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* Fixed that computer was able to target own permanents for bad effects and opponent permanents for good effect; * Improved target choices on card score (as example: boost most valuable, discard most weaker); * Tests: fixed false positive tests (AI depended); * Tests: fixed that test player can't find permanents for some filters/predicates; |
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src/main/java/mage/player/ai | ||
pom.xml |