Magic Another Game Engine
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Mark Langen 818efb8535 * Textual set symbols no longer displayed if set symbol image doesn't exist.
* Fixed a small graphical mispositioning in rendering of keyword abilities.
* Added an option to hide set symbols entirely when rendering.
* Fixed flip walkers like Arlin Kord showing a "0" loyalty on their back face (when they should have no loyalty there).
* Removed some log files I accidentally committed.
* Fixed a bug in tokens, where they are missing their expansion symbol of they are created by another token
* Fixed the the new Rendering based CardPanel not returning the correct Image through getImage (resulting in a poor quality image in the card preview window)
2016-09-01 15:00:46 -06:00
Mage * Textual set symbols no longer displayed if set symbol image doesn't exist. 2016-09-01 15:00:46 -06:00
Mage.Client * Textual set symbols no longer displayed if set symbol image doesn't exist. 2016-09-01 15:00:46 -06:00
Mage.Common Most obvious bugs ironed out. Ready for PR. 2016-08-31 23:37:31 -06:00
Mage.Plugins Xmage 1.4.14v0 2016-08-13 10:14:38 +02:00
Mage.Server Xmage 1.4.14v0 2016-08-13 10:14:38 +02:00
Mage.Server.Console Xmage 1.4.14v0 2016-08-13 10:14:38 +02:00
Mage.Server.Plugins Xmage 1.4.14v0 2016-08-13 10:14:38 +02:00
Mage.Sets Working Card Rendering 2016-08-31 04:43:28 -06:00
Mage.Stats Xmage 1.4.14v0 2016-08-13 10:14:38 +02:00
Mage.Tests Working Card Rendering 2016-08-31 04:43:28 -06:00
Mage.Updater Xmage 1.4.14v0 2016-08-13 10:14:38 +02:00
repository/com/googlecode/jspf/jspf-core Added local repository to pom 2012-07-25 20:22:18 +03:00
Utils [CN2] Added 8/15 spoilers to mtg-cards-data.txt. Added Inquisition of Kozilek reprint. 2016-08-15 11:17:51 -05:00
.gitignore Switch to 1.4.8 for upcoming realease. 2016-01-22 22:33:58 +01:00
.travis.yml setup TravisCI build, add badge to readme 2016-07-30 09:57:16 -07:00
clean_dbs.sh make clean_dbs.sh executable 2015-11-08 22:32:42 -08:00
pom.xml Xmage 1.4.14v0 2016-08-13 10:14:38 +02:00
readme.md setup TravisCI build, add badge to readme 2016-07-30 09:57:16 -07:00

XMage — Magic, Another Game Engine

Join the chat at https://gitter.im/magefree/mage Build Status

XMage allows you to play Magic against one or more online players or computer opponents. It includes full rules enforcement for over 14000 unique cards (over 27000 counting all cards from different editions). Starting with Morningtide, all regular sets have nearly all the cards implemented (detailed overview).

There are public servers where you can play XMage against other players. You can also host your own server to play against the AI and/or your friends.

You can visit the XMage forum here.

Features

  • Deck editor (load and save decks)
  • Simple computer AI opponent
  • Two player duel or a multiplayer free-for-all game with up to 10 players
  • Supports special formats like Commander (up to 10 players), Cube, Tiny Leaders, Super Standard, Historic Standard
  • There are two tournament types supported (elimination or swiss type handling), which can be played with up to 16 players:
    • Booster (also Cube) draft tournaments (4-16)
    • Sealed (also from Cube) tournaments (2-16)

Installation

Download and install the latest XMage release. You will need to have Version 7 or later of the Java Runtime Environment.

Look here for more detailed instructions.
Here you can find a log of the latest changes.

Developer

If you are interested in developing XMage, here are some useful resources: