Magic Another Game Engine
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2014-03-15 07:35:45 +01:00
Mage Fixed that Haste effects given to Obzedat on enters the battlefield stayed after going back to hand and recasting of it. 2014-03-14 15:05:36 +01:00
Mage.Client * Battlefield layout - Permanents getting creatures and vice versa move now always immediately to the correct area / row on the battlefield (fixes #387). 2014-03-14 08:38:59 +01:00
Mage.Common * Split cards - The images of split cards are now rotated in the enlarged image view (moueswheel up/down). 2014-03-13 00:20:37 +01:00
Mage.Plugins Switched to binary/source format java 1.7. 2014-02-18 17:35:32 +01:00
Mage.Server Updated readme.txt. 2014-03-06 21:48:08 +01:00
Mage.Server.Console * Simplified version info handling. 2014-02-11 19:36:05 +01:00
Mage.Server.Plugins * Fixed AI announcing value for non mana variable costs. 2014-03-10 08:17:38 +01:00
Mage.Sets * Restoration Angel - Made target creature selection mandatory. 2014-03-15 07:35:45 +01:00
Mage.Tests * Minor formatting. 2014-03-14 14:00:29 +01:00
Mage.Updater Minor changes to readme.md. Some minor formatiing. 2014-03-02 21:58:13 +01:00
repository/com/googlecode/jspf/jspf-core Added local repository to pom 2012-07-25 20:22:18 +03:00
temp * Remove JRE6 from start scripts. Reduced Xmx value of client to 512m (should be enough and reduces problems that client does not start because of not available memory). 2014-02-15 09:30:01 +01:00
Utils Added Elves vs. Goblins, Jace vs. Chandra, Divine vs. Demonic and Garruk vs. Liliana as sets and the already implemented cards fo this sets. 2014-02-25 03:06:17 +01:00
.gitignore Added CommanderFreeForAll/target/ to gitignore. 2013-12-25 13:03:31 +01:00
pom.xml Set the correct TimingRule for Spells != Instants, some minor changes to can be cast checks. 2014-02-11 15:53:35 +01:00
readme.md Minor changes to readme.md. Some minor formatiing. 2014-03-02 21:58:13 +01:00

MAGE - Magic, Another Game Engine

MAGE allows you to play magic against one or more online players or computer opponents. It includes full rules enforcement for 7,750 unique cards (13,100 in all). Starting with Eventide, all regular sets have nearly all the cards implemented (status in detail).

There is at least one public server where you can play MAGE against other players. Apart from this, you can also host your own server to play against the AI and/or your friends.

You can visit the official MAGE forum here.

Features

  • There is a basic computer AI opponent available.
  • You can play either a two player duel or a multiplayer free-for-all game with up to 10 players.
  • Commander format.
  • There are two tournament types supported witch can be played with up to 16 players:
  • Booster Draft (4-16)
  • Sealed (2-16)

Installation

Download the latest release from here. You need this to be able to play on the official server.

After you extract the content of the archive, you will find batch files to start the client/server in the corresponding directories. See the included readme files for more instructions.

You will need to have the Java Runtime Environment Version 7.

Here you can find a log of the latest changes: [Release changes] (http://github.com/magefree/mage/wiki/Release-changes)

Developer

If you are interesting in developing MAGE here are a couple of links that might interest you: