mage/Mage.Tests
Evan Kranzler 30afb11cd2
Implementing Daybound/Nightbound mechanic (#8200)
* adding initial day/night support in game state

* remove card exclusion for testing

* added functional implementation to abilities from main branch

* functionally implemented NightCondition

* updated DayNightHint

* added support for nightbound entering transformed at night

* [MID] Implemented Unnatural Moonrise

* [MID] Implemented The Celestus

* added some docs

* changed access for state day/night methods

* added transformation to day/night switch

* re-added unfinished filter, removed day/night cards

* fixed some errors with transforming

* added hints to all day/night cards

* added transformation prevention plus a test

* added Immerwolf test

* [MID] Implemented Tovolar, Dire Overlord / Tovolar, The Midnight Scourge

* refactored some cards to not use isTransformable

* removed transformable parameter

* simplified some transform code

* fixed null pointer exception

* removed unnecessary canTransform method

* fixed a small error

* reworked implementation of rule 701.28f

* small change in transform logic

* fixed failiing test

* fixed verify failure

* small merge change

* added support for day/night switching based on spells cast

* [MID] Implemented Curse of Leeches / Leeching Lurkers

* moved day/night handling to untap step

* added tests for cards which set day and trigger from a change

* [MID] Implemented Ludevic, Necrogenius / Olag, Ludevic's Hubris

* added support for creatures transforming to match day/night when necessary

* fixed verify failures

* fixed another verify failure

* remove temporary verify skip

* added transform message

* removed unnecessary transform message

* [MID] Implemented Angelic Enforcer / Enduring Angel

* updated DayNightHint with more information

* fixed verify failure

* merge fix

* fixed Startled Awake / Persistent Nightmare / Moonmist interaction

* added another test for Moonmist

* merge fix

* merge fix

* [MID] Implemented Baneblade Scoundrel / Baneclaw Marauder

* merge fix

* [MID] various text fixes

* [MID] a few more text fixes

* Merge fix

* Improved transform game logs (hints, source), fixed day/night logs, fixed miss game param (due code style);

* fixed a test failure

* Merge fix

Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2021-11-05 23:11:23 +04:00
..
config Code cleanup (removed unused log4j setting files, added extra info, samples and instructions, removed java logs) 2020-01-26 16:30:42 +04:00
src Implementing Daybound/Nightbound mechanic (#8200) 2021-11-05 23:11:23 +04:00
CMDNorinTheWary.dck * Updated decks from test project after change of collectors numbers. 2018-05-11 00:51:47 +02:00
CommanderAnafenza_WBG.dck * Updated decks from test project after change of collectors numbers. 2018-05-11 00:51:47 +02:00
CommanderDuel.dck Change AE to Ae 2016-09-17 16:59:24 +00:00
CommanderDuel_Karador_BGW.dck * Updated decks from test project after change of collectors numbers. 2018-05-11 00:51:47 +02:00
CommanderDuel_Mairisil_UBR.dck * Shifting Shadows - Fixed not proper handling of gained triggered abilities during step resolution of Shifting Shadows effect (fixes #6571). 2020-06-03 15:07:52 +02:00
CommanderDuel_Partners.dck Fix Skyfire Phoenix's triggered ability. 2020-02-01 19:05:46 -05:00
CommanderDuel_UW.dck
CommanderOviya.dck * Myth Unbound - Fixed the two working abilities(fixe #5347). 2019-01-07 16:39:49 +01:00
JustLands.txt Text import will automatically start sideboard after a single blank line. Added a JUnit test for TxtDeckImporter. 2016-05-30 23:03:43 -04:00
Oathbreaker_UR.dck * Oathbreaker format - Fixed that signate spell didn't return to command zone. Added unit test for oathbreaker format (fixes #6695). 2020-06-23 09:18:40 +02:00
pom.xml Dev: pom clean up, improved parent/child structure; 2021-10-03 18:11:56 +04:00
Power Hungry.dck
RB Aggro.dck * Performance: optimized cards database to increase tests and boosters generation; 2021-08-12 23:59:08 +04:00
UW Control.dck