Magic Another Game Engine
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Luna Skyrise ff998698c8 Knollspine Invocation: fix by LevelX2
Instead of hacking ManaCostsImpl, adjust real damage via adjustCosts
(see Necropolis Fiend)
2015-05-11 16:36:11 -03:00
Mage * Chief Engineer - Fixed that convoke did not work for Artifacts while Chief Engineer was on the battlefield. 2015-05-11 15:26:48 -03:00
Mage.Client Changed Modern Masters 2015 short designation to MM2. 2015-05-10 11:26:35 +02:00
Mage.Common Minor changes to log and tooltip text generation. 2015-05-10 11:24:43 +02:00
Mage.Plugins * Some minor changes to pom files. 2014-10-22 11:55:19 +02:00
Mage.Server Added some font color to object and player names output to game logging and feedback area. 2015-05-09 21:18:00 +02:00
Mage.Server.Console * Some changes to version handling. Added display of server version (incl. minor server version) in client window titel. 2014-10-31 10:35:53 +01:00
Mage.Server.Plugins [MM2] Added Worldhear Phoneix. 2015-05-10 01:33:02 +02:00
Mage.Sets Knollspine Invocation: fix by LevelX2 2015-05-11 16:36:11 -03:00
Mage.Stats Be able to build Mage.Stats from the reactor 2015-04-28 07:18:20 +02:00
Mage.Tests * Fixed that some mana effects did not send all neded events (prevented that Contamination chnaged conditonal mana from Cavern of Souls to black mana). 2015-05-11 15:26:39 -03:00
Mage.Updater Minor changes to readme.md. Some minor formatiing. 2014-03-02 21:58:13 +01:00
repository/com/googlecode/jspf/jspf-core Added local repository to pom 2012-07-25 20:22:18 +03:00
Utils Change Tenth Edition set name to "tenthedition" 2015-05-10 22:54:16 -03:00
.gitignore [DTK] Added 5 multicolor cards. 2015-03-18 15:59:16 +01:00
pom.xml Readded uninteneded from pom-xml removed project references again (fixes #787). 2015-03-11 11:15:42 +01:00
readme.md * Some minor updates to the readme.md. 2015-01-23 11:54:23 +01:00

XMage - Magic, Another Game Engine

XMage allows you to play magic against one or more online players or computer opponents. It includes full rules enforcement for over 9,500 unique cards (over 17.800 counting all cards from different editions). Starting with Eventide, all regular sets have nearly all the cards implemented (see here in detail which cards are implemented).

There are public servers where you can play XMage against other players. Apart from this, you can also host your own server to play against the AI and/or your friends.

You can visit the XMage forum here.

Features

  • Deck editor to build your desired decks.
  • There is a simple computer AI opponent available.
  • You can play either a two player duel or a multiplayer free-for-all game with up to 10 players.
  • Commander format(also up to 10 players).
  • There are two tournament types supported witch can be played with up to 16 players:
  • Elimination or swiss type handling
  • Booster (also Cube) draft tournaments (4-16)
  • Sealed (also from Cube) tournaments (2-16)

Installation

Install the XMage Launcher to download and install always the latest XMage release from here. You will need to have the Java Runtime Environment Version 7 or later.

Here you can find a log of the latest changes: [Release changes] (http://github.com/magefree/mage/wiki/Release-changes)

(look here for more in detail description what to do: http://www.slightlymagic.net/forum/viewtopic.php?f=70&t=13632)

Developer

If you are interesting in developing XMage here are a couple of links that might interest you: