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small AFR rulestext fixes
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65211b62fe
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6 changed files with 6 additions and 6 deletions
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@ -47,7 +47,7 @@ class CheckForTrapsEffect extends OneShotEffect {
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public CheckForTrapsEffect() {
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super(Outcome.Discard);
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this.staticText = "Target opponent reveals their hand. You choose a nonland card from it. Exile that card. " +
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"If an instant or a card with flash is exiled this way, they lose 1 life. Otherwise, you lose 1 life";
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"If an instant card or a card with flash is exiled this way, they lose 1 life. Otherwise, you lose 1 life";
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}
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private CheckForTrapsEffect(final CheckForTrapsEffect effect) {
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@ -28,7 +28,7 @@ public final class DevourIntellect extends CardImpl {
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new DiscardCardYouChooseTargetEffect(StaticFilters.FILTER_CARD_NON_LAND),
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new DiscardTargetEffect(1),
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TreasureSpentToCastCondition.instance,
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"Target opponent discards a card. If mana from a Treasure was spent to cast this spell, instead that player reveals their hand, you choose a nonland card from it, then that player discards a card"
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"Target opponent discards a card. If mana from a Treasure was spent to cast this spell, instead that player reveals their hand, you choose a nonland card from it, then that player discards that card"
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));
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}
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@ -67,7 +67,7 @@ class DragonsDiscipleEffect extends OneShotEffect {
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public DragonsDiscipleEffect() {
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super(Outcome.Benefit);
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this.staticText = "you may reveal a Dragon card from your hand. If you do, or if you control a Dragon, {this} enters the battlefield with a +1/+1 counter on it";
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this.staticText = "you may reveal a Dragon card from your hand. If you do or if you control a Dragon, {this} enters the battlefield with a +1/+1 counter on it";
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}
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private DragonsDiscipleEffect(final DragonsDiscipleEffect effect) {
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@ -40,7 +40,7 @@ public final class Flameskull extends CardImpl {
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// Rejuvenation — When Flameskull dies, exile it. If you do, exile the top card of your library. Until the end of your next turn, you may play one of those cards.
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this.addAbility(new DiesSourceTriggeredAbility(new FlameskullEffect())
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.withFlavorWord("Rejuventation"), new FlameskullWatcher());
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.withFlavorWord("Rejuvenation"), new FlameskullWatcher());
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}
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private Flameskull(final Flameskull card) {
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@ -92,7 +92,7 @@ class FroghemothEffect extends OneShotEffect {
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public FroghemothEffect() {
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super(Outcome.Exile);
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this.staticText = "exile up to that many target cards from their graveyard. Put a +1/+1 counter on {this} for each creature exiled this way. You gain 1 life for each noncreature card exiled this way";
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this.staticText = "exile up to that many target cards from their graveyard. Put a +1/+1 counter on {this} for each creature card exiled this way. You gain 1 life for each noncreature card exiled this way";
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}
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private FroghemothEffect(final FroghemothEffect effect) {
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@ -19,7 +19,7 @@ import mage.target.common.TargetAnyTarget;
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public final class DevilToken extends TokenImpl {
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public DevilToken() {
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super("Devil", "1/1 red Devil creature with \"When this creature dies, it deals 1 damage to any target.\"");
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super("Devil", "1/1 red Devil creature token with \"When this creature dies, it deals 1 damage to any target.\"");
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availableImageSetCodes.addAll(Collections.singletonList("SOI"));
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availableImageSetCodes.addAll(Collections.singletonList("WAR"));
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cardType.add(CardType.CREATURE);
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