|234|L||Basic Land — Island|||U| Forest|Scars of Mirrodin|247|L||Basic Land — Forest|||G| Swamp|Scars of Mirrodin|241|L||Basic Land — Swamp|||B| Mountain|Scars of Mirrodin|244|L||Basic Land — Mountain|||R| Swamp|Scars of Mirrodin|240|L||Basic Land — Swamp|||B| Plains|Scars of Mirrodin|230|L||Basic Land — Plains|||W| Island|Scars of Mirrodin|236|L||Basic Land — Island|||U| Plains|Scars of Mirrodin|231|L||Basic Land — Plains|||W| Forest|Scars of Mirrodin|248|L||Basic Land — Forest|||G| Mountain|Scars of Mirrodin|245|L||Basic Land — Mountain|||R| Island|Scars of Mirrodin|237|L||Basic Land — Island|||U| Plains|Scars of Mirrodin|233|L||Basic Land — Plains|||W| Swamp|Scars of Mirrodin|238|L||Basic Land — Swamp|||B| Myr Propagator|Scars of Mirrodin|182|R|{3}|Artifact Creature — Myr|1|1|{3}, {tap}: Put a token that's a copy of Myr Propagator onto the battlefield.| Cerebral Eruption|Scars of Mirrodin|86|R|{2}{R}{R}|Sorcery|||Target opponent reveals the top card of his or her library. Cerebral Eruption deals damage equal to the revealed card's converted mana cost to that player and each creature he or she controls. If a land card is revealed this way, return Cerebral Eruption to its owner's hand.| Hoard-Smelter Dragon|Scars of Mirrodin|93|R|{4}{R}{R}|Creature — Dragon|5|5|Flying${3}{R}: Destroy target artifact. Hoard-Smelter Dragon gets +X/+0 until end of turn, where X is that artifact's converted mana cost.| Geth, Lord of the Vault|Scars of Mirrodin|64|M|{4}{B}{B}|Legendary Creature — Zombie|5|5|Intimidate${X}{B}: Put target artifact or creature card with converted mana cost X from an opponent's graveyard onto the battlefield under your control tapped. Then that player puts the top X cards of his or her library into his or her graveyard.| Venser's Journal|Scars of Mirrodin|220|R|{5}|Artifact|||You have no maximum hand size.$At the beginning of your upkeep, you gain 1 life for each card in your hand.| Engulfing Slagwurm|Scars of Mirrodin|118|R|{5}{G}{G}|Creature — Wurm|7|7|Whenever Engulfing Slagwurm blocks or becomes blocked by a creature, destroy that creature. You gain life equal to that creature's toughness.| Asceticism|Scars of Mirrodin|110|R|{3}{G}{G}|Enchantment|||Creatures you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)${1}{G}: Regenerate target creature.| Argent Sphinx|Scars of Mirrodin|28|R|{2}{U}{U}|Creature — Sphinx|4|3|Flying$Metalcraft — {U}: Exile Argent Sphinx. Return it to the battlefield under your control at the beginning of the next end step. Activate this ability only if you control three or more artifacts.| Hand of the Praetors|Scars of Mirrodin|66|R|{3}{B}|Creature — Zombie|3|2|Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)$Other creatures you control with infect get +1/+1.$Whenever you cast a creature spell with infect, target player gets a poison counter.| Molten-Tail Masticore|Scars of Mirrodin|177|M|{4}|Artifact Creature — Masticore|4|4|At the beginning of your upkeep, sacrifice Molten-Tail Masticore unless you discard a card.${4}, Exile a creature card from your graveyard: Molten-Tail Masticore deals 4 damage to target creature or player.${2}: Regenerate Molten-Tail Masticore.| Kemba, Kha Regent|Scars of Mirrodin|12|R|{1}{W}{W}|Legendary Creature — Cat Cleric|2|4|At the beginning of your upkeep, put a 2/2 white Cat creature token onto the battlefield for each Equipment attached to Kemba, Kha Regent.| Platinum Emperion|Scars of Mirrodin|193|M|{8}|Artifact Creature — Golem|8|8|Your life total can't change. (You can't gain or lose life. You can't pay any amount of life except 0.)| Kuldotha Forgemaster|Scars of Mirrodin|169|R|{5}|Artifact Creature — Construct|3|5|{tap}, Sacrifice three artifacts: Search your library for an artifact card and put it onto the battlefield. Then shuffle your library.| Etched Champion|Scars of Mirrodin|154|R|{3}|Artifact Creature — Soldier|2|2|Metalcraft — Etched Champion has protection from all colors as long as you control three or more artifacts.| Ogre Geargrabber|Scars of Mirrodin|99|U|{4}{R}{R}|Creature — Ogre Warrior|4|4|Whenever Ogre Geargrabber attacks, gain control of target Equipment an opponent controls until end of turn. Attach it to Ogre Geargrabber. When you lose control of that Equipment, unattach it.| Memoricide|Scars of Mirrodin|69|R|{3}{B}|Sorcery|||Name a nonland card. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library.| Sunblast Angel|Scars of Mirrodin|22|R|{4}{W}{W}|Creature — Angel|4|5|Flying$When Sunblast Angel enters the battlefield, destroy all tapped creatures.| Myr Reservoir|Scars of Mirrodin|183|R|{3}|Artifact|||{tap}: Add {2} to your mana pool. Spend this mana only to cast Myr spells or activate abilities of Myr.${3}, {tap}: Return target Myr card from your graveyard to your hand.| Elspeth, Knight-Errant|Duel Decks: Elspeth vs. Tezzeret|1|M|{2}{W}{W}|Planeswalker — Elspeth|||+1: Put a 1/1 white Soldier creature token onto the battlefield.$+1: Target creature gets +3/+3 and gains flying until end of turn.$-8: You get an emblem with "Artifacts, creatures, enchantments, and lands you control are indestructible."| Tezzeret the Seeker|Duel Decks: Elspeth vs. Tezzeret|39|M|{3}{U}{U}|Planeswalker — Tezzeret|||+1: Untap up to two target artifacts.$-X: Search your library for an artifact card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library.$-5: Artifacts you control become 5/5 artifact creatures until end of turn.| Argentum Armor|Scars of Mirrodin|137|R|{6}|Artifact — Equipment|||Equipped creature gets +6/+6.$Whenever equipped creature attacks, destroy target permanent.$Equip {6}| Jackal Pup|Premium Deck Series: Fire and Lightning|2|U|{R}|Creature — Hound|2|1|Whenever Jackal Pup is dealt damage, it deals that much damage to you.| Chain Lightning|Premium Deck Series: Fire and Lightning|16|C|{R}|Sorcery|||Chain Lightning deals 3 damage to target creature or player. Then that player or that creature's controller may pay {R}{R}. If the player does, he or she may copy this spell and may choose a new target for that copy.| Furnace Scamp|New Phyrexia|84|C|{R}|Creature — Beast|1|1|Whenever Furnace Scamp deals combat damage to a player, you may sacrifice it. If you do, Furnace Scamp deals 3 damage to that player.| Shrine of Limitless Power|New Phyrexia|154|U|{3}|Artifact|||At the beginning of your upkeep or whenever you cast a black spell, put a charge counter on Shrine of Limitless Power.${4}, {tap}, Sacrifice Shrine of Limitless Power: Target player discards a card for each charge counter on Shrine of Limitless Power.| Suture Priest|New Phyrexia|25|C|{1}{W}|Creature — Cleric|1|1|Whenever another creature enters the battlefield under your control, you may gain 1 life.$Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life.| Shrine of Boundless Growth|New Phyrexia|152|U|{3}|Artifact|||At the beginning of your upkeep or whenever you cast a green spell, put a charge counter on Shrine of Boundless Growth.${tap}, Sacrifice Shrine of Boundless Growth: Add {1} to your mana pool for each charge counter on Shrine of Boundless Growth.| Vault Skirge|New Phyrexia|76|C|{1}{BP}|Artifact Creature — Imp|1|1|({BP} can be paid with either {B} or 2 life.)$Flying$Lifelink (Damage dealt by this creature also causes you to gain that much life.)| Defensive Stance|New Phyrexia|34|C|{U}|Enchantment — Aura|||Enchant creature$Enchanted creature gets -1/+1.| Impaler Shrike|New Phyrexia|36|C|{2}{U}{U}|Creature — Bird|3|1|Flying$Whenever Impaler Shrike deals combat damage to a player, you may sacrifice it. If you do, draw three cards.| Spined Thopter|New Phyrexia|45|C|{2}{UP}|Artifact Creature — Thopter|2|1|({UP} can be paid with either {U} or 2 life.)$Flying| Spellskite|New Phyrexia|159|R|{2}|Artifact Creature — Horror|0|4|{UP}: Change a target of target spell or ability to Spellskite. ({UP} can be paid with either {U} or 2 life.)| Shriek Raptor|New Phyrexia|24|C|{3}{W}{W}|Creature — Bird|2|3|Flying$Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)| Mycosynth Fiend|New Phyrexia|117|U|{2}{G}|Creature — Horror|2|2|Mycosynth Fiend gets +1/+1 for each poison counter your opponents have.| Etched Monstrosity|New Phyrexia|135|M|{5}|Artifact Creature — Golem|10|10|Etched Monstrosity enters the battlefield with five -1/-1 counters on it.${W}{U}{B}{R}{G}, Remove five -1/-1 counters from Etched Monstrosity: Target player draws three cards.| Brutalizer Exarch|New Phyrexia|105|U|{5}{G}|Creature — Cleric|3|3|When Brutalizer Exarch enters the battlefield, choose one — Search your library for a creature card, reveal it, then shuffle your library and put that card on top of it; or put target noncreature permanent on the bottom of its owner's library.| Blind Zealot|New Phyrexia|52|C|{1}{B}{B}|Creature — Human Cleric|2|2|Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)$Whenever Blind Zealot deals combat damage to a player, you may sacrifice it. If you do, destroy target creature that player controls.| Argent Mutation|New Phyrexia|27|U|{2}{U}|Instant|||Target permanent becomes an artifact in addition to its other types until end of turn.$Draw a card.| Vorinclex, Voice of Hunger|New Phyrexia|127|M|{6}{G}{G}|Legendary Creature — Praetor|7|6|Trample$Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced.$Whenever an opponent taps a land for mana, that land doesn't untap during its controller's next untap step.| Geosurge|New Phyrexia|85|U|{R}{R}{R}{R}|Sorcery|||Add {R}{R}{R}{R}{R}{R}{R} to your mana pool. Spend this mana only to cast artifact or creature spells.| Birthing Pod|New Phyrexia|104|R|{3}{GP}|Artifact|||({GP} can be paid with either {G} or 2 life.)${1}{GP}, {tap}, Sacrifice a creature: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.| Hex Parasite|New Phyrexia|137|R|{1}|Artifact Creature — Insect|1|1|{X}{BP}: Remove up to X counters from target permanent. For each counter removed this way, Hex Parasite gets +1/+0 until end of turn. ({BP} can be paid with either {B} or 2 life.)| Slag Fiend|New Phyrexia|95|R|{R}|Creature — Construct|*|*|Slag Fiend's power and toughness are each equal to the number of artifact cards in all graveyards.| Loxodon Convert|New Phyrexia|14|C|{3}{W}|Creature — Elephant Soldier|4|2|| Phyrexia's Core|New Phyrexia|165|U||Land|||{tap}: Add {1} to your mana pool.${1}, {tap}, Sacrifice an artifact: You gain 1 life.| Psychic Barrier|New Phyrexia|43|C|{U}{U}|Instant|||Counter target creature spell. Its controller loses 1 life.| Vapor Snag|New Phyrexia|48|C|{U}|Instant|||Return target creature to its owner's hand. Its controller loses 1 life.| Shrine of Burning Rage|New Phyrexia|153|U|{2}|Artifact|||At the beginning of your upkeep or whenever you cast a red spell, put a charge counter on Shrine of Burning Rage.${3}, {tap}, Sacrifice Shrine of Burning Rage: Shrine of Burning Rage deals damage equal to the number of charge counters on it to target creature or player.| Scrapyard Salvo|New Phyrexia|94|C|{1}{R}{R}|Sorcery|||Scrapyard Salvo deals damage to target player equal to the number of artifact cards in your graveyard.| Chancellor of the Dross|New Phyrexia|54|R|{4}{B}{B}{B}|Creature — Vampire|6|6|You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent loses 3 life, then you gain life equal to the life lost this way.$Flying, lifelink| Chancellor of the Forge|New Phyrexia|81|R|{4}{R}{R}{R}|Creature — Giant|5|5|You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, put a 1/1 red Goblin creature token with haste onto the battlefield.$When Chancellor of the Forge enters the battlefield, put X 1/1 red Goblin creature tokens with haste onto the battlefield, where X is the number of creatures you control.| Razor Swine|New Phyrexia|92|C|{2}{R}|Creature — Boar|2|1|First strike$Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)| Entomber Exarch|New Phyrexia|59|U|{2}{B}{B}|Creature — Cleric|2|2|When Entomber Exarch enters the battlefield, choose one — Return target creature card from your graveyard to your hand; or target opponent reveals his or her hand, you choose a noncreature card from it, then that player discards that card.| Cathedral Membrane|New Phyrexia|5|U|{1}{WP}|Artifact Creature — Wall|0|3|({WP} can be paid with either {W} or 2 life.)$Defender$When Cathedral Membrane dies during combat, it deals 6 damage to each creature it blocked this combat.| Leeching Bite|New Phyrexia|113|C|{1}{G}|Instant|||Target creature gets +1/+1 until end of turn. Another target creature gets -1/-1 until end of turn.| Priest of Urabrask|New Phyrexia|90|U|{2}{R}|Creature — Human Cleric|2|1|When Priest of Urabrask enters the battlefield, add {R}{R}{R} to your mana pool.| Vulshok Refugee|New Phyrexia|101|U|{1}{R}{R}|Creature — Human Warrior|3|2|Protection from red| Mycosynth Wellspring|New Phyrexia|145|C|{2}|Artifact|||When Mycosynth Wellspring enters the battlefield or is put into a graveyard from the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.| Numbing Dose|New Phyrexia|40|C|{3}{U}{U}|Enchantment — Aura|||Enchant artifact or creature$Enchanted permanent doesn't untap during its controller's untap step.$At the beginning of the upkeep of enchanted permanent's controller, that player loses 1 life.| Porcelain Legionnaire|New Phyrexia|19|C|{2}{WP}|Artifact Creature — Soldier|3|1|({WP} can be paid with either {W} or 2 life.)$First strike| Triumph of the Hordes|New Phyrexia|123|U|{2}{G}{G}|Sorcery|||Until end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)| Whispering Specter|New Phyrexia|77|U|{1}{B}{B}|Creature — Specter|1|1|Flying$Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)$Whenever Whispering Specter deals combat damage to a player, you may sacrifice it. If you do, that player discards a card for each poison counter he or she has.| Praetor's Grasp|New Phyrexia|71|R|{1}{B}{B}|Sorcery|||Search target opponent's library for a card and exile it face down. Then that player shuffles his or her library. You may look at and play that card for as long as it remains exiled.| Fresh Meat|New Phyrexia|109|R|{3}{G}|Instant|||Put a 3/3 green Beast creature token onto the battlefield for each creature put into your graveyard from the battlefield this turn.| Lost Leonin|New Phyrexia|13|C|{1}{W}|Creature — Cat Soldier|2|1|Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)| Bludgeon Brawl|New Phyrexia|80|R|{2}{R}|Enchantment|||Each noncreature, non-Equipment artifact is an Equipment with equip {X} and "Equipped creature gets +X/+0," where X is that artifact's converted mana cost.| Isolation Cell|New Phyrexia|141|U|{4}|Artifact|||Whenever an opponent casts a creature spell, that player loses 2 life unless he or she pays {2}.| Phyrexian Unlife|New Phyrexia|18|R|{2}{W}|Enchantment|||You don't lose the game for having 0 or less life.$As long as you have 0 or less life, all damage is dealt to you as though its source had infect. (Damage is dealt to you in the form of poison counters.)| Caress of Phyrexia|New Phyrexia|53|U|{3}{B}{B}|Sorcery|||Target player draws three cards, loses 3 life, and gets three poison counters.| Chancellor of the Tangle|New Phyrexia|106|R|{4}{G}{G}{G}|Creature — Beast|6|7|You may reveal this card from your opening hand. If you do, at the beginning of your first main phase, add {G} to your mana pool.$Vigilance, reach| Ichor Explosion|New Phyrexia|64|U|{5}{B}{B}|Sorcery|||As an additional cost to cast Ichor Explosion, sacrifice a creature.$All creatures get -X/-X until end of turn, where X is the sacrificed creature's power.| Darksteel Relic|New Phyrexia|134|U|{0}|Artifact|||Darksteel Relic is indestructible. (Effects that say "destroy" don't destroy it.)| Gremlin Mine|New Phyrexia|136|C|{1}|Artifact|||{1}, {tap}, Sacrifice Gremlin Mine: Gremlin Mine deals 4 damage to target artifact creature.${1}, {tap}, Sacrifice Gremlin Mine: Remove up to four charge counters from target noncreature artifact.| Inquisitor Exarch|New Phyrexia|12|U|{W}{W}|Creature — Cleric|2|2|When Inquisitor Exarch enters the battlefield, choose one — You gain 2 life; or target opponent loses 2 life.| Dispatch|New Phyrexia|7|U|{W}|Instant|||Tap target creature.$Metalcraft — If you control three or more artifacts, exile that creature.| Evil Presence|New Phyrexia|60|C|{B}|Enchantment — Aura|||Enchant land$Enchanted land is a Swamp.| Chained Throatseeker|New Phyrexia|30|C|{5}{U}|Creature — Horror|5|5|Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)$Chained Throatseeker can't attack unless defending player is poisoned.| Thundering Tanadon|New Phyrexia|122|C|{4}{GP}{GP}|Artifact Creature — Beast|5|4|({GP} can be paid with either {G} or 2 life.)$Trample| Remember the Fallen|New Phyrexia|21|C|{2}{W}|Sorcery|||Choose one or both — Return target creature card from your graveyard to your hand; and/or return target artifact card from your graveyard to your hand.| Unwinding Clock|New Phyrexia|164|R|{4}|Artifact|||Untap all artifacts you control during each other player's untap step.| Artillerize|New Phyrexia|79|C|{3}{R}|Instant|||As an additional cost to cast Artillerize, sacrifice an artifact or creature.$Artillerize deals 5 damage to target creature or player.| Tormentor Exarch|New Phyrexia|97|U|{3}{R}|Creature — Cleric|2|2|When Tormentor Exarch enters the battlefield, choose one — Target creature gets +2/+0 until end of turn; or target creature gets -0/-2 until end of turn.| Chancellor of the Annex|New Phyrexia|6|R|{4}{W}{W}{W}|Creature — Angel|5|6|You may reveal this card from your opening hand. If you do, when each opponent casts his or her first spell of the game, counter that spell unless that player pays {1}.$Flying$Whenever an opponent casts a spell, counter it unless that player pays {1}.| Mindculling|New Phyrexia|39|U|{5}{U}|Sorcery|||You draw two cards and target opponent discards two cards.| Phyrexian Swarmlord|New Phyrexia|119|R|{4}{G}{G}|Creature — Insect Horror|4|4|Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)$At the beginning of your upkeep, put a 1/1 green Insect creature token with infect onto the battlefield for each poison counter your opponents have.| Mishra's Factory|Duel Decks: Elspeth vs. Tezzeret|73|U||Land|||{tap}: Add {1} to your mana pool.${1}: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.${tap}: Target Assembly-Worker creature gets +1/+1 until end of turn.| Thirst for Knowledge|Duel Decks: Elspeth vs. Tezzeret|68|U|{2}{U}|Instant|||Draw three cards. Then discard two cards unless you discard an artifact card.| Swords to Plowshares|Duel Decks: Elspeth vs. Tezzeret|22|U|{W}|Instant|||Exile target creature. Its controller gains life equal to its power.| Crusade|Duel Decks: Elspeth vs. Tezzeret|27|R|{W}{W}|Enchantment|||White creatures get +1/+1.| Phantasmal Dragon|Magic 2012|71|U|{2}{U}{U}|Creature — Dragon Illusion|5|5|Flying$When Phantasmal Dragon becomes the target of a spell or ability, sacrifice it.| Crimson Mage|Magic 2012|129|U|{1}{R}|Creature — Human Shaman|2|1|{R}: Target creature you control gains haste until end of turn. (It can attack and {tap} this turn.)| Onyx Mage|Magic 2012|103|U|{1}{B}|Creature — Human Wizard|2|1|{1}{B}: Target creature you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)| Pride Guardian|Magic 2012|31|C|{W}|Creature — Cat Monk|0|3|Defender (This creature can't attack.)$Whenever Pride Guardian blocks, you gain 3 life.| Timely Reinforcements|Magic 2012|40|U|{2}{W}|Sorcery|||If you have less life than an opponent, you gain 6 life. If you control fewer creatures than an opponent, put three 1/1 white Soldier creature tokens onto the battlefield.| Stingerfling Spider|Magic 2012|197|U|{4}{G}|Creature — Spider|2|5|Reach (This creature can block creatures with flying.)$When Stingerfling Spider enters the battlefield, you may destroy target creature with flying.| Garruk's Horde|Magic 2012|176|R|{5}{G}{G}|Creature — Beast|7|7|Trample$Play with the top card of your library revealed.$You may cast the top card of your library if it's a creature card. (Do this only any time you could cast that creature card. You still pay the spell's costs.)| Arbalest Elite|Magic 2012|5|U|{2}{W}{W}|Creature — Human Archer|2|3|{2}{W}, {tap}: Arbalest Elite deals 3 damage to target attacking or blocking creature. Arbalest Elite doesn't untap during your next untap step.| Gladecover Scout|Magic 2012|178|C|{G}|Creature — Elf Scout|1|1|Hexproof (This creature can't be the target of spells or abilities your opponents control.)| Aegis Angel|Magic 2012|1|R|{4}{W}{W}|Creature — Angel|5|5|Flying$When Aegis Angel enters the battlefield, another target permanent is indestructible for as long as you control Aegis Angel. (Effects that say "destroy" don't destroy that permanent. An indestructible creature can't be destroyed by damage.)| Drifting Shade|Magic 2012|96|C|{3}{B}|Creature — Shade|1|1|Flying${B}: Drifting Shade gets +1/+1 until end of turn.| Sphinx of Uthuun|Magic 2012|76|R|{5}{U}{U}|Creature — Sphinx|5|6|Flying$When Sphinx of Uthuun enters the battlefield, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.| Guardians' Pledge|Magic 2012|22|C|{1}{W}{W}|Instant|||White creatures you control get +2/+2 until end of turn.| Druidic Satchel|Magic 2012|207|R|{3}|Artifact|||{2}, {tap}: Reveal the top card of your library. If it's a creature card, put a 1/1 green Saproling creature token onto the battlefield. If it's a land card, put that card onto the battlefield under your control. If it's a noncreature, nonland card, you gain 2 life.| Phantasmal Image|Magic 2012|72|R|{1}{U}|Creature — Illusion|0|0|You may have Phantasmal Image enter the battlefield as a copy of any creature on the battlefield, except it's an Illusion in addition to its other types and it gains "When this creature becomes the target of a spell or ability, sacrifice it."| Garruk, Primal Hunter|Magic 2012|174|M|{2}{G}{G}{G}|Planeswalker — Garruk|||+1: Put a 3/3 green Beast creature token onto the battlefield.$-3: Draw cards equal to the greatest power among creatures you control.$-6: Put a 6/6 green Wurm creature token onto the battlefield for each land you control.| Furyborn Hellkite|Magic 2012|135|M|{4}{R}{R}{R}|Creature — Dragon|6|6|Bloodthirst 6 (If an opponent was dealt damage this turn, this creature enters the battlefield with six +1/+1 counters on it.)$Flying| Merfolk Mesmerist|Magic 2012|66|C|{1}{U}|Creature — Merfolk Wizard|1|2|{U}, {tap}: Target player puts the top two cards of his or her library into his or her graveyard.| Crumbling Colossus|Magic 2012|204|U|{5}|Artifact Creature — Golem|7|4|Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)$When Crumbling Colossus attacks, sacrifice it at end of combat.| Mesa Enchantress|Magic 2012|25|R|{1}{W}{W}|Creature — Human Druid|0|2|Whenever you cast an enchantment spell, you may draw a card.| Tormented Soul|Magic 2012|114|C|{B}|Creature — Spirit|1|1|Tormented Soul can't block and is unblockable.| Bloodrage Vampire|Magic 2012|83|C|{2}{B}|Creature — Vampire|3|1|Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)| Vampire Outcasts|Magic 2012|115|U|{2}{B}{B}|Creature — Vampire|2|2|Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)$Lifelink (Damage dealt by this creature also causes you to gain that much life.)| Rune-Scarred Demon|Magic 2012|106|R|{5}{B}{B}|Creature — Demon|6|6|Flying$When Rune-Scarred Demon enters the battlefield, search your library for a card, put it into your hand, then shuffle your library.| Lord of the Unreal|Magic 2012|62|R|{U}{U}|Creature — Human Wizard|2|2|Illusion creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)| Day of Judgment|Magic 2012|12|R|{2}{W}{W}|Sorcery|||Destroy all creatures.| Monomania|Magic 2012|102|R|{3}{B}{B}|Sorcery|||Target player chooses a card in his or her hand and discards the rest.| Aven Fleetwing|Magic 2012|44|C|{3}{U}|Creature — Bird Soldier|2|2|Flying$Hexproof (This creature can't be the target of spells or abilities your opponents control.)| Chandra, the Firebrand|Magic 2012|124|M|{3}{R}|Planeswalker — Chandra|||+1: Chandra, the Firebrand deals 1 damage to target creature or player.$-2: When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.$-6: Chandra, the Firebrand deals 6 damage to each of up to six target creatures and/or players.| Adaptive Automaton|Magic 2012|201|R|{3}|Artifact Creature — Construct|2|2|As Adaptive Automaton enters the battlefield, choose a creature type.$Adaptive Automaton is the chosen type in addition to its other types.$Other creatures you control of the chosen type get +1/+1.| Skinshifter|Magic 2012|195|R|{1}{G}|Creature — Human Shaman|1|1|{G}: Choose one — Until end of turn, Skinshifter becomes a 4/4 Rhino and gains trample; or until end of turn, Skinshifter becomes a 2/2 Bird and gains flying; or until end of turn, Skinshifter becomes a 0/8 Plant. Activate this ability only once each turn.| Doubling Chant|Magic 2012|170|R|{5}{G}|Sorcery|||For each creature you control, you may search your library for a creature card with the same name as that creature. Put those cards onto the battlefield, then shuffle your library.| Skywinder Drake|Magic 2012|75|C|{2}{U}|Creature — Drake|3|1|Flying$Skywinder Drake can block only creatures with flying.| Spirit Mantle|Magic 2012|35|U|{1}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+1 and has protection from creatures. (It can't be blocked, targeted, or dealt damage by creatures.)| Sutured Ghoul|Magic 2012|112|R|{4}{B}{B}{B}|Creature — Zombie|*|*|Trample$As Sutured Ghoul enters the battlefield, exile any number of creature cards from your graveyard.$Sutured Ghoul's power is equal to the total power of the exiled cards and its toughness is equal to their total toughness.| Stonehorn Dignitary|Magic 2012|37|C|{3}{W}|Creature — Rhino Soldier|1|4|When Stonehorn Dignitary enters the battlefield, target opponent skips his or her next combat phase.| Manalith|Magic 2012|212|C|{3}|Artifact|||{tap}: Add one mana of any color to your mana pool.| Vengeful Pharaoh|Magic 2012|116|R|{2}{B}{B}{B}|Creature — Zombie|5|4|Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)$Whenever combat damage is dealt to you or a planeswalker you control, if Vengeful Pharaoh is in your graveyard, destroy target attacking creature, then put Vengeful Pharaoh on top of your library.| Primordial Hydra|Magic 2012|189|M|{X}{G}{G}|Creature — Hydra|0|0|Primordial Hydra enters the battlefield with X +1/+1 counters on it.$At the beginning of your upkeep, double the number of +1/+1 counters on Primordial Hydra.$Primordial Hydra has trample as long as it has ten or more +1/+1 counters on it.| Serra Angel|Magic 2012|33|U|{3}{W}{W}|Creature — Angel|4|4|Flying$Vigilance (Attacking doesn't cause this creature to tap.)| Merfolk Looter|Magic 2012|65|C|{1}{U}|Creature — Merfolk Rogue|1|1|{tap}: Draw a card, then discard a card.| Lifelink|Magic 2012|24|C|{W}|Enchantment — Aura|||Enchant creature$Enchanted creature has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)| Wall of Torches|Magic 2012|159|C|{1}{R}|Creature — Wall|4|1|Defender (This creature can't attack.)| Trollhide|Magic 2012|199|C|{2}{G}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+2 and has "{1}{G}: Regenerate this creature." (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| Divination|Magic 2012|50|C|{2}{U}|Sorcery|||Draw two cards.| Celestial Purge|Magic 2012|11|U|{1}{W}|Instant|||Exile target black or red permanent.| Lurking Crocodile|Magic 2012|184|C|{2}{G}|Creature — Crocodile|2|2|Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)$Islandwalk (This creature is unblockable as long as defending player controls an Island.)| Scepter of Empires|Magic 2012|216|U|{3}|Artifact|||{tap}: Scepter of Empires deals 1 damage to target player. It deals 3 damage to that player instead if you control artifacts named Crown of Empires and Throne of Empires.| Dungrove Elder|Magic 2012|171|R|{2}{G}|Creature — Treefolk|*|*|Hexproof (This creature can't be the target of spells or abilities your opponents control.)$Dungrove Elder's power and toughness are each equal to the number of Forests you control.| Amphin Cutthroat|Magic 2012|43|C|{3}{U}|Creature — Salamander Rogue|2|4|| Divine Favor|Magic 2012|14|C|{1}{W}|Enchantment — Aura|||Enchant creature$When Divine Favor enters the battlefield, you gain 3 life.$Enchanted creature gets +1/+3.| Carnage Wurm|Magic 2012|168|U|{6}{G}|Creature — Wurm|6|6|Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)$Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)| Chasm Drake|Magic 2012|48|C|{4}{U}|Creature — Drake|3|3|Flying$Whenever Chasm Drake attacks, target creature you control gains flying until end of turn.| Visions of Beyond|Magic 2012|80|R|{U}|Instant|||Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead.| Blood Ogre|Magic 2012|122|C|{2}{R}|Creature — Ogre Warrior|2|2|Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)$First strike (This creature deals combat damage before creatures without first strike.)| Angelic Destiny|Magic 2012|3|M|{2}{W}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types.$When enchanted creature dies, return Angelic Destiny to its owner's hand.| Throne of Empires|Magic 2012|221|R|{4}|Artifact|||{1}, {tap}: Put a 1/1 white Soldier creature token onto the battlefield. Put five of those tokens onto the battlefield instead if you control artifacts named Crown of Empires and Scepter of Empires.| Personal Sanctuary|Magic 2012|30|R|{2}{W}|Enchantment|||During your turn, prevent all damage that would be dealt to you.| Gideon's Avenger|Magic 2012|17|R|{1}{W}{W}|Creature — Human Soldier|2|2|Whenever a creature an opponent controls becomes tapped, put a +1/+1 counter on Gideon's Avenger.| Lightning Elemental|Magic 2012|149|C|{3}{R}|Creature — Elemental|4|1|Haste (This creature can attack and {tap} as soon as it comes under your control.)| Rusted Sentinel|Magic 2012|215|U|{4}|Artifact Creature — Golem|3|4|Rusted Sentinel enters the battlefield tapped.| Arachnus Spinner|Magic 2012|162|R|{5}{G}|Creature — Spider|5|7|Reach (This creature can block creatures with flying.)$Tap an untapped Spider you control: Search your graveyard and/or library for a card named Arachnus Web and put it onto the battlefield attached to target creature. If you search your library this way, shuffle it.| Jace's Archivist|Magic 2012|59|R|{1}{U}{U}|Creature — Vedalken Wizard|2|2|{U}, {tap}: Each player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded this way.| Flashfreeze|Magic 2012|52|U|{1}{U}|Instant|||Counter target red or green spell.| Phantasmal Bear|Magic 2012|70|C|{U}|Creature — Bear Illusion|2|2|When Phantasmal Bear becomes the target of a spell or ability, sacrifice it.| Duskhunter Bat|Magic 2012|97|C|{1}{B}|Creature — Bat|1|1|Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)$Flying| Swiftfoot Boots|Magic 2012|219|U|{2}|Artifact — Equipment|||Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control, and it can attack and {tap} as soon as it comes under your control.)$Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)| Alabaster Mage|Magic 2012|2|U|{1}{W}|Creature — Human Wizard|2|1|{1}{W}: Target creature you control gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)| Turn to Frog|Magic 2012|78|U|{1}{U}|Instant|||Target creature loses all abilities and becomes a 1/1 blue Frog until end of turn.| Azure Mage|Magic 2012|45|U|{1}{U}|Creature — Human Wizard|2|1|{3}{U}: Draw a card.| Circle of Flame|Magic 2012|127|U|{1}{R}|Enchantment|||Whenever a creature without flying attacks you or a planeswalker you control, Circle of Flame deals 1 damage to that creature.| Stormblood Berserker|Magic 2012|156|U|{1}{R}|Creature — Human Berserker|1|1|Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)$Stormblood Berserker can't be blocked except by two or more creatures.| Jade Mage|Magic 2012|181|U|{1}{G}|Creature — Human Shaman|2|1|{2}{G}: Put a 1/1 green Saproling creature token onto the battlefield.| Griffin Rider|Magic 2012|20|C|{1}{W}|Creature — Human Knight|1|1|As long as you control a Griffin creature, Griffin Rider gets +3/+3 and has flying.| Arachnus Web|Magic 2012|163|C|{2}{G}|Enchantment — Aura|||Enchant creature$Enchanted creature can't attack or block, and its activated abilities can't be activated.$At the beginning of the end step, if enchanted creature's power is 4 or greater, destroy Arachnus Web.| Frost Breath|Magic 2012|54|C|{2}{U}|Instant|||Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.| Hunter's Insight|Magic 2012|180|U|{2}{G}|Instant|||Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.| Dark Favor|Magic 2012|89|C|{1}{B}|Enchantment — Aura|||Enchant creature$When Dark Favor enters the battlefield, you lose 1 life.$Enchanted creature gets +3/+1.| Gorehorn Minotaurs|Magic 2012|144|C|{2}{R}{R}|Creature — Minotaur Warrior|3|3|Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)| Stave Off|Magic 2012|36|C|{W}|Instant|||Target creature gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, or enchanted by anything of that color.)| Greatsword|Magic 2012|209|U|{3}|Artifact — Equipment|||Equipped creature gets +3/+0.$Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)| Crown of Empires|Magic 2012|203|U|{2}|Artifact|||{3}, {tap}: Tap target creature. Gain control of that creature instead if you control artifacts named Scepter of Empires and Throne of Empires.| Chandra's Phoenix|Magic 2012|126|R|{1}{R}{R}|Creature — Phoenix|2|2|Flying$Haste (This creature can attack and {tap} as soon as it comes under your control.)$Whenever an opponent is dealt damage by a red instant or sorcery spell you control or by a red planeswalker you control, return Chandra's Phoenix from your graveyard to your hand.| Scrambleverse|Magic 2012|153|R|{6}{R}{R}|Sorcery|||For each nonland permanent, choose a player at random. Then each player gains control of each permanent for which he or she was chosen. Untap those permanents.| Unsummon|Magic 2012|79|C|{U}|Instant|||Return target creature to its owner's hand.| Buried Ruin|Magic 2012|224|U||Land|||{tap}: Add {1} to your mana pool.${2}, {tap}, Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand.| Hideous Visage|Magic 2012|100|C|{2}{B}|Sorcery|||Creatures you control gain intimidate until end of turn. (Each of those creatures can't be blocked except by artifact creatures and/or creatures that share a color with it.)| Bloodlord of Vaasgoth|Magic 2012|82|M|{3}{B}{B}|Creature — Vampire Warrior|3|3|Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)$Flying$Whenever you cast a Vampire creature spell, it gains bloodthirst 3.| Myr Galvanizer|Scars of Mirrodin|181|U|{3}|Artifact Creature — Myr|2|2|Other Myr creatures you control get +1/+1.${1}, {tap}: Untap each other Myr you control.| Island|Mirrodin Besieged|149|L||Basic Land — Island|||U| Plains|Mirrodin Besieged|147|L||Basic Land — Plains|||W| Swamp|Mirrodin Besieged|150|L||Basic Land — Swamp|||B| Swamp|Mirrodin Besieged|151|L||Basic Land — Swamp|||B| Island|Mirrodin Besieged|148|L||Basic Land — Island|||U| Goblin Grenade|Magic 2012|140|U|{R}|Sorcery|||As an additional cost to cast Goblin Grenade, sacrifice a Goblin.$Goblin Grenade deals 5 damage to target creature or player.| Chameleon Colossus|Archenemy|52|R|{2}{G}{G}|Creature — Shapeshifter|4|4|Changeling (This card is every creature type at all times.)$Protection from black${2}{G}{G}: Chameleon Colossus gets +X/+X until end of turn, where X is its power.| Fertilid|Archenemy|54|C|{2}{G}|Creature — Elemental|0|0|Fertilid enters the battlefield with two +1/+1 counters on it.${1}{G}, Remove a +1/+1 counter from Fertilid: Target player searches his or her library for a basic land card and puts it onto the battlefield tapped. Then that player shuffles his or her library.| Taurean Mauler|Archenemy|49|R|{2}{R}|Creature — Shapeshifter|2|2|Changeling (This card is every creature type at all times.)$Whenever an opponent casts a spell, you may put a +1/+1 counter on Taurean Mauler.| Agony Warp|Archenemy|76|C|{U}{B}|Instant|||Target creature gets -3/-0 until end of turn.$Target creature gets -0/-3 until end of turn.| Branching Bolt|Archenemy|82|C|{1}{R}{G}|Instant|||Choose one or both — Branching Bolt deals 3 damage to target creature with flying; and/or Branching Bolt deals 3 damage to target creature without flying.| Dragon Fodder|Archenemy|34|C|{1}{R}|Sorcery|||Put two 1/1 red Goblin creature tokens onto the battlefield.| Dregscape Zombie|Archenemy|14|C|{1}{B}|Creature — Zombie|2|1|Unearth {B} ({B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)| Flameblast Dragon|Archenemy|38|R|{4}{R}{R}|Creature — Dragon|5|5|Flying$Whenever Flameblast Dragon attacks, you may pay {X}{R}. If you do, Flameblast Dragon deals X damage to target creature or player.| Infest|Archenemy|19|U|{1}{B}{B}|Sorcery|||All creatures get -2/-2 until end of turn.| Metallurgeon|Archenemy|2|U|{1}{W}|Artifact Creature — Human Artificer|1|2|{W}, {tap}: Regenerate target artifact.| Obelisk of Esper|Archenemy|113|C|{3}|Artifact|||{tap}: Add {W}, {U}, or {B} to your mana pool.| Sanctum Gargoyle|Archenemy|5|C|{3}{W}|Artifact Creature — Gargoyle|2|3|Flying$When Sanctum Gargoyle enters the battlefield, you may return target artifact card from your graveyard to your hand.| Imperial Hellkite|Archenemy|42|R|{5}{R}{R}|Creature — Dragon|6|6|Flying$Morph {6}{R}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Imperial Hellkite is turned face up, you may search your library for a Dragon card, reveal it, and put it into your hand. If you do, shuffle your library.| Kilnmouth Dragon|Archenemy|44|R|{5}{R}{R}|Creature — Dragon|5|5|Amplify 3 (As this creature enters the battlefield, put three +1/+1 counters on it for each Dragon card you reveal in your hand.)$Flying${tap}: Kilnmouth Dragon deals damage equal to the number of +1/+1 counters on it to target creature or player.| Skirk Marauder|Archenemy|48|C|{1}{R}|Creature — Goblin|2|1|Morph {2}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Skirk Marauder is turned face up, it deals 2 damage to target creature or player.| Graypelt Refuge|Archenemy|125|U||Land|||Graypelt Refuge enters the battlefield tapped.$When Graypelt Refuge enters the battlefield, you gain 1 life.${tap}: Add {G} or {W} to your mana pool.| Hellkite Charger|Archenemy|41|R|{4}{R}{R}|Creature — Dragon|5|5|Flying, haste$Whenever Hellkite Charger attacks, you may pay {5}{R}{R}. If you do, untap all attacking creatures and after this phase, there is an additional combat phase.| Inferno Trap|Archenemy|43|U|{3}{R}|Instant — Trap|||If you've been dealt damage by two or more creatures this turn, you may pay {R} rather than pay Inferno Trap's mana cost.$Inferno Trap deals 4 damage to target creature.| Kazandu Refuge|Archenemy|126|U||Land|||Kazandu Refuge enters the battlefield tapped.$When Kazandu Refuge enters the battlefield, you gain 1 life.${tap}: Add {R} or {G} to your mana pool.| Ryusei, the Falling Star|Archenemy|45|R|{5}{R}|Legendary Creature — Dragon Spirit|5|5|Flying$When Ryusei, the Falling Star dies, it deals 5 damage to each creature without flying.| Two-Headed Dragon|Archenemy|50|R|{4}{R}{R}|Creature — Dragon|4|4|Flying${1}{R}: Two-Headed Dragon gets +2/+0 until end of turn.$Two-Headed Dragon can't be blocked except by two or more creatures.$Two-Headed Dragon can block an additional creature.| Dragon Breath|Archenemy|33|C|{1}{R}|Enchantment — Aura|||Enchant creature$Enchanted creature has haste.${R}: Enchanted creature gets +1/+0 until end of turn.$When a creature with converted mana cost 6 or greater enters the battlefield, you may return Dragon Breath from your graveyard to the battlefield attached to that creature.| Dragonspeaker Shaman|Archenemy|36|U|{1}{R}{R}|Creature — Human Barbarian Shaman|2|2|Dragon spells you cast cost {2} less to cast.| Fierce Empath|Archenemy|55|C|{2}{G}|Creature — Elf|1|1|When Fierce Empath enters the battlefield, you may search your library for a creature card with converted mana cost 6 or greater, reveal it, put it into your hand, then shuffle your library.| Cemetery Reaper|Archenemy|12|R|{1}{B}{B}|Creature — Zombie|2|2|Other Zombie creatures you control get +1/+1.${2}{B}, {tap}: Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield.| Dragon Whelp|Archenemy|35|U|{2}{R}{R}|Creature — Dragon|2|3|Flying${R}: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.| Fireball|Archenemy|37|U|{X}{R}|Sorcery|||Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players.$Fireball costs {1} more to cast for each target beyond the first.| Fog|Archenemy|56|C|{G}|Instant|||Prevent all combat damage that would be dealt this turn.| Sign in Blood|Archenemy|25|C|{B}{B}|Sorcery|||Target player draws two cards and loses 2 life.| Terramorphic Expanse|Archenemy|134|C||Land|||{tap}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.| Beacon of Unrest|Archenemy|10|R|{3}{B}{B}|Sorcery|||Put target artifact or creature card from a graveyard onto the battlefield under your control. Shuffle Beacon of Unrest into its owner's library.| Furnace Whelp|Archenemy|39|U|{2}{R}{R}|Creature — Dragon|2|2|Flying${R}: Furnace Whelp gets +1/+0 until end of turn.| Juggernaut|Archenemy|109|U|{4}|Artifact Creature — Juggernaut|5|3|Juggernaut attacks each turn if able.$Juggernaut can't be blocked by Walls.| Molimo, Maro-Sorcerer|Archenemy|64|R|{4}{G}{G}{G}|Legendary Creature — Elemental|*|*|Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)$Molimo, Maro-Sorcerer's power and toughness are each equal to the number of lands you control.| Barren Moor|Archenemy|124|C||Land|||Barren Moor enters the battlefield tapped.${tap}: Add {B} to your mana pool.$Cycling {B} ({B}, Discard this card: Draw a card.)| Battering Craghorn|Archenemy|30|C|{2}{R}{R}|Creature — Goat Beast|3|1|First strike$Morph {1}{R}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Festering Goblin|Archenemy|16|C|{B}|Creature — Zombie Goblin|1|1|When Festering Goblin dies, target creature gets -1/-1 until end of turn.| Kamahl, Fist of Krosa|Archenemy|61|R|{4}{G}{G}|Legendary Creature — Human Druid|4|3|{G}: Target land becomes a 1/1 creature until end of turn. It's still a land.${2}{G}{G}{G}: Creatures you control get +3/+3 and gain trample until end of turn.| Krosan Tusker|Archenemy|62|C|{5}{G}{G}|Creature — Boar Beast|6|5|Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.)$When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle your library.| Secluded Steppe|Archenemy|133|C||Land|||Secluded Steppe enters the battlefield tapped.${tap}: Add {W} to your mana pool.$Cycling {W} ({W}, Discard this card: Draw a card.)| Skirk Commando|Archenemy|47|C|{1}{R}{R}|Creature — Goblin|2|1|Whenever Skirk Commando deals combat damage to a player, you may have it deal 2 damage to target creature that player controls.$Morph {2}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Tranquil Thicket|Archenemy|135|C||Land|||Tranquil Thicket enters the battlefield tapped.${tap}: Add {G} to your mana pool.$Cycling {G} ({G}, Discard this card: Draw a card.)| Gathan Raiders|Archenemy|40|C|{3}{R}{R}|Creature — Human Warrior|3|3|Hellbent — Gathan Raiders gets +2/+2 if you have no cards in hand.$Morph—Discard a card. (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Llanowar Reborn|Archenemy|129|U||Land|||Llanowar Reborn enters the battlefield tapped.${tap}: Add {G} to your mana pool.$Graft 1 (This land enters the battlefield with a +1/+1 counter on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this land onto it.)| Spin into Myth|Archenemy|8|U|{4}{U}|Instant|||Put target creature on top of its owner's library, then fateseal 2. (To fateseal 2, look at the top two cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.)| Armadillo Cloak|Archenemy|78|C|{1}{G}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+2 and has trample.$Whenever enchanted creature deals damage, you gain that much life.| Breath of Darigaaz|Archenemy|31|U|{1}{R}|Sorcery|||Kicker {2} (You may pay an additional {2} as you cast this spell.)$Breath of Darigaaz deals 1 damage to each creature without flying and each player. If Breath of Darigaaz was kicked, it deals 4 damage to each creature without flying and each player instead.| Fires of Yavimaya|Archenemy|86|U|{1}{R}{G}|Enchantment|||Creatures you control have haste.$Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn.| Heroes' Reunion|Archenemy|87|U|{G}{W}|Instant|||Target player gains 7 life.| Wane|Archenemy|101|U|{W}|Instant|||$Destroy target enchantment.| Gruul Signet|Archenemy|108|C|{2}|Artifact|||{1}, {tap}: Add {R}{G} to your mana pool.| Savage Twister|Archenemy|93|U|{X}{R}{G}|Sorcery|||Savage Twister deals X damage to each creature.| Thran Dynamo|Archenemy|121|U|{4}|Artifact|||{tap}: Add {3} to your mana pool.| Extractor Demon|Archenemy|15|R|{4}{B}{B}|Creature — Demon|5|5|Flying$Whenever another creature leaves the battlefield, you may have target player put the top two cards of his or her library into his or her graveyard.$Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)| Infectious Horror|Archenemy|18|C|{3}{B}|Creature — Zombie Horror|2|2|Whenever Infectious Horror attacks, each opponent loses 2 life.| Magister Sphinx|Archenemy|89|R|{4}{W}{U}{B}|Artifact Creature — Sphinx|5|5|Flying$When Magister Sphinx enters the battlefield, target player's life total becomes 10.| Master Transmuter|Archenemy|7|R|{3}{U}|Artifact Creature — Human Artificer|1|2|{U}, {tap}, Return an artifact you control to its owner's hand: You may put an artifact card from your hand onto the battlefield.| Path to Exile|Archenemy|4|U|{W}|Instant|||Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.| Volcanic Fallout|Archenemy|51|U|{1}{R}{R}|Instant|||Volcanic Fallout can't be countered.$Volcanic Fallout deals 2 damage to each creature and each player.| Chandra's Outrage|Archenemy|32|C|{2}{R}{R}|Instant|||Chandra's Outrage deals 4 damage to target creature and 2 damage to that creature's controller.| Plummet|Archenemy|65|C|{1}{G}|Instant|||Destroy target creature with flying.| Reassembling Skeleton|Archenemy|22|U|{1}{B}|Creature — Skeleton Warrior|1|1|{1}{B}: Return Reassembling Skeleton from your graveyard to the battlefield tapped.| Architects of Will|Archenemy|77|C|{2}{U}{B}|Artifact Creature — Human Wizard|3|3|When Architects of Will enters the battlefield, look at the top three cards of target player's library, then put them back in any order.$Cycling {UB} ({UB}, Discard this card: Draw a card.)| Bituminous Blast|Archenemy|81|U|{3}{B}{R}|Instant|||Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)$Bituminous Blast deals 4 damage to target creature.| Colossal Might|Archenemy|83|C|{R}{G}|Instant|||Target creature gets +4/+2 and gains trample until end of turn.| Ethersworn Shieldmage|Archenemy|84|C|{1}{W}{U}|Artifact Creature — Vedalken Wizard|2|2|Flash$When Ethersworn Shieldmage enters the battlefield, prevent all damage that would be dealt to artifact creatures this turn.| Fieldmist Borderpost|Archenemy|85|C|{1}{W}{U}|Artifact|||You may pay {1} and return a basic land you control to its owner's hand rather than pay Fieldmist Borderpost's mana cost.$Fieldmist Borderpost enters the battlefield tapped.${tap}: Add {W} or {U} to your mana pool.| Mistvein Borderpost|Archenemy|90|C|{1}{U}{B}|Artifact|||You may pay {1} and return a basic land you control to its owner's hand rather than pay Mistvein Borderpost's mana cost.$Mistvein Borderpost enters the battlefield tapped.${tap}: Add {U} or {B} to your mana pool.| Pale Recluse|Archenemy|91|C|{4}{G}{W}|Creature — Spider|4|5|Reach (This can block creatures with flying.)$Forestcycling {2}, plainscycling {2} ({2}, Discard this card: Search your library for a Forest or Plains card, reveal it, and put it into your hand. Then shuffle your library.)| Terminate|Archenemy|95|C|{B}{R}|Instant|||Destroy target creature. It can't be regenerated.| AEther Spellbomb|Archenemy|102|C|{1}|Artifact|||{U}, Sacrifice Æther Spellbomb: Return target creature to its owner's hand.${1}, Sacrifice Æther Spellbomb: Draw a card.| Duplicant|Archenemy|106|R|{6}|Artifact Creature — Shapeshifter|2|4|Imprint — When Duplicant enters the battlefield, you may exile target nontoken creature.$As long as the exiled card is a creature card, Duplicant has that card's power, toughness, and creature types. It's still a Shapeshifter.| Leonin Abunas|Archenemy|1|R|{3}{W}|Creature — Cat Cleric|2|5|Artifacts you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)| Lightning Greaves|Archenemy|110|U|{2}|Artifact — Equipment|||Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)$Equip {0}| March of the Machines|Archenemy|6|R|{3}{U}|Enchantment|||Each noncreature artifact is an artifact creature with power and toughness each equal to its converted mana cost. (Equipment that's a creature can't equip a creature.)| Sun Droplet|Archenemy|117|U|{2}|Artifact|||Whenever you're dealt damage, put that many charge counters on Sun Droplet.$At the beginning of each upkeep, you may remove a charge counter from Sun Droplet. If you do, you gain 1 life.| Synod Sanctum|Archenemy|120|U|{1}|Artifact|||{2}, {tap}: Exile target permanent you control.${2}, Sacrifice Synod Sanctum: Return all cards exiled with Synod Sanctum to the battlefield under your control.| Memnarch|Archenemy|112|R|{7}|Legendary Artifact Creature — Wizard|4|5|{1}{U}{U}: Target permanent becomes an artifact in addition to its other types. (This effect lasts indefinitely.)${3}{U}: Gain control of target artifact. (This effect lasts indefinitely.)| Sundering Titan|Archenemy|118|R|{8}|Artifact Creature — Golem|7|10|When Sundering Titan enters the battlefield or leaves the battlefield, choose a land of each basic land type, then destroy those lands.| Everflowing Chalice|Archenemy|107|U|{0}|Artifact|||Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.)$Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked.${tap}: Add {1} to your mana pool for each charge counter on Everflowing Chalice.| Khalni Garden|Archenemy|127|C||Land|||Khalni Garden enters the battlefield tapped.$When Khalni Garden enters the battlefield, put a 0/1 green Plant creature token onto the battlefield.${tap}: Add {G} to your mana pool.| Lodestone Golem|Archenemy|111|R|{4}|Artifact Creature — Golem|5|3|Nonartifact spells cost {1} more to cast.| Skullcage|Archenemy|115|U|{4}|Artifact|||At the beginning of each opponent's upkeep, Skullcage deals 2 damage to that player unless he or she has exactly three or exactly four cards in hand.| Synod Centurion|Archenemy|119|U|{4}|Artifact Creature — Construct|4|4|When you control no other artifacts, sacrifice Synod Centurion.| Avatar of Discord|Archenemy|79|R|{BR}{BR}{BR}|Creature — Avatar|5|3|({BR} can be paid with either {B} or {R}.)$Flying$When Avatar of Discord enters the battlefield, sacrifice it unless you discard two cards.| Azorius Signet|Archenemy|103|C|{2}|Artifact|||{1}, {tap}: Add {W}{U} to your mana pool.| Rakdos Carnarium|Archenemy|132|C||Land|||Rakdos Carnarium enters the battlefield tapped.$When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand.${tap}: Add {B}{R} to your mana pool.| Rakdos Guildmage|Archenemy|92|U|{BR}{BR}|Creature — Zombie Shaman|2|2|({BR} can be paid with either {B} or {R}.)${3}{B}, Discard a card: Target creature gets -2/-2 until end of turn.${3}{R}: Put a 2/1 red Goblin creature token with haste onto the battlefield. Exile it at the beginning of the next end step.| Rakdos Signet|Archenemy|114|C|{2}|Artifact|||{1}, {tap}: Add {B}{R} to your mana pool.| Krosan Verge|Archenemy|128|U||Land|||Krosan Verge enters the battlefield tapped.${tap}: Add {1} to your mana pool.${2}, {tap}, Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card and put them onto the battlefield tapped. Then shuffle your library.| Nantuko Monastery|Archenemy|131|U||Land|||{tap}: Add {1} to your mana pool.$Threshold — {G}{W}: Nantuko Monastery becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate this ability only if seven or more cards are in your graveyard.| Incremental Blight|Archenemy|17|U|{3}{B}{B}|Sorcery|||Put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature.| Torrent of Souls|Archenemy|96|U|{4}{BR}|Sorcery|||Return up to one target creature card from your graveyard to the battlefield if {B} was spent to cast Torrent of Souls. Creatures target player controls get +2/+0 and gain haste until end of turn if {R} was spent to cast Torrent of Souls. (Do both if {B}{R} was spent.)| Dimir Signet|Archenemy|104|C|{2}|Artifact|||{1}, {tap}: Add {U}{B} to your mana pool.| Selesnya Guildmage|Archenemy|94|U|{GW}{GW}|Creature — Elf Wizard|2|2|{3}{G}: Put a 1/1 green Saproling creature token onto the battlefield.${3}{W}: Creatures you control get +1/+1 until end of turn.| Vitu-Ghazi, the City-Tree|Archenemy|136|U||Land|||{tap}: Add {1} to your mana pool.${2}{G}{W}, {tap}: Put a 1/1 green Saproling creature token onto the battlefield.| Watchwolf|Archenemy|100|U|{G}{W}|Creature — Wolf|3|3|| Unbender Tine|Archenemy|97|U|{2}{W}{U}|Artifact|||{tap}: Untap another target permanent.| Artisan of Kozilek|Archenemy|123|U|{9}|Creature — Eldrazi|10|9|When you cast Artisan of Kozilek, you may return target creature card from your graveyard to the battlefield.$Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)| Dreamstone Hedron|Archenemy|105|U|{6}|Artifact|||{tap}: Add {3} to your mana pool.${3}, {tap}, Sacrifice Dreamstone Hedron: Draw three cards.| Spider Umbra|Archenemy|70|C|{G}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+1 and has reach. (It can block creatures with flying.)$Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)| Bog Witch|Archenemy|11|C|{2}{B}|Creature — Human Spellshaper|1|1|{B}, {tap}, Discard a card: Add {B}{B}{B} to your mana pool.| Kaervek the Merciless|Archenemy|88|R|{5}{B}{R}|Legendary Creature — Human Shaman|5|4|Whenever an opponent casts a spell, Kaervek the Merciless deals damage to target creature or player equal to that spell's converted mana cost.| Thelonite Hermit|Archenemy|71|R|{3}{G}|Creature — Elf Shaman|1|1|Saproling creatures get +1/+1.$Morph {3}{G}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Thelonite Hermit is turned face up, put four 1/1 green Saproling creature tokens onto the battlefield.| Urborg Syphon-Mage|Archenemy|27|C|{2}{B}|Creature — Human Spellshaper|2|2|{2}{B}, {tap}, Discard a card: Each other player loses 2 life. You gain life equal to the life lost this way.| Yavimaya Dryad|Archenemy|75|U|{1}{G}{G}|Creature — Dryad|2|1|Forestwalk$When Yavimaya Dryad enters the battlefield, you may search your library for a Forest card and put it onto the battlefield tapped under target player's control. If you do, shuffle your library.| Seething Song|Archenemy|46|C|{2}{R}|Instant|||Add {R}{R}{R}{R}{R} to your mana pool.| Avatar of Woe|Archenemy|9|R|{6}{B}{B}|Creature — Avatar|6|5|If there are ten or more creature cards total in all graveyards, Avatar of Woe costs {6} less to cast.$Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)${tap}: Destroy target creature. It can't be regenerated.| Hunting Moa|Archenemy|60|U|{2}{G}|Creature — Bird Beast|3|2|Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$When Hunting Moa enters the battlefield or dies, put a +1/+1 counter on target creature.| Twisted Abomination|Archenemy|26|C|{5}{B}|Creature — Zombie Mutant|5|3|{B}: Regenerate Twisted Abomination.$Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle your library.)| Verdeloth the Ancient|Archenemy|72|R|{4}{G}{G}|Legendary Creature — Treefolk|4|7|Kicker {X} (You may pay an additional {X} as you cast this spell.)$Saproling creatures and other Treefolk creatures get +1/+1.$When Verdeloth the Ancient enters the battlefield, if it was kicked, put X 1/1 green Saproling creature tokens onto the battlefield.| Wall of Roots|Archenemy|73|C|{1}{G}|Creature — Plant Wall|0|5|Defender$Put a -0/-1 counter on Wall of Roots: Add {G} to your mana pool. Activate this ability only once each turn.| Corpse Connoisseur|Archenemy|13|U|{4}{B}|Creature — Zombie Wizard|3|3|When Corpse Connoisseur enters the battlefield, you may search your library for a creature card and put that card into your graveyard. If you do, shuffle your library.$Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)| Leaf Gilder|Archenemy|63|C|{1}{G}|Creature — Elf Druid|2|1|{tap}: Add {G} to your mana pool.| Makeshift Mannequin|Archenemy|20|U|{3}{B}|Instant|||Return target creature card from your graveyard to the battlefield with a mannequin counter on it. For as long as that creature has a mannequin counter on it, it has "When this creature becomes the target of a spell or ability, sacrifice it."| Mosswort Bridge|Archenemy|130|R||Land|||Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)${tap}: Add {G} to your mana pool.${G}, {tap}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.| Primal Command|Archenemy|66|R|{3}{G}{G}|Sorcery|||Choose two — Target player gains 7 life; or put target noncreature permanent on top of its owner's library; or target player shuffles his or her graveyard into his or her library; or search your library for a creature card, reveal it, put it into your hand, then shuffle your library.| Shriekmaw|Archenemy|24|U|{4}{B}|Creature — Elemental|3|2|Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)$When Shriekmaw enters the battlefield, destroy target nonartifact, nonblack creature.$Evoke {1}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| Batwing Brume|Archenemy|80|U|{1}{WB}|Instant|||Prevent all combat damage that would be dealt this turn if {W} was spent to cast Batwing Brume. Each player loses 1 life for each attacking creature he or she controls if {B} was spent to cast Batwing Brume. (Do both if {W}{B} was spent.)| Unmake|Archenemy|98|C|{WB}{WB}{WB}|Instant|||Exile target creature.| Wickerbough Elder|Archenemy|74|C|{3}{G}|Creature — Treefolk Shaman|4|4|Wickerbough Elder enters the battlefield with a -1/-1 counter on it.${G}, Remove a -1/-1 counter from Wickerbough Elder: Destroy target artifact or enchantment.| Reanimate|Archenemy|21|U|{B}|Sorcery|||Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its converted mana cost.| Rancor|Archenemy|67|C|{G}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+0 and has trample.$When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.| Vampiric Dragon|Archenemy|99|R|{6}{B}{R}|Creature — Vampire Dragon|5|5|Flying$Whenever a creature dealt damage by Vampiric Dragon this turn dies, put a +1/+1 counter on Vampiric Dragon.${1}{R}: Vampiric Dragon deals 1 damage to target creature.| Zombie Infestation|Archenemy|28|U|{1}{B}|Enchantment|||Discard two cards: Put a 2/2 black Zombie creature token onto the battlefield.| Zombify|Archenemy|29|U|{3}{B}|Sorcery|||Return target creature card from your graveyard to the battlefield.| Thunderstaff|Archenemy|122|U|{3}|Artifact|||As long as Thunderstaff is untapped, if a creature would deal combat damage to you, prevent 1 of that damage.${2}, {tap}: Attacking creatures get +1/+0 until end of turn.| Sakura-Tribe Elder|Archenemy|68|C|{1}{G}|Creature — Snake Shaman|1|1|Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.| Forgotten Ancient|Archenemy|57|R|{3}{G}|Creature — Elemental|0|3|Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient.$At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.| Harmonize|Archenemy|59|U|{2}{G}{G}|Sorcery|||Draw three cards.| Gleeful Sabotage|Archenemy|58|C|{1}{G}|Sorcery|||Destroy target artifact or enchantment.$Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)| Oblivion Ring|Archenemy|3|C|{2}{W}|Enchantment|||When Oblivion Ring enters the battlefield, exile another target nonland permanent.$When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control.| Shinen of Life's Roar|Archenemy|69|C|{1}{G}|Creature — Spirit|1|2|All creatures able to block Shinen of Life's Roar do so.$Channel — {2}{G}{G}, Discard Shinen of Life's Roar: All creatures able to block target creature this turn do so.| Scion of Darkness|Archenemy|23|R|{5}{B}{B}{B}|Creature — Avatar|6|6|Trample$Whenever Scion of Darkness deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control.$Cycling {3} ({3}, Discard this card: Draw a card.)| Phyrexian Revoker|Mirrodin Besieged|122|R|{2}|Artifact Creature — Horror|2|1|As Phyrexian Revoker enters the battlefield, name a nonland card.$Activated abilities of sources with the chosen name can't be activated.| Feral Hydra|Archenemy|53|R|{X}{G}|Creature — Hydra Beast|0|0|Feral Hydra enters the battlefield with X +1/+1 counters on it.${3}: Put a +1/+1 counter on Feral Hydra. Any player may activate this ability.| Martyrs of Korlis|Masters Edition IV|20|U|{3}{W}{W}|Creature — Human|1|6|As long as Martyrs of Korlis is untapped, all damage that would be dealt to you by artifacts is dealt to Martyrs of Korlis instead.| Urza's Mine|Masters Edition IV|257|L||Land — Urza’s Mine|||{tap}: Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead.| Urza's Mine|Masters Edition IV|257|L||Land — Urza’s Mine|||{tap}: Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead.| Urza's Mine|Masters Edition IV|257|L||Land — Urza’s Mine|||{tap}: Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead.| Urza's Mine|Masters Edition IV|257|L||Land — Urza’s Mine|||{tap}: Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead.| Urza's Power Plant|Masters Edition IV|258|L||Land — Urza’s Power-Plant|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead.| Urza's Power Plant|Masters Edition IV|258|L||Land — Urza’s Power-Plant|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead.| Urza's Power Plant|Masters Edition IV|258|L||Land — Urza’s Power-Plant|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead.| Urza's Power Plant|Masters Edition IV|258|L||Land — Urza’s Power-Plant|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead.| Urza's Tower|Masters Edition IV|259|L||Land — Urza’s Tower|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {3} to your mana pool instead.| Urza's Tower|Masters Edition IV|259|L||Land — Urza’s Tower|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {3} to your mana pool instead.| Urza's Tower|Masters Edition IV|259|L||Land — Urza’s Tower|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {3} to your mana pool instead.| Urza's Tower|Masters Edition IV|259|L||Land — Urza’s Tower|||{tap}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {3} to your mana pool instead.| Healing Salve|Masters Edition IV|14|C|{W}|Instant|||Choose one — Target player gains 3 life; or prevent the next 3 damage that would be dealt to target creature or player this turn.| Sengir Vampire|Masters Edition IV|96|U|{3}{B}{B}|Creature — Vampire|4|4|Flying$Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.| City of Brass|Masters Edition IV|243|R||Land|||Whenever City of Brass becomes tapped, it deals 1 damage to you.${tap}: Add one mana of any color to your mana pool.| Sandstorm|Masters Edition IV|164|C|{G}|Instant|||Sandstorm deals 1 damage to each attacking creature.| Ogre Taskmaster|Masters Edition IV|128|C|{3}{R}|Creature — Ogre|4|3|Ogre Taskmaster can't block.| Grapeshot Catapult|Masters Edition IV|204|U|{4}|Artifact Creature — Construct|2|3|{tap}: Grapeshot Catapult deals 1 damage to target creature with flying.| Tawnos's Wand|Masters Edition IV|231|C|{4}|Artifact|||{2}, {tap}: Target creature with power 2 or less is unblockable this turn.| Dragon Engine|Masters Edition IV|197|C|{3}|Artifact Creature — Construct|1|3|{2}: Dragon Engine gets +1/+0 until end of turn.| Onulet|Masters Edition IV|219|C|{3}|Artifact Creature — Construct|2|2|When Onulet dies, you gain 2 life.| Urza's Chalice|Masters Edition IV|236|C|{1}|Artifact|||Whenever a player casts an artifact spell, you may pay {1}. If you do, you gain 1 life.| Flying Carpet|Masters Edition IV|201|C|{4}|Artifact|||{2}, {tap}: Target creature gains flying until end of turn.| Tawnos's Weaponry|Masters Edition IV|232|U|{2}|Artifact|||You may choose not to untap Tawnos's Weaponry during your untap step.${2}, {tap}: Target creature gets +1/+1 for as long as Tawnos's Weaponry remains tapped.| Icy Manipulator|Masters Edition IV|207|U|{4}|Artifact|||{1}, {tap}: Tap target artifact, creature, or land.| Juggernaut|Masters Edition IV|209|U|{4}|Artifact Creature — Juggernaut|5|3|Juggernaut attacks each turn if able.$Juggernaut can't be blocked by Walls.| Orcish Mechanics|Masters Edition IV|129|U|{2}{R}|Creature — Orc|1|1|{tap}, Sacrifice an artifact: Orcish Mechanics deals 2 damage to target creature or player.| Prodigal Sorcerer|Masters Edition IV|58|U|{2}{U}|Creature — Human Wizard|1|1|{tap}: Prodigal Sorcerer deals 1 damage to target creature or player.| Argivian Blacksmith|Masters Edition IV|4|U|{1}{W}{W}|Creature — Human Artificer|2|2|{tap}: Prevent the next 2 damage that would be dealt to target artifact creature this turn.| Goblin Piker|Magic 2012|141|C|{1}{R}|Creature — Goblin Warrior|2|1|| Goblin Chieftain|Magic 2012|138|R|{1}{R}{R}|Creature — Goblin|2|2|Haste (This creature can attack and {tap} as soon as it comes under your control.)$Other Goblin creatures you control get +1/+1 and have haste.| Titanic Growth|Magic 2012|198|C|{1}{G}|Instant|||Target creature gets +4/+4 until end of turn.| Colossus of Sardia|Masters Edition IV|193|R|{9}|Artifact Creature — Golem|9|9|Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)$Colossus of Sardia doesn't untap during your untap step.${9}: Untap Colossus of Sardia. Activate this ability only during your upkeep.| Forest|Archenemy|150|L||Basic Land — Forest|||G| Forest|Archenemy|149|L||Basic Land — Forest|||G| Forest|Archenemy|148|L||Basic Land — Forest|||G| Island|Archenemy|139|L||Basic Land — Island|||U| Island|Archenemy|141|L||Basic Land — Island|||U| Island|Archenemy|140|L||Basic Land — Island|||U| Mountain|Archenemy|145|L||Basic Land — Mountain|||R| Mountain|Archenemy|147|L||Basic Land — Mountain|||R| Mountain|Archenemy|146|L||Basic Land — Mountain|||R| Plains|Archenemy|137|L||Basic Land — Plains|||W| Plains|Archenemy|138|L||Basic Land — Plains|||W| Swamp|Archenemy|142|L||Basic Land — Swamp|||B| Swamp|Archenemy|143|L||Basic Land — Swamp|||B| Swamp|Archenemy|144|L||Basic Land — Swamp|||B| Redirect|Magic 2012|74|R|{U}{U}|Instant|||You may choose new targets for target spell.| Alaborn Musketeer|Masters Edition IV|1|C|{1}{W}|Creature — Human Soldier|2|1|Reach (This creature can block creatures with flying.)| Alluring Scent|Masters Edition IV|141|C|{1}{G}{G}|Sorcery|||All creatures able to block target creature this turn do so.| Foul Spirit|Masters Edition IV|81|C|{2}{B}|Creature — Spirit|3|2|Flying$When Foul Spirit enters the battlefield, sacrifice a land.| Sleight of Hand|Masters Edition IV|62|C|{U}|Sorcery|||Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.| Talas Researcher|Masters Edition IV|66|U|{4}{U}|Creature — Human Pirate Wizard|1|1|{tap}: Draw a card. Activate this ability only during your turn, before attackers are declared.| Theft of Dreams|Masters Edition IV|67|U|{2}{U}|Sorcery|||Draw a card for each tapped creature target opponent controls.| Goblin Bully|Masters Edition IV|117|C|{1}{R}|Creature — Goblin|2|1|| Dark Ritual|Masters Edition IV|74|C|{B}|Instant|||Add {B}{B}{B} to your mana pool.| Fireball|Masters Edition IV|115|U|{X}{R}|Sorcery|||Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players.$Fireball costs {1} more to cast for each target beyond the first.| Squall|Masters Edition IV|168|U|{2}{G}|Sorcery|||Squall deals 2 damage to each creature with flying.| Warp Artifact|Masters Edition IV|100|C|{B}{B}|Enchantment — Aura|||Enchant artifact$At the beginning of the upkeep of enchanted artifact's controller, Warp Artifact deals 1 damage to that player.| Deathmark|Magic 2012|90|U|{B}|Sorcery|||Destroy target green or white creature.| Thing from the Deep|Masters Edition IV|68|R|{6}{U}{U}{U}|Creature — Leviathan|9|9|Whenever Thing from the Deep attacks, sacrifice it unless you sacrifice an Island.| Deathcoil Wurm|Masters Edition IV|149|R|{6}{G}{G}|Creature — Wurm|7|6|You may have Deathcoil Wurm assign its combat damage as though it weren't blocked.| Diabolic Tutor|Magic 2012|92|U|{2}{B}{B}|Sorcery|||Search your library for a card and put that card into your hand. Then shuffle your library.| Angel's Feather|Magic 2012|202|U|{2}|Artifact|||Whenever a player casts a white spell, you may gain 1 life.| Kraken's Eye|Magic 2012|211|U|{2}|Artifact|||Whenever a player casts a blue spell, you may gain 1 life.| Demon's Horn|Magic 2012|205|U|{2}|Artifact|||Whenever a player casts a black spell, you may gain 1 life.| Dragon's Claw|Magic 2012|206|U|{2}|Artifact|||Whenever a player casts a red spell, you may gain 1 life.| Wurm's Tooth|Magic 2012|223|U|{2}|Artifact|||Whenever a player casts a green spell, you may gain 1 life.| Elixir of Immortality|Magic 2012|208|U|{1}|Artifact|||{2}, {tap}: You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library.| Gravedigger|Magic 2012|99|C|{3}{B}|Creature — Zombie|2|2|When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.| Beast Within|New Phyrexia|103|U|{2}{G}|Instant|||Destroy target permanent. Its controller puts a 3/3 green Beast creature token onto the battlefield.| Ebon Dragon|Masters Edition IV|80|R|{5}{B}{B}|Creature — Dragon|5|4|Flying$When Ebon Dragon enters the battlefield, you may have target opponent discard a card.| Sylvan Tutor|Masters Edition IV|169|U|{G}|Sorcery|||Search your library for a creature card and reveal that card. Shuffle your library, then put the card on top of it.| Fireball|Magic 2012|131|U|{X}{R}|Sorcery|||Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players.$Fireball costs {1} more to cast for each target beyond the first.| Artifact Blast|Masters Edition IV|108|C|{R}|Instant|||Counter target artifact spell.| Dakmor Plague|Masters Edition IV|73|U|{3}{B}{B}|Sorcery|||Dakmor Plague deals 3 damage to each creature and each player.| Phantasmal Terrain|Masters Edition IV|56|C|{U}{U}|Enchantment — Aura|||Enchant land$As Phantasmal Terrain enters the battlefield, choose a basic land type.$Enchanted land is the chosen type.| Master's Call|Mirrodin Besieged|13|C|{2}{W}|Instant|||Put two 1/1 colorless Myr artifact creature tokens onto the battlefield.| White Sun's Zenith|Mirrodin Besieged|19|R|{X}{W}{W}{W}|Instant|||Put X 2/2 white Cat creature tokens onto the battlefield. Shuffle White Sun's Zenith into its owner's library.| Blue Sun's Zenith|Mirrodin Besieged|20|R|{X}{U}{U}{U}|Instant|||Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.| Spread the Sickness|Mirrodin Besieged|56|C|{4}{B}|Sorcery|||Destroy target creature, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)| Red Sun's Zenith|Mirrodin Besieged|74|R|{X}{R}|Sorcery|||Red Sun's Zenith deals X damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead. Shuffle Red Sun's Zenith into its owner's library.| Green Sun's Zenith|Mirrodin Besieged|81|R|{X}{G}|Sorcery|||Search your library for a green creature card with converted mana cost X or less, put it onto the battlefield, then shuffle your library. Shuffle Green Sun's Zenith into its owner's library.| Flayer Husk|Mirrodin Besieged|107|C|{1}|Artifact — Equipment|||Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.)$Equipped creature gets +1/+1.$Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)| Pierce Strider|Mirrodin Besieged|123|U|{4}|Artifact Creature — Construct|3|3|When Pierce Strider enters the battlefield, target opponent loses 3 life.| Skinwing|Mirrodin Besieged|133|U|{4}|Artifact — Equipment|||Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.)$Equipped creature gets +2/+2 and has flying.$Equip {6}| Blightsteel Colossus|Mirrodin Besieged|99|M|{12}|Artifact Creature — Golem|11|11|Trample, infect$Blightsteel Colossus is indestructible.$If Blightsteel Colossus would be put into a graveyard from anywhere, reveal Blightsteel Colossus and shuffle it into its owner's library instead.| Giant Tortoise|Masters Edition IV|50|C|{1}{U}|Creature — Turtle|1|1|Giant Tortoise gets +0/+3 as long as it's untapped.| Sea Serpent|Masters Edition IV|60|C|{5}{U}|Creature — Serpent|5|5|Sea Serpent can't attack unless defending player controls an Island.$$When you control no Islands, sacrifice Sea Serpent.| Steam Catapult|Masters Edition IV|29|R|{3}{W}{W}|Creature — Human Soldier|2|3|{tap}: Destroy target tapped creature. Activate this ability only during your turn, before attackers are declared.| Black Knight|Masters Edition IV|71|U|{B}{B}|Creature — Human Knight|2|2|First strike (This creature deals combat damage before creatures without first strike.)$Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)| White Knight|Masters Edition IV|33|U|{W}{W}|Creature — Human Knight|2|2|First strike (This creature deals combat damage before creatures without first strike.)$Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)| Bee Sting|Masters Edition IV|144|U|{3}{G}|Sorcery|||Bee Sting deals 2 damage to target creature or player.| Ironhoof Ox|Masters Edition IV|158|C|{3}{G}{G}|Creature — Ox|4|4|Ironhoof Ox can't be blocked by more than one creature.| Tablet of Epityr|Masters Edition IV|230|C|{1}|Artifact|||Whenever an artifact you control is put into a graveyard from the battlefield, you may pay {1}. If you do, you gain 1 life.| Savannah Lions|Masters Edition IV|24|U|{W}|Creature — Cat|2|1|| Wild Griffin|Masters Edition IV|35|C|{2}{W}|Creature — Griffin|2|2|Flying| Lava Axe|Magic 2012|148|C|{4}{R}|Sorcery|||Lava Axe deals 5 damage to target player.| Llanowar Elves|Magic 2012|182|C|{G}|Creature — Elf Druid|1|1|{tap}: Add {G} to your mana pool.| Runeclaw Bear|Magic 2012|193|C|{1}{G}|Creature — Bear|2|2|| Naturalize|Magic 2012|185|C|{1}{G}|Instant|||Destroy target artifact or enchantment.| Cudgel Troll|Magic 2012|169|U|{2}{G}{G}|Creature — Troll|4|3|{G}: Regenerate Cudgel Troll. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| Birds of Paradise|Magic 2012|165|R|{G}|Creature — Bird|0|1|Flying${tap}: Add one mana of any color to your mana pool.| Grand Abolisher|Magic 2012|19|R|{W}{W}|Creature — Human Cleric|2|2|During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.| Prowling Nightstalker|Masters Edition IV|93|C|{3}{B}|Creature — Nightstalker|2|2|Prowling Nightstalker can't be blocked except by black creatures.| Elite Cat Warrior|Masters Edition IV|151|C|{2}{G}|Creature — Cat Warrior|2|3|Forestwalk| Wild Ox|Masters Edition IV|174|U|{3}{G}|Creature — Ox|3|3|Swampwalk| Glacial Fortress|Magic 2012|227|R||Land|||Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.${tap}: Add {W} or {U} to your mana pool.| Drowned Catacomb|Magic 2012|226|R||Land|||Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp.${tap}: Add {U} or {B} to your mana pool.| Dragonskull Summit|Magic 2012|225|R||Land|||Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain.${tap}: Add {B} or {R} to your mana pool.| Rootbound Crag|Magic 2012|228|R||Land|||Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest.${tap}: Add {R} or {G} to your mana pool.| Sunpetal Grove|Magic 2012|229|R||Land|||Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains.${tap}: Add {G} or {W} to your mana pool.| Air Elemental|Masters Edition IV|37|U|{3}{U}{U}|Creature — Elemental|4|4|Flying| Alaborn Trooper|Masters Edition IV|2|C|{2}{W}|Creature — Human Soldier|2|3|| Cloud Spirit|Masters Edition IV|42|C|{2}{U}|Creature — Spirit|3|1|Flying$Cloud Spirit can block only creatures with flying.| Stormfront Pegasus|Magic 2012|38|C|{1}{W}|Creature — Pegasus|2|1|Flying| Armored Warhorse|Magic 2012|7|C|{W}{W}|Creature — Horse|2|3|| Siege Mastodon|Magic 2012|34|C|{4}{W}|Creature — Elephant|3|5|| Griffin Sentinel|Magic 2012|21|C|{2}{W}|Creature — Griffin|1|3|Flying$Vigilance (Attacking doesn't cause this creature to tap.)| Sorcerer's Strongbox|Archenemy|116|U|{4}|Artifact|||{2}, {tap}: Flip a coin. If you win the flip, sacrifice Sorcerer's Strongbox and draw three cards.| Loyal Sentry|Duel Decks: Elspeth vs. Tezzeret|5|R|{W}|Creature — Human Soldier|1|1|When Loyal Sentry blocks a creature, destroy that creature and Loyal Sentry.| Razormane Masticore|Duel Decks: Elspeth vs. Tezzeret|56|R|{5}|Artifact Creature — Masticore|5|5|First strike (This creature deals combat damage before creatures without first strike.)$At the beginning of your upkeep, sacrifice Razormane Masticore unless you discard a card.$At the beginning of your draw step, you may have Razormane Masticore deal 3 damage to target creature.| Goldmeadow Harrier|Duel Decks: Elspeth vs. Tezzeret|3|C|{W}|Creature — Kithkin Soldier|1|1|{W}, {tap}: Tap target creature.| Moonglove Extract|Duel Decks: Elspeth vs. Tezzeret|67|C|{3}|Artifact|||Sacrifice Moonglove Extract: Moonglove Extract deals 2 damage to target creature or player.| Elite Vanguard|Duel Decks: Elspeth vs. Tezzeret|2|U|{W}|Creature — Human Soldier|2|1|| Elixir of Immortality|Duel Decks: Elspeth vs. Tezzeret|62|U|{1}|Artifact|||{2}, {tap}: You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library.| Infantry Veteran|Duel Decks: Elspeth vs. Tezzeret|4|C|{W}|Creature — Human Soldier|1|1|{tap}: Target attacking creature gets +1/+1 until end of turn.| Juggernaut|Duel Decks: Elspeth vs. Tezzeret|52|U|{4}|Artifact Creature — Juggernaut|5|3|Juggernaut attacks each turn if able.$Juggernaut can't be blocked by Walls.| Steel Overseer|Duel Decks: Elspeth vs. Tezzeret|44|R|{2}|Artifact Creature — Construct|1|1|{tap}: Put a +1/+1 counter on each artifact creature you control.| Triskelion|Duel Decks: Elspeth vs. Tezzeret|57|R|{6}|Artifact Creature — Construct|1|1|Triskelion enters the battlefield with three +1/+1 counters on it.$Remove a +1/+1 counter from Triskelion: Triskelion deals 1 damage to target creature or player.| Mosquito Guard|Duel Decks: Elspeth vs. Tezzeret|6|C|{W}|Creature — Kithkin Soldier|1|1|First strike$Reinforce 1—{1}{W} ({1}{W}, Discard this card: Put a +1/+1 counter on target creature.)| Rustic Clachan|Duel Decks: Elspeth vs. Tezzeret|34|R||Land|||As Rustic Clachan enters the battlefield, you may reveal a Kithkin card from your hand. If you don't, Rustic Clachan enters the battlefield tapped.${tap}: Add {W} to your mana pool.$Reinforce 1—{1}{W} ({1}{W}, Discard this card: Put a +1/+1 counter on target creature.)| Swell of Courage|Duel Decks: Elspeth vs. Tezzeret|31|U|{3}{W}{W}|Instant|||Creatures you control get +2/+2 until end of turn.$Reinforce X—{X}{W}{W} ({X}{W}{W}, Discard this card: Put X +1/+1 counters on target creature.)| AEther Spellbomb|Duel Decks: Elspeth vs. Tezzeret|61|C|{1}|Artifact|||{U}, Sacrifice Æther Spellbomb: Return target creature to its owner's hand.${1}, Sacrifice Æther Spellbomb: Draw a card.| Blinding Beam|Duel Decks: Elspeth vs. Tezzeret|28|C|{2}{W}|Instant|||Choose one — Tap two target creatures; or creatures don't untap during target player's next untap step.$Entwine {1} (Choose both if you pay the entwine cost.)| Clockwork Condor|Duel Decks: Elspeth vs. Tezzeret|50|C|{4}|Artifact Creature — Bird|0|0|Flying$Clockwork Condor enters the battlefield with three +1/+1 counters on it.$Whenever Clockwork Condor attacks or blocks, remove a +1/+1 counter from it at end of combat.| Island|Duel Decks: Elspeth vs. Tezzeret|79|L||Basic Land — Island|||U| Island|Duel Decks: Elspeth vs. Tezzeret|76|L||Basic Land — Island|||U| Island|Duel Decks: Elspeth vs. Tezzeret|78|L||Basic Land — Island|||U| Island|Duel Decks: Elspeth vs. Tezzeret|77|L||Basic Land — Island|||U| Raise the Alarm|Duel Decks: Elspeth vs. Tezzeret|25|C|{1}{W}|Instant|||Put two 1/1 white Soldier creature tokens onto the battlefield.| Razor Barrier|Duel Decks: Elspeth vs. Tezzeret|26|C|{1}{W}|Instant|||Target permanent you control gains protection from artifacts or from the color of your choice until end of turn.| Stalking Stones|Duel Decks: Elspeth vs. Tezzeret|75|U||Land|||{tap}: Add {1} to your mana pool.${6}: Stalking Stones becomes a 3/3 Elemental artifact creature that's still a land. (This effect lasts indefinitely.)| Steel Wall|Duel Decks: Elspeth vs. Tezzeret|41|C|{1}|Artifact Creature — Wall|0|4|Defender (This creature can't attack.)| Thoughtcast|Duel Decks: Elspeth vs. Tezzeret|71|C|{4}{U}|Sorcery|||Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)$Draw two cards.| Arcbound Worker|Duel Decks: Elspeth vs. Tezzeret|40|C|{1}|Artifact Creature — Construct|0|0|Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)| Darksteel Citadel|Duel Decks: Elspeth vs. Tezzeret|72|C||Artifact Land|||Darksteel Citadel is indestructible. ("Destroy" effects and lethal damage don't destroy it.)${tap}: Add {1} to your mana pool.| Echoing Truth|Duel Decks: Elspeth vs. Tezzeret|66|C|{1}{U}|Instant|||Return target nonland permanent and all other permanents with the same name as that permanent to their owners' hands.| Glory Seeker|Duel Decks: Elspeth vs. Tezzeret|7|C|{1}{W}|Creature — Human Soldier|2|2|| Runed Servitor|Duel Decks: Elspeth vs. Tezzeret|42|U|{2}|Artifact Creature — Construct|2|2|When Runed Servitor dies, each player draws a card.| Qumulox|Duel Decks: Elspeth vs. Tezzeret|59|U|{6}{U}{U}|Creature — Beast|5|4|Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)$Flying| Seat of the Synod|Duel Decks: Elspeth vs. Tezzeret|74|C||Artifact Land|||(Seat of the Synod isn't a spell.)${tap}: Add {U} to your mana pool.| Silver Myr|Duel Decks: Elspeth vs. Tezzeret|43|C|{2}|Artifact Creature — Myr|1|1|{tap}: Add {U} to your mana pool.| Serrated Biskelion|Duel Decks: Elspeth vs. Tezzeret|46|U|{3}|Artifact Creature — Construct|2|2|{tap}: Put a -1/-1 counter on Serrated Biskelion and a -1/-1 counter on target creature.| Master of Etherium|Duel Decks: Elspeth vs. Tezzeret|48|R|{2}{U}|Artifact Creature — Vedalken Wizard|*|*|Master of Etherium's power and toughness are each equal to the number of artifacts you control.$Other artifact creatures you control get +1/+1.| Trinket Mage|Duel Decks: Elspeth vs. Tezzeret|49|C|{2}{U}|Creature — Human Wizard|2|2|When Trinket Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. If you do, shuffle your library.| Faerie Mechanist|Duel Decks: Elspeth vs. Tezzeret|54|C|{3}{U}|Artifact Creature — Faerie Artificer|2|2|Flying$When Faerie Mechanist enters the battlefield, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.| Celestial Crusader|Duel Decks: Elspeth vs. Tezzeret|14|U|{2}{W}{W}|Creature — Spirit|2|2|Flash (You may cast this spell any time you could cast an instant.)$Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)$Flying$Other white creatures get +1/+1.| Clockwork Hydra|Duel Decks: Elspeth vs. Tezzeret|55|U|{5}|Artifact Creature — Hydra|0|0|Clockwork Hydra enters the battlefield with four +1/+1 counters on it.$Whenever Clockwork Hydra attacks or blocks, remove a +1/+1 counter from it. If you do, Clockwork Hydra deals 1 damage to target creature or player.${tap}: Put a +1/+1 counter on Clockwork Hydra.| Everflowing Chalice|Duel Decks: Elspeth vs. Tezzeret|60|U|{0}|Artifact|||Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.)$Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked.${tap}: Add {1} to your mana pool for each charge counter on Everflowing Chalice.| Plains|Duel Decks: Elspeth vs. Tezzeret|38|L||Basic Land — Plains|||W| Plains|Duel Decks: Elspeth vs. Tezzeret|36|L||Basic Land — Plains|||W| Plains|Duel Decks: Elspeth vs. Tezzeret|37|L||Basic Land — Plains|||W| Plains|Duel Decks: Elspeth vs. Tezzeret|35|L||Basic Land — Plains|||W| Trip Noose|Duel Decks: Elspeth vs. Tezzeret|65|U|{2}|Artifact|||{2}, {tap}: Tap target creature.| Temple Acolyte|Duel Decks: Elspeth vs. Tezzeret|9|C|{1}{W}|Creature — Human Cleric|1|3|When Temple Acolyte enters the battlefield, you gain 3 life.| Journey to Nowhere|Duel Decks: Elspeth vs. Tezzeret|23|C|{1}{W}|Enchantment|||When Journey to Nowhere enters the battlefield, exile target creature.$When Journey to Nowhere leaves the battlefield, return the exiled card to the battlefield under its owner's control.| Kabira Crossroads|Duel Decks: Elspeth vs. Tezzeret|33|C||Land|||Kabira Crossroads enters the battlefield tapped.$When Kabira Crossroads enters the battlefield, you gain 2 life.${tap}: Add {W} to your mana pool.| Kor Hookmaster|Duel Decks: Elspeth vs. Tezzeret|12|C|{2}{W}|Creature — Kor Soldier|2|2|When Kor Hookmaster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.| Kor Skyfisher|Duel Decks: Elspeth vs. Tezzeret|8|C|{1}{W}|Creature — Kor Soldier|2|3|Flying$When Kor Skyfisher enters the battlefield, return a permanent you control to its owner's hand.| Abolish|Duel Decks: Elspeth vs. Tezzeret|29|U|{1}{W}{W}|Instant|||You may discard a Plains card rather than pay Abolish's mana cost.$Destroy target artifact or enchantment.| Foil|Duel Decks: Elspeth vs. Tezzeret|70|U|{2}{U}{U}|Instant|||You may discard an Island card and another card rather than pay Foil's mana cost.$Counter target spell.| Conclave Equenaut|Duel Decks: Elspeth vs. Tezzeret|19|C|{4}{W}{W}|Creature — Human Soldier|3|3|Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.)$Flying| Conclave Phalanx|Duel Decks: Elspeth vs. Tezzeret|16|U|{4}{W}|Creature — Human Soldier|2|4|Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.)$When Conclave Phalanx enters the battlefield, you gain 1 life for each creature you control.| Burrenton Bombardier|Duel Decks: Elspeth vs. Tezzeret|11|C|{2}{W}|Creature — Kithkin Soldier|2|2|Flying$Reinforce 2—{2}{W} ({2}{W}, Discard this card: Put two +1/+1 counters on target creature.)| Seasoned Marshal|Duel Decks: Elspeth vs. Tezzeret|15|U|{2}{W}{W}|Creature — Human Soldier|2|2|Whenever Seasoned Marshal attacks, you may tap target creature.| Catapult Master|Duel Decks: Elspeth vs. Tezzeret|18|R|{3}{W}{W}|Creature — Human Soldier|3|3|Tap five untapped Soldiers you control: Exile target creature.| Daru Encampment|Duel Decks: Elspeth vs. Tezzeret|32|U||Land|||{tap}: Add {1} to your mana pool.${W}, {tap}: Target Soldier creature gets +1/+1 until end of turn.| Angel of Salvation|Duel Decks: Elspeth vs. Tezzeret|20|R|{6}{W}{W}|Creature — Angel|5|5|Flash; convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.)$Flying$When Angel of Salvation enters the battlefield, prevent the next 5 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose.| Saltblast|Duel Decks: Elspeth vs. Tezzeret|30|U|{3}{W}{W}|Sorcery|||Destroy target nonwhite permanent.| Sunlance|Duel Decks: Elspeth vs. Tezzeret|21|C|{W}|Sorcery|||Sunlance deals 3 damage to target nonwhite creature.| Frogmite|Duel Decks: Elspeth vs. Tezzeret|51|C|{4}|Artifact Creature — Frog|2|2|Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)| Argivian Restoration|Duel Decks: Elspeth vs. Tezzeret|69|U|{2}{U}{U}|Sorcery|||Return target artifact card from your graveyard to the battlefield.| Spiraling Duelist|Mirrodin Besieged|76|U|{2}{R}{R}|Creature — Human Berserker|3|1|Metalcraft — Spiraling Duelist has double strike as long as you control three or more artifacts.| Leonin Relic-Warder|Mirrodin Besieged|10|U|{W}{W}|Creature — Cat Cleric|2|2|When Leonin Relic-Warder enters the battlefield, you may exile target artifact or enchantment.$When Leonin Relic-Warder leaves the battlefield, return the exiled card to the battlefield under its owner's control.| Vedalken Anatomist|Mirrodin Besieged|36|U|{2}{U}|Creature — Vedalken Wizard|1|2|{2}{U}, {tap}: Put a -1/-1 counter on target creature. You may tap or untap that creature.| Tangle Mantis|Mirrodin Besieged|91|C|{2}{G}{G}|Creature — Insect|3|4|Trample| Morbid Plunder|Mirrodin Besieged|47|C|{1}{B}{B}|Sorcery|||Return up to two target creature cards from your graveyard to your hand.| Zombie Goliath|Magic 2012|119|C|{4}{B}|Creature — Zombie Giant|4|3|| Doom Blade|Magic 2012|95|C|{1}{B}|Instant|||Destroy target nonblack creature.| Taste of Blood|Magic 2012|113|C|{B}|Sorcery|||Taste of Blood deals 1 damage to target player and you gain 1 life.| Devouring Swarm|Magic 2012|91|C|{1}{B}{B}|Creature — Insect|2|1|Flying$Sacrifice a creature: Devouring Swarm gets +1/+1 until end of turn.| Reassembling Skeleton|Magic 2012|104|U|{1}{B}|Creature — Skeleton Warrior|1|1|{1}{B}: Return Reassembling Skeleton from your graveyard to the battlefield tapped.| Bonebreaker Giant|Magic 2012|123|C|{4}{R}|Creature — Giant|4|4|| Chandra's Outrage|Magic 2012|125|C|{2}{R}{R}|Instant|||Chandra's Outrage deals 4 damage to target creature and 2 damage to that creature's controller.| Firebreathing|Magic 2012|132|C|{R}|Enchantment — Aura|||Enchant creature${R}: Enchanted creature gets +1/+0 until end of turn.| Act of Treason|Magic 2012|121|C|{2}{R}|Sorcery|||Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {tap} this turn.)| Combust|Magic 2012|128|U|{1}{R}|Instant|||Combust can't be countered by spells or abilities.$Combust deals 5 damage to target white or blue creature. The damage can't be prevented.| Energy Chamber|Duel Decks: Elspeth vs. Tezzeret|64|U|{2}|Artifact|||At the beginning of your upkeep, choose one — Put a +1/+1 counter on target artifact creature; or put a charge counter on target noncreature artifact.| Synod Centurion|Duel Decks: Elspeth vs. Tezzeret|53|U|{4}|Artifact Creature — Construct|4|4|When you control no other artifacts, sacrifice Synod Centurion.| Mighty Leap|Duel Decks: Elspeth vs. Tezzeret|24|C|{1}{W}|Instant|||Target creature gets +2/+2 and gains flying until end of turn.| Kor Aeronaut|Duel Decks: Elspeth vs. Tezzeret|10|U|{W}{W}|Creature — Kor Soldier|2|2|Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.)$Flying$When Kor Aeronaut enters the battlefield, if it was kicked, target creature gains flying until end of turn.| Esperzoa|Duel Decks: Elspeth vs. Tezzeret|47|U|{2}{U}|Artifact Creature — Jellyfish|4|3|Flying$At the beginning of your upkeep, return an artifact you control to its owner's hand.| Stormfront Riders|Duel Decks: Elspeth vs. Tezzeret|17|U|{4}{W}|Creature — Human Soldier|4|3|Flying$When Stormfront Riders enters the battlefield, return two creatures you control to their owner's hand.$Whenever Stormfront Riders or another creature is returned to your hand from the battlefield, put a 1/1 white Soldier creature token onto the battlefield.| Garruk's Companion|Magic 2012|175|C|{G}{G}|Creature — Beast|3|2|Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)| Fog|Magic 2012|173|C|{G}|Instant|||Prevent all combat damage that would be dealt this turn.| Bountiful Harvest|Magic 2012|166|C|{4}{G}|Sorcery|||You gain 1 life for each land you control.| Reclaim|Magic 2012|191|C|{G}|Instant|||Put target card from your graveyard on top of your library.| Lure|Magic 2012|183|U|{1}{G}{G}|Enchantment — Aura|||Enchant creature$All creatures able to block enchanted creature do so.| Acidic Slime|Magic 2012|161|U|{3}{G}{G}|Creature — Ooze|2|2|Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)$When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.| Assembly-Worker|Duel Decks: Elspeth vs. Tezzeret|45|U|{3}|Artifact Creature — Assembly-Worker|2|2|{tap}: Target Assembly-Worker creature gets +1/+1 until end of turn.| Contagion Clasp|Duel Decks: Elspeth vs. Tezzeret|63|U|{2}|Artifact|||When Contagion Clasp enters the battlefield, put a -1/-1 counter on target creature.${4}, {tap}: Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)| Kemba's Skyguard|Duel Decks: Elspeth vs. Tezzeret|13|C|{1}{W}{W}|Creature — Cat Knight|2|2|Flying$When Kemba's Skyguard enters the battlefield, you gain 2 life.| Pentavus|Duel Decks: Elspeth vs. Tezzeret|58|R|{7}|Artifact Creature — Construct|0|0|Pentavus enters the battlefield with five +1/+1 counters on it.${1}, Remove a +1/+1 counter from Pentavus: Put a 1/1 colorless Pentavite artifact creature token with flying onto the battlefield.${1}, Sacrifice a Pentavite: Put a +1/+1 counter on Pentavus.| AEther Adept|Magic 2012|41|C|{1}{U}{U}|Creature — Human Wizard|2|2|When Æther Adept enters the battlefield, return target creature to its owner's hand.| Coral Merfolk|Magic 2012|49|C|{1}{U}|Creature — Merfolk|2|1|| Cancel|Magic 2012|47|C|{1}{U}{U}|Instant|||Counter target spell.| Jace's Erasure|Magic 2012|60|C|{1}{U}|Enchantment|||Whenever you draw a card, you may have target player put the top card of his or her library into his or her graveyard.| Worldslayer|Magic 2012|222|R|{5}|Artifact — Equipment|||Whenever equipped creature deals combat damage to a player, destroy all permanents other than Worldslayer.$Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.)| Djinn of Wishes|Magic 2012|51|R|{3}{U}{U}|Creature — Djinn|4|4|Flying$Djinn of Wishes enters the battlefield with three wish counters on it.${2}{U}{U}, Remove a wish counter from Djinn of Wishes: Reveal the top card of your library. You may play that card without paying its mana cost. If you don't, exile it.| Puresteel Paladin|New Phyrexia|20|R|{W}{W}|Creature — Human Knight|2|2|Whenever an Equipment enters the battlefield under your control, you may draw a card.$Metalcraft — Equipment you control have equip {0} as long as you control three or more artifacts.| Island|New Phyrexia|169|L||Basic Land — Island|||U| Mountain|New Phyrexia|172|L||Basic Land — Mountain|||R| Jor Kadeen, the Prevailer|New Phyrexia|128|R|{3}{R}{W}|Legendary Creature — Human Warrior|5|4|First strike$Metalcraft — Creatures you control get +3/+0 as long as you control three or more artifacts.| Hovermyr|New Phyrexia|138|C|{2}|Artifact Creature — Myr|1|2|Flying, vigilance| Plains|New Phyrexia|167|L||Basic Land — Plains|||W| Swamp|New Phyrexia|170|L||Basic Land — Swamp|||B| Swamp|New Phyrexia|171|L||Basic Land — Swamp|||B| Ruthless Invasion|New Phyrexia|93|C|{3}{RP}|Sorcery|||({RP} can be paid with either {R} or 2 life.)$Nonartifact creatures can't block this turn.| Island|New Phyrexia|168|L||Basic Land — Island|||U| Fallen Ferromancer|New Phyrexia|82|U|{3}{R}|Creature — Human Shaman|1|1|Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)${1}{R}, {tap}: Fallen Ferromancer deals 1 damage to target creature or player.| Xenograft|New Phyrexia|51|R|{4}{U}|Enchantment|||As Xenograft enters the battlefield, choose a creature type.$Each creature you control is the chosen type in addition to its other types.| Tezzeret's Gambit|New Phyrexia|47|U|{3}{UP}|Sorcery|||({UP} can be paid with either {U} or 2 life.)$Draw two cards, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)| Victorious Destruction|New Phyrexia|99|C|{4}{R}|Sorcery|||Destroy target artifact or land. Its controller loses 1 life.| Plains|New Phyrexia|166|L||Basic Land — Plains|||W| Benalish Veteran|Magic 2012|10|C|{2}{W}|Creature — Human Soldier|2|2|Whenever Benalish Veteran attacks, it gets +1/+1 until end of turn.| Sundial of the Infinite|Magic 2012|218|R|{2}|Artifact|||{1}, {tap}: End the turn. Activate this ability only during your turn. (Exile all spells and abilities on the stack. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)| Master Thief|Magic 2012|64|U|{2}{U}{U}|Creature — Human Rogue|2|2|When Master Thief enters the battlefield, gain control of target artifact for as long as you control Master Thief.| Gideon's Lawkeeper|Magic 2012|18|C|{W}|Creature — Human Soldier|1|1|{W}, {tap}: Tap target creature.| Alliance of Arms|Magic: The Gathering-Commander|4|R|{W}|Sorcery|||Join forces — Starting with you, each player may pay any amount of mana. Each player puts X 1/1 white Soldier creature tokens onto the battlefield, where X is the total amount of mana paid this way.| Dread Cacodemon|Magic: The Gathering-Commander|79|R|{7}{B}{B}{B}|Creature — Demon|8|8|When Dread Cacodemon enters the battlefield, if you cast it from your hand, destroy all creatures your opponents control, then tap all other creatures you control.| The Mimeoplasm|Magic: The Gathering-Commander|210|M|{2}{G}{U}{B}|Legendary Creature — Ooze|0|0|As The Mimeoplasm enters the battlefield, you may exile two creature cards from graveyards. If you do, it enters the battlefield as a copy of one of those cards with a number of additional +1/+1 counters on it equal to the power of the other card.| Magmatic Force|Magic: The Gathering-Commander|128|R|{5}{R}{R}{R}|Creature — Elemental|7|7|At the beginning of each upkeep, Magmatic Force deals 3 damage to target creature or player.| Trench Gorger|Magic: The Gathering-Commander|65|R|{6}{U}{U}|Creature — Leviathan|6|6|Trample$When Trench Gorger enters the battlefield, you may search your library for any number of land cards, exile them, then shuffle your library. If you do, Trench Gorger's power and toughness each become equal to the number of cards exiled this way.| Archangel of Strife|Magic: The Gathering-Commander|7|R|{5}{W}{W}|Creature — Angel|6|6|Flying$As Archangel of Strife enters the battlefield, each player chooses war or peace.$Creatures controlled by players who chose war get +3/+0.$Creatures controlled by players who chose peace get +0/+3.| Hydra Omnivore|Magic: The Gathering-Commander|161|R|{4}{G}{G}|Creature — Hydra|8|8|Whenever Hydra Omnivore deals combat damage to an opponent, it deals that much damage to each other opponent.| Crescendo of War|Magic: The Gathering-Commander|12|R|{3}{W}|Enchantment|||At the beginning of each upkeep, put a strife counter on Crescendo of War.$Attacking creatures get +1/+0 for each strife counter on Crescendo of War.$Blocking creatures you control get +1/+0 for each strife counter on Crescendo of War.| Flusterstorm|Magic: The Gathering-Commander|46|R|{U}|Instant|||Counter target instant or sorcery spell unless its controller pays {1}.$Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)| Celestial Force|Magic: The Gathering-Commander|10|R|{5}{W}{W}{W}|Creature — Elemental|7|7|At the beginning of each upkeep, you gain 3 life.| Shared Trauma|Magic: The Gathering-Commander|99|R|{B}|Sorcery|||Join forces — Starting with you, each player may pay any amount of mana. Each player puts the top X cards of his or her library into his or her graveyard, where X is the total amount of mana paid this way.| Armageddon|Masters Edition IV|5|R|{3}{W}|Sorcery|||Destroy all lands.| Mahamoti Djinn|Masters Edition IV|52|R|{4}{U}{U}|Creature — Djinn|5|6|Flying (This creature can't be blocked except by creatures with flying or reach.)| Shivan Dragon|Masters Edition IV|136|R|{4}{R}{R}|Creature — Dragon|5|5|Flying${R}: Shivan Dragon gets +1/+0 until end of turn.| Devastation|Masters Edition IV|112|R|{5}{R}{R}|Sorcery|||Destroy all creatures and lands.| Dread Reaper|Masters Edition IV|78|R|{3}{B}{B}{B}|Creature — Horror|6|5|Flying$When Dread Reaper enters the battlefield, you lose 5 life.| Harsh Justice|Masters Edition IV|13|R|{2}{W}|Instant|||Cast Harsh Justice only during the declare attackers step and only if you've been attacked this step.$This turn, whenever an attacking creature deals combat damage to you, it deals that much damage to its controller.| Urza's Miter|Masters Edition IV|237|R|{3}|Artifact|||Whenever an artifact you control is put into a graveyard from the battlefield, if it wasn't sacrificed, you may pay {3}. If you do, draw a card.| Al-abara's Carpet|Masters Edition IV|177|R|{5}|Artifact|||{5}, {tap}: Prevent all damage that would be dealt to you this turn by attacking creatures without flying.| Alchor's Tomb|Masters Edition IV|178|R|{4}|Artifact|||{2}, {tap}: Target permanent you control becomes the color of your choice. (This effect lasts indefinitely.)| Mana Matrix|Masters Edition IV|213|R|{6}|Artifact|||Instant and enchantment spells you cast cost up to {2} less to cast.| Vibrating Sphere|Masters Edition IV|238|R|{4}|Artifact|||As long as it's your turn, creatures you control get +2/+0.$As long as it's not your turn, creatures you control get -0/-2.| Warstorm Surge|Magic 2012|160|R|{5}{R}|Enchantment|||Whenever a creature enters the battlefield under your control, it deals damage equal to its power to target creature or player.| Pacifism|Magic 2012|28|C|{1}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature can't attack or block.| Goblin Fireslinger|Magic 2012|139|C|{R}|Creature — Goblin Warrior|1|1|{tap}: Goblin Fireslinger deals 1 damage to target player.| Goblin Bangchuckers|Magic 2012|137|U|{2}{R}{R}|Creature — Goblin Warrior|2|2|{tap}: Flip a coin. If you win the flip, Goblin Bangchuckers deals 2 damage to target creature or player. If you lose the flip, Goblin Bangchuckers deals 2 damage to itself.| Death by Dragons|Magic: The Gathering-Commander|118|U|{4}{R}{R}|Sorcery|||Each player other than target player puts a 5/5 red Dragon creature token with flying onto the battlefield.| Edric, Spymaster of Trest|Magic: The Gathering-Commander|196|R|{1}{G}{U}|Legendary Creature — Elf Rogue|2|2|Whenever a creature deals combat damage to one of your opponents, its controller may draw a card.| Mountain|New Phyrexia|173|L||Basic Land — Mountain|||R| Slash Panther|New Phyrexia|96|C|{4}{RP}|Artifact Creature — Cat|4|2|({RP} can be paid with either {R} or 2 life.)$Haste| Mental Misstep|New Phyrexia|38|U|{UP}|Instant|||({UP} can be paid with either {U} or 2 life.)$Counter target spell with converted mana cost 1.| Noxious Revival|New Phyrexia|118|U|{GP}|Instant|||({GP} can be paid with either {G} or 2 life.)$Put target card from a graveyard on top of its owner's library.| Spinebiter|New Phyrexia|121|U|{4}{G}{G}|Creature — Beast|3|4|Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)$You may have Spinebiter assign its combat damage as though it weren't blocked.| Conversion Chamber|New Phyrexia|133|U|{3}|Artifact|||{2}, {tap}: Exile target artifact card from a graveyard. Put a charge counter on Conversion Chamber.${2}, {tap}, Remove a charge counter from Conversion Chamber: Put a 3/3 colorless Golem artifact creature token onto the battlefield.| Forest|New Phyrexia|175|L||Basic Land — Forest|||G| Marrow Shards|New Phyrexia|15|U|{WP}|Instant|||({WP} can be paid with either {W} or 2 life.)$Marrow Shards deals 1 damage to each attacking creature.| Gut Shot|New Phyrexia|86|U|{RP}|Instant|||({RP} can be paid with either {R} or 2 life.)$Gut Shot deals 1 damage to target creature or player.| Corrosive Gale|New Phyrexia|107|U|{X}{GP}|Sorcery|||({GP} can be paid with either {G} or 2 life.)$Corrosive Gale deals X damage to each creature with flying.| Act of Aggression|New Phyrexia|78|U|{3}{RP}{RP}|Instant|||({RP} can be paid with either {R} or 2 life.)$Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.| War Report|New Phyrexia|26|C|{3}{W}|Instant|||You gain life equal to the number of creatures on the battlefield plus the number of artifacts on the battlefield.| Pith Driller|New Phyrexia|69|C|{4}{BP}|Artifact Creature — Horror|2|4|({BP} can be paid with either {B} or 2 life.)$When Pith Driller enters the battlefield, put a -1/-1 counter on target creature.| Forest|New Phyrexia|174|L||Basic Land — Forest|||G| Dismember|New Phyrexia|57|U|{1}{BP}{BP}|Instant|||({BP} can be paid with either {B} or 2 life.)$Target creature gets -5/-5 until end of turn.| Forced Worship|New Phyrexia|11|C|{1}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature can't attack.${2}{W}: Return Forced Worship to its owner's hand.| Harbor Serpent|Magic 2012|56|C|{4}{U}{U}|Creature — Serpent|5|5|Islandwalk (This creature is unblockable as long as defending player controls an Island.)$Harbor Serpent can't attack unless there are five or more Islands on the battlefield.| Negate|Magic 2012|69|C|{1}{U}|Instant|||Counter target noncreature spell.| Wring Flesh|Magic 2012|118|C|{B}|Instant|||Target creature gets -3/-1 until end of turn.| Slaughter Cry|Magic 2012|155|C|{2}{R}|Instant|||Target creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)| Manic Vandal|Magic 2012|151|C|{2}{R}|Creature — Human Warrior|2|2|When Manic Vandal enters the battlefield, destroy target artifact.| Wing Splicer|New Phyrexia|50|U|{3}{U}|Creature — Human Artificer|1|1|When Wing Splicer enters the battlefield, put a 3/3 colorless Golem artifact creature token onto the battlefield.$Golem creatures you control have flying.| Sensor Splicer|New Phyrexia|22|C|{4}{W}|Creature — Artificer|1|1|When Sensor Splicer enters the battlefield, put a 3/3 colorless Golem artifact creature token onto the battlefield.$Golem creatures you control have vigilance.| Maul Splicer|New Phyrexia|114|C|{6}{G}|Creature — Human Artificer|1|1|When Maul Splicer enters the battlefield, put two 3/3 colorless Golem artifact creature tokens onto the battlefield.$Golem creatures you control have trample.| Surgical Extraction|New Phyrexia|74|R|{BP}|Instant|||({BP} can be paid with either {B} or 2 life.)$Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library.| Omen Machine|New Phyrexia|148|R|{6}|Artifact|||Players can't draw cards.$At the beginning of each player's draw step, that player exiles the top card of his or her library. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able.| Despise|New Phyrexia|56|U|{B}|Sorcery|||Target opponent reveals his or her hand. You choose a creature or planeswalker card from it. That player discards that card.| Blinding Souleater|New Phyrexia|131|C|{3}|Artifact Creature — Cleric|1|3|{WP}, {tap}: Tap target creature. ({WP} can be paid with either {W} or 2 life.)| Viral Drake|New Phyrexia|49|U|{3}{U}|Creature — Drake|1|4|Flying$Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)${3}{U}: Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)| Soul Conduit|New Phyrexia|158|R|{6}|Artifact|||{6}, {tap}: Two target players exchange life totals.| Norn's Annex|New Phyrexia|17|R|{3}{WP}{WP}|Artifact|||({WP} can be paid with either {W} or 2 life.)$Creatures can't attack you or a planeswalker you control unless their controller pays {WP} for each of those creatures.| Moltensteel Dragon|New Phyrexia|88|R|{4}{RP}{RP}|Artifact Creature — Dragon|4|4|({RP} can be paid with either {R} or 2 life.)$Flying${RP}: Moltensteel Dragon gets +1/+0 until end of turn.| Glistener Elf|New Phyrexia|111|C|{G}|Creature — Elf Warrior|1|1|Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)| Spire Monitor|New Phyrexia|46|C|{4}{U}|Creature — Drake|3|3|Flash (You may cast this spell any time you could cast an instant.)$Flying| Postmortem Lunge|New Phyrexia|70|U|{X}{BP}|Sorcery|||({BP} can be paid with either {B} or 2 life.)$Return target creature card with converted mana cost X from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step.| Batterskull|New Phyrexia|130|M|{5}|Artifact — Equipment|||Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.)$Equipped creature gets +4/+4 and has vigilance and lifelink.${3}: Return Batterskull to its owner's hand.$Equip {5}| Gitaxian Probe|New Phyrexia|35|C|{UP}|Sorcery|||({UP} can be paid with either {U} or 2 life.)$Look at target player's hand.$Draw a card.| Immolating Souleater|New Phyrexia|139|C|{2}|Artifact Creature — Hound|1|1|{RP}: Immolating Souleater gets +1/+0 until end of turn. ({RP} can be paid with either {R} or 2 life.)| Shattered Angel|New Phyrexia|23|U|{3}{W}{W}|Creature — Angel|3|3|Flying$Whenever a land enters the battlefield under an opponent's control, you may gain 3 life.| Enslave|New Phyrexia|58|U|{4}{B}{B}|Enchantment — Aura|||Enchant creature$You control enchanted creature.$At the beginning of your upkeep, enchanted creature deals 1 damage to its owner.| Master Splicer|New Phyrexia|16|U|{3}{W}|Creature — Human Artificer|1|1|When Master Splicer enters the battlefield, put a 3/3 colorless Golem artifact creature token onto the battlefield.$Golem creatures you control get +1/+1.| Greenhilt Trainee|New Phyrexia|112|U|{3}{G}|Creature — Elf Warrior|2|3|{tap}: Target creature gets +4/+4 until end of turn. Activate this ability only if Greenhilt Trainee's power is 4 or greater.| Rotted Hystrix|New Phyrexia|120|C|{4}{G}|Creature — Beast|3|6|| Death-Hood Cobra|New Phyrexia|108|C|{1}{G}|Creature — Snake|2|2|{1}{G}: Death-Hood Cobra gains reach until end of turn. (It can block creatures with flying.)${1}{G}: Death-Hood Cobra gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)| Insatiable Souleater|New Phyrexia|140|C|{4}|Artifact Creature — Beast|5|1|{GP}: Insatiable Souleater gains trample until end of turn. ({GP} can be paid with either {G} or 2 life.)| Invader Parasite|New Phyrexia|87|R|{3}{R}{R}|Creature — Insect|3|2|Imprint — When Invader Parasite enters the battlefield, exile target land.$Whenever a land with the same name as the exiled card enters the battlefield under an opponent's control, Invader Parasite deals 2 damage to that player.| Blade Splicer|New Phyrexia|4|R|{2}{W}|Creature — Human Artificer|1|1|When Blade Splicer enters the battlefield, put a 3/3 colorless Golem artifact creature token onto the battlefield.$Golem creatures you control have first strike.| Torpor Orb|New Phyrexia|162|R|{2}|Artifact|||Creatures entering the battlefield don't cause abilities to trigger.| Mutagenic Growth|New Phyrexia|116|C|{GP}|Instant|||({GP} can be paid with either {G} or 2 life.)$Target creature gets +2/+2 until end of turn.| Mortis Dogs|New Phyrexia|66|C|{3}{B}|Creature — Hound|2|2|Whenever Mortis Dogs attacks, it gets +2/+0 until end of turn.$When Mortis Dogs dies, target player loses life equal to its power.| Trespassing Souleater|New Phyrexia|163|C|{3}|Artifact Creature — Construct|2|2|{UP}: Trespassing Souleater is unblockable this turn. ({UP} can be paid with either {U} or 2 life.)| Pristine Talisman|New Phyrexia|151|C|{3}|Artifact|||{tap}: Add {1} to your mana pool. You gain 1 life.| Due Respect|New Phyrexia|8|U|{1}{W}|Instant|||Permanents enter the battlefield tapped this turn.$Draw a card.| Mindcrank|New Phyrexia|144|U|{2}|Artifact|||Whenever an opponent loses life, that player puts that many cards from the top of his or her library into his or her graveyard. (Damage dealt by sources without infect causes loss of life.)| Vital Splicer|New Phyrexia|126|U|{3}{G}|Creature — Human Artificer|1|1|When Vital Splicer enters the battlefield, put a 3/3 colorless Golem artifact creature token onto the battlefield.${1}: Regenerate target Golem you control.| Corrupted Resolve|New Phyrexia|32|U|{1}{U}|Instant|||Counter target spell if its controller is poisoned.| Toxic Nim|New Phyrexia|75|C|{4}{B}{B}|Creature — Zombie|4|1|Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)${B}: Regenerate Toxic Nim.| Ogre Menial|New Phyrexia|89|C|{3}{R}|Creature — Ogre|0|4|Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)${R}: Ogre Menial gets +1/+0 until end of turn.| Dementia Bat|New Phyrexia|55|C|{4}{B}|Creature — Bat|2|2|Flying${4}{B}, Sacrifice Dementia Bat: Target player discards two cards.| Pestilent Souleater|New Phyrexia|149|C|{5}|Artifact Creature — Insect|3|3|{BP}: Pestilent Souleater gains infect until end of turn. ({BP} can be paid with either {B} or 2 life. A creature with infect deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)| Flameborn Viron|New Phyrexia|83|C|{4}{R}{R}|Creature — Insect|6|4|| Scavenging Ooze|Magic: The Gathering-Commander|170|R|{1}{G}|Creature — Ooze|2|2|{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.| Stranglehold|Magic: The Gathering-Commander|136|R|{3}{R}|Enchantment|||Your opponents can't search libraries.$If an opponent would begin an extra turn, that player skips that turn instead.| Acorn Catapult|Magic: The Gathering-Commander|241|R|{4}|Artifact|||{1}, {tap}: Acorn Catapult deals 1 damage to target creature or player. That creature's controller or that player puts a 1/1 green Squirrel creature token onto the battlefield.| Champion's Helm|Magic: The Gathering-Commander|244|R|{3}|Artifact — Equipment|||Equipped creature gets +2/+2.$As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.)$Equip {1}| Homeward Path|Magic: The Gathering-Commander|277|R||Land|||{tap}: Add {1} to your mana pool.${tap}: Each player gains control of all creatures he or she owns.| Syphon Flesh|Magic: The Gathering-Commander|103|U|{4}{B}|Sorcery|||Each other player sacrifices a creature. You put a 2/2 black Zombie creature token onto the battlefield for each creature sacrificed this way.| Rampant Growth|Magic 2012|190|C|{1}{G}|Sorcery|||Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.| Giant Spider|Magic 2012|177|C|{3}{G}|Creature — Spider|2|4|Reach (This creature can block creatures with flying.)| Greater Basilisk|Magic 2012|179|C|{3}{G}{G}|Creature — Basilisk|3|5|Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)| Plummet|Magic 2012|187|C|{1}{G}|Instant|||Destroy target creature with flying.| Honor of the Pure|Magic 2012|23|R|{1}{W}|Enchantment|||White creatures you control get +1/+1.| Martyr's Cry|Masters Edition IV|19|R|{W}{W}|Sorcery|||Exile all white creatures. For each creature exiled this way, its controller draws a card.| Leeches|Masters Edition IV|18|R|{1}{W}{W}|Sorcery|||Target player loses all poison counters. Leeches deals that much damage to that player.| Acid Rain|Masters Edition IV|36|R|{3}{U}|Sorcery|||Destroy all Forests.| Cloud Dragon|Masters Edition IV|41|R|{5}{U}|Creature — Illusion Dragon|5|4|Flying$Cloud Dragon can block only creatures with flying.| Rain of Daggers|Masters Edition IV|94|R|{4}{B}{B}|Sorcery|||Destroy all creatures target opponent controls. You lose 2 life for each creature destroyed this way.| Minion of Tevesh Szat|Masters Edition IV|91|R|{4}{B}{B}{B}|Creature — Demon Minion|4|4|At the beginning of your upkeep, Minion of Tevesh Szat deals 2 damage to you unless you pay {B}{B}.${tap}: Target creature gets +3/-2 until end of turn.| Last Chance|Masters Edition IV|125|R|{R}{R}|Sorcery|||Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.| Force of Nature|Masters Edition IV|154|R|{2}{G}{G}{G}{G}|Creature — Elemental|8|8|Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)$At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay {G}{G}{G}{G}.| Living Lands|Masters Edition IV|161|R|{3}{G}|Enchantment|||All Forests are 1/1 creatures that are still lands.| Smoke|Masters Edition IV|137|R|{R}{R}|Enchantment|||Players can't untap more than one creature during their untap steps.| Reverberate|Magic 2012|152|R|{R}{R}|Instant|||Copy target instant or sorcery spell. You may choose new targets for the copy.| Levitation|Magic 2012|61|U|{2}{U}{U}|Enchantment|||Creatures you control have flying.| Cemetery Reaper|Magic 2012|86|R|{1}{B}{B}|Creature — Zombie|2|2|Other Zombie creatures you control get +1/+1.${2}{B}, {tap}: Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield.| Thran Golem|Magic 2012|220|U|{5}|Artifact Creature — Golem|3|3|As long as Thran Golem is enchanted, it gets +2/+2 and has flying, first strike, and trample.| Incinerate|Magic 2012|146|C|{1}{R}|Instant|||Incinerate deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn.| Grim Lavamancer|Magic 2012|145|R|{R}|Creature — Human Wizard|1|1|{R}, {tap}, Exile two cards from your graveyard: Grim Lavamancer deals 2 damage to target creature or player.| Sorin's Vengeance|Magic 2012|111|R|{4}{B}{B}{B}|Sorcery|||Sorin's Vengeance deals 10 damage to target player and you gain 10 life.| Child of Night|Magic 2012|87|C|{1}{B}|Creature — Vampire|2|1|Lifelink (Damage dealt by this creature also causes you to gain that much life.)| Mind Rot|Magic 2012|101|C|{2}{B}|Sorcery|||Target player discards two cards.| Oblivion Ring|Magic 2012|27|U|{2}{W}|Enchantment|||When Oblivion Ring enters the battlefield, exile another target nonland permanent.$When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control.| Tectonic Rift|Magic 2012|157|U|{3}{R}|Sorcery|||Destroy target land. Creatures without flying can't block this turn.| Ghitu Encampment|Premium Deck Series: Fire and Lightning|29|U||Land|||Ghitu Encampment enters the battlefield tapped.${tap}: Add {R} to your mana pool.${1}{R}: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)| Mogg Fanatic|Premium Deck Series: Fire and Lightning|3|U|{R}|Creature — Goblin|1|1|Sacrifice Mogg Fanatic: Mogg Fanatic deals 1 damage to target creature or player.| Spark Elemental|Premium Deck Series: Fire and Lightning|4|U|{R}|Creature — Elemental|3|1|Trample, haste (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker. This creature can attack and {tap} as soon as it comes under your control.)$At the beginning of the end step, sacrifice Spark Elemental.| Sudden Impact|Premium Deck Series: Fire and Lightning|25|U|{3}{R}|Instant|||Sudden Impact deals damage equal to the number of cards in target player's hand to that player.| Fire Servant|Premium Deck Series: Fire and Lightning|15|U|{3}{R}{R}|Creature — Elemental|4|3|If a red instant or sorcery spell you control would deal damage, it deals double that damage instead.| Fireball|Premium Deck Series: Fire and Lightning|27|U|{X}{R}|Sorcery|||Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players.$Fireball costs {1} more to cast for each target beyond the first.| Lightning Bolt|Premium Deck Series: Fire and Lightning|17|C|{R}|Instant|||Lightning Bolt deals 3 damage to target creature or player.| Reverberate|Premium Deck Series: Fire and Lightning|20|R|{R}{R}|Instant|||Copy target instant or sorcery spell. You may choose new targets for the copy.| Grim Lavamancer|Premium Deck Series: Fire and Lightning|1|R|{R}|Creature — Human Wizard|1|1|{R}, {tap}, Exile two cards from your graveyard: Grim Lavamancer deals 2 damage to target creature or player.| Jaya Ballard, Task Mage|Premium Deck Series: Fire and Lightning|10|R|{1}{R}{R}|Legendary Creature — Human Spellshaper|2|2|{R}, {tap}, Discard a card: Destroy target blue permanent.${1}{R}, {tap}, Discard a card: Jaya Ballard, Task Mage deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn.${5}{R}{R}, {tap}, Discard a card: Jaya Ballard deals 6 damage to each creature and each player.| Keldon Marauders|Premium Deck Series: Fire and Lightning|7|C|{1}{R}|Creature — Human Warrior|3|3|Vanishing 2 (This permanent enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)$When Keldon Marauders enters the battlefield or leaves the battlefield, it deals 1 damage to target player.| Mogg Flunkies|Premium Deck Series: Fire and Lightning|8|C|{1}{R}|Creature — Goblin|3|3|Mogg Flunkies can't attack or block alone.| Hellspark Elemental|Premium Deck Series: Fire and Lightning|6|U|{1}{R}|Creature — Elemental|3|1|Trample, haste$At the beginning of the end step, sacrifice Hellspark Elemental.$Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)| Browbeat|Premium Deck Series: Fire and Lightning|21|U|{2}{R}|Sorcery|||Any player may have Browbeat deal 5 damage to him or her. If no one does, target player draws three cards.| Keldon Champion|Premium Deck Series: Fire and Lightning|14|U|{2}{R}{R}|Creature — Human Barbarian|3|2|Haste$Echo {2}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$When Keldon Champion enters the battlefield, it deals 3 damage to target player.| Price of Progress|Premium Deck Series: Fire and Lightning|18|U|{1}{R}|Instant|||Price of Progress deals damage to each player equal to twice the number of nonbasic lands that player controls.| Teetering Peaks|Premium Deck Series: Fire and Lightning|30|C||Land|||Teetering Peaks enters the battlefield tapped.$When Teetering Peaks enters the battlefield, target creature gets +2/+0 until end of turn.${tap}: Add {R} to your mana pool.| Thunderbolt|Premium Deck Series: Fire and Lightning|19|C|{1}{R}|Instant|||Choose one — Thunderbolt deals 3 damage to target player; or Thunderbolt deals 4 damage to target creature with flying.| Cinder Pyromancer|Premium Deck Series: Fire and Lightning|9|C|{2}{R}|Creature — Elemental Shaman|0|1|{tap}: Cinder Pyromancer deals 1 damage to target player.$Whenever you cast a red spell, you may untap Cinder Pyromancer.| Flames of the Blood Hand|Premium Deck Series: Fire and Lightning|22|U|{2}{R}|Instant|||Flames of the Blood Hand deals 4 damage to target player. The damage can't be prevented. If that player would gain life this turn, that player gains no life instead.| Vulshok Sorcerer|Premium Deck Series: Fire and Lightning|11|C|{1}{R}{R}|Creature — Human Shaman|1|1|Haste${tap}: Vulshok Sorcerer deals 1 damage to target creature or player.| Pillage|Premium Deck Series: Fire and Lightning|24|U|{1}{R}{R}|Sorcery|||Destroy target artifact or land. It can't be regenerated.| Hammer of Bogardan|Premium Deck Series: Fire and Lightning|23|R|{1}{R}{R}|Sorcery|||Hammer of Bogardan deals 3 damage to target creature or player.${2}{R}{R}{R}: Return Hammer of Bogardan from your graveyard to your hand. Activate this ability only during your upkeep.| Ball Lightning|Premium Deck Series: Fire and Lightning|12|R|{R}{R}{R}|Creature — Elemental|6|1|Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)$Haste (This creature can attack and {tap} as soon as it comes under your control.)$At the beginning of the end step, sacrifice Ball Lightning.| Boggart Ram-Gang|Premium Deck Series: Fire and Lightning|13|U|{RG}{RG}{RG}|Creature — Goblin Warrior|3|3|Haste$Wither (This deals damage to creatures in the form of -1/-1 counters.)| Fireblast|Premium Deck Series: Fire and Lightning|26|C|{4}{R}{R}|Instant|||You may sacrifice two Mountains rather than pay Fireblast's mana cost.$Fireblast deals 4 damage to target creature or player.| Barbarian Ring|Premium Deck Series: Fire and Lightning|28|U||Land|||{tap}: Add {R} to your mana pool. Barbarian Ring deals 1 damage to you.$Threshold — {R}, {tap}, Sacrifice Barbarian Ring: Barbarian Ring deals 2 damage to target creature or player. Activate this ability only if seven or more cards are in your graveyard.| Mountain|Premium Deck Series: Fire and Lightning|31|L||Basic Land — Mountain|||R| Mountain|Premium Deck Series: Fire and Lightning|32|L||Basic Land — Mountain|||R| Mountain|Premium Deck Series: Fire and Lightning|33|L||Basic Land — Mountain|||R| Mountain|Premium Deck Series: Fire and Lightning|34|L||Basic Land — Mountain|||R| Rites of Flourishing|Magic 2012|192|R|{2}{G}|Enchantment|||At the beginning of each player's draw step, that player draws an additional card.$Each player may play an additional land on each of his or her turns.| Frost Titan|Magic 2012|55|M|{4}{U}{U}|Creature — Giant|6|6|Whenever Frost Titan becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}.$Whenever Frost Titan enters the battlefield or attacks, tap target permanent. It doesn't untap during its controller's next untap step.| Inferno Titan|Magic 2012|147|M|{4}{R}{R}|Creature — Giant|6|6|{R}: Inferno Titan gets +1/+0 until end of turn.$Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three target creatures and/or players.| Manabarbs|Magic 2012|150|R|{3}{R}|Enchantment|||Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player.| Assault Griffin|Magic 2012|8|C|{3}{W}|Creature — Griffin|3|2|Flying| Figure of Destiny|Premium Deck Series: Fire and Lightning|5|R|{RW}|Creature — Kithkin|1|1|{RW}: Figure of Destiny becomes a 2/2 Kithkin Spirit.$(r/w)(r/w){RW}: If Figure of Destiny is a Spirit, it becomes a 4/4 Kithkin Spirit Warrior.$(r/w)(r/w)(r/w)(r/w)(r/w){RW}: If Figure of Destiny is a Warrior, it becomes an 8/8 Kithkin Spirit Warrior Avatar with flying and first strike.| Belltower Sphinx|Magic 2012|46|U|{4}{U}|Creature — Sphinx|2|5|Flying$Whenever a source deals damage to Belltower Sphinx, that source's controller puts that many cards from the top of his or her library into his or her graveyard.| Mind Unbound|Magic 2012|68|R|{4}{U}{U}|Enchantment|||At the beginning of your upkeep, put a lore counter on Mind Unbound, then draw a card for each lore counter on Mind Unbound.| Call to the Grave|Magic 2012|85|R|{4}{B}|Enchantment|||At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature.$At the beginning of the end step, if no creatures are on the battlefield, sacrifice Call to the Grave.| Goblin War Paint|Magic 2012|143|C|{1}{R}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+2 and has haste. (It can attack and {tap} no matter when it came under its controller's control.)| Royal Assassin|Magic 2012|105|R|{1}{B}{B}|Creature — Human Assassin|1|1|{tap}: Destroy target tapped creature.| Mana-Charged Dragon|Magic: The Gathering-Commander|129|R|{4}{R}{R}|Creature — Dragon|5|5|Flying, trample$Join forces — Whenever Mana-Charged Dragon attacks or blocks, each player starting with you may pay any amount of mana. Mana-Charged Dragon gets +X/+0 until end of turn, where X is the total amount of mana paid this way.| Chaos Warp|Magic: The Gathering-Commander|114|R|{2}{R}|Instant|||The owner of target permanent shuffles it into his or her library, then reveals the top card of his or her library. If it's a permanent card, he or she puts it onto the battlefield.| Karador, Ghost Chieftain|Magic: The Gathering-Commander|207|M|{5}{B}{G}{W}|Legendary Creature — Centaur Spirit|3|4|Karador, Ghost Chieftain costs {1} less to cast for each creature card in your graveyard.$During each of your turns, you may cast one creature card from your graveyard.| Riku of Two Reflections|Magic: The Gathering-Commander|220|M|{2}{U}{R}{G}|Legendary Creature — Human Wizard|2|2|Whenever you cast an instant or sorcery spell, you may pay {U}{R}. If you do, copy that spell. You may choose new targets for the copy.$Whenever another nontoken creature enters the battlefield under your control, you may pay {G}{U}. If you do, put a token that's a copy of that creature onto the battlefield.| Nin, the Pain Artist|Magic: The Gathering-Commander|213|R|{U}{R}|Legendary Creature — Vedalken Wizard|1|1|{X}{U}{R}, {tap}: Nin, the Pain Artist deals X damage to target creature. That creature's controller draws X cards.| Kaalia of the Vast|Magic: The Gathering-Commander|206|M|{1}{W}{B}{R}|Legendary Creature — Human Cleric|2|2|Flying$Whenever Kaalia of the Vast attacks an opponent, you may put an Angel, Demon, or Dragon creature card from your hand onto the battlefield tapped and attacking that opponent.| Ruhan of the Fomori|Magic: The Gathering-Commander|221|M|{1}{R}{W}{U}|Legendary Creature — Giant Warrior|7|7|At the beginning of combat on your turn, choose an opponent at random. Ruhan of the Fomori attacks that player this combat if able.| Damia, Sage of Stone|Magic: The Gathering-Commander|191|M|{4}{G}{U}{B}|Legendary Creature — Gorgon Wizard|4|4|Deathtouch$Skip your draw step.$At the beginning of your upkeep, if you have fewer than seven cards in hand, draw cards equal to the difference.| Martyr's Bond|Magic: The Gathering-Commander|19|R|{4}{W}{W}|Enchantment|||Whenever Martyr's Bond or another nonland permanent you control is put into a graveyard from the battlefield, each opponent sacrifices a permanent that shares a card type with it.| Sewer Nemesis|Magic: The Gathering-Commander|98|R|{3}{B}|Creature — Horror|*|*|As Sewer Nemesis enters the battlefield, choose a player.$Sewer Nemesis's power and toughness are each equal to the number of cards in the chosen player's graveyard.$Whenever the chosen player casts a spell, that player puts the top card of his or her library into his or her graveyard.| Skullbriar, the Walking Grave|Magic: The Gathering-Commander|227|R|{B}{G}|Legendary Creature — Zombie Elemental|1|1|Haste$Whenever Skullbriar, the Walking Grave deals combat damage to a player, put a +1/+1 counter on it.$Counters remain on Skullbriar as it moves to any zone other than a player's hand or library.| Vish Kal, Blood Arbiter|Magic: The Gathering-Commander|234|R|{4}{W}{B}{B}|Legendary Creature — Vampire|5|5|Flying, lifelink$Sacrifice a creature: Put X +1/+1 counters on Vish Kal, Blood Arbiter, where X is the sacrificed creature's power.$Remove all +1/+1 counters from Vish Kal: Target creature gets -1/-1 until end of turn for each +1/+1 counter removed this way.| Basandra, Battle Seraph|Magic: The Gathering-Commander|184|R|{3}{R}{W}|Legendary Creature — Angel|4|4|Flying$Players can't cast spells during combat.${R}: Target creature attacks this turn if able.| Avatar of Slaughter|Magic: The Gathering-Commander|111|R|{6}{R}{R}|Creature — Avatar|8|8|All creatures have double strike and attack each turn if able.| Zedruu the Greathearted|Magic: The Gathering-Commander|240|M|{1}{R}{W}{U}|Legendary Creature — Minotaur Monk|2|4|At the beginning of your upkeep, you gain X life and draw X cards, where X is the number of permanents you own that your opponents control.${R}{W}{U}: Target opponent gains control of target permanent you control.| Scythe Specter|Magic: The Gathering-Commander|97|R|{4}{B}{B}|Creature — Specter|4|4|Flying$Whenever Scythe Specter deals combat damage to a player, each opponent discards a card. Each player who discarded a card with the highest converted mana cost among cards discarded this way loses life equal to that converted mana cost.| Ghave, Guru of Spores|Magic: The Gathering-Commander|200|M|{2}{B}{G}{W}|Legendary Creature — Fungus Shaman|0|0|Ghave, Guru of Spores enters the battlefield with five +1/+1 counters on it.${1}, Remove a +1/+1 counter from a creature you control: Put a 1/1 green Saproling creature token onto the battlefield.${1}, Sacrifice a creature: Put a +1/+1 counter on target creature.| Animar, Soul of Elements|Magic: The Gathering-Commander|181|M|{U}{R}{G}|Legendary Creature — Elemental|1|1|Protection from white and from black$Whenever you cast a creature spell, put a +1/+1 counter on Animar, Soul of Elements.$Creature spells you cast cost {1} less to cast for each +1/+1 counter on Animar.| Solemn Simulacrum|Magic 2012|217|R|{4}|Artifact Creature — Golem|2|2|When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.$When Solemn Simulacrum dies, you may draw a card.| Distress|Magic 2012|94|C|{B}{B}|Sorcery|||Target player reveals his or her hand. You choose a nonland card from it. That player discards that card.| Vow of Duty|Magic: The Gathering-Commander|36|U|{2}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+2, has vigilance, and can't attack you or a planeswalker you control.| Tariel, Reckoner of Souls|Magic: The Gathering-Commander|229|M|{4}{W}{B}{R}|Legendary Creature — Angel|4|7|Flying, vigilance${tap}: Choose a creature card at random from target opponent's graveyard. Put that card onto the battlefield under your control.| Tribute to the Wild|Magic: The Gathering-Commander|175|U|{1}{G}|Instant|||Each opponent sacrifices an artifact or enchantment.| Vow of Lightning|Magic: The Gathering-Commander|138|U|{2}{R}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+2, has first strike, and can't attack you or a planeswalker you control.| Command Tower|Magic: The Gathering-Commander|269|C||Land|||{tap}: Add to your mana pool one mana of any color in your commander's color identity.| Spell Crumple|Magic: The Gathering-Commander|63|U|{1}{U}{U}|Instant|||Counter target spell. If that spell is countered this way, put it on the bottom of its owner's library instead of into that player's graveyard. Put Spell Crumple on the bottom of its owner's library.| Quicksilver Amulet|Magic 2012|214|R|{4}|Artifact|||{4}, {tap}: You may put a creature card from your hand onto the battlefield.| Elvish Archdruid|Magic 2012|172|R|{1}{G}{G}|Creature — Elf Druid|2|2|Other Elf creatures you control get +1/+1.${tap}: Add {G} to your mana pool for each Elf you control.| Smallpox|Magic 2012|108|U|{B}{B}|Sorcery|||Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land.| Flight|Magic 2012|53|C|{U}|Enchantment — Aura|||Enchant creature$Enchanted creature has flying.| Rakalite|Masters Edition IV|223|R|{6}|Artifact|||{2}: Prevent the next 1 damage that would be dealt to target creature or player this turn. Return Rakalite to its owner's hand at the beginning of the next end step.| Vow of Wildness|Magic: The Gathering-Commander|178|U|{2}{G}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +3/+3, has trample, and can't attack you or a planeswalker you control.| Soul Snare|Magic: The Gathering-Commander|32|U|{W}|Enchantment|||{W}, Sacrifice Soul Snare: Exile target creature that's attacking you or a planeswalker you control.| Riddlekeeper|Magic: The Gathering-Commander|59|R|{2}{U}|Creature — Homunculus|1|4|Whenever a creature attacks you or a planeswalker you control, that creature's controller puts the top two cards of his or her library into his or her graveyard.| Hornet Queen|Magic: The Gathering-Commander|159|R|{4}{G}{G}{G}|Creature — Insect|2|2|Flying, deathtouch$When Hornet Queen enters the battlefield, put four 1/1 green Insect creature tokens with flying and deathtouch onto the battlefield.| Vow of Flight|Magic: The Gathering-Commander|68|U|{2}{U}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+2, has flying, and can't attack you or a planeswalker you control.| Vow of Malice|Magic: The Gathering-Commander|107|U|{2}{B}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+2, has intimidate, and can't attack you or a planeswalker you control.| Jace, Memory Adept|Magic 2012|58|M|{3}{U}{U}|Planeswalker — Jace|||+1: Draw a card. Target player puts the top card of his or her library into his or her graveyard.$0: Target player puts the top ten cards of his or her library into his or her graveyard.$-7: Any number of target players each draw twenty cards.| Peregrine Griffin|Magic 2012|29|C|{4}{W}|Creature — Griffin|2|4|Flying$First strike (This creature deals combat damage before creatures without first strike.)| Demystify|Magic 2012|13|C|{W}|Instant|||Destroy target enchantment.| Gideon Jura|Magic 2012|16|M|{3}{W}{W}|Planeswalker — Gideon|||+2: During target opponent's next turn, creatures that player controls attack Gideon Jura if able.$-2: Destroy target tapped creature.$0: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn.| Sorin Markov|Magic 2012|109|M|{3}{B}{B}{B}|Planeswalker — Sorin|||+2: Sorin Markov deals 2 damage to target creature or player and you gain 2 life.$-3: Target opponent's life total becomes 10.$-7: You control target player during that player's next turn.| Fiery Hellhound|Magic 2012|130|C|{1}{R}{R}|Creature — Elemental Hound|2|2|{R}: Fiery Hellhound gets +1/+0 until end of turn.| Angel's Mercy|Magic 2012|4|C|{2}{W}{W}|Instant|||You gain 7 life.| Roc Egg|Magic 2012|32|U|{2}{W}|Creature — Bird|0|3|Defender (This creature can't attack.)$When Roc Egg dies, put a 3/3 white Bird creature token with flying onto the battlefield.| Mind Control|Magic 2012|67|U|{3}{U}{U}|Enchantment — Aura|||Enchant creature$You control enchanted creature.| Overrun|Magic 2012|186|U|{2}{G}{G}{G}|Sorcery|||Creatures you control get +3/+3 and gain trample until end of turn. (If a creature you control would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)| Auramancer|Magic 2012|9|C|{2}{W}|Creature — Human Wizard|2|2|When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.| Elite Vanguard|Magic 2012|15|U|{W}|Creature — Human Soldier|2|1|| Grave Titan|Magic 2012|98|M|{4}{B}{B}|Creature — Giant|6|6|Deathtouch$Whenever Grave Titan enters the battlefield or attacks, put two 2/2 black Zombie creature tokens onto the battlefield.| Mana Leak|Magic 2012|63|C|{1}{U}|Instant|||Counter target spell unless its controller pays {3}.| Primeval Titan|Magic 2012|188|M|{4}{G}{G}|Creature — Giant|6|6|Trample$Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library.| Sun Titan|Magic 2012|39|M|{4}{W}{W}|Creature — Giant|6|6|Vigilance$Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with converted mana cost 3 or less from your graveyard to the battlefield.| Minds Aglow|Magic: The Gathering-Commander|51|R|{U}|Sorcery|||Join forces — Starting with you, each player may pay any amount of mana. Each player draws X cards, where X is the total amount of mana paid this way.| Collective Voyage|Magic: The Gathering-Commander|147|R|{G}|Sorcery|||Join forces — Starting with you, each player may pay any amount of mana. Each player searches his or her library for up to X basic land cards, where X is the total amount of mana paid this way, puts them onto the battlefield tapped, then shuffles his or her library.| Fling|Magic 2012|134|C|{1}{R}|Instant|||As an additional cost to cast Fling, sacrifice a creature.$Fling deals damage equal to the sacrificed creature's power to target creature or player.| Sacred Wolf|Magic 2012|194|C|{2}{G}|Creature — Wolf|3|1|Hexproof (This creature can't be the target of spells or abilities your opponents control.)| Zombie Infestation|Magic 2012|120|U|{1}{B}|Enchantment|||Discard two cards: Put a 2/2 black Zombie creature token onto the battlefield.| Mighty Leap|Magic 2012|26|C|{1}{W}|Instant|||Target creature gets +2/+2 and gains flying until end of turn.| Autumn's Veil|Magic 2012|164|U|{G}|Instant|||Spells you control can't be countered by blue or black spells this turn, and creatures you control can't be the targets of blue or black spells this turn.| Sorin's Thirst|Magic 2012|110|C|{B}{B}|Instant|||Sorin's Thirst deals 2 damage to target creature and you gain 2 life.| Warpath Ghoul|Magic 2012|117|C|{2}{B}|Creature — Zombie|3|2|| Goblin Arsonist|Magic 2012|136|C|{R}|Creature — Goblin Shaman|1|1|When Goblin Arsonist dies, you may have it deal 1 damage to target creature or player.| Knight of the Reliquary|Duel Decks: Knights vs. Dragons|1|M|{1}{G}{W}|Creature — Human Knight|2|2|Knight of the Reliquary gets +1/+1 for each land card in your graveyard.${tap}, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle your library.| Caravan Escort|Duel Decks: Knights vs. Dragons|2|C|{W}|Creature — Human Knight|1|1|Level up {2} ({2}: Put a level counter on this. Level up only as a sorcery.)$LEVEL 1-4$2/2$$LEVEL 5+$5/5$First strike| Lionheart Maverick|Duel Decks: Knights vs. Dragons|3|C|{W}|Creature — Human Knight|1|1|Vigilance${4}{W}: Lionheart Maverick gets +1/+2 until end of turn.| Knight of Cliffhaven|Duel Decks: Knights vs. Dragons|4|C|{1}{W}|Creature — Kor Knight|2|2|Level up {3} ({3}: Put a level counter on this. Level up only as a sorcery.)$LEVEL 1-3$2/3$Flying$LEVEL 4+$4/4$Flying, vigilance| Knight of Meadowgrain|Duel Decks: Knights vs. Dragons|5|U|{W}{W}|Creature — Kithkin Knight|2|2|First strike$Lifelink (Damage dealt by this creature also causes you to gain that much life.)| Knight of the White Orchid|Duel Decks: Knights vs. Dragons|6|R|{W}{W}|Creature — Human Knight|2|2|First strike$When Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle your library.| Leonin Skyhunter|Duel Decks: Knights vs. Dragons|7|U|{W}{W}|Creature — Cat Knight|2|2|Flying| Silver Knight|Duel Decks: Knights vs. Dragons|8|U|{W}{W}|Creature — Human Knight|2|2|First strike, protection from red| White Knight|Duel Decks: Knights vs. Dragons|9|U|{W}{W}|Creature — Human Knight|2|2|First strike (This creature deals combat damage before creatures without first strike.)$Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)| Knotvine Paladin|Duel Decks: Knights vs. Dragons|10|R|{G}{W}|Creature — Human Knight|2|2|Whenever Knotvine Paladin attacks, it gets +1/+1 until end of turn for each untapped creature you control.| Steward of Valeron|Duel Decks: Knights vs. Dragons|11|C|{G}{W}|Creature — Human Druid Knight|2|2|Vigilance${tap}: Add {G} to your mana pool.| Benalish Lancer|Duel Decks: Knights vs. Dragons|12|C|{2}{W}|Creature — Human Knight|2|2|Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.)$If Benalish Lancer was kicked, it enters the battlefield with two +1/+1 counters on it and with first strike.| Zhalfirin Commander|Duel Decks: Knights vs. Dragons|13|U|{2}{W}|Creature — Human Knight|2|2|Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)${1}{W}{W}: Target Knight creature gets +1/+1 until end of turn.| Knight Exemplar|Duel Decks: Knights vs. Dragons|14|R|{1}{W}{W}|Creature — Human Knight|2|2|First strike (This creature deals combat damage before creatures without first strike.)$Other Knight creatures you control get +1/+1 and are indestructible. (Lethal damage and effects that say "destroy" don't destroy them.)| Wilt-Leaf Cavaliers|Duel Decks: Knights vs. Dragons|15|U|{GW}{GW}{GW}|Creature — Elf Knight|3|4|Vigilance| Kabira Vindicator|Duel Decks: Knights vs. Dragons|16|U|{3}{W}|Creature — Human Knight|2|4|Level up {2}{W} ({2}{W}: Put a level counter on this. Level up only as a sorcery.)$LEVEL 2-4$3/6$Other creatures you control get +1/+1.$LEVEL 5+$4/8$Other creatures you control get +2/+2.| Kinsbaile Cavalier|Duel Decks: Knights vs. Dragons|17|R|{3}{W}|Creature — Kithkin Knight|2|2|Knight creatures you control have double strike.| Alaborn Cavalier|Duel Decks: Knights vs. Dragons|18|U|{2}{W}{W}|Creature — Human Knight|2|2|Whenever Alaborn Cavalier attacks, you may tap target creature.| Skyhunter Patrol|Duel Decks: Knights vs. Dragons|19|C|{2}{W}{W}|Creature — Cat Knight|2|3|Flying, first strike (This creature can't be blocked except by creatures with flying or reach, and it deals combat damage before creatures without first strike.)| Plover Knights|Duel Decks: Knights vs. Dragons|20|C|{3}{W}{W}|Creature — Kithkin Knight|3|3|Flying, first strike| Juniper Order Ranger|Duel Decks: Knights vs. Dragons|21|U|{3}{G}{W}|Creature — Human Knight|2|4|Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger.| Paladin of Prahv|Duel Decks: Knights vs. Dragons|22|U|{4}{W}{W}|Creature — Human Knight|3|4|Whenever Paladin of Prahv deals damage, you gain that much life.$Forecast — {1}{W}, Reveal Paladin of Prahv from your hand: Whenever target creature deals damage this turn, you gain that much life. (Activate this ability only during your upkeep and only once each turn.)| Harm's Way|Duel Decks: Knights vs. Dragons|23|U|{W}|Instant|||The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to target creature or player instead.| Reciprocate|Duel Decks: Knights vs. Dragons|24|U|{W}|Instant|||Exile target creature that dealt damage to you this turn.| Edge of Autumn|Duel Decks: Knights vs. Dragons|25|C|{1}{G}|Sorcery|||If you control four or fewer lands, search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.$Cycling—Sacrifice a land. (Sacrifice a land, Discard this card: Draw a card.)| Mighty Leap|Duel Decks: Knights vs. Dragons|26|C|{1}{W}|Instant|||Target creature gets +2/+2 and gains flying until end of turn.| Reprisal|Duel Decks: Knights vs. Dragons|27|U|{1}{W}|Instant|||Destroy target creature with power 4 or greater. It can't be regenerated.| Test of Faith|Duel Decks: Knights vs. Dragons|28|U|{1}{W}|Instant|||Prevent the next 3 damage that would be dealt to target creature this turn, and put a +1/+1 counter on that creature for each 1 damage prevented this way.| Heroes' Reunion|Duel Decks: Knights vs. Dragons|29|U|{G}{W}|Instant|||Target player gains 7 life.| Sigil Blessing|Duel Decks: Knights vs. Dragons|30|C|{G}{W}|Instant|||Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1.| Loxodon Warhammer|Duel Decks: Knights vs. Dragons|31|R|{3}|Artifact — Equipment|||Equipped creature gets +3/+0 and has trample and lifelink. (If the creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker. Damage dealt by the creature also causes its controller to gain that much life.)$Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)| Spidersilk Armor|Duel Decks: Knights vs. Dragons|32|C|{2}{G}|Enchantment|||Creatures you control get +0/+1 and have reach. (They can block creatures with flying.)| Griffin Guide|Duel Decks: Knights vs. Dragons|33|U|{2}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+2 and has flying.$When enchanted creature dies, put a 2/2 white Griffin creature token with flying onto the battlefield.| Oblivion Ring|Duel Decks: Knights vs. Dragons|34|C|{2}{W}|Enchantment|||When Oblivion Ring enters the battlefield, exile another target nonland permanent.$When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control.| Grasslands|Duel Decks: Knights vs. Dragons|35|U||Land|||Grasslands enters the battlefield tapped.${tap}, Sacrifice Grasslands: Search your library for a Forest or Plains card and put it onto the battlefield. Then shuffle your library.| Sejiri Steppe|Duel Decks: Knights vs. Dragons|36|C||Land|||Sejiri Steppe enters the battlefield tapped.$When Sejiri Steppe enters the battlefield, target creature you control gains protection from the color of your choice until end of turn.${tap}: Add {W} to your mana pool.| Selesnya Sanctuary|Duel Decks: Knights vs. Dragons|37|C||Land|||Selesnya Sanctuary enters the battlefield tapped.$When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.${tap}: Add {G}{W} to your mana pool.| Treetop Village|Duel Decks: Knights vs. Dragons|38|U||Land|||Treetop Village enters the battlefield tapped.${tap}: Add {G} to your mana pool.${1}{G}: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)| Plains|Duel Decks: Knights vs. Dragons|39|L||Basic Land — Plains|||W| Plains|Duel Decks: Knights vs. Dragons|40|L||Basic Land — Plains|||W| Plains|Duel Decks: Knights vs. Dragons|41|L||Basic Land — Plains|||W| Plains|Duel Decks: Knights vs. Dragons|42|L||Basic Land — Plains|||W| Forest|Duel Decks: Knights vs. Dragons|43|L||Basic Land — Forest|||G| Forest|Duel Decks: Knights vs. Dragons|44|L||Basic Land — Forest|||G| Forest|Duel Decks: Knights vs. Dragons|45|L||Basic Land — Forest|||G| Forest|Duel Decks: Knights vs. Dragons|46|L||Basic Land — Forest|||G| Bogardan Hellkite|Duel Decks: Knights vs. Dragons|47|M|{6}{R}{R}|Creature — Dragon|5|5|Flash (You may cast this spell any time you could cast an instant.)$Flying$When Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of target creatures and/or players.| Skirk Prospector|Duel Decks: Knights vs. Dragons|49|C|{R}|Creature — Goblin|1|1|Sacrifice a Goblin: Add {R} to your mana pool.| Cinder Wall|Duel Decks: Knights vs. Dragons|48|C|{R}|Creature — Wall|3|3|Defender (This creature can't attack.)$When Cinder Wall blocks, destroy it at end of combat.| Bloodmark Mentor|Duel Decks: Knights vs. Dragons|50|U|{1}{R}|Creature — Goblin Warrior|1|1|Red creatures you control have first strike.| Dragon Fodder|Duel Decks: Knights vs. Dragons|65|C|{1}{R}|Sorcery|||Put two 1/1 red Goblin creature tokens onto the battlefield.| Fire-Belly Changeling|Duel Decks: Knights vs. Dragons|51|C|{1}{R}|Creature — Shapeshifter|1|1|Changeling (This card is every creature type at all times.)${R}: Fire-Belly Changeling gets +1/+0 until end of turn. Activate this ability no more than twice each turn.| Mudbutton Torchrunner|Duel Decks: Knights vs. Dragons|52|C|{2}{R}|Creature — Goblin Warrior|1|1|When Mudbutton Torchrunner dies, it deals 3 damage to target creature or player.| Dragonspeaker Shaman|Duel Decks: Knights vs. Dragons|53|U|{1}{R}{R}|Creature — Human Barbarian Shaman|2|2|Dragon spells you cast cost {2} less to cast.| Dragon Whelp|Duel Decks: Knights vs. Dragons|54|U|{2}{R}{R}|Creature — Dragon|2|3|Flying${R}: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.| Henge Guardian|Duel Decks: Knights vs. Dragons|55|U|{5}|Artifact Creature — Dragon Wurm|3|4|{2}: Henge Guardian gains trample until end of turn.| Voracious Dragon|Duel Decks: Knights vs. Dragons|56|R|{3}{R}{R}|Creature — Dragon|4|4|Flying$Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)$When Voracious Dragon enters the battlefield, it deals damage to target creature or player equal to twice the number of Goblins it devoured.| Bogardan Rager|Duel Decks: Knights vs. Dragons|57|C|{5}{R}|Creature — Elemental|3|4|Flash (You may cast this spell any time you could cast an instant.)$When Bogardan Rager enters the battlefield, target creature gets +4/+0 until end of turn.| Mordant Dragon|Duel Decks: Knights vs. Dragons|58|R|{3}{R}{R}{R}|Creature — Dragon|5|5|Flying${1}{R}: Mordant Dragon gets +1/+0 until end of turn.$Whenever Mordant Dragon deals combat damage to a player, you may have it deal that much damage to target creature that player controls.| Kilnmouth Dragon|Duel Decks: Knights vs. Dragons|59|R|{5}{R}{R}|Creature — Dragon|5|5|Amplify 3 (As this creature enters the battlefield, put three +1/+1 counters on it for each Dragon card you reveal in your hand.)$Flying${tap}: Kilnmouth Dragon deals damage equal to the number of +1/+1 counters on it to target creature or player.| Shivan Hellkite|Duel Decks: Knights vs. Dragons|60|R|{5}{R}{R}|Creature — Dragon|5|5|Flying (This creature can't be blocked except by creatures with flying or reach.)${1}{R}: Shivan Hellkite deals 1 damage to target creature or player.| Thunder Dragon|Duel Decks: Knights vs. Dragons|61|R|{5}{R}{R}|Creature — Dragon|5|5|Flying$When Thunder Dragon enters the battlefield, it deals 3 damage to each creature without flying.| Armillary Sphere|Duel Decks: Knights vs. Dragons|62|C|{2}|Artifact|||{2}, {tap}, Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, and put them into your hand. Then shuffle your library.| Dragon's Claw|Duel Decks: Knights vs. Dragons|63|U|{2}|Artifact|||Whenever a player casts a red spell, you may gain 1 life.| Breath of Darigaaz|Duel Decks: Knights vs. Dragons|64|U|{1}{R}|Sorcery|||Kicker {2} (You may pay an additional {2} as you cast this spell.)$Breath of Darigaaz deals 1 damage to each creature without flying and each player. If Breath of Darigaaz was kicked, it deals 4 damage to each creature without flying and each player instead.| Punishing Fire|Duel Decks: Knights vs. Dragons|66|U|{1}{R}|Instant|||Punishing Fire deals 2 damage to target creature or player.$Whenever an opponent gains life, you may pay {R}. If you do, return Punishing Fire from your graveyard to your hand.| Spitting Earth|Duel Decks: Knights vs. Dragons|67|C|{1}{R}|Sorcery|||Spitting Earth deals damage to target creature equal to the number of Mountains you control.| Captive Flame|Duel Decks: Knights vs. Dragons|68|U|{2}{R}|Enchantment|||{R}: Target creature gets +1/+0 until end of turn.| Ghostfire|Duel Decks: Knights vs. Dragons|69|C|{2}{R}|Instant|||Ghostfire is colorless.$Ghostfire deals 3 damage to target creature or player.| Seething Song|Duel Decks: Knights vs. Dragons|70|C|{2}{R}|Instant|||Add {R}{R}{R}{R}{R} to your mana pool.| Seismic Strike|Duel Decks: Knights vs. Dragons|71|C|{2}{R}|Instant|||Seismic Strike deals damage to target creature equal to the number of Mountains you control.| Claws of Valakut|Duel Decks: Knights vs. Dragons|72|C|{1}{R}{R}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +1/+0 for each Mountain you control and has first strike.| Temporary Insanity|Duel Decks: Knights vs. Dragons|73|U|{3}{R}|Instant|||Untap target creature with power less than the number of cards in your graveyard and gain control of it until end of turn. That creature gains haste until end of turn.| Shiv's Embrace|Duel Decks: Knights vs. Dragons|74|U|{2}{R}{R}|Enchantment — Aura|||Enchant creature$Enchanted creature gets +2/+2 and has flying.${R}: Enchanted creature gets +1/+0 until end of turn.| Cone of Flame|Duel Decks: Knights vs. Dragons|75|U|{3}{R}{R}|Sorcery|||Cone of Flame deals 1 damage to target creature or player, 2 damage to another target creature or player, and 3 damage to a third target creature or player.| Fiery Fall|Duel Decks: Knights vs. Dragons|76|C|{5}{R}|Instant|||Fiery Fall deals 5 damage to target creature.$Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)| Jaws of Stone|Duel Decks: Knights vs. Dragons|77|U|{5}{R}|Sorcery|||Jaws of Stone deals X damage divided as you choose among any number of target creatures and/or players, where X is the number of Mountains you control as you cast Jaws of Stone.| Mountain|Duel Decks: Knights vs. Dragons|78|L||Basic Land — Mountain|||R| Mountain|Duel Decks: Knights vs. Dragons|79|L||Basic Land — Mountain|||R| Mountain|Duel Decks: Knights vs. Dragons|80|L||Basic Land — Mountain|||R| Mountain|Duel Decks: Knights vs. Dragons|81|L||Basic Land — Mountain|||R| Disentomb|Magic 2012|93|C|{B}|Sorcery|||Return target creature card from your graveyard to your hand.| Brink of Disaster|Magic 2012|84|C|{2}{B}{B}|Enchantment — Aura|||Enchant creature or land$When enchanted permanent becomes tapped, destroy it.| Consume Spirit|Magic 2012|88|U|{X}{1}{B}|Sorcery|||Spend only black mana on X.$Consume Spirit deals X damage to target creature or player and you gain X life.| Kite Shield|Magic 2012|210|U|{0}|Artifact — Equipment|||Equipped creature gets +0/+3.$Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)| Pentavus|Magic 2012|213|R|{7}|Artifact Creature — Construct|0|0|Pentavus enters the battlefield with five +1/+1 counters on it.${1}, Remove a +1/+1 counter from Pentavus: Put a 1/1 colorless Pentavite artifact creature token with flying onto the battlefield.${1}, Sacrifice a Pentavite: Put a +1/+1 counter on Pentavus.| Blood Seeker|Magic 2012|81|C|{1}{B}|Creature — Vampire Shaman|1|1|Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life.| Sengir Vampire|Magic 2012|107|U|{3}{B}{B}|Creature — Vampire|4|4|Flying$Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.| Ponder|Magic 2012|73|C|{U}|Sorcery|||Look at the top three cards of your library, then put them back in any order. You may shuffle your library.$Draw a card.| Forest|Magic 2012|247|L||Basic Land — Forest|||G| Forest|Magic 2012|246|L||Basic Land — Forest|||G| Forest|Magic 2012|248|L||Basic Land — Forest|||G| Forest|Magic 2012|249|L||Basic Land — Forest|||G| Island|Magic 2012|235|L||Basic Land — Island|||U| Island|Magic 2012|236|L||Basic Land — Island|||U| Island|Magic 2012|234|L||Basic Land — Island|||U| Island|Magic 2012|237|L||Basic Land — Island|||U| Mountain|Magic 2012|245|L||Basic Land — Mountain|||R| Mountain|Magic 2012|242|L||Basic Land — Mountain|||R| Mountain|Magic 2012|244|L||Basic Land — Mountain|||R| Mountain|Magic 2012|243|L||Basic Land — Mountain|||R| Plains|Magic 2012|231|L||Basic Land — Plains|||W| Plains|Magic 2012|233|L||Basic Land — Plains|||W| Plains|Magic 2012|230|L||Basic Land — Plains|||W| Plains|Magic 2012|232|L||Basic Land — Plains|||W| Swamp|Magic 2012|240|L||Basic Land — Swamp|||B| Swamp|Magic 2012|241|L||Basic Land — Swamp|||B| Swamp|Magic 2012|239|L||Basic Land — Swamp|||B| Swamp|Magic 2012|238|L||Basic Land — Swamp|||B| Sun Quan, Lord of Wu|From the Vault: Legends|12|M|{4}{U}{U}|Legendary Creature — Human Soldier|4|4|Creatures you control have horsemanship. (They can't be blocked except by creatures with horsemanship.)| Sharuum the Hegemon|From the Vault: Legends|11|M|{3}{W}{U}{B}|Legendary Artifact Creature — Sphinx|5|5|Flying$When Sharuum the Hegemon enters the battlefield, you may return target artifact card from your graveyard to the battlefield.| Captain Sisay|From the Vault: Legends|2|M|{2}{G}{W}|Legendary Creature — Human Soldier|2|2|{tap}: Search your library for a legendary card, reveal that card, and put it into your hand. Then shuffle your library.| Kiki-Jiki, Mirror Breaker|From the Vault: Legends|4|M|{2}{R}{R}{R}|Legendary Creature — Goblin Shaman|2|2|Haste${tap}: Put a token that's a copy of target nonlegendary creature you control onto the battlefield. That token has haste. Sacrifice it at the beginning of the next end step.| Teferi, Mage of Zhalfir|From the Vault: Legends|13|M|{2}{U}{U}{U}|Legendary Creature — Human Wizard|3|4|Flash (You may cast this spell any time you could cast an instant.)$Creature cards you own that aren't on the battlefield have flash.$Each opponent can cast spells only any time he or she could cast a sorcery.| Oona, Queen of the Fae|From the Vault: Legends|8|M|{3}{UB}{UB}{UB}|Legendary Creature — Faerie Wizard|5|5|Flying${X}{UB}: Choose a color. Target opponent exiles the top X cards of his or her library. For each card of the chosen color exiled this way, put a 1/1 blue and black Faerie Rogue creature token with flying onto the battlefield.| Rafiq of the Many|From the Vault: Legends|10|M|{1}{G}{W}{U}|Legendary Creature — Human Knight|3|3|Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)$Whenever a creature you control attacks alone, it gains double strike until end of turn.| Cao Cao, Lord of Wei|From the Vault: Legends|1|M|{3}{B}{B}|Legendary Creature — Human Soldier|3|3|{tap}: Target opponent discards two cards. Activate this ability only during your turn, before attackers are declared.| Kresh the Bloodbraided|From the Vault: Legends|5|M|{2}{B}{R}{G}|Legendary Creature — Human Warrior|3|3|Whenever another creature dies, you may put X +1/+1 counters on Kresh the Bloodbraided, where X is that creature's power.| Doran, the Siege Tower|From the Vault: Legends|3|M|{B}{G}{W}|Legendary Creature — Treefolk Shaman|0|5|Each creature assigns combat damage equal to its toughness rather than its power.| Progenitus|From the Vault: Legends|9|M|{W}{W}{U}{U}{B}{B}{R}{R}{G}{G}|Legendary Creature — Hydra Avatar|10|10|Protection from everything$If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead.| Visara the Dreadful|From the Vault: Legends|15|M|{3}{B}{B}{B}|Legendary Creature — Gorgon|5|5|Flying${tap}: Destroy target creature. It can't be regenerated.| Volcanic Dragon|Magic 2012|158|U|{4}{R}{R}|Creature — Dragon|4|4|Flying$Haste (This creature can attack and {tap} as soon as it comes under your control.)| Flameblast Dragon|Magic 2012|133|R|{4}{R}{R}|Creature — Dragon|5|5|Flying$Whenever Flameblast Dragon attacks, you may pay {X}{R}. If you do, Flameblast Dragon deals X damage to target creature or player.| Brindle Boar|Magic 2012|167|C|{2}{G}|Creature — Boar|2|2|Sacrifice Brindle Boar: You gain 4 life.| Stampeding Rhino|Magic 2012|196|C|{4}{G}|Creature — Rhino|4|4|Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)| Vastwood Gorger|Magic 2012|200|C|{5}{G}|Creature — Wurm|5|6|| Archon of Justice|Magic 2012|6|R|{3}{W}{W}|Creature — Archon|4|4|Flying$When Archon of Justice dies, exile target permanent.| Shock|Magic 2012|154|C|{R}|Instant|||Shock deals 2 damage to target creature or player.| Goblin Tunneler|Magic 2012|142|C|{1}{R}|Creature — Goblin Rogue|1|1|{tap}: Target creature with power 2 or less is unblockable this turn.| Time Reversal|Magic 2012|77|M|{3}{U}{U}|Sorcery|||Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards. Exile Time Reversal.| Alluring Siren|Magic 2012|42|U|{1}{U}|Creature — Siren|1|1|{tap}: Target creature an opponent controls attacks you this turn if able.| Ice Cage|Magic 2012|57|C|{1}{U}|Enchantment — Aura|||Enchant creature$Enchanted creature can't attack or block, and its activated abilities can't be activated.$When enchanted creature becomes the target of a spell or ability, destroy Ice Cage.| Dreamborn Muse|Magic: The Gathering-Commander|44|R|{2}{U}{U}|Creature — Spirit|2|2|At the beginning of each player's upkeep, that player puts the top X cards of his or her library into his or her graveyard, where X is the number of cards in his or her hand.| Furnace Whelp|Magic: The Gathering-Commander|124|U|{2}{R}{R}|Creature — Dragon|2|2|Flying${R}: Furnace Whelp gets +1/+0 until end of turn.| Grave Pact|Magic: The Gathering-Commander|85|R|{1}{B}{B}{B}|Enchantment|||Whenever a creature you control dies, each other player sacrifices a creature.| Mortivore|Magic: The Gathering-Commander|89|R|{2}{B}{B}|Creature — Lhurgoyf|*|*|Mortivore's power and toughness are each equal to the number of creature cards in all graveyards.${B}: Regenerate Mortivore.| Nantuko Husk|Magic: The Gathering-Commander|90|U|{2}{B}|Creature — Zombie Insect|2|2|Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn.| Troll Ascetic|Magic: The Gathering-Commander|176|R|{1}{G}{G}|Creature — Troll Shaman|3|2|Hexproof (This creature can't be the target of spells or abilities your opponents control.)${1}{G}: Regenerate Troll Ascetic.| Voice of All|Magic: The Gathering-Commander|35|R|{2}{W}{W}|Creature — Angel|2|2|Flying$As Voice of All enters the battlefield, choose a color.$Voice of All has protection from the chosen color.| Windborn Muse|Magic: The Gathering-Commander|38|R|{3}{W}|Creature — Spirit|2|3|Flying$Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you.| Eternal Witness|Magic: The Gathering-Commander|152|U|{1}{G}{G}|Creature — Human Shaman|2|1|When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.| Fallen Angel|Magic: The Gathering-Commander|82|R|{3}{B}{B}|Creature — Angel|3|3|Flying$Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.| Lhurgoyf|Magic: The Gathering-Commander|165|R|{2}{G}{G}|Creature — Lhurgoyf|*|1+*|Lhurgoyf's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1.| Fellwar Stone|Magic: The Gathering-Commander|248|U|{2}|Artifact|||{tap}: Add to your mana pool one mana of any color that a land an opponent controls could produce.| Fleshbag Marauder|Magic: The Gathering-Commander|83|U|{2}{B}|Creature — Zombie Warrior|3|1|When Fleshbag Marauder enters the battlefield, each player sacrifices a creature.| Memory Erosion|Magic: The Gathering-Commander|50|R|{1}{U}{U}|Enchantment|||Whenever an opponent casts a spell, that player puts the top two cards of his or her library into his or her graveyard.| Necrogenesis|Magic: The Gathering-Commander|212|U|{B}{G}|Enchantment|||{2}: Exile target creature card from a graveyard. Put a 1/1 green Saproling creature token onto the battlefield.| Oblivion Ring|Magic: The Gathering-Commander|23|C|{2}{W}|Enchantment|||When Oblivion Ring enters the battlefield, exile another target nonland permanent.$When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control.| Death Mutation|Magic: The Gathering-Commander|192|U|{6}{B}{G}|Sorcery|||Destroy target nonblack creature. It can't be regenerated. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is that creature's converted mana cost.| Ice|Magic: The Gathering-Commander|198|U|{1}{U}|Instant|||$Tap target permanent.$Draw a card.| Orim's Thunder|Magic: The Gathering-Commander|24|C|{2}{W}|Instant|||Kicker {R} (You may pay an additional {R} as you cast this spell.)$Destroy target artifact or enchantment. If Orim's Thunder was kicked, it deals damage equal to that permanent's converted mana cost to target creature.| Prophetic Bolt|Magic: The Gathering-Commander|219|R|{3}{U}{R}|Instant|||Prophetic Bolt deals 4 damage to target creature or player. Look at the top four cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order.| Colossal Might|Magic: The Gathering-Commander|190|C|{R}{G}|Instant|||Target creature gets +4/+2 and gains trample until end of turn.| Sigil Captain|Magic: The Gathering-Commander|225|U|{1}{G}{W}{W}|Creature — Rhino Soldier|3|3|Whenever a creature enters the battlefield under your control, if that creature is 1/1, put two +1/+1 counters on it.| Terminate|Magic: The Gathering-Commander|231|C|{B}{R}|Instant|||Destroy target creature. It can't be regenerated.| Valley Rannet|Magic: The Gathering-Commander|232|C|{4}{R}{G}|Creature — Beast|6|3|Mountaincycling {2}, forestcycling {2} ({2}, Discard this card: Search your library for a Mountain or Forest card, reveal it, and put it into your hand. Then shuffle your library.)| Vengeful Rebirth|Magic: The Gathering-Commander|233|U|{4}{R}{G}|Sorcery|||Return target card from your graveyard to your hand. If you return a nonland card to your hand this way, Vengeful Rebirth deals damage equal to that card's converted mana cost to target creature or player.$Exile Vengeful Rebirth.| Wall of Denial|Magic: The Gathering-Commander|237|U|{1}{W}{U}|Creature — Wall|0|8|Defender, flying$Shroud (This creature can't be the target of spells or abilities.)| Patron of the Nezumi|Magic: The Gathering-Commander|93|R|{5}{B}{B}|Legendary Creature — Spirit|6|6|Rat offering (You may cast this card any time you could cast an instant by sacrificing a Rat and paying the difference in mana costs between this and the sacrificed Rat. Mana cost includes color.)$Whenever a permanent is put into an opponent's graveyard, that player loses 1 life.| Ghostly Prison|Magic: The Gathering-Commander|14|U|{2}{W}|Enchantment|||Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you.| Kodama's Reach|Magic: The Gathering-Commander|163|C|{2}{G}|Sorcery — Arcane|||Search your library for two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.| Nezumi Graverobber|Magic: The Gathering-Commander|92|U|{1}{B}|Creature — Rat Rogue|2|1|{1}{B}: Exile target card from an opponent's graveyard. If no cards are in that graveyard, flip Nezumi Graverobber.| Sakura-Tribe Elder|Magic: The Gathering-Commander|169|C|{1}{G}|Creature — Snake Shaman|1|1|Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.| Armillary Sphere|Magic: The Gathering-Commander|242|C|{2}|Artifact|||{2}, {tap}, Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, and put them into your hand. Then shuffle your library.| Extractor Demon|Magic: The Gathering-Commander|81|R|{4}{B}{B}|Creature — Demon|5|5|Flying$Whenever another creature leaves the battlefield, you may have target player put the top two cards of his or her library into his or her graveyard.$Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)| Malfegor|Magic: The Gathering-Commander|208|M|{2}{B}{B}{R}{R}|Legendary Creature — Demon Dragon|6|6|Flying$When Malfegor enters the battlefield, discard your hand. Each opponent sacrifices a creature for each card discarded this way.| Path to Exile|Magic: The Gathering-Commander|25|U|{W}|Instant|||Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.| Rupture Spire|Magic: The Gathering-Commander|285|C||Land|||Rupture Spire enters the battlefield tapped.$When Rupture Spire enters the battlefield, sacrifice it unless you pay {1}.${tap}: Add one mana of any color to your mana pool.| Jötun Grunt|Magic: The Gathering-Commander|16|U|{1}{W}|Creature — Giant Soldier|4|4|Cumulative upkeep—Put two cards from a single graveyard on the bottom of their owner's library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)| Perilous Research|Magic: The Gathering-Commander|54|U|{1}{U}|Instant|||Draw two cards, then sacrifice a permanent.| Aura Shards|Magic: The Gathering-Commander|182|U|{1}{G}{W}|Enchantment|||Whenever a creature enters the battlefield under your control, you may destroy target artifact or enchantment.| Breath of Darigaaz|Magic: The Gathering-Commander|112|U|{1}{R}|Sorcery|||Kicker {2} (You may pay an additional {2} as you cast this spell.)$Breath of Darigaaz deals 1 damage to each creature without flying and each player. If Breath of Darigaaz was kicked, it deals 4 damage to each creature without flying and each player instead.| Fact or Fiction|Magic: The Gathering-Commander|45|U|{3}{U}|Instant|||Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.| Repulse|Magic: The Gathering-Commander|58|C|{2}{U}|Instant|||Return target creature to its owner's hand.$Draw a card.| Aquastrand Spider|Magic: The Gathering-Commander|141|C|{1}{G}|Creature — Spider Mutant|0|0|Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)${G}: Target creature with a +1/+1 counter on it gains reach until end of turn. (It can block creatures with flying.)| Azorius Chancery|Magic: The Gathering-Commander|265|C||Land|||Azorius Chancery enters the battlefield tapped.$When Azorius Chancery enters the battlefield, return a land you control to its owner's hand.${tap}: Add {W}{U} to your mana pool.| Azorius Guildmage|Magic: The Gathering-Commander|183|U|{WU}{WU}|Creature — Vedalken Wizard|2|2|{2}{W}: Tap target creature.${2}{U}: Counter target activated ability. (Mana abilities can't be targeted.)| Court Hussar|Magic: The Gathering-Commander|43|U|{2}{U}|Creature — Vedalken Knight|1|3|Vigilance$When Court Hussar enters the battlefield, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order.$When Court Hussar enters the battlefield, sacrifice it unless {W} was spent to cast it.| Rakdos Carnarium|Magic: The Gathering-Commander|284|C||Land|||Rakdos Carnarium enters the battlefield tapped.$When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand.${tap}: Add {B}{R} to your mana pool.| Rakdos Signet|Magic: The Gathering-Commander|257|C|{2}|Artifact|||{1}, {tap}: Add {B}{R} to your mana pool.| Simic Growth Chamber|Magic: The Gathering-Commander|288|C||Land|||Simic Growth Chamber enters the battlefield tapped.$When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand.${tap}: Add {G}{U} to your mana pool.| Simic Signet|Magic: The Gathering-Commander|259|C|{2}|Artifact|||{1}, {tap}: Add {G}{U} to your mana pool.| Simic Sky Swallower|Magic: The Gathering-Commander|226|R|{5}{G}{U}|Creature — Leviathan|6|6|Flying, trample$Shroud (This creature can't be the target of spells or abilities.)| Skyscribing|Magic: The Gathering-Commander|61|U|{X}{U}{U}|Sorcery|||Each player draws X cards.$Forecast — {2}{U}, Reveal Skyscribing from your hand: Each player draws a card. (Activate this ability only during your upkeep and only once each turn.)| Vision Skeins|Magic: The Gathering-Commander|67|C|{1}{U}|Instant|||Each player draws two cards.| Wrecking Ball|Magic: The Gathering-Commander|238|C|{2}{B}{R}|Instant|||Destroy target creature or land.| Darksteel Ingot|Magic: The Gathering-Commander|245|C|{3}|Artifact|||Darksteel Ingot is indestructible. ("Destroy" effects and lethal damage don't destroy it.)${tap}: Add one mana of any color to your mana pool.| Skullclamp|Magic: The Gathering-Commander|260|U|{1}|Artifact — Equipment|||Equipped creature gets +1/-1.$Whenever equipped creature dies, draw two cards.$Equip {1}| Call the Skybreaker|Magic: The Gathering-Commander|188|R|{5}{UR}{UR}|Sorcery|||Put a 5/5 blue and red Elemental creature token with flying onto the battlefield.$Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)| Desecrator Hag|Magic: The Gathering-Commander|193|C|{2}{BG}{BG}|Creature — Hag|2|2|When Desecrator Hag enters the battlefield, return to your hand the creature card in your graveyard with the greatest power. If two or more cards are tied for greatest power, you choose one of them.| Dominus of Fealty|Magic: The Gathering-Commander|194|R|{UR}{UR}{UR}{UR}{UR}|Creature — Spirit Avatar|4|4|Flying$At the beginning of your upkeep, you may gain control of target permanent until end of turn. If you do, untap it and it gains haste until end of turn.| Duergar Hedge-Mage|Magic: The Gathering-Commander|195|U|{2}{RW}|Creature — Dwarf Shaman|2|2|When Duergar Hedge-Mage enters the battlefield, if you control two or more Mountains, you may destroy target artifact.$When Duergar Hedge-Mage enters the battlefield, if you control two or more Plains, you may destroy target enchantment.| Gwyllion Hedge-Mage|Magic: The Gathering-Commander|202|U|{2}{WB}|Creature — Hag Wizard|2|2|When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Plains, you may put a 1/1 white Kithkin Soldier creature token onto the battlefield.$When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Swamps, you may put a -1/-1 counter on target creature.| Nucklavee|Magic: The Gathering-Commander|214|U|{4}{UR}{UR}|Creature — Beast|4|4|When Nucklavee enters the battlefield, you may return target red sorcery card from your graveyard to your hand.$When Nucklavee enters the battlefield, you may return target blue instant card from your graveyard to your hand.| Magus of the Vineyard|Magic: The Gathering-Commander|166|R|{G}|Creature — Human Wizard|1|1|At the beginning of each player's precombat main phase, add {G}{G} to that player's mana pool.| Zoetic Cavern|Magic: The Gathering-Commander|298|U||Land|||{tap}: Add {1} to your mana pool.$Morph {2} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Angel of Despair|Magic: The Gathering-Commander|180|R|{3}{W}{W}{B}{B}|Creature — Angel|5|5|Flying$When Angel of Despair enters the battlefield, destroy target permanent.| Electrolyze|Magic: The Gathering-Commander|197|U|{1}{U}{R}|Instant|||Electrolyze deals 2 damage divided as you choose among one or two target creatures and/or players.$Draw a card.| Gruul Signet|Magic: The Gathering-Commander|250|C|{2}|Artifact|||{1}, {tap}: Add {R}{G} to your mana pool.| Gruul Turf|Magic: The Gathering-Commander|276|C||Land|||Gruul Turf enters the battlefield tapped.$When Gruul Turf enters the battlefield, return a land you control to its owner's hand.${tap}: Add {R}{G} to your mana pool.| Izzet Boilerworks|Magic: The Gathering-Commander|278|C||Land|||Izzet Boilerworks enters the battlefield tapped.$When Izzet Boilerworks enters the battlefield, return a land you control to its owner's hand.${tap}: Add {U}{R} to your mana pool.| Izzet Chronarch|Magic: The Gathering-Commander|205|C|{3}{U}{R}|Creature — Human Wizard|2|2|When Izzet Chronarch enters the battlefield, return target instant or sorcery card from your graveyard to your hand.| Izzet Signet|Magic: The Gathering-Commander|252|C|{2}|Artifact|||{1}, {tap}: Add {U}{R} to your mana pool.| Mortify|Magic: The Gathering-Commander|211|U|{1}{W}{B}|Instant|||Destroy target creature or enchantment.| Orzhov Basilica|Magic: The Gathering-Commander|283|C||Land|||Orzhov Basilica enters the battlefield tapped.$When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand.${tap}: Add {W}{B} to your mana pool.| Orzhov Guildmage|Magic: The Gathering-Commander|217|U|{WB}{WB}|Creature — Human Wizard|2|2|{2}{W}: Target player gains 1 life.${2}{B}: Each player loses 1 life.| Orzhov Signet|Magic: The Gathering-Commander|255|C|{2}|Artifact|||{1}, {tap}: Add {W}{B} to your mana pool.| Savage Twister|Magic: The Gathering-Commander|222|U|{X}{R}{G}|Sorcery|||Savage Twister deals X damage to each creature.| Storm Herd|Magic: The Gathering-Commander|34|R|{8}{W}{W}|Sorcery|||Put X 1/1 white Pegasus creature tokens with flying onto the battlefield, where X is your life total.| Vedalken Plotter|Magic: The Gathering-Commander|66|U|{2}{U}|Creature — Vedalken Wizard|1|1|When Vedalken Plotter enters the battlefield, exchange control of target land you control and target land an opponent controls.| Anger|Magic: The Gathering-Commander|109|U|{3}{R}|Creature — Incarnation|2|2|Haste$As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.| Brawn|Magic: The Gathering-Commander|145|U|{3}{G}|Creature — Incarnation|3|3|Trample$As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample.| Spurnmage Advocate|Magic: The Gathering-Commander|33|U|{W}|Creature — Human Nomad|1|1|{tap}: Return two target cards from an opponent's graveyard to his or her hand. Destroy target attacking creature.| Stitch Together|Magic: The Gathering-Commander|102|U|{B}{B}|Sorcery|||Return target creature card from your graveyard to your hand.$Threshold — Return that card from your graveyard to the battlefield instead if seven or more cards are in your graveyard.| Wonder|Magic: The Gathering-Commander|71|U|{3}{U}|Creature — Incarnation|2|2|Flying$As long as Wonder is in your graveyard and you control an Island, creatures you control have flying.| Chromeshell Crab|Magic: The Gathering-Commander|41|R|{4}{U}|Creature — Crab Beast|3|3|Morph {4}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Chromeshell Crab is turned face up, you may exchange control of target creature you control and target creature an opponent controls.| AEthersnipe|Magic: The Gathering-Commander|39|C|{5}{U}|Creature — Elemental|4|4|When Æthersnipe enters the battlefield, return target nonland permanent to its owner's hand.$Evoke {1}{U}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| Arbiter of Knollridge|Magic: The Gathering-Commander|6|R|{6}{W}|Creature — Giant Wizard|5|5|Vigilance$When Arbiter of Knollridge enters the battlefield, each player's life total becomes the highest life total among all players.| Austere Command|Magic: The Gathering-Commander|8|R|{4}{W}{W}|Sorcery|||Choose two — Destroy all artifacts; or destroy all enchantments; or destroy all creatures with converted mana cost 3 or less; or destroy all creatures with converted mana cost 4 or greater.| Brion Stoutarm|Magic: The Gathering-Commander|187|R|{2}{R}{W}|Legendary Creature — Giant Warrior|4|4|Lifelink${R}, {tap}, Sacrifice a creature other than Brion Stoutarm: Brion Stoutarm deals damage equal to the sacrificed creature's power to target player.| Faultgrinder|Magic: The Gathering-Commander|122|C|{6}{R}|Creature — Elemental|4|4|Trample$When Faultgrinder enters the battlefield, destroy target land.$Evoke {4}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| Footbottom Feast|Magic: The Gathering-Commander|84|C|{2}{B}|Instant|||Put any number of target creature cards from your graveyard on top of your library.$Draw a card.| Lash Out|Magic: The Gathering-Commander|127|C|{1}{R}|Instant|||Lash Out deals 3 damage to target creature. Clash with an opponent. If you win, Lash Out deals 3 damage to that creature's controller. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)| Mulldrifter|Magic: The Gathering-Commander|52|C|{4}{U}|Creature — Elemental|2|2|Flying$When Mulldrifter enters the battlefield, draw two cards.$Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| Pollen Lullaby|Magic: The Gathering-Commander|26|U|{1}{W}|Instant|||Prevent all combat damage that would be dealt this turn. Clash with an opponent. If you win, creatures that player controls don't untap during the player's next untap step. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)| Scattering Stroke|Magic: The Gathering-Commander|60|U|{2}{U}{U}|Instant|||Counter target spell. Clash with an opponent. If you win, at the beginning of your next main phase, you may add {X} to your mana pool, where X is that spell's converted mana cost. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)| Shriekmaw|Magic: The Gathering-Commander|100|U|{4}{B}|Creature — Elemental|3|2|Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)$When Shriekmaw enters the battlefield, destroy target nonartifact, nonblack creature.$Evoke {1}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| Vivid Crag|Magic: The Gathering-Commander|293|U||Land|||Vivid Crag enters the battlefield tapped with two charge counters on it.${tap}: Add {R} to your mana pool.${tap}, Remove a charge counter from Vivid Crag: Add one mana of any color to your mana pool.| Vivid Creek|Magic: The Gathering-Commander|294|U||Land|||Vivid Creek enters the battlefield tapped with two charge counters on it.${tap}: Add {U} to your mana pool.${tap}, Remove a charge counter from Vivid Creek: Add one mana of any color to your mana pool.| Vivid Grove|Magic: The Gathering-Commander|295|U||Land|||Vivid Grove enters the battlefield tapped with two charge counters on it.${tap}: Add {G} to your mana pool.${tap}, Remove a charge counter from Vivid Grove: Add one mana of any color to your mana pool.| Vivid Marsh|Magic: The Gathering-Commander|296|U||Land|||Vivid Marsh enters the battlefield tapped with two charge counters on it.${tap}: Add {B} to your mana pool.${tap}, Remove a charge counter from Vivid Marsh: Add one mana of any color to your mana pool.| Vivid Meadow|Magic: The Gathering-Commander|297|U||Land|||Vivid Meadow enters the battlefield tapped with two charge counters on it.${tap}: Add {W} to your mana pool.${tap}, Remove a charge counter from Vivid Meadow: Add one mana of any color to your mana pool.| Whirlpool Whelm|Magic: The Gathering-Commander|69|C|{1}{U}|Instant|||Clash with an opponent, then return target creature to its owner's hand. If you win, you may put that creature on top of its owner's library instead. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)| Wild Ricochet|Magic: The Gathering-Commander|139|R|{2}{R}{R}|Instant|||You may choose new targets for target instant or sorcery spell. Then copy that spell. You may choose new targets for the copy.| Deadly Recluse|Magic: The Gathering-Commander|149|C|{1}{G}|Creature — Spider|1|2|Reach (This creature can block creatures with flying.)$Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)| Dragon Whelp|Magic: The Gathering-Commander|120|U|{2}{R}{R}|Creature — Dragon|2|3|Flying${R}: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.| Earthquake|Magic: The Gathering-Commander|121|R|{X}{R}|Sorcery|||Earthquake deals X damage to each creature without flying and each player.| Howling Mine|Magic: The Gathering-Commander|251|R|{2}|Artifact|||At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.| Acidic Slime|Magic: The Gathering-Commander|140|U|{3}{G}{G}|Creature — Ooze|2|2|Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)$When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.| Angelic Arbiter|Magic: The Gathering-Commander|5|R|{5}{W}{W}|Creature — Angel|5|6|Flying$Each opponent who cast a spell this turn can't attack with creatures.$Each opponent who attacked with a creature this turn can't cast spells.| Conundrum Sphinx|Magic: The Gathering-Commander|42|R|{2}{U}{U}|Creature — Sphinx|4|4|Flying$Whenever Conundrum Sphinx attacks, each player names a card. Then each player reveals the top card of his or her library. If the card a player revealed is the card he or she named, that player puts it into his or her hand. If it's not, that player puts it on the bottom of his or her library.| Cultivate|Magic: The Gathering-Commander|148|C|{2}{G}|Sorcery|||Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.| Diabolic Tutor|Magic: The Gathering-Commander|77|U|{2}{B}{B}|Sorcery|||Search your library for a card and put that card into your hand. Then shuffle your library.| Doom Blade|Magic: The Gathering-Commander|78|C|{1}{B}|Instant|||Destroy target nonblack creature.| Garruk Wildspeaker|Magic: The Gathering-Commander|157|M|{2}{G}{G}|Planeswalker — Garruk|||+1: Untap two target lands.$-1: Put a 3/3 green Beast creature token onto the battlefield.$-4: Creatures you control get +3/+3 and gain trample until end of turn.| Gravedigger|Magic: The Gathering-Commander|86|C|{3}{B}|Creature — Zombie|2|2|When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.| Rise from the Grave|Magic: The Gathering-Commander|96|U|{4}{B}|Sorcery|||Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.| Serra Angel|Magic: The Gathering-Commander|30|U|{3}{W}{W}|Creature — Angel|4|4|Flying$Vigilance (Attacking doesn't cause this creature to tap.)| Sign in Blood|Magic: The Gathering-Commander|101|C|{B}{B}|Sorcery|||Target player draws two cards and loses 2 life.| Terramorphic Expanse|Magic: The Gathering-Commander|291|C||Land|||{tap}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.| Ray of Command|Magic: The Gathering-Commander|56|C|{3}{U}|Instant|||Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.| Afterlife|Magic: The Gathering-Commander|2|U|{2}{W}|Instant|||Destroy target creature. It can't be regenerated. Its controller puts a 1/1 white Spirit creature token with flying onto the battlefield.| Brainstorm|Magic: The Gathering-Commander|40|C|{U}|Instant|||Draw three cards, then put two cards from your hand on top of your library in any order.| Invigorate|Magic: The Gathering-Commander|162|C|{2}{G}|Instant|||If you control a Forest, rather than pay Invigorate's mana cost, you may have an opponent gain 3 life.$Target creature gets +4/+4 until end of turn.| Squallmonger|Magic: The Gathering-Commander|173|U|{3}{G}|Creature — Monger|3|3|{2}: Squallmonger deals 1 damage to each creature with flying and each player. Any player may activate this ability.| Fertilid|Magic: The Gathering-Commander|154|C|{2}{G}|Creature — Elemental|0|0|Fertilid enters the battlefield with two +1/+1 counters on it.${1}{G}, Remove a +1/+1 counter from Fertilid: Target player searches his or her library for a basic land card and puts it onto the battlefield tapped. Then that player shuffles his or her library.| Spitebellows|Magic: The Gathering-Commander|135|U|{5}{R}|Creature — Elemental|6|1|When Spitebellows leaves the battlefield, it deals 6 damage to target creature.$Evoke {1}{R}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| Lightning Greaves|Magic: The Gathering-Commander|253|U|{2}|Artifact — Equipment|||Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)$Equip {0}| Oblivion Stone|Magic: The Gathering-Commander|254|R|{3}|Artifact|||{4}, {tap}: Put a fate counter on target permanent.${5}, {tap}, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.| Reiver Demon|Magic: The Gathering-Commander|95|R|{4}{B}{B}{B}{B}|Creature — Demon|6|6|Flying$When Reiver Demon enters the battlefield, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated.| Solemn Simulacrum|Magic: The Gathering-Commander|262|R|{4}|Artifact Creature — Golem|2|2|When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.$When Solemn Simulacrum dies, you may draw a card.| Shattered Angel|Magic: The Gathering-Commander|31|U|{3}{W}{W}|Creature — Angel|3|3|Flying$Whenever a land enters the battlefield under an opponent's control, you may gain 3 life.| Buried Alive|Magic: The Gathering-Commander|74|U|{2}{B}|Sorcery|||Search your library for up to three creature cards and put them into your graveyard. Then shuffle your library.| Akroma's Vengeance|Magic: The Gathering-Commander|3|R|{4}{W}{W}|Sorcery|||Destroy all artifacts, creatures, and enchantments.$Cycling {3} ({3}, Discard this card: Draw a card.)| Barren Moor|Magic: The Gathering-Commander|266|C||Land|||Barren Moor enters the battlefield tapped.${tap}: Add {B} to your mana pool.$Cycling {B} ({B}, Discard this card: Draw a card.)| Explosive Vegetation|Magic: The Gathering-Commander|153|U|{3}{G}|Sorcery|||Search your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle your library.| Forgotten Cave|Magic: The Gathering-Commander|273|C||Land|||Forgotten Cave enters the battlefield tapped.${tap}: Add {R} to your mana pool.$Cycling {R} ({R}, Discard this card: Draw a card.)| Insurrection|Magic: The Gathering-Commander|126|R|{5}{R}{R}{R}|Sorcery|||Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.| Krosan Tusker|Magic: The Gathering-Commander|164|C|{5}{G}{G}|Creature — Boar Beast|6|5|Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.)$When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle your library.| Lonely Sandbar|Magic: The Gathering-Commander|281|C||Land|||Lonely Sandbar enters the battlefield tapped.${tap}: Add {U} to your mana pool.$Cycling {U} ({U}, Discard this card: Draw a card.)| Oblation|Magic: The Gathering-Commander|22|R|{2}{W}|Instant|||The owner of target nonland permanent shuffles it into his or her library, then draws two cards.| Righteous Cause|Magic: The Gathering-Commander|29|U|{3}{W}{W}|Enchantment|||Whenever a creature attacks, you gain 1 life.| Secluded Steppe|Magic: The Gathering-Commander|286|C||Land|||Secluded Steppe enters the battlefield tapped.${tap}: Add {W} to your mana pool.$Cycling {W} ({W}, Discard this card: Draw a card.)| Slipstream Eel|Magic: The Gathering-Commander|62|C|{5}{U}{U}|Creature — Fish Beast|6|6|Slipstream Eel can't attack unless defending player controls an Island.$Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)| Symbiotic Wurm|Magic: The Gathering-Commander|174|R|{5}{G}{G}{G}|Creature — Wurm|7|7|When Symbiotic Wurm dies, put seven 1/1 green Insect creature tokens onto the battlefield.| Syphon Mind|Magic: The Gathering-Commander|104|C|{3}{B}|Sorcery|||Each other player discards a card. You draw a card for each card discarded this way.| Trade Secrets|Magic: The Gathering-Commander|64|R|{1}{U}{U}|Sorcery|||Target opponent draws two cards, then you draw up to four cards. That opponent may repeat this process as many times as he or she chooses.| Tranquil Thicket|Magic: The Gathering-Commander|292|C||Land|||Tranquil Thicket enters the battlefield tapped.${tap}: Add {G} to your mana pool.$Cycling {G} ({G}, Discard this card: Draw a card.)| Akroma, Angel of Fury|Magic: The Gathering-Commander|108|R|{5}{R}{R}{R}|Legendary Creature — Angel|6|6|Akroma, Angel of Fury can't be countered.$Flying, trample, protection from white and from blue${R}: Akroma, Angel of Fury gets +1/+0 until end of turn.$Morph {3}{R}{R}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| Deadwood Treefolk|Magic: The Gathering-Commander|150|U|{5}{G}|Creature — Treefolk|3|6|Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)$When Deadwood Treefolk enters the battlefield or leaves the battlefield, return another target creature card from your graveyard to your hand.| Harmonize|Magic: The Gathering-Commander|158|U|{2}{G}{G}|Sorcery|||Draw three cards.| Intet, the Dreamer|Magic: The Gathering-Commander|204|R|{3}{U}{R}{G}|Legendary Creature — Dragon|6|6|Flying$Whenever Intet, the Dreamer deals combat damage to a player, you may pay {2}{U}. If you do, exile the top card of your library face down. You may look at that card for as long as it remains exiled. You may play that card without paying its mana cost for as long as Intet remains on the battlefield.| Numot, the Devastator|Magic: The Gathering-Commander|215|R|{3}{R}{W}{U}|Legendary Creature — Dragon|6|6|Flying$Whenever Numot, the Devastator deals combat damage to a player, you may pay {2}{R}. If you do, destroy up to two target lands.| Oros, the Avenger|Magic: The Gathering-Commander|216|R|{3}{W}{B}{R}|Legendary Creature — Dragon|6|6|Flying$Whenever Oros, the Avenger deals combat damage to a player, you may pay {2}{W}. If you do, Oros deals 3 damage to each nonwhite creature.| Pyrohemia|Magic: The Gathering-Commander|132|U|{2}{R}{R}|Enchantment|||At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pyrohemia.${R}: Pyrohemia deals 1 damage to each creature and each player.| Teneb, the Harvester|Magic: The Gathering-Commander|230|R|{3}{B}{G}{W}|Legendary Creature — Dragon|6|6|Flying$Whenever Teneb, the Harvester deals combat damage to a player, you may pay {2}{B}. If you do, put target creature card from a graveyard onto the battlefield under your control.| Vorosh, the Hunter|Magic: The Gathering-Commander|235|R|{3}{G}{U}{B}|Legendary Creature — Dragon|6|6|Flying$Whenever Vorosh, the Hunter deals combat damage to a player, you may pay {2}{G}. If you do, put six +1/+1 counters on Vorosh.| Avatar of Fury|Magic: The Gathering-Commander|110|R|{6}{R}{R}|Creature — Avatar|6|6|If an opponent controls seven or more lands, Avatar of Fury costs {6} less to cast.$Flying${R}: Avatar of Fury gets +1/+0 until end of turn.| Flametongue Kavu|Magic: The Gathering-Commander|123|U|{3}{R}|Creature — Kavu|4|2|When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.| Hull Breach|Magic: The Gathering-Commander|203|C|{R}{G}|Sorcery|||Choose one — Destroy target artifact; or destroy target enchantment; or destroy target artifact and target enchantment.| Bathe in Light|Magic: The Gathering-Commander|9|U|{1}{W}|Instant|||Radiance — Choose a color. Target creature and each other creature that shares a color with it gain protection from the chosen color until end of turn.| Boros Garrison|Magic: The Gathering-Commander|268|C||Land|||Boros Garrison enters the battlefield tapped.$When Boros Garrison enters the battlefield, return a land you control to its owner's hand.${tap}: Add {R}{W} to your mana pool.| Boros Guildmage|Magic: The Gathering-Commander|186|U|{RW}{RW}|Creature — Human Wizard|2|2|{1}{R}: Target creature gains haste until end of turn.${1}{W}: Target creature gains first strike until end of turn.| Boros Signet|Magic: The Gathering-Commander|243|C|{2}|Artifact|||{1}, {tap}: Add {R}{W} to your mana pool.| Chorus of the Conclave|Magic: The Gathering-Commander|189|R|{4}{G}{G}{W}{W}|Legendary Creature — Dryad|3|8|Forestwalk$As an additional cost to cast creature spells, you may pay any amount of mana. If you do, that creature enters the battlefield with that many additional +1/+1 counters on it.| Cleansing Beam|Magic: The Gathering-Commander|116|U|{4}{R}|Instant|||Radiance — Cleansing Beam deals 2 damage to target creature and each other creature that shares a color with it.| Dimir Aqueduct|Magic: The Gathering-Commander|270|C||Land|||Dimir Aqueduct enters the battlefield tapped.$When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand.${tap}: Add {U}{B} to your mana pool.| Dimir Signet|Magic: The Gathering-Commander|246|C|{2}|Artifact|||{1}, {tap}: Add {U}{B} to your mana pool.| Fists of Ironwood|Magic: The Gathering-Commander|156|C|{1}{G}|Enchantment — Aura|||Enchant creature$When Fists of Ironwood enters the battlefield, put two 1/1 green Saproling creature tokens onto the battlefield.$Enchanted creature has trample.| Golgari Guildmage|Magic: The Gathering-Commander|201|U|{BG}{BG}|Creature — Elf Shaman|2|2|{4}{B}, Sacrifice a creature: Return target creature card from your graveyard to your hand.${4}{G}: Put a +1/+1 counter on target creature.| Golgari Rot Farm|Magic: The Gathering-Commander|275|C||Land|||Golgari Rot Farm enters the battlefield tapped.$When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand.${tap}: Add {B}{G} to your mana pool.| Golgari Signet|Magic: The Gathering-Commander|249|C|{2}|Artifact|||{1}, {tap}: Add {B}{G} to your mana pool.| Hex|Magic: The Gathering-Commander|87|R|{4}{B}{B}|Sorcery|||Destroy six target creatures.| Hour of Reckoning|Magic: The Gathering-Commander|15|R|{4}{W}{W}{W}|Sorcery|||Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.)$Destroy all nontoken creatures.| Master Warcraft|Magic: The Gathering-Commander|209|R|{2}{RW}{RW}|Instant|||Cast Master Warcraft only before attackers are declared.$You choose which creatures attack this turn. You choose how each creature blocks this turn.| Selesnya Evangel|Magic: The Gathering-Commander|223|C|{G}{W}|Creature — Elf Shaman|1|2|{1}, {tap}, Tap an untapped creature you control: Put a 1/1 green Saproling creature token onto the battlefield.| Selesnya Guildmage|Magic: The Gathering-Commander|224|U|{GW}{GW}|Creature — Elf Wizard|2|2|{3}{G}: Put a 1/1 green Saproling creature token onto the battlefield.${3}{W}: Creatures you control get +1/+1 until end of turn.| Selesnya Sanctuary|Magic: The Gathering-Commander|287|C||Land|||Selesnya Sanctuary enters the battlefield tapped.$When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.${tap}: Add {G}{W} to your mana pool.| Selesnya Signet|Magic: The Gathering-Commander|258|C|{2}|Artifact|||{1}, {tap}: Add {G}{W} to your mana pool.| Svogthos, the Restless Tomb|Magic: The Gathering-Commander|289|U||Land|||{tap}: Add {1} to your mana pool.${3}{B}{G}: Until end of turn, Svogthos, the Restless Tomb becomes a black and green Plant Zombie creature with "This creature's power and toughness are each equal to the number of creature cards in your graveyard." It's still a land.| Szadek, Lord of Secrets|Magic: The Gathering-Commander|228|R|{3}{U}{U}{B}{B}|Legendary Creature — Vampire|5|5|Flying$If Szadek, Lord of Secrets would deal combat damage to a player, instead put that many +1/+1 counters on Szadek and that player puts that many cards from the top of his or her library into his or her graveyard.| Vulturous Zombie|Magic: The Gathering-Commander|236|R|{3}{B}{G}|Creature — Plant Zombie|3|3|Flying$Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on Vulturous Zombie.| Artisan of Kozilek|Magic: The Gathering-Commander|1|U|{9}|Creature — Eldrazi|10|9|When you cast Artisan of Kozilek, you may return target creature card from your graveyard to the battlefield.$Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)| Awakening Zone|Magic: The Gathering-Commander|142|R|{2}{G}|Enchantment|||At the beginning of your upkeep, you may put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool."| Disaster Radius|Magic: The Gathering-Commander|119|R|{5}{R}{R}|Sorcery|||As an additional cost to cast Disaster Radius, reveal a creature card from your hand.$Disaster Radius deals X damage to each creature your opponents control, where X is the revealed card's converted mana cost.| Dreamstone Hedron|Magic: The Gathering-Commander|247|U|{6}|Artifact|||{tap}: Add {3} to your mana pool.${3}, {tap}, Sacrifice Dreamstone Hedron: Draw three cards.| Evolving Wilds|Magic: The Gathering-Commander|272|C||Land|||{tap}, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.| Guard Gomazoa|Magic: The Gathering-Commander|49|U|{2}{U}|Creature — Jellyfish|1|3|Defender, flying$Prevent all combat damage that would be dealt to Guard Gomazoa.| Prophetic Prism|Magic: The Gathering-Commander|256|C|{2}|Artifact|||When Prophetic Prism enters the battlefield, draw a card.${1}, {tap}: Add one mana of any color to your mana pool.| Rapacious One|Magic: The Gathering-Commander|133|U|{5}{R}|Creature — Eldrazi Drone|5|4|Trample$Whenever Rapacious One deals combat damage to a player, put that many 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool."| Wall of Omens|Magic: The Gathering-Commander|37|U|{1}{W}|Creature — Wall|0|4|Defender$When Wall of Omens enters the battlefield, draw a card.| Bladewing the Risen|Magic: The Gathering-Commander|185|R|{3}{B}{B}{R}{R}|Legendary Creature — Zombie Dragon|4|4|Flying$When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield.${B}{R}: Dragon creatures get +1/+1 until end of turn.| Chartooth Cougar|Magic: The Gathering-Commander|115|C|{5}{R}|Creature — Cat Beast|4|4|{R}: Chartooth Cougar gets +1/+0 until end of turn.$Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, and put it into your hand. Then shuffle your library.)| Elvish Aberration|Magic: The Gathering-Commander|151|U|{5}{G}|Creature — Elf Mutant|4|5|{tap}: Add {G}{G}{G} to your mana pool.$Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, and put it into your hand. Then shuffle your library.)| Fierce Empath|Magic: The Gathering-Commander|155|C|{2}{G}|Creature — Elf|1|1|When Fierce Empath enters the battlefield, you may search your library for a creature card with converted mana cost 6 or greater, reveal it, put it into your hand, then shuffle your library.| Hunting Pack|Magic: The Gathering-Commander|160|U|{5}{G}{G}|Instant|||Put a 4/4 green Beast creature token onto the battlefield.$Storm (When you cast this spell, copy it for each spell cast before it this turn.)| Temple of the False God|Magic: The Gathering-Commander|290|U||Land|||{tap}: Add {2} to your mana pool. Activate this ability only if you control five or more lands.| Firespout|Magic: The Gathering-Commander|199|U|{2}{RG}|Sorcery|||Firespout deals 3 damage to each creature without flying if {R} was spent to cast Firespout and 3 damage to each creature with flying if {G} was spent to cast it. (Do both if {R}{G} was spent.)| Plumeveil|Magic: The Gathering-Commander|218|U|{WU}{WU}{WU}|Creature — Elemental|4|4|Flash (You may cast this spell any time you could cast an instant.)$Defender, flying| Prison Term|Magic: The Gathering-Commander|27|U|{1}{W}{W}|Enchantment — Aura|||Enchant creature$Enchanted creature can't attack or block, and its activated abilities can't be activated.$Whenever a creature enters the battlefield under an opponent's control, you may attach Prison Term to that creature.| Murmurs from Beyond|Magic: The Gathering-Commander|53|C|{2}{U}|Instant — Arcane|||Reveal the top three cards of your library. An opponent chooses one of them. Put that card into your graveyard and the rest into your hand.| Oni of Wild Places|Magic: The Gathering-Commander|130|U|{5}{R}|Creature — Demon Spirit|6|5|Haste$At the beginning of your upkeep, return a red creature you control to its owner's hand.| Razorjaw Oni|Magic: The Gathering-Commander|94|U|{3}{B}|Creature — Demon Spirit|4|5|Black creatures can't block.| Reins of Power|Magic: The Gathering-Commander|57|R|{2}{U}{U}|Instant|||Untap all creatures you control and all creatures target opponent controls. You and that opponent each gain control of all creatures the other controls until end of turn. Those creatures gain haste until end of turn.| Ruination|Magic: The Gathering-Commander|134|R|{3}{R}|Sorcery|||Destroy all nonbasic lands.| Evincar's Justice|Magic: The Gathering-Commander|80|C|{2}{B}{B}|Sorcery|||Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)$Evincar's Justice deals 2 damage to each creature and each player.| Living Death|Magic: The Gathering-Commander|88|R|{3}{B}{B}|Sorcery|||Each player exiles all creature cards from his or her graveyard, then sacrifices all creatures he or she controls, then puts all cards he or she exiled this way onto the battlefield.| Propaganda|Magic: The Gathering-Commander|55|U|{2}{U}|Enchantment|||Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you.| Dreadship Reef|Magic: The Gathering-Commander|271|U||Land|||{tap}: Add {1} to your mana pool.${1}, {tap}: Put a storage counter on Dreadship Reef.${1}, Remove X storage counters from Dreadship Reef: Add X mana in any combination of {U} and/or {B} to your mana pool.| Fungal Reaches|Magic: The Gathering-Commander|274|U||Land|||{tap}: Add {1} to your mana pool.${1}, {tap}: Put a storage counter on Fungal Reaches.${1}, Remove X storage counters from Fungal Reaches: Add X mana in any combination of {R} and/or {G} to your mana pool.| Molten Slagheap|Magic: The Gathering-Commander|282|U||Land|||{tap}: Add {1} to your mana pool.${1}, {tap}: Put a storage counter on Molten Slagheap.${1}, Remove X storage counters from Molten Slagheap: Add X mana in any combination of {B} and/or {R} to your mana pool.| Penumbra Spider|Magic: The Gathering-Commander|167|C|{2}{G}{G}|Creature — Spider|2|4|Reach (This creature can block creatures with flying.)$When Penumbra Spider dies, put a 2/4 black Spider creature token with reach onto the battlefield.| Return to Dust|Magic: The Gathering-Commander|28|U|{2}{W}{W}|Instant|||Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.| Sulfurous Blast|Magic: The Gathering-Commander|137|U|{2}{R}{R}|Instant|||Sulfurous Blast deals 2 damage to each creature and each player. If you cast this spell during your main phase, Sulfurous Blast deals 3 damage to each creature and each player instead.| Triskelavus|Magic: The Gathering-Commander|263|R|{7}|Artifact Creature — Construct|1|1|Flying$Triskelavus enters the battlefield with three +1/+1 counters on it.${1}, Remove a +1/+1 counter from Triskelavus: Put a 1/1 colorless Triskelavite artifact creature token with flying onto the battlefield. It has "Sacrifice this creature: This creature deals 1 damage to target creature or player."| Avatar of Woe|Magic: The Gathering-Commander|73|R|{6}{B}{B}|Creature — Avatar|6|5|If there are ten or more creature cards total in all graveyards, Avatar of Woe costs {6} less to cast.$Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)${tap}: Destroy target creature. It can't be regenerated.| Spike Feeder|Magic: The Gathering-Commander|172|U|{1}{G}{G}|Creature — Spike|0|0|Spike Feeder enters the battlefield with two +1/+1 counters on it.${2}, Remove a +1/+1 counter from Spike Feeder: Put a +1/+1 counter on target creature.$Remove a +1/+1 counter from Spike Feeder: You gain 2 life.| Attrition|Magic: The Gathering-Commander|72|R|{1}{B}{B}|Enchantment|||{B}, Sacrifice a creature: Destroy target nonblack creature.| False Prophet|Magic: The Gathering-Commander|13|R|{2}{W}{W}|Creature — Human Cleric|2|2|When False Prophet dies, exile all creatures.| Yavimaya Elder|Magic: The Gathering-Commander|179|C|{1}{G}{G}|Creature — Human Druid|2|1|When Yavimaya Elder dies, you may search your library for up to two basic land cards, reveal them, and put them into your hand. If you do, shuffle your library.${2}, Sacrifice Yavimaya Elder: Draw a card.| Mother of Runes|Magic: The Gathering-Commander|21|U|{W}|Creature — Human Cleric|1|1|{tap}: Target creature you control gains protection from the color of your choice until end of turn.| Congregate|Magic: The Gathering-Commander|11|C|{3}{W}|Instant|||Target player gains 2 life for each creature on the battlefield.| Dark Hatchling|Magic: The Gathering-Commander|76|R|{4}{B}{B}|Creature — Horror|3|3|Flying$When Dark Hatchling enters the battlefield, destroy target nonblack creature. It can't be regenerated.| Fog Bank|Magic: The Gathering-Commander|47|U|{1}{U}|Creature — Wall|0|2|Defender, flying$Prevent all combat damage that would be dealt to and dealt by Fog Bank.| Goblin Cadets|Magic: The Gathering-Commander|125|U|{R}|Creature — Goblin|2|1|Whenever Goblin Cadets blocks or becomes blocked, target opponent gains control of it. (This removes Goblin Cadets from combat.)| Monk Realist|Magic: The Gathering-Commander|20|C|{1}{W}|Creature — Human Monk Cleric|1|1|When Monk Realist enters the battlefield, destroy target enchantment.| Unnerve|Magic: The Gathering-Commander|105|C|{3}{B}|Sorcery|||Each opponent discards two cards.| Windfall|Magic: The Gathering-Commander|70|U|{2}{U}|Sorcery|||Each player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded this way.| Sol Ring|Magic: The Gathering-Commander|261|U|{1}|Artifact|||{tap}: Add {2} to your mana pool.| Veteran Explorer|Magic: The Gathering-Commander|177|U|{G}|Creature — Human Soldier Scout|1|1|When Veteran Explorer dies, each player may search his or her library for up to two basic land cards and put them onto the battlefield. Then each player who searched his or her library this way shuffles it.| Bestial Menace|Magic: The Gathering-Commander|144|U|{3}{G}{G}|Sorcery|||Put a 1/1 green Snake creature token, a 2/2 green Wolf creature token, and a 3/3 green Elephant creature token onto the battlefield.| Bojuka Bog|Magic: The Gathering-Commander|267|C||Land|||Bojuka Bog enters the battlefield tapped.$When Bojuka Bog enters the battlefield, exile all cards from target player's graveyard.${tap}: Add {B} to your mana pool.| Butcher of Malakir|Magic: The Gathering-Commander|75|R|{5}{B}{B}|Creature — Vampire Warrior|5|4|Flying$Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature.| Chain Reaction|Magic: The Gathering-Commander|113|R|{2}{R}{R}|Sorcery|||Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.| Comet Storm|Magic: The Gathering-Commander|117|M|{X}{R}{R}|Instant|||Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.)$Choose target creature or player, then choose another target creature or player for each time Comet Storm was kicked. Comet Storm deals X damage to each of them.| Lightkeeper of Emeria|Magic: The Gathering-Commander|18|U|{3}{W}|Creature — Angel|2|4|Multikicker {W} (You may pay an additional {W} any number of times as you cast this spell.)$Flying$When Lightkeeper of Emeria enters the battlefield, you gain 2 life for each time it was kicked.| Nemesis Trap|Magic: The Gathering-Commander|91|U|{4}{B}{B}|Instant — Trap|||If a white creature is attacking, you may pay {B}{B} rather than pay Nemesis Trap's mana cost.$Exile target attacking creature. Put a token that's a copy of that creature onto the battlefield. Exile it at the beginning of the next end step.| Wrexial, the Risen Deep|Magic: The Gathering-Commander|239|M|{3}{U}{U}{B}|Legendary Creature — Kraken|5|8|Islandwalk, swampwalk$Whenever Wrexial, the Risen Deep deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that card would be put into a graveyard this turn, exile it instead.| Akoum Refuge|Magic: The Gathering-Commander|264|U||Land|||Akoum Refuge enters the battlefield tapped.$When Akoum Refuge enters the battlefield, you gain 1 life.${tap}: Add {B} or {R} to your mana pool.| Baloth Woodcrasher|Magic: The Gathering-Commander|143|U|{4}{G}{G}|Creature — Beast|4|4|Landfall — Whenever a land enters the battlefield under your control, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn.| Cobra Trap|Magic: The Gathering-Commander|146|U|{4}{G}{G}|Instant — Trap|||If a noncreature permanent under your control was destroyed this turn by a spell or ability an opponent controlled, you may pay {G} rather than pay Cobra Trap's mana cost.$Put four 1/1 green Snake creature tokens onto the battlefield.| Gomazoa|Magic: The Gathering-Commander|48|U|{2}{U}|Creature — Jellyfish|0|3|Defender, flying${tap}: Put Gomazoa and each creature it's blocking on top of their owners' libraries, then those players shuffle their libraries.| Journey to Nowhere|Magic: The Gathering-Commander|17|C|{1}{W}|Enchantment|||When Journey to Nowhere enters the battlefield, exile target creature.$When Journey to Nowhere leaves the battlefield, return the exiled card to the battlefield under its owner's control.| Jwar Isle Refuge|Magic: The Gathering-Commander|279|U||Land|||Jwar Isle Refuge enters the battlefield tapped.$When Jwar Isle Refuge enters the battlefield, you gain 1 life.${tap}: Add {U} or {B} to your mana pool.| Kazandu Refuge|Magic: The Gathering-Commander|280|U||Land|||Kazandu Refuge enters the battlefield tapped.$When Kazandu Refuge enters the battlefield, you gain 1 life.${tap}: Add {R} or {G} to your mana pool.| Punishing Fire|Magic: The Gathering-Commander|131|U|{1}{R}|Instant|||Punishing Fire deals 2 damage to target creature or player.$Whenever an opponent gains life, you may pay {R}. If you do, return Punishing Fire from your graveyard to your hand.| Relic Crush|Magic: The Gathering-Commander|168|C|{4}{G}|Instant|||Destroy target artifact or enchantment and up to one other target artifact or enchantment.| Vampire Nighthawk|Magic: The Gathering-Commander|106|U|{1}{B}{B}|Creature — Vampire Shaman|2|3|Flying$Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)$Lifelink (Damage dealt by this creature also causes you to gain that much life.)| Forest|Magic: The Gathering-Commander|317|L||Basic Land — Forest|||G| Forest|Magic: The Gathering-Commander|316|L||Basic Land — Forest|||G| Forest|Magic: The Gathering-Commander|318|L||Basic Land — Forest|||G| Forest|Magic: The Gathering-Commander|315|L||Basic Land — Forest|||G| Island|Magic: The Gathering-Commander|303|L||Basic Land — Island|||U| Island|Magic: The Gathering-Commander|306|L||Basic Land — Island|||U| Island|Magic: The Gathering-Commander|305|L||Basic Land — Island|||U| Island|Magic: The Gathering-Commander|304|L||Basic Land — Island|||U| Mountain|Magic: The Gathering-Commander|313|L||Basic Land — Mountain|||R| Mountain|Magic: The Gathering-Commander|312|L||Basic Land — Mountain|||R| Mountain|Magic: The Gathering-Commander|311|L||Basic Land — Mountain|||R| Mountain|Magic: The Gathering-Commander|314|L||Basic Land — Mountain|||R| Plains|Magic: The Gathering-Commander|302|L||Basic Land — Plains|||W| Plains|Magic: The Gathering-Commander|300|L||Basic Land — Plains|||W| Plains|Magic: The Gathering-Commander|299|L||Basic Land — Plains|||W| Plains|Magic: The Gathering-Commander|301|L||Basic Land — Plains|||W| Swamp|Magic: The Gathering-Commander|307|L||Basic Land — Swamp|||B| Swamp|Magic: The Gathering-Commander|310|L||Basic Land — Swamp|||B| Swamp|Magic: The Gathering-Commander|309|L||Basic Land — Swamp|||B| Swamp|Magic: The Gathering-Commander|308|L||Basic Land — Swamp|||B| Spawnwrithe|Magic: The Gathering-Commander|171|R|{2}{G}|Creature — Elemental|2|2|Trample$Whenever Spawnwrithe deals combat damage to a player, put a token that's a copy of Spawnwrithe onto the battlefield.| Omnath, Locus of Mana|From the Vault: Legends|7|M|{2}{G}|Legendary Creature — Elemental|1|1|Green mana doesn't empty from your mana pool as steps and phases end.$Omnath, Locus of Mana gets +1/+1 for each green mana in your mana pool.| Mikaeus, the Lunarch|From the Vault: Legends|6|M|{X}{W}|Legendary Creature — Human Cleric|0|0|Mikaeus, the Lunarch enters the battlefield with X +1/+1 counters on it.${tap}: Put a +1/+1 counter on Mikaeus.${tap}, Remove a +1/+1 counter from Mikaeus: Put a +1/+1 counter on each other creature you control.| Ulamog, the Infinite Gyre|From the Vault: Legends|14|M|{11}|Legendary Creature — Eldrazi|10|10|When you cast Ulamog, the Infinite Gyre, destroy target permanent.$Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.)$Ulamog is indestructible.$When Ulamog is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.| Abbey Griffin|Innistrad|1|C|{3}{W}|Creature - Griffin|2|2|Flying, vigilance| Angel of Flight Alabaster|Innistrad|2|R|{4}{W}|Creature - Angel|4|4|Flying$At the beginning of your upkeep, return target Spirit card from your graveyard to your hand.| Angelic Overseer|Innistrad|3|M|{3}{W}{W}|Creature - Angel|5|3|Flying$As long as you control a Human, Angelic Overseer has hexproof and is indestructible.| Avacynian Priest|Innistrad|4|C|{1}{W}|Creature - Human Cleric|1|2|{1}, {T}: Tap target non-Human creature.| Bonds of Faith|Innistrad|5|C|{1}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2 as long as it's a Human. Otherwise, it can't attack or block.| Champion of the Parish|Innistrad|6|R|{W}|Creature - Human Soldier|1|1|Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Champion of the Parish.| Chapel Geist|Innistrad|7|C|{1}{W}{W}|Creature - Spirit|2|3|Flying| Cloistered Youth|Innistrad|8|U|{1}{W}|Creature - Human|1|1|At the beginning of your upkeep, you may transform Cloistered Youth.| Unholy Fiend|Innistrad|8|U||Creature - Horror|33|{B}$At the beginning of your end step, you lose 1 life.| Dearly Departed|Innistrad|9|R|{4}{W}{W}|Creature - Spirit|5|5|Flying$As long as Dearly Departed is in your graveyard, each Human creature you control enters the battlefield with an additional +1/+1 counter on it.| Divine Reckoning|Innistrad|10|R|{2}{W}{W}|Sorcery|||Each player chooses a creature he or she controls. Destroy the rest.$Flashback {5}{W}{W}| Doomed Traveler|Innistrad|11|C|{W}|Creature - Human Soldier|1|1|When Doomed Traveler dies, put a 1/1 white Spirit creature token with flying onto the battlefield.| Elder Cathar|Innistrad|12|C|{2}{W}|Creature - Human Soldier|2|2|When Elder Cathar dies, put a +1/+1 counter on target creature you control. If that creature is a Human, put two +1/+1 counters on it instead.| Elite Inquisitor|Innistrad|13|R|{W}{W}|Creature - Human Soldier|2|2|First strike, vigilance$Protection from Vampires, from Werewolves, and from Zombies.| Feeling of Dread|Innistrad|14|C|{1}{W}|Instant|||Tap up to two target creatures.$Flashback {1}{U}| Fiend Hunter|Innistrad|15|U|{1}{W}{W}|Creature - Human Cleric|1|3|When Fiend Hunter enters the battlefield, you may exile another target creature.$When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.| Gallows Warden|Innistrad|16|U|{4}{W}|Creature - Spirit|3|3|Flying$Other Spirit creatures you control get +0/+1.| Geist-Honored Monk|Innistrad|17|R|{3}{W}{W}|Creature - Human Monk|*|*|Vigilance$Geist-Honored Monk's power and toughness are each equal to the number of creatures you control.$When Geist-Honored Monk enters the battlefield, put two 1/1 white Spirit creature tokens with flying onto the battlefield.| Ghostly Possession|Innistrad|18|C|{2}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature has flying.$Prevent all combat damage that would be dealt to and dealt by enchanted creature.| Intangible Virtue|Innistrad|19|U|{1}{W}|Enchantment|||Creature tokens you control get +1/+1 and have vigilance.| Mausoleum Guard|Innistrad|20|U|{3}{W}|Creature - Human Scout|2|2|When Mausoleum Guard dies, put two 1/1 white Spirit creature tokens with flying onto the battlefield.| Mentor of the Meek|Innistrad|21|R|{2}{W}|Creature - Human Soldier|2|2|Whenever another creature with power 2 or less enters the battlefield under your control, you may pay {1}. If you do, draw a card.| Midnight Haunting|Innistrad|22|U|{2}{W}|Instant|||Put two 1/1 white Spirit creature tokens with flying onto the battlefield.| Mikaeus, the Lunarch|Innistrad|23|M|{X}{W}|Legendary Creature - Human Cleric|0|0|Mikaeus, the Lunarch enters the battlefield with X +1/+1 counters on it.${T}: Put a +1/+1 counter on Mikaeus.${T}, Remove a +1/+1 counter from Mikaeus: Put a +1/+1 counter on each other creature you control.| Moment of Heroism|Innistrad|24|C|{1}{W}|Instant|||Target creature gets +2/+2 and gains lifelink until end of turn.| Nevermore|Innistrad||R|{1}{W}{W}|Enchantment|||As Nevermore enters the battlefield, name a nonland card.$The named card can't be cast.| Paraselene|Innistrad|26|U|{2}{W}|Sorcery|||Destroy all enchantments. You gain 1 life for each enchantment destroyed this way.| Purify the Grave|Innistrad|27|U|{W}|Instant|||Exile target card from a graveyard.$Flashback {W}| Rally the Peasants|Innistrad|28|U|{2}{W}|Instant|||Creatures you control get +2/+0 until end of turn.$Flashback {2}{R}| Rebuke|Innistrad|29|C|{2}{W}|Instant|||Destroy target attacking creature.| Selfless Cathar|Innistrad|30|C|{W}|Creature - Human Cleric|1|1|{1}{W}, Sacrifice Selfless Cathar: Creatures you control get +1/+1 until end of turn.| Silverchase Fox|Innistrad|31|C|{1}{W}|Creature - Fox|2|2|{1}{W}, Sacrifice Silverchase Fox: Exile target enchantment.| Slayer of the Wicked|Innistrad||U|{3}{W}|Creature - Human Soldier|3|2|When Slayer of the Wicked enters the battlefield, you may destroy target Vampire, Werewolf, or Zombie.| Smite the Monstrous|Innistrad|33|C|{3}{W}|Instant|||Destroy target creature with power 4 or greater.| Spare from Evil|Innistrad|34|C|{1}{W}|Instant|||Creatures you control gain protection from non-Human creatures until end of turn.| Spectral Rider|Innistrad||U|{W}{W}|Creature - Spirit Knight|2|2|Intimidate| Stony Silence|Innistrad|36|R|{1}{W}|Enchantment|||Activated abilities of artifacts can't be activated.| Thraben Purebloods|Innistrad|37|C|{4}{W}|Creature - Hound|3|5|| Thraben Sentry|Innistrad|38|C|{3}{W}|Creature - Human Soldier|2|2|Vigilance$Whenever another creature you control dies, you may transform Thraben Sentry.| Thraben Militia|Innistrad|38|C||Creature - Human Soldier|5|4|Trample| Unruly Mob|Innistrad|39|C|{1}{W}|Creature - Human|1|1|Whenever another creature you control dies, put a +1/+1 counter on Unruly Mob.| Urgent Exorcism|Innistrad|40|C|{1}{W}|Instant|||Destroy target Spirit or enchantment.| Village Bell-Ringer|Innistrad|41|C|{2}{W}|Creature - Human Scout|1|4|Flash$When Village Bell-Ringer enters the battlefield, untap all creatures you control.| Voiceless Spirit|Innistrad|42|C|{2}{W}|Creature - Spirit|2|1|Flying, first strike| Armored Skaab|Innistrad|43|C|{2}{U}|Creature - Zombie Warrior|1|4|When Armored Skaab enters the battlefield, put the top four cards of your library into your graveyard.| Back from the Brink|Innistrad|44|R|{4}{U}{U}|Enchantment|||Exile a creature card from your graveyard and pay its mana cost: Put a token onto the battlefield that's a copy of that card. Activate this ability only any time you could cast a sorcery.| Battleground Geist|Innistrad|45|U|{4}{U}|Creature - Spirit|3|3|Flying$Other Spirit creatures you control get +1/+0.| Cackling Counterpart|Innistrad|46|R|{1}{U}{U}|Instant|||Put a token onto the battlefield that's a copy of target creature you control.$Flashback {5}{U}{U}| Civilized Scholar|Innistrad|47|U|{2}{U}|Creature - Human Advisor|0|1|{T}: Draw a card, then discard a card. If a creature card is discarded this way, untap Civilized Scholar, then transform it| Homicidal Brute|Innistrad|47|U||Human Mutant|5|1|{R}$At the beginning of your end step, if Homicidal Brute didn't attack this turn, tap Homicidal Brute, then transform it.| Claustrophobia|Innistrad|48|C|{1}{U}{U}|Enchantment - Aura|||Enchant Creature$When Claustrophobia enters the battlefield, tap enchanted creature.$Enchanted creature doesn't untap during its controller's untap step.| Curiosity|Innistrad|49|U|{U}|Enchantment - Aura|||Enchant creature$Whenever enchanted creature deals damage to an opponent, you may draw a card.| Curse of the Bloody Tome|Innistrad|50|C|{2}{U}|Enchantment - Aura Curse|||Enchant player$At the beginning of enchanted player's upkeep, that player puts the top two cards of his or her library into his or her graveyard.| Delver of Secrets|Innistrad|51|C|{U}|Creature - Human Wizard|1|1|At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If an instant or sorcery is revealed this way, transform Delver of Secrets.| Insectile Aberration|Innistrad|51|C||Creature - Human Insect|3|2|Flying| Deranged Assistant|Innistrad|52|C|{1}{U}|Creature - Human Wizard|1|1|{T}, Put the top card of your library into your graveyard: Add {1} to your mana pool.| Dissipate|Innistrad|53|U|{1}{U}{U}|Instant|||Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.| Dream Twist|Innistrad|54|C|{U}|Instant|||Target player puts the top three cards of his or her library into his or her graveyard.$Flashback {1}{U}| Forbidden Alchemy|Innistrad|55|C|{2}{U}|Instant|||Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.$Flashback {6}{B}| Fortress Crab|Innistrad|56|C|{3}{U}|Creature - Crab|1|6|| Frightful Delusion|Innistrad|57|C|{2}{U}|Instant|||Counter target spell unless its controller pays {1}. That player discards a card.| Grasp of Phantoms|Innistrad|58|U|{3}{U}|Sorcery|||Put target creature on top of its owner's library.$Flashback {7}{U}| Hysterical Blindness|Innistrad|59|C|{2}{U}|Instant|||Creatures your opponents control get -4/-0 until end of turn.| Invisible Stalker|Innistrad|60|U|{1}{U}|Creature - Human Rogue|1|1|Hexproof$Invisible Stalker is unblockable.| Laboratory Maniac|Innistrad|61|R|{2}{U}|Creature - Human Wizard|2|2|If you would draw a card while your library has no cards in it, you win the game instead.| Lantern Spirit|Innistrad|62|U|{2}{U}|Creature - Spirit|2|1|Flying${U}: Return Lantern Spirit to its owner's hand.| Lost in the Mist|Innistrad|63|C|{3}{U}{U}|Instant|||Counter target spell. Return target permanent to its owner's hand.| Ludevic's Test Subject|Innistrad|64|R|{1}{U}|Creature - Lizard|0|3|Defender${1}{U}: Put a hatchling counter on Ludevic's Test Subject. Then if there are five or more hatchling counters on it, remove all of them and transform it.| Ludevic's Abomination|Innistrad|64|R||Creature - Lizard Horror|13|13|Trample| Makeshift Mauler|Innistrad|65|C|{3}{U}|Creature - Zombie Horror|4|5|As an additional cost to cast Makeshift Mauler, exile a creature card from your graveyard.| Memory's Journey|Innistrad|66|U|{1}{U}|Instant|||Target player shuffles up to three target cards from his or her graveyard into his or her library.$Flashback {G}| Mindshrieker|Innistrad|67|R|{1}{U}|Creature - Spirit Bird|1|1|Flying${2}: Target player puts the top card of his or her library into his or her graveyard. Mindshrieker gets +X/+X until end of turn, where X is that card's converted mana cost.| Mirror-Mad Phantasm|Innistrad||M|{3}{U}{U}|Creature - Spirit|5|1|Flying${1}{U}: Mirror-Mad Phantasm's owner shuffles it into his or her library. If that player does, he or she reveals cards from the top of that library until a card named Mirror-Mad Phantasm is revealed. That player puts that card onto the battlefield and all other cards revealed this way into his or her graveyard.| Moon Heron|Innistrad|69|C|{3}{U}|Creature - Spirit Bird|3|2|Flying| Murder of Crows|Innistrad|70|U|{3}{U}{U}|Creature - Bird|4|4|Flying$Whenever another creature dies, you may draw a card. If you do, discard a card.| Rooftop Storm|Innistrad|71|R|{5}{U}|Enchantment|||You may pay {0} rather than pay the mana cost for Zombie creature spells you cast.| Runic Repetition|Innistrad|72|U|{2}{U}|Sorcery|||Return target exiled card with flashback you own to your hand.| Selhoff Occultist|Innistrad|73|C|{2}{U}|Creature - Human Rogue|2|3|Whenever Selhoff Occultist or another creature dies, target player puts the top card of his or her library into his or her graveyard.| Sensory Deprivation|Innistrad|74|C|{U}|Enchantment - Aura|||Enchant creature$Enchanted creature gets -3/-0.| Silent Departure|Innistrad|75|C|{U}|Sorcery|||Return target creature to its owner's hand.$Flashback {4}{U}| Skaab Goliath|Innistrad|76|U|{5}{U}|Creature - Zombie Giant|6|9|As an additional cost to cast Skaab Goliath, exile two creature cards from your graveyard.$Trample| Skaab Ruinator|Innistrad|77|M|{1}{U}{U}|Creature - Zombie Horror|5|6|As an additional cost to cast Skaab Ruinator, exile 3 creature cards from your graveyard.$Flying$You may cast Skaab Ruinator from your graveyard.| Snapcaster Mage|Innistrad||R|{1}{U}|Creature - Human Wizard|2|1|Flash$When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.| Spectral Flight|Innistrad|79|C|{1}{U}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2 and has flying.| Stitched Drake|Innistrad|80|C|{1}{U}{U}|Creature - Zombie Drake|3|4|As an addition cost to cast Stitched Drake, exile a creature card from your graveyard.$$Flying| Stitcher's Apprentice|Innistrad|81|C|{1}{U}|Creature - Homunculus|1|2|{1}{U}, {T}: Put a 2/2 blue Homunculus creature token onto the battlefield, then sacrifice a creature.| Sturmgeist|Innistrad|82|R|{3}{U}{U}|Creature - Spirit|*|*|Flying$Sturmgeist's power and toughness are each equal to the number of cards in your hand.$Whenever Sturmgeist deals combat damage to a player, draw a card.| Think Twice|Innistrad|83|C|{1}{U}|Instant|||Draw a card.$Flashback {2}{U}| Undead Alchemist|Innistrad|84|R|{3}{U}|Creature - Zombie|4|2|If a Zombie you control would deal combat damage to a player, instead that player puts that many cards from the top of his or her library into his or her graveyard.$Whenever a creature card is put into an opponent's graveyard from his or her library, exile that card and put a 2/2 black Zombie creature token onto the battlefield.| Abattoir Ghoul|Innistrad|85|U|{3}{B}|Creature - Zombie|3|2|First strike$Whenever a creature dealt damage by Abattoir Ghoul this turn dies, you gain life equal to that creature's toughness.| Altar's Reap|Innistrad|86|C|{1}{B}|Instant|||As an additional cost to cast Altar's Reap, sacrifice a creature.$Draw two cards.| Army of the Damned|Innistrad|87|M|{5}{B}{B}{B}|Sorcery|||Put thirteen 2/2 black Zombie creature tokens onto the battlefield tapped.$Flashback {7}{B}{B}{B}| Bitterheart Witch|Innistrad|88|U|{4}{B}|Creature - Human Shaman|1|2|Deathtouch$When Bitterheart Witch dies, you may search your library for a Curse card, put it onto the battlefield attached to target player, then shuffle your library.| Bloodgift Demon|Innistrad|89|R|{3}{B}{B}|Creature - Demon|5|4|Flying$At the beginning of your upkeep, target player draws a card and loses 1 life.| Bloodline Keeper|Innistrad||R|{2}{B}{B}|Creature - Vampire|3|3|Flying${T}: Put a 2/2 black Vampire creature token with flying onto the battlefield.${B}: Transform Bloodline Keeper.$Activate this ability only if you control five or more vampires.| Lord of Lineage|Innistrad||R||undefined|5|5|Flying$Other Vampire creatures you control get +2/+2.${T}: Put a 2/2 black Vampire creature token with flying onto the battlefield.| Brain Weevil|Innistrad|91|C|{3}{B}|Creature - Insect|1|1|Intimidate$Sacrifice Brain Weevil: Target player discards two cards. Activate this ability only any time you could cast a sorcery.| Bump in the Night|Innistrad|92|C|{B}|Sorcery|||Target opponent loses 3 life.$Flashback {5}{R}| Corpse Lunge|Innistrad|93|C|{2}{B}|Instant|||As an additional cost to cast Corpse Lunge, exile a creature card from your graveyard.$Corpse Lunge deals damage equal to the exiled card's power to target creature.| Curse of Death's Hold|Innistrad|94|R|{3}{B}{B}|Enchantment - Aura Curse|||Enchant Player$Creatures enchanted player controls gets -1/-1.| Curse of Oblivion|Innistrad|95|C|{3}{B}|Enchantment - Aura Curse|||Enchant player$At the beginning of enchanted player's upkeep, that player exiles two cards from his or her graveyard.| Dead Weight|Innistrad|96|C|{B}|Enchantment - Aura|||Enchant creature$Enchanted creature gets -2/-2.| Diregraf Ghoul|Innistrad|97|U|{B}|Creature - Zombie|2|2|Diregraf Ghoul enters the battlefield tapped.| Disciple of Griselbrand|Innistrad|98|U|{1}{B}|Creature - Human Cleric|1|1|{1}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.| Endless Ranks of the Dead|Innistrad|99|R|{2}{B}{B}|Enchantment|||At the beginning of your upkeep, put X 2/2 black zombie creature tokens onto the battlefield, where X is half the number of the zombies you control, rounded down.| Falkenrath Noble|Innistrad|100|U|{3}{B}|Creature - Vampire|2|2|Flying$Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life.| Ghoulcaller's Chant|Innistrad|101|C|{B}|Sorcery|||Choose one - Return target creature card from your graveyard to your hand; or return two target Zombie cards from your graveyard to your hand.| Ghoulraiser|Innistrad|102|C|{1}{B}{B}|Creature - Zombie|2|2|When Ghoulraiser enters the battlefield, return a Zombie card at random from your graveyard to your hand.| Gruesome Deformity|Innistrad|103|C|{B}|Enchantment - Aura|||Enchant creature$Enchanted creature has intimidate.| Heartless Summoning|Innistrad|104|R|{1}{B}|Enchantment|||Creature spells you cast cost {2} less to cast.$Creatures you control get -1/-1.| Liliana of the Veil|Innistrad|105|M|{1}{B}{B}|Planeswalker - Liliana|3|+1: Each player discards a card.$-2: Target player sacrifices a creature.$-6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of his or her choice.| Manor Skeleton|Innistrad|106|C|{1}{B}|Creature - Skeleton|1|1|Haste${1}{B}: Regenerate Manor Skeleton| Markov Patrician|Innistrad|107|C|{2}{B}|Creature - Vampire|3|1|Lifelink| Maw of the Mire|Innistrad|108|C|{4}{B}|Sorcery|||Destroy target land. You gain 4 life.| Moan of the Unhallowed|Innistrad|109|U|{2}{B}{B}|Sorcery|||Put two 2/2 black Zombie creature tokens onto the battlefield.$Flashback {5}{B}{B}| Morkrut Banshee|Innistrad|110|U|{3}{B}{B}|Creature - Spirit|4|4|Morbid - When Morkut Banshee enters the battlefield, if a creature died this turn, target creature gets -4/-4 until end of turn.| Night Terrors|Innistrad|111|C|{2}{B}|Sorcery|||Target player reveals his or her hand. You choose a nonland card from it. Exile that card.| Reaper from the Abyss|Innistrad|112|M|{3}{B}{B}{B}|Creature - Demon|6|6|Flying$Morbid - At the beginning of each end step, if a creature died this turn, destroy target non-Demon creature.| Rotting Fensnake|Innistrad|113|C|{3}{B}|Creature - Zombie Snake|5|1|| Screeching Bat|Innistrad|114|U|{2}{B}|Creature - Bat|2|2|Flying$$At the beginning of your upkeep, you may pay {2}{B}{B}. If you do, transform Screeching Bat.| Stalking Vampire|Innistrad|114|U||Creature - Vampire|5|5|At the beginning of your upkeep, you may pay {2}{B}{B}. If you do, transform Stalking Vampire.| Sever the Bloodline|Innistrad|115|R|{3}{B}|Sorcery|||Exile target creature and all other creatures with the same name as that creature.$Flashback {5}{B}{B}| Skeletal Grimace|Innistrad|116|C|{1}{B}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +1/+1 and has "{B}: Regenerate this creature."| Skirsdag High Priest|Innistrad|117|R|{1}{B}|Creature - Human Cleric|1|2|Morbid - {T}, tap two untapped creatures you control: Put a 5/5 black Demon creature token with flying onto the battlefield. Activate this ability only if a creature died this turn.| Stromkirk Patrol|Innistrad|118|C|{4}{B}|Creature - Vampire|4|3|Whenever Stromkirk Patrol deals combat damage to a player, put a +1/+1 counter on it.| Tribute to Hunger|Innistrad|119|U|{2}{B}|Instant|||Target opponent sacrifices a creature. You gain life equal to that creature's toughness.| Typhoid Rats|Innistrad|120|C|{B}|Creature - Rat|1|1|Deathtouch| Unbreathing Horde|Innistrad|121|R|{2}{B}|Creature - Zombie|0|0|Unbreathing Horde enters the battlefield with a +1/+1 counter on it for each other Zombie you control and for each Zombie card in your graveyard.$If Unbreathing Horde would be dealt damage, prevent that damage and remove a +1/+1 counter from it.| Unburial Rites|Innistrad|122|U|{4}{B}|Sorcery|||Return target creature card from your graveyard to the battlefield.$Flashback {3}{W}| Vampire Interloper|Innistrad|123|C|{1}{B}|Creature - Vampire Scout|2|1|Flying$Vampire Interloper can't block.| Victim of Night|Innistrad|124|C|{B}{B}|Instant|||Destroy target non-Vampire, non-Werewolf, non-Zombie creature.| Village Cannibals|Innistrad||U|{2}{B}|Creature - Human|2|2|Whenever another Human creature dies, put a +1/+1 counter on Village Cannibals.| Walking Corpse|Innistrad|126|C|{1}{B}|Creature - Zombie|2|2|| Ancient Grudge|Innistrad||C|{1}{R}|Instant|||Destroy target artifact.$Flashback {G}| Ashmouth Hound|Innistrad|128|C|{1}{R}|Creature - Elemental Hound|2|1|Whenever Ashmouth Hound blocks or becomes blocked by a creature, Ashmouth Hound deals 1 damage to that creature| Balefire Dragon|Innistrad||M|{5}{R}{R}|Creature - Dragon|6|6|Flying$Whenever Balefire Dragon deals combat damage to a player, it deals that much damage to each creature that player controls.| Blasphemous Act|Innistrad||R|{8}{R}|Sorcery|||Blasphemous Act costs {1} less to cast for each creature on the battlefield.$Blasphemous Act deals 13 damage to each creature.| Bloodcrazed Neonate|Innistrad||C|{1}{R}|Creature - Vampire|2|1|Bloodcrazed Neonate attacks each turn if able. $$Whenever Bloodcrazed Neonate deals combat damage to a player, put a +1/+1 counter on it.| Brimstone Volley|Innistrad|132|C|{2}{R}|Instant|||Brimstone Volley deals 3 damage to target creature or player.$Morbid - Brimstone Volley deals 5 damage to that creature or player instead if a creature died this turn.| Burning Vengeance|Innistrad|133|U|{2}{R}|Enchantment|||Whenever you cast a spell from your graveyard, Burning Vengeance deals 2 damage to target creature or player.| Charmbreaker Devils|Innistrad||R|{5}{R}|Creature - Devil|4|4|At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand.$Whenever you cast an instant or sorcery spell, Charmbreaker Devils gets +4/+0 until end of turn| Crossway Vampire|Innistrad|135|C|{1}{R}{R}|Creature - Vampire|3|2|When Crossway Vampire enters the battlefield, target creature can't block this turn.| Curse of Stalked Prey|Innistrad|136|R|{1}{R}|Enchantment - Aura Curse|||Enchant player$Whenever a creature deals combat damage to enchanted player, put a +1/+1 counter on that creature.| Curse of the Nightly Haunt|Innistrad|137|U|{2}{R}|Enchantment - Aura Curse|||Enchant Player$Creatures enchanted palyer controls attack each turn if able.| Curse of the Pierced Heart|Innistrad|138|C|{1}{R}|Enchantment - Aura Curse|||Enchant Player$At the beginning of enchanted player's upkeep, Curse of the Pierced Heart deals 1 damage to that player.| Desperate Ravings|Innistrad|139|U|{1}{R}|Instant|||Draw two cards, then discard a card at random.$Flashback {2}{U}| Devil's Play|Innistrad||R|{X}{R}|Sorcery|||Devil's Play deals X damage to target creature or player.$Flashback {X}{R}{R}{R}| Falkenrath Marauders|Innistrad||R|{3}{R}{R}|Creature - Vampire Warrior|2|2|Flying, haste$Whenever Falkenrath Marauders deals combat damage to a player, put two +1/+1 counters on it.| Feral Ridgewolf|Innistrad|142|C|{2}{R}|Creature - Wolf|1|2|Trample${1}{R}: Feral Ridgewolf gets +2/+0 until end of turn.| Furor of the Bitten|Innistrad|143|C|{R}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2 and attacks each turn if able.| Geistflame|Innistrad|144|C|{R}|Instant|||Geistflame deals 1 damage to target creature or player.$Flashback {3}{R}| Hanweir Watchkeep|Innistrad||U|{2}{R}|Creature - Human Warrior Werewolf|1|5|Defender$At the beginning of each upkeep, if no spells were cast last turn, transform Hanweir Watchkeep.| Bane of Hanweir|Innistrad||U||Creature Werewolf|5|5|Bane of Hanweir attacks each turn if able$At the beginning of each upkeep, if a player cast two or more spells last turn, transform Bane of Hanweir.| Harvest Pyre|Innistrad|146|C|{1}{R}|Instant|||As an additional cost to cast Harvest Pyre, exile X cards from your graveyard.$Harvest Pyre deals X damage to target creature.| Heretic's Punishment|Innistrad|147|R|{4}{R}|Enchantment|||{3}{R}: Chose target creature or player, then put the top 3 cards of your library into your graveyard. Heretic's Punishment deals damage to that creature or player equal to the highest converted mana cost among those cards.| Infernal Plunge|Innistrad|148|C|{R}|Sorcery|||As an additional cost to cast Infernal Plunge, sacrifice a creature.$Add {R}{R}{R} to your mana pool.| Instigator Gang|Innistrad||R|{3}{R}|Creature - Human Werewolf|2|3|Attacking creatures you control get +1/+0.$At the beginning of each upkeep, if no spells were cast last turn, transform Instigator Gang.| Wildblood Pack|Innistrad||R||Creature - Werewolf|5|5|Trample$Attacking creatures you control get +3/+0.$At the beginning of each upkeep, if a player cast two or more spells last turn, transform Wildblood Pack.| Into the Maw of Hell|Innistrad||U|{4}{R}{R}|Sorcery|||Destroy target land. Into the Maw of Hell deals 13 damage to target creature. | Kessig Wolf|Innistrad|151|C|{2}{R}|Creature - Wolf|3|1|{1}{R}: Kessig Wolf gains first strike until end of turn.| Kruin Outlaw|Innistrad||R|{1}{R}{R}|Creature - Human Rogue Werewolf|2|2|First strike$At the beginning of each upkeep, if no spells were cast last turn, transform Kruin Outlaw.| Terror of Kruin Pass|Innistrad||R||Creature - Werewolf|3|3|Double strike$Each Werewolf you control can't be blocked except by two or more creatures.$At the beginning of each upkeep, if a player cast two or more spells last turn, transform Terror of Kruin Pass.| Night Revelers|Innistrad|153|C|{4}{R}|Creature - Vampire|4|4|Night Revelers has hast as long as an opponent controls a human.| Nightbird's Clutches|Innistrad|154|C|{1}{R}|Sorcery|||Up to two target creatures can't block this turn.$Flashback {3}{R}| Past in Flames|Innistrad|155|M|{3}{R}|Sorcery|||Each instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.$Flashback {4}{R}| Pitchburn Devils|Innistrad|156|C|{4}{R}|Creature - Devil|3|3|When Pitchburn Devils dies, it deals 3 damage to target creature or player.| Rage Thrower|Innistrad|157|U|{5}{R}|Creature - Human Shaman|4|2|Whenever another creature dies, Rage Thrower deals 2 damage to target player.| Rakish Heir|Innistrad|158|U|{2}{R}|Creature - Vampire|2|2|Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.| Reckless Waif|Innistrad|159|U|{R}|Creature - Human Rogue Werewolf|1|1|At the beginning of each upkeep, if no spells were cast last turn, transform Reckless Waif| Merciless Predator|Innistrad|159|U||undefined|3|2|At the beginning of each upkeep, if a player cast two or more spells last turn, transform Merciless Predator.| Riot Devils|Innistrad|160|C|{2}{R}|Creature - Devil|2|3|| Rolling Temblor|Innistrad|161|U|{2}{R}|Sorcery|||Rolling Temblor deals 2 damage to each creature without flying.$Flashback {4}{R}{R}| Scourge of Geier Reach|Innistrad||U|{3}{R}{R}|Creature - Elemental|3|3|Scourge of Geier Reach gets +1/+1 for each creature your opponents control.| Skirsdag Cultist|Innistrad|163|U|{2}{R}{R}|Creature - Human Shaman|2|2|{R}, {T}, Sacrifice a creature: Skirsdag Cultist deals 2 damage to target creature or player.| Stromkirk Noble|Innistrad|164|R|{R}|Creature - Vampire|1|1|Stromkirk Noble can't be blocked by Humans.$When Stromkirk Noble deals combat damage to a player, put a +1/+1 counter on it.| Tormented Pariah|Innistrad|165|C|{3}{R}|Creature - Human Warrior Werewolf|3|2|At the beginning of each upkeep, if no spells were cast last turn, transform Tormented Pariah.| Rampaging Werewolf|Innistrad|165|C||Creatue - Werewolf|6|4|At the beginning of each upkeep, if a player cast two or more spells last turn, transform Rampaging Werewolf.| Traitorous Blood|Innistrad|166|C|{1}{R}{R}|Sorcery|||Gain control of target creature until end of turn. Untap it. It gains trample and haste until end of turn.| Vampiric Fury|Innistrad|167|C|{1}{R}|Instant|||Vampire creatures you control get +2/+0 and gain first strike until end of turn.| Village Ironsmith|Innistrad|168|C|{1}{R}|Creature - Human Werewolf|1|1|First strike$At the beginning of each upkeep, if no spells were cast last turn, transform Village Ironsmith.| Ironfang|Innistrad|168|C||Creature - Werewolf|3|1|First strike$At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ironfang.| Ambush Viper|Innistrad|169|C|{1}{G}|Creature - Snake|2|1|Flash$Deathtouch| Avacyn's Pilgrim|Innistrad|170|C|{G}|Creature - Human Monk|1|1|{T}: Add {W} to your mana pool.| Boneyard Wurm|Innistrad|171|U|{1}{G}|Creature - Wurm|*|*|Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard.| Bramblecrush|Innistrad|172|U|{2}{G}{G}|Sorcery|||Destroy target noncreature permanent.| Caravan Vigil|Innistrad|173|C|{G}|Sorcery|||Search your library for a basic land card, reveal it, put it into your hand then shuffle your library.$Morbid - You may put that card onto the battlefield instead of putting it into your hand if a creature died this turn.| Creeping Renaissance|Innistrad|174|R|{3}{G}{G}|Sorcery|||Choose a permanent type. Return all cards of the chosen type from your graveyard to your hand.$Flashback {5}{G}{G}| Darkthicket Wolf|Innistrad|175|C|{1}{G}|Creature - Wolf|2|2|{2}{G}: Darkthicket Wolf gets +2/+2 until end of turn. Activate this ability only once each turn.| Daybreak Ranger|Innistrad|176|R|{2}{G}|Creature - Human Archer Werewolf|2|2|{T}: Daybreak Ranger deals 2 damage to target creature with flying.$At the beginning of each upkeep, if no spells were cast last turn, transform Daybreak Ranger.| Nightfall Predator|Innistrad|176|R||Creature - Werewolf|4|4|{R}, {T}: Nightfall Predator fights target creature. (Each deals damage equal to its power to the other.)$At the beginning of each upkeep, if a player cast two or more spells last turn, transform Nightfall Predator.| Elder of Laurels|Innistrad|177|R|{2}{G}|Creature - Human Advisor|2|3|{3}{G}: Target creature gets +X/+X until end of turn, where X is the number of creatures you control.| Essence of the Wild|Innistrad|178|M|{3}{G}{G}{G}|Creature - Avatar|6|6|Creatures you control enter the battlefield as a copy of Essence of the Wild.| Festerhide Boar|Innistrad|179|C|{3}{G}|Creature - Boar|3|3|Trample$Morbid - Festerhide Board enters the battlefield with two +1/+1 counters on it if a creature died this turn.| Full Moon's Rise|Innistrad|180|U|{1}{G}|Enchantment|||Werewolf creatures you control get +1/+0 and have trample.$Sacrifice Full Moon's Rise: Regenerate all Werewolf creatures you control.| Garruk Relentless|Innistrad|181|M|{3}{G}|Planeswalker - Garruk|3|When Garruk Relentless has two or fewer loyalty counters on him, transform him.$0: Garruk Relentless deals 3 damage to target creature. That creature deals damage equal to its power to him$0: Put a 2/2 green Wolf creature token onto the battlefield.| Garruk, the Veil-Cursed|Innistrad|181|M|{BG}|Planeswalker - Garruk|||+1 : Put a 1/1 black Wolf creature token with deathtouch onto the battlefield.$-1 : Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle your library.$-3 : Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard.| Gatstaf Shepherd|Innistrad|182|U|{1}{G}|Creature - Human Werewolf|2|2|At the beginning of each upkeep, if no spells were cast last turn, transform Gastaf Shepherd.| Gatstaf Howler|Innistrad|182|U||Creature - Werewolf|3|3|Intimidate$At the beginning of each upkeep, if a player cast two or more spells last turn, transform Gastaf Howler.| Gnaw to the Bone|Innistrad|183|C|{2}{G}|Instant|||You gain 2 life for each creature card in your graveyard.$Flashback {2}{G}| Grave Bramble|Innistrad|184|C|{1}{G}{G}|Creature - Plant|3|4|Defender, protection from Zombies| Grizzled Outcasts|Innistrad|185|C|{4}{G}|Creature - Human Werewolf|4|4|At the beginning of each upkeep, if no spells were cast last turn, transform Grizzled Outcasts.| Krallenhorde Wantons|Innistrad|185|C||Creature - Werewolf|7|7|At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Wantons.| Gutter Grime|Innistrad|186|R|{4}{G}|Enchantment|||Whenever a nontoken creature you control dies, put a slime counter on Gutter Grime, then put a green Ooze token onto the battlefield with "This creature's power and toughness are each equal to the number of slime counters on Gutter Grime."| Hamlet Captain|Innistrad|187|U|{1}{G}|Creature - Human Warrior|2|2|Whenever Hamlet Captain attacks or blocks, other Human creatures you control get +1/+1 until end of turn| Hollowhenge Scavenger|Innistrad|188|U|{3}{G}{G}|Creature - Elemental|4|5|Morbid - When Hollowhenge Scavenger enters the battlefield, if a creature died this turn, you gain 5 life.| Kessig Cagebreakers|Innistrad|189|R|{4}{G}|Creature - Human Rogue|3|4|Whenever Kessig Cagebreakers attacks, put a 2/2 green Wolf creature token onto the battlefield tapped and attacking for each creature card in your graveyard.| Kindercatch|Innistrad|190|C|{3}{G}{G}{G}|Creature - Spirit|6|6|| Lumberknot|Innistrad|191|U|{2}{G}{G}|Creature - Treefolk|1|1|Whenever a creature dies, put a +1/+1 counter on Lumberknot| Make a Wish|Innistrad|192|U|{3}{G}|Sorcery|||Return two cards at random from your graveyard to your hand.| Mayor of Avabruck|Innistrad|193|R|{1}{G}|Creature - Human Advisor Werewolf|1|1|Other Human creatures you control get +1/+1.$At the beginning of each upkeep, if no spells were cast last turn, transform Mayor of Avabruck.| Howlpack Alpha|Innistrad|193|R||Creature - Werewolf|3|3|Other Werewolf and Wolf creatures you control get +1/+1.$$At the beginning of your end step, put a 2/2 green Wolf creature token onto the battlefield.$At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack Alpha.| Moldgraf Monstrosity|Innistrad|194|R|{4}{G}{G}{G}|Creature - Insect|8|8|Trample$When Moldgraf Monstrosity dies, exile it, then return two creature cards at random from your graveyard to the battlefield| Moonmist|Innistrad|195|C|{1}{G}|Instant|||Transform all Humans. Prevent all combat damage that would be dealt this turn by creatures other than Werewolves and Wolves.| Mulch|Innistrad|196|C|{1}{G}|Sorcery|||Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.| Naturalize|Innistrad|197|C|{1}{G}|Instant|||Destroy target artifact or enchantment.| Orchard Spirit|Innistrad|198|C|{2}{G}|Creature - Spirit|2|2|Orchard Spirit can't be blocked except by creatures with flying or reach.| Parallel Lives|Innistrad|199|R|{3}{G}|Enchantment|||If an effect would put one or more tokens onto the battlefield under your control, it puts twice that many tokens onto the battlefield instead.| Prey Upon|Innistrad|200|C|{G}|Sorcery|||Target creature you control fights target creature you don't control.| Ranger's Guile|Innistrad|201|C|{G}|Instant|||Target creature you control gets +1/+1 and gains hexproof until end of turn.| Somberwald Spider|Innistrad|202|C|{4}{G}|Creature - Spider|2|4|Reach$Morbid - Somerwald Spider enters the battlefield with two or +1/+1 counters on it if a creature died this turn.| Spider Spawning|Innistrad|203|U|{4}{G}|Sorcery|||Put a 1/2 green Spider creature token with reach onto the battlefield for each creature card in your graveyard.$Flashback {6}{B}| Spidery Grasp|Innistrad|204|C|{2}{G}|Instant|||Untap target creature. It gets +2/+4 and gains reach until end of turn.| Splinterfright|Innistrad|205|R|{2}{G}|Creature - Elemental|*|*|Trample$Splinterfright's power and toughness are each equal to the number of creature cards in your graveyard$At the beginning of your upkeep, put the top two cards of your library into your graveyard.| Travel Preparations|Innistrad|206|C|{1}{G}|Sorcery|||Put a +1/+1 counter on each of up to two target creatures.$Flashback {1}{W}| Tree of Redemption|Innistrad|207|M|{3}{G}|Creature - Plant|0|13|Defender${T}: Exchange your life total with Tree of Redemption's toughness.| Ulvenwald Mystics|Innistrad|208|U|{2}{G}{G}|Creature - Human Shaman Werewolf|3|3|At the beginning of each upkeep, if no spells were cast last turn, transform Ulvenwald Mystics.| Ulvenwald Primordials|Innistrad|208|U||Creature - Werewolf|5|5|{G}: Regenerate Ulvenwald Primordials.$At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulvenwald Primordials.| Villagers of Estwald|Innistrad|209a|C|{2}{G}|Creature - Human Werewolf|2|3|At the beginning of each upkeep, if no spells were cast last turn, transform Villagers of Estwald.| Howlpack of Estwald|Innistrad|209a|C||Creature - Werewolf|4|6|At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack of Estwald.| Woodland Sleuth|Innistrad|210|C|{3}{G}|Creature - Human Scout|2|3|Morbid - When Woodland Sleuth enters the battlefield, if a creature died this turn, return a creature card at random from your graveyard to your hand.| Wreath of Geists|Innistrad|211|U|{G}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +X/+X, where X is the number of creature cards in your graveyard.| Evil Twin|Innistrad|212|R|{2}{U}{B}|Creature - Shapeshifter|0|0|You may have Evil Twin enter the battlefield as a copy of any creature on the battlefield except it gains "{U}{B}, {T}: Destroy target creature with the same name as this creature.| Geist of Saint Traft|Innistrad|213|M|{1}{W}{U}|Legendary Creature - Spirit Cleric|2|2|Hexproof$Whenever Geist of Saint Traft attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at the end of combat| Grimgrin, Corpse-Born|Innistrad|214|M|{3}{U}{B}|Legendary Creature - Zombie Warrior|5|5|Grimgrin, Corpse-Born enters the battlefield tapped and doesn't untap during your untap step.$Sacrifice another creature: Untap Grimgrin and put a +1/+1 counter on it.$Whenever Grimgrin attacks, destroy target creature defending player controls, then put a +1/+1 counter on Grimgrin.| Olivia Voldaren|Innistrad|215|M|{2}{B}{R}|Legendary Creature - Vampire|3|3|Flying${1}{R}: Olivia Voldaren deals 1 damage to another target creature. That creature becomes a Vampire in addition to its other types. Put a +1/+1 counter on Olivia Voldaren.${3}{B}{B}: Gain control of target Vampire for as long as you control Olivia Voldaren.| Blazing Torch|Innistrad|216|C|{1}|Artifact - Equipment|||Equipped creature can't be blocked by Vampires or Zombies.$$Equipped creature has "{T}, Sacrifice Blazing Torch: Blazing Torch deals 2 damage to target creature or player."$$Equip {1}| Butcher's Cleaver|Innistrad|217|U|{3}|Artifact - Equipment|||Equipped creature gets +3/+0.$As long as equipped creature is a Human, it has lifelink.$Equip {3}| Cellar Door|Innistrad|218|U|{2}|Artifact|||{3},{T}: Target player puts the bottom card of his or her library into his or her graveyard. If it's a creature card, you put a 2/2 black Zombie creature token onto the battlefield.| Cobbled Wings|Innistrad|219|C|{2}|Artifact - Equipment|||Equipped creature has flying.$Equip {1}| Creepy Doll|Innistrad|220|R|{5}|Artifact Creature - Construct|1|1|Creepy Doll is indestructible.$Whenever Creepy Doll deals combat damage to a creature, flip a coin. If you win the flip, destroy that creature.| Demonmail Hauberk|Innistrad|221|U|{4}|Artifact - Equipment|||Equipped creature gets +4/+2.$Equip - Sacrifice a creature.| Galvanic Juggernaut|Innistrad|222|U|{4}|Artifact Creature - Juggernaut|5|5|Galvanic Juggernaut attacks each turn if able.$Galvanic Juggernaut doesn't untap during your untap step.$Whenever another creature dies, untap Galvanic Juggernaut.| Geistcatcher's Rig|Innistrad|223|U|{6}|Artifact Creature - Construct|4|5|When Geistcatcher's Rig enters the battlefield, you may have it deal 4 damage to target creature with flying.| Ghoulcaller's Bell|Innistrad|224|C|{1}|Artifact|||{T}: Each player puts the top card of his or her library into his or her graveyard.| Graveyard Shovel|Innistrad|225|U|{2}|Artifact|||{2}, {T}: Target player exiles a card from his or her graveyard. If it's a creature card, you gain 2 life.| Grimoire of the Dead|Innistrad||M|{4}|Legendary Artifact|||{1}, {T}, Discard a card: Put a study counter on Grimoire of the Dead.$${T}, Remove three study counters from Grimoire of the Dead and sacrifice it: Put all creature cards in all graveyards onto the battlefield under your control. They are black Zombies in addition to their other colors and types.| Inquisitor's Flail|Innistrad|227|U|{2}|Artifact - Equipment|||If equipped creature would deal combat damage, it deals double that damage instead.$If another creature would deal combat damage to equipped creature, it deals double that damage to equipped creature instead.$Equip {2}| Manor Gargoyle|Innistrad|228|R|{5}|Artifact Creature - Gargoyle|4|4|Defender$Manor Gargoyle is indestructible as long as it has defender.${1}: Until end of turn, Manor Gargoyle loses defender and gains flying.| Mask of Avacyn|Innistrad|229|U|{2}|Artifact - Equipment|||Equipped creature gets +1/+2 and has hexproof.$Equip {3}| One-Eyed Scarecrow|Innistrad|230|C|{3}|Artifact Creature - Scarecrow|2|3|Defender$Creatures with flying your opponents control get -1/-0.| Runechanter's Pike|Innistrad|231|R|{2}|Artifact - Equipment|||Equipped creature has first strike and gets +X/+0 where X is the number of instant and sorcery cards in your graveyard.$Equip {2}| Sharpened Pitchfork|Innistrad|233|C|{2}|Artifact - Equipment|||Equipped creature has first strike.$As long as equipped creature is a Human, it gets +1/+1.$Equip {1}| Silver-Inlaid Dagger|Innistrad|233|U|{1}|Artifact - Equipment|||Equipped creature gets +2/+0$As long as equipped creature is a Human, it gets and additional +1/+0$Equip {2}| Traveler's Amulet|Innistrad|234|C|{1}|Artifact|||{1}, Sacrifice Traveler's Amulet: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.| Trepanation Blade|Innistrad|235|U|{3}|Artifact - Equipment|||Whenever equipped creature attacks, defending player reveals cards from the top of his or her library until he or she reveals a land card. The creature gets +1/+0 until end of turn for each card revealed this way. That player puts the revealed cards into his or her graveyard.$Equip {2}| Witchbane Orb|Innistrad|236|R|{4}|Artifact|||When Witchbane Orb enters the battlefield, destroy all Curses attached to you.$You have hexproof.| Wooden Stake|Innistrad|237|C|{2}|Artifact - Equipment|||Equipped creature gets +1/+0.$$Whenever equipped creature blocks or becomes blocked by a Vampire, destroy that creature. It can't be regenerated.$$Equip {1}| Clifftop Retreat|Innistrad|238|R||Land|||Clifftop Retreat enters the battlefield tapped unless you control a Mountain or Plains.${T}: Add {R} or {W} to your mana pool.| Gavony Township|Innistrad|239|R||Land|||{T}: Add {1} to your mana pool.${2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control.| Ghost Quarter|Innistrad|240|U||Land|||{T}: Add {1} to your mana pool.${T}, Sacrifice Ghost Quarter: Destroy target land. Its controller may search his or her llibrary for a basic land card, put it onto the battlefield, then shuffle his or her library.| Hinterland Harbor|Innistrad|241|R||Land|||Hinterland Harbor enters the battlefield tapped unless you control a Forest or Island.${T}: Add {G} or {U} to your mana pool.| Isolated Chapel|Innistrad|242|R||Land|||Isolated Chapel enters the battlefield tapped unless you control a Plains or Swamp.${T}: Add {W} or {B} to your mana pool.| Kessig Wolf Run|Innistrad|243|R||Land|||{T}: Add {1} to your mana pool.${X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn.| Moorland Haunt|Innistrad|244|R||Land|||{T}: Add {1} to your mana pool.${W}{U}, {T}, Exile a creature card from your graveyard: Put a 1/1 white Spirit creature token with flying onto the battlefield.| Nephalia Drownyard|Innistrad|245|R||Land|||{T}: Add 1 to your mana pool.${1}{U}{B}, {T}: Target player puts the top three cards of his or her library into his or her graveyard.| Shimmering Grotto|Innistrad|246|C||Land|||{T}: Add {1} to your mana pool.${1}, {T}: Add one mana of any color to your mana pool.| Stensia Bloodhall|Innistrad|247|R||Land|||{T}: Add {1} to your mana pool.${3}{B}{R}, {T}: Stensia Bloodhall deals 2 damage to target player.| Sulfur Falls|Innistrad|248|R||Land|||Sulfur Falls enters the battlefield tapped unless you control an Island or Mountain.${T}: Add {U} or {R} to your mana pool.| Woodland Cemetery|Innistrad|249|R||Land|||Woodland Cemetery enters the battlefield tapped unless you control a Swamp or Forest.${T}: Add {B} or {G} to your mana pool.| Plains|Innistrad|250|L||Basic Land - Plains|||| Plains|Innistrad|251|L||Basic Land - Plains|||| Plains|Innistrad|252|L||Basic Land - Plains|||| Island|Innistrad|253|L||Basic Land - Island|||| Island|Innistrad|254|L||Basic Land - Island|||| Island|Innistrad|255|L||Basic Land - Island|||| Swamp|Innistrad|256|L||Basic Land - Swamp|||| Swamp|Innistrad|257|L||Basic Land - Swamp|||| Swamp|Innistrad|258|L||Basic Land - Swamp|||| Mountain|Innistrad|259|L||Basic Land - Mountain|||| Mountain|Innistrad|260|L||Basic Land - Mountain|||| Mountain|Innistrad|261|L||Basic Land - Mountain|||| Forest|Innistrad|262|L||Basic Land - Forest|||| Forest|Innistrad|263|L||Basic Land - Forest|||| Forest|Innistrad|264|L||Basic Land - Forest||||