riichi/include/riichi.hrl

52 lines
1.6 KiB
Erlang

-define(SIMPLES, [#tile{suit=S, value=V} || S <- [pin, man, sou], V <- lists:seq(2,8)]).
-define(TERMINALS, [#tile{suit=S, value=V} || S <- [pin, man, sou], V <- [1,9]]).
-define(DRAGONS, [#tile{suit=dragon, value=V} || V <- [green, red, white]]).
-define(WINDS, [#tile{suit=wind, value=V} || V <- [east, south, west, north]]).
-define(HONOURS, ?DRAGONS ++ ?WINDS).
-define(TILES, ?SIMPLES ++ ?TERMINALS ++ ?HONOURS).
-type wind() :: east | south | west | north.
-type dragon() :: green | red | white.
-record(tile, {
suit :: pin | man | sou | wind | dragon,
value :: integer() | wind() | dragon(),
from=draw :: draw | wind()
}).
-type tile() :: #tile{}.
-record(meld, {
type :: pair | chii | pon | kan,
tiles :: [tile()]
}).
-type meld() :: #meld{}.
-record(hand, {
tiles=[] :: [tile()],
melds=[] :: [meld()]
}).
-type hand() :: #hand{}.
-record(player, {
name :: string(),
seat :: wind(),
hand :: hand(),
discards :: [tile()],
drawn :: none | {tsumo | ron, tile()}
}).
-type player() :: #player{}.
-type phase() :: draw | discard.
-record(game, {
rounds=2 :: integer(),
timeout=infinity :: integer() | infinity,
round=east :: wind(),
turn=east :: wind(),
phase=draw :: phase(),
wall :: [tile()],
rinshan :: [tile()],
dora :: [tile()],
uradora :: [tile()],
players :: [player()]
}).