mirror of
https://github.com/correl/SleekXMPP.git
synced 2024-12-22 03:00:16 +00:00
Merge remote branch 'tom/hacks'
This commit is contained in:
commit
f659e3081e
3 changed files with 169 additions and 40 deletions
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@ -63,20 +63,22 @@ class StateMachine(object):
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return self.transition_any( (from_state,), to_state, wait=wait,
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func=func, args=args, kwargs=kwargs )
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def transition_any(self, from_states, to_state, wait=0.0, func=None, args=[], kwargs={} ):
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'''
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Transition from any of the given `from_states` to the given `to_state`.
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'''
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with self.lock:
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for state in from_states:
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if isinstance(state,tuple) or isinstance(state,list):
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raise ValueError( "State %s should be a string. Did you mean to call 'StateMachine.transition_any()?" % str(state) )
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if not state in self.__states:
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raise ValueError( "StateMachine does not contain from_state %s." % state )
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if not to_state in self.__states:
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raise ValueError( "StateMachine does not contain to_state %s." % to_state )
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if not (isinstance(from_states,tuple) or isinstance(from_states,list)):
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raise ValueError( "from_states should be a list or tuple" )
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for state in from_states:
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if not state in self.__states:
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raise ValueError( "StateMachine does not contain from_state %s." % state )
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if not to_state in self.__states:
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raise ValueError( "StateMachine does not contain to_state %s." % to_state )
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with self.lock:
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start = time.time()
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while not self.__current_state in from_states:
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# detect timeout:
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@ -95,30 +97,67 @@ class StateMachine(object):
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logging.debug(' ==== TRANSITION %s -> %s', self.__current_state, to_state)
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self.__current_state = to_state
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self.lock.notifyAll()
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self.lock.notify_all()
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return return_val # some 'true' value returned by func or True if func was None
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else:
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logging.error( "StateMachine bug!! The lock should ensure this doesn't happen!" )
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return False
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def transition_ctx(self, from_state, to_state, wait=0.0):
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'''
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Use the state machine as a context manager. The transition occurs on /exit/ from
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the `with` context, so long as no exception is thrown. For example:
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::
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with state_machine.transition_ctx('one','two', wait=5) as locked:
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if locked:
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# the state machine is currently locked in state 'one', and will
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# transition to 'two' when the 'with' statement ends, so long as
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# no exception is thrown.
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print 'Currently locked in state one: %s' % state_machine['one']
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else:
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# The 'wait' timed out, and no lock has been acquired
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print 'Timed out before entering state "one"'
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print 'Since no exception was thrown, we are now in state "two": %s' % state_machine['two']
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The other main difference between this method and `transition()` is that the
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state machine is locked for the duration of the `with` statement. Normally,
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after a `transition()` occurs, the state machine is immediately unlocked and
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available to another thread to call `transition()` again.
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'''
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if not from_state in self.__states:
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raise ValueError( "StateMachine does not contain from_state %s." % from_state )
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if not to_state in self.__states:
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raise ValueError( "StateMachine does not contain to_state %s." % to_state )
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return _StateCtx(self, from_state, to_state, wait)
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def ensure(self, state, wait=0.0):
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'''
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Ensure the state machine is currently in `state`, or wait until it enters `state`.
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'''
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return self.ensure_any( (state,), wait=wait )
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def ensure_any(self, states, wait=0.0):
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'''
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Ensure we are currently in one of the given `states`
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'''
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with self.lock:
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for state in states:
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if isinstance(state,tuple) or isinstance(state,list):
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raise ValueError( "State %s should be a string. Did you mean to call 'StateMachine.transition_any()?" % str(state) )
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if not state in self.__states:
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raise ValueError( "StateMachine does not contain state %s." % state )
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if not (isinstance(states,tuple) or isinstance(states,list)):
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raise ValueError('states arg should be a tuple or list')
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for state in states:
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if not state in self.__states:
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raise ValueError( "StateMachine does not contain state '%s'" % state )
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with self.lock:
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start = time.time()
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while not self.__current_state in states:
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# detect timeout:
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@ -132,6 +171,11 @@ class StateMachine(object):
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self.transition(self.__current_state, self._default_state)
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def _set_state(self, state): #unsynchronized, only call internally after lock is acquired
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self.__current_state = state
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return state
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def current_state(self):
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'''
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Return the current state name.
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@ -145,13 +189,46 @@ class StateMachine(object):
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Use `StateMachine.ensure(state)` to wait until the machine enters a certain state.
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'''
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return self.__current_state == state
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def __str__(self):
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return "".join(( "StateMachine(", ','.join(self.__states), "): ", self.__current_state ))
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class _StateCtx:
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def __init__( self, state_machine, from_state, to_state, wait ):
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self.state_machine = state_machine
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self.from_state = from_state
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self.to_state = to_state
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self.wait = wait
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self._timeout = False
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def __enter__(self):
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self.lock.acquire()
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return self
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self.state_machine.lock.acquire()
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start = time.time()
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while not self.state_machine[ self.from_state ]:
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# detect timeout:
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if time.time() >= start + self.wait:
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logging.debug('StateMachine timeout while waiting for state: %s', self.from_state )
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self._timeout = True # to indicate we should not transition
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return False
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self.state_machine.lock.wait(self.wait)
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logging.debug('StateMachine entered context in state: %s',
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self.state_machine.current_state() )
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return True
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def __exit__(self, exc_type, exc_val, exc_tb):
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self.lock.nofityAll()
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self.lock.release()
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if exc_val is not None:
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logging.exception( "StateMachine exception in context, remaining in state: %s\n%s:%s",
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self.state_machine.current_state(), exc_type.__name__, exc_val )
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elif not self._timeout:
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logging.debug(' ==== TRANSITION %s -> %s',
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self.state_machine.current_state(), self.to_state)
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self.state_machine._set_state( self.to_state )
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self.state_machine.lock.notify_all()
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self.state_machine.lock.release()
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return False # re-raise any exception
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@ -101,19 +101,16 @@ class XMLStream(object):
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def connect(self, host='', port=0, use_ssl=None, use_tls=None):
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"Establish a socket connection to the given XMPP server."
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if not self.state.transition('disconnected','connecting'):
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logging.warning("Can't connect now; Already in state %s", self.state.current_state())
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if not self.state.transition('disconnected','connected',
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func=self.connectTCP, args=[host, port, use_ssl, use_tls] ):
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if self.state['connected']: logging.debug('Already connected')
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else: logging.warning("Connection failed" )
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return False
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try:
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return self.connectTCP(host, port, use_ssl, use_tls)
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finally:
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# attempt to ensure once a connection attempt starts, we leave either in the
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# 'connected' or 'disconnected' state. Otherwise the connect method is not reentrant
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if self.state['connecting']:
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if not self.state.transition('connecting','disconnected'):
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logging.error("Couldn't return to the 'disconnected' state after connection failure!")
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logging.debug('Connection complete.')
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return True
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# TODO currently a caller can't distinguish between "connection failed" and
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# "we're already trying to connect from another thread"
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@ -148,9 +145,6 @@ class XMLStream(object):
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self.socket.connect(self.address)
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self.filesocket = self.socket.makefile('rb', 0)
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if not self.state.transition('connecting','connected'):
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logging.error( "State transition error!!!! Shouldn't have happened" )
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logging.debug('connect complete.')
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return True
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except socket.error as serr:
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@ -15,25 +15,23 @@ class testStateMachine(unittest.TestCase):
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def testDefaults(self):
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"Test ensure transitions occur correctly in a single thread"
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s = sm.StateMachine(('one','two','three'))
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# self.assertTrue(s.one)
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self.assertTrue(s['one'])
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# self.failIf(s.two)
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self.failIf(s['two'])
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try:
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s.booga
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s['booga']
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self.fail('s.booga is an invalid state and should throw an exception!')
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except: pass #expected exception
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# just make sure __str__ works, no reason to test its exact value:
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print str(s)
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def testTransitions(self):
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"Test ensure transitions occur correctly in a single thread"
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s = sm.StateMachine(('one','two','three'))
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# self.assertTrue(s.one)
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self.assertTrue( s.transition('one', 'two') )
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# self.assertTrue( s.two )
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self.assertTrue( s['two'] )
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# self.failIf( s.one )
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self.failIf( s['one'] )
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self.assertTrue( s.transition('two', 'three') )
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@ -197,6 +195,66 @@ class testStateMachine(unittest.TestCase):
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self.assertTrue(s['two'])
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def testContextManager(self):
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s = sm.StateMachine(('one','two','three'))
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with s.transition_ctx('one','two'):
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self.assertTrue( s['one'] )
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self.failIf( s['two'] )
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#successful transition b/c no exception was thrown
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self.assertTrue( s['two'] )
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self.failIf( s['one'] )
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# failed transition because exception is thrown:
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try:
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with s.transition_ctx('two','three'):
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raise Exception("boom!")
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self.fail('exception expected')
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except: pass
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self.failIf( s.current_state() in ('one','three') )
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self.assertTrue( s['two'] )
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def testCtxManagerTransitionFailure(self):
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s = sm.StateMachine(('one','two','three'))
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with s.transition_ctx('two','three') as result:
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self.failIf( result )
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self.assertTrue( s['one'] )
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self.failIf( s.current_state in ('two','three') )
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self.assertTrue( s['one'] )
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def r1():
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print 'thread 1 started'
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self.assertTrue( s.transition('one','two') )
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print 'thread 1 transitioned'
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def r2():
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print 'thread 2 started'
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self.failIf( s['two'] )
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with s.transition_ctx('two','three', 10) as result:
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self.assertTrue( result )
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self.assertTrue( s['two'] )
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print 'thread 2 will transition on exit from the context manager...'
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self.assertTrue( s['three'] )
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print 'transitioned to %s' % s.current_state()
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t1 = threading.Thread(target=r1)
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t2 = threading.Thread(target=r2)
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t2.start() # this should block until r1 goes
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time.sleep(1)
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t1.start()
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t1.join()
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t2.join()
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self.assertTrue( s['three'] )
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suite = unittest.TestLoader().loadTestsFromTestCase(testStateMachine)
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