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Store all player data by room
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parent
80f96092c9
commit
bc746a7693
3 changed files with 26 additions and 26 deletions
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@ -7,34 +7,31 @@ defmodule Planningpoker.Db do
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end
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def init(_) do
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:ets.new(:users, [:named_table, :public])
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:ets.new(:players, [:named_table, :public])
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:ets.new(:votes, [:named_table, :public])
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{:ok, %{}}
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end
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def save_name(user, name) do
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Logger.debug("Storing user name (#{user} -> #{name})")
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:ets.insert(:users, {user, name})
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def save_player(player, room, name) do
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:ets.insert(:players, {{player, room}, name})
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end
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def save_vote(user, room, value) do
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Logger.debug("Storing vote of #{value} for player #{user} in room #{room}")
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:ets.insert(:votes, {{user, room}, value})
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def save_vote(player, room, value) do
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:ets.insert(:votes, {{player, room}, value})
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end
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def get_users(keys) do
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match = for key <- keys do
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{{key, :_}, [], [:"$_"]}
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end
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Logger.debug("Getting users: #{inspect match}")
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:ets.select(:users, match)
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end
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def get_votes(users, room) do
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match = for user <- users do
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{{{user, room}, :_}, [], [:"$_"]}
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def get_votes(players, room) do
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match = for player <- players do
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{{{player, room}, :_}, [], [:"$_"]}
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end
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Logger.debug("Getting votes: #{inspect match}")
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:ets.select(:votes, match)
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end
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def get_players(players, room) do
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match = for player <- players do
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{{{player, room}, :_}, [], [:"$_"]}
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end
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:ets.select(:players, match)
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end
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end
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@ -11,20 +11,20 @@ defmodule PlanningpokerWeb.Presence do
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alias Planningpoker.Db
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def fetch("room:" <> room, entries) do
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users =
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players =
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entries
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|> Map.keys()
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|> Db.get_users()
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|> Enum.into(%{})
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|> Db.get_players(room)
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|> Enum.into(%{}, fn {{u, _r}, v} -> {u, v} end)
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votes =
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users
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entries
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|> Map.keys()
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|> Db.get_votes(room)
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|> Enum.into(%{}, fn {{u, _r}, v} -> {u, v} end)
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for {key, %{metas: metas}} <- entries, into: %{} do
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{key, %{metas: metas,
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name: users[key],
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name: players[key],
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vote: Map.get(votes, key)}}
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end
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end
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@ -17,7 +17,10 @@ defmodule PlanningpokerWeb.RoomChannel do
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{:noreply, socket}
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end
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def handle_in("new_profile", %{"name" => name}, socket) do
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Db.save_name(socket.assigns.player_id, name)
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Db.save_player(
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socket.assigns.player_id,
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socket.assigns.room_id,
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name)
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{:ok, _} = Presence.track(
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socket,
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socket.assigns.player_id,
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@ -31,7 +34,7 @@ defmodule PlanningpokerWeb.RoomChannel do
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socket.assigns.room_id,
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value
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)
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votes = Db.get_votes([socket.assigns.player_id], socket.assigns.room_id)
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# Trigger a presence update so clients receive the vote
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{:ok, _} = Presence.update(
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socket,
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socket.assigns.player_id,
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