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Correl Roush
eec847bcd2
git-subtree-dir: elite_engineering/data/fdevids git-subtree-split: 9ca62008e93a98dd146bf37cb1e94f2f6c5d2fbf |
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commodity.csv | ||
crimes.csv | ||
dockingdeniedreasons.csv | ||
economy.csv | ||
engineers.csv | ||
factionstate.csv | ||
government.csv | ||
happiness.csv | ||
How to determine MatTrader and Broker type | ||
material.csv | ||
microresources.csv | ||
outfitting.csv | ||
rare_commodity.csv | ||
README.md | ||
rings.csv | ||
security.csv | ||
shipyard.csv | ||
sku.csv | ||
superpower.csv | ||
terraformingstate.csv |
IDs returned from the FDev Companion API
Notes
- These collections are incomplete - most notably some PowerPlay-specific items are missing from outfitting.csv.
- Player-specific items are deliberately omitted from outfitting.csv - i.e. those items returned from the API with category/slotname "bobblehead"/"BobbleNN", "decal"/"DecalN", "paintjob"/"PaintJob", "enginekit"/"EngineColour", "shipkit"/"ShipKit...", "weaponkit"/"WeaponColour"
- The values in the "name" fields in these files are as shown in-game in English. These are not the same in all cases as the text values returned by the Companion API or used over EDDN.