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* Thraben Doomsayer - Fixed that the boosting ability was also appied to Thraben Doomsayer.
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1 changed files with 3 additions and 4 deletions
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@ -28,9 +28,6 @@
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package mage.sets.darkascension;
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import java.util.UUID;
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import mage.constants.CardType;
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import mage.constants.Rarity;
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import mage.MageInt;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.common.SimpleStaticAbility;
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@ -40,7 +37,9 @@ import mage.abilities.decorator.ConditionalContinuousEffect;
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import mage.abilities.effects.common.CreateTokenEffect;
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import mage.abilities.effects.common.continuous.BoostControlledEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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/**
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@ -61,7 +60,7 @@ public class ThrabenDoomsayer extends CardImpl {
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// {tap}: Put a 1/1 white Human creature token onto the battlefield.
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this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new CreateTokenEffect(new HumanToken()), new TapSourceCost()));
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// Fateful hour - As long as you have 5 or less life, other creatures you control get +2/+2.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinuousEffect(new BoostControlledEffect(2, 2, Duration.WhileOnBattlefield, false),
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinuousEffect(new BoostControlledEffect(2, 2, Duration.WhileOnBattlefield, true),
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FatefulHourCondition.getInstance(), "As long as you have 5 or less life, other creatures you control get +2/+2")));
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}
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