Magic Another Game Engine
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2019-03-19 06:27:55 +04:00
Mage - Fixed the emblem of Garruk, Apex Predator. 2019-03-18 15:23:13 -05:00
Mage.Client rewrite to immutable list builder 2019-03-18 16:28:00 +01:00
Mage.Common * UI: fixed error message window for long text (auto-size), improved wrong version message; 2019-03-18 09:00:27 +04:00
Mage.Plugins Upgraded all projects to same java 8 version 2019-02-01 17:54:59 +04:00
Mage.Server Fixed that antispam blocks system messages in diff chat rooms; 2019-03-14 05:32:04 +04:00
Mage.Server.Console update JSoup, added test for Polluted Bonds, remove explicit parent groupId from poms 2019-02-11 15:03:18 +01:00
Mage.Server.Plugins * UI: improved mulligan dialog with color, added free mulligan info in game log; 2019-03-17 06:11:20 +04:00
Mage.Sets Merge pull request #5639 from rscoates/master 2019-03-19 03:26:31 +01:00
Mage.Tests * Thousand-Year Storm - fixed that it don't counts spells on the same stack as storm (#5620); 2019-03-14 05:45:13 +04:00
Mage.Updater update JSoup, added test for Polluted Bonds, remove explicit parent groupId from poms 2019-02-11 15:03:18 +01:00
Mage.Verify Tests: added checks that planeswalkers must be legendary; 2019-03-19 06:27:55 +04:00
repository/com/googlecode/jspf/jspf-core Added local repository to pom 2012-07-25 20:22:18 +03:00
Utils added Modern Horizons 2019-03-01 19:24:27 -05:00
.gitignore Cleanup 2019-01-05 01:48:19 +04:00
.travis.yml temporarily disabling sonarcloud support 2019-01-05 13:01:35 -05:00
clean_dbs.sh make clean_dbs.sh executable 2015-11-08 22:32:42 -08:00
LICENSE.txt add current MIT license to root 2018-06-02 17:48:28 +02:00
pom.xml move Google Guava to mage-root pom in dependencyManagement, so other modules can use it 2019-03-18 15:48:35 +01:00
readme.md Added link to xmage servers status page (by DiMiaN from discord) 2018-12-01 21:57:06 +04:00
RemoveHeaders.java remove all MIT copyright notices from files 2018-06-02 17:59:49 +02:00
sonar-project.properties added sonarcloud support (hopefully it works) 2019-01-05 11:29:35 -05:00

XMage — Magic, Another Game Engine

Join the chat at https://gitter.im/magefree/mage Build Status

XMage allows you to play Magic against one or more online players or computer opponents. It includes full rules enforcement for over 17.200 unique cards (over 33.100 counting all cards from different editions). Starting with Morningtide, all regular sets have nearly all the cards implemented. A more detailed information which cards are implemented can be found here.

There are public servers where you can play XMage against other players. You can also host your own server to play against the AI and/or your friends.

XMage community:

Servers status:

Features

  • Deck editor (load and save decks)
  • Simple computer AI opponent
  • Two player duel or a multiplayer free-for-all game with up to 10 players
  • Supports special formats like Commander (up to 10 players), Cube, Tiny Leaders, Super Standard, Historic Standard
  • There are two tournament types supported (elimination or swiss type handling), which can be played with up to 16 players:
    • Booster (also Cube) draft tournaments (4-16)
    • Sealed (also from Cube) tournaments (2-16)

Issues / bugs

Before you create a new issue, take a look at the List of things already fixed but not yet released to avoid creating uneccessary new issues. Also there is always a bug thread in the Official XMage forum which we check regularly.

Installation

Download and install the latest XMage release. You will need to have Version 7 or later of the Java Runtime Environment.

Look here for more detailed instructions. Here you can find a log of the latest changes.

Developer

If you are interested in developing XMage, here are some useful resources: