mirror of
https://github.com/correl/riichi.git
synced 2024-11-30 11:09:56 +00:00
92 lines
2.8 KiB
Erlang
92 lines
2.8 KiB
Erlang
-define(DRAGONS, [green, red, white]).
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-define(WINDS, [east, south, west, north]).
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-define(T_SIMPLES, [#tile{suit=S, value=V} || S <- [pin, man, sou], V <- lists:seq(2,8)]).
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-define(T_TERMINALS, [#tile{suit=S, value=V} || S <- [pin, man, sou], V <- [1,9]]).
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-define(T_DRAGONS, [#tile{suit=dragon, value=V} || V <- ?DRAGONS]).
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-define(T_WINDS, [#tile{suit=wind, value=V} || V <- ?WINDS]).
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-define(T_HONOURS, ?T_DRAGONS ++ ?T_WINDS).
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-define(TILES, ?T_SIMPLES ++ ?T_TERMINALS ++ ?T_HONOURS).
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%% @type wind() = east | south | west | north
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-type wind() :: east | south | west | north.
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%% @type dragon() = green | red | white
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-type dragon() :: green | red | white.
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%% @type suit() = wind | dragon | pin | man | sou
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-type suit() :: wind | dragon | pin | man | sou.
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%% @type tile() = {tile, Suit, Value, From}
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%% Suit = suit()
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%% Value = integer() | wind() | dragon()
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%% From = draw | wind()
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-record(tile, {
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suit :: suit(),
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value :: integer() | wind() | dragon(),
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from=draw :: draw | wind()
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}).
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-type tile() :: #tile{}.
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%% @type meld() = {meld, Type, Tiles}
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%% Type = pair | chii | pon | kan
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%% Tiels = [tile()]
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-record(meld, {
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type :: pair | chii | pon | kan,
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tiles :: [tile()]
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}).
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-type meld() :: #meld{}.
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%% @type hand() = {hand, Tiles, Melds}
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%% Tiles = [tile()]
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%% Melds = [meld()]
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-record(hand, {
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tiles=[] :: [tile()],
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melds=[] :: [meld()]
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}).
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-type hand() :: #hand{}.
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%% @type player() = {player, Name, Seat, Hand, Discards, Drawn}
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%% Name = string()
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%% Seat = wind()
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%% Hand = hand()
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%% Discards = [tile()]
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%% Drawn = none | {tsumo | ron, tile()}
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-record(player, {
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name :: string(),
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pid :: none | pid(),
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seat :: wind(),
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hand=#hand{} :: hand(),
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discards=[] :: [tile()],
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drawn=none :: none | {tsumo | ron, tile()}
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}).
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-type player() :: #player{}.
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%% @type phase() = Phase
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%% Phase = draw | discard
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-type phase() :: start | draw | discard.
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%% @type game() = {game, Rounds, Timeout, Round, Turn, Phase, Wall, Rinshan, Dora, Uradora, Players}
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%% Rounds = integer()
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%% Timeout = integer() | infinity
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%% Round = wind()
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%% Turn = wind()
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%% Phase = phase()
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%% Wall = [tile()]
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%% Rinshan = [tile()]
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%% Dora = [tile()]
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%% Uradora = [tile()]
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%% Players = [player()]
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-record(game, {
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rounds=2 :: integer(),
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timeout=infinity :: integer() | infinity,
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round=east :: wind(),
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turn=east :: wind(),
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phase=start :: phase(),
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wall=[] :: [tile()],
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rinshan=[] :: [tile()],
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dora=[] :: [tile()],
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uradora=[] :: [tile()],
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players=[] :: [player()]
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}).
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-type game() :: #game{}.
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