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Calming Verse impl
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Mage.Sets/src/mage/sets/prophecy/CalmingVerse.java
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Mage.Sets/src/mage/sets/prophecy/CalmingVerse.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.prophecy;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.TargetController;
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import mage.filter.FilterPermanent;
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import mage.filter.common.FilterControlledEnchantmentPermanent;
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import mage.filter.common.FilterEnchantmentPermanent;
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import mage.filter.predicate.Predicates;
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import mage.filter.predicate.mageobject.CardTypePredicate;
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import mage.filter.predicate.permanent.ControllerPredicate;
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import mage.filter.predicate.permanent.TappedPredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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/**
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*
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* @author escplan9 (Derek Monturo - dmontur1 at gmail dot com)
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*/
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public class CalmingVerse extends CardImpl {
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public CalmingVerse(UUID ownerId) {
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super(ownerId, 110, "Calming Verse", Rarity.COMMON, new CardType[]{CardType.SORCERY}, "{3}{G}");
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this.expansionSetCode = "PCY";
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// Destroy all enchantments you don't control. Then, if you control an untapped land, destroy all enchantments you control.
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this.getSpellAbility().addEffect(new CalmingVerseEffect());
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}
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public CalmingVerse(final CalmingVerse card) {
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super(card);
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}
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@Override
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public CalmingVerse copy() {
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return new CalmingVerse(this);
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}
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}
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class CalmingVerseEffect extends OneShotEffect {
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private static final FilterPermanent untappedLandFilter = new FilterPermanent("If you control an untapped land");
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static {
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untappedLandFilter.add(new CardTypePredicate(CardType.LAND));
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untappedLandFilter.add(Predicates.not(new TappedPredicate()));
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}
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private static final FilterEnchantmentPermanent opponentEnchantmentsFilter = new FilterEnchantmentPermanent("enchantments you don't control");
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static {
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opponentEnchantmentsFilter.add(new ControllerPredicate(TargetController.OPPONENT));
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}
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private static final FilterControlledEnchantmentPermanent controlledEnchantmentsFilter = new FilterControlledEnchantmentPermanent("enchantments you control");
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public CalmingVerseEffect() {
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super(Outcome.Detriment);
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this.staticText = "Destroy all enchantments you don't control. Then, if you control an untapped land, destroy all enchantments you control";
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}
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public CalmingVerseEffect(final CalmingVerseEffect effect) {
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super(effect);
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}
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@Override
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public CalmingVerseEffect copy() {
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return new CalmingVerseEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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// Destroy all other enchantments
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for (Permanent permanent : game.getBattlefield().getActivePermanents(opponentEnchantmentsFilter, source.getControllerId(), source.getSourceId(), game)) {
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permanent.destroy(source.getSourceId(), game, false);
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}
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// Then if you control an untapped land, destroy all own enchantments
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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if (game.getState().getBattlefield().countAll(untappedLandFilter, controller.getId(), game) > 0) {
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for (Permanent permanent : game.getBattlefield().getActivePermanents(controlledEnchantmentsFilter, source.getControllerId(), source.getSourceId(), game)) {
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permanent.destroy(source.getSourceId(), game, false);
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}
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}
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}
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return true;
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}
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}
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