Magic Another Game Engine
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2015-01-24 20:26:46 -05:00
Mage Renamed mage.util.SpellTargetAddress to mage.util.TargetAddress and made it handle non-Spell Cards. 2015-01-24 20:26:46 -05:00
Mage.Client * Fixed that permanets attached to non permanents (Enchant player and no curse / enchant card in graveyard) are shown wrongly attached to the first other permanent on the battlefield (fixes #632). 2015-01-24 23:21:00 +01:00
Mage.Common * Fixed that permanets attached to non permanents (Enchant player and no curse / enchant card in graveyard) are shown wrongly attached to the first other permanent on the battlefield (fixes #632). 2015-01-24 23:21:00 +01:00
Mage.Plugins * Some minor changes to pom files. 2014-10-22 11:55:19 +02:00
Mage.Server * Added some basic logging for deck format validation 2015-01-21 14:40:05 +01:00
Mage.Server.Console * Some changes to version handling. Added display of server version (incl. minor server version) in client window titel. 2014-10-31 10:35:53 +01:00
Mage.Server.Plugins Updated banned lists 2015-01-19 14:22:10 -06:00
Mage.Sets Renamed mage.util.SpellTargetAddress to mage.util.TargetAddress and made it handle non-Spell Cards. 2015-01-24 20:26:46 -05:00
Mage.Stats Added Mage.Stats/server.log to .gitignore. 2015-01-05 10:40:22 +01:00
Mage.Tests * Devotion - Fixed that face down permanents counted for devotion with their regular casting costs (workaround). 2015-01-23 15:12:29 +01:00
Mage.Updater Minor changes to readme.md. Some minor formatiing. 2014-03-02 21:58:13 +01:00
repository/com/googlecode/jspf/jspf-core Added local repository to pom 2012-07-25 20:22:18 +03:00
Utils * Fixed handling of enlarged view for manifested and morphed cards. 2015-01-24 19:43:53 +01:00
.gitignore [FRF] Added the 7 missing white cards. 2015-01-13 19:19:25 -05:00
pom.xml * Some changes to pom files to use local repository for com\googlecode\jspf\jspf-core\0.9.1\. 2014-10-22 14:52:03 +02:00
readme.md * Some minor updates to the readme.md. 2015-01-23 11:54:23 +01:00

XMage - Magic, Another Game Engine

XMage allows you to play magic against one or more online players or computer opponents. It includes full rules enforcement for over 9,500 unique cards (over 17.800 counting all cards from different editions). Starting with Eventide, all regular sets have nearly all the cards implemented (see here in detail which cards are implemented).

There are public servers where you can play XMage against other players. Apart from this, you can also host your own server to play against the AI and/or your friends.

You can visit the XMage forum here.

Features

  • Deck editor to build your desired decks.
  • There is a simple computer AI opponent available.
  • You can play either a two player duel or a multiplayer free-for-all game with up to 10 players.
  • Commander format(also up to 10 players).
  • There are two tournament types supported witch can be played with up to 16 players:
  • Elimination or swiss type handling
  • Booster (also Cube) draft tournaments (4-16)
  • Sealed (also from Cube) tournaments (2-16)

Installation

Install the XMage Launcher to download and install always the latest XMage release from here. You will need to have the Java Runtime Environment Version 7 or later.

Here you can find a log of the latest changes: [Release changes] (http://github.com/magefree/mage/wiki/Release-changes)

(look here for more in detail description what to do: http://www.slightlymagic.net/forum/viewtopic.php?f=70&t=13632)

Developer

If you are interesting in developing XMage here are a couple of links that might interest you: