From 7fb216a3516ab3d23eab7d56677192d36819f4a0 Mon Sep 17 00:00:00 2001 From: Correl Roush Date: Wed, 23 Aug 2017 19:24:00 -0400 Subject: [PATCH] Add websocket server --- priv/elm-package.json | 2 + priv/src/Client.elm | 93 ++++++++++++++++++++++++++++++++++++++ priv/src/Client/Decode.elm | 49 ++++++++++++++++++++ priv/src/Client/Game.elm | 16 +++++++ priv/src/Client/Hand.elm | 18 ++++++++ priv/src/Client/Player.elm | 18 ++++++++ priv/src/Hand.elm | 33 -------------- priv/src/Riichi.elm | 39 ++++++++-------- rebar.config | 8 ++++ src/player.erl | 12 +++-- src/player_websocket.erl | 56 +++++++++++++++++++++++ src/riichi.app.src | 4 +- src/riichi_app.erl | 3 +- src/server_game.erl | 13 ++++-- src/server_websocket.erl | 91 +++++++++++++++++++++++++++++++++++++ 15 files changed, 392 insertions(+), 63 deletions(-) create mode 100644 priv/src/Client.elm create mode 100644 priv/src/Client/Decode.elm create mode 100644 priv/src/Client/Game.elm create mode 100644 priv/src/Client/Hand.elm create mode 100644 priv/src/Client/Player.elm delete mode 100644 priv/src/Hand.elm create mode 100644 src/player_websocket.erl create mode 100644 src/server_websocket.erl diff --git a/priv/elm-package.json b/priv/elm-package.json index 7a894c1..2eb5340 100644 --- a/priv/elm-package.json +++ b/priv/elm-package.json @@ -8,10 +8,12 @@ ], "exposed-modules": [], "dependencies": { + "elm-community/json-extra": "2.3.0 <= v < 3.0.0", "elm-community/list-extra": "6.1.0 <= v < 7.0.0", "elm-community/maybe-extra": "4.0.0 <= v < 5.0.0", "elm-lang/core": "5.0.0 <= v < 6.0.0", "elm-lang/html": "2.0.0 <= v < 3.0.0", + "elm-lang/websocket": "1.0.2 <= v < 2.0.0", "rtfeldman/elm-css": "9.1.0 <= v < 10.0.0", "rtfeldman/elm-css-helpers": "2.1.0 <= v < 3.0.0" }, diff --git a/priv/src/Client.elm b/priv/src/Client.elm new file mode 100644 index 0000000..96a8a4b --- /dev/null +++ b/priv/src/Client.elm @@ -0,0 +1,93 @@ +module Client exposing (..) + +import Debug +import Client.Decode +import Client.Game exposing (Game) +import Html exposing (..) +import Json.Decode exposing (decodeString) +import String +import WebSocket + + +type alias Model = + { game : Maybe Game + , log : List String + } + + +type Msg + = Receive String + | Send String + | Log String + | NewState Game + + +init : Model +init = + { game = Nothing + , log = [] + } + + +update : Msg -> Model -> ( Model, Cmd Msg ) +update msg model = + case msg of + Receive m -> + socketMsg m + |> Maybe.map (\msg -> update msg model) + |> Maybe.withDefault ( model, Cmd.none ) + + Log m -> + ( { model | log = m :: model.log } + , Cmd.none + ) + + NewState game -> + ( { model | game = Just (Debug.log "game" game) } + , Cmd.none + ) + + _ -> + ( model, Cmd.none ) + + +socketMsg : String -> Maybe Msg +socketMsg message = + let + splitMsg = + case String.split ":" message of + msgType :: rest -> + Just ( msgType, String.join ":" rest ) + + _ -> + Nothing + + toMsg ( msgType, rest ) = + case msgType of + "log" -> + Just (Log rest) + + "new_state" -> + decodeString Client.Decode.game rest + |> Result.toMaybe + |> Maybe.map NewState + + _ -> + Nothing + in + splitMsg + |> Maybe.andThen toMsg + + +subscriptions : Model -> Sub Msg +subscriptions model = + WebSocket.listen "ws://localhost:8080/websocket" Receive + + +view : Model -> Html msg +view model = + div [] + [ Maybe.map Client.Game.view model.game + |> Maybe.withDefault (div [] []) + , pre [] [ text <| String.join "\n" model.log ] + ] diff --git a/priv/src/Client/Decode.elm b/priv/src/Client/Decode.elm new file mode 100644 index 0000000..dd9d600 --- /dev/null +++ b/priv/src/Client/Decode.elm @@ -0,0 +1,49 @@ +module Client.Decode exposing (..) + +import Client.Hand exposing (Hand) +import Client.Game exposing (Game) +import Client.Player exposing (Player) +import Json.Decode exposing (..) +import Json.Decode.Extra exposing (fromResult) +import Tile exposing (Tile) + + +tile : Decoder Tile +tile = + let + combine a b = + a ++ " " ++ b + + stringOrInt = + oneOf + [ string + , int |> map toString + ] + in + map2 combine + (field "value" stringOrInt) + (field "suit" string) + |> andThen + (Tile.fromString + >> (Result.fromMaybe "invalid tile") + >> fromResult + ) + + +hand : Decoder Hand +hand = + map Hand + (field "tiles" (list tile)) + + +player : Decoder Player +player = + map2 Player + (field "name" string) + (field "hand" hand) + + +game : Decoder Game +game = + map Game + (field "players" (list player)) diff --git a/priv/src/Client/Game.elm b/priv/src/Client/Game.elm new file mode 100644 index 0000000..b1327be --- /dev/null +++ b/priv/src/Client/Game.elm @@ -0,0 +1,16 @@ +module Client.Game exposing (..) + +import Client.Player exposing (Player) +import Html exposing (..) + + +type alias Game = + { players : List Player } + + +view : Game -> Html msg +view game = + div [] <| + List.map + Client.Player.view + game.players diff --git a/priv/src/Client/Hand.elm b/priv/src/Client/Hand.elm new file mode 100644 index 0000000..f825e70 --- /dev/null +++ b/priv/src/Client/Hand.elm @@ -0,0 +1,18 @@ +module Client.Hand exposing (..) + +import Html exposing (Html, div, text) +import Html.Attributes exposing (class) +import Tile exposing (Tile) + + +type alias Hand = + { tiles : List Tile + } + + +view : Hand -> Html a +view model = + div [ class "hand" ] + [ div [ class "tiles open" ] <| + List.map Tile.view model.tiles + ] diff --git a/priv/src/Client/Player.elm b/priv/src/Client/Player.elm new file mode 100644 index 0000000..aae0761 --- /dev/null +++ b/priv/src/Client/Player.elm @@ -0,0 +1,18 @@ +module Client.Player exposing (..) + +import Client.Hand exposing (Hand) +import Html exposing (..) + + +type alias Player = + { name : String + , hand : Hand + } + + +view : Player -> Html msg +view player = + fieldset [] + [ legend [] [ text ("Player: " ++ player.name) ] + , Client.Hand.view player.hand + ] diff --git a/priv/src/Hand.elm b/priv/src/Hand.elm deleted file mode 100644 index 93d8be0..0000000 --- a/priv/src/Hand.elm +++ /dev/null @@ -1,33 +0,0 @@ -module Hand exposing (..) - -import Html exposing (Html, div, text) -import Html.Attributes exposing (class) -import Maybe.Extra -import Tile exposing (Tile) - - -type alias JSON = - { tiles : List String - } - - -type alias Model = - { tiles : List Tile - } - - -fromJSON : JSON -> Model -fromJSON j = - { tiles = - j.tiles - |> List.map Tile.fromString - |> Maybe.Extra.values - } - - -view : Model -> Html a -view model = - div [ class "hand" ] - [ div [ class "tiles open" ] <| - List.map Tile.view model.tiles - ] diff --git a/priv/src/Riichi.elm b/priv/src/Riichi.elm index ac5272f..497bb6b 100644 --- a/priv/src/Riichi.elm +++ b/priv/src/Riichi.elm @@ -1,6 +1,6 @@ module Riichi exposing (..) -import Hand +import Client import Html exposing (..) import Html.Attributes exposing (..) import Html.Events exposing (onClick) @@ -14,32 +14,19 @@ import Stylesheets as S type alias Model = { tileset : S.Tileset - , hand : Hand.Model + , client : Client.Model } type Msg = SetTileset S.Tileset + | ClientMsg Client.Msg init : ( Model, Cmd Msg ) init = ( { tileset = S.White - , hand = - Hand.fromJSON - { tiles = - [ "4 pin" - , "5 pin" - , "6 pin" - , "4 sou" - , "5 sou" - , "6 sou" - , "4 man" - , "5 man" - , "6 man" - , "red dragon" - ] - } + , client = Client.init } , Cmd.none ) @@ -53,6 +40,15 @@ update msg model = , Cmd.none ) + ClientMsg m -> + let + ( client, effects ) = + Client.update m model.client + in + ( { model | client = client } + , Cmd.map ClientMsg effects + ) + main : Program Never Model Msg main = @@ -60,10 +56,15 @@ main = { init = init , update = update , view = view - , subscriptions = \_ -> Sub.none + , subscriptions = subscriptions } +subscriptions : Model -> Sub Msg +subscriptions model = + Sub.batch [ Sub.map ClientMsg <| Client.subscriptions model.client ] + + view : Model -> Html Msg view model = div [ class [ S.Tileset model.tileset ] ] @@ -73,7 +74,7 @@ view model = , radio "tileset" "White" (SetTileset S.White) (model.tileset == S.White) , radio "tileset" "Black" (SetTileset S.Black) (model.tileset == S.Black) ] - , Hand.view model.hand + , Client.view model.client ] diff --git a/rebar.config b/rebar.config index 7580fd8..10f8609 100644 --- a/rebar.config +++ b/rebar.config @@ -1,5 +1,13 @@ %% -*- mode: erlang -*- +{plugins, [rebar3_auto]}. + +{deps, [cowboy, + lager, + jsx]}. + +{erl_opts, [{parse_transform, lager_transform}]}. + {pre_hooks, [{"(linux|darwin|solaris)", compile,"make elm"}, {"(freebsd|netbsd|openbsd)",compile,"gmake elm"}, diff --git a/src/player.erl b/src/player.erl index 5b28795..ca502ff 100644 --- a/src/player.erl +++ b/src/player.erl @@ -5,6 +5,7 @@ -export([new/0, new/1, new/2, + send/2, discards/1, draw/2]). @@ -12,11 +13,14 @@ new() -> new("Computer"). new(Name) -> - new(Name, player_dummy). + {ok, Pid} = player_dummy:start_link(Name), + new(Name, Pid). -new(Name, Type) -> - {ok, PID} = Type:start_link(Name), - #player{name = Name, pid = PID}. +new(Name, Pid) -> + #player{name = Name, pid = Pid}. + +send(#player{pid = Pid}, Message) -> + gen_server:cast(Pid, Message). discards(#player{discards = Discards} = Player) -> [{discard, Tile, Player#player{hand = Hand, discards = [Tile|Discards]}} diff --git a/src/player_websocket.erl b/src/player_websocket.erl new file mode 100644 index 0000000..487b38d --- /dev/null +++ b/src/player_websocket.erl @@ -0,0 +1,56 @@ +-module(player_websocket). +-behaviour(gen_server). + +-export([start_link/1]). +-export([init/1, handle_call/3, handle_cast/2, handle_info/2, terminate/2, + code_change/3]). + +-record(state, {socket, game, seat}). + +start_link(Socket) -> + gen_server:start_link(?MODULE, [Socket], []). + +init([Socket]) -> + Socket ! <<"oh hello!">>, + {ok, #state{socket=Socket}}. + +handle_call({choose, Actions}, _From, State) -> + %% [Action|_] = sort_actions(Actions), + %% {reply, Action, State}; + State#state.socket ! {choose, Actions}, + {noreply, State}; + +handle_call(get_name, _From, State) -> + {reply, io_lib:format("~p", [State#state.socket]), State}; + +handle_call(_Msg, _From, State) -> + {noreply, State}. + +handle_cast(Msg, State) -> + State#state.socket! Msg, + {noreply, State}. + +handle_info(Msg, State) -> + State#state.socket ! Msg, + {noreply, State}. + +terminate(_Reason, _State) -> + ok. + +code_change(_OldVsn, State, _Extra) -> + {ok, State}. + +sort_actions(Actions) -> + Order = fun({game_action, A, _, _}, {game_action, B, _, _}) -> + Weighted = [ron, tsumo, kan, pon, chi], + Weights = lists:zip(Weighted, lists:reverse(lists:seq(1, length(Weighted)))), + VA = proplists:get_value(A, Weights, 0), + VB = proplists:get_value(B, Weights, 0), + case VA == VB of + true -> + A >= B; + _ -> + VA >= VB + end + end, + lists:sort(Order, Actions). diff --git a/src/riichi.app.src b/src/riichi.app.src index 0d2b4d6..3c1c71e 100644 --- a/src/riichi.app.src +++ b/src/riichi.app.src @@ -6,7 +6,9 @@ {applications, [ kernel, stdlib, - cowboy + lager, + cowboy, + jsx ]}, {modules, []}, {mod, { riichi_app, []}}, diff --git a/src/riichi_app.erl b/src/riichi_app.erl index 442c4fe..ba32d8c 100644 --- a/src/riichi_app.erl +++ b/src/riichi_app.erl @@ -14,7 +14,8 @@ start(_StartType, _StartArgs) -> [{'_', [{"/", cowboy_static, {priv_file, riichi, "index.html"}}, {"/js/[...]", cowboy_static, {priv_dir, riichi, "js"}}, {"/css/[...]", cowboy_static, {priv_dir, riichi, "css"}}, - {"/images/[...]", cowboy_static, {priv_dir, riichi, "images"}} + {"/images/[...]", cowboy_static, {priv_dir, riichi, "images"}}, + {"/websocket", server_websocket, []} ]} ]), {ok, _} = cowboy:start_http( diff --git a/src/server_game.erl b/src/server_game.erl index 9f8e66a..b33e5bf 100644 --- a/src/server_game.erl +++ b/src/server_game.erl @@ -2,7 +2,7 @@ -behaviour(gen_fsm). -export([start_link/0]). --export([waiting/3, +-export([waiting/2, playing/2, turn/2]). -export([init/1, handle_event/3, handle_sync_event/4, handle_info/3, terminate/3, code_change/4]). @@ -17,16 +17,19 @@ start_link() -> init([]) -> {ok, waiting, #state{}}. -waiting({add_player, Player}, _From, State) -> +waiting({add_player, Player}, State) -> error_logger:info_report({adding_player, [{player, Player}]}), Players = [Player|State#state.players], + [player:send(P, {joined, Player}) || P <- Players], case length(Players) of 4 -> Game = game:new(Players), error_logger:info_report({starting_game, []}), + [player:send(P, {log ,<<"starting game">>}) || P <- Players], gen_fsm:send_event(self(), game_tree:build(Game)), - {reply, ok, playing, Game}; - _ -> {reply, ok, waiting, State#state{players=Players}} + {next_state, playing, Game}; + _ -> + {next_state, waiting, State#state{players=Players}} end. playing({game_tree, Game, Branches} = Tree, State) -> @@ -40,7 +43,7 @@ playing({game_tree, Game, Branches} = Tree, State) -> [] -> []; _ -> - [gen_server:call(Player#player.pid, {choose, PlayerActions})] + [gen_server:call(Player#player.pid, {choose, PlayerActions}, infinity)] end end, [east, south, west, north])), diff --git a/src/server_websocket.erl b/src/server_websocket.erl new file mode 100644 index 0000000..d529c6b --- /dev/null +++ b/src/server_websocket.erl @@ -0,0 +1,91 @@ +-module(server_websocket). +-behaviour(cowboy_http_handler). +-behaviour(cowboy_websocket_handler). + +-include("../include/riichi.hrl"). + +-export([init/3, handle/2, terminate/3]). +-export([ + websocket_init/3, websocket_handle/3, + websocket_info/3, websocket_terminate/3 + ]). + +-record(state, {game, player}). + +init({tcp, http}, _Req, _Opts) -> + {upgrade, protocol, cowboy_websocket}. + +handle(_Req, State) -> + {ok, Response} = cowboy_http_req:reply(404, [{'Content-Type', <<"text/html">>}]), + {ok, Response, State}. + +websocket_init(_TransportName, Req, _Opts) -> + lager:info("init websocket"), + {ok, Game} = server_game:start_link(), + {ok, Pid} = player_websocket:start_link(self()), + Player = player:new("Websocket", Pid), + gen_fsm:send_event(Game, {add_player, Player}), + [gen_fsm:send_event(Game,{add_player, player:new()}) + || _N <- lists:seq(1, 3)], + {ok, Req, #state{game=Game,player=Player}}. + +websocket_handle({text, Msg}, Req, State) -> + lager:info("Got Data: ~p", [Msg]), + {reply, {text, << "responding to ", Msg/binary >>}, Req, State, hibernate }; + + +websocket_handle(_Any, Req, State) -> + {reply, {text, << "whut?">>}, Req, State, hibernate }. + +websocket_info({timeout, _Ref, Msg}, Req, State) -> + {reply, {text, Msg}, Req, State}; + +websocket_info(Info, Req, State) -> + lager:info("websocket info: ~p", [Info]), + case encode(Info) of + {ok, Msg} -> + {reply, {text, Msg}, Req, State}; + {error, _Reason} -> + lager:error("Unhandled message: ~p", [Info]), + {ok, Req, State, hibernate} + end. + +websocket_terminate(_Reason, _Req, _State) -> + ok. + +terminate(_Reason, _Req, _State) -> + ok. + +encode({log, Msg}) -> + {ok, io_lib:format("log: ~s", [Msg])}; +encode({new_state, Game}) -> + {ok, ["new_state: ", jsx:encode(encode_game(Game))]}; +encode(_) -> + {error, invalid_message}. + +encode_game(Game) -> + #{round => Game#game.round, + turn => Game#game.turn, + phase => Game#game.phase, + wall => length(Game#game.wall), + dora => lists:map(fun encode_tile/1, Game#game.dora), + players => lists:map(fun encode_player/1, Game#game.players)}. + +encode_tile(Tile) -> + #{suit => Tile#tile.suit, + value => Tile#tile.value, + from => Tile#tile.from}. + +encode_player(Player) -> + #{name => list_to_binary(Player#player.name), + seat => Player#player.seat, + hand => encode_hand(Player#player.hand), + discards => lists:map(fun encode_tile/1, Player#player.discards)}. + +encode_hand(Hand) -> + #{tiles => lists:map(fun encode_tile/1, Hand#hand.tiles), + melds => lists:map(fun encode_meld/1, Hand#hand.melds)}. + +encode_meld(Meld) -> + #{type => Meld#meld.type, + tiles => lists:map(fun encode_tile/1, Meld#meld.tiles)}.