mirror of
https://github.com/correl/planning-poker.git
synced 2024-11-21 19:18:37 +00:00
Improve room joining
This commit is contained in:
parent
a534184ff1
commit
8e4a7ff564
5 changed files with 100 additions and 114 deletions
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@ -29,23 +29,26 @@ var app = Elm.Main.init({
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})
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})
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app.ports.joinRoom.subscribe(options => {
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app.ports.joinRoom.subscribe(options => {
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let channel = socket.channel(
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let channel = socket.channel("room:" + options.room, {})
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"room:" + options.room,
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{playerName: options.playerName}
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)
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let presences = {}
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let presences = {}
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channel.on("presence_state", state => {
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console.log("presence state", state)
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presences = Presence.syncState(presences, state)
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app.ports.gotPresence.send(presences)
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})
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channel.on("presence_diff", diff => {
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console.log("presence diff", diff)
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presences = Presence.syncDiff(presences, diff)
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app.ports.gotPresence.send(presences)
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})
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app.ports.newProfile.subscribe(profile => {
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channel.push("new_profile", { "name": profile.playerName })
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})
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channel.join()
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channel.join()
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.receive("ok", resp => {
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.receive("ok", resp => {
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console.log("Joined successfully", resp);
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console.log("Joined successfully", resp);
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app.ports.joinedRoom.send(options.room);
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app.ports.joinedRoom.send(options.room);
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})
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})
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.receive("error", resp => { console.log("Unable to join", resp) })
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.receive("error", resp => { console.log("Unable to join", resp) })
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channel.on("presence_state", state => {
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presences = Presence.syncState(presences, state)
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app.ports.gotPresence.send(presences)
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})
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channel.on("presence_diff", diff => {
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presences = Presence.syncDiff(presences, diff)
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app.ports.gotPresence.send(presences)
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})
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})
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})
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@ -2,12 +2,16 @@ port module PlanningPokerAPI exposing
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( gotPresence
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( gotPresence
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, joinRoom
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, joinRoom
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, joinedRoom
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, joinedRoom
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, newProfile
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)
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)
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import Json.Decode exposing (Value)
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import Json.Decode exposing (Value)
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port joinRoom : { room : String, playerName : String } -> Cmd msg
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port joinRoom : { room : String } -> Cmd msg
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port newProfile : { playerName : String } -> Cmd msg
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port joinedRoom : (String -> msg) -> Sub msg
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port joinedRoom : (String -> msg) -> Sub msg
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@ -53,7 +53,10 @@ update key msg model =
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"a0fd1422-abd9-434e-9d7c-883294b2992c"
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"a0fd1422-abd9-434e-9d7c-883294b2992c"
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in
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in
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( model
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( model
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, API.joinRoom { room = room, playerName = model.playerName }
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, Cmd.batch
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[ API.joinRoom { room = room }
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, API.newProfile { playerName = model.playerName }
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]
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)
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)
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JoinedRoom room ->
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JoinedRoom room ->
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@ -22,7 +22,7 @@ import PlanningPokerUI as UI
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type alias Model =
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type alias Model =
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{ room : Maybe Room
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{ room : Room
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, player : String
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, player : String
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, playerName : String
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, playerName : String
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, showVotes : Bool
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, showVotes : Bool
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@ -77,125 +77,98 @@ init { id, player, roomName, playerName } =
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, players = Dict.empty
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, players = Dict.empty
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}
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}
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in
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in
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( { room = Just room
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( { room = room
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, player = player
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, player = player
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, playerName = playerName
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, playerName = playerName
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, showVotes = False
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, showVotes = False
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}
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}
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, Cmd.none
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, API.joinRoom { room = id }
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)
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)
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update : Nav.Key -> Msg -> Model -> ( Model, Cmd Msg )
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update : Nav.Key -> Msg -> Model -> ( Model, Cmd Msg )
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update key msg model =
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update key msg model =
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case model.room of
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let
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Just room ->
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room =
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case msg of
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model.room
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Vote value ->
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in
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( { model
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case msg of
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| room =
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Vote value ->
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Just
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( { model
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{ room
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| room =
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| players =
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{ room
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Dict.update
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| players =
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model.player
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Dict.update
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(Maybe.map (\p -> { p | vote = Just value }))
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model.player
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room.players
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(Maybe.map (\p -> { p | vote = Just value }))
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}
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room.players
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}
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}
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, Cmd.none
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}
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)
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, Cmd.none
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)
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Reveal ->
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Reveal ->
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( { model | showVotes = True }
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( { model | showVotes = True }
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, Cmd.none
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, Cmd.none
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)
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)
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Reset ->
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Reset ->
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( { model
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( { model
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| room =
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| room =
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Just
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{ room
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{ room
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| players =
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| players =
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Dict.map
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Dict.map
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(\k v -> { v | vote = Nothing })
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(\k v -> { v | vote = Nothing })
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room.players
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room.players
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}
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}
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, showVotes = False
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, showVotes = False
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}
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}
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, Cmd.none
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, Cmd.none
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)
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)
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PlayerNameChanged newName ->
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PlayerNameChanged newName ->
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( { model | playerName = newName }, Cmd.none )
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( { model | playerName = newName }, Cmd.none )
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JoinRoom ->
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JoinRoom ->
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( model
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, API.newProfile { playerName = model.playerName }
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)
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GotPresence value ->
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case Decode.decodeValue playersDecoder value of
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Ok players ->
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let
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let
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newRoom =
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newRoom =
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{ room
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{ room | players = players }
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| players =
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Dict.insert model.player
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{ level = Participant
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, name = model.playerName
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, vote = Nothing
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}
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room.players
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}
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in
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in
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( model
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( { model | room = newRoom }, Cmd.none )
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, API.joinRoom { room = room.id, playerName = model.playerName }
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)
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GotPresence value ->
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Err _ ->
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case Decode.decodeValue playersDecoder value of
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Ok players ->
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let
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newRoom =
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{ room | players = players }
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in
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( { model | room = Just newRoom }, Cmd.none )
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Err _ ->
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( model, Cmd.none )
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Nothing ->
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case msg of
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_ ->
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( model, Cmd.none )
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( model, Cmd.none )
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view : Model -> Document Msg
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view : Model -> Document Msg
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view model =
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view model =
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case model.room of
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let
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Just room ->
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maybePlayer =
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let
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Dict.get model.player model.room.players
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maybePlayer =
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in
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Dict.get model.player room.players
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case maybePlayer of
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in
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Just player ->
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case maybePlayer of
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Just player ->
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UI.toDocument
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{ title = room.name
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, body =
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[ navBar { title = room.name, playerName = player.name }
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, viewRoom model.player room model.showVotes
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]
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}
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Nothing ->
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UI.toDocument
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{ title = room.name
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, body =
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[ navBar { title = room.name, playerName = "" }
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, joinForm room model.playerName
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]
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}
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_ ->
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UI.toDocument
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UI.toDocument
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{ title = "Loading Room..."
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{ title = model.room.name
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, body =
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, body =
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[ UI.heroText [ centerX, centerY ] "Loading..."
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[ navBar { title = model.room.name, playerName = player.name }
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, viewRoom model.player model.room model.showVotes
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]
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}
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Nothing ->
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UI.toDocument
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{ title = model.room.name
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, body =
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[ navBar { title = model.room.name, playerName = "" }
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, joinForm model.room model.playerName
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]
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]
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}
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}
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@ -10,14 +10,17 @@ defmodule PlanningpokerWeb.RoomChannel do
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|> assign(:player_name, params["playerName"])}
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|> assign(:player_name, params["playerName"])}
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end
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end
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def handle_info(:after_join, socket) do
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def handle_info(:after_join, socket) do
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push(socket, "presence_state", Presence.list(socket))
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{:noreply, socket}
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end
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def handle_in("new_profile", %{"name" => name}, socket) do
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{:ok, _} = Presence.track(
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{:ok, _} = Presence.track(
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socket,
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socket,
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"player:#{socket.assigns.player_id}",
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"player:#{socket.assigns.player_id}",
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%{
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%{
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name: socket.assigns.player_name,
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name: name
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online_at: inspect(System.system_time(:second))
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}
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})
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)
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push(socket, "presence_state", Presence.list(socket))
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{:noreply, socket}
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{:noreply, socket}
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end
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end
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end
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end
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