mirror of
https://github.com/correl/mage.git
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4591ac07cc
* changing goad to designation, refactored goad effects to be continuous * [AFC] Implemented Vengeful Ancestor * reworked effects which goad an attached creature * updated goading implementation * updated combat with new goad logic * some more changes, added a test * another fix * update to test, still fails * added more failing tests * more failing tests * added additional goad check * small fix to two tests (still failing * added a regular combat test (passes and fails randomly) * fixed bug in computer player random selection * some changes to how TargetDefender is handled * removed unnecessary class * more combat fixes, tests pass now * removed tests which no longer work due to combat changes * small merge fix * [NEC] Implemented Komainu Battle Armor * [NEC] Implemented Kaima, the Fractured Calm * [NEC] added all variants |
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Mage.Deck.Constructed | ||
Mage.Deck.Limited | ||
Mage.Game.BrawlDuel | ||
Mage.Game.BrawlFreeForAll | ||
Mage.Game.CanadianHighlanderDuel | ||
Mage.Game.CommanderDuel | ||
Mage.Game.CommanderFreeForAll | ||
Mage.Game.FreeForAll | ||
Mage.Game.FreeformCommanderDuel | ||
Mage.Game.FreeformCommanderFreeForAll | ||
Mage.Game.FreeformUnlimitedCommander | ||
Mage.Game.MomirDuel | ||
Mage.Game.MomirGame | ||
Mage.Game.OathbreakerDuel | ||
Mage.Game.OathbreakerFreeForAll | ||
Mage.Game.PennyDreadfulCommanderFreeForAll | ||
Mage.Game.TinyLeadersDuel | ||
Mage.Game.TwoPlayerDuel | ||
Mage.Player.AI | ||
Mage.Player.AI.DraftBot | ||
Mage.Player.AI.MA | ||
Mage.Player.AIMCTS | ||
Mage.Player.AIMinimax | ||
Mage.Player.Human | ||
Mage.Tournament.BoosterDraft | ||
Mage.Tournament.Constructed | ||
Mage.Tournament.Sealed | ||
pom.xml |