[MAT] Implement Open the Way

This commit is contained in:
theelk801 2023-05-04 09:08:59 -04:00
parent a3c4dc2395
commit 04141a1132
2 changed files with 103 additions and 0 deletions

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@ -0,0 +1,102 @@
package mage.cards.o;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.CostAdjuster;
import mage.abilities.costs.mana.VariableManaCost;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.InfoEffect;
import mage.cards.*;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
import mage.players.Player;
import mage.util.CardUtil;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class OpenTheWay extends CardImpl {
public OpenTheWay(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{X}{G}{G}");
// X can't be greater than the number of players in the game.
this.addAbility(new SimpleStaticAbility(
Zone.ALL, new InfoEffect("X can't be greater than the number of players in the game")
).setRuleAtTheTop(true));
this.getSpellAbility().setCostAdjuster(OpenTheWayAdjuster.instance);
// Reveal cards from the top of your library until you reveal X land cards. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order.
this.getSpellAbility().addEffect(new OpenTheWayEffect());
}
private OpenTheWay(final OpenTheWay card) {
super(card);
}
@Override
public OpenTheWay copy() {
return new OpenTheWay(this);
}
}
enum OpenTheWayAdjuster implements CostAdjuster {
instance;
@Override
public void adjustCosts(Ability ability, Game game) {
int playerCount = game.getPlayers().size();
CardUtil.castStream(ability.getCosts().stream(), VariableManaCost.class)
.forEach(cost -> cost.setMaxX(playerCount));
}
}
class OpenTheWayEffect extends OneShotEffect {
OpenTheWayEffect() {
super(Outcome.Benefit);
staticText = "reveal cards from the top of your library until you reveal X land cards. Put those " +
"land cards onto the battlefield tapped and the rest on the bottom of your library in a random order";
}
private OpenTheWayEffect(final OpenTheWayEffect effect) {
super(effect);
}
@Override
public OpenTheWayEffect copy() {
return new OpenTheWayEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
int xValue = source.getManaCostsToPay().getX();
if (player == null || xValue < 1) {
return false;
}
Cards toReveal = new CardsImpl();
Cards lands = new CardsImpl();
for (Card card : player.getLibrary().getCards(game)) {
toReveal.add(card);
if (card.isLand(game)) {
lands.add(card);
}
if (lands.size() >= xValue) {
break;
}
}
player.revealCards(source, toReveal, game);
player.moveCards(
lands.getCards(game), Zone.BATTLEFIELD, source, game,
true, false, false, null
);
toReveal.retainZone(Zone.LIBRARY, game);
player.putCardsOnBottomOfLibrary(toReveal, game, source, false);
return true;
}
}

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@ -39,6 +39,7 @@ public final class MarchOfTheMachineTheAftermath extends ExpansionSet {
cards.add(new SetCardInfo("Metropolis Reformer", 4, Rarity.RARE, mage.cards.m.MetropolisReformer.class));
cards.add(new SetCardInfo("Nissa, Resurgent Animist", 22, Rarity.MYTHIC, mage.cards.n.NissaResurgentAnimist.class));
cards.add(new SetCardInfo("Niv-Mizzet, Supreme", 40, Rarity.RARE, mage.cards.n.NivMizzetSupreme.class));
cards.add(new SetCardInfo("Open the Way", 23, Rarity.RARE, mage.cards.o.OpenTheWay.class));
cards.add(new SetCardInfo("Rebuild the City", 43, Rarity.RARE, mage.cards.r.RebuildTheCity.class));
cards.add(new SetCardInfo("Reckless Handling", 19, Rarity.UNCOMMON, mage.cards.r.RecklessHandling.class));
cards.add(new SetCardInfo("Samut, Vizier of Naktamun", 45, Rarity.MYTHIC, mage.cards.s.SamutVizierOfNaktamun.class));