Magic Another Game Engine
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Oleg Agafonov c29bac08d8 Refactor and fixed and images downloading and paths loading:
- Added new images and symbols downloading;
 - Fixed user defined images path (now work for all images: cards, symbols, temp downloading);
 - Fixed not working cancel button at download window (it close window, but tasks is working, download and didn't save);
 - Fixed temp files trash all around images folder (on cancel button);
 - Fixed not saving new downloaded cards on cancel button (zip file didn't close on cancel);
2017-11-27 08:09:52 +04:00
Mage Ficed a problem with Bestow, adding multiple times "AURA" subtype. 2017-11-24 12:30:15 +01:00
Mage.Client Refactor and fixed and images downloading and paths loading: 2017-11-27 08:09:52 +04:00
Mage.Common Refactor and fixed and images downloading and paths loading: 2017-11-27 08:09:52 +04:00
Mage.Plugins xmage 1.4.26V0 2017-08-15 01:27:06 +02:00
Mage.Server spjspj - Add a version of Freeform Commander (any creature or legendary permanent can be commander, no ban list) 2017-11-25 22:14:20 +11:00
Mage.Server.Console xmage 1.4.26V0 2017-08-15 01:27:06 +02:00
Mage.Server.Plugins Merge pull request #4200 from spjspj/master 2017-11-26 00:26:47 +10:00
Mage.Sets Implemented Skyshroud War Beast 2017-11-25 13:48:39 -05:00
Mage.Stats xmage 1.4.26V0 2017-08-15 01:27:06 +02:00
Mage.Tests * Nettling Impl - Fixed that the conditional delayed destroy ability did not work corretly (fixes #4142). 2017-11-03 14:59:26 +01:00
Mage.Updater xmage 1.4.26V0 2017-08-15 01:27:06 +02:00
Mage.Verify Reenabled Mage Verify, reverted Ripscale Predator to lizard (for now) 2017-10-04 12:13:22 -04:00
repository/com/googlecode/jspf/jspf-core Added local repository to pom 2012-07-25 20:22:18 +03:00
Utils Slight update 2017-11-20 08:39:31 +11:00
.gitignore Add fallback card render (origin card render), see #4168 2017-11-18 05:13:38 +04:00
.travis.yml setup TravisCI build, add badge to readme 2016-07-30 09:57:16 -07:00
clean_dbs.sh make clean_dbs.sh executable 2015-11-08 22:32:42 -08:00
mageadmin.log subtypes #1 2017-05-20 22:41:25 +02:00
pom.xml xmage 1.4.26V0 2017-08-15 01:27:06 +02:00
readme.md setup TravisCI build, add badge to readme 2016-07-30 09:57:16 -07:00

XMage — Magic, Another Game Engine

Join the chat at https://gitter.im/magefree/mage Build Status

XMage allows you to play Magic against one or more online players or computer opponents. It includes full rules enforcement for over 14000 unique cards (over 27000 counting all cards from different editions). Starting with Morningtide, all regular sets have nearly all the cards implemented (detailed overview).

There are public servers where you can play XMage against other players. You can also host your own server to play against the AI and/or your friends.

You can visit the XMage forum here.

Features

  • Deck editor (load and save decks)
  • Simple computer AI opponent
  • Two player duel or a multiplayer free-for-all game with up to 10 players
  • Supports special formats like Commander (up to 10 players), Cube, Tiny Leaders, Super Standard, Historic Standard
  • There are two tournament types supported (elimination or swiss type handling), which can be played with up to 16 players:
    • Booster (also Cube) draft tournaments (4-16)
    • Sealed (also from Cube) tournaments (2-16)

Installation

Download and install the latest XMage release. You will need to have Version 7 or later of the Java Runtime Environment.

Look here for more detailed instructions.
Here you can find a log of the latest changes.

Developer

If you are interested in developing XMage, here are some useful resources: