Magic Another Game Engine
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2014-03-26 08:33:35 +01:00
Mage * Bushido - Fixed a bug that for bushido X (Fumiko, the Lowblood) , the value was not locked in as bushido ability resolved (still a problem with X and Takeno, Samurai Gernal left). 2014-03-26 08:33:35 +01:00
Mage.Client * Sample decks - Added modern sample decks. 2014-03-25 17:48:24 +01:00
Mage.Common * Player types - If you connect to another MAGE server, the available player types are updated now correctly. Removed some redundant update of server information in client. 2014-03-24 14:57:55 +01:00
Mage.Plugins Switched to binary/source format java 1.7. 2014-02-18 17:35:32 +01:00
Mage.Server Added a mono blue draft cube. 2014-03-17 16:57:11 +01:00
Mage.Server.Console * Simplified version info handling. 2014-02-11 19:36:05 +01:00
Mage.Server.Plugins * Player Hexproof - Fixed that the Player Hexproof prevented that the player could be attacked. 2014-03-25 23:57:07 +01:00
Mage.Sets * Sormtide Leviathan - Fixed that the Islands could not produce U mana. Fixed bug in the attack restriction effect. 2014-03-25 23:59:17 +01:00
Mage.Tests Minor changes to Phantasmal Image card and test. 2014-03-24 08:32:08 +01:00
Mage.Updater Minor changes to readme.md. Some minor formatiing. 2014-03-02 21:58:13 +01:00
repository/com/googlecode/jspf/jspf-core Added local repository to pom 2012-07-25 20:22:18 +03:00
temp * Remove JRE6 from start scripts. Reduced Xmx value of client to 512m (should be enough and reduces problems that client does not start because of not available memory). 2014-02-15 09:30:01 +01:00
Utils Removed an empty line in mtg-cards-data.txt. 2014-03-25 01:07:44 +01:00
.gitignore Added CommanderFreeForAll/target/ to gitignore. 2013-12-25 13:03:31 +01:00
pom.xml Set the correct TimingRule for Spells != Instants, some minor changes to can be cast checks. 2014-02-11 15:53:35 +01:00
readme.md Minor changes to readme.md. Some minor formatiing. 2014-03-02 21:58:13 +01:00

MAGE - Magic, Another Game Engine

MAGE allows you to play magic against one or more online players or computer opponents. It includes full rules enforcement for 7,750 unique cards (13,100 in all). Starting with Eventide, all regular sets have nearly all the cards implemented (status in detail).

There is at least one public server where you can play MAGE against other players. Apart from this, you can also host your own server to play against the AI and/or your friends.

You can visit the official MAGE forum here.

Features

  • There is a basic computer AI opponent available.
  • You can play either a two player duel or a multiplayer free-for-all game with up to 10 players.
  • Commander format.
  • There are two tournament types supported witch can be played with up to 16 players:
  • Booster Draft (4-16)
  • Sealed (2-16)

Installation

Download the latest release from here. You need this to be able to play on the official server.

After you extract the content of the archive, you will find batch files to start the client/server in the corresponding directories. See the included readme files for more instructions.

You will need to have the Java Runtime Environment Version 7.

Here you can find a log of the latest changes: [Release changes] (http://github.com/magefree/mage/wiki/Release-changes)

Developer

If you are interesting in developing MAGE here are a couple of links that might interest you: