mage/Mage.Tests/src
2015-06-18 13:39:49 +02:00
..
frozen/org/mage/test/clientside * Redesigned idle timeout handling to prevent selecting wrong player for timeout. 2014-12-27 17:31:52 +01:00
test * Bioshift - Fixed that always all counters were moved, the remove counter event was not fired and that the two targetes were handled as one target definition. 2015-06-18 13:39:49 +02:00