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166 lines
5 KiB
Erlang
166 lines
5 KiB
Erlang
%% @author Correl Roush <correl@gmail.com>
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%%
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%% @doc Riichi Mahjong library.
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%%
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%% @headerfile "../include/riichi.hrl"
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-module(riichi).
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-include("../include/riichi.hrl").
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-export([
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is_valid_tile/1,
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is_open/1,
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dora/1,
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nearest/2,
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score/3,
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score_hand/1,
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score_hand/2,
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score_hand/3,
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shuffle/1,
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tiles/0
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]).
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-spec is_valid_tile(tile()) -> boolean().
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is_valid_tile(#tile{suit=dragon, value=Value}) ->
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lists:member(Value, [white, green, red]);
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is_valid_tile(#tile{suit=wind, value=Value}) ->
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lists:member(Value, [east, south, west, north]);
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is_valid_tile(#tile{suit=Suit, value=Value}) ->
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ValidSuit = lists:member(Suit, [pin, sou, man]),
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ValidValue = is_integer(Value) and (Value > 0) and (Value < 10),
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ValidSuit and ValidValue;
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is_valid_tile(_) ->
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false.
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-spec is_open(hand() | meld() | tile()) -> boolean().
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is_open(#tile{from=draw}) ->
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false;
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is_open(#tile{}) ->
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true;
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is_open(#meld{tiles=Tiles}) ->
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lists:any(fun is_open/1, Tiles);
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is_open(#hand{tiles=Tiles, melds=Melds}) ->
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lists:any(fun is_open/1, Tiles)
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orelse lists:any(fun is_open/1, Melds).
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-spec dora(tile()) -> tile().
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dora(#tile{suit=dragon, value=Value}=Indicator) ->
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case Value of
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white -> Indicator#tile{value=green};
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green -> Indicator#tile{value=red};
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red -> Indicator#tile{value=white}
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end;
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dora(#tile{suit=wind, value=Value}=Indicator) ->
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case Value of
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east -> Indicator#tile{value=south};
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south -> Indicator#tile{value=west};
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west -> Indicator#tile{value=north};
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north -> Indicator#tile{value=east}
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end;
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dora(#tile{value=Value}=Indicator) ->
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case is_valid_tile(Indicator) of
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false ->
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throw({error, invalid_tile});
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_ ->
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if
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Value == 9 -> Indicator#tile{value=1};
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true -> Indicator#tile{value=Value + 1}
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end
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end.
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-spec nearest(integer(), integer()) -> integer().
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nearest(Num, To) when Num rem To == 0 ->
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Num;
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nearest(Num, To) ->
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Num - (Num rem To) + To.
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-spec score(integer(), integer(), boolean()) -> integer().
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score(_Fu, Han, Limit) when (Han >= 5) and (Limit == true) ->
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if
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Han < 6 ->
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2000;
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Han < 8 ->
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3000;
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Han < 11 ->
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4000;
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Han < 13 ->
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6000;
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true ->
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8000
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end;
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score(Fu, Han, Limit) ->
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Score = nearest(Fu * round(math:pow(2, 2 + Han)), 100),
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if
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Limit and (Score > 2000) ->
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2000;
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true ->
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Score
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end.
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-spec score_hand(hand()) -> integer().
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score_hand(#hand{}=H) ->
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score_hand(H, 20).
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score_hand(#hand{}=H, Fu) ->
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score_hand(H, Fu, true).
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-spec score_hand(hand(), integer(), boolean()) -> integer().
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score_hand(#hand{}=Hand, BaseFu, Limit) ->
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Fu = [
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BaseFu
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],
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Yakuman = [
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_DaiSanGen = fun(#hand{}=H) ->
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Sets = find_sets(H#hand.tiles),
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HasRed = lists:member({3, #tile{suit=dragon, value=red}}, Sets),
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HasWhite = lists:member({3, #tile{suit=dragon, value=white}}, Sets),
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HasGreen = lists:member({3, #tile{suit=dragon, value=green}}, Sets),
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case HasRed and HasWhite and HasGreen of
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true -> 13;
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_ -> 0
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end
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end,
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_Suu_An_Kou = fun(#hand{}=H) ->
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Sets = find_sets(H#hand.tiles),
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case 4 == length([C || {C, _T} <- Sets, C == 3]) of
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true -> 13;
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_ -> 0
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end
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end,
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_Ryuu_Ii_Sou = fun(#hand{}=H) ->
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Set = sets:from_list(H#hand.tiles),
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Greens = sets:from_list(lists:flatten([
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[#tile{suit=sou, value=V} || V <- [2,3,4,6,8]],
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[#tile{suit=dragon, value=green}]
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])),
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case sets:is_subset(Set, Greens) of
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true -> 13;
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_ -> 0
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end
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end,
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_Kokushi_Musou = fun(#hand{}=H) ->
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Sets = find_sets(H#hand.tiles),
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Terminals = not lists:any(fun(#tile{value=V}) -> lists:member(V, lists:seq(2,8)) end, H#hand.tiles),
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Orphans = 12 == length([C || {C, _T} <- Sets, C == 1]),
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case Terminals and Orphans of
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true -> 13;
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_ -> 0
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end
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end
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],
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score(lists:sum(Fu), lists:sum([F(Hand) || F <- Yakuman]), Limit).
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-spec find_sets([tile()]) -> [{integer(), tile()}].
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find_sets(Tiles) ->
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Unique = sets:to_list(sets:from_list(Tiles)),
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[{length(lists:filter(fun(X) -> X == T end, Tiles)), T}
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|| T <- Unique].
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-spec shuffle(list()) -> list().
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shuffle(List) ->
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[X || {_, X} <- lists:sort([{random:uniform(), I} || I <- List])].
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-spec tiles() -> [string()].
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tiles() ->
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lists:flatten([lists:duplicate(4, T) || T <- ?TILES]).
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