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San shoku douko
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2 changed files with 16 additions and 0 deletions
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@ -16,6 +16,7 @@
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itsuu/2,
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chiitoitsu/2,
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san_shoku_doujun/2,
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san_shoku_douko/2,
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kokushi_musou/2,
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ryuu_iisou/2,
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dai_san_gen/2]).
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@ -132,6 +133,13 @@ san_shoku_doujun(#game{}, #player{hand=#hand{melds=Melds}=Hand}) ->
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Chiis = [M || #meld{type=chii} = M <- Melds],
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lists:any(fun(M) -> san_shoku(M, Hand) end, Chiis).
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%% @doc Returns true for a San shoku douko hand
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%% Hand must contain the same triplet in all three suits
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-spec san_shoku_douko(game(), player()) -> boolean().
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san_shoku_douko(#game{}, #player{hand=#hand{melds=Melds}=Hand}) ->
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Pons = [M || #meld{type=pon} = M <- Melds],
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lists:any(fun(M) -> san_shoku(M, Hand) end, Pons).
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%% @doc Returns true for a 7-pair hand.
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-spec chiitoitsu(game(), player()) -> boolean().
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chiitoitsu(#game{}, #player{hand=#hand{tiles=[], melds=Melds}})
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@ -68,6 +68,14 @@ san_shoku_doujun_test() ->
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#meld{type=chii, tiles=[#tile{suit=man, value=V} || V <- [6,7,8]]}]},
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?assertEqual(true, yaku:san_shoku_doujun(#game{}, #player{hand=Hand, drawn={tsumo, #tile{suit=dragon, value=red}}})).
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san_shoku_douko_test() ->
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Hand = #hand{melds=[#meld{type=pair, tiles=lists:duplicate(2, #tile{suit=sou, value=8})},
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#meld{type=pon, tiles=[#tile{suit=sou, value=V} || V <- [1,1,1]]},
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#meld{type=pon, tiles=[#tile{suit=man, value=V} || V <- [1,1,1]]},
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#meld{type=pon, tiles=[#tile{suit=pin, value=V} || V <- [1,1,1]]},
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#meld{type=chii, tiles=[#tile{suit=man, value=V} || V <- [6,7,8]]}]},
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?assertEqual(true, yaku:san_shoku_douko(#game{}, #player{hand=Hand, drawn={tsumo, #tile{suit=dragon, value=red}}})).
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chiitoitsu_test() ->
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Hand = #hand{melds=[#meld{type=pair, tiles=lists:duplicate(2, #tile{suit=pin, value=V})} || V <- lists:seq(1,7)]},
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?assertEqual(true, yaku:chiitoitsu(#game{}, #player{hand=Hand})).
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