Magic Another Game Engine
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2015-01-20 12:10:06 +01:00
Mage * Brutal Hordechief - Fixed that damage was dealt instead of lief loss and creatures were forced to attack instead of block. 2015-01-19 08:01:02 +01:00
Mage.Client Allow FRF image download. 2015-01-16 00:57:03 +01:00
Mage.Common [FRF] Added Manifast Effect. 2014-12-30 20:37:22 +01:00
Mage.Plugins * Some minor changes to pom files. 2014-10-22 11:55:19 +02:00
Mage.Server * Fixed a bug that for players was not shown, that they play a tournament after round 1. 2015-01-07 23:43:58 +01:00
Mage.Server.Console * Some changes to version handling. Added display of server version (incl. minor server version) in client window titel. 2014-10-31 10:35:53 +01:00
Mage.Server.Plugins Updated banned lists 2015-01-19 14:22:10 -06:00
Mage.Sets * Enigma Sphinx - Fixed that it only was put to third of library if it was controlled by its owner before it went to the graveyard. 2015-01-20 12:10:06 +01:00
Mage.Stats Added Mage.Stats/server.log to .gitignore. 2015-01-05 10:40:22 +01:00
Mage.Tests [FRF] Fixed ETB replacement and triggered abilities for manifested cards. 2015-01-17 15:30:00 +01:00
Mage.Updater Minor changes to readme.md. Some minor formatiing. 2014-03-02 21:58:13 +01:00
repository/com/googlecode/jspf/jspf-core Added local repository to pom 2012-07-25 20:22:18 +03:00
Utils * Fixed a recently added bug of AttacksIfAbleAllEffect (e.g. causing Goblin Rabblemaster to not working correctly). 2015-01-18 09:22:24 +01:00
.gitignore [FRF] Added the 7 missing white cards. 2015-01-13 19:19:25 -05:00
pom.xml * Some changes to pom files to use local repository for com\googlecode\jspf\jspf-core\0.9.1\. 2014-10-22 14:52:03 +02:00
readme.md * github readme file - some minor updates. 2014-07-23 12:06:41 +02:00

XMage - Magic, Another Game Engine

XMage allows you to play magic against one or more online players or computer opponents. It includes full rules enforcement for over 8,500 unique cards (15,481 counting all cards from different editions). Starting with Eventide, all regular sets have nearly all the cards implemented (see here in detail which cards are implemented).

There are public servers where you can play XMage against other players. Apart from this, you can also host your own server to play against the AI and/or your friends.

You can visit the XMage forum here.

Features

  • Deck editor to build your desired decks.
  • There is a simple computer AI opponent available.
  • You can play either a two player duel or a multiplayer free-for-all game with up to 10 players.
  • Commander format(also up to 10 players).
  • There are two tournament types supported witch can be played with up to 16 players:
  • Elimination or swiss type handling
  • Booster (also Cube) draft tournaments (4-16)
  • Sealed (also from Cube) tournaments (2-16)

Installation

Download the latest release from here. You need this to be able to play on the public server.

After you extract the content of the archive, you will find batch files to start the client/server in the corresponding directories. See the included readme files for more instructions.

You will need to have the Java Runtime Environment Version 7.

Here you can find a log of the latest changes: [Release changes] (http://github.com/magefree/mage/wiki/Release-changes)

(look here for more in detail description what to do: http://www.slightlymagic.net/forum/viewtopic.php?f=70&t=13632)

Developer

If you are interesting in developing XMage here are a couple of links that might interest you: