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DO NOT MERGE: BMP video capture
Capture the last two seconds of video to bmp files
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parent
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commit
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1 changed files with 10 additions and 0 deletions
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@ -174,6 +174,7 @@ def main():
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app.run()
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app.run()
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clock = pygame.time.Clock()
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clock = pygame.time.Clock()
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title = "<Idle>"
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title = "<Idle>"
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frames = deque(maxlen=60 * 2)
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while True:
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while True:
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for event in pygame.event.get():
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for event in pygame.event.get():
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if event.type == QUIT or (
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if event.type == QUIT or (
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@ -182,6 +183,14 @@ def main():
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app.shutdown()
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app.shutdown()
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pygame.quit()
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pygame.quit()
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return
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return
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if event.type == KEYDOWN and event.key == K_v:
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for frame, s in enumerate(frames):
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pygame.image.save(
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pygame.image.fromstring(
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s, (screen.get_width(), screen.get_height()), "RGB"
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),
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"turntable-{:04d}.bmp".format(frame),
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)
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try:
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try:
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while event := event_queue.get(False):
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while event := event_queue.get(False):
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...
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...
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@ -208,6 +217,7 @@ def main():
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title_rect.centery = screen.get_height() - 25
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title_rect.centery = screen.get_height() - 25
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screen.blit(title_text, title_rect)
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screen.blit(title_text, title_rect)
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pygame.display.update()
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pygame.display.update()
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frames.append(pygame.image.tostring(screen, "RGB"))
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clock.tick(FPS)
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clock.tick(FPS)
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except:
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except:
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logger.exception("Shutting down")
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logger.exception("Shutting down")
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