Merge pull request #2687 from spjspj/master

spjspj - Evolutionary Escalation fix (C16)
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spjspj 2016-12-15 16:54:03 +11:00 committed by GitHub
commit 00ece851b1

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@ -39,6 +39,7 @@ import mage.constants.TargetController;
import mage.counters.Counter; import mage.counters.Counter;
import mage.counters.CounterType; import mage.counters.CounterType;
import mage.filter.common.FilterCreaturePermanent; import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.ControllerPredicate;
import mage.game.Game; import mage.game.Game;
import mage.game.permanent.Permanent; import mage.game.permanent.Permanent;
import mage.target.Target; import mage.target.Target;
@ -51,6 +52,10 @@ import mage.target.common.TargetCreaturePermanent;
*/ */
public class EvolutionaryEscalation extends CardImpl { public class EvolutionaryEscalation extends CardImpl {
private static final FilterCreaturePermanent filterOpponentCreature = new FilterCreaturePermanent("creature an opponent controls"); private static final FilterCreaturePermanent filterOpponentCreature = new FilterCreaturePermanent("creature an opponent controls");
static {
filterOpponentCreature.add(new ControllerPredicate(TargetController.OPPONENT));
}
public EvolutionaryEscalation(UUID ownerId, CardSetInfo setInfo) { public EvolutionaryEscalation(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{1}{G}"); super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{1}{G}");