Magic Another Game Engine
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2015-07-01 13:37:32 +02:00
Mage * Fixed a bug of check if two objects sharing a colors were also to colorless objects did return a positive result (e.g. caused Dream Halls to cast Artifacts by discarding lands). 2015-07-01 13:37:32 +02:00
Mage.Client Fix systematic misspelling of "hover" 2015-06-30 21:28:32 +03:00
Mage.Common Some changes to userData handling. Added country flag to some dialogs. Saved and restored some more table columns width and order information. 2015-06-28 00:10:38 +02:00
Mage.Plugins Update to release 1.4.1. 2015-06-14 02:43:16 +02:00
Mage.Server Some changes to userData handling. Added country flag to some dialogs. Saved and restored some more table columns width and order information. 2015-06-28 00:10:38 +02:00
Mage.Server.Console Fixed two old URLs. 2015-06-23 08:35:23 +02:00
Mage.Server.Plugins [ORI] Added 6 black cards. 2015-06-30 01:24:51 +02:00
Mage.Sets * Fixed a bug of check if two objects sharing a colors were also to colorless objects did return a positive result (e.g. caused Dream Halls to cast Artifacts by discarding lands). 2015-07-01 13:37:32 +02:00
Mage.Stats Update to release 1.4.1. 2015-06-14 02:43:16 +02:00
Mage.Tests * Fixed a bug of check if two objects sharing a colors were also to colorless objects did return a positive result (e.g. caused Dream Halls to cast Artifacts by discarding lands). 2015-07-01 13:37:32 +02:00
Mage.Updater Update to release 1.4.1. 2015-06-14 02:43:16 +02:00
repository/com/googlecode/jspf/jspf-core Added local repository to pom 2012-07-25 20:22:18 +03:00
Utils [ORI] Implemented Priest of the Blood Rite, Outland Colossus, Soulblade Djinn, Send to Sleep, Abbot of Keral Keep. [JUD] Implemented Lead Astray 2015-06-30 21:29:43 -05:00
.gitignore Refactored a lot of the artifact/enchantment destruction. Using common filter types to reduce code duplication. 2015-06-05 12:05:51 -04:00
pom.xml Update to release 1.4.1. 2015-06-14 02:43:16 +02:00
readme.md Minor readme changes. 2015-06-09 12:08:04 -04:00

XMage - Magic, Another Game Engine

XMage allows you to play Magic against one or more online players or computer opponents. It includes full rules enforcement for over 10,000 unique cards (nearly 20,000 counting all cards from different editions). Starting with Eventide, all regular sets have nearly all the cards implemented (detailed overview).

There are public servers where you can play XMage against other players. You can also host your own server to play against the AI and/or your friends.

You can visit the XMage forum here.

Features

  • Deck editor to build your desired decks.
  • There is a simple computer AI opponent available.
  • You can play either a two player duel or a multiplayer free-for-all game with up to 10 players.
  • Commander format (also up to 10 players).
  • Tiny Leaders duels.
  • There are two tournament types supported, which can be played with up to 16 players:
  • Elimination or swiss type handling
  • Booster (also Cube) draft tournaments (4-16)
  • Sealed (also from Cube) tournaments (2-16)

Installation

Download and install the latest XMage release. You will need to have the Java Runtime Environment Version 7 or later.

Look here for more detailed instructions. Here you can find a log of the latest changes.

Developer

If you are interested in developing XMage, here are some useful resources: