mage/Mage
2020-01-22 16:57:01 -06:00
..
src - Workaround for #5437. The delayed triggers work correctly now and the game will no longer freeze. TODO: Cards that are copied and then cast do not retain the correct sourceObject. They instead point to the spell on the stack which fails when delayed triggers are used. 2020-01-22 16:57:01 -06:00
pom.xml Prepare new release 2020-01-09 08:55:26 +04:00