Magic Another Game Engine
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2015-02-22 23:40:18 +01:00
Mage * Miracle - Fixed that miracle was also checked for inital card draw. 2015-02-22 11:16:39 +01:00
Mage.Client * Maven - Added workaround for bug in compiler plugin 3.2 that alwas all sources were compiled. 2015-02-22 11:17:25 +01:00
Mage.Common * Added AlternateManaPaymentAbility interface and handling. 2015-02-20 02:15:22 +01:00
Mage.Plugins * Some minor changes to pom files. 2014-10-22 11:55:19 +02:00
Mage.Server * Fixed the annoying SLF4J: Failed to load class "org.slf4j.impl.StaticLoggerBinder" on client start. Updated a lot of POM references. Fixed warnings of Test Project. Some changes to logging. 2015-02-20 13:58:13 +01:00
Mage.Server.Console * Some changes to version handling. Added display of server version (incl. minor server version) in client window titel. 2014-10-31 10:35:53 +01:00
Mage.Server.Plugins * Fixed the annoying SLF4J: Failed to load class "org.slf4j.impl.StaticLoggerBinder" on client start. Updated a lot of POM references. Fixed warnings of Test Project. Some changes to logging. 2015-02-20 13:58:13 +01:00
Mage.Sets * Skirk Fire Marshal - Fixed that Skirk Fire Marshal could not tap Goblins with protection from red. 2015-02-22 23:40:18 +01:00
Mage.Stats * Fixed the annoying SLF4J: Failed to load class "org.slf4j.impl.StaticLoggerBinder" on client start. Updated a lot of POM references. Fixed warnings of Test Project. Some changes to logging. 2015-02-20 13:58:13 +01:00
Mage.Tests * Maven - Added workaround for bug in compiler plugin 3.2 that alwas all sources were compiled. 2015-02-22 11:17:25 +01:00
Mage.Updater Minor changes to readme.md. Some minor formatiing. 2014-03-02 21:58:13 +01:00
repository/com/googlecode/jspf/jspf-core Added local repository to pom 2012-07-25 20:22:18 +03:00
Utils * Fixed a bug in calculation of available mana that can be a source of heavy server load. 2015-02-13 08:39:44 +01:00
.gitignore [FRF] Added the 7 missing white cards. 2015-01-13 19:19:25 -05:00
pom.xml * Maven - Added workaround for bug in compiler plugin 3.2 that alwas all sources were compiled. 2015-02-22 11:17:25 +01:00
readme.md * Some minor updates to the readme.md. 2015-01-23 11:54:23 +01:00

XMage - Magic, Another Game Engine

XMage allows you to play magic against one or more online players or computer opponents. It includes full rules enforcement for over 9,500 unique cards (over 17.800 counting all cards from different editions). Starting with Eventide, all regular sets have nearly all the cards implemented (see here in detail which cards are implemented).

There are public servers where you can play XMage against other players. Apart from this, you can also host your own server to play against the AI and/or your friends.

You can visit the XMage forum here.

Features

  • Deck editor to build your desired decks.
  • There is a simple computer AI opponent available.
  • You can play either a two player duel or a multiplayer free-for-all game with up to 10 players.
  • Commander format(also up to 10 players).
  • There are two tournament types supported witch can be played with up to 16 players:
  • Elimination or swiss type handling
  • Booster (also Cube) draft tournaments (4-16)
  • Sealed (also from Cube) tournaments (2-16)

Installation

Install the XMage Launcher to download and install always the latest XMage release from here. You will need to have the Java Runtime Environment Version 7 or later.

Here you can find a log of the latest changes: [Release changes] (http://github.com/magefree/mage/wiki/Release-changes)

(look here for more in detail description what to do: http://www.slightlymagic.net/forum/viewtopic.php?f=70&t=13632)

Developer

If you are interesting in developing XMage here are a couple of links that might interest you: