Magic Another Game Engine
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ThomasLerner 57b50857cc Update IceCave.java
I used getOpponents, but that required changing input from source.getControllerId() to spell.getControllerId() so that it would get the opponents of the player who played the spell, rather than the opponents of the player who controls Ice Cave. I also implemented a null check for the spellController as I made it.
2017-04-09 18:23:34 -04:00
Mage Merge pull request #3066 from ingmargoudt/cleanups 2017-04-06 23:26:52 +02:00
Mage.Client Change main client window MagePanes from JInternalFrames to JLayeredPanes 2017-04-07 22:08:13 -06:00
Mage.Common remove helper functions from cardUtil 2017-04-07 16:40:38 +02:00
Mage.Plugins Xmage 1.4.22V0 2017-03-11 13:38:55 +01:00
Mage.Server [AKH] Added 4/4 spoilers and implemented non-exert/embalm/aftermath cards. 2017-04-04 17:57:08 -05:00
Mage.Server.Console rewrites to optionals 2017-03-19 19:48:32 +01:00
Mage.Server.Plugins - Fixed #3064 2017-04-06 10:57:24 -05:00
Mage.Sets Update IceCave.java 2017-04-09 18:23:34 -04:00
Mage.Stats Equals should be compared with == but not equals() 2017-03-22 14:50:50 +03:00
Mage.Tests Merge branch 'master' of https://github.com/magefree/mage 2017-04-08 20:03:57 -06:00
Mage.Updater Xmage 1.4.22V0 2017-03-11 13:38:55 +01:00
Mage.Verify refactor cards to use supertype enum 2017-03-27 21:56:33 +02:00
repository/com/googlecode/jspf/jspf-core Added local repository to pom 2012-07-25 20:22:18 +03:00
Utils [ANK] Added 4/7 spoilers to mtg-cards-data.txt and implemented a few simple cards. 2017-04-07 10:48:45 -05:00
.gitignore Untracked some generated files. 2017-03-04 23:27:28 -08:00
.travis.yml setup TravisCI build, add badge to readme 2016-07-30 09:57:16 -07:00
clean_dbs.sh make clean_dbs.sh executable 2015-11-08 22:32:42 -08:00
pom.xml Xmage 1.4.22V0 2017-03-11 13:38:55 +01:00
readme.md setup TravisCI build, add badge to readme 2016-07-30 09:57:16 -07:00

XMage — Magic, Another Game Engine

Join the chat at https://gitter.im/magefree/mage Build Status

XMage allows you to play Magic against one or more online players or computer opponents. It includes full rules enforcement for over 14000 unique cards (over 27000 counting all cards from different editions). Starting with Morningtide, all regular sets have nearly all the cards implemented (detailed overview).

There are public servers where you can play XMage against other players. You can also host your own server to play against the AI and/or your friends.

You can visit the XMage forum here.

Features

  • Deck editor (load and save decks)
  • Simple computer AI opponent
  • Two player duel or a multiplayer free-for-all game with up to 10 players
  • Supports special formats like Commander (up to 10 players), Cube, Tiny Leaders, Super Standard, Historic Standard
  • There are two tournament types supported (elimination or swiss type handling), which can be played with up to 16 players:
    • Booster (also Cube) draft tournaments (4-16)
    • Sealed (also from Cube) tournaments (2-16)

Installation

Download and install the latest XMage release. You will need to have Version 7 or later of the Java Runtime Environment.

Look here for more detailed instructions.
Here you can find a log of the latest changes.

Developer

If you are interested in developing XMage, here are some useful resources: